(svn r23632) -Add: GSCompanyMode, to change company in GameScripts

This commit is contained in:
truebrain
2011-12-19 21:05:25 +00:00
parent 403cd3acdb
commit cc3f42794d
46 changed files with 273 additions and 59 deletions

View File

@@ -12,7 +12,6 @@
#include "../../stdafx.h"
#include "script_log.hpp"
#include "../../core/alloc_func.hpp"
#include "../../company_func.h"
#include "../../debug.h"
#include "../../window_func.h"
@@ -74,8 +73,8 @@
}
/* Also still print to debug window */
DEBUG(script, level, "[%d] [%c] %s", (uint)_current_company, logc, log->lines[log->pos]);
InvalidateWindowData(WC_AI_DEBUG, 0, _current_company);
DEBUG(script, level, "[%d] [%c] %s", (uint)ScriptObject::GetRootCompany(), logc, log->lines[log->pos]);
InvalidateWindowData(WC_AI_DEBUG, 0, ScriptObject::GetRootCompany());
}
/* static */ void ScriptLog::FreeLogPointer()