diff --git a/.editorconfig b/.editorconfig new file mode 100644 index 0000000000..787a1c76c1 --- /dev/null +++ b/.editorconfig @@ -0,0 +1,9 @@ +root = true + +[*] +insert_final_newline = true +trim_trailing_whitespace = true + +[*.{c,cpp,h,hpp}] +indent_style = tab +charset = utf-8 diff --git a/.gitignore b/.gitignore index cb1e9d1599..e30aabe37c 100644 --- a/.gitignore +++ b/.gitignore @@ -7,6 +7,7 @@ bin/ai/* bin/baseset/* !bin/baseset/openttd.grf !bin/baseset/opntitle.dat +!bin/baseset/orig_extra.grf !bin/baseset/orig_*.obg !bin/baseset/orig_*.obs !bin/baseset/no_sound.obs @@ -17,14 +18,19 @@ bin/scripts/* !bin/scripts/*.example !bin/scripts/readme.txt +*.aps bundle/* bundles/* docs/aidocs/* docs/gamedocs/* docs/source/* +.kdev4 +.kdev4/* +*.kdev4 media/openttd.desktop media/openttd.desktop.install objs/* +projects/.vs projects/Debug projects/Release projects/*.ncb @@ -33,6 +39,8 @@ projects/*.sdf projects/*.opensdf projects/*.vcproj.*.user projects/*.vcxproj.user +projects/*.VC.db +projects/*.VC.opendb src/rev.cpp src/os/windows/ottdres.rc diff --git a/.hgignore b/.hgignore index debab32b0e..03d99c6f29 100644 --- a/.hgignore +++ b/.hgignore @@ -1,6 +1,7 @@ syntax: glob .svn +*.aps bin/baseset/openttd.32.bmp bin/lang/* bin/openttd* @@ -13,12 +14,16 @@ config.pwd docs/aidocs/* docs/gamedocs/* docs/source/* +.kdev4 +.kdev4/* +*.kdev4 Makefile Makefile.am Makefile.bundle media/openttd.desktop media/openttd.desktop.install objs/* +projects/.vs projects/*.ncb projects/*.suo projects/*.sdf diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md new file mode 100644 index 0000000000..d77071e669 --- /dev/null +++ b/CONTRIBUTING.md @@ -0,0 +1,170 @@ + +# Contributing to OpenTTD + +Looking to contribute something to OpenTTD? **Here's how you can help.** + +Please take a moment to review this document in order to make the contribution process easy and effective for everyone involved. + +Following these guidelines helps to communicate that you respect the time of the developers managing and developing this open source project. In return, they should reciprocate that respect in addressing your issue or assessing patches and features. + + +## Using the issue tracker + +The [issue tracker](https://github.com/OpenTTD/OpenTTD/issues) is the preferred channel for [bug reports](#bug-reports), but please respect the following restrictions: + +* Please **do not** use the issue tracker for help playing or using OpenTTD. Please try [irc](https://wiki.openttd.org/IRC_channel), or the [forums](https://www.tt-forums.net/) + +* Please **do not** derail or troll issues. Keep the discussion on topic and respect the opinions of others. + +* Please **do not** post comments consisting solely of "+1" or ":thumbsup:". +Use [GitHub's "reactions" feature](https://github.com/blog/2119-add-reactions-to-pull-requests-issues-and-comments) instead. We reserve the right to delete comments which violate this rule. + +* Please **do not** open issues or pull requests regarding add-on content in NewGRF, GameScripts, AIs, etc. These are created by third-parties. Please try [irc](https://wiki.openttd.org/IRC_channel) or the [forums](https://www.tt-forums.net/) to discuss these. + +## Bug reports + +A bug is a _demonstrable problem_ that is caused by the code in the repository. +Good bug reports are extremely helpful, so thanks! + +Guidelines for bug reports: + +0. Please don't report issues with games where you changed NewGRFs. + +1. Please don't report issues with modified versions of OpenTTD (patchpacks and similar). + +2. **Use the GitHub issue search** --- check if the issue has already been +reported. + +3. **Check if the issue has been fixed** --- try to reproduce it using the latest `nightly` build of OpenTTD, available from https://www.openttd.org + +4. **Isolate the problem** --- ideally create reproduceable steps with an attached savegame and screenshots. Try to use few or no NewGRFs, AIs etc if possible. + +A good bug report shouldn't leave others needing to chase you up for more information. +Please try to be as detailed as possible in your report. + +* What is your environment? +* What steps will reproduce the issue? +* Which operating system(s) experience the problem? +* What would you expect to be the outcome? + +All these details will help people to fix any potential bugs. + +Example: + +> Short and descriptive example bug report title +> +> A summary of the issue and the OS environment in which it occurs. If +> suitable, include the steps required to reproduce the bug. +> +> 1. This is the first step +> 2. This is the second step +> 3. Further steps, etc. +> +> Attached savegame +> Attached screenshots showing the issue +> Crashlogs if the bug causes a crash +> +> Any other information you want to share that is relevant to the issue being +> reported. This might include the lines of code that you have identified as +> causing the bug, and potential solutions (and your opinions on their +> merits). + +## Feature requests + +Before opening a feature request, please take a moment to find out whether your idea fits with the scope and aims of the project. + +It's up to *you* to make a strong case to convince the project's developers of the merits of this feature. + +Please provide as much detail and context as possible. This means don't request for a solution, but describe the problem you see and how/why you think it should be fixed. + +For feature request we have a strict policy. + +Keeping issues around with "a good idea" or "not really a bug but we should maybe fix it" turns out to have the reversed effect: nobody looks at it anymore. + +Although we really appreciate feedback and ideas, we will close feature requests that we don't expect to fulfill in the next year. + +Many of those ideas etc do have a place on the [forums](https://www.tt-forums.net); and if enough people like it, someone will stand up and make it. + +It's usually best discuss in [irc](https://wiki.openttd.org/IRC_channel) before opening a feature request or working on a large feature in a fork. +Discussion in irc can take time, but it can be productive and avoid disappointment :) + +## Pull requests + +Good pull requests—patches, improvements, new features—are a fantastic help. +They should remain focused in scope and avoid containing unrelated commits. + +**Please ask first** before embarking on any significant pull request (e.g. implementing features, refactoring code, porting to a different language), otherwise you risk spending a lot of time working on something that the project's developers might not want to merge into the project. + +Please adhere to the [coding guidelines](#code-guidelines) used throughout the project (indentation, accurate comments, etc.) and any other requirements (such as test coverage). + +Adhering to the following process is the best way to get your work included in the project: + +1. [Fork](https://help.github.com/fork-a-repo/) the project, clone your fork, and configure the remotes: + +```bash +git clone https://github.com//OpenTTD.git openttd +git clone https://github.com/OpenTTD/OpenTTD-git-hooks.git openttd_hooks +cd openttd +git remote add upstream https://github.com/OpenTTD/OpenTTD.git +cd .git/hooks +ln -s -t . ../../../openttd_hooks/hooks/* +``` + +2. If you cloned a while ago, get the latest changes from upstream: + +```bash +git fetch upstream +``` + +3. Create a new topic branch (off the main project development branch) to +contain your feature, change, or fix: + +```bash +git checkout upstream/master -b +``` + +4. Commit your changes in logical chunks. Please adhere to these [git commit message guidelines](https://wiki.openttd.org/Commit_style#Commit_message) or your code is unlikely to be merged into the main project. +Use Git's [interactive rebase](https://help.github.com/articles/interactive-rebase) feature to tidy up your commits before making them public. + +5. Locally rebase the upstream development branch into your topic branch: + +```bash +git fetch upstream +git rebase upstream/master +``` + +6. Push your topic branch up to your fork the first time: + +```bash +git push --set-upstream origin +``` + +And any time after that: + +```bash +git push +``` + +7. [Open a Pull Request](https://help.github.com/articles/using-pull-requests/) with a clear title and description against the `master` branch. + +**IMPORTANT**: By submitting a patch, you agree to the [License](#license). + +### Pull request validation + +Continuous integration (CI) tools monitor pull requests, and help us identify build and code quality issues. + +The results of the CI tests will show on your pull request. + +By clicking on Details you can further zoom in; in case of a failure it will show you why it failed. In case of success it will report how awesome you were. + +## Code guidelines + +[Code style](https://wiki.openttd.org/Coding_style) must be adhered to for pull requests to be accepted + +## License + +By contributing your code, you agree to license your contribution under the [GPL v2](https://github.com/OpenTTD/OpenTTD/blob/master/COPYING). + +### Attribution of this Contributing Guide + +This contributing guide is adapted from [Bootstrap](https://github.com/twbs/bootstrap/blob/master/CONTRIBUTING.md) under the [Creative Commons Attribution 3.0 Unported License](https://github.com/twbs/bootstrap/blob/master/docs/LICENSE) terms for Bootstrap documentation. diff --git a/COPYING b/COPYING index 829ec64179..b790734971 100644 --- a/COPYING +++ b/COPYING @@ -1,5 +1,5 @@ This is the license which applies to OpenTTD with the exception of some -3rd party modules. See readme.txt for details +3rd party modules. See README.md for details GNU GENERAL PUBLIC LICENSE diff --git a/Jenkinsfile b/Jenkinsfile new file mode 100644 index 0000000000..af7968e71e --- /dev/null +++ b/Jenkinsfile @@ -0,0 +1,75 @@ +#!/usr/bin/env groovy + +// The stages we run one by one +// Please don't add more than 2 items in a single stage; this hurts performance +def ci_stages = [ + "Checkers": [ + "commit-checker": "openttd/compile-farm-ci:commit-checker", + ], + "Compilers": [ + "linux-amd64-gcc-6": "openttd/compile-farm-ci:linux-amd64-gcc-6", + "linux-amd64-clang-3.8": "openttd/compile-farm-ci:linux-amd64-clang-3.8", + ], + "Archs": [ + "linux-i386-gcc-6": "openttd/compile-farm-ci:linux-i386-gcc-6", + ], + "OS": [ + "osx-10.9": "openttd/compile-farm-ci:osx-10.9", + ], +] + +def generateStage(targets) { + return targets.collectEntries{ key, target -> + ["${key}": generateCI(key, target)] + } +} + +def generateCI(display_name, image_name) { + return { + githubNotify context: 'openttd/' + display_name, description: 'This commit is being built', status: 'PENDING' + + try { + dir("${display_name}") { + unstash "source" + + docker.image("${image_name}").pull() + docker.image("${image_name}").withRun("--volumes-from ${hostname} --workdir " + pwd()) { c -> + sh "docker logs --follow ${c.id}; exit `docker wait ${c.id}`" + } + } + + githubNotify context: 'openttd/' + display_name, description: 'The commit looks good', status: 'SUCCESS' + } + catch (error) { + githubNotify context: 'openttd/' + display_name, description: 'The commit cannot be built', status: 'FAILURE' + throw error + } + } +} + +node { + ansiColor('xterm') { + stage("Checkout") { + checkout scm + + // Ensure user.email and user.name is set, otherwise rebase cannot work + sh "git config user.email 'info@openttd.org'" + sh "git config user.name 'OpenTTD CI'" + + // Ensure we also have origin/master available + sh "git fetch --no-tags origin master:refs/remotes/origin/master" + + // Try to rebase to origin/master; if this fails, fail the CI + sh "git rebase origin/master" + + stash name: "source", useDefaultExcludes: false + } + + ci_stages.each { ci_stage -> + stage(ci_stage.key) { + parallel generateStage(ci_stage.value) + } + } + } +} + diff --git a/Makefile.bundle.in b/Makefile.bundle.in index 4366cf10a1..ff9ec1b2e1 100644 --- a/Makefile.bundle.in +++ b/Makefile.bundle.in @@ -12,15 +12,15 @@ # The revision is needed for the bundle name and creating an OSX application bundle. # Detect the revision VERSIONS := $(shell AWK="$(AWK)" "$(ROOT_DIR)/findversion.sh") -REV := $(shell echo "$(VERSIONS)" | cut -f 1 -d' ') +VERSION := $(shell echo "$(VERSIONS)" | cut -f 1 -d' ') -# Make sure we have something in REV -ifeq ($(REV),) -REV := norev000 +# Make sure we have something in VERSION +ifeq ($(VERSION),) +VERSION := norev000 endif ifndef BUNDLE_NAME -BUNDLE_NAME = openttd-custom-$(REV)-$(OS) +BUNDLE_NAME = openttd-custom-$(VERSION)-$(OS) endif # An OSX application bundle needs the data files, lang files and openttd executable in a different location. @@ -69,7 +69,7 @@ endif $(Q)cp "$(BIN_DIR)/baseset/opntitle.dat" "$(BASESET_DIR)/" $(Q)cp "$(BIN_DIR)/baseset/"*.obm "$(BASESET_DIR)/" $(Q)cp "$(BIN_DIR)/lang/"*.lng "$(LANG_DIR)/" - $(Q)cp "$(ROOT_DIR)/readme.txt" "$(BUNDLE_DIR)/" + $(Q)cp "$(ROOT_DIR)/README.md" "$(BUNDLE_DIR)/" $(Q)cp "$(ROOT_DIR)/COPYING" "$(BUNDLE_DIR)/" $(Q)cp "$(ROOT_DIR)/known-bugs.txt" "$(BUNDLE_DIR)/" $(Q)cp "$(ROOT_DIR)/docs/multiplayer.txt" "$(BUNDLE_DIR)/docs/" @@ -88,7 +88,7 @@ ifdef MENU_DIR $(Q)sed s/=openttd/=$(BINARY_NAME)/g "$(BUNDLE_DIR)/media/openttd.desktop" > "$(ROOT_DIR)/media/openttd.desktop.install" endif ifeq ($(TTD), openttd.exe) - $(Q)unix2dos "$(BUNDLE_DIR)/docs/"* "$(BUNDLE_DIR)/readme.txt" "$(BUNDLE_DIR)/COPYING" "$(BUNDLE_DIR)/changelog.txt" "$(BUNDLE_DIR)/known-bugs.txt" + $(Q)unix2dos "$(BUNDLE_DIR)/docs/"* "$(BUNDLE_DIR)/README.md" "$(BUNDLE_DIR)/COPYING" "$(BUNDLE_DIR)/changelog.txt" "$(BUNDLE_DIR)/known-bugs.txt" ifeq ($(OS), DOS) $(Q)cp "$(ROOT_DIR)/os/dos/cwsdpmi/cwsdpmi.txt" "$(BUNDLE_DIR)/docs/" ifndef STRIP @@ -159,7 +159,7 @@ bundle_dmg: bundle bundle_exe: all @echo '[BUNDLE] Creating $(BUNDLE_NAME).exe' $(Q)mkdir -p "$(BUNDLES_DIR)" - $(Q)unix2dos "$(ROOT_DIR)/docs/"*.txt "$(ROOT_DIR)/readme.txt" "$(ROOT_DIR)/COPYING" "$(ROOT_DIR)/changelog.txt" "$(ROOT_DIR)/known-bugs.txt" + $(Q)unix2dos "$(ROOT_DIR)/docs/"*.txt "$(ROOT_DIR)/README.md" "$(ROOT_DIR)/COPYING" "$(ROOT_DIR)/changelog.txt" "$(ROOT_DIR)/known-bugs.txt" $(Q)cd $(ROOT_DIR)/os/windows/installer && makensis.exe //DVERSION_INCLUDE=version_$(PLATFORM).txt install.nsi $(Q)mv $(ROOT_DIR)/os/windows/installer/*$(PLATFORM).exe "$(BUNDLES_DIR)/$(BUNDLE_NAME).exe" @@ -188,7 +188,7 @@ endif $(Q)install -m 644 "$(BUNDLE_DIR)/scripts/"* "$(INSTALL_DATA_DIR)/scripts" ifndef DO_NOT_INSTALL_DOCS $(Q)install -d "$(INSTALL_DOC_DIR)" - $(Q)install -m 644 "$(BUNDLE_DIR)/docs/"* "$(BUNDLE_DIR)/readme.txt" "$(BUNDLE_DIR)/known-bugs.txt" "$(INSTALL_DOC_DIR)" + $(Q)install -m 644 "$(BUNDLE_DIR)/docs/"* "$(BUNDLE_DIR)/README.md" "$(BUNDLE_DIR)/known-bugs.txt" "$(INSTALL_DOC_DIR)" endif ifndef DO_NOT_INSTALL_CHANGELOG $(Q)install -d "$(INSTALL_DOC_DIR)" diff --git a/Makefile.grf.in b/Makefile.grf.in index 1cc2642320..1625b9e4c0 100644 --- a/Makefile.grf.in +++ b/Makefile.grf.in @@ -44,22 +44,18 @@ PNG_FILES := $(GRF_DIR)/*.png $(GRF_DIR)/rivers/*.png # Build the GRF. ifdef GRFCODEC -all: $(BIN_DIR)/openttd.grf $(BIN_DIR)/orig_dos.obg $(BIN_DIR)/orig_dos_de.obg $(BIN_DIR)/orig_win.obg $(BIN_DIR)/orig_dos.obs $(BIN_DIR)/orig_win.obs $(BIN_DIR)/no_sound.obs $(BIN_DIR)/orig_win.obm $(BIN_DIR)/no_music.obm +all: $(BIN_DIR)/openttd.grf $(BIN_DIR)/orig_extra.grf $(BIN_DIR)/orig_dos.obg $(BIN_DIR)/orig_dos_de.obg $(BIN_DIR)/orig_win.obg $(BIN_DIR)/orig_dos.obs $(BIN_DIR)/orig_win.obs $(BIN_DIR)/no_sound.obs $(BIN_DIR)/orig_win.obm $(BIN_DIR)/no_music.obm else all: endif -# Make sure the sprites directory exists. -$(OBJS_DIR)/sprites: - $(Q)-mkdir "$@" - $(OBJS_DIR)/langfiles.tmp: $(LANG_DIR)/*.txt $(E) '$(STAGE) Collecting baseset translations' $(Q) cat $^ > $@ -$(BIN_DIR)/%.obg: $(BASESET_DIR)/%.obg $(BIN_DIR)/openttd.grf $(OBJS_DIR)/langfiles.tmp $(BASESET_DIR)/translations.awk +$(BIN_DIR)/%.obg: $(BASESET_DIR)/%.obg $(BIN_DIR)/orig_extra.grf $(OBJS_DIR)/langfiles.tmp $(BASESET_DIR)/translations.awk $(E) '$(STAGE) Updating $(notdir $@)' - $(Q) sed 's/^OPENTTD.GRF = *[0-9a-f]*$$/OPENTTD.GRF = '`$(MD5SUM) $(BIN_DIR)/openttd.grf | sed 's@ .*@@'`'/' $< > $@.tmp + $(Q) sed 's/^ORIG_EXTRA.GRF = *[0-9a-f]*$$/ORIG_EXTRA.GRF = '`$(MD5SUM) $(BIN_DIR)/orig_extra.grf | sed 's@ .*@@'`'/' $< > $@.tmp $(Q) awk -v langfiles='$(OBJS_DIR)/langfiles.tmp' -f $(BASESET_DIR)/translations.awk $@.tmp >$@ $(Q) rm $@.tmp @@ -72,8 +68,9 @@ $(BIN_DIR)/%.obm: $(BASESET_DIR)/%.obm $(OBJS_DIR)/langfiles.tmp $(BASESET_DIR)/ $(Q) awk -v langfiles='$(OBJS_DIR)/langfiles.tmp' -f $(BASESET_DIR)/translations.awk $< >$@ # Compile extra grf -$(BIN_DIR)/openttd.grf: $(PNG_FILES) $(NFO_FILES) $(OBJS_DIR)/sprites $(GRF_DIR)/assemble_nfo.awk +$(BIN_DIR)/openttd.grf: $(PNG_FILES) $(NFO_FILES) $(GRF_DIR)/assemble_nfo.awk $(E) '$(STAGE) Assembling openttd.nfo' + $(Q)-mkdir -p $(OBJS_DIR)/sprites $(Q)-cp $(PNG_FILES) $(OBJS_DIR)/sprites 2> /dev/null $(Q) awk -f $(GRF_DIR)/assemble_nfo.awk $(GRF_DIR)/openttd.nfo > $(OBJS_DIR)/sprites/openttd.nfo $(Q) $(NFORENUM) -s $(OBJS_DIR)/sprites/openttd.nfo @@ -81,6 +78,17 @@ $(BIN_DIR)/openttd.grf: $(PNG_FILES) $(NFO_FILES) $(OBJS_DIR)/sprites $(GRF_DIR) $(Q) $(GRFCODEC) -n -s -e -p1 $(OBJS_DIR)/openttd.grf $(Q)cp $(OBJS_DIR)/openttd.grf $(BIN_DIR)/openttd.grf +# The copy operation of PNG_FILES is duplicated from the target 'openttd.grf', thus those targets may not run in parallel. +$(BIN_DIR)/orig_extra.grf: $(PNG_FILES) $(NFO_FILES) $(GRF_DIR)/assemble_nfo.awk | $(BIN_DIR)/openttd.grf + $(E) '$(STAGE) Assembling orig_extra.nfo' + $(Q)-mkdir -p $(OBJS_DIR)/sprites + $(Q)-cp $(PNG_FILES) $(OBJS_DIR)/sprites 2> /dev/null + $(Q) awk -f $(GRF_DIR)/assemble_nfo.awk $(GRF_DIR)/orig_extra.nfo > $(OBJS_DIR)/sprites/orig_extra.nfo + $(Q) $(NFORENUM) -s $(OBJS_DIR)/sprites/orig_extra.nfo + $(E) '$(STAGE) Compiling orig_extra.grf' + $(Q) $(GRFCODEC) -n -s -e -p1 $(OBJS_DIR)/orig_extra.grf + $(Q)cp $(OBJS_DIR)/orig_extra.grf $(BIN_DIR)/orig_extra.grf + # Clean up temporary files. clean: $(Q)rm -f *.bak *.grf diff --git a/Makefile.in b/Makefile.in index 0d50fc1b1e..d33d8a0d2a 100644 --- a/Makefile.in +++ b/Makefile.in @@ -152,7 +152,7 @@ mrproper: distclean: mrproper maintainer-clean: distclean - $(Q)rm -f $(BIN_DIR)/baseset/openttd.grf $(BIN_DIR)/baseset/*.obg $(BIN_DIR)/baseset/*.obs $(BIN_DIR)/baseset/*.obm + $(Q)rm -f $(BIN_DIR)/baseset/openttd.grf $(BIN_DIR)/baseset/orig_extra.grf $(BIN_DIR)/baseset/*.obg $(BIN_DIR)/baseset/*.obs $(BIN_DIR)/baseset/*.obm depend: @for dir in $(SRC_DIRS); do \ diff --git a/Makefile.lang.in b/Makefile.lang.in index fbed06b790..7ce331913d 100644 --- a/Makefile.lang.in +++ b/Makefile.lang.in @@ -6,7 +6,6 @@ # See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . STRGEN = !!STRGEN!! -ENDIAN_CHECK = !!ENDIAN_CHECK!! SRC_DIR = !!SRC_DIR!! LANG_DIR = !!LANG_DIR!! BIN_DIR = !!BIN_DIR!! @@ -25,11 +24,6 @@ ifeq ($(LANG_SUPPRESS), yes) LANG_ERRORS = >/dev/null 2>&1 endif -# Make sure endian_host.h is reachable as if it was in the src/ dir -CFLAGS_BUILD += -I $(LANG_OBJS_DIR) - -ENDIAN_TARGETS := endian_host.h endian_target.h $(ENDIAN_CHECK) - # Check if we want to show what we are doing ifdef VERBOSE Q = @@ -43,19 +37,19 @@ RES := $(shell mkdir -p $(BIN_DIR)/lang ) all: table/strings.h $(LANGS) -strgen_base.o: $(SRC_DIR)/strgen/strgen_base.cpp $(SRC_DIR)/strgen/strgen.h endian_host.h $(SRC_DIR)/table/control_codes.h $(SRC_DIR)/table/strgen_tables.h $(SRC_DIR)/safeguards.h +strgen_base.o: $(SRC_DIR)/strgen/strgen_base.cpp $(SRC_DIR)/strgen/strgen.h $(SRC_DIR)/table/control_codes.h $(SRC_DIR)/table/strgen_tables.h $(SRC_DIR)/safeguards.h $(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)' $(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSTRGEN -c -o $@ $< -strgen.o: $(SRC_DIR)/strgen/strgen.cpp $(SRC_DIR)/strgen/strgen.h endian_host.h $(SRC_DIR)/table/control_codes.h $(SRC_DIR)/table/strgen_tables.h $(SRC_DIR)/safeguards.h +strgen.o: $(SRC_DIR)/strgen/strgen.cpp $(SRC_DIR)/strgen/strgen.h $(SRC_DIR)/table/control_codes.h $(SRC_DIR)/table/strgen_tables.h $(SRC_DIR)/safeguards.h $(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)' $(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSTRGEN -c -o $@ $< -string.o: $(SRC_DIR)/string.cpp endian_host.h $(SRC_DIR)/safeguards.h +string.o: $(SRC_DIR)/string.cpp $(SRC_DIR)/safeguards.h $(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)' $(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSTRGEN -c -o $@ $< -alloc_func.o: $(SRC_DIR)/core/alloc_func.cpp endian_host.h $(SRC_DIR)/safeguards.h +alloc_func.o: $(SRC_DIR)/core/alloc_func.cpp $(SRC_DIR)/safeguards.h $(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)' $(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSTRGEN -c -o $@ $< @@ -80,21 +74,11 @@ $(LANGS): %.lng: $(LANG_DIR)/%.txt $(STRGEN) lang/english.txt $(E) '$(STAGE) Compiling language $(*F)' $(Q)./$(STRGEN) $(STRGEN_FLAGS) -s $(LANG_DIR) -d $(LANG_OBJS_DIR) $< $(LANG_ERRORS) && cp $@ $(BIN_DIR)/lang || true # Do not fail all languages when one fails -# The targets to compile the endian-code - -endian_host.h: $(ENDIAN_CHECK) - $(E) '$(STAGE) Testing endianness for host' - $(Q)./$(ENDIAN_CHECK) > $@ - -$(ENDIAN_CHECK): $(SRC_DIR)/endian_check.cpp - $(E) '$(STAGE) Compiling and Linking $@' - $(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) $(LDFLAGS_BUILD) $< -o $@ - depend: clean: $(E) '$(STAGE) Cleaning up language files' - $(Q)rm -f strgen.o string.o alloc_func.o getoptdata.o table/strings.h $(STRGEN) $(LANGS) $(LANGS:%=$(BIN_DIR)/lang/%) lang/english.* $(ENDIAN_TARGETS) + $(Q)rm -f strgen.o string.o alloc_func.o getoptdata.o table/strings.h $(STRGEN) $(LANGS) $(LANGS:%=$(BIN_DIR)/lang/%) lang/english.* mrproper: clean $(Q)rm -rf $(BIN_DIR)/lang diff --git a/Makefile.setting.in b/Makefile.setting.in index d89501d21b..656de05723 100644 --- a/Makefile.setting.in +++ b/Makefile.setting.in @@ -6,7 +6,6 @@ # See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . SETTINGSGEN = !!SETTINGSGEN!! -ENDIAN_CHECK = !!ENDIAN_CHECK!! SRC_DIR = !!SRC_DIR!! CXX_BUILD = !!CXX_BUILD!! CFLAGS_BUILD = !!CFLAGS_BUILD!! @@ -15,8 +14,6 @@ LDFLAGS_BUILD = !!LDFLAGS_BUILD!! STAGE = !!STAGE!! SETTING_OBJS_DIR = !!SETTING_OBJS_DIR!! -ENDIAN_TARGETS := endian_host.h endian_target.h $(ENDIAN_CHECK) - # Check if we want to show what we are doing ifdef VERBOSE Q = @@ -32,7 +29,7 @@ settingsgen.o: $(SRC_DIR)/settingsgen/settingsgen.cpp $(SRC_DIR)/string_func.h $ $(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)' $(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSETTINGSGEN -c -o $@ $< -alloc_func.o: $(SRC_DIR)/core/alloc_func.cpp endian_host.h $(SRC_DIR)/safeguards.h +alloc_func.o: $(SRC_DIR)/core/alloc_func.cpp $(SRC_DIR)/safeguards.h $(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)' $(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSETTINGSGEN -c -o $@ $< @@ -40,7 +37,7 @@ getoptdata.o: $(SRC_DIR)/misc/getoptdata.cpp $(SRC_DIR)/misc/getoptdata.h $(SRC_ $(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/misc/%.cpp=%.cpp)' $(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSETTINGSGEN -c -o $@ $< -string.o: $(SRC_DIR)/string.cpp endian_host.h $(SRC_DIR)/safeguards.h +string.o: $(SRC_DIR)/string.cpp $(SRC_DIR)/safeguards.h $(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)' $(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSETTINGSGEN -c -o $@ $< @@ -57,21 +54,11 @@ table/settings.h: $(SETTINGSGEN) $(SRC_DIR)/table/settings.h.preamble $(SRC_DIR) @mkdir -p table $(Q)./$(SETTINGSGEN) -o table/settings.h -b $(SRC_DIR)/table/settings.h.preamble -a $(SRC_DIR)/table/settings.h.postamble $(SRC_DIR)/table/*.ini -# The targets to compile the endian-code - -endian_host.h: $(ENDIAN_CHECK) - $(E) '$(STAGE) Testing endianness for host' - $(Q)./$(ENDIAN_CHECK) > $@ - -$(ENDIAN_CHECK): $(SRC_DIR)/endian_check.cpp - $(E) '$(STAGE) Compiling and Linking $@' - $(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) $(LDFLAGS_BUILD) $< -o $@ - depend: clean: $(E) '$(STAGE) Cleaning up settings files' - $(Q)rm -f settingsgen.o alloc_func.o getoptdata.o ini_load.o $(SETTINGSGEN) $(ENDIAN_TARGETS) table/settings.h + $(Q)rm -f settingsgen.o alloc_func.o getoptdata.o ini_load.o $(SETTINGSGEN) table/settings.h mrproper: clean diff --git a/Makefile.src.in b/Makefile.src.in index 0e190a4e62..0589ba69a6 100644 --- a/Makefile.src.in +++ b/Makefile.src.in @@ -29,9 +29,7 @@ SCRIPT_SRC_DIR = !!SCRIPT_SRC_DIR!! MEDIA_DIR = !!MEDIA_DIR!! TTD = !!TTD!! STRGEN = !!STRGEN!! -ENDIAN_CHECK = !!ENDIAN_CHECK!! DEPEND = !!DEPEND!! -ENDIAN_FORCE = !!ENDIAN_FORCE!! OS = !!OS!! STAGE = !!STAGE!! MAKEDEPEND = !!MAKEDEPEND!! @@ -40,7 +38,6 @@ SORT = !!SORT!! AWK = !!AWK!! CONFIG_CACHE_COMPILER = $(SRC_OBJS_DIR)/!!CONFIG_CACHE_COMPILER!! CONFIG_CACHE_LINKER = $(SRC_OBJS_DIR)/!!CONFIG_CACHE_LINKER!! -CONFIG_CACHE_ENDIAN = $(SRC_OBJS_DIR)/!!CONFIG_CACHE_ENDIAN!! CONFIG_CACHE_SOURCE = $(SRC_OBJS_DIR)/!!CONFIG_CACHE_SOURCE!! CONFIG_CACHE_VERSION = $(SRC_OBJS_DIR)/!!CONFIG_CACHE_VERSION!! @@ -52,19 +49,16 @@ OBJS := $(OBJS_C) $(OBJS_CPP) $(OBJS_MM) $(OBJS_RC) SRCS := !!SRCS!! # All C-files depend on those 3 files -FILE_DEP := $(CONFIG_CACHE_COMPILER) endian_target.h +FILE_DEP := $(CONFIG_CACHE_COMPILER) # Create all dirs and subdirs RES := $(shell mkdir -p $(BIN_DIR) $(sort $(dir $(OBJS)))) -# Make sure endian_target.h is reasable as if it was in the src/ dir CFLAGS += -I $(SRC_OBJS_DIR) -I $(LANG_OBJS_DIR) -I $(SETTING_OBJS_DIR) CFLAGS_MAKEDEP += -I $(SRC_OBJS_DIR) -I $(LANG_OBJS_DIR) -I $(SETTING_OBJS_DIR) ifdef SCRIPT_SRC_DIR CFLAGS_MAKEDEP += -I $(SCRIPT_SRC_DIR) endif -ENDIAN_TARGETS := endian_target.h $(ENDIAN_CHECK) - # Check if we want to show what we are doing ifdef VERBOSE Q = @@ -94,26 +88,25 @@ VERSIONS := $(shell AWK="$(AWK)" "$(ROOT_DIR)/findversion.sh") MODIFIED := $(shell echo "$(VERSIONS)" | cut -f 3 -d' ') # Use autodetected revisions -REV := $(shell echo "$(VERSIONS)" | cut -f 1 -d' ') -REV_NR := $(shell echo "$(VERSIONS)" | cut -f 2 -d' ') +VERSION := $(shell echo "$(VERSIONS)" | cut -f 1 -d' ') +ISODATE := $(shell echo "$(VERSIONS)" | cut -f 2 -d' ') -# Make sure we have something in REV and REV_NR -ifeq ($(REV),) -REV := norev000 +# Make sure we have something in VERSION and ISODATE +ifeq ($(VERSION),) +VERSION := norev000 endif -ifeq ($(REV_NR),) -REV_NR := 0 +ifeq ($(ISODATE),) +ISODATE := 00000000 endif # This helps to recompile if flags change RES := $(shell if [ "`cat $(CONFIG_CACHE_COMPILER) 2>/dev/null`" != "$(CFLAGS) $(CXXFLAGS)" ]; then echo "$(CFLAGS) $(CXXFLAGS)" > $(CONFIG_CACHE_COMPILER); fi ) RES := $(shell if [ "`cat $(CONFIG_CACHE_LINKER) 2>/dev/null`" != "$(LDFLAGS) $(LIBS)" ]; then echo "$(LDFLAGS) $(LIBS)" > $(CONFIG_CACHE_LINKER); fi ) -RES := $(shell if [ "`cat $(CONFIG_CACHE_ENDIAN) 2>/dev/null`" != "$(ENDIAN_FORCE)" ]; then echo "$(ENDIAN_FORCE)" > $(CONFIG_CACHE_ENDIAN); fi ) # If there is a change in the source-file-list, make sure we recheck the deps RES := $(shell if [ "`cat $(CONFIG_CACHE_SOURCE) 2>/dev/null`" != "$(SRCS)" ]; then echo "$(SRCS)" > $(CONFIG_CACHE_SOURCE); fi ) # If there is a change in the revision, make sure we recompile rev.cpp -RES := $(shell if [ "`cat $(CONFIG_CACHE_VERSION) 2>/dev/null`" != "$(REV) $(MODIFIED)" ]; then echo "$(REV) $(MODIFIED)" > $(CONFIG_CACHE_VERSION); fi ) +RES := $(shell if [ "`cat $(CONFIG_CACHE_VERSION) 2>/dev/null`" != "$(VERSION) $(MODIFIED)" ]; then echo "$(VERSION) $(MODIFIED)" > $(CONFIG_CACHE_VERSION); fi ) ifndef MAKEDEPEND # The slow, but always correct, dep-check @@ -121,7 +114,7 @@ DEP_MASK := %.d DEPS := $(OBJS:%.o=%.d) # Only include the deps if we are compiling everything -ifeq ($(filter $(ENDIAN_TARGETS) %.o clean mrproper, $(MAKECMDGOALS)),) +ifeq ($(filter %.o clean mrproper, $(MAKECMDGOALS)),) -include $(DEPS) else # In case we want to compile a single target, include the .d file for it @@ -155,7 +148,7 @@ DEP_MASK := DEPS := Makefile.dep # Only include the deps if we are not cleaning -ifeq ($(filter $(ENDIAN_TARGETS) depend clean mrproper, $(MAKECMDGOALS)),) +ifeq ($(filter depend clean mrproper, $(MAKECMDGOALS)),) -include Makefile.dep endif @@ -264,14 +257,7 @@ endif $(TTD): $(OBJS) $(CONFIG_CACHE_LINKER) $(E) '$(STAGE) Linking $@' -ifeq ($(OS), PSP) - # Because of a bug in the PSP GCC tools, linking via CXX results - # in total chaos and more problems then you can handle. So we need - # CC to link OpenTTD for PSP - $(Q)+$(CC_HOST) $(LDFLAGS) $(OBJS) $(LIBS) -o $@ -else $(Q)+$(CXX_HOST) $(LDFLAGS) $(OBJS) $(LIBS) -o $@ -endif ifdef STRIP $(Q)$(STRIP) $@ endif @@ -280,23 +266,13 @@ ifeq ($(OS), DOS) $(Q)$(ROOT_DIR)/os/dos/make_dos_binary_selfcontained.sh $(SRC_OBJS_DIR)/$@ endif -# The targets to compile the endian-code - -endian_target.h: $(ENDIAN_CHECK) $(CONFIG_CACHE_ENDIAN) - $(E) '$(STAGE) Testing endianness for target' - $(Q)./$(ENDIAN_CHECK) $(ENDIAN_FORCE) > $@ - -$(ENDIAN_CHECK): $(SRC_DIR)/endian_check.cpp - $(E) '$(STAGE) Compiling and Linking $@' - $(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) $(LDFLAGS_BUILD) $< -o $@ - # Revision files $(SRC_DIR)/rev.cpp: $(CONFIG_CACHE_VERSION) $(SRC_DIR)/rev.cpp.in - $(Q)cat $(SRC_DIR)/rev.cpp.in | sed "s@\!\!REVISION\!\!@$(REV_NR)@g;s@!!VERSION!!@$(REV)@g;s@!!MODIFIED!!@$(MODIFIED)@g;s@!!DATE!!@`date +%d.%m.%y`@g" > $(SRC_DIR)/rev.cpp + $(Q)cat $(SRC_DIR)/rev.cpp.in | sed "s@\!\!ISODATE\!\!@$(ISODATE)@g;s@!!VERSION!!@$(VERSION)@g;s@!!MODIFIED!!@$(MODIFIED)@g;s@!!DATE!!@`date +%d.%m.%y`@g" > $(SRC_DIR)/rev.cpp $(SRC_DIR)/os/windows/ottdres.rc: $(CONFIG_CACHE_VERSION) $(SRC_DIR)/os/windows/ottdres.rc.in - $(Q)cat $(SRC_DIR)/os/windows/ottdres.rc.in | sed "s@\!\!REVISION\!\!@$(REV_NR)@g;s@!!VERSION!!@$(REV)@g;s@!!DATE!!@`date +%d.%m.%y`@g" > $(SRC_DIR)/os/windows/ottdres.rc + $(Q)cat $(SRC_DIR)/os/windows/ottdres.rc.in | sed "s@\!\!ISODATE\!\!@$(ISODATE)@g;s@!!VERSION!!@$(VERSION)@g;s@!!DATE!!@`date +%d.%m.%y`@g" > $(SRC_DIR)/os/windows/ottdres.rc FORCE: @@ -304,7 +280,7 @@ depend: $(DEPS) clean: $(E) '$(STAGE) Cleaning up object files' - $(Q)rm -f $(DEPS) $(OBJS) $(TTD) $(DEPEND) $(TTD:%=$(BIN_DIR)/%) $(BIN_DIR)/baseset/openttd.32.bmp $(CONFIG_CACHE_COMPILER) $(CONFIG_CACHE_LINKER) $(CONFIG_CACHE_ENDIAN) $(CONFIG_CACHE_SOURCE) $(ENDIAN_TARGETS) + $(Q)rm -f $(DEPS) $(OBJS) $(TTD) $(DEPEND) $(TTD:%=$(BIN_DIR)/%) $(BIN_DIR)/baseset/openttd.32.bmp $(CONFIG_CACHE_COMPILER) $(CONFIG_CACHE_LINKER) $(CONFIG_CACHE_SOURCE) mrproper: clean $(Q)rm -f $(SRC_DIR)/rev.cpp $(SRC_DIR)/os/windows/ottdres.rc diff --git a/readme.txt b/README.md similarity index 52% rename from readme.txt rename to README.md index 817f397b51..07022325de 100644 --- a/readme.txt +++ b/README.md @@ -1,37 +1,33 @@ -Last updated: 2015-02-24 -Release version: 1.5.0-beta2 ------------------------------------------------------------------------- +# OpenTTD +## Table of contents -Table of contents ------------------ -1.0) About -2.0) Contacting - * 2.1) Reporting bugs - * 2.2) Reporting desyncs -3.0) Supported platforms -4.0) Installing and running OpenTTD - * 4.1) (Required) 3rd party files - * 4.2) OpenTTD directories - * 4.3) Portable installations (portable media) - * 4.4) Files in tar (archives) -5.0) OpenTTD features - * 5.1) Logging of potentially dangerous actions -6.0) Configuration file -7.0) Compiling - * 7.1) Required/optional libraries - * 7.2) Supported compilers - * 7.3) Compilation of base sets -8.0) Translating - * 8.1) Translation - * 8.2) Previewing -9.0) Troubleshooting -10.0) Licensing -X.X) Credits +- 1.0) [About](#10-about) +- 2.0) [Contacting](#20-contacting) + - 2.1) [Reporting bugs](#21-reporting-bugs) + - 2.2) [Reporting desyncs](#22-reporting-desyncs) +- 3.0) [Supported platforms](#30-supported-platforms) +- 4.0) [Installing and running OpenTTD](#40-installing-and-running-openttd) + - 4.1) [(Required) 3rd party files](#41-required-3rd-party-files) + - 4.2) [OpenTTD directories](#42-openttd-directories) + - 4.3) [Portable installations (portable media)](#43-portable-installations-portable-media) + - 4.4) [Files in tar (archives)](#44-files-in-tar-archives) +- 5.0) [OpenTTD features](#50-openttd-features) + - 5.1) [Logging of potentially dangerous actions](#51-logging-of-potentially-dangerous-actions) +- 6.0) [Configuration file](#60-configuration-file) +- 7.0) [Compiling](#70-compiling) + - 7.1) [Required/optional libraries](#71-requiredoptional-libraries) + - 7.2) [Supported compilers](#72-supported-compilers) + - 7.3) [Compilation of base sets](#73-compilation-of-base-sets) +- 8.0) [Translating](#80-translating) + - 8.1) [Translation](#81-translation) + - 8.2) [Previewing](#82-previewing) +- 9.0) [Troubleshooting](#90-troubleshooting) +- 10.0) [Licensing](#100-licensing) +- X.X) [Credits](#xx-credits) +## 1.0) About -1.0) About ----- ----- OpenTTD is a transport simulation game based upon the popular game Transport Tycoon Deluxe, written by Chris Sawyer. It attempts to mimic the original game as closely as possible while extending it with new features. @@ -40,60 +36,61 @@ OpenTTD is licensed under the GNU General Public License version 2.0, but includes some 3rd party software under different licenses. See the section "Licensing" below for details. -2.0) Contacting ----- ---------- +## 2.0) Contacting + The easiest way to contact the OpenTTD team is by submitting bug reports or posting comments in our forums. You can also chat with us on IRC (#openttd on irc.oftc.net). -The OpenTTD homepage is http://www.openttd.org/. +The OpenTTD homepage is [http://www.openttd.org/](http://www.openttd.org/). -You can also find the OpenTTD forums at -http://forum.openttd.org/ +You can also find the OpenTTD forums at [http://forum.openttd.org/](http://forum.openttd.org/). + +### 2.1) Reporting bugs -2.1) Reporting bugs ----- -------------- First of all, check whether the bug is not already known. Do this by looking through the file called 'known-bugs.txt' which is distributed with OpenTTD like this readme. -For tracking our bugs we are using a bug tracker called Flyspray. You can find -the tracker at http://bugs.openttd.org/. Before actually reporting take a look +For tracking our bugs we are using GitHub's issue tracker. You can find +the tracker at [https://github.com/OpenTTD/OpenTTD/issues](https://github.com/OpenTTD/OpenTTD/issues). Before actually reporting take a look through the already reported bugs there to see if the bug is already known. The 'known-bugs.txt' file might be a bit outdated at the moment you are reading it as only bugs known before the release are documented there. Also look through the recently closed bugs. When you are sure it is not already reported you should: - * Make sure you are running a recent version, i.e. run the latest stable or + +- Make sure you are running a recent version, i.e. run the latest stable or nightly based on where you found the bug. - * Make sure you are not running a non-official binary, like a patch pack. +- Make sure you are not running a non-official binary, like a patch pack. When you are playing with a patch pack you should report any bugs to the forum thread related to that patch pack. - * Make it reproducible for the developers. In other words, create a savegame +- Make it reproducible for the developers. In other words, create a savegame in which you can reproduce the issue once loaded. It is very useful to give us the crash.dmp, crash.sav, crash.log and crash screenshot which are created on crashes. - * Check whether the bug is already reported on our bug tracker. This includes +- Check whether the bug is already reported on our bug tracker. This includes searching for recently closed bug reports as the bug might already be fixed. After you have done all that you can report the bug. Please include the following information in your bug report: - * OpenTTD version (PLEASE test the latest SVN/nightly build) - * Bug details, including instructions how to reproduce it - * Platform (Windows, Linux, FreeBSD, ...) and compiler (including version) if + +- OpenTTD version (PLEASE test the latest SVN/nightly build) +- Bug details, including instructions how to reproduce it +- Platform (Windows, Linux, FreeBSD, …) and compiler (including version) if you compiled OpenTTD yourself. - * The processor architecture of your OS (32 bits Windows, 64 bits Windows, - Linux on an ARM, Mac OS X on a PowerPC, ...) - * Attach a saved game *and* a screenshot if possible - * If this bug only occurred recently please note the last version without +- The processor architecture of your OS (32 bits Windows, 64 bits Windows, + Linux on an ARM, Mac OS X on a PowerPC, …) +- Attach a saved game **and** a screenshot if possible +- If this bug only occurred recently please note the last version without the bug and the first version including the bug. That way we can fix it quicker by looking at the changes made. - * Attach crash.dmp, crash.log and crash.sav. These files are usually created +- Attach crash.dmp, crash.log and crash.sav. These files are usually created next to your openttd.cfg. The crash handler will tell you the location. -2.2) Reporting desyncs ----- ----------------- +### 2.2) Reporting desyncs + As desyncs are hard to make reproducible OpenTTD has the ability to log all actions done by clients so we can replay the whole game in an effort to make desyncs better reproducible. You need to turn this ability on. When turned @@ -103,15 +100,16 @@ this directory. Furthermore the log file 'commands-out.log' will be created and all actions will be written to there. To enable the desync debugging you need to set the debug level for 'desync' -to at least 1. You do this by starting OpenTTD with '-d desync=' as -parameter or by typing 'debug_level desync=' in OpenTTD's internal +to at least 1. You do this by starting OpenTTD with '`-d desync=`' as +parameter or by typing '`debug_level desync=`' in OpenTTD's internal console. The desync debug levels are: - 0: nothing. - 1: dumping of commands to 'commands-out.log'. - 2: same as 1 plus checking vehicle caches and dumping that too. - 3: same as 2 plus monthly saves in autosave. - 4 and higher: same as 3 + +- 0: nothing. +- 1: dumping of commands to 'commands-out.log'. +- 2: same as 1 plus checking vehicle caches and dumping that too. +- 3: same as 2 plus monthly saves in autosave. +- 4 and higher: same as 3 Restarting OpenTTD will overwrite 'commands-out.log'. OpenTTD will not remove the savegames (dmp_cmds_*.sav) made by the desync debugging system, so you @@ -125,19 +123,20 @@ then by date making it easier to find the right savegames. When a desync has occurred with the desync debugging turned on you should file a bug report with the following files attached: - - commands-out.log as it contains all the commands that were done - - the last saved savegame (search for the last line beginning with + +- commands-out.log as it contains all the commands that were done +- the last saved savegame (search for the last line beginning with 'save: dmp_cmds_' in commands-out.log). We use this savegame to check - whether we can quickly reproduce the desync. Otherwise we will need... - - the first saved savegame (search for the first line beginning with 'save' + whether we can quickly reproduce the desync. Otherwise we will need … +- the first saved savegame (search for the first line beginning with 'save' where the first part, up to the last underscore '_', is the same). We need this savegame to be able to reproduce the bug when the last savegame is not old enough. If you loaded a scenario or savegame you need to attach that. - - optionally you can attach the savegames from around 50%, 75%, 85%, 90% and +- optionally you can attach the savegames from around 50%, 75%, 85%, 90% and 95% of the game's progression. We can use these savegames to speed up the reproduction of the desync, but we should be able to reproduce these savegames based on the first savegame and commands-out.log. - - in case you use any NewGRFs you should attach the ones you used unless +- in case you use any NewGRFs you should attach the ones you used unless we can easily find them ourselves via bananas or when they are in the #openttdcoop pack. @@ -145,26 +144,24 @@ Do NOT remove the dmp_cmds savegames of a desync you have reported until the desync has been fixed; if you, by accident, send us the wrong savegames we will not be able to reproduce the desync and thus will be unable to fix it. +## 3.0) Supported platforms -3.0) Supported platforms ----- ------------------- OpenTTD has been ported to several platforms and operating systems. It should not be very difficult to port it to a new platform. The currently working platforms are: - BeOS - SDL or Allegro - DOS - Allegro - FreeBSD - SDL - Linux - SDL or Allegro - MacOS X (universal) - Cocoa video and sound drivers - MorphOS - SDL - OpenBSD - SDL - OS/2 - SDL - Windows - Win32 GDI (faster) or SDL or Allegro +- BeOS (SDL or Allegro) +- DOS (Allegro) +- FreeBSD (SDL) +- Linux (SDL or Allegro) +- MacOS X (universal) (Cocoa video and sound drivers) +- MorphOS (SDL) +- OpenBSD (SDL) +- OS/2 (SDL) +- Windows (Win32 GDI (faster) or SDL or Allegro) +## 4.0) Installing and running OpenTTD -4.0) Installing and running OpenTTD ----- ------------------------------ Installing OpenTTD is fairly straightforward. Either you have downloaded an archive which you have to extract to a directory where you want OpenTTD to be installed, or you have downloaded an installer, which will automatically @@ -174,10 +171,12 @@ OpenTTD looks in multiple locations to find the required data files (described in section 4.2). Installing any 3rd party files into a 'shared' location has the advantage that you only need to do this step once, rather than copying the data files into all OpenTTD versions you have. + Savegames, screenshots, etc are saved relative to the config file (openttd.cfg) currently being used. This means that if you use a config file in one of the shared directories, savegames will reside in the save/ directory next to the openttd.cfg file there. + If you want savegames and screenshots in the directory where the OpenTTD binary resides, simply have your config file in that location. But if you remove this config file, savegames will still be in this directory (see notes in @@ -192,8 +191,8 @@ automatically selected (and downloaded) if you get the AIs via the 'Check Online Content'. If you do not have an AI but have configured OpenTTD to start an AI a message will be shown that the 'dummy' AI has been started. -4.1) (Required) 3rd party files ----- -------------------------- +### 4.1) (Required) 3rd party files + Before you run OpenTTD, you need to put the game's data files into a baseset/ directory which can be located in various places addressed in the following section. @@ -206,40 +205,43 @@ Do NOT copy files included with OpenTTD into 'shared' directories (explained in the following sections) as sooner or later you will run into graphical glitches when using other versions of the game. -4.1.1) Free graphics and sound files ------- ----------------------------- +#### 4.1.1) Free graphics and sound files + The free data files, split into OpenGFX for graphics, OpenSFX for sounds and OpenMSX for music can be found at: - - http://www.openttd.org/download-opengfx for OpenGFX - - http://www.openttd.org/download-opensfx for OpenSFX - - http://www.openttd.org/download-openmsx for OpenMSX + +- [http://www.openttd.org/download-opengfx](http://www.openttd.org/download-opengfx) for OpenGFX +- [http://www.openttd.org/download-opensfx](http://www.openttd.org/download-opensfx) for OpenSFX +- [http://www.openttd.org/download-openmsx](http://www.openttd.org/download-openmsx) for OpenMSX + Please follow the readme of these packages about the installation procedure. The Windows installer can optionally download and install these packages. -4.1.2) Original Transport Tycoon Deluxe graphics and sound files ------- --------------------------------------------------------- +#### 4.1.2) Original Transport Tycoon Deluxe graphics and sound files + If you want to play with the original Transport Tycoon Deluxe data files you have to copy the data files from the CD-ROM into the baseset/ directory. It does not matter whether you copy them from the DOS or Windows version of Transport Tycoon Deluxe. The Windows install can optionally copy these files. You need to copy the following files: - - sample.cat - - trg1r.grf or TRG1.GRF - - trgcr.grf or TRGC.GRF - - trghr.grf or TRGH.GRF - - trgir.grf or TRGI.GRF - - trgtr.grf or TRGT.GRF -4.1.3) Original Transport Tycoon Deluxe music ------- -------------------------------------- +- sample.cat +- trg1r.grf or TRG1.GRF +- trgcr.grf or TRGC.GRF +- trghr.grf or TRGH.GRF +- trgir.grf or TRGI.GRF +- trgtr.grf or TRGT.GRF + +#### 4.1.3) Original Transport Tycoon Deluxe music + If you want the Transport Tycoon Deluxe music, copy the files from the gm/ folder from the Windows version of Transport Tycoon Deluxe to the baseset folder in your OpenTTD folder (also explained in the following sections). The music from the DOS version as well as the original Transport Tycoon does not work. -4.1.4) AIs ------- --- +#### 4.1.4) AIs + If you want AIs use the in-game content downloader. If for some reason that is not possible or you want to use an AI that has not been uploaded to the content download system download the tar file and place it in the ai/ directory. If the @@ -249,23 +251,24 @@ the content download system can be found at http://noai.openttd.org/downloads/ The AIs and libraries can be found their in the form of .tar.gz packages. OpenTTD can read inside tar files but it does not extract .tar.gz files by itself. + To figure out which libraries you need for an AI you have to start the AI and wait for an error message to pop up. The error message will tell you 'could not find library "lib-name"'. Download that library and try again. -4.1.5) Game scripts ------- ------------ +#### 4.1.5) Game scripts + If you want an extra challenge in OpenTTD you can download so-called game scripts via the in-game content downloader. These game scripts have varying functionality, though they can generally influence town growth, subsidies, add goals to reach or provide a different ranking system. + If you download a game script manually you have to follow the same rules as for AIs, except that game scripts are placed in the game/ directory instead of the ai/ directory. +### 4.2) OpenTTD directories -4.2) OpenTTD directories ----- ------------------- OpenTTD uses its own directory to store its required 3rd party base set files (see section 4.1 'Required 3rd party files') and non-compulsory extension and configuration files. See below for their proper place within this OpenTTD main @@ -273,72 +276,82 @@ data directory. The main OpenTTD directories can be found in various locations, depending on your operating system: - 1. The current working directory (from where you started OpenTTD) - For non-Windows operating systems OpenTTD will not scan for files in this - directory if it is your personal directory, i.e. '~/', or when it is the - root directory, i.e. '/'. - 2. Your personal directory - Windows: C:\My Documents\OpenTTD (95, 98, ME) - C:\Documents and Settings\\My Documents\OpenTTD (2000, XP) - C:\Users\\Documents\OpenTTD (Vista, 7) - Mac OSX: ~/Documents/OpenTTD - Linux: $XDG_DATA_HOME/openttd which is usually ~/.local/share/openttd when - built with XDG base directory support, otherwise ~/.openttd - 3. The shared directory - Windows: C:\Documents and Settings\All Users\Shared Documents\OpenTTD (2000, XP) - C:\Users\Public\Documents\OpenTTD (Vista, 7) - Mac OSX: /Library/Application Support/OpenTTD - Linux: not available - 4. The binary directory (where the OpenTTD executable is) - Windows: C:\Program Files\OpenTTD - Linux: /usr/games - 5. The installation directory (Linux only) - Linux: /usr/share/games/openttd - 6. The application bundle (Mac OSX only) - It includes the OpenTTD files (grf+lng) and it will work as long as they - are not touched + +1. The current working directory (from where you started OpenTTD) + + For non-Windows operating systems OpenTTD will not scan for files in this + directory if it is your personal directory, i.e. '~/', or when it is the + root directory, i.e. '/'. +2. Your personal directory + - Windows: + - `C:\My Documents\OpenTTD` (95, 98, ME) + - `C:\Documents and Settings\\My Documents\OpenTTD` (2000, XP) + - `C:\Users\\Documents\OpenTTD` (Vista, 7) + - Mac OSX: `~/Documents/OpenTTD` + - Linux: `$XDG_DATA_HOME/openttd` which is usually `~/.local/share/openttd` + when built with XDG base directory support, otherwise `~/.openttd` +3. The shared directory + - Windows: + - `C:\Documents and Settings\All Users\Shared Documents\OpenTTD` (2000, XP) + - `C:\Users\Public\Documents\OpenTTD` (Vista, 7) + - Mac OSX: `/Library/Application Support/OpenTTD` + - Linux: not available +4. The binary directory (where the OpenTTD executable is) + - Windows: `C:\Program Files\OpenTTD` + - Linux: `/usr/games` +5. The installation directory (Linux only) + - Linux: `/usr/share/games/openttd` +6. The application bundle (Mac OSX only) + + It includes the OpenTTD files (grf+lng) and it will work as long as they + are not touched Different types of data or extensions go into different subdirectories of the chosen main OpenTTD directory: - Config File: (no subdirectory) - Screenshots: screenshot - Base Graphics: baseset (or a subdirectory thereof) - Sound Sets: baseset (or a subdirectory thereof) - NewGRFs: newgrf (or a subdirectory thereof) - 32bpp Sets: newgrf (or a subdirectory thereof) - Music Sets: baseset (or a subdirectory thereof) - AIs: ai (or a subdirectory thereof) - AI Libraries: ai/library (or a subdirectory thereof) - Game Scripts (GS): game (or a subdirectory thereof) - GS Libraries: game/library (or a subdirectory thereof) - Savegames: save - Automatic Savegames: save/autosave - Scenarios: scenario + +| data type | directory | additional info | +| --- | --- | --- | +| Config File | (no subdirectory) | | +| Screenshots | screenshot | | +| Base Graphics | baseset| (or a subdirectory thereof) | +| Sound Sets | baseset| (or a subdirectory thereof) | +| NewGRFs | newgrf| (or a subdirectory thereof) | +| 32bpp Sets | newgrf| (or a subdirectory thereof) | +| Music Sets | baseset| (or a subdirectory thereof) | +| AIs | ai| (or a subdirectory thereof) | +| AI Libraries | ai/library| (or a subdirectory thereof) | +| Game Scripts (GS) | game| (or a subdirectory thereof) | +| GS Libraries | game/library | (or a subdirectory thereof) | +| Savegames | save | | +| Automatic Savegames | save/autosave | | +| Scenarios | scenario | | The (automatically created) directory content_download is for OpenTTD's internal use and no files should be added to it or its subdirectories manually. -Notes: - - Linux in the previous list means .deb, but most paths should be similar for - others. - - The previous search order is also used for NewGRFs and openttd.cfg. - - If openttd.cfg is not found, then it will be created using the 2, 4, 1, 3, - 5 order. When built with XDG base directory support, openttd.cfg will be - created in $XDG_CONFIG_HOME/openttd which is usually ~/.config/openttd. - - Savegames will be relative to the config file only if there is no save/ - directory in paths with higher priority than the config file path, but - autosaves and screenshots will always be relative to the config file. - Unless the configuration file is in $XDG_CONFIG_HOME/openttd, then all - other files will be saved under $XDG_DATA_HOME/openttd. +#### Notes: + +- Linux in the previous list means .deb, but most paths should be similar for + others. +- The previous search order is also used for NewGRFs and openttd.cfg. +- If openttd.cfg is not found, then it will be created using the 2, 4, 1, 3, + 5 order. When built with XDG base directory support, openttd.cfg will be + created in $XDG_CONFIG_HOME/openttd which is usually ~/.config/openttd. +- Savegames will be relative to the config file only if there is no save/ + directory in paths with higher priority than the config file path, but + autosaves and screenshots will always be relative to the config file. + Unless the configuration file is in $XDG_CONFIG_HOME/openttd, then all + other files will be saved under $XDG_DATA_HOME/openttd. + +#### The preferred setup: -The preferred setup: Place 3rd party files in shared directory (or in personal directory if you do not have write access on shared directory) and have your openttd.cfg config file in personal directory (where the game will then also place savegames and screenshots). -4.3) Portable installations (portable media) ----- --------------------------------------- +### 4.3) Portable installations (portable media) + You can install OpenTTD on external media so you can take it with you, i.e. using a USB key, or a USB HDD, etc. Create a directory where you shall store the game in (i.e. OpenTTD/). @@ -350,8 +363,8 @@ media to. As always - additional grf files are stored in the newgrf/ dir (for details, again, see section 4.1). -4.4) Files in tar (archives) ----- ----------------------- +### 4.4) Files in tar (archives) + OpenTTD can read files that are in an uncompressed tar (archive), which makes it easy to bundle files belonging to the same script, NewGRF or base set. Music sets are the only exception as they cannot be stored in a tar @@ -372,33 +385,33 @@ same as the path in the tar file. Again it is advised to have an unique path to the normal file so they do not collide with the files from other tar files. +## 5.0) OpenTTD features -5.0) OpenTTD features ----- ---------------- OpenTTD has a lot of features going beyond the original Transport Tycoon Deluxe emulation. Unfortunately, there is currently no comprehensive list of features, but there is a basic features list on the web, and some optional features can be controlled through the Advanced Settings dialog. We also implement some -features known from TTDPatch (http://www.ttdpatch.net/). +features known from [TTDPatch](http://www.ttdpatch.net/). Several important non-standard controls: -* Ctrl modifies many commands and makes them more powerful. For example Ctrl +- Ctrl modifies many commands and makes them more powerful. For example Ctrl clicking on signals with the build signal tool changes their behaviour, holding Ctrl while the track build tool is activated changes it to the track removal - tool, and so on. See http://wiki.openttd.org/Hidden_features for a non- - comprehensive list or look at the tooltips. -* Ingame console. More information at - http://wiki.openttd.org/index.php/Console -* Hovering over a GUI element shows tooltips. This can be changed to right click + tool, and so on. See [http://wiki.openttd.org/Hidden_features](http://wiki.openttd.org/Hidden_features) + for a non-comprehensive list or look at the tooltips. +- Ingame console. More information at + [http://wiki.openttd.org/index.php/Console](http://wiki.openttd.org/index.php/Console) +- Hovering over a GUI element shows tooltips. This can be changed to right click via the advanced settings. -5.1) Logging of potentially dangerous actions ----- ---------------------------------------- +### 5.1) Logging of potentially dangerous actions + OpenTTD is a complex program, and together with NewGRF, it may show a buggy behaviour. But not only bugs in code can cause problems. There are several ways to affect game state possibly resulting in program crash or multiplayer desyncs. + Easier way would be to forbid all these unsafe actions, but that would affect game usability for many players. We certainly do not want that. However, we receive bug reports because of this. To reduce time spent with @@ -407,23 +420,22 @@ the savegame (including crash.sav). Log is stored in crash logs, too. Information logged: -* Adding / removing / changing order of NewGRFs -* Changing NewGRF parameters, loading compatible NewGRF -* Changing game mode (scenario editor <-> normal game) -* Loading game saved in a different OpenTTD / TTDPatch / Transport Tycoon Deluxe / +- Adding / removing / changing order of NewGRFs +- Changing NewGRF parameters, loading compatible NewGRF +- Changing game mode (scenario editor <-> normal game) +- Loading game saved in a different OpenTTD / TTDPatch / Transport Tycoon Deluxe / original Transport Tycoon version -* Running a modified OpenTTD build -* Changing settings affecting NewGRF behaviour (non-network-safe settings) -* Triggering NewGRF bugs +- Running a modified OpenTTD build +- Changing settings affecting NewGRF behaviour (non-network-safe settings) +- Triggering NewGRF bugs No personal information is stored. You can show the game log by typing 'gamelog' in the console or by running OpenTTD in debug mode. +## 6.0) Configuration file -6.0) Configuration file ----- ------------------ The configuration file for OpenTTD (openttd.cfg) is in a simple Windows-like .INI format. It is mostly undocumented. Almost all settings can be changed ingame by using the 'Advanced Settings' window. @@ -431,73 +443,82 @@ When you cannot find openttd.cfg you should look in the directories as described in section 4.2. If you do not have an openttd.cfg OpenTTD will create one after closing. +## 7.0) Compiling -7.0) Compiling ----- --------- -Windows: - You need Microsoft Visual Studio .NET. Open the project file - and it should build automatically. In case you want to build with SDL support - you need to add WITH_SDL to the project settings. - PNG (WITH_PNG) and ZLIB (WITH_ZLIB) support is enabled by default. For these - to work you need their development files. For best results, download the - openttd-useful.zip file from http://www.openttd.org/download-openttd-useful - Put the header files into your compiler's include/ directory and the - library (.lib) files into the lib/ directory. - For more help with VS see docs/Readme_Windows_MSVC.txt. +### Windows: - You can also build it using the Makefile with MSYS/MinGW or Cygwin/MinGW. - Please read the Makefile for more information. +You need Microsoft Visual Studio .NET. Open the project file +and it should build automatically. In case you want to build with SDL support +you need to add WITH_SDL to the project settings. -Solaris, FreeBSD, OpenBSD: - Use 'gmake', but do a './configure' before the first build. +PNG (WITH_PNG) and ZLIB (WITH_ZLIB) support is enabled by default. For these +to work you need their development files. For best results, download the +openttd-useful.zip file from [http://www.openttd.org/download-openttd-useful](http://www.openttd.org/download-openttd-useful) +Put the header files into your compiler's include/ directory and the +library (.lib) files into the lib/ directory. +For more help with VS see docs/Readme_Windows_MSVC.txt. -Linux/Unix: - OpenTTD can be built with GNU 'make'. On non-GNU systems it is called 'gmake'. - However, for the first build one has to do a './configure' first. +You can also build it using the Makefile with MSYS/MinGW or Cygwin/MinGW. +Please read the Makefile for more information. -MacOS X: - Use 'make' or Xcode (which will then call make for you) - This will give you a binary for your CPU type (PPC/Intel) - However, for the first build one has to do a './configure' first. - To make a universal binary type './configure --enabled-universal' - instead of './configure'. +### Solaris, FreeBSD, OpenBSD: -BeOS: - Use 'make', but do a './configure' before the first build. +Use '`gmake`', but do a '`./configure`' before the first build. -MorphOS: - Use 'make'. However, for the first build one has to do a './configure' first. - Note that you need the MorphOS SDK, latest libnix updates (else C++ parts of - OpenTTD will not build) and the powersdl.library SDK. Optionally libz, - libpng and freetype2 developer files. +### Linux/Unix: -OS/2: - A comprehensive GNU build environment is required to build the OS/2 version. - See the docs/Readme_OS2.txt file for more information. +OpenTTD can be built with GNU '`make`'. On non-GNU systems it is called '`gmake`'. +However, for the first build one has to do a '`./configure`' first. -DOS: - A build environment with DJGPP is needed as well as libraries such as - Allegro, zlib and libpng, which all can be downloaded from the DJGPP - website. Compilation is straight forward: use make, but do a './configure' - before the first build. The build binary will need cwsdpmi.exe to be in - the same directory as the openttd executable. cwsdpmi.exe can be found in - the os/dos/cwsdpmi subdirectory. If you compile with stripping turned on a - binary will be generated that does not need cwsdpmi.exe by adding the - cswdstub.exe to the created OpenTTD binary. +### MacOS X: + +Use '`make`' or Xcode (which will then call make for you) +This will give you a binary for your CPU type (PPC/Intel) +However, for the first build one has to do a '`./configure`' first. +To make a universal binary type '`./configure --enabled-universal`' +instead of '`./configure`'. + +### BeOS: + +Use '`make`', but do a '`./configure`' before the first build. + +### MorphOS: + +Use '`make`'. However, for the first build one has to do a '`./configure`' +first. Note that you need the MorphOS SDK, latest libnix updates (else C++ +parts of OpenTTD will not build) and the powersdl.library SDK. Optionally libz, +libpng and freetype2 developer files. + +### OS/2: + +A comprehensive GNU build environment is required to build the OS/2 version. +See the docs/Readme_OS2.txt file for more information. + +### DOS: + +A build environment with DJGPP is needed as well as libraries such as +Allegro, zlib and libpng, which all can be downloaded from the DJGPP +website. Compilation is straight forward: use '`make`', but do a '`./configure`' +before the first build. The build binary will need cwsdpmi.exe to be in +the same directory as the openttd executable. cwsdpmi.exe can be found in +the os/dos/cwsdpmi subdirectory. If you compile with stripping turned on a +binary will be generated that does not need cwsdpmi.exe by adding the +cswdstub.exe to the created OpenTTD binary. + +### 7.1) Required/optional libraries -7.1) Required/optional libraries ----- --------------------------- The following libraries are used by OpenTTD for: - - libSDL/liballegro: hardware access (video, sound, mouse) - - zlib: (de)compressing of old (0.3.0-1.0.5) savegames, content downloads, - heightmaps - - liblzo2: (de)compressing of old (pre 0.3.0) savegames - - liblzma: (de)compressing of savegames (1.1.0 and later) - - libpng: making screenshots and loading heightmaps - - libfreetype: loading generic fonts and rendering them - - libfontconfig: searching for fonts, resolving font names to actual fonts - - libicu: handling of right-to-left scripts (e.g. Arabic and Persian) and - natural sorting of strings. + +- libSDL/liballegro: hardware access (video, sound, mouse) +- zlib: (de)compressing of old (0.3.0-1.0.5) savegames, content downloads, + heightmaps +- liblzo2: (de)compressing of old (pre 0.3.0) savegames +- liblzma: (de)compressing of savegames (1.1.0 and later) +- libpng: making screenshots and loading heightmaps +- libfreetype: loading generic fonts and rendering them +- libfontconfig: searching for fonts, resolving font names to actual fonts +- libicu: handling of right-to-left scripts (e.g. Arabic and Persian) and + natural sorting of strings. OpenTTD does not require any of the libraries to be present, but without liblzma you cannot open most recent savegames and without zlib you cannot @@ -505,96 +526,99 @@ open most older savegames or use the content downloading system. Without libSDL/liballegro on non-Windows and non-MacOS X machines you have no graphical user interface; you would be building a dedicated server. -7.2) Supported compilers ----- ------------------- +### 7.2) Supported compilers + The following compilers are known to compile OpenTTD: - - Microsoft Visual C++ (MSVC) 2005, 2008 and 2010. - Version 2005 gives bogus warnings about scoping issues. - - GNU Compiler Collection (GCC) 3.3 - 4.4, 4.6 - 4.8. - Versions 4.1 and earlier give bogus warnings about uninitialised variables. - Versions 4.4, 4.6 give bogus warnings about freeing non-heap objects. - Versions 4.6 and later give invalid warnings when lto is enabled. - - Intel C++ Compiler (ICC) 12.0. - - Clang/LLVM 2.9 - 3.0 - Version 2.9 gives bogus warnings about code nonconformity. + +- Microsoft Visual C++ (MSVC) 2005, 2008 and 2010. + Version 2005 gives bogus warnings about scoping issues. +- GNU Compiler Collection (GCC) 3.3 - 4.4, 4.6 - 4.8. + - Versions 4.1 and earlier give bogus warnings about uninitialised variables. + - Versions 4.4, 4.6 give bogus warnings about freeing non-heap objects. + - Versions 4.6 and later give invalid warnings when lto is enabled. +- Intel C++ Compiler (ICC) 12.0. +- Clang/LLVM 2.9 - 3.0 + Version 2.9 gives bogus warnings about code nonconformity. The following compilers are known not to compile OpenTTD: - - Microsoft Visual C++ (MSVC) 2003 and earlier. - - GNU Compiler Collection (GCC) 3.2 and earlier. - These old versions fail due to OpenTTD's template usage. - - GNU Compiler Collection (GCC) 4.5. It optimizes enums too aggressively. - See http://bugs.openttd.org/task/5513 and references therein. - - Intel C++ Compiler (ICC) 11.1 and earlier. - Version 10.0 and earlier fail a configure check and fail with recent system - headers. - Version 10.1 fails to compile station_gui.cpp. - Version 11.1 fails with an internal error when compiling network.cpp. - - Clang/LLVM 2.8 and earlier. - - (Open) Watcom. + +- Microsoft Visual C++ (MSVC) 2003 and earlier. +- GNU Compiler Collection (GCC) 3.2 and earlier. + These old versions fail due to OpenTTD's template usage. +- GNU Compiler Collection (GCC) 4.5. It optimizes enums too aggressively. + See http://bugs.openttd.org/task/5513 and references therein. +- Intel C++ Compiler (ICC) 11.1 and earlier. + - Version 10.0 and earlier fail a configure check and fail with recent + system headers. + - Version 10.1 fails to compile station_gui.cpp. + - Version 11.1 fails with an internal error when compiling network.cpp. +- Clang/LLVM 2.8 and earlier. +- (Open) Watcom. If any of these compilers can compile OpenTTD again, please let us know. Patches to support more compilers are welcome. -7.3) Compilation of base sets ------------------------------ +### 7.3) Compilation of base sets + To recompile the extra graphics needed to play with the original Transport Tycoon Deluxe graphics you need GRFCodec (which includes NFORenum) as well. -GRFCodec can be found at: http://www.openttd.org/download-grfcodec +GRFCodec can be found at: [http://www.openttd.org/download-grfcodec](http://www.openttd.org/download-grfcodec) The compilation of these extra graphics does generally not happen, unless -you remove the graphics file using 'make maintainer-clean'. +you remove the graphics file using '`make maintainer-clean`'. -Re-compilation of the base sets, thus also use of --maintainer-clean can +Re-compilation of the base sets, thus also use of '`--maintainer-clean`' can leave the repository in a modified state as different grfcodec versions can cause binary differences in the resulting grf. Also translations might have been added for the base sets which are not yet included in the base set -information files. Use the configure option --without-grfcodec to avoid +information files. Use the configure option '`--without-grfcodec`' to avoid modification of the base set files by the build process. +## 8.0) Translating -8.0) Translating ----- ----------- -See http://www.openttd.org/development for up-to-date information. +See [http://www.openttd.org/development](http://www.openttd.org/development) for up-to-date information. The use of the online Translator service, located at -http://translator.openttd.org/, is highly encouraged. For getting an account -simply follow the guidelines in the FAQ of the translator website. +[http://translator.openttd.org/](http://translator.openttd.org/), is highly +encouraged. For getting an account simply follow the guidelines in the FAQ of +the translator website. If for some reason the website is down for a longer period of time, the information below might be of help. -Please contact the translations manager (http://www.openttd.org/contact) +Please contact the translations manager ([http://www.openttd.org/contact](http://www.openttd.org/contact)) before beginning the translation process! This avoids double work, as someone else may have already started translating to the same language. -8.1) Translation ----- ----------- +### 8.1) Translation + So, now that you have notified the development team about your intention to translate (You did, right? Of course you did.) you can pick up english.txt (found in the SVN repository under /src/lang) and translate. You must change the first two lines of the file appropriately: -##name English-Name-Of-Language -##ownname Native-Name-Of-Language + ##name English-Name-Of-Language + ##ownname Native-Name-Of-Language Note: Do not alter the following parts of the file: - * String identifiers (the first word on each line) - * Parts of the strings which are in curly braces (such as {STRING}) - * Lines beginning with ## (such as ##id), other than the first two lines of - the file +- String identifiers (the first word on each line) +- Parts of the strings which are in curly braces (such as {STRING}) +- Lines beginning with ## (such as ##id), other than the first two lines of + the file + +### 8.2) Previewing -8.2) Previewing ----- ---------- In order to view the translation in the game, you need to compile your language file with the strgen utility. As this utility is tailored to a specific OpenTTD version, you need to compile it yourself. Just take the normal OpenTTD sources and build that. During the build process the strgen utility will be made. strgen is a command-line utility. It takes the language filename as parameter. + Example: -strgen lang/german.txt + strgen lang/german.txt This results in compiling german.txt and produces another file named german.lng. Any missing strings are replaced with the English strings. Note that it looks @@ -603,18 +627,17 @@ should also be. That is all! You should now be able to select the language in the game options. +## 9.0) Troubleshooting -9.0) Troubleshooting ----- --------------- To see all startup options available to you, start OpenTTD with the -'./openttd -h' option. This might help you tweak some of the settings. +'`./openttd -h`' option. This might help you tweak some of the settings. If the game is acting strange and you feel adventurous you can try the -'-d [[=]]' flag, where the higher levels will give you more +'`-d [[=]]`' flag, where the higher levels will give you more debugging output. The 'name' variable can help you to display only some type of debugging messages. This is mostly undocumented so best is to look in the source code file debug.c for the various debugging types. For more information -look at http://wiki.openttd.org/index.php/Command_line. +look at [http://wiki.openttd.org/index.php/Command_line](http://wiki.openttd.org/index.php/Command_line). The most frequent problem is missing data files. Please install OpenGFX and possibly OpenSFX and OpenMSX. See section 4.1.1 for more information. @@ -631,24 +654,26 @@ With the added support for font-based text selecting a non-latin language can result in lots of question marks ('?') being shown on screen. Please open your configuration file (openttd.cfg - see Section 4.2 for where to find it) and add a suitable font for the small, medium and / or large font, e.g.: - small_font = "Tahoma" - medium_font = "Tahoma" - large_font = "Tahoma" + + small_font = "Tahoma" + medium_font = "Tahoma" + large_font = "Tahoma" + You should use a font name like 'Tahoma' or a path to the desired font. Any NewGRF file used in a game is stored inside the savegame and will refuse to load if you do not have that NewGRF file available. A list of missing files can be viewed in the NewGRF window accessible from the file load dialogue window. -You can try to obtain the missing files from that NewGRF dialogue or - if they -are not available online - you can search manually through our forum's graphics -development section (http://www.tt-forums.net/viewforum.php?f=66) or GrfCrawler +You can try to obtain the missing files from that NewGRF dialogue or – if they +are not available online – you can search manually through our [forum's graphics +development section](http://www.tt-forums.net/viewforum.php?f=66) or GrfCrawler (http://grfcrawler.tt-forums.net/). Put the NewGRF files in OpenTTD's newgrf folder (see section 4.2 'OpenTTD directories') and rescan the list of available NewGRFs. Once you have all missing files, you are set to go. -10.0) Licensing ------ --------- +## 10.0) Licensing + OpenTTD is licensed under the GNU General Public License version 2.0. For the complete license text, see the file 'COPYING'. This license applies to all files in this distribution, except as noted below. @@ -675,60 +700,66 @@ The CWSDPMI implementation in os/dos/cwsdpmi is distributed under a custom binary-only license that prohibits modification. The exact licensing terms can be found in os/dos/cwsdpmi/cwsdpmi.txt. The sources for these files can be downloaded at its author site, at: -http://homer.rice.edu/~sandmann/cwsdpmi/csdpmi5s.zip +[http://homer.rice.edu/~sandmann/cwsdpmi/csdpmi5s.zip](http://homer.rice.edu/~sandmann/cwsdpmi/csdpmi5s.zip) -X.X) Credits ----- ------- -The OpenTTD team (in alphabetical order): - Albert Hofkamp (Alberth) - GUI expert (since 0.7) - Matthijs Kooijman (blathijs) - Pathfinder-guru, Debian port (since 0.3) - Ulf Hermann (fonsinchen) - Cargo Distribution (since 1.3) - Christoph Elsenhans (frosch) - General coding (since 0.6) - Loïc Guilloux (glx) - Windows Expert (since 0.4.5) - Michael Lutz (michi_cc) - Path based signals (since 0.7) - Owen Rudge (orudge) - Forum host, OS/2 port (since 0.1) - Peter Nelson (peter1138) - Spiritual descendant from newGRF gods (since 0.4.5) - Ingo von Borstel (planetmaker) - General coding, Support (since 1.1) - Remko Bijker (Rubidium) - Lead coder and way more (since 0.4.5) - José Soler (Terkhen) - General coding (since 1.0) - Leif Linse (Zuu) - AI/Game Script (since 1.2) +## X.X) Credits -Inactive Developers: - Jean-François Claeys (Belugas) - GUI, newindustries and more (0.4.5 - 1.0) - Bjarni Corfitzen (Bjarni) - MacOSX port, coder and vehicles (0.3 - 0.7) - Victor Fischer (Celestar) - Programming everywhere you need him to (0.3 - 0.6) - Jaroslav Mazanec (KUDr) - YAPG (Yet Another Pathfinder God) ;) (0.4.5 - 0.6) - Jonathan Coome (Maedhros) - High priest of the NewGRF Temple (0.5 - 0.6) - Attila Bán (MiHaMiX) - WebTranslator 1 and 2 (0.3 - 0.5) - Zdeněk Sojka (SmatZ) - Bug finder and fixer (0.6 - 1.3) - Christoph Mallon (Tron) - Programmer, code correctness police (0.3 - 0.5) - Patric Stout (TrueBrain) - NoProgrammer (0.3 - 1.2), sys op (active) - Thijs Marinussen (Yexo) - AI Framework, General (0.6 - 1.3) +### The OpenTTD team (in alphabetical order): -Retired Developers: - Tamás Faragó (Darkvater) - Ex-Lead coder (0.3 - 0.5) - Dominik Scherer (dominik81) - Lead programmer, GUI expert (0.3 - 0.3) - Emil Djupfeld (egladil) - MacOSX port (0.4 - 0.6) - Simon Sasburg (HackyKid) - Bug fixer (0.4 - 0.4.5) - Ludvig Strigeus (ludde) - Original author of OpenTTD, main coder (0.1 - 0.3) - Cian Duffy (MYOB) - BeOS port / manual writing (0.1 - 0.3) - Petr Baudiš (pasky) - Many patches, newgrf support, etc. (0.3 - 0.3) - Benedikt Brüggemeier (skidd13) - Bug fixer and code reworker (0.6 - 0.7) - Serge Paquet (vurlix) - 2nd contributor after ludde (0.1 - 0.3) +- Grzegorz Duczyński (adf88) - General coding (since 1.7.2) +- Albert Hofkamp (Alberth) - GUI expert (since 0.7) +- Matthijs Kooijman (blathijs) - Pathfinder-guru, Debian port (since 0.3) +- Ulf Hermann (fonsinchen) - Cargo Distribution (since 1.3) +- Christoph Elsenhans (frosch) - General coding (since 0.6) +- Loïc Guilloux (glx) - Windows Expert (since 0.4.5) +- Michael Lutz (michi_cc) - Path based signals (since 0.7) +- Owen Rudge (orudge) - Forum host, OS/2 port (since 0.1) +- Peter Nelson (peter1138) - Spiritual descendant from newGRF gods (since 0.4.5) +- Ingo von Borstel (planetmaker) - General coding, Support (since 1.1) +- Remko Bijker (Rubidium) - Lead coder and way more (since 0.4.5) +- José Soler (Terkhen) - General coding (since 1.0) +- Leif Linse (Zuu) - AI/Game Script (since 1.2) + +### Inactive Developers: + +- Jean-François Claeys (Belugas) - GUI, newindustries and more (0.4.5 - 1.0) +- Bjarni Corfitzen (Bjarni) - MacOSX port, coder and vehicles (0.3 - 0.7) +- Victor Fischer (Celestar) - Programming everywhere you need him to (0.3 - 0.6) +- Jaroslav Mazanec (KUDr) - YAPG (Yet Another Pathfinder God) ;) (0.4.5 - 0.6) +- Jonathan Coome (Maedhros) - High priest of the NewGRF Temple (0.5 - 0.6) +- Attila Bán (MiHaMiX) - WebTranslator 1 and 2 (0.3 - 0.5) +- Zdeněk Sojka (SmatZ) - Bug finder and fixer (0.6 - 1.3) +- Christoph Mallon (Tron) - Programmer, code correctness police (0.3 - 0.5) +- Patric Stout (TrueBrain) - NoProgrammer (0.3 - 1.2), sys op (active) +- Thijs Marinussen (Yexo) - AI Framework, General (0.6 - 1.3) + +### Retired Developers: + +- Tamás Faragó (Darkvater) - Ex-Lead coder (0.3 - 0.5) +- Dominik Scherer (dominik81) - Lead programmer, GUI expert (0.3 - 0.3) +- Emil Djupfeld (egladil) - MacOSX port (0.4 - 0.6) +- Simon Sasburg (HackyKid) - Bug fixer (0.4 - 0.4.5) +- Ludvig Strigeus (ludde) - Original author of OpenTTD, main coder (0.1 - 0.3) +- Cian Duffy (MYOB) - BeOS port / manual writing (0.1 - 0.3) +- Petr Baudiš (pasky) - Many patches, newgrf support, etc. (0.3 - 0.3) +- Benedikt Brüggemeier (skidd13) - Bug fixer and code reworker (0.6 - 0.7) +- Serge Paquet (vurlix) - 2nd contributor after ludde (0.1 - 0.3) + +### Thanks to: + +- Josef Drexler - For his great work on TTDPatch. +- Marcin Grzegorczyk - For his TTDPatch work and documentation of Transport Tycoon Deluxe internals and track foundations +- Stefan Meißner (sign_de) - For his work on the console +- Mike Ragsdale - OpenTTD installer +- Christian Rosentreter (tokai) - MorphOS / AmigaOS port +- Richard Kempton (RichK67) - Additional airports, initial TGP implementation +- Alberto Demichelis - Squirrel scripting language +- L. Peter Deutsch - MD5 implementation +- Michael Blunck - For revolutionizing TTD with awesome graphics +- George - Canal graphics +- Andrew Parkhouse (andythenorth) - River graphics +- David Dallaston (Pikka) - Tram tracks +- All Translators - For their support to make OpenTTD a truly international game +- Bug Reporters - Thanks for all bug reports +- Chris Sawyer - For an amazing game! -Thanks to: - Josef Drexler - For his great work on TTDPatch. - Marcin Grzegorczyk - For his TTDPatch work and documentation of Transport Tycoon Deluxe internals and track foundations - Stefan Meißner (sign_de) - For his work on the console - Mike Ragsdale - OpenTTD installer - Christian Rosentreter (tokai) - MorphOS / AmigaOS port - Richard Kempton (RichK67) - Additional airports, initial TGP implementation - Alberto Demichelis - Squirrel scripting language - L. Peter Deutsch - MD5 implementation - Michael Blunck - For revolutionizing TTD with awesome graphics - George - Canal graphics - Andrew Parkhouse (andythenorth) - River graphics - David Dallaston (Pikka) - Tram tracks - All Translators - For their support to make OpenTTD a truly international game - Bug Reporters - Thanks for all bug reports - Chris Sawyer - For an amazing game! diff --git a/bin/ai/compat_1.7.nut b/bin/ai/compat_1.7.nut index fe985b90d0..6eb0c980ea 100644 --- a/bin/ai/compat_1.7.nut +++ b/bin/ai/compat_1.7.nut @@ -6,3 +6,5 @@ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ + +AILog.Info("1.7 API compatibility in effect."); diff --git a/bin/ai/compat_1.8.nut b/bin/ai/compat_1.8.nut new file mode 100644 index 0000000000..95ab6a76dd --- /dev/null +++ b/bin/ai/compat_1.8.nut @@ -0,0 +1,10 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . + */ + +AILog.Info("1.8 API compatibility in effect."); diff --git a/bin/ai/compat_1.9.nut b/bin/ai/compat_1.9.nut new file mode 100644 index 0000000000..fe985b90d0 --- /dev/null +++ b/bin/ai/compat_1.9.nut @@ -0,0 +1,8 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . + */ diff --git a/bin/ai/regression/regression_info.nut b/bin/ai/regression/regression_info.nut index 87676e1625..341d13a085 100644 --- a/bin/ai/regression/regression_info.nut +++ b/bin/ai/regression/regression_info.nut @@ -6,7 +6,7 @@ class Regression extends AIInfo { function GetShortName() { return "REGR"; } function GetDescription() { return "This runs regression-tests on some commands. On the same map the result should always be the same."; } function GetVersion() { return 1; } - function GetAPIVersion() { return "1.7"; } + function GetAPIVersion() { return "1.9"; } function GetDate() { return "2007-03-18"; } function CreateInstance() { return "Regression"; } } diff --git a/bin/baseset/no_music.obm b/bin/baseset/no_music.obm index 40c3f76060..7a70e3b55d 100644 --- a/bin/baseset/no_music.obm +++ b/bin/baseset/no_music.obm @@ -23,6 +23,7 @@ description.en_US = A music pack without actual music. description.es_ES = Un conjunto de música vacío. description.es_MX = Paquete de música vacío description.et_EE = Muusikakogu ilma muusikata. +description.eu_ES = Musika gabeko musika paketea. description.fi_FI = Musiikkipaketti, jossa ei ole musiikkia. description.fr_FR = Un pack de musiques sans musiques. description.ga_IE = Pacáiste ceoil gan aon cheol iarbhír ann. @@ -40,6 +41,7 @@ description.la_VA = Sarcina musicae sine ulla musica. description.lb_LU = E Musikpack ouni aktuell Musik. description.lt_LT = Muzikos pakas be muzikos. description.lv_LV = Mūzikas kopa bez mūzikas +description.ms_MY = Pek muzik tanpa muzik sebenar. description.nb_NO = En musikkpakke uten noe musikk. description.nl_NL = Een muziekset zonder muziek. description.nn_NO = Ei musikkpakke utan noko musikk. diff --git a/bin/baseset/openttd.grf b/bin/baseset/openttd.grf index efe35ffd38..6c9afef2ab 100644 Binary files a/bin/baseset/openttd.grf and b/bin/baseset/openttd.grf differ diff --git a/bin/baseset/orig_dos.obg b/bin/baseset/orig_dos.obg index 3eb8c0ff97..9d0db3e2af 100644 --- a/bin/baseset/orig_dos.obg +++ b/bin/baseset/orig_dos.obg @@ -24,6 +24,7 @@ description.en_US = Original Transport Tycoon Deluxe DOS edition graphics. description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión DOS. description.es_MX = Gráficos originales de Transport Tycoon Deluxe para DOS. description.et_EE = Algse Transport Tycoon Deluxe DOSi versiooni graafika. +description.eu_ES = Transport Tycoon Deluxe originaleko DOS edizioko grafikoak. description.fi_FI = Alkuperäiset Transport Tycoon Deluxen DOS-version grafiikat. description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version DOS). description.ga_IE = Grafaicí bunaidhTransport Tycoon Deluxe, eagrán DOS. @@ -63,21 +64,21 @@ description.zh_CN = 运输大亨DOS豪华版原版图形包. description.zh_TW = 原版 Transport Tycoon Deluxe DOS 版的圖形。 [files] -base = TRG1.GRF -logos = TRGI.GRF -arctic = TRGC.GRF -tropical = TRGH.GRF -toyland = TRGT.GRF -extra = OPENTTD.GRF +base = TRG1.GRF +logos = TRGI.GRF +arctic = TRGC.GRF +tropical = TRGH.GRF +toyland = TRGT.GRF +extra = ORIG_EXTRA.GRF [md5s] -TRG1.GRF = 9311676280e5b14077a8ee41c1b42192 -TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8 -TRGC.GRF = ed446637e034104c5559b32c18afe78d -TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9 -TRGT.GRF = e30e8a398ae86c03dc534a8ac7dfb3b6 -OPENTTD.GRF = 505d96061556d3bb5cec6234096ec5bc +TRG1.GRF = 9311676280e5b14077a8ee41c1b42192 +TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8 +TRGC.GRF = ed446637e034104c5559b32c18afe78d +TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9 +TRGT.GRF = e30e8a398ae86c03dc534a8ac7dfb3b6 +ORIG_EXTRA.GRF = 67bcfac5911667309d86b7749ea8d08c [origin] -default = You can find it on your Transport Tycoon Deluxe CD-ROM. -OPENTTD.GRF = This file was part of your OpenTTD installation. +default = You can find it on your Transport Tycoon Deluxe CD-ROM. +ORIG_EXTRA.GRF = This file was part of your OpenTTD installation. diff --git a/bin/baseset/orig_dos.obs b/bin/baseset/orig_dos.obs index 71fa44baf6..ce2d6d22e6 100644 --- a/bin/baseset/orig_dos.obs +++ b/bin/baseset/orig_dos.obs @@ -23,6 +23,7 @@ description.en_US = Original Transport Tycoon Deluxe DOS edition sounds. description.es_ES = Sonidos originales de Transport Tycoon Deluxe versión DOS. description.es_MX = Sonidos originales de Transport Tycoon Deluxe para DOS. description.et_EE = Algse Transport Tycoon Deluxe DOSi versiooni helid. +description.eu_ES = Transport Tycoon Deluxe originaleko DOS edizioko soinuak. description.fi_FI = Alkuperäiset Transport Tycoon Deluxen DOS-version äänet. description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version DOS). description.ga_IE = Fuaimeanna bunaidh Transport Tycoon Deluxe, eagrán DOS. diff --git a/bin/baseset/orig_dos_de.obg b/bin/baseset/orig_dos_de.obg index b081e4bc2f..754ab5a2d4 100644 --- a/bin/baseset/orig_dos_de.obg +++ b/bin/baseset/orig_dos_de.obg @@ -62,21 +62,21 @@ description.zh_CN = 运输大亨DOS豪华德语版原版图形包. description.zh_TW = 原版 Transport Tycoon Deluxe DOS 版 (德國版) 的圖形。 [files] -base = TRG1.GRF -logos = TRGI.GRF -arctic = TRGC.GRF -tropical = TRGH.GRF -toyland = TRGT.GRF -extra = OPENTTD.GRF +base = TRG1.GRF +logos = TRGI.GRF +arctic = TRGC.GRF +tropical = TRGH.GRF +toyland = TRGT.GRF +extra = ORIG_EXTRA.GRF [md5s] -TRG1.GRF = 9311676280e5b14077a8ee41c1b42192 -TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8 -TRGC.GRF = ed446637e034104c5559b32c18afe78d -TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9 -TRGT.GRF = fcde1d7e8a74197d72a62695884b909e -OPENTTD.GRF = 505d96061556d3bb5cec6234096ec5bc +TRG1.GRF = 9311676280e5b14077a8ee41c1b42192 +TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8 +TRGC.GRF = ed446637e034104c5559b32c18afe78d +TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9 +TRGT.GRF = fcde1d7e8a74197d72a62695884b909e +ORIG_EXTRA.GRF = 67bcfac5911667309d86b7749ea8d08c [origin] -default = You can find it on your Transport Tycoon Deluxe CD-ROM. -OPENTTD.GRF = This file was part of your OpenTTD installation. +default = You can find it on your Transport Tycoon Deluxe CD-ROM. +ORIG_EXTRA.GRF = This file was part of your OpenTTD installation. diff --git a/bin/baseset/orig_extra.grf b/bin/baseset/orig_extra.grf new file mode 100644 index 0000000000..728a8b2555 Binary files /dev/null and b/bin/baseset/orig_extra.grf differ diff --git a/bin/baseset/orig_win.obg b/bin/baseset/orig_win.obg index 65a97c4770..ec00781488 100644 --- a/bin/baseset/orig_win.obg +++ b/bin/baseset/orig_win.obg @@ -63,21 +63,21 @@ description.zh_CN = 运输大亨Windows豪华版原版图形包. description.zh_TW = 原版 Transport Tycoon Deluxe Windows 版的圖形。 [files] -base = TRG1R.GRF -logos = TRGIR.GRF -arctic = TRGCR.GRF -tropical = TRGHR.GRF -toyland = TRGTR.GRF -extra = OPENTTD.GRF +base = TRG1R.GRF +logos = TRGIR.GRF +arctic = TRGCR.GRF +tropical = TRGHR.GRF +toyland = TRGTR.GRF +extra = ORIG_EXTRA.GRF [md5s] -TRG1R.GRF = b04ce593d8c5016e07473a743d7d3358 -TRGIR.GRF = 0c2484ff6be49fc63a83be6ab5c38f32 -TRGCR.GRF = 3668f410c761a050b5e7095a2b14879b -TRGHR.GRF = 06bf2b7a31766f048baac2ebe43457b1 -TRGTR.GRF = de53650517fe661ceaa3138c6edb0eb8 -OPENTTD.GRF = 505d96061556d3bb5cec6234096ec5bc +TRG1R.GRF = b04ce593d8c5016e07473a743d7d3358 +TRGIR.GRF = 0c2484ff6be49fc63a83be6ab5c38f32 +TRGCR.GRF = 3668f410c761a050b5e7095a2b14879b +TRGHR.GRF = 06bf2b7a31766f048baac2ebe43457b1 +TRGTR.GRF = de53650517fe661ceaa3138c6edb0eb8 +ORIG_EXTRA.GRF = 67bcfac5911667309d86b7749ea8d08c [origin] -default = You can find it on your Transport Tycoon Deluxe CD-ROM. -OPENTTD.GRF = This file was part of your OpenTTD installation. +default = You can find it on your Transport Tycoon Deluxe CD-ROM. +ORIG_EXTRA.GRF = This file was part of your OpenTTD installation. diff --git a/bin/baseset/orig_win.obm b/bin/baseset/orig_win.obm index 0682031547..8e2053e043 100644 --- a/bin/baseset/orig_win.obm +++ b/bin/baseset/orig_win.obm @@ -40,6 +40,7 @@ description.la_VA = Musica ex editione originale Transport Tycoon Deluxe Windows description.lb_LU = Original Transport Tycoon Deluxe Windows Editioun Musik. description.lt_LT = Originali Transport Tycoon Deluxe Windows leidimo muzika. description.lv_LV = Oriģinālā Transport Tycoon Deluxe Windows izdevuma mūzika. +description.ms_MY = Muzik asal Transport Tycoon Deluxe edisi Windows. description.nb_NO = Original musikk fra Transport Tycoon Deluxe for Windows. description.nl_NL = Originele muziek van de Transport Tycoon Deluxe Windows-versie. description.nn_NO = Original musikk frå Transport Tycoon Deluxe for Windows. diff --git a/bin/baseset/orig_win.obs b/bin/baseset/orig_win.obs index fa2178fd40..c3e5fb7693 100644 --- a/bin/baseset/orig_win.obs +++ b/bin/baseset/orig_win.obs @@ -23,6 +23,7 @@ description.en_US = Original Transport Tycoon Deluxe Windows edition sounds. description.es_ES = Sonidos originales de Transport Tycoon Deluxe versión Windows. description.es_MX = Sonidos originales de Transport Tycoon Deluxe para Windows. description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni helid. +description.eu_ES = Transport Tycoon Deluxe originaleko Windows edizioko grafikoak. description.fi_FI = Alkuperäiset Transport Tycoon Deluxen Windows-version äänet. description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version Windows). description.ga_IE = Fuaimeanna bunaidh Transport Tycoon Deluxe, eagrán Windows. diff --git a/bin/game/compat_1.7.nut b/bin/game/compat_1.7.nut index fe985b90d0..1290443c4d 100644 --- a/bin/game/compat_1.7.nut +++ b/bin/game/compat_1.7.nut @@ -6,3 +6,5 @@ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ + +GSLog.Info("1.7 API compatibility in effect."); diff --git a/bin/game/compat_1.8.nut b/bin/game/compat_1.8.nut new file mode 100644 index 0000000000..6acdbc0609 --- /dev/null +++ b/bin/game/compat_1.8.nut @@ -0,0 +1,10 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . + */ + +GSLog.Info("1.8 API compatibility in effect."); diff --git a/bin/game/compat_1.9.nut b/bin/game/compat_1.9.nut new file mode 100644 index 0000000000..fe985b90d0 --- /dev/null +++ b/bin/game/compat_1.9.nut @@ -0,0 +1,8 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . + */ diff --git a/changelog.txt b/changelog.txt index c110109386..8edba15fb4 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,3 +1,159 @@ +1.7.2 (2017-12-24) +------------------------------------------------------------------------ +(None) + + +1.7.2-RC1 (2017-12-11) +------------------------------------------------------------------------ +- Change: When train depots have a horizontal scrollbar, allow scrolling 1 tile beyond the longest train, so you can actually attach a wagon at the end (r27937) +- Fix: When moving wagons in the depot, the drag highlight did not exactly match the length of the dragged wagon chain (r27936) +- Fix: [Win32] Right mouse scrolling didn't work properly with the Windows 10 Fall Creators Update [FS#6629] (r27935) +- Fix: Forest, candyfloss forest and battery farm skipped the first animation frame [FS#6639] (r27932) +- Fix: Glyphs in range U+0020 to U+00FF may only be defined in orig_extra.grf, not in openttd.grf [FS#6620] (r27915) +- Fix: 'unban' console command was not handling IPv6 adresses properly (r27914, r27913) +- Fix: Keep the 'link' between industry chain and smallmap windows whenever possible [FS#6585] (r27905) +- Fix: When the last vehicle is removed from a shared orders group, hide the 'Stop sharing' button in the vehicle orders window [FS#6593] (r27904) +- Fix: Tooltip of 'increase service interval' said 'decrease' [FS#6606] (r27895) +- Fix: Console command parser passed invalid strings to the debug output, if command lines had many parameters [FS#6576] (r27884, r27883) + + +1.7.1 (2017-06-13) +------------------------------------------------------------------------ +(None) + + +1.7.1-RC1 (2017-05-04) +------------------------------------------------------------------------ +- Fix: Add missing game script event for ships arriving at a station [FS#6560] (r27859, r27858) +- Fix: StringID truncation to 16 bits broke string remapping test [FS#6555] (r27851) +- Fix: Infinite loop in pathfinder when checking safe waiting position from a waypoint [FS#5926] (r27846) +- Fix: [YAPF] Consider depot as destination before reversing path and applying penalty (r27843) +- Fix: Don't consider locks or ship depots as clear water when placing industries (r27841) +- Fix: Small news window's fake caption was not sized to fit its text (r27838) +- Fix: Black remap did nothing in 8bpp-simple blitter (r27837) +- Fix: Misaligned resize icon due to widget bounds being inclusive (r27831) +- Fix: Update viewport sign dimensions when changing GUI zoom level (r27827, r27819) +- Fix: Vehicle viewport is not user scrollable so flag window as such (r27823) +- Fix: Allow dropdown to be drawn above origin widget even with scrollbar (r27820) +- Fix: 32bpp-anim blitters assumed that pitch and width of the screen were equal [FS#6545] (r27796) +- Fix: Chat text background overflowed due to missing padding [FS#6526] (r27794) +- Fix: Failed to load lzo compressed savegames sometimes [FS#6450] (r27793) +- Fix: [Win32] Mark OpenTTD as DPI-aware to avoid OS window scaling that breaks mouse input [FS#6366] (r27791, r27790) +- Fix: [NewGRF] Get vehicle load amount after executing new cargo trigger [FS#6536] (r27788) +- Fix: AI configuration changed incorrect parameter when some parameters are hidden [FS#6479] (r27787, r27786) +- Fix: Buoys not always drawn after being placed depending on zoom level [FS#6508] (r27785) +- Fix: Allow rail conversion even if ship is on tile [FS#6505] (r27784) + + +1.7.0 (2017-04-01) +------------------------------------------------------------------------ +(None) + + +1.7.0-RC1 (2017-03-11) +------------------------------------------------------------------------ +- Feature: [NewGRF] Extend the DCxx range to D800-DFFF (r27769) +- Feature: [NewGRF, script] Increase the maximum number of GameScript texts to 64k, and NewGRF texts to 512k (r27758) +- Feature: [NewGRF] CB 37 results 0x0401 and 0x0800-0BFF for improved control of display of input cargos in the industry GUI (r27751) +- Feature: Sprites missing in outdated basesets are now provided by openttd.grf (r27732, r27731, r27730) +- Feature: [NewGRF] String command 9A 1E to print the name of a cargo type (r27707, r27706) +- Feature: [Debug] Assign descriptive names to threads [FS#6471] (r27674, r27673, r27670) +- Feature: [NewGRF] Allow composing vehicles from multiple sprites (r27668) +- Change: Enable realistic train and road vehicle acceleration by default (r27760) +- Change: Hide the drive-in stops from the tram station picker (r27734) +- Change: Do not count static NewGRF when checking for the maximum number of NewGRFs in a game (r27729) +- Change: Limit waypoint area by maximum station spread during dragging (r27710) +- Change: [Build] Re-enable Wnarrowing for gcc 4.9+ [FS#6532] (r27709, r27703) +- Change: List railtype of rail tiles explicitly in the tile info window (r27686) +- Change: Re-arrange the autoreplace GUI for trains, and do not filter it by railtype by default (r27683) +- Change: Various performance improvements to CargoDist and LinkGraphs (r27682, r27681, r27614, r27613, r27612, r27611) +- Change: Improve randomisation of rough land appearance (r27657) +- Change: [Build] Enable C++11 for clang 3.3 (r27654) +- Fix: Insufficient thread synchronisation when switching blitters lead to crashes [FS#6510] (r27775) +- Fix: Enabling palette animation for 32bpp blitters while paused skipped initialisation of the palette and resulted in black windows [FS#5889] (r27774) +- Fix: Intro games other than the traditional nightly one would cause townname NewGRFs to not get activated in the game options [FS#5819] (r27772) +- Fix: Some variables were not reset between loading old savegames, which made loading them fail [FS#6540] (r27770) +- Fix: Removing secondary roadtypes from bridges was factor 2 too cheap [FS#6538] (r27746) +- Fix: Extra viewports did not center on the selected tile [FS#6537] (r27743) +- Fix: [Build] Building on newer OSX versions with newer SDKs [FS#6295, FS#6502] (r27727, r27675) +- Fix: Improve error message when trying to build rail track over a depot (r27726) +- Fix: Rescanning NewGRF in-game could break the loaded NewGRF, if very many NewGRF were in use (r27721) +- Fix: Text could overflow various GUI elements [FS#6527] (r27713) +- Fix: Memory leak when reloading NewGRF (r27690, r27688, r27687) +- Fix: When removing objects of bankrupt companies the tiles may revert to canal. In that case also check the ownership of the canal [FS#6511] (r27656) +- Fix: Make the console file commands operate independent of the save/load GUI (r27645) +- Fix: When dragging vehicles in group or depot GUI, draw the complete articulated vehicle (r27632) +- Fix: When dragging multiple vehicles in the depot, make the destination gap as long as the chain instead of just considering the first vehicle (r27629) +- Fix: [Build] Change the GCC version detection so that it works with two-digit and truncated versions [FS#6487] (r27623, r27616) +- Fix: Do not hide filtered and highlighted industries by overlapping tiles in the zoomed-out smallmap (r27622, r27621, r27620) +- Fix: [Script] Kill scripts, when a non-suspendable valuator call takes way too long [FS#6473] (r27594) + + +1.6.1 (2016-07-01) +------------------------------------------------------------------------ +- Fix: Compilation and optimisation issues with GCC6 (r27606, r27605, r27595) +- Fix: Compilation with --disable-network [FS#6481] (r27602) +- Fix: [NewGRF] shift-and-add-divide/modulo varadjusts use signed division/modulo (r27600) +- Fix: Company 0 could accept engine previews before they were offered (r27598) + + +1.6.1-RC1 (2016-06-01) +------------------------------------------------------------------------ +- Feature: Mexican Spanish (r27564, r27553, r27552) +- Change: Performance improvement for dedicated servers by skipping drawing calls earlier in the process [FS#6402] (r27579) +- Fix: Automatic servicing of road vehicles compared path finder costs with tile distances, thus vehicles went to depots which were factor 100 too far away [FS#6410] (r27586) +- Fix: Enforce a non-zero load amount for all vehicles, so that vehicles can process their cargo reservations [FS#6437] (r27585, r27584) +- Fix: Do not decrease the column width of depot windows when vehicles with high unitnumbers leave [FS#6415] (r27583) +- Fix: Button size computation in script configuration window [FS#6461] (r27581) +- Fix: [NewGRF] Set date of last service on construction also for wagons and articulated parts [FS#6395] (r27580) +- Fix: Vehicles could not be hidden from the purchase list when they were in exclusive preview [FS#6454] (r27578) +- Fix: Dock and roadstop picker, client list and town authority window did not auto-resize according to their content when they were positioned at the bottom of the screen [FS#6386] (r27577) +- Fix: Various incorrect but uncritical size computations in the content client [FS#6449] (r27576, r27570) +- Fix: Memory leak when disabling palette animation [FS#6404] (r27575) +- Fix: [NewGRF] The house id as returned by house variable 66 was incorrect when querying neighboured tiles [FS#6432] (r27574) +- Fix: [Build] Compilation failure with gcc 6.1 due to headers included after safeguards.h [FS#6467] (r27573) +- Fix: Convenience savegame bump to distinguish 1.6 savegames from 1.5 savegames [FS#6442] (r27572) +- Fix: [Build] Force sorting to be locale independent, so files are always ordered the same and by that token better diff-able (r27562, r27558) +- Fix: Typos in comments and string (r27561, r27560) +- Fix: [Build] bashism that caused different CFLAGS with bash vs dash (r27557) +- Fix: Use a more appropiate sound effect for convert-rail (r27547) +- Fix: Remove SetFill from vehicle GUI buttons, so that the viewport is resized instead of them in case of long window titles (r27546) +- Fix: [Script] Generation of API wrappers (r27545, r27544, r27543) +- Fix: [Windows] ICU got disabled for Windows builds, breaking RTL support [FS#6427] (r27542) +- Fix: [NewGRF] Station spritelayouts did not accept the var10 flag for the palette [FS#6435] (r27534) + + +1.6.0 (2016-04-01) +------------------------------------------------------------------------ +(None) + + +1.6.0-RC1 (2016-03-01) +------------------------------------------------------------------------ +- Feature: [NewGRF] Allow custom sound IDs in RV property 0x12, ship property 0x10 and aircraft property 0x12 (r27507) +- Feature: When viewing online content of a particular type, hide content of other types unless they have been (auto)selected for download (r27469, r27468, r27444) +- Feature: [NewGRF] Move sprite 8 positions in sprite aligner with ctrl+click [FS#6241] (r27451) +- Feature: Lower the sell-vehicle and sell-chain buttons in the train depot GUI while dragging a vehicle over it [FS#6391] (r27450, r27446) +- Feature: Make the object placement GUI an independent window (r27438, r27397, r27346) +- Feature: [Build] Project files and compilation with MSVC2015 (r27385, r27382, r27381, r27380, r27379) +- Feature: [NewGRF] Allow railtype NewGRF to define separate sprites for the fences on either track side [FS#6315] (r27354, r27343) +- Feature: [NewGRF] Increase the maximum amount of industry types to 128 per NewGRF and 240 in total (r27279) +- Feature: Make Ctrl+Remove-Roadstop also remove the road, just like for rail stations [FS#6252] (r27251) +- Change: [NewGRF] Allow static NewGRF to enable the second rocky tile set (r27497) +- Change: Round loading percentage in loading indicators and conditional orders towards 50%, so that 0% and 100% mean completely empty or full (r27426) +- Change: [Build] Rework the configure system to make more use of pkg-config (r27377:r27366, r27361, r27360) +- Change: Enable YAPF cache debugging with desync debug level 2 (r27332) +- Change: [strgen] Default plural subparameter position for CARGO_xxx string control codes is subparameter 1 (r27295) +- Change: [NewGRF] Translate industry variable A6 (r27267) +- Change: Do not consider cargo that is already being loaded as waiting cargo wrt. the station rating [FS#6165] (r27256) +- Change: Tune down terrain generation to reduce amount of long slopes (r27230) +- Change: Generate more detailed curves at the coast (r27229) +- Change: Slightly more water in the non-custom sea levels (r27228) +- Change: Be more lenient about road stop removal when at least one stop could be removed [FS#6262] (r27225) +- Fix: [Win32] Stdin/out/err need to be re-assigned differently if the runtime lib of MSVC2015 is used (r27481) +- Fix: [Haiku] On Haiku use the appropriate system variable to obtain the include dir [FS#6401] (r27472) + + 1.5.3 (2015-12-01) ------------------------------------------------------------------------ (None) diff --git a/config.lib b/config.lib index a144b9e3ea..ca99200903 100644 --- a/config.lib +++ b/config.lib @@ -31,7 +31,6 @@ set_default() { awk="awk" pkg_config="pkg-config" os="DETECT" - endian="AUTO" cpu_type="DETECT" config_log="config.log" prefix_dir="/usr/local" @@ -78,6 +77,7 @@ set_default() { enable_builtin_depend="1" with_makedepend="0" with_direct_music="1" + with_xaudio2="1" with_sort="1" with_iconv="1" with_midi="" @@ -88,7 +88,6 @@ set_default() { with_icu_layout="1" with_icu_sort="1" static_icu="0" - with_psp_config="1" with_threads="1" with_distcc="1" with_ccache="1" @@ -109,7 +108,6 @@ set_default() { awk pkg_config os - endian cpu_type config_log prefix_dir @@ -155,6 +153,7 @@ set_default() { enable_builtin_depend with_makedepend with_direct_music + with_xaudio2 with_sort with_iconv with_midi @@ -165,14 +164,13 @@ set_default() { with_icu_layout with_icu_sort static_icu - with_psp_config with_threads with_distcc with_ccache with_grfcodec with_nforenum with_sse - CC CXX CFLAGS CXXFLAGS LDFLAGS CFLAGS_BUILD CXXFLAGS_BUILD LDFLAGS_BUILD" + CC CXX CFLAGS CXXFLAGS LDFLAGS CFLAGS_BUILD CXXFLAGS_BUILD LDFLAGS_BUILD PKG_CONFIG_PATH PKG_CONFIG_LIBDIR" } detect_params() { @@ -224,9 +222,6 @@ detect_params() { --lipo) prev_p="lipo";; --lipo=*) lipo="$optarg";; - --endian) prev_p="endian";; - --endian=*) endian="$optarg";; - # Alias --prefix with --prefix-dir, for compatibility with GNU autotools @@ -406,10 +401,6 @@ detect_params() { --static-libicu) static_icu="1";; --static-libicu=*) static_icu="$optarg";; - --with-psp-config) with_psp_config="2";; - --without-psp-config) with_psp_config="0";; - --with-psp-config=*) with_psp_config="$optarg";; - --disable-builtin-depend) enable_builtin_depend="0";; --enable-builtin-depend) enable_builtin_depend="2";; --enable-builtin-depend=*) enable_builtin_depend="$optarg";; @@ -422,6 +413,10 @@ detect_params() { --without-direct-music) with_direct_music="0";; --with-direct-music=*) with_direct_music="$optarg";; + --with-xaudio2) with_xaudio2="2";; + --without-xaudio2) with_xaudio2="0";; + --with-xaudio2=*) with_xaudio2="$optarg";; + --with-sort) with_sort="2";; --without-sort) with_sort="0";; --with-sort=*) with_sort="$optarg";; @@ -473,6 +468,8 @@ detect_params() { CFLAGS_BUILD=* | --CFLAGS_BUILD=* | --CFLAGS-BUILD=*) CFLAGS_BUILD="$optarg";; CXXFLAGS_BUILD=* | --CXXFLAGS_BUILD=* | --CXXFLAGS-BUILD=*) CXXFLAGS_BUILD="$optarg";; LDFLAGS_BUILD=* | --LDFLAGS_BUILD=* | --LDFLAGS-BUILD=*) LDFLAGS_BUILD="$optarg";; + PKG_CONFIG_PATH=* | --PKG_CONFIG_PATH=* | --PKG-CONFIG-PATH=*) PKG_CONFIG_PATH="$optarg";; + PKG_CONFIG_LIBDIR=* | --PKG_CONFIG_LIBDIR=* | --PKG-CONFIG-LIBDIR=*) PKG_CONFIG_LIBDIR="$optarg";; --ignore-extra-parameters) ignore_extra_parameters="1";; @@ -517,31 +514,43 @@ save_params() { echo "" >> $config_log } +# Export a variable so tools like pkg-config can see it when invoked. +# If the variable contains an empty string then unset it. +# $1 - name of the variable to export or unset +export_or_unset() { + eval local value=\$$1 + if [ -n "$value" ]; then + export $1; + log 2 "using $1=$value"; + else + unset $1; + log 2 "not using $1"; + fi +} + check_params() { # Some params want to be in full uppercase, else they might not work as # expected.. fix that here - endian=`echo $endian | tr '[a-z]' '[A-Z]'` os=`echo $os | tr '[a-z]' '[A-Z]'` cpu_type=`echo $cpu_type | tr '[a-z]' '[A-Z]'` + # Export some variables to be used by pkg-config + # + # PKG_CONFIG_LIBDIR variable musn't be set if we are not willing to + # override the default pkg-config search path, it musn't be an empty + # string. If the variable is empty (e.g. when an empty string comes + # from config.cache) then unset it. This way the "don't override" state + # will be properly preserved when (re)configuring. + export_or_unset PKG_CONFIG_PATH + export_or_unset PKG_CONFIG_LIBDIR + # Check if all params have valid values - # Endian only allows AUTO, LE and, BE - if [ -z "`echo $endian | egrep '^(AUTO|LE|BE|PREPROCESSOR)$'`" ]; then - log 1 "configure: error: invalid option --endian=$endian" - log 1 " Available options are: --endian=[AUTO|LE|BE]" - exit 1 - fi - if [ "$endian" = "PREPROCESSOR" ] && [ "$os" != "OSX" ]; then - log 1 "configure: error: invalid option --endian=$endian" - log 1 " PREPROCESSOR is only available for OSX" - exit 1 - fi - # OS only allows DETECT, UNIX, OSX, FREEBSD, DRAGONFLY, OPENBSD, NETBSD, MORPHOS, BEOS, HAIKU, SUNOS, CYGWIN, MINGW, OS2, DOS, WINCE, and PSP - if [ -z "`echo $os | egrep '^(DETECT|UNIX|OSX|FREEBSD|DRAGONFLY|OPENBSD|NETBSD|HPUX|MORPHOS|BEOS|HAIKU|SUNOS|CYGWIN|MINGW|OS2|DOS|WINCE|PSP)$'`" ]; then + # OS only allows DETECT, UNIX, OSX, FREEBSD, DRAGONFLY, OPENBSD, NETBSD, MORPHOS, BEOS, HAIKU, SUNOS, CYGWIN, MINGW, OS2, and DOS + if [ -z "`echo $os | egrep '^(DETECT|UNIX|OSX|FREEBSD|DRAGONFLY|OPENBSD|NETBSD|HPUX|MORPHOS|BEOS|HAIKU|SUNOS|CYGWIN|MINGW|OS2|DOS)$'`" ]; then log 1 "configure: error: invalid option --os=$os" - log 1 " Available options are: --os=[DETECT|UNIX|OSX|FREEBSD|DRAGONFLY|OPENBSD|NETBSD|HPUX|MORPHOS|BEOS|HAIKU|SUNOS|CYGWIN|MINGW|OS2|DOS|WINCE|PSP]" + log 1 " Available options are: --os=[DETECT|UNIX|OSX|FREEBSD|DRAGONFLY|OPENBSD|NETBSD|HPUX|MORPHOS|BEOS|HAIKU|SUNOS|CYGWIN|MINGW|OS2|DOS]" exit 1 fi # cpu_type can be either 32 or 64 @@ -740,13 +749,13 @@ check_params() { exit 1 fi else - if [ "$os" = "MINGW" ] || [ "$os" = "CYGWIN" ] || [ "$os" = "WINCE" ]; then + if [ "$os" = "MINGW" ] || [ "$os" = "CYGWIN" ]; then log 1 "checking GDI video driver... found" else log 1 "checking GDI video driver... not Windows, skipping" fi - if [ -z "$allegro_config" ] && [ -z "$sdl_config" ] && [ "$with_cocoa" = 0 ] && [ "$os" != "MINGW" ] && [ "$os" != "CYGWIN" ] && [ "$os" != "WINCE" ]; then + if [ -z "$allegro_config" ] && [ -z "$sdl_config" ] && [ "$with_cocoa" = 0 ] && [ "$os" != "MINGW" ] && [ "$os" != "CYGWIN" ]; then log 1 "configure: error: no video driver development files found" log 1 " If you want a dedicated server use --enable-dedicated as parameter" exit 1 @@ -852,7 +861,6 @@ check_params() { detect_fontconfig detect_icu_layout detect_icu_sort - detect_pspconfig detect_libtimidity if [ "$with_direct_music" != "0" ]; then @@ -869,13 +877,21 @@ check_params() { fi fi - detect_sort + if [ "$with_xaudio2" != "0" ]; then + if [ "$os" != "MINGW" ] && [ "$os" != "CYGWIN" ]; then + if [ "$with_xaudio2" != "1" ]; then + log 1 "configure: error: xaudio2 is only supported on Win32 targets" + exit 1 + fi + with_xaudio2="0" - if [ "$os" = "OSX" ] && [ "$endian" = "AUTO" ]; then - endian="PREPROCESSOR" + log 1 "checking xaudio2... not Windows, skipping" + else + check_xaudio2 + fi fi - log 1 "checking endianness... $endian" + detect_sort # Suppress language errors when there is a version defined, indicating a release # It just isn't pretty if any release produces warnings in the languages. @@ -1087,7 +1103,7 @@ check_params() { fi if [ "$personal_dir" = "1" ]; then - if [ "$os" = "MINGW" ] || [ "$os" = "CYGWIN" ] || [ "$os" = "WINCE" ] || [ "$os" = "DOS" ] || [ "$os" = "HAIKU" ]; then + if [ "$os" = "MINGW" ] || [ "$os" = "CYGWIN" ] || [ "$os" = "DOS" ] || [ "$os" = "HAIKU" ]; then personal_dir="OpenTTD" elif [ "$os" = "OSX" ]; then personal_dir="Documents/OpenTTD" @@ -1184,12 +1200,15 @@ make_compiler_cflags() { # $4 - name of the ldflags variable # $5 - name of the features variable + # Get the compiler to tell us who it is + compiler="`$1 --version | head -n1 | cut -d' ' -f1`" + eval eval "flags=\\\$$2" eval eval "cxxflags=\\\$$3" eval eval "ldflags=\\\$$4" eval eval "features=\\\$$5" - if [ `basename $1 | cut -c 1-3` = "icc" ]; then + if [ "$compiler" = "icc" ]; then # Enable some things only for certain ICC versions cc_version=`$1 -dumpversion | cut -c 1-4 | sed s@\\\.@@g` @@ -1265,7 +1284,12 @@ make_compiler_cflags() { # remark #2259: non-pointer conversion from ... to ... may lose significant bits flags="$flags -wd2259" # Use c++0x mode so static_assert() is available - cxxflags="$cxxflags -std=c++0x" + cxxflags="$cxxflags -std=c++11" + fi + + if [ $cc_version -lt 140 ]; then + log 1 "configure: error: ICC version is too old: `$1 -dumpversion`, minumum: 14.0" + exit 1 fi if [ "$enable_lto" != "0" ]; then @@ -1276,7 +1300,7 @@ make_compiler_cflags() { features="$features lto" fi fi - elif [ `basename $1 | grep 'clang'` ]; then + elif [ "$compiler" = "clang" ]; then # Enable some things only for certain clang versions cc_version="`$1 -v 2>&1 | head -n 1 | sed s@[^0-9]@@g | cut -c 1-2`" @@ -1329,10 +1353,15 @@ make_compiler_cflags() { if [ "$cc_version" -ge "33" ]; then # clang completed C++11 support in version 3.3 flags="$flags -std=c++11" + else + log 1 "configure: error: clang version is too old: `$1 -v 2>&1 | head -n 1`, minumum: 3.3" + exit 1 fi # rdynamic is used to get useful stack traces from crash reports. ldflags="$ldflags -rdynamic" + + # Assume gcc, since it just uses argv[0] in its --version output else # Enable some things only for certain GCC versions # cc_version = major_version * 100 + minor_version @@ -1390,7 +1419,7 @@ make_compiler_cflags() { if [ $cc_version -ge 403 ] && [ $cc_version -lt 600 ]; then # Use gnu++0x mode so static_assert() is available. # Don't use c++0x, it breaks mingw (with gcc 4.4.0). - cxxflags="$cxxflags -std=gnu++0x" + cxxflags="$cxxflags -std=gnu++11" fi if [ $cc_version -eq 405 ]; then @@ -1399,13 +1428,19 @@ make_compiler_cflags() { flags="$flags -fno-tree-vrp" fi - if [ $cc_version -ge 407 ]; then + if [ $cc_version -eq 407 ]; then # Disable -Wnarrowing which gives many warnings, such as: # warning: narrowing conversion of '...' from 'unsigned int' to 'int' inside { } [-Wnarrowing] # They are valid according to the C++ standard, but useless. cxxflags="$cxxflags -Wno-narrowing" + fi + + if [ $cc_version -ge 407 ]; then # Disable bogus 'attempt to free a non-heap object' warning flags="$flags -Wno-free-nonheap-object" + else + log 1 "configure: error: GCC version is too old: `$1 -dumpversion`, minumum: 4.7" + exit 1 fi if [ $cc_version -ge 600 ]; then @@ -1445,21 +1480,27 @@ make_compiler_cflags() { make_cflags_and_ldflags() { # General CFlags for BUILD - CFLAGS_BUILD="$CFLAGS_BUILD" + CFLAGS_BUILD_ENV="$CFLAGS_BUILD" + CFLAGS_BUILD="" # Special CXXFlags for BUILD - CXXFLAGS_BUILD="$CXXFLAGS_BUILD" + CXXFLAGS_BUILD_ENV="$CXXFLAGS_BUILD" + CXXFLAGS_BUILD="" # LDFLAGS for BUILD - LDFLAGS_BUILD="$LDFLAGS_BUILD" + LDFLAGS_BUILD_ENV="$LDFLAGS_BUILD" + LDFLAGS_BUILD="" # FEATURES for BUILD (lto) FEATURES_BUILD="" # General CFlags for HOST - CFLAGS="$CFLAGS" + CFLAGS_ENV="$CFLAGS" + CFLAGS="" # Special CXXFlags for HOST - CXXFLAGS="$CXXFLAGS" + CXXFLAGS_ENV="$CXXFLAGS" + CXXFLAGS="" # Libs to compile. In fact this is just LDFLAGS LIBS="-lstdc++" # LDFLAGS used for HOST - LDFLAGS="$LDFLAGS" + LDFLAGS_ENV="$LDFLAGS" + LDFLAGS="" # FEATURES for HOST (lto) FEATURES="" @@ -1488,9 +1529,6 @@ make_cflags_and_ldflags() { # Each debug level reduces the optimization by a bit if [ $enable_debug -ge 1 ]; then CFLAGS="$CFLAGS -g -D_DEBUG" - if [ "$os" = "PSP" ]; then - CFLAGS="$CFLAGS -G0" - fi fi if [ $enable_debug -ge 2 ]; then CFLAGS="$CFLAGS -fno-inline" @@ -1513,8 +1551,11 @@ make_cflags_and_ldflags() { cc_build_is_gcc=`basename "$cc_build" | grep "gcc" 2>/dev/null` if [ -n "$cc_build_is_gcc" ]; then - # Just add -O1 to the tools needed for building. + # Add -O1 and fortify source to the tools needed for building, on gcc CFLAGS_BUILD="$CFLAGS_BUILD -D_FORTIFY_SOURCE=2 -O1" + elif [ -n "`basename "$cc_build" | grep "clang" 2>/dev/null`" ]; then + # Add -O1 to the tools needed for building, on clang + CFLAGS_BUILD="$CFLAGS_BUILD -O1" fi fi @@ -1564,23 +1605,13 @@ make_cflags_and_ldflags() { fi fi - if [ "$os" != "CYGWIN" ] && [ "$os" != "HAIKU" ] && [ "$os" != "OPENBSD" ] && [ "$os" != "MINGW" ] && [ "$os" != "MORPHOS" ] && [ "$os" != "OSX" ] && [ "$os" != "DOS" ] && [ "$os" != "WINCE" ] && [ "$os" != "PSP" ] && [ "$os" != "OS2" ]; then + if [ "$os" != "CYGWIN" ] && [ "$os" != "HAIKU" ] && [ "$os" != "OPENBSD" ] && [ "$os" != "MINGW" ] && [ "$os" != "MORPHOS" ] && [ "$os" != "OSX" ] && [ "$os" != "DOS" ] && [ "$os" != "OS2" ]; then LIBS="$LIBS -lpthread" fi - if [ "$os" != "CYGWIN" ] && [ "$os" != "HAIKU" ] && [ "$os" != "MINGW" ] && [ "$os" != "DOS" ] && [ "$os" != "WINCE" ]; then + if [ "$os" != "CYGWIN" ] && [ "$os" != "HAIKU" ] && [ "$os" != "MINGW" ] && [ "$os" != "DOS" ]; then LIBS="$LIBS -lc" fi - if [ "$os" = "WINCE" ]; then - LIBS="$LIBS -lcoredll -lcorelibc -laygshell -lws2 -e WinMainCRTStartup" - fi - if [ "$os" = "PSP" ]; then - CFLAGS="$CFLAGS -I`$psp_config -p`/include" - LDFLAGS="$LDFLAGS -L`$psp_config -p`/lib" - - CFLAGS="$CFLAGS -fno-exceptions -fno-rtti -D_PSP_FW_VERSION=150" - LIBS="$LIBS -D_PSP_FW_VERSION=150 -lpspdebug -lpspdisplay -lpspge -lpspctrl -lpspsdk -lpspnet -lpspnet_inet -lpspnet_apctl -lpspnet_resolver -lpsputility -lpspuser -lpspkernel -lm" - fi if [ "$os" = "MORPHOS" ]; then # -Wstrict-prototypes generates much noise because of system headers @@ -1608,23 +1639,6 @@ make_cflags_and_ldflags() { CFLAGS="$OSX_SYSROOT $CFLAGS" LDFLAGS="$OSX_LD_SYSROOT $LDFLAGS" fi - - if [ "$enable_universal" = "0" ] && [ $cc_version -gt 400 ]; then - # Only set the min version when not doing an universal build. - # Universal builds set the version elsewhere. - if [ "$cpu_type" = "64" ]; then - CFLAGS="$CFLAGS -mmacosx-version-min=10.5" - else - gcc_cpu=`$cc_host -dumpmachine` - if [ "`echo $gcc_cpu | cut -c 1-3`" = "ppc" -o "`echo $gcc_cpu | cut -c 1-7`" = "powerpc" ]; then - # PowerPC build can run on 10.3 - CFLAGS="$CFLAGS -mmacosx-version-min=10.3" - else - # Intel is only available starting from 10.4 - CFLAGS="$CFLAGS -mmacosx-version-min=10.4" - fi - fi - fi fi if [ "$os" = "BEOS" ] || [ "$os" = "HAIKU" ]; then @@ -1636,14 +1650,14 @@ make_cflags_and_ldflags() { CFLAGS="$CFLAGS -DUNIX" fi # And others like Windows - if [ "$os" = "MINGW" ] || [ "$os" = "CYGWIN" ] || [ "$os" = "WINCE" ]; then + if [ "$os" = "MINGW" ] || [ "$os" = "CYGWIN" ]; then CFLAGS="$CFLAGS -DWIN" fi if [ -n "$allegro_config" ]; then CFLAGS="$CFLAGS -DWITH_ALLEGRO" CFLAGS="$CFLAGS `$allegro_config --cflags`" - if [ "$os" != "MINGW" ] && [ "$os" != "CYGWIN" ] && [ "$os" != "WINCE" ]; then + if [ "$os" != "MINGW" ] && [ "$os" != "CYGWIN" ]; then if [ "$enable_static" != "0" ]; then LIBS="$LIBS `$allegro_config --static --libs`" else @@ -1656,7 +1670,7 @@ make_cflags_and_ldflags() { CFLAGS="$CFLAGS -DWITH_SDL" # SDL must not add _GNU_SOURCE as it breaks many platforms CFLAGS="$CFLAGS `$sdl_config --cflags | sed 's@-D_GNU_SOURCE[^ ]*@@'`" - if [ "$os" != "MINGW" ] && [ "$os" != "CYGWIN" ] && [ "$os" != "WINCE" ]; then + if [ "$os" != "MINGW" ] && [ "$os" != "CYGWIN" ]; then if [ "$enable_static" != "0" ]; then LIBS="$LIBS `$sdl_config --static-libs`" else @@ -1792,6 +1806,10 @@ make_cflags_and_ldflags() { fi fi + if [ "$with_xaudio2" != "0" ]; then + CFLAGS="$CFLAGS -DWITH_XAUDIO2" + fi + if [ -n "$libtimidity_config" ]; then CFLAGS="$CFLAGS -DLIBTIMIDITY" CFLAGS="$CFLAGS `$libtimidity_config --cflags | tr '\n\r' ' '`" @@ -1894,6 +1912,14 @@ make_cflags_and_ldflags() { fi fi + # All flags to be extended via the env + CFLAGS_BUILD="$CFLAGS_BUILD $CFLAGS_BUILD_ENV" + CXXFLAGS_BUILD="$CXXFLAGS_BUILD $CXXFLAGS_BUILD_ENV" + LDFLAGS_BUILD="$LDFLAGS_BUILD $LDFLAGS_BUILD_ENV" + CFLAGS="$CFLAGS $CFLAGS_ENV" + CXXFLAGS="$CXXFLAGS $CXXFLAGS_ENV" + LDFLAGS="$LDFLAGS $LDFLAGS_ENV" + log 1 "using CFLAGS_BUILD... $CFLAGS_BUILD" log 1 "using CXXFLAGS_BUILD... $CXXFLAGS_BUILD" log 1 "using LDFLAGS_BUILD... $LDFLAGS_BUILD" @@ -1944,7 +1970,22 @@ check_compiler() { # $8 - "0" gcc, "1" g++, "2" windres, "3" strip, "4" lipo # $9 - What the command is to check for - if [ -n "$3" ]; then + if [ -n "$4" ]; then + # Check for manual compiler + machine=`$4 $9 2>/dev/null` + ret=$? + eval "$2=\"$4\"" + + log 2 "executing $4 $9" + log 2 " returned $machine" + log 2 " exit code $ret" + + if ( [ -z "$machine" ] && [ "$8" != "3" ] ) || [ "$ret" != "0" ]; then + log 1 "checking $1... $4 not found" + log 1 "the selected binary doesn't seem to be a $6 binary" + exit 1 + fi + elif [ -n "$3" ]; then # Check for system if [ -z "$6" ]; then compiler="$3" @@ -1987,21 +2028,6 @@ check_compiler() { log 1 "the compiler suggests it doesn't build code for the machine you specified" exit 1 fi - elif [ -n "$4" ]; then - # Check for manual compiler - machine=`$4 $9 2>/dev/null` - ret=$? - eval "$2=\"$4\"" - - log 2 "executing $4 $9" - log 2 " returned $machine" - log 2 " exit code $ret" - - if ( [ -z "$machine" ] && [ "$8" != "3" ] ) || [ "$ret" != "0" ]; then - log 1 "checking $1... $4 not found" - log 1 "the selected binary doesn't seem to be a $6 binary" - exit 1 - fi else # Nothing given, autodetect @@ -2064,26 +2090,13 @@ check_compiler() { } check_build() { - if [ "$os" = "FREEBSD" ]; then - # FreeBSD's C compiler does not support dump machine. - # However, removing C support is not possible because PSP must be linked with the C compiler. - check_compiler "build system type" "cc_build" "$build" "$cc_build" "$CXX" "g++" "c++" "0" "-dumpmachine" - else - check_compiler "build system type" "cc_build" "$build" "$cc_build" "$CC" "gcc" "cc" "0" "-dumpmachine" - fi + check_compiler "build system type" "cc_build" "$build" "$cc_build" "$CC" "gcc" "cc" "0" "-dumpmachine" } check_host() { # By default the host is the build if [ -z "$host" ]; then host="$build"; fi - - if [ "$os" = "FREEBSD" ]; then - # FreeBSD's C compiler does not support dump machine. - # However, removing C support is not possible because PSP must be linked with the C compiler. - check_compiler "host system type" "cc_host" "$host" "$cc_host" "$CXX" "g++" "c++" "0" "-dumpmachine" - else - check_compiler "host system type" "cc_host" "$host" "$cc_host" "$CC" "gcc" "cc" "0" "-dumpmachine" - fi + check_compiler "host system type" "cc_host" "$host" "$cc_host" "$CC" "gcc" "cc" "0" "-dumpmachine" } check_cxx_build() { @@ -2097,7 +2110,7 @@ check_cxx_host() { } check_windres() { - if [ "$os" = "MINGW" ] || [ "$os" = "CYGWIN" ] || [ "$os" = "WINCE" ]; then + if [ "$os" = "MINGW" ] || [ "$os" = "CYGWIN" ]; then check_compiler "host windres" "windres" "$host" "$windres" "$WINDRES" "windres" "windres" "2" "-V" fi } @@ -2185,6 +2198,35 @@ check_direct_music() { fi } +check_xaudio2() { + echo " + #include + + #undef NTDDI_VERSION + #undef _WIN32_WINNT + + #define NTDDI_VERSION NTDDI_WIN8 + #define _WIN32_WINNT _WIN32_WINNT_WIN8 + + #include + int main(int argc, char *argv[]) { }" > xaudio2.test.c + $cxx_host $CFLAGS xaudio2.test.c -o xaudio2.test 2> /dev/null + res=$? + rm -f xaudio2.test.c xaudio2.test + + if [ "$res" != "0" ]; then + if [ "$with_xaudio2" != "1" ]; then + log 1 "configure: error: xaudio2 is not available on this system" + exit 1 + fi + with_xaudio2="0" + + log 1 "checking xaudio2... not found" + else + log 1 "checking xaudio2... found" + fi +} + check_makedepend() { if [ "$enable_builtin_depend" != "0" ]; then with_makedepend="0" @@ -2303,7 +2345,7 @@ detect_awk() { detect_os() { if [ "$os" = "DETECT" ]; then - # Detect UNIX, OSX, FREEBSD, DRAGONFLY, OPENBSD, NETBSD, HPUX, MORPHOS, BEOS, SUNOS, CYGWIN, MINGW, OS2, DOS, WINCE, and PSP + # Detect UNIX, OSX, FREEBSD, DRAGONFLY, OPENBSD, NETBSD, HPUX, MORPHOS, BEOS, SUNOS, CYGWIN, MINGW, OS2, and DOS # Try first via dumpmachine, then via uname os=`echo "$host" | tr '[A-Z]' '[a-z]' | $awk ' @@ -2323,8 +2365,6 @@ detect_os() { /mingw/ { print "MINGW"; exit} /os2/ { print "OS2"; exit} /dos/ { print "DOS"; exit} - /wince/ { print "WINCE"; exit} - /psp/ { print "PSP"; exit} '` if [ -z "$os" ]; then @@ -2350,7 +2390,7 @@ detect_os() { if [ -z "$os" ]; then log 1 "detecting OS... none detected" log 1 "I couldn't detect your OS. Please use --os=OS to force one" - log 1 "Allowed values are: UNIX, OSX, FREEBSD, DRAGONFLY, OPENBSD, NETBSD, MORPHOS, HPUX, BEOS, HAIKU, SUNOS, CYGWIN, MINGW, OS2, DOS, WINCE, and PSP" + log 1 "Allowed values are: UNIX, OSX, FREEBSD, DRAGONFLY, OPENBSD, NETBSD, MORPHOS, HPUX, BEOS, HAIKU, SUNOS, CYGWIN, MINGW, OS2, and DOS" exit 1 fi @@ -2793,7 +2833,7 @@ detect_fontconfig() { fontconfig_config="" return 0 fi - if [ "$os" = "MINGW" ] || [ "$os" = "CYGWIN" ] || [ "$os" = "WINCE" ]; then + if [ "$os" = "MINGW" ] || [ "$os" = "CYGWIN" ]; then log 1 "checking libfontconfig... WIN32, skipping" fontconfig_config="" return 0 @@ -2816,55 +2856,6 @@ detect_icu_sort() { detect_pkg_config "$with_icu_sort" "icu-i18n" "icu_sort_config" "4.8" "1" } -detect_pspconfig() { - # 0 means no, 1 is auto-detect, 2 is force - if [ "$with_psp_config" = "0" ]; then - log 1 "checking psp-config... disabled" - - psp_config="" - return 0 - fi - - if [ "$with_psp_config" = "1" ] && [ "$os" != "PSP" ]; then - log 1 "checking psp-config... not PSP, skipping" - - psp_config=""; - return 0 - fi - - if [ "$os" != "PSP" ]; then - log 1 "checking psp-config... not PSP" - - log 1 "configure: error: psp-config is only supported for PSP" - exit 1 - fi - - if [ "$with_psp_config" = "1" ] || [ "$with_psp_config" = "" ] || [ "$with_psp_config" = "2" ]; then - psp_config="psp-config" - else - psp_config="$with_psp_config" - fi - - version=`$psp_config -p 2>/dev/null` - ret=$? - log 2 "executing $psp_config -p" - log 2 " returned $version" - log 2 " exit code $ret" - - if [ -z "$version" ] || [ "$ret" != "0" ]; then - log 1 "checking psp-config... not found" - log 1 "configure: error: psp-config couldn't be found" - - # It was forced, so it should be found. - if [ "$with_psp_config" != "1" ]; then - log 1 "configure: error: you supplied '$with_psp_config', but it seems invalid" - fi - exit 1 - fi - - log 1 "checking psp-config... found" -} - detect_iconv() { # 0 means no, 1 is auto-detect, 2 is force if [ "$with_iconv" = "0" ]; then @@ -3109,24 +3100,40 @@ detect_nforenum() { log 1 "checking nforenum... found" } -detect_cputype() { - if [ -n "$cpu_type" ] && [ "$cpu_type" != "DETECT" ]; then - log 1 "forcing cpu-type... $cpu_type bits" - return; - fi - echo "#define _SQ64 1" > tmp.64bit.cpp - echo "#include \"src/stdafx.h\"" >> tmp.64bit.cpp - echo "assert_compile(sizeof(size_t) == 8);" >> tmp.64bit.cpp - echo "int main() { return 0; }" >> tmp.64bit.cpp - execute="$cxx_host $CFLAGS tmp.64bit.cpp -o tmp.64bit -DTESTING 2>&1" +_detect_cputype_width() { + echo "#define _SQ64 1" > $1.cpp + echo "#include \"src/stdafx.h\"" >> $1.cpp + echo "assert_compile(sizeof(size_t) == $2);" >> $1.cpp + echo "int main() { return 0; }" >> $1.cpp + execute="$cxx_host $CFLAGS -std=c++11 $1.cpp -o $1 -DTESTING 2>&1" cpu_type="`eval $execute 2>/dev/null`" ret=$? log 2 "executing $execute" log 2 " returned $cpu_type" log 2 " exit code $ret" - if [ "$ret" = "0" ]; then cpu_type="64"; else cpu_type="32"; fi + rm -f $1 $1.cpp + return $ret +} + +detect_cputype() { + if [ -n "$cpu_type" ] && [ "$cpu_type" != "DETECT" ]; then + log 1 "forcing cpu-type... $cpu_type bits" + return; + fi + _detect_cputype_width tmp.32bit 4 + result32=$? + _detect_cputype_width tmp.64bit 8 + result64=$? + + if [ "$result32" = 0 ] && [ "$result64" != 0 ]; then + cpu_type="32" + elif [ "$result32" != 0 ] && [ "$result64" = 0 ]; then + cpu_type="64" + else + log 1 "configure: unable to determine cpu-type (pointer width)" + exit 1 + fi log 1 "detecting cpu-type... $cpu_type bits" - rm -f tmp.64bit tmp.64bit.cpp } detect_sse_capable_architecture() { @@ -3214,17 +3221,14 @@ make_sed() { s@!!INSTALL_DIR!!