(svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code).
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@@ -645,10 +645,10 @@ static void DrawPlayerVehiclesAmount(PlayerID player)
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FOR_ALL_VEHICLES(v) {
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if (v->owner == player) {
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switch (v->type) {
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case VEH_Train: if (IsFrontEngine(v)) train++; break;
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case VEH_Road: road++; break;
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case VEH_Aircraft: if (IsNormalAircraft(v)) air++; break;
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case VEH_Ship: ship++; break;
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case VEH_TRAIN: if (IsFrontEngine(v)) train++; break;
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case VEH_ROAD: road++; break;
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case VEH_AIRCRAFT: if (IsNormalAircraft(v)) air++; break;
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case VEH_SHIP: ship++; break;
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default: break;
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}
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}
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