(svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code).
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@@ -418,7 +418,7 @@ int32 SettingsDisableElrail(int32 p1)
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* normal rail too */
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if (disable) {
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FOR_ALL_VEHICLES(v) {
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if (v->type == VEH_Train && v->u.rail.railtype == RAILTYPE_ELECTRIC) {
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if (v->type == VEH_TRAIN && v->u.rail.railtype == RAILTYPE_ELECTRIC) {
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/* this railroad vehicle is now compatible only with elrail,
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* so add there also normal rail compatibility */
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v->u.rail.compatible_railtypes |= (1 << RAILTYPE_RAIL);
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@@ -431,7 +431,7 @@ int32 SettingsDisableElrail(int32 p1)
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/* setup total power for trains */
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FOR_ALL_VEHICLES(v) {
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/* power is cached only for front engines */
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if (v->type == VEH_Train && IsFrontEngine(v)) TrainPowerChanged(v);
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if (v->type == VEH_TRAIN && IsFrontEngine(v)) TrainPowerChanged(v);
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}
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FOR_ALL_PLAYERS(p) p->avail_railtypes = GetPlayerRailtypes(p->index);
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