@$install_dir@g; s@!!BINARY_NAME!!@$binary_name@g; s@!!STRGEN!!@$STRGEN@g; - s@!!ENDIAN_CHECK!!@$ENDIAN_CHECK@g; s@!!DEPEND!!@$DEPEND@g; s@!!SETTINGSGEN!!@$SETTINGSGEN@g; - s@!!ENDIAN_FORCE!!@$endian@g; s@!!STAGE!!@$STAGE@g; s@!!MAKEDEPEND!!@$makedepend@g; s@!!CFLAGS_MAKEDEP!!@$cflags_makedep@g; s@!!SORT!!@$sort@g; s@!!CONFIG_CACHE_COMPILER!!@config.cache.compiler@g; s@!!CONFIG_CACHE_LINKER!!@config.cache.linker@g; - s@!!CONFIG_CACHE_ENDIAN!!@config.cache.endian@g; s@!!CONFIG_CACHE_SOURCE!!@config.cache.source@g; s@!!CONFIG_CACHE_VERSION!!@config.cache.version@g; s@!!CONFIG_CACHE_SOURCE_LIST!!@config.cache.source.list@g; @@ -3458,8 +3462,7 @@ showhelp() { echo " --os=OS the OS we are compiling for [DETECT]" echo " DETECT/UNIX/OSX/FREEBSD/DRAGONFLY/OPENBSD/" echo " NETBSD/MORPHOS/HPUX/BEOS/SUNOS/CYGWIN/" - echo " MINGW/OS2/DOS/WINCE/PSP/HAIKU" - echo " --endian=ENDIAN set the endian of the HOST (AUTO/LE/BE)" + echo " MINGW/OS2/DOS/HAIKU" echo "" echo "Paths:" echo " --prefix-dir=dir specifies the prefix for all installed" @@ -3555,7 +3558,6 @@ showhelp() { echo " --static-icu try to link statically (libsicu instead of" echo " libicu; can fail as the new name is guessed)" echo " --with-iconv[=iconv-path] enables iconv support" - echo " --with-psp-config[=psp-config] enables psp-config support (PSP ONLY)" echo " --disable-builtin-depend disable use of builtin deps finder" echo " --with-makedepend[=makedepend] enables makedepend support" echo " --with-ccache enables ccache support" @@ -3576,6 +3578,8 @@ showhelp() { echo " CFLAGS_BUILD C compiler flags for build time tool generation" echo " CXXFLAGS_BUILD C++ compiler flags for build time tool generation" echo " LDFLAGS_BUILD linker flags for build time tool generation" + echo " PKG_CONFIG_PATH additional library search paths (see \"man pkg-config\")" + echo " PKG_CONFIG_LIBDIR replace the default library search path (see \"man pkg-config\")" echo "" echo "Use these variables to override the choices made by 'configure' or to help" echo "it to find libraries and programs with nonstandard names/locations." diff --git a/configure b/configure index 5edbca1867..7ca36480d3 100755 --- a/configure +++ b/configure @@ -75,13 +75,12 @@ save_params make_cflags_and_ldflags EXE="" -if [ "$os" = "MINGW" ] || [ "$os" = "CYGWIN" ] || [ "$os" = "OS2" ] || [ "$os" = "DOS" ] || [ "$os" = "WINCE" ]; then +if [ "$os" = "MINGW" ] || [ "$os" = "CYGWIN" ] || [ "$os" = "OS2" ] || [ "$os" = "DOS" ]; then EXE=".exe" fi TTD="openttd$EXE" STRGEN="strgen$EXE" -ENDIAN_CHECK="endian_check$EXE" DEPEND="depend$EXE" SETTINGSGEN="settings_gen$EXE" @@ -114,7 +113,6 @@ AWKCOMMAND=' if ($0 == "PNG" && "'$png_config'" == "") { next; } if ($0 == "OSX" && "'$os'" != "OSX") { next; } if ($0 == "OS2" && "'$os'" != "OS2") { next; } - if ($0 == "PSP" && "'$os'" != "PSP") { next; } if ($0 == "DEDICATED" && "'$enable_dedicated'" != "1") { next; } if ($0 == "AI" && "'$enable_ai'" == "0") { next; } if ($0 == "COCOA" && "'$with_cocoa'" == "0") { next; } @@ -124,7 +122,6 @@ AWKCOMMAND=' if ($0 == "WIN32" && "'$os'" != "MINGW" && "'$os'" != "CYGWIN" && "'$os'" != "MSVC") { next; } if ($0 == "MORPHOS" && "'$os'" != "MORPHOS") { next; } - if ($0 == "WINCE" && "'$os'" != "WINCE") { next; } if ($0 == "MSVC" && "'$os'" != "MSVC") { next; } if ($0 == "DIRECTMUSIC" && "'$with_direct_music'" == "0") { next; } if ($0 == "LIBTIMIDITY" && "'$libtimidity'" == "" ) { next; } diff --git a/docs/Readme_Windows_MSVC.txt b/docs/Readme_Windows_MSVC.txt index 637b28b2e2..65701e0e86 100644 --- a/docs/Readme_Windows_MSVC.txt +++ b/docs/Readme_Windows_MSVC.txt @@ -76,7 +76,7 @@ list, above all others, otherwise compilation will most likely fail!! 3) TTD GRAPHICS FILES --------------------- -See section 4.1 of readme.txt for the required 3rdparty files and how to install them. +See section 4.1 of README.md for the required 3rdparty files and how to install them. 4) COMPILING diff --git a/findversion.sh b/findversion.sh index 639d2a0eeb..b91947736a 100755 --- a/findversion.sh +++ b/findversion.sh @@ -14,42 +14,31 @@ if [ "$#" != "0" ]; then Usage: ./findversion.sh Finds the current revision and if the code is modified. -Output: \t\t\t -REV +Output: \t\t\t +VERSION a string describing what version of the code the current checkout is - based on. The exact format of this string depends on the version - control system in use, but it tries to identify the revision used as - close as possible (using the svn revision number or hg/git hash). - This also includes an indication of whether the checkout was - modified and which branch was checked out. This value is not + based on. + This also includes the commit date, an indication of whether the checkout + was modified and which branch was checked out. This value is not guaranteed to be sortable, but is mainly meant for identifying the revision and user display. If no revision identifier could be found, this is left empty. -REV_NR - the revision number of the svn revision this checkout is based on. - This can be used to determine which functionality is present in this - checkout. For trunk svn checkouts and hg/git branches based upon it, - this number should be accurate. For svn branch checkouts, this - number is mostly meaningless, at least when comparing with the - REV_NR from other branches or trunk. +ISODATE + the commit date of the revision this checkout is based on. + The commit date may differ from the author date. + This can be used to decide upon the age of the source. - This number should be sortable. Within a given branch or trunk, a - higher number means a newer version. However, when using git or hg, - this number will not increase on new commits. - - If no revision number could be found, this is left empty. + If no timestamp could be found, this is left empty. MODIFIED Whether (the src directory of) this checkout is modified or not. A value of 0 means not modified, a value of 2 means it was modified. - Modification is determined in relation to the commit identified by - REV, so not in relation to the svn revision identified by REV_NR. A value of 1 means that the modified status is unknown, because this - is not an svn/git/hg checkout for example. + is not an git checkout for example. -CLEAN_REV - the same as REV but without branch name +HASH + the git revision hash By setting the AWK environment variable, a caller can determine which version of "awk" is used. If nothing is set, this script defaults to @@ -70,21 +59,7 @@ ROOT_DIR=`pwd` # Determine if we are using a modified version # Assume the dir is not modified MODIFIED="0" -if [ -d "$ROOT_DIR/.svn" ] || [ -d "$ROOT_DIR/../.svn" ]; then - # We are an svn checkout - if [ -n "`svnversion | grep 'M'`" ]; then - MODIFIED="2" - fi - # Find the revision like: rXXXXM-branch - BRANCH=`LC_ALL=C svn info | "$AWK" '/^URL:.*branches/ { split($2, a, "/"); for(i in a) if (a[i]=="branches") { print a[i+1]; break } }'` - TAG=`LC_ALL=C svn info | "$AWK" '/^URL:.*tags/ { split($2, a, "/"); for(i in a) if (a[i]=="tags") { print a[i+1]; break } }'` - REV_NR=`LC_ALL=C svn info | "$AWK" '/^Last Changed Rev:/ { print $4 }'` - if [ -n "$TAG" ]; then - REV=$TAG - else - REV="r$REV_NR" - fi -elif [ -d "$ROOT_DIR/.git" ]; then +if [ -d "$ROOT_DIR/.git" ]; then # We are a git checkout # Refresh the index to make sure file stat info is in sync, then look for modifications git update-index --refresh >/dev/null @@ -92,35 +67,21 @@ elif [ -d "$ROOT_DIR/.git" ]; then MODIFIED="2" fi HASH=`LC_ALL=C git rev-parse --verify HEAD 2>/dev/null` - REV="g`echo $HASH | cut -c1-8`" - BRANCH="`git symbolic-ref -q HEAD 2>/dev/null | sed 's@.*/@@;s@^master$@@'`" - REV_NR=`LC_ALL=C git log --pretty=format:%s --grep="^(svn r[0-9]*)" -1 | sed "s@.*(svn r\([0-9]*\)).*@\1@"` - if [ -z "$REV_NR" ]; then - # No rev? Maybe it is a custom git-svn clone - REV_NR=`LC_ALL=C git log --pretty=format:%b --grep="git-svn-id:.*@[0-9]*" -1 | sed "s@.*\@\([0-9]*\).*@\1@"` - fi + SHORTHASH=`echo ${HASH} | cut -c1-8` + ISODATE=`LC_ALL=C git show -s --pretty='format:%ci' HEAD | "$AWK" '{ gsub("-", "", $1); print $1 }'` + BRANCH="`git symbolic-ref -q HEAD 2>/dev/null | sed 's@.*/@@'`" TAG="`git describe --tags 2>/dev/null`" + if [ -n "$TAG" ]; then - BRANCH="" - REV="$TAG" + VERSION="${TAG}" + elif [ "${BRANCH}" = "master" ]; then + VERSION="${ISODATE}-g${SHORTHASH}" + else + VERSION="${ISODATE}-${BRANCH}-g${SHORTHASH}" fi -elif [ -d "$ROOT_DIR/.hg" ]; then - # We are a hg checkout - if [ -n "`HGPLAIN= hg status | grep -v '^?'`" ]; then - MODIFIED="2" - fi - HASH=`LC_ALL=C HGPLAIN= hg id -i | cut -c1-12` - REV="h`echo $HASH | cut -c1-8`" - BRANCH="`HGPLAIN= hg branch | sed 's@^default$@@'`" - TAG="`HGPLAIN= hg id -t | grep -v 'tip$'`" - if [ -n "$TAG" ]; then - BRANCH="" - REV="$TAG" - fi - REV_NR=`LC_ALL=C HGPLAIN= hg log -f -k "(svn r" -l 1 --template "{desc|firstline}\n" | grep "^(svn r[0-9]*)" | sed "s@.*(svn r\([0-9]*\)).*@\1@"` - if [ -z "$REV_NR" ]; then - # No rev? Maybe it is a custom hgsubversion clone - REV_NR=`LC_ALL=C HGPLAIN= hg parent --template="{svnrev}"` + + if [ "$MODIFIED" -eq "2" ]; then + VERSION="${VERSION}M" fi elif [ -f "$ROOT_DIR/.ottdrev" ]; then # We are an exported source bundle @@ -129,19 +90,12 @@ elif [ -f "$ROOT_DIR/.ottdrev" ]; then else # We don't know MODIFIED="1" + HASH="" + SHORTHASH="" BRANCH="" - REV="" - REV_NR="" + ISODATE="" + TAG="" + VERSION="" fi -if [ "$MODIFIED" -eq "2" ]; then - REV="${REV}M" -fi - -CLEAN_REV=${REV} - -if [ -n "$BRANCH" ]; then - REV="${REV}-$BRANCH" -fi - -echo "$REV $REV_NR $MODIFIED $CLEAN_REV" +echo "$VERSION $ISODATE $MODIFIED $HASH" diff --git a/known-bugs.txt b/known-bugs.txt index 34aca33002..e12e0a19fe 100644 --- a/known-bugs.txt +++ b/known-bugs.txt @@ -1,6 +1,6 @@ OpenTTD's known bugs -Last updated: 2015-02-24 -Release version: 1.5.0-beta2 +Last updated: 2016-07-01 +Release version: 1.6.1 ------------------------------------------------------------------------ @@ -17,7 +17,7 @@ that are the same as these. If you do, do not act surprised, because we WILL flame you!! The current list of known bugs that we intend to fix can be found in our -bug tracking system at: http://bugs.openttd.org +bug tracking system at: https://github.com/OpenTTD/OpenTTD/issues Also check the closed bugs when searching for your bug in this system as we might have fixed the bug in the mean time. @@ -453,3 +453,12 @@ Some houses and industries are not affected by transparency [FS#5817]: This is a bug of the original graphics, and unfortunately cannot be fixed with OpenGFX for the sake of maintaining compatibility with the original graphics. + +Involuntary cargo exchange with cargodist via neutral station [FS#6114]: + When two players serve a neutral station at an industry, a cross-company + chain for cargo flow can and will be established which can only be + interrupted if one of the players stops competing for the ressources of + that industry. There is an easy fix for this: If you are loading at the + shared station make the order "no unload" and if you're unloading make + it "no load". Cargodist will then figure out that it should not create + such a route. diff --git a/media/baseset/orig_dos.obg b/media/baseset/orig_dos.obg index b4cde64007..f9db843af1 100644 --- a/media/baseset/orig_dos.obg +++ b/media/baseset/orig_dos.obg @@ -11,21 +11,21 @@ palette = DOS !! description STR_BASEGRAPHICS_DOS_DESCRIPTION [files] -base = TRG1.GRF -logos = TRGI.GRF -arctic = TRGC.GRF -tropical = TRGH.GRF -toyland = TRGT.GRF -extra = OPENTTD.GRF +base = TRG1.GRF +logos = TRGI.GRF +arctic = TRGC.GRF +tropical = TRGH.GRF +toyland = TRGT.GRF +extra = ORIG_EXTRA.GRF [md5s] -TRG1.GRF = 9311676280e5b14077a8ee41c1b42192 -TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8 -TRGC.GRF = ed446637e034104c5559b32c18afe78d -TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9 -TRGT.GRF = e30e8a398ae86c03dc534a8ac7dfb3b6 -OPENTTD.GRF = +TRG1.GRF = 9311676280e5b14077a8ee41c1b42192 +TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8 +TRGC.GRF = ed446637e034104c5559b32c18afe78d +TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9 +TRGT.GRF = e30e8a398ae86c03dc534a8ac7dfb3b6 +ORIG_EXTRA.GRF = [origin] -default = You can find it on your Transport Tycoon Deluxe CD-ROM. -OPENTTD.GRF = This file was part of your OpenTTD installation. +default = You can find it on your Transport Tycoon Deluxe CD-ROM. +ORIG_EXTRA.GRF = This file was part of your OpenTTD installation. diff --git a/media/baseset/orig_dos_de.obg b/media/baseset/orig_dos_de.obg index 8cfcc27074..4e12582727 100644 --- a/media/baseset/orig_dos_de.obg +++ b/media/baseset/orig_dos_de.obg @@ -11,21 +11,21 @@ palette = DOS !! description STR_BASEGRAPHICS_DOS_DE_DESCRIPTION [files] -base = TRG1.GRF -logos = TRGI.GRF -arctic = TRGC.GRF -tropical = TRGH.GRF -toyland = TRGT.GRF -extra = OPENTTD.GRF +base = TRG1.GRF +logos = TRGI.GRF +arctic = TRGC.GRF +tropical = TRGH.GRF +toyland = TRGT.GRF +extra = ORIG_EXTRA.GRF [md5s] -TRG1.GRF = 9311676280e5b14077a8ee41c1b42192 -TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8 -TRGC.GRF = ed446637e034104c5559b32c18afe78d -TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9 -TRGT.GRF = fcde1d7e8a74197d72a62695884b909e -OPENTTD.GRF = +TRG1.GRF = 9311676280e5b14077a8ee41c1b42192 +TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8 +TRGC.GRF = ed446637e034104c5559b32c18afe78d +TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9 +TRGT.GRF = fcde1d7e8a74197d72a62695884b909e +ORIG_EXTRA.GRF = [origin] -default = You can find it on your Transport Tycoon Deluxe CD-ROM. -OPENTTD.GRF = This file was part of your OpenTTD installation. +default = You can find it on your Transport Tycoon Deluxe CD-ROM. +ORIG_EXTRA.GRF = This file was part of your OpenTTD installation. diff --git a/media/baseset/orig_win.obg b/media/baseset/orig_win.obg index 82a5c2a616..393b5d3013 100644 --- a/media/baseset/orig_win.obg +++ b/media/baseset/orig_win.obg @@ -11,21 +11,21 @@ palette = Windows !! description STR_BASEGRAPHICS_WIN_DESCRIPTION [files] -base = TRG1R.GRF -logos = TRGIR.GRF -arctic = TRGCR.GRF -tropical = TRGHR.GRF -toyland = TRGTR.GRF -extra = OPENTTD.GRF +base = TRG1R.GRF +logos = TRGIR.GRF +arctic = TRGCR.GRF +tropical = TRGHR.GRF +toyland = TRGTR.GRF +extra = ORIG_EXTRA.GRF [md5s] -TRG1R.GRF = b04ce593d8c5016e07473a743d7d3358 -TRGIR.GRF = 0c2484ff6be49fc63a83be6ab5c38f32 -TRGCR.GRF = 3668f410c761a050b5e7095a2b14879b -TRGHR.GRF = 06bf2b7a31766f048baac2ebe43457b1 -TRGTR.GRF = de53650517fe661ceaa3138c6edb0eb8 -OPENTTD.GRF = +TRG1R.GRF = b04ce593d8c5016e07473a743d7d3358 +TRGIR.GRF = 0c2484ff6be49fc63a83be6ab5c38f32 +TRGCR.GRF = 3668f410c761a050b5e7095a2b14879b +TRGHR.GRF = 06bf2b7a31766f048baac2ebe43457b1 +TRGTR.GRF = de53650517fe661ceaa3138c6edb0eb8 +ORIG_EXTRA.GRF = [origin] -default = You can find it on your Transport Tycoon Deluxe CD-ROM. -OPENTTD.GRF = This file was part of your OpenTTD installation. +default = You can find it on your Transport Tycoon Deluxe CD-ROM. +ORIG_EXTRA.GRF = This file was part of your OpenTTD installation. diff --git a/media/extra_grf/airports.nfo b/media/extra_grf/airports.nfo index 8feb813baf..45cd25de04 100644 --- a/media/extra_grf/airports.nfo +++ b/media/extra_grf/airports.nfo @@ -23,3 +23,16 @@ -1 sprites/airports.png 8bpp 82 88 64 31 -31 0 normal -1 sprites/airports.png 8bpp 162 88 64 31 -31 0 normal -1 sprites/airports.png 8bpp 242 88 64 31 -31 0 normal + -1 * 0 0C "Climate specific sprites by PaulC" + -1 * 0 07 83 01 \7! 01 03 + -1 * 0 05 90 02 0D + -1 sprites/airports.png 8bpp 320 88 64 31 -31 0 normal + -1 sprites/airports.png 8bpp 400 88 64 31 -31 0 normal + -1 * 0 07 83 01 \7! 02 03 + -1 * 0 05 90 02 0D + -1 sprites/airports.png 8bpp 480 88 64 31 -31 0 normal + -1 sprites/airports.png 8bpp 560 88 64 31 -31 0 normal + -1 * 0 07 83 01 \7! 03 03 + -1 * 0 05 90 02 0D + -1 sprites/airports.png 8bpp 640 88 64 31 -31 0 normal + -1 sprites/airports.png 8bpp 720 88 64 31 -31 0 normal diff --git a/media/extra_grf/airports.png b/media/extra_grf/airports.png index fd63355b1f..5fb9618bc5 100644 Binary files a/media/extra_grf/airports.png and b/media/extra_grf/airports.png differ diff --git a/media/extra_grf/airports_orig_extra.nfo b/media/extra_grf/airports_orig_extra.nfo new file mode 100644 index 0000000000..f2a8dc8327 --- /dev/null +++ b/media/extra_grf/airports_orig_extra.nfo @@ -0,0 +1,12 @@ +// +// $Id$ +// +// This file is part of OpenTTD. +// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. +// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. +// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . +// + -1 * 0 0C "Climate specific airport sprite by PaulC" + -1 * 0 07 83 01 \7! 03 02 + -1 * 0 0A 01 01 2F 08 + -1 sprites/airports.png 8bpp 20 170 42 39 -19 -21 normal diff --git a/media/extra_grf/canals.nfo b/media/extra_grf/canals.nfo index c0d0275f35..e464762ee6 100644 --- a/media/extra_grf/canals.nfo +++ b/media/extra_grf/canals.nfo @@ -6,7 +6,7 @@ // OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. // See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . // - -1 * 0 0C "Canal graphics by George / PaulC" + -1 * 0 0C "Canal graphics by George" -1 * 3 05 08 41 // Canal slopes -1 sprites/canal_locks.png 8bpp 66 8 64 23 -31 0 normal @@ -77,95 +77,3 @@ -1 sprites/canals.png 8bpp 446 10 24 16 -11 -6 normal // Canal icon -1 sprites/canal_locks.png 8bpp 50 232 20 20 0 0 normal - -// Differentiation for the climates starts here - -// Canal edges (arctic snowy) - -1 * 4 01 05 01 \b12 - -1 sprites/canals.png 8bpp 30 40 45 22 -11 -1 normal - -1 sprites/canals.png 8bpp 94 40 41 21 -8 10 normal - -1 sprites/canals.png 8bpp 142 40 42 21 -31 10 normal - -1 sprites/canals.png 8bpp 190 40 43 22 -31 -1 normal - -1 sprites/canals.png 8bpp 238 40 22 22 11 4 normal - -1 sprites/canals.png 8bpp 270 40 24 16 -11 15 normal - -1 sprites/canals.png 8bpp 302 40 23 23 -31 4 normal - -1 sprites/canals.png 8bpp 334 40 24 18 -11 -1 normal - -1 sprites/canals.png 8bpp 366 40 12 11 21 10 normal - -1 sprites/canals.png 8bpp 398 40 19 10 -8 21 normal - -1 sprites/canals.png 8bpp 430 40 11 10 -31 10 normal - -1 sprites/canals.png 8bpp 446 40 24 16 -11 -6 normal - -1 * 7 02 05 10 01 00 00 00 - -// Canal edges (arctic normal) - -1 * 4 01 05 01 \b12 - -1 sprites/canals.png 8bpp 30 70 45 22 -11 -1 normal - -1 sprites/canals.png 8bpp 94 70 41 21 -8 10 normal - -1 sprites/canals.png 8bpp 142 70 42 21 -31 10 normal - -1 sprites/canals.png 8bpp 190 70 43 22 -31 -1 normal - -1 sprites/canals.png 8bpp 238 70 22 22 11 4 normal - -1 sprites/canals.png 8bpp 270 70 24 16 -11 15 normal - -1 sprites/canals.png 8bpp 302 70 23 23 -31 4 normal - -1 sprites/canals.png 8bpp 334 70 24 18 -11 -1 normal - -1 sprites/canals.png 8bpp 366 70 12 11 21 10 normal - -1 sprites/canals.png 8bpp 398 70 19 10 -8 21 normal - -1 sprites/canals.png 8bpp 430 70 11 10 -31 10 normal - -1 sprites/canals.png 8bpp 446 70 24 16 -11 -6 normal - -1 * 7 02 05 11 01 00 00 00 -// Choose the right arctic canal edges - -1 * 14 02 05 12 81 81 00 FF 01 10 00 04 04 11 00 - -1 * 6 07 83 01 \7! 01 01 - -1 * 7 03 05 01 02 00 12 00 - -// Canal edges (tropic desert) - -1 * 4 01 05 01 \b12 - -1 sprites/canals.png 8bpp 30 100 45 22 -11 -1 normal - -1 sprites/canals.png 8bpp 94 100 41 21 -8 10 normal - -1 sprites/canals.png 8bpp 142 100 42 21 -31 10 normal - -1 sprites/canals.png 8bpp 190 100 43 22 -31 -1 normal - -1 sprites/canals.png 8bpp 238 100 22 22 11 4 normal - -1 sprites/canals.png 8bpp 270 100 24 16 -11 15 normal - -1 sprites/canals.png 8bpp 302 100 23 23 -31 4 normal - -1 sprites/canals.png 8bpp 334 100 24 18 -11 -1 normal - -1 sprites/canals.png 8bpp 366 100 12 11 21 10 normal - -1 sprites/canals.png 8bpp 398 100 19 10 -8 21 normal - -1 sprites/canals.png 8bpp 430 100 11 10 -31 10 normal - -1 sprites/canals.png 8bpp 446 100 24 16 -11 -6 normal - -1 * 7 02 05 13 01 00 00 00 - -// Canal edges (tropic rainforest) - -1 * 4 01 05 01 \b12 - -1 sprites/canals.png 8bpp 30 130 45 22 -11 -1 normal - -1 sprites/canals.png 8bpp 94 130 41 21 -8 10 normal - -1 sprites/canals.png 8bpp 142 130 42 21 -31 10 normal - -1 sprites/canals.png 8bpp 190 130 43 22 -31 -1 normal - -1 sprites/canals.png 8bpp 238 130 22 22 11 4 normal - -1 sprites/canals.png 8bpp 270 130 24 16 -11 15 normal - -1 sprites/canals.png 8bpp 302 130 23 23 -31 4 normal - -1 sprites/canals.png 8bpp 334 130 24 18 -11 -1 normal - -1 sprites/canals.png 8bpp 366 130 12 11 21 10 normal - -1 sprites/canals.png 8bpp 398 130 19 10 -8 21 normal - -1 sprites/canals.png 8bpp 430 130 11 10 -31 10 normal - -1 sprites/canals.png 8bpp 446 130 24 16 -11 -6 normal - -1 * 7 02 05 14 01 00 00 00 -// Choose the right tropic canal edges - -1 * 14 02 05 15 81 81 00 FF 01 13 00 01 01 14 00 - -1 * 6 07 83 01 \7! 02 01 - -1 * 7 03 05 01 02 00 15 00 - -// Canal edges (toyland) - -1 * 4 01 05 01 \b12 - -1 sprites/canals.png 8bpp 30 160 45 22 -11 -1 normal - -1 sprites/canals.png 8bpp 94 160 41 21 -8 10 normal - -1 sprites/canals.png 8bpp 142 160 42 21 -31 10 normal - -1 sprites/canals.png 8bpp 190 160 43 22 -31 -1 normal - -1 sprites/canals.png 8bpp 238 160 22 22 11 4 normal - -1 sprites/canals.png 8bpp 270 160 24 16 -11 15 normal - -1 sprites/canals.png 8bpp 302 160 23 23 -31 4 normal - -1 sprites/canals.png 8bpp 334 160 24 18 -11 -1 normal - -1 sprites/canals.png 8bpp 366 160 12 11 21 10 normal - -1 sprites/canals.png 8bpp 398 160 19 10 -8 21 normal - -1 sprites/canals.png 8bpp 430 160 11 10 -31 10 normal - -1 sprites/canals.png 8bpp 446 160 24 16 -11 -6 normal - -1 * 7 02 05 16 01 00 00 00 - -1 * 6 07 83 01 \7! 03 01 - -1 * 7 03 05 01 02 00 16 00 diff --git a/media/extra_grf/canals_extra.nfo b/media/extra_grf/canals_extra.nfo new file mode 100644 index 0000000000..3103886233 --- /dev/null +++ b/media/extra_grf/canals_extra.nfo @@ -0,0 +1,101 @@ +// +// $Id$ +// +// This file is part of OpenTTD. +// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. +// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. +// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . +// + -1 * 0 0C "Extra canal graphics by PaulC" + +// Differentiation for the climates starts here + +// Canal edges (arctic snowy) + -1 * 4 01 05 01 \b12 + -1 sprites/canals.png 8bpp 30 40 45 22 -11 -1 normal + -1 sprites/canals.png 8bpp 94 40 41 21 -8 10 normal + -1 sprites/canals.png 8bpp 142 40 42 21 -31 10 normal + -1 sprites/canals.png 8bpp 190 40 43 22 -31 -1 normal + -1 sprites/canals.png 8bpp 238 40 22 22 11 4 normal + -1 sprites/canals.png 8bpp 270 40 24 16 -11 15 normal + -1 sprites/canals.png 8bpp 302 40 23 23 -31 4 normal + -1 sprites/canals.png 8bpp 334 40 24 18 -11 -1 normal + -1 sprites/canals.png 8bpp 366 40 12 11 21 10 normal + -1 sprites/canals.png 8bpp 398 40 19 10 -8 21 normal + -1 sprites/canals.png 8bpp 430 40 11 10 -31 10 normal + -1 sprites/canals.png 8bpp 446 40 24 16 -11 -6 normal + -1 * 7 02 05 10 01 00 00 00 + +// Canal edges (arctic normal) + -1 * 4 01 05 01 \b12 + -1 sprites/canals.png 8bpp 30 70 45 22 -11 -1 normal + -1 sprites/canals.png 8bpp 94 70 41 21 -8 10 normal + -1 sprites/canals.png 8bpp 142 70 42 21 -31 10 normal + -1 sprites/canals.png 8bpp 190 70 43 22 -31 -1 normal + -1 sprites/canals.png 8bpp 238 70 22 22 11 4 normal + -1 sprites/canals.png 8bpp 270 70 24 16 -11 15 normal + -1 sprites/canals.png 8bpp 302 70 23 23 -31 4 normal + -1 sprites/canals.png 8bpp 334 70 24 18 -11 -1 normal + -1 sprites/canals.png 8bpp 366 70 12 11 21 10 normal + -1 sprites/canals.png 8bpp 398 70 19 10 -8 21 normal + -1 sprites/canals.png 8bpp 430 70 11 10 -31 10 normal + -1 sprites/canals.png 8bpp 446 70 24 16 -11 -6 normal + -1 * 7 02 05 11 01 00 00 00 +// Choose the right arctic canal edges + -1 * 14 02 05 12 81 81 00 FF 01 10 00 04 04 11 00 + -1 * 6 07 83 01 \7! 01 01 + -1 * 7 03 05 01 02 00 12 00 + +// Canal edges (tropic desert) + -1 * 4 01 05 01 \b12 + -1 sprites/canals.png 8bpp 30 100 45 22 -11 -1 normal + -1 sprites/canals.png 8bpp 94 100 41 21 -8 10 normal + -1 sprites/canals.png 8bpp 142 100 42 21 -31 10 normal + -1 sprites/canals.png 8bpp 190 100 43 22 -31 -1 normal + -1 sprites/canals.png 8bpp 238 100 22 22 11 4 normal + -1 sprites/canals.png 8bpp 270 100 24 16 -11 15 normal + -1 sprites/canals.png 8bpp 302 100 23 23 -31 4 normal + -1 sprites/canals.png 8bpp 334 100 24 18 -11 -1 normal + -1 sprites/canals.png 8bpp 366 100 12 11 21 10 normal + -1 sprites/canals.png 8bpp 398 100 19 10 -8 21 normal + -1 sprites/canals.png 8bpp 430 100 11 10 -31 10 normal + -1 sprites/canals.png 8bpp 446 100 24 16 -11 -6 normal + -1 * 7 02 05 13 01 00 00 00 + +// Canal edges (tropic rainforest) + -1 * 4 01 05 01 \b12 + -1 sprites/canals.png 8bpp 30 130 45 22 -11 -1 normal + -1 sprites/canals.png 8bpp 94 130 41 21 -8 10 normal + -1 sprites/canals.png 8bpp 142 130 42 21 -31 10 normal + -1 sprites/canals.png 8bpp 190 130 43 22 -31 -1 normal + -1 sprites/canals.png 8bpp 238 130 22 22 11 4 normal + -1 sprites/canals.png 8bpp 270 130 24 16 -11 15 normal + -1 sprites/canals.png 8bpp 302 130 23 23 -31 4 normal + -1 sprites/canals.png 8bpp 334 130 24 18 -11 -1 normal + -1 sprites/canals.png 8bpp 366 130 12 11 21 10 normal + -1 sprites/canals.png 8bpp 398 130 19 10 -8 21 normal + -1 sprites/canals.png 8bpp 430 130 11 10 -31 10 normal + -1 sprites/canals.png 8bpp 446 130 24 16 -11 -6 normal + -1 * 7 02 05 14 01 00 00 00 +// Choose the right tropic canal edges + -1 * 14 02 05 15 81 81 00 FF 01 13 00 01 01 14 00 + -1 * 6 07 83 01 \7! 02 01 + -1 * 7 03 05 01 02 00 15 00 + +// Canal edges (toyland) + -1 * 4 01 05 01 \b12 + -1 sprites/canals.png 8bpp 30 160 45 22 -11 -1 normal + -1 sprites/canals.png 8bpp 94 160 41 21 -8 10 normal + -1 sprites/canals.png 8bpp 142 160 42 21 -31 10 normal + -1 sprites/canals.png 8bpp 190 160 43 22 -31 -1 normal + -1 sprites/canals.png 8bpp 238 160 22 22 11 4 normal + -1 sprites/canals.png 8bpp 270 160 24 16 -11 15 normal + -1 sprites/canals.png 8bpp 302 160 23 23 -31 4 normal + -1 sprites/canals.png 8bpp 334 160 24 18 -11 -1 normal + -1 sprites/canals.png 8bpp 366 160 12 11 21 10 normal + -1 sprites/canals.png 8bpp 398 160 19 10 -8 21 normal + -1 sprites/canals.png 8bpp 430 160 11 10 -31 10 normal + -1 sprites/canals.png 8bpp 446 160 24 16 -11 -6 normal + -1 * 7 02 05 16 01 00 00 00 + -1 * 6 07 83 01 \7! 03 01 + -1 * 7 03 05 01 02 00 16 00 diff --git a/media/extra_grf/chars.nfo b/media/extra_grf/chars.nfo index 26db641b35..32462f8c1c 100644 --- a/media/extra_grf/chars.nfo +++ b/media/extra_grf/chars.nfo @@ -8,245 +8,7 @@ // -1 * 0 0C "Font characters by PaulC, Bilbo and Jasper Vries" -// Replace original characters - - -1 * 5 0A 01 02 41 00 - -1 sprites/chars.png 8bpp 10 10 6 12 0 -1 normal - -1 sprites/chars.png 8bpp 20 10 4 12 0 -1 normal - -1 * 5 0A 01 02 86 00 - -1 sprites/chars.png 8bpp 50 10 8 12 0 -1 normal - -1 sprites/chars.png 8bpp 70 10 9 12 0 -1 normal - -1 * 5 0A 01 01 8A 00 - -1 sprites/chars.png 8bpp 120 10 6 12 0 -1 normal - -1 * 5 0A 01 01 A0 00 - -1 sprites/chars.png 8bpp 230 10 10 12 0 -1 normal - -1 * 5 0A 01 04 A2 00 - -1 sprites/chars.png 8bpp 260 10 8 12 0 -1 normal - -1 sprites/chars.png 8bpp 290 10 8 12 0 -1 normal - -1 sprites/chars.png 8bpp 320 10 8 12 0 -1 normal - -1 sprites/chars.png 8bpp 350 10 8 12 0 -1 normal - -1 * 5 0A 01 06 A7 00 - -1 sprites/chars.png 8bpp 410 10 8 12 0 -1 normal - -1 sprites/chars.png 8bpp 440 10 12 12 0 -1 normal - -1 sprites/chars.png 8bpp 470 10 8 12 0 -1 normal - -1 sprites/chars.png 8bpp 480 10 7 12 0 -1 normal - -1 sprites/chars.png 8bpp 500 10 7 12 0 -1 normal - -1 sprites/chars.png 8bpp 520 10 7 12 0 -1 normal - -1 * 5 0A 01 03 AE 00 - -1 sprites/chars.png 8bpp 560 10 4 12 0 -1 normal - -1 sprites/chars.png 8bpp 570 10 4 12 0 -1 normal - -1 sprites/chars.png 8bpp 580 10 5 12 0 -1 normal - -1 * 5 0A 01 05 B3 00 - -1 sprites/chars.png 8bpp 620 10 8 12 0 -1 normal - -1 sprites/chars.png 8bpp 640 10 9 12 0 -1 normal - -1 sprites/chars.png 8bpp 660 10 9 12 0 -1 normal - -1 sprites/chars.png 8bpp 680 10 9 12 0 -1 normal - -1 sprites/chars.png 8bpp 700 10 9 12 0 -1 normal - -1 * 5 0A 01 03 BB 00 - -1 sprites/chars.png 8bpp 770 10 8 12 0 -1 normal - -1 sprites/chars.png 8bpp 10 70 8 12 0 -1 normal - -1 sprites/chars.png 8bpp 30 70 8 12 0 -1 normal - -1 * 5 0A 01 01 BF 00 - -1 sprites/chars.png 8bpp 70 70 9 12 0 -1 normal - -1 * 5 0A 01 05 C1 00 - -1 sprites/chars.png 8bpp 450 70 8 12 0 -1 normal - -1 sprites/chars.png 8bpp 110 70 6 12 0 -1 normal - -1 sprites/chars.png 8bpp 120 70 6 12 0 -1 normal - -1 sprites/chars.png 8bpp 130 70 6 12 0 -1 normal - -1 sprites/chars.png 8bpp 140 70 6 12 0 -1 normal - -1 * 5 0A 01 01 C7 00 - -1 sprites/chars.png 8bpp 160 70 6 12 0 -1 normal - -1 * 5 0A 01 03 CA 00 - -1 sprites/chars.png 8bpp 200 70 6 12 0 -1 normal - -1 sprites/chars.png 8bpp 210 70 6 12 0 -1 normal - -1 sprites/chars.png 8bpp 220 70 6 12 0 -1 normal - -1 * 5 0A 01 04 CE 00 - -1 sprites/chars.png 8bpp 230 70 4 12 0 -1 normal - -1 sprites/chars.png 8bpp 240 70 4 12 0 -1 normal - -1 sprites/chars.png 8bpp 250 70 5 12 0 -1 normal - -1 sprites/chars.png 8bpp 260 70 5 12 0 -1 normal - -1 * 5 0A 01 05 D3 00 - -1 sprites/chars.png 8bpp 290 70 6 12 0 -1 normal - -1 sprites/chars.png 8bpp 310 70 6 12 0 -1 normal - -1 sprites/chars.png 8bpp 320 70 6 12 0 -1 normal - -1 sprites/chars.png 8bpp 330 70 6 12 0 -1 normal - -1 sprites/chars.png 8bpp 340 70 6 12 0 -1 normal - -1 * 5 0A 01 03 DB 00 - -1 sprites/chars.png 8bpp 390 70 6 12 0 -1 normal - -1 sprites/chars.png 8bpp 400 70 6 12 0 -1 normal - -1 sprites/chars.png 8bpp 410 70 6 12 0 -1 normal - -1 * 5 0A 01 02 DF 00 - -1 sprites/chars.png 8bpp 420 70 7 12 0 -1 normal - -1 sprites/chars.png 8bpp 430 70 6 12 0 -1 normal - -1 * 5 0A 01 01 22 01 - -1 sprites/chars.png 8bpp 20 30 2 7 0 0 normal - -1 * 5 0A 01 01 7D 01 - -1 sprites/chars.png 8bpp 220 30 4 7 0 0 normal - -1 * 5 0A 01 02 80 01 - -1 sprites/chars.png 8bpp 230 30 9 7 0 0 normal - -1 sprites/chars.png 8bpp 250 30 3 7 0 0 normal - -1 * 5 0A 01 01 89 01 - -1 sprites/chars.png 8bpp 470 30 3 7 0 0 normal - -1 * 5 0A 01 01 9F 01 - -1 sprites/chars.png 8bpp 70 90 3 7 0 0 normal - -1 * 5 0A 01 01 A9 01 - -1 sprites/chars.png 8bpp 190 90 3 7 0 0 normal - -1 * 5 0A 01 02 BF 01 - -1 sprites/chars.png 8bpp 420 90 3 7 0 0 normal - -1 sprites/chars.png 8bpp 430 90 3 7 0 0 normal - -1 * 5 0A 01 01 02 02 - -1 sprites/chars.png 8bpp 20 40 4 21 0 -2 normal - -1 * 5 0A 01 01 41 02 - -1 sprites/chars.png 8bpp 30 40 14 21 0 -2 normal - -1 * 5 0A 01 06 46 02 - -1 sprites/chars.png 8bpp 50 40 10 21 0 -2 normal - -1 sprites/chars.png 8bpp 70 40 14 21 0 -2 normal - -1 sprites/chars.png 8bpp 90 40 3 21 0 -2 normal - -1 sprites/chars.png 8bpp 100 40 13 21 0 -2 normal - -1 sprites/chars.png 8bpp 120 40 7 21 0 -2 normal - -1 sprites/chars.png 8bpp 130 40 16 21 0 -2 normal - -1 * 5 0A 01 01 50 02 - -1 sprites/chars.png 8bpp 150 40 16 21 0 -2 normal - -1 * 5 0A 01 04 52 02 - -1 sprites/chars.png 8bpp 170 40 8 21 0 -2 normal - -1 sprites/chars.png 8bpp 180 40 9 21 0 -2 normal - -1 sprites/chars.png 8bpp 190 40 6 21 0 -2 normal - -1 sprites/chars.png 8bpp 200 40 6 21 0 -2 normal - -1 * 5 0A 01 01 5C 02 - -1 sprites/chars.png 8bpp 210 40 7 21 0 -2 normal - -1 * 5 0A 01 01 60 02 - -1 sprites/chars.png 8bpp 230 40 16 21 0 -2 normal - -1 * 5 0A 01 07 62 02 - -1 sprites/chars.png 8bpp 260 40 20 21 0 -2 normal - -1 sprites/chars.png 8bpp 290 40 20 21 0 -2 normal - -1 sprites/chars.png 8bpp 320 40 20 21 0 -2 normal - -1 sprites/chars.png 8bpp 350 40 20 21 0 -2 normal - -1 sprites/chars.png 8bpp 380 40 20 21 0 -2 normal - -1 sprites/chars.png 8bpp 410 40 20 21 0 -2 normal - -1 sprites/chars.png 8bpp 440 40 24 21 0 -2 normal - -1 * 5 0A 01 18 6A 02 - -1 sprites/chars.png 8bpp 480 40 14 21 0 -2 normal - -1 sprites/chars.png 8bpp 500 40 14 21 0 -2 normal - -1 sprites/chars.png 8bpp 520 40 14 21 0 -2 normal - -1 sprites/chars.png 8bpp 540 40 14 21 0 -2 normal - -1 sprites/chars.png 8bpp 560 40 9 21 0 -2 normal - -1 sprites/chars.png 8bpp 570 40 9 21 0 -2 normal - -1 sprites/chars.png 8bpp 580 40 9 21 0 -2 normal - -1 sprites/chars.png 8bpp 590 40 9 21 0 -2 normal - -1 sprites/chars.png 8bpp 600 40 17 21 0 -2 normal - -1 sprites/chars.png 8bpp 620 40 18 21 0 -2 normal - -1 sprites/chars.png 8bpp 640 40 15 21 0 -2 normal - -1 sprites/chars.png 8bpp 660 40 15 21 0 -2 normal - -1 sprites/chars.png 8bpp 680 40 15 21 0 -2 normal - -1 sprites/chars.png 8bpp 700 40 15 21 0 -2 normal - -1 sprites/chars.png 8bpp 720 40 15 21 0 -2 normal - -1 sprites/chars.png 8bpp 740 40 9 21 0 -2 normal - -1 sprites/chars.png 8bpp 750 40 16 21 0 -2 normal - -1 sprites/chars.png 8bpp 770 40 17 21 0 -2 normal - -1 sprites/chars.png 8bpp 10 100 17 21 0 -2 normal - -1 sprites/chars.png 8bpp 30 100 17 21 0 -2 normal - -1 sprites/chars.png 8bpp 50 100 17 21 0 -2 normal - -1 sprites/chars.png 8bpp 70 100 14 21 0 -2 normal - -1 sprites/chars.png 8bpp 90 100 14 21 0 -2 normal - -1 sprites/chars.png 8bpp 450 100 14 21 0 -2 normal - -1 * 5 0A 01 01 85 02 - -1 sprites/chars.png 8bpp 140 100 12 21 0 -2 normal - -1 * 5 0A 01 01 88 02 - -1 sprites/chars.png 8bpp 170 100 19 21 0 -2 normal - -1 * 5 0A 01 02 92 02 - -1 sprites/chars.png 8bpp 270 100 11 21 0 -2 normal - -1 sprites/chars.png 8bpp 290 100 15 21 0 -2 normal - -1 * 5 0A 01 01 97 02 - -1 sprites/chars.png 8bpp 340 100 11 21 0 -2 normal - -1 * 5 0A 01 02 99 02 - -1 sprites/chars.png 8bpp 360 100 9 21 0 -2 normal - -1 sprites/chars.png 8bpp 370 100 11 21 0 -2 normal - -1 * 5 0A 01 01 A0 02 - -1 sprites/chars.png 8bpp 430 100 14 21 0 -2 normal - -// New characters, all fonts except monospaced - -// U+007B: Left Curly Bracket -// U+007C: Vertical Line -// U+007D: Right Curly Bracket -// U+007E: Tilde - -1 * 14 12 03 00 04 7B 00 01 04 7B 00 02 04 7B 00 - -1 sprites/chars.png 8bpp 10 130 5 12 0 -1 normal - -1 sprites/chars.png 8bpp 20 130 3 12 0 -1 normal - -1 sprites/chars.png 8bpp 30 130 5 12 0 -1 normal - -1 sprites/chars.png 8bpp 50 130 7 12 0 -1 normal - -1 sprites/chars.png 8bpp 10 150 3 7 0 0 normal - -1 sprites/chars.png 8bpp 20 150 1 7 0 0 normal - -1 sprites/chars.png 8bpp 30 150 3 7 0 0 normal - -1 sprites/chars.png 8bpp 50 150 4 7 0 0 normal - -1 sprites/chars.png 8bpp 10 160 9 21 0 -2 normal - -1 sprites/chars.png 8bpp 20 160 3 21 0 -2 normal - -1 sprites/chars.png 8bpp 30 160 9 21 0 -2 normal - -1 sprites/chars.png 8bpp 50 160 10 21 0 -2 normal - -// U+007F: No-Break Space - -1 * 14 12 03 00 01 7F 00 01 01 7F 00 02 01 7F 00 - -1 sprites/chars.png 8bpp 70 130 2 12 0 -1 normal - -1 sprites/chars.png 8bpp 70 150 1 7 0 0 normal - -1 sprites/chars.png 8bpp 70 160 5 21 0 -2 normal - -// U+00AA: Feminine Ordinal Indicator - -1 * 14 12 03 00 01 AA 00 01 01 AA 00 02 01 AA 00 - -1 sprites/chars.png 8bpp 80 130 6 12 0 -1 normal - -1 sprites/chars.png 8bpp 80 150 3 7 0 0 normal - -1 sprites/chars.png 8bpp 80 160 7 21 0 -2 normal - -// U+00AC: Not Sign -// U+00AD: Soft Hyphen - -1 * 14 12 03 00 02 AC 00 01 02 AC 00 02 02 AC 00 - -1 sprites/chars.png 8bpp 90 130 8 12 0 -1 normal - -1 sprites/chars.png 8bpp 110 130 6 12 0 -1 normal - -1 sprites/chars.png 8bpp 90 150 4 7 0 0 normal - -1 sprites/chars.png 8bpp 110 150 3 7 0 0 normal - -1 sprites/chars.png 8bpp 90 160 12 21 0 -2 normal - -1 sprites/chars.png 8bpp 110 160 9 21 0 -2 normal - -// U+00AF: Macron - -1 * 14 12 03 00 01 AF 00 01 01 AF 00 02 01 AF 00 - -1 sprites/chars.png 8bpp 130 130 6 12 0 -1 normal - -1 sprites/chars.png 8bpp 130 150 3 7 0 0 normal - -1 sprites/chars.png 8bpp 130 160 12 21 0 -2 normal - -// U+00B4: Acute Accent -// U+00B5: Micro Sign -// U+00B6: Pilcrow Sign -// U+00B7: Middle Dot -// U+00B8: Cedilla -// U+00B9: Superscript One - -1 * 14 12 03 00 06 B4 00 01 06 B4 00 02 06 B4 00 - -1 sprites/chars.png 8bpp 150 130 4 12 0 -1 normal - -1 sprites/chars.png 8bpp 160 130 6 12 0 -1 normal - -1 sprites/chars.png 8bpp 180 130 8 12 0 -1 normal - -1 sprites/chars.png 8bpp 200 130 3 12 0 -1 normal - -1 sprites/chars.png 8bpp 210 130 4 12 0 -1 normal - -1 sprites/chars.png 8bpp 220 130 5 12 0 -1 normal - -1 sprites/chars.png 8bpp 150 150 2 7 0 0 normal - -1 sprites/chars.png 8bpp 160 150 3 7 0 0 normal - -1 sprites/chars.png 8bpp 180 150 6 7 0 0 normal - -1 sprites/chars.png 8bpp 200 150 1 7 0 0 normal - -1 sprites/chars.png 8bpp 210 150 2 7 0 0 normal - -1 sprites/chars.png 8bpp 220 150 2 7 0 0 normal - -1 sprites/chars.png 8bpp 150 160 4 21 0 -2 normal - -1 sprites/chars.png 8bpp 160 160 15 21 0 -2 normal - -1 sprites/chars.png 8bpp 180 160 13 21 0 -2 normal - -1 sprites/chars.png 8bpp 200 160 3 21 0 -2 normal - -1 sprites/chars.png 8bpp 210 160 5 21 0 -2 normal - -1 sprites/chars.png 8bpp 220 160 6 21 0 -2 normal - -// U+00BC: Vulgar Fraction One Quarter -// U+00BD: Vulgar Fraction One Half - -1 * 14 12 03 00 02 BC 00 01 02 BC 00 02 02 BC 00 - -1 sprites/chars.png 8bpp 230 130 10 12 0 -1 normal - -1 sprites/chars.png 8bpp 250 130 10 12 0 -1 normal - -1 sprites/chars.png 8bpp 230 150 9 7 0 0 normal - -1 sprites/chars.png 8bpp 250 150 9 7 0 0 normal - -1 sprites/chars.png 8bpp 230 160 16 21 0 -2 normal - -1 sprites/chars.png 8bpp 250 160 16 21 0 -2 normal +// Note: Characters in range U+0020..U+00FF may only be defined in chars_orig_extra.nfo. // New characters, all fonts diff --git a/media/extra_grf/chars_orig_extra.nfo b/media/extra_grf/chars_orig_extra.nfo new file mode 100644 index 0000000000..7979e79450 --- /dev/null +++ b/media/extra_grf/chars_orig_extra.nfo @@ -0,0 +1,249 @@ +// +// $Id$ +// +// This file is part of OpenTTD. +// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. +// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. +// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . +// + -1 * 0 0C "Font characters by PaulC, Bilbo and Jasper Vries" + +// Replace original characters + + -1 * 5 0A 01 02 41 00 + -1 sprites/chars.png 8bpp 10 10 6 12 0 -1 normal + -1 sprites/chars.png 8bpp 20 10 4 12 0 -1 normal + -1 * 5 0A 01 02 86 00 + -1 sprites/chars.png 8bpp 50 10 8 12 0 -1 normal + -1 sprites/chars.png 8bpp 70 10 9 12 0 -1 normal + -1 * 5 0A 01 01 8A 00 + -1 sprites/chars.png 8bpp 120 10 6 12 0 -1 normal + -1 * 5 0A 01 01 A0 00 + -1 sprites/chars.png 8bpp 230 10 10 12 0 -1 normal + -1 * 5 0A 01 04 A2 00 + -1 sprites/chars.png 8bpp 260 10 8 12 0 -1 normal + -1 sprites/chars.png 8bpp 290 10 8 12 0 -1 normal + -1 sprites/chars.png 8bpp 320 10 8 12 0 -1 normal + -1 sprites/chars.png 8bpp 350 10 8 12 0 -1 normal + -1 * 5 0A 01 06 A7 00 + -1 sprites/chars.png 8bpp 410 10 8 12 0 -1 normal + -1 sprites/chars.png 8bpp 440 10 12 12 0 -1 normal + -1 sprites/chars.png 8bpp 470 10 8 12 0 -1 normal + -1 sprites/chars.png 8bpp 480 10 7 12 0 -1 normal + -1 sprites/chars.png 8bpp 500 10 7 12 0 -1 normal + -1 sprites/chars.png 8bpp 520 10 7 12 0 -1 normal + -1 * 5 0A 01 03 AE 00 + -1 sprites/chars.png 8bpp 560 10 4 12 0 -1 normal + -1 sprites/chars.png 8bpp 570 10 4 12 0 -1 normal + -1 sprites/chars.png 8bpp 580 10 5 12 0 -1 normal + -1 * 5 0A 01 05 B3 00 + -1 sprites/chars.png 8bpp 620 10 8 12 0 -1 normal + -1 sprites/chars.png 8bpp 640 10 9 12 0 -1 normal + -1 sprites/chars.png 8bpp 660 10 9 12 0 -1 normal + -1 sprites/chars.png 8bpp 680 10 9 12 0 -1 normal + -1 sprites/chars.png 8bpp 700 10 9 12 0 -1 normal + -1 * 5 0A 01 03 BB 00 + -1 sprites/chars.png 8bpp 770 10 8 12 0 -1 normal + -1 sprites/chars.png 8bpp 10 70 8 12 0 -1 normal + -1 sprites/chars.png 8bpp 30 70 8 12 0 -1 normal + -1 * 5 0A 01 01 BF 00 + -1 sprites/chars.png 8bpp 70 70 9 12 0 -1 normal + -1 * 5 0A 01 05 C1 00 + -1 sprites/chars.png 8bpp 450 70 8 12 0 -1 normal + -1 sprites/chars.png 8bpp 110 70 6 12 0 -1 normal + -1 sprites/chars.png 8bpp 120 70 6 12 0 -1 normal + -1 sprites/chars.png 8bpp 130 70 6 12 0 -1 normal + -1 sprites/chars.png 8bpp 140 70 6 12 0 -1 normal + -1 * 5 0A 01 01 C7 00 + -1 sprites/chars.png 8bpp 160 70 6 12 0 -1 normal + -1 * 5 0A 01 03 CA 00 + -1 sprites/chars.png 8bpp 200 70 6 12 0 -1 normal + -1 sprites/chars.png 8bpp 210 70 6 12 0 -1 normal + -1 sprites/chars.png 8bpp 220 70 6 12 0 -1 normal + -1 * 5 0A 01 04 CE 00 + -1 sprites/chars.png 8bpp 230 70 4 12 0 -1 normal + -1 sprites/chars.png 8bpp 240 70 4 12 0 -1 normal + -1 sprites/chars.png 8bpp 250 70 5 12 0 -1 normal + -1 sprites/chars.png 8bpp 260 70 5 12 0 -1 normal + -1 * 5 0A 01 05 D3 00 + -1 sprites/chars.png 8bpp 290 70 6 12 0 -1 normal + -1 sprites/chars.png 8bpp 310 70 6 12 0 -1 normal + -1 sprites/chars.png 8bpp 320 70 6 12 0 -1 normal + -1 sprites/chars.png 8bpp 330 70 6 12 0 -1 normal + -1 sprites/chars.png 8bpp 340 70 6 12 0 -1 normal + -1 * 5 0A 01 03 DB 00 + -1 sprites/chars.png 8bpp 390 70 6 12 0 -1 normal + -1 sprites/chars.png 8bpp 400 70 6 12 0 -1 normal + -1 sprites/chars.png 8bpp 410 70 6 12 0 -1 normal + -1 * 5 0A 01 02 DF 00 + -1 sprites/chars.png 8bpp 420 70 7 12 0 -1 normal + -1 sprites/chars.png 8bpp 430 70 6 12 0 -1 normal + -1 * 5 0A 01 01 22 01 + -1 sprites/chars.png 8bpp 20 30 2 7 0 0 normal + -1 * 5 0A 01 01 7D 01 + -1 sprites/chars.png 8bpp 220 30 4 7 0 0 normal + -1 * 5 0A 01 02 80 01 + -1 sprites/chars.png 8bpp 230 30 9 7 0 0 normal + -1 sprites/chars.png 8bpp 250 30 3 7 0 0 normal + -1 * 5 0A 01 01 89 01 + -1 sprites/chars.png 8bpp 470 30 3 7 0 0 normal + -1 * 5 0A 01 01 9F 01 + -1 sprites/chars.png 8bpp 70 90 3 7 0 0 normal + -1 * 5 0A 01 01 A9 01 + -1 sprites/chars.png 8bpp 190 90 3 7 0 0 normal + -1 * 5 0A 01 02 BF 01 + -1 sprites/chars.png 8bpp 420 90 3 7 0 0 normal + -1 sprites/chars.png 8bpp 430 90 3 7 0 0 normal + -1 * 5 0A 01 01 02 02 + -1 sprites/chars.png 8bpp 20 40 4 21 0 -2 normal + -1 * 5 0A 01 01 41 02 + -1 sprites/chars.png 8bpp 30 40 14 21 0 -2 normal + -1 * 5 0A 01 06 46 02 + -1 sprites/chars.png 8bpp 50 40 10 21 0 -2 normal + -1 sprites/chars.png 8bpp 70 40 14 21 0 -2 normal + -1 sprites/chars.png 8bpp 90 40 3 21 0 -2 normal + -1 sprites/chars.png 8bpp 100 40 13 21 0 -2 normal + -1 sprites/chars.png 8bpp 120 40 7 21 0 -2 normal + -1 sprites/chars.png 8bpp 130 40 16 21 0 -2 normal + -1 * 5 0A 01 01 50 02 + -1 sprites/chars.png 8bpp 150 40 16 21 0 -2 normal + -1 * 5 0A 01 04 52 02 + -1 sprites/chars.png 8bpp 170 40 8 21 0 -2 normal + -1 sprites/chars.png 8bpp 180 40 9 21 0 -2 normal + -1 sprites/chars.png 8bpp 190 40 6 21 0 -2 normal + -1 sprites/chars.png 8bpp 200 40 6 21 0 -2 normal + -1 * 5 0A 01 01 5C 02 + -1 sprites/chars.png 8bpp 210 40 7 21 0 -2 normal + -1 * 5 0A 01 01 60 02 + -1 sprites/chars.png 8bpp 230 40 16 21 0 -2 normal + -1 * 5 0A 01 07 62 02 + -1 sprites/chars.png 8bpp 260 40 20 21 0 -2 normal + -1 sprites/chars.png 8bpp 290 40 20 21 0 -2 normal + -1 sprites/chars.png 8bpp 320 40 20 21 0 -2 normal + -1 sprites/chars.png 8bpp 350 40 20 21 0 -2 normal + -1 sprites/chars.png 8bpp 380 40 20 21 0 -2 normal + -1 sprites/chars.png 8bpp 410 40 20 21 0 -2 normal + -1 sprites/chars.png 8bpp 440 40 24 21 0 -2 normal + -1 * 5 0A 01 18 6A 02 + -1 sprites/chars.png 8bpp 480 40 14 21 0 -2 normal + -1 sprites/chars.png 8bpp 500 40 14 21 0 -2 normal + -1 sprites/chars.png 8bpp 520 40 14 21 0 -2 normal + -1 sprites/chars.png 8bpp 540 40 14 21 0 -2 normal + -1 sprites/chars.png 8bpp 560 40 9 21 0 -2 normal + -1 sprites/chars.png 8bpp 570 40 9 21 0 -2 normal + -1 sprites/chars.png 8bpp 580 40 9 21 0 -2 normal + -1 sprites/chars.png 8bpp 590 40 9 21 0 -2 normal + -1 sprites/chars.png 8bpp 600 40 17 21 0 -2 normal + -1 sprites/chars.png 8bpp 620 40 18 21 0 -2 normal + -1 sprites/chars.png 8bpp 640 40 15 21 0 -2 normal + -1 sprites/chars.png 8bpp 660 40 15 21 0 -2 normal + -1 sprites/chars.png 8bpp 680 40 15 21 0 -2 normal + -1 sprites/chars.png 8bpp 700 40 15 21 0 -2 normal + -1 sprites/chars.png 8bpp 720 40 15 21 0 -2 normal + -1 sprites/chars.png 8bpp 740 40 9 21 0 -2 normal + -1 sprites/chars.png 8bpp 750 40 16 21 0 -2 normal + -1 sprites/chars.png 8bpp 770 40 17 21 0 -2 normal + -1 sprites/chars.png 8bpp 10 100 17 21 0 -2 normal + -1 sprites/chars.png 8bpp 30 100 17 21 0 -2 normal + -1 sprites/chars.png 8bpp 50 100 17 21 0 -2 normal + -1 sprites/chars.png 8bpp 70 100 14 21 0 -2 normal + -1 sprites/chars.png 8bpp 90 100 14 21 0 -2 normal + -1 sprites/chars.png 8bpp 450 100 14 21 0 -2 normal + -1 * 5 0A 01 01 85 02 + -1 sprites/chars.png 8bpp 140 100 12 21 0 -2 normal + -1 * 5 0A 01 01 88 02 + -1 sprites/chars.png 8bpp 170 100 19 21 0 -2 normal + -1 * 5 0A 01 02 92 02 + -1 sprites/chars.png 8bpp 270 100 11 21 0 -2 normal + -1 sprites/chars.png 8bpp 290 100 15 21 0 -2 normal + -1 * 5 0A 01 01 97 02 + -1 sprites/chars.png 8bpp 340 100 11 21 0 -2 normal + -1 * 5 0A 01 02 99 02 + -1 sprites/chars.png 8bpp 360 100 9 21 0 -2 normal + -1 sprites/chars.png 8bpp 370 100 11 21 0 -2 normal + -1 * 5 0A 01 01 A0 02 + -1 sprites/chars.png 8bpp 430 100 14 21 0 -2 normal + +// New characters, all fonts except monospaced + +// U+007B: Left Curly Bracket +// U+007C: Vertical Line +// U+007D: Right Curly Bracket +// U+007E: Tilde + -1 * 14 12 03 00 04 7B 00 01 04 7B 00 02 04 7B 00 + -1 sprites/chars.png 8bpp 10 130 5 12 0 -1 normal + -1 sprites/chars.png 8bpp 20 130 3 12 0 -1 normal + -1 sprites/chars.png 8bpp 30 130 5 12 0 -1 normal + -1 sprites/chars.png 8bpp 50 130 7 12 0 -1 normal + -1 sprites/chars.png 8bpp 10 150 3 7 0 0 normal + -1 sprites/chars.png 8bpp 20 150 1 7 0 0 normal + -1 sprites/chars.png 8bpp 30 150 3 7 0 0 normal + -1 sprites/chars.png 8bpp 50 150 4 7 0 0 normal + -1 sprites/chars.png 8bpp 10 160 9 21 0 -2 normal + -1 sprites/chars.png 8bpp 20 160 3 21 0 -2 normal + -1 sprites/chars.png 8bpp 30 160 9 21 0 -2 normal + -1 sprites/chars.png 8bpp 50 160 10 21 0 -2 normal + +// U+007F: No-Break Space + -1 * 14 12 03 00 01 7F 00 01 01 7F 00 02 01 7F 00 + -1 sprites/chars.png 8bpp 70 130 2 12 0 -1 normal + -1 sprites/chars.png 8bpp 70 150 1 7 0 0 normal + -1 sprites/chars.png 8bpp 70 160 5 21 0 -2 normal + +// U+00AA: Feminine Ordinal Indicator + -1 * 14 12 03 00 01 AA 00 01 01 AA 00 02 01 AA 00 + -1 sprites/chars.png 8bpp 80 130 6 12 0 -1 normal + -1 sprites/chars.png 8bpp 80 150 3 7 0 0 normal + -1 sprites/chars.png 8bpp 80 160 7 21 0 -2 normal + +// U+00AC: Not Sign +// U+00AD: Soft Hyphen + -1 * 14 12 03 00 02 AC 00 01 02 AC 00 02 02 AC 00 + -1 sprites/chars.png 8bpp 90 130 8 12 0 -1 normal + -1 sprites/chars.png 8bpp 110 130 6 12 0 -1 normal + -1 sprites/chars.png 8bpp 90 150 4 7 0 0 normal + -1 sprites/chars.png 8bpp 110 150 3 7 0 0 normal + -1 sprites/chars.png 8bpp 90 160 12 21 0 -2 normal + -1 sprites/chars.png 8bpp 110 160 9 21 0 -2 normal + +// U+00AF: Macron + -1 * 14 12 03 00 01 AF 00 01 01 AF 00 02 01 AF 00 + -1 sprites/chars.png 8bpp 130 130 6 12 0 -1 normal + -1 sprites/chars.png 8bpp 130 150 3 7 0 0 normal + -1 sprites/chars.png 8bpp 130 160 12 21 0 -2 normal + +// U+00B4: Acute Accent +// U+00B5: Micro Sign +// U+00B6: Pilcrow Sign +// U+00B7: Middle Dot +// U+00B8: Cedilla +// U+00B9: Superscript One + -1 * 14 12 03 00 06 B4 00 01 06 B4 00 02 06 B4 00 + -1 sprites/chars.png 8bpp 150 130 4 12 0 -1 normal + -1 sprites/chars.png 8bpp 160 130 6 12 0 -1 normal + -1 sprites/chars.png 8bpp 180 130 8 12 0 -1 normal + -1 sprites/chars.png 8bpp 200 130 3 12 0 -1 normal + -1 sprites/chars.png 8bpp 210 130 4 12 0 -1 normal + -1 sprites/chars.png 8bpp 220 130 5 12 0 -1 normal + -1 sprites/chars.png 8bpp 150 150 2 7 0 0 normal + -1 sprites/chars.png 8bpp 160 150 3 7 0 0 normal + -1 sprites/chars.png 8bpp 180 150 6 7 0 0 normal + -1 sprites/chars.png 8bpp 200 150 1 7 0 0 normal + -1 sprites/chars.png 8bpp 210 150 2 7 0 0 normal + -1 sprites/chars.png 8bpp 220 150 2 7 0 0 normal + -1 sprites/chars.png 8bpp 150 160 4 21 0 -2 normal + -1 sprites/chars.png 8bpp 160 160 15 21 0 -2 normal + -1 sprites/chars.png 8bpp 180 160 13 21 0 -2 normal + -1 sprites/chars.png 8bpp 200 160 3 21 0 -2 normal + -1 sprites/chars.png 8bpp 210 160 5 21 0 -2 normal + -1 sprites/chars.png 8bpp 220 160 6 21 0 -2 normal + +// U+00BC: Vulgar Fraction One Quarter +// U+00BD: Vulgar Fraction One Half + -1 * 14 12 03 00 02 BC 00 01 02 BC 00 02 02 BC 00 + -1 sprites/chars.png 8bpp 230 130 10 12 0 -1 normal + -1 sprites/chars.png 8bpp 250 130 10 12 0 -1 normal + -1 sprites/chars.png 8bpp 230 150 9 7 0 0 normal + -1 sprites/chars.png 8bpp 250 150 9 7 0 0 normal + -1 sprites/chars.png 8bpp 230 160 16 21 0 -2 normal + -1 sprites/chars.png 8bpp 250 160 16 21 0 -2 normal diff --git a/media/extra_grf/openttd.nfo b/media/extra_grf/openttd.nfo index 66149a37e5..7ece5c7149 100644 --- a/media/extra_grf/openttd.nfo +++ b/media/extra_grf/openttd.nfo @@ -60,10 +60,11 @@ 00 // GRF ID, must start with FF so it gets ignored - -1 * 0 08 08 FF "OTT" +//@@WARNING DISABLE 101 + -1 * 0 08 08 FF FF FF FE // Name of the GRF - "OpenTTD's base graphics " 00 + "OpenTTD's default and fallback extra graphics" 00 // Description of the GRF. "License: GNU General Public License version 2" 0D @@ -86,7 +87,6 @@ #include "canals.nfo" #include "oneway.nfo" #include "tramtracks.nfo" -#include "shore.nfo" #include "sloped_tracks.nfo" #include "airports.nfo" #include "roadstops.nfo" @@ -97,11 +97,5 @@ #include "airport_preview.nfo" #include "chars.nfo" #include "mono.nfo" -#include "fix_graphics.nfo" -#include "rivers/rapids.nfo" -#include "rivers/temperate.nfo" -#include "rivers/arctic.nfo" -#include "rivers/tropic.nfo" -#include "rivers/toyland.nfo" #include "tunnel_portals.nfo" #include "palette.nfo" diff --git a/media/extra_grf/openttdgui.png b/media/extra_grf/openttdgui.png index 28ad2fbafe..710adf001b 100644 Binary files a/media/extra_grf/openttdgui.png and b/media/extra_grf/openttdgui.png differ diff --git a/media/extra_grf/orig_extra.nfo b/media/extra_grf/orig_extra.nfo new file mode 100644 index 0000000000..a1173a58c1 --- /dev/null +++ b/media/extra_grf/orig_extra.nfo @@ -0,0 +1,87 @@ +// Automatically generated by GRFCODEC. Do not modify! +// (Info version 32) +// Format: spritenum imagefile depth xpos ypos xsize ysize xrel yrel zoom flags +// +// $Id$ +// +// This file is part of OpenTTD. +// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. +// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. +// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . +// +// Sources for extra graphics to complement the original graphics. +// Checks whether the correct version of OpenTTD is used before +// allowing it to be used. +// + +// +// Number of sprites, it is wrong, but GRFcodec automagically gets it right. +// + 0 * 4 00 00 00 00 + + +// +// Check whether we are running OTTD or not. +// + -1 * 0 07 9D 04 \7= 01 00 00 00 01 + -1 * 0 0B 03 7F FF 80 " is not for TTDPatch. Use ttdpatch(w).grf." 00 + + +// +// Check for OTTD's version number +// + +// First step... Variable A1 might not exist. If that's the case it always +// skips. As we do not want to skip out of the whole testing, we skip over +// the real version check. + -1 * 0 07 A1 04 \7= FF FF FF FF 02 + +// Real version check. + -1 * 0 07 A1 04 \7> \w20304 01 01 03 + +// If the version check is supported, the string is translateable via OpenTTD +// itself. Use it!. + + -1 * 0 0B 03 7F 06 "1.1 (or trunk r20304)" 00 + +// Some OTTD versions before r11130 did support Action B, so use the English +// phrase there + -1 * 0 0B 03 7F FF "Requires OpenTTD version 1.1 (or trunk r20304) or better." 00 + +// Final fallback. No Action B support, just skip to the end of the file. + -1 * 0 07 A1 04 \7= FF FF FF FF 00 + +// We are a DOS paletted NewGRF, so tell OpenTTD that. Then it can actually +// do the right thing. Yay for that feature as that means no duplicate NewGRF! + -1 * 0 14 + "C" "INFO" + "B" "PALS" \w1 "D" + 00 + 00 + +// GRF ID, must start with FF so it gets ignored +//@@WARNING DISABLE 101 + -1 * 0 08 08 FF "OTT" + +// Name of the GRF + "Original baseset extra graphics" 00 + +// Description of the GRF. + "License: GNU General Public License version 2" 0D + "Andrew Parkhouse: rivers" 0D + "Addi and PaulC: original graphics fixes" 0D + "OpenTTD developers: other graphics" 00 + +// +// The real data of the GRF is acquired from several subfiles. +// +#include "chars_orig_extra.nfo" +#include "shore.nfo" +#include "fix_graphics.nfo" +#include "airports_orig_extra.nfo" +#include "canals_extra.nfo" +#include "rivers/rapids.nfo" +#include "rivers/temperate.nfo" +#include "rivers/arctic.nfo" +#include "rivers/tropic.nfo" +#include "rivers/toyland.nfo" diff --git a/os/debian/changelog b/os/debian/changelog index 4dd5b1155f..ce2582128c 100644 --- a/os/debian/changelog +++ b/os/debian/changelog @@ -1,3 +1,63 @@ +openttd (1.7.2-0) unstable; urgency=low + + * New upstream release 1.7.2 + + -- OpenTTD Sun, 24 Dec 2017 14:00:00 +0100 + +openttd (1.7.2~RC1-0) unstable; urgency=low + + * New upstream release 1.7.2-RC1 + + -- OpenTTD Mon, 11 Dec 2017 21:30:00 +0100 + +openttd (1.7.1-0) unstable; urgency=low + + * New upstream release 1.7.1 + + -- OpenTTD Tue, 13 Jun 2017 21:00:00 +0200 + +openttd (1.7.1~RC1-0) unstable; urgency=low + + * New upstream release 1.7.1-RC1 + + -- OpenTTD Thu, 04 Mai 2017 21:00:00 +0200 + +openttd (1.7.0-0) unstable; urgency=low + + * New upstream release 1.7.0 + + -- OpenTTD Sat, 01 Apr 2017 19:00:00 +0200 + +openttd (1.7.0~RC1-0) unstable; urgency=low + + * New upstream release 1.7.0-RC1 + + -- OpenTTD Sat, 11 Mar 2017 22:30:00 +0100 + +openttd (1.6.1-0) unstable; urgency=low + + * New upstream release 1.6.1 + + -- OpenTTD Fri, 01 Jul 2016 00:00:00 +0200 + +openttd (1.6.1~RC1-0) unstable; urgency=low + + * New upstream release 1.6.1-RC1 + + -- OpenTTD Wed, 01 Jun 2016 21:00:00 +0200 + +openttd (1.6.0-0) unstable; urgency=low + + * New upstream release 1.6.0 + + -- OpenTTD Fri, 01 Apr 2016 21:00:00 +0200 + +openttd (1.6.0~RC1-0) unstable; urgency=low + + * New upstream release 1.6.0-RC1 + + -- OpenTTD Tue, 01 Mar 2016 21:00:00 +0100 + openttd (1.5.3-0) unstable; urgency=low * New upstream release 1.5.3 diff --git a/os/debian/copyright b/os/debian/copyright index be573b4825..05cbfc4328 100644 --- a/os/debian/copyright +++ b/os/debian/copyright @@ -5,7 +5,7 @@ Source: http://www.openttd.org Files: * -Copyright: © 2004-2012 Ludvig Strigeous and others. +Copyright: © 2004-2018 Ludvig Strigeous and others. License: GPL-2.0 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2.0 as diff --git a/os/os2/installer/make_installer.cmd b/os/os2/installer/make_installer.cmd index de01554a07..a15198b5f1 100644 --- a/os/os2/installer/make_installer.cmd +++ b/os/os2/installer/make_installer.cmd @@ -1,6 +1,6 @@ @echo off -set OPENTTD_VERSION=1.7.0 +set OPENTTD_VERSION=1.9.0 set OPENSFX_VERSION=0.8.0 set NOSOUND_VERSION=0.8.0 set OPENGFX_VERSION=1.2.0 diff --git a/os/rpm/openttd.spec b/os/rpm/openttd.spec index 711693bcf7..5fa4d72a1e 100644 --- a/os/rpm/openttd.spec +++ b/os/rpm/openttd.spec @@ -2,7 +2,7 @@ # spec file for package openttd # # Copyright (c) 2012 SUSE LINUX Products GmbH, Nuernberg, Germany. -# Copyright (c) 2007-2012 The OpenTTD developers +# Copyright (c) 2007-2018 The OpenTTD developers # # All modifications and additions to the file contributed by third parties # remain the property of their copyright owners, unless otherwise agreed @@ -17,9 +17,9 @@ # Name: openttd -Version: 1.7.beta1 +Version: 1.9.beta1 Release: 0 -%define srcver 1.7.0-beta1 +%define srcver 1.9.0-beta1 Summary: An open source reimplementation of Chris Sawyer's Transport Tycoon Deluxe License: GPL-2.0 Group: Amusements/Games/Strategy/Other diff --git a/os/windows/installer/install.nsi b/os/windows/installer/install.nsi index 9eb869f2d3..cb93d4d04d 100644 --- a/os/windows/installer/install.nsi +++ b/os/windows/installer/install.nsi @@ -1,6 +1,6 @@ # Version numbers to update !define APPV_MAJOR 1 -!define APPV_MINOR 7 +!define APPV_MINOR 9 !define APPV_MAINT 0 !define APPV_BUILD 0 !define APPV_EXTRA "-beta1" @@ -89,7 +89,7 @@ Page custom SelectCDEnter SelectCDExit ": TTD folder" !define MUI_FINISHPAGE_LINK "Visit the OpenTTD site for more information" !define MUI_FINISHPAGE_LINK_LOCATION "${APPURLLINK}" !define MUI_FINISHPAGE_NOREBOOTSUPPORT -!define MUI_FINISHPAGE_SHOWREADME "$INSTDIR\readme.txt" +!define MUI_FINISHPAGE_SHOWREADME "$INSTDIR\README.md" !define MUI_FINISHPAGE_SHOWREADME_NOTCHECKED !define MUI_WELCOMEFINISHPAGE_CUSTOMFUNCTION_INIT DisableBack @@ -139,7 +139,7 @@ Section "!OpenTTD" Section1 ; Copy the scripts SetOutPath "$INSTDIR\scripts\" File ${PATH_ROOT}bin\scripts\*.* - Push "$INSTDIR\scripts\readme.txt" + Push "$INSTDIR\scripts\README.md" Call unix2dos ; Copy some documention files @@ -158,8 +158,8 @@ Section "!OpenTTD" Section1 File ${PATH_ROOT}COPYING Push "$INSTDIR\COPYING" Call unix2dos - File ${PATH_ROOT}readme.txt - Push "$INSTDIR\readme.txt" + File ${PATH_ROOT}README.md + Push "$INSTDIR\README.md" Call unix2dos File ${PATH_ROOT}known-bugs.txt Push "$INSTDIR\known-bugs.txt" @@ -213,13 +213,13 @@ Section "!OpenTTD" Section1 CreateDirectory "$SMPROGRAMS\$SHORTCUTS" CreateShortCut "$SMPROGRAMS\$SHORTCUTS\OpenTTD.lnk" "$INSTDIR\openttd.exe" CreateShortCut "$SMPROGRAMS\$SHORTCUTS\Uninstall.lnk" "$INSTDIR\uninstall.exe" - CreateShortCut "$SMPROGRAMS\$SHORTCUTS\Readme.lnk" "$INSTDIR\Readme.txt" + CreateShortCut "$SMPROGRAMS\$SHORTCUTS\Readme.lnk" "$INSTDIR\README.md" CreateShortCut "$SMPROGRAMS\$SHORTCUTS\Changelog.lnk" "$INSTDIR\Changelog.txt" CreateShortCut "$SMPROGRAMS\$SHORTCUTS\Known-bugs.lnk" "$INSTDIR\known-bugs.txt" CreateDirectory "$SMPROGRAMS\$SHORTCUTS\Docs" CreateShortCut "$SMPROGRAMS\$SHORTCUTS\Docs\Multiplayer.lnk" "$INSTDIR\docs\multiplayer.txt" CreateDirectory "$SMPROGRAMS\$SHORTCUTS\Scripts" - CreateShortCut "$SMPROGRAMS\$SHORTCUTS\Scripts\Readme.lnk" "$INSTDIR\scripts\readme.txt" + CreateShortCut "$SMPROGRAMS\$SHORTCUTS\Scripts\Readme.lnk" "$INSTDIR\scripts\README.md" !insertmacro MUI_STARTMENU_WRITE_END SectionEnd @@ -387,7 +387,7 @@ Section "Uninstall" ; Clean up OpenTTD dir Delete "$INSTDIR\changelog.txt" - Delete "$INSTDIR\readme.txt" + Delete "$INSTDIR\README.md" Delete "$INSTDIR\known-bugs.txt" Delete "$INSTDIR\openttd.exe" Delete "$INSTDIR\COPYING" @@ -408,6 +408,7 @@ Section "Uninstall" ; Baseset files Delete "$INSTDIR\baseset\opntitle.dat" Delete "$INSTDIR\baseset\openttd.grf" + Delete "$INSTDIR\baseset\orig_extra.grf" Delete "$INSTDIR\baseset\orig_win.obg" Delete "$INSTDIR\baseset\orig_dos.obg" Delete "$INSTDIR\baseset\orig_dos_de.obg" diff --git a/os/windows/installer/version_win9x.txt b/os/windows/installer/version_win9x.txt index 077390eacb..21dbf6200a 100644 --- a/os/windows/installer/version_win9x.txt +++ b/os/windows/installer/version_win9x.txt @@ -1,5 +1,5 @@ !define APPBITS 32 ; Define number of bits for the architecture !define EXTRA_VERSION "95, 98, ME, 2000 and XP without SP3" !define APPARCH "win9x" ; Define the application architecture -!define BINARY_DIR "${PATH_ROOT}bin" +!define BINARY_DIR "${PATH_ROOT}objs\release" InstallDir "$PROGRAMFILES32\OpenTTD\" diff --git a/projects/determineversion.vbs b/projects/determineversion.vbs index e738569e3a..b1f7886a4f 100755 --- a/projects/determineversion.vbs +++ b/projects/determineversion.vbs @@ -21,312 +21,132 @@ Sub FindReplaceInFile(filename, to_find, replacement) file.Close End Sub -Sub UpdateFile(modified, revision, version, cur_date, filename) +Sub UpdateFile(modified, isodate, version, cur_date, filename) FSO.CopyFile filename & ".in", filename FindReplaceInFile filename, "!!MODIFIED!!", modified - FindReplaceInFile filename, "!!REVISION!!", revision + FindReplaceInFile filename, "!!ISODATE!!", isodate FindReplaceInFile filename, "!!VERSION!!", version FindReplaceInFile filename, "!!DATE!!", cur_date End Sub Sub UpdateFiles(version) - Dim modified, revision, cur_date + Dim modified, isodate, cur_date cur_date = DatePart("D", Date) & "." & DatePart("M", Date) & "." & DatePart("YYYY", Date) If InStr(version, Chr(9)) Then - revision = Mid(version, InStr(version, Chr(9)) + 1) - modified = Mid(revision, InStr(revision, Chr(9)) + 1) - revision = Mid(revision, 1, InStr(revision, Chr(9)) - 1) + isodate = Mid(version, InStr(version, Chr(9)) + 1) + modified = Mid(isodate, InStr(isodate, Chr(9)) + 1) + isodate = Mid(isodate, 1, InStr(isodate, Chr(9)) - 1) modified = Mid(modified, 1, InStr(modified, Chr(9)) - 1) version = Mid(version, 1, InStr(version, Chr(9)) - 1) Else - revision = 0 + isodate = 0 modified = 1 End If - UpdateFile modified, revision, version, cur_date, "../src/rev.cpp" - UpdateFile modified, revision, version, cur_date, "../src/os/windows/ottdres.rc" + UpdateFile modified, isodate, version, cur_date, "../src/rev.cpp" + UpdateFile modified, isodate, version, cur_date, "../src/os/windows/ottdres.rc" End Sub -Function ReadRegistryKey(shive, subkey, valuename, architecture) - Dim hiveKey, objCtx, objLocator, objServices, objReg, Inparams, Outparams - - ' First, get the Registry Provider for the requested architecture - Set objCtx = CreateObject("WbemScripting.SWbemNamedValueSet") - objCtx.Add "__ProviderArchitecture", architecture ' Must be 64 of 32 - Set objLocator = CreateObject("Wbemscripting.SWbemLocator") - Set objServices = objLocator.ConnectServer("","root\default","","",,,,objCtx) - Set objReg = objServices.Get("StdRegProv") - - ' Check the hive and give it the right value - Select Case shive - Case "HKCR", "HKEY_CLASSES_ROOT" - hiveKey = &h80000000 - Case "HKCU", "HKEY_CURRENT_USER" - hiveKey = &H80000001 - Case "HKLM", "HKEY_LOCAL_MACHINE" - hiveKey = &h80000002 - Case "HKU", "HKEY_USERS" - hiveKey = &h80000003 - Case "HKCC", "HKEY_CURRENT_CONFIG" - hiveKey = &h80000005 - Case "HKDD", "HKEY_DYN_DATA" ' Only valid for Windows 95/98 - hiveKey = &h80000006 - Case Else - MsgBox "Hive not valid (ReadRegistryKey)" - End Select - - Set Inparams = objReg.Methods_("GetStringValue").Inparameters - Inparams.Hdefkey = hiveKey - Inparams.Ssubkeyname = subkey - Inparams.Svaluename = valuename - Set Outparams = objReg.ExecMethod_("GetStringValue", Inparams,,objCtx) - - ReadRegistryKey = Outparams.SValue -End Function - -Function DetermineSVNVersion() - Dim WshShell, version, branch, modified, revision, clean_rev, url, oExec, line, hash +Function DetermineVersion() + Dim WshShell, branch, tag, modified, isodate, oExec, line, hash, shorthash Set WshShell = CreateObject("WScript.Shell") On Error Resume Next - revision = 0 + modified = 1 + hash = "" + shorthash = "" + branch = "" + isodate = "" + tag = "" - ' Try TortoiseSVN - ' Get the directory where TortoiseSVN (should) reside(s) - Dim sTortoise - ' First, try with 32-bit architecture - sTortoise = ReadRegistryKey("HKLM", "SOFTWARE\TortoiseSVN", "Directory", 32) - If sTortoise = "" Or IsNull(sTortoise) Then - ' No 32-bit version of TortoiseSVN installed, try 64-bit version (doesn't hurt on 32-bit machines, it returns nothing or is ignored) - sTortoise = ReadRegistryKey("HKLM", "SOFTWARE\TortoiseSVN", "Directory", 64) - End If + ' Set the environment to english + WshShell.Environment("PROCESS")("LANG") = "en" - ' If TortoiseSVN is installed, try to get the revision number - If sTortoise <> "" Then - Dim SubWCRev - Set SubWCRev = WScript.CreateObject("SubWCRev.object") - SubWCRev.GetWCInfo FSO.GetAbsolutePathName("../"), 0, 0 - revision = SubWCRev.Revision - version = "r" & revision - modified = 0 - if SubWCRev.HasModifications then modified = 2 - url = SubWCRev.Url - End If + Set oExec = WshShell.Exec("git rev-parse --verify HEAD") + If Err.Number = 0 Then + ' Wait till the application is finished ... + Do While oExec.Status = 0 + Loop - ' Looks like there is no TortoiseSVN installed either. Then we don't know it. - If revision = 0 Then - ' Reset error and version - Err.Clear - version = "norev000" - modified = 0 - - ' Set the environment to english - WshShell.Environment("PROCESS")("LANG") = "en" - - ' Do we have subversion installed? Check immediatelly whether we've got a modified WC. - Set oExec = WshShell.Exec("svnversion ../") - If Err.Number = 0 Then - ' Wait till the application is finished ... - Do While oExec.Status = 0 - Loop - - line = OExec.StdOut.ReadLine() - If line <> "exported" Then - If InStr(line, "M") Then - modified = 2 - End If - - ' And use svn info to get the correct revision and branch information. - Set oExec = WshShell.Exec("svn info ../") - If Err.Number = 0 Then - Do - line = OExec.StdOut.ReadLine() - If InStr(line, "URL") Then - url = line - End If - If InStr(line, "Last Changed Rev") Then - revision = Mid(line, 19) - version = "r" & revision - End If - Loop While Not OExec.StdOut.atEndOfStream - End If ' Err.Number = 0 - End If ' line <> "exported" - End If ' Err.Number = 0 - End If ' InStr(version, "$") - - If version <> "norev000" Then - If InStr(url, "branches") Then - branch = Mid(url, InStr(url, "branches/") + 9) - End If - If InStr(url, "tags") Then - version = Mid(url, InStr(url, "tags/") + 5) - End If - Else ' version <> "norev000" - ' svn detection failed, reset error and try git - Err.Clear - Set oExec = WshShell.Exec("git rev-parse --verify HEAD") - If Err.Number = 0 Then - ' Wait till the application is finished ... - Do While oExec.Status = 0 - Loop - - If oExec.ExitCode = 0 Then - hash = oExec.StdOut.ReadLine() - version = "g" & Mid(hash, 1, 8) - ' Make sure index is in sync with disk - Set oExec = WshShell.Exec("git update-index --refresh") - If Err.Number = 0 Then - ' StdOut and StdErr share a 4kB buffer so prevent it from filling up as we don't care about the output - oExec.StdOut.Close - oExec.StdErr.Close - ' Wait till the application is finished ... - Do While oExec.Status = 0 - WScript.Sleep 10 - Loop - End If - Set oExec = WshShell.Exec("git diff-index --exit-code --quiet HEAD ../") - If Err.Number = 0 Then - ' Wait till the application is finished ... - Do While oExec.Status = 0 - Loop - - If oExec.ExitCode = 1 Then - modified = 2 - End If ' oExec.ExitCode = 1 - - Set oExec = WshShell.Exec("git symbolic-ref HEAD") - If Err.Number = 0 Then - line = oExec.StdOut.ReadLine() - line = Mid(line, InStrRev(line, "/") + 1) - If line <> "master" Then - branch = line - End If ' line <> "master" - End If ' Err.Number = 0 - - Set oExec = WshShell.Exec("git log --pretty=format:%s --grep=" & Chr(34) & "^(svn r[0-9]*)" & Chr(34) & " -1") - if Err.Number = 0 Then - revision = Mid(oExec.StdOut.ReadLine(), 7) - revision = Mid(revision, 1, InStr(revision, ")") - 1) - End If ' Err.Number = 0 - If revision = "" Then - ' No revision? Maybe it is a custom git-svn clone - ' Reset error number as WshShell.Exec will not do that on success - Err.Clear - Set oExec = WshShell.Exec("git log --pretty=format:%b --grep=" & Chr(34) & "git-svn-id:.*@[0-9]*" & Chr(34) & " -1") - If Err.Number = 0 Then - revision = oExec.StdOut.ReadLine() - revision = Mid(revision, InStr(revision, "@") + 1) - revision = Mid(revision, 1, InStr(revision, " ") - 1) - End If ' Err.Number = 0 - End If ' revision = "" - - ' Check if a tag is currently checked out - Err.Clear - Set oExec = WshShell.Exec("git name-rev --name-only --tags --no-undefined HEAD") - If Err.Number = 0 Then - ' Wait till the application is finished ... - Do While oExec.Status = 0 - Loop - If oExec.ExitCode = 0 Then - version = oExec.StdOut.ReadLine() - If Right(version, 2) = "^0" Then - version = Left(version, Len(version) - 2) - End If - branch = "" - End If ' oExec.ExitCode = 0 - End If ' Err.Number = 0 - End If ' Err.Number = 0 - End If ' oExec.ExitCode = 0 - End If ' Err.Number = 0 - - If version = "norev000" Then - ' git detection failed, reset error and try mercurial (hg) - Err.Clear - Set oExec = WshShell.Exec("hg id -i") + If oExec.ExitCode = 0 Then + hash = oExec.StdOut.ReadLine() + shorthash = Mid(hash, 1, 8) + ' Make sure index is in sync with disk + Set oExec = WshShell.Exec("git update-index --refresh") + If Err.Number = 0 Then + ' StdOut and StdErr share a 4kB buffer so prevent it from filling up as we don't care about the output + oExec.StdOut.Close + oExec.StdErr.Close + ' Wait till the application is finished ... + Do While oExec.Status = 0 + WScript.Sleep 10 + Loop + End If + Set oExec = WshShell.Exec("git diff-index --exit-code --quiet HEAD ../") If Err.Number = 0 Then ' Wait till the application is finished ... Do While oExec.Status = 0 Loop - If oExec.ExitCode = 0 Then - line = OExec.StdOut.ReadLine() - hash = Left(line, 12) - version = "h" & Mid(hash, 1, 8) + If oExec.ExitCode = 1 Then + modified = 2 + End If ' oExec.ExitCode = 1 - ' Check if a tag is currently checked out - Err.Clear - Set oExec = WshShell.Exec("hg id -t") - If Err.Number = 0 Then - line = oExec.StdOut.ReadLine() - If Len(line) > 0 And Right(line, 3) <> "tip" Then - version = line - branch = "" - End If ' Len(line) > 0 And Right(line, 3) <> "tip" - End If ' Err.Number = 0 + Set oExec = WshShell.Exec("git show -s --pretty=format:%ci") + if Err.Number = 0 Then + isodate = Mid(oExec.StdOut.ReadLine(), 1, 10) + isodate = Replace(isodate, "-", "") + End If ' Err.Number = 0 - Err.Clear - Set oExec = WshShell.Exec("hg status ../") - If Err.Number = 0 Then - Do - line = OExec.StdOut.ReadLine() - If Len(line) > 0 And Mid(line, 1, 1) <> "?" Then - modified = 2 - Exit Do - End If ' Len(line) > 0 And Mid(line, 1, 1) <> "?" - Loop While Not OExec.StdOut.atEndOfStream + ' Check branch + Err.Clear + Set oExec = WshShell.Exec("git symbolic-ref HEAD") + If Err.Number = 0 Then + line = oExec.StdOut.ReadLine() + branch = Mid(line, InStrRev(line, "/") + 1) + End If ' Err.Number = 0 - Set oExec = WshShell.Exec("hg branch") - If Err.Number = 0 Then - line = OExec.StdOut.ReadLine() - If line <> "default" Then - branch = line - End If ' line <> "default" - End If ' Err.Number = 0 - - Set oExec = WshShell.Exec("hg log -f -k " & Chr(34) & "(svn r" & Chr(34) & " -l 1 --template " & Chr(34) & "{desc|firstline}\n" & Chr(34) & " --cwd ../") - If Err.Number = 0 Then - line = oExec.StdOut.ReadLine() - If Left(line, 6) = "(svn r" Then - revision = Mid(line, 7) - revision = Mid(revision, 1, InStr(revision, ")") - 1) - End If 'Left(line, 6) = "(svn r" - End If ' Err.Number = 0 - - If revision = "" Then - ' No rev? Maybe it is a custom hgsubversion clone - Err.Clear - Set oExec = WshShell.Exec("hg parent --template=" & Chr(34) & "{svnrev}" & Chr(34)) - If Err.Number = 0 Then - revision = oExec.StdOut.ReadLine() - End If ' Err.Number = 0 - End If ' revision = "" - End If ' Err.Number = 0 - End If ' oExec.ExitCode = 0 + ' Check if a tag is currently checked out + Err.Clear + Set oExec = WshShell.Exec("git name-rev --name-only --tags --no-undefined HEAD") + If Err.Number = 0 Then + ' Wait till the application is finished ... + Do While oExec.Status = 0 + Loop + If oExec.ExitCode = 0 Then + tag = oExec.StdOut.ReadLine() + If Right(tag, 2) = "^0" Then + tag = Left(tag, Len(tag) - 2) + End If + End If ' oExec.ExitCode = 0 + End If ' Err.Number = 0 End If ' Err.Number = 0 - End If ' version = "norev000" - End If ' version <> "norev000" + End If ' oExec.ExitCode = 0 + End If ' Err.Number = 0 - If version = "norev000" And FSO.FileExists("../.ottdrev") Then + If hash = "" And FSO.FileExists("../.ottdrev") Then Dim rev_file Set rev_file = FSO.OpenTextFile("../.ottdrev", 1, True, 0) - DetermineSVNVersion = rev_file.ReadLine() + DetermineVersion = rev_file.ReadLine() rev_file.Close() + ElseIf hash = "" Then + DetermineVersion = "norev000" Else + Dim version + If tag <> "" Then + version = tag + ElseIf branch = "master" Then + version = isodate & "-g" & shorthash + Else + version = isodate & "-" & branch & "-g" & shorthash + End If + If modified = 2 Then version = version & "M" End If - clean_rev = version - If branch <> "" Then - version = version & "-" & branch - End If - - If version <> "norev000" Then - DetermineSVNVersion = version & Chr(9) & revision & Chr(9) & modified & Chr(9) & clean_rev - Else - DetermineSVNVersion = version - End If + DetermineVersion = version & Chr(9) & isodate & Chr(9) & modified & Chr(9) & hash End If End Function @@ -359,7 +179,7 @@ Function CheckFile(filename) End Function Dim version -version = DetermineSVNVersion +version = DetermineVersion If Not (IsCachedVersion(version) And CheckFile("../src/rev.cpp") And CheckFile("../src/os/windows/ottdres.rc")) Then UpdateFiles version End If diff --git a/projects/dpi_aware.manifest b/projects/dpi_aware.manifest new file mode 100644 index 0000000000..6f04161596 --- /dev/null +++ b/projects/dpi_aware.manifest @@ -0,0 +1,7 @@ + + + + True/PM + + + diff --git a/projects/gen-kdev4.sh b/projects/gen-kdev4.sh new file mode 100755 index 0000000000..4ea5dbc2a8 --- /dev/null +++ b/projects/gen-kdev4.sh @@ -0,0 +1,203 @@ +#!/bin/sh + +# $Id$ + +# This file is part of OpenTTD. +# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. +# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. +# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . + +# echo without interpretation of backslash escapes and without +# adding newline at the end - just the string as it is +rawprint() +{ + printf '%s' "$@" +} + +encode_dword() +{ + printf '\x%02x' \ + `expr $1 / 16777216 % 256` \ + `expr $1 / 65536 % 256` \ + `expr $1 / 256 % 256` \ + `expr $1 % 256` +} + +encode_string() +{ + # turn string into UTF-16 and hexdump it + hex_utf16=`rawprint "$1" | iconv -t UTF-16BE | od -t x1 -A n | tr -d -c '[:xdigit:]'`; + + encode_dword `rawprint "$hex_utf16" | wc -m | xargs -I {} expr {} / 2` # length = num hex digits / 2 + rawprint "$hex_utf16" | sed 's/../\\x&/g' # put '\x' prefix before every pair of digits +} + +encode_single_define() +{ + encode_string `rawprint "$1" | grep -o '^[^=]*'` # everything before '=' + rawprint '\x00\x00\x00\n\x00' + encode_string `rawprint "$1" | sed 's/^[^=]*=\?//'` # everything after '=' +} + +# $1 - newline-separated list of defines +encode_defines() +{ + # add some fixed defines and discard empty lines from the tail + defines=`printf 'va_list\nva_args\n%s' "$1"` + + # count lines (no newline at the end so add one) + encode_dword `printf '%s\n' "$defines" | wc -l` + + while [ -n "$defines" ]; do + encode_single_define `rawprint "$defines" | head -n 1` + defines=`rawprint "$defines" | tail -n +2` + done +} + +encode_includes() +{ + encode_dword 3 # number of custom includes + encode_string "$1/src/stdafx.h" + encode_string "$1/objs/lang" + encode_string "$1/objs/setting" +} + +# escape with a backslash (\) characters special to the sed replace string: \ & +# also escape our custom filed separator that we will be using in sed: @ +escape_sed_special() +{ + sed -e 's/[\&@]/\\&/g' +} + + + +PROJECT_DIR=`pwd` +DIR_NAME=`pwd | xargs -0 basename` + +USAGE_TEXT='Usage: + + projects/gen-kdev4 [PROJECT_NAME|-h|--help] + +PROJECT_NAME is the name of the project that will be displayed in KDevelop. +Before executing, cd into OpenTTD folder and run ./configure script. + +-h, --help + print help and exit' + +case "$# $1" in + '1 -h' | '1 --help') printf 'Generate OpenTTD project files for KDevelop 4+\n\n%s\n' "$USAGE_TEXT"; exit 0;; + 1*) PROJECT_NAME="$1";; + 0*) PROJECT_NAME="$DIR_NAME";; + *) printf 'Wrong arguments given. %s\n' "$USAGE_TEXT" >&2; exit 1;; +esac + +CFLAGS=`grep '^using CFLAGS\.\.\.' config.log 2>/dev/null` +if [ -z "$CFLAGS" ]; then + echo "OpenTTD config.log not found" >&2 + echo "cd into OpenTTD first and run 'configure'" >&2 + exit 1 +fi +DEFINES=`eval "printf '%s\n' $CFLAGS" | grep '^\-D' | cut -c3-` + +PROJECT_NAME_SED=s@!!PROJECT_NAME!!@`rawprint "$PROJECT_NAME" | escape_sed_special`@g +PROJECT_DIR_SED=s@!!PROJECT_DIR!!@`rawprint "$PROJECT_DIR" | escape_sed_special`@g +CUSTOM_DEFINES_SED=s@!!CUSTOM_DEFINES!!@`encode_defines "$DEFINES" | escape_sed_special`@g +CUSTOM_INCLUDES_SED=s@!!CUSTOM_INCLUDES!!@`encode_includes "$PROJECT_DIR" | escape_sed_special`@g + +mkdir -p .kdev4 + +sed -e "$PROJECT_NAME_SED" \ + >"$PROJECT_DIR/$DIR_NAME.kdev4" \ + << "EOF" +[Project] +Manager=KDevCustomMakeManager +Name=!!PROJECT_NAME!! +EOF + +sed -e "$PROJECT_DIR_SED" -e "$CUSTOM_DEFINES_SED" -e "$CUSTOM_INCLUDES_SED" \ + >"$PROJECT_DIR/.kdev4/$DIR_NAME.kdev4" \ + << "EOF" +[CustomDefinesAndIncludes][ProjectPath0] +Defines=!!CUSTOM_DEFINES!! +Includes=!!CUSTOM_INCLUDES!! +Path=. + +[Defines And Includes][Compiler] +Name=GCC +Path=gcc +Type=GCC + +[Filters] +size=10 + +[Filters][0] +inclusive=0 +pattern=.* +targets=3 + +[Filters][1] +inclusive=0 +pattern=.svn +targets=2 + +[Filters][2] +inclusive=0 +pattern=.hg +targets=2 + +[Filters][3] +inclusive=0 +pattern=.git +targets=2 + +[Filters][4] +inclusive=0 +pattern=*.rej +targets=1 + +[Filters][5] +inclusive=0 +pattern=*.orig +targets=1 + +[Filters][6] +inclusive=0 +pattern=*~ +targets=1 + +[Filters][7] +inclusive=0 +pattern=.*.kate-swp +targets=1 + +[Filters][8] +inclusive=0 +pattern=.*.swp +targets=1 + +[Filters][9] +inclusive=0 +pattern=/objs +targets=2 + +[Launch] +Launch Configurations=Launch Configuration 0 + +[Launch][Launch Configuration 0] +Configured Launch Modes=execute +Configured Launchers=nativeAppLauncher +Name=Launch OpenTTD\s +Type=Native Application + +[Launch][Launch Configuration 0][Data] +Arguments=-d 1 +Dependencies=@Variant(\x00\x00\x00\t\x00\x00\x00\x00\x00) +Dependency Action=Nothing +EnvironmentGroup= +Executable=file://!!PROJECT_DIR!!/bin/openttd +External Terminal=konsole --noclose --workdir %workdir -e %exe +Project Target= +Use External Terminal=false +Working Directory=file://!!PROJECT_DIR!!/bin +isExecutable=true +EOF diff --git a/projects/generate b/projects/generate index bd177bf71b..28fd255527 100755 --- a/projects/generate +++ b/projects/generate @@ -22,6 +22,15 @@ then exit 1 fi +# openttd_vs141.sln is for MSVC 2017 +# openttd_vs141.vcxproj is for MSVC 2017 +# openttd_vs141.vcxproj.filters is for MSVC 2017 +# langs_vs141.vcxproj is for MSVC 2017 +# strgen_vs141.vcxproj is for MSVC 2017 +# strgen_vs141.vcxproj.filters is for MSVC 2017 +# generate_vs141.vcxproj is for MSVC 2017 +# version_vs141.vcxproj is for MSVC 2017 + # openttd_vs140.sln is for MSVC 2015 # openttd_vs140.vcxproj is for MSVC 2015 # openttd_vs140.vcxproj.filters is for MSVC 2015 @@ -114,7 +123,6 @@ load_main_data() { if ($0 == "PNG" && "'$png_config'" == "") { next; } if ($0 == "OSX" && "'$os'" != "OSX") { next; } if ($0 == "OS2" && "'$os'" != "OS2") { next; } - if ($0 == "PSP" && "'$os'" != "PSP") { next; } if ($0 == "DOS" && "'$os'" != "DOS") { next; } if ($0 == "DEDICATED" && "'$enable_dedicated'" != "1") { next; } if ($0 == "AI" && "'$enable_ai'" == "0") { next; } @@ -122,7 +130,6 @@ load_main_data() { if ($0 == "BEOS" && "'$os'" != "BEOS") { next; } if ($0 == "WIN32" && "'$os'" != "MINGW" && "'$os'" != "CYGWIN" && "'$os'" != "MSVC" ) { next; } - if ($0 == "WINCE" && "'$os'" != "WINCE") { next; } if ($0 == "MSVC" && "'$os'" != "MSVC") { next; } if ($0 == "DIRECTMUSIC" && "'$enable_directmusic'" != "1") { next; } if ($0 == "LIBTIMIDITY" && "'$libtimidity'" == "" ) { next; } @@ -183,9 +190,11 @@ load_main_data() { load_lang_data() { RES="" - for i in `ls $1` + # Windows Folder sort and Linux Folder sort are slightly different. + # By removing the extension and sorting it on Linux, they are the same. + for i in `ls $1 | sed s~.txt$~~g | sort` do - i=`basename $i | sed s~.txt$~~g` + i=`basename $i` if [ "$i" == "english" ] then continue @@ -317,15 +326,21 @@ generate "$openttdvcxproj" "openttd_vs100.vcxproj" generate "$openttdfiles" "openttd_vs100.vcxproj.filters" "$openttdfilters" generate "$openttdvcxproj" "openttd_vs140.vcxproj" generate "$openttdfiles" "openttd_vs140.vcxproj.filters" "$openttdfilters" +generate "$openttdvcxproj" "openttd_vs141.vcxproj" +generate "$openttdfiles" "openttd_vs141.vcxproj.filters" "$openttdfilters" generate "$lang" "langs_vs80.vcproj" generate "$lang" "langs_vs90.vcproj" generate "$langvcxproj" "langs_vs100.vcxproj" generate "$langfiles" "langs_vs100.vcxproj.filters" generate "$langvcxproj" "langs_vs140.vcxproj" generate "$langfiles" "langs_vs140.vcxproj.filters" +generate "$langvcxproj" "langs_vs141.vcxproj" +generate "$langfiles" "langs_vs141.vcxproj.filters" generate "$settings" "settings_vs80.vcproj" "$settingscommand" generate "$settings" "settings_vs90.vcproj" "$settingscommand" generate "$settingsvcxproj" "settings_vs100.vcxproj" "$settingscommand" generate "$settingsfiles" "settings_vs100.vcxproj.filters" generate "$settingsvcxproj" "settings_vs140.vcxproj" "$settingscommand" generate "$settingsfiles" "settings_vs140.vcxproj.filters" +generate "$settingsvcxproj" "settings_vs141.vcxproj" "$settingscommand" +generate "$settingsfiles" "settings_vs141.vcxproj.filters" diff --git a/projects/generate.vbs b/projects/generate.vbs index 6692b45e7f..a2f4679a69 100755 --- a/projects/generate.vbs +++ b/projects/generate.vbs @@ -10,6 +10,15 @@ Option Explicit Dim FSO Set FSO = CreateObject("Scripting.FileSystemObject") +' openttd_vs141.sln is for MSVC 2017 +' openttd_vs141.vcxproj is for MSVC 2017 +' openttd_vs141.vcxproj.filters is for MSVC 2017 +' langs_vs141.vcxproj is for MSVC 2017 +' strgen_vs141.vcxproj is for MSVC 2017 +' strgen_vs141.vcxproj.filters is for MSVC 2017 +' generate_vs141.vcxproj is for MSVC 2017 +' version_vs141.vcxproj is for MSVC 2017 + ' openttd_vs140.sln is for MSVC 2015 ' openttd_vs140.vcxproj is for MSVC 2015 ' openttd_vs140.vcxproj.filters is for MSVC 2015 @@ -380,6 +389,8 @@ generate openttdvcxproj, ROOT_DIR & "/projects/openttd_vs100.vcxproj", Null generate openttdfiles, ROOT_DIR & "/projects/openttd_vs100.vcxproj.filters", openttdfilters generate openttdvcxproj, ROOT_DIR & "/projects/openttd_vs140.vcxproj", Null generate openttdfiles, ROOT_DIR & "/projects/openttd_vs140.vcxproj.filters", openttdfilters +generate openttdvcxproj, ROOT_DIR & "/projects/openttd_vs141.vcxproj", Null +generate openttdfiles, ROOT_DIR & "/projects/openttd_vs141.vcxproj.filters", openttdfilters Dim lang, langvcxproj, langfiles lang = load_lang_data(ROOT_DIR & "/src/lang", langvcxproj, langfiles) @@ -389,6 +400,8 @@ generate langvcxproj, ROOT_DIR & "/projects/langs_vs100.vcxproj", Null generate langfiles, ROOT_DIR & "/projects/langs_vs100.vcxproj.filters", Null generate langvcxproj, ROOT_DIR & "/projects/langs_vs140.vcxproj", Null generate langfiles, ROOT_DIR & "/projects/langs_vs140.vcxproj.filters", Null +generate langvcxproj, ROOT_DIR & "/projects/langs_vs141.vcxproj", Null +generate langfiles, ROOT_DIR & "/projects/langs_vs141.vcxproj.filters", Null Dim settings, settingsvcxproj, settingscommand, settingsfiles settings = load_settings_data(ROOT_DIR & "/src/table", settingsvcxproj, settingscommand, settingsfiles) @@ -398,3 +411,5 @@ generate settingsvcxproj, ROOT_DIR & "/projects/settings_vs100.vcxproj", setting generate settingsfiles, ROOT_DIR & "/projects/settings_vs100.vcxproj.filters", Null generate settingsvcxproj, ROOT_DIR & "/projects/settings_vs140.vcxproj", settingscommand generate settingsfiles, ROOT_DIR & "/projects/settings_vs140.vcxproj.filters", Null +generate settingsvcxproj, ROOT_DIR & "/projects/settings_vs141.vcxproj", settingscommand +generate settingsfiles, ROOT_DIR & "/projects/settings_vs141.vcxproj.filters", Null diff --git a/projects/generate_vs141.vcxproj b/projects/generate_vs141.vcxproj new file mode 100644 index 0000000000..2db93cf097 --- /dev/null +++ b/projects/generate_vs141.vcxproj @@ -0,0 +1,40 @@ + + + + + Debug + Win32 + + + + generate + {2F31FD79-D1AC-43C4-89F3-B0D5E4E53E34} + generate + + + + Utility + v141 + + + + + + + + + + + + + Document + Running %27generate.vbs%27 ... + cscript "$(ProjectDir)generate.vbs" + %(FullPath);%(AdditionalInputs) + $(SolutionDir)openttd_vs80.vcproj;$(SolutionDir)openttd_vs90.vcproj;$(SolutionDir)openttd_vs100.vcxproj;$(SolutionDir)openttd_vs100.vcxproj.filters;$(SolutionDir)langs_vs80.vcproj;$(SolutionDir)langs_vs90.vcproj;$(SolutionDir)langs_vs100.vcxproj;%(Outputs) + + + + + + diff --git a/projects/langs_vs100.vcxproj b/projects/langs_vs100.vcxproj index fc77e03bec..88cce9e105 100644 --- a/projects/langs_vs100.vcxproj +++ b/projects/langs_vs100.vcxproj @@ -317,18 +317,18 @@ ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) ..\bin\lang\slovenian.lng;%(Outputs) - - Generating spanish_MX language file - ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" - ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) - ..\bin\lang\spanish_MX.lng;%(Outputs) - Generating spanish language file ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) ..\bin\lang\spanish.lng;%(Outputs) + + Generating spanish_MX language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\spanish_MX.lng;%(Outputs) + Generating swedish language file ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" diff --git a/projects/langs_vs100.vcxproj.filters b/projects/langs_vs100.vcxproj.filters index 0afc8c969a..bf5257ec82 100644 --- a/projects/langs_vs100.vcxproj.filters +++ b/projects/langs_vs100.vcxproj.filters @@ -142,10 +142,10 @@ Translations - + Translations - + Translations diff --git a/projects/langs_vs140.vcxproj b/projects/langs_vs140.vcxproj index b866630d00..25e7160bfb 100644 --- a/projects/langs_vs140.vcxproj +++ b/projects/langs_vs140.vcxproj @@ -317,18 +317,18 @@ ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) ..\bin\lang\slovenian.lng;%(Outputs) - - Generating spanish_MX language file - ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" - ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) - ..\bin\lang\spanish_MX.lng;%(Outputs) - Generating spanish language file ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) ..\bin\lang\spanish.lng;%(Outputs) + + Generating spanish_MX language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\spanish_MX.lng;%(Outputs) + Generating swedish language file ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" @@ -379,7 +379,7 @@ - + {a133a442-bd0a-4ade-b117-ad7545e4bdd1} false diff --git a/projects/langs_vs140.vcxproj.filters b/projects/langs_vs140.vcxproj.filters index 0afc8c969a..bf5257ec82 100644 --- a/projects/langs_vs140.vcxproj.filters +++ b/projects/langs_vs140.vcxproj.filters @@ -142,10 +142,10 @@ Translations - + Translations - + Translations diff --git a/projects/langs_vs140.vcxproj.in b/projects/langs_vs140.vcxproj.in index f75ef9d6b5..3271fecffa 100644 --- a/projects/langs_vs140.vcxproj.in +++ b/projects/langs_vs140.vcxproj.in @@ -50,7 +50,7 @@ !!FILES!! - + {a133a442-bd0a-4ade-b117-ad7545e4bdd1} false diff --git a/projects/langs_vs141.vcxproj b/projects/langs_vs141.vcxproj new file mode 100644 index 0000000000..c554c6e378 --- /dev/null +++ b/projects/langs_vs141.vcxproj @@ -0,0 +1,390 @@ + + + + + Debug + Win32 + + + + langs + {0F066B23-18DF-4284-8265-F4A5E7E3B966} + langs + MakeFileProj + + + + Utility + false + v141 + + + + + + + + + + ..\bin\lang\ + ..\objs\langs\ + + + + Generating strings.h + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\objs\langs\table + + + ./langs.tlb + + + + + + + Generating english language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\english.lng;%(Outputs) + + + Generating afrikaans language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\afrikaans.lng;%(Outputs) + + + Generating arabic_egypt language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\arabic_egypt.lng;%(Outputs) + + + Generating basque language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\basque.lng;%(Outputs) + + + Generating belarusian language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\belarusian.lng;%(Outputs) + + + Generating brazilian_portuguese language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\brazilian_portuguese.lng;%(Outputs) + + + Generating bulgarian language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\bulgarian.lng;%(Outputs) + + + Generating catalan language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\catalan.lng;%(Outputs) + + + Generating croatian language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\croatian.lng;%(Outputs) + + + Generating czech language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\czech.lng;%(Outputs) + + + Generating danish language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\danish.lng;%(Outputs) + + + Generating dutch language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\dutch.lng;%(Outputs) + + + Generating english_AU language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\english_AU.lng;%(Outputs) + + + Generating english_US language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\english_US.lng;%(Outputs) + + + Generating esperanto language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\esperanto.lng;%(Outputs) + + + Generating estonian language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\estonian.lng;%(Outputs) + + + Generating faroese language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\faroese.lng;%(Outputs) + + + Generating finnish language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\finnish.lng;%(Outputs) + + + Generating french language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\french.lng;%(Outputs) + + + Generating gaelic language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\gaelic.lng;%(Outputs) + + + Generating galician language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\galician.lng;%(Outputs) + + + Generating german language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\german.lng;%(Outputs) + + + Generating greek language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\greek.lng;%(Outputs) + + + Generating hebrew language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\hebrew.lng;%(Outputs) + + + Generating hungarian language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\hungarian.lng;%(Outputs) + + + Generating icelandic language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\icelandic.lng;%(Outputs) + + + Generating indonesian language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\indonesian.lng;%(Outputs) + + + Generating irish language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\irish.lng;%(Outputs) + + + Generating italian language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\italian.lng;%(Outputs) + + + Generating japanese language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\japanese.lng;%(Outputs) + + + Generating korean language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\korean.lng;%(Outputs) + + + Generating latin language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\latin.lng;%(Outputs) + + + Generating latvian language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\latvian.lng;%(Outputs) + + + Generating lithuanian language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\lithuanian.lng;%(Outputs) + + + Generating luxembourgish language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\luxembourgish.lng;%(Outputs) + + + Generating malay language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\malay.lng;%(Outputs) + + + Generating norwegian_bokmal language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\norwegian_bokmal.lng;%(Outputs) + + + Generating norwegian_nynorsk language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\norwegian_nynorsk.lng;%(Outputs) + + + Generating polish language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\polish.lng;%(Outputs) + + + Generating portuguese language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\portuguese.lng;%(Outputs) + + + Generating romanian language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\romanian.lng;%(Outputs) + + + Generating russian language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\russian.lng;%(Outputs) + + + Generating serbian language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\serbian.lng;%(Outputs) + + + Generating simplified_chinese language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\simplified_chinese.lng;%(Outputs) + + + Generating slovak language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\slovak.lng;%(Outputs) + + + Generating slovenian language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\slovenian.lng;%(Outputs) + + + Generating spanish language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\spanish.lng;%(Outputs) + + + Generating spanish_MX language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\spanish_MX.lng;%(Outputs) + + + Generating swedish language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\swedish.lng;%(Outputs) + + + Generating tamil language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\tamil.lng;%(Outputs) + + + Generating thai language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\thai.lng;%(Outputs) + + + Generating traditional_chinese language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\traditional_chinese.lng;%(Outputs) + + + Generating turkish language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\turkish.lng;%(Outputs) + + + Generating ukrainian language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\ukrainian.lng;%(Outputs) + + + Generating vietnamese language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\vietnamese.lng;%(Outputs) + + + Generating welsh language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\welsh.lng;%(Outputs) + + + + + {a133a442-bd0a-4ade-b117-ad7545e4bdd1} + false + + + + + + diff --git a/projects/langs_vs141.vcxproj.filters b/projects/langs_vs141.vcxproj.filters new file mode 100644 index 0000000000..bf5257ec82 --- /dev/null +++ b/projects/langs_vs141.vcxproj.filters @@ -0,0 +1,176 @@ + + + + + {2a164580-9033-4a01-974b-b21da507efda} + + + + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + Translations + + + diff --git a/projects/langs_vs141.vcxproj.filters.in b/projects/langs_vs141.vcxproj.filters.in new file mode 100644 index 0000000000..0d60ee9595 --- /dev/null +++ b/projects/langs_vs141.vcxproj.filters.in @@ -0,0 +1,12 @@ + + + + + {2a164580-9033-4a01-974b-b21da507efda} + + + + +!!FILES!! + + diff --git a/projects/langs_vs141.vcxproj.in b/projects/langs_vs141.vcxproj.in new file mode 100644 index 0000000000..b73d52c5c9 --- /dev/null +++ b/projects/langs_vs141.vcxproj.in @@ -0,0 +1,61 @@ + + + + + Debug + Win32 + + + + langs + {0F066B23-18DF-4284-8265-F4A5E7E3B966} + langs + MakeFileProj + + + + Utility + false + v141 + + + + + + + + + + ..\bin\lang\ + ..\objs\langs\ + + + + Generating strings.h + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\objs\langs\table + + + ./langs.tlb + + + + + + + Generating english language file + ..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)" + ..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs) + ..\bin\lang\english.lng;%(Outputs) + +!!FILES!! + + + + {a133a442-bd0a-4ade-b117-ad7545e4bdd1} + false + + + + + + diff --git a/projects/langs_vs80.vcproj b/projects/langs_vs80.vcproj index e683d57353..909613b59b 100644 --- a/projects/langs_vs80.vcproj +++ b/projects/langs_vs80.vcproj @@ -738,21 +738,6 @@ /> - - - - - @@ -768,6 +753,21 @@ /> + + + + + diff --git a/projects/langs_vs90.vcproj b/projects/langs_vs90.vcproj index c1f028233e..583e0f9a5d 100644 --- a/projects/langs_vs90.vcproj +++ b/projects/langs_vs90.vcproj @@ -739,21 +739,6 @@ /> - - - - - @@ -769,6 +754,21 @@ /> + + + + + diff --git a/projects/openttd_vs100.vcxproj b/projects/openttd_vs100.vcxproj index 3c8ebc24b0..2745337e55 100644 --- a/projects/openttd_vs100.vcxproj +++ b/projects/openttd_vs100.vcxproj @@ -102,7 +102,7 @@ Size true ..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions) + WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions) true Sync MultiThreaded @@ -145,6 +145,12 @@ MachineX86 true + + dpi_aware.manifest;os_versions.manifest + + + copy "$(OutDir)$(TargetName)$(TargetExt)" "$(SolutionDir)..\bin\$(TargetName)$(TargetExt)" + @@ -156,7 +162,7 @@ /MP %(AdditionalOptions) Disabled ..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions) + WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions) EnableFastChecks MultiThreadedDebug @@ -188,6 +194,12 @@ MachineX86 + + dpi_aware.manifest;os_versions.manifest + + + copy "$(OutDir)$(TargetName)$(TargetExt)" "$(SolutionDir)..\bin\$(TargetName)$(TargetExt)" + @@ -204,7 +216,7 @@ Size true ..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions) + WIN32;NDEBUG;_CONSOLE;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions) true Sync MultiThreaded @@ -244,6 +256,12 @@ MachineX64 true + + dpi_aware.manifest;os_versions.manifest + + + copy "$(OutDir)$(TargetName)$(TargetExt)" "$(SolutionDir)..\bin\$(TargetName)$(TargetExt)" + @@ -256,7 +274,7 @@ /MP %(AdditionalOptions) Disabled ..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions) + WIN32;_DEBUG;_CONSOLE;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions) EnableFastChecks MultiThreadedDebug @@ -289,6 +307,12 @@ 1048576 MachineX64 + + dpi_aware.manifest;os_versions.manifest + + + copy "$(OutDir)$(TargetName)$(TargetExt)" "$(SolutionDir)..\bin\$(TargetName)$(TargetExt)" + @@ -553,6 +577,8 @@ + + @@ -579,6 +605,7 @@ + @@ -666,6 +693,7 @@ + @@ -674,6 +702,8 @@ + + @@ -1010,6 +1040,8 @@ + + @@ -1075,6 +1107,8 @@ + + @@ -1130,6 +1164,8 @@ + + @@ -1274,10 +1310,12 @@ + + @@ -1286,7 +1324,7 @@ - + diff --git a/projects/openttd_vs100.vcxproj.filters b/projects/openttd_vs100.vcxproj.filters index 0c042e4a95..684a660876 100644 --- a/projects/openttd_vs100.vcxproj.filters +++ b/projects/openttd_vs100.vcxproj.filters @@ -888,6 +888,12 @@ Header Files + + Header Files + + + Header Files + Header Files @@ -966,6 +972,9 @@ Header Files + + Header Files + Header Files @@ -1227,6 +1236,9 @@ Header Files + + Header Files + Header Files @@ -1251,6 +1263,12 @@ Core Source Code + + Core Source Code + + + Core Source Code + Core Source Code @@ -2259,6 +2277,12 @@ Script API + + Script API + + + Script API + Script API @@ -2454,6 +2478,12 @@ Script API Implementation + + Script API Implementation + + + Script API Implementation + Script API Implementation @@ -2619,6 +2649,12 @@ Blitters + + Blitters + + + Blitters + Blitters @@ -3051,6 +3087,9 @@ Music + + Music + Music @@ -3063,6 +3102,9 @@ Sound + + Sound + Windows files @@ -3081,6 +3123,6 @@ - + diff --git a/projects/openttd_vs100.vcxproj.filters.in b/projects/openttd_vs100.vcxproj.filters.in index cda491072c..126bd61459 100644 --- a/projects/openttd_vs100.vcxproj.filters.in +++ b/projects/openttd_vs100.vcxproj.filters.in @@ -8,6 +8,6 @@ - + diff --git a/projects/openttd_vs100.vcxproj.in b/projects/openttd_vs100.vcxproj.in index c6b16455a9..76db416679 100644 --- a/projects/openttd_vs100.vcxproj.in +++ b/projects/openttd_vs100.vcxproj.in @@ -102,7 +102,7 @@ Size true ..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions) + WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions) true Sync MultiThreaded @@ -145,6 +145,12 @@ MachineX86 true + + dpi_aware.manifest;os_versions.manifest + + + copy "$(OutDir)$(TargetName)$(TargetExt)" "$(SolutionDir)..\bin\$(TargetName)$(TargetExt)" + @@ -156,7 +162,7 @@ /MP %(AdditionalOptions) Disabled ..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions) + WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions) EnableFastChecks MultiThreadedDebug @@ -188,6 +194,12 @@ MachineX86 + + dpi_aware.manifest;os_versions.manifest + + + copy "$(OutDir)$(TargetName)$(TargetExt)" "$(SolutionDir)..\bin\$(TargetName)$(TargetExt)" + @@ -204,7 +216,7 @@ Size true ..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions) + WIN32;NDEBUG;_CONSOLE;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions) true Sync MultiThreaded @@ -244,6 +256,12 @@ MachineX64 true + + dpi_aware.manifest;os_versions.manifest + + + copy "$(OutDir)$(TargetName)$(TargetExt)" "$(SolutionDir)..\bin\$(TargetName)$(TargetExt)" + @@ -256,7 +274,7 @@ /MP %(AdditionalOptions) Disabled ..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions) + WIN32;_DEBUG;_CONSOLE;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions) EnableFastChecks MultiThreadedDebug @@ -289,13 +307,19 @@ 1048576 MachineX64 + + dpi_aware.manifest;os_versions.manifest + + + copy "$(OutDir)$(TargetName)$(TargetExt)" "$(SolutionDir)..\bin\$(TargetName)$(TargetExt)" + !!FILES!! - + diff --git a/projects/openttd_vs140.vcxproj b/projects/openttd_vs140.vcxproj index b4465f2a6a..c0f6ee2908 100644 --- a/projects/openttd_vs140.vcxproj +++ b/projects/openttd_vs140.vcxproj @@ -105,7 +105,7 @@ Size true ..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions) + WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions) true Sync MultiThreaded @@ -151,6 +151,13 @@ true 5.01 + + os_versions.manifest + PerMonitorHighDPIAware + + + copy "$(OutDir)$(TargetName)$(TargetExt)" "$(SolutionDir)..\bin\$(TargetName)$(TargetExt)" + @@ -163,7 +170,7 @@ Disabled true ..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions) + WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions) EnableFastChecks MultiThreadedDebug @@ -198,6 +205,13 @@ MachineX86 5.01 + + os_versions.manifest + PerMonitorHighDPIAware + + + copy "$(OutDir)$(TargetName)$(TargetExt)" "$(SolutionDir)..\bin\$(TargetName)$(TargetExt)" + @@ -214,7 +228,7 @@ Size true ..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions) + WIN32;NDEBUG;_CONSOLE;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions) true Sync MultiThreaded @@ -257,6 +271,13 @@ true 5.02 + + os_versions.manifest + PerMonitorHighDPIAware + + + copy "$(OutDir)$(TargetName)$(TargetExt)" "$(SolutionDir)..\bin\$(TargetName)$(TargetExt)" + @@ -270,7 +291,7 @@ Disabled true ..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions) + WIN32;_DEBUG;_CONSOLE;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions) EnableFastChecks MultiThreadedDebug @@ -306,6 +327,13 @@ MachineX64 5.02 + + os_versions.manifest + PerMonitorHighDPIAware + + + copy "$(OutDir)$(TargetName)$(TargetExt)" "$(SolutionDir)..\bin\$(TargetName)$(TargetExt)" + @@ -570,6 +598,8 @@ + + @@ -596,6 +626,7 @@ + @@ -683,6 +714,7 @@ + @@ -691,6 +723,8 @@ + + @@ -1027,6 +1061,8 @@ + + @@ -1092,6 +1128,8 @@ + + @@ -1147,6 +1185,8 @@ + + @@ -1291,10 +1331,12 @@ + + @@ -1303,18 +1345,18 @@ - + - + {0f066b23-18df-4284-8265-f4a5e7e3b966} false - + {a133a442-bd0a-4ade-b117-ad7545e4bdd1} false - + {1a2b3c5e-1c23-41a5-9c9b-acba2aa75fec} false diff --git a/projects/openttd_vs140.vcxproj.filters b/projects/openttd_vs140.vcxproj.filters index 0c042e4a95..684a660876 100644 --- a/projects/openttd_vs140.vcxproj.filters +++ b/projects/openttd_vs140.vcxproj.filters @@ -888,6 +888,12 @@ Header Files + + Header Files + + + Header Files + Header Files @@ -966,6 +972,9 @@ Header Files + + Header Files + Header Files @@ -1227,6 +1236,9 @@ Header Files + + Header Files + Header Files @@ -1251,6 +1263,12 @@ Core Source Code + + Core Source Code + + + Core Source Code + Core Source Code @@ -2259,6 +2277,12 @@ Script API + + Script API + + + Script API + Script API @@ -2454,6 +2478,12 @@ Script API Implementation + + Script API Implementation + + + Script API Implementation + Script API Implementation @@ -2619,6 +2649,12 @@ Blitters + + Blitters + + + Blitters + Blitters @@ -3051,6 +3087,9 @@ Music + + Music + Music @@ -3063,6 +3102,9 @@ Sound + + Sound + Windows files @@ -3081,6 +3123,6 @@ - + diff --git a/projects/openttd_vs140.vcxproj.filters.in b/projects/openttd_vs140.vcxproj.filters.in index cda491072c..126bd61459 100644 --- a/projects/openttd_vs140.vcxproj.filters.in +++ b/projects/openttd_vs140.vcxproj.filters.in @@ -8,6 +8,6 @@ - + diff --git a/projects/openttd_vs140.vcxproj.in b/projects/openttd_vs140.vcxproj.in index 76b16b5109..93debc8672 100644 --- a/projects/openttd_vs140.vcxproj.in +++ b/projects/openttd_vs140.vcxproj.in @@ -105,7 +105,7 @@ Size true ..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions) + WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions) true Sync MultiThreaded @@ -151,6 +151,13 @@ true 5.01 + + os_versions.manifest + PerMonitorHighDPIAware + + + copy "$(OutDir)$(TargetName)$(TargetExt)" "$(SolutionDir)..\bin\$(TargetName)$(TargetExt)" + @@ -163,7 +170,7 @@ Disabled true ..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions) + WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions) EnableFastChecks MultiThreadedDebug @@ -198,6 +205,13 @@ MachineX86 5.01 + + os_versions.manifest + PerMonitorHighDPIAware + + + copy "$(OutDir)$(TargetName)$(TargetExt)" "$(SolutionDir)..\bin\$(TargetName)$(TargetExt)" + @@ -214,7 +228,7 @@ Size true ..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories) - WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions) + WIN32;NDEBUG;_CONSOLE;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions) true Sync MultiThreaded @@ -257,6 +271,13 @@ true 5.02 + + os_versions.manifest + PerMonitorHighDPIAware + + + copy "$(OutDir)$(TargetName)$(TargetExt)" "$(SolutionDir)..\bin\$(TargetName)$(TargetExt)" + @@ -270,7 +291,7 @@ Disabled true ..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories) - WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions) + WIN32;_DEBUG;_CONSOLE;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions) EnableFastChecks MultiThreadedDebug @@ -306,24 +327,31 @@ MachineX64 5.02 + + os_versions.manifest + PerMonitorHighDPIAware + + + copy "$(OutDir)$(TargetName)$(TargetExt)" "$(SolutionDir)..\bin\$(TargetName)$(TargetExt)" + !!FILES!! - + - + {0f066b23-18df-4284-8265-f4a5e7e3b966} false - + {a133a442-bd0a-4ade-b117-ad7545e4bdd1} false - + {1a2b3c5e-1c23-41a5-9c9b-acba2aa75fec} false diff --git a/projects/openttd_vs141.sln b/projects/openttd_vs141.sln new file mode 100644 index 0000000000..e314c628a7 --- /dev/null +++ b/projects/openttd_vs141.sln @@ -0,0 +1,94 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio 14 +VisualStudioVersion = 14.0.23107.0 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "openttd", "openttd_vs141.vcxproj", "{668328A0-B40E-4CDB-BD72-D0064424414A}" + ProjectSection(ProjectDependencies) = postProject + {0817F629-589E-4A3B-B81A-8647BC571E35} = {0817F629-589E-4A3B-B81A-8647BC571E35} + {E9548DE9-F089-49B7-93A6-30BE2CC311C7} = {E9548DE9-F089-49B7-93A6-30BE2CC311C7} + EndProjectSection +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "strgen", "strgen_vs141.vcxproj", "{A133A442-BD0A-4ADE-B117-AD7545E4BDD1}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "langs", "langs_vs141.vcxproj", "{0F066B23-18DF-4284-8265-F4A5E7E3B966}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "version", "version_vs141.vcxproj", "{1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "generate", "generate_vs141.vcxproj", "{2F31FD79-D1AC-43C4-89F3-B0D5E4E53E34}" +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "settings", "settings_vs141.vcxproj", "{0817F629-589E-4A3B-B81A-8647BC571E35}" + ProjectSection(ProjectDependencies) = postProject + {E9548DE9-F089-49B7-93A6-30BE2CC311C7} = {E9548DE9-F089-49B7-93A6-30BE2CC311C7} + EndProjectSection +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "settingsgen", "settingsgen_vs141.vcxproj", "{E9548DE9-F089-49B7-93A6-30BE2CC311C7}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Win32 = Debug|Win32 + Debug|x64 = Debug|x64 + Release|Win32 = Release|Win32 + Release|x64 = Release|x64 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {668328A0-B40E-4CDB-BD72-D0064424414A}.Debug|Win32.ActiveCfg = Debug|Win32 + {668328A0-B40E-4CDB-BD72-D0064424414A}.Debug|Win32.Build.0 = Debug|Win32 + {668328A0-B40E-4CDB-BD72-D0064424414A}.Debug|x64.ActiveCfg = Debug|x64 + {668328A0-B40E-4CDB-BD72-D0064424414A}.Debug|x64.Build.0 = Debug|x64 + {668328A0-B40E-4CDB-BD72-D0064424414A}.Release|Win32.ActiveCfg = Release|Win32 + {668328A0-B40E-4CDB-BD72-D0064424414A}.Release|Win32.Build.0 = Release|Win32 + {668328A0-B40E-4CDB-BD72-D0064424414A}.Release|x64.ActiveCfg = Release|x64 + {668328A0-B40E-4CDB-BD72-D0064424414A}.Release|x64.Build.0 = Release|x64 + {A133A442-BD0A-4ADE-B117-AD7545E4BDD1}.Debug|Win32.ActiveCfg = Debug|Win32 + {A133A442-BD0A-4ADE-B117-AD7545E4BDD1}.Debug|Win32.Build.0 = Debug|Win32 + {A133A442-BD0A-4ADE-B117-AD7545E4BDD1}.Debug|x64.ActiveCfg = Debug|Win32 + {A133A442-BD0A-4ADE-B117-AD7545E4BDD1}.Debug|x64.Build.0 = Debug|Win32 + {A133A442-BD0A-4ADE-B117-AD7545E4BDD1}.Release|Win32.ActiveCfg = Debug|Win32 + {A133A442-BD0A-4ADE-B117-AD7545E4BDD1}.Release|Win32.Build.0 = Debug|Win32 + {A133A442-BD0A-4ADE-B117-AD7545E4BDD1}.Release|x64.ActiveCfg = Debug|Win32 + {A133A442-BD0A-4ADE-B117-AD7545E4BDD1}.Release|x64.Build.0 = Debug|Win32 + {0F066B23-18DF-4284-8265-F4A5E7E3B966}.Debug|Win32.ActiveCfg = Debug|Win32 + {0F066B23-18DF-4284-8265-F4A5E7E3B966}.Debug|Win32.Build.0 = Debug|Win32 + {0F066B23-18DF-4284-8265-F4A5E7E3B966}.Debug|x64.ActiveCfg = Debug|Win32 + {0F066B23-18DF-4284-8265-F4A5E7E3B966}.Debug|x64.Build.0 = Debug|Win32 + {0F066B23-18DF-4284-8265-F4A5E7E3B966}.Release|Win32.ActiveCfg = Debug|Win32 + {0F066B23-18DF-4284-8265-F4A5E7E3B966}.Release|Win32.Build.0 = Debug|Win32 + {0F066B23-18DF-4284-8265-F4A5E7E3B966}.Release|x64.ActiveCfg = Debug|Win32 + {0F066B23-18DF-4284-8265-F4A5E7E3B966}.Release|x64.Build.0 = Debug|Win32 + {1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}.Debug|Win32.ActiveCfg = Debug|Win32 + {1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}.Debug|Win32.Build.0 = Debug|Win32 + {1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}.Debug|x64.ActiveCfg = Debug|Win32 + {1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}.Debug|x64.Build.0 = Debug|Win32 + {1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}.Release|Win32.ActiveCfg = Debug|Win32 + {1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}.Release|Win32.Build.0 = Debug|Win32 + {1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}.Release|x64.ActiveCfg = Debug|Win32 + {1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC}.Release|x64.Build.0 = Debug|Win32 + {2F31FD79-D1AC-43C4-89F3-B0D5E4E53E34}.Debug|Win32.ActiveCfg = Debug|Win32 + {2F31FD79-D1AC-43C4-89F3-B0D5E4E53E34}.Debug|x64.ActiveCfg = Debug|Win32 + {2F31FD79-D1AC-43C4-89F3-B0D5E4E53E34}.Release|Win32.ActiveCfg = Debug|Win32 + {2F31FD79-D1AC-43C4-89F3-B0D5E4E53E34}.Release|x64.ActiveCfg = Debug|Win32 + {0817F629-589E-4A3B-B81A-8647BC571E35}.Debug|Win32.ActiveCfg = Debug|Win32 + {0817F629-589E-4A3B-B81A-8647BC571E35}.Debug|Win32.Build.0 = Debug|Win32 + {0817F629-589E-4A3B-B81A-8647BC571E35}.Debug|x64.ActiveCfg = Debug|Win32 + {0817F629-589E-4A3B-B81A-8647BC571E35}.Debug|x64.Build.0 = Debug|Win32 + {0817F629-589E-4A3B-B81A-8647BC571E35}.Release|Win32.ActiveCfg = Debug|Win32 + {0817F629-589E-4A3B-B81A-8647BC571E35}.Release|Win32.Build.0 = Debug|Win32 + {0817F629-589E-4A3B-B81A-8647BC571E35}.Release|x64.ActiveCfg = Debug|Win32 + {0817F629-589E-4A3B-B81A-8647BC571E35}.Release|x64.Build.0 = Debug|Win32 + {E9548DE9-F089-49B7-93A6-30BE2CC311C7}.Debug|Win32.ActiveCfg = Debug|Win32 + {E9548DE9-F089-49B7-93A6-30BE2CC311C7}.Debug|Win32.Build.0 = Debug|Win32 + {E9548DE9-F089-49B7-93A6-30BE2CC311C7}.Debug|x64.ActiveCfg = Debug|Win32 + {E9548DE9-F089-49B7-93A6-30BE2CC311C7}.Debug|x64.Build.0 = Debug|Win32 + {E9548DE9-F089-49B7-93A6-30BE2CC311C7}.Release|Win32.ActiveCfg = Debug|Win32 + {E9548DE9-F089-49B7-93A6-30BE2CC311C7}.Release|Win32.Build.0 = Debug|Win32 + {E9548DE9-F089-49B7-93A6-30BE2CC311C7}.Release|x64.ActiveCfg = Debug|Win32 + {E9548DE9-F089-49B7-93A6-30BE2CC311C7}.Release|x64.Build.0 = Debug|Win32 + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection + GlobalSection(DPCodeReviewSolutionGUID) = preSolution + DPCodeReviewSolutionGUID = {00000000-0000-0000-0000-000000000000} + EndGlobalSection +EndGlobal diff --git a/projects/openttd_vs141.vcxproj b/projects/openttd_vs141.vcxproj new file mode 100644 index 0000000000..cfedf98265 --- /dev/null +++ b/projects/openttd_vs141.vcxproj @@ -0,0 +1,1350 @@ + + + + + Debug + Win32 + + + Debug + x64 + + + Release + Win32 + + + Release + x64 + + + + openttd + {668328A0-B40E-4CDB-BD72-D0064424414A} + openttd + + + + Application + false + Unicode + v141 + + + Application + false + Unicode + true + v141 + + + Application + false + Unicode + v141 + + + Application + false + Unicode + true + v141 + + + + + + + + + + + + + + + + + $(SolutionDir)..\objs\$(Platform)\$(Configuration)\ + $(SolutionDir)..\objs\$(Platform)\$(Configuration)\ + false + $(SolutionDir)..\objs\$(Platform)\$(Configuration)\ + $(SolutionDir)..\objs\$(Platform)\$(Configuration)\ + + $(SolutionDir)..\objs\$(Platform)\$(Configuration)\ + false + $(SolutionDir)..\objs\$(Platform)\$(Configuration)\ + $(SolutionDir)..\objs\$(Platform)\$(Configuration)\ + + AllRules.ruleset + + + AllRules.ruleset + + + AllRules.ruleset + + + AllRules.ruleset + + + $(SolutionDir)..\objs\$(Platform)\$(Configuration)\ + $(ProjectDir)..\bin + + + + .\Release/openttd.tlb + + + + + /J /Zc:throwingNew /std:c++latest %(AdditionalOptions) + Full + AnySuitable + true + Size + true + ..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories) + WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions) + true + Sync + MultiThreaded + 4Bytes + false + true + + + + + + + All + $(IntDir) + $(IntDir) + $(IntDir)$(TargetName).pdb + Level3 + false + true + ProgramDatabase + FastCall + Default + true + true + + + NDEBUG;%(PreprocessorDefinitions) + 0x0809 + + + winmm.lib;ws2_32.lib;imm32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;icule.lib;iculx.lib;%(AdditionalDependencies) + true + %(IgnoreSpecificDefaultLibraries) + true + Windows + 1048576 + 1048576 + true + false + + + MachineX86 + true + 5.01 + + + os_versions.manifest + PerMonitorHighDPIAware + + + copy "$(OutDir)$(TargetName)$(TargetExt)" "$(SolutionDir)..\bin\$(TargetName)$(TargetExt)" + + + + + .\Debug/openttd.tlb + + + + + /J /Zc:throwingNew /std:c++latest %(AdditionalOptions) + Disabled + true + ..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories) + WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions) + EnableFastChecks + MultiThreadedDebug + + + $(IntDir) + $(IntDir) + $(IntDir)$(TargetName).pdb + Level3 + false + true + ProgramDatabase + FastCall + Default + true + true + + + _DEBUG;%(PreprocessorDefinitions) + 0x0809 + + + winmm.lib;ws2_32.lib;imm32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;icule.lib;iculx.lib;%(AdditionalDependencies) + true + LIBCMT.lib;%(IgnoreSpecificDefaultLibraries) + true + Windows + 1048576 + 1048576 + false + + + MachineX86 + 5.01 + + + os_versions.manifest + PerMonitorHighDPIAware + + + copy "$(OutDir)$(TargetName)$(TargetExt)" "$(SolutionDir)..\bin\$(TargetName)$(TargetExt)" + + + + + X64 + .\Release/openttd.tlb + + + + + /J /Zc:throwingNew /std:c++latest %(AdditionalOptions) + Full + AnySuitable + true + Size + true + ..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories) + WIN32;NDEBUG;_CONSOLE;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions) + true + Sync + MultiThreaded + Default + false + true + + + + + + + All + $(IntDir) + $(IntDir) + $(IntDir)$(TargetName).pdb + Level3 + false + true + ProgramDatabase + FastCall + Default + true + true + + + NDEBUG;%(PreprocessorDefinitions) + 0x0809 + + + winmm.lib;ws2_32.lib;imm32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;icule.lib;iculx.lib;%(AdditionalDependencies) + true + %(IgnoreSpecificDefaultLibraries) + true + Windows + 1048576 + 1048576 + true + MachineX64 + true + 5.02 + + + os_versions.manifest + PerMonitorHighDPIAware + + + copy "$(OutDir)$(TargetName)$(TargetExt)" "$(SolutionDir)..\bin\$(TargetName)$(TargetExt)" + + + + + X64 + .\Debug/openttd.tlb + + + + + /J /Zc:throwingNew /std:c++latest %(AdditionalOptions) + Disabled + true + ..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories) + WIN32;_DEBUG;_CONSOLE;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions) + EnableFastChecks + MultiThreadedDebug + + + + + + + $(IntDir) + $(IntDir) + $(IntDir)$(TargetName).pdb + Level3 + false + true + ProgramDatabase + Cdecl + Default + true + true + + + _DEBUG;%(PreprocessorDefinitions) + 0x0809 + + + winmm.lib;ws2_32.lib;imm32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;icule.lib;iculx.lib;%(AdditionalDependencies) + true + LIBCMT.lib;%(IgnoreSpecificDefaultLibraries) + true + Windows + 1048576 + 1048576 + MachineX64 + 5.02 + + + os_versions.manifest + PerMonitorHighDPIAware + + + copy "$(OutDir)$(TargetName)$(TargetExt)" "$(SolutionDir)..\bin\$(TargetName)$(TargetExt)" + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 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$(SolutionDir)..\objs\$(Platform)\$(Configuration)\ + $(SolutionDir)..\objs\$(Platform)\$(Configuration)\ + + AllRules.ruleset + + + AllRules.ruleset + + + AllRules.ruleset + + + AllRules.ruleset + + + $(SolutionDir)..\objs\$(Platform)\$(Configuration)\ + $(ProjectDir)..\bin + + + + .\Release/openttd.tlb + + + + + /J /Zc:throwingNew /std:c++latest %(AdditionalOptions) + Full + AnySuitable + true + Size + true + ..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories) + WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions) + true + Sync + MultiThreaded + 4Bytes + false + true + + + + + + + All + $(IntDir) + $(IntDir) + $(IntDir)$(TargetName).pdb + Level3 + false + true + ProgramDatabase + FastCall + Default + true + true + + + NDEBUG;%(PreprocessorDefinitions) + 0x0809 + + + winmm.lib;ws2_32.lib;imm32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;icule.lib;iculx.lib;%(AdditionalDependencies) + true + %(IgnoreSpecificDefaultLibraries) + true + Windows + 1048576 + 1048576 + true + false + + + MachineX86 + true + 5.01 + + + os_versions.manifest + PerMonitorHighDPIAware + + + copy "$(OutDir)$(TargetName)$(TargetExt)" "$(SolutionDir)..\bin\$(TargetName)$(TargetExt)" + + + + + .\Debug/openttd.tlb + + + + + /J /Zc:throwingNew /std:c++latest %(AdditionalOptions) + Disabled + true + ..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories) + WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions) + EnableFastChecks + MultiThreadedDebug + + + $(IntDir) + $(IntDir) + $(IntDir)$(TargetName).pdb + Level3 + false + true + ProgramDatabase + FastCall + Default + true + true + + + _DEBUG;%(PreprocessorDefinitions) + 0x0809 + + + winmm.lib;ws2_32.lib;imm32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;icule.lib;iculx.lib;%(AdditionalDependencies) + true + LIBCMT.lib;%(IgnoreSpecificDefaultLibraries) + true + Windows + 1048576 + 1048576 + false + + + MachineX86 + 5.01 + + + os_versions.manifest + PerMonitorHighDPIAware + + + copy "$(OutDir)$(TargetName)$(TargetExt)" "$(SolutionDir)..\bin\$(TargetName)$(TargetExt)" + + + + + X64 + .\Release/openttd.tlb + + + + + /J /Zc:throwingNew /std:c++latest %(AdditionalOptions) + Full + AnySuitable + true + Size + true + ..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories) + WIN32;NDEBUG;_CONSOLE;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions) + true + Sync + MultiThreaded + Default + false + true + + + + + + + All + $(IntDir) + $(IntDir) + $(IntDir)$(TargetName).pdb + Level3 + false + true + ProgramDatabase + FastCall + Default + true + true + + + NDEBUG;%(PreprocessorDefinitions) + 0x0809 + + + winmm.lib;ws2_32.lib;imm32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;icule.lib;iculx.lib;%(AdditionalDependencies) + true + %(IgnoreSpecificDefaultLibraries) + true + Windows + 1048576 + 1048576 + true + MachineX64 + true + 5.02 + + + os_versions.manifest + PerMonitorHighDPIAware + + + copy "$(OutDir)$(TargetName)$(TargetExt)" "$(SolutionDir)..\bin\$(TargetName)$(TargetExt)" + + + + + X64 + .\Debug/openttd.tlb + + + + + /J /Zc:throwingNew /std:c++latest %(AdditionalOptions) + Disabled + true + ..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories) + WIN32;_DEBUG;_CONSOLE;WITH_XAUDIO2;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU_SORT;WITH_ICU_LAYOUT;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions) + EnableFastChecks + MultiThreadedDebug + + + + + + + $(IntDir) + $(IntDir) + $(IntDir)$(TargetName).pdb + Level3 + false + true + ProgramDatabase + Cdecl + Default + true + true + + + _DEBUG;%(PreprocessorDefinitions) + 0x0809 + + + winmm.lib;ws2_32.lib;imm32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;icule.lib;iculx.lib;%(AdditionalDependencies) + true + LIBCMT.lib;%(IgnoreSpecificDefaultLibraries) + true + Windows + 1048576 + 1048576 + MachineX64 + 5.02 + + + os_versions.manifest + PerMonitorHighDPIAware + + + copy "$(OutDir)$(TargetName)$(TargetExt)" "$(SolutionDir)..\bin\$(TargetName)$(TargetExt)" + + + +!!FILES!! + + + + + + + + {0f066b23-18df-4284-8265-f4a5e7e3b966} + false + + + {a133a442-bd0a-4ade-b117-ad7545e4bdd1} + false + + + {1a2b3c5e-1c23-41a5-9c9b-acba2aa75fec} + false + + + + diff --git a/projects/openttd_vs80.vcproj b/projects/openttd_vs80.vcproj index 25104bbf2c..f9a4fecc4d 100644 --- a/projects/openttd_vs80.vcproj +++ b/projects/openttd_vs80.vcproj @@ -122,6 +122,8 @@ /> @@ -1486,6 +1494,14 @@ RelativePath=".\..\src\news_type.h" > + + + + @@ -1590,6 +1606,10 @@ RelativePath=".\..\src\safeguards.h" > + + @@ -1938,6 +1958,10 @@ RelativePath=".\..\src\window_type.h" > + + @@ -1974,6 +1998,14 @@ RelativePath=".\..\src\core\bitmath_func.hpp" > + + + + @@ -3374,6 +3406,14 @@ RelativePath=".\..\src\script\api\script_cargomonitor.hpp" > + + + + @@ -3638,6 +3678,14 @@ RelativePath=".\..\src\script\api\script_cargomonitor.cpp" > + + + + @@ -3862,6 +3910,14 @@ RelativePath=".\..\src\blitter\32bpp_anim.hpp" > + + + + @@ -4482,6 +4538,10 @@ RelativePath=".\..\src\music\null_m.cpp" > + + @@ -4502,6 +4562,10 @@ RelativePath=".\..