(svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type.

This commit is contained in:
peter1138
2007-06-27 20:53:25 +00:00
parent 85fb4eb94b
commit cd0e022172
9 changed files with 161 additions and 17 deletions

View File

@@ -1859,6 +1859,20 @@ void ClearTownHouse(Town *t, TileIndex tile)
if (eflags & BUILDING_HAS_4_TILES) DoClearTownHouseHelper(tile + TileDiffXY(1, 1));
}
static bool IsUniqueTownName(const char *name)
{
const Town *t;
char buf[512];
FOR_ALL_TOWNS(t) {
SetDParam(0, t->index);
GetString(buf, STR_TOWN, lastof(buf));
if (strcmp(buf, name) == 0) return false;
}
return true;
}
/** Rename a town (server-only).
* @param tile unused
* @param flags type of operation
@@ -1870,11 +1884,13 @@ CommandCost CmdRenameTown(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
StringID str;
Town *t;
if (!IsValidTownID(p1) || _cmd_text[0] == '\0') return CMD_ERROR;
if (!IsValidTownID(p1) || StrEmpty(_cmd_text)) return CMD_ERROR;
t = GetTown(p1);
str = AllocateNameUnique(_cmd_text, 4);
if (!IsUniqueTownName(_cmd_text)) return_cmd_error(STR_NAME_MUST_BE_UNIQUE);
str = AllocateName(_cmd_text, 4);
if (str == 0) return CMD_ERROR;
if (flags & DC_EXEC) {