Add: store headers for most savegame chunks

When a header is added, the chunk changes from CH_ARRAY type to
CH_TABLE type.
This commit is contained in:
Patric Stout
2021-05-30 15:59:40 +02:00
committed by Patric Stout
parent 7dd5fd6ed4
commit cdb3dd0493
57 changed files with 1410 additions and 289 deletions

View File

@@ -8,13 +8,16 @@
/** @file station_sl.cpp Code handling saving and loading of stations. */
#include "../stdafx.h"
#include "saveload.h"
#include "compat/station_sl_compat.h"
#include "../station_base.h"
#include "../waypoint_base.h"
#include "../roadstop_base.h"
#include "../vehicle_base.h"
#include "../newgrf_station.h"
#include "saveload.h"
#include "table/strings.h"
#include "../safeguards.h"
@@ -142,18 +145,8 @@ void AfterLoadRoadStops()
static const SaveLoad _roadstop_desc[] = {
SLE_VAR(RoadStop, xy, SLE_UINT32),
SLE_CONDNULL(1, SL_MIN_VERSION, SLV_45),
SLE_VAR(RoadStop, status, SLE_UINT8),
/* Index was saved in some versions, but this is not needed */
SLE_CONDNULL(4, SL_MIN_VERSION, SLV_9),
SLE_CONDNULL(2, SL_MIN_VERSION, SLV_45),
SLE_CONDNULL(1, SL_MIN_VERSION, SLV_26),
SLE_REF(RoadStop, next, REF_ROADSTOPS),
SLE_CONDNULL(2, SL_MIN_VERSION, SLV_45),
SLE_CONDNULL(4, SL_MIN_VERSION, SLV_25),
SLE_CONDNULL(1, SLV_25, SLV_26),
};
static uint16 _waiting_acceptance;
@@ -678,6 +671,8 @@ static void Ptrs_STNN()
static void Save_ROADSTOP()
{
SlTableHeader(_roadstop_desc);
for (RoadStop *rs : RoadStop::Iterate()) {
SlSetArrayIndex(rs->index);
SlObject(rs, _roadstop_desc);
@@ -686,12 +681,14 @@ static void Save_ROADSTOP()
static void Load_ROADSTOP()
{
const std::vector<SaveLoad> slt = SlCompatTableHeader(_roadstop_desc, _roadstop_sl_compat);
int index;
while ((index = SlIterateArray()) != -1) {
RoadStop *rs = new (index) RoadStop(INVALID_TILE);
SlObject(rs, _roadstop_desc);
SlObject(rs, slt);
}
}
@@ -705,7 +702,7 @@ static void Ptrs_ROADSTOP()
static const ChunkHandler station_chunk_handlers[] = {
{ 'STNS', nullptr, Load_STNS, Ptrs_STNS, nullptr, CH_READONLY },
{ 'STNN', Save_STNN, Load_STNN, Ptrs_STNN, nullptr, CH_ARRAY },
{ 'ROAD', Save_ROADSTOP, Load_ROADSTOP, Ptrs_ROADSTOP, nullptr, CH_ARRAY },
{ 'ROAD', Save_ROADSTOP, Load_ROADSTOP, Ptrs_ROADSTOP, nullptr, CH_TABLE },
};
extern const ChunkHandlerTable _station_chunk_handlers(station_chunk_handlers);