(svn r9609) -Codechange: Move some function prototypes out of functions.h and into landscape.h, and add a few where they didn't exist.
This commit is contained in:
@@ -5,6 +5,7 @@
|
||||
#include "stdafx.h"
|
||||
#include "openttd.h"
|
||||
#include "functions.h"
|
||||
#include "landscape.h"
|
||||
#include "player.h"
|
||||
#include "table/sprites.h"
|
||||
#include "variables.h"
|
||||
@@ -19,7 +20,6 @@
|
||||
#include "heightmap.h"
|
||||
#include "date.h"
|
||||
|
||||
void GenerateLandscape(byte mode);
|
||||
void GenerateClearTile();
|
||||
void GenerateIndustries();
|
||||
void GenerateUnmovables();
|
||||
@@ -32,8 +32,6 @@ void StartupDisasters();
|
||||
|
||||
void InitializeGame(int mode, uint size_x, uint size_y);
|
||||
|
||||
void ConvertGroundTilesIntoWaterTiles();
|
||||
|
||||
/* Please only use this variable in genworld.h and genworld.c and
|
||||
* nowhere else. For speed improvements we need it to be global, but
|
||||
* in no way the meaning of it is to use it anywhere else besides
|
||||
|
Reference in New Issue
Block a user