\src\sound\win32_s.cpp" > + + diff --git a/projects/openttd_vs80.vcproj.in b/projects/openttd_vs80.vcproj.in index 587871dca0..00c330d22f 100644 --- a/projects/openttd_vs80.vcproj.in +++ b/projects/openttd_vs80.vcproj.in @@ -122,6 +122,8 @@ /> @@ -437,7 +445,7 @@ > diff --git a/projects/openttd_vs90.vcproj b/projects/openttd_vs90.vcproj index 4950ba1ce6..4adb30e76c 100644 --- a/projects/openttd_vs90.vcproj +++ b/projects/openttd_vs90.vcproj @@ -121,6 +121,8 @@ /> @@ -1483,6 +1491,14 @@ RelativePath=".\..\src\news_type.h" > + + + + @@ -1587,6 +1603,10 @@ RelativePath=".\..\src\safeguards.h" > + + @@ -1935,6 +1955,10 @@ RelativePath=".\..\src\window_type.h" > + + @@ -1971,6 +1995,14 @@ RelativePath=".\..\src\core\bitmath_func.hpp" > + + + + @@ -3371,6 +3403,14 @@ RelativePath=".\..\src\script\api\script_cargomonitor.hpp" > + + + + @@ -3635,6 +3675,14 @@ RelativePath=".\..\src\script\api\script_cargomonitor.cpp" > + + + + @@ -3859,6 +3907,14 @@ RelativePath=".\..\src\blitter\32bpp_anim.hpp" > + + + + @@ -4479,6 +4535,10 @@ RelativePath=".\..\src\music\null_m.cpp" > + + @@ -4499,6 +4559,10 @@ RelativePath=".\..\src\sound\win32_s.cpp" > + + diff --git a/projects/openttd_vs90.vcproj.in b/projects/openttd_vs90.vcproj.in index ce90ab5f29..0ebf4fcbed 100644 --- a/projects/openttd_vs90.vcproj.in +++ b/projects/openttd_vs90.vcproj.in @@ -121,6 +121,8 @@ /> @@ -434,7 +442,7 @@ > diff --git a/projects/os_versions.manifest b/projects/os_versions.manifest new file mode 100644 index 0000000000..52ed17bcb9 --- /dev/null +++ b/projects/os_versions.manifest @@ -0,0 +1,17 @@ + + + + + + + + + + + + + + + + + diff --git a/projects/settings_vs141.vcxproj b/projects/settings_vs141.vcxproj new file mode 100644 index 0000000000..ed6f5bab18 --- /dev/null +++ b/projects/settings_vs141.vcxproj @@ -0,0 +1,54 @@ + + + + + Debug + Win32 + + + + settings + {0817F629-589E-4A3B-B81A-8647BC571E35} + settings + + + + Makefile + v141 + + + + + + + + + +..\objs\settings\settings_gen.exe -o ..\objs\settings\table\settings.h -b ..\src\table\settings.h.preamble -a ..\src\table\settings.h.postamble ..\src\table\company_settings.ini ..\src\table\currency_settings.ini ..\src\table\gameopt_settings.ini ..\src\table\misc_settings.ini ..\src\table\settings.ini ..\src\table\win32_settings.ini ..\src\table\window_settings.ini + + + + ..\objs\settings\table\ + ..\objs\settings\table\ + $(SettingsCommandLine) + $(SettingsCommandLine) + del ..\objs\settings\table\settings.h + ..\objs\settings\table\settings.h + + + + + + + + + + + + + + + + + + diff --git a/projects/settings_vs141.vcxproj.filters b/projects/settings_vs141.vcxproj.filters new file mode 100644 index 0000000000..8caf9fa0a6 --- /dev/null +++ b/projects/settings_vs141.vcxproj.filters @@ -0,0 +1,35 @@ + + + + + {21deca6c-8df4-4f34-9dad-17d7781cd5a0} + + + + + INI + + + INI + + + INI + + + INI + + + INI + + + INI + + + INI + + + + + + + diff --git a/projects/settings_vs141.vcxproj.filters.in b/projects/settings_vs141.vcxproj.filters.in new file mode 100644 index 0000000000..08f90670d2 --- /dev/null +++ b/projects/settings_vs141.vcxproj.filters.in @@ -0,0 +1,15 @@ + + + + + {21deca6c-8df4-4f34-9dad-17d7781cd5a0} + + + +!!FILES!! + + + + + + diff --git a/projects/settings_vs141.vcxproj.in b/projects/settings_vs141.vcxproj.in new file mode 100644 index 0000000000..e4a60227cb --- /dev/null +++ b/projects/settings_vs141.vcxproj.in @@ -0,0 +1,48 @@ + + + + + Debug + Win32 + + + + settings + {0817F629-589E-4A3B-B81A-8647BC571E35} + settings + + + + Makefile + v141 + + + + + + + + + +!!FILTERS!! + + + + ..\objs\settings\table\ + ..\objs\settings\table\ + $(SettingsCommandLine) + $(SettingsCommandLine) + del ..\objs\settings\table\settings.h + ..\objs\settings\table\settings.h + + +!!FILES!! + + + + + + + + + diff --git a/projects/settingsgen_vs141.vcxproj b/projects/settingsgen_vs141.vcxproj new file mode 100644 index 0000000000..2b356f2eab --- /dev/null +++ b/projects/settingsgen_vs141.vcxproj @@ -0,0 +1,83 @@ + + + + + Debug + Win32 + + + + settingsgen + {E9548DE9-F089-49B7-93A6-30BE2CC311C7} + settings + + + + Application + MultiByte + v141 + + + + + + + + + + <_ProjectFileVersion>10.0.30319.1 + ..\objs\settings\ + ..\objs\settings\ + settings_gen + + + + + + + + %(Inputs) + + + MinSpace + Size + SETTINGSGEN;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions) + All + $(IntDir)$(TargetName).pdb + Level3 + true + ProgramDatabase + MultiThreadedDebug + + + $(OutDir)settings_gen.exe + true + false + + + Console + 5.01 + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/projects/settingsgen_vs141.vcxproj.filters b/projects/settingsgen_vs141.vcxproj.filters new file mode 100644 index 0000000000..c8afe0c8ed --- /dev/null +++ b/projects/settingsgen_vs141.vcxproj.filters @@ -0,0 +1,32 @@ + + + + + {a4678737-b3b3-4be5-9db1-fa6ccd164c59} + + + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + + + + + + + + diff --git a/projects/strgen_vs141.vcxproj b/projects/strgen_vs141.vcxproj new file mode 100644 index 0000000000..addc6f10a5 --- /dev/null +++ b/projects/strgen_vs141.vcxproj @@ -0,0 +1,95 @@ + + + + + Debug + Win32 + + + + strgen + {A133A442-BD0A-4ADE-B117-AD7545E4BDD1} + strgen + + + + Application + false + MultiByte + v141 + + + + + + + + + + $(SolutionDir)..\objs\strgen\ + $(SolutionDir)..\objs\strgen\ + false + AllRules.ruleset + + + + + + .\Debug/strgen.tlb + + + + + /MP %(AdditionalOptions) + MinSpace + Size + STRGEN;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions) + Default + MultiThreadedDebug + + + All + $(IntDir) + $(IntDir) + $(IntDir)$(TargetName).pdb + Level3 + true + true + ProgramDatabase + + + _DEBUG;%(PreprocessorDefinitions) + 0x041d + + + true + true + $(IntDir)strgen.pdb + Console + false + + + MachineX86 + 5.01 + + + + + + + + + + + + + + + + + + + + + + diff --git a/projects/strgen_vs141.vcxproj.filters b/projects/strgen_vs141.vcxproj.filters new file mode 100644 index 0000000000..58864ee691 --- /dev/null +++ b/projects/strgen_vs141.vcxproj.filters @@ -0,0 +1,35 @@ + + + + + {5894294c-d4dc-41f0-be31-e56cff4e0405} + cpp;c;cxx;rc;def;r;odl;idl;hpj;bat + + + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + Source Files + + + + + + + + + + + + diff --git a/projects/version_vs141.vcxproj b/projects/version_vs141.vcxproj new file mode 100644 index 0000000000..5d8ee8c74f --- /dev/null +++ b/projects/version_vs141.vcxproj @@ -0,0 +1,42 @@ + + + + + Debug + Win32 + + + + version + {1A2B3C5E-1C23-41A5-9C9B-ACBA2AA75FEC} + version + + + + Makefile + MultiByte + v141 + + + + + + + + + + $(SolutionDir)..\objs\version\ + $(SolutionDir)..\objs\version\ + cscript "$(ProjectDir)/determineversion.vbs" + cscript "$(ProjectDir)/determineversion.vbs" + ..\src\rev.cpp + del ..\src\rev.cpp + + + + + + + + + diff --git a/source.list b/source.list index cd09dba21a..23a9c31128 100644 --- a/source.list +++ b/source.list @@ -104,22 +104,19 @@ tilearea.cpp townname.cpp #if WIN32 #else - #if WINCE + #if OS2 + os/os2/os2.cpp + 3rdparty/os2/getaddrinfo.c + 3rdparty/os2/getaddrinfo.h + 3rdparty/os2/getnameinfo.c + 3rdparty/os2/getnameinfo.h #else - #if OS2 - os/os2/os2.cpp - 3rdparty/os2/getaddrinfo.c - 3rdparty/os2/getaddrinfo.h - 3rdparty/os2/getnameinfo.c - 3rdparty/os2/getnameinfo.h + #if OSX + os/macosx/crashlog_osx.cpp #else - #if OSX - os/macosx/crashlog_osx.cpp - #else - os/unix/crashlog_unix.cpp - #end - os/unix/unix.cpp + os/unix/crashlog_unix.cpp #end + os/unix/unix.cpp #end #end vehicle.cpp @@ -293,6 +290,8 @@ newgrf_townname.h news_func.h news_gui.h news_type.h +music/midi.h +music/midifile.hpp music/null_m.h sound/null_s.h video/null_v.h @@ -319,6 +318,7 @@ road_type.h roadstop_base.h roadveh.h safeguards.h +scope.h screenshot.h sdl.h sound/sdl_s.h @@ -352,6 +352,7 @@ story_type.h strgen/strgen.h string_base.h string_func.h +string_func_extra.h string_type.h stringfilter_type.h strings_func.h @@ -406,6 +407,7 @@ video/win32_v.h window_func.h window_gui.h window_type.h +sound/xaudio2_s.h zoom_func.h zoom_type.h #if WIN32 @@ -431,6 +433,8 @@ core/alloc_type.hpp core/backup_type.hpp core/bitmath_func.cpp core/bitmath_func.hpp +core/container_func.hpp +core/dyn_arena_alloc.hpp core/endian_func.hpp core/endian_type.hpp core/enum_type.hpp @@ -795,6 +799,8 @@ script/api/script_bridgelist.hpp script/api/script_cargo.hpp script/api/script_cargolist.hpp script/api/script_cargomonitor.hpp +script/api/script_client.hpp +script/api/script_clientlist.hpp script/api/script_company.hpp script/api/script_companymode.hpp script/api/script_controller.hpp @@ -862,6 +868,8 @@ script/api/script_bridgelist.cpp script/api/script_cargo.cpp script/api/script_cargolist.cpp script/api/script_cargomonitor.cpp +script/api/script_client.cpp +script/api/script_clientlist.cpp script/api/script_company.cpp script/api/script_companymode.cpp script/api/script_controller.cpp @@ -922,6 +930,8 @@ script/api/script_window.cpp blitter/32bpp_anim.cpp blitter/32bpp_anim.hpp #if SSE +blitter/32bpp_anim_sse2.cpp +blitter/32bpp_anim_sse2.hpp blitter/32bpp_anim_sse4.cpp blitter/32bpp_anim_sse4.hpp #end @@ -1097,9 +1107,6 @@ video/null_v.cpp #if WIN32 video/win32_v.cpp #end -#if WINCE - video/win32_v.cpp -#end #end # Music @@ -1113,22 +1120,17 @@ video/null_v.cpp #end #end music/null_m.cpp +music/midifile.cpp #if DEDICATED #else #if WIN32 music/win32_m.cpp #else - #if WINCE + #if DOS #else - #if PSP + #if MORPHOS #else - #if DOS - #else - #if MORPHOS - #else - music/extmidi.cpp - #end - #end + music/extmidi.cpp #end #end #end @@ -1152,6 +1154,7 @@ sound/null_s.cpp #end #if WIN32 sound/win32_s.cpp + sound/xaudio2_s.cpp #end #end @@ -1182,10 +1185,6 @@ sound/null_s.cpp os/windows/ottdres.rc os/windows/win32.cpp #end -#if WINCE - os/windows/ottdres.rc - os/windows/win32.cpp -#end # Threading thread/thread.h diff --git a/src/3rdparty/squirrel/squirrel/sqvm.cpp b/src/3rdparty/squirrel/squirrel/sqvm.cpp index 973002b49d..c66c4aca59 100644 --- a/src/3rdparty/squirrel/squirrel/sqvm.cpp +++ b/src/3rdparty/squirrel/squirrel/sqvm.cpp @@ -215,7 +215,7 @@ bool SQVM::ObjCmp(const SQObjectPtr &o1,const SQObjectPtr &o2,SQInteger &result) _RET_SUCCEED(_integer(res)) } } - //continues through (no break needed) + FALLTHROUGH; default: _RET_SUCCEED( _userpointer(o1) < _userpointer(o2)?-1:1 ); } @@ -287,6 +287,7 @@ void SQVM::ToString(const SQObjectPtr &o,SQObjectPtr &res) //else keeps going to the default } } + FALLTHROUGH; default: seprintf(buf, lastof(buf),"(%s : 0x%p)",GetTypeName(o),(void*)_rawval(o)); } @@ -539,7 +540,7 @@ bool SQVM::FOREACH_OP(SQObjectPtr &o1,SQObjectPtr &o2,SQObjectPtr _generator(o1)->Resume(this, arg_2+1); _FINISH(0); } - /* FALL THROUGH */ + FALLTHROUGH; default: Raise_Error("cannot iterate %s", GetTypeName(o1)); } @@ -769,7 +770,7 @@ exception_restore: ct_stackbase = _stackbase; goto common_call; } - /* FALL THROUGH */ + FALLTHROUGH; case _OP_CALL: { ct_tailcall = false; ct_target = arg0; @@ -1101,7 +1102,7 @@ exception_trap: _lasterror = currerror; return false; } - assert(0); + NOT_REACHED(); } bool SQVM::CreateClassInstance(SQClass *theclass, SQObjectPtr &inst, SQObjectPtr &constructor) @@ -1330,7 +1331,7 @@ bool SQVM::Set(const SQObjectPtr &self,const SQObjectPtr &key,const SQObjectPtr return true; } } - //keeps going + FALLTHROUGH; case OT_USERDATA: if(_delegable(self)->_delegate) { SQObjectPtr t; diff --git a/src/ai/ai_gui.cpp b/src/ai/ai_gui.cpp index a0720e2ea5..101a97d0a9 100644 --- a/src/ai/ai_gui.cpp +++ b/src/ai/ai_gui.cpp @@ -306,7 +306,6 @@ struct AISettingsWindow : public Window { timeout(0) { this->ai_config = GetConfig(slot); - this->RebuildVisibleSettings(); this->CreateNestedTree(); this->vscroll = this->GetScrollbar(WID_AIS_SCROLLBAR); @@ -314,7 +313,7 @@ struct AISettingsWindow : public Window { this->SetWidgetDisabledState(WID_AIS_RESET, _game_mode != GM_MENU && Company::IsValidID(this->slot)); - this->vscroll->SetCount((int)this->visible_settings.size()); + this->RebuildVisibleSettings(); } virtual void SetStringParameters(int widget) const @@ -342,6 +341,8 @@ struct AISettingsWindow : public Window { visible_settings.push_back(&(*it)); } } + + this->vscroll->SetCount((int)this->visible_settings.size()); } virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) @@ -531,21 +532,23 @@ struct AISettingsWindow : public Window { virtual void OnQueryTextFinished(char *str) { if (StrEmpty(str)) return; - ScriptConfigItemList::const_iterator it = this->ai_config->GetConfigList()->begin(); + VisibleSettingsList::const_iterator it = this->visible_settings.begin(); for (int i = 0; i < this->clicked_row; i++) it++; - if (_game_mode == GM_NORMAL && ((this->slot == OWNER_DEITY) || Company::IsValidID(this->slot)) && (it->flags & SCRIPTCONFIG_INGAME) == 0) return; + const ScriptConfigItem config_item = **it; + if (_game_mode == GM_NORMAL && ((this->slot == OWNER_DEITY) || Company::IsValidID(this->slot)) && (config_item.flags & SCRIPTCONFIG_INGAME) == 0) return; int32 value = atoi(str); - this->ai_config->SetSetting((*it).name, value); + this->ai_config->SetSetting(config_item.name, value); this->SetDirty(); } virtual void OnDropdownSelect(int widget, int index) { assert(this->clicked_dropdown); - ScriptConfigItemList::const_iterator it = this->ai_config->GetConfigList()->begin(); + VisibleSettingsList::const_iterator it = this->visible_settings.begin(); for (int i = 0; i < this->clicked_row; i++) it++; - if (_game_mode == GM_NORMAL && ((this->slot == OWNER_DEITY) || Company::IsValidID(this->slot)) && (it->flags & SCRIPTCONFIG_INGAME) == 0) return; - this->ai_config->SetSetting((*it).name, index); + const ScriptConfigItem config_item = **it; + if (_game_mode == GM_NORMAL && ((this->slot == OWNER_DEITY) || Company::IsValidID(this->slot)) && (config_item.flags & SCRIPTCONFIG_INGAME) == 0) return; + this->ai_config->SetSetting(config_item.name, index); this->SetDirty(); } diff --git a/src/ai/ai_info.cpp b/src/ai/ai_info.cpp index e862b62466..9c27006c47 100644 --- a/src/ai/ai_info.cpp +++ b/src/ai/ai_info.cpp @@ -28,7 +28,8 @@ static bool CheckAPIVersion(const char *api_version) { return strcmp(api_version, "0.7") == 0 || strcmp(api_version, "1.0") == 0 || strcmp(api_version, "1.1") == 0 || strcmp(api_version, "1.2") == 0 || strcmp(api_version, "1.3") == 0 || strcmp(api_version, "1.4") == 0 || - strcmp(api_version, "1.5") == 0 || strcmp(api_version, "1.6") == 0 || strcmp(api_version, "1.7") == 0; + strcmp(api_version, "1.5") == 0 || strcmp(api_version, "1.6") == 0 || strcmp(api_version, "1.7") == 0 || + strcmp(api_version, "1.8") == 0 || strcmp(api_version, "1.9") == 0; } #if defined(WIN32) diff --git a/src/ai/ai_scanner.cpp b/src/ai/ai_scanner.cpp index 4eb2071479..5f16de3f91 100644 --- a/src/ai/ai_scanner.cpp +++ b/src/ai/ai_scanner.cpp @@ -114,7 +114,7 @@ AIInfo *AIScannerInfo::FindInfo(const char *nameParam, int versionParam, bool fo *e = '\0'; e++; versionParam = atoi(e); - /* FALL THROUGH, like we were calling this function with a version. */ + /* Continue, like we were calling this function with a version. */ } if (force_exact_match) { diff --git a/src/aircraft.h b/src/aircraft.h index f0ca1c4abb..d4deba5809 100644 --- a/src/aircraft.h +++ b/src/aircraft.h @@ -90,7 +90,7 @@ struct Aircraft FINAL : public SpecializedVehicle { virtual ~Aircraft() { this->PreDestructor(); } void MarkDirty(); - void UpdateDeltaXY(Direction direction); + void UpdateDeltaXY(); ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_AIRCRAFT_INC : EXPENSES_AIRCRAFT_RUN; } bool IsPrimaryVehicle() const { return this->IsNormalAircraft(); } void GetImage(Direction direction, EngineImageType image_type, VehicleSpriteSeq *result) const; @@ -137,7 +137,7 @@ struct Aircraft FINAL : public SpecializedVehicle { }; /** - * Macro for iterating over all aircrafts. + * Macro for iterating over all aircraft. */ #define FOR_ALL_AIRCRAFT(var) FOR_ALL_VEHICLES_OF_TYPE(Aircraft, var) diff --git a/src/aircraft_cmd.cpp b/src/aircraft_cmd.cpp index c9cddbf97d..94ad00fb9a 100644 --- a/src/aircraft_cmd.cpp +++ b/src/aircraft_cmd.cpp @@ -42,7 +42,7 @@ #include "safeguards.h" -void Aircraft::UpdateDeltaXY(Direction direction) +void Aircraft::UpdateDeltaXY() { this->x_offs = -1; this->y_offs = -1; @@ -303,10 +303,10 @@ CommandCost CmdBuildAircraft(TileIndex tile, DoCommandFlag flags, const Engine * u->engine_type = e->index; v->subtype = (avi->subtype & AIR_CTOL ? AIR_AIRCRAFT : AIR_HELICOPTER); - v->UpdateDeltaXY(INVALID_DIR); + v->UpdateDeltaXY(); u->subtype = AIR_SHADOW; - u->UpdateDeltaXY(INVALID_DIR); + u->UpdateDeltaXY(); v->reliability = e->reliability; v->reliability_spd_dec = e->reliability_spd_dec; @@ -363,7 +363,7 @@ CommandCost CmdBuildAircraft(TileIndex tile, DoCommandFlag flags, const Engine * w->random_bits = VehicleRandomBits(); /* Use rotor's air.state to store the rotor animation frame */ w->state = HRS_ROTOR_STOPPED; - w->UpdateDeltaXY(INVALID_DIR); + w->UpdateDeltaXY(); u->SetNext(w); w->UpdatePosition(); @@ -749,7 +749,7 @@ int GetAircraftFlightLevel(T *v, bool takeoff) GetAircraftFlightLevelBounds(v, &aircraft_min_altitude, &aircraft_max_altitude); int aircraft_middle_altitude = (aircraft_min_altitude + aircraft_max_altitude) / 2; - /* If those assumptions would be violated, aircrafts would behave fairly strange. */ + /* If those assumptions would be violated, aircraft would behave fairly strange. */ assert(aircraft_min_altitude < aircraft_middle_altitude); assert(aircraft_middle_altitude < aircraft_max_altitude); @@ -1361,7 +1361,7 @@ static void AircraftEntersTerminal(Aircraft *v) */ static void AircraftLandAirplane(Aircraft *v) { - v->UpdateDeltaXY(INVALID_DIR); + v->UpdateDeltaXY(); if (!PlayVehicleSound(v, VSE_TOUCHDOWN)) { SndPlayVehicleFx(SND_17_SKID_PLANE, v); @@ -1553,7 +1553,7 @@ static void AircraftEventHandler_TakeOff(Aircraft *v, const AirportFTAClass *apc static void AircraftEventHandler_StartTakeOff(Aircraft *v, const AirportFTAClass *apc) { v->state = ENDTAKEOFF; - v->UpdateDeltaXY(INVALID_DIR); + v->UpdateDeltaXY(); } static void AircraftEventHandler_EndTakeOff(Aircraft *v, const AirportFTAClass *apc) @@ -1566,7 +1566,7 @@ static void AircraftEventHandler_EndTakeOff(Aircraft *v, const AirportFTAClass * static void AircraftEventHandler_HeliTakeOff(Aircraft *v, const AirportFTAClass *apc) { v->state = FLYING; - v->UpdateDeltaXY(INVALID_DIR); + v->UpdateDeltaXY(); /* get the next position to go to, differs per airport */ AircraftNextAirportPos_and_Order(v); @@ -1632,7 +1632,7 @@ static void AircraftEventHandler_Landing(Aircraft *v, const AirportFTAClass *apc static void AircraftEventHandler_HeliLanding(Aircraft *v, const AirportFTAClass *apc) { v->state = HELIENDLANDING; - v->UpdateDeltaXY(INVALID_DIR); + v->UpdateDeltaXY(); } static void AircraftEventHandler_EndLanding(Aircraft *v, const AirportFTAClass *apc) diff --git a/src/aircraft_gui.cpp b/src/aircraft_gui.cpp index 20fca9fc5d..6693b1f8ad 100644 --- a/src/aircraft_gui.cpp +++ b/src/aircraft_gui.cpp @@ -98,7 +98,7 @@ void DrawAircraftImage(const Vehicle *v, int left, int right, int y, VehicleID s int heli_offs = 0; PaletteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v); - seq.Draw(x, y + y_offs, pal, v->vehstatus & VS_CRASHED); + seq.Draw(x, y + y_offs, pal, (v->vehstatus & VS_CRASHED) != 0); if (helicopter) { const Aircraft *a = Aircraft::From(v); VehicleSpriteSeq rotor_seq; diff --git a/src/airport.cpp b/src/airport.cpp index a50c049c23..7985e017aa 100644 --- a/src/airport.cpp +++ b/src/airport.cpp @@ -27,7 +27,7 @@ * @param delta_z Height of the airport above the land. */ #define AIRPORT_GENERIC(name, terminals, num_helipads, flags, delta_z) \ - static AirportFTAClass _airportfta_ ## name(_airport_moving_data_ ## name, terminals, \ + static const AirportFTAClass _airportfta_ ## name(_airport_moving_data_ ## name, terminals, \ num_helipads, _airport_entries_ ## name, flags, _airport_fta_ ## name, delta_z); /** diff --git a/src/animated_tile.cpp b/src/animated_tile.cpp index 78dda8b3b6..796c5f5e09 100644 --- a/src/animated_tile.cpp +++ b/src/animated_tile.cpp @@ -11,17 +11,14 @@ #include "stdafx.h" #include "core/alloc_func.hpp" +#include "core/smallvec_type.hpp" #include "tile_cmd.h" #include "viewport_func.h" #include "safeguards.h" /** The table/list with animated tiles. */ -TileIndex *_animated_tile_list = NULL; -/** The number of animated tiles in the current state. */ -uint _animated_tile_count = 0; -/** The number of slots for animated tiles allocated currently. */ -uint _animated_tile_allocated = 0; +SmallVector _animated_tiles; /** * Removes the given tile from the animated tile table. @@ -29,17 +26,11 @@ uint _animated_tile_allocated = 0; */ void DeleteAnimatedTile(TileIndex tile) { - for (TileIndex *ti = _animated_tile_list; ti < _animated_tile_list + _animated_tile_count; ti++) { - if (tile == *ti) { - /* Remove the hole - * The order of the remaining elements must stay the same, otherwise the animation loop - * may miss a tile; that's why we must use memmove instead of just moving the last element. - */ - memmove(ti, ti + 1, (_animated_tile_list + _animated_tile_count - (ti + 1)) * sizeof(*ti)); - _animated_tile_count--; - MarkTileDirtyByTile(tile); - return; - } + TileIndex *to_remove = _animated_tiles.Find(tile); + if (to_remove != _animated_tiles.End()) { + /* The order of the remaining elements must stay the same, otherwise the animation loop may miss a tile. */ + _animated_tiles.ErasePreservingOrder(to_remove); + MarkTileDirtyByTile(tile); } } @@ -51,19 +42,7 @@ void DeleteAnimatedTile(TileIndex tile) void AddAnimatedTile(TileIndex tile) { MarkTileDirtyByTile(tile); - - for (const TileIndex *ti = _animated_tile_list; ti < _animated_tile_list + _animated_tile_count; ti++) { - if (tile == *ti) return; - } - - /* Table not large enough, so make it larger */ - if (_animated_tile_count == _animated_tile_allocated) { - _animated_tile_allocated *= 2; - _animated_tile_list = ReallocT(_animated_tile_list, _animated_tile_allocated); - } - - _animated_tile_list[_animated_tile_count] = tile; - _animated_tile_count++; + _animated_tiles.Include(tile); } /** @@ -71,8 +50,8 @@ void AddAnimatedTile(TileIndex tile) */ void AnimateAnimatedTiles() { - const TileIndex *ti = _animated_tile_list; - while (ti < _animated_tile_list + _animated_tile_count) { + const TileIndex *ti = _animated_tiles.Begin(); + while (ti < _animated_tiles.End()) { const TileIndex curr = *ti; AnimateTile(curr); /* During the AnimateTile call, DeleteAnimatedTile could have been called, @@ -93,7 +72,5 @@ void AnimateAnimatedTiles() */ void InitializeAnimatedTiles() { - _animated_tile_list = ReallocT(_animated_tile_list, 256); - _animated_tile_count = 0; - _animated_tile_allocated = 256; + _animated_tiles.Clear(); } diff --git a/src/articulated_vehicles.cpp b/src/articulated_vehicles.cpp index 04c9f95a97..44ad587895 100644 --- a/src/articulated_vehicles.cpp +++ b/src/articulated_vehicles.cpp @@ -119,12 +119,12 @@ static inline uint16 GetVehicleDefaultCapacity(EngineID engine, CargoID *cargo_t * @param include_initial_cargo_type if true the default cargo type of the vehicle is included; if false only the refit_mask * @return bit set of CargoIDs */ -static inline uint32 GetAvailableVehicleCargoTypes(EngineID engine, bool include_initial_cargo_type) +static inline CargoTypes GetAvailableVehicleCargoTypes(EngineID engine, bool include_initial_cargo_type) { const Engine *e = Engine::Get(engine); if (!e->CanCarryCargo()) return 0; - uint32 cargoes = e->info.refit_mask; + CargoTypes cargoes = e->info.refit_mask; if (include_initial_cargo_type) { SetBit(cargoes, e->GetDefaultCargoType()); @@ -169,7 +169,7 @@ CargoArray GetCapacityOfArticulatedParts(EngineID engine) * @param[out] cargoes Total amount of units that can be transported, summed by cargo. * @param[out] refits Whether a (possibly partial) refit for each cargo is possible. */ -void GetArticulatedVehicleCargoesAndRefits(EngineID engine, CargoArray *cargoes, uint32 *refits) +void GetArticulatedVehicleCargoesAndRefits(EngineID engine, CargoArray *cargoes, CargoTypes *refits) { cargoes->Clear(); *refits = 0; @@ -228,12 +228,12 @@ bool IsArticulatedVehicleRefittable(EngineID engine) * @param union_mask returns bit mask of CargoIDs which are a refit option for at least one articulated part * @param intersection_mask returns bit mask of CargoIDs which are a refit option for every articulated part (with default capacity > 0) */ -void GetArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type, uint32 *union_mask, uint32 *intersection_mask) +void GetArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type, CargoTypes *union_mask, CargoTypes *intersection_mask) { const Engine *e = Engine::Get(engine); - uint32 veh_cargoes = GetAvailableVehicleCargoTypes(engine, include_initial_cargo_type); + CargoTypes veh_cargoes = GetAvailableVehicleCargoTypes(engine, include_initial_cargo_type); *union_mask = veh_cargoes; - *intersection_mask = (veh_cargoes != 0) ? veh_cargoes : UINT32_MAX; + *intersection_mask = (veh_cargoes != 0) ? veh_cargoes : ALL_CARGOTYPES; if (!e->IsGroundVehicle()) return; if (!HasBit(e->info.callback_mask, CBM_VEHICLE_ARTIC_ENGINE)) return; @@ -254,9 +254,9 @@ void GetArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type, * @param include_initial_cargo_type if true the default cargo type of the vehicle is included; if false only the refit_mask * @return bit mask of CargoIDs which are a refit option for at least one articulated part */ -uint32 GetUnionOfArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type) +CargoTypes GetUnionOfArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type) { - uint32 union_mask, intersection_mask; + CargoTypes union_mask, intersection_mask; GetArticulatedRefitMasks(engine, include_initial_cargo_type, &union_mask, &intersection_mask); return union_mask; } @@ -267,9 +267,9 @@ uint32 GetUnionOfArticulatedRefitMasks(EngineID engine, bool include_initial_car * @param include_initial_cargo_type if true the default cargo type of the vehicle is included; if false only the refit_mask * @return bit mask of CargoIDs which are a refit option for every articulated part (with default capacity > 0) */ -uint32 GetIntersectionOfArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type) +CargoTypes GetIntersectionOfArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type) { - uint32 union_mask, intersection_mask; + CargoTypes union_mask, intersection_mask; GetArticulatedRefitMasks(engine, include_initial_cargo_type, &union_mask, &intersection_mask); return intersection_mask; } @@ -314,16 +314,16 @@ void CheckConsistencyOfArticulatedVehicle(const Vehicle *v) { const Engine *engine = v->GetEngine(); - uint32 purchase_refit_union, purchase_refit_intersection; + CargoTypes purchase_refit_union, purchase_refit_intersection; GetArticulatedRefitMasks(v->engine_type, true, &purchase_refit_union, &purchase_refit_intersection); CargoArray purchase_default_capacity = GetCapacityOfArticulatedParts(v->engine_type); - uint32 real_refit_union = 0; - uint32 real_refit_intersection = UINT_MAX; + CargoTypes real_refit_union = 0; + CargoTypes real_refit_intersection = ALL_CARGOTYPES; CargoArray real_default_capacity; do { - uint32 refit_mask = GetAvailableVehicleCargoTypes(v->engine_type, true); + CargoTypes refit_mask = GetAvailableVehicleCargoTypes(v->engine_type, true); real_refit_union |= refit_mask; if (refit_mask != 0) real_refit_intersection &= refit_mask; diff --git a/src/articulated_vehicles.h b/src/articulated_vehicles.h index 46b4da3744..77322fb4c7 100644 --- a/src/articulated_vehicles.h +++ b/src/articulated_vehicles.h @@ -18,9 +18,9 @@ uint CountArticulatedParts(EngineID engine_type, bool purchase_window); CargoArray GetCapacityOfArticulatedParts(EngineID engine); void AddArticulatedParts(Vehicle *first); -void GetArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type, uint32 *union_mask, uint32 *intersection_mask); -uint32 GetUnionOfArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type); -uint32 GetIntersectionOfArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type); +void GetArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type, CargoTypes *union_mask, CargoTypes *intersection_mask); +CargoTypes GetUnionOfArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type); +CargoTypes GetIntersectionOfArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type); bool IsArticulatedVehicleCarryingDifferentCargoes(const Vehicle *v, CargoID *cargo_type); bool IsArticulatedVehicleRefittable(EngineID engine); bool IsArticulatedEngine(EngineID engine_type); diff --git a/src/autoreplace_cmd.cpp b/src/autoreplace_cmd.cpp index 4985fccf9f..687307ddf1 100644 --- a/src/autoreplace_cmd.cpp +++ b/src/autoreplace_cmd.cpp @@ -37,8 +37,8 @@ extern void ChangeVehicleViewWindow(VehicleID from_index, VehicleID to_index); */ static bool EnginesHaveCargoInCommon(EngineID engine_a, EngineID engine_b) { - uint32 available_cargoes_a = GetUnionOfArticulatedRefitMasks(engine_a, true); - uint32 available_cargoes_b = GetUnionOfArticulatedRefitMasks(engine_b, true); + CargoTypes available_cargoes_a = GetUnionOfArticulatedRefitMasks(engine_a, true); + CargoTypes available_cargoes_b = GetUnionOfArticulatedRefitMasks(engine_b, true); return (available_cargoes_a == 0 || available_cargoes_b == 0 || (available_cargoes_a & available_cargoes_b) != 0); } @@ -173,9 +173,8 @@ static void TransferCargo(Vehicle *old_veh, Vehicle *new_head, bool part_of_chai */ static bool VerifyAutoreplaceRefitForOrders(const Vehicle *v, EngineID engine_type) { - - uint32 union_refit_mask_a = GetUnionOfArticulatedRefitMasks(v->engine_type, false); - uint32 union_refit_mask_b = GetUnionOfArticulatedRefitMasks(engine_type, false); + CargoTypes union_refit_mask_a = GetUnionOfArticulatedRefitMasks(v->engine_type, false); + CargoTypes union_refit_mask_b = GetUnionOfArticulatedRefitMasks(engine_type, false); const Order *o; const Vehicle *u = (v->type == VEH_TRAIN) ? v->First() : v; @@ -201,7 +200,7 @@ static bool VerifyAutoreplaceRefitForOrders(const Vehicle *v, EngineID engine_ty */ static CargoID GetNewCargoTypeForReplace(Vehicle *v, EngineID engine_type, bool part_of_chain) { - uint32 available_cargo_types, union_mask; + CargoTypes available_cargo_types, union_mask; GetArticulatedRefitMasks(engine_type, true, &union_mask, &available_cargo_types); if (union_mask == 0) return CT_NO_REFIT; // Don't try to refit an engine with no cargo capacity diff --git a/src/autoreplace_gui.cpp b/src/autoreplace_gui.cpp index 691042a1d5..1074d1dd78 100644 --- a/src/autoreplace_gui.cpp +++ b/src/autoreplace_gui.cpp @@ -87,7 +87,7 @@ class ReplaceVehicleWindow : public Window { byte sort_criteria; ///< Criteria of sorting vehicles. bool descending_sort_order; ///< Order of sorting vehicles. bool show_hidden_engines; ///< Whether to show the hidden engines. - RailType sel_railtype; ///< Type of rail tracks selected. + RailType sel_railtype; ///< Type of rail tracks selected. #INVALID_RAILTYPE to show all. Scrollbar *vscroll[2]; /** @@ -104,7 +104,7 @@ class ReplaceVehicleWindow : public Window { /* Ensure that the wagon/engine selection fits the engine. */ if ((rvi->railveh_type == RAILVEH_WAGON) == show_engines) return false; - if (draw_left && show_engines) { + if (draw_left && this->sel_railtype != INVALID_RAILTYPE) { /* Ensure that the railtype is specific to the selected one */ if (rvi->railtype != this->sel_railtype) return false; } @@ -211,24 +211,7 @@ class ReplaceVehicleWindow : public Window { public: ReplaceVehicleWindow(WindowDesc *desc, VehicleType vehicletype, GroupID id_g) : Window(desc) { - if (vehicletype == VEH_TRAIN) { - /* For rail vehicles find the most used vehicle type, which is usually - * better than 'just' the first/previous vehicle type. */ - uint type_count[RAILTYPE_END]; - memset(type_count, 0, sizeof(type_count)); - - const Engine *e; - FOR_ALL_ENGINES_OF_TYPE(e, VEH_TRAIN) { - if (e->u.rail.railveh_type == RAILVEH_WAGON) continue; - type_count[e->u.rail.railtype] += GetGroupNumEngines(_local_company, id_g, e->index); - } - - this->sel_railtype = RAILTYPE_BEGIN; - for (RailType rt = RAILTYPE_BEGIN; rt < RAILTYPE_END; rt++) { - if (type_count[this->sel_railtype] < type_count[rt]) this->sel_railtype = rt; - } - } - + this->sel_railtype = INVALID_RAILTYPE; this->replace_engines = true; // start with locomotives (all other vehicles will not read this bool) this->engines[0].ForceRebuild(); this->engines[1].ForceRebuild(); @@ -288,12 +271,9 @@ public: break; } - case WID_RV_TRAIN_ENGINEWAGON_TOGGLE: { - StringID str = this->GetWidget(widget)->widget_data; - SetDParam(0, STR_REPLACE_ENGINES); - Dimension d = GetStringBoundingBox(str); - SetDParam(0, STR_REPLACE_WAGONS); - d = maxdim(d, GetStringBoundingBox(str)); + case WID_RV_TRAIN_ENGINEWAGON_DROPDOWN: { + Dimension d = GetStringBoundingBox(STR_REPLACE_ENGINES); + d = maxdim(d, GetStringBoundingBox(STR_REPLACE_WAGONS)); d.width += padding.width; d.height += padding.height; *size = maxdim(*size, d); @@ -367,7 +347,7 @@ public: break; } - case WID_RV_TRAIN_ENGINEWAGON_TOGGLE: + case WID_RV_TRAIN_ENGINEWAGON_DROPDOWN: SetDParam(0, this->replace_engines ? STR_REPLACE_ENGINES : STR_REPLACE_WAGONS); break; } @@ -432,12 +412,8 @@ public: this->SetWidgetDisabledState(WID_RV_STOP_REPLACE, this->sel_engine[0] == INVALID_ENGINE || !EngineHasReplacementForCompany(c, this->sel_engine[0], this->sel_group)); if (this->window_number == VEH_TRAIN) { - /* sets the colour of that art thing */ - this->GetWidget(WID_RV_TRAIN_FLUFF_LEFT)->colour = _company_colours[_local_company]; - this->GetWidget(WID_RV_TRAIN_FLUFF_RIGHT)->colour = _company_colours[_local_company]; - /* Show the selected railtype in the pulldown menu */ - this->GetWidget(WID_RV_TRAIN_RAILTYPE_DROPDOWN)->widget_data = GetRailTypeInfo(sel_railtype)->strings.replace_text; + this->GetWidget(WID_RV_TRAIN_RAILTYPE_DROPDOWN)->widget_data = sel_railtype == INVALID_RAILTYPE ? STR_REPLACE_ALL_RAILTYPE : GetRailTypeInfo(sel_railtype)->strings.replace_text; } this->DrawWidgets(); @@ -483,15 +459,16 @@ public: DisplayVehicleSortDropDown(this, static_cast(this->window_number), this->sort_criteria, WID_RV_SORT_DROPDOWN); break; - case WID_RV_TRAIN_ENGINEWAGON_TOGGLE: - this->replace_engines = !(this->replace_engines); - this->engines[0].ForceRebuild(); - this->reset_sel_engine = true; - this->SetDirty(); + case WID_RV_TRAIN_ENGINEWAGON_DROPDOWN: { + DropDownList *list = new DropDownList(); + *list->Append() = new DropDownListStringItem(STR_REPLACE_ENGINES, 1, false); + *list->Append() = new DropDownListStringItem(STR_REPLACE_WAGONS, 0, false); + ShowDropDownList(this, list, this->replace_engines ? 1 : 0, WID_RV_TRAIN_ENGINEWAGON_DROPDOWN); break; + } case WID_RV_TRAIN_RAILTYPE_DROPDOWN: // Railtype selection dropdown menu - ShowDropDownList(this, GetRailTypeDropDownList(true), sel_railtype, WID_RV_TRAIN_RAILTYPE_DROPDOWN); + ShowDropDownList(this, GetRailTypeDropDownList(true, true), sel_railtype, WID_RV_TRAIN_RAILTYPE_DROPDOWN); break; case WID_RV_TRAIN_WAGONREMOVE_TOGGLE: // toggle renew_keep_length @@ -566,6 +543,14 @@ public: break; } + case WID_RV_TRAIN_ENGINEWAGON_DROPDOWN: { + this->replace_engines = index != 0; + this->engines[0].ForceRebuild(); + this->reset_sel_engine = true; + this->SetDirty(); + break; + } + case WID_RV_START_REPLACE: this->ReplaceClick_StartReplace(index != 0); break; @@ -611,7 +596,13 @@ static const NWidgetPart _nested_replace_rail_vehicle_widgets[] = { EndContainer(), EndContainer(), NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), - NWidget(WWT_PANEL, COLOUR_GREY), SetResize(1, 0), EndContainer(), + NWidget(NWID_VERTICAL), + NWidget(NWID_HORIZONTAL), + NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_RV_TRAIN_RAILTYPE_DROPDOWN), SetMinimalSize(136, 12), SetDataTip(0x0, STR_REPLACE_HELP_RAILTYPE), SetFill(1, 0), SetResize(1, 0), + NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_RV_TRAIN_ENGINEWAGON_DROPDOWN), SetDataTip(STR_BLACK_STRING, STR_REPLACE_ENGINE_WAGON_SELECT_HELP), + EndContainer(), + NWidget(WWT_PANEL, COLOUR_GREY), SetResize(1, 0), EndContainer(), + EndContainer(), NWidget(NWID_VERTICAL), NWidget(NWID_HORIZONTAL), NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_RV_SORT_ASCENDING_DESCENDING), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER), SetFill(1, 1), @@ -631,20 +622,16 @@ static const NWidgetPart _nested_replace_rail_vehicle_widgets[] = { EndContainer(), NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_LEFT_DETAILS), SetMinimalSize(240, 122), SetResize(1, 0), EndContainer(), - NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_RIGHT_DETAILS), SetMinimalSize(240, 122), SetResize(1, 0), EndContainer(), + NWidget(NWID_VERTICAL), + NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_RIGHT_DETAILS), SetMinimalSize(240, 122), SetResize(1, 0), EndContainer(), + NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_RV_TRAIN_WAGONREMOVE_TOGGLE), SetMinimalSize(138, 12), SetDataTip(STR_REPLACE_REMOVE_WAGON, STR_REPLACE_REMOVE_WAGON_HELP), SetFill(1, 0), SetResize(1, 0), + EndContainer(), EndContainer(), NWidget(NWID_HORIZONTAL), NWidget(NWID_PUSHBUTTON_DROPDOWN, COLOUR_GREY, WID_RV_START_REPLACE), SetMinimalSize(139, 12), SetDataTip(STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON), NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_INFO_TAB), SetMinimalSize(167, 12), SetDataTip(0x0, STR_REPLACE_HELP_REPLACE_INFO_TAB), SetResize(1, 0), EndContainer(), NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_RV_STOP_REPLACE), SetMinimalSize(150, 12), SetDataTip(STR_REPLACE_VEHICLES_STOP, STR_REPLACE_HELP_STOP_BUTTON), - EndContainer(), - NWidget(NWID_HORIZONTAL), - NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_RV_TRAIN_ENGINEWAGON_TOGGLE), SetMinimalSize(139, 12), SetDataTip(STR_REPLACE_ENGINE_WAGON_SELECT, STR_REPLACE_ENGINE_WAGON_SELECT_HELP), - NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_TRAIN_FLUFF_LEFT), SetMinimalSize(15, 12), EndContainer(), - NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_RV_TRAIN_RAILTYPE_DROPDOWN), SetMinimalSize(136, 12), SetDataTip(0x0, STR_REPLACE_HELP_RAILTYPE), SetResize(1, 0), - NWidget(WWT_PANEL, COLOUR_GREY, WID_RV_TRAIN_FLUFF_RIGHT), SetMinimalSize(16, 12), EndContainer(), - NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_RV_TRAIN_WAGONREMOVE_TOGGLE), SetMinimalSize(138, 12), SetDataTip(STR_REPLACE_REMOVE_WAGON, STR_REPLACE_REMOVE_WAGON_HELP), NWidget(WWT_RESIZEBOX, COLOUR_GREY), EndContainer(), }; diff --git a/src/base_media_base.h b/src/base_media_base.h index d5de6c3739..7614118b7f 100644 --- a/src/base_media_base.h +++ b/src/base_media_base.h @@ -219,6 +219,11 @@ public: static bool HasSet(const ContentInfo *ci, bool md5sum); }; +template /* static */ const char *BaseMedia::ini_set; +template /* static */ const Tbase_set *BaseMedia::used_set; +template /* static */ Tbase_set *BaseMedia::available_sets; +template /* static */ Tbase_set *BaseMedia::duplicate_sets; + /** * Check whether there's a base set matching some information. * @param ci The content info to compare it to. diff --git a/src/base_media_func.h b/src/base_media_func.h index e3678d5a15..f45956f765 100644 --- a/src/base_media_func.h +++ b/src/base_media_func.h @@ -17,11 +17,6 @@ #include "ini_type.h" #include "string_func.h" -template /* static */ const char *BaseMedia::ini_set; -template /* static */ const Tbase_set *BaseMedia::used_set; -template /* static */ Tbase_set *BaseMedia::available_sets; -template /* static */ Tbase_set *BaseMedia::duplicate_sets; - /** * Try to read a single piece of metadata and return false if it doesn't exist. * @param name the name of the item to fetch. diff --git a/src/base_station_base.h b/src/base_station_base.h index 53e104a826..cd512c5177 100644 --- a/src/base_station_base.h +++ b/src/base_station_base.h @@ -71,7 +71,7 @@ struct BaseStation : StationPool::PoolItem<&_station_pool> { uint16 random_bits; ///< Random bits assigned to this station byte waiting_triggers; ///< Waiting triggers (NewGRF) for this station uint8 cached_anim_triggers; ///< NOSAVE: Combined animation trigger bitmask, used to determine if trigger processing should happen. - uint32 cached_cargo_triggers; ///< NOSAVE: Combined cargo trigger bitmask + CargoTypes cached_cargo_triggers; ///< NOSAVE: Combined cargo trigger bitmask TileArea train_station; ///< Tile area the train 'station' part covers StationRect rect; ///< NOSAVE: Station spread out rectangle maintained by StationRect::xxx() functions diff --git a/src/blitter/32bpp_anim.cpp b/src/blitter/32bpp_anim.cpp index deedaf34b5..578d85f188 100644 --- a/src/blitter/32bpp_anim.cpp +++ b/src/blitter/32bpp_anim.cpp @@ -22,7 +22,7 @@ static FBlitter_32bppAnim iFBlitter_32bppAnim; Blitter_32bppAnim::~Blitter_32bppAnim() { - free(this->anim_buf); + free(this->anim_alloc); } template @@ -39,13 +39,13 @@ inline void Blitter_32bppAnim::Draw(const Blitter::BlitterParams *bp, ZoomLevel } Colour *dst = (Colour *)bp->dst + bp->top * bp->pitch + bp->left; - uint16 *anim = this->anim_buf + ((uint32 *)bp->dst - (uint32 *)_screen.dst_ptr) + bp->top * this->anim_buf_width + bp->left; + uint16 *anim = this->anim_buf + this->ScreenToAnimOffset((uint32 *)bp->dst) + bp->top * this->anim_buf_pitch + bp->left; const byte *remap = bp->remap; // store so we don't have to access it via bp everytime for (int y = 0; y < bp->height; y++) { Colour *dst_ln = dst + bp->pitch; - uint16 *anim_ln = anim + this->anim_buf_width; + uint16 *anim_ln = anim + this->anim_buf_pitch; const Colour *src_px_ln = (const Colour *)((const byte *)src_px + *(const uint32 *)src_px); src_px++; @@ -279,9 +279,7 @@ void Blitter_32bppAnim::DrawColourMappingRect(void *dst, int width, int height, } Colour *udst = (Colour *)dst; - uint16 *anim; - - anim = this->anim_buf + ((uint32 *)dst - (uint32 *)_screen.dst_ptr); + uint16 *anim = this->anim_buf + this->ScreenToAnimOffset((uint32 *)dst); if (pal == PALETTE_TO_TRANSPARENT) { do { @@ -292,7 +290,7 @@ void Blitter_32bppAnim::DrawColourMappingRect(void *dst, int width, int height, anim++; } udst = udst - width + _screen.pitch; - anim = anim - width + this->anim_buf_width; + anim = anim - width + this->anim_buf_pitch; } while (--height); return; } @@ -305,7 +303,7 @@ void Blitter_32bppAnim::DrawColourMappingRect(void *dst, int width, int height, anim++; } udst = udst - width + _screen.pitch; - anim = anim - width + this->anim_buf_width; + anim = anim - width + this->anim_buf_pitch; } while (--height); return; } @@ -319,7 +317,8 @@ void Blitter_32bppAnim::SetPixel(void *video, int x, int y, uint8 colour) /* Set the colour in the anim-buffer too, if we are rendering to the screen */ if (_screen_disable_anim) return; - this->anim_buf[((uint32 *)video - (uint32 *)_screen.dst_ptr) + x + y * this->anim_buf_width] = colour | (DEFAULT_BRIGHTNESS << 8); + + this->anim_buf[this->ScreenToAnimOffset((uint32 *)video) + x + y * this->anim_buf_pitch] = colour | (DEFAULT_BRIGHTNESS << 8); } void Blitter_32bppAnim::DrawRect(void *video, int width, int height, uint8 colour) @@ -331,9 +330,7 @@ void Blitter_32bppAnim::DrawRect(void *video, int width, int height, uint8 colou } Colour colour32 = LookupColourInPalette(colour); - uint16 *anim_line; - - anim_line = ((uint32 *)video - (uint32 *)_screen.dst_ptr) + this->anim_buf; + uint16 *anim_line = this->ScreenToAnimOffset((uint32 *)video) + this->anim_buf; do { Colour *dst = (Colour *)video; @@ -347,7 +344,7 @@ void Blitter_32bppAnim::DrawRect(void *video, int width, int height, uint8 colou anim++; } video = (uint32 *)video + _screen.pitch; - anim_line += this->anim_buf_width; + anim_line += this->anim_buf_pitch; } while (--height); } @@ -357,7 +354,7 @@ void Blitter_32bppAnim::CopyFromBuffer(void *video, const void *src, int width, assert(video >= _screen.dst_ptr && video <= (uint32 *)_screen.dst_ptr + _screen.width + _screen.height * _screen.pitch); Colour *dst = (Colour *)video; const uint32 *usrc = (const uint32 *)src; - uint16 *anim_line = ((uint32 *)video - (uint32 *)_screen.dst_ptr) + this->anim_buf; + uint16 *anim_line = this->ScreenToAnimOffset((uint32 *)video) + this->anim_buf; for (; height > 0; height--) { /* We need to keep those for palette animation. */ @@ -370,7 +367,7 @@ void Blitter_32bppAnim::CopyFromBuffer(void *video, const void *src, int width, /* Copy back the anim-buffer */ memcpy(anim_line, usrc, width * sizeof(uint16)); usrc = (const uint32 *)((const uint16 *)usrc + width); - anim_line += this->anim_buf_width; + anim_line += this->anim_buf_pitch; /* Okay, it is *very* likely that the image we stored is using * the wrong palette animated colours. There are two things we @@ -397,11 +394,10 @@ void Blitter_32bppAnim::CopyToBuffer(const void *video, void *dst, int width, in assert(video >= _screen.dst_ptr && video <= (uint32 *)_screen.dst_ptr + _screen.width + _screen.height * _screen.pitch); uint32 *udst = (uint32 *)dst; const uint32 *src = (const uint32 *)video; - const uint16 *anim_line; if (this->anim_buf == NULL) return; - anim_line = ((const uint32 *)video - (uint32 *)_screen.dst_ptr) + this->anim_buf; + const uint16 *anim_line = this->ScreenToAnimOffset((const uint32 *)video) + this->anim_buf; for (; height > 0; height--) { memcpy(udst, src, width * sizeof(uint32)); @@ -410,7 +406,7 @@ void Blitter_32bppAnim::CopyToBuffer(const void *video, void *dst, int width, in /* Copy the anim-buffer */ memcpy(udst, anim_line, width * sizeof(uint16)); udst = (uint32 *)((uint16 *)udst + width); - anim_line += this->anim_buf_width; + anim_line += this->anim_buf_pitch; } } @@ -422,8 +418,8 @@ void Blitter_32bppAnim::ScrollBuffer(void *video, int &left, int &top, int &widt /* We need to scroll the anim-buffer too */ if (scroll_y > 0) { - dst = this->anim_buf + left + (top + height - 1) * this->anim_buf_width; - src = dst - scroll_y * this->anim_buf_width; + dst = this->anim_buf + left + (top + height - 1) * this->anim_buf_pitch; + src = dst - scroll_y * this->anim_buf_pitch; /* Adjust left & width */ if (scroll_x >= 0) { @@ -436,13 +432,13 @@ void Blitter_32bppAnim::ScrollBuffer(void *video, int &left, int &top, int &widt uint th = height - scroll_y; for (; th > 0; th--) { memcpy(dst, src, tw * sizeof(uint16)); - src -= this->anim_buf_width; - dst -= this->anim_buf_width; + src -= this->anim_buf_pitch; + dst -= this->anim_buf_pitch; } } else { /* Calculate pointers */ - dst = this->anim_buf + left + top * this->anim_buf_width; - src = dst - scroll_y * this->anim_buf_width; + dst = this->anim_buf + left + top * this->anim_buf_pitch; + src = dst - scroll_y * this->anim_buf_pitch; /* Adjust left & width */ if (scroll_x >= 0) { @@ -457,8 +453,8 @@ void Blitter_32bppAnim::ScrollBuffer(void *video, int &left, int &top, int &widt uint th = height + scroll_y; for (; th > 0; th--) { memmove(dst, src, tw * sizeof(uint16)); - src += this->anim_buf_width; - dst += this->anim_buf_width; + src += this->anim_buf_pitch; + dst += this->anim_buf_pitch; } } @@ -484,17 +480,22 @@ void Blitter_32bppAnim::PaletteAnimate(const Palette &palette) Colour *dst = (Colour *)_screen.dst_ptr; /* Let's walk the anim buffer and try to find the pixels */ + const int width = this->anim_buf_width; + const int pitch_offset = _screen.pitch - width; + const int anim_pitch_offset = this->anim_buf_pitch - width; for (int y = this->anim_buf_height; y != 0 ; y--) { - for (int x = this->anim_buf_width; x != 0 ; x--) { - uint colour = GB(*anim, 0, 8); + for (int x = width; x != 0 ; x--) { + uint16 value = *anim; + uint8 colour = GB(value, 0, 8); if (colour >= PALETTE_ANIM_START) { /* Update this pixel */ - *dst = this->AdjustBrightness(LookupColourInPalette(colour), GB(*anim, 8, 8)); + *dst = this->AdjustBrightness(LookupColourInPalette(colour), GB(value, 8, 8)); } dst++; anim++; } - dst += _screen.pitch - this->anim_buf_width; + dst += pitch_offset; + anim += anim_pitch_offset; } /* Make sure the backend redraws the whole screen */ @@ -508,11 +509,16 @@ Blitter::PaletteAnimation Blitter_32bppAnim::UsePaletteAnimation() void Blitter_32bppAnim::PostResize() { - if (_screen.width != this->anim_buf_width || _screen.height != this->anim_buf_height) { + if (_screen.width != this->anim_buf_width || _screen.height != this->anim_buf_height || + _screen.pitch != this->anim_buf_pitch) { /* The size of the screen changed; we can assume we can wipe all data from our buffer */ - free(this->anim_buf); - this->anim_buf = CallocT(_screen.width * _screen.height); + free(this->anim_alloc); this->anim_buf_width = _screen.width; this->anim_buf_height = _screen.height; + this->anim_buf_pitch = (_screen.width + 7) & ~7; + this->anim_alloc = CallocT(this->anim_buf_pitch * this->anim_buf_height + 8); + + /* align buffer to next 16 byte boundary */ + this->anim_buf = reinterpret_cast((reinterpret_cast(this->anim_alloc) + 0xF) & (~0xF)); } } diff --git a/src/blitter/32bpp_anim.hpp b/src/blitter/32bpp_anim.hpp index a0a022e49f..da33ec95bb 100644 --- a/src/blitter/32bpp_anim.hpp +++ b/src/blitter/32bpp_anim.hpp @@ -18,16 +18,22 @@ class Blitter_32bppAnim : public Blitter_32bppOptimized { protected: uint16 *anim_buf; ///< In this buffer we keep track of the 8bpp indexes so we can do palette animation + void *anim_alloc; ///< The raw allocated buffer, not necessarily aligned correctly int anim_buf_width; ///< The width of the animation buffer. int anim_buf_height; ///< The height of the animation buffer. + int anim_buf_pitch; ///< The pitch of the animation buffer (width rounded up to 16 byte boundary). Palette palette; ///< The current palette. public: Blitter_32bppAnim() : anim_buf(NULL), + anim_alloc(NULL), anim_buf_width(0), - anim_buf_height(0) - {} + anim_buf_height(0), + anim_buf_pitch(0) + { + this->palette = _cur_palette; + } ~Blitter_32bppAnim(); @@ -54,6 +60,15 @@ public: return this->palette.palette[index]; } + inline int ScreenToAnimOffset(const uint32 *video) + { + int raw_offset = video - (const uint32 *)_screen.dst_ptr; + if (_screen.pitch == this->anim_buf_pitch) return raw_offset; + int lines = raw_offset / _screen.pitch; + int across = raw_offset % _screen.pitch; + return across + (lines * this->anim_buf_pitch); + } + template void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom); }; diff --git a/src/blitter/32bpp_anim_sse2.cpp b/src/blitter/32bpp_anim_sse2.cpp new file mode 100644 index 0000000000..d5fa4268a8 --- /dev/null +++ b/src/blitter/32bpp_anim_sse2.cpp @@ -0,0 +1,100 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . + */ + +/** @file 32bpp_anim.cpp Implementation of a partially SSSE2 32bpp blitter with animation support. */ + +#ifdef WITH_SSE + +#include "../stdafx.h" +#include "../video/video_driver.hpp" +#include "32bpp_anim_sse2.hpp" +#include "32bpp_sse_func.hpp" + +#include "../safeguards.h" + +/** Instantiation of the partially SSSE2 32bpp with animation blitter factory. */ +static FBlitter_32bppSSE2_Anim iFBlitter_32bppSSE2_Anim; + +void Blitter_32bppSSE2_Anim::PaletteAnimate(const Palette &palette) +{ + assert(!_screen_disable_anim); + + this->palette = palette; + /* If first_dirty is 0, it is for 8bpp indication to send the new + * palette. However, only the animation colours might possibly change. + * Especially when going between toyland and non-toyland. */ + assert(this->palette.first_dirty == PALETTE_ANIM_START || this->palette.first_dirty == 0); + + const uint16 *anim = this->anim_buf; + Colour *dst = (Colour *)_screen.dst_ptr; + + bool screen_dirty = false; + + /* Let's walk the anim buffer and try to find the pixels */ + const int width = this->anim_buf_width; + const int screen_pitch = _screen.pitch; + const int anim_pitch = this->anim_buf_pitch; + __m128i anim_cmp = _mm_set1_epi16(PALETTE_ANIM_START - 1); + __m128i brightness_cmp = _mm_set1_epi16(Blitter_32bppBase::DEFAULT_BRIGHTNESS); + __m128i colour_mask = _mm_set1_epi16(0xFF); + for (int y = this->anim_buf_height; y != 0 ; y--) { + Colour *next_dst_ln = dst + screen_pitch; + const uint16 *next_anim_ln = anim + anim_pitch; + int x = width; + while (x > 0) { + __m128i data = _mm_load_si128((const __m128i *) anim); + + /* low bytes only, shifted into high positions */ + __m128i colour_data = _mm_and_si128(data, colour_mask); + + /* test if any colour >= PALETTE_ANIM_START */ + int colour_cmp_result = _mm_movemask_epi8(_mm_cmpgt_epi16(colour_data, anim_cmp)); + if (colour_cmp_result) { + /* test if any brightness is unexpected */ + if (x < 8 || colour_cmp_result != 0xFFFF || + _mm_movemask_epi8(_mm_cmpeq_epi16(_mm_srli_epi16(data, 8), brightness_cmp)) != 0xFFFF) { + /* slow path: < 8 pixels left or unexpected brightnesses */ + for (int z = min(x, 8); z != 0 ; z--) { + int value = _mm_extract_epi16(data, 0); + uint8 colour = GB(value, 0, 8); + if (colour >= PALETTE_ANIM_START) { + /* Update this pixel */ + *dst = AdjustBrightneSSE(LookupColourInPalette(colour), GB(value, 8, 8)); + screen_dirty = true; + } + data = _mm_srli_si128(data, 2); + dst++; + } + } else { + /* medium path: 8 pixels to animate all of expected brightnesses */ + for (int z = 0; z < 8; z++) { + *dst = LookupColourInPalette(_mm_extract_epi16(colour_data, 0)); + colour_data = _mm_srli_si128(colour_data, 2); + dst++; + } + screen_dirty = true; + } + } else { + /* fast path, no animation */ + dst += 8; + } + anim += 8; + x -= 8; + } + dst = next_dst_ln; + anim = next_anim_ln; + } + + if (screen_dirty) { + /* Make sure the backend redraws the whole screen */ + VideoDriver::GetInstance()->MakeDirty(0, 0, _screen.width, _screen.height); + } +} + +#endif /* WITH_SSE */ diff --git a/src/blitter/32bpp_anim_sse2.hpp b/src/blitter/32bpp_anim_sse2.hpp new file mode 100644 index 0000000000..0d4a5f1e65 --- /dev/null +++ b/src/blitter/32bpp_anim_sse2.hpp @@ -0,0 +1,43 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . + */ + +/** @file 32bpp_anim.hpp A partially SSE2 32 bpp blitter with animation support. */ + +#ifndef BLITTER_32BPP_SSE2_ANIM_HPP +#define BLITTER_32BPP_SSE2_ANIM_HPP + +#ifdef WITH_SSE + +#ifndef SSE_VERSION +#define SSE_VERSION 2 +#endif + +#ifndef FULL_ANIMATION +#define FULL_ANIMATION 1 +#endif + +#include "32bpp_anim.hpp" +#include "32bpp_sse2.hpp" + +/** A partially 32 bpp blitter with palette animation. */ +class Blitter_32bppSSE2_Anim : public Blitter_32bppAnim { +public: + /* virtual */ void PaletteAnimate(const Palette &palette); + /* virtual */ const char *GetName() { return "32bpp-sse2-anim"; } +}; + +/** Factory for the partially 32bpp blitter with animation. */ +class FBlitter_32bppSSE2_Anim : public BlitterFactory { +public: + FBlitter_32bppSSE2_Anim() : BlitterFactory("32bpp-sse2-anim", "32bpp partially SSE2 Animation Blitter (palette animation)", HasCPUIDFlag(1, 3, 26)) {} + /* virtual */ Blitter *CreateInstance() { return new Blitter_32bppSSE2_Anim(); } +}; + +#endif /* WITH_SSE */ +#endif /* BLITTER_32BPP_ANIM_HPP */ diff --git a/src/blitter/32bpp_anim_sse4.cpp b/src/blitter/32bpp_anim_sse4.cpp index 7d4b66fca6..219fb466bb 100644 --- a/src/blitter/32bpp_anim_sse4.cpp +++ b/src/blitter/32bpp_anim_sse4.cpp @@ -35,7 +35,7 @@ inline void Blitter_32bppSSE4_Anim::Draw(const Blitter::BlitterParams *bp, ZoomL { const byte * const remap = bp->remap; Colour *dst_line = (Colour *) bp->dst + bp->top * bp->pitch + bp->left; - uint16 *anim_line = this->anim_buf + ((uint32 *)bp->dst - (uint32 *)_screen.dst_ptr) + bp->top * this->anim_buf_width + bp->left; + uint16 *anim_line = this->anim_buf + this->ScreenToAnimOffset((uint32 *)bp->dst) + bp->top * this->anim_buf_pitch + bp->left; int effective_width = bp->width; /* Find where to start reading in the source sprite. */ @@ -353,7 +353,7 @@ next_line: if (mode != BM_TRANSPARENT) src_mv_line += si->sprite_width; src_rgba_line = (const Colour*) ((const byte*) src_rgba_line + si->sprite_line_size); dst_line += bp->pitch; - anim_line += this->anim_buf_width; + anim_line += this->anim_buf_pitch; } } IGNORE_UNINITIALIZED_WARNING_STOP diff --git a/src/blitter/32bpp_anim_sse4.hpp b/src/blitter/32bpp_anim_sse4.hpp index e2d4cfc231..9d9ad5dd92 100644 --- a/src/blitter/32bpp_anim_sse4.hpp +++ b/src/blitter/32bpp_anim_sse4.hpp @@ -23,13 +23,14 @@ #endif #include "32bpp_anim.hpp" +#include "32bpp_anim_sse2.hpp" #include "32bpp_sse4.hpp" #undef MARGIN_NORMAL_THRESHOLD #define MARGIN_NORMAL_THRESHOLD 4 /** The SSE4 32 bpp blitter with palette animation. */ -class Blitter_32bppSSE4_Anim FINAL : public Blitter_32bppAnim, public Blitter_32bppSSE_Base { +class Blitter_32bppSSE4_Anim FINAL : public Blitter_32bppSSE2_Anim, public Blitter_32bppSSE_Base { private: public: diff --git a/src/blitter/32bpp_base.cpp b/src/blitter/32bpp_base.cpp index 26dd2f037e..c396e45410 100644 --- a/src/blitter/32bpp_base.cpp +++ b/src/blitter/32bpp_base.cpp @@ -143,6 +143,36 @@ void Blitter_32bppBase::PaletteAnimate(const Palette &palette) /* By default, 32bpp doesn't have palette animation */ } +Colour Blitter_32bppBase::ReallyAdjustBrightness(Colour colour, uint8 brightness) +{ + assert(DEFAULT_BRIGHTNESS == 1 << 7); + + uint64 combined = (((uint64) colour.r) << 32) | (((uint64) colour.g) << 16) | ((uint64) colour.b); + combined *= brightness; + + uint16 r = GB(combined, 39, 9); + uint16 g = GB(combined, 23, 9); + uint16 b = GB(combined, 7, 9); + + if ((combined & 0x800080008000L) == 0L) { + return Colour(r, g, b, colour.a); + } + + uint16 ob = 0; + /* Sum overbright */ + if (r > 255) ob += r - 255; + if (g > 255) ob += g - 255; + if (b > 255) ob += b - 255; + + /* Reduce overbright strength */ + ob /= 2; + return Colour( + r >= 255 ? 255 : min(r + ob * (255 - r) / 256, 255), + g >= 255 ? 255 : min(g + ob * (255 - g) / 256, 255), + b >= 255 ? 255 : min(b + ob * (255 - b) / 256, 255), + colour.a); +} + Blitter::PaletteAnimation Blitter_32bppBase::UsePaletteAnimation() { return Blitter::PALETTE_ANIMATION_NONE; diff --git a/src/blitter/32bpp_base.hpp b/src/blitter/32bpp_base.hpp index 26c3dee3fd..9b76271704 100644 --- a/src/blitter/32bpp_base.hpp +++ b/src/blitter/32bpp_base.hpp @@ -146,30 +146,14 @@ public: static const int DEFAULT_BRIGHTNESS = 128; + static Colour ReallyAdjustBrightness(Colour colour, uint8 brightness); + static inline Colour AdjustBrightness(Colour colour, uint8 brightness) { /* Shortcut for normal brightness */ if (brightness == DEFAULT_BRIGHTNESS) return colour; - uint16 ob = 0; - uint16 r = colour.r * brightness / DEFAULT_BRIGHTNESS; - uint16 g = colour.g * brightness / DEFAULT_BRIGHTNESS; - uint16 b = colour.b * brightness / DEFAULT_BRIGHTNESS; - - /* Sum overbright */ - if (r > 255) ob += r - 255; - if (g > 255) ob += g - 255; - if (b > 255) ob += b - 255; - - if (ob == 0) return Colour(r, g, b, colour.a); - - /* Reduce overbright strength */ - ob /= 2; - return Colour( - r >= 255 ? 255 : min(r + ob * (255 - r) / 256, 255), - g >= 255 ? 255 : min(g + ob * (255 - g) / 256, 255), - b >= 255 ? 255 : min(b + ob * (255 - b) / 256, 255), - colour.a); + return ReallyAdjustBrightness(colour, brightness); } }; diff --git a/src/blitter/32bpp_sse_type.h b/src/blitter/32bpp_sse_type.h index ac8da1be77..b32d3c5abd 100644 --- a/src/blitter/32bpp_sse_type.h +++ b/src/blitter/32bpp_sse_type.h @@ -27,6 +27,8 @@ #define MARGIN_NORMAL_THRESHOLD (zoom == ZOOM_LVL_OUT_32X ? 8 : 4) ///< Minimum width to use margins with BM_NORMAL. #define MARGIN_REMAP_THRESHOLD 4 ///< Minimum width to use margins with BM_COLOUR_REMAP. +#undef ALIGN + #ifdef _MSC_VER #define ALIGN(n) __declspec(align(n)) #else diff --git a/src/blitter/8bpp_simple.cpp b/src/blitter/8bpp_simple.cpp index ed5dd3f7ae..2131a04682 100644 --- a/src/blitter/8bpp_simple.cpp +++ b/src/blitter/8bpp_simple.cpp @@ -48,7 +48,7 @@ void Blitter_8bppSimple::Draw(Blitter::BlitterParams *bp, BlitterMode mode, Zoom break; case BM_BLACK_REMAP: - colour = 0; + if (*src != 0) *dst = 0; break; default: diff --git a/src/bootstrap_gui.cpp b/src/bootstrap_gui.cpp index 7abc38563c..62f5450c5b 100644 --- a/src/bootstrap_gui.cpp +++ b/src/bootstrap_gui.cpp @@ -264,6 +264,6 @@ bool HandleBootstrap() /* Failure to get enough working to get a graphics set. */ failure: - usererror("Failed to find a graphics set. Please acquire a graphics set for OpenTTD. See section 4.1 of readme.txt."); + usererror("Failed to find a graphics set. Please acquire a graphics set for OpenTTD. See section 4.1 of README.md."); return false; } diff --git a/src/build_vehicle_gui.cpp b/src/build_vehicle_gui.cpp index d41b1345d7..972e5df705 100644 --- a/src/build_vehicle_gui.cpp +++ b/src/build_vehicle_gui.cpp @@ -525,7 +525,7 @@ const StringID _engine_sort_listing[][12] = {{ static bool CDECL CargoFilter(const EngineID *eid, const CargoID cid) { if (cid == CF_ANY) return true; - uint32 refit_mask = GetUnionOfArticulatedRefitMasks(*eid, true) & _standard_cargo_mask; + CargoTypes refit_mask = GetUnionOfArticulatedRefitMasks(*eid, true) & _standard_cargo_mask; return (cid == CF_NONE ? refit_mask == 0 : HasBit(refit_mask, cid)); } @@ -536,7 +536,7 @@ static GUIEngineList::FilterFunction * const _filter_funcs[] = { static int DrawCargoCapacityInfo(int left, int right, int y, EngineID engine) { CargoArray cap; - uint32 refits; + CargoTypes refits; GetArticulatedVehicleCargoesAndRefits(engine, &cap, &refits); for (CargoID c = 0; c < NUM_CARGO; c++) { @@ -720,7 +720,15 @@ static int DrawShipPurchaseInfo(int left, int right, int y, EngineID engine_numb return y; } -/* Draw aircraft specific details */ +/** + * Draw aircraft specific details in the buy window. + * @param left Left edge of the window to draw in. + * @param right Right edge of the window to draw in. + * @param y Top of the area to draw in. + * @param engine_number Engine to display. + * @param refittable If set, the aircraft can be refitted. + * @return Bottom of the used area. + */ static int DrawAircraftPurchaseInfo(int left, int right, int y, EngineID engine_number, bool refittable) { const Engine *e = Engine::Get(engine_number); @@ -756,6 +764,12 @@ static int DrawAircraftPurchaseInfo(int left, int right, int y, EngineID engine_ DrawString(left, right, y, STR_PURCHASE_INFO_RUNNINGCOST); y += FONT_HEIGHT_NORMAL; + /* Aircraft type */ + SetDParam(0, e->GetAircraftTypeText()); + DrawString(left, right, y, STR_PURCHASE_INFO_AIRCRAFT_TYPE); + y += FONT_HEIGHT_NORMAL; + + /* Aircraft range, if available. */ uint16 range = e->GetRange(); if (range != 0) { SetDParam(0, range); diff --git a/src/cargo_type.h b/src/cargo_type.h index 7b7168a102..402e81c1b2 100644 --- a/src/cargo_type.h +++ b/src/cargo_type.h @@ -22,7 +22,7 @@ typedef byte CargoID; /** Available types of cargo */ -enum CargoTypes { +enum CargoType { /* Temperate */ CT_PASSENGERS = 0, CT_COAL = 1, @@ -70,6 +70,10 @@ enum CargoTypes { CT_INVALID = 0xFF, ///< Invalid cargo type. }; +typedef uint32 CargoTypes; + +static const CargoTypes ALL_CARGOTYPES = (CargoTypes)UINT32_MAX; + /** Class for storing amounts of cargo */ struct CargoArray { private: diff --git a/src/cargotype.cpp b/src/cargotype.cpp index 863c585616..6cc02f63a3 100644 --- a/src/cargotype.cpp +++ b/src/cargotype.cpp @@ -28,12 +28,12 @@ CargoSpec CargoSpec::array[NUM_CARGO]; * Bitmask of cargo types available. This includes phony cargoes like regearing cargoes. * Initialized during a call to #SetupCargoForClimate. */ -uint32 _cargo_mask; +CargoTypes _cargo_mask; /** * Bitmask of real cargo types available. Phony cargoes like regearing cargoes are excluded. */ -uint32 _standard_cargo_mask; +CargoTypes _standard_cargo_mask; /** * Set up the default cargo types for the given landscape type. diff --git a/src/cargotype.h b/src/cargotype.h index fee461d7fb..71cd932bbf 100644 --- a/src/cargotype.h +++ b/src/cargotype.h @@ -129,8 +129,8 @@ private: friend void SetupCargoForClimate(LandscapeID l); }; -extern uint32 _cargo_mask; -extern uint32 _standard_cargo_mask; +extern CargoTypes _cargo_mask; +extern CargoTypes _standard_cargo_mask; void SetupCargoForClimate(LandscapeID l); CargoID GetCargoIDByLabel(CargoLabel cl); @@ -156,7 +156,7 @@ static inline bool IsCargoInClass(CargoID c, CargoClass cc) if ((var = CargoSpec::Get(cargospec_index))->IsValid()) #define FOR_ALL_CARGOSPECS(var) FOR_ALL_CARGOSPECS_FROM(var, 0) -#define FOR_EACH_SET_CARGO_ID(var, cargo_bits) FOR_EACH_SET_BIT_EX(CargoID, var, uint, cargo_bits) +#define FOR_EACH_SET_CARGO_ID(var, cargo_bits) FOR_EACH_SET_BIT_EX(CargoID, var, CargoTypes, cargo_bits) /** * Loop header for iterating over cargoes, sorted by name. This includes phony cargoes like regearing cargoes. diff --git a/src/command.cpp b/src/command.cpp index 9de3a4e11f..3f3a02b948 100644 --- a/src/command.cpp +++ b/src/command.cpp @@ -169,6 +169,7 @@ CommandProc CmdSetStoryPageDate; CommandProc CmdShowStoryPage; CommandProc CmdRemoveStoryPage; CommandProc CmdRemoveStoryPageElement; +CommandProc CmdScrollViewport; CommandProc CmdLevelLand; @@ -343,6 +344,7 @@ static const Command _command_proc_table[] = { DEF_CMD(CmdShowStoryPage, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_SHOW_STORY_PAGE DEF_CMD(CmdRemoveStoryPage, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_REMOVE_STORY_PAGE DEF_CMD(CmdRemoveStoryPageElement, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_REMOVE_STORY_ELEMENT_PAGE + DEF_CMD(CmdScrollViewport, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_SCROLL_VIEWPORT DEF_CMD(CmdLevelLand, CMD_ALL_TILES | CMD_NO_TEST | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_LEVEL_LAND; test run might clear tiles multiple times, in execution that only happens once diff --git a/src/command_type.h b/src/command_type.h index 3976620f4a..cf2634849b 100644 --- a/src/command_type.h +++ b/src/command_type.h @@ -295,6 +295,8 @@ enum Commands { CMD_SHOW_STORY_PAGE, ///< show a story page CMD_REMOVE_STORY_PAGE, ///< remove a story page CMD_REMOVE_STORY_PAGE_ELEMENT, ///< remove a story page element + CMD_SCROLL_VIEWPORT, ///< scroll main viewport of players + CMD_LEVEL_LAND, ///< level land CMD_BUILD_LOCK, ///< build a lock diff --git a/src/company_base.h b/src/company_base.h index 0017761216..b8ea09f955 100644 --- a/src/company_base.h +++ b/src/company_base.h @@ -52,10 +52,10 @@ extern CompanyPool _company_pool; /** Statically loadable part of Company pool item */ struct CompanyProperties { uint32 name_2; ///< Parameter of #name_1. - uint16 name_1; ///< Name of the company if the user did not change it. + StringID name_1; ///< Name of the company if the user did not change it. char *name; ///< Name of the company if the user changed it. - uint16 president_name_1; ///< Name of the president if the user did not change it. + StringID president_name_1; ///< Name of the president if the user did not change it. uint32 president_name_2; ///< Parameter of #president_name_1 char *president_name; ///< Name of the president if the user changed it. @@ -67,8 +67,6 @@ struct CompanyProperties { byte colour; ///< Company colour. - RailTypes avail_railtypes; ///< Rail types available to the company. - byte block_preview; ///< Number of quarters that the company is not allowed to get new exclusive engine previews (see CompaniesGenStatistics). TileIndex location_of_HQ; ///< Northern tile of HQ; #INVALID_TILE when there is none. @@ -112,6 +110,7 @@ struct Company : CompanyPool::PoolItem<&_company_pool>, CompanyProperties { ~Company(); Livery livery[LS_END]; + RailTypes avail_railtypes; ///< Rail types available to this company. RoadTypes avail_roadtypes; ///< Road types available to this company. class AIInstance *ai_instance; diff --git a/src/company_cmd.cpp b/src/company_cmd.cpp index 577ea884d8..ee2ed13355 100644 --- a/src/company_cmd.cpp +++ b/src/company_cmd.cpp @@ -162,7 +162,7 @@ static bool IsValidCompanyManagerFace(CompanyManagerFace cmf) for (CompanyManagerFaceVariable cmfv = CMFV_CHEEKS; cmfv < CMFV_END; cmfv++) { switch (cmfv) { case CMFV_MOUSTACHE: if (!has_moustache) continue; break; - case CMFV_LIPS: // FALL THROUGH + case CMFV_LIPS: case CMFV_NOSE: if (has_moustache) continue; break; case CMFV_TIE_EARRING: if (!has_tie_earring) continue; break; case CMFV_GLASSES: if (!has_glasses) continue; break; diff --git a/src/company_gui.cpp b/src/company_gui.cpp index 0be6679583..31d4fdd1f0 100644 --- a/src/company_gui.cpp +++ b/src/company_gui.cpp @@ -318,7 +318,8 @@ struct CompanyFinancesWindow : Window { case WID_CF_EXPS_PRICE2: case WID_CF_EXPS_PRICE3: size->height = _expenses_list_types[type].GetHeight(); - /* FALL THROUGH */ + FALLTHROUGH; + case WID_CF_BALANCE_VALUE: case WID_CF_LOAN_VALUE: case WID_CF_TOTAL_VALUE: @@ -636,7 +637,8 @@ public: size->width = 0; break; } - /* FALL THROUGH */ + FALLTHROUGH; + case WID_SCL_PRI_COL_DROPDOWN: { int padding = this->square.width + NWidgetScrollbar::GetVerticalDimension().width + 10; for (const StringID *id = _colour_dropdown; id != endof(_colour_dropdown); id++) { @@ -892,7 +894,7 @@ void DrawCompanyManagerFace(CompanyManagerFace cmf, int colour, int x, int y) for (CompanyManagerFaceVariable cmfv = CMFV_CHEEKS; cmfv < CMFV_END; cmfv++) { switch (cmfv) { case CMFV_MOUSTACHE: if (!has_moustache) continue; break; - case CMFV_LIPS: // FALL THROUGH + case CMFV_LIPS: case CMFV_NOSE: if (has_moustache) continue; break; case CMFV_TIE_EARRING: if (!has_tie_earring) continue; break; case CMFV_GLASSES: if (!has_glasses) continue; break; @@ -1365,7 +1367,7 @@ public: /* OK button */ case WID_SCMF_ACCEPT: DoCommandP(0, 0, this->face, CMD_SET_COMPANY_MANAGER_FACE); - /* FALL THROUGH */ + FALLTHROUGH; /* Cancel button */ case WID_SCMF_CANCEL: @@ -2381,7 +2383,7 @@ struct CompanyWindow : Window virtual void OnPlaceObject(Point pt, TileIndex tile) { - if (DoCommandP(tile, OBJECT_HQ, 0, CMD_BUILD_OBJECT | CMD_MSG(STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS))) { + if (DoCommandP(tile, OBJECT_HQ, 0, CMD_BUILD_OBJECT | CMD_MSG(STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS)) && !_shift_pressed) { ResetObjectToPlace(); this->RaiseButtons(); } diff --git a/src/company_manager_face.h b/src/company_manager_face.h index 993e539cc7..511f85b7d5 100644 --- a/src/company_manager_face.h +++ b/src/company_manager_face.h @@ -78,7 +78,7 @@ static const CompanyManagerFaceBitsInfo _cmf_info[] = { /* CMFV_MOUSTACHE */ { 13, 2, { 3, 0, 3, 0 }, { 0x367, 0, 0x397, 0 } }, ///< Depends on CMFV_HAS_MOUSTACHE /* CMFV_LIPS */ { 13, 4, { 12, 10, 9, 9 }, { 0x35B, 0x351, 0x3A5, 0x3C8 } }, ///< Depends on !CMFV_HAS_MOUSTACHE /* CMFV_NOSE */ { 17, 3, { 8, 4, 4, 5 }, { 0x349, 0x34C, 0x393, 0x3B3 } }, ///< Depends on !CMFV_HAS_MOUSTACHE - /* CMFV_HAIR */ { 20, 4, { 9, 5, 5, 4 }, { 0x382, 0x38B, 0x3D4, 0x3D9 } }, + /* CMFV_HAIR */ { 20, 4, { 9, 5, 5, 5 }, { 0x382, 0x38B, 0x3D4, 0x3D9 } }, /* CMFV_JACKET */ { 24, 2, { 3, 3, 3, 3 }, { 0x36B, 0x378, 0x36B, 0x378 } }, /* CMFV_COLLAR */ { 26, 2, { 4, 4, 4, 4 }, { 0x36E, 0x37B, 0x36E, 0x37B } }, /* CMFV_TIE_EARRING */ { 28, 3, { 6, 3, 6, 3 }, { 0x372, 0x37F, 0x372, 0x3D1 } }, ///< Depends on CMFV_HAS_TIE_EARRING diff --git a/src/console.cpp b/src/console.cpp index 511019281a..6e9b46f6b0 100644 --- a/src/console.cpp +++ b/src/console.cpp @@ -434,7 +434,10 @@ void IConsoleCmdExec(const char *cmdstr) * enclosed in "" are taken as one token. We can only go as far as the amount * of characters in our stream or the max amount of tokens we can handle */ for (cmdptr = cmdstr, t_index = 0, tstream_i = 0; *cmdptr != '\0'; cmdptr++) { - if (t_index >= lengthof(tokens) || tstream_i >= lengthof(tokenstream)) break; + if (tstream_i >= lengthof(tokenstream)) { + IConsoleError("command line too long"); + return; + } switch (*cmdptr) { case ' ': // Token separator @@ -452,6 +455,10 @@ void IConsoleCmdExec(const char *cmdstr) case '"': // Tokens enclosed in "" are one token longtoken = !longtoken; if (!foundtoken) { + if (t_index >= lengthof(tokens)) { + IConsoleError("command line too long"); + return; + } tokens[t_index++] = &tokenstream[tstream_i]; foundtoken = true; } @@ -461,11 +468,15 @@ void IConsoleCmdExec(const char *cmdstr) tokenstream[tstream_i++] = *++cmdptr; break; } - /* FALL THROUGH */ + FALLTHROUGH; default: // Normal character tokenstream[tstream_i++] = *cmdptr; if (!foundtoken) { + if (t_index >= lengthof(tokens)) { + IConsoleError("command line too long"); + return; + } tokens[t_index++] = &tokenstream[tstream_i - 1]; foundtoken = true; } @@ -473,7 +484,7 @@ void IConsoleCmdExec(const char *cmdstr) } } - for (uint i = 0; tokens[i] != NULL; i++) { + for (uint i = 0; i < lengthof(tokens) && tokens[i] != NULL; i++) { DEBUG(console, 8, "Token %d is: '%s'", i, tokens[i]); } diff --git a/src/console_cmds.cpp b/src/console_cmds.cpp index 9cfc8e8f9d..3b65224de8 100644 --- a/src/console_cmds.cpp +++ b/src/console_cmds.cpp @@ -553,29 +553,36 @@ DEF_CONSOLE_CMD(ConBan) DEF_CONSOLE_CMD(ConUnBan) { - if (argc == 0) { - IConsoleHelp("Unban a client from a network game. Usage: 'unban '"); + IConsoleHelp("Unban a client from a network game. Usage: 'unban '"); IConsoleHelp("For a list of banned IP's, see the command 'banlist'"); return true; } if (argc != 2) return false; - uint index = (strchr(argv[1], '.') == NULL) ? atoi(argv[1]) : 0; - index--; - uint i = 0; - - for (char **iter = _network_ban_list.Begin(); iter != _network_ban_list.End(); iter++, i++) { - if (strcmp(_network_ban_list[i], argv[1]) == 0 || index == i) { - free(_network_ban_list[i]); - _network_ban_list.Erase(iter); - IConsolePrint(CC_DEFAULT, "IP unbanned."); - return true; - } + /* Try by IP. */ + uint index; + for (index = 0; index < _network_ban_list.Length(); index++) { + if (strcmp(_network_ban_list[index], argv[1]) == 0) break; + } + + /* Try by index. */ + if (index >= _network_ban_list.Length()) { + index = atoi(argv[1]) - 1U; // let it wrap + } + + if (index < _network_ban_list.Length()) { + char msg[64]; + seprintf(msg, lastof(msg), "Unbanned %s", _network_ban_list[index]); + IConsolePrint(CC_DEFAULT, msg); + free(_network_ban_list[index]); + _network_ban_list.Erase(_network_ban_list.Get(index)); + } else { + IConsolePrint(CC_DEFAULT, "Invalid list index or IP not in ban-list."); + IConsolePrint(CC_DEFAULT, "For a list of banned IP's, see the command 'banlist'"); } - IConsolePrint(CC_DEFAULT, "IP not in ban-list."); return true; } diff --git a/src/core/backup_type.hpp b/src/core/backup_type.hpp index 60799170f7..7e3771b70f 100644 --- a/src/core/backup_type.hpp +++ b/src/core/backup_type.hpp @@ -53,7 +53,7 @@ struct Backup { { /* We cannot assert here, as missing restoration is 'normal' when exceptions are thrown. * Exceptions are especially used to abort world generation. */ - DEBUG(misc, 0, "%s:%d: Backupped value was not restored!", this->file, this->line); + DEBUG(misc, 0, "%s:%d: Backed-up value was not restored!", this->file, this->line); this->Restore(); } } diff --git a/src/core/container_func.hpp b/src/core/container_func.hpp new file mode 100644 index 0000000000..276c1f7f54 --- /dev/null +++ b/src/core/container_func.hpp @@ -0,0 +1,42 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . + */ + +/** @file container_func.hpp Functions related to use of containers. */ + +#ifndef CONTAINER_FUNC_HPP +#define CONTAINER_FUNC_HPP + +#include + +template unsigned int container_unordered_remove_if (C &container, UP predicate) { + unsigned int removecount = 0; + for (auto it = container.begin(); it != container.end();) { + if (predicate(*it)) { + removecount++; + if (std::next(it) != container.end()) { + *it = std::move(container.back()); + container.pop_back(); + } else { + container.pop_back(); + break; + } + } else { + ++it; + } + } + return removecount; +} + +template unsigned int container_unordered_remove(C &container, const V &value) { + return container_unordered_remove_if (container, [&](const typename C::value_type &v) { + return v == value; + }); +} + +#endif /* CONTAINER_FUNC_HPP */ diff --git a/src/core/dyn_arena_alloc.hpp b/src/core/dyn_arena_alloc.hpp new file mode 100644 index 0000000000..2a074d6aa1 --- /dev/null +++ b/src/core/dyn_arena_alloc.hpp @@ -0,0 +1,102 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . + */ + +/** @file dyn_arena_alloc.hpp Dynamic chunk-size arena allocator. */ + +#ifndef DYN_ARENA_ALLOC_HPP +#define DYN_ARENA_ALLOC_HPP + +#include + +/** + * Custom arena allocator for uniform-size allocations of a variable size. + * The allocation and chunk sizes may only be changed when the arena is empty. + */ +class DynUniformArenaAllocator { + std::vector used_blocks; + + void *current_block = nullptr; + void *last_freed = nullptr; + size_t next_position = 0; + + size_t item_size = 0; + size_t items_per_chunk = 0; + + void NewBlock() + { + current_block = malloc(item_size * items_per_chunk); + assert(current_block != nullptr); + next_position = 0; + used_blocks.push_back(current_block); + } + + public: + DynUniformArenaAllocator() = default; + DynUniformArenaAllocator(const DynUniformArenaAllocator &other) = delete; + DynUniformArenaAllocator& operator=(const DynUniformArenaAllocator &other) = delete; + + ~DynUniformArenaAllocator() + { + EmptyArena(); + } + + void EmptyArena() + { + current_block = nullptr; + last_freed = nullptr; + next_position = 0; + for (void *block : used_blocks) { + free(block); + } + used_blocks.clear(); + } + + void ResetArena() + { + EmptyArena(); + item_size = 0; + items_per_chunk = 0; + } + + void *Allocate() { + assert(item_size != 0); + if (last_freed) { + void *ptr = last_freed; + last_freed = *reinterpret_cast(ptr); + return ptr; + } else { + if (current_block == nullptr || next_position == items_per_chunk) { + NewBlock(); + } + void *out = reinterpret_cast(current_block) + (item_size * next_position); + next_position++; + return out; + } + } + + void Free(void *ptr) { + if (!ptr) return; + assert(current_block != nullptr); + + *reinterpret_cast(ptr) = last_freed; + last_freed = ptr; + } + + void SetParameters(size_t item_size, size_t items_per_chunk) + { + if (item_size < sizeof(void *)) item_size = sizeof(void *); + if (this->item_size == item_size && this->items_per_chunk == items_per_chunk) return; + + assert(current_block == nullptr); + this->item_size = item_size; + this->items_per_chunk = items_per_chunk; + } +}; + +#endif /* DYN_ARENA_ALLOC_HPP */ diff --git a/src/core/endian_type.hpp b/src/core/endian_type.hpp index dbb7faec66..453bf5402c 100644 --- a/src/core/endian_type.hpp +++ b/src/core/endian_type.hpp @@ -27,14 +27,21 @@ /* Windows has always LITTLE_ENDIAN */ #if defined(WIN32) || defined(__OS2__) || defined(WIN64) - #define TTD_ENDIAN TTD_LITTLE_ENDIAN +# define TTD_ENDIAN TTD_LITTLE_ENDIAN +#elif defined(OSX) +# include +# if __DARWIN_BYTE_ORDER == __DARWIN_LITTLE_ENDIAN +# define TTD_ENDIAN TTD_LITTLE_ENDIAN +# else +# define TTD_ENDIAN TTD_BIG_ENDIAN +# endif #elif !defined(TESTING) - /* Else include endian[target/host].h, which has the endian-type, autodetected by the Makefile */ - #if defined(STRGEN) || defined(SETTINGSGEN) - #include "endian_host.h" - #else - #include "endian_target.h" - #endif +# include +# if __BYTE_ORDER == __LITTLE_ENDIAN +# define TTD_ENDIAN TTD_LITTLE_ENDIAN +# else +# define TTD_ENDIAN TTD_BIG_ENDIAN +# endif #endif /* WIN32 || __OS2__ || WIN64 */ #endif /* ENDIAN_TYPE_HPP */ diff --git a/src/core/math_func.hpp b/src/core/math_func.hpp index df9142462b..2149d1d269 100644 --- a/src/core/math_func.hpp +++ b/src/core/math_func.hpp @@ -318,6 +318,18 @@ static inline uint CeilDiv(uint a, uint b) return (a + b - 1) / b; } +/** + * Computes ceil(a / b) for non-negative a and b (templated). + * @param a Numerator + * @param b Denominator + * @return Quotient, rounded up + */ +template +static inline T CeilDivT(T a, T b) +{ + return (a + b - 1) / b; +} + /** * Computes ceil(a / b) * b for non-negative a and b. * @param a Numerator @@ -329,6 +341,18 @@ static inline uint Ceil(uint a, uint b) return CeilDiv(a, b) * b; } +/** + * Computes ceil(a / b) * b for non-negative a and b (templated). + * @param a Numerator + * @param b Denominator + * @return a rounded up to the nearest multiple of b. + */ +template +static inline T CeilT(T a, T b) +{ + return CeilDivT(a, b) * b; +} + /** * Computes round(a / b) for signed a and unsigned b. * @param a Numerator diff --git a/src/core/multimap.hpp b/src/core/multimap.hpp index e906677141..da6a33ef45 100644 --- a/src/core/multimap.hpp +++ b/src/core/multimap.hpp @@ -15,7 +15,7 @@ #include #include -template +template class MultiMap; /** @@ -23,14 +23,15 @@ class MultiMap; * @tparam Tmap_iter Iterator type for the map in the MultiMap. * @tparam Tlist_iter Iterator type for the lists in the MultiMap. * @tparam Tkey Key type of the MultiMap. - * @tparam Tvalue Value type of the MultMap. + * @tparam Tvalue Value type of the MultiMap. + * @tparam Tcontainer Container type for the values of the MultiMap. * @tparam Tcompare Comparator type for keys of the MultiMap. */ -template +template class MultiMapIterator { protected: - friend class MultiMap; - typedef MultiMapIterator Self; + friend class MultiMap; + typedef MultiMapIterator Self; Tlist_iter list_iter; ///< Iterator pointing to current position in the current list of items with equal keys. Tmap_iter map_iter; ///< Iterator pointing to the position of the current list of items with equal keys in the map. @@ -201,8 +202,8 @@ public: * @param iter2 Second iterator to compare. * @return If iter1 and iter2 are equal. */ -template -bool operator==(const MultiMapIterator &iter1, const MultiMapIterator &iter2) +template +bool operator==(const MultiMapIterator &iter1, const MultiMapIterator &iter2) { if (iter1.GetMapIter() != iter2.GetMapIter()) return false; if (!iter1.ListValid()) return !iter2.ListValid(); @@ -218,8 +219,8 @@ bool operator==(const MultiMapIterator -bool operator!=(const MultiMapIterator &iter1, const MultiMapIterator &iter2) +template +bool operator!=(const MultiMapIterator &iter1, const MultiMapIterator &iter2) { return !(iter1 == iter2); } @@ -232,8 +233,8 @@ bool operator!=(const MultiMapIterator -bool operator==(const MultiMapIterator &iter1, const Tmap_iter2 &iter2) +template +bool operator==(const MultiMapIterator &iter1, const Tmap_iter2 &iter2) { return !iter1.ListValid() && iter1.GetMapIter() == iter2; } @@ -244,8 +245,8 @@ bool operator==(const MultiMapIterator -bool operator!=(const MultiMapIterator &iter1, const Tmap_iter2 &iter2) +template +bool operator!=(const MultiMapIterator &iter1, const Tmap_iter2 &iter2) { return iter1.ListValid() || iter1.GetMapIter() != iter2; } @@ -256,8 +257,8 @@ bool operator!=(const MultiMapIterator -bool operator==(const Tmap_iter2 &iter2, const MultiMapIterator &iter1) +template +bool operator==(const Tmap_iter2 &iter2, const MultiMapIterator &iter1) { return !iter1.ListValid() && iter1.GetMapIter() == iter2; } @@ -268,8 +269,8 @@ bool operator==(const Tmap_iter2 &iter2, const MultiMapIterator -bool operator!=(const Tmap_iter2 &iter2, const MultiMapIterator &iter1) +template +bool operator!=(const Tmap_iter2 &iter2, const MultiMapIterator &iter1) { return iter1.ListValid() || iter1.GetMapIter() != iter2; } @@ -282,10 +283,10 @@ bool operator!=(const Tmap_iter2 &iter2, const MultiMapIterator > -class MultiMap : public std::map, Tcompare > { +template, typename Tcompare = std::less > +class MultiMap : public std::map { public: - typedef typename std::list List; + typedef Tcontainer List; typedef typename List::iterator ListIterator; typedef typename List::const_iterator ConstListIterator; @@ -293,8 +294,8 @@ public: typedef typename Map::iterator MapIterator; typedef typename Map::const_iterator ConstMapIterator; - typedef MultiMapIterator iterator; - typedef MultiMapIterator const_iterator; + typedef MultiMapIterator iterator; + typedef MultiMapIterator const_iterator; /** * Erase the value pointed to by an iterator. The iterator may be invalid afterwards. diff --git a/src/core/pool_func.hpp b/src/core/pool_func.hpp index 5569addbd7..a5375e13fc 100644 --- a/src/core/pool_func.hpp +++ b/src/core/pool_func.hpp @@ -196,6 +196,7 @@ DEFINE_POOL_METHOD(void)::FreeItem(size_t index) DEFINE_POOL_METHOD(void)::CleanPool() { this->cleaning = true; + Titem::PreCleanPool(); for (size_t i = 0; i < this->first_unused; i++) { delete this->Get(i); // 'delete NULL;' is very valid } diff --git a/src/core/pool_type.hpp b/src/core/pool_type.hpp index 4d20ed1abb..70f6480103 100644 --- a/src/core/pool_type.hpp +++ b/src/core/pool_type.hpp @@ -286,6 +286,13 @@ struct Pool : PoolBase { * @note it's called only when !CleaningPool() */ static inline void PostDestructor(size_t index) { } + + /** + * Dummy function called before a pool is about to be cleaned. + * If you want to use it, override it in PoolItem's subclass. + * @note it's called only when CleaningPool() + */ + static inline void PreCleanPool() { } }; private: diff --git a/src/core/smallstack_type.hpp b/src/core/smallstack_type.hpp index 31edba0817..06b5aaafa6 100644 --- a/src/core/smallstack_type.hpp +++ b/src/core/smallstack_type.hpp @@ -195,10 +195,10 @@ public: inline void Push(const Titem &item) { if (this->value != Tinvalid) { - ThreadMutexLocker lock(_pool.GetMutex()); - Tindex new_item = _pool.Create(); + ThreadMutexLocker lock(SmallStack::GetPool().GetMutex()); + Tindex new_item = SmallStack::GetPool().Create(); if (new_item != Tmax_size) { - PooledSmallStack &pushed = _pool.Get(new_item); + PooledSmallStack &pushed = SmallStack::GetPool().Get(new_item); pushed.value = this->value; pushed.next = this->next; pushed.branch_count = 0; @@ -218,16 +218,16 @@ public: if (this->next == Tmax_size) { this->value = Tinvalid; } else { - ThreadMutexLocker lock(_pool.GetMutex()); - PooledSmallStack &popped = _pool.Get(this->next); + ThreadMutexLocker lock(SmallStack::GetPool().GetMutex()); + PooledSmallStack &popped = SmallStack::GetPool().Get(this->next); this->value = popped.value; if (popped.branch_count == 0) { - _pool.Destroy(this->next); + SmallStack::GetPool().Destroy(this->next); } else { --popped.branch_count; /* We can't use Branch() here as we already have the mutex.*/ if (popped.next != Tmax_size) { - ++(_pool.Get(popped.next).branch_count); + ++(SmallStack::GetPool().Get(popped.next).branch_count); } } /* Accessing popped here is no problem as the pool will only set @@ -257,11 +257,11 @@ public: { if (item == Tinvalid || item == this->value) return true; if (this->next != Tmax_size) { - ThreadMutexLocker lock(_pool.GetMutex()); + ThreadMutexLocker lock(SmallStack::GetPool().GetMutex()); const SmallStack *in_list = this; do { in_list = static_cast( - static_cast(&_pool.Get(in_list->next))); + static_cast(&SmallStack::GetPool().Get(in_list->next))); if (in_list->value == item) return true; } while (in_list->next != Tmax_size); } @@ -269,7 +269,11 @@ public: } protected: - static SmallStackPool _pool; + static SmallStackPool &GetPool() + { + static SmallStackPool pool; + return pool; + } /** * Create a branch in the pool if necessary. @@ -277,8 +281,8 @@ protected: inline void Branch() { if (this->next != Tmax_size) { - ThreadMutexLocker lock(_pool.GetMutex()); - ++(_pool.Get(this->next).branch_count); + ThreadMutexLocker lock(SmallStack::GetPool().GetMutex()); + ++(SmallStack::GetPool().Get(this->next).branch_count); } } }; diff --git a/src/core/smallvec_type.hpp b/src/core/smallvec_type.hpp index 8676265d26..588dd599dc 100644 --- a/src/core/smallvec_type.hpp +++ b/src/core/smallvec_type.hpp @@ -158,6 +158,23 @@ public: } } + /** + * Insert a new item at a specific position into the vector, moving all following items. + * @param item Position at which the new item should be inserted + * @return pointer to the new item + */ + inline T *Insert(T *item) + { + assert(item >= this->Begin() && item <= this->End()); + + size_t to_move = this->End() - item; + size_t start = item - this->Begin(); + + this->Append(); + if (to_move > 0) MemMoveT(this->Begin() + start + 1, this->Begin() + start, to_move); + return this->Begin() + start; + } + /** * Search for the first occurrence of an item. * The '!=' operator of T is used for comparison. @@ -232,13 +249,24 @@ public: * @param count Number of consecutive items to remove. */ void ErasePreservingOrder(uint pos, uint count = 1) + { + ErasePreservingOrder(this->data + pos, count); + } + + /** + * Remove items from the vector while preserving the order of other items. + * @param item First item to remove. + * @param count Number of consecutive items to remove. + */ + inline void ErasePreservingOrder(T *item, uint count = 1) { if (count == 0) return; - assert(pos < this->items); - assert(pos + count <= this->items); + assert(item >= this->Begin()); + assert(item + count <= this->End()); + this->items -= count; - uint to_move = this->items - pos; - if (to_move > 0) MemMoveT(this->data + pos, this->data + pos + count, to_move); + ptrdiff_t to_move = this->End() - item; + if (to_move > 0) MemMoveT(item, item + count, to_move); } /** diff --git a/src/cpu.cpp b/src/cpu.cpp index c48b8cbd4d..9393ea0613 100644 --- a/src/cpu.cpp +++ b/src/cpu.cpp @@ -18,7 +18,7 @@ /* rdtsc for MSC_VER, uses simple inline assembly, or _rdtsc * from external win64.asm because VS2005 does not support inline assembly */ -#if defined(_MSC_VER) && !defined(RDTSC_AVAILABLE) && !defined(WINCE) +#if defined(_MSC_VER) && !defined(RDTSC_AVAILABLE) #include uint64 ottd_rdtsc() { @@ -71,10 +71,7 @@ uint64 ottd_rdtsc() /* In all other cases we have no support for rdtsc. No major issue, * you just won't be able to profile your code with TIC()/TOC() */ #if !defined(RDTSC_AVAILABLE) -/* MSVC (in case of WinCE) can't handle #warning */ -# if !defined(_MSC_VER) #warning "(non-fatal) No support for rdtsc(), you won't be able to profile with TIC/TOC" -# endif uint64 ottd_rdtsc() {return 0;} #endif diff --git a/src/crashlog.cpp b/src/crashlog.cpp index 53a85e442c..78d9b1465b 100644 --- a/src/crashlog.cpp +++ b/src/crashlog.cpp @@ -27,6 +27,7 @@ #include "network/network.h" #include "language.h" #include "fontcache.h" +#include "news_gui.h" #include "ai/ai_info.hpp" #include "game/game.hpp" @@ -308,6 +309,27 @@ char *CrashLog::LogGamelog(char *buffer, const char *last) const return CrashLog::gamelog_buffer + seprintf(CrashLog::gamelog_buffer, last, "\n"); } +/** + * Writes any recent news messages to the buffer. + * @param buffer The begin where to write at. + * @param last The last position in the buffer to write to. + * @return the position of the \c '\0' character after the buffer. + */ +char *CrashLog::LogRecentNews(char *buffer, const char *last) const +{ + buffer += seprintf(buffer, last, "Recent news messages:\n"); + + for (NewsItem *news = _oldest_news; news != NULL; news = news->next) { + YearMonthDay ymd; + ConvertDateToYMD(news->date, &ymd); + buffer += seprintf(buffer, last, "(%i-%02i-%02i) StringID: %u, Type: %u, Ref1: %u, %u, Ref2: %u, %u\n", + ymd.year, ymd.month + 1, ymd.day, news->string_id, news->type, + news->reftype1, news->ref1, news->reftype2, news->ref2); + } + buffer += seprintf(buffer, last, "\n"); + return buffer; +} + /** * Fill the crash log buffer with all data of a crash log. * @param buffer The begin where to write at. @@ -334,6 +356,7 @@ char *CrashLog::FillCrashLog(char *buffer, const char *last) const buffer = this->LogLibraries(buffer, last); buffer = this->LogModules(buffer, last); buffer = this->LogGamelog(buffer, last); + buffer = this->LogRecentNews(buffer, last); buffer += seprintf(buffer, last, "*** End of OpenTTD Crash Report ***\n"); return buffer; diff --git a/src/crashlog.h b/src/crashlog.h index 6f7fb3c215..b9bc8afa24 100644 --- a/src/crashlog.h +++ b/src/crashlog.h @@ -85,6 +85,7 @@ protected: char *LogConfiguration(char *buffer, const char *last) const; char *LogLibraries(char *buffer, const char *last) const; char *LogGamelog(char *buffer, const char *last) const; + char *LogRecentNews(char *buffer, const char *list) const; public: /** Stub destructor to silence some compilers. */ diff --git a/src/debug.cpp b/src/debug.cpp index 16eecadad0..d4d547c884 100644 --- a/src/debug.cpp +++ b/src/debug.cpp @@ -100,8 +100,6 @@ char *DumpDebugFacilityNames(char *buf, char *last) return buf; } -#if !defined(NO_DEBUG_MESSAGES) - /** * Internal function for outputting the debug line. * @param dbg Debug category. @@ -137,9 +135,7 @@ static void debug_print(const char *dbg, const char *buf) } else { char buffer[512]; seprintf(buffer, lastof(buffer), "%sdbg: [%s] %s\n", GetLogPrefix(), dbg, buf); -#if defined(WINCE) - NKDbgPrintfW(OTTD2FS(buffer)); -#elif defined(WIN32) || defined(WIN64) +#if defined(WIN32) || defined(WIN64) _fputts(OTTD2FS(buffer, true), stderr); #else fputs(buffer, stderr); @@ -168,7 +164,6 @@ void CDECL debug(const char *dbg, const char *format, ...) debug_print(dbg, buf); } -#endif /* NO_DEBUG_MESSAGES */ /** * Set debugging levels by parsing the text in \a s. diff --git a/src/debug.h b/src/debug.h index 7da72da1d3..ce454c962e 100644 --- a/src/debug.h +++ b/src/debug.h @@ -28,37 +28,33 @@ * 6.. - extremely detailed spamming */ -#ifdef NO_DEBUG_MESSAGES - #define DEBUG(name, level, ...) { } -#else /* NO_DEBUG_MESSAGES */ - /** - * Output a line of debugging information. - * @param name Category - * @param level Debugging level, higher levels means more detailed information. - */ - #define DEBUG(name, level, ...) if ((level) == 0 || _debug_ ## name ## _level >= (level)) debug(#name, __VA_ARGS__) +/** + * Output a line of debugging information. + * @param name Category + * @param level Debugging level, higher levels means more detailed information. + */ +#define DEBUG(name, level, ...) if ((level) == 0 || _debug_ ## name ## _level >= (level)) debug(#name, __VA_ARGS__) - extern int _debug_driver_level; - extern int _debug_grf_level; - extern int _debug_map_level; - extern int _debug_misc_level; - extern int _debug_net_level; - extern int _debug_sprite_level; - extern int _debug_oldloader_level; - extern int _debug_npf_level; - extern int _debug_yapf_level; - extern int _debug_freetype_level; - extern int _debug_script_level; - extern int _debug_sl_level; - extern int _debug_gamelog_level; - extern int _debug_desync_level; - extern int _debug_console_level; +extern int _debug_driver_level; +extern int _debug_grf_level; +extern int _debug_map_level; +extern int _debug_misc_level; +extern int _debug_net_level; +extern int _debug_sprite_level; +extern int _debug_oldloader_level; +extern int _debug_npf_level; +extern int _debug_yapf_level; +extern int _debug_freetype_level; +extern int _debug_script_level; +extern int _debug_sl_level; +extern int _debug_gamelog_level; +extern int _debug_desync_level; +extern int _debug_console_level; #ifdef RANDOM_DEBUG - extern int _debug_random_level; +extern int _debug_random_level; #endif - void CDECL debug(const char *dbg, const char *format, ...) WARN_FORMAT(2, 3); -#endif /* NO_DEBUG_MESSAGES */ +void CDECL debug(const char *dbg, const char *format, ...) WARN_FORMAT(2, 3); char *DumpDebugFacilityNames(char *buf, char *last); void SetDebugString(const char *s); diff --git a/src/depot_gui.cpp b/src/depot_gui.cpp index 47eefc65e9..14461d8817 100644 --- a/src/depot_gui.cpp +++ b/src/depot_gui.cpp @@ -147,6 +147,7 @@ static void TrainDepotMoveVehicle(const Vehicle *wagon, VehicleID sel, const Veh static VehicleCellSize _base_block_sizes_depot[VEH_COMPANY_END]; ///< Cell size for vehicle images in the depot view. static VehicleCellSize _base_block_sizes_purchase[VEH_COMPANY_END]; ///< Cell size for vehicle images in the purchase list. +static uint _consistent_train_width; ///< Whether trains of all lengths are consistently scaled. Either TRAININFO_DEFAULT_VEHICLE_WIDTH, VEHICLEINFO_FULL_VEHICLE_WIDTH, or 0. /** * Get the GUI cell size for a vehicle image. @@ -219,6 +220,34 @@ void InitDepotWindowBlockSizes() InitBlocksizeForVehicles(vt, EIT_IN_DEPOT); InitBlocksizeForVehicles(vt, EIT_PURCHASE); } + + _consistent_train_width = TRAININFO_DEFAULT_VEHICLE_WIDTH; + bool first = true; + const Engine *e; + FOR_ALL_ENGINES_OF_TYPE(e, VEH_TRAIN) { + if (!e->IsEnabled()) continue; + + uint w = TRAININFO_DEFAULT_VEHICLE_WIDTH; + if (e->GetGRF() != NULL && is_custom_sprite(e->u.rail.image_index)) { + w = e->GetGRF()->traininfo_vehicle_width; + if (w != VEHICLEINFO_FULL_VEHICLE_WIDTH) { + /* Hopeless. + * This is a NewGRF vehicle that uses TRAININFO_DEFAULT_VEHICLE_WIDTH. + * If the vehicles are shorter than 8/8 we have fractional lengths, which are not consistent after rounding. + */ + _consistent_train_width = 0; + break; + } + } + + if (first) { + _consistent_train_width = w; + first = false; + } else if (w != _consistent_train_width) { + _consistent_train_width = 0; + break; + } + } } static void DepotSellAllConfirmationCallback(Window *w, bool confirmed); @@ -292,7 +321,10 @@ struct DepotWindow : Window { const Train *u = Train::From(v); free_wagon = u->IsFreeWagon(); - uint x_space = free_wagon ? ScaleGUITrad(TRAININFO_DEFAULT_VEHICLE_WIDTH) : 0; + uint x_space = free_wagon ? + ScaleGUITrad(_consistent_train_width != 0 ? _consistent_train_width : TRAININFO_DEFAULT_VEHICLE_WIDTH) : + 0; + DrawTrainImage(u, image_left + (rtl ? 0 : x_space), image_right - (rtl ? x_space : 0), sprite_y - 1, this->sel, EIT_IN_DEPOT, free_wagon ? 0 : this->hscroll->GetPosition(), this->vehicle_over); @@ -340,6 +372,29 @@ struct DepotWindow : Window { /* Set the row and number of boxes in each row based on the number of boxes drawn in the matrix */ const NWidgetCore *wid = this->GetWidget(WID_D_MATRIX); + + /* Draw vertical separators at whole tiles. + * This only works in two cases: + * - All vehicles use VEHICLEINFO_FULL_VEHICLE_WIDTH as reference width. + * - All vehicles are 8/8. This cannot be checked for NewGRF, so instead we check for "all vehicles are original vehicles". + */ + if (this->type == VEH_TRAIN && _consistent_train_width != 0) { + int w = ScaleGUITrad(2 * _consistent_train_width); + int col = _colour_gradient[wid->colour][4]; + int image_left = rtl ? r.left + this->count_width : r.left + this->header_width; + int image_right = rtl ? r.right - this->header_width : r.right - this->count_width; + int first_line = w + (-this->hscroll->GetPosition()) % w; + if (rtl) { + for (int x = image_right - first_line; x >= image_left; x -= w) { + GfxDrawLine(x, r.top, x, r.bottom, col, 1, 3); + } + } else { + for (int x = image_left + first_line; x <= image_right; x += w) { + GfxDrawLine(x, r.top, x, r.bottom, col, 1, 3); + } + } + } + uint16 rows_in_display = wid->current_y / wid->resize_y; uint16 num = this->vscroll->GetPosition() * this->num_columns; @@ -445,7 +500,8 @@ struct DepotWindow : Window { switch (this->type) { case VEH_TRAIN: if (wagon) return MODE_ERROR; - /* FALL THROUGH */ + FALLTHROUGH; + case VEH_ROAD: if (xm <= this->flag_width) return MODE_START_STOP; break; @@ -679,7 +735,8 @@ struct DepotWindow : Window { } /* Always have 1 empty row, so people can change the setting of the train */ this->vscroll->SetCount(this->vehicle_list.Length() + this->wagon_list.Length() + 1); - this->hscroll->SetCount(max_width); + /* Always make it longer than the longest train, so you can attach vehicles at the end, and also see the next vertical tile separator line */ + this->hscroll->SetCount(max_width + ScaleGUITrad(2 * VEHICLEINFO_FULL_VEHICLE_WIDTH + 1)); } else { this->vscroll->SetCount(CeilDiv(this->vehicle_list.Length(), this->num_columns)); } diff --git a/src/disaster_vehicle.cpp b/src/disaster_vehicle.cpp index 98978ddfb0..64ebcd3fa1 100644 --- a/src/disaster_vehicle.cpp +++ b/src/disaster_vehicle.cpp @@ -164,7 +164,7 @@ DisasterVehicle::DisasterVehicle(int x, int y, Direction direction, DisasterSubT this->direction = direction; this->tile = TileVirtXY(x, y); this->subtype = subtype; - this->UpdateDeltaXY(INVALID_DIR); + this->UpdateDeltaXY(); this->owner = OWNER_NONE; this->image_override = 0; this->current_order.Free(); @@ -973,7 +973,7 @@ void ReleaseDisastersTargetingVehicle(VehicleID vehicle) } } -void DisasterVehicle::UpdateDeltaXY(Direction direction) +void DisasterVehicle::UpdateDeltaXY() { this->x_offs = -1; this->y_offs = -1; diff --git a/src/disaster_vehicle.h b/src/disaster_vehicle.h index 06fb36c1e3..e86d96e97d 100644 --- a/src/disaster_vehicle.h +++ b/src/disaster_vehicle.h @@ -48,7 +48,7 @@ struct DisasterVehicle FINAL : public SpecializedVehicle cur_company(_current_company, FILE_LINE); - Company *c; if (!_settings_game.economy.infrastructure_maintenance) { + Station *st; FOR_ALL_STATIONS(st) { cur_company.Change(st->owner); CommandCost cost(EXPENSES_PROPERTY, _price[PR_STATION_VALUE] >> 1); @@ -710,11 +714,6 @@ static void CompaniesGenStatistics() } cur_company.Restore(); - /* Check for bankruptcy each month */ - FOR_ALL_COMPANIES(c) { - CompanyCheckBankrupt(c); - } - /* Only run the economic statics and update company stats every 3rd month (1st of quarter). */ if (!HasBit(1 << 0 | 1 << 3 | 1 << 6 | 1 << 9, _cur_month)) return; @@ -1389,14 +1388,14 @@ struct IsEmptyAction struct PrepareRefitAction { CargoArray &consist_capleft; ///< Capacities left in the consist. - uint32 &refit_mask; ///< Bitmask of possible refit cargoes. + CargoTypes &refit_mask; ///< Bitmask of possible refit cargoes. /** * Create a refit preparation action. * @param consist_capleft Capacities left in consist, to be updated here. * @param refit_mask Refit mask to be constructed from refit information of vehicles. */ - PrepareRefitAction(CargoArray &consist_capleft, uint32 &refit_mask) : + PrepareRefitAction(CargoArray &consist_capleft, CargoTypes &refit_mask) : consist_capleft(consist_capleft), refit_mask(refit_mask) {} /** @@ -1492,7 +1491,7 @@ static void HandleStationRefit(Vehicle *v, CargoArray &consist_capleft, Station Backup cur_company(_current_company, v->owner, FILE_LINE); - uint32 refit_mask = v->GetEngine()->info.refit_mask; + CargoTypes refit_mask = v->GetEngine()->info.refit_mask; /* Remove old capacity from consist capacity and collect refit mask. */ IterateVehicleParts(v_start, PrepareRefitAction(consist_capleft, refit_mask)); @@ -1650,10 +1649,10 @@ static void LoadUnloadVehicle(Vehicle *front) bool completely_emptied = true; bool anything_unloaded = false; bool anything_loaded = false; - uint32 full_load_amount = 0; - uint32 cargo_not_full = 0; - uint32 cargo_full = 0; - uint32 reservation_left = 0; + CargoTypes full_load_amount = 0; + CargoTypes cargo_not_full = 0; + CargoTypes cargo_full = 0; + CargoTypes reservation_left = 0; front->cur_speed = 0; @@ -1665,13 +1664,11 @@ static void LoadUnloadVehicle(Vehicle *front) if (v->cargo_cap == 0) continue; artic_part++; - uint load_amount = GetLoadAmount(v); - GoodsEntry *ge = &st->goods[v->cargo_type]; if (HasBit(v->vehicle_flags, VF_CARGO_UNLOADING) && (front->current_order.GetUnloadType() & OUFB_NO_UNLOAD) == 0) { uint cargo_count = v->cargo.UnloadCount(); - uint amount_unloaded = _settings_game.order.gradual_loading ? min(cargo_count, load_amount) : cargo_count; + uint amount_unloaded = _settings_game.order.gradual_loading ? min(cargo_count, GetLoadAmount(v)) : cargo_count; bool remaining = false; // Are there cargo entities in this vehicle that can still be unloaded here? assert(payment != NULL); @@ -1750,7 +1747,7 @@ static void LoadUnloadVehicle(Vehicle *front) /* update stats */ int t; switch (front->type) { - case VEH_TRAIN: /* FALL THROUGH */ + case VEH_TRAIN: case VEH_SHIP: t = front->vcache.cached_max_speed; break; @@ -1776,8 +1773,8 @@ static void LoadUnloadVehicle(Vehicle *front) * has capacity for it, load it on the vehicle. */ uint cap_left = v->cargo_cap - v->cargo.StoredCount(); if (cap_left > 0 && (v->cargo.ActionCount(VehicleCargoList::MTA_LOAD) > 0 || ge->cargo.AvailableCount() > 0)) { - if (_settings_game.order.gradual_loading) cap_left = min(cap_left, load_amount); if (v->cargo.StoredCount() == 0) TriggerVehicle(v, VEHICLE_TRIGGER_NEW_CARGO); + if (_settings_game.order.gradual_loading) cap_left = min(cap_left, GetLoadAmount(v)); uint loaded = ge->cargo.Load(cap_left, &v->cargo, st->xy, next_station); if (v->cargo.ActionCount(VehicleCargoList::MTA_LOAD) > 0) { @@ -1863,7 +1860,7 @@ static void LoadUnloadVehicle(Vehicle *front) /* if the aircraft carries passengers and is NOT full, then * continue loading, no matter how much mail is in */ if ((front->type == VEH_AIRCRAFT && IsCargoInClass(front->cargo_type, CC_PASSENGERS) && front->cargo_cap > front->cargo.StoredCount()) || - (cargo_not_full && (cargo_full & ~cargo_not_full) == 0)) { // There are still non-full cargoes + (cargo_not_full != 0 && (cargo_full & ~cargo_not_full) == 0)) { // There are still non-full cargoes finished_loading = false; } } else if (cargo_not_full != 0) { diff --git a/src/economy_type.h b/src/economy_type.h index 7e7a572413..31f74aacc7 100644 --- a/src/economy_type.h +++ b/src/economy_type.h @@ -152,12 +152,12 @@ enum ExpensesType { EXPENSES_NEW_VEHICLES, ///< New vehicles. EXPENSES_TRAIN_RUN, ///< Running costs trains. EXPENSES_ROADVEH_RUN, ///< Running costs road vehicles. - EXPENSES_AIRCRAFT_RUN, ///< Running costs aircrafts. + EXPENSES_AIRCRAFT_RUN, ///< Running costs aircraft. EXPENSES_SHIP_RUN, ///< Running costs ships. EXPENSES_PROPERTY, ///< Property costs. EXPENSES_TRAIN_INC, ///< Income from trains. EXPENSES_ROADVEH_INC, ///< Income from road vehicles. - EXPENSES_AIRCRAFT_INC, ///< Income from aircrafts. + EXPENSES_AIRCRAFT_INC, ///< Income from aircraft. EXPENSES_SHIP_INC, ///< Income from ships. EXPENSES_LOAN_INT, ///< Interest payments over the loan. EXPENSES_OTHER, ///< Other expenses. diff --git a/src/effectvehicle.cpp b/src/effectvehicle.cpp index 5921cd190e..4d8f58acb8 100644 --- a/src/effectvehicle.cpp +++ b/src/effectvehicle.cpp @@ -603,7 +603,7 @@ EffectVehicle *CreateEffectVehicle(int x, int y, int z, EffectVehicleType type) v->y_pos = y; v->z_pos = z; v->tile = 0; - v->UpdateDeltaXY(INVALID_DIR); + v->UpdateDeltaXY(); v->vehstatus = VS_UNCLICKABLE; _effect_init_procs[type](v); @@ -647,7 +647,7 @@ bool EffectVehicle::Tick() return _effect_tick_procs[this->subtype](this); } -void EffectVehicle::UpdateDeltaXY(Direction direction) +void EffectVehicle::UpdateDeltaXY() { this->x_offs = 0; this->y_offs = 0; diff --git a/src/effectvehicle_base.h b/src/effectvehicle_base.h index 27da420017..d809657fab 100644 --- a/src/effectvehicle_base.h +++ b/src/effectvehicle_base.h @@ -32,7 +32,7 @@ struct EffectVehicle FINAL : public SpecializedVehicle 0)) { *override = 1 << GetTunnelBridgeDirection(t); } @@ -107,12 +108,12 @@ static TrackBits GetRailTrackBitsUniversal(TileIndex t, byte *override) case MP_ROAD: if (!IsLevelCrossing(t)) return TRACK_BIT_NONE; - if (!HasCatenary(GetRailType(t))) return TRACK_BIT_NONE; + if (!HasRailCatenary(GetRailType(t))) return TRACK_BIT_NONE; return GetCrossingRailBits(t); case MP_STATION: if (!HasStationRail(t)) return TRACK_BIT_NONE; - if (!HasCatenary(GetRailType(t))) return TRACK_BIT_NONE; + if (!HasRailCatenary(GetRailType(t))) return TRACK_BIT_NONE; return TrackToTrackBits(GetRailStationTrack(t)); default: @@ -135,7 +136,7 @@ static TrackBits MaskWireBits(TileIndex t, TrackBits tracks) * axis that still display wires to preserve visual continuity. */ TileIndex next_tile = TileAddByDiagDir(t, d); RailType rt = GetTileRailType(next_tile); - if (rt == INVALID_RAILTYPE || !HasCatenary(rt) || + if (rt == INVALID_RAILTYPE || !HasRailCatenary(rt) || ((TrackStatusToTrackBits(GetTileTrackStatus(next_tile, TRANSPORT_RAIL, 0)) & DiagdirReachesTracks(d)) == TRACK_BIT_NONE && (!HasStationTileRail(next_tile) || GetRailStationAxis(next_tile) != DiagDirToAxis(d) || !CanStationTileHaveWires(next_tile)))) { neighbour_tdb |= DiagdirReachesTrackdirs(ReverseDiagDir(d)); @@ -241,7 +242,7 @@ static int GetPCPElevation(TileIndex tile, DiagDirection PCPpos) * * @param ti The Tileinfo to draw the tile for */ -void DrawCatenaryOnTunnel(const TileInfo *ti) +void DrawRailCatenaryOnTunnel(const TileInfo *ti) { /* xmin, ymin, xmax + 1, ymax + 1 of BB */ static const int _tunnel_wire_BB[4][4] = { @@ -255,7 +256,7 @@ void DrawCatenaryOnTunnel(const TileInfo *ti) SpriteID wire_base = GetWireBase(ti->tile); - const SortableSpriteStruct *sss = &CatenarySpriteData_Tunnel[dir]; + const SortableSpriteStruct *sss = &RailCatenarySpriteData_Tunnel[dir]; const int *BB_data = _tunnel_wire_BB[dir]; AddSortableSpriteToDraw( wire_base + sss->image_offset, PAL_NONE, ti->x + sss->x_offset, ti->y + sss->y_offset, @@ -270,7 +271,7 @@ void DrawCatenaryOnTunnel(const TileInfo *ti) * Draws wires and, if required, pylons on a given tile * @param ti The Tileinfo to draw the tile for */ -static void DrawCatenaryRailway(const TileInfo *ti) +static void DrawRailCatenaryRailway(const TileInfo *ti) { /* Pylons are placed on a tile edge, so we need to take into account * the track configuration of 2 adjacent tiles. trackconfig[0] stores the @@ -379,7 +380,7 @@ static void DrawCatenaryRailway(const TileInfo *ti) if (IsTileType(neighbour, MP_STATION) || IsTileType(neighbour, MP_ROAD)) tileh[TS_NEIGHBOUR] = SLOPE_FLAT; /* Read the foundations if they are present, and adjust the tileh */ - if (trackconfig[TS_NEIGHBOUR] != TRACK_BIT_NONE && IsTileType(neighbour, MP_RAILWAY) && HasCatenary(GetRailType(neighbour))) foundation = GetRailFoundation(tileh[TS_NEIGHBOUR], trackconfig[TS_NEIGHBOUR]); + if (trackconfig[TS_NEIGHBOUR] != TRACK_BIT_NONE && IsTileType(neighbour, MP_RAILWAY) && HasRailCatenary(GetRailType(neighbour))) foundation = GetRailFoundation(tileh[TS_NEIGHBOUR], trackconfig[TS_NEIGHBOUR]); if (IsBridgeTile(neighbour)) { foundation = GetBridgeFoundation(tileh[TS_NEIGHBOUR], DiagDirToAxis(GetTunnelBridgeDirection(neighbour))); } @@ -442,7 +443,7 @@ static void DrawCatenaryRailway(const TileInfo *ti) } } - /* The wire above the tunnel is drawn together with the tunnel-roof (see DrawCatenaryOnTunnel()) */ + /* The wire above the tunnel is drawn together with the tunnel-roof (see DrawRailCatenaryOnTunnel()) */ if (IsTunnelTile(ti->tile)) return; /* Don't draw a wire under a low bridge */ @@ -478,7 +479,7 @@ static void DrawCatenaryRailway(const TileInfo *ti) assert(PCPconfig != 0); // We have a pylon on neither end of the wire, that doesn't work (since we have no sprites for that) assert(!IsSteepSlope(tileh[TS_HOME])); - sss = &CatenarySpriteData[Wires[tileh_selector][t][PCPconfig]]; + sss = &RailCatenarySpriteData[Wires[tileh_selector][t][PCPconfig]]; /* * The "wire"-sprite position is inside the tile, i.e. 0 <= sss->?_offset < TILE_SIZE. @@ -498,7 +499,7 @@ static void DrawCatenaryRailway(const TileInfo *ti) * * @param ti The Tileinfo to draw the tile for */ -void DrawCatenaryOnBridge(const TileInfo *ti) +void DrawRailCatenaryOnBridge(const TileInfo *ti) { TileIndex end = GetSouthernBridgeEnd(ti->tile); TileIndex start = GetOtherBridgeEnd(end); @@ -511,15 +512,15 @@ void DrawCatenaryOnBridge(const TileInfo *ti) Axis axis = GetBridgeAxis(ti->tile); TLG tlg = GetTLG(ti->tile); - CatenarySprite offset = (CatenarySprite)(axis == AXIS_X ? 0 : WIRE_Y_FLAT_BOTH - WIRE_X_FLAT_BOTH); + RailCatenarySprite offset = (RailCatenarySprite)(axis == AXIS_X ? 0 : WIRE_Y_FLAT_BOTH - WIRE_X_FLAT_BOTH); if ((length % 2) && num == length) { /* Draw the "short" wire on the southern end of the bridge * only needed if the length of the bridge is odd */ - sss = &CatenarySpriteData[WIRE_X_FLAT_BOTH + offset]; + sss = &RailCatenarySpriteData[WIRE_X_FLAT_BOTH + offset]; } else { /* Draw "long" wires on all other tiles of the bridge (one pylon every two tiles) */ - sss = &CatenarySpriteData[WIRE_X_FLAT_SW + (num % 2) + offset]; + sss = &RailCatenarySpriteData[WIRE_X_FLAT_SW + (num % 2) + offset]; } height = GetBridgePixelHeight(end); @@ -558,14 +559,14 @@ void DrawCatenaryOnBridge(const TileInfo *ti) /** * Draws overhead wires and pylons for electric railways. * @param ti The TileInfo struct of the tile being drawn - * @see DrawCatenaryRailway + * @see DrawRailCatenaryRailway */ -void DrawCatenary(const TileInfo *ti) +void DrawRailCatenary(const TileInfo *ti) { switch (GetTileType(ti->tile)) { case MP_RAILWAY: if (IsRailDepot(ti->tile)) { - const SortableSpriteStruct *sss = &CatenarySpriteData_Depot[GetRailDepotDirection(ti->tile)]; + const SortableSpriteStruct *sss = &RailCatenarySpriteData_Depot[GetRailDepotDirection(ti->tile)]; SpriteID wire_base = GetWireBase(ti->tile); @@ -587,7 +588,7 @@ void DrawCatenary(const TileInfo *ti) default: return; } - DrawCatenaryRailway(ti); + DrawRailCatenaryRailway(ti); } bool SettingsDisableElrail(int32 p1) diff --git a/src/elrail_func.h b/src/elrail_func.h index 60cb782bbf..5cdae20c54 100644 --- a/src/elrail_func.h +++ b/src/elrail_func.h @@ -20,7 +20,7 @@ * Test if a rail type has catenary * @param rt Rail type to test */ -static inline bool HasCatenary(RailType rt) +static inline bool HasRailCatenary(RailType rt) { return HasBit(GetRailTypeInfo(rt)->flags, RTF_CATENARY); } @@ -29,14 +29,14 @@ static inline bool HasCatenary(RailType rt) * Test if we should draw rail catenary * @param rt Rail type to test */ -static inline bool HasCatenaryDrawn(RailType rt) +static inline bool HasRailCatenaryDrawn(RailType rt) { - return HasCatenary(rt) && !IsInvisibilitySet(TO_CATENARY) && !_settings_game.vehicle.disable_elrails; + return HasRailCatenary(rt) && !IsInvisibilitySet(TO_CATENARY) && !_settings_game.vehicle.disable_elrails; } -void DrawCatenary(const TileInfo *ti); -void DrawCatenaryOnTunnel(const TileInfo *ti); -void DrawCatenaryOnBridge(const TileInfo *ti); +void DrawRailCatenary(const TileInfo *ti); +void DrawRailCatenaryOnTunnel(const TileInfo *ti); +void DrawRailCatenaryOnBridge(const TileInfo *ti); bool SettingsDisableElrail(int32 p1); ///< _settings_game.disable_elrail callback diff --git a/src/endian_check.cpp b/src/endian_check.cpp deleted file mode 100644 index 815e5abbee..0000000000 --- a/src/endian_check.cpp +++ /dev/null @@ -1,78 +0,0 @@ -/* $Id$ */ - -/* - * This file is part of OpenTTD. - * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. - * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . - */ - -/** - * @file endian_check.cpp - * This pretty simple file checks if the system is LITTLE_ENDIAN or BIG_ENDIAN - * it does that by putting a 1 and a 0 in an array, and read it out as one - * number. If it is 1, it is LITTLE_ENDIAN, if it is 256, it is BIG_ENDIAN - * - * After that it outputs the contents of an include files (endian.h) - * that says or TTD_LITTLE_ENDIAN, or TTD_BIG_ENDIAN. Makefile takes - * care of the real writing to the file. - */ - -#include -#include - -/** Supported endian types */ -enum Endian { - ENDIAN_LITTLE, ///< little endian - ENDIAN_BIG, ///< big endian -}; - -/** - * Shortcut to printf("#define TTD_ENDIAN TTD_*_ENDIAN") - * @param endian endian type to define - */ -static inline void printf_endian(Endian endian) -{ - printf("#define TTD_ENDIAN %s\n", endian == ENDIAN_LITTLE ? "TTD_LITTLE_ENDIAN" : "TTD_BIG_ENDIAN"); -} - -/** - * Main call of the endian_check program - * @param argc argument count - * @param argv arguments themselves - * @return exit code - */ -int main (int argc, char *argv[]) -{ - unsigned char endian_test[2] = { 1, 0 }; - int force_BE = 0, force_LE = 0, force_PREPROCESSOR = 0; - - if (argc > 1 && strcmp(argv[1], "BE") == 0) force_BE = 1; - if (argc > 1 && strcmp(argv[1], "LE") == 0) force_LE = 1; - if (argc > 1 && strcmp(argv[1], "PREPROCESSOR") == 0) force_PREPROCESSOR = 1; - - printf("#ifndef ENDIAN_H\n#define ENDIAN_H\n"); - - if (force_LE == 1) { - printf_endian(ENDIAN_LITTLE); - } else if (force_BE == 1) { - printf_endian(ENDIAN_BIG); - } else if (force_PREPROCESSOR == 1) { - /* Support for universal binaries on OSX - * Universal binaries supports both PPC and x86 - * If a compiler for OSX gets this setting, it will always pick the correct endian and no test is needed - */ - printf("#ifdef __BIG_ENDIAN__\n"); - printf_endian(ENDIAN_BIG); - printf("#else\n"); - printf_endian(ENDIAN_LITTLE); - printf("#endif\n"); - } else if (*(short*)endian_test == 1 ) { - printf_endian(ENDIAN_LITTLE); - } else { - printf_endian(ENDIAN_BIG); - } - printf("#endif\n"); - - return 0; -} diff --git a/src/engine.cpp b/src/engine.cpp index 56fab3e65f..ac2e8df0ec 100644 --- a/src/engine.cpp +++ b/src/engine.cpp @@ -48,11 +48,6 @@ EngineOverrideManager _engine_mngr; */ static Year _year_engine_aging_stops; -/** - * The railtypes that have been or never will be introduced, or - * an inverse bitmap of rail types that have to be introduced. */ -static uint16 _introduced_railtypes; - /** Number of engines of each vehicle type in original engine data */ const uint8 _engine_counts[4] = { lengthof(_orig_rail_vehicle_info), @@ -469,7 +464,26 @@ uint16 Engine::GetRange() const } /** - * Initializes the EngineOverrideManager with the default engines. + * Get the name of the aircraft type for display purposes. + * @return Aircraft type string. + */ +StringID Engine::GetAircraftTypeText() const +{ + switch (this->type) { + case VEH_AIRCRAFT: + switch (this->u.air.subtype) { + case AIR_HELI: return STR_LIVERY_HELICOPTER; + case AIR_CTOL: return STR_LIVERY_SMALL_PLANE; + case AIR_CTOL | AIR_FAST: return STR_LIVERY_LARGE_PLANE; + default: NOT_REACHED(); + } + + default: NOT_REACHED(); + } +} + +/** + * Initializes the #EngineOverrideManager with the default engines. */ void EngineOverrideManager::ResetToDefaultMapping() { @@ -543,29 +557,6 @@ void SetupEngines() const Engine *e = new Engine(eid->type, eid->internal_id); assert(e->index == index); } - - _introduced_railtypes = 0; -} - -/** - * Check whether the railtypes should be introduced. - */ -static void CheckRailIntroduction() -{ - /* All railtypes have been introduced. */ - if (_introduced_railtypes == UINT16_MAX || Company::GetPoolSize() == 0) return; - - /* We need to find the railtypes that are known to all companies. */ - RailTypes rts = (RailTypes)UINT16_MAX; - - /* We are at, or past the introduction date of the rail. */ - Company *c; - FOR_ALL_COMPANIES(c) { - c->avail_railtypes = AddDateIntroducedRailTypes(c->avail_railtypes, _date); - rts &= c->avail_railtypes; - } - - _introduced_railtypes |= rts; } void ShowEnginePreviewWindow(EngineID engine); @@ -711,19 +702,6 @@ void StartupEngines() c->avail_roadtypes = GetCompanyRoadtypes(c->index); } - /* Rail types that are invalid or never introduced are marked as - * being introduced upon start. That way we can easily check whether - * there is any date related introduction that is still going to - * happen somewhere in the future. */ - for (RailType rt = RAILTYPE_BEGIN; rt != RAILTYPE_END; rt++) { - const RailtypeInfo *rti = GetRailTypeInfo(rt); - if (rti->label != 0 && IsInsideMM(rti->introduction_date, 0, MAX_DAY)) continue; - - SetBit(_introduced_railtypes, rt); - } - - CheckRailIntroduction(); - /* Invalidate any open purchase lists */ InvalidateWindowClassesData(WC_BUILD_VEHICLE); } @@ -774,7 +752,7 @@ static CompanyID GetPreviewCompany(Engine *e) CompanyID best_company = INVALID_COMPANY; /* For trains the cargomask has no useful meaning, since you can attach other wagons */ - uint32 cargomask = e->type != VEH_TRAIN ? GetUnionOfArticulatedRefitMasks(e->index, true) : (uint32)-1; + CargoTypes cargomask = e->type != VEH_TRAIN ? GetUnionOfArticulatedRefitMasks(e->index, true) : ALL_CARGOTYPES; int32 best_hist = -1; const Company *c; @@ -820,7 +798,10 @@ static bool IsVehicleTypeDisabled(VehicleType type, bool ai) /** Daily check to offer an exclusive engine preview to the companies. */ void EnginesDailyLoop() { - CheckRailIntroduction(); + Company *c; + FOR_ALL_COMPANIES(c) { + c->avail_railtypes = AddDateIntroducedRailTypes(c->avail_railtypes, _date); + } if (_cur_year >= _year_engine_aging_stops) return; @@ -1136,7 +1117,9 @@ bool IsEngineRefittable(EngineID engine) /* Is there any cargo except the default cargo? */ CargoID default_cargo = e->GetDefaultCargoType(); - return default_cargo != CT_INVALID && ei->refit_mask != 1U << default_cargo; + CargoTypes default_cargo_mask = 0; + SetBit(default_cargo_mask, default_cargo); + return default_cargo != CT_INVALID && ei->refit_mask != default_cargo_mask; } /** diff --git a/src/engine_base.h b/src/engine_base.h index 6a2e6816c3..25c6bfbeb9 100644 --- a/src/engine_base.h +++ b/src/engine_base.h @@ -111,6 +111,7 @@ struct Engine : EnginePool::PoolItem<&_engine_pool> { uint GetDisplayMaxTractiveEffort() const; Date GetLifeLengthInDays() const; uint16 GetRange() const; + StringID GetAircraftTypeText() const; /** * Check whether the engine is hidden in the GUI for the given company. diff --git a/src/engine_func.h b/src/engine_func.h index 6c3fb14ff2..37fb005092 100644 --- a/src/engine_func.h +++ b/src/engine_func.h @@ -26,7 +26,7 @@ extern const uint8 _engine_offsets[4]; bool IsEngineBuildable(EngineID engine, VehicleType type, CompanyID company); bool IsEngineRefittable(EngineID engine); -void GetArticulatedVehicleCargoesAndRefits(EngineID engine, CargoArray *cargoes, uint32 *refits); +void GetArticulatedVehicleCargoesAndRefits(EngineID engine, CargoArray *cargoes, CargoTypes *refits); void SetYearEngineAgingStops(); void StartupOneEngine(Engine *e, Date aging_date); diff --git a/src/engine_gui.cpp b/src/engine_gui.cpp index 899543c189..5e9e8cef7e 100644 --- a/src/engine_gui.cpp +++ b/src/engine_gui.cpp @@ -126,9 +126,9 @@ struct EnginePreviewWindow : Window { switch (widget) { case WID_EP_YES: DoCommandP(0, this->window_number, 0, CMD_WANT_ENGINE_PREVIEW); - /* FALL THROUGH */ + FALLTHROUGH; case WID_EP_NO: - delete this; + if (!