(svn r8136) -Codechange: Station spread rectangle manipulators turned into StationRect::methods.
This commit is contained in:
145
src/station.cpp
145
src/station.cpp
@@ -35,8 +35,6 @@
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#include "date.h"
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#include "helpers.hpp"
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void StationRect_Init(Station *st); // don't worry, will be removed soon
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Station::Station(TileIndex tile)
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{
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DEBUG(station, cDebugCtorLevel, "I+%3d", index);
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@@ -54,8 +52,6 @@ Station::Station(TileIndex tile)
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random_bits = Random();
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waiting_triggers = 0;
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StationRect_Init(this);
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}
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/**
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@@ -168,3 +164,144 @@ bool Station::TileBelongsToRailStation(TileIndex tile) const
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_error_message = STR_3008_TOO_MANY_STATIONS_LOADING;
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return NULL;
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}
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/************************************************************************/
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/* StationRect implementation */
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/************************************************************************/
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StationRect::StationRect()
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{
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MakeEmpty();
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}
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void StationRect::MakeEmpty()
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{
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left = top = right = bottom = 0;
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}
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bool StationRect::PtInRectXY(int x, int y) const
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{
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return (left <= x && x <= right && top <= y && y <= bottom);
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}
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bool StationRect::IsEmpty() const
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{
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return (left == 0 || left > right || top > bottom);
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}
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bool StationRect::BeforeAddTile(TileIndex tile, StationRectMode mode)
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{
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int x = TileX(tile);
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int y = TileY(tile);
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if (IsEmpty()) {
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// we are adding the first station tile
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left = right = x;
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top = bottom = y;
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} else if (!PtInRectXY(x, y)) {
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// current rect is not empty and new point is outside this rect
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// make new spread-out rectangle
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Rect new_rect = {min(x, left), min(y, top), max(x, right), max(y, bottom)};
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// check new rect dimensions against preset max
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int w = new_rect.right - new_rect.left + 1;
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int h = new_rect.bottom - new_rect.top + 1;
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if (mode != ADD_FORCE && (w > _patches.station_spread || h > _patches.station_spread)) {
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assert(mode != ADD_TRY);
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_error_message = STR_306C_STATION_TOO_SPREAD_OUT;
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return false;
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}
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// spread-out ok, return true
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if (mode != ADD_TEST) {
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// we should update the station rect
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*this = new_rect;
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}
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} else {
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; // new point is inside the rect, we don't need to do anything
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}
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return true;
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}
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bool StationRect::BeforeAddRect(TileIndex tile, int w, int h, StationRectMode mode)
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{
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return BeforeAddTile(tile, mode) && BeforeAddTile(TILE_ADDXY(tile, w - 1, h - 1), mode);
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}
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/*static*/ bool StationRect::ScanForStationTiles(StationID st_id, int left_a, int top_a, int right_a, int bottom_a)
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{
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TileIndex top_left = TileXY(left_a, top_a);
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int width = right_a - left_a + 1;
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int height = bottom_a - top_a + 1;
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BEGIN_TILE_LOOP(tile, width, height, top_left)
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if (IsTileType(tile, MP_STATION) && GetStationIndex(tile) == st_id) return true;
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END_TILE_LOOP(tile, width, height, top_left);
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return false;
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}
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bool StationRect::AfterRemoveTile(Station *st, TileIndex tile)
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{
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int x = TileX(tile);
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int y = TileY(tile);
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bool reduce_x, reduce_y;
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// look if removed tile was on the bounding rect edge
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// and try to reduce the rect by this edge
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// do it until we have empty rect or nothing to do
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for (;;) {
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// check if removed tile is on rect edge
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bool left_edge = (x == left);
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bool right_edge = (x == right);
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bool top_edge = (y == top);
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bool bottom_edge = (y == bottom);
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// can we reduce the rect in either direction?
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reduce_x = ((left_edge || right_edge) && !ScanForStationTiles(st->index, x, top, x, bottom));
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reduce_y = ((top_edge || bottom_edge) && !ScanForStationTiles(st->index, left, y, right, y));
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if (!(reduce_x || reduce_y)) break; // nothing to do (can't reduce)
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if (reduce_x) {
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// reduce horizontally
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if (left_edge) {
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// move left edge right
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left = x = x + 1;
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} else {
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// move right edge left
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right = x = x - 1;
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}
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}
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if (reduce_y) {
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// reduce vertically
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if (top_edge) {
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// move top edge down
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top = y = y + 1;
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} else {
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// move bottom edge up
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bottom = y = y - 1;
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}
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}
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if (left > right || top > bottom) {
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// can't continue, if the remaining rectangle is empty
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MakeEmpty();
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return true; // empty remaining rect
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}
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}
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return false; // non-empty remaining rect
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}
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bool StationRect::AfterRemoveRect(Station *st, TileIndex tile, int w, int h)
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{
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bool empty;
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assert(PtInRectXY(TileX(tile), TileY(tile)));
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assert(PtInRectXY(TileX(tile) + w - 1, TileY(tile) + h - 1));
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empty = AfterRemoveTile(st, tile);
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if (w != 1 || h != 1) empty = empty || AfterRemoveTile(st, TILE_ADDXY(tile, w - 1, h - 1));
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return empty;
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}
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StationRect& StationRect::operator = (Rect src)
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{
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left = src.left;
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top = src.top;
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right = src.right;
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bottom = src.bottom;
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return *this;
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}
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