Feature: [UI] Split AI/Game Script configuration windows and add them to world gen window (#10058)
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@@ -60,6 +60,10 @@ enum GenerateLandscapeWidgets {
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WID_GL_WATER_SE, ///< SE 'Water'/'Freeform'.
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WID_GL_WATER_SW, ///< SW 'Water'/'Freeform'.
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WID_GL_AI_BUTTON, ///< 'AI Settings' button.
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WID_GL_GS_BUTTON, ///< 'Game Script Settings' button.
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WID_GL_NEWGRF_BUTTON, ///< 'NewGRF Settings' button.
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WID_GL_CLIMATE_SEL_LABEL, ///< NWID_SELECTION for snow or desert coverage label
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WID_GL_CLIMATE_SEL_SELECTOR, ///< NWID_SELECTION for snow or desert coverage selector
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};
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