(svn r18974) -Fix [FS#3578]: CMD_BUILD_ROAD missed CMD_AUTO. Also do not access tiles anymore after clearing them; that fails either in test or exec run.
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@@ -221,7 +221,7 @@ static const Command _command_proc_table[] = {
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{CmdRemoveRoadStop, 0}, // CMD_REMOVE_ROAD_STOP
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{CmdBuildLongRoad, CMD_NO_WATER | CMD_AUTO}, // CMD_BUILD_LONG_ROAD
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{CmdRemoveLongRoad, CMD_NO_TEST | CMD_AUTO}, // CMD_REMOVE_LONG_ROAD; towns may disallow removing road bits (as they are connected) in test, but in exec they're removed and thus removing is allowed.
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{CmdBuildRoad, 0}, // CMD_BUILD_ROAD
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{CmdBuildRoad, CMD_NO_WATER | CMD_AUTO}, // CMD_BUILD_ROAD
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{CmdRemoveRoad, 0}, // CMD_REMOVE_ROAD
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{CmdBuildRoadDepot, CMD_NO_WATER | CMD_AUTO}, // CMD_BUILD_ROAD_DEPOT
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