(svn r21490) -Codechange: abstract/encapsulate the map area iterating a bit

This commit is contained in:
rubidium
2010-12-12 20:58:33 +00:00
parent e0351ab414
commit cdd35c6a51
3 changed files with 54 additions and 25 deletions

View File

@@ -60,4 +60,58 @@ struct TileArea {
}
};
/** Iterator to iterate over a tile area (rectangle) of the map. */
class TileIterator {
private:
TileIndex tile; ///< The current tile we are at.
int w; ///< The width of the iterated area.
int x; ///< The current 'x' position in the rectangle.
int y; ///< The current 'y' position in the rectangle.
public:
/**
* Construct the iterator.
* @param ta Area, i.e. begin point and width/height of to-be-iterated area.
*/
TileIterator(const TileArea &ta) : tile(ta.tile), w(ta.w), x(ta.w), y(ta.h)
{
if (ta.w == 0 || ta.h == 0) this->tile = INVALID_TILE;
}
/**
* Get the tile we are currently at.
* @return The tile we are at, or INVALID_TILE when we're done.
*/
FORCEINLINE operator TileIndex () const
{
return this->tile;
}
/**
* Move ourselves to the next tile in the rectange on the map.
*/
FORCEINLINE TileIterator& operator ++()
{
assert(this->tile != INVALID_TILE);
if (--this->x > 0) {
this->tile++;
} else if (--this->y > 0) {
this->x = this->w;
this->tile += TileDiffXY(1, 1) - this->w;
} else {
this->tile = INVALID_TILE;
}
return *this;
}
};
/**
* A loop which iterates over the tiles of a TileArea.
* @param var The name of the variable which contains the current tile.
* This variable will be allocated in this \c for of this loop.
* @param ta The tile area to search over.
*/
#define TILE_AREA_LOOP(var, ta) for (TileIterator var(ta); var != INVALID_TILE; ++var)
#endif /* TILEAREA_TYPE_H */