(svn r26388) -Codechange: Move resolving of Action 3 into ResolverObject constructor.
This commit is contained in:
@@ -147,6 +147,7 @@ IndustryTileResolverObject::IndustryTileResolverObject(IndustryGfx gfx, TileInde
|
||||
indtile_scope(*this, indus, tile),
|
||||
ind_scope(*this, tile, indus, indus->type)
|
||||
{
|
||||
this->root_spritegroup = GetIndustryTileSpec(gfx)->grf_prop.spritegroup[0];
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -190,10 +191,7 @@ uint16 GetIndustryTileCallback(CallbackID callback, uint32 param1, uint32 param2
|
||||
assert(industry->index == INVALID_INDUSTRY || IsTileType(tile, MP_INDUSTRY));
|
||||
|
||||
IndustryTileResolverObject object(gfx_id, tile, industry, callback, param1, param2);
|
||||
const SpriteGroup *group = SpriteGroup::Resolve(GetIndustryTileSpec(gfx_id)->grf_prop.spritegroup[0], object);
|
||||
if (group == NULL || group->type != SGT_CALLBACK) return CALLBACK_FAILED;
|
||||
|
||||
return group->GetCallbackResult();
|
||||
return object.ResolveCallback();
|
||||
}
|
||||
|
||||
bool DrawNewIndustryTile(TileInfo *ti, Industry *i, IndustryGfx gfx, const IndustryTileSpec *inds)
|
||||
@@ -211,7 +209,7 @@ bool DrawNewIndustryTile(TileInfo *ti, Industry *i, IndustryGfx gfx, const Indus
|
||||
|
||||
IndustryTileResolverObject object(gfx, ti->tile, i);
|
||||
|
||||
const SpriteGroup *group = SpriteGroup::Resolve(inds->grf_prop.spritegroup[0], object);
|
||||
const SpriteGroup *group = object.Resolve();
|
||||
if (group == NULL || group->type != SGT_TILELAYOUT) return false;
|
||||
|
||||
/* Limit the building stage to the number of stages supplied. */
|
||||
@@ -328,7 +326,7 @@ static void DoTriggerIndustryTile(TileIndex tile, IndustryTileTrigger trigger, I
|
||||
IndustryTileResolverObject object(gfx, tile, ind, CBID_RANDOM_TRIGGER);
|
||||
object.trigger = trigger;
|
||||
|
||||
const SpriteGroup *group = SpriteGroup::Resolve(itspec->grf_prop.spritegroup[0], object);
|
||||
const SpriteGroup *group = object.Resolve();
|
||||
if (group == NULL) return;
|
||||
|
||||
byte new_random_bits = Random();
|
||||
|
||||
Reference in New Issue
Block a user