Change: Split Game options into General, Graphics and Sound tabs. (#10674)
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@@ -12,7 +12,10 @@
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/** Widgets of the #GameOptionsWindow class. */
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enum GameOptionsWidgets {
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WID_GO_BACKGROUND, ///< Background of the window.
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WID_GO_TAB_GENERAL, ///< General tab.
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WID_GO_TAB_GRAPHICS, ///< Graphics tab.
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WID_GO_TAB_SOUND, ///< Sound tab.
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WID_GO_TAB_SELECTION, ///< Background of the tab selection.
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WID_GO_CURRENCY_DROPDOWN, ///< Currency dropdown.
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WID_GO_DISTANCE_DROPDOWN, ///< Measuring unit dropdown.
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WID_GO_AUTOSAVE_DROPDOWN, ///< Dropdown to say how often to autosave.
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@@ -27,10 +30,12 @@ enum GameOptionsWidgets {
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WID_GO_BASE_GRF_TEXTFILE, ///< Open base GRF readme, changelog (+1) or license (+2).
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WID_GO_BASE_GRF_DESCRIPTION = WID_GO_BASE_GRF_TEXTFILE + TFT_END, ///< Description of selected base GRF.
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WID_GO_BASE_SFX_DROPDOWN, ///< Use to select a base SFX.
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WID_GO_TEXT_SFX_VOLUME, ///< Sound effects volume label.
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WID_GO_BASE_SFX_VOLUME, ///< Change sound effects volume.
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WID_GO_BASE_SFX_TEXTFILE, ///< Open base SFX readme, changelog (+1) or license (+2).
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WID_GO_BASE_SFX_DESCRIPTION = WID_GO_BASE_SFX_TEXTFILE + TFT_END, ///< Description of selected base SFX.
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WID_GO_BASE_MUSIC_DROPDOWN, ///< Use to select a base music set.
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WID_GO_TEXT_MUSIC_VOLUME, ///< Music volume label.
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WID_GO_BASE_MUSIC_VOLUME, ///< Change music volume.
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WID_GO_BASE_MUSIC_JUKEBOX, ///< Open the jukebox.
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WID_GO_BASE_MUSIC_STATUS, ///< Info about corrupted files etc.
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