(svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code).

This commit is contained in:
rubidium
2007-03-08 16:27:54 +00:00
parent aca3fb2b6e
commit ce919e8c71
46 changed files with 596 additions and 596 deletions

View File

@@ -79,10 +79,10 @@ int64 CalculateCompanyValue(const Player* p)
FOR_ALL_VEHICLES(v) {
if (v->owner != owner) continue;
if (v->type == VEH_Train ||
v->type == VEH_Road ||
(v->type == VEH_Aircraft && IsNormalAircraft(v)) ||
v->type == VEH_Ship) {
if (v->type == VEH_TRAIN ||
v->type == VEH_ROAD ||
(v->type == VEH_AIRCRAFT && IsNormalAircraft(v)) ||
v->type == VEH_SHIP) {
value += v->value * 3 >> 1;
}
}
@@ -115,10 +115,10 @@ int UpdateCompanyRatingAndValue(Player *p, bool update)
FOR_ALL_VEHICLES(v) {
if (v->owner != owner) continue;
if ((v->type == VEH_Train && IsFrontEngine(v)) ||
v->type == VEH_Road ||
(v->type == VEH_Aircraft && IsNormalAircraft(v)) ||
v->type == VEH_Ship) {
if ((v->type == VEH_TRAIN && IsFrontEngine(v)) ||
v->type == VEH_ROAD ||
(v->type == VEH_AIRCRAFT && IsNormalAircraft(v)) ||
v->type == VEH_SHIP) {
num++;
if (v->age > 730) {
/* Find the vehicle with the lowest amount of profit */
@@ -305,17 +305,17 @@ void ChangeOwnershipOfPlayerItems(PlayerID old_player, PlayerID new_player)
FOR_ALL_VEHICLES(v) {
if (v->owner == new_player) {
switch (v->type) {
case VEH_Train: if (IsFrontEngine(v)) num_train++; break;
case VEH_Road: num_road++; break;
case VEH_Ship: num_ship++; break;
case VEH_Aircraft: if (IsNormalAircraft(v)) num_aircraft++; break;
case VEH_TRAIN: if (IsFrontEngine(v)) num_train++; break;
case VEH_ROAD: num_road++; break;
case VEH_SHIP: num_ship++; break;
case VEH_AIRCRAFT: if (IsNormalAircraft(v)) num_aircraft++; break;
default: break;
}
}
}
FOR_ALL_VEHICLES(v) {
if (v->owner == old_player && IS_BYTE_INSIDE(v->type, VEH_Train, VEH_Aircraft + 1)) {
if (v->owner == old_player && IS_BYTE_INSIDE(v->type, VEH_TRAIN, VEH_AIRCRAFT + 1)) {
if (new_player == PLAYER_SPECTATOR) {
DeleteWindowById(WC_VEHICLE_VIEW, v->index);
DeleteWindowById(WC_VEHICLE_DETAILS, v->index);
@@ -325,10 +325,10 @@ void ChangeOwnershipOfPlayerItems(PlayerID old_player, PlayerID new_player)
v->owner = new_player;
if (IsEngineCountable(v)) GetPlayer(new_player)->num_engines[v->engine_type]++;
switch (v->type) {
case VEH_Train: if (IsFrontEngine(v)) v->unitnumber = ++num_train; break;
case VEH_Road: v->unitnumber = ++num_road; break;
case VEH_Ship: v->unitnumber = ++num_ship; break;
case VEH_Aircraft: if (IsNormalAircraft(v)) v->unitnumber = ++num_aircraft; break;
case VEH_TRAIN: if (IsFrontEngine(v)) v->unitnumber = ++num_train; break;
case VEH_ROAD: v->unitnumber = ++num_road; break;
case VEH_SHIP: v->unitnumber = ++num_ship; break;
case VEH_AIRCRAFT: if (IsNormalAircraft(v)) v->unitnumber = ++num_aircraft; break;
}
}
}
@@ -1295,7 +1295,7 @@ static bool LoadWait(const Vehicle* v, const Vehicle* u)
}
FOR_ALL_VEHICLES(x) {
if ((x->type != VEH_Train || IsFrontEngine(x)) && // for all locs
if ((x->type != VEH_TRAIN || IsFrontEngine(x)) && // for all locs
u->last_station_visited == x->last_station_visited && // at the same station
!(x->vehstatus & (VS_STOPPED | VS_CRASHED)) && // not stopped or crashed
x->current_order.type == OT_LOADING && // loading
@@ -1481,8 +1481,8 @@ int LoadUnloadVehicle(Vehicle *v, bool just_arrived)
/* update stats */
ge->days_since_pickup = 0;
switch (u->type) {
case VEH_Train: t = u->u.rail.cached_max_speed; break;
case VEH_Road: t = u->max_speed / 2; break;
case VEH_TRAIN: t = u->u.rail.cached_max_speed; break;
case VEH_ROAD: t = u->max_speed / 2; break;
default: t = u->max_speed; break;
}
@@ -1566,7 +1566,7 @@ int LoadUnloadVehicle(Vehicle *v, bool just_arrived)
ShowFeederIncomeAnimation(v->x_pos, v->y_pos, v->z_pos, virtual_profit_total);
}
if (v->type == VEH_Train) {
if (v->type == VEH_TRAIN) {
/* Each platform tile is worth 2 rail vehicles. */
int overhang = v->u.rail.cached_total_length - st->GetPlatformLength(v->tile) * TILE_SIZE;
if (overhang > 0) {