(svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code).

This commit is contained in:
rubidium
2007-03-08 16:27:54 +00:00
parent aca3fb2b6e
commit ce919e8c71
46 changed files with 596 additions and 596 deletions

View File

@@ -418,7 +418,7 @@ int32 SettingsDisableElrail(int32 p1)
* normal rail too */
if (disable) {
FOR_ALL_VEHICLES(v) {
if (v->type == VEH_Train && v->u.rail.railtype == RAILTYPE_ELECTRIC) {
if (v->type == VEH_TRAIN && v->u.rail.railtype == RAILTYPE_ELECTRIC) {
/* this railroad vehicle is now compatible only with elrail,
* so add there also normal rail compatibility */
v->u.rail.compatible_railtypes |= (1 << RAILTYPE_RAIL);
@@ -431,7 +431,7 @@ int32 SettingsDisableElrail(int32 p1)
/* setup total power for trains */
FOR_ALL_VEHICLES(v) {
/* power is cached only for front engines */
if (v->type == VEH_Train && IsFrontEngine(v)) TrainPowerChanged(v);
if (v->type == VEH_TRAIN && IsFrontEngine(v)) TrainPowerChanged(v);
}
FOR_ALL_PLAYERS(p) p->avail_railtypes = GetPlayerRailtypes(p->index);