Fix #7440: Remove town sign when deleting town, not add it once more
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@@ -2871,7 +2871,7 @@ CommandCost CmdDeleteTown(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
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/* The town destructor will delete the other things related to the town. */
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/* The town destructor will delete the other things related to the town. */
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if (flags & DC_EXEC) {
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if (flags & DC_EXEC) {
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_town_kdtree.Remove(t->index);
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_town_kdtree.Remove(t->index);
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_viewport_sign_kdtree.Insert(ViewportSignKdtreeItem::MakeTown(t->index));
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_viewport_sign_kdtree.Remove(ViewportSignKdtreeItem::MakeTown(t->index));
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delete t;
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delete t;
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}
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}
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