Add: store headers for most savegame chunks
When a header is added, the chunk changes from CH_ARRAY type to CH_TABLE type.
This commit is contained in:

committed by
Patric Stout

parent
7dd5fd6ed4
commit
cdb3dd0493
@@ -8,10 +8,12 @@
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/** @file economy_sl.cpp Code handling saving and loading of economy data */
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#include "../stdafx.h"
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#include "../economy_func.h"
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#include "../economy_base.h"
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#include "saveload.h"
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#include "compat/economy_sl_compat.h"
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#include "../economy_func.h"
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#include "../economy_base.h"
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#include "../safeguards.h"
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@@ -34,8 +36,6 @@ static void Load_CAPR()
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}
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static const SaveLoad _economy_desc[] = {
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SLE_CONDNULL(4, SL_MIN_VERSION, SLV_65), // max_loan
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SLE_CONDNULL(8, SLV_65, SLV_144), // max_loan
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SLE_CONDVAR(Economy, old_max_loan_unround, SLE_FILE_I32 | SLE_VAR_I64, SL_MIN_VERSION, SLV_65),
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SLE_CONDVAR(Economy, old_max_loan_unround, SLE_INT64, SLV_65, SLV_126),
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SLE_CONDVAR(Economy, old_max_loan_unround_fract, SLE_UINT16, SLV_70, SLV_126),
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@@ -51,6 +51,8 @@ static const SaveLoad _economy_desc[] = {
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/** Economy variables */
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static void Save_ECMY()
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{
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SlTableHeader(_economy_desc);
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SlSetArrayIndex(0);
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SlObject(&_economy, _economy_desc);
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}
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@@ -58,8 +60,10 @@ static void Save_ECMY()
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/** Economy variables */
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static void Load_ECMY()
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{
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const std::vector<SaveLoad> slt = SlCompatTableHeader(_economy_desc, _economy_sl_compat);
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if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() == -1) return;
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SlObject(&_economy, _economy_desc);
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SlObject(&_economy, slt);
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if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() != -1) SlErrorCorrupt("Too many ECMY entries");
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StartupIndustryDailyChanges(IsSavegameVersionBefore(SLV_102)); // old savegames will need to be initialized
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@@ -74,6 +78,8 @@ static const SaveLoad _cargopayment_desc[] = {
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static void Save_CAPY()
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{
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SlTableHeader(_cargopayment_desc);
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for (CargoPayment *cp : CargoPayment::Iterate()) {
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SlSetArrayIndex(cp->index);
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SlObject(cp, _cargopayment_desc);
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@@ -82,11 +88,13 @@ static void Save_CAPY()
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static void Load_CAPY()
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{
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const std::vector<SaveLoad> slt = SlCompatTableHeader(_cargopayment_desc, _cargopayment_sl_compat);
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int index;
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while ((index = SlIterateArray()) != -1) {
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CargoPayment *cp = new (index) CargoPayment();
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SlObject(cp, _cargopayment_desc);
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SlObject(cp, slt);
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}
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}
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@@ -99,10 +107,10 @@ static void Ptrs_CAPY()
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static const ChunkHandler economy_chunk_handlers[] = {
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{ 'CAPY', Save_CAPY, Load_CAPY, Ptrs_CAPY, nullptr, CH_ARRAY },
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{ 'CAPY', Save_CAPY, Load_CAPY, Ptrs_CAPY, nullptr, CH_TABLE },
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{ 'PRIC', nullptr, Load_PRIC, nullptr, nullptr, CH_READONLY },
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{ 'CAPR', nullptr, Load_CAPR, nullptr, nullptr, CH_READONLY },
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{ 'ECMY', Save_ECMY, Load_ECMY, nullptr, nullptr, CH_ARRAY },
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{ 'ECMY', Save_ECMY, Load_ECMY, nullptr, nullptr, CH_TABLE },
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};
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extern const ChunkHandlerTable _economy_chunk_handlers(economy_chunk_handlers);
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