_shift_pressed) delete this; break; } } @@ -196,6 +196,7 @@ static StringID GetAircraftEngineInfoString(const Engine *e) uint i = 0; SetDParam(i++, e->GetCost()); SetDParam(i++, e->GetDisplayMaxSpeed()); + SetDParam(i++, e->GetAircraftTypeText()); if (range > 0) SetDParam(i++, range); SetDParam(i++, cargo); SetDParam(i++, capacity); @@ -204,10 +205,10 @@ static StringID GetAircraftEngineInfoString(const Engine *e) SetDParam(i++, CT_MAIL); SetDParam(i++, mail_capacity); SetDParam(i++, e->GetRunningCost()); - return range > 0 ? STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST : STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST; + return range > 0 ? STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST : STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST; } else { SetDParam(i++, e->GetRunningCost()); - return range > 0 ? STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST : STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST; + return range > 0 ? STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST : STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST; } } @@ -224,7 +225,7 @@ static StringID GetRoadVehEngineInfoString(const Engine *e) SetDParam(2, CT_INVALID); } SetDParam(4, e->GetRunningCost()); - return STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST; + return STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST; } else { SetDParam(0, e->GetCost()); SetDParam(2, e->GetDisplayMaxSpeed()); @@ -252,7 +253,7 @@ static StringID GetShipEngineInfoString(const Engine *e) SetDParam(2, e->GetDefaultCargoType()); SetDParam(3, e->GetDisplayDefaultCapacity()); SetDParam(4, e->GetRunningCost()); - return STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST; + return STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST; } diff --git a/src/engine_type.h b/src/engine_type.h index 8356fda8f8..82f10d9d87 100644 --- a/src/engine_type.h +++ b/src/engine_type.h @@ -137,7 +137,7 @@ struct EngineInfo { byte load_amount; byte climates; ///< Climates supported by the engine. CargoID cargo_type; - uint32 refit_mask; + CargoTypes refit_mask; byte refit_cost; byte misc_flags; ///< Miscellaneous flags. @see EngineMiscFlags byte callback_mask; ///< Bitmask of vehicle callbacks that have to be called diff --git a/src/fileio.cpp b/src/fileio.cpp index a72950bc73..8b5e56fb5d 100644 --- a/src/fileio.cpp +++ b/src/fileio.cpp @@ -325,15 +325,7 @@ bool FioCheckFileExists(const char *filename, Subdirectory subdir) */ bool FileExists(const char *filename) { -#if defined(WINCE) - /* There is always one platform that doesn't support basic commands... */ - HANDLE hand = CreateFile(OTTD2FS(filename), 0, 0, NULL, OPEN_EXISTING, 0, NULL); - if (hand == INVALID_HANDLE_VALUE) return 1; - CloseHandle(hand); - return 0; -#else return access(OTTD2FS(filename), 0) == 0; -#endif } /** @@ -522,7 +514,7 @@ FILE *FioFOpenFile(const char *filename, const char *mode, Subdirectory subdir, case BASESET_DIR: f = FioFOpenFile(filename, mode, OLD_GM_DIR, filesize); if (f != NULL) break; - /* FALL THROUGH */ + FALLTHROUGH; case NEWGRF_DIR: f = FioFOpenFile(filename, mode, OLD_DATA_DIR, filesize); break; @@ -544,7 +536,7 @@ static void FioCreateDirectory(const char *name) { /* Ignore directory creation errors; they'll surface later on, and most * of the time they are 'directory already exists' errors anyhow. */ -#if defined(WIN32) || defined(WINCE) +#if defined(WIN32) CreateDirectory(OTTD2FS(name), NULL); #elif defined(OS2) && !defined(__INNOTEK_LIBC__) mkdir(OTTD2FS(name)); @@ -584,32 +576,6 @@ bool AppendPathSeparator(char *buf, const char *last) return true; } -/** - * Allocates and files a variable with the full path - * based on the given directory. - * @param dir the directory to base the path on - * @return the malloced full path - */ -char *BuildWithFullPath(const char *dir) -{ - char *dest = MallocT(MAX_PATH); - char *last = dest + MAX_PATH - 1; - strecpy(dest, dir, last); - - /* Check if absolute or relative path */ - const char *s = strchr(dest, PATHSEPCHAR); - - /* Add absolute path */ - if (s == NULL || dest != s) { - if (getcwd(dest, MAX_PATH) == NULL) *dest = '\0'; - AppendPathSeparator(dest, last); - strecat(dest, dir, last); - } - AppendPathSeparator(dest, last); - - return dest; -} - /** * Find the first directory in a tar archive. * @param tarname the name of the tar archive to look in. @@ -1014,14 +980,14 @@ bool ExtractTar(const char *tar_filename, Subdirectory subdir) return true; } -#if defined(WIN32) || defined(WINCE) +#if defined(WIN32) /** * Determine the base (personal dir and game data dir) paths * @param exe the path from the current path to the executable * @note defined in the OS related files (os2.cpp, win32.cpp, unix.cpp etc) */ extern void DetermineBasePaths(const char *exe); -#else /* defined(WIN32) || defined(WINCE) */ +#else /* defined(WIN32) */ /** * Changes the working directory to the path of the give executable. @@ -1032,30 +998,29 @@ extern void DetermineBasePaths(const char *exe); */ static bool ChangeWorkingDirectoryToExecutable(const char *exe) { + char tmp[MAX_PATH]; + strecpy(tmp, exe, lastof(tmp)); + bool success = false; #ifdef WITH_COCOA - char *app_bundle = strchr(exe, '.'); + char *app_bundle = strchr(tmp, '.'); while (app_bundle != NULL && strncasecmp(app_bundle, ".app", 4) != 0) app_bundle = strchr(&app_bundle[1], '.'); - if (app_bundle != NULL) app_bundle[0] = '\0'; + if (app_bundle != NULL) *app_bundle = '\0'; #endif /* WITH_COCOA */ - char *s = const_cast(strrchr(exe, PATHSEPCHAR)); + char *s = strrchr(tmp, PATHSEPCHAR); if (s != NULL) { *s = '\0'; #if defined(__DJGPP__) /* If we want to go to the root, we can't use cd C:, but we must use '/' */ - if (s[-1] == ':') chdir("/"); + if (s > tmp && *(s - 1) == ':') chdir("/"); #endif - if (chdir(exe) != 0) { + if (chdir(tmp) != 0) { DEBUG(misc, 0, "Directory with the binary does not exist?"); } else { success = true; } - *s = PATHSEPCHAR; } -#ifdef WITH_COCOA - if (app_bundle != NULL) app_bundle[0] = '.'; -#endif /* WITH_COCOA */ return success; } @@ -1185,7 +1150,7 @@ extern void cocoaSetApplicationBundleDir(); _searchpaths[SP_APPLICATION_BUNDLE_DIR] = NULL; #endif } -#endif /* defined(WIN32) || defined(WINCE) */ +#endif /* defined(WIN32) */ const char *_personal_dir; @@ -1478,7 +1443,7 @@ uint FileScanner::Scan(const char *extension, Subdirectory sd, bool tars, bool r switch (sd) { case BASESET_DIR: num += this->Scan(extension, OLD_GM_DIR, tars, recursive); - /* FALL THROUGH */ + FALLTHROUGH; case NEWGRF_DIR: num += this->Scan(extension, OLD_DATA_DIR, tars, recursive); break; diff --git a/src/fios.cpp b/src/fios.cpp index 8ed01152f0..f4a25e1ed2 100644 --- a/src/fios.cpp +++ b/src/fios.cpp @@ -77,7 +77,7 @@ void FileList::BuildFileList(AbstractFileType abstract_filetype, SaveLoadOperati { this->Clear(); - assert(fop == SLO_LOAD || SLO_SAVE); + assert(fop == SLO_LOAD || fop == SLO_SAVE); switch (abstract_filetype) { case FT_NONE: break; @@ -153,12 +153,11 @@ const char *FiosBrowseTo(const FiosItem *item) { switch (item->type) { case FIOS_TYPE_DRIVE: -#if defined(WINCE) - seprintf(_fios_path, _fios_path_last, PATHSEP ""); -#elif defined(WIN32) || defined(__OS2__) +#if defined(WIN32) || defined(__OS2__) seprintf(_fios_path, _fios_path_last, "%c:" PATHSEP, item->title[0]); #endif - /* FALL THROUGH */ + break; + case FIOS_TYPE_INVALID: break; diff --git a/src/fios.h b/src/fios.h index 51e0c275a6..5e17e8ee17 100644 --- a/src/fios.h +++ b/src/fios.h @@ -81,20 +81,17 @@ extern LoadCheckData _load_check_data; enum FileSlots { /** - * Slot used for the GRF scanning and such. This slot cannot be reused - * as it will otherwise cause issues when pressing "rescan directories". - * It can furthermore not be larger than LAST_GRF_SLOT as that complicates - * the testing for "too much NewGRFs". + * Slot used for the GRF scanning and such. + * This slot is used for all temporary accesses to files when scanning/testing files, + * and thus cannot be used for files, which are continuously accessed during a game. */ CONFIG_SLOT = 0, /** Slot for the sound. */ SOUND_SLOT = 1, /** First slot usable for (New)GRFs used during the game. */ FIRST_GRF_SLOT = 2, - /** Last slot usable for (New)GRFs used during the game. */ - LAST_GRF_SLOT = 63, /** Maximum number of slots. */ - MAX_FILE_SLOTS = 64 + MAX_FILE_SLOTS = 128, }; /** Deals with finding savegames */ diff --git a/src/fios_gui.cpp b/src/fios_gui.cpp index e6cd9625cc..f20cfd7927 100644 --- a/src/fios_gui.cpp +++ b/src/fios_gui.cpp @@ -702,7 +702,8 @@ public: this->vscroll->SetCount(this->fios_items.Length()); this->selected = NULL; _load_check_data.Clear(); - /* FALL THROUGH */ + FALLTHROUGH; + case 1: /* Selection changes */ if (!gui_scope) break; diff --git a/src/fontcache.cpp b/src/fontcache.cpp index 6bea59c103..72e42ccbb3 100644 --- a/src/fontcache.cpp +++ b/src/fontcache.cpp @@ -41,7 +41,7 @@ FontCache::FontCache(FontSize fs) : parent(FontCache::Get(fs)), fs(fs), height(_ ascender(_default_font_ascender[fs]), descender(_default_font_ascender[fs] - _default_font_height[fs]), units_per_em(1) { - assert(parent == NULL || this->fs == parent->fs); + assert(this->parent == NULL || this->fs == this->parent->fs); FontCache::caches[this->fs] = this; Layouter::ResetFontCache(this->fs); } @@ -49,7 +49,7 @@ FontCache::FontCache(FontSize fs) : parent(FontCache::Get(fs)), fs(fs), height(_ /** Clean everything up. */ FontCache::~FontCache() { - assert(this->fs == parent->fs); + assert(this->fs == this->parent->fs); FontCache::caches[this->fs] = this->parent; Layouter::ResetFontCache(this->fs); } @@ -126,7 +126,7 @@ void SpriteFontCache::InitializeUnicodeGlyphMap() SpriteID base; switch (this->fs) { default: NOT_REACHED(); - case FS_MONO: // Use normal as default for mono spaced font, i.e. FALL THROUGH + case FS_MONO: // Use normal as default for mono spaced font case FS_NORMAL: base = SPR_ASCII_SPACE; break; case FS_SMALL: base = SPR_ASCII_SPACE_SMALL; break; case FS_LARGE: base = SPR_ASCII_SPACE_BIG; break; @@ -474,7 +474,7 @@ static bool GetFontAAState(FontSize size) const Sprite *FreeTypeFontCache::GetGlyph(GlyphID key) { - if ((key & SPRITE_GLYPH) != 0) return parent->GetGlyph(key); + if ((key & SPRITE_GLYPH) != 0) return this->parent->GetGlyph(key); /* Check for the glyph in our cache */ GlyphEntry *glyph = this->GetGlyphPtr(key); diff --git a/src/fontdetection.cpp b/src/fontdetection.cpp index 6df45cf6a1..14eef9f640 100644 --- a/src/fontdetection.cpp +++ b/src/fontdetection.cpp @@ -382,38 +382,67 @@ FT_Error GetFontByFaceName(const char *font_name, FT_Face *face) FT_Error err = FT_Err_Cannot_Open_Resource; /* Get font reference from name. */ - CFStringRef name = CFStringCreateWithCString(kCFAllocatorDefault, font_name, kCFStringEncodingUTF8); - ATSFontRef font = ATSFontFindFromName(name, kATSOptionFlagsDefault); - CFRelease(name); - if (font == kInvalidFont) return err; - - /* Get a file system reference for the font. */ - FSRef ref; + UInt8 file_path[PATH_MAX]; OSStatus os_err = -1; -#if (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5) - if (MacOSVersionIsAtLeast(10, 5, 0)) { - os_err = ATSFontGetFileReference(font, &ref); + CFStringRef name = CFStringCreateWithCString(kCFAllocatorDefault, font_name, kCFStringEncodingUTF8); + +#if (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_6) + if (MacOSVersionIsAtLeast(10, 6, 0)) { + /* Simply creating the font using CTFontCreateWithNameAndSize will *always* return + * something, no matter the name. As such, we can't use it to check for existance. + * We instead query the list of all font descriptors that match the given name which + * does not do this stupid name fallback. */ + CTFontDescriptorRef name_desc = CTFontDescriptorCreateWithNameAndSize(name, 0.0); + CFSetRef mandatory_attribs = CFSetCreate(kCFAllocatorDefault, (const void **)&kCTFontNameAttribute, 1, &kCFTypeSetCallBacks); + CFArrayRef descs = CTFontDescriptorCreateMatchingFontDescriptors(name_desc, mandatory_attribs); + CFRelease(mandatory_attribs); + CFRelease(name_desc); + CFRelease(name); + + /* Loop over all matches until we can get a path for one of them. */ + for (CFIndex i = 0; descs != NULL && i < CFArrayGetCount(descs) && os_err != noErr; i++) { + CTFontRef font = CTFontCreateWithFontDescriptor((CTFontDescriptorRef)CFArrayGetValueAtIndex(descs, i), 0.0, NULL); + CFURLRef fontURL = (CFURLRef)CTFontCopyAttribute(font, kCTFontURLAttribute); + if (CFURLGetFileSystemRepresentation(fontURL, true, file_path, lengthof(file_path))) os_err = noErr; + CFRelease(font); + CFRelease(fontURL); + } + if (descs != NULL) CFRelease(descs); } else #endif { -#if (MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_5) && !defined(__LP64__) - /* This type was introduced with the 10.5 SDK. */ -#if (MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_5) - #define ATSFSSpec FSSpec +#if (MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_6) + ATSFontRef font = ATSFontFindFromName(name, kATSOptionFlagsDefault); + CFRelease(name); + if (font == kInvalidFont) return err; + + /* Get a file system reference for the font. */ + FSRef ref; +#if (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5) + if (MacOSVersionIsAtLeast(10, 5, 0)) { + os_err = ATSFontGetFileReference(font, &ref); + } else #endif - FSSpec spec; - os_err = ATSFontGetFileSpecification(font, (ATSFSSpec *)&spec); - if (os_err == noErr) os_err = FSpMakeFSRef(&spec, &ref); + { +#if (MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_5) && !defined(__LP64__) + /* This type was introduced with the 10.5 SDK. */ +#if (MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_5) +#define ATSFSSpec FSSpec +#endif + FSSpec spec; + os_err = ATSFontGetFileSpecification(font, (ATSFSSpec *)&spec); + if (os_err == noErr) os_err = FSpMakeFSRef(&spec, &ref); +#endif + } + + /* Get unix path for file. */ + if (os_err == noErr) os_err = FSRefMakePath(&ref, file_path, sizeof(file_path)); #endif } if (os_err == noErr) { - /* Get unix path for file. */ - UInt8 file_path[PATH_MAX]; - if (FSRefMakePath(&ref, file_path, sizeof(file_path)) == noErr) { - DEBUG(freetype, 3, "Font path for %s: %s", font_name, file_path); - err = FT_New_Face(_library, (const char *)file_path, 0, face); - } + DEBUG(freetype, 3, "Font path for %s: %s", font_name, file_path); + err = FT_New_Face(_library, (const char *)file_path, 0, face); } return err; @@ -496,6 +525,7 @@ bool SetFallbackFont(FreeTypeSettings *settings, const char *language_isocode, i } else #endif { +#if (MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_6) /* Create a font iterator and iterate over all fonts that * are available to the application. */ ATSFontIterator itr; @@ -529,6 +559,7 @@ bool SetFallbackFont(FreeTypeSettings *settings, const char *language_isocode, i } } ATSFontIteratorRelease(&itr); +#endif } if (!result) { diff --git a/src/game/game.hpp b/src/game/game.hpp index faa9650bfe..329ba5e500 100644 --- a/src/game/game.hpp +++ b/src/game/game.hpp @@ -55,7 +55,7 @@ public: /** * Resume execution of the Game Script. This function will not actually execute - * the script, but set a flag so that the script is executed my the usual + * the script, but set a flag so that the script is executed by the usual * mechanism that executes the script. */ static void Unpause(); diff --git a/src/game/game_info.cpp b/src/game/game_info.cpp index 39088b8462..9761532965 100644 --- a/src/game/game_info.cpp +++ b/src/game/game_info.cpp @@ -25,7 +25,8 @@ static bool CheckAPIVersion(const char *api_version) { return strcmp(api_version, "1.2") == 0 || strcmp(api_version, "1.3") == 0 || strcmp(api_version, "1.4") == 0 || - strcmp(api_version, "1.5") == 0 || strcmp(api_version, "1.6") == 0 || strcmp(api_version, "1.7") == 0; + strcmp(api_version, "1.5") == 0 || strcmp(api_version, "1.6") == 0 || strcmp(api_version, "1.7") == 0 || + strcmp(api_version, "1.8") == 0 || strcmp(api_version, "1.9") == 0; } #if defined(WIN32) diff --git a/src/game/game_instance.cpp b/src/game/game_instance.cpp index c5e5c7f05a..e2b3775110 100644 --- a/src/game/game_instance.cpp +++ b/src/game/game_instance.cpp @@ -34,6 +34,8 @@ #include "../script/api/game/game_cargo.hpp.sq" #include "../script/api/game/game_cargolist.hpp.sq" #include "../script/api/game/game_cargomonitor.hpp.sq" +#include "../script/api/game/game_client.hpp.sq" +#include "../script/api/game/game_clientlist.hpp.sq" #include "../script/api/game/game_company.hpp.sq" #include "../script/api/game/game_companymode.hpp.sq" #include "../script/api/game/game_controller.hpp.sq" @@ -122,6 +124,9 @@ void GameInstance::RegisterAPI() SQGSCargoList_IndustryProducing_Register(this->engine); SQGSCargoList_StationAccepting_Register(this->engine); SQGSCargoMonitor_Register(this->engine); + SQGSClient_Register(this->engine); + SQGSClientList_Register(this->engine); + SQGSClientList_Company_Register(this->engine); SQGSCompany_Register(this->engine); SQGSCompanyMode_Register(this->engine); SQGSDate_Register(this->engine); diff --git a/src/game/game_scanner.cpp b/src/game/game_scanner.cpp index bc02f6afd2..38afdd1357 100644 --- a/src/game/game_scanner.cpp +++ b/src/game/game_scanner.cpp @@ -55,7 +55,7 @@ GameInfo *GameScannerInfo::FindInfo(const char *nameParam, int versionParam, boo *e = '\0'; e++; versionParam = atoi(e); - /* FALL THROUGH, like we were calling this function with a version. */ + /* Continue like we were calling this function with a version. */ } if (force_exact_match) { diff --git a/src/game/game_text.hpp b/src/game/game_text.hpp index 19a31049ec..14da7d9b2e 100644 --- a/src/game/game_text.hpp +++ b/src/game/game_text.hpp @@ -14,9 +14,6 @@ #include "../core/smallvec_type.hpp" -/** The tab we place our strings in. */ -static const uint GAME_TEXT_TAB = 18; - const char *GetGameStringPtr(uint id); void RegisterGameTranslation(class Squirrel *engine); void ReconsiderGameScriptLanguage(); diff --git a/src/gamelog.h b/src/gamelog.h index 7f5b6a7765..83694e3ea8 100644 --- a/src/gamelog.h +++ b/src/gamelog.h @@ -38,7 +38,7 @@ void GamelogReset(); * @param s The string to print. */ typedef void GamelogPrintProc(const char *s); -void GamelogPrint(GamelogPrintProc *proc); // needed for WIN32 / WINCE crash.log +void GamelogPrint(GamelogPrintProc *proc); // needed for WIN32 crash.log void GamelogPrintDebug(int level); void GamelogPrintConsole(); diff --git a/src/gfx.cpp b/src/gfx.cpp index 7195051577..187d197a3d 100644 --- a/src/gfx.cpp +++ b/src/gfx.cpp @@ -1214,11 +1214,6 @@ void UndrawMouseCursor() void DrawMouseCursor() { -#if defined(WINCE) - /* Don't ever draw the mouse for WinCE, as we work with a stylus */ - return; -#endif - /* Don't draw the mouse cursor if the screen is not ready */ if (_screen.dst_ptr == NULL) return; diff --git a/src/gfx_func.h b/src/gfx_func.h index 973e15f2bb..99461f9079 100644 --- a/src/gfx_func.h +++ b/src/gfx_func.h @@ -142,6 +142,18 @@ void CheckBlitter(); bool FillDrawPixelInfo(DrawPixelInfo *n, int left, int top, int width, int height); +/** + * Determine where to draw a centred object inside a widget. + * @param min The top or left coordinate. + * @param max The bottom or right coordinate. + * @param size The height or width of the object to draw. + * @return Offset of where to start drawing the object. + */ +static inline int CenterBounds(int min, int max, int size) +{ + return min + (max - min - size + 1) / 2; +} + /* window.cpp */ void DrawOverlappedWindowForAll(int left, int top, int right, int bottom); @@ -161,16 +173,16 @@ void GetBroadestDigit(uint *front, uint *next, FontSize size = FS_NORMAL); int GetCharacterHeight(FontSize size); -/** Height of characters in the small (#FS_SMALL) font. */ +/** Height of characters in the small (#FS_SMALL) font. @note Some characters may be oversized. */ #define FONT_HEIGHT_SMALL (GetCharacterHeight(FS_SMALL)) -/** Height of characters in the normal (#FS_NORMAL) font. */ +/** Height of characters in the normal (#FS_NORMAL) font. @note Some characters may be oversized. */ #define FONT_HEIGHT_NORMAL (GetCharacterHeight(FS_NORMAL)) -/** Height of characters in the large (#FS_LARGE) font. */ +/** Height of characters in the large (#FS_LARGE) font. @note Some characters may be oversized. */ #define FONT_HEIGHT_LARGE (GetCharacterHeight(FS_LARGE)) -/** Height of characters in the large (#FS_MONO) font. */ +/** Height of characters in the large (#FS_MONO) font. @note Some characters may be oversized. */ #define FONT_HEIGHT_MONO (GetCharacterHeight(FS_MONO)) extern DrawPixelInfo *_cur_dpi; diff --git a/src/gfx_layout.cpp b/src/gfx_layout.cpp index f5463d4015..3290aea653 100644 --- a/src/gfx_layout.cpp +++ b/src/gfx_layout.cpp @@ -594,12 +594,12 @@ static inline void GetLayouter(Layouter::LineCacheItem &line, const char *&str, break; } else if (c >= SCC_BLUE && c <= SCC_BLACK) { state.SetColour((TextColour)(c - SCC_BLUE)); - } else if (c == SCC_PREVIOUS_COLOUR) { // Revert to the previous colour. - state.SetPreviousColour(); - } else if (c == SCC_TINYFONT) { - state.SetFontSize(FS_SMALL); - } else if (c == SCC_BIGFONT) { - state.SetFontSize(FS_LARGE); + } else if (c == SCC_PUSH_COLOUR) { + state.PushColour(); + } else if (c == SCC_POP_COLOUR) { + state.PopColour(); + } else if (c >= SCC_FIRST_FONT && c <= SCC_LAST_FONT) { + state.SetFontSize((FontSize)(c - SCC_FIRST_FONT)); } else { /* Filter out text direction characters that shouldn't be drawn, and * will not be handled in the fallback non ICU case because they are diff --git a/src/gfx_layout.h b/src/gfx_layout.h index 0a21d9b0ca..45d79ae474 100644 --- a/src/gfx_layout.h +++ b/src/gfx_layout.h @@ -18,6 +18,7 @@ #include #include +#include #ifdef WITH_ICU_LAYOUT #include "layout/ParagraphLayout.h" @@ -33,10 +34,11 @@ struct FontState { FontSize fontsize; ///< Current font size. TextColour cur_colour; ///< Current text colour. - TextColour prev_colour; ///< Text colour from before the last colour switch. - FontState() : fontsize(FS_END), cur_colour(TC_INVALID), prev_colour(TC_INVALID) {} - FontState(TextColour colour, FontSize fontsize) : fontsize(fontsize), cur_colour(colour), prev_colour(colour) {} + std::stack colour_stack; ///< Stack of colours to assist with colour switching. + + FontState() : fontsize(FS_END), cur_colour(TC_INVALID) {} + FontState(TextColour colour, FontSize fontsize) : fontsize(fontsize), cur_colour(colour) {} /** * Switch to new colour \a c. @@ -45,14 +47,25 @@ struct FontState { inline void SetColour(TextColour c) { assert(c >= TC_BLUE && c <= TC_BLACK); - this->prev_colour = this->cur_colour; this->cur_colour = c; } - /** Switch to previous colour. */ - inline void SetPreviousColour() + /** + * Switch to and pop the last saved colour on the stack. + */ + inline void PopColour() { - Swap(this->cur_colour, this->prev_colour); + if (colour_stack.empty()) return; + SetColour(colour_stack.top()); + colour_stack.pop(); + } + + /** + * Push the current colour on to the stack. + */ + inline void PushColour() + { + colour_stack.push(this->cur_colour); } /** @@ -149,7 +162,7 @@ class Layouter : public AutoDeleteSmallVectorstate_before.fontsize != other.state_before.fontsize) return this->state_before.fontsize < other.state_before.fontsize; if (this->state_before.cur_colour != other.state_before.cur_colour) return this->state_before.cur_colour < other.state_before.cur_colour; - if (this->state_before.prev_colour != other.state_before.prev_colour) return this->state_before.prev_colour < other.state_before.prev_colour; + if (this->state_before.colour_stack != other.state_before.colour_stack) return this->state_before.colour_stack < other.state_before.colour_stack; return this->str < other.str; } }; diff --git a/src/gfxinit.cpp b/src/gfxinit.cpp index 10bc0afa17..f73027e91e 100644 --- a/src/gfxinit.cpp +++ b/src/gfxinit.cpp @@ -139,7 +139,7 @@ void CheckExternalFiles() if (used_set->GetNumInvalid() != 0) { /* Not all files were loaded successfully, see which ones */ - add_pos += seprintf(add_pos, last, "Trying to load graphics set '%s', but it is incomplete. The game will probably not run correctly until you properly install this set or select another one. See section 4.1 of readme.txt.\n\nThe following files are corrupted or missing:\n", used_set->name); + add_pos += seprintf(add_pos, last, "Trying to load graphics set '%s', but it is incomplete. The game will probably not run correctly until you properly install this set or select another one. See section 4.1 of README.md.\n\nThe following files are corrupted or missing:\n", used_set->name); for (uint i = 0; i < GraphicsSet::NUM_FILES; i++) { MD5File::ChecksumResult res = GraphicsSet::CheckMD5(&used_set->files[i], BASESET_DIR); if (res != MD5File::CR_MATCH) add_pos += seprintf(add_pos, last, "\t%s is %s (%s)\n", used_set->files[i].filename, res == MD5File::CR_MISMATCH ? "corrupt" : "missing", used_set->files[i].missing_warning); @@ -149,7 +149,7 @@ void CheckExternalFiles() const SoundsSet *sounds_set = BaseSounds::GetUsedSet(); if (sounds_set->GetNumInvalid() != 0) { - add_pos += seprintf(add_pos, last, "Trying to load sound set '%s', but it is incomplete. The game will probably not run correctly until you properly install this set or select another one. See section 4.1 of readme.txt.\n\nThe following files are corrupted or missing:\n", sounds_set->name); + add_pos += seprintf(add_pos, last, "Trying to load sound set '%s', but it is incomplete. The game will probably not run correctly until you properly install this set or select another one. See section 4.1 of README.md.\n\nThe following files are corrupted or missing:\n", sounds_set->name); assert_compile(SoundsSet::NUM_FILES == 1); /* No need to loop each file, as long as there is only a single @@ -197,31 +197,49 @@ static void LoadSpriteTables() InitializeUnicodeGlyphMap(); /* - * Load the base NewGRF with OTTD required graphics as first NewGRF. + * Load the base and extra NewGRF with OTTD required graphics as first NewGRF. * However, we do not want it to show up in the list of used NewGRFs, * so we have to manually add it, and then remove it later. */ GRFConfig *top = _grfconfig; - GRFConfig *master = new GRFConfig(used_set->files[GFT_EXTRA].filename); + + /* Default extra graphics */ + GRFConfig *master = new GRFConfig("OPENTTD.GRF"); + master->palette |= GRFP_GRF_DOS; + FillGRFDetails(master, false, BASESET_DIR); + ClrBit(master->flags, GCF_INIT_ONLY); + + /* Baseset extra graphics */ + GRFConfig *extra = new GRFConfig(used_set->files[GFT_EXTRA].filename); /* We know the palette of the base set, so if the base NewGRF is not * setting one, use the palette of the base set and not the global * one which might be the wrong palette for this base NewGRF. * The value set here might be overridden via action14 later. */ switch (used_set->palette) { - case PAL_DOS: master->palette |= GRFP_GRF_DOS; break; - case PAL_WINDOWS: master->palette |= GRFP_GRF_WINDOWS; break; + case PAL_DOS: extra->palette |= GRFP_GRF_DOS; break; + case PAL_WINDOWS: extra->palette |= GRFP_GRF_WINDOWS; break; default: break; } - FillGRFDetails(master, false, BASESET_DIR); + FillGRFDetails(extra, false, BASESET_DIR); + ClrBit(extra->flags, GCF_INIT_ONLY); - ClrBit(master->flags, GCF_INIT_ONLY); - master->next = top; + extra->next = top; + master->next = extra; _grfconfig = master; - LoadNewGRF(SPR_NEWGRFS_BASE, i); + LoadNewGRF(SPR_NEWGRFS_BASE, i, 2); + + uint total_extra_graphics = SPR_NEWGRFS_BASE - SPR_OPENTTD_BASE; + _missing_extra_graphics = GetSpriteCountForSlot(i, SPR_OPENTTD_BASE, SPR_NEWGRFS_BASE); + DEBUG(sprite, 1, "%u extra sprites, %u from baseset, %u from fallback", total_extra_graphics, total_extra_graphics - _missing_extra_graphics, _missing_extra_graphics); + + /* The original baseset extra graphics intentionally make use of the fallback graphics. + * Let's say everything which provides less than 500 sprites misses the rest intentionally. */ + if (500 + _missing_extra_graphics > total_extra_graphics) _missing_extra_graphics = 0; /* Free and remove the top element. */ + delete extra; delete master; _grfconfig = top; } @@ -266,12 +284,17 @@ static bool SwitchNewGRFBlitter() #endif { "8bpp-optimized", 2, 8, 8, 8, 8 }, { "32bpp-optimized", 0, 8, 32, 8, 32 }, +#ifdef WITH_SSE + { "32bpp-sse2-anim", 1, 8, 32, 8, 32 }, +#endif { "32bpp-anim", 1, 8, 32, 8, 32 }, }; const bool animation_wanted = HasBit(_display_opt, DO_FULL_ANIMATION); const char *cur_blitter = BlitterFactory::GetCurrentBlitter()->GetName(); + VideoDriver::GetInstance()->AcquireBlitterLock(); + for (uint i = 0; i < lengthof(replacement_blitters); i++) { if (animation_wanted && (replacement_blitters[i].animation == 0)) continue; if (!animation_wanted && (replacement_blitters[i].animation == 1)) continue; @@ -280,7 +303,10 @@ static bool SwitchNewGRFBlitter() if (!IsInsideMM(depth_wanted_by_grf, replacement_blitters[i].min_grf_depth, replacement_blitters[i].max_grf_depth + 1)) continue; const char *repl_blitter = replacement_blitters[i].name; - if (strcmp(repl_blitter, cur_blitter) == 0) return false; + if (strcmp(repl_blitter, cur_blitter) == 0) { + VideoDriver::GetInstance()->ReleaseBlitterLock(); + return false; + } if (BlitterFactory::GetBlitterFactory(repl_blitter) == NULL) continue; DEBUG(misc, 1, "Switching blitter from '%s' to '%s'... ", cur_blitter, repl_blitter); @@ -295,6 +321,8 @@ static bool SwitchNewGRFBlitter() if (BlitterFactory::SelectBlitter(cur_blitter) == NULL || !VideoDriver::GetInstance()->AfterBlitterChange()) usererror("Failed to reinitialize video driver. Specify a fixed blitter in the config"); } + VideoDriver::GetInstance()->ReleaseBlitterLock(); + return true; } diff --git a/src/goal.cpp b/src/goal.cpp index 2f6ca242a9..f7aae350e5 100644 --- a/src/goal.cpp +++ b/src/goal.cpp @@ -23,6 +23,8 @@ #include "string_func.h" #include "gui.h" #include "network/network.h" +#include "network/network_base.h" +#include "network/network_func.h" #include "safeguards.h" @@ -234,7 +236,9 @@ CommandCost CmdSetGoalCompleted(TileIndex tile, DoCommandFlag flags, uint32 p1, * @param flags type of operation * @param p1 various bitstuffed elements * - p1 = (bit 0 - 15) - Unique ID to use for this question. - * - p1 = (bit 16 - 23) - Company for which this question is. + * - p1 = (bit 16 - 23) - Company or client for which this question is. + * - p1 = (bit 24 - 25) - Question type. + * - p1 = (bit 31) - Question target: 0 - company, 1 - client. * @param p2 Buttons of the question. * @param text Text of the question. * @return the cost of this operation or an error @@ -243,17 +247,37 @@ CommandCost CmdGoalQuestion(TileIndex tile, DoCommandFlag flags, uint32 p1, uint { uint16 uniqueid = (GoalType)GB(p1, 0, 16); CompanyID company = (CompanyID)GB(p1, 16, 8); - byte type = GB(p1, 24, 8); +#ifdef ENABLE_NETWORK + ClientIndex client = (ClientIndex)GB(p1, 16, 8); +#endif + byte type = GB(p1, 24, 2); + bool is_client = HasBit(p1, 31); if (_current_company != OWNER_DEITY) return CMD_ERROR; if (StrEmpty(text)) return CMD_ERROR; - if (company != INVALID_COMPANY && !Company::IsValidID(company)) return CMD_ERROR; + if (is_client) { +#ifdef ENABLE_NETWORK + if (!NetworkClientInfo::IsValidID(client)) return CMD_ERROR; +#else + return CMD_ERROR; +#endif + } else { + if (company != INVALID_COMPANY && !Company::IsValidID(company)) return CMD_ERROR; + } if (CountBits(p2) < 1 || CountBits(p2) > 3) return CMD_ERROR; if (p2 >= (1 << GOAL_QUESTION_BUTTON_COUNT)) return CMD_ERROR; if (type >= GOAL_QUESTION_TYPE_COUNT) return CMD_ERROR; if (flags & DC_EXEC) { - if ((company != INVALID_COMPANY && company == _local_company) || (company == INVALID_COMPANY && Company::IsValidID(_local_company))) ShowGoalQuestion(uniqueid, type, p2, text); + if (is_client) { +#ifdef ENABLE_NETWORK + if (NetworkClientInfo::Get(client)->client_id != _network_own_client_id) return CommandCost(); +#endif + } else { + if (company == INVALID_COMPANY && !Company::IsValidID(_local_company)) return CommandCost(); + if (company != INVALID_COMPANY && company != _local_company) return CommandCost(); + } + ShowGoalQuestion(uniqueid, type, p2, text); } return CommandCost(); diff --git a/src/ground_vehicle.cpp b/src/ground_vehicle.cpp index fcdab77b03..f8efd8e1aa 100644 --- a/src/ground_vehicle.cpp +++ b/src/ground_vehicle.cpp @@ -58,8 +58,8 @@ void GroundVehicle::PowerChanged() this->gcache.cached_air_drag = air_drag + 3 * air_drag * number_of_parts / 20; - max_te *= 10000; // Tractive effort in (tonnes * 1000 * 10 =) N. - max_te /= 256; // Tractive effort is a [0-255] coefficient. + max_te *= 9800; // Tractive effort in (tonnes * 1000 * 9.8 =) N. + max_te /= 256; // Tractive effort is a [0-255] coefficient. if (this->gcache.cached_power != total_power || this->gcache.cached_max_te != max_te) { /* Stop the vehicle if it has no power. */ if (total_power == 0) this->vehstatus |= VS_STOPPED; diff --git a/src/group_gui.cpp b/src/group_gui.cpp index d969e65195..950720b66c 100644 --- a/src/group_gui.cpp +++ b/src/group_gui.cpp @@ -56,6 +56,7 @@ static const NWidgetPart _nested_group_widgets[] = { SetFill(1, 0), SetResize(0, 1), SetScrollbar(WID_GL_LIST_GROUP_SCROLLBAR), NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_GL_LIST_GROUP_SCROLLBAR), EndContainer(), + NWidget(WWT_PANEL, COLOUR_GREY, WID_GL_INFO), SetFill(1, 0), EndContainer(), NWidget(NWID_HORIZONTAL), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_GL_CREATE_GROUP), SetFill(0, 1), SetDataTip(SPR_GROUP_CREATE_TRAIN, STR_GROUP_CREATE_TOOLTIP), @@ -372,6 +373,9 @@ public: max_icon_height = max(max_icon_height, GetSpriteSize(this->GetWidget(WID_GL_DELETE_GROUP)->widget_data).height); max_icon_height = max(max_icon_height, GetSpriteSize(this->GetWidget(WID_GL_REPLACE_PROTECTION)->widget_data).height); + /* ... minus the height of the group info ... */ + max_icon_height += (FONT_HEIGHT_NORMAL * 3) + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM; + /* Get a multiple of tiny_step_height of that amount */ size->height = Ceil(size->height - max_icon_height, tiny_step_height); break; @@ -404,6 +408,11 @@ public: *size = maxdim(*size, d); break; } + + case WID_GL_INFO: { + size->height = (FONT_HEIGHT_NORMAL * 3) + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM; + break; + } } } @@ -528,6 +537,44 @@ public: DrawGroupInfo(r.top + WD_FRAMERECT_TOP, r.left, r.right, DEFAULT_GROUP); break; + case WID_GL_INFO: { + Money this_year = 0; + Money last_year = 0; + uint32 occupancy = 0; + uint32 vehicle_count = this->vehicles.Length(); + + for (uint i = 0; i < vehicle_count; i++) { + const Vehicle *v = this->vehicles[i]; + assert(v->owner == this->owner); + + this_year += v->GetDisplayProfitThisYear(); + last_year += v->GetDisplayProfitLastYear(); + occupancy += v->trip_occupancy; + } + + const int left = r.left + WD_FRAMERECT_LEFT + 8; + const int right = r.right - WD_FRAMERECT_RIGHT - 8; + + int y = r.top + WD_FRAMERECT_TOP; + DrawString(left, right, y, STR_GROUP_PROFIT_THIS_YEAR, TC_BLACK); + SetDParam(0, this_year); + DrawString(left, right, y, STR_JUST_CURRENCY_LONG, TC_BLACK, SA_RIGHT); + + y += FONT_HEIGHT_NORMAL; + DrawString(left, right, y, STR_GROUP_PROFIT_LAST_YEAR, TC_BLACK); + SetDParam(0, last_year); + DrawString(left, right, y, STR_JUST_CURRENCY_LONG, TC_BLACK, SA_RIGHT); + + y += FONT_HEIGHT_NORMAL; + DrawString(left, right, y, STR_GROUP_OCCUPANCY, TC_BLACK); + if (vehicle_count > 0) { + SetDParam(0, occupancy / vehicle_count); + DrawString(left, right, y, STR_GROUP_OCCUPANCY_VALUE, TC_BLACK, SA_RIGHT); + } + + break; + } + case WID_GL_LIST_GROUP: { int y1 = r.top + WD_FRAMERECT_TOP; int max = min(this->group_sb->GetPosition() + this->group_sb->GetCapacity(), this->groups.Length()); diff --git a/src/hotkeys.cpp b/src/hotkeys.cpp index 84288a0e81..870e2cbea6 100644 --- a/src/hotkeys.cpp +++ b/src/hotkeys.cpp @@ -311,7 +311,7 @@ int HotkeyList::CheckMatch(uint16 keycode, bool global_only) const static void SaveLoadHotkeys(bool save) { IniFile *ini = new IniFile(); - ini->LoadFromDisk(_hotkeys_file, BASE_DIR); + ini->LoadFromDisk(_hotkeys_file, NO_DIRECTORY); for (HotkeyList **list = _hotkey_lists->Begin(); list != _hotkey_lists->End(); ++list) { if (save) { diff --git a/src/industry.h b/src/industry.h index 5e5d046880..9b185efc4b 100644 --- a/src/industry.h +++ b/src/industry.h @@ -66,7 +66,6 @@ struct Industry : IndustryPool::PoolItem<&_industry_pool> { Date last_cargo_accepted_at; ///< Last day cargo was accepted by this industry byte selected_layout; ///< Which tile layout was used when creating the industry - byte random_triggers; ///< Triggers for the random uint16 random; ///< Random value used for randomisation of all kinds of things PersistentStorage *psa; ///< Persistent storage for NewGRF industries. diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp index 5971964fd7..7d1a7e2e6a 100644 --- a/src/industry_cmd.cpp +++ b/src/industry_cmd.cpp @@ -390,7 +390,7 @@ static Foundation GetFoundation_Industry(TileIndex tile, Slope tileh) return FlatteningFoundation(tileh); } -static void AddAcceptedCargo_Industry(TileIndex tile, CargoArray &acceptance, uint32 *always_accepted) +static void AddAcceptedCargo_Industry(TileIndex tile, CargoArray &acceptance, CargoTypes *always_accepted) { IndustryGfx gfx = GetIndustryGfx(tile); const IndustryTileSpec *itspec = GetIndustryTileSpec(gfx); @@ -491,7 +491,12 @@ static CommandCost ClearTile_Industry(TileIndex tile, DoCommandFlag flags) return CommandCost(EXPENSES_CONSTRUCTION, indspec->GetRemovalCost()); } -static void TransportIndustryGoods(TileIndex tile) +/** + * Move produced cargo from industry to nearby stations. + * @param tile Industry tile + * @return true if any cargo was moved. + */ +static bool TransportIndustryGoods(TileIndex tile) { Industry *i = Industry::GetByTile(tile); const IndustrySpec *indspec = GetIndustrySpec(i->type); @@ -516,16 +521,7 @@ static void TransportIndustryGoods(TileIndex tile) } } - if (moved_cargo && !StartStopIndustryTileAnimation(i, IAT_INDUSTRY_DISTRIBUTES_CARGO)) { - uint newgfx = GetIndustryTileSpec(GetIndustryGfx(tile))->anim_production; - - if (newgfx != INDUSTRYTILE_NOANIM) { - ResetIndustryConstructionStage(tile); - SetIndustryCompleted(tile); - SetIndustryGfx(tile, newgfx); - MarkTileDirtyByTile(tile); - } - } + return moved_cargo; } @@ -810,7 +806,17 @@ static void TileLoop_Industry(TileIndex tile) if (_game_mode == GM_EDITOR) return; - TransportIndustryGoods(tile); + if (TransportIndustryGoods(tile) && !StartStopIndustryTileAnimation(Industry::GetByTile(tile), IAT_INDUSTRY_DISTRIBUTES_CARGO)) { + uint newgfx = GetIndustryTileSpec(GetIndustryGfx(tile))->anim_production; + + if (newgfx != INDUSTRYTILE_NOANIM) { + ResetIndustryConstructionStage(tile); + SetIndustryCompleted(tile); + SetIndustryGfx(tile, newgfx); + MarkTileDirtyByTile(tile); + return; + } + } if (StartStopIndustryTileAnimation(tile, IAT_TILELOOP)) return; @@ -1383,7 +1389,7 @@ static CommandCost CheckIfIndustryTilesAreFree(TileIndex tile, const IndustryTil } if (gfx == GFX_WATERTILE_SPECIALCHECK) { - if (!IsTileType(cur_tile, MP_WATER) || + if (!IsWaterTile(cur_tile) || !IsTileFlat(cur_tile)) { return_cmd_error(STR_ERROR_SITE_UNSUITABLE); } diff --git a/src/industry_gui.cpp b/src/industry_gui.cpp index c160142249..2e06983af0 100644 --- a/src/industry_gui.cpp +++ b/src/industry_gui.cpp @@ -56,6 +56,20 @@ enum CargoSuffixType { CST_DIR, ///< Industry-directory window }; +/** Ways of displaying the cargo. */ +enum CargoSuffixDisplay { + CSD_CARGO, ///< Display the cargo without sub-type (cb37 result 401). + CSD_CARGO_AMOUNT, ///< Display the cargo and amount (if useful), but no sub-type (cb37 result 400 or fail). + CSD_CARGO_TEXT, ///< Display then cargo and supplied string (cb37 result 800-BFF). + CSD_CARGO_AMOUNT_TEXT, ///< Display then cargo, amount, and string (cb37 result 000-3FF). +}; + +/** Transfer storage of cargo suffix information. */ +struct CargoSuffix { + CargoSuffixDisplay display; ///< How to display the cargo and text. + char text[512]; ///< Cargo suffix text. +}; + static void ShowIndustryCargoesWindow(IndustryType id); /** @@ -71,20 +85,51 @@ static void ShowIndustryCargoesWindow(IndustryType id); * @param ind_type the industry type * @param indspec the industry spec * @param suffix is filled with the string to display - * @param suffix_last lastof(suffix) */ -static void GetCargoSuffix(uint cargo, CargoSuffixType cst, const Industry *ind, IndustryType ind_type, const IndustrySpec *indspec, char *suffix, const char *suffix_last) +static void GetCargoSuffix(uint cargo, CargoSuffixType cst, const Industry *ind, IndustryType ind_type, const IndustrySpec *indspec, CargoSuffix &suffix) { - suffix[0] = '\0'; + suffix.text[0] = '\0'; + suffix.display = CSD_CARGO_AMOUNT; + if (HasBit(indspec->callback_mask, CBM_IND_CARGO_SUFFIX)) { - uint16 callback = GetIndustryCallback(CBID_INDUSTRY_CARGO_SUFFIX, 0, (cst << 8) | cargo, const_cast(ind), ind_type, (cst != CST_FUND) ? ind->location.tile : INVALID_TILE); - if (callback == CALLBACK_FAILED || callback == 0x400) return; - if (callback > 0x400) { + TileIndex t = (cst != CST_FUND) ? ind->location.tile : INVALID_TILE; + uint16 callback = GetIndustryCallback(CBID_INDUSTRY_CARGO_SUFFIX, 0, (cst << 8) | cargo, const_cast(ind), ind_type, t); + if (callback == CALLBACK_FAILED) return; + + if (indspec->grf_prop.grffile->grf_version < 8) { + if (GB(callback, 0, 8) == 0xFF) return; + if (callback < 0x400) { + StartTextRefStackUsage(indspec->grf_prop.grffile, 6); + GetString(suffix.text, GetGRFStringID(indspec->grf_prop.grffile->grfid, 0xD000 + callback), lastof(suffix.text)); + StopTextRefStackUsage(); + suffix.display = CSD_CARGO_AMOUNT_TEXT; + return; + } ErrorUnknownCallbackResult(indspec->grf_prop.grffile->grfid, CBID_INDUSTRY_CARGO_SUFFIX, callback); - } else if (indspec->grf_prop.grffile->grf_version >= 8 || GB(callback, 0, 8) != 0xFF) { - StartTextRefStackUsage(indspec->grf_prop.grffile, 6); - GetString(suffix, GetGRFStringID(indspec->grf_prop.grffile->grfid, 0xD000 + callback), suffix_last); - StopTextRefStackUsage(); + return; + + } else { // GRF version 8 or higher. + if (callback == 0x400) return; + if (callback == 0x401) { + suffix.display = CSD_CARGO; + return; + } + if (callback < 0x400) { + StartTextRefStackUsage(indspec->grf_prop.grffile, 6); + GetString(suffix.text, GetGRFStringID(indspec->grf_prop.grffile->grfid, 0xD000 + callback), lastof(suffix.text)); + StopTextRefStackUsage(); + suffix.display = CSD_CARGO_AMOUNT_TEXT; + return; + } + if (callback >= 0x800 && callback < 0xC00) { + StartTextRefStackUsage(indspec->grf_prop.grffile, 6); + GetString(suffix.text, GetGRFStringID(indspec->grf_prop.grffile->grfid, 0xD000 - 0x800 + callback), lastof(suffix.text)); + StopTextRefStackUsage(); + suffix.display = CSD_CARGO_TEXT; + return; + } + ErrorUnknownCallbackResult(indspec->grf_prop.grffile->grfid, CBID_INDUSTRY_CARGO_SUFFIX, callback); + return; } } } @@ -105,9 +150,9 @@ static inline void GetAllCargoSuffixes(uint cb_offset, CargoSuffixType cst, cons assert_compile(lengthof(cargoes) <= lengthof(suffixes)); for (uint j = 0; j < lengthof(cargoes); j++) { if (cargoes[j] != CT_INVALID) { - GetCargoSuffix(cb_offset + j, cst, ind, ind_type, indspec, suffixes[j], lastof(suffixes[j])); + GetCargoSuffix(cb_offset + j, cst, ind, ind_type, indspec, suffixes[j]); } else { - suffixes[j][0] = '\0'; + suffixes[j].text[0] = '\0'; } } } @@ -313,7 +358,7 @@ public: const IndustrySpec *indsp = GetIndustrySpec(this->index[i]); - char cargo_suffix[3][512]; + CargoSuffix cargo_suffix[3]; GetAllCargoSuffixes(0, CST_FUND, NULL, this->index[i], indsp, indsp->accepts_cargo, cargo_suffix); StringID str = STR_INDUSTRY_VIEW_REQUIRES_CARGO; byte p = 0; @@ -323,7 +368,7 @@ public: if (indsp->accepts_cargo[j] == CT_INVALID) continue; if (p > 0) str++; SetDParam(p++, CargoSpec::Get(indsp->accepts_cargo[j])->name); - SetDParamStr(p++, cargo_suffix[j]); + SetDParamStr(p++, cargo_suffix[j].text); } d = maxdim(d, GetStringBoundingBox(str)); @@ -337,7 +382,7 @@ public: if (indsp->produced_cargo[j] == CT_INVALID) continue; if (p > 0) str++; SetDParam(p++, CargoSpec::Get(indsp->produced_cargo[j])->name); - SetDParamStr(p++, cargo_suffix[j]); + SetDParamStr(p++, cargo_suffix[j].text); } d = maxdim(d, GetStringBoundingBox(str)); } @@ -432,7 +477,7 @@ public: } /* Draw the accepted cargoes, if any. Otherwise, will print "Nothing". */ - char cargo_suffix[3][512]; + CargoSuffix cargo_suffix[3]; GetAllCargoSuffixes(0, CST_FUND, NULL, this->selected_type, indsp, indsp->accepts_cargo, cargo_suffix); StringID str = STR_INDUSTRY_VIEW_REQUIRES_CARGO; byte p = 0; @@ -442,7 +487,7 @@ public: if (indsp->accepts_cargo[j] == CT_INVALID) continue; if (p > 0) str++; SetDParam(p++, CargoSpec::Get(indsp->accepts_cargo[j])->name); - SetDParamStr(p++, cargo_suffix[j]); + SetDParamStr(p++, cargo_suffix[j].text); } DrawString(left, right, y, str); y += FONT_HEIGHT_NORMAL; @@ -457,7 +502,7 @@ public: if (indsp->produced_cargo[j] == CT_INVALID) continue; if (p > 0) str++; SetDParam(p++, CargoSpec::Get(indsp->produced_cargo[j])->name); - SetDParamStr(p++, cargo_suffix[j]); + SetDParamStr(p++, cargo_suffix[j].text); } DrawString(left, right, y, str); y += FONT_HEIGHT_NORMAL; @@ -713,44 +758,50 @@ public: int y = top + WD_FRAMERECT_TOP; bool first = true; bool has_accept = false; - char cargo_suffix[3][512]; if (i->prod_level == PRODLEVEL_CLOSURE) { DrawString(left + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, y, STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE); y += 2 * FONT_HEIGHT_NORMAL; } - if (HasBit(ind->callback_mask, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(ind->callback_mask, CBM_IND_PRODUCTION_256_TICKS)) { - GetAllCargoSuffixes(0, CST_VIEW, i, i->type, ind, i->accepts_cargo, cargo_suffix); - for (byte j = 0; j < lengthof(i->accepts_cargo); j++) { - if (i->accepts_cargo[j] == CT_INVALID) continue; - has_accept = true; - if (first) { - DrawString(left + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, y, STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING); - y += FONT_HEIGHT_NORMAL; - first = false; - } - SetDParam(0, i->accepts_cargo[j]); - SetDParam(1, i->incoming_cargo_waiting[j]); - SetDParamStr(2, cargo_suffix[j]); - DrawString(left + WD_FRAMETEXT_LEFT, right - WD_FRAMERECT_RIGHT, y, STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO); + CargoSuffix cargo_suffix[3]; + GetAllCargoSuffixes(0, CST_VIEW, i, i->type, ind, i->accepts_cargo, cargo_suffix); + bool stockpiling = HasBit(ind->callback_mask, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(ind->callback_mask, CBM_IND_PRODUCTION_256_TICKS); + + uint left_side = left + WD_FRAMERECT_LEFT * 4; // Indent accepted cargoes. + for (byte j = 0; j < lengthof(i->accepts_cargo); j++) { + if (i->accepts_cargo[j] == CT_INVALID) continue; + has_accept = true; + if (first) { + DrawString(left + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, y, STR_INDUSTRY_VIEW_REQUIRES); y += FONT_HEIGHT_NORMAL; + first = false; } - } else { - GetAllCargoSuffixes(0, CST_VIEW, i, i->type, ind, i->accepts_cargo, cargo_suffix); - StringID str = STR_INDUSTRY_VIEW_REQUIRES_CARGO; - byte p = 0; - for (byte j = 0; j < lengthof(i->accepts_cargo); j++) { - if (i->accepts_cargo[j] == CT_INVALID) continue; - has_accept = true; - if (p > 0) str++; - SetDParam(p++, CargoSpec::Get(i->accepts_cargo[j])->name); - SetDParamStr(p++, cargo_suffix[j]); - } - if (has_accept) { - DrawString(left + WD_FRAMERECT_LEFT, right - WD_FRAMERECT_RIGHT, y, str); - y += FONT_HEIGHT_NORMAL; + SetDParam(0, CargoSpec::Get(i->accepts_cargo[j])->name); + SetDParam(1, i->accepts_cargo[j]); + SetDParam(2, i->incoming_cargo_waiting[j]); + SetDParamStr(3, ""); + StringID str = STR_NULL; + switch (cargo_suffix[j].display) { + case CSD_CARGO_AMOUNT_TEXT: + SetDParamStr(3, cargo_suffix[j].text); + FALLTHROUGH; + case CSD_CARGO_AMOUNT: + str = stockpiling ? STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT : STR_INDUSTRY_VIEW_ACCEPT_CARGO; + break; + + case CSD_CARGO_TEXT: + SetDParamStr(3, cargo_suffix[j].text); + FALLTHROUGH; + case CSD_CARGO: + str = STR_INDUSTRY_VIEW_ACCEPT_CARGO; + break; + + default: + NOT_REACHED(); } + DrawString(left_side, right - WD_FRAMERECT_RIGHT, y, str); + y += FONT_HEIGHT_NORMAL; } GetAllCargoSuffixes(3, CST_VIEW, i, i->type, ind, i->produced_cargo, cargo_suffix); @@ -767,7 +818,7 @@ public: SetDParam(0, i->produced_cargo[j]); SetDParam(1, i->last_month_production[j]); - SetDParamStr(2, cargo_suffix[j]); + SetDParamStr(2, cargo_suffix[j].text); SetDParam(3, ToPercent8(i->last_month_pct_transported[j])); uint x = left + WD_FRAMETEXT_LEFT + (this->editable == EA_RATE ? SETTING_BUTTON_WIDTH + 10 : 0); DrawString(x, right - WD_FRAMERECT_RIGHT, y, STR_INDUSTRY_VIEW_TRANSPORTED); @@ -1204,7 +1255,7 @@ protected: /* Industry name */ SetDParam(p++, i->index); - static char cargo_suffix[lengthof(i->produced_cargo)][512]; + static CargoSuffix cargo_suffix[lengthof(i->produced_cargo)]; GetAllCargoSuffixes(3, CST_DIR, i, i->type, indsp, i->produced_cargo, cargo_suffix); /* Industry productions */ @@ -1212,7 +1263,7 @@ protected: if (i->produced_cargo[j] == CT_INVALID) continue; SetDParam(p++, i->produced_cargo[j]); SetDParam(p++, i->last_month_production[j]); - SetDParamStr(p++, cargo_suffix[j]); + SetDParamStr(p++, cargo_suffix[j].text); } /* Transported productions */ diff --git a/src/intro_gui.cpp b/src/intro_gui.cpp index a09a59a10d..3659b033cf 100644 --- a/src/intro_gui.cpp +++ b/src/intro_gui.cpp @@ -60,13 +60,21 @@ struct SelectGameWindow : public Window { virtual void OnInit() { - bool missing = _current_language->missing >= _settings_client.gui.missing_strings_threshold && !IsReleasedVersion(); - this->GetWidget(WID_SGI_TRANSLATION_SELECTION)->SetDisplayedPlane(missing ? 0 : SZSP_NONE); + bool missing_sprites = _missing_extra_graphics > 0 && !IsReleasedVersion(); + this->GetWidget(WID_SGI_BASESET_SELECTION)->SetDisplayedPlane(missing_sprites ? 0 : SZSP_NONE); + + bool missing_lang = _current_language->missing >= _settings_client.gui.missing_strings_threshold && !IsReleasedVersion(); + this->GetWidget(WID_SGI_TRANSLATION_SELECTION)->SetDisplayedPlane(missing_lang ? 0 : SZSP_NONE); } virtual void DrawWidget(const Rect &r, int widget) const { switch (widget) { + case WID_SGI_BASESET: + SetDParam(0, _missing_extra_graphics); + DrawStringMultiLine(r.left, r.right, r.top, r.bottom, STR_INTRO_BASESET, TC_FROMSTRING, SA_CENTER); + break; + case WID_SGI_TRANSLATION: SetDParam(0, _current_language->missing); DrawStringMultiLine(r.left, r.right, r.top, r.bottom, STR_INTRO_TRANSLATION, TC_FROMSTRING, SA_CENTER); @@ -76,20 +84,29 @@ struct SelectGameWindow : public Window { virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) { + StringID str = 0; switch (widget) { - case WID_SGI_TRANSLATION: { - SetDParam(0, _current_language->missing); - int height = GetStringHeight(STR_INTRO_TRANSLATION, size->width); - if (height > 3 * FONT_HEIGHT_NORMAL) { - /* Don't let the window become too high. */ - Dimension textdim = GetStringBoundingBox(STR_INTRO_TRANSLATION); - textdim.height *= 3; - textdim.width -= textdim.width / 2; - *size = maxdim(*size, textdim); - } else { - size->height = height + padding.height; - } + case WID_SGI_BASESET: + SetDParam(0, _missing_extra_graphics); + str = STR_INTRO_BASESET; break; + + case WID_SGI_TRANSLATION: + SetDParam(0, _current_language->missing); + str = STR_INTRO_TRANSLATION; + break; + } + + if (str != 0) { + int height = GetStringHeight(str, size->width); + if (height > 3 * FONT_HEIGHT_NORMAL) { + /* Don't let the window become too high. */ + Dimension textdim = GetStringBoundingBox(str); + textdim.height *= 3; + textdim.width -= textdim.width / 2; + *size = maxdim(*size, textdim); + } else { + size->height = height + padding.height; } } } @@ -199,6 +216,11 @@ static const NWidgetPart _nested_select_game_widgets[] = { EndContainer(), NWidget(NWID_SPACER), SetMinimalSize(0, 7), + NWidget(NWID_SELECTION, INVALID_COLOUR, WID_SGI_BASESET_SELECTION), + NWidget(NWID_VERTICAL), + NWidget(WWT_EMPTY, COLOUR_ORANGE, WID_SGI_BASESET), SetMinimalSize(316, 12), SetFill(1, 0), SetPadding(0, 10, 7, 10), + EndContainer(), + EndContainer(), NWidget(NWID_SELECTION, INVALID_COLOUR, WID_SGI_TRANSLATION_SELECTION), NWidget(NWID_VERTICAL), NWidget(WWT_EMPTY, COLOUR_ORANGE, WID_SGI_TRANSLATION), SetMinimalSize(316, 12), SetFill(1, 0), SetPadding(0, 10, 7, 10), diff --git a/src/lang/afrikaans.txt b/src/lang/afrikaans.txt index 077092bbc3..0e2ea20e67 100644 --- a/src/lang/afrikaans.txt +++ b/src/lang/afrikaans.txt @@ -670,10 +670,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Kies 'Be STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Skakel musiek lys skommel aan/af STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Vertoon musiek snit keuse venster -STR_ERROR_NO_SONGS :{WHITE}'n Musiek stel is gekies wat geen liedere bevat nie. Geen liedere sal gespeel word nie - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Musiek Program Keuse STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Liedjie Indeks STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Program - '{STRING}' @@ -1338,8 +1335,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Kleur van die t STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Groen STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Donkergroen STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Violet -STR_CONFIG_SETTING_REVERSE_SCROLLING :Agteruit rol rigting: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :As dit geaktiveer is, skuif die muis die kaart, andersins skuif die muis die kamera. STR_CONFIG_SETTING_SMOOTH_SCROLLING :Maak kykpoort beweegings glad: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Beheer hoe die hoofvertoonvenster skuif na 'n spesifieke posisie - as dit geaktiveer is, dan skuif die venster glad na die posisie toe, andersins skuif die venster direk na die posisie toe. STR_CONFIG_SETTING_MEASURE_TOOLTIP :Toon 'n meting wanneer jy verskeie bou-gereedskap gebruik: {STRING} @@ -1371,8 +1366,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command-klik STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl-klik STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Af -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Links-klik vir skermrol: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Maak dit moontlik om die kaart te skuif deur met die die linker-muisknoppie te sleep. Hier opsie werk baie goed vir toestelle met raakskerms. STR_CONFIG_SETTING_AUTOSAVE :Outostoor: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Tyd tussen outomatiese spelstore @@ -2602,29 +2595,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Velde STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Sneeu-bedekte land STR_LAI_CLEAR_DESCRIPTION_DESERT :Woestyn -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} spoor -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} spoor met blok seine -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} spoor met voor-seine -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} spoor met uitgang-seine -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} spoor met kombinasie-seine -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} spoor met roete seine -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} spoor met een-rigting pad seine -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} spoor met blok en voor-seine -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} spoor met blok en uitgang-seine -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} spoor met blok en kombinasie-seine -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} spoor met blok en pad seine -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} spoor met blok en een-rigting pad seine -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} spoor met voor en uitgang seine -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} spoor met voor en kombinasie-seine -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} spoor met voor en pad-seine -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} spoor met voor en een-rigting pad seine -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} spoor met uitgang en kombinasie-seine -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} spoor met uitgang en pad-seine -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} spoor met uitgang en een-rigting pad seine -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} spoor met kombinasie en pad seine -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} spoor met kombinasie en eenrigting-pad seine -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} spoor met pad en een-rigting pad seine -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} trein diensstasie +STR_LAI_RAIL_DESCRIPTION_TRACK :Spoorweg spoor +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Spoorweg spoor met blok seine +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Spoorweg spoor met voor-seine +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Spoorweg spoor met uitgang-seine +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Spoorweg spoor met kombinasie-seine +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Spoorweg spoor met roete seine +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Spoorweg spoor met een-rigting pad seine +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Spoorweg spoor met blok en voor-seine +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Spoorweg spoor met blok en uitgang-seine +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Spoorweg spoor met blok en kombinasie-seine +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Spoorweg spoor met blok en pad seine +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Spoorweg spoor met blok en een-rigting pad seine +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Spoorweg spoor met voor en uitgang seine +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Spoorweg spoor met voor en kombinasie-seine +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Spoorweg spoor met voor en pad-seine +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Spoorweg spoor met voor en een-rigting pad seine +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Spoorweg spoor met uitgang en kombinasie-seine +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Spoorweg spoor met uitgang en pad-seine +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Spoorweg spoor met uitgang en een-rigting pad seine +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Spoorweg spoor met kombinasie en pad seine +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Spoorweg spoor met kombinasie en eenrigting-pad seine +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Spoorweg spoor met pad en een-rigting pad seine +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Spoorweg trein diensstasie STR_LAI_ROAD_DESCRIPTION_ROAD :Pad STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Pad met straatligte @@ -2688,7 +2681,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Maatskappy-besi STR_ABOUT_OPENTTD :{WHITE}Oor OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Oorspronklike kopiereg {COPYRIGHT} 1995 Chris Sawyer, Alle regte voorbehou STR_ABOUT_VERSION :{BLACK}OpenTTD uitgawe {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 Die OpenTTD span +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 Die OpenTTD span # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spaar Spel @@ -2907,8 +2900,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Poging on 'n on STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} bevat 'n korrupte prent. Korrupte prente sal as 'n rooi vraagteken gewys word (?) STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Bevat veelvoudige Aksie 8 inskrywings (sprite {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Lees verby die einde van die pseudo-sprite (sprite {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :WHITE}Die huidige basis-grafikastel ontbreek sommige sprites.{}Opdateer die basis-grafikastel. -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Die huidige basis-grafikastel ontbreek sommige sprites.{}Opdateer die basis-grafikastel.{}Aangesien jy 'n {YELLOW}ontwikkelingsweergawe van OpenTTD{WHITE} het, mag jy dalk 'n {YELLOW}ontwikkelingsweergawe{WHITE} van die basis-grafikastel benodig{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :Aangevraagde GRF hulpbronne is nie beskikbaar nie (sprite {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} was gedeaktiveer deur {2:STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Ongeldige/onbekende sprite uitleg formaat (sprite {3:NUM}) @@ -3115,8 +3106,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Aanvaar STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Wys lys van aanvaarde vrag STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Aanvaar: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Die stasie het eksklusiewe vervoer regte vir die dorp -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} het eksklusiewe vervoer regte in die dorp gekoop. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Die stasie het eksklusiewe vervoer regte vir die dorp +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} het eksklusiewe vervoer regte in die dorp gekoop. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Graderings STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Toon stasie graderings @@ -3295,9 +3286,8 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Vereis: STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Vereis: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Vrag wag om geprosesseer te word: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produseer: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Produseer: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3364,6 +3354,7 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Verwyder alle v STR_GROUP_RENAME_CAPTION :{BLACK}Hernoem 'n groep + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Nuwe treine STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Nuwe Elektries Spoor Voertuie @@ -3528,10 +3519,7 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :maglev lokomoti STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Koste: {CURRENCY_LONG} Massa: {WEIGHT_SHORT}{}Spoed: {VELOCITY} Krag: {POWER}{}Loopkoste: {CURRENCY_LONG}/jr{}Kapasitiet: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Koste: {CURRENCY_LONG} Gewig: {WEIGHT_SHORT}{}Spoed: {VELOCITY} Krag: {POWER} Maks. Treg Krag: {6:FORCE}{}Lopende Koste: {4:CURRENCY_LONG}/jaar{}Kapasitiet: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Koste: {CURRENCY_LONG} Maks. Spoed: {VELOCITY}{}Kapasiteit: {CARGO_LONG}, {CARGO_LONG}{}Lopende Koste: {CURRENCY_LONG}/jaar -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Koste: {CURRENCY_LONG} Maks. Spoed: {VELOCITY}{}Kapasiteit: {CARGO_LONG}{}Lopende Koste: {CURRENCY_LONG}/jaar -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Koste: {CURRENCY_LONG} Max. Spoed: {VELOCITY} Afstand: {COMMA} teëls{}Kapasiteit: {CARGO_LONG}, {CARGO_LONG}{}Hardloop Koste: {CURRENCY_LONG}/jaar -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Koste: {CURRENCY_LONG} Max. Spoed: {VELOCITY} Afstand: {COMMA} teels{}Kapasiteit: {CARGO_LONG}{}Hardloop Koste: {CURRENCY_LONG}/jaar +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Koste: {CURRENCY_LONG} Maks. Spoed: {VELOCITY}{}Kapasiteit: {CARGO_LONG}{}Lopende Koste: {CURRENCY_LONG}/jaar # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Vervang {STRING} - {STRING} @@ -3558,7 +3546,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} waneer STR_REPLACE_VEHICLES_STOP :{BLACK}Staak vervanging STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Druk om die vervanging van die linker gekose enjin tipe te stop -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Vervang: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Skakel tussen enjin en wa vervang vensters STR_REPLACE_ENGINES :Enjin STR_REPLACE_WAGONS :Waens @@ -3654,7 +3641,6 @@ STR_VEHICLE_INFO_AGE :{COMMA} ja{P ar STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} ja{P ar re} ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Maks. spoed: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Max. spoed: {LTBLUE}{VELOCITY} {BLACK}Afstand: {LTBLUE}{COMMA} teëls STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Gewig: {LTBLUE}{WEIGHT_SHORT} {BLACK}Krag: {LTBLUE}{POWER}{BLACK} Maks. spoed: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Massa: {LTBLUE}{WEIGHT_SHORT} {BLACK}Krag: {LTBLUE}{POWER}{BLACK} Maks. spoed: {LTBLUE}{VELOCITY} {BLACK}Maks. T.E.: {LTBLUE}{FORCE} diff --git a/src/lang/arabic_egypt.txt b/src/lang/arabic_egypt.txt index ba3045cae3..748303f8db 100644 --- a/src/lang/arabic_egypt.txt +++ b/src/lang/arabic_egypt.txt @@ -644,10 +644,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}اختي STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}تشغيل / ايقاف العشوائي STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}اظهار اطار اختيار الموسيقى -STR_ERROR_NO_SONGS :{WHITE}لا تحتوى قاعده الموسيقى المُختاره على اى اغانى. لن تُعزَف اى اغانى - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}برنامج اختيار الموسيقى STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}قائمة المعزوفات STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}برنامج - '{STRING}' @@ -942,8 +939,8 @@ STR_GAME_OPTIONS_RESOLUTION :{BLACK}دقة STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}اختر دقة الشاشة STR_GAME_OPTIONS_RESOLUTION_OTHER :اخرى -STR_GAME_OPTIONS_GUI_ZOOM_FRAME :حجم اللوحة -STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :حدد العنصر المطلوب +STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}حجم اللوحة +STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}حدد العنصر المطلوب STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :تقريب عادي STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :تقريب ×2 @@ -1051,9 +1048,9 @@ STR_CITY_APPROVAL_HOSTILE :معاد STR_WARNING_NO_SUITABLE_AI :{WHITE}لايوجد ذكاء اصطناعي متاح ...{}تستطيع تجميل العديد من الذكاء الاصطناعي عن طريق اللانترنت # Settings tree window -STR_CONFIG_SETTING_TREE_CAPTION :الإعدادات -STR_CONFIG_SETTING_EXPAND_ALL :مدد الكل -STR_CONFIG_SETTING_COLLAPSE_ALL :إسحب الكل +STR_CONFIG_SETTING_TREE_CAPTION :{WHITE}الإعدادات +STR_CONFIG_SETTING_EXPAND_ALL :{BLACK}مدد الكل +STR_CONFIG_SETTING_COLLAPSE_ALL :{BLACK}إسحب الكل STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK} فئة: STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}نوع: @@ -1177,7 +1174,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :لون الار STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :اخضر STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :اخضر غامق STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :بنفسجي -STR_CONFIG_SETTING_REVERSE_SCROLLING :عكس تحريك الشاشة : {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING :تحريك سلس في نوافذ المشاهدة: {STRING} STR_CONFIG_SETTING_MEASURE_TOOLTIP :عرض المقاسات عند استخدام ادوات البناء المختلفة: {STRING} STR_CONFIG_SETTING_LIVERIES :عرض لون و شعار الشركة: {STRING} @@ -1196,7 +1192,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :الأوامر STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :للتحكم STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :عدم استخدام -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :تصفح بالزر الايسر: {STRING} STR_CONFIG_SETTING_AUTOSAVE :حفظ تلقائي : {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :اختر الوقت بين كل عملية حفظ اتوماتيكية @@ -1408,7 +1403,7 @@ STR_INTRO_MULTIPLAYER :{BLACK}لعب STR_INTRO_GAME_OPTIONS :{BLACK}إعدادات اللعبه STR_INTRO_HIGHSCORE :{BLACK}قائمه المتفوقين -STR_INTRO_CONFIG_SETTINGS_TREE :الاعدادات +STR_INTRO_CONFIG_SETTINGS_TREE :{BLACK}الاعدادات STR_INTRO_NEWGRF_SETTINGS :{BLACK} اعدادات NewGRF STR_INTRO_ONLINE_CONTENT :{BLACK} إبحث عن المحتوى عبر الشبكه العنكبوتيه STR_INTRO_SCRIPT_SETTINGS :{BLACK}إعدادات الذكاء الصناعى @@ -1427,7 +1422,7 @@ STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE :{BLACK}اختي STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE :{BLACK}اختيار نمط الألعاب STR_INTRO_TOOLTIP_GAME_OPTIONS :{BLACK}عرض خيارات اللعبة -STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :إعدادات العرض +STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}إعدادات العرض STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}عرض إعدادات اﻹضافات STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK} ابحث عن محتوى جديد او تحديث STR_INTRO_TOOLTIP_QUIT :{BLACK}اغلاق'OpenTTD' @@ -2234,29 +2229,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :حقول STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :ارض ثلجية STR_LAI_CLEAR_DESCRIPTION_DESERT :صحراء -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} مسار -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} مسار مع اشارة اغلاق -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} مسار مع اشارة مبتدئة -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} سكة حديد مع اشارة خروج -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} سكة حديد مع اشارة مزدوجة -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} سكة حديد مع اشارة طريق -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} سكة حديد مع اشارة اتجاة واحد -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} سكة حديد مع اشارة توقف و اشارة مبتدئة -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} سكة حديد مع اشارة توقف و خروج -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} سكة حديد مع اشارة توقف و مزدوجة -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} سكة حديد مع اشارة اغلاق و طريق -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} سكة حديد مع اشارة اغلاق و طريق باتجاة واحد -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} سكة حديد مع اشارة مبدئية و اشارة خروج -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} سكة حديد مع اشارة مبدئية و اشارة مزدوجة -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} سكة حديد مع اشارة مبدئية و طريق -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} سكة حديد مع اشارة مبدئية و اتجاة و احد -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} سكة حديد مع اشارة خروج و مزدوجة -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} سكة حديد مع اشارة خروج و طريق -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} سكة حديد مع اشارة خروج و اتجاة واحد -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} سكة حديد مع اشارة مزدوجة و طريق -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} سكة حديد مع اشارة مزدوجة و طريق باتجاه واحد -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} سكة حديد مع اشارة طريق و اتجاة و احد -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} مستودع صيانة قطارات +STR_LAI_RAIL_DESCRIPTION_TRACK :سكة حديد مسار +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :سكة حديد مسار مع اشارة اغلاق +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :سكة حديد مسار مع اشارة مبتدئة +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :سكة حديد سكة حديد مع اشارة خروج +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :سكة حديد سكة حديد مع اشارة مزدوجة +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :سكة حديد سكة حديد مع اشارة طريق +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :سكة حديد سكة حديد مع اشارة اتجاة واحد +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :سكة حديد سكة حديد مع اشارة توقف و اشارة مبتدئة +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :سكة حديد سكة حديد مع اشارة توقف و خروج +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :سكة حديد سكة حديد مع اشارة توقف و مزدوجة +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :سكة حديد سكة حديد مع اشارة اغلاق و طريق +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :سكة حديد سكة حديد مع اشارة اغلاق و طريق باتجاة واحد +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :سكة حديد سكة حديد مع اشارة مبدئية و اشارة خروج +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :سكة حديد سكة حديد مع اشارة مبدئية و اشارة مزدوجة +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :سكة حديد سكة حديد مع اشارة مبدئية و طريق +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :سكة حديد سكة حديد مع اشارة مبدئية و اتجاة و احد +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :سكة حديد سكة حديد مع اشارة خروج و مزدوجة +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :سكة حديد سكة حديد مع اشارة خروج و طريق +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :سكة حديد سكة حديد مع اشارة خروج و اتجاة واحد +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :سكة حديد سكة حديد مع اشارة مزدوجة و طريق +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :سكة حديد سكة حديد مع اشارة مزدوجة و طريق باتجاه واحد +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :سكة حديد سكة حديد مع اشارة طريق و اتجاة و احد +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :سكة حديد مستودع صيانة قطارات STR_LAI_ROAD_DESCRIPTION_ROAD :طريق STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :طريق مضاء @@ -2320,7 +2315,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :ارض مملو STR_ABOUT_OPENTTD :{WHITE}حول النسخة المفتوحة STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}الحقوق الاصلية {COPYRIGHT} كريس سوير 1995 , جميع الحقوق محفوظة STR_ABOUT_VERSION :{BLACK}النسخة المفتوحة رقم {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}النسخة المفتوحة {COPYRIGHT}2002-2016 فريق النسخة المفتوحة +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}النسخة المفتوحة {COPYRIGHT}2002-2018 فريق النسخة المفتوحة # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}حفظ اللعبة @@ -2383,7 +2378,7 @@ STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}اسم STR_MAPGEN_HEIGHTMAP_SIZE_LABEL :{BLACK}الحجم: STR_MAPGEN_HEIGHTMAP_SIZE :{ORANGE}{NUM} * {NUM} -STR_MAPGEN_MAX_HEIGHTLEVEL_QUERY_CAPT :تغيير أعلى ارتفاع للخريطة +STR_MAPGEN_MAX_HEIGHTLEVEL_QUERY_CAPT :{WHITE}تغيير أعلى ارتفاع للخريطة STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}غير مستوى خط الثلج STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}غير سنة البداية @@ -2463,7 +2458,7 @@ STR_NEWGRF_SETTINGS_DISABLED :{RED}معطل STR_NEWGRF_SETTINGS_INCOMPATIBLE :{RED}متعارض مع هذا اللإصدار من Openttd # NewGRF save preset window -STR_SAVE_PRESET_CAPTION :{BLACK}حفظ الإعداد المسبق +STR_SAVE_PRESET_CAPTION :{WHITE}حفظ الإعداد المسبق STR_SAVE_PRESET_LIST_TOOLTIP :{BLACK}لائحة الإعدادات المسبقة. اختر واحدة لنسخها للإسم المحفوظ بالإسفل STR_SAVE_PRESET_TITLE :{BLACK}أدخل اسم للإعداد المسبق STR_SAVE_PRESET_EDITBOX_TOOLTIP :{BLACK}الإسم المختار لحفظ الإعداد المسبق @@ -2524,7 +2519,6 @@ STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :تم تصميم STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :العديد من NewGRF تم تحميلها STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :تحميل {1:STRING}كملف ثابت مع NewGRF {STRING}قد يتسبب بمشكلة توافق. STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} يحتوي على خصائص غير صالحة. جميع الخصائص الغير صالحة سوف يشار لها بعلامة استفهام حمراء. -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}ملف الرسوم المستخدم حاليا يفتقد لبعض الرسوم الاساسية.{}الرجاء حدث ملف الرسوم. STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING}تم تعطيلة بواسطة{STRING} # NewGRF related 'general' warnings @@ -2819,9 +2813,8 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}يحتا STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}يحتاج: {YELLOW}{STRING}{STRING}, {STRING}{STRING} , {STRING}{STRING} ############ range for requires ends + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}البضاعة تنتظر التعامل معها: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}ينتج: {YELLOW}{STRING} {STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}ينتج: {YELLOW}{STRING} {STRING}, {STRING} {STRING} ############ range for produces ends @@ -2888,6 +2881,7 @@ STR_GROUP_REMOVE_ALL_VEHICLES :أزل جميع STR_GROUP_RENAME_CAPTION :{BLACK}إعادة تسمية مجموعة + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :عربات قطار جديدة STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :عربات قطار كهربائية جديدة @@ -3039,8 +3033,7 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :قاطرة سك STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK} التكلفة: {CURRENCY_LONG} الوزن: {WEIGHT_SHORT}{} السرعة: {VELOCITY} الطاقة: {POWER}{} كلفة التشغيل: {CURRENCY_LONG} / سنة{} السعة: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}التكلفة {CURRENCY_LONG} الوزن {WEIGHT_SHORT}{}السرعة {VELOCITY} Power: {POWER}قوة السحب {6:FORCE}{}التكلفة التشغيلية {4:CURRENCY_LONG}/سنة{}السعة: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK} التكلفة {CURRENCY_LONG} السرعة القصوى {VELOCITY}{}Capacity السعة {CARGO_LONG} {CARGO_LONG}{} كلفة التشغيل {CURRENCY_LONG} / سنة -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK} التكلفة {CURRENCY_LONG} السرعة القصوى {VELOCITY}{} السعة {CARGO_LONG}{} كلفة التشغيل {CURRENCY_LONG} / سنة +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK} التكلفة {CURRENCY_LONG} السرعة القصوى {VELOCITY}{} السعة {CARGO_LONG}{} كلفة التشغيل {CURRENCY_LONG} / سنة # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}تبديل {STRING} - {STRING} @@ -3060,7 +3053,6 @@ STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}لم ي STR_REPLACE_VEHICLES_STOP :{BLACK} اوقف تبديل العربات STR_REPLACE_HELP_STOP_BUTTON :{BLACK} اضغط لايقاف تبديل المحركات المختارة في اليسار -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK} تبديل: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK} بدل بين نافذة استبدال المحركات و العربات STR_REPLACE_ENGINES :محركات STR_REPLACE_WAGONS :عربات @@ -3874,7 +3866,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}لا ي STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... العربة تحطمت STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}لن تتوافر اى وسائل نقل على اﻹطلاق -STR_ERROR_NO_VEHICLES_AVAILABLE_YET :لا تتوافر اى آليه نقل بعد +STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}لا تتوافر اى آليه نقل بعد # Specific vehicle errors STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}لا يمكن السماح للقطار بالعبور من الاشارة في وضع الخطر diff --git a/src/lang/basque.txt b/src/lang/basque.txt index ede8426c24..d40beb0a24 100644 --- a/src/lang/basque.txt +++ b/src/lang/basque.txt @@ -319,6 +319,7 @@ STR_TOOLBAR_TOOLTIP_DISPLAY_SUBSIDIES :{BLACK}Subsidio STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS :{BLACK}Erakutsi konpainien geltokien zerrenda STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES :{BLACK}Erakutsi konpaniaren finantza informazioa STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL :{BLACK}Erakutsi konpaniaren informazio generala +STR_TOOLBAR_TOOLTIP_DISPLAY_GOALS_LIST :{BLACK}Helburu zerrenda erakutsi STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS :{BLACK}Grafikoak erakutsi STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE :{BLACK}Erakutsi konpanien ligako taula STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW :{BLACK}Eraiki industria berria edo industri guztien zerrenda erakutsi @@ -662,10 +663,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}'Pertson STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Programa zorizko moduan jarri/kendu STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Erakutsi kanten selekzio leihoa -STR_ERROR_NO_SONGS :{WHITE}Kantarik gabeko musika paketea aukeratua. Ez dago kantarik entzuteko - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Musika Programen Selekzioa STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Pistaren Indizea STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Programatu - '{STRING}' @@ -1097,6 +1095,8 @@ STR_CONFIG_SETTING_RESTRICT_ALL :Aditua (ezarpen STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_DEFAULT :Ezarpenak lehenetsitakoen balio ezberdinarekin STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW :Balio ezberdinak dituzten ezarpenak zure joko berriaren ezarpenekin alderatuta +STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT :Bezero ezarpenak (ez dira partidatan gordetzen; joko guztiei eragiten die) +STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Enpresa ezarpenak (partidan gordeta; bakarrik uneko enpresari eragiten dio) STR_CONFIG_SETTINGS_NONE :{WHITE}- Ezer ez - STR_CONFIG_SETTING_OFF :Itzalita @@ -1262,6 +1262,7 @@ STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Grafikoen marre STR_CONFIG_SETTING_LAND_GENERATOR :Lur sortzailea: {STRING} STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Jatorrizkoa STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis +STR_CONFIG_SETTING_TERRAIN_TYPE_HELPTEXT :(TerraGenesis bakarrik) Maparen menditsutasuna STR_CONFIG_SETTING_INDUSTRY_DENSITY :Industria dentsitatea: {STRING} STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Petroleo findegietatik maparen ertzera dagoen gehienezko distantzia: {STRING} STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Petroleo findegiak bakarrik maparen ertzatik hurbil eraiki daitezke, kostan irla mapetan @@ -1278,6 +1279,7 @@ STR_CONFIG_SETTING_TREE_PLACER_NONE :Ezer ez STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL :Jatorrizkoa STR_CONFIG_SETTING_TREE_PLACER_IMPROVED :Hobetua STR_CONFIG_SETTING_ROAD_SIDE :Errepideko garraioak: {STRING} +STR_CONFIG_SETTING_ROAD_SIDE_HELPTEXT :Gidatzeko aldea aukeratu STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :Garaiera maparen norabidea: {STRING} STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Erlojuko orratzen kontrara STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :Erlojuko orratzen erara @@ -1296,8 +1298,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Mapa txikiaren STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Berdea STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Berde iluna STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Bioleta -STR_CONFIG_SETTING_REVERSE_SCROLLING :Leihoa mapan zehar mugitzeko sagua mugitzeko era aldrebes jarri: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Mapan zehar saguaren eskuineko botoiarekin mugitzerakoan izango duen portaera. Desgaitua badago, saguak kamera mugituko du. Gaitua dagoenean, saguak mapa mugituko du STR_CONFIG_SETTING_SMOOTH_SCROLLING :Mapan zehar mugitzerakoan, abiadura moteltzea: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Kontrolatu nola mugituko den ikuspegia lehio nagusitik zehar, puntu jakin batera joateko mapa txikian sakatzen denean edo objektu zehatz batera joateko agintzen denean STR_CONFIG_SETTING_MEASURE_TOOLTIP :Eraikitze tresna ezberdinak erabiltzerakoan neurtresna erakutsi: {STRING} @@ -1329,10 +1329,9 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Komandoa+Klik STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+Klik STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Itzalita -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Saguaren ezkerreko botoiarekin mapan zehar mugitzea: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Gaitu mapatik zehar mugitzea saguaren ezkerreko botoia mapan arrastratzerakoan. Oso erabilgarria da ukipen pantailak erabiltzerakoan STR_CONFIG_SETTING_AUTOSAVE :Auto-gordea: {STRING} +STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Partida gordetze automatikoaren bitartea aukeratu STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Gordetako jokoen izenetan {STRING} data fomatua erabili STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Gordetako fitxeroen dataren formatoa @@ -1373,7 +1372,9 @@ STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT :Konpainiako gas STR_CONFIG_SETTING_SOUND_NEWS :Periodikoa: {STRING} STR_CONFIG_SETTING_SOUND_NEW_YEAR :Amaiera urtea: {STRING} STR_CONFIG_SETTING_SOUND_CONFIRM :Eraikuntza: {STRING} +STR_CONFIG_SETTING_SOUND_CONFIRM_HELPTEXT :Eraikuntza arrakastatsua edo beste akzioekin soinu bat egin STR_CONFIG_SETTING_SOUND_DISASTER :Desastreak/istripuak: {STRING} +STR_CONFIG_SETTING_SOUND_DISASTER_HELPTEXT :Istripu edo desastreen soinu efektuak aktibatu STR_CONFIG_SETTING_SOUND_VEHICLE :Garraioak: {STRING} STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :Azpiturak eraikitzea debekatu ibilgailu egokiak ez daudenean eskuragarri: {STRING} @@ -2105,6 +2106,7 @@ STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Egunerak STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Haukeratu dituzun edukiak berrituko dituzten edukiak deskargatuak izateko STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Guztia desmarkatu STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Dekargatuak izango ez diren eduki guztiak markatu +STR_CONTENT_SEARCH_EXTERNAL :{BLACK}Kanpoko webguneak bilatu STR_CONTENT_SEARCH_EXTERNAL_DISCLAIMER_CAPTION :{WHITE}OpenTTD uzten zaude! STR_CONTENT_FILTER_TITLE :{BLACK}Etiketa/izen iragazkia: STR_CONTENT_OPEN_URL :{BLACK}Webgunera joan @@ -2484,6 +2486,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Aireport STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Onartutako zama: {LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) +STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Errail mota: {LTBLUE}{STRING} STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Trenbidearen abiadura muga: {LTBLUE}{VELOCITY} STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Bideko abiadura muga: {LTBLUE}{VELOCITY} @@ -2496,29 +2499,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Eremuak STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Elurrez estalitako paisaia STR_LAI_CLEAR_DESCRIPTION_DESERT :Desertua -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} Trenbidea -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} Trenbidea blokeo seinalearekin -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} trenbidea aurre-seinalekin -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} trenbidea irteera seinaleekin -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} trenbidea konbo seinaleekin -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} trenbidea bide seinaleekin -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} trenbidea norabide bakarreko bide seinaleekin -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} trenbidea blokeo seinale eta aurre-seinaleekin -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} trenbidea blokeo seinale eta irteera seinaleekin -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} trenbidea blokeo seinalea eta konbo seinaleekin -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} trenbidea blokeo seinaleekin eta bide seinaleekin -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} Trenbidea blokeo eta norabide bakarreko bide seinaleekin -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} trenbidea aurre-seinale eta irteera seinaleekin -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} trenbidea aurre-seinale eta konbo seinaleekin -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} trenbidea aurre-seinale eta bide seinaleekin -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} trenbidea aurre-seinale eta norabide bakarreko bide seinaleekin -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} trenbidea irteera seinale eta konbo seinaleekin -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} trenbidea irteera seinale eta bide seinaleekin -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} trenbidea irteera seinale eta norabide bakarreko bide seinaleekin -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} trenbidea konbo seinale eta bide seinaleekin -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} trenbide konbo seinale eta norabide bakarreko bide seinaleekin -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} trenbidea bide seinale eta norabide bakarreko seinaleekina -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} tren gordailua +STR_LAI_RAIL_DESCRIPTION_TRACK :Trenbidea +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Trenbidea Trenbidea blokeo seinalearekin +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Trenbidea trenbidea aurre-seinalekin +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Trenbidea trenbidea irteera seinaleekin +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Konbo-seinaledun trenbidea +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Trenbidea trenbidea bide seinaleekin +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Trenbidea trenbidea norabide bakarreko bide seinaleekin +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Trenbidea trenbidea blokeo seinale eta aurre-seinaleekin +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Trenbidea trenbidea blokeo seinale eta irteera seinaleekin +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Trenbidea trenbidea blokeo seinalea eta konbo seinaleekin +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Trenbidea trenbidea blokeo seinaleekin eta bide seinaleekin +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Trenbidea Trenbidea blokeo eta norabide bakarreko bide seinaleekin +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Trenbidea trenbidea aurre-seinale eta irteera seinaleekin +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Trenbidea trenbidea aurre-seinale eta konbo seinaleekin +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Trenbidea trenbidea aurre-seinale eta bide seinaleekin +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Trenbidea trenbidea aurre-seinale eta norabide bakarreko bide seinaleekin +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Trenbidea trenbidea irteera seinale eta konbo seinaleekin +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Trenbidea trenbidea irteera seinale eta bide seinaleekin +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Trenbidea trenbidea irteera seinale eta norabide bakarreko bide seinaleekin +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Trenbidea trenbidea konbo seinale eta bide seinaleekin +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Konbo-seinale eta norabide bakarreko bide seinaledun trenbidea +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Trenbidea trenbidea bide seinale eta norabide bakarreko seinaleekina +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Trenbidea tren gordailua STR_LAI_ROAD_DESCRIPTION_ROAD :errepidea STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Errepidea farolekin @@ -2582,7 +2585,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Konpainia jabe STR_ABOUT_OPENTTD :{WHITE}OpenTTD-ri buruz STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved STR_ABOUT_VERSION :{BLACK}OpenTTD bertsioa {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 The OpenTTD team +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 The OpenTTD team # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Gordetako jokoa @@ -2724,6 +2727,7 @@ STR_NEWGRF_SETTINGS_DISABLED :{RED}Desgaitua STR_NEWGRF_SETTINGS_INCOMPATIBLE :{RED}OpenTTD-ren bertsio honekin bateraezina # NewGRF save preset window +STR_SAVE_PRESET_CANCEL_TOOLTIP :{BLACK}Ez aldatu berezko balioa # NewGRF parameters window STR_NEWGRF_PARAMETERS_CAPTION :{WHITE}NewGRF parametroak aldatu @@ -2786,8 +2790,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Identifikazio b STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} sprite baliogabea dauka. Sprite baliogabeak galdera ikur gorria bezala ikusiko dira (?) STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Action 8 sarrera asko ditu (sprite {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Pseudo spritea baino hurrunago irakurri (sprite {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Aukeratuta daukazun oinarrizko grafiko paketean "sprite" batzuk falta dira.{}Mesedez eguneratu oinarrizko grafiko paketea -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Erabiltzen ari den grafiko baseari sprite batzuk falta zaizkio.{}Mesedez zure grafiko basea eguneratu ezazu.{}OpenTTD-ren {YELLOW}garapen bertsio bat erabiltzen ari zarenez{WHITE}, grafiko basearen {YELLOW}garapen bertsio bat behar izango duzu{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :Eskatutako GRFa ez dago eskuragarri (sprite {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} desgaitua izan da {STRING}(en)gatik STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Grafiko deseinu formatu ezezaguna/baliogabea (sprite {3:NUM}) @@ -2986,13 +2988,14 @@ STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Ez dago STR_STATION_VIEW_CAPTION :{WHITE}{STATION} {STATION_FEATURES} STR_STATION_VIEW_WAITING_CARGO :{WHITE}{CARGO_LONG} STR_STATION_VIEW_EN_ROUTE_FROM :{YELLOW}({CARGO_SHORT} {STATION}-(e)tik garraiatua) +STR_STATION_VIEW_RESERVED :{YELLOW}({CARGO_SHORT} kargarako erreserbatua) STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Onartu STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Onartzen diren zamen zerrenda STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Onartzen da: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Geltoki honek herriko garraio eskubide esklusiboa dauka. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} garraioaren eskubide esklusiboak erosi ditu +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Geltoki honek herriko garraio eskubide esklusiboa dauka. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} garraioaren eskubide esklusiboak erosi ditu STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Zama balorazioak STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Geltokiaren zama balorazioak erakutsi @@ -3168,9 +3171,8 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Beharrez STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Beharrezkoa du: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Prosezatzeko zain dagoen zama: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Ekoizpena: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Ekoizpena: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3236,6 +3238,7 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Ibilgailu guzti STR_GROUP_RENAME_CAPTION :{BLACK}Taldea berrizendatu + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Tren berriak STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Tren elektriko berriak @@ -3396,10 +3399,7 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :Lokomotora magn STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Kostea: {CURRENCY_LONG} Pisua: {WEIGHT_SHORT}{}Pisua: {VELOCITY} Potentzia: {POWER}{}Mantenimendua: {CURRENCY_LONG}/urtero{}Edukiera: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Kostua: {CURRENCY_LONG} Pisua: {WEIGHT_SHORT}{}Abiadura: {VELOCITY} Potentzia: {POWER} Gehienezko trakzioa: {6:FORCE}{}Mantinemendua: {4:CURRENCY_LONG}/urtero{}Edukiera: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Kostea: {CURRENCY_LONG} Gehienezko abiadura: {VELOCITY}{}Edukiera: {CARGO_LONG}, {CARGO_LONG}{}Mantenimendua: {CURRENCY_LONG}/urtero -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Kostea: {CURRENCY_LONG} Gehienezko abiadura: {VELOCITY}{}Edukiera: {CARGO_LONG}{}Mantenimendua: {CURRENCY_LONG}/urtero -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Kostea: {CURRENCY_LONG} Gehienezko abiadura: {VELOCITY} Irismena: {COMMA} tiles{}Edukiera: {CARGO_LONG}, {CARGO_LONG}{}Mantenimendua: {CURRENCY_LONG}/urtero -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Kostea: {CURRENCY_LONG} Gehienezko abiadura: {VELOCITY} Irismena: {COMMA} tiles{}Edukiera: {CARGO_LONG}{}Mantenimendua: {CURRENCY_LONG}/urtero +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Kostea: {CURRENCY_LONG} Gehienezko abiadura: {VELOCITY}{}Edukiera: {CARGO_LONG}{}Mantenimendua: {CURRENCY_LONG}/urtero # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Ordezkatu {STRING} - {STRING} @@ -3424,7 +3424,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} zaharr STR_REPLACE_VEHICLES_STOP :{BLACK}Ibilgailuak ordezkatzen gelditu STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Klikatu ezkerrean aukeratutako motore motaren ordezkapena gelditzeko -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Ordezkatzen: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Aldatu motore pantaila eta bagoi paintailaren artean STR_REPLACE_ENGINES :Motoreak STR_REPLACE_WAGONS :Bagoiak @@ -3520,7 +3519,6 @@ STR_VEHICLE_INFO_AGE :{COMMA} urte ({ STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} urte ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Gehienezko abiadura: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Gehienezko abiadura: {LTBLUE}{VELOCITY} {BLACK}Irismena: {LTBLUE}{COMMA} lauki STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Pisua: {LTBLUE}{WEIGHT_SHORT} {BLACK}Potentzia: {LTBLUE}{POWER}{BLACK} Gehienezko abiadura: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Pisua: {LTBLUE}{WEIGHT_SHORT} {BLACK}Potentzia: {LTBLUE}{POWER}{BLACK} Gehienezko abiadura: {LTBLUE}{VELOCITY} {BLACK}Gehienezko trakzio indarra: {LTBLUE}{FORCE} @@ -4053,6 +4051,7 @@ STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... Baso STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE :{WHITE}... bakarrik elur garaieratik gora eraiki daiteke STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE :{WHITE}... bakarrik elur garaieratik behera eraiki daiteke +STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES :{WHITE}Ez dago leku aproposik '{STRING}' industriarako # Station construction related errors STR_ERROR_CAN_T_BUILD_RAILROAD_STATION :{WHITE}Ezin da tren gordailua hemen eraiki... @@ -4318,7 +4317,11 @@ STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Ezin da STR_DESKTOP_SHORTCUT_COMMENT :Transport Tycoon Deluxe-ren simulazio bat # Translatable descriptions in media/baseset/*.ob* files +STR_BASEGRAPHICS_DOS_DESCRIPTION :Transport Tycoon Deluxe originaleko DOS edizioko grafikoak. +STR_BASESOUNDS_DOS_DESCRIPTION :Transport Tycoon Deluxe originaleko DOS edizioko soinuak. +STR_BASESOUNDS_WIN_DESCRIPTION :Transport Tycoon Deluxe originaleko Windows edizioko grafikoak. STR_BASESOUNDS_NONE_DESCRIPTION :Soinurik gabeko soinu pakete bat +STR_BASEMUSIC_NONE_DESCRIPTION :Musika gabeko musika paketea. ##id 0x2000 # Town building names diff --git a/src/lang/belarusian.txt b/src/lang/belarusian.txt index 97bf6daa0f..031ac56590 100644 --- a/src/lang/belarusian.txt +++ b/src/lang/belarusian.txt @@ -598,7 +598,7 @@ STR_SORT_BY_TYPE :Тып STR_SORT_BY_TRANSPORTED :Вывезена STR_SORT_BY_NUMBER :Нумар STR_SORT_BY_PROFIT_LAST_YEAR :Прыбытак летась -STR_SORT_BY_PROFIT_THIS_YEAR :Прыбытак у бягучым годзе +STR_SORT_BY_PROFIT_THIS_YEAR :Прыбытак сёлета STR_SORT_BY_AGE :Узрост STR_SORT_BY_RELIABILITY :Надзейнасьць STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Умяшчальнасьць грузу @@ -963,6 +963,7 @@ STR_MUSIC_RULER_MARKER :{TINY_FONT}{BLA STR_MUSIC_TRACK_NONE :{TINY_FONT}{DKGREEN}-- STR_MUSIC_TRACK_DIGIT :{TINY_FONT}{DKGREEN}{ZEROFILL_NUM} STR_MUSIC_TITLE_NONE :{TINY_FONT}{DKGREEN}------ +STR_MUSIC_TITLE_NOMUSIC :{TINY_FONT}{DKGREEN}Музычнае афармленне недаступна STR_MUSIC_TITLE_NAME :{TINY_FONT}{DKGREEN}«{STRING}» STR_MUSIC_TRACK :{TINY_FONT}{BLACK}Трэк STR_MUSIC_XTITLE :{TINY_FONT}{BLACK}Назва @@ -982,15 +983,15 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Выбр STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Уключыць/выключыць выпадковы выбар трэкаў STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Паказаць вакно выбару трэкаў -STR_ERROR_NO_SONGS :{WHITE}У выбранай праґраме адсутнічае музыка - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Выбар музычнай праґрамы +STR_PLAYLIST_MUSIC_SELECTION_SETNAME :{WHITE}Музычная праграма - '{STRING}' STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} «{STRING}» STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Сьпіс трэкаў STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Programme — «{STRING}» STR_PLAYLIST_CLEAR :{TINY_FONT}{BLACK}Ачысьціць +STR_PLAYLIST_CHANGE_SET :{BLACK}Зьмяніць набор STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Ачысьціць сьпіс уласнай праґрамы +STR_PLAYLIST_TOOLTIP_CHANGE_SET :{BLACK}Змяніць выбар музычнага афармлення на іншы ўсталяваны набор STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Клікніце па назьве трэка, каб дадаць яго ва ўласную праґраму STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Клікніце па назьве трэка, каб выдаліць яго з уласнай праґрамы @@ -1432,7 +1433,7 @@ STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Наладкі STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Наладкі кампаніі (запісваюцца ў захаваньні; уплываюць толькі на новыя гульні) STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Наладкі кампаніі (запісваюцца ў захаваньне; уплываюць толькі на бягучую кампанію) STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Паказаць усе вынікі пошуку па наладках{}{SILVER}Катэґорыя {BLACK}да {WHITE}{STRING} -STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}Паказаць усе вынікі пошуку па наладках{}{SILVER}Тып BLACK}да {WHITE}Усе тыпы наладак +STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}Паказаць усе вынікі пошуку па наладках{}{SILVER}Тып {BLACK}да {WHITE}Усе тыпы наладак STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Паказаць усе вынікі пошуку па наладках{}{SILVER}Катэґорыя {BLACK}да {WHITE}{STRING} {BLACK}і {SILVER}Тып {BLACK}да {WHITE}Усе тыпы наладак STR_CONFIG_SETTINGS_NONE :{WHITE}- Няма - @@ -1650,8 +1651,12 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Колер ля STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :зялёны STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :цёмна-зялёны STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :фіялетавы -STR_CONFIG_SETTING_REVERSE_SCROLLING :Перавярнуць напрамак зрушэньня прагляду мышшу: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Паводзіны пры пракручваньні мапы правай кнопкай мышы. Калі адключана, мыш перамяшчае кропку позірку. Калі ўключана, мыш перамяшчае мапу. +STR_CONFIG_SETTING_SCROLLMODE :Перамяшчэнне агляду: {STRING} +STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT :Спосаб перамяшчэння па гульнёваму полю +STR_CONFIG_SETTING_SCROLLMODE_DEFAULT :Перамяшчаць з дапамогай ПКМ, зафіксаваўшы курсор +STR_CONFIG_SETTING_SCROLLMODE_RMB_LOCKED :Перамяшчаць з дапамогай ПКМ, зафіксаваўшы курсор +STR_CONFIG_SETTING_SCROLLMODE_RMB :Перамяшчаць з дапамогай ПКМ +STR_CONFIG_SETTING_SCROLLMODE_LMB :Перамяшчаць з дапамогай ЛКМ STR_CONFIG_SETTING_SMOOTH_SCROLLING :Павольная пракрутка ў вакне прагляду: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Кантралюе, што адбудзецца ў галоўным вакне, калі пстрыкнуць у малым вакне прагляду па нейкай кропцы. Калі ўключана, позірк будзе павольна перамяшчацца па мапе ў галоўным вакне. Калі выключана — экран адразу прыгне ў вызначанае месца. STR_CONFIG_SETTING_MEASURE_TOOLTIP :Паказваць замеры пры будаўніцтве: {STRING} @@ -1683,8 +1688,8 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :каманда+ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+клік STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :выключана -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Скролінг па кліку левай кнопкай мышы: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Уключыць пракручваньне мапы цягненьнем з націснутай левай кнопкай мышы. Гэта асабліва зручна пры выкарыстоўваньні сэнсарнага экрана. +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Зачыняць вокны пстрычкай ПКМ: {STRING} +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Зачыняць акно пстрычкай правай кнопкай мышы ў яго межах. Пры гэтым адключаецца з'яўленне падказак па правай кнопцы. STR_CONFIG_SETTING_AUTOSAVE :Аўтазахаваньні: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Азначце інтэрвал паміж аўтаматычнымі захаваньнямі @@ -2074,6 +2079,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Прав STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Зьмяніць наладкі ШІ ды гульнёвага скрыпту STR_INTRO_TOOLTIP_QUIT :{BLACK}Выйсьці з OpenTTD +STR_INTRO_BASESET :{BLACK}У абраным наборы базавай графікі адсутнічае {NUM} спрайт{P "" а аў}. Калі ласка, абнавіце набор графікі. STR_INTRO_TRANSLATION :{BLACK}На гэту мову не перакладзен{P 0 ы ы а} {NUM} рад{P ок кі коў}. Вы можаце дапамагчы праекту, калi зарэґіструецеся як перакладчык. Інструкцыі ў файле readme.txt. # Quit window @@ -2922,6 +2928,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Зона STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Прымае: {LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) +STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Тып чыгуначнага палатна: {LTBLUE}{STRING} STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Макс. хуткасьць чыгункi: {LTBLUE}{VELOCITY} STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Макс. хуткасьць аўтамабіляў: {LTBLUE}{VELOCITY} @@ -2934,29 +2941,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Палi STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Засьнежаная зямля STR_LAI_CLEAR_DESCRIPTION_DESERT :Пустэльня -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} рэйкi -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} рэйкi са звычайнымі сыґналамi -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} рэйкi з уваходнымі прэсыґналамi -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} рэйкi з выхаднымi сыґналамi (прэсыґналамі) -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} рэйкi з камбiнаванымi сыґналамi (прэсыґналамі) -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} рэйкi з маршрутнымi (PMS) сыґналамi -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} рэйкi з аднабаковымi маршрутнымi (PMS) сыґналамi -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} рэйкi са звычайнымi й уваходнымі прэсыґналамi -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} рэйкi са звычайнымi й выхаднымi сыґналамi -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} рэйкi са звычайнымi й камбiнаванымi сыґналамi -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} рэйкi са звычайнымi й маршрутнымi (PMS) сыґналамi -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} рэйкi са звычайнымi й аднабаковымi маршрутнымi (PMS) сыґналамi -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} рэйкi з уваходнымi (прэcыгналамi) ды выхаднымi сыґналамi -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} рэйкi з уваходнымi (прэсыґналамi) ды камбiнаванымi сыґналамi -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} рэйкi з уваходнымi (прэсыґналамi) ды маршрутнымi (PMS) сыґналамi -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} рэйкi з уваходнымi (прэсыґналамi) ды аднабаковымi маршрутнымi (PMS) сыґналамi -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} рэйкi з выхаднымi й камбінаванымі прэсыґналамі -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} рэйкі з выхаднымі (прэсыґналамі) ды маршрутнымі (PMS) сыґналамі -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} рэйкі з выхаднымі (прэсыґналамі) ды аднабаковымі маршрутнымі (PMS) сыґналамі -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} рэйкі з камбінаванымі (прэсыґналамі) ды маршрутнымі (PMS) сыґналамі -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} рэйкі з камбінаванымі (прэсыґналамі) ды аднабаковымі маршрутнымі (PMS) сыґналамі -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} рэйкі з маршрутнымі (PMS) ды аднабаковымі маршрутнымі сыґналамі -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} чыгуначнае дэпо +STR_LAI_RAIL_DESCRIPTION_TRACK :Чыгуначны пуць +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Чыгуначны пуць з сігналамі +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Чыгуначны пуць з уваходнымі сігналамі +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Чыгуначны пуць з выходнымі сігналамі +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Чыгуначны пуць з камбінаванымі сігналамі +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Чыгуначны пуць з маршрутнымі сігналамі +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Чыгуначны пуць з аднабаковымі маршрутнымі сігналамі +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Чыгуначны пуць са звычайным і ўваходным сігналамі +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Чыгуначны пуць са звычайным і выходным сігналамі +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Чыгуначны пуць са звычайнымі й камбінаванымі сігналамі +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Чыгуначны пуць са звычайнымі і маршрутнымі сігналамі +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Чыгуначны пуць са звычайным і аднабаковым маршрутным сігналамі +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Чыгуначны пуць з уваходным і выходным сігналамі +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Чыгуначны пуць з уваходным і камбінаваным сігналамі +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Чыгуначны пуць з выходным і маршрутным сігналамі +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Чыгуначны пуць з уваходным і аднабаковым маршрутным сігналамі +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Чыгуначны пуць з выходнымі й камбінаванымі сігналамі +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Чыгуначны пуць з выходным і маршрутным сігналамі +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Чыгуначны пуць з выходным і аднабаковым маршрутным сігналамі +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Чыгуначны пуць з камбінаваным і маршрутным сігналамі +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Чыгуначны пуць з камбінаваным і аднабаковым маршрутным сігналамі +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Чыгуначны пуць з маршрутным і аднабаковым маршрутным сігналамі +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Чыгуначнае дэпо STR_LAI_ROAD_DESCRIPTION_ROAD :Дарога STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Дарога з вулічным асьвятленьнем @@ -3020,7 +3027,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Зямля на STR_ABOUT_OPENTTD :{WHITE}Аб OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Арыґінальныя аўтарскія правы {COPYRIGHT} 1995 Chris Sawyer. Усе правы абароненыя. STR_ABOUT_VERSION :{BLACK}OpenTTD вэрсія {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002–2016 Каманда распрацоўнікаў OpenTTD +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002–2018 Каманда распрацоўнікаў OpenTTD # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Захаваць гульню @@ -3239,8 +3246,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Спроба в STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} утрымлiвае пашкоджаны спрайт. Усе пашкоджаныя спрайты будуць паказаны чырвоным знакам пытаньня (?). STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Утрымлiвае некалькі блёкаў «Action 8» (спрайт {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Чытаньне па-за канцом псэўда-спрайту (спрайт {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}У бягучым наборы базавай ґрафікі адсутнічаюць выявы некаторых аб'ектаў.{}Калі ласка, абнавіце модуль базавай ґрафікі. -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}У выкарыстаным наборы базавай ґрафікі адсутнічаюць некаторыя малюнкі.{}Калі ласка, абнавіце набор малюнкаў.{}Вам можа спатрэбіцца {YELLOW}тэставая вэрсія ґрафічнага набору{WHITE}, таму што ў вас {YELLOW}тэставая вэрсія OpenTTD{WHITE}. STR_NEWGRF_ERROR_GRM_FAILED :Запытаныя рэсурсы GRF недаступныя (спрайт {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} быў адключаны з-за {2:STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Недапушчальны/невядомы фармат размяшчэньня спрайтаў (спрайт {3:NUM}) @@ -3447,8 +3452,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Прым STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Паказаць сьпіс прымаемых грузаў STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Прымае: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Гэта станцыя мае эксклюзыўныя транспартныя правы ў гэтым населеным пункце. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} набыў эксклюзыўныя транспартныя правы ў гэтым населеным пункце. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Гэта станцыя мае эксклюзыўныя транспартныя правы ў гэтым населеным пункце. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} набыў эксклюзыўныя транспартныя правы ў гэтым населеным пункце. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Рэйтынґ STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Паказаць рэйтынґ станцыі @@ -3627,9 +3632,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Патр STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Патрабуецца: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends +STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Патрабуецца: +STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING} +STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} чакае{STRING} + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Груз, які чакае перапрацоўкі: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Вырабляе: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Вырабляе: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3648,7 +3655,7 @@ STR_VEHICLE_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Аўта STR_VEHICLE_LIST_SHIP_TOOLTIP :{BLACK}Караблi: клікніце для атрыманьня даведкі STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP :{BLACK}Самалёты: клікніце для атрыманьня даведкі -STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Прыбытак у гэтым годзе: {CURRENCY_LONG} (летась: {CURRENCY_LONG}) +STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Прыбытак сёлета: {CURRENCY_LONG} (летась: {CURRENCY_LONG}) STR_VEHICLE_LIST_AVAILABLE_TRAINS :Даступныя цягнiкi STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :Даступныя аўтамабiлi @@ -3696,6 +3703,11 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Выдаліц STR_GROUP_RENAME_CAPTION :{BLACK}Перайменаваць групу +STR_GROUP_PROFIT_THIS_YEAR :Прыбытак сёлета: +STR_GROUP_PROFIT_LAST_YEAR :Прыбытак летась: +STR_GROUP_OCCUPANCY :Сярэдняя загрузка ТС: +STR_GROUP_OCCUPANCY_VALUE :{NUM}% + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Новы цягнік STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Новы электрычны цягнік @@ -3727,6 +3739,7 @@ STR_PURCHASE_INFO_ALL_TYPES :Усе тыпы STR_PURCHASE_INFO_ALL_BUT :Усё, акрамя {CARGO_LIST} STR_PURCHASE_INFO_MAX_TE :{BLACK}Макс. цягавае намаганьне: {GOLD}{FORCE} STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Далёкасьць: {GOLD}{COMMA} клет{P ка кi ак} +STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Тып паветр. судна: {GOLD}{STRING} STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Сьпіс лакаматываў і вагонаў - пстрыкніце для атрыманьня інфармацыі. Ctrl+пстрычка схавае/пакажа ТС. STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Сьпіс аўтатранспарту - пстрыкніце для атрыманьня інфармацыі. Ctrl+пстрычка схавае/пакажа выбраны аўтамабіль. @@ -3872,10 +3885,11 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE.acc :магніта STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Кошт: {CURRENCY_LONG} Вага: {WEIGHT_SHORT}{}Хуткасьць: {VELOCITY} Магутнасьць: {POWER}{}Кошт абслуг.: {CURRENCY_LONG}/год{}Ёмістасьць: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Кошт: {CURRENCY_LONG} Вага: {WEIGHT_SHORT}{}Хуткасьць: {VELOCITY} Магутнасьць: {POWER} Макс. ЦН: {6:FORCE}{}Кошт абслуг.: {4:CURRENCY_LONG}/год{}Ёмістасьць: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Кошт: {CURRENCY_LONG} Макс. хуткасьць: {VELOCITY}{}Ёмістасьць: {CARGO_LONG}, {CARGO_LONG}{}Кошт абслуг.: {CURRENCY_LONG}/год -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Кошт: {CURRENCY_LONG} Макс. хуткасьць: {VELOCITY}{}Ёмістасьць: {CARGO_LONG}{}Кошт абслуг.: {CURRENCY_LONG}/год -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Кошт: {CURRENCY_LONG} Макс. хуткасьць: {VELOCITY} Далёкасьць: {COMMA} клетк{P а i ак}{}Умяшчальнасьць: {CARGO_LONG}, {CARGO_LONG}{}Кошт абслугоўваньня: {CURRENCY_LONG}/год -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Кошт: {CURRENCY_LONG} Макс. хуткасьць: {VELOCITY} Далёкасьць: {COMMA} клет{P ка кi ак}{}Умяшчальнасьць: {CARGO_LONG}{}Кошт абслугоўваньня: {CURRENCY_LONG}/год +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Кошт: {CURRENCY_LONG} Макс. хуткасьць: {VELOCITY}{}Ёмістасьць: {CARGO_LONG}{}Кошт абслуг.: {CURRENCY_LONG}/год +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Кошт: {CURRENCY_LONG} Макс. хуткасць: {VELOCITY}{}Тып: {STRING}{}Ёмістасць: {CARGO_LONG}, {CARGO_LONG}{}Кошт абслуг.: {CURRENCY_LONG}/год +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Кошт: {CURRENCY_LONG} Макс. хуткасць: {VELOCITY}{}Тып: {STRING}{}Ёмістасць: {CARGO_LONG}{}Кошт абслуг.: {CURRENCY_LONG}/год +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Кошт: {CURRENCY_LONG} Макс. хуткасць: {VELOCITY}{}Тып: {STRING} Далёкасць: {COMMA} клетак{}Ёмістасць: {CARGO_LONG}, {CARGO_LONG}{}Кошт абслуг.: {CURRENCY_LONG}/год +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}Кошт: {CURRENCY_LONG} Макс. хуткасць: {VELOCITY}{}Тып: {STRING} Далёкасць: {COMMA} клетак{}Ёмістасць: {CARGO_LONG}{}Кошт абслуг.: {CURRENCY_LONG}/год # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Замена {STRING.gen} — {STRING} @@ -3910,10 +3924,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} кал STR_REPLACE_VEHICLES_STOP :{BLACK}Спыніць замену STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Спыніць замену транспарту -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Замяняем: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Пераключэньне паміж вокнамі замены лякаматываў і ваґонаў STR_REPLACE_ENGINES :Лякаматывы STR_REPLACE_WAGONS :Ваґоны +STR_REPLACE_ALL_RAILTYPE :Увесь чыгуначны транспарт STR_REPLACE_HELP_RAILTYPE :{BLACK}Выберыце тып чыгуначнага транспарту, цягнікі якога жадаеце замяніць STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}На які транспарт адбываецца замена @@ -4006,11 +4020,12 @@ STR_VEHICLE_INFO_AGE :{COMMA} г{P о STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} г{P од ады адоў} ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Макс. хуткасьць: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Макс. хуткасьць: {LTBLUE}{VELOCITY} {BLACK}Далёкасьць: {LTBLUE}{COMMA} клетк{P а i ак} +STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Макс. хуткасць: {LTBLUE}{VELOCITY} {BLACK}Тып паветр. судна: {LTBLUE}{STRING} +STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Макс. хуткасць: {LTBLUE}{VELOCITY} {BLACK}Тып: {LTBLUE}{STRING} {BLACK}Далёкасць: {LTBLUE}{COMMA} клетак STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Вага: {LTBLUE}{WEIGHT_SHORT} {BLACK}Магутнасьць: {LTBLUE}{POWER}{BLACK} Макс. хуткасьць: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Вага: {LTBLUE}{WEIGHT_SHORT} {BLACK}Магутнасьць: {LTBLUE}{POWER}{BLACK} Макс. хуткасьць: {LTBLUE}{VELOCITY} {BLACK}Макс. ЦН: {LTBLUE}{FORCE} -STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Прыбытак ў гэтым годзе: {LTBLUE}{CURRENCY_LONG} (летась: {CURRENCY_LONG}) +STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Прыбытак сёлета: {LTBLUE}{CURRENCY_LONG} (летась: {CURRENCY_LONG}) STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Надзейнасьць: {LTBLUE}{COMMA}% {BLACK}Паломак з апошняга агляду: {LTBLUE}{COMMA} STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}Пабудаваны ў: {LTBLUE}{NUM} г.