(svn r19651) -Fix [FS#3745]: when a company is sold, move connected clients to spectators
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@@ -47,6 +47,7 @@ void NetworkStartDebugLog(NetworkAddress address);
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void NetworkPopulateCompanyStats(NetworkCompanyStats *stats);
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void NetworkUpdateClientInfo(ClientID client_id);
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void NetworkClientsToSpectators(CompanyID cid);
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void NetworkClientConnectGame(NetworkAddress address, CompanyID join_as, const char *join_server_password = NULL, const char *join_company_password = NULL);
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void NetworkClientRequestMove(CompanyID company, const char *pass = "");
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void NetworkClientSendRcon(const char *password, const char *command);
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@@ -61,7 +62,6 @@ void NetworkHandlePauseChange(PauseMode prev_mode, PauseMode changed_mode);
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/*** Commands ran by the server ***/
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void NetworkServerMonthlyLoop();
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void NetworkServerYearlyLoop();
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void NetworkServerChangeOwner(Owner current_owner, Owner new_owner);
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void NetworkServerSendConfigUpdate();
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void NetworkServerShowStatusToConsole();
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bool NetworkServerStart();
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