(svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code).
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@@ -111,7 +111,7 @@ struct Engine {
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PlayerByte preview_player;
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byte preview_wait;
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byte player_avail;
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byte type; ///< type, ie VEH_Road, VEH_Train, etc. Same as in vehicle.h
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byte type; ///< type, ie VEH_ROAD, VEH_TRAIN, etc. Same as in vehicle.h
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};
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/**
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