(svn r21246) -Fix: upon rescanning AIs the new AIs would (after some time) show up in the AI list but you could not select all
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@@ -187,6 +187,11 @@ struct AIListWindow : public Window {
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this->vscroll->SetCapacity(nwi->current_y / this->line_height);
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this->vscroll->SetCapacity(nwi->current_y / this->line_height);
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nwi->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
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nwi->widget_data = (this->vscroll->GetCapacity() << MAT_ROW_START) + (1 << MAT_COL_START);
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}
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}
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virtual void OnInvalidateData(int data)
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{
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this->vscroll->SetCount((int)this->ai_info_list->size() + 1);
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}
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};
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};
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/** Widgets for the AI list window. */
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/** Widgets for the AI list window. */
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@@ -1158,6 +1158,7 @@ DEF_CONSOLE_CMD(ConRescanAI)
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}
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}
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AI::Rescan();
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AI::Rescan();
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InvalidateWindowData(WC_AI_LIST, 0, 1);
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return true;
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return true;
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}
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}
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@@ -94,6 +94,7 @@ public:
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case CONTENT_TYPE_AI_LIBRARY:
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case CONTENT_TYPE_AI_LIBRARY:
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AI::Rescan();
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AI::Rescan();
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SetWindowClassesDirty(WC_AI_DEBUG);
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SetWindowClassesDirty(WC_AI_DEBUG);
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InvalidateWindowData(WC_AI_LIST, 0, 1);
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break;
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break;
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case CONTENT_TYPE_BASE_GRAPHICS:
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case CONTENT_TYPE_BASE_GRAPHICS:
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