Feature: [UI] Split AI/Game Script configuration windows and add them to world gen window (#10058)

This commit is contained in:
Artin Alavi
2022-11-10 12:39:09 -08:00
committed by GitHub
parent fd4f148c62
commit cbac243216
15 changed files with 679 additions and 162 deletions

15
src/game/game_gui.hpp Normal file
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/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute itand /or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.You should have received a copy of the GNU General Public License along with OpenTTD.If not, see < http://www.gnu.org/licenses/>.
*/
/** @file game_gui.hpp %Window for configuring the Games */
#ifndef GAME_GUI_HPP
#define GAME_GUI_HPP
void ShowGSConfigWindow();
#endif /* AI_GUI_HPP */