{BLACK} Кошт: {LTBLUE}{CURRENCY_LONG} diff --git a/src/lang/brazilian_portuguese.txt b/src/lang/brazilian_portuguese.txt index 7165bd60ea..d6aa4b1287 100644 --- a/src/lang/brazilian_portuguese.txt +++ b/src/lang/brazilian_portuguese.txt @@ -670,10 +670,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Selecion STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Alternar programa misturado em ligado/desligado STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Exibir janela de seleção de faixas de música -STR_ERROR_NO_SONGS :{WHITE}Um conjunto de músicas sem canções foi selecionado. Nenhuma música será tocada - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Seleção de Programa de Música STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} '{STRING}' STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Índice de faixas STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Programa - '{STRING}' @@ -1286,8 +1283,8 @@ STR_CONFIG_SETTING_HOVER_DELAY_VALUE :Aguardar {COMMA STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :Botão direito STR_CONFIG_SETTING_POPULATION_IN_LABEL :Exibir população da cidade na janela da cidade: {STRING} STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT :Exibe a população das cidades nos nomes, no mapa -STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS :Grossura das linhas nos gráficos: {STRING} -STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Grossura da linha nos gráficos. Linhas finas são mais precisas, enquanto linhas grossas são mais fáceis de distinguir. +STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS :Espessura das linhas nos gráficos: {STRING} +STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Espessura da linha nos gráficos. Linhas finas são mais precisas, enquanto linhas grossas são mais fáceis de distinguir. STR_CONFIG_SETTING_LANDSCAPE :Terreno: {STRING} STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :O terreno define a jogabilidade básica com diferentes cargas e requerimentos para o crescimento das cidades. NewGRF's e Scripts de Jogo permitem um controle mais fino @@ -1338,8 +1335,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Cor do terreno STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Verde STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Verde escuro STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Violeta -STR_CONFIG_SETTING_REVERSE_SCROLLING :Rolar a tela no sentido oposto ao movimento do mouse: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Comportamento quando rolar o mapa com o botão direito. Quando desativado, o mouse move a câmera. Ativado, o mouse move o mapa. STR_CONFIG_SETTING_SMOOTH_SCROLLING :Suavizar rolamento da janela: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Controla como a janela principal rola para uma posição específica quando clicado no minimapa ou após localizar um objeto. Ativado torna o rolamento suave. Desativado torna o rolamento instanâneo STR_CONFIG_SETTING_MEASURE_TOOLTIP :Exibe distâncias quando usar ferramentas de construção: {STRING} @@ -1371,8 +1366,8 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Clique de coman STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Clique de controle STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Desligado -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Mover a tela com o botão esquerdo: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Ativa rolamento do mapa por clique e arraste com o botão esquerdo. Especialmente útil ao usar um touchscreen para o rolamento +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Fechar janela com botão direito do mouse: {STRING} +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Fecha uma janela ao clicar com o botão direito do mouse nela. Desativa o tooltip com o botão direito! STR_CONFIG_SETTING_AUTOSAVE :Auto-salvar: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Selecione intervalo entre jogos salvos automaticamente @@ -1536,12 +1531,12 @@ STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI_HELPTEXT :Exibe uma janel STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE :Tipo de sinal a ser construído: {STRING} STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE_HELPTEXT :Tipo padrão de sinal a se utilizar STR_CONFIG_SETTING_DEFAULT_SIGNAL_NORMAL :Normal -STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBS :Avançado -STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBSOWAY :Avançado de mão única +STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBS :De trajeto +STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBSOWAY :De trajeto de mão única STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :Tipo de sinal a ser exibido: {STRING} STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :Seleciona quais tipos de sinal a exibir, quando Ctrl+Clicar em Construir Sinais com a ferramenta Sinal STR_CONFIG_SETTING_CYCLE_SIGNAL_NORMAL :Normal apenas -STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :Avançados apenas +STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :De trajeto apenas STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Todos STR_CONFIG_SETTING_TOWN_LAYOUT :Disposição de ruas para novas cidades: {STRING} @@ -1762,6 +1757,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Checar p STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Exibe configurações de IA e script do jogo STR_INTRO_TOOLTIP_QUIT :{BLACK}Sair do 'OpenTTD' +STR_INTRO_BASESET :{BLACK}Faltam {NUM} "sprite{P "" s}" no conjunto de gráficos base selecionado. Por favor verifique se há atualizações para ele. STR_INTRO_TRANSLATION :{BLACK}Faltam {NUM} string{P "" s} nessa tradução. Por favor faça o OpenTTD melhor se inscrevendo como tradutor. Leia Readme.txt para mais detalhes. # Quit window @@ -2358,14 +2354,14 @@ STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Sinais p STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Sinal de Entrada (semáforo){}Verde enquanto haja um ou mais sinais de saída verdes na atual seção dos trilhos. Do contrário, mostra vermelho STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Sinal de saída (semáforo){}Funciona como um sinal normal, porém é necessário para o funcionamento correto do sistema de pré-sinais combo ou de entrada STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Sinal combo (semáforo){}O sinal combo funciona tanto como um sinal de entrada quanto de saída. Permite construir várias ramificações -STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Sinal avançado(Semáforo){}Um sinal avançado permite mais de um trem em um bloco de ferrovia, Se o trem no bloco puder reservar um local seguro para parar, o sinal avançado já permite a passada do próximo -STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Sinal avançado de mão única(Semáforo){}Um sinal avançado permite mais de um trem em um bloco de ferrovia, Se o trem no bloco puder reservar um local seguro para parar, o sinal avançado já permite a passada do próximo, porém não permite a passagem na via contrária +STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Sinal de trajeto(Semáforo){}Um sinal de trajeto permite mais de um trem em um bloco de ferrovia, Se o trem no bloco puder reservar um local seguro para parar, o sinal de trajeto já permite a passada do próximo +STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Sinal de trajeto de mão única(Semáforo){}Um sinal de trajeto permite mais de um trem em um bloco de ferrovia, Se o trem no bloco puder reservar um local seguro para parar, o sinal de trajeto já permite a passada do próximo, porém não permite a passagem na via contrária STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Sinal Padrão (elétrico){}Sinais são necessários para impedir que trens batam em redes de ferrovias com mais de uma máquina STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Sinal de Entrada (elétrico){}Verde enquanto haja um ou mais sinais de saída verdes na atual seção dos trilhos. Do contrário, mostra vermelho STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Sinal de saída(elétrico){}Funciona como um sinal normal, porém é necessário para o funcionamento correto do sistema de pré-sinais combo ou de entrada STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Sinal Combo (elétrico){}O sinal combo funciona tanto como um sinal de entrada quanto de saída. Permite construir várias ramificações de pré-sinais -STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Sinal de trajeto(Elétrico){}Um sinal de trajeto permite mais de um trem entrar em um bloco de sinal ao mesmo tempo, se o trem puder reservar um trajeto para um ponto seguro de parada. Sinais de trajeto padrões podem ser passados pelo lado de trás -STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Sinal avançado de mão única(Elétrico){}Um sinal avançado permite mais de um trem em um bloco de ferrovia, Se o trem no bloco puder reservar um local seguro para parar, o sinal avançado já permite a passada do próximo, porém não permite a passagem na via contrária +STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Sinal de trajeto (Elétrico){}Um sinal de trajeto permite mais de um trem entrar em um bloco de sinal ao mesmo tempo, se o trem puder reservar um trajeto para um ponto seguro de parada. Sinais de trajeto padrões podem ser passados pelo lado de trás +STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Sinal avançado de mão única(Elétrico){}Um sinal de trajeto permite mais de um trem em um bloco de ferrovia, Se o trem no bloco puder reservar um local seguro para parar, o sinal de trajeto já permite a passada do próximo, porém não permite a passagem na via contrária STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Converter sinal{}Quando selecionado, clicar num sinal existente converte-o para o tipo selecionado e suas variantes. Ctrl+Clique muda a variante atual. Shift+Clique mostra o preço estimado da conversão STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Densidade dos sinais ao clicar e arrastar STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Diminuir a densidade dos sinais @@ -2590,6 +2586,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Nome da STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Carga aceita: {LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) +STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Tipo de ferrovia: {LTBLUE}{STRING} STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Velocidade limite do trilho: {LTBLUE}{VELOCITY} STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Limite de velocidade da rua: {LTBLUE}{VELOCITY} @@ -2602,29 +2599,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Campos STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Neve STR_LAI_CLEAR_DESCRIPTION_DESERT :Deserto -STR_LAI_RAIL_DESCRIPTION_TRACK :Trilho de {STRING} -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Trilho de {STRING} com sinais normais -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Trilho de {STRING} com pré-sinais -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Trilho de {STRING} com sinais de saída -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Trilho de {STRING} com sinais-combo -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Trilho de {STRING} com sinais avançados -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Trilhos de {STRING} com sinais avançados de mão única -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Trilho de {STRING} com sinais normais e pré-sinais -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Trilho de {STRING} com sinais normais e pré-sinais -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Trilho de {STRING} com sinais normais e sinais-combo -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Trilho de {STRING} com sinais normais e avançados -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Trilho de {STRING} com sinais normais e avançados de mão única -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Trilho de {STRING} com pré-sinais e de saída -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Trilho de {STRING} com pré-sinais e sinais-combo -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Trilho de {STRING} com pré-sinais e sinais avançados -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Trilho de {STRING} com pré-sinais e avançados de mão única -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Trilho de {STRING} com sinais de saída e sinais-combo -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Trilho de {STRING} com sinais de saída e avançados -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Trilho de {STRING} com sinais de saída e avançados de mão única -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Trilho de {STRING} com sinais-combo e avançados -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Trilho de {STRING} com sinais-combo e avançados de mão única -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Trilho de {STRING} com sinais avançados e avançados de mão única -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Depósito de {STRING} +STR_LAI_RAIL_DESCRIPTION_TRACK :Trilho de ferrovia +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Trilho de ferrovia com sinais normais +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Trilho de ferrovia com pré-sinais +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Trilho de ferrovia com sinais de saída +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Trilho de ferrovia com sinais-combo +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Trilho de ferrovia com sinais de trajeto +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Trilhos de Ferrovia com sinais de trajeto de mão única +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Trilho de ferrovia com sinais normais e pré-sinais +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Trilho de ferrovia com sinais normais e pré-sinais +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Trilho de ferrovia com sinais normais e sinais-combo +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Trilho de ferrovia com sinais normais e de trajeto +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Trilho de ferrovia com sinais normais e de trajeto de mão única +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Trilho de ferrovia com pré-sinais e de saída +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Trilho de ferrovia com pré-sinais e sinais-combo +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Trilho de ferrovia com pré-sinais e sinais de trajeto +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Trilho de ferrovia com pré-sinais de trajeto e de mão única +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Trilho de ferrovia com sinais de saída e sinais-combo +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Trilho de ferrovia com sinais de saída e de trajeto +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Trilho de ferrovia com sinais de saída de trajeto e de mão única +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Trilho de ferrovia com sinais-combo e de trajeto +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Trilho de ferrovia com sinais-combo de trajeto e de mão única +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Trilho de ferrovia com sinais de trajeto normais e de mão única +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Depósito de ferrovia STR_LAI_ROAD_DESCRIPTION_ROAD :Rodovia STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Rodovia iluminada @@ -2688,7 +2685,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :O terreno é pr STR_ABOUT_OPENTTD :{WHITE}Sobre o OpenTTD... STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright original {COPYRIGHT} 1995 Chris Sawyer, Todos os direitos reservados STR_ABOUT_VERSION :{BLACK}OpenTTD versão {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 A equipe do OpenTTD +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 A equipe do OpenTTD # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Salvar Jogo @@ -2907,8 +2904,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Tentativa de us STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} contém um sprite corrupto. Todos os sprites corruptos serão exibidos como um "?" vermelho STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contém multiplas entradas de Ação 8 (sprite {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Leitura após o final do pseudo-sprite (sprite {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Estão faltando alguns sprites na base de gráficos em uso.{}Por favor atualize a base de gráficos -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}O pacote de gráficos base atuais está faltando alguns sprites.{}Favor atualizar o pacote de gráficos base.{}Já que você está usando um {YELLOW}snapshot em desenvolvimento do OpenTTD{WHITE}, você também precisa do {YELLOW}Snapshot do pacote de gráficos base em desenvolvimento{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :Recursos GRF requeridos indisponíveis (sprite {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} foi desativado por {STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Formato de layout de sprite inválido/desconhecido (sprite {3:NUM}) @@ -3115,8 +3110,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Aceita STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Exibir lista de carga aceita STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Aceita: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Essa estação tem direitos de transporte exclusivos nessa cidade. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} adquiriu direitos exclusivos de transporte nessa cidade. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Essa estação tem direitos de transporte exclusivos nessa cidade. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} adquiriu direitos exclusivos de transporte nessa cidade. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Avaliações STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Exibir avaliações da estação @@ -3295,9 +3290,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Requer: STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Requer: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends +STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Necessita: +STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING} +STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} aguardando{STRING} + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Carga aguardando processamento -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produz: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Produz: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3364,6 +3361,11 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Remover todos o STR_GROUP_RENAME_CAPTION :{BLACK}Renomear um grupo +STR_GROUP_PROFIT_THIS_YEAR :Lucros deste ano: +STR_GROUP_PROFIT_LAST_YEAR :Lucros do ano passado: +STR_GROUP_OCCUPANCY :Uso atual: +STR_GROUP_OCCUPANCY_VALUE :{NUM}% + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Novos Veículos Ferroviários STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Nova Locomotiva Elétrica @@ -3395,6 +3397,7 @@ STR_PURCHASE_INFO_ALL_TYPES :Todos as cargas STR_PURCHASE_INFO_ALL_BUT :Todas menos {CARGO_LIST} STR_PURCHASE_INFO_MAX_TE :{BLACK}Tração máx : {GOLD}{FORCE} STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Alcance: {GOLD}{COMMA} quadrados +STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Tipo de aeronave: {GOLD}{STRING} STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Lista de trens - clique num trem para informações. Cltr+Clique para alterar a visibilidade do tipo de trem STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Lista de automóveis - clique num automóvel para informações. Cltr+Clique para alterar a visibilidade do tipo de automóvel @@ -3528,10 +3531,11 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :locomotiva magl STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Preço: {CURRENCY_LONG} Peso: {WEIGHT_SHORT}{}Velocidade: {VELOCITY} Potência: {POWER}{}Custo de manutenção: {CURRENCY_LONG}/ano{}Capacidade: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Preço: {CURRENCY_LONG} Peso: {WEIGHT_SHORT}{}Vel.: {VELOCITY} Potência: {POWER} Tração Máx: {6:FORCE}{}Custo de manutenção: {4:CURRENCY_LONG}/yr{}Capacidade: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Preço: {CURRENCY_LONG} Vel. Max.: {VELOCITY}{}Capacidade: {CARGO_LONG}, {CARGO_LONG}{}Custo de manutenção: {CURRENCY_LONG}/ano -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Preço: {CURRENCY_LONG} Vel. Max.: {VELOCITY}{}Capacidade: {CARGO_LONG}{}Custo de manuteção: {CURRENCY_LONG}/ano -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Preço: {CURRENCY_LONG} Vel. Máx.: {VELOCITY} Alcance: {COMMA} quadrados{}Capacidade: {CARGO_LONG}, {CARGO_LONG}{}Cust de manut.: {CURRENCY_LONG}/ano -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Custo: {CURRENCY_LONG} Vel. Máx.: {VELOCITY} Alcance: {COMMA} quadrados{}Capacidade: {CARGO_LONG}{}Custo de manut.: {CURRENCY_LONG}/ano +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Preço: {CURRENCY_LONG} Vel. Max.: {VELOCITY}{}Capacidade: {CARGO_LONG}{}Custo de manuteção: {CURRENCY_LONG}/ano +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Custo: {CURRENCY_LONG} Vel Máx.: {VELOCITY}{}Tipo de aeronave: {STRING}{}Capacidade: {CARGO_LONG}, {CARGO_LONG}{}Custo de oper.: {CURRENCY_LONG}/ano +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Custo: {CURRENCY_LONG} Vel Máx.: {VELOCITY}{}Tipo de aeronave: {STRING}{}Capacidade: {CARGO_LONG}{}Custo de oper.: {CURRENCY_LONG}/ano +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Custo: {CURRENCY_LONG} Vel. Máx.: {VELOCITY}{}Tipo de aeronave: {STRING} Alcance: {COMMA} quadrados{}Capacidade: {CARGO_LONG}, {CARGO_LONG}{}Custo de oper.: {CURRENCY_LONG}/ano +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}Custo: {CURRENCY_LONG} Vel. Máx.: {VELOCITY}{}Tipo de aeronave: {STRING} Alcance: {COMMA} quadrados{}Capacidade: {CARGO_LONG}{}Custo de oper.: {CURRENCY_LONG}/ano # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Substituir {STRING} - {STRING} @@ -3558,10 +3562,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} quando STR_REPLACE_VEHICLES_STOP :{BLACK}Parar Substituição STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Pressione para parar a subsituição do tipo de motor que selecionou à esquerda -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Substituindo: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Troca entre substituir máquinas e substituir vagões STR_REPLACE_ENGINES :Motores STR_REPLACE_WAGONS :Vagões +STR_REPLACE_ALL_RAILTYPE :Todos os veículos ferroviários STR_REPLACE_HELP_RAILTYPE :{BLACK}Escolha o tipo de ferrovia para o qual deseja efetuar a substituição dos motores STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Exibe o tipo de motor que substituirá o que está selecionado à esquerda, se algum @@ -3654,7 +3658,8 @@ STR_VEHICLE_INFO_AGE :{COMMA} ano{P " STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} ano{P "" s} ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Velocidade Max: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{G=f}{BLACK}Vel. máx.: {LTBLUE}{VELOCITY} {BLACK}Alcance: {LTBLUE}{COMMA} quadrados +STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Vel. Máx.: {LTBLUE}{VELOCITY} {BLACK}Tipo de aeronave: {LTBLUE}{STRING} +STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Vel. Máx.: {LTBLUE}{VELOCITY} {BLACK}Tipo de aeronave: {LTBLUE}{STRING} {BLACK}Alcance: {LTBLUE}{COMMA} quadrados STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Peso: {LTBLUE}{WEIGHT_SHORT} {BLACK}Força: {LTBLUE}{POWER}{BLACK} Velocidade Max: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Peso: {LTBLUE}{WEIGHT_SHORT} {BLACK}Força: {LTBLUE}{POWER}{BLACK} Velocidade Max: {LTBLUE}{VELOCITY} {BLACK}Max. T.E.: {LTBLUE}{FORCE} @@ -3785,7 +3790,7 @@ STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE :Percentual carr STR_ORDER_CONDITIONAL_RELIABILITY :Confiabilidade STR_ORDER_CONDITIONAL_MAX_SPEED :Velocidade máxima STR_ORDER_CONDITIONAL_AGE :Idade (anos) -STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :Necessia de manutenção +STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :Necessita de manutenção STR_ORDER_CONDITIONAL_UNCONDITIONALLY :Sempre STR_ORDER_CONDITIONAL_REMAINING_LIFETIME :Tempo de vida restante (anos) diff --git a/src/lang/bulgarian.txt b/src/lang/bulgarian.txt index b7a8a0b2b8..2a00a6a397 100644 --- a/src/lang/bulgarian.txt +++ b/src/lang/bulgarian.txt @@ -473,9 +473,9 @@ STR_ABOUT_MENU_SCREENSHOT :Screenshot STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Напълно увеличен в кадъра. STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :Увеличение по подразбиране STR_ABOUT_MENU_GIANT_SCREENSHOT :Огромен Screenshot -STR_ABOUT_MENU_ABOUT_OPENTTD :За 'OpenTTD' +STR_ABOUT_MENU_ABOUT_OPENTTD :Относно 'OpenTTD' STR_ABOUT_MENU_SPRITE_ALIGNER :Подравнител на спрайтове -STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Превключва слепване на прозците +STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Активиране слепване на прозорците STR_ABOUT_MENU_TOGGLE_DIRTY_BLOCKS :Превключва оцветяване на замърсените блокове ############ range ends here @@ -667,10 +667,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Избе STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Активирай/деактивирай разместване на парчетата STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Покажи прозореца за избор на музикални парчета -STR_ERROR_NO_SONGS :{WHITE}Музикален пакет без песни е избран. Няма да се пускат песни. - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Избор на музикалната програма STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Номер на песен STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Програма - '{STRING}' @@ -755,6 +752,7 @@ STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Пока STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Показване/скриване на височинна карта STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Скриване на собствеността на компанията от картата STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Показване на цялата собственост на компанията на картата +STR_SMALLMAP_TOOLTIP_ENABLE_ALL_CARGOS :{BLACK}Покажи всички товари на картата # Status bar messages STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Покажи последното съобщение или отчет на новините @@ -1282,6 +1280,7 @@ STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT :Показва STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS :Дебелина на линиите в графиките: {STRING} STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Дебелина на линиите в графиките. Тънките линии са по-лесни за разчитане, но по-дебелите се забелязват и разграничават по-лесно. +STR_CONFIG_SETTING_LANDSCAPE :Пейзаж: {STRING} STR_CONFIG_SETTING_LAND_GENERATOR :Генератор на земя: {STRING} STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :оригинален STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :тера-генезис @@ -1293,6 +1292,7 @@ STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :много по STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH :полегат STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH :стръмен STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :много стръмен +STR_CONFIG_SETTING_RIVER_AMOUNT :Количество на реките: {STRING} STR_CONFIG_SETTING_TREE_PLACER :Алгоритъм за поставяне на дървета: {STRING} STR_CONFIG_SETTING_TREE_PLACER_NONE :без дървета STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL :оригинален @@ -1317,8 +1317,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Цвят на STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Зелен STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Тъмно зелен STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Виолетов -STR_CONFIG_SETTING_REVERSE_SCROLLING :Обърната посока на преместване: {STRING.n} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Когато опцията бъде активирана, когато "скролвате" картата с десния бутон на мишката ще местите картата, когато опцията не е активирана, мишката ще мести камерата STR_CONFIG_SETTING_SMOOTH_SCROLLING :Плавно местене на камера: {STRING.n} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Ако опцията е активирана, когато натиснете на малката карта камерата ще се придвижи до там плавно, ако не е активирана камерата ще отиде там директно STR_CONFIG_SETTING_MEASURE_TOOLTIP :Подсказка за разстояние при строене: {STRING.f} @@ -1350,8 +1348,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Команда- STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Контрол-щракане STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Изключен -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Скролиране с ляв бутон: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Позволява да "скролнете" картата, чрез влачене на левия бутон на мишката. Това и изключително полезно ако ползвате тъч-скрийн STR_CONFIG_SETTING_AUTOSAVE :Автоматично запазване: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Изберете интервал между автоматично запаметяване на играта @@ -1584,6 +1580,7 @@ STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED :Без STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :Множител за големината на града: {STRING} STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Относителен размер на мегаполисите в сравнение с градовете в началото на играта +STR_CONFIG_SETTING_DEMAND_SIZE :Количество на връщания товар при симетричнен режим: {STRING} STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY :Единици за скорост: {STRING} STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_HELPTEXT :Всеки път при показване на скорости, да бъдат изписвани в избраните мерни единици @@ -1624,9 +1621,11 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_SI :SI (m) STR_CONFIG_SETTING_LOCALISATION :{ORANGE}Позициониране STR_CONFIG_SETTING_SOUND :{ORANGE}Звукови ефекти STR_CONFIG_SETTING_INTERFACE :{ORANGE}Интерфейс +STR_CONFIG_SETTING_INTERFACE_GENERAL :{ORANGE}Основни STR_CONFIG_SETTING_INTERFACE_CONSTRUCTION :{ORANGE}Строене STR_CONFIG_SETTING_VEHICLES :{ORANGE}Автомобили STR_CONFIG_SETTING_VEHICLES_ROUTING :{ORANGE}Маршрутизация +STR_CONFIG_SETTING_ENVIRONMENT_AUTHORITIES :{ORANGE}Права STR_CONFIG_SETTING_ENVIRONMENT_TOWNS :{ORANGE}Градове STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :{ORANGE}Индустрии STR_CONFIG_SETTING_AI :{ORANGE}Съперници @@ -2530,6 +2529,7 @@ STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Приет товар: {LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Ограничение на скоростта на линията: {LTBLUE}{VELOCITY} +STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Макс. скорост на пътя: {LTBLUE}{VELOCITY} # Description of land area of different tiles STR_LAI_CLEAR_DESCRIPTION_ROCKS :Скали @@ -2540,29 +2540,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Поля STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Заснежена земя STR_LAI_CLEAR_DESCRIPTION_DESERT :Пустиня -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} линия -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} линия с блокиращи сигнали -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} линия с пре-сигнали -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} линия с изходни сигнали -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} линия с комбо сигнали -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} линия с насочващи сигнали -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} линия с еднопосочни сигнали -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} линия с блокиращи и пре-сигнали -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} линия с блокиращи и изходни сигнали -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} линия с блокиращи и комбо сигнали -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} линия с блокиращи и насочващи сигнали -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} линия с блокиращи и еднопосочни сигнали -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} линия с пред и изходни сигнали -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} линя с пред и комбо сигнали -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} линия с пред и насочващи сигнали -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} линия с пред и еднопосочни сигнали -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} линия с изходни и комбо сигнали -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} линия с изходни и насочващи сигнали -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} линия с изходни и еднопосочни сигнали -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} линия с комбо и насочващи сигнали -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} линия с комбо и еднопосочни сигнали -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} линия с насочващи и еднопосочни сигнали -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} влаково депо +STR_LAI_RAIL_DESCRIPTION_TRACK :ЖП път линия +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :ЖП път линия с блокиращи сигнали +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :ЖП път линия с пре-сигнали +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :ЖП път линия с изходни сигнали +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :ЖП път линия с комбо сигнали +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :ЖП път линия с насочващи сигнали +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :ЖП път линия с еднопосочни сигнали +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :ЖП път линия с блокиращи и пре-сигнали +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :ЖП път линия с блокиращи и изходни сигнали +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :ЖП път линия с блокиращи и комбо сигнали +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :ЖП път линия с блокиращи и насочващи сигнали +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :ЖП път линия с блокиращи и еднопосочни сигнали +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :ЖП път линия с пред и изходни сигнали +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :ЖП път линя с пред и комбо сигнали +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :ЖП път линия с пред и насочващи сигнали +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :ЖП път линия с пред и еднопосочни сигнали +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :ЖП път линия с изходни и комбо сигнали +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :ЖП път линия с изходни и насочващи сигнали +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :ЖП път линия с изходни и еднопосочни сигнали +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :ЖП път линия с комбо и насочващи сигнали +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :ЖП път линия с комбо и еднопосочни сигнали +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :ЖП път линия с насочващи и еднопосочни сигнали +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :ЖП път влаково депо STR_LAI_ROAD_DESCRIPTION_ROAD :път STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Асфалтов път с улично осветление @@ -2626,7 +2626,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Земя, пр STR_ABOUT_OPENTTD :{WHITE}Относно OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Авторски права {COPYRIGHT} 1995 Крис Сойер (Chris Sawyer), Всички права са запазени STR_ABOUT_VERSION :{BLACK}OpenTTD версия {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2016 The OpenTTD team +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2018 The OpenTTD team # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Запази играта @@ -2776,7 +2776,7 @@ STR_NEWGRF_SETTINGS_INCOMPATIBLE :{G=n}{RED}Не # NewGRF save preset window STR_SAVE_PRESET_TITLE :{BLACK}Въведи име за шаблона STR_SAVE_PRESET_EDITBOX_TOOLTIP :{BLACK}Текущо избраното име за именуване на шаблона -STR_SAVE_PRESET_CANCEL :Отказ +STR_SAVE_PRESET_CANCEL :{BLACK}Отказ STR_SAVE_PRESET_CANCEL_TOOLTIP :{BLACK}Не променяй шаблона STR_SAVE_PRESET_SAVE :{BLACK}Запис STR_SAVE_PRESET_SAVE_TOOLTIP :{BLACK}Запази шаблона за текущо избраното име @@ -2838,8 +2838,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Опит за STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} съдържа повреден обект. Вскички повредени обекти ще бъдат показани като червена въпросителна (?). STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contains multiple Action 8 entries (sprite {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Read past end of pseudo-sprite (sprite {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Текущите основни графики имат празни картинки.{}Моля обновете си основните графики. -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Текущо използвания графичен сет има липсващи спрайтове.{}Моля обновете графичния сет.{}Тъй като играете {YELLOW}версия на OpenTTD в процес на разработка{WHITE}, може да се нуждаете и от {YELLOW}версията на графичния сет, която е в разработка{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :Изискваните GRF resources не са на разположение (sprite {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} беше изключено от {2:STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Invalid/unknown sprite layout format (sprite {3:NUM}) @@ -3012,6 +3010,7 @@ STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Натисни върху услугата за да се фокусира върху индустрията/града. Ctrl отваря нов изглед към индустрията/града # Story book window +STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}Прескочи до определена страница чрез избирането й в дроп-даун листата. STR_STORY_BOOK_NEXT_PAGE :{BLACK}Следваща STR_STORY_BOOK_NEXT_PAGE_TOOLTIP :{BLACK}Отиди на следващата страница STR_STORY_BOOK_INVALID_GOAL_REF :{RED}Невалидна цел @@ -3037,8 +3036,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Прие STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Покажи списък с приетите товари STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Приема: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Тази станция има специални транспортни привилегии за града -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} закупи специални транспортни привилегии за града. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Тази станция има специални транспортни привилегии за града +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} закупи специални транспортни привилегии за града. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Рейтинги STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Покажи нивото на обслужване @@ -3216,9 +3215,9 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Нужд STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Нуждае се от: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends +STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} чакащ{STRING} + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Товар чакащ до бъде преработен: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Произвежда: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Произвежда: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3277,12 +3276,17 @@ STR_GROUP_DELETE_TOOLTIP :{BLACK}Изтр STR_GROUP_RENAME_TOOLTIP :{BLACK}Преименувай избраната група STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Щракни да защитиш тази група от глобална автоматична замяна +STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Изтрий група +STR_GROUP_DELETE_QUERY_TEXT :{WHITE}Сигурен ли си, че искаш да изтриеш тази група и нейните производни? STR_GROUP_ADD_SHARED_VEHICLE :Добави споделени превозни средства STR_GROUP_REMOVE_ALL_VEHICLES :Премахни всички превозни средсва STR_GROUP_RENAME_CAPTION :{BLACK}Преименовай група +STR_GROUP_OCCUPANCY :Използва се за: +STR_GROUP_OCCUPANCY_VALUE :{NUM}% + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Нови Машини за Двурелсов път STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Нови електрически влакове @@ -3447,10 +3451,8 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :локомот STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Цена: {CURRENCY_LONG} Тегло: {WEIGHT_SHORT}{}Скорост: {VELOCITY} Мощност: {POWER}{}Разход: {CURRENCY_LONG}/г.{}Капацитет: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Цена: {CURRENCY_LONG} Тегло: {WEIGHT_SHORT}{}Скорост: {VELOCITY} Мощност: {POWER} Макс. Т.С.: {6:FORCE}{}Експлоатационни разходи: {4:CURRENCY_LONG}/год.{}Вместимост: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Цена: {CURRENCY_LONG} Макс. Скорост: {VELOCITY}{}Вместимост: {CARGO_LONG}, {CARGO_LONG}{}Експлоатационни разходи: {CURRENCY_LONG}/год. -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Цена: {CURRENCY_LONG} Макс. Скорост: {VELOCITY}{}Вместимост: {CARGO_LONG}{}Експлоатационни разходи: {CURRENCY_LONG}/год. -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Цена: {CURRENCY_LONG} Макс. Скорост: {VELOCITY} Обхват: {COMMA} полета{}Капацитет: {CARGO_LONG}, {CARGO_LONG}{}Транспортни разходи: {CURRENCY_LONG}/година -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Цена: {CURRENCY_LONG} Макс. Скорост: {VELOCITY} Обхват: {COMMA} полета{}Капацитет: {CARGO_LONG}{}Транспортни разходи: {CURRENCY_LONG}/година +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Цена: {CURRENCY_LONG} Макс. Скорост: {VELOCITY}{}Вместимост: {CARGO_LONG}{}Експлоатационни разходи: {CURRENCY_LONG}/год. +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Цена: {CURRENCY_LONG} Макс.скорост: {VELOCITY}{}Тип самолет: {STRING}{}Вместимост: {CARGO_LONG}{}Оперативни разходи: {CURRENCY_LONG}/yr # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Замяна {STRING} - {STRING} @@ -3477,10 +3479,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} ког STR_REPLACE_VEHICLES_STOP :{BLACK}Спиране на замяната STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Натиснете за спиране подновяването на избрания в ляво двигател -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Замяна: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Превключване между замяна на локомотиви и вагони STR_REPLACE_ENGINES :Двигатели STR_REPLACE_WAGONS :Вагони +STR_REPLACE_ALL_RAILTYPE :Всички ЖП композиции STR_REPLACE_HELP_RAILTYPE :{BLACK}Избор на ЖП линия с която да се заменят локомотивите STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Показване с кой двигател се заменя ляво избрания, ако има @@ -3573,7 +3575,6 @@ STR_VEHICLE_INFO_AGE :{COMMA} год STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} годин{P а и} ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Макс. скорост: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Макс. скорост: {LTBLUE}{VELOCITY} {BLACK}Обхват: {LTBLUE}{COMMA} полета STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Тегло: {LTBLUE}{WEIGHT_SHORT} {BLACK}Мощност: {LTBLUE}{POWER}{BLACK} Макс. Скорост: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Тегло: {LTBLUE}{WEIGHT_SHORT} {BLACK}Мощност: {LTBLUE}{POWER}{BLACK} Макс. Скорост: {LTBLUE}{VELOCITY} {BLACK}Макс. Т.С.: {LTBLUE}{FORCE} @@ -4275,6 +4276,7 @@ STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... ви STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Групата неможе да бъде създадена... STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Тази група неможе да бъде изтрита... STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Групата неможе да бъде преименована... +STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}Не може да избере горна група.... STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Всички превозни средства немогат да бъдат премахнати от тази група... STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Превозното средство неможе да се добави към тази група... STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Поделени превозни средсва немогат да бъдат добавени към групата... diff --git a/src/lang/catalan.txt b/src/lang/catalan.txt index d5b64beb53..96573910e2 100644 --- a/src/lang/catalan.txt +++ b/src/lang/catalan.txt @@ -670,10 +670,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Seleccio STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Habilita/deshabilita la reproducció en ordre aleatori STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Mostra la finestra de selecció de pistes -STR_ERROR_NO_SONGS :{WHITE}S'ha seleccionat un conjunt de música sense peces. No es reproduirà res. - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Selecció de les peces de la llista STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} «{STRING}» STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Índex de pistes STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Llista «{STRING}» @@ -975,7 +972,7 @@ STR_GAME_OPTIONS_LANGUAGE :{BLACK}Idioma STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Selecciona l'idioma de la interfície STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Pantalla completa -STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Marca la casella per tenir l'OpenTTD en pantalla completa +STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Marqueu la casella per mostrar l'OpenTTD a pantalla completa. STR_GAME_OPTIONS_RESOLUTION :{BLACK}Resolució de pantalla STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Selecciona la resolució de pantalla @@ -1119,9 +1116,9 @@ STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Paràmetres de STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Paràmetres de la partida (emmagatzemats a la partida actual; només afecten la partida actual) STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Paràmetres de la companyia (emmagatzemats a les partides desades; només afectaran les partides noves) STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Paràmetres de la companyia (emmagatzemats a la partida actual; només afecten la companyia actual) -STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Mostra tots els resultats de la cerca filtrada de {WHITE}{STRING} +STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Mostra tots els resultats establint {SILVER}«Categoria» {BLACK}a {WHITE}«{STRING}»{BLACK}. STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}Mostrar tots els resultats de la cerca filtrada amb {WHITE}tots els tipus de paràmetres -STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Mostra tots els resultats de la cerca filtrada de {WHITE}{STRING} {BLACK}i {WHITE}tots els tipus d'ajustaments +STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Mostra tots els resultats de la cerca establint {SILVER}«Categoria» {BLACK}a {WHITE}«{STRING}» {BLACK}i {SILVER}«Tipus» {BLACK}a {WHITE}«Tots els paràmetres»{BLACK}. STR_CONFIG_SETTINGS_NONE :{WHITE}- Cap - STR_CONFIG_SETTING_OFF :Inactiu @@ -1129,8 +1126,8 @@ STR_CONFIG_SETTING_ON :Actiu STR_CONFIG_SETTING_DISABLED :Desactivat STR_CONFIG_SETTING_COMPANIES_OFF :Inactiu -STR_CONFIG_SETTING_COMPANIES_OWN :Pròpia companyia -STR_CONFIG_SETTING_COMPANIES_ALL :Totes les companyies +STR_CONFIG_SETTING_COMPANIES_OWN :Només de la companyia pròpia +STR_CONFIG_SETTING_COMPANIES_ALL :De totes les companyies STR_CONFIG_SETTING_NONE :Cap STR_CONFIG_SETTING_ORIGINAL :Original @@ -1160,16 +1157,16 @@ STR_CONFIG_SETTING_TRAIN_REVERSING :No permetis que STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :Si està actiu, els trens no canviaran de sentit a les estacions no-finals, inclús si hi ha un camí més curt al seu proper destí en cas de canviar de sentit. STR_CONFIG_SETTING_DISASTERS :Catàstrofes: {STRING} STR_CONFIG_SETTING_DISASTERS_HELPTEXT :Permet o no que passin catàstrofes que puguin bloquejar o destruir ocasionalment vehicles o infraestructures -STR_CONFIG_SETTING_CITY_APPROVAL :Actitud de l'alcaldia de la població davant de reestructuracions a la zona: {STRING} -STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Estableix quin nivell de soroll i de danys ambientals fets per les companyies afecten al seu prestigi davant de la població i futures accions de construcció a la zona +STR_CONFIG_SETTING_CITY_APPROVAL :Actitud de l'alcaldia de la població enfront les reestructuracions a la zona: {STRING} +STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Establiu com afecta al prestigi de les companyies el soroll i els danys ambientals que provoquen. Aquest prestigi influirà en la futura acceptació o denegació d'accions de construcció a la zona. STR_CONFIG_SETTING_MAX_HEIGHTLEVEL :Alçada màxima del mapa: {STRING} STR_CONFIG_SETTING_MAX_HEIGHTLEVEL_HELPTEXT :Estableix l'alçada màxima permesa del terreny en el mapa STR_CONFIG_SETTING_TOO_HIGH_MOUNTAIN :{WHITE}No es pot escollir aquesta alçada màxima del mapa: hi ha alguna zona del mapa actual que és més alta. STR_CONFIG_SETTING_AUTOSLOPE :Permet la modificació del terreny sota edificis, rails, etc.: {STRING} -STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Permet modelar el terreny sota edificis i rails, sense eliminar-los +STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Permet modelar el terreny sota les vies, els edificis i altres elements sense eliminar-los. STR_CONFIG_SETTING_CATCHMENT :Estableix una mida més real de l'àrea d'influència: {STRING} -STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Permet tenir diferents mides de zones de captació per a diferents tipus d'estacions i aeroports +STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Permet tenir diferents mides de zones de captació de càrrega per diferents tipus d'estacions (aeroports, estacions de tren, etc.). STR_CONFIG_SETTING_EXTRADYNAMITE :Permet l'esborrat de carreteres, ponts i túnels propietat de les poblacions: {STRING} STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT :Aquesta opció permet fer més fàcil l'esborrat d'infraestructures i construccions propietat de la població STR_CONFIG_SETTING_TRAIN_LENGTH :Longitud màxima dels trens: {STRING} @@ -1214,7 +1211,7 @@ STR_CONFIG_SETTING_SIGNALSIDE_DRIVING_SIDE :Al costat de co STR_CONFIG_SETTING_SIGNALSIDE_RIGHT :A la dreta STR_CONFIG_SETTING_SHOWFINANCES :Mostra la finestra de balanç al finalitzar cada any: {STRING} STR_CONFIG_SETTING_SHOWFINANCES_HELPTEXT :Si el paràmetre està activat, la finestra de finances apareix al final de cada any per permetre una inspecció fàcil de l'estat financer de la companyia. -STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT :«Sense parada» per defecte a les noves ordres : {STRING} +STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT :«Sense parada» per defecte a les ordres noves: {STRING} STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT_HELPTEXT :Normalment, un vehicle para a cada estació per la que passa. Activant aquest paràmetre, no pararà a cap estació fins arribar al seu destí. Nota: aquest paràmetre només defineix el valor predeterminat per a les noves ordres. Un cop creada una ordre, aquesta es pot establir manualment al comportament desitjat. STR_CONFIG_SETTING_STOP_LOCATION :Noves ordres de trens: parar per defecte {STRING} de la plataforma STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :Estableix en quin lloc de la plataforma els trens pararan per defecte. «Extrem més proper» significa a prop del punt d'entrada, «Al mig» significa al mig de la plataforma, i «Extrem més llunyà» significa lluny del punt d'entrada. Nota: aquest paràmetre només defineix el valor predeterminat per les noves ordres. Un cop creada una ordre, es pot modificar el comportament de forma manual. @@ -1222,7 +1219,7 @@ STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END :A l'extrem més STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE :Al mig STR_CONFIG_SETTING_STOP_LOCATION_FAR_END :A l'extrem més llunyà STR_CONFIG_SETTING_AUTOSCROLL :Desplaça la finestra quan el ratolí sigui prop de la vora: {STRING} -STR_CONFIG_SETTING_AUTOSCROLL_HELPTEXT :Quan està activat, l'àrea de visualització començarà a desplaçar-se quan el ratolí sigui prop de la vora de la finestra. +STR_CONFIG_SETTING_AUTOSCROLL_HELPTEXT :Si s'activa aquesta opció, l'àrea de visualització començarà a desplaçar-se quan el ratolí sigui prop de la vora de la finestra. STR_CONFIG_SETTING_AUTOSCROLL_DISABLED :Desactivat STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT_FULLSCREEN :Vista principal (només pantalla completa) STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT :Vista principal @@ -1338,8 +1335,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Color del terre STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Verd STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Verd fosc STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Violat -STR_CONFIG_SETTING_REVERSE_SCROLLING :En desplaçar la pantalla amb el ratolí mou la vista en la direcció contrària: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Comportament quan es desplaci el mapa amb el botó dret del ratolí. Quan està desactivat, el ratolí mou la càmera. Quan està activat, el ratolí mou el mapa STR_CONFIG_SETTING_SMOOTH_SCROLLING :Desplaçament suau de la vista: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Controla com la vista principal es desplaça a una posició específica quan es clica al mapa petit o quan s'envia una ordre de desplaçar-se a un objecte específic al mapa. Si està activat, la vista es desplaça suaument; si està desactivat, salta directament al punt assenyalat STR_CONFIG_SETTING_MEASURE_TOOLTIP :Mostra un cartell de mesura quan estiguis utilitzant vàries eines de construcció: {STRING} @@ -1371,8 +1366,8 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command-clic STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Control-clic STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Desactivat -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Desplaçament amb el botó esquerre: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Activa el desplaçament del mapa arrossegant-lo amb el botó esquerre del ratolí. Això és especialment útil quan s'utilitzen pantalles tàctils +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Tanca la finestra amb un clic dret del ratolí: {STRING} +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Tanca una finestra fent-hi un clic amb el botó dret del ratolí. Aquesta opció desactiva els indicadors de funció amb el mateix botó. STR_CONFIG_SETTING_AUTOSAVE :Desada automàtica: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Selecciona l'interval entre desades automàtiques de les partides. @@ -1385,12 +1380,12 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31 STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :Posa en pausa automàticament quan comenci una nova partida: {STRING} STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME_HELPTEXT :Quan està activat, el joc es posa en pausa automàticament quan es comenci una partida nova, permetent a l'usuari estudiar el mapa més detalladament -STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :Quan s'estigui en pausa permet: {STRING} -STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_HELPTEXT :Selecciona quines accions poden fer-se quan la partida està en pausa -STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :Sense accions -STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :Totes les accions no-constructores -STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :Tot menys les accions modificadores del paisatge -STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :Totes les accions +STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :Accions permeses mentre s'està fent una pausa a la partida: {STRING} +STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_HELPTEXT :Seleccioneu quines accions es poden realitzar mentre s'està fent una pausa a la partida. +STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :Cap +STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :Totes, excepte les de construcció +STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :Totes, excepte les que modifiquen el paisatge +STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :Totes STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Mostra els grups en el llistat de vehicles de la companyia: {STRING} STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT :Activa la utilització de llistes avançades de vehicles per agrupar vehicles. STR_CONFIG_SETTING_LOADING_INDICATORS :Utilitza indicadors de càrrega: {STRING} @@ -1407,7 +1402,7 @@ STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST :El més antic d STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST :El més modern disponible STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED :El més utilitzat disponible STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :Mostra els camins reservats: {STRING} -STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT :Dóna a les vies reservades un color diferent per ajudar en problemes de trens que refusen entrar en blocs basats en camí +STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT :Dóna a les vies reservades un color diferent per visualitzar problemes d'encaminament de trens STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :Mantingues les eines de construcció actives després del seu ús: {STRING} STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT :Mantingues les eines de construcció pels ponts, túnels, etc. obertes després d'utilitzar-les STR_CONFIG_SETTING_EXPENSES_LAYOUT :Agrupa les despeses a la finestra de finances de la companyia: {STRING} @@ -1516,7 +1511,7 @@ STR_CONFIG_SETTING_NEWS_MESSAGES_SUMMARY :Resum STR_CONFIG_SETTING_NEWS_MESSAGES_FULL :Complet STR_CONFIG_SETTING_COLOURED_NEWS_YEAR :Les notícies en color apareixen el: {STRING} -STR_CONFIG_SETTING_COLOURED_NEWS_YEAR_HELPTEXT :Any en què els diaris comencen a fer els anunciaments impresos en color. Abans d'aquest any, s'utilitza el blanc i negre +STR_CONFIG_SETTING_COLOURED_NEWS_YEAR_HELPTEXT :Any en què els diaris comencen a fer anuncis en color. Abans d'aquest any, imprimiran en blanc i negre. STR_CONFIG_SETTING_STARTING_YEAR :Any d'inici: {STRING} STR_CONFIG_SETTING_SMOOTH_ECONOMY :Activa economia suau (més canvis però més petits): {STRING} STR_CONFIG_SETTING_SMOOTH_ECONOMY_HELPTEXT :Quan està activat, els canvis de producció de la indústria són més habituals, i en passos més petits. Aquest paràmetre usualment no té efecte, si el tipus d'indústria estan proveïts per un NewGRF @@ -1603,7 +1598,7 @@ STR_CONFIG_SETTING_LARGER_TOWNS_HELPTEXT :Proporció de p STR_CONFIG_SETTING_LARGER_TOWNS_VALUE :1 de cada {COMMA} STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED :Cap STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :Multiplicador de mida inicial de ciutats: {STRING} -STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :La grandària mitjana de les ciutats en relació als pobles a l'inici de la partida +STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :La grandària mitjana de les ciutats en relació als pobles a l'inici de la partida. STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Actualitza el graf de distribució cada {STRING}{NBSP}di{P 0:2 a es} STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT :Temps entre recàlculs successius del graf de distribució. Cada recàlcul calcula els plans per un component del graf. Això significa que un valor X per aquest paràmetre no implica que tot el graf serà actualitzat cada X dies. Només alguns components ho seran. Com més curt el valor, més temps de processador es requerirà per calcular-ho. Com més llarg, més temps passarà fins que la distribució de càrregues comenci en noves rutes. @@ -1760,13 +1755,14 @@ STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}Mostra l STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Mostra la configuració de les extensions NewGRF STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Comprova si hi ha continguts nous i actualitzats per a descarregar STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Mostra els paràmetres de les IA/Script de la partida -STR_INTRO_TOOLTIP_QUIT :{BLACK}Surt d'OpenTTD +STR_INTRO_TOOLTIP_QUIT :{BLACK}Surt de l'OpenTTD. -STR_INTRO_TRANSLATION :{BLACK}A aquesta traducció li falten {NUM} caden{P a es}. Si us plau ajuda a fer millor OpenTTD unint-te com a traductor. Veure readme.txt per més detalls. +STR_INTRO_BASESET :{WHITE}Al joc de gràfics base seleccionat li falten {NUM} sprite{P "" s}.{}Si us plau, comproveu-ne si hi ha actualitzacions disponibles. +STR_INTRO_TRANSLATION :{BLACK}A aquesta traducció li falten {NUM} caden{P a es}. Si us plau, ajudeu a fer millor l'OpenTTD unint-vos com a traductor. Vegeu el fitxer readme.txt per més detalls. # Quit window STR_QUIT_CAPTION :{WHITE}Surt -STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Estàs segur que vols abandonar aquesta partida i tornar a {STRING}? +STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Esteu segur que voleu abandonar aquesta partida i tornar a {STRING}? STR_QUIT_YES :{BLACK}Sí STR_QUIT_NO :{BLACK}No @@ -1860,7 +1856,7 @@ STR_FACE_SIMPLE :{BLACK}Simple STR_FACE_SIMPLE_TOOLTIP :{BLACK}Selecció de cara simple STR_FACE_LOAD :{BLACK}Carrega STR_FACE_LOAD_TOOLTIP :{BLACK}Carrega la cara preferida -STR_FACE_LOAD_DONE :{WHITE}S'ha carregat la cara personalitzada des de l'arxiu de configuració de l'OpenTTD +STR_FACE_LOAD_DONE :{WHITE}S'ha carregat la cara personalitzada des de l'arxiu de configuració de l'OpenTTD. STR_FACE_FACECODE :{BLACK}Número de la cara STR_FACE_FACECODE_TOOLTIP :{BLACK}Veure i/o assigna el número de la cara del president STR_FACE_FACECODE_CAPTION :{WHITE}Veure i/o assigna el número de la cara del president @@ -1868,7 +1864,7 @@ STR_FACE_FACECODE_SET :{WHITE}El núme STR_FACE_FACECODE_ERR :{WHITE}No s'ha pogut assignar el número de cara del president - ha de ser un nombre entre 0 i 4,294,967,295! STR_FACE_SAVE :{BLACK}Desa STR_FACE_SAVE_TOOLTIP :{BLACK}Desa la cara preferida -STR_FACE_SAVE_DONE :{WHITE}Es desarà aquesta cara personalitzada a l'arxiu de configuració de l'OpenTTD +STR_FACE_SAVE_DONE :{WHITE}Es desarà aquesta cara personalitzada a l'arxiu de configuració de l'OpenTTD. STR_FACE_EUROPEAN :{BLACK}Europea STR_FACE_SELECT_EUROPEAN :{BLACK}Selecciona cares europees STR_FACE_AFRICAN :{BLACK}Africana @@ -2206,9 +2202,9 @@ STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Marca to STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Deselecciona tot STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Marca tots els continguts a no ser descarregats STR_CONTENT_SEARCH_EXTERNAL :{BLACK}Cerca en webs externes -STR_CONTENT_SEARCH_EXTERNAL_TOOLTIP :{BLACK}Cerca contingut no disponible al servei de continguts d'OpenTTD en webs no associades amb OpenTTD -STR_CONTENT_SEARCH_EXTERNAL_DISCLAIMER_CAPTION :{WHITE}Estàs sortint de l'OpenTTD! -STR_CONTENT_SEARCH_EXTERNAL_DISCLAIMER :{WHITE}Els termes i condicions per descarregar contingut des de webs externes varia.{}Hauràs d'adreçar-te a les webs externes per trobar instruccions sobre com instal·lar contingut a OpenTTD.{}Vols continuar? +STR_CONTENT_SEARCH_EXTERNAL_TOOLTIP :{BLACK}Cerca contingut no disponible al servei de continguts de l'OpenTTD en webs no associades. +STR_CONTENT_SEARCH_EXTERNAL_DISCLAIMER_CAPTION :{WHITE}Esteu sortint de l'OpenTTD. +STR_CONTENT_SEARCH_EXTERNAL_DISCLAIMER :{WHITE}Els termes i condicions per descarregar contingut des de webs externes varia.{}Haureu d'adreçar-vos a les webs externes per trobar instruccions sobre com instal·lar contingut a l'OpenTTD.{}Voleu continuar? STR_CONTENT_FILTER_TITLE :{BLACK}Marca/anomena filtre: STR_CONTENT_OPEN_URL :{BLACK}Visita la web STR_CONTENT_OPEN_URL_TOOLTIP :{BLACK}Visita la web per accedir a aquest contingut @@ -2261,9 +2257,9 @@ STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}... no e STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}No s'han pogut descomprimir els arxius descarregats STR_MISSING_GRAPHICS_SET_CAPTION :{WHITE}Gràfics que falten -STR_MISSING_GRAPHICS_SET_MESSAGE :{BLACK}OpenTTD necessita gràfics per funcionar però no se n'ha trobat cap. Vols permetre a OpenTTD descarregar i instal·lar aquests gràfics? +STR_MISSING_GRAPHICS_SET_MESSAGE :{BLACK}L'OpenTTD necessita gràfics per funcionar, però no se n'han trobat. Voleu permetre a l'OpenTTD descarregar i instal·lar aquests gràfics? STR_MISSING_GRAPHICS_YES_DOWNLOAD :{BLACK}Sí, descarregar els gràfics -STR_MISSING_GRAPHICS_NO_QUIT :{BLACK}No, surt d'OpenTTD +STR_MISSING_GRAPHICS_NO_QUIT :{BLACK}No, surt de l'OpenTTD. # Transparency settings window STR_TRANSPARENCY_CAPTION :{WHITE}Opcions de transparència @@ -2590,6 +2586,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Nom de l STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Càrrega acceptada: {LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) +STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Tipus de via: {LTBLUE}{STRING} STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Límit de velocitat de la via: {LTBLUE}{VELOCITY} STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Límit de velocitat de la carretera: {LTBLUE}{VELOCITY} @@ -2602,29 +2599,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Camps de conreu STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Terreny nevat STR_LAI_CLEAR_DESCRIPTION_DESERT :Desert -STR_LAI_RAIL_DESCRIPTION_TRACK :Via de {STRING} -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} via amb senyals de bloc -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} via amb pre-senyals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} via amb senyals de sortida -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} via amb senyals combinats -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} via amb senyals de camí -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} via amb senyals de camí d'un sentit -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING}via amb senyals de bloc i pre-senyals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} via amb senyals de bloc i de sortida -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} via amb senyals de bloc i combinats -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} via amb senyals de bloc i de camí -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} via amb senyals de bloc i de camí d'un sentit -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} via amb pre-senyals i senyals de sortida -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} via amb pre-senyals i senyals combinats -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} via amb pre-senyals i senyals de camí -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} via amb pre-senyals i senyals de camí d'un sentit -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} via amb senyals de sortida i combinats -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} via amb senyals de sortida i de camí -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} via amb senyals de sortida i de camí d'un sentit -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} via amb senyals combinats i de camí -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} via amb senyals combinats i de camí d'un sentit -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} via amb senyals de camí i de camí d'un sentit -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} cotxeres de tren +STR_LAI_RAIL_DESCRIPTION_TRACK :Via ferroviària +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Via ferroviària amb senyals de secció +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Via ferroviària amb senyals d'entrada +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Via ferroviària amb senyals de sortida +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Via ferroviària amb senyals combinats +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Ferrocarril via amb senyals de ruta +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Via ferroviària amb senyals de ruta d'un sentit +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Via ferroviària amb senyals de secció i d'entrada +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Via ferroviària amb senyals de secció i de sortida +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Via ferroviària amb senyals de secció i combinats +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Via ferroviària amb senyals de secció i de ruta +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Via ferroviària amb senyals de secció i de ruta d'un sentit +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Via ferroviària amb senyals d'entrada i de sortida +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Via ferroviària amb senyals d'entrada i combinats +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Via ferroviària amb senyals d'entrada i senyals de ruta +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Via ferroviària amb senyals d'entrada i de ruta d'un sentit +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Via ferroviària amb senyals combinats i de sortida +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Via ferroviària amb senyals de sortida i de ruta +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Via ferroviària amb senyals de sortida i de ruta d'un sentit +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Via ferroviària amb senyals combinats i de ruta +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Via ferroviària amb senyals combinats i de ruta d'un sentit +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Via ferroviària amb senyals de ruta i de ruta d'un sentit +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Cotxeres de vehicles ferroviaris STR_LAI_ROAD_DESCRIPTION_ROAD :Carretera STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Carretera amb fanals @@ -2687,8 +2684,8 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :terreny propiet # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}Quant a l'OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright original {COPYRIGHT} 1995 Chris Sawyer. Tots els drets reservats. -STR_ABOUT_VERSION :{BLACK}OpenTTD versió {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 L'equip de l'OpenTTD +STR_ABOUT_VERSION :{BLACK}Versió {REV} de l'OpenTTD +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 L'equip de l'OpenTTD # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Desa la Partida @@ -2834,7 +2831,7 @@ STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Paràmet STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}No hi ha informació disponible STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}No s'ha trobat cap arxiu coincident STR_NEWGRF_SETTINGS_DISABLED :{RED}Desactivat -STR_NEWGRF_SETTINGS_INCOMPATIBLE :{RED}Versió incompatible amb aquesta versió de OpenTTD +STR_NEWGRF_SETTINGS_INCOMPATIBLE :{RED}Versió incompatible amb aquesta versió de l'OpenTTD. # NewGRF save preset window STR_SAVE_PRESET_CAPTION :{WHITE}Guardar configuració NewGRF @@ -2907,15 +2904,13 @@ STR_NEWGRF_ERROR_INVALID_ID :Intent d'utilit STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} conté un sprite corrupte. Tots els sprites corruptes seran mostrats amb un interrogant vermell (?) STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Conté múltiples entrades d'acció 8 (sprite {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :S'ha llegit després del final d'un pseudo-sprite (sprite {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Al joc de gràfics base establert actualment li falten un nombre de sprites.{}Si us plau, actualitzeu el joc de gràfics base. -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Als gràfics base actualment utilitzats els hi falta un nombre de sprites.{}Si us plau, actualitzeu el conjunt de gràfics base.{}Com que esteu jugant amb una {YELLOW}versió de desenvolupament de l'OpenTTD{WHITE}, pot ser que necessiteu una {YELLOW}versió de desenvolupament dels gràfics base{WHITE}. STR_NEWGRF_ERROR_GRM_FAILED :Els recursos GRF demanats no estan disponibles (sprite {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} ha estat desactivat per {STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Format de disposició de sprite no vàlid o desconegut (sprite {3:NUM}). # NewGRF related 'general' warnings STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Alerta! -STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Esteu a punt de fer canvis en una partida activa. Això pot fer que l'OpenTTD falli. No envieu cap informe d'error sobre això.{}Esteu completament segur que voleu fer-los? +STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}Esteu a punt de fer canvis en una partida activa que poden fer que l'OpenTTD falli. No envieu cap informe d'error produït després d'efectuar aquests canvis crítics.{}Esteu completament segur que voleu fer-los? STR_NEWGRF_DUPLICATE_GRFID :{WHITE}No es pot afegir l'arxiu: ID GRF duplicada STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}No s'ha trobat un arxiu coincident (els GRF compatibles s'han carregat) @@ -2937,7 +2932,7 @@ STR_NEWGRF_BROKEN :{WHITE}El compo STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Un vehicle '{1:ENGINE}' ha canviat el seu estat de vagó amb potència mentre estava fora de la cotxera STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Un vehicle '{1:ENGINE}' ha canviat la seva llargada mentre estava fora del dipòsit STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Un vehicle '{1:ENGINE}' ha canviat la seva capacitat mentre estava fora del dipòsit o no s'estava canviant el tipus de càrrega a transportar -STR_BROKEN_VEHICLE_LENGTH :{WHITE}El tren '{VEHICLE}' de '{COMPANY}' té una llargada invàlida, probablement a causa de problemes amb els NewGRF. La partida podria dessincronitzar-se o fallar. +STR_BROKEN_VEHICLE_LENGTH :{WHITE}El tren «{VEHICLE}» propietat de «{COMPANY}» té una llargada invàlida, probablement a causa de problemes amb els NewGRF. La partida podria dessincronitzar-se o fallar. STR_NEWGRF_BUGGY :{WHITE}El NewGRF '{0:STRING}' està donant informació incorrecta STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}La informació de càrrega/remodelació per '{1:ENGINE}' no encaixa amb la llista de compres després de la construcció. Això podria causar un mal funcionament de autorenova/-substitueix @@ -3115,8 +3110,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Accepta STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Mostra la llista de càrregues admeses STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Accepta: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Aquesta estació té els drets exclusius de transport en aquesta ciutat. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} ha comprat els drets exclusius de transport en aquesta ciutat. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Aquesta estació té els drets exclusius de transport en aquesta ciutat. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} ha comprat els drets exclusius de transport en aquesta ciutat. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Ratis STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Mostra els ratis de l'estació @@ -3295,9 +3290,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Necessit STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Necessita: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends +STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Necessita: +STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING} +STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} esperant{STRING} + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Càrrega en espera de ser processada: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produeix: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Produeix: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3364,6 +3361,11 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Treu tots els v STR_GROUP_RENAME_CAPTION :{BLACK}Canvia de nom el grup +STR_GROUP_PROFIT_THIS_YEAR :Benefici d'enguany: +STR_GROUP_PROFIT_LAST_YEAR :Benefici de l'any passat: +STR_GROUP_OCCUPANCY :Ocupació actual: +STR_GROUP_OCCUPANCY_VALUE :{NUM}% + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Compra de nous vehicles ferroviaris STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Compra de nous vehicles ferroviaris per vies electrificades @@ -3392,9 +3394,10 @@ STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Capacita STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Vagons Automotrius: {GOLD}+{POWER}{BLACK} Pes: {GOLD}+{WEIGHT_SHORT} STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Remodelable a: {GOLD}{STRING} STR_PURCHASE_INFO_ALL_TYPES :Totes les càrregues -STR_PURCHASE_INFO_ALL_BUT :Tots menys {CARGO_LIST} +STR_PURCHASE_INFO_ALL_BUT :Qualsevol excepte {CARGO_LIST} STR_PURCHASE_INFO_MAX_TE :{BLACK}Esforç de tracció màxim: {GOLD}{FORCE} STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Abast: {GOLD}{COMMA} cel·les +STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Tipus d'aeronau: {GOLD}{STRING} STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Llista de selecció de trens i vagons. Clica al vehicle per més informació. Ctrl+Click per a alternar entre mostrar/ocultar el vehicle ferroviari STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Llista de models de vehicles de carretera. Clica sobre el model per més informació. Amb Ctrl+Clic, commuta entre mostrar o ocultar el model. @@ -3528,10 +3531,11 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :{G=Femenin}loco STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Cost: {CURRENCY_LONG} Pes: {WEIGHT_SHORT}{}Velocitat: {VELOCITY} Potència: {POWER}{}Cost de circulació: {CURRENCY_LONG}/any{}Capacitat: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Cost: {CURRENCY_LONG} Pes: {WEIGHT_SHORT}{}Velocitat: {VELOCITY} Potència: {POWER} Màx. E.T.: {6:FORCE}{}Cost d'utilització: {4:CURRENCY_LONG}/any{}Capacitat: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Vel. Màx: {VELOCITY}{}Capacitat: {CARGO_LONG}, {CARGO_LONG}{}Cost d'utilització: {CURRENCY_LONG}/any -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Vel. Màx: {VELOCITY}{}Capacitat: {CARGO_LONG}{}Cost d'utilització: {CURRENCY_LONG}/any -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Cost: {CURRENCY_LONG} Vel. màx.: {VELOCITY} Abast: {COMMA} cel·les{}Capacitat: {CARGO_LONG}, {CARGO_LONG}{}Cost d'utilització: {CURRENCY_LONG}/any -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Vel. màx.: {VELOCITY} Abast: {COMMA} cel·les{}Capacitat: {CARGO_LONG}{}Cost d'utilització: {CURRENCY_LONG}/any +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Vel. Màx: {VELOCITY}{}Capacitat: {CARGO_LONG}{}Cost d'utilització: {CURRENCY_LONG}/any +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Velocitat màx.: {VELOCITY}{}Tipus d'aeronau: {STRING}{}Capacitat: {CARGO_LONG}, {CARGO_LONG}{}Cost de circulació: {CURRENCY_LONG} per any +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Velocitat màx.: {VELOCITY}{}Tipus d'aeronau: {STRING}{}Capacitat: {CARGO_LONG}{}Cost de circulació: {CURRENCY_LONG} per any +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Velocitat màx.: {VELOCITY}{}Tipus d'aeronau: {STRING} Abast: {COMMA} caselles{}Capacitat: {CARGO_LONG}, {CARGO_LONG}{}Cost de circulació: {CURRENCY_LONG} per any +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Velocitat màx.: {VELOCITY}{}Tipus d'aeronau: {STRING} Abast: {COMMA} caselles{}Capacitat: {CARGO_LONG}{}Cost de circulació: {CURRENCY_LONG} per any # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Substitueix {STRING} - {STRING} @@ -3558,10 +3562,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} quan s STR_REPLACE_VEHICLES_STOP :{BLACK}Para de substituir STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Prem per aturar el reemplaçament del model seleccionat a l'esquerra -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Substituint: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Canvia entre finestres de substitució de vagons i de motors STR_REPLACE_ENGINES :Motors STR_REPLACE_WAGONS :Vagons +STR_REPLACE_ALL_RAILTYPE :Tots els vehicles ferroviaris STR_REPLACE_HELP_RAILTYPE :{BLACK}Tria el tipus de via dels models de vehicle que vols substituir STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Mostra quin model dels seleccionats a l'esquerra es substitueix, si n'hi ha @@ -3654,7 +3658,8 @@ STR_VEHICLE_INFO_AGE :{COMMA} any{P " STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} any{P "" s} ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Vel. màx.: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Vel. màx: {LTBLUE}{VELOCITY} {BLACK}Abast: {LTBLUE}{COMMA} cel·les +STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Velocitat màx.: {LTBLUE}{VELOCITY} {BLACK}Tipus d'aeronau: {LTBLUE}{STRING} +STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Velocitat màx.: {LTBLUE}{VELOCITY} {BLACK}Tipus d'aeronau: {LTBLUE}{STRING} {BLACK}Abast: {LTBLUE}{COMMA} caselles STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Pes: {LTBLUE}{WEIGHT_SHORT} {BLACK}Potència: {LTBLUE}{POWER}{BLACK} Vel. Màx: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Pes: {LTBLUE}{WEIGHT_SHORT} {BLACK}Potència: {LTBLUE}{POWER}{BLACK} Vel. màx: {LTBLUE}{VELOCITY} {BLACK}E.T. màx.: {LTBLUE}{FORCE} @@ -3884,7 +3889,7 @@ STR_ORDER_CONDITIONAL_UNCONDITIONAL :salta a l'ordre STR_ORDER_CONDITIONAL_NUM :Salta a l'ordre {COMMA} quan {STRING} {STRING} {COMMA} STR_ORDER_CONDITIONAL_TRUE_FALSE :Salta a l'ordre {COMMA} quan {STRING} {STRING} -STR_INVALID_ORDER :{RED} (Ordre incorrecte) +STR_INVALID_ORDER :{RED} (Ordre incorrecta) # Time table window STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Horari) diff --git a/src/lang/croatian.txt b/src/lang/croatian.txt index 25843d40b2..9409e185ba 100644 --- a/src/lang/croatian.txt +++ b/src/lang/croatian.txt @@ -572,7 +572,7 @@ STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Zumirano do kra STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :Standardno zumiranje slike zaslona STR_ABOUT_MENU_GIANT_SCREENSHOT :Slika zaslona cijele karte STR_ABOUT_MENU_ABOUT_OPENTTD :O 'OpenTTD' -STR_ABOUT_MENU_SPRITE_ALIGNER :Poravnjanje sprite-a +STR_ABOUT_MENU_SPRITE_ALIGNER :Poravnanje spritea STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Odaberi granične okvire STR_ABOUT_MENU_TOGGLE_DIRTY_BLOCKS :Mijenjaj boju blatnih blokova ############ range ends here @@ -746,6 +746,7 @@ STR_MUSIC_RULER_MARKER :{TINY_FONT}{BLA STR_MUSIC_TRACK_NONE :{TINY_FONT}{DKGREEN}-- STR_MUSIC_TRACK_DIGIT :{TINY_FONT}{DKGREEN}{ZEROFILL_NUM} STR_MUSIC_TITLE_NONE :{TINY_FONT}{DKGREEN}------ +STR_MUSIC_TITLE_NOMUSIC :{TINY_FONT}{DKGREEN}Nema dostupne muzike STR_MUSIC_TITLE_NAME :{TINY_FONT}{DKGREEN}"{STRING}" STR_MUSIC_TRACK :{TINY_FONT}{BLACK}Traka STR_MUSIC_XTITLE :{TINY_FONT}{BLACK}Naslov @@ -765,20 +766,20 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Odaberi STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Uključi/isključi miješanje programa STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Pokaži prozor za izbor glazbenih traka -STR_ERROR_NO_SONGS :{WHITE}Odabran je set glazbe bez pjesama. Ne će se puštati nikakve pjesme - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Izbor glazbenog programa +STR_PLAYLIST_MUSIC_SELECTION_SETNAME :{WHITE}Program muzike - '{STRING}' STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Popis traka STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Program- '{STRING}' STR_PLAYLIST_CLEAR :{TINY_FONT}{BLACK}Obriši +STR_PLAYLIST_CHANGE_SET :{BLACK}Promijeni set STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Obriši aktivni program (samo Proizvoljno 1 ili Proizvoljno 2) +STR_PLAYLIST_TOOLTIP_CHANGE_SET :{BLACK}Promijeni odabir muzike na neki drugi instalirani set STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Klikni na glazbenu traku za dodavanje u aktivni program (samo Proizvoljno 1 ili Proizvoljno 2) STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Klikni na glazbenu traku kako bi ju uklonio iz trenutnog programa (samo Proizvoljno 1 ili Proizvoljno 2) # Highscore window -STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED :{BIG_FONT}{BLACK}Najbolje tvrtke koje su dosigle razinu {NUM} +STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED :{BIG_FONT}{BLACK}Najbolje tvrtke do {NUM}. godine STR_HIGHSCORE_TOP_COMPANIES_NETWORK_GAME :{BIG_FONT}{BLACK}Tablica tvrtki u {NUM} STR_HIGHSCORE_POSITION :{BIG_FONT}{BLACK}{COMMA}. STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN :Privrednik @@ -962,13 +963,13 @@ STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_OR_CARGO :{WHITE}{STATION STR_NEWS_STATION_NOW_ACCEPTS_CARGO :{WHITE}{STATION} od sada prihvaća {STRING.aku} STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION} od sada prihvaća {STRING.aku} i {STRING.aku} -STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK}Istekla je ponuda subvencije:{}{}prijevoz {STRING.gen} od {STRING} do {STRING} više neće biti subvencioniran +STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK}Istekla je ponuda za poticaje:{}{}prijevoz {STRING.gen} od {STRING} do {STRING} više neće biti potican STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK}Subvencija je povučena:{}{}prijevoz {STRING.gen} od {STRING} do {STRING} više nije subvencioniran -STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}Ponuđena je subvencija:{}{}Prvi koji preveze {STRING.aku} od {STRING} do {STRING} primat će jednogodišnju subvenciju od lokalne samouprave! +STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}Ponuđen je poticaj:{}{}Prvi koji preveze {STRING.aku} od {STRING} do {STRING} primat će jednogodišnji poticaj lokalne samouprave! STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}Subvencija je dodijeljena tvrtki {STRING}!{}{}Prijevoz {STRING.gen} od postaje {STRING} do postaje {STRING} plaćat će se 50% više sljedećih godinu dana! STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}Subvencija je dodijeljena tvrtki {STRING}!{}{}Prijevoz {STRING.gen} od postaje {STRING} do postaje {STRING} plaćat će se dvostruko sljedećih godinu dana! -STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}Subvencija je dodijeljena tvrtki {STRING}!{}{}Prijevoz {STRING.gen} od postaje {STRING} do postaje {STRING} plaćat će se trostruko sljedećih godinu dana! -STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIG_FONT}{BLACK}Subvencija je dodijeljena tvrtki {STRING}!{}{}Prijevoz {STRING.gen} od postaje {STRING} do postaje {STRING} plaćat će se četverostruko sljedećih godinu dana! +STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}Poticaj je dodijeljen tvrtki {STRING}!{}{}Prijevoz {STRING.gen} od postaje {STRING} do postaje {STRING} plaćat će se trostruko sljedećih godinu dana! +STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIG_FONT}{BLACK}Poticaj je dodijeljen tvrtki {STRING}!{}{}Prijevoz {STRING.gen} od postaje {STRING} do postaje {STRING} plaćat će se četverostruko sljedećih godinu dana! STR_NEWS_ROAD_REBUILDING :{BIG_FONT}{BLACK}Grad {TOWN} zahvatio je prometni kaos!{}{}Program rekonstrukcije cesta koji financira tvrtka {STRING} sljedećih će 6 mjeseci zadavati glavobolje motoriziranima! STR_NEWS_EXCLUSIVE_RIGHTS_TITLE :{BIG_FONT}{BLACK}Monopol transporta! @@ -1245,7 +1246,7 @@ STR_CONFIG_SETTING_CONSTRUCTION_SPEED :Brzina gradnje: STR_CONFIG_SETTING_CONSTRUCTION_SPEED_HELPTEXT :Limitiraj količinu građevinskih akcija za UI-je STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS :Kvarovi vozila: {STRING} STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS_HELPTEXT :Kontroliraj kako često se mogu pokvariti loše servisirana vozila -STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER :Množitelj za subvencije: {STRING} +STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER :Množitelj za poticaje: {STRING} STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER_HELPTEXT :Postavi koliko se plaća za subvencionirane veze STR_CONFIG_SETTING_CONSTRUCTION_COSTS :Građevinski troškovi: {STRING} STR_CONFIG_SETTING_CONSTRUCTION_COSTS_HELPTEXT :Postavi razinu građevinskih troškova i troškova kupnje @@ -1385,9 +1386,9 @@ STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS :Debljina linija STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Debljina linije u grafikonima. Tanja linija je preciznija za čitanje, deblja linija je lakša za vidjeti i boje su lakše za razabrati STR_CONFIG_SETTING_LANDSCAPE :Krajolik: {STRING} -STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Tereni definiraju osnovne scenarije za igru sa različitim teretima i preduvjetima za rast gradova. NewGRF-ovi i Skripte Igre dozvoljavaju detaljnije kontrole i postavke. +STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Tereni određuju osnovne scenarije za igru s različitim teretima i preduvjetima za rast gradova. NewGRF-ovi i Skripte Igre omogućavaju detaljnije kontrole i postavke. STR_CONFIG_SETTING_LAND_GENERATOR :Generator zemlje: {STRING} -STR_CONFIG_SETTING_LAND_GENERATOR_HELPTEXT :Originalni generator ovisi o baznom grafičkom setu i stvara fiksne oblike u terenu. TerraGenesis je generator baziran na Perlinu sa detaljnijim kontrolama i postavkama. +STR_CONFIG_SETTING_LAND_GENERATOR_HELPTEXT :Izvorni generator ovisi o osnovnom grafičkom setu i stvara fiksne oblike terena. TerraGenesis je generator temeljen na Perlinovom šumu s detaljnijim kontrolama i postavkama. STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Izvorni STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis STR_CONFIG_SETTING_TERRAIN_TYPE :Vrsta terena: {STRING} @@ -1433,8 +1434,12 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Boja terena na STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :{G=female}Zelena STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :{G=female}Tamno zelena STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :{G=female}Ljubičasta -STR_CONFIG_SETTING_REVERSE_SCROLLING :Promijeni smjer klizanja: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Ponašanje kod pomicanja karte desnim gumbom miša. Kada je isključeno, miš pomiče kameru. Kada je uključeno, miš pomiče kartu +STR_CONFIG_SETTING_SCROLLMODE :Ponašanje klizanja kroz mini pogled: {STRING} +STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT :Ponašanje kod klizanja kroz mapu +STR_CONFIG_SETTING_SCROLLMODE_DEFAULT :Pomiči mini pogled sa desnom tipkom miša, pozicija miša zaključana +STR_CONFIG_SETTING_SCROLLMODE_RMB_LOCKED :Pomiči mapu sa desnom tipkom miša, pozicija miša zaključana +STR_CONFIG_SETTING_SCROLLMODE_RMB :Pomiči mapu sa desnom tipkom miša +STR_CONFIG_SETTING_SCROLLMODE_LMB :Pomiči mapu sa lijevom tipkom miša STR_CONFIG_SETTING_SMOOTH_SCROLLING :Glatko klizanje kroz mini pogled: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Odredi kako se glavni prikaz pomiče na određeno mjesto kada se klikne na malu kartu ili kada se izda naredba za pomicanje na određeni objekt na karti. Ako je uključeno, prikaz se pomiče glatko, ako je isključeno, prikaz izravno skače na ciljnu lokaciju STR_CONFIG_SETTING_MEASURE_TOOLTIP :Pokaži mjerni naputak prilikom korištenja raznih alata za izgradnju: {STRING} @@ -1466,8 +1471,8 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+klik STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Control+klik STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Isključeno -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Skrolanje lijevim klikom: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Uključi pomicanje karte povlačenjem pomoću lijevog gumba miša. Ovo je posebno korisno kada se koristi zaslon osjetljiv na dodir +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Zatvori prozor nakon desnog klika: {STRING} +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Zatvara prozor nakon desnog klika unutar prozora. S desnim klikom zatvaraju se i upute alata! STR_CONFIG_SETTING_AUTOSAVE :Automatsko snimanje: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Odaberite interval između automatskog snimanja igre @@ -1578,17 +1583,17 @@ STR_CONFIG_SETTING_DISABLE_ELRAILS_HELPTEXT :Uključivanjem STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OWN :Dolazak prvog vozila na postaju igrača: {STRING} STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OWN_HELPTEXT :Prikaži novine kada prvo vozilo dođe na stanicu novog igrača STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OTHER :Dolazak prvog vozila na postaju suparnika: {STRING} -STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OTHER_HELPTEXT :Prikaži novine kada prvo vozilo dođe na suparnikovu stanicu +STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OTHER_HELPTEXT :Prikaži novosti kada prvo vozilo dođe na protivničku postaju STR_CONFIG_SETTING_NEWS_ACCIDENTS_DISASTERS :Nesreće / katastrofe: {STRING} STR_CONFIG_SETTING_NEWS_ACCIDENTS_DISASTERS_HELPTEXT :Prikaži novine kod nesreća ili katastrofa STR_CONFIG_SETTING_NEWS_COMPANY_INFORMATION :Podaci vezani za tvrtku: {STRING} -STR_CONFIG_SETTING_NEWS_COMPANY_INFORMATION_HELPTEXT :Prikaži novine kada se pojavi nova tvrtka ili kada tvrtke riskiraju bankrot +STR_CONFIG_SETTING_NEWS_COMPANY_INFORMATION_HELPTEXT :Prikaži novosti kada se pojavi nova tvrtka ili kada tvrtke riskiraju bankrot STR_CONFIG_SETTING_NEWS_INDUSTRY_OPEN :Otvaranje industrije: {STRING} STR_CONFIG_SETTING_NEWS_INDUSTRY_OPEN_HELPTEXT :Prikaži novine kada se nove industrije otvaraju STR_CONFIG_SETTING_NEWS_INDUSTRY_CLOSE :Zatvaranje industrije: {STRING} -STR_CONFIG_SETTING_NEWS_INDUSTRY_CLOSE_HELPTEXT :Prikaži novine kada se industrije zatvaraju -STR_CONFIG_SETTING_NEWS_ECONOMY_CHANGES :Promjene u gospodarstvu: {STRING} -STR_CONFIG_SETTING_NEWS_ECONOMY_CHANGES_HELPTEXT :Prikaži novine vezano za globalne promjene u ekonomiji +STR_CONFIG_SETTING_NEWS_INDUSTRY_CLOSE_HELPTEXT :Prikaži novosti kada se industrije zatvaraju +STR_CONFIG_SETTING_NEWS_ECONOMY_CHANGES :Gospodarske promjene: {STRING} +STR_CONFIG_SETTING_NEWS_ECONOMY_CHANGES_HELPTEXT :Prikaži novosti vezane za globalne gospodarske promjene STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_COMPANY :Promjene u proizvodnji industrija koje opslužuje tvrtka: {STRING} STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_COMPANY_HELPTEXT :Prikaži novine kod promjene proizvodnih razina industrija koje tvrtka opslužuje STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_OTHER :Promjene u proizvodnji industrija koje opslužuju suparnici: {STRING} @@ -1600,11 +1605,11 @@ STR_CONFIG_SETTING_NEWS_ADVICE_HELPTEXT :Prikaži poruke STR_CONFIG_SETTING_NEWS_NEW_VEHICLES :Nova vozila: {STRING} STR_CONFIG_SETTING_NEWS_NEW_VEHICLES_HELPTEXT :Prikaži novine kada neki novi tip vozila postane dostupan STR_CONFIG_SETTING_NEWS_CHANGES_ACCEPTANCE :Promjene u prihvaćanju tereta: {STRING} -STR_CONFIG_SETTING_NEWS_CHANGES_ACCEPTANCE_HELPTEXT :Prikaži poruke o stanicama koje mijenjaju prihvaćanje nekih tereta +STR_CONFIG_SETTING_NEWS_CHANGES_ACCEPTANCE_HELPTEXT :Prikaži poruke o postajama koje mijenjaju prihvaćanje nekih tereta STR_CONFIG_SETTING_NEWS_SUBSIDIES :Subvencije: {STRING} -STR_CONFIG_SETTING_NEWS_SUBSIDIES_HELPTEXT :Prikaži novine vezano za događaje o subvencijama +STR_CONFIG_SETTING_NEWS_SUBSIDIES_HELPTEXT :Prikaži novosti vezane za poticaje STR_CONFIG_SETTING_NEWS_GENERAL_INFORMATION :Opće informacije: {STRING} -STR_CONFIG_SETTING_NEWS_GENERAL_INFORMATION_HELPTEXT :Prikaži novine vezano za opće događaje kao za kupnju ekskluzivnih prava ili financiranje rekonstrukcije cesta +STR_CONFIG_SETTING_NEWS_GENERAL_INFORMATION_HELPTEXT :Prikaži novosti vezane za opće događaje kao što su kupnja ekskluzivnih prava ili financiranje rekonstrukcije cesta STR_CONFIG_SETTING_NEWS_MESSAGES_OFF :Isključeno STR_CONFIG_SETTING_NEWS_MESSAGES_SUMMARY :Sažetak @@ -1613,7 +1618,7 @@ STR_CONFIG_SETTING_NEWS_MESSAGES_FULL :Sve STR_CONFIG_SETTING_COLOURED_NEWS_YEAR :Vijesti u boji pojavljuju se: {STRING} STR_CONFIG_SETTING_COLOURED_NEWS_YEAR_HELPTEXT :Godina u kojoj će se novine početi izdavati u boji. Prije ove godine, koriste se crno/bijele novine STR_CONFIG_SETTING_STARTING_YEAR :Početna godina: {STRING} -STR_CONFIG_SETTING_SMOOTH_ECONOMY :Uključi tečnu ekonomiju (više manjih izazova): {STRING} +STR_CONFIG_SETTING_SMOOTH_ECONOMY :Uključi stabilno gospodarstvo (više manjih izazova): {STRING} STR_CONFIG_SETTING_SMOOTH_ECONOMY_HELPTEXT :Kada je uključeno, promjene u industrijskoj proizvodnji su češće ali u manjim rasponima. Ova postavka obično nema efekta ukoliko su industrije postavljene iz nekog NewGRF-a STR_CONFIG_SETTING_ALLOW_SHARES :Dopusti kupovanje udjela u drugim tvrtkama: {STRING} STR_CONFIG_SETTING_ALLOW_SHARES_HELPTEXT :Kada je uključeno, dopušta se kupnja i prodaja dionica tvrtki. Dionice će postati dostupne samo za tvrtke određene starosti @@ -1649,11 +1654,11 @@ STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM :Nasumično STR_CONFIG_SETTING_ALLOW_TOWN_ROADS :Gradovi mogu graditi ceste: {STRING} STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Dopusti gradovima građenje cesta u svrhu rasta. Isključi za sprečavanje gradskih vlasti u samostalnoj gradnji cesta STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Gradovi smiju graditi pružne prijelaze: {STRING} -STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Uključivanje ove postavke dozvoljava se gradovima da grade cestovno-pružne prijelaze +STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Uključivanje ove postavke dopušta gradovima izgradnju cestovno-pružnih prijelaza STR_CONFIG_SETTING_NOISE_LEVEL :Omogući određivanje razine buke za zračne luke od strane gradova: {STRING} STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :Kada je ova postavka isključena, mogu postojati dvije zračne luke u svakom gradu. Kada je ova postavka uključena, broj zračnih luka u nekom gradu je ograničen količinom dopuštene buke u gradu, koja ovisi o broju stanovnika i udaljenosti i veličini zračne luke STR_CONFIG_SETTING_TOWN_FOUNDING :Osnivanje gradova tijekom igre: {STRING} -STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Uklučivanje ove postavke dozvoljava igračima osnivanje novih gradova tijekom igre +STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Uklučivanje ove postavke dopušta igračima osnivanje novih gradova tijekom igre STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Zabranjeno STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :Dopušteno STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :Dopušteno, proizvoljan raspored grada @@ -1857,6 +1862,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Provjeri STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Prikaži postavke UI-ja/Skripte igre STR_INTRO_TOOLTIP_QUIT :{BLACK}Izzađi it 'OpenTTD'-a +STR_INTRO_BASESET :{BLACK}Trenutno odabranom osnovnom grafičkom setu nedostaje {NUM} sprite{P "" a a}. Potražite nadogradnju grafičkog seta. STR_INTRO_TRANSLATION :{BLACK}Ovom prijevodu nedostaje {NUM} slijed. Molimo, pomognite učiniti OpenTTD boljim tako da se prijavite kao prevoditelj. Pogledajte readme.txt za detalje. # Quit window @@ -1879,8 +1885,8 @@ STR_OSNAME_SUNOS :SunOS # Abandon game STR_ABANDON_GAME_CAPTION :{WHITE}Napusti igru -STR_ABANDON_GAME_QUERY :{YELLOW}Jesi li siguran da želiš napustiti ovu igru? -STR_ABANDON_SCENARIO_QUERY :{YELLOW}Jesi li siguran da želiš napustiti ovaj scenarij? +STR_ABANDON_GAME_QUERY :{YELLOW}Doista želiš napustiti ovu igru? +STR_ABANDON_SCENARIO_QUERY :{YELLOW}Doista želiš napustiti ovaj scenarij? # Cheat window STR_CHEATS :{WHITE}Varanje @@ -2374,7 +2380,7 @@ STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Namjesti STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Učini objekte nevidljivima umjesto prozirnima # Linkgraph legend window -STR_LINKGRAPH_LEGEND_CAPTION :{BLACK}Legenda protoka tereta +STR_LINKGRAPH_LEGEND_CAPTION :{BLACK}Kazalo protoka tereta STR_LINKGRAPH_LEGEND_ALL :{BLACK}Sve STR_LINKGRAPH_LEGEND_NONE :{BLACK}Ništa STR_LINKGRAPH_LEGEND_SELECT_COMPANIES :{BLACK}Odaberi tvrtke koje će se prikazati @@ -2449,13 +2455,13 @@ STR_STATION_CLASS_WAYP :Čvorišta # Signal window STR_BUILD_SIGNAL_CAPTION :{WHITE}Izbornik signala -STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Standardni signal (semafor){}Ovo je najosnovnija vrsta signala, dozvoljava istovremeno samo jedan vlak u bloku +STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Standardni signal (semafor){}Ovo je najosnovnija vrsta signala, dopušta istovremeno samo jedan vlak u bloku STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Ulazni signal (semafor){}Zeleno sve dok je jedan ili više zelenih izlaznih signala na sljedećem dijelu pruge. U protivnom pokazuje crveno STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Izlazni signal (semafor){}Ponaša se na isti način kao i normalni signali, ali je nužno pogoditi točnu boju na ulaznim i kombo pred-signalima STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Kombo signal (semafor){}Kombo signal jednostavno radi kao ulazni i izlazni signal. Ovo omogućava izgradnju velike "mreže" pred-signala. STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Putni signal (semafor){}Putni signal omogućava da više od jednog vlaka uđe istovremeno u signalni blok, ako vlak može rezervirati putanju do sigurnog zaustavnog mjesta. Standardne putne signale moguće je proći iz suprotnog smjera. STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Jednosmjerni putni signal (semafor){}Putni signal omogućava da više od jednog vlaka uđe istovremeno u signalni blok, ako vlak može rezervirati putanju do sigurnog zaustavnog mjesta. Jednosmjerne putne signale nije moguće proći iz suprotnog smjera -STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Standardni signal (električni){}Ovo je najosnovnija vrsta signala, dozvoljava istovremeno samo jedan vlak u bloku +STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Standardni signal (električni){}Ovo je najosnovnija vrsta signala, istovremeno dopušta samo jedan vlak u bloku STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Ulazni signal (električni){}Zeleno sve dok je jedan ili više zelenih izlaznih signala na sljedećem dijelu pruge. U protivnom pokazuje crveno STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Izlazni signal (električni){}Ponaša se na isti način kao i normalni signali, ali je nužno pogoditi točnu boju na ulaznim i kombo pred-signalima. STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Kombo signal (električni){}Kombo signal jednostavno radi kao ulazni i izlazni signal. Ovo omogućava izgradnju velike "mreže" pred-signala. @@ -2569,7 +2575,7 @@ STR_STATION_BUILD_NOISE :{BLACK}Proizved STR_LANDSCAPING_TOOLBAR :{WHITE}Uređivanje krajolika STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Snizi jedan kut zemlje. Povlačenje snižava prvi odabrani kut i poravnava selektirano područje na novu visinu prvog kuta. Ctrl selektira područje dijagonalno. Shift mijenja prikaz građenje/procjena troškova. STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Podigni jedan kut zemlje. Povlačenje podiže prvi odabrani kut i poravnava selektirano područje na novu visinu prvog kuta. Ctrl selektira područje dijagonalno. Shift mijenja prikaz građenje/procjena troškova. -STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Poravnaj područje zemlje na visinu prvog odabranog kuta. Ctrl selektira područje dijagonalno. Shift mijenja prikaz građenje/procjena troškova. +STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Izravnaj zemlju na visinu prvog odabranog kuta. Ctrl odabire područje dijagonalno. Shift mijenja prikaz građenje/procjena troškova. STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Kupi zemlju za buduću uporabu. Shift mijenja prikaz građenje/procjena troškova. # Object construction window @@ -2685,6 +2691,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Naziv po STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Prihvaćeni teret: {LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) +STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Vrsta željeznice: {LTBLUE}{STRING} STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Najveća brzina željeznice: {LTBLUE}{VELOCITY} STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Ograničenje brzine na cesti: {LTBLUE}{VELOCITY} @@ -2697,29 +2704,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Polja STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Zemlja pokrivena snijegom STR_LAI_CLEAR_DESCRIPTION_DESERT :Pustinja -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} pruga -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} pruga sa blok-signalima -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} pruga sa pred-signalima -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} pruga sa izlaznim signalima -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} pruga sa kombiniranim signalima -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} pruga sa putnim signalima -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} pruga sa jednosmjernim putnim signalima -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} pruga sa blok-signalima i pred-signalima -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} pruga sa blok-signalima i izlaznim signalima -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} pruga sa blok-signalima i kombiniranim signalima -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} pruga sa blok-signalima i putnim signalima -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} pruga sa blok-signalima i jednosmjernim putnim signalima -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} pruga sa pred-signalima i izlaznim signalima -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} pruga sa pred-signalima i kombiniranim signalima -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} pruga sa pred-signalima i putnim signalima -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} pruga sa pred-signalima i jednosmjernim putnim signalima -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} pruga sa izlaznim i kombiniranim signalima -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} pruga sa izlaznim i putnim signalima -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} pruga sa izlaznim i jednosmjernim putnim signalima -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} pruga sa kombiniranim i putnim signalima -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} pruga sa kombiniranim i jednosmjernim putnim signalima -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} pruga sa putnim i jednosmjernim putnim signalima -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} spremište vlaka +STR_LAI_RAIL_DESCRIPTION_TRACK :Pruga +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Pruga sa blok-signalima +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Pruga sa pred-signalima +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Pruga sa izlaznim signalima +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Pruga sa kombiniranim signalima +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Pruga sa putnim signalima +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Pruga sa jednosmjernim putnim signalima +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Pruga sa blok-signalima i pred-signalima +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Pruga sa blok-signalima i izlaznim signalima +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Pruga sa blok-signalima i kombiniranim signalima +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Pruga sa blok-signalima i putnim signalima +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Pruga sa blok-signalima i jednosmjernim putnim signalima +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Pruga sa pred-signalima i izlaznim signalima +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Pruga sa pred-signalima i kombiniranim signalima +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Pruga sa pred-signalima i putnim signalima +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Pruga sa pred-signalima i jednosmjernim putnim signalima +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Pruga sa izlaznim i kombiniranim signalima +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Pruga sa izlaznim i putnim signalima +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Pruga sa izlaznim i jednosmjernim putnim signalima +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Pruga sa kombiniranim i putnim signalima +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Pruga sa kombiniranim i jednosmjernim putnim signalima +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Pruga sa putnim i jednosmjernim putnim signalima +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Spremište vlakova STR_LAI_ROAD_DESCRIPTION_ROAD :Cesta STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Cesta s javnom rasvjetom @@ -2783,7 +2790,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Zemlja u posjed STR_ABOUT_OPENTTD :{WHITE}O OpenTTD-u STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Izvorno autorsko pravo {COPYRIGHT} 1995 Chris Sawyer, sva prava pridržana STR_ABOUT_VERSION :{BLACK}OpenTTD verzija {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 OpenTTD tim +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 OpenTTD tim # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spremi igru @@ -3002,8 +3009,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Pokušaj koriš STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} sadrži neispravan sprite. Svi neispravni grafički znakovi bit će pokazani kao crveni upitnik (?). STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Sadrži višestruke unose za Action 8 (sprite {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Pročitaj nakon kraja od pseudo-sprite (sprite {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Baznom grafičkom setu u uporabi nedostaju neki spriteovi.{}Ažurirajte bazni grafički set -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Trenutno korištenom osnovnom grafičkom setu nedostaju pojedini crteži.{}Molimo da nadogradite osnovni grafički set.{}Pošto igrate {YELLOW}razvojnu inačicu OpenTTD-a{WHITE}, možda će vam trebati i {YELLOW}razvojna inačica osnovnog grafičkog seta{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :Zatraženi GRF resursi nisu dostupni (sprite {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} je isključen od strane {STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Pogrešan/nepoznat format raspored sprite-a (sprite {3:NUM}) @@ -3210,8 +3215,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Prihvać STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Pokaži popis tereta koji se prihvaća STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Prihvaća: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Ova stanica ima ekskluzivna prava trasnporta u ovom gradu. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} kupljena ekskluzivna prava transporta u ovom gradu. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Ova stanica ima ekskluzivna prava trasnporta u ovom gradu. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} kupljena ekskluzivna prava transporta u ovom gradu. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Ocjene STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Pokaži ocjene postaje @@ -3390,9 +3395,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Treba: { STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Treba: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends +STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Treba: +STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING} +STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} čeka{STRING} + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Teret koji čeka obradu: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Proizvodi: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Proizvodi: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3459,6 +3466,11 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Ukloni sva vozi STR_GROUP_RENAME_CAPTION :{BLACK}Preimenuj grupu +STR_GROUP_PROFIT_THIS_YEAR :Dobit ove godine: +STR_GROUP_PROFIT_LAST_YEAR :Dobit prošle godine: +STR_GROUP_OCCUPANCY :Trenutna uporaba: +STR_GROUP_OCCUPANCY_VALUE :{NUM}% + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Nova željeznička vozila STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Nova električna pružna vozila @@ -3490,6 +3502,7 @@ STR_PURCHASE_INFO_ALL_TYPES :Sve vrste teret STR_PURCHASE_INFO_ALL_BUT :Sve osim {CARGO_LIST} STR_PURCHASE_INFO_MAX_TE :{BLACK} Najveća vučna sila: {GOLD}{FORCE} STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Domet: {GOLD}{COMMA} polja +STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Vrsta zrakoplova: {GOLD}{STRING} STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Popis vlakova za odabir. Klikni na vozilo za informacije. Ctrl+klik za uključivanje ili isključivanje prikaza vrste vozila STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Popis cestovnih vozila za odabir. Klikni na vozilo za informacije. Ctrl+klik za uključivanje ili isključivanje prikaza vrste cestovnog vozila @@ -3623,10 +3636,11 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :maglev lokomoti STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Cijena: {CURRENCY_LONG} Težina: {WEIGHT_SHORT}{}Brzina: {VELOCITY} Snaga: {POWER}{}Trošak uporabe: {CURRENCY_LONG}/god{}Kapacitet: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Trošak: {CURRENCY_LONG} Težina: {WEIGHT_SHORT}{}Brzina: {VELOCITY} Snaga: {POWER} Maks. T.E.: {6:FORCE}{}Trošak uporabe: {4:CURRENCY_LONG}/god{}Nosivost: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Trošak: {CURRENCY_LONG} Maks. brzina: {VELOCITY}{}Nosivost: {CARGO_LONG}, {CARGO_LONG}{}Trošak uporabe: {CURRENCY_LONG}/god -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Trošak: {CURRENCY_LONG} Maks. brzina: {VELOCITY}{}Nosivost: {CARGO_LONG}{}Trošak uporabe: {CURRENCY_LONG}/god -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Cijena: {CURRENCY_LONG} Maks. brzina: {VELOCITY} Domet: {COMMA} tiles{}Kapacitet: {CARGO_LONG}, {CARGO_LONG}{}Trošak vožnje: {CURRENCY_LONG}/god -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Cijena: {CURRENCY_LONG} Maks. Brzina: {VELOCITY} Domet: {COMMA} tiles{}Kapacitet: {CARGO_LONG}{}Trošak vožnje: {CURRENCY_LONG}/god +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Trošak: {CURRENCY_LONG} Maks. brzina: {VELOCITY}{}Nosivost: {CARGO_LONG}{}Trošak uporabe: {CURRENCY_LONG}/god +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Trošak: {CURRENCY_LONG} Maks. brzina: {VELOCITY}{}Vrsta zrakoplova: {STRING}{}Kapacitet: {CARGO_LONG}, {CARGO_LONG}{}Trošak uporabe: {CURRENCY_LONG}/god +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Trošak: {CURRENCY_LONG} Maks. brzina: {VELOCITY}{}Vrsta zrakoplova: {STRING}{}Kapacitet: {CARGO_LONG}{}Trošak uporabe: {CURRENCY_LONG}/god +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Trošak: {CURRENCY_LONG} Maks. brzina: {VELOCITY}{}Vrsta zrakoplova: {STRING} Doseg: {COMMA} polja{}Kapacitet: {CARGO_LONG}, {CARGO_LONG}{}Trošak uporabe: {CURRENCY_LONG}/god +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}Trošak: {CURRENCY_LONG} Maks. brzina: {VELOCITY}{}Vrsta zrakoplova: {STRING} Doseg: {COMMA} polja{}Kapacitet: {CARGO_LONG}{}Trošak uporabe: {CURRENCY_LONG}/god # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Zamijeni {STRING} - {STRING} @@ -3653,10 +3667,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} kada j STR_REPLACE_VEHICLES_STOP :{BLACK}Prestani zamijenjivati vozila STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Klikni za zaustavljanje zamjene lijevo odabrane vrste lokomotive -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Zamjenjujem:{ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Prebaci između prozora za izmjenu lokomotiva i vagona STR_REPLACE_ENGINES :Lokomotive STR_REPLACE_WAGONS :Vagoni +STR_REPLACE_ALL_RAILTYPE :Sva pružna vozila STR_REPLACE_HELP_RAILTYPE :{BLACK}Odaberite vrstu željeznice za koju želite zamijeniti lokomotive STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Prikazuje sa kojom se lokomotivom zamjenjuje lijevo odabrana lokomotiva, ako postoji koji @@ -3749,7 +3763,8 @@ STR_VEHICLE_INFO_AGE :{COMMA} godin{P STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} godin{P a e a} ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Najveća brzina: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Najveća brzina: {LTBLUE}{VELOCITY} {BLACK}Domet: {LTBLUE}{COMMA} polj{P e a a} +STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Maks. brzina: {LTBLUE}{VELOCITY} {BLACK}Vrsta zrakoplova: {LTBLUE}{STRING} +STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Maks. brzina: {LTBLUE}{VELOCITY} {BLACK}Vrsta zrakoplova: {LTBLUE}{STRING} {BLACK}Doseg: {LTBLUE}{COMMA} polja STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Težina: {LTBLUE}{WEIGHT_SHORT} {BLACK}Snaga: {LTBLUE}{POWER}{BLACK} Najveća brzina: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Težina: {LTBLUE}{WEIGHT_SHORT} {BLACK}Snaga: {LTBLUE}{POWER}{BLACK} Najveća brzina: {LTBLUE}{VELOCITY} {BLACK}Najveća vučna sila: {LTBLUE}{FORCE} diff --git a/src/lang/czech.txt b/src/lang/czech.txt index 2266b47f27..2261212ab3 100644 --- a/src/lang/czech.txt +++ b/src/lang/czech.txt @@ -756,10 +756,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Zvolit p STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Zapnout/vypnout náhodné opakování skladeb STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Ukaž skladbu ve výběrovém okně -STR_ERROR_NO_SONGS :{WHITE}Byl vybrán hudební set bez písní. Nebudou přehrány žádné písně - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Volba programu hudby STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Index skladeb STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Program - '{STRING}' @@ -1424,8 +1421,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Barva terénu n STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :zelená STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :tmavě zelená STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :fialová -STR_CONFIG_SETTING_REVERSE_SCROLLING :Posouvat pohled opačným směrem: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Chování při posouvání mapy pomocí stisku pravého tlačítka myši. Pokud vypnuto, myš pohybuje kamerou. Pokud zapnuto, myš pohybuje mapou STR_CONFIG_SETTING_SMOOTH_SCROLLING :Plynulé posouvání po mapě: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Ovládá jak se hlavní pohled posouvá na specifické místo na mapě, kliknutím na minimapu nebo spuštěním příkazu na posun na specifický objekt na mapě. Pokud zapnuto, pohled se posouvá plynule, pokud vypnuto, skáče pohled přímo na cílové místo STR_CONFIG_SETTING_MEASURE_TOOLTIP :Ukázat rozměry při použití stavebních nástrojů: {STRING} @@ -1457,8 +1452,8 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command + klikn STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Control + kliknutí STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :vypnutá -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Posouvání levým tlačítkem: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Povolit posouvání mapy chycením pomocí levého tlačítka myši. Toto je velmi užitečné hlavně při použití s dotykovou obrazovkou. +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Zavírat okno kliknutím pravým tlačítkem myši: {STRING} +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Zavírat okno kliknutím pravým tlačítkem na něj. Znemožňuje využívat nápovědu zobrazující se při stisknutí pravého tlačítka myši! STR_CONFIG_SETTING_AUTOSAVE :Automaticky ukládat: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Zvol frekvenci automatického ukládání @@ -1848,6 +1843,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Ukázat, STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Zobrazit nastavení AI a hry STR_INTRO_TOOLTIP_QUIT :{BLACK}Ukončit 'OpenTTD' +STR_INTRO_BASESET :{BLACK}V aktuálně zvolené základní sadě grafiky chybí {NUM} sprit{P "" y ů}. Zkuste, prosím, vyhledat aktualizovanou základní sadu. STR_INTRO_TRANSLATION :{BLACK}Tento překlad postrádá {NUM} řetěz{P ec ce ců}. Prosím pomozte OpenTTD udělat lepším a přihlaste se jako překladatel. Pro více informací, čtěte readme.txt. # Quit window @@ -1883,7 +1879,7 @@ STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magick STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tunely se mohou křížit: {ORANGE}{STRING} STR_CHEAT_NO_JETCRASH :{LTBLUE}Letadla nebudou na malých letištích havarovat (tak často): {ORANGE}{STRING} STR_CHEAT_EDIT_MAX_HL :{LTBLUE}Upravit maximální výšku mapy: {ORANGE}{NUM} -STR_CHEAT_EDIT_MAX_HL_QUERY_CAPT :{BLACK}Upravit maximální výšku hor na mapě +STR_CHEAT_EDIT_MAX_HL_QUERY_CAPT :{WHITE}Upravit maximální výšku hor na mapě STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :krajina mírného pásma STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :subarktická krajina STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :subtropická kraina @@ -2682,6 +2678,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Název d STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Přijímané zboží: {LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) +STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Druh kolejí: {LTBLUE}{STRING} STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Rychlostní omezení tratě: {LTBLUE}{VELOCITY} STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Rychlostní omezení silnice: {LTBLUE}{VELOCITY} @@ -2694,29 +2691,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Pole STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Zasněžená země STR_LAI_CLEAR_DESCRIPTION_DESERT :Poušť -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} trať -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} trať s obyčejným návěstidlem -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} trať s vjezdovým návěstidlem -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} trať s výjezdovým návěstidlem -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} trať s kombinovaným návěstidlem -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} trať s dokonalejším (PBS) návěstidlem -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} trať s dokonalejším (PBS) jednosměrným návěstidlem -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} trať s obyčejným a vjezdovým návěstidlem -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} trať s obyčejným a odjezdovým návěstidlem -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} trať s obyčejným a kombinovaným návěstidlem -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} trať s obyčejným a cestovým návěstidlem -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} trať s obyčejným a jednosměrným cestovým návěstidlem -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} trať s vjezdovým a odjezdovým návěstidlem -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} trať s vjezdovým a kombinovaným návěstidlem -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} trať s vjezdovým a cestovým návěstidlem -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} trať s vjezdovým a jednosměrným cestovým návěstidlem -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} trať s výjezdovým a kombinovaným návěstidlem -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} trať s výjezdovým a cestovým návěstidlem -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} trať s výjezdovým a jednosměrným cestovým návěstidlem -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} trať s kombinovaným a cestovým návěstidlem -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} trať s kombinovaným a jednosměrným cestovým návěstidlem -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} trať s cestovým a jednosměrným cestovým návěstidlem -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} železniční depo +STR_LAI_RAIL_DESCRIPTION_TRACK :Železniční trať +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Železniční trať s obyčejnými návěstidly +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Železniční trať s vjezdovými návěstidly +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Železniční trať s odjezdovými návěstidly +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Železniční trať s kombinovanými návěstidly +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Železniční trať s dokonalejšími (PBS) návěstidly +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Železniční trať s jednosměrnými cestovými návěstidly +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Železniční trať s obyčejnými a vjezdovými návěstidly +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Železniční trať s obyčejnými a odjezdovými návěstidly +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Železniční trať s obyčejnými a kombinovanými návěstidly +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Železniční trať s obyčejnými a cestovými návěstidly +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Železniční trať s obyčejnými a jednosměrnými cestovými návěstidly +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Železniční trať s vjezdovými a odjezdovými návěstidly +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Železniční trať s vjezdovými a kombinovanými návěstidly +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Železniční trať s vjezdovými a cestovými návěstidly +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Železniční trať s vjezdovými a jednosměrnými cestovými návěstidly +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Železniční trať s odjezdovými a kombinovanými návěstidly +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Železniční trať s odjezdovými a cestovými návěstidly +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Železniční trať s odjezdovými a jednosměrnými cestovými návěstidly +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Železniční trať s kombinovanými a cestovými návěstidly +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Železniční trať s kombinovanými a jednosměrnými cestovými návěstidly +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Železniční trať s cestovými a jednosměrnými cestovými návěstidly +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Železniční depo STR_LAI_ROAD_DESCRIPTION_ROAD :Silnice STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Silnice s pouličním osvětlením @@ -2780,7 +2777,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Půda vlastněn STR_ABOUT_OPENTTD :{WHITE}O OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Původní copyright: {COPYRIGHT} 1995 Chris Sawyer, všechna práva vyhrazena STR_ABOUT_VERSION :{BLACK}OpenTTD verze {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 Tým OpenTTD +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 Tým OpenTTD # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Uložit hru @@ -2999,8 +2996,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Pokus o použit STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} obsahuje poškozený sprite. Všechny takové se zobrazí jako červený otazník (?) STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Obsahuje vícero Akce 8 záznamů (sprite {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Čtení konce pseudo-spritu (sprite {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Právě používanému základnímu grafickému setu chybí obrázky.{}Prosím, updatujte ho -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Aktuálnímu grafickému setu chybí nějaké části.{}Aktualizuj prosím grafický set.{}Pokud hraješ{YELLOW}vývojovou verzi OpenTTD{WHITE}, možná potřebuješ {YELLOW}vývojovou verzi základních grafik{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :Požadované zdroje GRF nejsou dostupné (sprite {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} byla vypnuta {STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Neplatný/neznámý sprite layout formát (sprite {3:NUM}) @@ -3207,8 +3202,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Přijím STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Ukázat seznam přijímaného nákladu STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Přijímá: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Tato stanice má v tomto městě výhradní přepravní práva. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :Společnost {YELLOW}{COMPANY}{BLACK} koupila v tomto městě výhradní přepravní práva. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Tato stanice má v tomto městě výhradní přepravní práva. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :Společnost {YELLOW}{COMPANY}{BLACK} koupila v tomto městě výhradní přepravní práva. