Add setting to control autosave interval mode
This commit is contained in:
@@ -177,6 +177,7 @@ struct GUISettings : public TimeSettings {
|
||||
ZoomLevel zoom_max; ///< maximum zoom out level
|
||||
ZoomLevel sprite_zoom_min; ///< maximum zoom level at which higher-resolution alternative sprites will be used (if available) instead of scaling a lower resolution sprite
|
||||
uint32 autosave_interval; ///< how often should we do autosaves?
|
||||
bool autosave_realtime; ///< autosaves based on real elapsed time (with pause handling)
|
||||
bool threaded_saves; ///< should we do threaded saves?
|
||||
bool keep_all_autosave; ///< name the autosave in a different way
|
||||
bool autosave_on_exit; ///< save an autosave when you quit the game, but do not ask "Do you really want to quit?"
|
||||
|
Reference in New Issue
Block a user