Feature: [UI] Split AI/Game Script configuration windows and add them to world gen window (#10058)
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@@ -12,8 +12,10 @@
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#include "../company_type.h"
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void ShowAIListWindow(CompanyID slot);
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Window* ShowAIDebugWindow(CompanyID show_company = INVALID_COMPANY);
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void ShowAIConfigWindow();
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void ShowScriptTextfileWindow(TextfileType file_type, CompanyID slot);
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void ShowAIDebugWindowIfAIError();
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void InitializeAIGui();
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