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Hodnocení STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Ukázat hodnocení společností @@ -3225,7 +3220,7 @@ STR_STATION_VIEW_VIA :{YELLOW}{CARGO_ STR_STATION_VIEW_TO :{YELLOW}{CARGO_SHORT} do {STATION} STR_STATION_VIEW_FROM_ANY :{RED}{CARGO_SHORT} z neznámé stanice STR_STATION_VIEW_TO_ANY :{RED}{CARGO_SHORT} do kterékoliv stanice -STR_STATION_VIEW_VIA_ANY :{GREEN}{CARGO_SHORT} přes jakoukoliv stanici +STR_STATION_VIEW_VIA_ANY :{RED}{CARGO_SHORT} přes jakoukoliv stanici STR_STATION_VIEW_FROM_HERE :{GREEN}{CARGO_SHORT} z této stanice STR_STATION_VIEW_VIA_HERE :{GREEN}{CARGO_SHORT} zastavuje v této stanici STR_STATION_VIEW_TO_HERE :{GREEN}{CARGO_SHORT} do této stanice @@ -3387,9 +3382,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Vyžaduj STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Vyžaduje: {YELLOW}{STRING.acc}{STRING}, {STRING.acc}{STRING}, {STRING.acc}{STRING} ############ range for requires ends +STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Vyžaduje: +STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING} +STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} ček{P á ají á}{STRING} + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Náklad čekající na zpracování: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produkuje: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Produkuje: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3456,6 +3453,11 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Odstranit všec STR_GROUP_RENAME_CAPTION :{BLACK}Přejmenovat skupinu +STR_GROUP_PROFIT_THIS_YEAR :Letošní zisk: +STR_GROUP_PROFIT_LAST_YEAR :Loňský zisk: +STR_GROUP_OCCUPANCY :Současné využití: +STR_GROUP_OCCUPANCY_VALUE :{NUM}% + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Nové lokomotivy a vagony STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Nové elektrické lokomotivy a vagony @@ -3487,6 +3489,7 @@ STR_PURCHASE_INFO_ALL_TYPES :Všechny druhy STR_PURCHASE_INFO_ALL_BUT :Všechny kromě {CARGO_LIST} STR_PURCHASE_INFO_MAX_TE :{BLACK}Max. tažná síla: {GOLD}{FORCE} STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Dosah: {GOLD}{COMMA} polí +STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Typ letadla: {GOLD}{STRING} STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Seznam vlaků - pro informace klikni na vlak. Ctrl+kliknutí způsobí přepínání skrytí typů lokomotiv a vagónů. STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Seznam silničních vozidel - klikni na vozidlo pro informace. Ctrl+kliknutí způsobí přepínání skrytí typu silničního vozidla. @@ -3623,10 +3626,11 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE.acc :lokomotivu Magl STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Cena: {CURRENCY_LONG} Hmotnost: {WEIGHT_SHORT}{}Rychlost: {VELOCITY} Výkon: {POWER}{}Cena provozu: {CURRENCY_LONG} ročně{}Kapacita: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Cena: {CURRENCY_LONG} Váha: {WEIGHT_SHORT}{}Rychlost: {VELOCITY} Síla: {POWER} Maximální tažná síla: {6:FORCE}{}Provozní náklady: {4:CURRENCY_LONG}/rok{}Kapacita: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Cena: {CURRENCY_LONG} Max. rychlost: {VELOCITY}{}Kapacita: {CARGO_LONG}, {CARGO_LONG}{}Cena provozu: {CURRENCY_LONG} ročně -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Cena: {CURRENCY_LONG} Max. rychlost: {VELOCITY}{}Kapacita: {CARGO_LONG}{}Cena provozu: {CURRENCY_LONG} ročně -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Cena {CURRENCY_LONG} Max. Rychlost: {VELOCITY} Dosah: {COMMA} polí{}Kapacita: {CARGO_LONG}, {CARGO_LONG}{}Provozní náklady: {CURRENCY_LONG}/rok -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Cena {CURRENCY_LONG} Max. Rychlost {VELOCITY} Dosah: {COMMA} polí{}Kapacita: {CARGO_LONG}{}Provozní náklady: {CURRENCY_LONG}/rok +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Cena: {CURRENCY_LONG} Max. rychlost: {VELOCITY}{}Kapacita: {CARGO_LONG}{}Cena provozu: {CURRENCY_LONG} ročně +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Cena: {CURRENCY_LONG} Max. rychlost: {VELOCITY}{}Typ letadla: {STRING}{}Kapacita: {CARGO_LONG}, {CARGO_LONG}{}Provozní náklady: {CURRENCY_LONG}/rok +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Cena: {CURRENCY_LONG} Max. rychlost: {VELOCITY}{}Typ letadla: {STRING}{}Kapacita: {CARGO_LONG}{}Provozní náklady: {CURRENCY_LONG}/rok +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Cena: {CURRENCY_LONG} Max. rychlost: {VELOCITY}{}Typ letadla: {STRING} Dosah: {COMMA} políč{P ko ka ek}{}Kapacita: {CARGO_LONG}, {CARGO_LONG}{}Provozní náklady: {CURRENCY_LONG}/rok +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}Cena: {CURRENCY_LONG} Max. rychlost: {VELOCITY}{}Typ letadla: {STRING} Dosah: {COMMA} políč{P ko ka ek}{}Kapacita: {CARGO_LONG}{}Provozní náklady: {CURRENCY_LONG}/rok # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Vyměňování {STRING} - {STRING} @@ -3653,10 +3657,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} když STR_REPLACE_VEHICLES_STOP :{BLACK}Vypnout vyměňování STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Zmáčkni toto tlačítko, když nechceš vyměňovat typ lokomotivy vybraný v levém seznamu -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Vyměňování: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Přepne mezi okny na výměnu lokomotiv a vagonů STR_REPLACE_ENGINES :lokomotivy STR_REPLACE_WAGONS :vagony +STR_REPLACE_ALL_RAILTYPE :Všechna drážní vozidla STR_REPLACE_HELP_RAILTYPE :{BLACK}Vyber typ kolejí, pro které chceš měnit lokomotivy STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Tady je zobrazeno, za jakou lokomotivu se ta v levém seznamu vyměňuje @@ -3749,7 +3753,8 @@ STR_VEHICLE_INFO_AGE :{COMMA} {P rok STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} {P rok roky let} ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Max. rychlost: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Max. rychlost: {LTBLUE}{VELOCITY} {BLACK}Dosah: {LTBLUE}{COMMA} polí +STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Max. rychlost: {LTBLUE}{VELOCITY} {BLACK}Typ letadla: {LTBLUE}{STRING} +STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Max. rychlost: {LTBLUE}{VELOCITY} {BLACK}Typ letadla: {LTBLUE}{STRING} {BLACK}Dosah: {LTBLUE}{COMMA} políč{P ko ka ek} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Hmotnost: {LTBLUE}{WEIGHT_SHORT} {BLACK}Výkon: {LTBLUE}{POWER}{BLACK} Max. rychlost: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Hmotnost: {LTBLUE}{WEIGHT_SHORT} {BLACK}Výkon: {LTBLUE}{POWER}{BLACK} Max. rychlost: {LTBLUE}{VELOCITY} {BLACK}Max. tažná síla: {LTBLUE}{FORCE} @@ -4189,7 +4194,7 @@ STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... nelz STR_ERROR_HEIGHTMAP_TOO_LARGE :{WHITE}... obrázek je příliš velký STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Varování kvůli velikosti -STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Tak velká zmena velikosti zdrojové mapy není doporučena. Pokračovat s generováním? +STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Tak velká změna velikosti zdrojové mapy není doporučena. Pokračovat v generování? # Soundset messages STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Byl nalezen pouze nouzový zvukový soubor. Pokud chcete zvuky, nainstalujte prosim zvukové soubory skrze systém stahování obsahu diff --git a/src/lang/danish.txt b/src/lang/danish.txt index 7bbeab58ab..4a92024575 100644 --- a/src/lang/danish.txt +++ b/src/lang/danish.txt @@ -669,10 +669,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Select ' STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Tilfældig afspilning til/fra STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Vis vinduet med musiknummervalg -STR_ERROR_NO_SONGS :{WHITE}Det valgte musik sæt er uden sange. Der kan ikke afspilles musik. - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Musikprogram Valg STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Nummerliste STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Program - '{STRING}' @@ -1337,8 +1334,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Land farve brug STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Grøn STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Mørkegrøn STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Violet -STR_CONFIG_SETTING_REVERSE_SCROLLING :Flyt i modsat retning ved scroll med musen: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Adfærd når kortet rulles med højre museknap. Hvis deaktiveret, bevæger musen kameraet. Når funktionen er aktiveret, flytter musen kortet STR_CONFIG_SETTING_SMOOTH_SCROLLING :Jævn scrolling af udsnit: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Kontroller hvordan de vigtigste visning ruller til en bestemt position, når du klikker på det lille kort eller når de udsteder en kommando til at rulle til en bestemt genstand på kortet. Hvis aktiveret, ruller udsigtspunktet jævnt, hvis deaktiveret springer den direkte til det valgte punkt STR_CONFIG_SETTING_MEASURE_TOOLTIP :Vis måleværktøjstip ved brug af div. bygge-værktøjer: {STRING} @@ -1370,8 +1365,8 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Kommandoklik STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Kontrolklik STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Fra -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Venstreklik-scrolling: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Aktiver rulle kortet ved at trække den med venstre museknap. Dette er især nyttigt, når du bruger en touch-screen til at rulle +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Luk vindue ved højre-klik: {STRING} +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Lukker vinduet ved at højreklikke inde i det. Deaktiverer værktøjstip ved at højreklikke! STR_CONFIG_SETTING_AUTOSAVE :Auto gem: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Vælg interval mellem automatisk gemte spil @@ -1761,6 +1756,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Tjek for STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Vis computerspiller/spilscript indstillinger STR_INTRO_TOOLTIP_QUIT :{BLACK}Afslut 'OpenTTD' +STR_INTRO_BASESET :{BLACK} Det aktuelt valgte base grafiksæt mangler {NUM} sprite {P "" s}. Se venligst efter opdateringer til basesættet. STR_INTRO_TRANSLATION :{BLACK}Denne oversættelse mangler {NUM} streng{P "" e}. Hjælp venligst med at gøre OpenTTD bedre ved at tilmelde dig som oversætter. Se readme.txt for detaljer. # Quit window @@ -2589,6 +2585,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Lufthavn STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Accepteret last: {LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) +STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Tog type: {LTBLUE}{STRING} STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Togspors hastighedsgrænse: {LTBLUE}{VELOCITY} STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Vej hastighedsbegrænsning: {LTBLUE}{VELOCITY} @@ -2601,29 +2598,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Marker STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snedækket land STR_LAI_CLEAR_DESCRIPTION_DESERT :Ørken -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} spor -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} spor med bloksignaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} spor med with pre-signaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} spor med udgangssignaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} spor med kombinerede signaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} spor med rute-signaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} spor med en-vejs-signaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} spor med blok- og pre-signaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} spor med blok- og udgangs-signaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} spor med blok og kombinerede signaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} spor med blok- og rute-signaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} spor med blok og en-vejs rute-signaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} spor med pre- og udgangs-signaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} spor med pre- og kombinerede signaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} spor med pre- og rute-signaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} spor med pre- og en-vejs rute-signaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} spor med udgangs- og kombinerede signaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} spor med udgangs- og rute-signaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} spor med udgangs- og en-vejs rute-signaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} spor med kombinerede og rute-signaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} spor med kombinerede og en-vejs rute-signaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} spor med rute- og en-vejs rute-signaler -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} togdepot +STR_LAI_RAIL_DESCRIPTION_TRACK :Jernbane spor +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Jernbane spor med bloksignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Jernbane spor med with pre-signaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Jernbane spor med udgangs-signaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Jernbane spor med kombinerede signaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Jernbane spor med rute-signaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Jernbane spor med en-vejs-signaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Jernbane spor med blok- og pre-signaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Jernbane spor med blok- og udgangs-signaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Jernbane spor med blok- og kombinerede signaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Jernbane spor med blok- og rute-signaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Jernbane spor med blok og en-vejs rute-signaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Jernbane spor med pre- og udgangs-signaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Jernbane spor med pre- og kombinerede signaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Jernbane spor med pre- og rute-signaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Jernbane spor med pre- og en-vejs rute-signaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Jernbane spor med udgangs- og kombinerede signaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Jernbane spor med udgangs- og rute-signaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Jernbane spor med udgangs- og en-vejs rute-signaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Jernbane spor med kombinerede og rute-signaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Jernbane spor med kombinationede- og en-vejs rute-signaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Jernbane spor med rute- og en-vejs rute-signaler +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Jernbane togdepot STR_LAI_ROAD_DESCRIPTION_ROAD :Vej STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Vej med gadelygter @@ -2687,7 +2684,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Land ejet af se STR_ABOUT_OPENTTD :{WHITE}Om OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, Alle rettigheder reserveret STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 OpenTTD teamet +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 OpenTTD teamet # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Gem spil @@ -2906,8 +2903,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Forsøg på at STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} indeholder en ødelagt sprite. Alle ødelagte sprites vil blive vist som et rødt spørgsmålstegn (?). STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Indeholder adskillige handling 8 indgange (grafikelement {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Læs forbi slutningen af pseudo-grafikelement (grafikelement {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Det brugte basis grafiksæt mangler en række elementer.{}Opdater venligst grafiksættet. -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Den grafikpakke som bruges er ufuldstændig.{}Opdater venligst grafikpakken.{}eftersom du spiller et{YELLOW} development snapshot of OpenTTD{WHITE},får du måske også brug for er{YELLOW}development snapshot of the base graphics{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :De ønskede GRF ressourcer er ikke tilgængelige (grafikelement {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} blev deaktiveret af {2:STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Ugyldigt / ukendt grafikelement layoutformat (grafikelement {3:NUM}) @@ -3114,8 +3109,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Accepter STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Vis liste over accepteret last STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Accepterer: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK} Denne station har eksklusive transport rettigheder i denne by. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW} {COMPANY} {BLACK} købte eksklusive transport rettigheder i denne by. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK} Denne station har eksklusive transport rettigheder i denne by. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW} {COMPANY} {BLACK} købte eksklusive transport rettigheder i denne by. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Bedømmelse STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Vis stationens bedømmelse @@ -3294,9 +3289,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Kræver: STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Kræver: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends +STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Kræver: +STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING} +STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} venter{STRING} + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Fragt der venter på forarbejdning: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Producerer: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Producerer: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3363,6 +3360,11 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Fjern alle kør STR_GROUP_RENAME_CAPTION :{BLACK}Omdøb en gruppe +STR_GROUP_PROFIT_THIS_YEAR :Afkast i år: +STR_GROUP_PROFIT_LAST_YEAR :Afkast sidste år: +STR_GROUP_OCCUPANCY :Nuværende brug: +STR_GROUP_OCCUPANCY_VALUE :{NUM}% + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Nye jernbanekøretøjer STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Nyt elektrisk lokomotiv @@ -3394,6 +3396,7 @@ STR_PURCHASE_INFO_ALL_TYPES :Alle lasttyper STR_PURCHASE_INFO_ALL_BUT :Alle undtagen {CARGO_LIST} STR_PURCHASE_INFO_MAX_TE :{BLACK}Maks. trækkraft: {GOLD}{FORCE} STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Rækkevidde: {GOLD}{COMMA} felter +STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Fly type: {GOLD}{STRING} STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Togvalgsliste - klik på et køretøj for mere information STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Liste over køretøjstyper - klik på køretøj for information @@ -3527,10 +3530,11 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :magnetskinnelok STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Pris: {CURRENCY_LONG} Vægt: {WEIGHT_SHORT}{}Hastighed: {VELOCITY} Styrke: {POWER}{}Driftsomkostninger: {CURRENCY_LONG}/år{}Kapacitet: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Pris: {CURRENCY_LONG} Vægt: {WEIGHT_SHORT}{}Hastighed: {VELOCITY} Hestekræfter: {POWER} Maks. Trækkraft: {6:FORCE}{}Driftsomkostning: {4:CURRENCY_LONG}/år{}Kapacitet: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Pris: {CURRENCY_LONG} Maks. hast.: {VELOCITY}{}Kapacitet: {CARGO_LONG}, {CARGO_LONG}{}Driftsomkostninger: {CURRENCY_LONG}/år -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Pris: {CURRENCY_LONG} Maks. hast.: {VELOCITY}{}Kapacitet: {CARGO_LONG}{}Driftsomkostninger: {CURRENCY_LONG}/år -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Pris: {CURRENCY_LONG} Max. hastighed: {VELOCITY} Rækkevidde: {COMMA} felter{}Kapacitet: {CARGO_LONG}, {CARGO_LONG}{}Faste udgifter: {CURRENCY_LONG}/år -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Pris: {CURRENCY_LONG} Max. hastighed: {VELOCITY} Rækkevidde: {COMMA} felter{}Capacity: {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Pris: {CURRENCY_LONG} Maks. hast.: {VELOCITY}{}Kapacitet: {CARGO_LONG}{}Driftsomkostninger: {CURRENCY_LONG}/år +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Pris: {CURRENCY_LONG} Max. Hastighed: {VELOCITY}{}Aircraft type: {STRING}{}Kapacitet: {CARGO_LONG}, {CARGO_LONG}{}Omkostninger: {CURRENCY_LONG}/år +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Pris: {CURRENCY_LONG} Max. Hastighed: {VELOCITY}{}Fly type: {STRING}{}Kapacitet: {CARGO_LONG}{}Omkostninger: {CURRENCY_LONG}/år +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Pris: {CURRENCY_LONG} Max. Hastighed: {VELOCITY}{}Fly type: {STRING} Rækkevidde: {COMMA} felter{}Kapacitet: {CARGO_LONG}, {CARGO_LONG}{}Omkostninger: {CURRENCY_LONG}/år +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}Pris: {CURRENCY_LONG} Max. Hastighed{VELOCITY}{}Fly type: {STRING} Rækkevidde: {COMMA} felter{}Kapacitet: {CARGO_LONG}{}Omkostninger: {CURRENCY_LONG}/år # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Udskift {STRING} - {STRING} @@ -3557,10 +3561,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} når d STR_REPLACE_VEHICLES_STOP :{BLACK}Stop udskiftning STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Tryk for at stoppe udskiftningen at den køretøjstype, som du har valgt til venstre -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Udskifter: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Skift imellem lokomotiv- og vognudskiftningsvindue STR_REPLACE_ENGINES :Lokomotiver STR_REPLACE_WAGONS :Vogne +STR_REPLACE_ALL_RAILTYPE :Alle jernbanevogne STR_REPLACE_HELP_RAILTYPE :{BLACK}Vælg den skinne type, du ønsker at udskifte lokomotiver til STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Viser hvilket køretøj det valgte køretøj til venstre bliver udskiftet med, hvis det udskiftes @@ -3653,7 +3657,8 @@ STR_VEHICLE_INFO_AGE :{COMMA} år ({C STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} år ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Maks. hast.: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Max. hastighed: {LTBLUE}{VELOCITY} {BLACK}Rækkevidde: {LTBLUE}{COMMA} felter +STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Max. hastighed: {LTBLUE}{VELOCITY} {BLACK}Fly type: {LTBLUE}{STRING} +STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Max. hastighed: {LTBLUE}{VELOCITY} {BLACK}Fly type: {LTBLUE}{STRING} {BLACK}Rækkevidde: {LTBLUE}{COMMA} felter STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Vægt: {LTBLUE}{WEIGHT_SHORT} {BLACK}Effekt: {LTBLUE}{POWER}{BLACK} Maks. hast.: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Vægt: {LTBLUE}{WEIGHT_SHORT} {BLACK}Effekt: {LTBLUE}{POWER}{BLACK} Maks. hast.: {LTBLUE}{VELOCITY} {BLACK}Maks. trækkraft: {LTBLUE}{FORCE} diff --git a/src/lang/dutch.txt b/src/lang/dutch.txt index 759250d394..ad2bfe4722 100644 --- a/src/lang/dutch.txt +++ b/src/lang/dutch.txt @@ -53,7 +53,7 @@ STR_CARGO_PLURAL_TOYS :Speelgoed STR_CARGO_PLURAL_CANDY :Snoep STR_CARGO_PLURAL_COLA :Cola STR_CARGO_PLURAL_COTTON_CANDY :Suikerspinnen -STR_CARGO_PLURAL_BUBBLES :Bubbels +STR_CARGO_PLURAL_BUBBLES :Bellen STR_CARGO_PLURAL_TOFFEE :Toffee STR_CARGO_PLURAL_BATTERIES :Batterijen STR_CARGO_PLURAL_PLASTIC :Plastic @@ -255,14 +255,14 @@ STR_SHOW_HIDDEN_ENGINES_VEHICLE_SHIP :{BLACK}Toon ver STR_SHOW_HIDDEN_ENGINES_VEHICLE_AIRCRAFT :{BLACK}Toon verborgen STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN_TOOLTIP :{BLACK}Door het inschakelen van deze knop, worden de verborgen treinen ook weergegeven -STR_SHOW_HIDDEN_ENGINES_VEHICLE_ROAD_VEHICLE_TOOLTIP :Door het inschakelen van deze knop, worden de verborgen wegvoertuigen ook weergegeven +STR_SHOW_HIDDEN_ENGINES_VEHICLE_ROAD_VEHICLE_TOOLTIP :{BLACK}Door het inschakelen van deze knop, worden de verborgen wegvoertuigen ook weergegeven STR_SHOW_HIDDEN_ENGINES_VEHICLE_SHIP_TOOLTIP :{BLACK}Door het inschakelen van deze knop, worden de verborgen schepen ook weergegeven STR_SHOW_HIDDEN_ENGINES_VEHICLE_AIRCRAFT_TOOLTIP :{BLACK}Door het inschakelen van deze knop, worden de verborgen vliegtuig ook weergegeven # Query window STR_BUTTON_DEFAULT :{BLACK}Standaard STR_BUTTON_CANCEL :{BLACK}Annuleren -STR_BUTTON_OK :{BLACK}OK +STR_BUTTON_OK :{BLACK}Oké # On screen keyboard window STR_OSK_KEYBOARD_LAYOUT :`1234567890-=\qwertyuiop[]asdfghjkl;' zxcvbnm,./ . @@ -476,7 +476,7 @@ STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Ingezoomd scree STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :Screenshot met standaard zoom STR_ABOUT_MENU_GIANT_SCREENSHOT :Screenshot van hele kaart STR_ABOUT_MENU_ABOUT_OPENTTD :Over 'OpenTTD' -STR_ABOUT_MENU_SPRITE_ALIGNER :Sprite uitlijner +STR_ABOUT_MENU_SPRITE_ALIGNER :Sprite-uitlijner STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Schakel selectiekaders STR_ABOUT_MENU_TOGGLE_DIRTY_BLOCKS :Schakel kleuren van braakliggende grond aan/uit ############ range ends here @@ -597,7 +597,7 @@ STR_COMPANY_LEAGUE_COMPANY_NAME :{ORANGE}{COMPAN STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ENGINEER :Ingenieur STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRAFFIC_MANAGER :Verkeersleider STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRANSPORT_COORDINATOR :Transportcoördinator -STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ROUTE_SUPERVISOR :Route-opzichter +STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ROUTE_SUPERVISOR :Routeopzichter STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_DIRECTOR :Onderdirecteur STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHIEF_EXECUTIVE :Directeur STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHAIRMAN :Voorzitter @@ -669,10 +669,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Selectee STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Programmashuffle aan/uit STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Toon nummerkeuzescherm -STR_ERROR_NO_SONGS :{WHITE}Er is een muziek set zonder liedjes gekozen. Er zal geen muziek worden gespeeld - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Muziekprogrammakeuze STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Nummerindex STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Programma - '{STRING}' @@ -1140,14 +1137,14 @@ STR_CONFIG_SETTING_HORIZONTAL_POS_CENTER :Midden STR_CONFIG_SETTING_HORIZONTAL_POS_RIGHT :Rechts STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN :Maximale beginlening: {STRING} -STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN_HELPTEXT :Maximale bedrag een bedrijf kan lenen (zonder rekening te houden met de inflatie) +STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN_HELPTEXT :Maximaal bedrag dat een bedrijf kan lenen (zonder rekening te houden met de inflatie) STR_CONFIG_SETTING_INTEREST_RATE :Rente van lening: {STRING} STR_CONFIG_SETTING_INTEREST_RATE_HELPTEXT :Percentage rente op lening; bepaald ook het inflatiecijfer wanneer ingeschakeld STR_CONFIG_SETTING_RUNNING_COSTS :Onderhoudskosten: {STRING} STR_CONFIG_SETTING_RUNNING_COSTS_HELPTEXT :Het niveau van onderhoud en bedrijfskosten van voertuigen en infrastuctuur STR_CONFIG_SETTING_CONSTRUCTION_SPEED :Bouwsnelheid: {STRING} STR_CONFIG_SETTING_CONSTRUCTION_SPEED_HELPTEXT :Beperk de hoeveelheid bouwactiviteiten voor computerspeler -STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS :Voertuig storingen: {STRING} +STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS :Voertuigstoringen: {STRING} STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS_HELPTEXT :Controle hoe vaak onvoldoende onderhouden voertuigen kapot kunnen gaan STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER :Subsidie indicator: {STRING} STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER_HELPTEXT :Instellen hoeveel wordt betaald voor gesubsidieerde verbindingen @@ -1158,15 +1155,15 @@ STR_CONFIG_SETTING_RECESSIONS_HELPTEXT :Wanneer ingesch STR_CONFIG_SETTING_TRAIN_REVERSING :Niet toestaan dat treinen keren in stations: {STRING} STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :Indien ingeschakeld zullen treinen niet omkeren in niet-eind stations, zelfs als er een kortere weg naar hun volgende bestemming is bij omkeren STR_CONFIG_SETTING_DISASTERS :Rampen: {STRING} -STR_CONFIG_SETTING_DISASTERS_HELPTEXT :Schakel rampen die af en toe voertuigen of infrastructuur kunnen blokkeren of vernietigen -STR_CONFIG_SETTING_CITY_APPROVAL :Gemeenteraad's houding ten opzichte van herstructurering gebied: {STRING} +STR_CONFIG_SETTING_DISASTERS_HELPTEXT :Schakel rampen die af en toe voertuigen of infrastructuur kunnen blokkeren of vernietigen in/uit +STR_CONFIG_SETTING_CITY_APPROVAL :De houding van de gemeenteraad ten opzichte van herstructurering gebied: {STRING} STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :Kies hoeveel lawaai en schade aan het milieu door bedrijven de stadswaardering en hun acties beïnvloeden in hun bouwgebied STR_CONFIG_SETTING_MAX_HEIGHTLEVEL :Maximum kaarthoogte: {STRING} -STR_CONFIG_SETTING_MAX_HEIGHTLEVEL_HELPTEXT :Stel de maximum toegestande hoogte voor bergen op de kaart in +STR_CONFIG_SETTING_MAX_HEIGHTLEVEL_HELPTEXT :Stel de maximum toegestane hoogte voor bergen op de kaart in STR_CONFIG_SETTING_TOO_HIGH_MOUNTAIN :{WHITE}Je kunt de maximum kaarthoogte niet in deze waarde wijzigen. Minstens één berg op de kaart is hoger STR_CONFIG_SETTING_AUTOSLOPE :Omgeving aanpassen onder gebouwen, spoorwegen, enz. toestaan: {STRING} -STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Laat het aanpassen van funderingne onder gebouwen en spoor toe zonder deze te verwijderen +STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Staat het aanpassen van funderingen onder gebouwen en sporen toe zonder deze te verwijderen STR_CONFIG_SETTING_CATCHMENT :Gebruik meer realistische handelsgebieden: {STRING} STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Heb verschillende grootte verzorgingsgebied voor verschillende typen stations en luchthavens STR_CONFIG_SETTING_EXTRADYNAMITE :Sta verwijderen van meer stedelijke wegen, bruggen en tunnels toe: {STRING} @@ -1186,16 +1183,16 @@ STR_CONFIG_SETTING_PERCENTAGE :{COMMA}% STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS :Hellingsterkte voor wegvoertuigen: {STRING} STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS_HELPTEXT :Steilheid van een schuine tegel voor een wegvoertuig. Hogere waarden maken het moeilijker om een heuvel te beklimmen STR_CONFIG_SETTING_FORBID_90_DEG :Verbied treinen en schepen om 90° te draaien: {STRING} -STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :90 graden draaien treden op wanneer een horizontale baan direct gevolgd door een verticale baan stuk op de aangrenzende tegel, waardoor de trein daarna 90 graad wanneer het doorlopen van de tegel rand plaats van de gebruikelijke 45 graden voor andere spoor combinaties. Dit geldt ook voor de draaicirkel van schepen -STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :Sta het samenvoegen van niet direct aaneensluitende stations toe: {STRING} -STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT :Sta toe dat er aanvullende onderdelen aan een station worden geplaatst, zonder dat reed bestaande onderdelen beïnvloed worden. Gebruikt Ctrl+Click tijdens het plaatsen van nieuwe onderdelen. +STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :Draaiingen met 90° treden op wanneer een horizontale baan direct gevolgd wordt door een verticaal baanstuk op de aangrenzende tegel, waardoor de trein daarna 90 graden draait wanneer de tegelrand wordt overgestoken in plaats van de gebruikelijke 45 graden voor andere spoorcombinaties. Dit geldt ook voor de draaicirkel van schepen +STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :Sta het samenvoegen van indirect aansluitende stations toe: {STRING} +STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT :Sta toe dat er aanvullende onderdelen aan een station worden geplaatst zonder dat reeds bestaande onderdelen beïnvloed worden. Ctrl+klik is vereist tijdens het plaatsen van nieuwe onderdelen. STR_CONFIG_SETTING_INFLATION :Inflatie: {STRING} -STR_CONFIG_SETTING_INFLATION_HELPTEXT :Schakel de inflatie in de economie in, waar de kosten iets sneller stijgen dan de betalingen -STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH :Maximum brug lengte: {STRING} +STR_CONFIG_SETTING_INFLATION_HELPTEXT :Schakel inflatie in de economie in, waardoor de kosten iets sneller stijgen dan de betalingen +STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH :Maximum bruglengte: {STRING} STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH_HELPTEXT :Maximum lengte voor te bouwen bruggen STR_CONFIG_SETTING_MAX_BRIDGE_HEIGHT :Maximum brughoogte: {STRING} -STR_CONFIG_SETTING_MAX_BRIDGE_HEIGHT_HELPTEXT :Maximum hoogte ombruggen te bouwen -STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH :Maximum tunnel lengte: {STRING} +STR_CONFIG_SETTING_MAX_BRIDGE_HEIGHT_HELPTEXT :Maximum hoogte om bruggen te bouwen +STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH :Maximum tunnellengte: {STRING} STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH_HELPTEXT :Maximum lengte voor te bouwen tunnels STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD :Handmatige bouwmethode voor primaire industrieën: {STRING} STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_HELPTEXT :Wijze van financiering van een primaire industrie. 'geen' betekent dat het niet mogelijk is om te financieren, 'prospectie' betekent dat financiering mogelijk is, maar de bouw vindt plaats in een willekeurige plek op de kaart en kan mislukken ook, "als andere bedrijfstakken": ruwe industrieën kan worden geconstrueerd door bedrijven als verwerkende industrie in elke positie zij willen @@ -1223,19 +1220,19 @@ STR_CONFIG_SETTING_STOP_LOCATION_FAR_END :aan het einde STR_CONFIG_SETTING_AUTOSCROLL :Verschuif scherm als muis aan de rand is: {STRING} STR_CONFIG_SETTING_AUTOSCROLL_HELPTEXT :Wanneer aan, start een subvenster met scrollen wanneer de muis vlak bij de rand van het venster komt STR_CONFIG_SETTING_AUTOSCROLL_DISABLED :Uitgeschakeld -STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT_FULLSCREEN :Hoofd kijkvenster, alleen volledigscherm -STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT :Hoofd kijkvenster +STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT_FULLSCREEN :Hoofdkijkvenster, alleen volledig scherm +STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT :Hoofdkijkvenster STR_CONFIG_SETTING_AUTOSCROLL_EVERY_VIEWPORT :Elk kijkvenster STR_CONFIG_SETTING_BRIBE :Omkopen van de gemeente toestaan: {STRING} -STR_CONFIG_SETTING_BRIBE_HELPTEXT :Toestaan dat bedrijven mogen proberen de plaatselijke gemeente autoriteit om te kopen. Als de omkoping wordt opgemerkt door een inspecteur, zal de onderneming niet in staat zijn om in de stad actie te ondernemen voor zes maanden +STR_CONFIG_SETTING_BRIBE_HELPTEXT :Toestaan dat bedrijven mogen proberen de plaatselijke autoriteiten om te kopen. Als de omkoping wordt opgemerkt door een inspecteur, zal de onderneming niet in staat zijn om in de stad actie te ondernemen voor zes maanden STR_CONFIG_SETTING_ALLOW_EXCLUSIVE :Kopen van exclusieve transportrechten toestaan: {STRING} -STR_CONFIG_SETTING_ALLOW_EXCLUSIVE_HELPTEXT :Wanneer een bedrijf de exclusieve transportrechten van een stad koopt, ontvangen de stations (zowel passagiers als vracht) van tegenstander geen vracht voor één heel jaar. +STR_CONFIG_SETTING_ALLOW_EXCLUSIVE_HELPTEXT :Wanneer een bedrijf de exclusieve transportrechten van een stad koopt, ontvangen de stations (zowel passagiers als vracht) van de tegenstanders geen vracht voor één heel jaar. STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS :Financiering van gebouwen toestaan: {STRING} STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS_HELPTEXT :Deze optie staat bedrijven toe meer geld te geven aan steden voor de financiering van nieuwe huizen. -STR_CONFIG_SETTING_ALLOW_FUND_ROAD :Financieren van lokale wegreconstructie toestaan: {STRING} +STR_CONFIG_SETTING_ALLOW_FUND_ROAD :Financieren van lokale wegherbouwing toestaan: {STRING} STR_CONFIG_SETTING_ALLOW_FUND_ROAD_HELPTEXT :Deze optie staat bedrijven toe geld te geven aan steden voor het herbouwen van wegen, zodat op wegbedrijven gesaboteerd worden. STR_CONFIG_SETTING_ALLOW_GIVE_MONEY :Geld geven aan andere bedrijven toestaan: {STRING} -STR_CONFIG_SETTING_ALLOW_GIVE_MONEY_HELPTEXT :Sta toe dat bedrijven geld naar elkaar overmaken in een multiplayer spel. +STR_CONFIG_SETTING_ALLOW_GIVE_MONEY_HELPTEXT :Sta toe dat bedrijven geld naar elkaar overmaken in een multiplayerspel. STR_CONFIG_SETTING_FREIGHT_TRAINS :Gewichtsfactor voor vracht om zware treinen te simuleren: {STRING} STR_CONFIG_SETTING_FREIGHT_TRAINS_HELPTEXT :Stel de impact van het vervoer van vracht bij treinen. Een hogere waarde maakt het vervoer van vracht veeleisender voor treinen, met name in heuvels STR_CONFIG_SETTING_PLANE_SPEED :Vliegtuig snelheidsfactor: {STRING} @@ -1252,7 +1249,7 @@ STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :Sta doorrijhalt STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD_HELPTEXT :Laat het bouwen van doorrijhaltes toe op wegen van andere bedrijven STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Deze instelling kan niet gewijzigd worden als er voertuigen zijn STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE :Onderhoud infrastructuur: {STRING} -STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :Wanneer ingeschakeld, infrastructuur veroorzaakt onderhoudskosten. De kosten groeit boven-proportioneel met de grootte van het netwerk, hetgeen van hogere invloed is op grotere bedrijven dan kleinere +STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :Wanneer dit is ingeschakeld, veroorzaakt de infrastructuur onderhoudskosten. De kosten groeien boven-proportioneel met de grootte van het netwerk, waardoor grotere bedrijven hierdoor meer worden beïnvloed dan kleinere STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :Vliegvelden verlopen niet: {STRING} STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :Het inschakelen van deze instelling zorgt ervoor dat elke luchthaven soort altijd beschikbaar blijft na de introductie @@ -1277,26 +1274,26 @@ STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_AFTER :{COMMA} maand{P STR_CONFIG_SETTING_AUTORENEW_MONEY :Minimum benodigd geld voor automatisch vernieuwen: {STRING} STR_CONFIG_SETTING_AUTORENEW_MONEY_HELPTEXT :Minimale hoeveelheid geld die op de bank moet blijven alvorens automatisch vernieuwen voertuigen te starten STR_CONFIG_SETTING_ERRMSG_DURATION :Duur van foutbericht: {STRING} -STR_CONFIG_SETTING_ERRMSG_DURATION_HELPTEXT :Duur voor het weergeven van foutmeldingen in een rood venster. Merk op dat sommige (kritische) foutmeldingen niet automatisch wordt gesloten na deze tijd, deze moeten handmatig worden gesloten +STR_CONFIG_SETTING_ERRMSG_DURATION_HELPTEXT :Duur voor het weergeven van foutberichten in een rood venster. Merk op dat sommige (kritische) foutmeldingen niet automatisch worden gesloten na deze tijd, deze moeten handmatig worden gesloten STR_CONFIG_SETTING_ERRMSG_DURATION_VALUE :{COMMA} seconde{P 0 "" n} STR_CONFIG_SETTING_HOVER_DELAY :Toon tooltips: {STRING} -STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Vertraging voordat tooltips worden weergegeven wanneer de muis over een interface-element. Als alternatief kunnen tooltips worden gebonden aan de rechter muisknop wanneer de waarde 0 is. +STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Vertraging voordat tooltips worden weergegeven wanneer de muis over een interface-element. Als alternatief kunnen tooltips worden gebonden aan de rechtermuisknop wanneer de waarde 0 is. STR_CONFIG_SETTING_HOVER_DELAY_VALUE :Wijs aan voor {COMMA} seconde{P 0 "" n} STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :Rechtsklik STR_CONFIG_SETTING_POPULATION_IN_LABEL :Geef het inwoneraantal bij een stad weer: {STRING} STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT :Toon de populatie van een stad in hun tekst op de kaart STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS :Dikte van de lijnen in grafieken: {STRING} -STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Breedte van de lijnen in de grafiek. Een dunne lijn is preciezer leesbaar, een dikke lijn is makkelijker te zien en kleuren zijn gemakkelijker herkenbaar.e lijn +STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Breedte van de lijnen in de grafiek. Een dunne lijn is preciezer leesbaar, een dikke lijn is makkelijker te zien en kleuren zijn makkelijker om te onderscheiden STR_CONFIG_SETTING_LANDSCAPE :Landschap: {STRING} -STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Landschappen definiëren basis gameplay scenario's met verschillende vracht en stadsgroei eisen. NewGRF en Game Scripts kunnen fijne instellingen hebben +STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Landschappen definiëren standaard gameplayscenario's met verschillende vracht- en stadsgroei-eisen. NewGRF en spelscripts kunnen daarentegen fijnere controle bieden STR_CONFIG_SETTING_LAND_GENERATOR :Landgenerator: {STRING} -STR_CONFIG_SETTING_LAND_GENERATOR_HELPTEXT :De originele generator afhankelijk van de basis graphics set, en composeert vaste landschap vormen. TerraGenesis is een Perlin-ruis gebaseerde generator met fijnere instellingen +STR_CONFIG_SETTING_LAND_GENERATOR_HELPTEXT :De originele generator hangt af van de standaard graphicsset en stelt vaste landschapsvormen samen. TerraGenesis is een op Perlin noise gebaseerde generator met fijnere besturingsinstellingen STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Origineel STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis STR_CONFIG_SETTING_TERRAIN_TYPE :Terrein type: {STRING} STR_CONFIG_SETTING_TERRAIN_TYPE_HELPTEXT :(Alleen TerraGenesis) Heuvelachtigheid van het landschap -STR_CONFIG_SETTING_INDUSTRY_DENSITY :Industrie-dichtheid: {STRING} +STR_CONFIG_SETTING_INDUSTRY_DENSITY :Industriedichtheid: {STRING} STR_CONFIG_SETTING_INDUSTRY_DENSITY_HELPTEXT :Stel in hoeveel industrieën moeten worden gegenereerd en welk niveau tijdens het spel moet worden gehandhaafd STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Maximum afstand van de rand voor Olierafinaderijen: {STRING} STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Olieraffinaderijen worden alleen gebouwd nabij de kaart grens, dat is aan de kust van eiland kaarten @@ -1323,8 +1320,8 @@ STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :Draaiing van ho STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Tegen de klok in STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :Met de klok mee STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :De hoogte van een plat scenario wordt: {STRING} -STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Een of meer vakjes aan de noordelijke rand zijn niet leeg -STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Een of meer vakjes aan de rand zijn geen water +STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}Eén of meer vakjes aan de noordelijke rand zijn niet leeg +STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}Eén of meer vakjes aan de rand zijn geen water STR_CONFIG_SETTING_STATION_SPREAD :Maximale stationsgrootte: {STRING} STR_CONFIG_SETTING_STATION_SPREAD_HELPTEXT :Maximum gebied waar onderdelen van één station op verspreid mogen zijn. Grotere gebieden vertragen het spel! @@ -1337,12 +1334,10 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Kleur van het t STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Groen STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Donker groen STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Violet -STR_CONFIG_SETTING_REVERSE_SCROLLING :Omgekeerde scrollrichting: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Gedrag wanneer gescrolld wordt door de map met de rechter muisknop. Indien uitgeschakeld bestuurd de muis de camera. Indien ingeschakeld bestuurd de muis de kaart. STR_CONFIG_SETTING_SMOOTH_SCROLLING :Vloeiend scrollen kijkvenster: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Bepalen hoe de hoofdweergave schuift naar een specifieke positie bij het klikken op de minikaart of bij de afgifte van een opdracht om naar een specifiek object op de kaart. Indien ingeschakeld, de viewport scrollt soepel, als deze uitgeschakeld gaat u rechtstreeks naar de beoogde plek STR_CONFIG_SETTING_MEASURE_TOOLTIP :Toon dimensie-informatie bij het gebruik van diverse bouwgereedschappen: {STRING} -STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT :Geef tegel-afstanden en hoogteverschillen bij het slepen tijdens de bouw werkzaamheden +STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT :Geef tegelafstanden en hoogteverschillen weer bij het slepen tijdens het bouwen STR_CONFIG_SETTING_LIVERIES :Laat alle voertuigkleuren zien: {STRING} STR_CONFIG_SETTING_LIVERIES_HELPTEXT :Beheer het gebruik van voertuigspecifieke levering voor voertuigen (in tegenstelling tot bedrijfsspecifieke leveringen). STR_CONFIG_SETTING_LIVERIES_NONE :Niets @@ -1370,14 +1365,14 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command-klik STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+klik STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Uit -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Scrollen met linkermuisknop: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Schakel scrollen met de linkermuis knop in door te slepen. Dit is vooral handig bij het gebruik van een touch-screen voor scrollen +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Sluit window met rechts-klik: {STRING} +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Sluit een venster door met de rechtermuisknop erin te klikken. Schakelt de tooltip uit met de rechtermuisknop! STR_CONFIG_SETTING_AUTOSAVE :Automatisch opslaan: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Kies interval tussen automatische spelopslag STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Gebruik {STRING} datumformaat voor naamgeving van opgeslagen spellen -STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Formaat van de datum in op te slaan spel bestandsnamen +STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Formaat van de datum in savegamebestandsnamen STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :lang (31e dec 2008) STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :kort (31-12-2008) STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31) @@ -1387,13 +1382,13 @@ STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME_HELPTEXT :Wanneer ingesch STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :Toestaan wanneer gepauzeerd: {STRING} STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_HELPTEXT :Selecteer welke acties kunnen worden uitgevoerd terwijl het spel is gepauzeerd STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :Geen mogelijkheden -STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :Alle niet-constructie mogelijkheden +STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :Alle niet-constructiemogelijkheden STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :Alles behalve landschapsaanpassingen STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :Alle mogelijkheden STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Gebruik groepen voor voertuigenlijst: {STRING} STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT :Schakel het gebruik van de geavanceerde voertuigenlijsten in voor het groeperen van voertuigen STR_CONFIG_SETTING_LOADING_INDICATORS :Gebruik laadindicatoren: {STRING} -STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT :Geef aan of laad indicatoren worden weergegeven boven ladende of lossende voertuigen +STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT :Geef aan of laadindicatoren worden weergegeven boven ladende of lossende voertuigen STR_CONFIG_SETTING_TIMETABLE_IN_TICKS :Toon dienstregeling in tikken ipv in dagen: {STRING} STR_CONFIG_SETTING_TIMETABLE_IN_TICKS_HELPTEXT :Toon reistijden in tijdtabellen in het spelticks in plaats van dagen STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE :Toon aankomst- en vertrektijden in dienstregeling: {STRING} @@ -1401,7 +1396,7 @@ STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE_HELPTEXT :Geef de verwach STR_CONFIG_SETTING_QUICKGOTO :Snel voertuigorders maken: {STRING} STR_CONFIG_SETTING_QUICKGOTO_HELPTEXT :Pre-selecteer de 'Ga naar cursor' bij het openen van de orders venster STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE :Standaard spoorsoort (bij nieuw of opgeslagen spel): {STRING} -STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_HELPTEXT :Rail type om te selecteren na het starten of het laden van een spel. 'eerst beschikbare' selecteert de oudste vorm van tracks, 'laatst beschikbare' het nieuwste type van tracks selecteert, en 'meest gebruikte' selecteert het type die op dit moment het meest in gebruik is +STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_HELPTEXT :Spoortype om te selecteren na het starten of het laden van een spel. 'eerst beschikbare' selecteert de oudste vorm van sporen, 'laatst beschikbare' selecteert het nieuwste type van sporen, en 'meest gebruikte' selecteert het type dat op dit moment het meest in gebruik is STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST :Eerst beschikbare STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST :Laatst beschikbare STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED :Meest gebruikte @@ -1410,7 +1405,7 @@ STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT :Geef gereservee STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :Hou bouwgereedschappen actief na gebruik: {STRING} STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT :Houd de bouwhulpmiddelen voor bruggen, tunnels, enz. open na gebruik STR_CONFIG_SETTING_EXPENSES_LAYOUT :Groepeer uitgaven in bedrijfsfinanciënscherm: {STRING} -STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT :Definieer de lay-out voor het bedrijf uitgaven venster +STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT :Definieer de lay-out voor het bedrijfsuitgavenvenster STR_CONFIG_SETTING_SOUND_TICKER :Nieuwsticker: {STRING} STR_CONFIG_SETTING_SOUND_TICKER_HELPTEXT :Speel geluidseffect voor samenvatting nieuwsberichten @@ -1430,33 +1425,33 @@ STR_CONFIG_SETTING_SOUND_AMBIENT :Omgeving: {STRI STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT :Speel omgevingsgeluidseffecten van landschap, industrieën en steden STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :Bouwen van infrastructuur uitschakelen wanneer geen geschikt voertuig beschikbaar is: {STRING} -STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :Wanneer ingeschakeld, de infrastructuur is alleen beschikbaar als er ook voertuigen beschikbaar zijn, het voorkomen van verspilling van tijd en geld aan onbruikbare infrastructuur +STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :Wanneer je dit inschakelt, is de infrastructuur alleen beschikbaar als er ook voertuigen beschikbaar zijn. Dit voorkomt verspilling van tijd en geld aan onbruikbare infrastructuur STR_CONFIG_SETTING_MAX_TRAINS :Maximum aantal treinen per bedrijf: {STRING} STR_CONFIG_SETTING_MAX_TRAINS_HELPTEXT :Maximum aantal treinen dat een bedrijf kan hebben STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :Maximum aantal wegvoertuigen per bedrijf: {STRING} -STR_CONFIG_SETTING_MAX_ROAD_VEHICLES_HELPTEXT :Maximum aantal wegvoertuigen die een bedrijf kan hebben +STR_CONFIG_SETTING_MAX_ROAD_VEHICLES_HELPTEXT :Maximum aantal wegvoertuigen dat een bedrijf kan hebben STR_CONFIG_SETTING_MAX_AIRCRAFT :Maximum aantal vliegtuigen per bedrijf: {STRING} STR_CONFIG_SETTING_MAX_AIRCRAFT_HELPTEXT :Maximum aantal vliegtuigen dat een bedrijf kan hebben STR_CONFIG_SETTING_MAX_SHIPS :Maximum aantal schepen per bedrijf: {STRING} STR_CONFIG_SETTING_MAX_SHIPS_HELPTEXT :Maximum aantal schepen dat een bedrijf kan hebben STR_CONFIG_SETTING_AI_BUILDS_TRAINS :Treinen voor de computer uitschakelen: {STRING} -STR_CONFIG_SETTING_AI_BUILDS_TRAINS_HELPTEXT :Het inschakelen van deze instelling maakt het bouwen van treinen onmogelijk voor een computer-speler +STR_CONFIG_SETTING_AI_BUILDS_TRAINS_HELPTEXT :Het inschakelen van deze instelling maakt het bouwen van treinen onmogelijk voor een computerspeler STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :Wegvoertuigen voor de computer uitschakelen: {STRING} -STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES_HELPTEXT :Het inschakelen van deze instelling maakt het bouwen van wegvoertuigen onmogelijk voor een computer-speler +STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES_HELPTEXT :Het inschakelen van deze instelling maakt het bouwen van wegvoertuigen onmogelijk voor een computerspeler STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT :Vliegtuigen voor de computer uitschakelen: {STRING} -STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT_HELPTEXT :Het inschakelen van deze instelling maakt het het bouwen van vliegtuigen onmogelijk voor een computer-speler +STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT_HELPTEXT :Het inschakelen van deze instelling maakt het het bouwen van vliegtuigen onmogelijk voor een computerspeler STR_CONFIG_SETTING_AI_BUILDS_SHIPS :Schepen voor de computer uitschakelen: {STRING} -STR_CONFIG_SETTING_AI_BUILDS_SHIPS_HELPTEXT :Het inschakelen van deze instelling maakt het het bouwen van schepen onmogelijk voor een computer-speler +STR_CONFIG_SETTING_AI_BUILDS_SHIPS_HELPTEXT :Het inschakelen van deze instelling maakt het het bouwen van schepen onmogelijk voor een computerspeler STR_CONFIG_SETTING_AI_PROFILE :Standaard instellingenprofiel: {STRING} -STR_CONFIG_SETTING_AI_PROFILE_HELPTEXT :Kies welk instellingsprofiel moet worden gebruikt bij willekeurige AI's of als startwaardes, wanneer een nieuwe AI of Game Script wordt toegevoegd +STR_CONFIG_SETTING_AI_PROFILE_HELPTEXT :Kies welk instellingsprofiel moet worden gebruikt bij willekeurige AI's of als startwaardes, wanneer een nieuwe AI of spelscript wordt toegevoegd STR_CONFIG_SETTING_AI_PROFILE_EASY :Makkelijk STR_CONFIG_SETTING_AI_PROFILE_MEDIUM :Gemiddeld STR_CONFIG_SETTING_AI_PROFILE_HARD :Moeilijk STR_CONFIG_SETTING_AI_IN_MULTIPLAYER :Laat computerspelers toe in netwerkspel: {STRING} -STR_CONFIG_SETTING_AI_IN_MULTIPLAYER_HELPTEXT :Sta door computer gegenereerde speler toe deel te nemen in multiplayer spelen. +STR_CONFIG_SETTING_AI_IN_MULTIPLAYER_HELPTEXT :Sta door computer gegenereerde speler toe deel te nemen in multiplayerspellen STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES :#opcodes voordat scripts worden gestopt: {STRING} STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES_HELPTEXT :Maximum aantal berekeningsstappen die een script kan maken in een beurt @@ -1515,30 +1510,30 @@ STR_CONFIG_SETTING_NEWS_MESSAGES_SUMMARY :Samengevat STR_CONFIG_SETTING_NEWS_MESSAGES_FULL :Volledig STR_CONFIG_SETTING_COLOURED_NEWS_YEAR :Kleurenfoto's komen in: {STRING} -STR_CONFIG_SETTING_COLOURED_NEWS_YEAR_HELPTEXT :Jaar dat de krant aankondigingen in kleur worden afgedrukt. Voor dit jaar wordt zwart-wit gebruikt +STR_CONFIG_SETTING_COLOURED_NEWS_YEAR_HELPTEXT :Jaar dat de krant aankondigt in kleur te gaan afdrukken. Voor dit jaar wordt zwart-wit gebruikt STR_CONFIG_SETTING_STARTING_YEAR :Beginjaar: {STRING} STR_CONFIG_SETTING_SMOOTH_ECONOMY :Vloeiende economie inschakelen (meer, kleinere veranderingen): {STRING} STR_CONFIG_SETTING_SMOOTH_ECONOMY_HELPTEXT :Wanneer ingeschakeld, industrie produktie verandert vaker en in kleinere stappen. Deze instelling heeft meestal geen effect, als de industrie soorten worden geleverd door een NewGRF STR_CONFIG_SETTING_ALLOW_SHARES :Sta het kopen van aandelen van andere bedrijven toe: {STRING} -STR_CONFIG_SETTING_ALLOW_SHARES_HELPTEXT :Wanneer ingeschakeld, toestaan kopen en verkopen van bedrijfsaandelen. Aandelen zullen alleen beschikbaar zijn voor bedrijven die een bepaalde leeftijd hebben bereikt +STR_CONFIG_SETTING_ALLOW_SHARES_HELPTEXT :Wanneer ingeschakeld is het toegestaan om bedrijfsaandelen te kopen en te verkopen. Aandelen zullen alleen beschikbaar zijn voor bedrijven die een bepaalde leeftijd hebben bereikt STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE :Percentage van routeopbrengst in overdrachtssysteem: {STRING} -STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE_HELPTEXT :Percentage van het inkomen besteed aan de intermediaire delen in feeder-systemen, waardoor meer controle over de inkomsten is +STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE_HELPTEXT :Percentage van het inkomen besteed aan de intermediaire delen in feedersystemen waardoor er meer controle over de inkomsten is STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :Bij slepen, plaats seinen elke: {STRING} -STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_HELPTEXT :Stel de afstand waarop signalen worden gebouwd op een spoor tot aan de volgende hindernis (signaal, kruising), als signalen worden gesleept +STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_HELPTEXT :Stel de afstand waarop signalen worden gebouwd op een spoor in totaan de volgende hindernis (signaal, kruising) als signalen worden gesleept STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_VALUE :{COMMA} tegel{P 0 "" s} STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE :Bij slepen, hou vaste afstand tussen seinen: {STRING} -STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE_HELPTEXT :Selecteer het gedrag van het sein plaatsing bij Ctrl + slepen seinen. Indien uitgeschakeld, worden seinen rondom tunnels of bruggen om lange stukken te vermijden, zonder seinen. Indien ingeschakeld, worden seinen geplaatst elke N tegels, waardoor de uitlijning van de seinen op parallelle sporen makkelijker is +STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE_HELPTEXT :Selecteer het gedrag van seinplaatsing wanneer je met Ctrl+slepen seinen plaatst. Indien dit uitgeschakeld is, dan worden seinen rondom tunnels of bruggen geplaatst om lange stukken te vermijden zonder seinen. Indien dit ingeschakeld is, dan worden seinen om de N tegels geplaatst, waardoor de uitlijning van de seinen op parallelle sporen makkelijker is STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :Plaats automatisch armseinen voor: {STRING} STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :Stel het jaar waarin elektrische seinen zal worden gebruikt voor sporen. Voor dit jaar zal niet-elektrische seinen worden gebruikt (die exact dezelfde functie hebben, maar verschillend uiterlijk) -STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI :Activeer sein-GUI: {STRING} -STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI_HELPTEXT :Toon een venster voor het kiezen van soorten seinen om te bouwen, in plaats van alleen window-loos sein-type rotatie met Ctrl + klikken op bouwen seinen +STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI :Activeer de seininterface: {STRING} +STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI_HELPTEXT :Toon een venster waar je de soorten seinen kunt kiezen om te bouwen in plaats van alleen vensterloze seintyperotatie met Ctrl+klikken op gebouwde seinen STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE :Seintype dat standaard moet worden gebouwd: {STRING} STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE_HELPTEXT :Standaard te gebruiken sein. STR_CONFIG_SETTING_DEFAULT_SIGNAL_NORMAL :Normale seinen STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBS :Routeseinen STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBSOWAY :Eenrichtingsrouteseinen -STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :Blader door seintypen: {STRING} -STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :Selecteer welke soorten seinen worden gebruikt, wanneer Ctrl + klikken op een buildsein met het sein gereedschap +STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :Blader door seintypes: {STRING} +STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :Selecteer welke soorten seinen worden gebruikt wanneer je Ctrl + klikt op een bouwsignaal met het seingereedschap STR_CONFIG_SETTING_CYCLE_SIGNAL_NORMAL :Alleen normaal STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :Alleen routeseinen STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Allemaal @@ -1598,69 +1593,69 @@ STR_CONFIG_SETTING_TOWN_GROWTH_NORMAL :Normaal STR_CONFIG_SETTING_TOWN_GROWTH_FAST :Snel STR_CONFIG_SETTING_TOWN_GROWTH_VERY_FAST :Heel snel STR_CONFIG_SETTING_LARGER_TOWNS :Verhouding van gemeenten die steden zullen worden: {STRING} -STR_CONFIG_SETTING_LARGER_TOWNS_HELPTEXT :Aantal steden dat een stad wordt, dus een stad die begint groter en groeit sneller +STR_CONFIG_SETTING_LARGER_TOWNS_HELPTEXT :Aantal steden die een stad worden, dus een stad die groter begint en sneller groeit STR_CONFIG_SETTING_LARGER_TOWNS_VALUE :1 op {COMMA} STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED :Geen -STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :Stadsgroei-indicator: {STRING} +STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :Stadsgroeiindicator: {STRING} STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Gemiddelde grootte van steden in vergelijking tot normale steden bij het begin van het spel. -STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Bijwerken distributie grafiek elke {STRING}{NBSP}dag{P 0:2 "" en} +STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Werk distributiegrafiek elke {STRING}{NBSP}dag{P 0:2 "" en} bij STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT :Tijd tussen opeenvolgende herberekeningen van de link grafiek. Elke herberekening berekent de plannen voor een component van de grafiek. Dat betekent dat een waarde X voor deze instelling betekent niet dat de hele grafiek wordt elke X dagen worden bijgewerkt. Slechts een component wil. Hoe korter u instellen hoe meer CPU-tijd nodig is om het te berekenen zal zijn. Hoe langer je instellen hoe langer het zal duren totdat de lading distributie start op nieuwe routes. STR_CONFIG_SETTING_LINKGRAPH_TIME :Neem {STRING}{NBSP}dag{P 0:2 "" en} voor de herberekening van de distributie grafiek STR_CONFIG_SETTING_LINKGRAPH_TIME_HELPTEXT :Tijd gebruikt voor elke herberekening van een link grafiek component. Wanneer een herberekening wordt gestart, wordt een thread voortgebracht die mag lopen voor dit aantal dagen. Hoe korter u dit instelt des te waarschijnlijker het is dat de draad niet is voltooid als het zou moeten. Dan stopt het spel totdat het is ("lag"). Hoe langer je instellen hoe langer het duurt voor de distributie aan te passen wanneer routes te wijzigen. STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :handmatig STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :asymmetrisch STR_CONFIG_SETTING_DISTRIBUTION_SYMMETRIC :symmetrisch -STR_CONFIG_SETTING_DISTRIBUTION_PAX :Distributie-modus voor passagiers: {STRING} +STR_CONFIG_SETTING_DISTRIBUTION_PAX :Distributiemodus voor passagiers: {STRING} STR_CONFIG_SETTING_DISTRIBUTION_PAX_HELPTEXT :"symmetrisch" betekent dat ongeveer hetzelfde aantal passagiers gaan van een station A naar station B als een van B naar A. "asymmetrische" betekent dat willekeurig aantal passagiers kunnen gaan in beide richtingen. "handmatig" betekent dat er geen automatische distributie zal plaatsvinden voor passagiers. -STR_CONFIG_SETTING_DISTRIBUTION_MAIL :Distributie-modus voor post: {STRING} -STR_CONFIG_SETTING_DISTRIBUTION_MAIL_HELPTEXT :"symmetrisch" betekent dat ongeveer dezelfde hoeveelheid e-mail wordt verzonden van een station A naar station B als een van B naar A. "asymmetrische" dat willekeurige hoeveelheden post in beide richtingen worden verzonden. "handmatig" betekent dat er geen automatische distributie zal plaatsvinden voor post. -STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED :Distributie-modus voor de GEPANTSERDE lading klasse: {STRING} -STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT :De GEPANTSERDE lading klasse bevat waardevolle spullen in het gematigde klimaat, diamanten in de subtropische of goud in subarctische klimaat. NewGRFs kan dat veranderen. "symmetrisch" betekent dat ongeveer dezelfde hoeveelheid lading die wordt verzonden van een station A naar station B als een van B naar A. "asymmetrische" dat willekeurige deze vracht kan in beide richtingen worden verzonden. "handmatig" betekent dat er geen automatische distributie zal plaatsvinden voor die lading. Het wordt aanbevolen om dit op asymmetrische of handmatig bij het spelen van subarctische, zoals banken zullen geen goud terug te sturen naar goudmijnen. Voor gematigde en subtropische kunt u ook kiezen symmetrische als banken zullen waardevolle spullen terugsturen naar de oorsprong bank van enkele lading van kostbaarheden. -STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT :Distributie-modus voor andere vrachtsoorten: {STRING} -STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :"symmetrisch" betekent dat willekeurige hoeveelheden lading in beide richtingen kan worden gestuurd. "manual" betekent dat er geen automatische distributie zal plaatsvinden voor die lading. +STR_CONFIG_SETTING_DISTRIBUTION_MAIL :Distributiemodus voor post: {STRING} +STR_CONFIG_SETTING_DISTRIBUTION_MAIL_HELPTEXT :"symmetrisch" betekent dat ongeveer dezelfde hoeveelheid post zal worden verzonden van een station A naar een station B als B naar A. "asymmetrisch" betekent dat willekeurige hoeveelheden post in beide richtingen worden verzonden. "handmatig" betekent dat er geen automatische distributie zal plaatsvinden voor post. +STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED :Distributiemodus voor de GEPANTSERDE ladingsklasse: {STRING} +STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT :De GEPANTSERDE ladingsklasse bevat waardevolle spullen in het gematigde klimaat, diamanten in het subtropische klimaat of goud in het subarctische klimaat. NewGRF's kunnen dat veranderen. "symmetrisch" betekent dat ongeveer dezelfde hoeveelheid lading wordt verzonden van een station A naar station B als een van B naar A. "asymmetrisch" betekent dat deze vracht willekeurig in beide richtingen kan worden verzonden. "handmatig" betekent dat er geen automatische distributie zal plaatsvinden voor die lading. Het wordt aanbevolen om dit op asymmetrisch of handmatig te zetten bij het spelen van subarctisch klimaat, omdat banken geen goud zullen terugsturen naar goudmijnen. Voor gematigde en subtropische klimaten kan je ook symmetrisch kiezen, omdat banken waardevolle spullen zullen terugsturen naar de oorspronkelijke bank. +STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT :Distributiemodus voor andere vrachtsoorten: {STRING} +STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :"symmetrisch" betekent dat willekeurige hoeveelheden lading in beide richtingen kunnen worden gestuurd. "handmatig" betekent dat er geen automatische distributie zal plaatsvinden voor die lading. STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :Verdeelnauwkeurigheid: {STRING} -STR_CONFIG_SETTING_LINKGRAPH_ACCURACY_HELPTEXT :Hoe hoger de instelling des te meer CPU-tijd de berekening van de link grafiek zal gebruiken. Als het te lang duurt kan vertraging opleveren. Als u deze instelt op een lage waarde, echter, zal de verdeling onnauwkeurig zijn, en de lading zal niet altijd worden verzonden naar de plaatsen die u verwacht. +STR_CONFIG_SETTING_LINKGRAPH_ACCURACY_HELPTEXT :Hoe hoger de instelling, des te meer CPU-tijd de berekening van de linkgrafiek zal gebruiken. Als het te lang duurt, kan dan dat lag opleveren. Als je dit echter op een lage waarde instelt, zal de verdeling onnauwkeurig zijn, en kan het zijn dat vracht niet wordt gestuurd naar de plekken waar het naartoe moet gaan. STR_CONFIG_SETTING_DEMAND_DISTANCE :Effect van afstand op de vraag: {STRING} -STR_CONFIG_SETTING_DEMAND_DISTANCE_HELPTEXT :Als je dit op een waarde hoger dan 0, de afstand tussen het station van herkomst A van enige vracht en een mogelijke bestemming B zal een effect hebben op de hoeveelheid lading verzonden van A naar B. Hoe verder weg B is van A des te minder lading wordt verzonden. Hoe hoger u deze instelt, zal het minder lading worden gezonden naar verder geleden stations en meer lading zal worden verzonden naar dichtbij gelegen stations. +STR_CONFIG_SETTING_DEMAND_DISTANCE_HELPTEXT :Als je dit op een waarde hoger dan 0 zet, dan zal de afstand tussen het station van herkomst A met enige vracht en een mogelijke bestemming B effect hebben op de hoeveelheid lading verzonden van A naar B. Hoe verder weg B is van A, des te minder lading wordt verzonden. Hoe hoger je deze instelt, hoe minder lading wordt verzonden naar verder geleden stations en meer lading zal worden verzonden naar dichtbij gelegen stations. STR_CONFIG_SETTING_DEMAND_SIZE :Hoeveelheid van de kerende vracht voor symmetrische modus: {STRING} -STR_CONFIG_SETTING_DEMAND_SIZE_HELPTEXT :Door dit op minder dan 100% te zetten lijkt de symmetrische verdeling meer op het asymmetrische verdeling. Minder vracht zal geforceerd worden teruggestuurd als er een bepaalde hoeveelheid wordt verzonden naar een station. Op 0% van de symmetrische verdeling gedraagt deze zicht als de asymmetrische verdeling. +STR_CONFIG_SETTING_DEMAND_SIZE_HELPTEXT :Door dit op minder dan 100% te zetten lijkt de symmetrische verdeling meer op de asymmetrische verdeling. Minder vracht zal geforceerd worden om zich terug te sturen als er een bepaalde hoeveelheid wordt verzonden naar een station. Op 0% van de symmetrische verdeling gedraagt deze zicht als de asymmetrische verdeling. STR_CONFIG_SETTING_SHORT_PATH_SATURATION :Verzadiging van korte routes voor het gebruik van ruime routes: {STRING} STR_CONFIG_SETTING_SHORT_PATH_SATURATION_HELPTEXT :Vaak zijn er meerdere routes mogelijk tussen twee stations. Cargodist zal de kortste route eerst verzadigen, gebruik dan de tweede kortste route tot die verzadigd is en ga zo maar door. Verzadiging wordt bepaald door een schatting van de capaciteit en het geplande gebruik. Zodra alle routes verzadigd zijn, maar er is meer vraag, zal alle wegen overbelast worden, die met hoge capaciteit eerst. In veel gevallen zat het algoritme niet nauwkeurig de capaciteit inschatten, helaas. Met deze instelling kunt u aangeven tot welk percentage een korter pad moet worden verzadigd eer de eerst volgende langere route wordt gekozen. Zet deze op minder dan 100% om overvolle stations in geval van overschat capaciteit te voorkomen. -STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY :Snelheid eenheden: {STRING} -STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_HELPTEXT :Wanneer een snelheid wordt weergegeven in de gebruikersinterface, laten dat in de geselecteerde eenheden zien -STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_IMPERIAL :Imperial (mph) +STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY :Snelheidseenheden: {STRING} +STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_HELPTEXT :Wanneer een snelheid wordt weergegeven in de gebruikersinterface, dan moet het worden getoond in de geselecteerde eenheden +STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_IMPERIAL :Imperiaal (mph) STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_METRIC :Metrisch (km/h) STR_CONFIG_SETTING_LOCALISATION_UNITS_VELOCITY_SI :SI (m/s) -STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER :Voertuig kracht eenheden: {STRING} -STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_HELPTEXT :Als het verbruik van een voertuig wordt weergegeven in de gebruikersinterface, laten dat in de geselecteerde eenheden zien -STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_IMPERIAL :Imperial (hp) +STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER :Voertuigkrachteenheden: {STRING} +STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_HELPTEXT :Als het verbruik van een voertuig wordt weergegeven in de gebruikersinterface, dan moet het worden getoond in de geselecteerde eenheden +STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_IMPERIAL :Imperiaal (hp) STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_METRIC :Metrisch (hp) STR_CONFIG_SETTING_LOCALISATION_UNITS_POWER_SI :SI (kW) -STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT :Gewichten eenheden: {STRING} -STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_HELPTEXT :Wanneer er gewichten worden weergegeven in de gebruikersinterface, laten dat in de geselecteerde eenheden zien -STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_IMPERIAL :Imperial (short t/ton) +STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT :Gewichtseenheden: {STRING} +STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_HELPTEXT :Wanneer er gewichten worden weergegeven in de gebruikersinterface, dan moeten ze worden getoond in de geselecteerde eenheden +STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_IMPERIAL :Imperiaal (short t/ton) STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_METRIC :Metrisch (t/ton) STR_CONFIG_SETTING_LOCALISATION_UNITS_WEIGHT_SI :SI (kg) -STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME :Volume eenheden: {STRING} -STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_HELPTEXT :Wanneer volumes worden getoond in de gebruikersinterface, laten dat in de geselecteerde eenheden zien -STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_IMPERIAL :Imperial (gal) +STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME :Volume-eenheden: {STRING} +STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_HELPTEXT :Wanneer volumes worden getoond in de gebruikersinterface, dan moeten ze worden getoond in de geselecteerde eenheden +STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_IMPERIAL :Imperiaal (gal) STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_METRIC :Metrisch (l) STR_CONFIG_SETTING_LOCALISATION_UNITS_VOLUME_SI :SI (m³) -STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE :Trekkracht eenheden: {STRING} +STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE :Trekkrachteenheden: {STRING} STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_HELPTEXT :Wanneer trekkracht, wordt weergegeven in de gebruikersinterface, laten dat in de geselecteerde eenheden zien -STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_IMPERIAL :Imperial (lbf) +STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_IMPERIAL :Imperiaal (lbf) STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_METRIC :Metrisch (kgf) STR_CONFIG_SETTING_LOCALISATION_UNITS_FORCE_SI :SI (kN) -STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT :hoogte eenheden: {STRING} -STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_HELPTEXT :Wanneer hoogtes worden weergegeven in de gebruikersinterface, laten dat in de geselecteerde eenheden zien -STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_IMPERIAL :Imperial (ft) +STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT :Hoogte-eenheden: {STRING} +STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_HELPTEXT :Wanneer hoogtes worden weergegeven in de gebruikersinterface, moet het worden getoond in de geselecteerde eenheden +STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_IMPERIAL :Imperiaal (ft) STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_METRIC :Metrisch (m) STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_SI :SI (m) @@ -1679,7 +1674,7 @@ STR_CONFIG_SETTING_VEHICLES_PHYSICS :{ORANGE}Physics STR_CONFIG_SETTING_VEHICLES_ROUTING :{ORANGE}Routebepaling STR_CONFIG_SETTING_LIMITATIONS :{ORANGE}Beperkingen STR_CONFIG_SETTING_ACCIDENTS :{ORANGE}Rampen / Ongelukken -STR_CONFIG_SETTING_GENWORLD :{ORANGE}Wereld generatie +STR_CONFIG_SETTING_GENWORLD :{ORANGE}Wereldgeneratie STR_CONFIG_SETTING_ENVIRONMENT :{ORANGE}Omgeving STR_CONFIG_SETTING_ENVIRONMENT_AUTHORITIES :{ORANGE}Autoriteiten STR_CONFIG_SETTING_ENVIRONMENT_TOWNS :{ORANGE}Steden @@ -1709,17 +1704,17 @@ STR_CONFIG_ERROR_ARRAY :{WHITE}... fout STR_CONFIG_ERROR_INVALID_VALUE :{WHITE}... ongeldige waarde '{STRING}' voor '{STRING}' STR_CONFIG_ERROR_TRAILING_CHARACTERS :{WHITE}... karakters gevonden aan het einde van instellingen '{STRING}' STR_CONFIG_ERROR_DUPLICATE_GRFID :{WHITE}... negeer NewGRF '{STRING}': dubbel GRF ID met '{STRING}' -STR_CONFIG_ERROR_INVALID_GRF :{WHITE}... negeer ongeldig NewGRF '{STRING}': {STRING} +STR_CONFIG_ERROR_INVALID_GRF :{WHITE}... negeer ongeldige NewGRF '{STRING}': {STRING} STR_CONFIG_ERROR_INVALID_GRF_NOT_FOUND :niet gevonden STR_CONFIG_ERROR_INVALID_GRF_UNSAFE :onveilig voor statisch gebruik STR_CONFIG_ERROR_INVALID_GRF_SYSTEM :systeem NewGRF STR_CONFIG_ERROR_INVALID_GRF_INCOMPATIBLE :niet compatibel met deze versie van OpenTTD STR_CONFIG_ERROR_INVALID_GRF_UNKNOWN :onbekend -STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_LEVEL :{WHITE}... compressie niveau '{STRING}' is niet geldig -STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_ALGORITHM :{WHITE}... savegame formaat '{STRING}' is niet beschikbaar. Valt terug naar '{STRING}' -STR_CONFIG_ERROR_INVALID_BASE_GRAPHICS_NOT_FOUND :{WHITE}... negeert Basis Grafische set '{STRING}': niet gevonden -STR_CONFIG_ERROR_INVALID_BASE_SOUNDS_NOT_FOUND :{WHITE}... negeert Basis Geluid set '{STRING}': niet gevonden -STR_CONFIG_ERROR_INVALID_BASE_MUSIC_NOT_FOUND :{WHITE}... negeert Basis Muziek set '{STRING}': niet gevonden +STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_LEVEL :{WHITE}... compressieniveau '{STRING}' is niet geldig +STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_ALGORITHM :{WHITE}... savegameformaat '{STRING}' is niet beschikbaar. Valt terug naar '{STRING}' +STR_CONFIG_ERROR_INVALID_BASE_GRAPHICS_NOT_FOUND :{WHITE}... negeert standaard graphicsset '{STRING}': niet gevonden +STR_CONFIG_ERROR_INVALID_BASE_SOUNDS_NOT_FOUND :{WHITE}... negeert standaard geluidsset '{STRING}': niet gevonden +STR_CONFIG_ERROR_INVALID_BASE_MUSIC_NOT_FOUND :{WHITE}... negeert standaard muziekset '{STRING}': niet gevonden STR_CONFIG_ERROR_OUT_OF_MEMORY :{WHITE}Geen geheugen meer STR_CONFIG_ERROR_SPRITECACHE_TOO_BIG :{WHITE}Toewijzen van {BYTES} van spritecache mislukt. De spritecache werd teruggebracht tot {BYTES}. Dit zal de prestaties van OpenTTD verlagen. Om het geheugen te verminderen kunt u proberen om 32bpp graphics en / of zoom-in levels uit te schakelen @@ -1761,6 +1756,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Zoeken n STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Toon AI/Game script instellingen STR_INTRO_TOOLTIP_QUIT :{BLACK}Verlaat 'OpenTTD' +STR_INTRO_BASESET :{BLACK}De huidige gekozen graphics set mist {NUM} afbeelding{P "" en}. Controleer of er updates zijn voor deze basisset. STR_INTRO_TRANSLATION :{BLACK}Deze vertaling mist {NUM} tekst{P "" en}. Help aub om OpenTTD beter te maken door je al vertaler aan te melden. Zie readme.txt voor details. # Quit window @@ -1789,7 +1785,7 @@ STR_ABANDON_SCENARIO_QUERY :{YELLOW}Weet je # Cheat window STR_CHEATS :{WHITE}Cheats STR_CHEATS_TOOLTIP :{BLACK}Keuzevakjes geven aan of je deze cheat eerder hebt gebruikt -STR_CHEATS_WARNING :{BLACK}Waarschuwing! Je staat op het punt je medespelers te verraden. Bedenk dat zo'n schande eeuwig wordt onthouden +STR_CHEATS_WARNING :{BLACK}Waarschuwing! Je staat op het punt je medespelers te verraden. Onthoud dat zo'n schande eeuwig wordt onthouden STR_CHEAT_MONEY :{LTBLUE}Verhoog geld met {CURRENCY_LONG} STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Spelen als bedrijf: {ORANGE}{COMMA} STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magische bulldozer (industrieën en andere onverplaatsbare objecten verwijderen): {ORANGE}{STRING} @@ -2353,19 +2349,19 @@ STR_STATION_CLASS_WAYP :Controleposten # Signal window STR_BUILD_SIGNAL_CAPTION :{WHITE}Seinkeuze -STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Bloksein (armsein){}Dit is het simpelste soort sein, dat slechts één trein tegelijk in hetzelfde blok toelaat +STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Bloksein (armsein){}Dit is het simpelste soort sein dat slechts één trein tegelijk in hetzelfde blok toelaat STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Ingangssein (semafoor){}Groen zolang als er één of meer groene uitgangsseinen zijn volgend na dit sein. Anders is deze rood STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Uitgangssein (armsein){}Gedraagt zich hetzelfde als een gewoon bloksein, maar is nodig om ingangs- en combinatieseinen te sturen STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Combinatiesein (armsein){}Het combinatiesein gedraagt zich als zowel ingangs- als uitgangssein. Zo kun je grote netwerken van beginseinen maken -STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Routesein (armsein){}Een routesein laat meer dan één trein tegelijk in een seinblok toe, als de trein een route kan reserveren naar een veilige stopplaats. Routeseinen kunnen van achteren worden gepasseerd -STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Eenrichtingsrouteseinen (armsein){}Een routesein laat meer dan één trein tegelijk in een seinblok toe, als de trein een route kan reserveren naar een veilige stopplaats. Eenrichtingsrouteseinen kunnen niet van achteren worden gepasseerd +STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Routesein (armsein){}Een routesein laat meer dan één trein tegelijk in een seinblok toe als de trein een route kan reserveren naar een veilige stopplaats. Routeseinen kunnen van achteren worden gepasseerd +STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}Eenrichtingsrouteseinen (armsein){}Een routesein laat meer dan één trein tegelijk in een seinblok toe als de trein een route kan reserveren naar een veilige stopplaats. Eenrichtingsrouteseinen kunnen niet van achteren worden gepasseerd STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Standaard sein (elektrisch){}Seinen zijn nodig om te voorkomen dat treinen botsen bij netwerken met meer dan één trein -STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Ingangssein (electrisch){}Groen als er meer dan één groen uitgangssein is in de volgende sectie. Anders is deze rood +STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Ingangssein (elektrisch){}Groen als er meer dan één groen uitgangssein is in de volgende sectie. Anders is deze rood STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Uitgangssein (elektrisch){}Gedraagt zich hetzelfde als een standaard sein, maar is nodig om ingangs- & combinatie-seinen aan te sturen -STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Combinatiesein (electric){}Het combinatiesein gedraagt zich als zowel ingangs- als uitgangs-sein. Zo kun je grote netwerken van beginseinen maken -STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Routeseinen (elektrisch){}Een routesein laat meer dan één trein tegelijk op een seinblok toe, als de trein een route kan reserveren naar een veilige stopplaats. Routeseinen kunnen van achteren worden gepasseerd -STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Eenrichtingsrouteseinen (elektrisch){}Een routesein laat meer dan één trein tegelijk op een seinblok toe, als de trein een route kan reserveren naar een veilige stopplaats. Eenrichtingsrouteseinen kunnen niet van achteren worden gepasseerd -STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Sein ombouwen{}Indien geselecteerd, zal door te klikken op een bestaand sein deze worden omgebouwd naar het geselecteerde seintype en variant, Ctrl+klik verandert de bestaande variant (armsein/elektrisch). Shift+klik toont de geschatte ombouwkosten +STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Combinatiesein (elektrisch){}Het combinatiesein gedraagt zich als zowel ingangs- als uitgangssein. Zo kun je grote netwerken van beginseinen maken +STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Routeseinen (elektrisch){}Een routesein laat meer dan één trein tegelijk op een seinblok toe als de trein een route kan reserveren naar een veilige stopplaats. Routeseinen kunnen van achteren worden gepasseerd +STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Eenrichtingsrouteseinen (elektrisch){}Een routesein laat meer dan één trein tegelijk op een seinblok toe als de trein een route kan reserveren naar een veilige stopplaats. Eenrichtingsrouteseinen kunnen niet van achteren worden gepasseerd +STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Sein ombouwen{}Als dit geselecteerd is, dan zal door te klikken op een bestaand sein deze worden omgebouwd naar het geselecteerde seintype en variant, Ctrl+klik verandert de bestaande variant (armsein/elektrisch). Shift+klik toont de geschatte ombouwkosten STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Dichtheid van seinen bij het slepen STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Verklein dichtheid van seinen bij het slepen STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Vergroot dichtheid van seinen bij het slepen @@ -2376,10 +2372,10 @@ STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Kies typ STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Brugkeuze - klik op de gewenste brug om die te bouwen STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY_LONG} STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY} -STR_BRIDGE_NAME_SUSPENSION_STEEL :Hang, Staal +STR_BRIDGE_NAME_SUSPENSION_STEEL :Hangend, Staal STR_BRIDGE_NAME_GIRDER_STEEL :Koker, Staal STR_BRIDGE_NAME_CANTILEVER_STEEL :Cantilever, Staal -STR_BRIDGE_NAME_SUSPENSION_CONCRETE :Hang, Beton +STR_BRIDGE_NAME_SUSPENSION_CONCRETE :Hangend, Beton STR_BRIDGE_NAME_WOODEN :Hout STR_BRIDGE_NAME_CONCRETE :Beton STR_BRIDGE_NAME_TUBULAR_STEEL :Buis, Staal @@ -2465,7 +2461,7 @@ STR_AIRPORT_HELISTATION :Helikopterstati STR_AIRPORT_CLASS_SMALL :Kleine vliegvelden STR_AIRPORT_CLASS_LARGE :Grote vliegvelden STR_AIRPORT_CLASS_HUB :Centraal vliegveld -STR_AIRPORT_CLASS_HELIPORTS :Helikopter-vliegvelden +STR_AIRPORT_CLASS_HELIPORTS :Helikoptervliegvelden STR_STATION_BUILD_NOISE :{BLACK}Geluidsoverlast: {GOLD}{COMMA} @@ -2589,6 +2585,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Vliegvel STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Geaccepteerde vracht: {LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) +STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Rail type: {LTBLUE}{STRING} STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Spoor snelheidslimiet: {LTBLUE}{VELOCITY} STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Snelheidslimiet weg: {LTBLUE}{VELOCITY} @@ -2601,29 +2598,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Akkers STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Sneeuw STR_LAI_CLEAR_DESCRIPTION_DESERT :Woestijn -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} spoor -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} spoor met blokseinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} spoor met voorseinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} spoor met exitseinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} spoor met combo-seinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} spoor met routeseinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} spoor met eenrichtingsseinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} spoor met blok en voorseinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} spoor met blok en exitseinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} spoor met blok en combo-seinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} spoor met blok en routeseinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} spoor met blok en eenrichtingsseinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} spoor met voor- en exitseinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} spoor met voor- en combo-seinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} spoor met voor- en routeseinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} spoor met voor- en eenrichtingsseinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} spoor met exit- en combo-seinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} spoor em exit- en routeseinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} spoor met exit- en eenrichtingsseinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} spoor met combo- en routeseinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} Spoor met combo- en eenrichtingssein -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} spoor met route en eenrichtingssein -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} trein depot +STR_LAI_RAIL_DESCRIPTION_TRACK :Spoorweg spoor +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Spoorweg spoor met blokseinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Spoorweg spoor met voorseinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Spoorweg spoor met exitseinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Spoorweg spoor met combo-seinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Spoorweg spoor met routeseinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Spoorweg spoor met eenrichtingsseinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Spoorweg spoor met blok en voorseinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Spoorweg spoor met blok en exitseinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Spoorweg spoor met blok en combo-seinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Spoorweg spoor met blok en routeseinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Spoorweg spoor met blok en eenrichtingsseinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Spoorweg spoor met voor- en exitseinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Spoorweg spoor met voor- en combo-seinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Spoorweg spoor met voor- en routeseinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Spoorweg spoor met voor- en eenrichtingsseinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Spoorweg spoor met exit- en combo-seinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Spoorweg spoor met exit- en routeseinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Spoorweg spoor met exit- en eenrichtingsseinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Spoorweg spoor met combo- en routeseinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Spoorweg Spoor met combo- en eenrichtingssein +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Spoorweg spoor met route en eenrichtingssein +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Spoorweg trein depot STR_LAI_ROAD_DESCRIPTION_ROAD :Weg STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Weg met straatlantaarns @@ -2687,7 +2684,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terrein in bedr STR_ABOUT_OPENTTD :{WHITE}Over OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Originele copyright {COPYRIGHT} 1995 Chris Sawyer, alle rechten voorbehouden STR_ABOUT_VERSION :{BLACK}OpenTTD versie {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 Het OpenTTD team +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 Het OpenTTD-team # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spel Opslaan @@ -2906,8 +2903,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Poging om ongel STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} bevat een ongeldige afbeelding. Alle ongeldige afbeeldingen worden getoond als een rood vraagteken (?) STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Bevat meerdere acties 8 (sprite {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Voorbij het einde van pseudo-sprite gelezen (sprite {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}De huidige basis graphics-set mist een aantal sprites..{}Werk de graphics-set bij aub -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}De momenteel gebruikte basis graphics set mist een aantal sprites.{} Werk de ingestelde basis graphics bij.{} Aangezien u een {YELLOW} ontwikkeling momentopname van OpenTTD{WHITE} speelt, heeft u ook een {YELLOW} ontwikkeling snapshot van de basis graphics set{WHITE} nodig STR_NEWGRF_ERROR_GRM_FAILED :Gevraagde GRF middelen niet beschikbaar (sprite {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} is uitgeschakeld door {STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Ongeldig/onbekend sprite lay-out-formaat (sprite {3:NUM}) @@ -2936,7 +2931,7 @@ STR_NEWGRF_BROKEN :{WHITE}Gedrag v STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Wagon '{1:ENGINE}' gewijzigde status van aandrijfeenheid wanneer niet in een depot STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Het verandert de lengte van voertuig '{1:ENGINE}' terwijl het niet in een depot is STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Het wijzigde voertuigcapaciteit voor '{1:ENGINE}' wanneer niet in een depot of ombouwen -STR_BROKEN_VEHICLE_LENGTH :{WHITE}Trein '{VEHICLE}' behorend bij '{COMPANY}' heeft een ongeldige lengte. Het is waarschijnlijk veroorzaakt door problemen met NewGRFs. Het spel kan desynchroniseren of vastlopen +STR_BROKEN_VEHICLE_LENGTH :{WHITE}Trein '{VEHICLE}' behorend bij '{COMPANY}' heeft een ongeldige lengte. Het is waarschijnlijk veroorzaakt door problemen met NewGRF's. Het spel kan desynchroniseren of vastlopen STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:STRING}' geeft onjuiste informatie STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Vracht-/ombouwinformatie voor '{1:ENGINE}' wijkt af van aanschaflijst na het bouwen. Dit kan resulteren in problemen bij ombouwen door automatisch vernieuwen/vervangen @@ -3114,8 +3109,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Acceptee STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Laat lijst van gevraagde goederen zien STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Accepteert: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Dit station heeft exclusieve transportrechten in deze gemeente. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} kocht exclusieve transportrechten in deze gemeente +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Dit station heeft exclusieve transportrechten in deze gemeente. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} kocht exclusieve transportrechten in deze gemeente STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Rangen STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Bekijk stationsreputaties @@ -3146,14 +3141,14 @@ STR_STATION_VIEW_GROUP_D_S_V :Bestemming-Bron STR_STATION_VIEW_GROUP_D_V_S :Bestemming-Via-Bron ############ range for rating starts -STR_CARGO_RATING_APPALLING :Teleurstellend +STR_CARGO_RATING_APPALLING :Verschrikkelijk STR_CARGO_RATING_VERY_POOR :Erg slecht STR_CARGO_RATING_POOR :Slecht STR_CARGO_RATING_MEDIOCRE :Matig STR_CARGO_RATING_GOOD :Goed STR_CARGO_RATING_VERY_GOOD :Erg goed -STR_CARGO_RATING_EXCELLENT :Geweldig -STR_CARGO_RATING_OUTSTANDING :Uitstekend +STR_CARGO_RATING_EXCELLENT :Uitstekend +STR_CARGO_RATING_OUTSTANDING :Voortreffelijk ############ range for rating ends STR_STATION_VIEW_CENTER_TOOLTIP :{BLACK}Centreer het scherm op de locatie van het station. Ctrl+klik opent een nieuw venster op de locatie van het station @@ -3235,7 +3230,7 @@ STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Bouw bed STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Bekijk bedrijfshoofdkwartier STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP :{BLACK}Toon bedrijfshoofdkwartier STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Verplaats bedrijfshoofdkwartier -STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Herbouw bedrijfshoofdkwartier ergens anders voor 1% van de bedrijfswaarde. Shift+klik toont verwachte kosten zonder HQ te verplaatsen +STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Herbouw bedrijfshoofdkwartier ergens anders voor 1% van de bedrijfswaarde. Shift+klik toont verwachte kosten zonder hoofdkwartier te verplaatsen STR_COMPANY_VIEW_INFRASTRUCTURE_BUTTON :{BLACK}Details STR_COMPANY_VIEW_INFRASTRUCTURE_TOOLTIP :{BLACK}Bekijken gedetailleerde aantallen infrastructuur @@ -3248,8 +3243,8 @@ STR_COMPANY_VIEW_COMPANY_NAME_TOOLTIP :{BLACK}Verander STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Naam directeur STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Verander de naam van de directeur -STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Koop 25% aandeel in bedrijf -STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Verkoop 25% aandeel in bedrijf +STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Koop een aandeel van 25% in dit bedrijf +STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Verkoop een aandeel van 25% in dit bedrijf STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Koop een aandeel van 25% in dit bedrijf. Shift+klik toont verwachte kosten zonder te kopen STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Verkoop een aandeel van 25% in dit bedrijf. Shift+klik toont verwachte kosten zonder te kopen @@ -3264,11 +3259,11 @@ STR_COMPANY_INFRASTRUCTURE_VIEW_RAIL_SECT :{GOLD}Spoordele STR_COMPANY_INFRASTRUCTURE_VIEW_SIGNALS :{WHITE}Seinen STR_COMPANY_INFRASTRUCTURE_VIEW_ROAD_SECT :{GOLD}Wegdelen: STR_COMPANY_INFRASTRUCTURE_VIEW_ROAD :{WHITE}Weg -STR_COMPANY_INFRASTRUCTURE_VIEW_TRAMWAY :{WHITE}Tramrails -STR_COMPANY_INFRASTRUCTURE_VIEW_WATER_SECT :{GOLD}Water tegels: +STR_COMPANY_INFRASTRUCTURE_VIEW_TRAMWAY :{WHITE}Tramsporen +STR_COMPANY_INFRASTRUCTURE_VIEW_WATER_SECT :{GOLD}Watertegels: STR_COMPANY_INFRASTRUCTURE_VIEW_CANALS :{WHITE}Kanalen STR_COMPANY_INFRASTRUCTURE_VIEW_STATION_SECT :{GOLD}Stations: -STR_COMPANY_INFRASTRUCTURE_VIEW_STATIONS :{WHITE}Stationtegels +STR_COMPANY_INFRASTRUCTURE_VIEW_STATIONS :{WHITE}Stationstegels STR_COMPANY_INFRASTRUCTURE_VIEW_AIRPORTS :{WHITE}Vliegvelden STR_COMPANY_INFRASTRUCTURE_VIEW_TOTAL :{WHITE}{CURRENCY_LONG}/jr @@ -3294,9 +3289,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Vereist: STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Vereist: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends +STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Vereist: +STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING} +STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} wachtend{STRING} + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Vracht klaar om te worden verwerkt: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produceert: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Produceert: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3363,13 +3360,18 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Verwijder alle STR_GROUP_RENAME_CAPTION :{BLACK}Hernoem een groep -# Build vehicle window -STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Nieuwe railvoertuigen -STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Nieuwe elektrische railvoertuigen -STR_BUY_VEHICLE_TRAIN_MONORAIL_CAPTION :Nieuwe monorailrailvoertuigen -STR_BUY_VEHICLE_TRAIN_MAGLEV_CAPTION :Nieuwe zweefrailvoertuigen +STR_GROUP_PROFIT_THIS_YEAR :Winst dit jaar: +STR_GROUP_PROFIT_LAST_YEAR :Winst vorig jaar: +STR_GROUP_OCCUPANCY :Huidig gebruik: +STR_GROUP_OCCUPANCY_VALUE :{NUM}% -STR_BUY_VEHICLE_TRAIN_ALL_CAPTION :Railvoertuigen +# Build vehicle window +STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Nieuwe spoorvoertuigen +STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Nieuwe elektrische spoorvoertuigen +STR_BUY_VEHICLE_TRAIN_MONORAIL_CAPTION :Nieuwe monorailvoertuigen +STR_BUY_VEHICLE_TRAIN_MAGLEV_CAPTION :Nieuwe zweefspoorvoertuigen + +STR_BUY_VEHICLE_TRAIN_ALL_CAPTION :Nieuwe spoorvoertuigen STR_BUY_VEHICLE_ROAD_VEHICLE_CAPTION :Nieuwe wegvoertuigen STR_BUY_VEHICLE_SHIP_CAPTION :Nieuwe schepen STR_BUY_VEHICLE_AIRCRAFT_CAPTION :Nieuwe vliegtuigen @@ -3394,18 +3396,19 @@ STR_PURCHASE_INFO_ALL_TYPES :Alle vrachttype STR_PURCHASE_INFO_ALL_BUT :Alles behalve {CARGO_LIST} STR_PURCHASE_INFO_MAX_TE :{BLACK}Max. trekkracht: {GOLD}{FORCE} STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Bereik: {GOLD}{COMMA} tegels +STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Vliegtuig type: {GOLD}{STRING} -STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Railvoertuigkeuzelijst. Klik op een railvoertuig voor informatie. Ctrl+klik voor wijzigen verbergen voertuig type -STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Wegvoertuigkeuzelijst. Klik op een wegvoertuig voor informatie. Ctrl+klik voor wijzigen verbergen voertuig type -STR_BUY_VEHICLE_SHIP_LIST_TOOLTIP :{BLACK}Schipkeuzelijst. Klik op een schip voor informatie. Ctrl+klik voor wijzigen verbergen schip type -STR_BUY_VEHICLE_AIRCRAFT_LIST_TOOLTIP :{BLACK}Vliegtuigkeuzelijst. Klik op een vliegtuig voor informatie. Ctrl+clik voor Wijzigen voor verbergenvlieftuig type +STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Spoorvoertuigkeuzelijst. Klik op een spoorvoertuig voor informatie. Ctrl+klik voor het aan/uitzetten van het verbergen van het voertuigtype +STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Wegvoertuigkeuzelijst. Klik op een wegvoertuig voor informatie. Ctrl+klik om het verbergen van het voertuigtype aan/uit te zetten. +STR_BUY_VEHICLE_SHIP_LIST_TOOLTIP :{BLACK}Schipskeuzelijst. Klik op een schip voor informatie. Ctrl+klik voor het aan/uitzetten voor het verbergen van het schipstype +STR_BUY_VEHICLE_AIRCRAFT_LIST_TOOLTIP :{BLACK}Vliegtuigkeuzelijst. Klik op een vliegtuig voor informatie. Ctrl+klik voor om het verbergen van het vliegtuigtype aan te zetten STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_BUTTON :{BLACK}Koop spoorvoertuig STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Koop wegvoertuig STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Koop schip STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Koop vliegtuig -STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Koop het geselecteerde railvoertuig. Shift+klik toont verwachte kosten zonder te kopen +STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Koop het geselecteerde spoorvoertuig. Shift+klik toont verwachte kosten zonder te kopen STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Koop het geselecteerde wegvoertuig. Shift+klik toont verwachte kosten zonder te kopen STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Koop het geselecteerde schip. Shift+klik toont verwachte kosten zonder te kopen STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Koop het geselecteerde vliegtuig. Shift+klik toont verwachte kosten zonder te kopen @@ -3415,10 +3418,10 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Hernoem STR_BUY_VEHICLE_SHIP_RENAME_BUTTON :{BLACK}Hernoem STR_BUY_VEHICLE_AIRCRAFT_RENAME_BUTTON :{BLACK}Hernoem -STR_BUY_VEHICLE_TRAIN_RENAME_TOOLTIP :{BLACK}Hernoem type van railvoertuig -STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_TOOLTIP :{BLACK}Hernoem type van wegvoertuig -STR_BUY_VEHICLE_SHIP_RENAME_TOOLTIP :{BLACK}Hernoem type van schip -STR_BUY_VEHICLE_AIRCRAFT_RENAME_TOOLTIP :{BLACK}Hernoem type van vliegtuig +STR_BUY_VEHICLE_TRAIN_RENAME_TOOLTIP :{BLACK}Hernoem type spoorvoertuig +STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_TOOLTIP :{BLACK}Hernoem type wegvoertuig +STR_BUY_VEHICLE_SHIP_RENAME_TOOLTIP :{BLACK}Hernoem type schip +STR_BUY_VEHICLE_AIRCRAFT_RENAME_TOOLTIP :{BLACK}Hernoem type vliegtuig STR_BUY_VEHICLE_TRAIN_HIDE_TOGGLE_BUTTON :{BLACK}Verberg STR_BUY_VEHICLE_ROAD_VEHICLE_HIDE_TOGGLE_BUTTON :{BLACK}Verberg @@ -3430,10 +3433,10 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_SHOW_TOGGLE_BUTTON :{BLACK}Toon STR_BUY_VEHICLE_SHIP_SHOW_TOGGLE_BUTTON :{BLACK}Toon STR_BUY_VEHICLE_AIRCRAFT_SHOW_TOGGLE_BUTTON :{BLACK}Toon -STR_BUY_VEHICLE_TRAIN_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}Wijzig verberg/toon van treintype -STR_BUY_VEHICLE_ROAD_VEHICLE_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}Wijzig verberg/toon van wegvoertuigtype -STR_BUY_VEHICLE_SHIP_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}Wijzig verberg/toon van schiptype -STR_BUY_VEHICLE_AIRCRAFT_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}Wijzig verberg/toon van vliegtuigtype +STR_BUY_VEHICLE_TRAIN_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}Wijzigt het verbergen/tonen van het treintype +STR_BUY_VEHICLE_ROAD_VEHICLE_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}Wijzigt het verbergen/tonen van het wegvoertuigtype +STR_BUY_VEHICLE_SHIP_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}Wijzigt het verbergen/tonen van het schipstype +STR_BUY_VEHICLE_AIRCRAFT_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}Wijzigt het verbergen/tonen van het vliegtuigtype STR_QUERY_RENAME_TRAIN_TYPE_CAPTION :{WHITE}Hernoem type van railvoertuig STR_QUERY_RENAME_ROAD_VEHICLE_TYPE_CAPTION :{WHITE}Hernoem type van wegvoertuig @@ -3527,10 +3530,11 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :zweeflocomotief STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Prijs: {CURRENCY_LONG} Gewicht: {WEIGHT_SHORT}{}Snelheid: {VELOCITY} Kracht: {POWER}{}Brandstofprijs: {CURRENCY_LONG}/jr{}Capaciteit: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Prijs: {CURRENCY_LONG} Gewicht: {WEIGHT_SHORT}{}Snelheid: {VELOCITY} Kracht: {POWER} Max. T.E.: {6:FORCE}{}Bedrijfskosten: {4:CURRENCY_LONG}/yr{}Capaciteit: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Kosten: {CURRENCY_LONG} Max. Snelheid: {VELOCITY}{}Capaciteit: {CARGO_LONG}, {CARGO_LONG}{}Gebruikskosten: {CURRENCY_LONG}/yr -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Kosten: {CURRENCY_LONG} Max. Snelheid: {VELOCITY}{}Capaciteit: {CARGO_LONG}{}Gebruikskosten: {CURRENCY_LONG}/jaar -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Kosten: {CURRENCY_LONG} Max. Snelheid: {VELOCITY} Bereik: {COMMA} tegels{}Capaciteit: {CARGO_LONG}, {CARGO_LONG}{}Bedrijfskosten: {CURRENCY_LONG}/jr -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Kosten: {CURRENCY_LONG} Max. Snelheid: {VELOCITY} Bereik: {COMMA} tegels{}Capaciteit: {CARGO_LONG}{}Bedrijfskosten: {CURRENCY_LONG}/jr +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Kosten: {CURRENCY_LONG} Max. Snelheid: {VELOCITY}{}Capaciteit: {CARGO_LONG}{}Gebruikskosten: {CURRENCY_LONG}/jaar +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Prijs: {CURRENCY_LONG} Max. Snelheid: {VELOCITY}{}Vliegtuig type: {STRING}{}Capaciteit: {CARGO_LONG}, {CARGO_LONG}{}Gebruikskosten: {CURRENCY_LONG}/jaar +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Prijs: {CURRENCY_LONG} Max. Snelheid: {VELOCITY}{}Vliegtuig type: {STRING}{}Capaciteit: {CARGO_LONG}{}Gebruikskosten: {CURRENCY_LONG}/jaar +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Prijs: {CURRENCY_LONG} Max. Snelheid: {VELOCITY}{}Vliegtuig type: {STRING} Bereik: {COMMA} tiles{}Capaciteit: {CARGO_LONG}, {CARGO_LONG}{}Gebruikskosten: {CURRENCY_LONG}/jaar +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}Prijs: {CURRENCY_LONG} Max. Snelheid: {VELOCITY}{}Vliegtuig type: {STRING} Bereik: {COMMA} tiles{}Capaciteit: {CARGO_LONG}{}Gebruikskosten: {CURRENCY_LONG}/jaar # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Vervang {STRING} - {STRING} @@ -3557,10 +3561,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} als ou STR_REPLACE_VEHICLES_STOP :{BLACK}Stop het vervangen STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Klik op deze knop als je de aan de linkerkant geselecteerde locomotief niet wilt vervangen -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Aan het vervangen: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Wissel tussen locomotief- en wagonvervangvensters STR_REPLACE_ENGINES :Motoren STR_REPLACE_WAGONS :Wagons +STR_REPLACE_ALL_RAILTYPE :Alle railvoertuigen STR_REPLACE_HELP_RAILTYPE :{BLACK}Selecteer een spoortype waar je locomotieven voor wilt vervangen STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Dit geeft weer waarmee de aan de linkerkant geselecteerde locomotief vervangen wordt @@ -3653,7 +3657,8 @@ STR_VEHICLE_INFO_AGE :{COMMA} ja{P ar STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} ja{P ar ren} ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Max. snelheid: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Max. snelheid: {LTBLUE}{VELOCITY} {BLACK}Bereik: {LTBLUE}{COMMA} tegels +STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Max. snelheid: {LTBLUE}{VELOCITY} {BLACK}Vliegtuig type: {LTBLUE}{STRING} +STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Max. snelheid: {LTBLUE}{VELOCITY} {BLACK}Vliegtuig type: {LTBLUE}{STRING} {BLACK}Bereik: {LTBLUE}{COMMA} tegels STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Gewicht: {LTBLUE}{WEIGHT_SHORT} {BLACK}Kracht: {LTBLUE}{POWER}{BLACK} Max. snelheid: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Gewicht: {LTBLUE}{WEIGHT_SHORT} {BLACK}Kracht: {LTBLUE}{POWER}{BLACK} Max. snelheid: {LTBLUE}{VELOCITY} {BLACK}Max. T.K.: {LTBLUE}{FORCE} @@ -3955,32 +3960,32 @@ STR_DATE_YEAR_TOOLTIP :{BLACK}Selectee # AI debug window -STR_AI_DEBUG :{WHITE}AI/Game Script Debug +STR_AI_DEBUG :{WHITE}AI/Spelscriptdebug STR_AI_DEBUG_NAME_AND_VERSION :{BLACK}{STRING} (v{NUM}) STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Naam van het script STR_AI_DEBUG_SETTINGS :{BLACK}Instellingen STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}Wijzig de instellingen van het script STR_AI_DEBUG_RELOAD :{BLACK}Herlaad computerspeler STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Verwijder computerspeler, herlaad het script en herstart computerspeler -STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP :{BLACK}Afbreken als een AI logbericht overeenstemt met de afbreektekst aan/uitschakelen +STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP :{BLACK}Afbreken in/uitschakelen als een AI-logbericht overeenstemt met de afbreektekst STR_AI_DEBUG_BREAK_ON_LABEL :{BLACK}Afbreken op: STR_AI_DEBUG_BREAK_STR_OSKTITLE :{BLACK}Afbreken aan -STR_AI_DEBUG_BREAK_STR_TOOLTIP :{BLACK}Als een AI logbericht overeenstemt met deze string wordt het spel gepauzeerd +STR_AI_DEBUG_BREAK_STR_TOOLTIP :{BLACK}Als een AI-logbericht overeenstemt met deze string, dan wordt het spel gepauzeerd STR_AI_DEBUG_MATCH_CASE :{BLACK}Hoofdlettergevoelig -STR_AI_DEBUG_MATCH_CASE_TOOLTIP :{BLACK}Hoofdlettergevoeligheid bij vergelijken van AI logberichten t.o.v. de afbreekstring aan/uitzetten +STR_AI_DEBUG_MATCH_CASE_TOOLTIP :{BLACK}Hoofdlettergevoeligheid aan/uizetten bij het vergelijken van AI-logberichten t.o.v. de afbreekstring STR_AI_DEBUG_CONTINUE :{BLACK}Doorgaan STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}Het spel vervolgen en de AI voortzetten -STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}Toon debug gegevens van deze AI -STR_AI_GAME_SCRIPT :{BLACK}Game Script -STR_AI_GAME_SCRIPT_TOOLTIP :{BLACK}Controleer het Game Script log +STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}Toon debuggegevens van deze AI +STR_AI_GAME_SCRIPT :{BLACK}Spelscript +STR_AI_GAME_SCRIPT_TOOLTIP :{BLACK}Controleer de log van het spelscript STR_ERROR_AI_NO_AI_FOUND :Geen geschikte AI gevonden.{} Deze AI is een 'dummy' en voert niets uit.{}Verschillende AI's kunnen worden gedownload via het 'Online Content' systeem STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Eén van de actieve scripts is vastgelopen. Meld dit a.u.b. bij de auteur van dit script met een schermprint van het AI/Spel script Debugscherm STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI/Spel script debugvenster is alleen beschikbaar voor de server # AI configuration window -STR_AI_CONFIG_CAPTION :{WHITE}AI/Spel script configuratie -STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}Het Game Script dat in het volgende spel geladen wordt +STR_AI_CONFIG_CAPTION :{WHITE}AI/Spelscriptconfiguratie +STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}Het spelscript dat in het volgende spel geladen wordt STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}De AI's die in het volgende spel geladen worden STR_AI_CONFIG_HUMAN_PLAYER :Menselijke speler STR_AI_CONFIG_RANDOM_AI :Willekeurige AI @@ -3991,13 +3996,13 @@ STR_AI_CONFIG_MOVE_UP_TOOLTIP :{BLACK}Geselect STR_AI_CONFIG_MOVE_DOWN :{BLACK}Omlaag verplaatsen STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}De geselecteerde AI naar omlaag verplaatsen in de lijst -STR_AI_CONFIG_GAMESCRIPT :{SILVER}Game Script +STR_AI_CONFIG_GAMESCRIPT :{SILVER}Spelscript STR_AI_CONFIG_AI :{SILVER}AI's STR_AI_CONFIG_CHANGE :{BLACK}Kies{STRING} STR_AI_CONFIG_CHANGE_NONE : STR_AI_CONFIG_CHANGE_AI :AI -STR_AI_CONFIG_CHANGE_GAMESCRIPT :Game Script +STR_AI_CONFIG_CHANGE_GAMESCRIPT :Spelscript STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Laad een ander script STR_AI_CONFIG_CONFIGURE :{BLACK}Configureer STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Configureer de parameters van het script @@ -4005,7 +4010,7 @@ STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Configur # Available AIs window STR_AI_LIST_CAPTION :{WHITE}Beschikbaar {STRING} STR_AI_LIST_CAPTION_AI :AI's -STR_AI_LIST_CAPTION_GAMESCRIPT :Game Scripts +STR_AI_LIST_CAPTION_GAMESCRIPT :Spelscripts STR_AI_LIST_TOOLTIP :{BLACK}Klik om een script te selecteren STR_AI_LIST_AUTHOR :{LTBLUE}Auteur: {ORANGE}{STRING} @@ -4020,7 +4025,7 @@ STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Script n # AI Parameters STR_AI_SETTINGS_CAPTION :{WHITE}{STRING} Parameters STR_AI_SETTINGS_CAPTION_AI :AI -STR_AI_SETTINGS_CAPTION_GAMESCRIPT :Game Script +STR_AI_SETTINGS_CAPTION_GAMESCRIPT :Spelscript STR_AI_SETTINGS_CLOSE :{BLACK}Sluiten STR_AI_SETTINGS_RESET :{BLACK}Herstellen STR_AI_SETTINGS_SETTING :{STRING}: {ORANGE}{STRING} diff --git a/src/lang/english.txt b/src/lang/english.txt index 850ca373b5..b23ceb25ed 100644 --- a/src/lang/english.txt +++ b/src/lang/english.txt @@ -650,6 +650,7 @@ STR_MUSIC_RULER_MARKER :{TINY_FONT}{BLA STR_MUSIC_TRACK_NONE :{TINY_FONT}{DKGREEN}-- STR_MUSIC_TRACK_DIGIT :{TINY_FONT}{DKGREEN}{ZEROFILL_NUM} STR_MUSIC_TITLE_NONE :{TINY_FONT}{DKGREEN}------ +STR_MUSIC_TITLE_NOMUSIC :{TINY_FONT}{DKGREEN}No music available STR_MUSIC_TITLE_NAME :{TINY_FONT}{DKGREEN}"{RAW_STRING}" STR_MUSIC_TRACK :{TINY_FONT}{BLACK}Track STR_MUSIC_XTITLE :{TINY_FONT}{BLACK}Title @@ -669,15 +670,15 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Select ' STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Toggle programme shuffle on/off STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Show music track selection window -STR_ERROR_NO_SONGS :{WHITE}A music set without songs has been selected. No songs will be played - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Music Programme Selection +STR_PLAYLIST_MUSIC_SELECTION_SETNAME :{WHITE}Music Programme - '{RAW_STRING}' STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{RAW_STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Track Index STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Programme - '{STRING}' STR_PLAYLIST_CLEAR :{TINY_FONT}{BLACK}Clear +STR_PLAYLIST_CHANGE_SET :{BLACK}Change set STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Clear current programme (Custom1 or Custom2 only) +STR_PLAYLIST_TOOLTIP_CHANGE_SET :{BLACK}Change music selection to another installed set STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Click on music track to add to current programme (Custom1 or Custom2 only) STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Click on music track to remove it from current programme (Custom1 or Custom2 only) @@ -1337,8 +1338,12 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Colour of the t STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Green STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Dark green STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Violet -STR_CONFIG_SETTING_REVERSE_SCROLLING :Reverse scroll direction: {STRING2} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Behaviour when scrolling the map with the right mouse button. When disabled, the mouse moves the camera. When enabled, the mouse moves the map +STR_CONFIG_SETTING_SCROLLMODE :Viewport scroll behaviour: {STRING2} +STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT :Behaviour when scrolling the map +STR_CONFIG_SETTING_SCROLLMODE_DEFAULT :Move viewport with RMB, mouse position locked +STR_CONFIG_SETTING_SCROLLMODE_RMB_LOCKED :Move map with RMB, mouse position locked +STR_CONFIG_SETTING_SCROLLMODE_RMB :Move map with RMB +STR_CONFIG_SETTING_SCROLLMODE_LMB :Move map with LMB STR_CONFIG_SETTING_SMOOTH_SCROLLING :Smooth viewport scrolling: {STRING2} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Control how the main view scrolls to a specific position when clicking on the smallmap or when issuing a command to scroll to a specific object on the map. If enabled, the viewport scrolls smoothly, if disabled it jumps directly to the targeted spot STR_CONFIG_SETTING_MEASURE_TOOLTIP :Show a measurement tooltip when using various build-tools: {STRING2} @@ -1370,8 +1375,8 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+Click STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+Click STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Off -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Left-click scrolling: {STRING2} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Enable scrolling the map by dragging it with the left mouse button. This is especially useful when using a touch-screen for scrolling +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Close window on right-click: {STRING2} +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Closes a window by right-clicking inside it. Disables the tooltip on right-click! STR_CONFIG_SETTING_AUTOSAVE :Autosave: {STRING2} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Select interval between automatic game saves @@ -1761,6 +1766,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Check fo STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Display AI/Game script settings STR_INTRO_TOOLTIP_QUIT :{BLACK}Exit 'OpenTTD' +STR_INTRO_BASESET :{BLACK}The currently selected base graphics set is missing {NUM} sprite{P "" s}. Please check for updates for the baseset. STR_INTRO_TRANSLATION :{BLACK}This translation misses {NUM} string{P "" s}. Please help make OpenTTD better by signing up as translator. See readme.txt for details. # Quit window @@ -2589,6 +2595,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Airport STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{RAW_STRING} STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Cargo accepted: {LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) +STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Rail type: {LTBLUE}{STRING} STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Rail speed limit: {LTBLUE}{VELOCITY} STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Road speed limit: {LTBLUE}{VELOCITY} @@ -2601,29 +2608,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Fields STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snow-covered land STR_LAI_CLEAR_DESCRIPTION_DESERT :Desert -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} track -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} track with block signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} track with pre-signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} track with exit-signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} track with combo-signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} track with path signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} track with one-way path signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} track with block and pre-signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} track with block and exit-signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} track with block and combo-signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} track with block and path signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} track with block and one-way path signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} track with pre- and exit-signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} track with pre- and combo-signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} track with pre- and path signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} track with pre- and one-way path signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} track with exit- and combo-signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} track with exit- and path signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} track with exit- and one-way path signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} track with combo- and path signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} track with combo- and one-way path signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} track with path and one-way path signals -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} train depot +STR_LAI_RAIL_DESCRIPTION_TRACK :Railway track +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Railway track with block signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Railway track with pre-signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Railway track with exit-signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Railway track with combo-signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Railway track with path signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Railway track with one-way path signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Railway track with block and pre-signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Railway track with block and exit-signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Railway track with block and combo-signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Railway track with block and path signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Railway track with block and one-way path signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Railway track with pre- and exit-signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Railway track with pre- and combo-signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Railway track with pre- and path signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Railway track with pre- and one-way path signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Railway track with exit- and combo-signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Railway track with exit- and path signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Railway track with exit- and one-way path signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Railway track with combo- and path signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Railway track with combo- and one-way path signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Railway track with path and one-way path signals +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Railway train depot STR_LAI_ROAD_DESCRIPTION_ROAD :Road STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Road with street lights @@ -2687,7 +2694,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Company-owned l STR_ABOUT_OPENTTD :{WHITE}About OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 The OpenTTD team +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 The OpenTTD team # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Save Game @@ -2906,8 +2913,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Attempt to use STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{RAW_STRING} contains a corrupt sprite. All corrupt sprites will be shown as a red question mark (?) STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contains multiple Action 8 entries (sprite {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Read past end of pseudo-sprite (sprite {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}The currently used base graphics set is missing a number of sprites.{}Please update the base graphics set -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}The currently used base graphics set is missing a number of sprites.{}Please update the base graphics set.{}Since you are playing a {YELLOW}development snapshot of OpenTTD{WHITE}, you might also need a {YELLOW}development snapshot of the base graphics{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :Requested GRF resources not available (sprite {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:RAW_STRING} was disabled by {2:RAW_STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Invalid/unknown sprite layout format (sprite {3:NUM}) @@ -3114,8 +3119,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Accepts STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Show list of accepted cargo STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Accepts: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}This station has exclusive transport rights in this town. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} bought exclusive transport rights in this town. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}This station has exclusive transport rights in this town. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} bought exclusive transport rights in this town. