(svn r23901) -Fix: memory leak everytime one clicked a savegame in the load GUI
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@@ -30,6 +30,7 @@ enum GamelogActionType {
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void GamelogStartAction(GamelogActionType at);
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void GamelogStopAction();
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void GamelogFree(struct LoggedAction *gamelog_action, uint gamelog_actions);
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void GamelogReset();
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/**
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