(svn r1057) -Add: [Network] 'set port <port>' changes the port of the server (after reboot)

-Fix: [Network] Fixed warnings that came with last revision
-Cleanup: [Network] Removed an unused var (_network_client_port)
This commit is contained in:
truelight
2004-12-13 17:04:41 +00:00
parent dfe9020f56
commit cbdc44926a
3 changed files with 21 additions and 7 deletions

View File

@@ -137,7 +137,6 @@ VARDEF uint16 _network_game_count;
VARDEF uint16 _network_lobby_company_count;
VARDEF uint _network_client_port;
VARDEF uint _network_server_port;
VARDEF bool _is_network_server; // Does this client wants to be a network-server?
VARDEF char _network_server_name[NETWORK_NAME_LENGTH];