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Ratings STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Show station ratings @@ -3294,9 +3299,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Requires STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Requires: {YELLOW}{STRING}{RAW_STRING}, {STRING}{RAW_STRING}, {STRING}{RAW_STRING} ############ range for requires ends +STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Requires: +STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:RAW_STRING} +STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} waiting{RAW_STRING} + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Cargo waiting to be processed: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{RAW_STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produces: {YELLOW}{STRING}{RAW_STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Produces: {YELLOW}{STRING}{RAW_STRING}, {STRING}{RAW_STRING} ############ range for produces ends @@ -3363,6 +3370,11 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Remove all vehi STR_GROUP_RENAME_CAPTION :{BLACK}Rename a group +STR_GROUP_PROFIT_THIS_YEAR :Profit this year: +STR_GROUP_PROFIT_LAST_YEAR :Profit last year: +STR_GROUP_OCCUPANCY :Current usage: +STR_GROUP_OCCUPANCY_VALUE :{NUM}% + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :New Rail Vehicles STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :New Electric Rail Vehicles @@ -3394,6 +3406,7 @@ STR_PURCHASE_INFO_ALL_TYPES :All cargo types STR_PURCHASE_INFO_ALL_BUT :All but {CARGO_LIST} STR_PURCHASE_INFO_MAX_TE :{BLACK}Max. Tractive Effort: {GOLD}{FORCE} STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Range: {GOLD}{COMMA} tiles +STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Aircraft type: {GOLD}{STRING} STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Train vehicle selection list. Click on vehicle for information. Ctrl+Click for toggling hiding of the vehicle type STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Road vehicle selection list. Click on vehicle for information. Ctrl+Click for toggling hiding of the vehicle type @@ -3527,10 +3540,11 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :maglev locomoti STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Cost: {CURRENCY_LONG} Weight: {WEIGHT_SHORT}{}Speed: {VELOCITY} Power: {POWER}{}Running Cost: {CURRENCY_LONG}/yr{}Capacity: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Cost: {CURRENCY_LONG} Weight: {WEIGHT_SHORT}{}Speed: {VELOCITY} Power: {POWER} Max. T.E.: {6:FORCE}{}Running Cost: {4:CURRENCY_LONG}/yr{}Capacity: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY}{}Capacity: {CARGO_LONG}, {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY}{}Capacity: {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY} Range: {COMMA} tiles{}Capacity: {CARGO_LONG}, {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY} Range: {COMMA} tiles{}Capacity: {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY}{}Capacity: {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY}{}Aircraft type: {STRING}{}Capacity: {CARGO_LONG}, {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY}{}Aircraft type: {STRING}{}Capacity: {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY}{}Aircraft type: {STRING} Range: {COMMA} tiles{}Capacity: {CARGO_LONG}, {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY}{}Aircraft type: {STRING} Range: {COMMA} tiles{}Capacity: {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Replace {STRING} - {STRING1} @@ -3557,10 +3571,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} when o STR_REPLACE_VEHICLES_STOP :{BLACK}Stop Replacing Vehicles STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Press to stop the replacement of the engine type selected on the left -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Replacing: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Switch between engine and wagon replacement windows STR_REPLACE_ENGINES :Engines STR_REPLACE_WAGONS :Wagons +STR_REPLACE_ALL_RAILTYPE :All rail vehicles STR_REPLACE_HELP_RAILTYPE :{BLACK}Choose the rail type you want to replace engines for STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Displays which engine the left selected engine is being replaced with, if any @@ -3653,7 +3667,8 @@ STR_VEHICLE_INFO_AGE :{COMMA} year{P STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} year{P "" s} ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Max. speed: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Max. speed: {LTBLUE}{VELOCITY} {BLACK}Range: {LTBLUE}{COMMA} tiles +STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Max. speed: {LTBLUE}{VELOCITY} {BLACK}Aircraft type: {LTBLUE}{STRING} +STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Max. speed: {LTBLUE}{VELOCITY} {BLACK}Aircraft type: {LTBLUE}{STRING} {BLACK}Range: {LTBLUE}{COMMA} tiles STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Weight: {LTBLUE}{WEIGHT_SHORT} {BLACK}Power: {LTBLUE}{POWER}{BLACK} Max. speed: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Weight: {LTBLUE}{WEIGHT_SHORT} {BLACK}Power: {LTBLUE}{POWER}{BLACK} Max. speed: {LTBLUE}{VELOCITY} {BLACK}Max. T.E.: {LTBLUE}{FORCE} diff --git a/src/lang/english_AU.txt b/src/lang/english_AU.txt index 8e59e1ec05..6a1f52fe66 100644 --- a/src/lang/english_AU.txt +++ b/src/lang/english_AU.txt @@ -660,10 +660,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Select ' STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Toggle programme shuffle on/off STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Show music track selection window -STR_ERROR_NO_SONGS :{WHITE}A music set without songs has been selected. No songs will be played - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Music Programme Selection STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Track Index STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Programme - '{STRING}' @@ -1316,8 +1313,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Colour of the t STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Green STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Dark green STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Violet -STR_CONFIG_SETTING_REVERSE_SCROLLING :Reverse scroll direction: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Behaviour when scrolling the map with the right mouse button. When disabled, the mouse moves the camera. When enabled, the mouse moves the map STR_CONFIG_SETTING_SMOOTH_SCROLLING :Smooth viewport scrolling: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Control how the main view scrolls to a specific position when clicking on the smallmap or when issuing a command to scroll to a specific object on the map. If enabled, the viewport scrolls smoothly, if disabled it jumps directly to the targeted spot STR_CONFIG_SETTING_MEASURE_TOOLTIP :Show a measurement tooltip when using various build-tools: {STRING} @@ -1349,8 +1344,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+Click STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+Click STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Off -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Left-click scrolling: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Enable scrolling the map by dragging it with the left mouse button. This is especially useful when using a touch-screen for scrolling STR_CONFIG_SETTING_AUTOSAVE :Autosave: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Select interval between automatic game saves @@ -2576,29 +2569,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Fields STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snow-covered land STR_LAI_CLEAR_DESCRIPTION_DESERT :Desert -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} track -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} track with block signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} track with pre-signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} track with exit-signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} track with combo-signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} track with path signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} track with one-way path signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} track with block and pre-signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} track with block and exit-signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} track with block and combo-signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} track with block and path signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} track with block and one-way path signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} track with pre- and exit-signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} track with pre- and combo-signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} track with pre- and path signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} track with pre- and one-way path signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} track with exit- and combo-signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} track with exit- and path signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} track with exit- and one-way path signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} track with combo- and path signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} track with combo- and one-way path signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} track with path and one-way path signals -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} train depot +STR_LAI_RAIL_DESCRIPTION_TRACK :Railway track +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Railway track with block signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Railway track with pre-signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Railway track with exit-signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Railway track with combo-signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Railway track with path signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Railway track with one-way path signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Railway track with block and pre-signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Railway track with block and exit-signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Railway track with block and combo-signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Railway track with block and path signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Railway track with block and one-way path signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Railway track with pre- and exit-signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Railway track with pre- and combo-signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Railway track with pre- and path signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Railway track with pre- and one-way path signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Railway track with exit- and combo-signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Railway track with exit- and path signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Railway track with exit- and one-way path signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Railway track with combo- and path signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Railway track with combo- and one-way path signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Railway track with path and one-way path signals +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Railway train depot STR_LAI_ROAD_DESCRIPTION_ROAD :Road STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Road with street lights @@ -2662,7 +2655,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Company-owned l STR_ABOUT_OPENTTD :{WHITE}About OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 The OpenTTD team +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 The OpenTTD team # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Save Game @@ -2873,8 +2866,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Attempt to use STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} contains a corrupt sprite. All corrupt sprites will be shown as a red question mark (?) STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contians multiple Action 8 entries (sprite{3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Read past end of psuedo-sprite (sprite{3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}The currently used base graphics set is missing a number of sprites.{}Please update the base graphics set -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}The currently used base graphics set is missing a number of sprites.{}Please update the base graphics set.{}Since you are playing a {YELLOW}development snapshot of OpenTTD{WHITE}, you might also need a {YELLOW}development snapshot of the base graphics{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :Requested GRF resources not available (sprite{3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} was disabled by {STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Invalid/unknown sprite layout format (sprite {3:NUM}) @@ -3081,8 +3072,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Accepts STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Show list of accepted cargo STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Accepts: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}This station has exclusive transport rights in this town. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} bought exclusive transport rights in this town. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}This station has exclusive transport rights in this town. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} bought exclusive transport rights in this town. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Ratings STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Show station ratings @@ -3261,9 +3252,8 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Requires STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Requires: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Cargo waiting to be processed: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produces: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Produces: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3330,6 +3320,7 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Remove all vehi STR_GROUP_RENAME_CAPTION :{BLACK}Rename a group + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :New Rail Vehicles STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :New Electric Rail Vehicles @@ -3482,10 +3473,7 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :maglev locomoti STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Cost: {CURRENCY_LONG} Weight: {WEIGHT_SHORT}{}Speed: {VELOCITY} Power: {POWER}{}Running Cost: {CURRENCY_LONG}/yr{}Capacity: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Cost: {CURRENCY_LONG} Weight: {WEIGHT_SHORT}{}Speed: {VELOCITY} Power: {POWER} Max. T.E.: {6:FORCE}{}Running Cost: {4:CURRENCY_LONG}/yr{}Capacity: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY}{}Capacity: {CARGO_LONG}, {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY}{}Capacity: {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY} Range: {COMMA} tiles{}Capacity: {CARGO_LONG}, {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY} Range: {COMMA} tiles{}Capacity: {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY}{}Capacity: {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Replace {STRING} - {STRING} @@ -3508,7 +3496,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} when o STR_REPLACE_VEHICLES_STOP :{BLACK}Stop Replacing Vehicles STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Press to stop the replacement of the engine type selected on the left -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Replacing: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Switch between engine and wagon replacement windows STR_REPLACE_ENGINES :Engines STR_REPLACE_WAGONS :Wagons @@ -3604,7 +3591,6 @@ STR_VEHICLE_INFO_AGE :{COMMA} year{P STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} year{P "" s} ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Max. speed: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Max. speed: {LTBLUE}{VELOCITY} {BLACK}Range: {LTBLUE}{COMMA} tiles STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Weight: {LTBLUE}{WEIGHT_SHORT} {BLACK}Power: {LTBLUE}{POWER}{BLACK} Max. speed: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Weight: {LTBLUE}{WEIGHT_SHORT} {BLACK}Power: {LTBLUE}{POWER}{BLACK} Max. speed: {LTBLUE}{VELOCITY} {BLACK}Max. T.E.: {LTBLUE}{FORCE} diff --git a/src/lang/english_US.txt b/src/lang/english_US.txt index 2e3e257268..e859e138f4 100644 --- a/src/lang/english_US.txt +++ b/src/lang/english_US.txt @@ -669,10 +669,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Select ' STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Toggle program shuffle on/off STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Show music track selection window -STR_ERROR_NO_SONGS :{WHITE}A music set without songs has been selected. No songs will be played - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Music Program Selection STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Track Index STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Program - '{STRING}' @@ -1337,8 +1334,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Color of the te STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Green STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Dark green STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Purple -STR_CONFIG_SETTING_REVERSE_SCROLLING :Reverse scroll direction: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Behavior when scrolling the map with the right mouse button. When disabled, the mouse moves the camera. When enabled, the mouse moves the map STR_CONFIG_SETTING_SMOOTH_SCROLLING :Smooth viewport scrolling: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Control how the main view scrolls to a specific position when clicking on the smallmap or when issuing a command to scroll to a specific object on the map. If enabled, the viewport scrolls smoothly, if disabled it jumps directly to the targeted spot STR_CONFIG_SETTING_MEASURE_TOOLTIP :Show a measurement tooltip when using various build-tools: {STRING} @@ -1370,8 +1365,8 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+Click STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+Click STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Off -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Left-click scrolling: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Enable scrolling the map by dragging it with the left mouse button. This is especially useful when using a touch-screen for scrolling +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Close window on right-click: {STRING} +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Closes a window by right-clicking inside it. Disables the tooltip on right-click! STR_CONFIG_SETTING_AUTOSAVE :Autosave: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Select interval between automatic game saves @@ -1761,6 +1756,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Check fo STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Display AI/Game script settings STR_INTRO_TOOLTIP_QUIT :{BLACK}Quit 'OpenTTD' +STR_INTRO_BASESET :{BLACK}The currently selected base graphics set is missing {NUM} sprite{P "" s}. Please check for updates for the baseset. STR_INTRO_TRANSLATION :{BLACK}This translation misses {NUM} string{P "" s}. Please help make OpenTTD better by signing up as translator. See readme.txt for details. # Quit window @@ -2589,6 +2585,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Airport STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Cargo accepted: {LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) +STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Rail type: {LTBLUE}{STRING} STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Rail speed limit: {LTBLUE}{VELOCITY} STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Road speed limit: {LTBLUE}{VELOCITY} @@ -2601,29 +2598,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Fields STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snow-covered land STR_LAI_CLEAR_DESCRIPTION_DESERT :Desert -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} track -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} track with block signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} track with pre-signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} track with exit-signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} track with combo-signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} track with path signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} track with one-way path signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} track with block and pre-signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} track with block and exit-signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} track with block and combo-signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} track with block and path signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} track with block and one-way path signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} track with pre- and exit-signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} track with pre- and combo-signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} track with pre- and path signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} track with pre- and one-way path signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} track with exit- and combo-signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} track with exit- and path signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} track with exit- and one-way path signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} track with combo- and path signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} track with combo- and one-way path signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} track with path and one-way path signals -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} train depot +STR_LAI_RAIL_DESCRIPTION_TRACK :Railroad track +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Railroad track with block signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Railroad track with pre-signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Railroad track with exit-signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Railroad track with combo-signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Railroad track with path signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Railroad track with one-way path signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Railroad track with block and pre-signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Railroad track with block and exit-signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Railroad track with block and combo-signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Railroad track with block and path signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Railroad track with block and one-way path signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Railroad track with pre- and exit-signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Railroad track with pre- and combo-signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Railroad track with pre- and path signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Railroad track with pre- and one-way path signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Railroad track with exit- and combo-signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Railroad track with exit- and path signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Railroad track with exit- and one-way path signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Railroad track with combo- and path signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Railroad track with combo- and one-way path signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Railroad track with path and one-way path signals +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Railroad train depot STR_LAI_ROAD_DESCRIPTION_ROAD :Road STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Road with street lights @@ -2687,7 +2684,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Company-owned l STR_ABOUT_OPENTTD :{WHITE}About OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 The OpenTTD team +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 The OpenTTD team # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Save Game @@ -2906,8 +2903,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Attempt to use STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} contains a corrupt sprite. All corrupt sprites will be shown as a red question mark (?) STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contains multiple Action 8 entries (sprite {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Read past end of pseudo-sprite (sprite {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}The currently used base graphics set is missing a number of sprites.{}Please update the base graphics set -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}The currently used base graphics set is missing a number of sprites.{}Please update the base graphics set.{}Since you are playing a {YELLOW}development snapshot of OpenTTD{WHITE}, you might also need a {YELLOW}development snapshot of the base graphics{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :Requested GRF resources not available (sprite {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} was disabled by {2:STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Invalid/unknown sprite layout format (sprite {3:NUM}) @@ -3114,8 +3109,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Accepts STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Show list of accepted cargo STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Accepts: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}This station has exclusive transport rights in this town. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} bought exclusive transport rights in this town. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}This station has exclusive transport rights in this town. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} bought exclusive transport rights in this town. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Ratings STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Show station ratings @@ -3294,9 +3289,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Requires STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Requires: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends +STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Requires: +STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING} +STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} waiting{STRING} + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Cargo waiting to be processed: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produces: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Produces: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3363,6 +3360,11 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Remove all vehi STR_GROUP_RENAME_CAPTION :{BLACK}Rename a group +STR_GROUP_PROFIT_THIS_YEAR :Profit this year: +STR_GROUP_PROFIT_LAST_YEAR :Profit last year: +STR_GROUP_OCCUPANCY :Current usage: +STR_GROUP_OCCUPANCY_VALUE :{NUM}% + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :New Rail Vehicles STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :New Electric Rail Vehicles @@ -3394,6 +3396,7 @@ STR_PURCHASE_INFO_ALL_TYPES :All cargo types STR_PURCHASE_INFO_ALL_BUT :All but {CARGO_LIST} STR_PURCHASE_INFO_MAX_TE :{BLACK}Max. Tractive Effort: {GOLD}{FORCE} STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Range: {GOLD}{COMMA} tiles +STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Aircraft type: {GOLD}{STRING} STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Train vehicle selection list. Click on vehicle for information. Ctrl+Click to toggle hiding of the vehicle type STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Road vehicle selection list. Click on vehicle for information. Ctrl+Click to toggle hiding of the vehicle type @@ -3527,10 +3530,11 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :maglev locomoti STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Cost: {CURRENCY_LONG} Weight: {WEIGHT_SHORT}{}Speed: {VELOCITY} Power: {POWER}{}Running Cost: {CURRENCY_LONG}/yr{}Capacity: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Cost: {CURRENCY_LONG} Weight: {WEIGHT_SHORT}{}Speed: {VELOCITY} Power: {POWER} Max. T.E.: {6:FORCE}{}Running Cost: {4:CURRENCY_LONG}/yr{}Capacity: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY}{}Capacity: {CARGO_LONG}, {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY}{}Capacity: {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY} Range: {COMMA} tiles{}Capacity: {CARGO_LONG}, {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY} Range: {COMMA} tiles{}Capacity: {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY}{}Capacity: {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY}{}Aircraft type: {STRING}{}Capacity: {CARGO_LONG}, {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY}{}Aircraft type: {STRING}{}Capacity: {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY}{}Aircraft type: {STRING} Range: {COMMA} tiles{}Capacity: {CARGO_LONG}, {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY}{}Aircraft type: {STRING} Range: {COMMA} tiles{}Capacity: {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Replace {STRING} - {STRING} @@ -3557,10 +3561,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} when o STR_REPLACE_VEHICLES_STOP :{BLACK}Stop Replacing Vehicles STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Press to stop the replacement of the engine type selected on the left -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Replacing: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Switch between engine and car replacement windows STR_REPLACE_ENGINES :Engines STR_REPLACE_WAGONS :Cars +STR_REPLACE_ALL_RAILTYPE :All rail vehicles STR_REPLACE_HELP_RAILTYPE :{BLACK}Choose the rail type you want to replace engines for STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Displays which engine the left selected engine is being replaced with, if any @@ -3653,7 +3657,8 @@ STR_VEHICLE_INFO_AGE :{COMMA} year{P STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} year{P "" s} ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Max. speed: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Max. speed: {LTBLUE}{VELOCITY} {BLACK}Range: {LTBLUE}{COMMA} tiles +STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Max. speed: {LTBLUE}{VELOCITY} {BLACK}Aircraft type: {LTBLUE}{STRING} +STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Max. speed: {LTBLUE}{VELOCITY} {BLACK}Aircraft type: {LTBLUE}{STRING} {BLACK}Range: {LTBLUE}{COMMA} tiles STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Weight: {LTBLUE}{WEIGHT_SHORT} {BLACK}Power: {LTBLUE}{POWER}{BLACK} Max. speed: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Weight: {LTBLUE}{WEIGHT_SHORT} {BLACK}Power: {LTBLUE}{POWER}{BLACK} Max. speed: {LTBLUE}{VELOCITY} {BLACK}Max. T.E.: {LTBLUE}{FORCE} diff --git a/src/lang/esperanto.txt b/src/lang/esperanto.txt index 5c4f7b2de6..0091c95ef9 100644 --- a/src/lang/esperanto.txt +++ b/src/lang/esperanto.txt @@ -663,10 +663,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Elektu l STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Miksu/ne miksu STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Montru muziker-elektan fenestron -STR_ERROR_NO_SONGS :{WHITE}Senkanta muzikaro estas elektita. Neniu kanto ludos. - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Elekto de Muzikprogramo STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Numera Indekso STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Programo - '{STRING}' @@ -1199,7 +1196,6 @@ STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :Ligu landaspekt STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Verda STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Malhele verda STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Viola -STR_CONFIG_SETTING_REVERSE_SCROLLING :Inversigu skroldirekton: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING :Glata rulumado de vidujo: {STRING} STR_CONFIG_SETTING_MEASURE_TOOLTIP :Montru mezuran konsilbalonon ĉe uzo de konstruiloj: {STRING} STR_CONFIG_SETTING_LIVERIES :Montru veturiltipe specifajn liverojn: {STRING} @@ -1223,7 +1219,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Komando+Klako STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+Klako STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Ne -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Maldekstr-klak-rulumado: {STRING} STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Uzu la {STRING} datformon por nomoj de konservludoj. @@ -2265,7 +2260,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Kompanie poseda STR_ABOUT_OPENTTD :{WHITE}Pri OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Origina kopirajto {COPYRIGHT} 1995 Chris Sawyer, Ĉiuj rajtoj rezervitaj STR_ABOUT_VERSION :{BLACK}OpenTTD-versio {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2016 La teamo de OpenTTD +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2018 La teamo de OpenTTD # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Konservu Ludon @@ -2451,7 +2446,6 @@ STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} bezo STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :la GRF-dosiero estas farita por traduki STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Tro da NewGRF-oj estas ŝarĝataj STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} enhavas rompitan bildeton. Ĉiuj rompitaj bildetoj aspektos kiel ruĝaj demandsignoj (?) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}La nuntempe uza baza grafikaĵaro mankas kelkajn da bildetoj.{}Bonvolu renovigu la baza grafikaĵaro STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} estis malaktivata per {STRING} # NewGRF related 'general' warnings @@ -2732,9 +2726,8 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Bezonas: STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Bezonas: {YELLOW}{STRING.n}{STRING}, {STRING.n}{STRING}, {STRING.n}{STRING} ############ range for requires ends + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Kargo atendanta procedon: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produktas: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Produktas: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -2798,6 +2791,7 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Forigi ĉiujn v STR_GROUP_RENAME_CAPTION :{BLACK}Alinomi grupon + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Novaj Relaj Veturiloj STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Novaj Elektraj Relaj Veturiloj @@ -2956,8 +2950,7 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :magleva lokomot STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Kosto: {CURRENCY_LONG} Pezo: {WEIGHT_SHORT}{}Rapido: {VELOCITY} Forto: {POWER}{}Irkosto: po {CURRENCY_LONG} jare{}Kapablo: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Kosto: {CURRENCY_LONG} Pezo: {WEIGHT_SHORT}{}Rapido: {VELOCITY} Povo: {POWER} Maks. T.E.: {6:FORCE}{}Irkosto: {4:CURRENCY_LONG}/jaro{}Kapacito: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Kosto: {CURRENCY_LONG} Maks. Rapido: {VELOCITY}{}Kapacito: {CARGO_LONG}, {CARGO_LONG}{}Irkosto: {CURRENCY_LONG}/jaro -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Kosto: {CURRENCY_LONG} Maks. Rapido: {VELOCITY}{}Kapacito: {CARGO_LONG}{}Irkosto: {CURRENCY_LONG}/jaro +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Kosto: {CURRENCY_LONG} Maks. Rapido: {VELOCITY}{}Kapacito: {CARGO_LONG}{}Irkosto: {CURRENCY_LONG}/jaro # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Anstataŭu {STRING.n} - {STRING} @@ -2977,7 +2970,6 @@ STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Ne elekt STR_REPLACE_VEHICLES_STOP :{BLACK}Ĉesu Anstataŭi STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Premu por ĉesi anstataŭi la maldekstre elektitan maŝinon -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Anstataŭante: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Ŝaltu inter maŝina kaj vagona anstataŭigo STR_REPLACE_ENGINES :Maŝinoj STR_REPLACE_WAGONS :Vagonoj diff --git a/src/lang/estonian.txt b/src/lang/estonian.txt index fa7251c13b..bb63d32c4d 100644 --- a/src/lang/estonian.txt +++ b/src/lang/estonian.txt @@ -726,10 +726,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Vali 'om STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Lülita lugude segamine sisse ja välja STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Näita muusikalugude valimise akent -STR_ERROR_NO_SONGS :{WHITE}Valitud muusikakomplekt ei sisalda ühtegi lugu. Ühtegi lugu ei esitata - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Muusikaprogrammi valimine STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Loo number STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Programm - '{STRING}' @@ -1394,8 +1391,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Maa värv väik STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Roheline STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Tumeroheline STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Violetne -STR_CONFIG_SETTING_REVERSE_SCROLLING :Vaade liigub vastassuunas: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Vaate liigutamine parema hiireklahviga. Kui see on välja lülitatud, siis hiireosuti juhib vaatepunkti. Kui sisse, siis kaarti STR_CONFIG_SETTING_SMOOTH_SCROLLING :Vaade keskendatakse sujuvalt: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Vaateakna asukohale keskendamise viis, kui vajutatakse väikesele kaardile, või kui vaade keskendatakse mõnele rekvisiidile. Sisse lülitades on liikumine sujuv, välja lülitades läheb vaade kohe sihtpunkti STR_CONFIG_SETTING_MEASURE_TOOLTIP :Ehitamisel mõõtude arvesti näitamine: {STRING} @@ -1427,8 +1422,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+klõps STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+klõps STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Väljas -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Vaate liigutamine vasaku hiireklahviga: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Lubab kaardi liigutamise vasaku hiireklahvi abil. See lihtsustab mängimist puutetundlikul ekraanil STR_CONFIG_SETTING_AUTOSAVE :Automaatne salvestamine: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Vali automaatse salvestamise intervall @@ -2659,29 +2652,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Põllud STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Lumine maa STR_LAI_CLEAR_DESCRIPTION_DESERT :Kõrb -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} rööbas -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} rööpad koos blokksignaalidega -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} rööpad koos eelsignaalidega -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} rööpad väljasõidusignaalidega -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} rööpad kombineeritud signaalidega -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} rööpad koos täiustatud signaalidega -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} tööpad koos ühesuunaliste täiustatud signaalidega -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} rööpad koos blokk- ja eelsignaalidega -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} rööpad koos blokk- ja väljumissignaalidega -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} rööpad koos blokk- ja kombineeritud signaalidega -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} rööpad koos blokk- ja täiustatud signaalidega -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} rööpad koos blokksignaalidega ja ühesuunaliste täiustatud signaalidega -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} rööpad koos eel- ja väljumissignaalidega -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} rööpad koos eel- ja kombineeritud signaalidega -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} rööpad koos eel- ja täiustatud signaalidega -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} rööpad koos eel- ja ühesuunaliste täiustatud signaaligeda -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} rööpad koos väljumis- ja kombineeritud signaalidega -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} rööpad koos väljumis- ja täiustatud signaalidega -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} rööpad koos väljumis. ja ühesuunaliste täiustatud signaalidega -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} rööpad koos komineeriutd ja täiustatud signaalidega -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} rööpad koos komineeritud ja ühesuunaliste täiustatud signaalidega -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} rööpad koos täisutatud ja ühesuunaliste täiustatud signaalidega -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} Rongidepoo +STR_LAI_RAIL_DESCRIPTION_TRACK :Raudtee rööbas +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Raudtee rööpad koos blokksignaalidega +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Raudtee rööpad koos eelsignaalidega +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Raudtee rööpad väljasõidusignaalidega +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Raudtee rööpad kombineeritud signaalidega +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Raudtee rööpad koos täiustatud signaalidega +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Raudtee tööpad koos ühesuunaliste täiustatud signaalidega +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Raudtee rööpad koos blokk- ja eelsignaalidega +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Raudtee rööpad koos blokk- ja väljumissignaalidega +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Raudtee rööpad koos blokk- ja kombineeritud signaalidega +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Raudtee rööpad koos blokk- ja täiustatud signaalidega +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Raudtee rööpad koos blokksignaalidega ja ühesuunaliste täiustatud signaalidega +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Raudtee rööpad koos eel- ja väljumissignaalidega +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Raudtee rööpad koos eel- ja kombineeritud signaalidega +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Raudtee rööpad koos eel- ja täiustatud signaalidega +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Raudtee rööpad koos eel- ja ühesuunaliste täiustatud signaaligeda +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Raudtee rööpad koos väljumis- ja kombineeritud signaalidega +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Raudtee rööpad koos väljumis- ja täiustatud signaalidega +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Raudtee rööpad koos väljumis. ja ühesuunaliste täiustatud signaalidega +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Raudtee rööpad koos komineeriutd ja täiustatud signaalidega +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Raudtee rööpad koos komineeritud ja ühesuunaliste täiustatud signaalidega +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Raudtee rööpad koos täisutatud ja ühesuunaliste täiustatud signaalidega +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Raudtee Rongidepoo STR_LAI_ROAD_DESCRIPTION_ROAD :Sõidutee STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Valgustatud sõidutee @@ -2745,7 +2738,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Ettevõtte maa STR_ABOUT_OPENTTD :{WHITE}OpenTTD lisainfo STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Algne autorikaitse {COPYRIGHT} 1995 Chris Sawyer, kõik õigused kaitstud STR_ABOUT_VERSION :{BLACK}OpenTTD osa {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2016 OpenTTD meeskond +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2018 OpenTTD meeskond # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Mängu salvestamine @@ -2964,8 +2957,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Kasutati kõlbm STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} sisaldab vigast pilti. Kõiki vigaseid pilte näidatakse punase küsimärgina (?) STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Sisaldab mitut Action 8 kirjet (sprite {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Loe pseudo-sprite lõpust edasi (sprite {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Praegune alusgraafika kogu ei sisalda mitmeid spraite.{}Palun uuenda alusgraafika kogu -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Praegune alusgraafika kogu ei sisalda mitmeid spraite.{}Palun uuenda alusgraafika kogu.{}Kuna sa mängid {YELLOW}OpenTTD arendusversiooniga{WHITE}, siis ilmselt pead sa kasutama {YELLOW}alusgraafika kogu arendusversiooni{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :Soovitud GRFi ressursid ei ole saadaval (sprite {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} blokeeriti {STRING} poolt STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :«Sprite» paigutus kõlbmatus vormis («sprite» {3:NUM}) @@ -3172,8 +3163,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Võtab v STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Näita vastuvõetavate veoste nimistut STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Võtab vastu: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Antud jaamal on eksklusiivsed transpordiõigused selles linnas. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} ostis eksklusiivsed transpordiõigused antud linnas. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Antud jaamal on eksklusiivsed transpordiõigused selles linnas. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} ostis eksklusiivsed transpordiõigused antud linnas. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Hinnangud STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Näita jaamahinnangut @@ -3352,9 +3343,8 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Vajab: { STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Vajab: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Käitlust ootav kaup: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Toodab: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Toodab: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3421,6 +3411,7 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Eemalda kõik s STR_GROUP_RENAME_CAPTION :{BLACK}Rühma nime vahetamine + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Uued rööbassõidukid STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Uus elektriraudteesõiduk @@ -3585,10 +3576,7 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :magnethõljukve STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Hind: {CURRENCY_LONG} Tühimass: {WEIGHT_SHORT}{}Tippkiirus: {VELOCITY} Võimsus: {POWER}{}Käituskulud: {CURRENCY_LONG}/aastas{}Kandevõime: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Hind: {CURRENCY_LONG} Tühimass: {WEIGHT_SHORT}{}Kiirus: {VELOCITY} Võimsus: {POWER} Veojõud: {6:FORCE}{}Käituskulud: {4:CURRENCY_LONG}/aasta{}Mahutavus: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Hind: {CURRENCY_LONG} Tippkiirus: {VELOCITY}{}Kandevõime: {CARGO_LONG}, {CARGO_LONG}{}Käituskulud: {CURRENCY_LONG}/a -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Hind: {CURRENCY_LONG} Tippkiirus: {VELOCITY}{}Kandevõime: {CARGO_LONG}{}Käituskulud: {CURRENCY_LONG}/a -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Maksumus: {CURRENCY_LONG} Maksimaalne kiirus: {VELOCITY} Tegevusraadius: {COMMA} ruutu{}Mahutavus: {CARGO_LONG}, {CARGO_LONG}{}Kasutamise hind: {CURRENCY_LONG}/aastas -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Maksumus: {CURRENCY_LONG} Maksimaalne kiirus: {VELOCITY} Tegevusraadius: {COMMA} ruutu{}Mahutavus: {CARGO_LONG}{}Kasutamise kulu: {CURRENCY_LONG}/aastas +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Hind: {CURRENCY_LONG} Tippkiirus: {VELOCITY}{}Kandevõime: {CARGO_LONG}{}Käituskulud: {CURRENCY_LONG}/a # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Asenda {STRING} - {STRING} @@ -3615,7 +3603,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} kui va STR_REPLACE_VEHICLES_STOP :{BLACK}Lõpeta Sõidukite Asendamine STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Vajuta lõpetamaks vasakult valitud veduri asendust -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Asendamisel: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Vaheta aken mootori ja vaguni asendamise aknate vahel STR_REPLACE_ENGINES :Vedurid STR_REPLACE_WAGONS :Vaguneid @@ -3711,7 +3698,6 @@ STR_VEHICLE_INFO_AGE :{COMMA} aasta{P STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} aasta{P "" t} ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Tippkiirus: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Maksimaalne kiirus: {LTBLUE}{VELOCITY} {BLACK}Tegevusraadius: {LTBLUE}{COMMA} ruutu STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Tühimass: {LTBLUE}{WEIGHT_SHORT} {BLACK}Võimsus: {LTBLUE}{POWER}{BLACK} Tippkiirus: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Tühimass: {LTBLUE}{WEIGHT_SHORT} {BLACK}Võimsus: {LTBLUE}{POWER}{BLACK} Tippkiirus: {LTBLUE}{VELOCITY} {BLACK}Veojõud: {LTBLUE}{FORCE} diff --git a/src/lang/faroese.txt b/src/lang/faroese.txt index a1eddbc5fa..d0f8e22527 100644 --- a/src/lang/faroese.txt +++ b/src/lang/faroese.txt @@ -647,10 +647,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Vel 'Sj STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Tendra/sløkk bland av skránni STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Vís tónleika spor úrvals glugga -STR_ERROR_NO_SONGS :{WHITE}Eitt tónleika sett uttan sangir er valt. Engir sangir vera spældir - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Úrval av tónleika skráðum STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Spor yvirlit STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Skrá - '{STRING}' @@ -1273,8 +1270,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Liturin av lend STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Grønt STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Myrka grønt STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Blákollulitur -STR_CONFIG_SETTING_REVERSE_SCROLLING :Umvend skrull ætt: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Atburður tá tú skrullar korti við høgra músa knøtti. Um ógilda flytir músin kamerai. Um gilda flytir músin korti. STR_CONFIG_SETTING_SMOOTH_SCROLLING :Mjúka sýnisglugga skrulling: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Stýr hvussu høvuðs sýni skrullar til eitt ávíst stað tá tú trýstir á lítlakorti ella tú tú gevur eini boð um at skrulla til ein ávísan lut á kortinum. Um gilda, skrullar sýni mjúgdliga, um ógilda leypur sýni beint til staði STR_CONFIG_SETTING_MEASURE_TOOLTIP :Vís eina mátingar vegleiðing tá tú brúkar ymisku byggji amboðini: {STRING} @@ -1306,8 +1301,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+trýst STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+trýst STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Sløkt -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Vinstra-trýst skrulling: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Gilda skrulling av kortinum við at toga ta við vinstra músa knøtti. Hetta er serstakliga hent um tú nýtur ein fingraskugga at skrulla vi STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Nýt {STRING} dato sniði til nøvnini á goymdum spølum @@ -2341,29 +2334,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Markir STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Kava-klætt lendi STR_LAI_CLEAR_DESCRIPTION_DESERT :Oyðimørk -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} breyt -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} breyt við blokk teknum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} breyt við for teknum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} breyt við útvegs teknum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} breyt við blandings teknum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} breyt við leið teknum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} breyt við einvegis leiðs teknum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} breyt við blokk og for teknum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} breyt við blokk og útvegs teknum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} breyt við block og blandings teknum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} breyt við blokk og leiðs teknum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} breyt við blokk og einvegis leiðs teknum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} breyt við for og útvegis teknum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} breyt við for og blandings teknum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} breyt við for og leiðs teknum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} breyt við for og einvegis leiðs teknum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} breyt við útvegs og blandings teknum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} breyt við útvegs og leiðs teknum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} breyt við útvegs og einvegis leiðs teknum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} breyt við blandings og leiðs teknum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} breyt við blandings og einvegis leiðs teknum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} breyt við leiðs og einvegis leiðs teknum -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} Tok goymsla +STR_LAI_RAIL_DESCRIPTION_TRACK :{G=m}Jarnbreyt breyt +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{G=m}Jarnbreyt breyt við blokk teknum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{G=m}Jarnbreyt breyt við for teknum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{G=m}Jarnbreyt breyt við útvegs teknum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{G=m}Jarnbreyt breyt við blandings teknum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{G=m}Jarnbreyt breyt við leið teknum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{G=m}Jarnbreyt breyt við einvegis leiðs teknum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{G=m}Jarnbreyt breyt við blokk og for teknum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{G=m}Jarnbreyt breyt við blokk og útvegs teknum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{G=m}Jarnbreyt breyt við block og blandings teknum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{G=m}Jarnbreyt breyt við blokk og leiðs teknum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{G=m}Jarnbreyt breyt við blokk og einvegis leiðs teknum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{G=m}Jarnbreyt breyt við for og útvegis teknum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{G=m}Jarnbreyt breyt við for og blandings teknum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{G=m}Jarnbreyt breyt við for og leiðs teknum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{G=m}Jarnbreyt breyt við for og einvegis leiðs teknum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{G=m}Jarnbreyt breyt við útvegs og blandings teknum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{G=m}Jarnbreyt breyt við útvegs og leiðs teknum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{G=m}Jarnbreyt breyt við útvegs og einvegis leiðs teknum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{G=m}Jarnbreyt breyt við blandings og leiðs teknum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{G=m}Jarnbreyt breyt við blandings og einvegis leiðs teknum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{G=m}Jarnbreyt breyt við leiðs og einvegis leiðs teknum +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{G=m}Jarnbreyt Tok goymsla STR_LAI_ROAD_DESCRIPTION_ROAD :Vegur STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Vegur við lyktapelum @@ -2427,7 +2420,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Ogn hjá fyrit STR_ABOUT_OPENTTD :{WHITE}Um OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Upprunalig upphavsrættindi {COPYRIGHT} 1995 Chris Sawyer, Øll rættindi umbiðin STR_ABOUT_VERSION :{BLACK}OpenTTD útgáva {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 OpenTTD toymi +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 OpenTTD toymi # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Goym spæl @@ -2767,8 +2760,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Tekur í STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Vís lista yvir góðtiknan farm STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Tekur í móti: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Henda støðin hevur flutnings einkarættindi í hesari bygdini. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} keypti flutnings einkarættindi í hesi bygdini. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Henda støðin hevur flutnings einkarættindi í hesari bygdini. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} keypti flutnings einkarættindi í hesi bygdini. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Metingar STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Vís støð metingar @@ -2923,9 +2916,8 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Tørvar: STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Tørvar: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Farmur ið bíðar eftir at verða viðgjørdur: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Framleiður: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Framleiður: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -2990,6 +2982,7 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Bein øll flutn STR_GROUP_RENAME_CAPTION :{BLACK}Navngev ein bólk + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Nýggj jarnbreyta flutningstól STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Nýggj ravmagns jarnbreyta flutningstól @@ -3142,10 +3135,7 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :maglev lokomoti STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Kostnaður: {CURRENCY_LONG} Vekt: {WEIGHT_SHORT}{}Ferð: {VELOCITY} Megi: {POWER}{}Rakstrar kostnaður: {CURRENCY_LONG}/ár{}Pláss: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Kostnaður: {CURRENCY_LONG} Vekt: {WEIGHT_SHORT}{}Ferð: {VELOCITY} Megi: {POWER} Maks. D.Ó.: {6:FORCE}{}Rakstrar kostnaður: {4:CURRENCY_LONG}/ár{}Pláss: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Kostnaður: {CURRENCY_LONG} Maks. Ferð: {VELOCITY}{}Pláss: {CARGO_LONG}, {CARGO_LONG}{}Rakstrar kostnaður: {CURRENCY_LONG}/ár -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Kostnaður: {CURRENCY_LONG} Maks. Ferð: {VELOCITY}{}Pláss: {CARGO_LONG}{}Rakstrar kostnaður: {CURRENCY_LONG}/ár -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Kostnaður: {CURRENCY_LONG} Maks. Ferð: {VELOCITY} Vídd: {COMMA} puntar{}Pláss: {CARGO_LONG}, {CARGO_LONG}{}Rakstrar kostnaður: {CURRENCY_LONG}/ár -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Kostnaður: {CURRENCY_LONG} Maks. Ferð: {VELOCITY} Vídd: {COMMA} puntar{}Pláss: {CARGO_LONG}{}Rakstrar kostnaður: {CURRENCY_LONG}/ár +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Kostnaður: {CURRENCY_LONG} Maks. Ferð: {VELOCITY}{}Pláss: {CARGO_LONG}{}Rakstrar kostnaður: {CURRENCY_LONG}/ár # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Být um {STRING} - {STRING} @@ -3168,7 +3158,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} tá ga STR_REPLACE_VEHICLES_STOP :{BLACK}Steðga umbýting av flutningstólum STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Trýst fyri at steðga umbýtanini av motor slagnum tú valdi á vinstru síðu -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Býtur um: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Skift ímillum motor og vogna umbýtingar vindeyga STR_REPLACE_ENGINES :Motorar STR_REPLACE_WAGONS :Vognar @@ -3232,7 +3221,6 @@ STR_VEHICLE_INFO_AGE :{COMMA} ár ({C STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} ár ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Maks. ferð: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Maks. ferð: {LTBLUE}{VELOCITY} {BLACK}Vídd: {LTBLUE}{COMMA} puntar STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Vekt: {LTBLUE}{WEIGHT_SHORT} {BLACK}Megi: {LTBLUE}{POWER}{BLACK} Maks. ferð: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Vekt: {LTBLUE}{WEIGHT_SHORT} {BLACK}Megi: {LTBLUE}{POWER}{BLACK} Maks. ferð: {LTBLUE}{VELOCITY} {BLACK}Maks. D.Ó.: {LTBLUE}{FORCE} diff --git a/src/lang/finnish.txt b/src/lang/finnish.txt index 34fb2b4b08..834380d258 100644 --- a/src/lang/finnish.txt +++ b/src/lang/finnish.txt @@ -669,10 +669,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Valitse STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Sekoittaminen päälle/pois STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Näytä musiikkiraitojen valintaikkuna -STR_ERROR_NO_SONGS :{WHITE}Musiikkipaketti jossa ei ole kappaleita on valittu. Musiikkia ei soiteta - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Soittolistan valinta STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Raita STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Soittolista - '{STRING}' @@ -989,7 +986,7 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Nelinkertainen STR_GAME_OPTIONS_BASE_GRF :{BLACK}Perusgrafiikat STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Valitse käytettävät perusgrafiikat -STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} puuttuva/korruptoitunut tiedosto{P "" ja} +STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} puuttuva{P "" a}/korruptoitunut{P "" ta} tiedosto{P "" a} STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Lisätietoja perusgrafiikoista STR_GAME_OPTIONS_BASE_SFX :{BLACK}Perusäänet @@ -1148,7 +1145,7 @@ STR_CONFIG_SETTING_RUNNING_COSTS_HELPTEXT :Määritä kulk STR_CONFIG_SETTING_CONSTRUCTION_SPEED :Rakennusnopeus: {STRING} STR_CONFIG_SETTING_CONSTRUCTION_SPEED_HELPTEXT :Rajoita tekoälyn rakennustoimien määrää STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS :Ajoneuvojen hajoaminen: {STRING} -STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS_HELPTEXT :Määritä kuinka usein puutteellisesti huolletut ajoneuvot voivat hajota +STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS_HELPTEXT :Määritä, kuinka usein puutteellisesti huolletut ajoneuvot voivat hajota STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER :Tukikerroin: {STRING} STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER_HELPTEXT :Määritä kuinka paljon tuetuista yhteyksistä maksetaan STR_CONFIG_SETTING_CONSTRUCTION_COSTS :Rakennuskustannukset: {STRING} @@ -1265,7 +1262,7 @@ STR_CONFIG_SETTING_ORDER_REVIEW_OFF :Ei STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :Kyllä, mutta ei pysäytetyille STR_CONFIG_SETTING_ORDER_REVIEW_ON :Kaikille ajoneuvoille STR_CONFIG_SETTING_WARN_INCOME_LESS :Varoita, jos kulkuneuvon tulos on negatiivinen: {STRING} -STR_CONFIG_SETTING_WARN_INCOME_LESS_HELPTEXT :Mikäli käytössä, uutisviesti lähetetään jos kulkuneuvo ei ole tuottanut rahaa viimeisen kalenterivuoden aikana +STR_CONFIG_SETTING_WARN_INCOME_LESS_HELPTEXT :Mikäli käytössä, uutisviesti lähetetään, jos kulkuneuvo ei ole tuottanut rahaa viimeisen kalenterivuoden aikana STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :Ajoneuvot eivät vanhene: {STRING} STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT :Mikäli käytössä, kaikki kulkuneuvot ovat saatavilla ikuisesti niiden julkistamisen jälkeen STR_CONFIG_SETTING_AUTORENEW_VEHICLE :Uudista ajoneuvo automaattisesti, kun se vanhenee: {STRING} @@ -1337,8 +1334,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Maaston väri k STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Vihreä STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Tummanvihreä STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Violetti -STR_CONFIG_SETTING_REVERSE_SCROLLING :Käänteinen vierityssuunta: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Käyttäytyminen siirrettäessä näkymää oikealla hiiren näppäimellä. Mikäli pois käytöstä, hiiri liikuttaa kameraa. Mikäli käytössä, hiiri liikuttaa karttaa STR_CONFIG_SETTING_SMOOTH_SCROLLING :Näkymän tasainen vieritys: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Hallitse miten päänäkymä siirtyy valittuun paikkaan karttaa klikattaessa tai käytettäessä komentoa joka muuttaa näkymän sijaintia. Mikäli käytössä, päänäkymä siirtyy uuteen sijaintiin pehmeäesti, muutoin se hyppää suoraan valittuun sijaintiin STR_CONFIG_SETTING_MEASURE_TOOLTIP :Näytä mittauksen työkaluvihje, kun käytetään rakennustyökaluja: {STRING} @@ -1370,8 +1365,8 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+Klik STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Pois -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Vasemmalla hiiren painikkeella liikkuminen: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Salli näkymän siirtäminen vetämällä hiiren vasemmalla näppäimellä. Hyödyllinen erityisesti kosketusnäyttöä käytettäessä +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Sulje ikkuna hiiren oikealla painikkeella napsauttamalla: {STRING} +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Ikkunat sulkeutuvat, kun niitä napsautetaan hiiren oikealla painikkeella. Tämä korvaa tavallisesti näkyvän työkaluvihjeen! STR_CONFIG_SETTING_AUTOSAVE :Automaattitallennus: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Valitse aikaväli automaattisille pelitallennuksille @@ -1462,18 +1457,18 @@ STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES_HELPTEXT :Suurin sallittu STR_CONFIG_SETTING_SERVINT_ISPERCENT :Huoltovälit ovat prosentteina: {STRING} STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :Määritä, aiheuttaako edellisestä huollosta kulunut aika vai luotettavuuden laskeminen kulkuneuvon huoltamisen -STR_CONFIG_SETTING_SERVINT_TRAINS :Junien huoltoväli oletuksena: {STRING} -STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :Määritä oletushuoltoväli uusille junille mikäli kulkuneuvolle ei ole määritelty erillistä huoltoväliä +STR_CONFIG_SETTING_SERVINT_TRAINS :Junien oletushuoltoväli: {STRING} +STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :Määritä oletushuoltoväli uusille junille, mikäli kulkuneuvolle ei ole määritelty erillistä huoltoväliä STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA}{NBSP}päivä{P 0 "" ä}/% STR_CONFIG_SETTING_SERVINT_DISABLED :Pois käytöstä -STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :Ajoneuvojen huoltoväli oletuksena: {STRING} -STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_HELPTEXT :Määritä oletushuoltoväli uusille ajoneuvoille mikäli kulkuneuvolle ei ole määritelty erillistä huoltoväliä -STR_CONFIG_SETTING_SERVINT_AIRCRAFT :Lentokoneiden huoltoväli oletuksena: {STRING} -STR_CONFIG_SETTING_SERVINT_AIRCRAFT_HELPTEXT :Määritä oletushuoltoväli uusille lentokoneille mikäli kulkuneuvolle ei ole määritelty erillistä huoltoväliä -STR_CONFIG_SETTING_SERVINT_SHIPS :Laivojen huoltoväli oletuksena: {STRING} -STR_CONFIG_SETTING_SERVINT_SHIPS_HELPTEXT :Määritä oletushuoltoväli uusille laivoille mikäli kulkuneuvolle ei ole määritelty erillistä huoltoväliä +STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :Ajoneuvojen oletushuoltoväli: {STRING} +STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_HELPTEXT :Määritä oletushuoltoväli uusille ajoneuvoille, mikäli kulkuneuvolle ei ole määritelty erillistä huoltoväliä +STR_CONFIG_SETTING_SERVINT_AIRCRAFT :Lentokoneiden oletushuoltoväli: {STRING} +STR_CONFIG_SETTING_SERVINT_AIRCRAFT_HELPTEXT :Määritä oletushuoltoväli uusille lentokoneille, mikäli kulkuneuvolle ei ole määritelty erillistä huoltoväliä +STR_CONFIG_SETTING_SERVINT_SHIPS :Laivojen oletushuoltoväli: {STRING} +STR_CONFIG_SETTING_SERVINT_SHIPS_HELPTEXT :Määritä oletushuoltoväli uusille laivoille, mikäli kulkuneuvolle ei ole määritelty erillistä huoltoväliä STR_CONFIG_SETTING_NOSERVICE :Poista huollot käytöstä kun ajoneuvojen rikkoutuminen on poistettu käytöstä: {STRING} -STR_CONFIG_SETTING_NOSERVICE_HELPTEXT :Mikäli käytössä, kulkuneuvoja ei huolleta jos ne eivät voi rikkoutua +STR_CONFIG_SETTING_NOSERVICE_HELPTEXT :Mikäli käytössä, kulkuneuvoja ei huolleta, jos ne eivät voi rikkoutua STR_CONFIG_SETTING_WAGONSPEEDLIMITS :Ota käyttöön vaunujen nopeusrajoitukset: {STRING} STR_CONFIG_SETTING_WAGONSPEEDLIMITS_HELPTEXT :Mikäli käytössä, vaunujen nopeusrajoitusta käytetään junan maksiminopeuden määrittämisessä STR_CONFIG_SETTING_DISABLE_ELRAILS :Poista sähköradat käytöstä: {STRING} @@ -1761,6 +1756,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Tarkista STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Näytä tekoäly/peliskriptiasetukset STR_INTRO_TOOLTIP_QUIT :{BLACK}Sulje OpenTTD. +STR_INTRO_BASESET :{BLACK}Valitusta perusgrafiikkapaketista puuttuu {NUM} sprite{P "" ä}. Tarkista, onko sille päivityksiä. STR_INTRO_TRANSLATION :{BLACK}Tästä käännöksestä puuttuu {NUM} merkkijono{P "" a}. Auta tekemään OpenTTD:stä parempi rekisteröitymällä kääntäjäksi. Lisätietoja tiedostossa readme.txt. # Quit window @@ -2589,6 +2585,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Lentoken STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Vastaanottaa rahtia: {LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) +STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Raidetyyppi: {LTBLUE}{STRING} STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Radan nopeusrajoitus: {LTBLUE}{VELOCITY} STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Tien nopeusrajoitus: {LTBLUE}{VELOCITY} @@ -2601,29 +2598,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Peltoja STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Lumen peittämää maata STR_LAI_CLEAR_DESCRIPTION_DESERT :Aavikkoa -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} suojastusopastimilla -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} tulo-opastimilla -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} poistumisopastimilla -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} yhdistelmäopastimilla -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} reittiopastimilla -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} yksisuuntaisilla reittiopastimilla -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} suojastus- ja tulo-opastimilla -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} suojastus- ja poistumisopastimilla -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} suojastus- ja yhdistelmäopastimilla -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} suojastus- ja reittiopastimilla -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} suojastus- ja yksisuuntaisilla reittiopastimilla -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} tulo- ja poistumisopastimilla -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} tulo- ja yhdistelmäopastimilla -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} tulo- ja reittiopastimilla -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} tulo- ja yksisuuntaisilla reittiopastimilla -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} poistumis- ja yhdistelmäopastimilla -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} poistumis- ja reittiopastimilla -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} poistumis- ja yksisuuntaisilla opastimilla -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} yhdistelmä- ja reittiopastimilla -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} yhdistelmä- ja yksisuuntaisilla opastimilla -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} reitti- ja yksisuuntaisilla opastimilla -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} veturitalli +STR_LAI_RAIL_DESCRIPTION_TRACK :Rautatie +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Rautatie suojastusopastimilla +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Rautatie tulo-opastimilla +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Rautatie poistumisopastimilla +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Rautatie yhdistelmäopastimilla +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Rautatie reittiopastimilla +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Rautatie yksisuuntaisilla reittiopastimilla +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Rautatie suojastus- ja tulo-opastimilla +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Rautatie suojastus- ja poistumisopastimilla +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Rautatie suojastus- ja yhdistelmäopastimilla +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Rautatie suojastus- ja reittiopastimilla +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Rautatie suojastus- ja yksisuuntaisilla reittiopastimilla +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Rautatie tulo- ja poistumisopastimilla +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Rautatie tulo- ja yhdistelmäopastimilla +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Rautatie tulo- ja reittiopastimilla +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Rautatie tulo- ja yksisuuntaisilla reittiopastimilla +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Rautatie poistumis- ja yhdistelmäopastimilla +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Rautatie poistumis- ja reittiopastimilla +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Rautatie poistumis- ja yksisuuntaisilla opastimilla +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Rautatie yhdistelmä- ja reittiopastimilla +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Rautatie yhdistelmä- ja yksisuuntaisilla opastimilla +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Rautatie reitti- ja yksisuuntaisilla opastimilla +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Rautatie veturitalli STR_LAI_ROAD_DESCRIPTION_ROAD :Tie STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Tie katuvaloilla @@ -2687,7 +2684,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Yhtiön omistam STR_ABOUT_OPENTTD :{WHITE}Tietoja OpenTTD:stä STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Alkuperäiset oikeudet {COPYRIGHT} 1995 Chris Sawyer, kaikki oikeudet pidätetään STR_ABOUT_VERSION :{BLACK}OpenTTD-versio {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 The OpenTTD team +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 The OpenTTD team # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Tallenna peli @@ -2877,8 +2874,8 @@ STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Valitun STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Liikuta spriteä ympäriinsä, muuttaen X- ja Y-sijainteja. Ctrl+Klik siirtää spriteä kahdeksan yksikköä kerralla STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Nollaa suhteelliset STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Nollaa suhteelliset erotukset -STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X-erotus: {NUM}, Y-erotus: {NUM} (Absoluuttinen) -STR_SPRITE_ALIGNER_OFFSETS_REL :{BLACK}X-erotus: {NUM}, Y-erotus: {NUM} (Suhteellinen) +STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X-erotus: {NUM}, Y-erotus: {NUM} (absoluuttinen) +STR_SPRITE_ALIGNER_OFFSETS_REL :{BLACK}X-erotus: {NUM}, Y-erotus: {NUM} (suhteellinen) STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}Valitse sprite STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Valitse sprite ruudulta @@ -2897,7 +2894,7 @@ STR_NEWGRF_ERROR_INVALID_PARAMETER :Virheellinen pa STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} tulee ladata ennen kuin {STRING} STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} tulee ladata {STRING} jälkeen STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} vaatii OpenTTD:n version {STRING} tai uudemman -STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :GRF-tiedosto jonka se muuntaa +STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :GRF-tiedosto, jonka se muuntaa STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Liian monta NewGRF:ää on ladattu STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :NewGRF:n {1:STRING} lataaminen staattisena NewGRF:nä {STRING}:n kanssa saattaa aiheuttaa nykimistä STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Odottamaton sprite (sprite {3:NUM}) @@ -2906,8 +2903,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Yritys käyttä STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} sisältää korruptoituneen spriten. Kaikki korruptoituneet spritet näkyvät punaisina kysymysmerkkeinä (?) STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Sisältää useita Action 8-merkintöjä (sprite {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Luku pseudo-spriten ohi (sprite {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Käytössä olevasta perusgrafiikkapaketista puuttuu spritejä.{}Ole hyvä ja päivitä perusgrafiikkapaketti -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Käytössä olevasta perusgrafiikkapaketista puuttuu spritejä.{}Päivitä perusgrafiikkapaketti.{}Koska pelaat {YELLOW}OpenTTD:n kehitysversiota{WHITE}, saatat myös tarvita {YELLOW}kehitysversion perusgrafiikkapaketista{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :Pyydetyt GRF-resurssit eivät ole saatavilla (sprite {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{2:STRING} poisti käytöstä NewGRF:n {1:STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Virheellinen/tuntematon spriten asettelumuoto (sprite {3:NUM}) @@ -2921,7 +2916,7 @@ STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Sopivaa STR_NEWGRF_TOO_MANY_NEWGRFS :{WHITE}Tiedostoa ei voida lisätä: NewGRF-tiedostojen raja saavutettu STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Yhteensopivat GRF:t ladattu puuttuvien tiedostojen korvaamiseksi -STR_NEWGRF_DISABLED_WARNING :{WHITE}Puuttuvat GRF tiedostot ovat poistettu käytöstä +STR_NEWGRF_DISABLED_WARNING :{WHITE}Puuttuvat GRF-tiedostot on poistettu käytöstä STR_NEWGRF_UNPAUSE_WARNING_TITLE :{YELLOW}Puuttuva(t) GRF-tiedosto(t) STR_NEWGRF_UNPAUSE_WARNING :{WHITE}Taukotilasta poistuminen saattaa kaataa OpenTTD:n. Älä lähetä virheraportteja tämänjälkeisistä kaatumisista.{}Haluatko todella poistua taukotilasta? @@ -3031,7 +3026,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Rahoita STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Rakenna patsas yhtiösi kunniaksi.{}Kustannus: {CURRENCY_LONG} STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Rahoita uusien kaupparakennusten rakentamista kaupungissa.{}Kustannus: {CURRENCY_LONG} STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Osta vuoden yksinoikeudet kaupungin liikennöintiin. Paikallisviranomaiset eivät salli muiden yhtiöiden kuljettaa matkustajia ja rahtia.{}Kustannus: {CURRENCY_LONG} -STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Lahjo viranomaisia lisätäksesi arviotasi; rangaistus voi olla kuitenkin suuri, jos jäät kiinni.{}Kulu: {CURRENCY_LONG} +STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Lahjo viranomaisia lisätäksesi arviotasi; rangaistus voi olla kuitenkin suuri, jos jäät kiinni.{}Kustannus: {CURRENCY_LONG} # Goal window STR_GOALS_CAPTION :{WHITE}{COMPANY} Tavoitteet @@ -3114,8 +3109,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Ottaa va STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Näytä luettelo vastaanotettavasta rahdista. STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Vastaanottaa: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Tällä asemalla on kuljetusyksinoikeus tässä kaupungissa. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} osti tämän kaupungin kuljetusyksinoikeuden. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Tällä asemalla on kuljetusyksinoikeus tässä kaupungissa. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} osti tämän kaupungin kuljetusyksinoikeuden. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Arviot STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Näytä aseman arviot. @@ -3294,9 +3289,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Tarvitse STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Tarvitsee: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends +STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Tarvitsee: +STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING} +STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} odottamassa{STRING} + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Käsittelyä odottava rahti: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Tuottaa: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Tuottaa: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3315,7 +3312,7 @@ STR_VEHICLE_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Ajoneuvo STR_VEHICLE_LIST_SHIP_TOOLTIP :{BLACK}Laivat - napsauta laivaa saadaksesi tietoja. STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP :{BLACK}Lentokoneet - napsauta lentokonetta saadaksesi tietoja. -STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Voittoa tänä vuonna: {CURRENCY_LONG} (viime vuonna: {CURRENCY_LONG}) +STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Tuotto tänä vuonna: {CURRENCY_LONG} (viime vuonna: {CURRENCY_LONG}) STR_VEHICLE_LIST_AVAILABLE_TRAINS :Käytettävissä olevat junat STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :Käytettävissä olevat ajoneuvot @@ -3363,6 +3360,10 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Poista kaikki a STR_GROUP_RENAME_CAPTION :{BLACK}Nimeä ryhmä +STR_GROUP_PROFIT_THIS_YEAR :Tuotto tänä vuonna: +STR_GROUP_PROFIT_LAST_YEAR :Tuotto viime vuonna: +STR_GROUP_OCCUPANCY_VALUE :{NUM} % + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Uusi juna STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Uusi sähköjuna @@ -3394,6 +3395,7 @@ STR_PURCHASE_INFO_ALL_TYPES :Kaikki rahtityy STR_PURCHASE_INFO_ALL_BUT :Kaikki paitsi {CARGO_LIST} STR_PURCHASE_INFO_MAX_TE :{BLACK}Suurin vetovoima: {GOLD}{FORCE} STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Toimintasäde: {GOLD}{COMMA} ruutua +STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Lentokonetyyppi: {GOLD}{STRING} STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Junien valintaluettelo. Lisää tietoja junaa napsauttamalla. Ctrl+Klik näyttää tai piilottaa kulkuneuvon tyypin STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Ajoneuvojen valintaluettelo. Napsauta ajoneuvoa saadaksesi lisää tietoja. Ctrl+Klik näyttää tai piilottaa ajoneuvon tyypin @@ -3526,11 +3528,12 @@ STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :yksiraiteisen v STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :maglev-veturin STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Hinta: {CURRENCY_LONG} Paino: {WEIGHT_SHORT}{}Nopeus: {VELOCITY} Teho: {POWER}{}Käyttökustannukset: {CURRENCY_LONG}/vuosi{}Kapasiteetti: {CARGO_LONG} -STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Hinta: {CURRENCY_LONG} Paino: {WEIGHT_SHORT}{}Nopeus: {VELOCITY} Teho: {POWER} Maks. Vetovoima: {6:FORCE}{}Käyttökustannukset: {4:CURRENCY_LONG}/v{}Kapasiteetti: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Hinta: {CURRENCY_LONG} Maks. Nopeus: {VELOCITY}{}Kapasiteetti: {CARGO_LONG}, {CARGO_LONG}{}Käyttökustannukset: {CURRENCY_LONG}/yr -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Hinta: {CURRENCY_LONG} Maks. Nopeus: {VELOCITY}{}Kapasiteetti: {CARGO_LONG}{}Käyttökustannukset: {CURRENCY_LONG}/yr -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Hinta: {CURRENCY_LONG} Suurin nopeus: {VELOCITY} Toimintasäde: {COMMA} ruutua{}Kapasiteetti: {CARGO_LONG}, {CARGO_LONG}{}Käyttökustannukset: {CURRENCY_LONG}/vuosi -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Hinta: {CURRENCY_LONG} Suurin nopeus: {VELOCITY} Toimintasäde: {COMMA} ruutua{}Kapasiteetti: {CARGO_LONG}{}Käyttökustannukset: {CURRENCY_LONG}/vuosi +STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Hinta: {CURRENCY_LONG} Paino: {WEIGHT_SHORT}{}Nopeus: {VELOCITY} Teho: {POWER} Maks. vetovoima: {6:FORCE}{}Käyttökustannukset: {4:CURRENCY_LONG}/v{}Kapasiteetti: {5:CARGO_LONG} +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Hinta: {CURRENCY_LONG} Maks. nopeus: {VELOCITY}{}Kapasiteetti: {CARGO_LONG}{}Käyttökustannukset: {CURRENCY_LONG}/v +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Hinta: {CURRENCY_LONG} Maks. nopeus: {VELOCITY}{}Lentokonetyyppi: {STRING}{}Kapasiteetti: {CARGO_LONG}, {CARGO_LONG}{}Käyttökustannukset: {CURRENCY_LONG}/v +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Hinta: {CURRENCY_LONG} Maks. nopeus: {VELOCITY}{}Lentokonetyyppi: {STRING}{}Kapasiteetti: {CARGO_LONG}{}Käyttökustannukset: {CURRENCY_LONG}/v +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Hinta: {CURRENCY_LONG} Maks. nopeus: {VELOCITY}{}Lentokonetyyppi: {STRING} Toimintamatka: {COMMA} ruutua{}Kapasiteetti: {CARGO_LONG}, {CARGO_LONG}{}Käyttökustannukset: {CURRENCY_LONG}/v +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}Hinta: {CURRENCY_LONG} Maks. nopeus: {VELOCITY}{}Lentokonetyyppi: {STRING} Toimintamatka: {COMMA} ruutua{}Kapasiteetti: {CARGO_LONG}{}Käyttökustannukset: {CURRENCY_LONG}/v # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Korvaa {STRING} - {STRING} @@ -3557,10 +3560,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} kun va STR_REPLACE_VEHICLES_STOP :{BLACK}Lopeta ajoneuvojen korv. STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Napsauta pysäyttääksesi vasemmalta valitun veturityypin korvauksen. -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Korvataan: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Vaihda toiseen korvausikkunaan STR_REPLACE_ENGINES :Veturit STR_REPLACE_WAGONS :Vaunut +STR_REPLACE_ALL_RAILTYPE :Kaikki junat STR_REPLACE_HELP_RAILTYPE :{BLACK}Valitse rautatietyyppi, jolle veturikorvaukset tehdään. STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Näyttää, millä vasemmalta valittu veturi korvataan, jos millään. @@ -3653,7 +3656,8 @@ STR_VEHICLE_INFO_AGE :{COMMA} vuo{P s STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} vuo{P si tta} ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Huippunopeus: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Suurin nopeus: {LTBLUE}{VELOCITY} {BLACK}Toimintasäde: {LTBLUE}{COMMA} ruutua +STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Maks. nopeus: {LTBLUE}{VELOCITY} {BLACK}Lentokonetyyppi: {LTBLUE}{STRING} +STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Maks. nopeus: {LTBLUE}{VELOCITY} {BLACK}Lentokonetyyppi: {LTBLUE}{STRING} {BLACK}Toimintamatka: {LTBLUE}{COMMA} ruutua STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Paino: {LTBLUE}{WEIGHT_SHORT} {BLACK}Teho: {LTBLUE}{POWER}{BLACK} Maks. nopeus: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Paino: {LTBLUE}{WEIGHT_SHORT} {BLACK}Teho: {LTBLUE}{POWER}{BLACK} Maks. nopeus: {LTBLUE}{VELOCITY} {BLACK}Maks. T.E.: {LTBLUE}{FORCE} @@ -3962,12 +3966,12 @@ STR_AI_DEBUG_SETTINGS :{BLACK}Asetukse STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}Muuta skriptin asetuksia STR_AI_DEBUG_RELOAD :{BLACK}Lataa tekoäly uudelleen STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Lopeta tekoäly, lataa skripti uudelleen ja käynnistä tekoäly uudelleen -STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP :{BLACK}Pysäytetäänkö tekoäly kun tekoälyn lokiviesti on sama kuin pysäytysmerkkijono +STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP :{BLACK}Pysäytetäänkö tekoäly, kun tekoälyn lokiviesti on sama kuin pysäytysmerkkijono STR_AI_DEBUG_BREAK_ON_LABEL :{BLACK}Pysäytä kun: -STR_AI_DEBUG_BREAK_STR_OSKTITLE :{BLACK}Pysäytä kun +STR_AI_DEBUG_BREAK_STR_OSKTITLE :{BLACK}Pysäytä, kun STR_AI_DEBUG_BREAK_STR_TOOLTIP :{BLACK}Kun tekoälyn lokiviesti täsmää tämän merkkijonon kanssa, peli pysäytetään STR_AI_DEBUG_MATCH_CASE :{BLACK}Kirjainkoon täsmäys -STR_AI_DEBUG_MATCH_CASE_TOOLTIP :{BLACK}Kytke kirjainkoon täsmäys kun verrataan tekoälyn viestejä pysäytysmerkkijonoon +STR_AI_DEBUG_MATCH_CASE_TOOLTIP :{BLACK}Kytke kirjainkoon täsmäys, kun verrataan tekoälyn viestejä pysäytysmerkkijonoon STR_AI_DEBUG_CONTINUE :{BLACK}Jatka STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}Jatka tekoälyn suorittamista STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}Näytä tämän tekoälyn virheenkorjaustiedot diff --git a/src/lang/french.txt b/src/lang/french.txt index 23f05d8043..70ae97f131 100644 --- a/src/lang/french.txt +++ b/src/lang/french.txt @@ -651,6 +651,7 @@ STR_MUSIC_RULER_MARKER :{TINY_FONT}{BLA STR_MUSIC_TRACK_NONE :{TINY_FONT}{DKGREEN}-- STR_MUSIC_TRACK_DIGIT :{TINY_FONT}{DKGREEN}{ZEROFILL_NUM} STR_MUSIC_TITLE_NONE :{TINY_FONT}{DKGREEN}------ +STR_MUSIC_TITLE_NOMUSIC :{TINY_FONT}{DKGREEN}Aucune musique disponible STR_MUSIC_TITLE_NAME :{TINY_FONT}{DKGREEN}"{STRING}" STR_MUSIC_TRACK :{TINY_FONT}{BLACK}Piste STR_MUSIC_XTITLE :{TINY_FONT}{BLACK}Titre @@ -664,21 +665,21 @@ STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC :{BLACK}Faire gl STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROGRAM :{BLACK}Choisir le programme «{NBSP}Tout{NBSP}» STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC :{BLACK}Choisir le programme musical «{NBSP}Ancien style{NBSP}» STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC :{BLACK}Choisir le programme musical «{NBSP}Nouveau style{NBSP}» -STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Sélectionner le programme musical «{NBSP}Ezy Street{NBSP}» +STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Choisir le programme musical «{NBSP}Ezy Street{NBSP}» STR_MUSIC_TOOLTIP_SELECT_CUSTOM_1_USER_DEFINED :{BLACK}Choisir le programme personnalisé «{NBSP}Personnalisé 1{NBSP}» STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Choisir le programme personnalisé «{NBSP}Personnalisé 2{NBSP}» STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Activer/Désactiver le mode aléatoire STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Afficher la fenêtre de sélection de pistes -STR_ERROR_NO_SONGS :{WHITE}Un ensemble de musique vide a été choisi. Aucune musique ne sera jouée. - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Sélection du programme musical -STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" +STR_PLAYLIST_MUSIC_SELECTION_SETNAME :{WHITE}Programme musical - «{NBSP}{STRING}{NBSP}» +STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} «{NBSP}{STRING}{NBSP}» STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Index des pistes -STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Programme - '{STRING}' +STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Programme - «{NBSP}{STRING}{NBSP}» STR_PLAYLIST_CLEAR :{TINY_FONT}{BLACK}Effacer +STR_PLAYLIST_CHANGE_SET :{BLACK}Changer d'ensemble STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Effacer le programme actuel (Personnalisé 1 ou Personnalisé 2 seulement) +STR_PLAYLIST_TOOLTIP_CHANGE_SET :{BLACK}Choisir un autre ensemble de musique STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Cliquer sur une piste pour l'ajouter au programme courant (Personnalisé 1 ou Personnalisé 2 seulement) STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Cliquer sur une piste pour la retirer du programme courant (Personnalisé 1 ou Personnalisé 2 seulement) @@ -1338,8 +1339,12 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Couleur du terr STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Vert STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Vert foncé STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Violet -STR_CONFIG_SETTING_REVERSE_SCROLLING :Inverser la direction lors du défilement avec la souris{NBSP}: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Comportement lors du défilement de la carte avec le bouton droit de la souris. Quand il est désactivé, la souris déplace la caméra. Quand il est activé, la souris déplace la carte +STR_CONFIG_SETTING_SCROLLMODE :Défilement de la vue{NBSP}: {STRING} +STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT :Comportement lors du défilement de la carte +STR_CONFIG_SETTING_SCROLLMODE_DEFAULT :Défilement de la vue par clic droit, position de la souris verrouillée +STR_CONFIG_SETTING_SCROLLMODE_RMB_LOCKED :Défilement de la carte par clic droit, position de la souris verrouillée +STR_CONFIG_SETTING_SCROLLMODE_RMB :Défilement de la carte par clic droit +STR_CONFIG_SETTING_SCROLLMODE_LMB :Défilement de la carte par clic gauche STR_CONFIG_SETTING_SMOOTH_SCROLLING :Défilement régulier de la vue{NBSP}: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Contrôle comment la vue principale défile jusqu'à une position spécifique lors d'un clic sur la mini-carte ou pour atteindre un objet précis sur la carte. Si activé, la vue défile doucement, si désactivé elle saute directement à la cible STR_CONFIG_SETTING_MEASURE_TOOLTIP :Montrer une infobulle de mesure lors de l'utilisation de divers outils de construction{NBSP}: {STRING} @@ -1371,8 +1376,8 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Commande-clic STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl-clic STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Désactivé -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Défilement par clic gauche{NBSP}: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Active le défilement de la carte en la glissant avec le bouton gauche de la souris. C'est surtout utile pour les écrans tactiles +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Fermer une fenêtre en cliquant droit{NBSP}: {STRING} +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Fermer une fenêtre en cliquant droit à l’intérieur de celle-ci. Désactive l'infobulle sur clic droit{NBSP}! STR_CONFIG_SETTING_AUTOSAVE :Sauvegarde automatique{NBSP}: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Sélectionner l'intervalle de temps entre les sauvegardes automatiques @@ -1762,6 +1767,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Vérifie STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Afficher la configuration des scripts STR_INTRO_TOOLTIP_QUIT :{BLACK}Quitter OpenTTD +STR_INTRO_BASESET :{BLACK}{NUM} sprite{P "" s} manque{P "" "nt"} dans les graphiques de base actuellement sélectionnés. Veuillez vérifier les mises à jours pour les graphiques de base. STR_INTRO_TRANSLATION :{BLACK}Il manque {NUM} chaîne{P "" s} dans cette traduction. Merci d'aider à améliorer OpenTTD en vous inscrivant comme traducteur. Voir readme.txt pour les détails. # Quit window @@ -2322,7 +2328,7 @@ STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Construi STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Alterner entre construire et retirer des voies, des signaux, des points de contrôle et des gares.{}Ctrl pour retirer également la voie lors du retrait des points de contrôle et des gares. STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Convertir/Améliorer le type de rail.{}Shift pour afficher seulement le coût estimé. -STR_RAIL_NAME_RAILROAD :Voie ferrée simple +STR_RAIL_NAME_RAILROAD :Voie ferrée STR_RAIL_NAME_ELRAIL :Voie ferrée électrifiée STR_RAIL_NAME_MONORAIL :Monorail STR_RAIL_NAME_MAGLEV :Maglev @@ -2590,6 +2596,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Nom de l STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF{NBSP}: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Cargaison acceptée{NBSP}: {LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) +STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Type de rail{NBSP}: {LTBLUE}{STRING} STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Vitesse limite de la voie{NBSP}: {LTBLUE}{VELOCITY} STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Vitesse limite de la route{NBSP}: {LTBLUE}{VELOCITY} @@ -2602,29 +2609,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Champs STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Terre enneigée STR_LAI_CLEAR_DESCRIPTION_DESERT :Désert -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING}{NBSP} -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} avec signaux de bloc -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} avec pré-signaux -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} avec signaux de sortie -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} avec signaux combinés -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} avec signaux de chemin -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} avec signaux de chemin à sens unique -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} avec signal de bloc et pré-signaux -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} avec signal de bloc et signaux de sortie -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} avec signal de bloc et signaux combinés -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} avec signaux de bloc et de chemin -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} avec signaux de bloc et de chemin à sens unique -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} avec pré-signal et signal de sortie -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} avec pré-signal et signal combiné -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} avec pré-signal et signal de chemin -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} avec pré-signal et signal de chemin à sens unique -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} avec signal de sortie et signal combiné -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} avec signal de sortie et signal de chemin -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} avec signal de sortie et signal de chemin à sens unique -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} avec signal combiné et signal de chemin -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} avec signal combiné et signal de chemin à sens unique -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} avec signal de chemin et signal de chemin à sens unique -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Dépôt de trains de {STRING} +STR_LAI_RAIL_DESCRIPTION_TRACK :Voie ferrée +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Voie ferrée avec signaux de bloc +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Voie ferrée avec pré-signaux +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Voie ferrée avec signaux de sortie +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Voie ferrée avec signaux combinés +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Voie ferrée avec signaux de chemin +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Voie ferrée avec signaux de chemin à sens unique +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Voie ferrée avec signal de bloc et pré-signaux +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Voie ferrée avec signal de bloc et signaux de sortie +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Voie ferrée avec signal de bloc et signaux combinés +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Voie ferrée avec signaux de bloc et de chemin +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Voie ferrée avec signaux de bloc et de chemin à sens unique +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Voie ferrée avec pré-signal et signal de sortie +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Voie ferrée avec pré-signal et signal combiné +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Voie ferrée avec pré-signal et signal de chemin +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Voie ferrée avec pré-signal et signal de chemin à sens unique +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Voie ferrée avec signal de sortie et signal combiné +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Voie ferrée avec signal de sortie et signal de chemin +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Voie ferrée avec signal de sortie et signal de chemin à sens unique +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Voie ferrée avec signal combiné et signal de chemin +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Voie ferrée avec signal combiné et signal de chemin à sens unique +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Voie ferrée avec signal de chemin et signal de chemin à sens unique +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Dépôt ferroviaire STR_LAI_ROAD_DESCRIPTION_ROAD :Route STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Route avec lampadaires @@ -2688,7 +2695,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terrain apparte STR_ABOUT_OPENTTD :{WHITE}À propos de OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright original {COPYRIGHT} 1995 Chris Sawyer, Tous droits réservés STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 L'équipe OpenTTD +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 L'équipe OpenTTD # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Sauvegarder la partie @@ -2907,8 +2914,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Tentative d'uti STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} contient un sprite corrompu. Tous les sprites corrompus seront remplacés par un point d'interrogation rouge (?). STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Présence multiple de l'Action 8 (sprite {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Lecture après la fin des pseudo-sprite (sprite {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Il manque certains sprites dans les graphiques de base actuellement utilisés.{}Veuillez mettre à jour les graphiques de base. -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Il manque un certain nombre de sprites dans les graphiques de base actuellement utilisés.{}Veuillez mettre à jour les graphiques de base.{}Comme vous jouez avec une {YELLOW}version de développement d'OpenTTD{WHITE}, vous devriez utiliser une {YELLOW}version de développement des graphiques de base{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :Indisponibilité de la ressource demandée (sprite {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} a été désactivé par {STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Format de sprite invalide ou inconnu (sprite {3:NUM}) @@ -3115,8 +3120,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Accepte STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Afficher les marchandises acceptées STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Accepte{NBSP}: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Cette station a les droits de transport exclusifs dans cette ville. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} a acheté les droits de transport exclusifs dans cette ville. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Cette station a les droits de transport exclusifs dans cette ville. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} a acheté les droits de transport exclusifs dans cette ville. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Qualité STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Afficher la qualité de service de la station @@ -3295,9 +3300,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Nécessi STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Nécessite{NBSP}: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends +STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Nécessite{NBSP}: +STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING} +STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}{NBSP}: {CARGO_SHORT} en attente{STRING} + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Marchandise en attente d'être utilisée{NBSP}: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produit{NBSP}: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Produit{NBSP}: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3364,6 +3371,11 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Retirer tous le STR_GROUP_RENAME_CAPTION :{BLACK}Renommer un groupe +STR_GROUP_PROFIT_THIS_YEAR :Profit cette année{NBSP}: +STR_GROUP_PROFIT_LAST_YEAR :Profit l'année précédente{NBSP}: +STR_GROUP_OCCUPANCY :Utilisation actuelle{NBSP}: +STR_GROUP_OCCUPANCY_VALUE :{NUM}% + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Nouveaux véhicules ferroviaires STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Nouveaux véhicules ferroviaires électriques @@ -3395,6 +3407,7 @@ STR_PURCHASE_INFO_ALL_TYPES :Tous les types STR_PURCHASE_INFO_ALL_BUT :Tous sauf {CARGO_LIST} STR_PURCHASE_INFO_MAX_TE :{BLACK}Effort de traction max.{NBSP}: {GOLD}{FORCE} STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Rayon d'action{NBSP}: {GOLD}{COMMA}{NBSP}cases +STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Type d'aéronef{NBSP}: {GOLD}{STRING} STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Choix du véhicule. Cliquer sur un véhicule pour obtenir des informations. Ctrl-clic pour basculer le masquage du type de véhicule STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Choix du véhicule routier. Cliquer sur un véhicule pour obtenir des informations. Ctrl-clic pour basculer le masquage du type de véhicule @@ -3528,10 +3541,11 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :{G=f}locomotive STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Prix{NBSP}: {CURRENCY_LONG} − Poids{NBSP}: {WEIGHT_SHORT}{}Vitesse{NBSP}: {VELOCITY} − Puissance{NBSP}: {POWER}{}Coûts d'entretien{NBSP}: {CURRENCY_LONG}/an{}Capacité{NBSP}: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Prix{NBSP}: {CURRENCY_LONG} − Poids{NBSP}: {WEIGHT_SHORT}{}Vitesse{NBSP}: {VELOCITY} − Puissance{NBSP}: {POWER}{}Effort de traction max.{NBSP}: {6:FORCE}{}Coûts d'entretien{NBSP}: {4:CURRENCY_LONG}/an{}Capacité{NBSP}: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Prix{NBSP}: {CURRENCY_LONG} − Vitesse max.{NBSP}: {VELOCITY}{}Capacité{NBSP}: {CARGO_LONG}, {CARGO_LONG}{}Coûts d'entretien{NBSP}: {CURRENCY_LONG}/an -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Prix{NBSP}: {CURRENCY_LONG} − Vitesse max.{NBSP}: {VELOCITY}{}Capacité{NBSP}: {CARGO_LONG}{}Coûts d'entretien{NBSP}: {CURRENCY_LONG}/an -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Coût{NBSP}: {CURRENCY_LONG} − Vitesse max.{NBSP}: {VELOCITY} − Rayon d'action{NBSP}: {COMMA} cases{}Capacité{NBSP}: {CARGO_LONG}, {CARGO_LONG}{}Coûts d'entretien{NBSP}: {CURRENCY_LONG}/an -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Coût{NBSP}: {CURRENCY_LONG} − Vitesse max.{NBSP}: {VELOCITY} − Rayon d'action{NBSP}: {COMMA} cases{}Capacité{NBSP}: {CARGO_LONG}{}Coûts d'entretien{NBSP}: {CURRENCY_LONG}/an +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Prix{NBSP}: {CURRENCY_LONG} − Vitesse max.{NBSP}: {VELOCITY}{}Capacité{NBSP}: {CARGO_LONG}{}Coûts d'entretien{NBSP}: {CURRENCY_LONG}/an +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Prix{NBSP}: {CURRENCY_LONG} - Vitesse max.{NBSP}: {VELOCITY}{}Type d'aéronef{NBSP}: {STRING}{}Capacité{NBSP}: {CARGO_LONG}, {CARGO_LONG}{}Coûts d'entretien{NBSP}: {CURRENCY_LONG}/an +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Prix{NBSP}: {CURRENCY_LONG} - Vitesse max.{NBSP}: {VELOCITY}{}Type d'aéronef{NBSP}: {STRING}{}Capacité{NBSP}: {CARGO_LONG}{}Coûts d'entretien{NBSP}: {CURRENCY_LONG}/an +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Prix{NBSP}: {CURRENCY_LONG} - Vitesse max.{NBSP}: {VELOCITY}{}Type d'aéronef{NBSP}: {STRING} - Rayon d'action{NBSP}: {COMMA} cases{}Capacité{NBSP}: {CARGO_LONG}, {CARGO_LONG}{}Coûts d'entretien{NBSP}: {CURRENCY_LONG}/an +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}Prix{NBSP}: {CURRENCY_LONG} - Vitesse max.{NBSP}: {VELOCITY}{}Type d'aéronef{NBSP}: {STRING} - Rayon d'action{NBSP}: {COMMA} cases{}Capacité{NBSP}: {CARGO_LONG}{}Coûts d'entretien{NBSP}: {CURRENCY_LONG}/an # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Remplacer {STRING} - {STRING} @@ -3558,10 +3572,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} si vie STR_REPLACE_VEHICLES_STOP :{BLACK}Stopper le remplacement STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Appuyer sur ce bouton pour arrêter le remplacement du type de véhicule sélectionné à gauche -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}En remplacement{NBSP}: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Alterner entre les fenêtres de remplacement des locomotives ou des wagons STR_REPLACE_ENGINES :Locomotives STR_REPLACE_WAGONS :Wagons +STR_REPLACE_ALL_RAILTYPE :Tous le véhicules sur rail STR_REPLACE_HELP_RAILTYPE :{BLACK}Choisir un type de rail pour le remplacement de locomotives STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Ceci affiche par quel type de véhicule sera remplacé celui sélectionné à gauche, si possible @@ -3654,7 +3668,8 @@ STR_VEHICLE_INFO_AGE :{COMMA} an{P "" STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} an{P "" nées} ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Vitesse max.{NBSP}: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Vitesse max.{NBSP}: {LTBLUE}{VELOCITY}{BLACK} − Rayon d'action{NBSP}: {LTBLUE}{COMMA} cases +STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Vitesse max.{NBSP}: {LTBLUE}{VELOCITY}{BLACK} - Type d'aéronef{NBSP}: {LTBLUE}{STRING} +STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Vitesse max.{NBSP}: {LTBLUE}{VELOCITY}{BLACK} - Type d'aéronef{NBSP}: {LTBLUE}{STRING}{BLACK} - Rayon d'action{NBSP}: {LTBLUE}{COMMA} cases STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Poids{NBSP}: {LTBLUE}{NBSP}{WEIGHT_SHORT} − {BLACK}Puissance{NBSP}: {LTBLUE}{NBSP}{POWER}{BLACK} − Vitesse max.{NBSP}: {LTBLUE}{NBSP}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Poids{NBSP}: {LTBLUE}{WEIGHT_SHORT}{BLACK} − Puissance{NBSP}: {LTBLUE}{POWER}{BLACK} − Vitesse max.{NBSP}: {LTBLUE}{VELOCITY}{BLACK} − E.T. max.{NBSP}: {LTBLUE}{FORCE} diff --git a/src/lang/gaelic.txt b/src/lang/gaelic.txt index cf77a8d16b..b68e68858c 100644 --- a/src/lang/gaelic.txt +++ b/src/lang/gaelic.txt @@ -868,10 +868,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Tagh am STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Toglaich prògram air thuaiream air/dheth STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Seall uinneag taghadh tracaichean ciùil -STR_ERROR_NO_SONGS :{WHITE}Chaidh seata dhe cheòl às aonais òrain a thaghadh. Cha tèid òran sam bith a chluiche - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Taghadh prògram ciùil STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} “{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Clàr-amais nan traca STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Prògram - “{STRING}" @@ -1539,8 +1536,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Dath na crutha- STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Uaine STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Dorch-uaine STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Purpaidh -STR_CONFIG_SETTING_REVERSE_SCROLLING :Comhair sgrolaidh chontrarra: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Giùlan nuair a thèid am mapa a sgroladh le putan deas na luchaige. Nuair a bhios seo air, gluaisidh an luchag am mapa STR_CONFIG_SETTING_SMOOTH_SCROLLING :Sgroladh mìn nam port-seallaidh: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Tagh mar a ghluaiseas am prìomh-shealladh gu ionad sònraichte. Ma tha seo dheth, thèid leum dhan ionad a chaidh a thaghadh sa bhad STR_CONFIG_SETTING_MEASURE_TOOLTIP :Seall gliocasan-sgrìn tomhais le innealan togail: {STRING} @@ -1566,14 +1561,14 @@ STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :Briogadh dùbai STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :Aon bhriogadh (le fòcas) STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK :Aon bhriogadh (sa bhad) -STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Emulation a' bhriogaidh dheis: {STRING} -STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Tagh an dòigh sa thèid emulation a dhèanamh airson briogadh le putan deas na luchaige +STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Riochdachadh a' bhriogaidh dheis: {STRING} +STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Tagh an dòigh sa thèid briogadh le putan deas na luchaige a riochdachadh STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+Briogadh STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+Briogadh STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Dheth -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Sgroladh le briogadh clì: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Cuir an comas gun tèid am mapa a sgroladh le slaodadh le putan clì na luchaige. Tha seo feumail gu h-àraidh nuair a chleachdas tu sgrìn-shuathaidh airson sgroladh +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Dùin an uinneag le briogadh deas: {STRING} +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Dùinidh seo uinneag le briogadh deas ’na broinn. Cuiridh e à comas an gliocas-sgrìn le briogadh deas! STR_CONFIG_SETTING_AUTOSAVE :Fèin-sàbhaladh: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Tagh dè cho tric ’s a thèid geamannan a shàbhaladh gu fèin-obrachail @@ -1963,6 +1958,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Thoir s STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Seall roghainnean sgriobt IF/geama STR_INTRO_TOOLTIP_QUIT :{BLACK}Fàg “OpenTTD" +STR_INTRO_BASESET :{BLACK}Tha {NUM} {P sprìd sprìd sprìdean sprìd} a dhìth air an t-seata grafaigeachd bhunasach a thagh thu. Thoir sùil airson ùrachaidhean an t-seata bhunasaich. STR_INTRO_TRANSLATION :{BLACK}Tha {NUM} {P sreang shreang sreangan sreang} a dhìth air an eadar-theangachadh seo. Nach toir thu cuideachadh dhuinn gus piseach a thort air OpenTTD ’s tu a' clàradh mar eadar-theangaiche? Thoir sùil air readme.txt airson fiosrachaidh. # Quit window @@ -1998,7 +1994,7 @@ STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Bulldoz STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Faodaidh tunailean dol tarsainn càch a chèile: {ORANGE}{STRING} STR_CHEAT_NO_JETCRASH :{LTBLUE}Cha tachair tubaist (gu tric) le steall-phlèan air port-adhair beag: {ORANGE}{STRING} STR_CHEAT_EDIT_MAX_HL :{LTBLUE}Deasaich àirde as motha a’ mhapa: {ORANGE}{NUM} -STR_CHEAT_EDIT_MAX_HL_QUERY_CAPT :{BLACK}Deasaich an àirde as motha dhe bheanntan air a’ mhapa +STR_CHEAT_EDIT_MAX_HL_QUERY_CAPT :{WHITE}Deasaich an àirde as motha dhe bheanntan air a’ mhapa STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Cruth-tìre measarra STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Cruth-tìre fo-artach STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Cruth-tìre fo-thropaigeach @@ -2524,9 +2520,21 @@ STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Toglaich STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Iompaich/Àrdaich seòrsa na rèile. Toglaidh Shift togail/sealladh air tuairmse chosgaisean STR_RAIL_NAME_RAILROAD :Rathad-iarainn +STR_RAIL_NAME_RAILROAD.nom :rathad-iarainn +STR_RAIL_NAME_RAILROAD.gen :rathaid-iarainn +STR_RAIL_NAME_RAILROAD.dat :rathad-iarainn STR_RAIL_NAME_ELRAIL :Rathad-iarainn dealain +STR_RAIL_NAME_ELRAIL.nom :rathad-iarainn dealain +STR_RAIL_NAME_ELRAIL.gen :rathaid-iarainn dealain +STR_RAIL_NAME_ELRAIL.dat :rathad-iarainn dealain STR_RAIL_NAME_MONORAIL :Rathad-iarainn aona-rèile +STR_RAIL_NAME_MONORAIL.nom :rathad-iarainn aona-rèile +STR_RAIL_NAME_MONORAIL.gen :rathaid-iarainn aona-rèile +STR_RAIL_NAME_MONORAIL.dat :rathad-iarainn aona-rèile STR_RAIL_NAME_MAGLEV :Rathad-iarainn magnaiteach +STR_RAIL_NAME_MAGLEV.nom :rathad-iarainn magnaiteach +STR_RAIL_NAME_MAGLEV.gen :rathaid-iarainn mhagnaitich +STR_RAIL_NAME_MAGLEV.dat :rathad-iarainn magnaiteach # Rail depot construction window STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Comhair na trèan-lainn @@ -2800,6 +2808,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Ainm lea STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Carago air a ghabhail ris: {LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) +STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Seòrsa an rèile: {LTBLUE}{STRING} STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Crìoch-luaiths rèile: {LTBLUE}{VELOCITY} STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Crìoch-astair rathaid: {LTBLUE}{VELOCITY} @@ -2812,29 +2821,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Achaidhean STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Tìr sneachdach STR_LAI_CLEAR_DESCRIPTION_DESERT :Fàsach -STR_LAI_RAIL_DESCRIPTION_TRACK :Slighe {STRING.gen} -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Slighe {STRING.gen} le comharran bacaidh -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Slighe {STRING.gen} le ro-chomharran -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Slighe {STRING.gen} le comharran a-mach -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Slighe {STRING.gen} le comharran aonaichte -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Slighe {STRING.gen} le comharran slighe -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Slighe {STRING.gen} le comharran aon-shligheach -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Slighe {STRING.gen} le comharran bacaidh is ro-chomharran -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Slighe {STRING.gen} le comharran-bacaidh is a-mach -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Slighe {STRING.gen} le comharran-bacaidh is aonaichte -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Slighe {STRING.gen} le comharran-bacaidh is slighe -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Slighe {STRING.gen} le comharran-bacaidh is aon-shligheach -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Slighe {STRING.gen} le ro-chomharran is comharran a-mach -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Slighe {STRING.gen} le ro-chomharran is comharran aonaichte -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Slighe {STRING.gen} le ro-chomharran is comharran slighe -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Slighe {STRING.gen} le ro-chomharran is comharran aon-shligheach -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Slighe {STRING.gen} le comharran a-mach is aonaichte -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Slighe {STRING.gen} le comharran a-mach is slighe -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Slighe {STRING.gen} le comharran a-mach is aon-shligheach -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Slighe {STRING.gen} le comharran aonaichte is slighe -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Slighe {STRING.gen} le comharran aonaichte is aon-shligheach -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Slighe {STRING.gen} le comharran slighe is aon-shligheach -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Trèan-lann {STRING} +STR_LAI_RAIL_DESCRIPTION_TRACK :Slighe rathaid-iarainn +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Slighe rathaid-iarainn le comharran bacaidh +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Slighe rathaid-iarainn le ro-chomharran +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Slighe rathaid-iarainn le comharran a-mach +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Slighe rathaid-iarainn le comharran aonaichte +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Slighe rathaid-iarainn le comharran slighe +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Slighe rathaid-iarainn le comharran aon-shligheach +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Slighe rathaid-iarainn le comharran bacaidh is ro-chomharran +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Slighe rathaid-iarainn le comharran-bacaidh is a-mach +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Slighe rathaid-iarainn le comharran-bacaidh is aonaichte +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Slighe rathaid-iarainn le comharran-bacaidh is slighe +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Slighe rathaid-iarainn le comharran-bacaidh is aon-shligheach +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Slighe rathaid-iarainn le ro-chomharran is comharran a-mach +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Slighe rathaid-iarainn le ro-chomharran is comharran aonaichte +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Slighe rathaid-iarainn le ro-chomharran is comharran slighe +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Slighe rathaid-iarainn le ro-chomharran is comharran aon-shligheach +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Slighe rathaid-iarainn le comharran a-mach is aonaichte +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Slighe rathaid-iarainn le comharran a-mach is slighe +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Slighe rathaid-iarainn le comharran a-mach is aon-shligheach +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Slighe rathaid-iarainn le comharran aonaichte is slighe +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Slighe rathaid-iarainn le comharran aonaichte is aon-shligheach +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Slighe rathaid-iarainn le comharran slighe is aon-shligheach +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Trèan-lann rathaid-iarainn STR_LAI_ROAD_DESCRIPTION_ROAD :Rathad STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Rathad le solasan-rathaid @@ -2916,7 +2925,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Tìr a' chompan STR_ABOUT_OPENTTD :{WHITE}Mu dheidhinn OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Còir-lethbhreac tùsail {COPYRIGHT} 1995 Chris Sawyer, a h-uile còir glèidhte STR_ABOUT_VERSION :{BLACK}OpenTTD tionndadh {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 An sgioba OpenTTD +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 An sgioba OpenTTD # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Sàbhail an geama @@ -3135,8 +3144,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Chaidh feuchain STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}Tha sprite coirbte am broinn {STRING.gen}. Thèid a h-uile sprite coirbte a shealltainn na comharradh-ceiste dhearg (?) STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Tha iomadh innteart gnìomh 8 ann (sprite {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Chaidh leughadh thar deireadh a' sprite mas fhìor (sprite {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Tha sprite no dhà a dhìth air an t-seata ghrafaigeachd bhunasach a tha thu a' cleachdadh an-dràsta.{}Feuch an ùraich thu an seata grafaigeachd bunasach -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Tha sprite no dhà a dhìth air an t-seata ghrafaigeachd bhunasach a tha thu a' cleachdadh an-dràsta.{}Feuch an ùraich thu an seata grafaigeachd bunasach.{}Bhon a tha thu a' cluich le {YELLOW}snapshot leasachaidh aig OpenTTD{WHITE}, ’S dòcha gu bheil {YELLOW} snapshot leasachaidh dhen t-seata grafaigeachd bunasach{WHITE} a dhìth ort cuideachd STR_NEWGRF_ERROR_GRM_FAILED :Chan eil na goireasan GRF a chaidh iarraidh ri làimh (sprite {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :Chaidh {1:STRING} a chur à comas le {2:STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Fòrmat co-dhealbhachd sprite mì-dhligheach/neo-aithnichte (sprite {3:NUM}) @@ -3343,8 +3350,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Na ghabh STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Seall liosta a' charago a thèid a ghabhail ris STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Gabhar ri: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Tha còirichean giùlain às-dùnach aig an stèisean seo sa bhaile seo. