(svn r13256) -Codechange: merge the OPTS and PATS chuncks.

-Codechange: split the diff_custom variable.
-Feature: allow changing some of the diff_custom variables via the console in network games.
This commit is contained in:
rubidium
2008-05-26 00:31:36 +00:00
parent 8c9cc415e3
commit cd8e589fa9
12 changed files with 260 additions and 266 deletions

View File

@@ -1374,7 +1374,7 @@ static const OldChunks game_difficulty_chunk[] = {
OCL_SVAR( OC_FILE_U16 | OC_VAR_U8, DifficultySettings, competitor_start_time ),
OCL_SVAR( OC_FILE_U16 | OC_VAR_U8, DifficultySettings, number_towns ),
OCL_SVAR( OC_FILE_U16 | OC_VAR_U8, DifficultySettings, number_industries ),
OCL_SVAR( OC_FILE_U16 | OC_VAR_U16, DifficultySettings, max_loan ),
OCL_SVAR( OC_FILE_U16 | OC_VAR_U32, DifficultySettings, max_loan ),
OCL_SVAR( OC_FILE_U16 | OC_VAR_U8, DifficultySettings, initial_interest ),
OCL_SVAR( OC_FILE_U16 | OC_VAR_U8, DifficultySettings, vehicle_costs ),
OCL_SVAR( OC_FILE_U16 | OC_VAR_U8, DifficultySettings, competitor_speed ),
@@ -1392,7 +1392,9 @@ static const OldChunks game_difficulty_chunk[] = {
static inline bool LoadOldGameDifficulty(LoadgameState *ls, int num)
{
return LoadChunk(ls, &_settings.difficulty, game_difficulty_chunk);
bool ret = LoadChunk(ls, &_settings.difficulty, game_difficulty_chunk);
_settings.difficulty.max_loan *= 1000;
return ret;
}