(svn r27758) -Change: Increase the maximum number of GameScript texts to 64k, and NewGRF texts to 512k.

This commit is contained in:
frosch
2017-02-26 19:41:30 +00:00
parent 0c1fcc02ec
commit ce32ca4dc6
5 changed files with 39 additions and 36 deletions

View File

@@ -195,12 +195,10 @@ static bool _scan_for_gender_data = false; ///< Are we scanning for the gender
const char *GetStringPtr(StringID string)
{
switch (GetStringTab(string)) {
case TEXT_TAB_GAMESCRIPT: return GetGameStringPtr(GetStringIndex(string));
case TEXT_TAB_GAMESCRIPT_START: return GetGameStringPtr(GetStringIndex(string));
/* 0xD0xx and 0xD4xx IDs have been converted earlier. */
case TEXT_TAB_OLD_NEWGRF: NOT_REACHED();
case TEXT_TAB_NEWGRF1: return GetGRFStringPtr(GetStringIndex(string));
case TEXT_TAB_NEWGRF2: return GetGRFStringPtr(GetStringIndex(string) + 0x0800);
case TEXT_TAB_NEWGRF3: return GetGRFStringPtr(GetStringIndex(string) + 0x1000);
case TEXT_TAB_NEWGRF_START: return GetGRFStringPtr(GetStringIndex(string));
default: return _langpack_offs[_langtab_start[GetStringTab(string)] + GetStringIndex(string)];
}
}
@@ -242,21 +240,15 @@ char *GetStringWithArgs(char *buffr, StringID string, StringParameters *args, co
}
break;
case TEXT_TAB_GAMESCRIPT:
case TEXT_TAB_GAMESCRIPT_START:
return FormatString(buffr, GetGameStringPtr(index), args, last, case_index, true);
case TEXT_TAB_OLD_NEWGRF:
NOT_REACHED();
case TEXT_TAB_NEWGRF1:
case TEXT_TAB_NEWGRF_START:
return FormatString(buffr, GetGRFStringPtr(index), args, last, case_index);
case TEXT_TAB_NEWGRF2:
return FormatString(buffr, GetGRFStringPtr(index + 0x0800), args, last, case_index);
case TEXT_TAB_NEWGRF3:
return FormatString(buffr, GetGRFStringPtr(index + 0x1000), args, last, case_index);
default:
break;
}
@@ -825,17 +817,16 @@ static char *FormatString(char *buff, const char *str_arg, StringParameters *arg
sub_args.ClearTypeInformation();
memset(sub_args_need_free, 0, sizeof(sub_args_need_free));
uint16 stringid;
const char *s = str;
char *p;
stringid = strtol(str, &p, 16);
uint32 stringid = strtoul(str, &p, 16);
if (*p != ':' && *p != '\0') {
while (*p != '\0') p++;
str = p;
buff = strecat(buff, "(invalid SCC_ENCODED)", last);
break;
}
if (stringid >= TAB_SIZE) {
if (stringid >= TAB_SIZE_GAMESCRIPT) {
while (*p != '\0') p++;
str = p;
buff = strecat(buff, "(invalid StringID)", last);
@@ -883,13 +874,13 @@ static char *FormatString(char *buff, const char *str_arg, StringParameters *arg
param = strtoull(s, &p, 16);
if (lookup) {
if (param >= TAB_SIZE) {
if (param >= TAB_SIZE_GAMESCRIPT) {
while (*p != '\0') p++;
str = p;
buff = strecat(buff, "(invalid sub-StringID)", last);
break;
}
param = MakeStringID(TEXT_TAB_GAMESCRIPT, param);
param = MakeStringID(TEXT_TAB_GAMESCRIPT_START, param);
}
sub_args.SetParam(i++, param);
@@ -904,7 +895,7 @@ static char *FormatString(char *buff, const char *str_arg, StringParameters *arg
/* If we didn't error out, we can actually print the string. */
if (*str != '\0') {
str = p;
buff = GetStringWithArgs(buff, MakeStringID(TEXT_TAB_GAMESCRIPT, stringid), &sub_args, last, true);
buff = GetStringWithArgs(buff, MakeStringID(TEXT_TAB_GAMESCRIPT_START, stringid), &sub_args, last, true);
}
for (int i = 0; i < 20; i++) {
@@ -1020,7 +1011,7 @@ static char *FormatString(char *buff, const char *str_arg, StringParameters *arg
case SCC_STRING: {// {STRING}
StringID str = args->GetInt32(SCC_STRING);
if (game_script && GetStringTab(str) != TEXT_TAB_GAMESCRIPT) break;
if (game_script && GetStringTab(str) != TEXT_TAB_GAMESCRIPT_START) break;
/* WARNING. It's prohibited for the included string to consume any arguments.
* For included strings that consume argument, you should use STRING1, STRING2 etc.
* To debug stuff you can set argv to NULL and it will tell you */
@@ -1039,7 +1030,7 @@ static char *FormatString(char *buff, const char *str_arg, StringParameters *arg
case SCC_STRING7: { // {STRING1..7}
/* Strings that consume arguments */
StringID str = args->GetInt32(b);
if (game_script && GetStringTab(str) != TEXT_TAB_GAMESCRIPT) break;
if (game_script && GetStringTab(str) != TEXT_TAB_GAMESCRIPT_START) break;
uint size = b - SCC_STRING1 + 1;
if (game_script && size > args->GetDataLeft()) {
buff = strecat(buff, "(too many parameters)", last);