(svn r9609) -Codechange: Move some function prototypes out of functions.h and into landscape.h, and add a few where they didn't exist.

This commit is contained in:
maedhros
2007-04-12 13:07:15 +00:00
parent 8cdec9a2ab
commit ccaaa7d33a
32 changed files with 72 additions and 36 deletions

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@@ -5,6 +5,7 @@
#include "stdafx.h"
#include "openttd.h"
#include "functions.h"
#include "landscape.h"
#include "player.h"
#include "table/sprites.h"
#include "variables.h"
@@ -19,7 +20,6 @@
#include "heightmap.h"
#include "date.h"
void GenerateLandscape(byte mode);
void GenerateClearTile();
void GenerateIndustries();
void GenerateUnmovables();
@@ -32,8 +32,6 @@ void StartupDisasters();
void InitializeGame(int mode, uint size_x, uint size_y);
void ConvertGroundTilesIntoWaterTiles();
/* Please only use this variable in genworld.h and genworld.c and
* nowhere else. For speed improvements we need it to be global, but
* in no way the meaning of it is to use it anywhere else besides