(svn r2612) -Fix: corrected headers for ai_new.h

This commit is contained in:
truelight
2005-07-17 16:22:27 +00:00
parent 12507a725a
commit cddc52fb8f

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@@ -1,5 +1,5 @@
#ifndef AI_H #ifndef AI_NEW_H
#define AI_H #define AI_NEW_H
#include "aystar.h" #include "aystar.h"
@@ -255,5 +255,4 @@ int AiNew_PickVehicle(Player *p);
int AiNew_Build_Vehicle(Player *p, TileIndex tile, byte flag); int AiNew_Build_Vehicle(Player *p, TileIndex tile, byte flag);
int AiNew_Build_Depot(Player *p, TileIndex tile, byte direction, byte flag); int AiNew_Build_Depot(Player *p, TileIndex tile, byte direction, byte flag);
#endif /* AI_NEW_H */
#endif