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{BLACK}Cheannaich {YELLOW}{COMPANY}{BLACK} còirichean giùlain às-dùnach sa bhaile seo. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Tha còirichean giùlain às-dùnach aig an stèisean seo sa bhaile seo. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{BLACK}Cheannaich {YELLOW}{COMPANY}{BLACK} còirichean giùlain às-dùnach sa bhaile seo. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Rangachaidhean STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Seall rangachaidhean nan stèiseanan @@ -3523,9 +3530,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Feum air STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Feum air: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends +STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Feum air: +STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING} +STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} a' feitheamh{STRING} + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Carago a' feitheamh air giullachd: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Toradh: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Toradh: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3592,6 +3601,11 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Thoir a h-uile STR_GROUP_RENAME_CAPTION :{BLACK}Thoir ainm ùr air buidheann +STR_GROUP_PROFIT_THIS_YEAR :Prothaid am bliadhna: +STR_GROUP_PROFIT_LAST_YEAR :Prothaid an-uiridh: +STR_GROUP_OCCUPANCY :Cleachdadh an-dràsta: +STR_GROUP_OCCUPANCY_VALUE :{NUM}% + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Carbadan-rèile ùra STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Carbadan-rèile dealain ùra @@ -3623,6 +3637,7 @@ STR_PURCHASE_INFO_ALL_TYPES :Na h-uile seòr STR_PURCHASE_INFO_ALL_BUT :Na h-uile ach {CARGO_LIST} STR_PURCHASE_INFO_MAX_TE :{BLACK}Spàirn tàirnge as motha: {GOLD}{FORCE} STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Astar: {GOLD}{COMMA} {P leac leac leacan leac} +STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Seòrsa a' charbaid-adhair: {GOLD}{STRING} STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Liosta airson carbadan-rèile a thaghadh. Briog air carbad airson fiosrachaidh. Ctrl+briog gus toglachadh an tèid seòrsa a’ charbaid fhalach gus nach tèid STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Liosta airson carbadan-rathaid a thaghadh. Briog air carbad airson fiosrachaidh. Ctrl+briog gus toglachadh an tèid seòrsa a’ charbaid fhalach gus nach tèid @@ -3756,10 +3771,11 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :einnsean magnai STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Cosgais: {CURRENCY_LONG} Cuideam: {WEIGHT_SHORT}{}Luaths: {VELOCITY} Cumhachd: {POWER}{}Cosgaisean ruith: {CURRENCY_LONG}/bliadhna{}Tomhas-lìonaidh: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Cosgais: {CURRENCY_LONG} Cuideam: {WEIGHT_SHORT}{}Luaths: {VELOCITY} Cumhachd: {POWER} Neart: {6:FORCE}{}Cosgaisean ruith: {4:CURRENCY_LONG}/bliadhna{}Tomhas-lìonaidh: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Cosgais: {CURRENCY_LONG} Luaths as motha: {VELOCITY}{}Tomhas-lìonaidh: {CARGO_LONG}, {CARGO_LONG}{}Cosgaisean ruith: {CURRENCY_LONG}/bliadhna -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Cosgais: {CURRENCY_LONG} Luaths as motha: {VELOCITY}{}Tomhas-lìonaidh: {CARGO_LONG}{}Cosgaisean ruith: {CURRENCY_LONG}/bliadhna -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Cosgais: {CURRENCY_LONG} Luaths as motha: {VELOCITY} Astar: {COMMA} leacan{}Tomhas-lìonaidh: {CARGO_LONG}, {CARGO_LONG}{}Cosgaisean ruith: {CURRENCY_LONG}/bliadhna -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Cosgais: {CURRENCY_LONG} Luaths as motha: {VELOCITY} Astar: {COMMA} leacan{}Tomhas-lìonaidh: {CARGO_LONG}{}Cosgaisean ruith: {CURRENCY_LONG}/bliadhna +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Cosgais: {CURRENCY_LONG} Luaths as motha: {VELOCITY}{}Tomhas-lìonaidh: {CARGO_LONG}{}Cosgaisean ruith: {CURRENCY_LONG}/bliadhna +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Cogais: {CURRENCY_LONG} Luaths as motha: {VELOCITY}{}Seòrsa carbaid-adhair: {STRING}{}Tomhas-lìonaidh: {CARGO_LONG}, {CARGO_LONG}{}Cosgaisean ruith: {CURRENCY_LONG}/bliadhna +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Cogais: {CURRENCY_LONG} Astar as motha: {VELOCITY}{}Seòrsa carbaid-adhair: {STRING}{}Tomhas-lìonaidh: {CARGO_LONG}{}Cosgaisean ruith: {CURRENCY_LONG}/bliadhna +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Cogais: {CURRENCY_LONG} Luaths as motha: {VELOCITY}{}Seòrsa carbaid-adhair: {STRING} Astar: {COMMA} {P leacag leacag leacagan leacag}{}Tomhas-lìonaidh: {CARGO_LONG}, {CARGO_LONG}{}Cosgaisean ruith: {CURRENCY_LONG}/bliadhna +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}Cosgais: {CURRENCY_LONG} Astar as motha: {VELOCITY}{}Seòrsa carbaid-adhair: {STRING} Astar: {COMMA} {P leacag leacag leacagan leacag}{}Capacity: {CARGO_LONG}{}Cosgaisean ruith: {CURRENCY_LONG}/bliadhna # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Leasaich {STRING} - {STRING} @@ -3786,10 +3802,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} nuair STR_REPLACE_VEHICLES_STOP :{BLACK}Sguir dhe leasachadh nan carbadan STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Briog air ach nach tèid einnseanan dhen t-seòrsa a thagh thu air an taobh chlì a leasachadh -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}A' leasachadh: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Gearr leum eadar uinneagan leasachadh nan einnseanan is nan carbadan STR_REPLACE_ENGINES :Einnseanan STR_REPLACE_WAGONS :Carbadan +STR_REPLACE_ALL_RAILTYPE :A h-uile carbad-rèile STR_REPLACE_HELP_RAILTYPE :{BLACK}Tagh an seòrsa dhe rèile is tu airson einnseanan a leasachadh air a shon STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Seallaidh seo an einnsean a tha ga chur an àite an einnsein a thagh thu air an taobh chlì, ma tha gin ann @@ -3882,7 +3898,8 @@ STR_VEHICLE_INFO_AGE :{COMMA} {P bhli STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} {P bhliadhna bhliadhna bliadhna bliadhna} ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Luaths as motha: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Luaths as motha: {LTBLUE}{VELOCITY} {BLACK}Astar: {LTBLUE}{COMMA} {P leac leac leacan leac} +STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Luaths as motha: {LTBLUE}{VELOCITY} {BLACK}Seòrsa carbaid-adhair: {LTBLUE}{STRING} +STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Luaths as motha: {LTBLUE}{VELOCITY} {BLACK}Seòrsa carbaid-adhair: {LTBLUE}{STRING} {BLACK}Astar: {LTBLUE}{COMMA} {P leacag leacag leacagan leacag} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Cuideam: {LTBLUE}{WEIGHT_SHORT} {BLACK}Cumhachd: {LTBLUE}{POWER}{BLACK} Luaths as motha: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Cuideam: {LTBLUE}{WEIGHT_SHORT} {BLACK}Cumhachd: {LTBLUE}{POWER}{BLACK} Luaths as motha: {LTBLUE}{VELOCITY} {BLACK}Neart as motha: {LTBLUE}{FORCE} diff --git a/src/lang/galician.txt b/src/lang/galician.txt index 86ccc56f23..f6058086d6 100644 --- a/src/lang/galician.txt +++ b/src/lang/galician.txt @@ -670,10 +670,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Seleccio STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Activar/desactivar programa aleatorio STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Amosar a fiestra de selección de pista musical -STR_ERROR_NO_SONGS :{WHITE}Seleccionouse unha lista de reprodución sen cancións. Non se reproducirá ningunha canción - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Selección do programa de música STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Índice de pistas STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Programa - '{STRING}' @@ -762,7 +759,7 @@ STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Mostrar STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Amosar/ocultar mapa de cotas do terreo STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Non amosar as propiedades de ningunha compañía no mapa STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Amosar as propiedades de tódalas compañías no mapa -STR_SMALLMAP_TOOLTIP_DISABLE_ALL_CARGOS :BLACK}Non amosa ningunha carga no mapa +STR_SMALLMAP_TOOLTIP_DISABLE_ALL_CARGOS :{BLACK}Non amosa ningunha carga no mapa STR_SMALLMAP_TOOLTIP_ENABLE_ALL_CARGOS :{BLACK}Amosa tódolas cargas no mapa # Status bar messages @@ -845,6 +842,7 @@ STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE} ten unha orde nula STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} ten ordes duplicadas STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} ten unha estación inválida nas súas ordes +STR_NEWS_PLANE_USES_TOO_SHORT_RUNWAY :{WHITE}{VEHICLE} ten nas súas ordes un aeroporto con unha pista moi corta STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} está a volverse vello STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} está a volverse moi vello @@ -985,6 +983,7 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Selecion STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Dobre tamaño +STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Tamaño do cadro STR_GAME_OPTIONS_BASE_GRF :{BLACK}Conxunto básico de gráficos STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Selecciona o conxunto de gráficos básico a empregar @@ -1101,6 +1100,8 @@ STR_CONFIG_SETTING_TYPE_GAME_INGAME :Configuración STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Configuración da compañía (almacénase nas partidas gravadas; afecta só ás novas partidas) STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Configuración da compañía (almacénase nas partidas gravadas; afecta só á partida actual) +STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Categoría: +STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Tipo: STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Restrinxe a seguinte lista amosando só os valores alterados STR_CONFIG_SETTING_RESTRICT_BASIC :Configuración básica STR_CONFIG_SETTING_RESTRICT_ADVANCED :Configuración avanzada @@ -1115,6 +1116,10 @@ STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU :Configuración STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Configuración da partida (almacénase nas partidas gravadas; afecta só á partida actual) STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Configuración da compañía (almacénase nas partidas gravadas; afecta só ás novas partidas) STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Configuración da compañía (almacénase nas partidas gravadas; afecta só á partida actual) +STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Amosa todos os resultados da procura por configuración{}{SILVER}Categoría {BLACK}a {WHITE}{STRING} +STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}Amosa todos os resultados da procura por opción{}{SILVER}Tipo {BLACK}a {WHITE}Todos os tipos de configuración +STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Amosa todos os resultados de procura por configuración{}{SILVER}Categoría {BLACK}a {WHITE}{STRING} {BLACK}e {SILVER}Tipo {BLACK}a {WHITE}Todos os tipos de configuración +STR_CONFIG_SETTINGS_NONE :{WHITE}- Ningún - STR_CONFIG_SETTING_OFF :Off STR_CONFIG_SETTING_ON :On @@ -1281,12 +1286,20 @@ STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT :Amosa a poboaci STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS :Grosor das liñas dos gráficos: {STRING} STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Ancho de liña nos gráficos. Unha liña fina lese con máis precisión, unha liña grosa é máis doada de ver e as cores son máis fáciles de distinguir +STR_CONFIG_SETTING_LANDSCAPE :Paisaxe: {STRING} +STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :As paisaxes definen escenarios de xogo con diferentes requirimentos de mercadorías e de crecemento da poboación. Ainda que os scripts de xogo e os NewGRF permiten máis control STR_CONFIG_SETTING_LAND_GENERATOR :Xerador de terreo: {STRING} +STR_CONFIG_SETTING_LAND_GENERATOR_HELPTEXT :O xerador orixinal depende do conxunto base de gráficos, e compón formas fixas de paisaxe. TerraGenesis é un xerador baseado no Ruido Perlin con maiores opcións de control STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Orixinal STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis +STR_CONFIG_SETTING_TERRAIN_TYPE :Tipo de terreo: {STRING} +STR_CONFIG_SETTING_TERRAIN_TYPE_HELPTEXT :(TerraGenesis só) Cantidade de outeiros na paisaxe +STR_CONFIG_SETTING_INDUSTRY_DENSITY :Densidade industrial: {STRING} +STR_CONFIG_SETTING_INDUSTRY_DENSITY_HELPTEXT :Establece cantas industrias deben xerarse e que nivel se debe manter durante o xogo STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Distancia máxima das refinarías ao borde do mundo: {STRING} STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :As refinarías de petróleo só se constrúen preto do borde do mapa, isto é na costa para mapas de illas STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Cota de neve: {STRING} +STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT :Controla a que altitude comeza a nevar en paisaxes subárticas. A neve afecta tamén á xeración industrial e aos requirimentos de crecemento dos pobos STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Desigualdade do terreo (só TerraGenesis) : {STRING} STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_HELPTEXT :(só TerraGenesis) Escolle a frequencia de montes: Suaviza as paisaxes tendo menos montes e máis espallados. Paisaxes escarpadas teñen moitos outos, que poderían semellar repetitivos STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Moi suave @@ -1322,8 +1335,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Cor do terreo n STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Verde STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Verde escuro STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Violeta -STR_CONFIG_SETTING_REVERSE_SCROLLING :Inverti-la dirección de desprazamento: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Acción cando o mapa se despraza co botón dereito do rato. Cando se desactiva, o rato move a cámara. Cando se activa, o rato move o mapa STR_CONFIG_SETTING_SMOOTH_SCROLLING :Desprazamento de vista suave: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Controla como a vista principal se despraza a unah posición específica cando se fai clic no minimapa ou cando se emprega un comando para desprazarse a un obxecto específico sobre o mapa. Se se activa, a vista desprázase suavemente, se se desactiva salta directamente STR_CONFIG_SETTING_MEASURE_TOOLTIP :Mostrar medidas ao usar as ferramentas de construción: {STRING} @@ -1355,8 +1366,8 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Tecla Command+C STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+Clic STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Apagado -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Desprazamento con click esquerdo: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Habilitar o desprazamento do mapa arrastrándoo co botón esquerdo do rato. Isto é especialmente útil se se emprega unha pantalla táctil para desprazarse +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Pechar a fiestra con click dereito: {STRING} +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Pecha a fiestra facendo botón dereito dentro de ela. Deshabilita a axuda contextual facendo click-dereito! STR_CONFIG_SETTING_AUTOSAVE :Autogravado: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Selecciona o intervalo entre gravados automáticos das partidas @@ -1589,9 +1600,21 @@ STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED :Ningunha STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :Multiplicador inicial do tamaño da cidade: {STRING} STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Relación entre o tamaño medio das cidades e o dos pobos ao inicio da partida +STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Actualiza o gráfico de distribución cada {STRING}{NBSP}day{P 0:2 "" s} +STR_CONFIG_SETTING_LINKGRAPH_INTERVAL_HELPTEXT :Tempo entre recálculos subseguintes do gráfico de ligazóns. Cada recálculo calcula os plans para unha compoñente do gráfico. Isto non significa que un valor de X para esta opción supoña que o gráfico completo será actualizado cada X días. Só algunhas compoñentes o serán. Canto máis curto sexa, máis tempo de CPU será necesario para calculalo. Canto máis longo sexa, máis tempo levará ata que a distribución das mercadorías comeza para rutas novas. +STR_CONFIG_SETTING_LINKGRAPH_TIME :Leva {STRING}{NBSP}día{P 0:2 "" s} recalcular o gráfico de distribución +STR_CONFIG_SETTING_LINKGRAPH_TIME_HELPTEXT :Tempo empregado para cada recálculo dunha compoñente do gráfico de ligazóns. Cando comeza un recálculo, creáse un fío que funciona por este número de días. Canto máis pequeno sexa este, é máis probable que o fío non remate cando se supón. Nese intre o xogo para para compensar este retardo. Canto máis longo sexa, máis tempo leva actualizar a distribución cando cambian as rutas. STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :manual STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :asimétrica STR_CONFIG_SETTING_DISTRIBUTION_SYMMETRIC :simétrica +STR_CONFIG_SETTING_DISTRIBUTION_PAX :Modo de distribución para pasaxeiros: {STRING} +STR_CONFIG_SETTING_DISTRIBUTION_PAX_HELPTEXT :"simétrico" singinfica que máis ou menos o mesmo número de pasaxeiros irán dende a estación A cada a estación B e tamén da B cara a A. "asimétrico" significa que calquera número de pasaxeiros pode ir en calquera dirección. "manual" significa que non haberá distribución automática para os pasaxeiros. +STR_CONFIG_SETTING_DISTRIBUTION_MAIL :Modo de distribución para correo: {STRING} +STR_CONFIG_SETTING_DISTRIBUTION_MAIL_HELPTEXT :"simétrico" significa que máis ou menos a mesma cantidade de correo vai ser enviada da estación A cara a estación B como da estación B cara a A. "asimétrico" signigica que calquera cantidade de correo pode ser enviado en calquera dirección. "manual" significa que non hai distribución automática para o correo. +STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED :Modo de disitribución para o tipo de mercadoría BLINDADO: {STRING} +STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED_HELPTEXT :A calse de mercadoría BLINDADA contén obxectos de valor nos clima morno, diamantes no subtropical ou ouro no clima subártico. Os NewGRFs poden cambiar isto. "simétrico" significa que máis ou menos a mesma cantidade de esta mercadoría será enviadas dende a estación A cara a estación B así como da estación B para a A. "asimétrico" significa que calquera cantidade de esta mercadoría pode ser enviada en calquera dirección. "manual" significa que non haberá distribución automática para esta mercadoría. Recoméndase elixir asimétrico ou manual cando se xoguen mapas subárticos, xa que os bancos non van enviar ouro de volta ás minas. Para climas mornos e subtropicais podes escoller tamén simétrico xa que os bancos retornan valores aos bancos de orixe dalgunha carga de valores. +STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT :Xeito de distribución para outros tipos de mercadoría: {STRING} +STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :"asimétrico" significa que calquera cantidade de mercadorías pode ser enviada en calquera dirección. "manual" significa que non haberá distribución automática para estas mercadorías. STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :Precisión da distribución: {STRING} STR_CONFIG_SETTING_LINKGRAPH_ACCURACY_HELPTEXT :Canto máis alto sexa o valor, máis tempo de CPU levará o cálculo de distribución. Se leva demasiado tempo podes experimentar retraso. Se sen embargo o fixas nun valor baixo, a distribución será imprecisa, e pode que a carga non sexa enviada aos destinos que ti queres. STR_CONFIG_SETTING_DEMAND_DISTANCE :Efecto da distancia na demanda: {STRING} @@ -1638,11 +1661,23 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_METRIC :Métrico (m) STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_SI :SI (m) STR_CONFIG_SETTING_LOCALISATION :{ORANGE}Localización +STR_CONFIG_SETTING_GRAPHICS :{ORANGE}Gráficos STR_CONFIG_SETTING_SOUND :{ORANGE}Efectos de son STR_CONFIG_SETTING_INTERFACE :{ORANGE}Interface +STR_CONFIG_SETTING_INTERFACE_GENERAL :{ORANGE}Xeral +STR_CONFIG_SETTING_INTERFACE_VIEWPORTS :{ORANGE}Fiestras de visualización STR_CONFIG_SETTING_INTERFACE_CONSTRUCTION :{ORANGE}Construción +STR_CONFIG_SETTING_ADVISORS :{ORANGE}Novas / Conselleiros +STR_CONFIG_SETTING_COMPANY :{ORANGE}Compañía +STR_CONFIG_SETTING_ACCOUNTING :{ORANGE}Contabilidade STR_CONFIG_SETTING_VEHICLES :{ORANGE}Vehículos +STR_CONFIG_SETTING_VEHICLES_PHYSICS :{ORANGE}Física STR_CONFIG_SETTING_VEHICLES_ROUTING :{ORANGE}Encamiñamento +STR_CONFIG_SETTING_LIMITATIONS :{ORANGE}Limitacións +STR_CONFIG_SETTING_ACCIDENTS :{ORANGE}Desastres / Accidentes +STR_CONFIG_SETTING_GENWORLD :{ORANGE}Xeración do mundo +STR_CONFIG_SETTING_ENVIRONMENT :{ORANGE}Contorno +STR_CONFIG_SETTING_ENVIRONMENT_AUTHORITIES :{ORANGE}Autoridades STR_CONFIG_SETTING_ENVIRONMENT_TOWNS :{ORANGE}Cidades STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :{ORANGE}Industrias STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST :{ORANGE}Distribución da carga @@ -1722,6 +1757,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Buscar c STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Motra-la configuración dos scripts de IA STR_INTRO_TOOLTIP_QUIT :{BLACK}Saír de 'OpenTTD' +STR_INTRO_BASESET :{BLACK}A base gráfica seleccionada actualmente está perdendo {NUM} sprite{P "" s}. Por favor comproba se hai actualizacións para o conxunto base. STR_INTRO_TRANSLATION :{BLACK}A ista tradución fáltanlle {NUM} string{P "" s}. Por favor, axúdanos a mellorar OpenTTD rexistrándote coma tradutor. Bótalle un ollo ao readme.txt para máis detalles. # Quit window @@ -2046,6 +2082,7 @@ STR_NETWORK_CLIENT :Cliente STR_NETWORK_SPECTATORS :Espectadores STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Introduce a cantidade de cartos que queres dar +STR_NETWORK_TOOLBAR_LIST_SPECTATOR :{BLACK}Espectador # Network set password STR_COMPANY_PASSWORD_CANCEL :{BLACK}Non grava-lo contrasinal introducido @@ -2549,7 +2586,9 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Nome do STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Carga aceptada: {LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) +STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Tipo de vía: {LTBLUE}{STRING} STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Límite de velocidade da vía: {LTBLUE}{VELOCITY} +STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Límite de velocidade da estrada: {LTBLUE}{VELOCITY} # Description of land area of different tiles STR_LAI_CLEAR_DESCRIPTION_ROCKS :Cons @@ -2560,29 +2599,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Leiras STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Terra cuberta de neve STR_LAI_CLEAR_DESCRIPTION_DESERT :Deserto -STR_LAI_RAIL_DESCRIPTION_TRACK :Vía de {STRING} -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Vía de {STRING} con sinais de bloqueo -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Vía de {STRING} con sinais avanzados -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Vía de {STRING} con sinais de saída -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Vía de {STRING} con sinais combo -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Vía de {STRING} con sinais de ruta -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Vía de {STRING} con sinais de ruta monosentido -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Vía de {STRING} con sinais de bloqueo e avanzados -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Vía de {STRING} con sinais de bloqueo e saída -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Vía de {STRING} con sinais de bloqueo e combo -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Vía de {STRING} con sinais de bloqueo e de ruta -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Vía de {STRING} con sinais de bloqueo e de ruta monosentido -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Vía de {STRING} con sinais avanzados e de saída -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Vía de {STRING} con sinais avanzados e combo -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Vía de {STRING} con sinais avanzados e de ruta -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Vía de {STRING} con sinais avanzados e de ruta monosentido -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Vía de {STRING} con sinais de saída e combo -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Vía de {STRING} con sinais de saída e de ruta -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Vía de {STRING} con sinais de saída e de ruta monosentido -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Vía de {STRING} con sinais combo e de ruta -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Vía de {STRING} con sinais combo e de ruta monosentido -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Vía de {STRING} con sinais de ruta e de ruta monosentido -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Depósito ferroviario {STRING} +STR_LAI_RAIL_DESCRIPTION_TRACK :Vía de ferrocarril +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Vía de ferrocarril con sinais de bloqueo +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Vía de ferrocarril con sinais avanzados +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Vía de Ferrocarril con sinais de saída +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Vía de Ferrocarril con sinais combo +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Vía de ferrocarril con sinais de ruta +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Vía de ferrocarril con sinais de ruta monosentido +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Vía de Ferrocarril con sinais de bloqueo e pre-sinais +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Vía de ferrocarril con sinais de bloqueo e saída +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Vía de ferrocarril con sinais de bloqueo e combo +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Vía de ferrocarril con sinais de bloqueo e de ruta +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Vía de Ferrocarril con sinais de bloqueo e de ruta monosentido +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Vía de Ferrocarril con sinais avanzados e de saída +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Vía de Ferrocarril con sinais avanzados e combo +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Vía de Ferrocarril con sinais avanzados e de ruta +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Vía de ferrocarril con sinais avanzados e de ruta monosentido +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Vía de ferrocarril con sinais de saída e combo +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Vía de ferrocarril con sinais de saída e de ruta +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Vía de Ferrocarril con sinais de saída e de ruta monosentido +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Vía de ferrocarril con sinais combo e de ruta +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Vía de ferrocarril con sinais combo e de ruta monosentido +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Vía de ferrocarril con sinais de ruta e de ruta monosentido +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Depósito ferroviario de ferrocarril STR_LAI_ROAD_DESCRIPTION_ROAD :Estrada STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Estrada con iluminación @@ -2646,7 +2685,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terreo propieda STR_ABOUT_OPENTTD :{WHITE}Acerca de OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright orixinal {COPYRIGHT} 1995 Chris Sawyer, Tódolos dereitos reservados STR_ABOUT_VERSION :{BLACK}OpenTTD versión {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2016 O equipo de OpenTTD +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2018 O equipo de OpenTTD # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Gravar partida @@ -2665,6 +2704,7 @@ STR_SAVELOAD_SAVE_BUTTON :{BLACK}Gravar STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Salva-la partida actual, usando o nome seleccionado STR_SAVELOAD_LOAD_BUTTON :{BLACK}Cargar STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Carga-la partida seleccionada +STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Carga o mapa de alturas seleccionado STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Detalles da partida STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Non hai información dispoñíbel STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING} @@ -2832,7 +2872,11 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Ir ao sp STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Sprite anterior STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Ir ao sprite anterior, ignorando pseudosprites, sprites recoloreados e sprites de fonte, e volvendo a empezar ao chegar ao inicio STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representación do sprite seleccionado. A aliñación ignórase ao debuxar este sprite -STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move-lo sprite, cambiando os valores de X e Y +STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move-lo sprite, cambiando os valores de X e Y. Ctrl+Click para movelo sprite oito unidades de golpe. +STR_SPRITE_ALIGNER_RESET_BUTTON :Reinicio relativo +STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Restablecer a compensación actual +STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}Compensación eixo X: {NUM}, Compensación eixo Y: {NUM} (Absoluta) +STR_SPRITE_ALIGNER_OFFSETS_REL :{BLACK}Compensación eixo X: {NUM}, Compensación eixo Y: {NUM} (Relativa) STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}Seleccionar sprite STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Seleccionar un sprite en calquera parte da pantalla @@ -2860,8 +2904,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Intento de usar STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} contén un sprite corrupto. Tódolos sprites corruptos mostraranse coma unha interrogación vermella (?). STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contén múltiples entradas de acción 8 (sprite {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Lectura máis aló da fin dun pseudo-sprite (sprite {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE} Ao conxunto de gráficos básicos empregado actualmente fáltalle un número de sprites.{}Por favor, actualiza o conxunto de gráficos básico -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE} Ao conxunto de gráficos básicos empregado actualmente fáltalle un número de sprites.{}Por favor, actualiza o conxunto de gráficos básico.{}Dado que estás a xogar unha {YELLOW}versión de desenrolo de OpenTTD{WHITE}, é posíbel que tamén necesites unha {YELLOW}versión de desenrolo do conjunto de gráficos base{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :Os recursos GRF solicitados non están disponíbeis (sprite {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} foi desactivado por {2:STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Formato de colocación de sprites inválido ou descoñecido (sprite {3:NUM}) @@ -2889,7 +2931,8 @@ STR_NEWGRF_LIST_MISSING :{RED}Faltan arq STR_NEWGRF_BROKEN :{WHITE}O comportamento do NewGRF '{0:STRING}' pode causar desincronizacións e/ou colgues STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Cambiou o estado 'vagón con potencia' para '{1:ENGINE}' fóra dun depósito STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Cambiou a lonxitude do vehículo a '{1:ENGINE}' cando non está nun depósito -STR_BROKEN_VEHICLE_LENGTH :{WHITE}O tren '{VEHICLE}' pertencente a '{COMPANY}' ten unha lonxitude inválida. Esto está causado probabelmente por problemas con NewGRFs. O xogo pode desincronizarse ou colgarse +STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Cambiou a capacidade do vehículo en '{1:ENGINE}' cando non está nun depósito ou modificándose +STR_BROKEN_VEHICLE_LENGTH :{WHITE}O tren '{VEHICLE}' pertencente a '{COMPANY}' ten unha lonxitude inválida. Isto está causado probabelmente por problemas con NewGRFs. O xogo pode desincronizarse ou colgarse STR_NEWGRF_BUGGY :{WHITE}O NewGRF '{0:STRING}' proporciona información incorrecta. STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Información de carga/reforma para '{1:ENGINE}' difiire da lista de compra despois da construción. Isto pode causar que a renovación/reemprazo automáticos non reformen correctamente @@ -2904,6 +2947,7 @@ STR_NEWGRF_INVALID_ENGINE : # Placeholders for other invalid stuff, e.g. vehicles that have gone (Game Script). +STR_INVALID_VEHICLE : # NewGRF scanning window STR_NEWGRF_SCAN_CAPTION :{WHITE}Escaneando NewGRFs @@ -3034,13 +3078,16 @@ STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Pincha no servizo para centrar a vista na industria/cidade. CTRL+Click abre unha nova fiestra na localización da industria/cidade # Story book window +STR_STORY_BOOK_CAPTION :{WHITE}{COMPANY} Historial STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Historial global STR_STORY_BOOK_TITLE :{YELLOW}{STRING} STR_STORY_BOOK_GENERIC_PAGE_ITEM :Páxina {NUM} +STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}Vai a unha páxina específica seleccionandoa nesta lista despregable. STR_STORY_BOOK_PREV_PAGE :{BLACK}Anterior STR_STORY_BOOK_PREV_PAGE_TOOLTIP :{BLACK}Ir á páxina anterior STR_STORY_BOOK_NEXT_PAGE :{BLACK}Seguinte STR_STORY_BOOK_NEXT_PAGE_TOOLTIP :{BLACK}Ir á páxina seguinte +STR_STORY_BOOK_INVALID_GOAL_REF :{RED}Referencia inválida de obxectivo # Station list window STR_STATION_LIST_TOOLTIP :{BLACK}Nomes das estacións - pincha nun nome para centrar a vista na estación. CTRL+Click abre unha nova fiestra na localización da estación @@ -3063,8 +3110,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Acepta STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Mostrar a lista da carga aceptada STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Acepta: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Esta estación ten dereitos de transporte exclusivos nesta cidade. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} comprou a exclusiva de dereitos de transporte nesta cidade. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Esta estación ten dereitos de transporte exclusivos nesta cidade. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} comprou a exclusiva de dereitos de transporte nesta cidade. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Puntuacións: STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Mostra-las puntuacións da estación @@ -3243,9 +3290,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Require: STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Require: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends +STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Require: +STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING} +STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} agardando{STRING} + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Carga esperando ser procesada: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produce: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Produce: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3304,12 +3353,19 @@ STR_GROUP_DELETE_TOOLTIP :{BLACK}Borrar o STR_GROUP_RENAME_TOOLTIP :{BLACK}Renomear o grupo seleccionado STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Pincha para protexer a este grupo da autosubstitución global +STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Borrar Grupo +STR_GROUP_DELETE_QUERY_TEXT :{WHITE}Seguro que queres borrar este grupo e calquera descendente? STR_GROUP_ADD_SHARED_VEHICLE :Engadir vehículos compartidos STR_GROUP_REMOVE_ALL_VEHICLES :Borrar tódolos vehículos STR_GROUP_RENAME_CAPTION :{BLACK}Renomear un grupo +STR_GROUP_PROFIT_THIS_YEAR :Beneficio este ano: +STR_GROUP_PROFIT_LAST_YEAR :Beneficio do último ano: +STR_GROUP_OCCUPANCY :Uso actual: +STR_GROUP_OCCUPANCY_VALUE :{NUM}% + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Novos vehículos ferroviarios STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Novos vehículos ferroviarios eléctricos @@ -3341,6 +3397,7 @@ STR_PURCHASE_INFO_ALL_TYPES :Tódolos tipos STR_PURCHASE_INFO_ALL_BUT :Todos excepto {CARGO_LIST} STR_PURCHASE_INFO_MAX_TE :{BLACK}Esforzo máximo de tracción: {GOLD}{FORCE} STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Autonomía: {GOLD}{COMMA} cadros +STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Tipo de aeronave: {GOLD}{STRING} STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Lista de selección de vehículos ferroviarios - pincha nun vehículo para obter información STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Lista de selección de vehículos de estrada - pincha nun vehículo para obter información @@ -3474,10 +3531,11 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :locomotora de m STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Custo: {CURRENCY_LONG} Peso: {WEIGHT_SHORT}{}Velocidade: {VELOCITY} Potencia: {POWER}{}Custo operativo: {CURRENCY_LONG}/ano{}Capacidade: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Custo: {CURRENCY_LONG} Peso: {WEIGHT_SHORT}{}Velocidade: {VELOCITY} Potencia: {POWER} Esforzo tractor máximo: {6:FORCE}{}Custo operativo: {4:CURRENCY_LONG}/ano{}Capacidade: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Custo: {CURRENCY_LONG} Velocidade máxima: {VELOCITY}{}Capacidade: {CARGO_LONG}, {CARGO_LONG}{}Custo operativo: {CURRENCY_LONG}/ano -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Custo: {CURRENCY_LONG} Velocidade máxima: {VELOCITY}{}Capacidade: {CARGO_LONG}{}Custo operativo: {CURRENCY_LONG}/ano -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Custo: {CURRENCY_LONG} Velocidade máxima: {VELOCITY} Autonomía: {COMMA} cadros{}Capacidade: {CARGO_LONG}, {CARGO_LONG}{}Custo operativo: {CURRENCY_LONG}/ano -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Custo: {CURRENCY_LONG} Velocidade máxima: {VELOCITY} Autonomía: {COMMA} cadros{}Capacidade: {CARGO_LONG}{}Custo operativo: {CURRENCY_LONG}/ano +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Custo: {CURRENCY_LONG} Velocidade máxima: {VELOCITY}{}Capacidade: {CARGO_LONG}{}Custo operativo: {CURRENCY_LONG}/ano +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Custo: {CURRENCY_LONG} Vel. Máxima: {VELOCITY}{}Tipo aeronave: {STRING}{}Capacidade: {CARGO_LONG}, {CARGO_LONG}{}Custo operativo: {CURRENCY_LONG}/ano +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Custo: {CURRENCY_LONG} Vel. Máxima: {VELOCITY}{}Tipo aeronave: {STRING}{}Capacidade: {CARGO_LONG}{}Custo operativo: {CURRENCY_LONG}/ano +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Custo: {CURRENCY_LONG} Vel. Máxima: {VELOCITY}{}Tipo aeronave: {STRING} Distancia: {COMMA} tiles{}Capacidade: {CARGO_LONG}, {CARGO_LONG}{}Custo operativo: {CURRENCY_LONG}/ano +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}Custo: {CURRENCY_LONG} Vel. Máxima: {VELOCITY}{}Tipo Aeronave: {STRING} Autonomía: {COMMA} tiles{}Capacidade: {CARGO_LONG}{}Custo Operativo: {CURRENCY_LONG}/ano # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Substituír {STRING} - {STRING} @@ -3504,10 +3562,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} cando STR_REPLACE_VEHICLES_STOP :{BLACK}Parar de substituír vehículos STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Presiona para parar a substitución do tipo de máquina seleccionada na esquerda -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Substituíndo: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Cambia entre as fiestras de substitución de locomotoras e vagóns STR_REPLACE_ENGINES :Locomotoras STR_REPLACE_WAGONS :Vagóns +STR_REPLACE_ALL_RAILTYPE :Todos os vehículos sobre raíl STR_REPLACE_HELP_RAILTYPE :{BLACK}Selecciona o tipo de carril para o que queres substituír as locomotoras STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Mostra que máquina seleccionada á esquerda vai ser substituída, se é algunha. @@ -3600,7 +3658,8 @@ STR_VEHICLE_INFO_AGE :{COMMA} ano{P " STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} ano{P "" s} ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Velocidade máxima: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Velocidade máxima: {LTBLUE}{VELOCITY} {BLACK}Autonomía: {LTBLUE}{COMMA} cadros +STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Vel. máxima: {LTBLUE}{VELOCITY} {BLACK}Tipo de aeronave: {LTBLUE}{STRING} +STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Vel. máxima: {LTBLUE}{VELOCITY} {BLACK}Tipo de aeronave: {LTBLUE}{STRING} {BLACK}Alcance: {LTBLUE}{COMMA} cadros STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Peso: {LTBLUE}{WEIGHT_SHORT} {BLACK}Potencia: {LTBLUE}{POWER}{BLACK} Velocidade máxima: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Peso: {LTBLUE}{WEIGHT_SHORT} {BLACK}Potencia: {LTBLUE}{POWER}{BLACK} Velocidade máxima: {LTBLUE}{VELOCITY} {BLACK}T.E. máx.: {LTBLUE}{FORCE} @@ -3845,6 +3904,10 @@ STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Viaxar (sen hor STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :Viaxar polo menos a {2:VELOCITY} (sen horarios) STR_TIMETABLE_TRAVEL_FOR :Viaxar durante {STRING} STR_TIMETABLE_TRAVEL_FOR_SPEED :Viaxar por {STRING} polo menos a {VELOCITY} +STR_TIMETABLE_TRAVEL_FOR_ESTIMATED :Viaxe (para {STRING}, non calendarizada) +STR_TIMETABLE_TRAVEL_FOR_SPEED_ESTIMATED :Viaxe (para {STRING}, non calendarizado) con como máximo {VELOCITY} +STR_TIMETABLE_STAY_FOR_ESTIMATED :(permanece por {STRING}, non calendarizado) +STR_TIMETABLE_AND_TRAVEL_FOR_ESTIMATED :(viaxe para {STRING}, sen calendarizar) STR_TIMETABLE_STAY_FOR :e parar durante {STRING} STR_TIMETABLE_AND_TRAVEL_FOR :e viaxar durante {STRING} STR_TIMETABLE_DAYS :{COMMA} día{P "" s} @@ -3915,7 +3978,7 @@ STR_AI_DEBUG_CONTINUE :{BLACK}Continua STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}Quita-la pausa e continua-la IA STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}Ve-la saída da depuración desta IA STR_AI_GAME_SCRIPT :{BLACK}Script do xogo -STR_AI_GAME_SCRIPT_TOOLTIP :BLACK}Comproba o log do script do xogo +STR_AI_GAME_SCRIPT_TOOLTIP :{BLACK}Comproba o log do script do xogo STR_ERROR_AI_NO_AI_FOUND :Non se atopou ningunha IA adecuada para cargar.{} Esta IA é parva e non vai facer nada.{}Podes descargar varias IAs no sistema de contidos online. STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}Fallou unha das IA en execución. Por favor, informa ao autor desta IA cunha captura da Fiestra de Depuración de IA. @@ -3930,7 +3993,7 @@ STR_AI_CONFIG_RANDOM_AI :IA aleatoria STR_AI_CONFIG_NONE :(ningunha) STR_AI_CONFIG_MOVE_UP :{BLACK}Subir -STR_AI_CONFIG_MOVE_UP_TOOLTIP :{BLACK}Mover a IA seleccionada hacia arriba na lista +STR_AI_CONFIG_MOVE_UP_TOOLTIP :{BLACK}Mover a IA seleccionada cara arriba na lista STR_AI_CONFIG_MOVE_DOWN :{BLACK}Baixar STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}Mover a IA seleccionada hacia abaixo na lista @@ -3974,6 +4037,8 @@ STR_AI_SETTINGS_START_DELAY :Número de día STR_TEXTFILE_README_CAPTION :{WHITE} "readme" de {STRING} {STRING} STR_TEXTFILE_CHANGELOG_CAPTION :{WHITE}Rexistro de cambios de {STRING} {STRING} STR_TEXTFILE_LICENCE_CAPTION :{WHITE} licenza de {STRING}{STRING} +STR_TEXTFILE_WRAP_TEXT :{WHITE}Axustar texto +STR_TEXTFILE_WRAP_TEXT_TOOLTIP :{BLACK}Axusta o texto á fiestra de xeito que encaixa sen ter que facer scroll STR_TEXTFILE_VIEW_README :{BLACK}Ver "readme" STR_TEXTFILE_VIEW_CHANGELOG :{BLACK}Rexistro de cambios STR_TEXTFILE_VIEW_LICENCE :{BLACK}Licenza @@ -4301,6 +4366,7 @@ STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... xa STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Non se pode crear o grupo... STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Non se pode eliminar este grupo... STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Non se pode renomear o grupo... +STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}Non se pode establecer o grupo superior... STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Non se pode borrar tódolos vehículos deste grupo... STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Non se pode engadir o vehículo a este grupo... STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Non se poden engadir vehículos compartidos ó grupo... @@ -4356,6 +4422,8 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Non se p STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... o vehículo está destruído +STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL :{WHITE}Non haberá vehículos dispoñibles +STR_ERROR_NO_VEHICLES_AVAILABLE_AT_ALL_EXPLANATION :{WHITE}Cambia a túa configuración NewGRF STR_ERROR_NO_VEHICLES_AVAILABLE_YET :{WHITE}Aínda non hai vehículos dispoñíbeis STR_ERROR_NO_VEHICLES_AVAILABLE_YET_EXPLANATION :{WHITE}Comezar unha partida nova a partires de {DATE_SHORT} ou empregar un NewGRF que proporcione vehículos antigos diff --git a/src/lang/german.txt b/src/lang/german.txt index 684360860b..71e8f14b9c 100644 --- a/src/lang/german.txt +++ b/src/lang/german.txt @@ -670,10 +670,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Programm STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Zufällige Wiedergabe ein/aus STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Zeige Musiktitelauswahl -STR_ERROR_NO_SONGS :{WHITE}Ein Musikset ohne Musikdateien wurde ausgewählt. Es kann folglich nichts abgespielt werden. - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Musik-Programmauswahl STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Track Inhalt STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Programm - '{STRING}' @@ -1338,8 +1335,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Farbe von Landf STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Grün STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Dunkelgrün STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Lila -STR_CONFIG_SETTING_REVERSE_SCROLLING :Scrollrichtung invertieren: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Legt das Verhalten beim Scrollen der Karte mit der rechten Maustaste fest. Ist diese Option aktiviert, bewegt sich der sichtbare Kartenausschnitt in Mausrichtung. Ist sie deaktiviert, bewegt sich die Karte entgegen der Mausrichtung STR_CONFIG_SETTING_SMOOTH_SCROLLING :Weicher Bildlauf beim Springen zu einer Position: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Lege fest, auf welche Weise die Hauptansicht an eine bestimmte Position wechselt (z.B. wenn ein Punkt auf der Weltkarte angeklickt wird oder der Standort eines Bahnhofs angezeigt werden soll). Ist diese Option eingeschaltet, schwenkt die Ansicht über die Karte, bis sie am gewünschten Punkt angekommen ist. Ist sie ausgeschaltet, springt die Ansicht sofort an die gewünschte Position STR_CONFIG_SETTING_MEASURE_TOOLTIP :Beim Bauen Tooltip mit Abmessungen anzeigen: {STRING} @@ -1371,8 +1366,8 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Kommando+Klick STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Strg+Klick STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Aus -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Scrollen mit linker Maustaste: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Scrolle die Karte, indem mit der linken Maustaste gezogen wird. Dies ist besonders sinnvoll, wenn ein Touchscreen zum Scrollen genutzt wird +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Fenster mit Rechtsklick schließen: {STRING} +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Schließt ein Fenster mittels Rechts-Klick. Schaltet Tooltip mit Rechts-Klick ab! STR_CONFIG_SETTING_AUTOSAVE :Autosave: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Wähle das Interval zwischen automatischen Speicherungen @@ -1762,6 +1757,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Prüfe, STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Zeige KI- und Skripteinstellungen STR_INTRO_TOOLTIP_QUIT :{BLACK}OpenTTD beenden +STR_INTRO_BASESET :{BLACK}Dem momentan ausgewählten Basisgrafiken fehl{P 0 "t" "en"} {NUM} Sprite{P 0 "" s}. Bitte überprüfe, ob es Updates für die Basisgrafiken gibt. STR_INTRO_TRANSLATION :{BLACK}Dieser Übersetzung fehl{P 0 t en} {NUM} String{P "" s}. Bitte hilf, OpenTTD zu verbessern und melde Dich als Übersetzer an. Siehe readme.txt für weitere Details. # Quit window @@ -2590,6 +2586,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Name des STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Angenommene Frachtarten: {LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) +STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Gleistyp: {LTBLUE}{STRING} STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Höchstgeschwindigkeit Schiene: {LTBLUE}{VELOCITY} STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Höchstgeschwindigkeit Straße: {LTBLUE}{VELOCITY} @@ -2602,29 +2599,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Ackerland STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Schneebedecktes Land STR_LAI_CLEAR_DESCRIPTION_DESERT :Wüste -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING}: Gleise -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING}: Gleise mit Blocksignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING}: Gleise mit Vorsignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING}: Gleise mit Ausfahrtsignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING}: Gleise mit Kombinationssignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING}: Gleise mit Pfadsignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING}: Gleise mit einseitigem Pfadsignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING}: Gleise mit Block- und Vorsignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING}: Gleise mit Block- und Ausfahrtsignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING}: Gleise mit Block- und Kombinationssignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING}: Gleise mit Block- und Pfadsignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING}: Gleise mit Blocksignal und einseitigem Pfadsignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING}: Gleise mit Vor- und Ausfahrtsignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING}: Gleise mit Vor- und Kombinationssignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING}: Gleise mit Vor- und Pfadsignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING}: Gleise mit Vorsignal und einseitigem Pfadsignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING}: Gleise mit Ausfahrts- und Kombinationssignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING}: Gleise mit Ausfahrts- und Pfadsignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING}: Gleise mit Ausfahrtssignal und einseitigem Pfadsignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING}: Gleise mit Kombinations- und Pfadsignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING}: Gleise mit Kombinationssignal und einseitigem Pfadsignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING}: Gleise mit Pfadsignal und einseitigem Pfadsignal -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING}: Zugdepot +STR_LAI_RAIL_DESCRIPTION_TRACK :Schienen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Schienen: Gleise mit Blocksignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Schienen: Gleise mit Vorsignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Schienen: Gleise mit Ausfahrtsignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Schienen: Gleise mit Kombinationssignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Schienen: Gleise mit Pfadsignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Schienen: Gleise mit einseitigem Pfadsignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Schienen: Gleise mit Block- und Vorsignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Schienen: Gleise mit Block- und Ausfahrtsignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Schienen: Gleise mit Block- und Kombinationssignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Schienen: Gleise mit Block- und Pfadsignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Schienen: Gleise mit Blocksignal und einseitigem Pfadsignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Schienen: Gleise mit Vor- und Ausfahrtsignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Schienen mit Vor- und Kombinationssignalen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Schienen: Gleise mit Vor- und Pfadsignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Schienen: Gleise mit Vorsignal und einseitigem Pfadsignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Schienen: Gleise mit Ausfahrts- und Kombinationssignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Schienen: Gleise mit Ausfahrts- und Pfadsignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Schienen: Gleise mit Ausfahrtssignal und einseitigem Pfadsignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Schienen: Gleise mit Kombinations- und Pfadsignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Schienen: Gleise mit Kombinationssignal und einseitigem Pfadsignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Schienen: Gleise mit Pfadsignal und einseitigem Pfadsignal +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Schienen: Zugdepot STR_LAI_ROAD_DESCRIPTION_ROAD :Straße STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Straße mit Laternen @@ -2688,7 +2685,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Firmeneigenes G STR_ABOUT_OPENTTD :{WHITE}OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Transport Tycoon-Urheberrecht {COPYRIGHT} 1995 Chris Sawyer, alle Rechte vorbehalten STR_ABOUT_VERSION :{BLACK}OpenTTD-Version {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 OpenTTD-Team +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 OpenTTD-Team # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spiel speichern @@ -2907,8 +2904,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Zugriff auf ein STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} enthält fehlerhafte Grafiken. Diese werden als Fragezeichen (?) dargestellt STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Enthält mehrere Action 8 - Einträge (Sprite {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Lesezugriff über das Ende des Pseudosprites hinaus (Sprite {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Den momentan verwendeten Basisgrafiken fehlen Sprites.{}Durch ein Update der Basisgrafiken kann dieser Fehler behoben werden -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Den momentan verwendeten Basisgrafiken fehlen einige Sprites.{}Bitte update die Basisgrafiken.{}Weil dieses eine {YELLOW}Entwickler-Version von OpenTTD{WHITE} ist, ist es möglich, dass auch eine {YELLOW}Entwickler-Version der Basisgrafiken{WHITE} benötigt wird. STR_NEWGRF_ERROR_GRM_FAILED :Die angeforderte GRF-Ressource ist nicht verfügbar (Sprite {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} wurde von {STRING} deaktiviert STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Ungültiges oder unbekanntes Format für Spritelayout (Sprite {3:NUM}) @@ -3115,8 +3110,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Angenomm STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Zeige Liste der angenommenen Frachtarten STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Nimmt an: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Diese Station hat in der zugehörigen Stadt exklusive Transportrechte . -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} hat die exklusiven Transportrechte in dieser Stadt erworben. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Diese Station hat in der zugehörigen Stadt exklusive Transportrechte . +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} hat die exklusiven Transportrechte in dieser Stadt erworben. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Bewertung STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Stationsbewertung anzeigen @@ -3295,9 +3290,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Benötig STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Benötigt: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends +STR_INDUSTRY_VIEW_REQUIRES :{BLACK}benötigt: +STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING} +STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} wartend{STRING} + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Zur Verarbeitung bereitstehende Fracht: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produziert: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Produziert: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3364,13 +3361,18 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Liste leeren STR_GROUP_RENAME_CAPTION :{BLACK}Gruppe umbenennen +STR_GROUP_PROFIT_THIS_YEAR :Gewinn in diesem Jahr: +STR_GROUP_PROFIT_LAST_YEAR :Gewinn im letzten Jahr: +STR_GROUP_OCCUPANCY :Aktuelle Nutzung: +STR_GROUP_OCCUPANCY_VALUE :{NUM}% + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Neue Schienenfahrzeuge STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Neue elektrische Schienenfahrzeuge STR_BUY_VEHICLE_TRAIN_MONORAIL_CAPTION :Neue Einschienenbahnfahrzeuge STR_BUY_VEHICLE_TRAIN_MAGLEV_CAPTION :Neue Magnetbahnfahrzeuge -STR_BUY_VEHICLE_TRAIN_ALL_CAPTION :Neue Eisenbahnfahrzeuge +STR_BUY_VEHICLE_TRAIN_ALL_CAPTION :Neue Schienenfahrzeuge STR_BUY_VEHICLE_ROAD_VEHICLE_CAPTION :Neue Fahrzeuge STR_BUY_VEHICLE_SHIP_CAPTION :Neue Schiffe STR_BUY_VEHICLE_AIRCRAFT_CAPTION :Neue Flugzeuge @@ -3395,6 +3397,7 @@ STR_PURCHASE_INFO_ALL_TYPES :Alle Frachtarte STR_PURCHASE_INFO_ALL_BUT :Alles außer {CARGO_LIST} STR_PURCHASE_INFO_MAX_TE :{BLACK}Max. Zugkraft: {GOLD}{FORCE} STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Reichweite: {GOLD}{COMMA} Felder +STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Flugzeugtyp: {GOLD}{STRING} STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Schienenfahrzeugsliste - Einzelheiten durch Anklicken des Fahrzeuges. Strg+Klick schaltet um zwischen Verstecken und Zeigen des Fahrzeugtyps STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Straßenfahrzeugsliste - Klicke auf ein Fahrzeug für Einzelheiten. Strg+Klick schaltet um zwischen Verstecken und Zeigen des Fahrzeugtyps @@ -3528,10 +3531,11 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :{G=w}Magnetschw STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Kosten: {CURRENCY_LONG} Gewicht: {WEIGHT_SHORT}{}Geschwindigk.: {VELOCITY} Leistung: {POWER}{}Betriebskosten: {CURRENCY_LONG} pro Jahr{}Kapazität: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Preis: {CURRENCY_LONG} Gewicht: {WEIGHT_SHORT}{}Max. Geschwindigkeit: {VELOCITY} Leistung: {POWER} Max. Zugkraft: {6:FORCE}{}Betriebskosten: {4:CURRENCY_LONG}/yr{}Kapazität: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Preis: {CURRENCY_LONG} Höchstgeschw.: {VELOCITY}{}Kapazität: {CARGO_LONG}, {CARGO_LONG}{}Betriebskosten: {CURRENCY_LONG}/yr -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Preis: {CURRENCY_LONG} Höchstgeschw.: {VELOCITY}{}Kapazität: {CARGO_LONG}{}Betriebskosten: {CURRENCY_LONG}/Jahr -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Kosten: {CURRENCY_LONG} Höchstgeschwindigkeit: {VELOCITY} Reichweite: {COMMA} Felder{}Kapazität: {CARGO_LONG}, {CARGO_LONG}{}Betriebskosten: {CURRENCY_LONG}/a -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Kosten: {CURRENCY_LONG} Höchstgeschwindigkeit: {VELOCITY} Reichweite: {COMMA} Felder{}Kapazität: {CARGO_LONG}{}Betriebskosten: {CURRENCY_LONG}/a +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Preis: {CURRENCY_LONG} Höchstgeschw.: {VELOCITY}{}Kapazität: {CARGO_LONG}{}Betriebskosten: {CURRENCY_LONG}/Jahr +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Kosten: {CURRENCY_LONG} Max. Geschw.: {VELOCITY}{}Flugzeugtyp: {STRING}{}Kapazität: {CARGO_LONG}, {CARGO_LONG}{}Betriebskosten: {CURRENCY_LONG}/Jahr +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Kosten: {CURRENCY_LONG} Max. Geschw.: {VELOCITY}{}Flugzeugtyp: {STRING}{}Kapazität: {CARGO_LONG}{}Betriebskosten: {CURRENCY_LONG}/Jahr +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Kosten: {CURRENCY_LONG} Max. Geschw.: {VELOCITY}{}Flugzeugtyp: {STRING} Reichweite: {COMMA} Felder{}Capacity: {CARGO_LONG}, {CARGO_LONG}{}Betriebskosten: {CURRENCY_LONG}/Jahr +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}Kosten: {CURRENCY_LONG} Max. Geschw.: {VELOCITY}{}Flugzeugtyp: {STRING} Reichweite: {COMMA} tiles{}Kapazität: {CARGO_LONG}{}Laufende Kosten: {CURRENCY_LONG}/yr # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}{STRING} ersetzen - {STRING} @@ -3558,14 +3562,14 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} wenn a STR_REPLACE_VEHICLES_STOP :{BLACK}Fahrzeugersetzung aus STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Klick zum Abbrechen der Ersetzung des Fahrzeugtyps auf der linken Seite -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Ersetzen: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Umschalter für Lok- oder Waggonersetzung STR_REPLACE_ENGINES :Schienenfahrzeuge STR_REPLACE_WAGONS :Waggons +STR_REPLACE_ALL_RAILTYPE :Alle Schienenfahrzeuge STR_REPLACE_HELP_RAILTYPE :{BLACK}Gleistyp auswählen, für den Loks ersetzt werden sollen STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Hier wird angezeigt, gegen welches Fahrzeug das auf der linken Seite gewählte ersetzt wird -STR_REPLACE_RAIL_VEHICLES :Eisenbahn +STR_REPLACE_RAIL_VEHICLES :Schienenfahrzeuge STR_REPLACE_ELRAIL_VEHICLES :elektrische Schienenfahrzeuge STR_REPLACE_MONORAIL_VEHICLES :Einschienenbahn STR_REPLACE_MAGLEV_VEHICLES :Magnetschwebebahn @@ -3654,7 +3658,8 @@ STR_VEHICLE_INFO_AGE :{COMMA} Jahr{P STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} Jahr{P "" e} ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Max. Geschw.: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Max. Geschwindigkeit: {LTBLUE}{VELOCITY} {BLACK}Reichweite: {LTBLUE}{COMMA} Felder +STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Max. Geschw.: {LTBLUE}{VELOCITY} {BLACK}Flugzeugtyp: {LTBLUE}{STRING} +STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Max. Geschw.: {LTBLUE}{VELOCITY} {BLACK}Flugzeugtyp: {LTBLUE}{STRING} {BLACK}Reichweite: {LTBLUE}{COMMA} Felder STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Gewicht: {LTBLUE}{WEIGHT_SHORT} {BLACK}Leistung: {LTBLUE}{POWER}{BLACK} Max. Geschw.: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Gewicht: {LTBLUE}{WEIGHT_SHORT} {BLACK}Leistung: {LTBLUE}{POWER}{BLACK} Max. Geschw.: {LTBLUE}{VELOCITY} {BLACK}Max. Zugkraft: {LTBLUE}{FORCE} diff --git a/src/lang/greek.txt b/src/lang/greek.txt index 73303c3396..74b5538f1b 100644 --- a/src/lang/greek.txt +++ b/src/lang/greek.txt @@ -31,11 +31,10 @@ STR_JUST_NOTHING :Τίποτα STR_CARGO_PLURAL_NOTHING : STR_CARGO_PLURAL_PASSENGERS :{G=m}Επιβάτες STR_CARGO_PLURAL_PASSENGERS.geniki :Επιβάτη -STR_CARGO_PLURAL_COAL :{G=m}Άνθρακες -STR_CARGO_PLURAL_COAL.geniki :Άνθρακων +STR_CARGO_PLURAL_COAL :{G=m}Άνθρακας STR_CARGO_PLURAL_MAIL :{G=f}Αλληλογραφία STR_CARGO_PLURAL_MAIL.geniki :Αλληλογραφίας -STR_CARGO_PLURAL_OIL :{G=n}Πετρέλαια +STR_CARGO_PLURAL_OIL :{G=n}Πετρέλαιo STR_CARGO_PLURAL_OIL.geniki :Πετρελαίου STR_CARGO_PLURAL_LIVESTOCK :{G=n}Ζώα STR_CARGO_PLURAL_LIVESTOCK.geniki :Ζώων @@ -97,7 +96,6 @@ STR_CARGO_SINGULAR_NOTHING : STR_CARGO_SINGULAR_PASSENGER :{G=m}Επιβάτης STR_CARGO_SINGULAR_PASSENGER.subs :Επιβάτες STR_CARGO_SINGULAR_COAL :{G=m}Άνθρακας -STR_CARGO_SINGULAR_COAL.subs :Άνθρακες STR_CARGO_SINGULAR_MAIL :{G=f}Αλληλογραφία STR_CARGO_SINGULAR_MAIL.subs :Αλληλογραφία STR_CARGO_SINGULAR_OIL :{G=n}Πετρέλαιο @@ -348,7 +346,7 @@ STR_SORT_BY_TYPE :Τύπος STR_SORT_BY_TRANSPORTED :Μεταφέρθηκαν STR_SORT_BY_NUMBER :Αριθμός STR_SORT_BY_PROFIT_LAST_YEAR :Κέρδος προηγούμενου χρόνου -STR_SORT_BY_PROFIT_THIS_YEAR :Κέρδος αυτού του χρόνου +STR_SORT_BY_PROFIT_THIS_YEAR :Κέρδος τρέχοντος έτους STR_SORT_BY_AGE :Ηλικία STR_SORT_BY_RELIABILITY :Αξιοπιστία STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Συνολική χωρητικότητα ανά τύπο φορτίου @@ -371,7 +369,7 @@ STR_SORT_BY_INTRO_DATE :Ημερομη STR_SORT_BY_RUNNING_COST :Λειτουργικό κόστος STR_SORT_BY_POWER_VS_RUNNING_COST :Ισχύς/Λειτουργικό κόστος STR_SORT_BY_CARGO_CAPACITY :Χωρητικότητα φορτίου -STR_SORT_BY_RANGE :Εύρος +STR_SORT_BY_RANGE :Εμβέλεια STR_SORT_BY_POPULATION :Πληθυσμός STR_SORT_BY_RATING :Εκτίμηση @@ -413,7 +411,7 @@ STR_SCENEDIT_TOOLBAR_OPENTTD :{YELLOW}OpenTTD STR_SCENEDIT_TOOLBAR_SCENARIO_EDITOR :{YELLOW}Πρόγραμμα Επεξεργασίας Σεναρίου STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Μετακίνηση ημ/νίας εκκίνησης 1 χρόνο πίσω STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Μετακινήστε την ημερομηνία εκκίνησης 1 χρόνο μπροστά -STR_SCENEDIT_TOOLBAR_TOOLTIP_SET_DATE :{BLACK}Κάντε κλικ εδώ για να εισάγετε την χρονιά έναρξης +STR_SCENEDIT_TOOLBAR_TOOLTIP_SET_DATE :{BLACK}Πατήστε εδώ για να εισάγετε την χρονιά έναρξης STR_SCENEDIT_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY :{BLACK}Εμφάνιση χάρτη, καταλόγου πόλεων STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Δημιουργία τοπίου STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Δημιουργία πόλης @@ -698,7 +696,7 @@ STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Εμφά # Graph key window STR_GRAPH_KEY_CAPTION :{WHITE}Γραφήματα κλειδιού εταιρίας -STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Κάντε κλικ εδώ για εναλλαγή εμφάνισης της εταιρίας στο γράφημα +STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Πατήστε εδώ για εναλλαγή εμφάνισης της εταιρίας στο γράφημα # Company league window STR_COMPANY_LEAGUE_TABLE_CAPTION :{WHITE}Πίνακας Πρωταθλήματος Εταιριών @@ -759,6 +757,7 @@ STR_MUSIC_RULER_MARKER :{TINY_FONT}{BLA STR_MUSIC_TRACK_NONE :{TINY_FONT}{DKGREEN}-- STR_MUSIC_TRACK_DIGIT :{TINY_FONT}{DKGREEN}{ZEROFILL_NUM} STR_MUSIC_TITLE_NONE :{TINY_FONT}{DKGREEN}------ +STR_MUSIC_TITLE_NOMUSIC :{TINY_FONT}{DKGREEN}Δεν υπάρχει διαθέσιμη μουσική STR_MUSIC_TITLE_NAME :{TINY_FONT}{DKGREEN}«{STRING}» STR_MUSIC_TRACK :{TINY_FONT}{BLACK}Κομμάτι STR_MUSIC_XTITLE :{TINY_FONT}{BLACK}Τίτλος @@ -778,17 +777,16 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Επιλ STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Εναλλαγή τυχαίας αναπαραγωγής on/off στο πρόγραμμα STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Εμφάνιση παραθύρου επιλογής μουσικού κομματιού -STR_ERROR_NO_SONGS :{WHITE}Επιλέχτηκε σετ μουσικής χωρίς τραγούδια. Κανένα τραγούδι δεν θα παιχτεί - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Επιλογή Μουσικού Προγράμματος STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} «{STRING}» STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Λίστα σιδηροτροχιών STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Πρόγραμμα - '{STRING}' STR_PLAYLIST_CLEAR :{TINY_FONT}{BLACK}Καθαρισμός +STR_PLAYLIST_CHANGE_SET :{BLACK}Αλλαγή σετ STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Καθαρισμός τρέχοντος προγράμματος (μόνο Προσαρμοσμένο 1 ή Προσαρμοσμένο 2) -STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Κάντε κλικ στο μουσικό κομμάτι για προσθήκη στο τρέχον πρόγραμμα (Προσαρμοσμένο1 ή Προσαρμοσμένο2 μόνο) -STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Κάντε κλικ στο τραγούδι για να το αφαιρέσετε από το πρόγραμμα (Προσαρμοσμένο 1 ή 2 μόνο) +STR_PLAYLIST_TOOLTIP_CHANGE_SET :{BLACK}Αλλαγή μουσικής επιλογής σε άλλο εγκατεστημένο σετ +STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Πατήστε στο μουσικό κομμάτι για προσθήκη στο τρέχον πρόγραμμα (Προσαρμοσμένο1 ή Προσαρμοσμένο2 μόνο) +STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Πατήστε στο τραγούδι για να το αφαιρέσετε από το πρόγραμμα (Προσαρμοσμένο 1 ή 2 μόνο) # Highscore window STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED :{BIG_FONT}{BLACK}Οι καλύτερες εταιρίες που έφτασαν το {NUM} @@ -1446,8 +1444,11 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Χρώμα εδ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Πράσινο STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Σκούρο πράσινο STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Βιολετί -STR_CONFIG_SETTING_REVERSE_SCROLLING :Ανάποδη μετακίνηση οθόνης: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Συμπεριφορά όταν κυλίεται ο χάρτης με το δεξί κουμπί του ποντικιού. Όταν είναι απενεργοποιημένη, το ποντίκι μετακινεί την κάμερα. Όταν είναι ενεργοποιημένη, το ποντίκι μετακινεί τον χάρτη +STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT :Συμπεριφορά κατά την κύλιση του χάρτη +STR_CONFIG_SETTING_SCROLLMODE_DEFAULT :Μετακίνηση μικρού χάρτη με ΔΠΠ, θέση ποντικιού κλειδωμένη +STR_CONFIG_SETTING_SCROLLMODE_RMB_LOCKED :Μετακίνηση χάρτη με ΔΠΠ, θέση ποντικιού κλειδωμένη +STR_CONFIG_SETTING_SCROLLMODE_RMB :Μετακίνηση χάρτη με ΔΠΠ +STR_CONFIG_SETTING_SCROLLMODE_LMB :Μετακίνηση χάρτη με ΑΠΠ STR_CONFIG_SETTING_SMOOTH_SCROLLING :Ομαλή μετάβαση οθόνης: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Ελέγξτε τον τρόπο με τον οποίο η κύρια προβολή κυλίεται σε μια συγκεκριμένη θέση όταν πατάτε πάνω στον μικρό χάρτη ή όταν δίνετε εντολή για μετάβαση σε ένα συγκεκριμένο αντικείμενο στον χάρτη. Όταν είναι ενεργοποιημένη, η κύλιση γίνεται ομαλά, και όταν είναι απενεργοποιημένη μεταβαίνει απ' ευθείας στο επιλεγμένο σημείο STR_CONFIG_SETTING_MEASURE_TOOLTIP :Εμφάνιση εργαλείου μετρήσεως όταν χρησιμοποιούνται διάφορα εργαλεία: {STRING} @@ -1479,8 +1480,8 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+Κλι STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Control+Κλικ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Απενεργοποιημένος -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Μετάβαση με αριστερό κλικ: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Ενεργοποίηση της κύλισης του χάρτη σύροντας τον με το αριστερό κουμπί του ποντικιού. Αυτό είναι ιδιαίτερα χρήσιμο για την κύλιση όταν χρησιμοποιείται οθόνη αφής +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Κλείσιμο παραθύρου με δεξί-κλικ: {STRING} +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Κλείνει το παράθυρο με δεξί πάτημα μέσα του. Απενεργοποιεί την ανάδυση επεξηγήσεων με το δεξί κουμπί! STR_CONFIG_SETTING_AUTOSAVE :Αυτόματο σώσιμο: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Επιλέξτε το διάστημα ανάμεσα σε δυο διαδοχικά σωσίματα του παιχνιδιου @@ -1647,7 +1648,7 @@ STR_CONFIG_SETTING_DEFAULT_SIGNAL_NORMAL :Σηματοδ STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBS :Σηματοδότες τροχιάς STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBSOWAY :Σηματοδότες μονόδρομης τροχιάς STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :Περιήγηση στους τύπους σηματοδότησης: {STRING} -STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :Επιλέξτε τους τύπους σημάτων μεταξύ των οποίων θα γίνονται οι αλλαγές, όταν κάνετε κλικ σε ένα τοποθετημένο σήμα κρατώντας πατημένο το Ctrl +STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :Επιλέξτε τους τύπους σημάτων μεταξύ των οποίων θα γίνονται οι αλλαγές, όταν πατάτε σε ένα τοποθετημένο σήμα κρατώντας πατημένο το Ctrl STR_CONFIG_SETTING_CYCLE_SIGNAL_NORMAL :Μόνο σηματοδότες τμήματος STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :Μόνο σηματοδότες τροχιάς STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :Όλοι @@ -1870,6 +1871,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Έλεγ STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Εμφάνιση ρυθμίσεων για AI και της δέσμης ενεργειών του παιχνιδιού STR_INTRO_TOOLTIP_QUIT :{BLACK}Έξοδος από το «OpenTTD» +STR_INTRO_BASESET :{BLACK}Λείπουν {NUM} sprite{P "" s} από το επιλεγμένο βασικό σετ γραφικών. Παρακαλούμε ελέγξτε για ενημερώσεις του βασικού σετ. STR_INTRO_TRANSLATION :{BLACK}Λείπουν {NUM} παράμετροι από τη μετάφραση. Παρακαλούμε βοηθήστε να κάνουμε το OpenTTD καλύτερο εγγραφόμενοι ως μεταφραστές. Δείτε το αρχείο readme.txt για λεπτομέρειες. # Quit window @@ -1924,7 +1926,7 @@ STR_LIVERY_SHIP_TOOLTIP :{BLACK}Εμφά STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Εμφάνιση χρωματικών μοτίβων αεροσκαφών STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Επιλογή του βασικού χρώματος για το επιλεγμένο θέμα. Με Ctrl+Κλικ ορίζεται το χρώμα σε κάθε θέμα STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Επιλογή του δευτερεύοντος χρώματος για το επιλεγμένο μοτίβο. Με Ctrl+Κλικ ορίζεται το χρώμα για κάθε θέμα -STR_LIVERY_PANEL_TOOLTIP :{BLACK}Επιλέξτε το χρωματικό μοτίβο για αλλαγή ή πολλαπλά μοτίβα με Ctrl+Κλικ. Κάντε κλικ στο κουτάκι για να επιλέξετε τη χρήση του μοτίβου +STR_LIVERY_PANEL_TOOLTIP :{BLACK}Επιλέξτε το χρωματικό μοτίβο για αλλαγή ή πολλαπλά μοτίβα με Ctrl+Κλικ. Πατήστε στο κουτάκι για να επιλέξετε τη χρήση του μοτίβου STR_LIVERY_DEFAULT :Πρότυπο Μοτίβου Χρωμάτων STR_LIVERY_STEAM :Ατμοκίνητη Μηχανή @@ -1984,8 +1986,8 @@ STR_FACE_SELECT_AFRICAN :{BLACK}Επιλ STR_FACE_YES :Ναι STR_FACE_NO :Όχι STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Ενεργοποίηση μουστακιού ή σκουλαρικιού -STR_FACE_HAIR :Μαλλί: -STR_FACE_HAIR_TOOLTIP :{BLACK}Αλλάξτε μαλλί +STR_FACE_HAIR :Μαλλιά: +STR_FACE_HAIR_TOOLTIP :{BLACK}Αλλάξτε μαλλιά STR_FACE_EYEBROWS :Φρύδια: STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Αλλάξτε φρύδια STR_FACE_EYECOLOUR :Χρώμα ματιών: @@ -2024,16 +2026,16 @@ STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Συμμ STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Συμμετέχοντες συνδεδεμένοι / μέγιστος αριθμός συμμετεχόντων{}Εταιρίες συνδεδεμένες / μέγιστος αριθμός εταιριών STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA} STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Μέγεθος χάρτη -STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Μέγεθος χάρτη του παιχνιδιού{}Κάντε κλικ για ταξινόμηση ανά περιοχή +STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Μέγεθος χάρτη του παιχνιδιού{}Πατήστε για ταξινόμηση ανά περιοχή STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Ημερομηνία STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Τρέχουσα ημερομηνία STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Χρόνια STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Αριθμός χρόνων{}που τρέχει το παιχνίδι STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Γλώσσα, έκδοση διακομιστή, κλπ. -STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Κάντε κλικ σε ένα παιχνίδι από τη λίστα για το επιλέξετε +STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Πατήστε σε ένα παιχνίδι από τη λίστα για το επιλέξετε STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}Ο διακομιστής που συμμετείχατε την τελευταία φορά: -STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Κάντε κλικ για να επιλέξετε το διακομιστή που συμμετείχατε την τελευταία φορά +STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Πατήστε για να επιλέξετε το διακομιστή που συμμετείχατε την τελευταία φορά STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}ΠΛΗΡΟΦΟΡΙΕΣ ΠΑΙΧΝΙΔΙΟΥ STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Συμμετέχοντες:: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA} @@ -2306,7 +2308,7 @@ STR_CONTENT_TYPE_CAPTION :{BLACK}Τύπο STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Τύπος περιεχόμενου STR_CONTENT_NAME_CAPTION :{BLACK}Όνομα STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Το όνομα του περιεχομένου -STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Κάντε κλικ σε μια γραμμή για να δείτε λεπτομέρειες{}Κάντε κλικ στο κουτάκι για το επιλέξετε για κατέβασμα +STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Πατήστε σε μια γραμμή για να δείτε λεπτομέρειες{}Πατήστε στο κουτάκι για το επιλέξετε για κατέβασμα STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Επιλογή όλων STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Μαρκάρισμα όλων των περιεχομένων για κατέβασμα STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Επιλέξτε αναβαθμίσεις @@ -2474,7 +2476,7 @@ STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Σημα STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Συνδυαστικός Σηματοδότης (ηλεκτρικός){}Ο συνδυαστικός σηματοδότης δουλεύει απλά ως σηματοδότης εισόδου και εξόδου ταυτόχρονα. Αυτό σας επιτρέπει το κτίσιμο μεγάλων «δέντρων» με προ-σηματοδότες STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Σηματοδότης Τροχιάς (ηλεκτρικός){}Ένας σηματοδότης τροχιάς επιτρέπει σε περισσότερα από ένα τρένο να είναι σε ένα κομμάτι ελέγχου την ίδια στιγμή, εάν το τρένο μπορεί να δεσμεύσει τροχιά σε ασφαλές σημείο στάσης. Κανονικοί σηματοδότες τροχιάς μπορούν να περαστούν από την πίσω πλευρά STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}Μονόδρομος Σηματοδότης Τροχιάς (ηλεκτρικός){}Ένας σηματοδότης τροχιάς επιτρέπει σε περισσότερα από ένα τρένο να είναι σε ένα κομμάτι ελέγχου την ίδια στιγμή, εάν το τρένο μπορεί να δεσμεύσει τροχιά σε ασφαλές σημείο στάσης. Μονόδρομοι σηματοδότες τροχιάς δεν μπορούν να περαστούν από την πίσω πλευρά -STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Μετατροπέας Σηματοδότη{}Όταν επιλέγεται, κάνοντας κλικ σε έναν υπάρχον σηματοδότη θα τον μετατρέψει στον επιλεγμένο τύπο και παραλλαγή σηματοδότη. Με Ctrl+Κλικ εναλλάσσεται με την υπάρχουσα παραλλαγή. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος μετατροπής +STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Μετατροπέας Σηματοδότη{}Όταν επιλέγεται, πατώντας σε έναν υπάρχωντα σηματοδότη θα τον μετατρέψει στον επιλεγμένο τύπο και παραλλαγή σηματοδότη. Με Ctrl+Κλικ εναλλάσσεται με την υπάρχουσα παραλλαγή. Με Shift+Κλικ εμφανίζεται το εκτιμώμενο κόστος μετατροπής STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Πυκνότητα σηματοδοτών με σύρσιμο STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Μείωση πυκνότητας σηματοδοτών με σύρσιμο STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Αύξηση πυκνότητας σηματοδοτών με σύρσιμο @@ -2482,7 +2484,7 @@ STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Αύξη # Bridge selection window STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Επιλογή Γέφυρας STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Επιλογή Γέφυρας Δρόμου -STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Επιλογή γέφυρας - κάντε κλικ στην γέφυρα της προτίμησής σας για κατασκευή +STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Επιλογή γέφυρας - πατήστε στην γέφυρα της προτίμησής σας για κατασκευή STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY_LONG} STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY} STR_BRIDGE_NAME_SUSPENSION_STEEL :Ατσάλινη, με Αναρτήσεις @@ -2628,7 +2630,7 @@ STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Κάλυ STR_FOUND_TOWN_NAME_TITLE :{YELLOW}Όνομα πόλης: STR_FOUND_TOWN_NAME_EDITOR_TITLE :{BLACK}Εισάγετε το όνομα της πόλης -STR_FOUND_TOWN_NAME_EDITOR_HELP :{BLACK}Κλικ για να δώσετε το όνομα της πόλης +STR_FOUND_TOWN_NAME_EDITOR_HELP :{BLACK}Πατήστε για να δώσετε το όνομα της πόλης STR_FOUND_TOWN_NAME_RANDOM_BUTTON :{BLACK}Τυχαίο όνομα STR_FOUND_TOWN_NAME_RANDOM_TOOLTIP :{BLACK}Δημιουργία ενός τυχαίου ονόματος @@ -2665,8 +2667,8 @@ STR_INDUSTRY_CARGOES_CARGO_CAPTION :{WHITE}Αλυσ STR_INDUSTRY_CARGOES_PRODUCERS :{WHITE}Βιομηχανίες που παράγουν STR_INDUSTRY_CARGOES_CUSTOMERS :{WHITE}Βιομηχανίες που δέχονται STR_INDUSTRY_CARGOES_HOUSES :{WHITE}Σπιτιά -STR_INDUSTRY_CARGOES_INDUSTRY_TOOLTIP :{BLACK}Κάντε κλικ στη βιομηχανία για να δείτε τους προμηθευτές και τους πελάτες της -STR_INDUSTRY_CARGOES_CARGO_TOOLTIP :{BLACK}{STRING}{}Κάντε κλικ στο εμπόρευμα για να δείτε τους προμηθευτές και τους πελάτες +STR_INDUSTRY_CARGOES_INDUSTRY_TOOLTIP :{BLACK}Πατήστε στη βιομηχανία για να δείτε τους προμηθευτές και τους πελάτες της +STR_INDUSTRY_CARGOES_CARGO_TOOLTIP :{BLACK}{STRING}{}Πατήστε στο εμπόρευμα για να δείτε τους προμηθευτές και τους πελάτες STR_INDUSTRY_DISPLAY_CHAIN :{BLACK}Εμφάνιση αλυσίδας STR_INDUSTRY_DISPLAY_CHAIN_TOOLTIP :{BLACK}Εμφάνιση βιομηχανιών προμήθειας και αποδοχής για το εμπόρευμα STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP :{BLACK}Σύνδεση στο μικρό χάρτη @@ -2698,6 +2700,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Όνομ STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Αποδεκτά εμπορεύματα: {LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) +STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Τύπος σιδηροτροχιάς: {LTBLUE}{STRING} STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Όριο ταχύτητας σιδηροτροχιάς: {LTBLUE}{VELOCITY} STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Όριο ταχύτητας δρόμου: {LTBLUE}{VELOCITY} @@ -2710,29 +2713,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Χωράφια STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Χιονισμένο έδαφος STR_LAI_CLEAR_DESCRIPTION_DESERT :Έρημος -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} σιδηροτροχιά -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} σιδηροτροχιά με σήματα τμήματος -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} σιδηροτροχιά με σήματα ειδοποίησης -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} σιδηροτροχιά με σήματα εξόδου -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} σιδηροτροχιά με συνδυαστικά σήματα -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} σιδηροτροχιά με σήματα διαδρομής -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} σιδηροτροχιά με σήματα μονόδρομους διαδρομής -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} σιδηροτροχιά με σήματα τμήματος και ειδοποίησης -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} σιδηροτροχιά με σήματα τμήματος και εξόδου -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} σιδηροτροχιά με σήματα τμήματος και συνδυαστικά -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} σιδηροτροχιά με σήματα τμήματος και διαδρομής -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} σιδηροτροχιά με σήματα τμήματος και μονόδρομους διαδρομής -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} σιδηροτροχιά με σήματα ειδοποίησης και εξόδου -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} σιδηροτροχιά με σήματα ειδοποίησης και συνδυαστικά -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} σιδηροτροχιά με σήματα ειδοποίησης και διαδρομής -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} σιδηροτροχιά με σήματα ειδοποίησης και μονόδρομους διαδρομής -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} σιδηροτροχιά με σήματα εξόδου και συνδυαστικά -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} σιδηροτροχιά με σήματα εξόδου και διαδρομής -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} σιδηροτροχιά με σήματα εξόδου και μονόδρομους διαδρομής -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} σιδηροτροχιά με σήματα διαδρομής και συνδυαστικά -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} σιδηροτροχιά σήματα μονόδρομους διαδρομής και συνδυαστικά -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} σιδηροτροχιά με σήματα διαδρομής και μονόδρομους διαδρομής -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} αμαξοστάσιο τρένων +STR_LAI_RAIL_DESCRIPTION_TRACK :Σιδηροδρομική τροχιά +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Σιδηροδρομική τροχιά με σήματα τμήματος +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Σιδηροδρομική τροχιά με σήματα ειδοποίησης +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Σιδηροδρομική τροχιά με σήματα εξόδου +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Σιδηροδρομική τροχιά με συνδυαστικά σήματα +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Σιδηροδρομική τροχιά με σήματα διαδρομής +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Σιδηροδρομική τροχιά με σήματα μονόδρομης διαδρομής +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Σιδηροδρομική τροχιά με σήματα τμήματος και ειδοποίησης +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Σιδηροδρομική τροχιά με σήματα τμήματος και εξόδου +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Σιδηροδρομική τροχιά με σήματα τμήματος και συνδυαστικά +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Σιδηροδρομική τροχιά με σήματα τμήματος και διαδρομής +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Σιδηροδρομική τροχιά με σήματα τμήματος και μονόδρομους διαδρομής +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Σιδηροδρομική τροχιά με σήματα ειδοποίησης και εξόδου +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Σιδηροδρομική τροχιά με σήματα ειδοποίησης και συνδυαστικά +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Σιδηροδρομική τροχιά με σήματα ειδοποίησης και διαδρομής +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Σιδηροδρομική τροχιά με σήματα ειδοποίησης και μονόδρομης διαδρομής +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Σιδηροδρομική τροχιά με σήματα εξόδου και συνδυαστικά +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Σιδηροδρομική τροχιά με σήματα εξόδου και διαδρομής +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Σιδηροδρομική τροχιά με σήματα εξόδου και μονόδρομης διαδρομής +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Σιδηρόδρομος με σήματα διαδρομής και συνδυαστικά +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Σιδηροδρομική τροχιά με σήματα μονόδρομης διαδρομής και συνδυαστικά +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Σιδηροδρομική τροχιά με σήματα διαδρομής και μονόδρομης διαδρομής +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Αμαξοστάσιο σιδηροδρομικών τρένων STR_LAI_ROAD_DESCRIPTION_ROAD :Δρόμος STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Δρόμος με φωτισμό @@ -2796,7 +2799,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Ιδιοκτη STR_ABOUT_OPENTTD :{WHITE}Σχετικά με το OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Αρχικά Πνευματικά Δικαιώματα {COPYRIGHT} 1995 Chris Sawyer, Όλα τα δικαιώματα διατηρούνται STR_ABOUT_VERSION :{BLACK}Έκδοση OpenTTD{REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 Η ομάδα του OpenTTD +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 Η ομάδα του OpenTTD # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Αποθήκευση Παιχνιδιού @@ -2805,7 +2808,7 @@ STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Αποθ STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Φόρτωση Σεναρίου STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Φόρτωση Χάρτη Υψομετρίας STR_SAVELOAD_SAVE_HEIGHTMAP :{WHITE}Αποθήκευση Χάρτη Υψομετρίας -STR_SAVELOAD_HOME_BUTTON :{BLACK}Κάντε κλικ εδώ για να πάτε στον τρέχων φάκελο αποθήκευσης +STR_SAVELOAD_HOME_BUTTON :{BLACK}Πατήστε εδώ για να πάτε στον τρέχων φάκελο αποθήκευσης STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} ελεύθερα STR_SAVELOAD_LIST_TOOLTIP :{BLACK}Λίστα δισκών, φακέλων και αποθηκευμένων παιχνιδιών STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}Τρέχον επιλεγμένο όνομα για το αποθηκευμένο παιχνίδι @@ -3015,8 +3018,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Προσπάθ STR_NEWGRF_ERROR_CORRUPT_SPRITE :Το {YELLOW}{STRING} περιέχει ένα αλλοιωμένο sprite. Όλα τα αλλοιωμένα sprites θα εμφανίζονται ως κόκκινα ερωτηματικά (?) STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Περιέχει πολλαπλές καταχωρήσεις Action 8 (sprite {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Διάβασε πέρα από το τέλος του ψευδό-sprite (sprite {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Λείπουν μερικά sprites από το τρέχον βασικό σετ γραφικών.{}Παρακαλώ ενημερώστε το βασικό σετ γραφικών -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Λείπουν μερικά sprites από το τρέχον βασικό σετ γραφικών.{}Παρακαλώ ενημερώστε το βασικό σετ γραφικών{}Επειδή παίζετε {YELLOW}δοκιμαστική έκδοση του OpenTTD{WHITE}, μπορεί να χρειάζεται να έχετε εγκατεστημένη {YELLOW}δοκιμαστική έκδοση των βασικών γραφικών{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :Οι ζητημένοι πόροι GRF δεν είναι διαθέσιμοι (sprite {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :Το {1:STRING} απενεργοποιήθηκε από το {2:STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Άκυρη/άγνωστη μορφή σχεδίου sprite (sprite {3:NUM}) @@ -3084,7 +3085,7 @@ STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Δώστ STR_TOWN_DIRECTORY_CAPTION :{WHITE}Πόλεις STR_TOWN_DIRECTORY_NONE :{ORANGE}- Τίποτα - STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA}) -STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Ονόματα πόλεων - κάνετε κλικ στο όνομα για να κεντράρετε την εικόνα στην πόλη. Με Ctrl+Κλικ ανοίγει νέο παράθυρο προβολής στην τοποθεσία της πόλης +STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Ονόματα πόλεων - πατήστε στο όνομα για να κεντράρετε την εικόνα στην πόλη. Με Ctrl+Κλικ ανοίγει νέο παράθυρο προβολής στην τοποθεσία της πόλης STR_TOWN_POPULATION :{BLACK}Παγκόσμιος πληθυσμός: {COMMA} # Town view window @@ -3120,7 +3121,7 @@ STR_LOCAL_AUTHORITY_CAPTION :{WHITE}Τοπι STR_LOCAL_AUTHORITY_COMPANY_RATINGS :{BLACK}Ποσοστά εταιρίας μεταφορών: STR_LOCAL_AUTHORITY_COMPANY_RATING :{YELLOW}{COMPANY} {COMPANY_NUM}: {ORANGE}{STRING} STR_LOCAL_AUTHORITY_ACTIONS_TITLE :{BLACK}Διαθέσιμες πράξεις: -STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP :{BLACK}Λίστα πραγμάτων που πρέπει να γίνουν σε αυτήν την πόλη - κάντε κλικ στο αντικείμενο για πληροφορίες +STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP :{BLACK}Λίστα πραγμάτων που πρέπει να γίνουν σε αυτήν την πόλη - πατήστε στο αντικείμενο για πληροφορίες STR_LOCAL_AUTHORITY_DO_IT_BUTTON :{BLACK}Κάντε το STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP :{BLACK}Διενέργεια της επιλεγμένης πράξης στην παραπάνω λίστα @@ -3144,7 +3145,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Δωρ # Goal window STR_GOALS_CAPTION :{WHITE}{COMPANY} Στόχοι: -STR_GOALS_SPECTATOR_CAPTION :{BLACK}Καθολικοί στόχοι: +STR_GOALS_SPECTATOR_CAPTION :{WHITE}Καθολικοί στόχοι: STR_GOALS_GLOBAL_TITLE :{BLACK}Καθολικοί στόχοι: STR_GOALS_TEXT :{ORANGE}{STRING} STR_GOALS_NONE :{ORANGE}- Κανένας - @@ -3152,7 +3153,7 @@ STR_GOALS_SPECTATOR_NONE :{ORANGE}- Μη STR_GOALS_PROGRESS :{ORANGE}{STRING} STR_GOALS_PROGRESS_COMPLETE :{GREEN}{STRING} STR_GOALS_COMPANY_TITLE :{BLACK}Εταιρικοί στόχοι: -STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Κάνετε κλικ στον στόχο για να επικεντρωθεί η οθόνη στη βιομηχανία/πόλη/τετραγωνίδιο. Με Ctrl+Κλικ ανοίγει το παράθυρο θέασης στην τοποθεσία της βιομηχανίας/πόλης/τετραγωνίδιου +STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Πατήστε στον στόχο για να επικεντρωθεί η οθόνη στη βιομηχανία/πόλη/τετραγωνίδιο. Με Ctrl+Κλικ ανοίγει το παράθυρο θέασης στην τοποθεσία της βιομηχανίας/πόλης/τετραγωνίδιου # Goal question window STR_GOAL_QUESTION_CAPTION_QUESTION :Ερώτηση @@ -3188,7 +3189,7 @@ STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING STR_SUBSIDIES_NONE :{ORANGE}- Καμία - STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Υπηρεσίες που έχουν χρηματοδοτηθεί: STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} από τον σταθμό {STRING} προς τον σταθμό {STRING}{YELLOW} ({COMPANY}{YELLOW}, έως τις {DATE_SHORT}) -STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Κάνετε κλικ στην υπηρεσία για κεντράρισμα στην βιομηχανία/πόλη. Με Ctrl+Κλικ ανοίγει νέο παράθυρο προβολής στην τοποθεσία της βιομηχανίας/πόλης +STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Πατήστε στην υπηρεσία για κεντράρισμα στην βιομηχανία/πόλη. Με Ctrl+Κλικ ανοίγει νέο παράθυρο προβολής στην τοποθεσία της βιομηχανίας/πόλης # Story book window STR_STORY_BOOK_CAPTION :{WHITE}{COMPANY} Βιβλίο Ιστορίας @@ -3203,7 +3204,7 @@ STR_STORY_BOOK_NEXT_PAGE_TOOLTIP :{BLACK}Μετα STR_STORY_BOOK_INVALID_GOAL_REF :{RED}Μη έγκυρη αναφορά στόχου # Station list window -STR_STATION_LIST_TOOLTIP :{BLACK}Ονόματα σταθμών - κάνετε κλικ στο όνομα για κεντράρισμα στο σταθμό. Με Ctrl+Κλικ ανοίγει νέο παράθυρο προβολής στην τοποθεσία του σταθμού +STR_STATION_LIST_TOOLTIP :{BLACK}Ονόματα σταθμών - πατήστε στο όνομα για κεντράρισμα στο σταθμό. Με Ctrl+Κλικ ανοίγει νέο παράθυρο προβολής στην τοποθεσία του σταθμού STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Κρατήστε πατημένο το Ctrl για να επιλέξετε περισσότερο από ένα αντικείμενο STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} Σταθμ{P ός οί} STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATION_FEATURES} @@ -3223,8 +3224,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Δέχε STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Εμφάνιση λίστας αποδεκτών φορτίων STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Δέχεται: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Αυτός ο σταθμός έχει αποκλειστικά δικαιώματα μεταφοράς σε αυτήν την πόλη. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :Η {YELLOW}{COMPANY}{BLACK} αγόρασε αποκλειστικά δικαιώματα για αυτήν την πόλη. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Αυτός ο σταθμός έχει αποκλειστικά δικαιώματα μεταφοράς σε αυτήν την πόλη. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :Η {YELLOW}{COMPANY}{BLACK} αγόρασε αποκλειστικά δικαιώματα για αυτήν την πόλη. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Βαθμολογίες STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Εμφάνιση στατιστικών σταθμού @@ -3387,7 +3388,7 @@ STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- Τί STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO_LONG}{STRING}){YELLOW} ({COMMA}% μεταφέρθηκαν) STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO_LONG}{STRING}/{CARGO_LONG}{STRING}){YELLOW} ({COMMA}%/{COMMA}% μεταφέρθηκαν) STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY} -STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Ονόματα βιομηχανιών - κάνετε κλικ στο όνομα για κεντράρισμα στην βιομηχανία. Με Ctrl+Κλικ ανοίγει νέο παράθυρο προβολής στην τοποθεσία της βιομηχανίας +STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Ονόματα βιομηχανιών - πατήστε στο όνομα για κεντράρισμα στη βιομηχανία. Με Ctrl+Κλικ ανοίγει νέο παράθυρο προβολής στην τοποθεσία της βιομηχανίας # Industry view STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY} @@ -3403,9 +3404,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Απαι STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Απαιτεί: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends +STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Απαιτεί: +STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING} +STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} σε αναμονή{STRING} + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Εμπόρευματα σε αναμονή: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Παράγει: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Παράγει: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3419,10 +3422,10 @@ STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING} STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} Πλοί{P ο α} STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} Αεροσκάφ{P ος η} -STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP :{BLACK}Τρένα - κάντε κλικ στο τρένο για πληροφορίες -STR_VEHICLE_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Οχήματα δρόμου - κάντε κλικ στο όχημα για πληροφορίες -STR_VEHICLE_LIST_SHIP_TOOLTIP :{BLACK}Πλοία - κάντε κλικ στο πλοίο για πληροφορίες -STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP :{BLACK}Αεροσκάφη - κάντε κλικ στο αεροσκάφος για πληροφορίες +STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP :{BLACK}Τρένα - πατήστε στο τρένο για πληροφορίες +STR_VEHICLE_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Οχήματα δρόμου - πατήστε στο όχημα για πληροφορίες +STR_VEHICLE_LIST_SHIP_TOOLTIP :{BLACK}Πλοία - πατήστε στο πλοίο για πληροφορίες +STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP :{BLACK}Αεροσκάφη - πατήστε στο αεροσκάφος για πληροφορίες STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Κέρδος αυτό το έτος: {CURRENCY_LONG} (προηγούμενο έτος: {CURRENCY_LONG}) @@ -3442,8 +3445,8 @@ STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Στείλτε STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Στείλε στο Ναυπηγείο STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Στείλε στο Υπόστεγο -STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Κάντε κλικ για να σταματήσουν όλα τα οχήματα στη λίστα -STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Κάντε κλικ για να ξεκινήσουν όλα τα οχήματα στη λίστα +STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Πατήστε για να σταματήσουν όλα τα οχήματα στη λίστα +STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Πατήστε για να ξεκινήσουν όλα τα οχήματα στη λίστα STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Κοινές εντολές {P 0 του των} {COMMA} {P Οχήματος Οχημάτων} @@ -3458,20 +3461,25 @@ STR_GROUP_DEFAULT_ROAD_VEHICLES :Μη ομαδο STR_GROUP_DEFAULT_SHIPS :Μη ομαδοποιημένα πλοία STR_GROUP_DEFAULT_AIRCRAFTS :Μη ομαδοποιημένα αεροσκάφη -STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Ομάδες - κάντε κλικ σε μία ομάδα για να δείτε όλα τα οχήματα που της ανήκουν. Σύρρτε ομάδες για να ρυθμίσετα την ιεραρχία. -STR_GROUP_CREATE_TOOLTIP :{BLACK}Κάντε κλικ για δημιουργήσετε ομάδα +STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Ομάδες - πατήστε σε μία ομάδα για να δείτε όλα τα οχήματα που της ανήκουν. Σύρετε ομάδες για να ρυθμίσετε την ιεραρχία. +STR_GROUP_CREATE_TOOLTIP :{BLACK}Πατήστε για δημιουργήσετε ομάδα STR_GROUP_DELETE_TOOLTIP :{BLACK}Διαγραφή της επιλεγμένης ομάδας STR_GROUP_RENAME_TOOLTIP :{BLACK}Μετονομασία της επιλεγμένης ομάδας -STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Κάντε κλικ για προστατέψετε αυτήν την ομάδα από την γενική αυτόματη αντικατάσταση +STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Πατήστε για προστατέψετε αυτήν την ομάδα από την γενική αυτόματη αντικατάσταση STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Διαγραφή ομάδας -STR_GROUP_DELETE_QUERY_TEXT :Είστε σίγουροι ότι θέλετε να διαγράψετε αυτή την ομάδα και οποιουσδήποτε απογόνους; +STR_GROUP_DELETE_QUERY_TEXT :{WHITE}Είστε σίγουροι ότι θέλετε να διαγράψετε αυτή την ομάδα και οποιουσδήποτε απογόνους; STR_GROUP_ADD_SHARED_VEHICLE :Προσθήκη κοινόχρηστων οχημάτων STR_GROUP_REMOVE_ALL_VEHICLES :Αφαίρεση όλων των οχημάτων STR_GROUP_RENAME_CAPTION :{BLACK}Μετονομασία μίας ομάδας +STR_GROUP_PROFIT_THIS_YEAR :Κέρδος τρέχοντος έτους: +STR_GROUP_PROFIT_LAST_YEAR :Κέρδος προηγούμενου έτους +STR_GROUP_OCCUPANCY :Τρέσουσα χρήση: +STR_GROUP_OCCUPANCY_VALUE :{NUM}% + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Νέα Οχήματα Σιδηρόδρομου STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Νέα Οχήματα Ηλεκτροδοτουμένου Σιδηρόδρομου @@ -3503,11 +3511,12 @@ STR_PURCHASE_INFO_ALL_TYPES :Όλοι οι STR_PURCHASE_INFO_ALL_BUT :Όλοι εκτός από {CARGO_LIST} STR_PURCHASE_INFO_MAX_TE :{BLACK}Μέγ. Δύναμη Έλξης: {GOLD}{FORCE} STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Εύρος: {GOLD}{COMMA} τετραγωνίδια +STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Τύπος αεροσκάφους: {GOLD}{STRING} -STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Λίστα επιλογής βαγονιού τρένου. Κάντε κλικ σε ένα βαγόνι για πληροφορίες. Ctrl+Click για εμφάνιση/απόκρυψη του τύπου βαγονιού -STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Λίστα επιλογής οχήματος δρόμου. Κάντε κλικ σε ένα όχημα για πληροφορίες. Ctrl+Click για εμφάνιση/απόκρυψη του τύπου οχήματος -STR_BUY_VEHICLE_SHIP_LIST_TOOLTIP :{BLACK}Λίστα επιλογής πλοίου. Κάντε κλικ σε ένα πλοίο για πληροφορίες. Ctrl+Click για εμφάνιση/απόκρυψη του τύπου πλοίου -STR_BUY_VEHICLE_AIRCRAFT_LIST_TOOLTIP :{BLACK}Λίστα επιλογής αεροσκάφους. Κάντε κλικ σε ένα αεροσκάφος για πληροφορίες. Ctrl+Click για εμφάνιση/απόκρυψη του τύπου αεροσκάφους +STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Λίστα επιλογής βαγονιού τρένου. Πατήστε σε ένα βαγόνι για πληροφορίες. Ctrl+Click για εμφάνιση/απόκρυψη του τύπου βαγονιού +STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Λίστα επιλογής οχήματος δρόμου. Πατήστε σε ένα όχημα για πληροφορίες. Ctrl+Click για εμφάνιση/απόκρυψη του τύπου οχήματος +STR_BUY_VEHICLE_SHIP_LIST_TOOLTIP :{BLACK}Λίστα επιλογής πλοίου. Πατήστε σε ένα πλοίο για πληροφορίες. Ctrl+Click για εμφάνιση/απόκρυψη του τύπου πλοίου +STR_BUY_VEHICLE_AIRCRAFT_LIST_TOOLTIP :{BLACK}Λίστα επιλογής αεροσκάφους. Πατήστε σε ένα αεροσκάφος για πληροφορίες. Ctrl+Click για εμφάνιση/απόκρυψη του τύπου αεροσκάφους STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_BUTTON :{BLACK}Αγορά Οχήματος STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Αγορά Οχήματος @@ -3612,15 +3621,15 @@ STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Παίρ STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Παίρνετε μια λίστα με όλα τα πλοία με το επιλεγμένο ναυπηγείο στις εντολές τους STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Παίρνετε μια λίστα με όλα τα αεροσκάφη που έχουν οποιοδήποτε υπόστεγο αυτού του αεροδρομίου στις εντολές τους -STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Κάντε κλικ για να σταματήσουν όλα τα τρένα μέσα στο αμαξοστάσιο -STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Κάντε κλικ για να σταματήσουν όλα τα οχήματα μέσα στο αμαξοστάσιο -STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Κάντε κλικ για να σταματήσουν όλα τα πλοία μέσα στο ναυπηγείο -STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Κάντε κλικ για να σταματήσουν όλα τα αεροσκάφη μέσα στο υπόστεγο +STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Πατήστε για να σταματήσουν όλα τα τρένα μέσα στο αμαξοστάσιο +STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Πατήστε για να σταματήσουν όλα τα οχήματα μέσα στο αμαξοστάσιο +STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Πατήστε για να σταματήσουν όλα τα πλοία μέσα στο ναυπηγείο +STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Πατήστε για να σταματήσουν όλα τα αεροσκάφη μέσα στο υπόστεγο -STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Κάντε κλικ για να ξεκινήσουν όλα τα τρένα μέσα στο αμαξοστάσιο -STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Κάντε κλικ για να ξεκινήσουν όλα τα οχήματα μέσα στο αμαξοστάσιο -STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Κάντε κλικ για να ξεκινήσουν όλα τα πλοία μέσα στο ναυπηγείο -STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Κάντε κλικ για να ξεκινήσουν όλα τα αεροσκάφη μέσα στο υπόστεγο +STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Πατήστε για να ξεκινήσουν όλα τα τρένα μέσα στο αμαξοστάσιο +STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Πατήστε για να ξεκινήσουν όλα τα οχήματα μέσα στο αμαξοστάσιο +STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Πατήστε για να ξεκινήσουν όλα τα πλοία μέσα στο ναυπηγείο +STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Πατήστε για να ξεκινήσουν όλα τα αεροσκάφη μέσα στο υπόστεγο STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}Πρόκειται να πουλήσετε όλα τα οχήματα στο αμαξοστάσιο. Είσαστε σίγουροι; @@ -3640,12 +3649,13 @@ STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE.geniki :μηχανής STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :{G=f}μηχανής maglev STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE.geniki :μηχανής maglev -STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Κόστος: {CURRENCY_LONG} Βάρος: {WEIGHT_SHORT}{}Ταχύτητα: {VELOCITY} Δύναμη Κινητήρα: {POWER}{}Κόστος Λειτουργίας: {CURRENCY_LONG}/έτος{}Χωρητικότητα: {CARGO_LONG} +STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Κόστος: {CURRENCY_LONG} Βάρος: {WEIGHT_SHORT}{}Ταχύτητα: {VELOCITY} Δύναμη Κινητήρα: {POWER}{}Λειτουργικό κόστος: {CURRENCY_LONG}/έτος{}Χωρητικότητα: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Κόστος: {CURRENCY_LONG} Βάρος: {WEIGHT_SHORT}{}Ταχύτητα: {VELOCITY} Δύναμη Κινητήρα: {POWER} Μεγ. Ε.Δ: {6:FORCE}{}Λειτουργικό Κόστος: {4:CURRENCY_LONG}/έτος{}Χωρητικότητα: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Κόστος: {CURRENCY_LONG} Μέγ. Ταχύτητα: {VELOCITY}{}Χωρητικότητα: {CARGO_LONG}, {CARGO_LONG}{}Κόστος Λειτουργίας: {CURRENCY_LONG}/έτος -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Κόστος: {CURRENCY_LONG} Μέγ. Ταχύτητα: {VELOCITY}{}Χωρητικότητα: {CARGO_LONG}{}Κόστος Λειτουργίας: {CURRENCY_LONG}/έτος -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Κόστος: {CURRENCY_LONG} Μέγ. Ταχύτητα: {VELOCITY} Εμβέλεια: {COMMA} τετραγωνίδια{}Χωρητικότητα: {CARGO_LONG}, {CARGO_LONG}{}Κόστος Λειτουργίας: {CURRENCY_LONG}/έτος -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Κόστος: {CURRENCY_LONG} Μέγ. Ταχύτητα: {VELOCITY} Εμβέλεια: {COMMA} τετραγωνίδια{}Χωρητικότητα: {CARGO_LONG}{}Κόστος Λειτουργίας: {CURRENCY_LONG}/έτος +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Κόστος: {CURRENCY_LONG} Μέγ. Ταχύτητα: {VELOCITY}{}Χωρητικότητα: {CARGO_LONG}{}Λειτουργικό κόστος: {CURRENCY_LONG}/έτος +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Κόστος: {CURRENCY_LONG} Μεγ. Ταχύτητα: {VELOCITY}{}Τύπος αεροσκάφους: {STRING}{}Χωρητικότητα: {CARGO_LONG}, {CARGO_LONG}{}Λειτουργικό κόστος: {CURRENCY_LONG}/έτος +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Κόστος: {CURRENCY_LONG} Μεγ. ταχύτητα: {VELOCITY}{}Τύπος αεροσκάφους: {STRING}{}Χωρητικότητα: {CARGO_LONG}{}Λειτουργικό κόστος: {CURRENCY_LONG}/έτος +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Κόστος: {CURRENCY_LONG} Μεγ. Ταχύτητα: {VELOCITY}{}Τύπος αεροσκάφους: {STRING} Εμβέλεια: {COMMA} tiles{}Χωρητικότητα: {CARGO_LONG}, {CARGO_LONG}{}Running Κόστος: {CURRENCY_LONG}/έτος +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}Κόστος: {CURRENCY_LONG} Μεγ. Ταχύτητα: {VELOCITY}{}Τύπος αεροσκάφους: {STRING} Εμβέλεια: {COMMA} τεταγωνίδια{}Χωρητικότητα: {CARGO_LONG}{}Λειτουργικό κόστος: {CURRENCY_LONG}/έτος # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Αντικατάσταση {STRING} - {STRING} @@ -3672,10 +3682,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} ότα STR_REPLACE_VEHICLES_STOP :{BLACK}Διακοπή Αντικατάστασης Οχημάτων STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Πατήστε για να σταματήσει η αντικατάσταση του τύπου μηχανής επιλεγμένος στα αριστερά -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Αντικατάσταση: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Εναλλαγή μεταξύ των παραθύρων αντικατάστασης μηχανών και βαγονιών STR_REPLACE_ENGINES :Μηχανές STR_REPLACE_WAGONS :Βαγόνια +STR_REPLACE_ALL_RAILTYPE :Όλα τα οχήματα σιδηρόδρομου STR_REPLACE_HELP_RAILTYPE :{BLACK}Επιλέξτε τον τύπο σιδηροδρόμου για τον οποίο θέλετε να γίνει η αντικατάσταση των μηχανών STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Εμφανίζει ποια μηχανή αυτή στα αριστερά θα αντικατασταθεί, εάν υπάρχει @@ -3725,10 +3735,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP :{BLACK}Εμφά STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}Εμφάνιση λεπτομερειών πλοίου STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}Εμφάνιση λεπτομερειών αεροσκάφους -STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Τρέχουσα ενέργεια τρένου - κάντε κλικ εδώ για ξεκινήσετε/σταματήσετε το τρένο. Με Ctrl+Κλικ πηγαίνετε στον προορισμό -STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Τρέχουσα ενέργεια οχήματος - κάντε κλικ εδώ για ξεκινήσετε/σταματήσετε το όχημα. Με Ctrl+Κλικ πηγαίνετε στον προορισμό -STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Τρέχουσα ενέργεια πλοίου - κάντε κλικ εδώ για ξεκινήσετε/σταματήσετε το πλοίο. Με Ctrl+Κλικ πηγαίνετε στον προορισμό -STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Τρέχουσα ενέργεια αεροσκάφους - κάντε κλικ εδώ για ξεκινήσετε/σταματήσετε το πλοίο. Με Ctrl+Κλικ πηγαίνετε στον προορισμό +STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Τρέχουσα ενέργεια τρένου - πατήστε εδώ για ξεκινήσετε/σταματήσετε το τρένο. Με Ctrl+Κλικ πηγαίνετε στον προορισμό +STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Τρέχουσα ενέργεια οχήματος - πατήστε εδώ για ξεκινήσετε/σταματήσετε το όχημα. Με Ctrl+Κλικ πηγαίνετε στον προορισμό +STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Τρέχουσα ενέργεια πλοίου - πατήστε εδώ για ξεκινήσετε/σταματήσετε το πλοίο. Με Ctrl+Κλικ πηγαίνετε στον προορισμό +STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Τρέχουσα ενέργεια αεροσκάφους - πατήστε εδώ για ξεκινήσετε/σταματήσετε το πλοίο. Με Ctrl+Κλικ πηγαίνετε στον προορισμό # Messages in the start stop button in the vehicle view STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}Φόρτωση / Εκφόρτωση @@ -3768,7 +3778,8 @@ STR_VEHICLE_INFO_AGE :{COMMA} χρό STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} χρόν{P ος ια} ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Μέγ. ταχύτητα: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Μέγ. ταχύτητα: {LTBLUE}{VELOCITY} {BLACK}Εμβέλεια: {LTBLUE}{COMMA} τετραγωνίδια +STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Μεγ. ταχύτητα: {LTBLUE}{VELOCITY} {BLACK}Τύπος αεροσκάφους: {LTBLUE}{STRING} +STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Μεγ. ταχύτητα: {LTBLUE}{VELOCITY} {BLACK}Τύπος αεροσκάφους: {LTBLUE}{STRING} {BLACK}Εμβέλεια: {LTBLUE}{COMMA} τετραγωνίδια STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Βάρος: {LTBLUE}{WEIGHT_SHORT} {BLACK}Δύναμη Κινητήρα: {LTBLUE}{POWER}{BLACK} Μέγ. Ταχύτητα: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Βάρος: {LTBLUE}{WEIGHT_SHORT} {BLACK}Δύναμη Κινητήρα: {LTBLUE}{POWER}{BLACK} Μέγ. Ταχύτητα: {LTBLUE}{VELOCITY} {BLACK}Μέγ. Ε.Δ: {LTBLUE}{FORCE} @@ -3828,7 +3839,7 @@ STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Νέα STR_REFIT_NEW_CAPACITY_INCOME_FROM_REFIT :{BLACK}Νέα χωρητικότητα: {GOLD}{CARGO_LONG}{}{BLACK}Κέρδος από τη μετατροπή: {GREEN}{CURRENCY_LONG} STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT :{BLACK}Νέα χωρητικότητα: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}Κόστος μετατροπής: {RED}{CURRENCY_LONG} STR_REFIT_NEW_CAPACITY_INCOME_FROM_AIRCRAFT_REFIT :{BLACK}Νέα χωρητικότητα: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}Κέρδος από τη μετατροπή: {GREEN}{CURRENCY_LONG} -STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}Επιλέξτε τα οχήματα για μετατροπή. Σύροντας με το ποντίκι επιτρέπει την επιλογή πολλαπλών οχημάτων. Κάνοντας κλικ σε άδειο χώρο θα επιλέξει ολόκληρο το όχημα. Με Ctrl+Κλικ θα γίνει επιλογή του οχήματος και της ακολουθούμενης αλυσίδας. +STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}Επιλέξτε τα οχήματα για μετατροπή. Σύροντας με το ποντίκι επιτρέπει την επιλογή πολλαπλών οχημάτων. Πατώντας σε άδειο χώρο θα επιλέξει ολόκληρο το όχημα. Με Ctrl+Κλικ θα γίνει επιλογή του οχήματος και της ακολουθούμενης αλυσίδας. STR_REFIT_TRAIN_LIST_TOOLTIP :{BLACK}Επιλέξτε τον τύπο εμπορεύματος που θα μεταφέρει το τρένο STR_REFIT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Επιλέξτε τον τύπο εμπορεύματος που θα μεταφέρει το όχημα @@ -3850,7 +3861,7 @@ STR_ORDERS_CAPTION :{WHITE}{VEHICLE STR_ORDERS_TIMETABLE_VIEW :{BLACK}Δρομολόγια STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Αλλαγή σε προβολή δρομολογίων -STR_ORDERS_LIST_TOOLTIP :{BLACK}Λίστα εντολών - κάντε κλικ σε μια εντολή για να την επιλέξετε. Με Ctrl+Κλικ γίνεται μετακίνηση στον προορισμό της οδηγίας +STR_ORDERS_LIST_TOOLTIP :{BLACK}Λίστα εντολών - πατήστε σε μια εντολή για να την επιλέξετε. Με Ctrl+Κλικ γίνεται μετακίνηση στον προορισμό της οδηγίας STR_ORDER_INDEX :{COMMA}:{NBSP} STR_ORDER_TEXT :{STRING} {STRING} {STRING} @@ -4005,7 +4016,7 @@ STR_TIMETABLE_TITLE :{WHITE}{VEHICLE STR_TIMETABLE_ORDER_VIEW :{BLACK}Εντολές STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Αλλαγή στην προβολή εντολών -STR_TIMETABLE_TOOLTIP :{BLACK}Δρομολόγια - κάντε κλικ σε μια εντολή για την επιλέξετε +STR_TIMETABLE_TOOLTIP :{BLACK}Δρομολόγια - πατήστε σε μια εντολή για την επιλέξετε STR_TIMETABLE_NO_TRAVEL :Μην ταξιδέψεις STR_TIMETABLE_NOT_TIMETABLEABLE :Ταξίδι (αυτόματα· με δρομολόγιο στην επόμενη μη αυτόματη εντολή) @@ -4121,7 +4132,7 @@ STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Ρύθμ STR_AI_LIST_CAPTION :{WHITE}Διαθέσιμη {STRING} STR_AI_LIST_CAPTION_AI :AI STR_AI_LIST_CAPTION_GAMESCRIPT :Δέσμες Ενεργειών -STR_AI_LIST_TOOLTIP :{BLACK}Κάντε κλικ για επιλέξετε μία δέσμη ενεργειών +STR_AI_LIST_TOOLTIP :{BLACK}Πατήστε για να επιλέξετε μία δέσμη ενεργειών STR_AI_LIST_AUTHOR :{LTBLUE}Δημιουργός: {ORANGE}{STRING} STR_AI_LIST_VERSION :{LTBLUE}Έκδοση: {ORANGE}{NUM} @@ -4271,7 +4282,7 @@ STR_ERROR_CURRENCY_REQUIRED :{WHITE}... απ STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Αδύνατη η αποπληρωμή του δανείου... STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Δεν είναι δυνατό να δοθούν χρήματα που είναι δανεισμένα από τη τράπεζα... STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}Αδύνατη η εξαγορά της εταιρίας... -STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Αδύνατο να κτιστεί αρχηγείο εταιρίας... +STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Δεν μπορεί να κτιστεί αρχηγείο εταιρίας... STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Αδύνατη η αγορά μεριδίου 25% της εταιρίας... STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Αδύνατη η πώληση μεριδίου 25% της εταιρίας... STR_ERROR_PROTECTED :{WHITE}Αυτή η εταιρία δεν είναι αρκετά παλιά για συναλλαγή μετοχών... @@ -4293,7 +4304,7 @@ STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... δε # Industry related errors STR_ERROR_TOO_MANY_INDUSTRIES :{WHITE}... πάρα πολλές βιομηχανίες STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Δε γίνεται να δημιουργηθούν βιομηχανίες... -STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Δεν είναι δυνατό να κτιστεί {G ο η το} {STRING} εδώ... +STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Δεν μπορεί να κτιστεί {G ο η το} {STRING} εδώ... STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Δεν είναι δυνατό να κτιστεί αυτός ο τύπος βιομηχανίας εδώ... STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... πολύ κοντά σε άλλη βιομηχανία STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}... πρέπει να κτιστεί πόλη πρώτα @@ -4314,8 +4325,8 @@ STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES_EXPLANATION :{WHITE}Αλλα # Station construction related errors STR_ERROR_CAN_T_BUILD_RAILROAD_STATION :{WHITE}Δεν μπορεί να κτιστεί σταθμός τρένων εδώ... -STR_ERROR_CAN_T_BUILD_BUS_STATION :{WHITE}Αδύνατο να κτιστεί στάση λεωφορείων... -STR_ERROR_CAN_T_BUILD_TRUCK_STATION :{WHITE}Αδύνατο να κτιστεί στάση φορτηγών... +STR_ERROR_CAN_T_BUILD_BUS_STATION :{WHITE}Δεν μπορεί να κτιστεί στάση λεωφορείων... +STR_ERROR_CAN_T_BUILD_TRUCK_STATION :{WHITE}Δεν μπορεί να κτιστεί στάση φορτηγών... STR_ERROR_CAN_T_BUILD_PASSENGER_TRAM_STATION :{WHITE}Δεν μπορεί να κτιστεί επιβατικός σταθμός τραμ... STR_ERROR_CAN_T_BUILD_CARGO_TRAM_STATION :{WHITE}Δεν μπορεί να κτιστεί σταθμός τραμ... STR_ERROR_CAN_T_BUILD_DOCK_HERE :{WHITE}Δεν μπορεί να κτιστεί λιμένας εδώ... @@ -4358,7 +4369,7 @@ STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Πρέπ STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Προστίθεται σε περισσότερο από ένα υπάρχον σημείο καθοδήγησης STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT :{WHITE}Πολύ κοντά σε άλλο σημείο καθοδήγησης -STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Αδύνατο να χτιστεί σημείο καθοδήγησης τρένου εδώ... +STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Δεν μπορεί να χτιστεί σημείο καθοδήγησης τρένου εδώ... STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Δεν μπορεί να τοποθετηθεί σημαδούρα εδώ... STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Αδύνατο να αλλαχτεί το όνομα του σημείου καθοδήγησης... @@ -4368,8 +4379,8 @@ STR_ERROR_BUOY_IN_THE_WAY :{WHITE}... ση STR_ERROR_BUOY_IS_IN_USE :{WHITE}... σημαδούρα σε χρήση από άλλη εταιρία! # Depot related errors -STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Αδύνατο να κτιστεί αμαξοστάσιο εδώ... -STR_ERROR_CAN_T_BUILD_ROAD_DEPOT :{WHITE}Αδύνατο να κτιστεί σταθμός οχημάτων εδώ... +STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Δεν μπορεί να κτιστεί αμαξοστάσιο εδώ... +STR_ERROR_CAN_T_BUILD_ROAD_DEPOT :{WHITE}Δεν μπορεί να κτιστεί σταθμός οχημάτων εδώ... STR_ERROR_CAN_T_BUILD_TRAM_DEPOT :{WHITE}Δεν μπορεί να κτιστεί σταθμαρχείο τραμ εδώ... STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Δεν μπορεί να κτιστεί ναυπηγείο πλοίων εδώ... @@ -4405,7 +4416,7 @@ STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}Μη σ STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Πρέπει να αφαιρεθεί ο σιδηρόδρομος πρώτα STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Η δρόμος είναι μονόδρομος ή μπλοκαρισμένος STR_ERROR_CROSSING_DISALLOWED :{WHITE}Δεν επιτρέπονται ισόπεδες διασταυρώσεις για αυτόν τον τύπο σιδηροδρόμου -STR_ERROR_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Δεν μπορούν να κτιστούν σηματοδότες εδώ... +STR_ERROR_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Δεν μπορούν να τοποθετοηθούν σηματοδότες εδώ... STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Δεν μπορεί να κτιστεί σιδηρόδρομος εδώ... STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Δεν μπορεί να αφαιρεθεί σιδηρόδρομος από εδώ... STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Αδύνατο να αφαιρεθούν σηματοδότες από εδώ... @@ -4418,7 +4429,7 @@ STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Δε γ # Road construction errors STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Πρέπει πρώτα να αφαιρεθεί ο δρόμος STR_ERROR_ONEWAY_ROADS_CAN_T_HAVE_JUNCTION :{WHITE}... οι μονόδρομοι δεν μπορούν να έχουν διασταυρώσεις -STR_ERROR_CAN_T_BUILD_ROAD_HERE :{WHITE}Αδύνατο να κτιστεί δρόμος εδώ... +STR_ERROR_CAN_T_BUILD_ROAD_HERE :{WHITE}Δεν μπορεί να κτιστεί δρόμος εδώ... STR_ERROR_CAN_T_BUILD_TRAMWAY_HERE :{WHITE}Δεν μπορεί να κτιστεί τροχιοδρόμος εδώ... STR_ERROR_CAN_T_REMOVE_ROAD_FROM :{WHITE}Αδύνατο να αφαιρεθεί δρόμος από εδώ... STR_ERROR_CAN_T_REMOVE_TRAMWAY_FROM :{WHITE}Δεν μπορεί να αφαιρεθεί τροχιόδρομος από εδώ... @@ -4431,7 +4442,7 @@ STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Δεν STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Δεν μπορούν να τοποθετηθούν ποτάμια εδώ... STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}... πρέπει να κτιστεί στο νερό STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}... αδύνατο να κτιστεί στο νερό -STR_ERROR_CAN_T_BUILD_ON_SEA :{WHITE}... δε μπορεί να κτιστεί στην ανοικτή θάλασσα +STR_ERROR_CAN_T_BUILD_ON_SEA :{WHITE}... αδύνατο να κτιστεί στην ανοικτή θάλασσα STR_ERROR_CAN_T_BUILD_ON_CANAL :{WHITE}... αδύνατο να κτιστεί σε κανάλι STR_ERROR_CAN_T_BUILD_ON_RIVER :{WHITE}... αδύνατο να κτιστεί σε ποτάμι STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Πρέπει να κατεδαφιστεί το κανάλι πρώτα @@ -4562,7 +4573,7 @@ STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Αδύν STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST :{WHITE}Δεν μπορεί να σταματήσει να μοιράζεται η λίστα εντολών... STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Αδύνατο να αντιγραφεί η λίστα εντολών... STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}... πολύ μακριά από τον προηγούμενο προορισμό -STR_ERROR_AIRCRAFT_NOT_ENOUGH_RANGE :{WHITE}... δεν αρκεί η εμβέλεια του αεροσκάφους +STR_ERROR_AIRCRAFT_NOT_ENOUGH_RANGE :{WHITE}... δεν επαρκεί η εμβέλεια του αεροσκάφους # Timetable related errors STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Δεν μπορεί να δρομολογηθεί το όχημα... diff --git a/src/lang/hebrew.txt b/src/lang/hebrew.txt index 29a6717260..b569c54fa0 100644 --- a/src/lang/hebrew.txt +++ b/src/lang/hebrew.txt @@ -683,10 +683,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}(בחר STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}עירבוב תוכניות פועל/כבוי STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}הצג את חלון בחירת המנגינה -STR_ERROR_NO_SONGS :{WHITE}נבחרה ערכת מוזיקה ללא שירים. לא יושמעו שירים - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}בחירת תכנית מנגינה STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}רשימת רצועות STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}תוכנית- '{STRING}' @@ -1351,8 +1348,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :צבע פני STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :ירוק STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :ירוק כהה STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :סגול -STR_CONFIG_SETTING_REVERSE_SCROLLING :{STRING} :היפוך כיוון הגלילה של התצוגה -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :התנהגות בעת גלילת המפה באמצעות כפתור העכבר האמצעי. כאשר מבוטל, העכבר מזיז את המצלמה. כאשר מאופשר, העכבר מזיז את המפה STR_CONFIG_SETTING_SMOOTH_SCROLLING :{STRING} :גלילה חלקה של התצוגה המשנית STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :שלוט כיצד התצוגה הראשית נגללת למיקום מסוים כאשר מקליקים על המפה הקטנה אן כאשר נותנים הוראה לגלול לעצם מסוים על גבי המפה. אם מאופשר, חלון התצוגה נגלל באופן חלק, אם מבוטל הוא מוקפץ ישירות אל נקודת המטרה STR_CONFIG_SETTING_MEASURE_TOOLTIP :{STRING} :'הצג מידות בעת בניית כבישים/מסילות וכיוב @@ -1384,8 +1379,8 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command-click STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Control-click STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :כבוי -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :גלילה בלחיצה שמאלית: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :אפשר גלילת המפה באמצעות גרירתה עם כפתור העכבר השמאלי. אפשרות זו שימושית במיוחד בעת שימוש במסך מגע לצורך גלילה +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :סגירת חלון בכפתור ימני: {STRING} +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :סוגר חלון על-ידי לחיצה ימנית בתוכו. מבטל הצגת מידע בלחיצה ימנית! STR_CONFIG_SETTING_AUTOSAVE :שמירה אוטומטית: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :בחר פרק זמן בין שמירות אוטומטיות @@ -1753,7 +1748,7 @@ STR_INTRO_CONFIG_SETTINGS_TREE :{BLACK}הגדר STR_INTRO_NEWGRF_SETTINGS :{BLACK}(NewGRF)הגדרות שדרוג גראפי STR_INTRO_ONLINE_CONTENT :{BLACK} בדוק תוכן מקוון STR_INTRO_SCRIPT_SETTINGS :{BLACK}הגדרות סקריפטים של משחק/שחקני מחשב -STR_INTRO_QUIT :{BLACK}צא +STR_INTRO_QUIT :{BLACK}יציאה STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}התחל משחק חדש. Ctrl+לחיצה מדלג על תצורת מפה STR_INTRO_TOOLTIP_LOAD_GAME :{BLACK}טען משחק שמור @@ -1775,6 +1770,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK} חפש STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK} הצג הגדרות סקריפטים של משחק/שחקני מחשב STR_INTRO_TOOLTIP_QUIT :{BLACK}צא מ-'OpenTTD' +STR_INTRO_BASESET :{BLACK}חסרים {NUM} ספרייט עבור גרפיקות הבסיס שנבחרו. אנא בדוק עדכונים לערכה זו. STR_INTRO_TRANSLATION :{BLACK}בתרגום זה חסרים {P 0 "מחרוזת " ""}{NUM}{P "" " מחרוזות"}. אנא עזור לשפר את OpenTTD ע"י הצטרפות כמתרגם. קרא בקובץ readme.txt לפרטים. # Quit window @@ -1810,7 +1806,7 @@ STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}טרק STR_CHEAT_CROSSINGTUNNELS :{ORANGE}{STRING}{LTBLUE} :מנהרות יכולות לחצות זו את זו STR_CHEAT_NO_JETCRASH :{LTBLUE}מטוסי סילון לא יתרסקו (לעיתים קרובות) בשדות תעופה קטנים: {ORANGE}{STRING} STR_CHEAT_EDIT_MAX_HL :{LTBLUE}ערוך את הגובה המקסימלי במפה: {ORANGE}{NUM} -STR_CHEAT_EDIT_MAX_HL_QUERY_CAPT :ערוך את הגובה המקסימלי של הרים במפה +STR_CHEAT_EDIT_MAX_HL_QUERY_CAPT :{WHITE}ערוך את הגובה המקסימלי של הרים במפה STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :אקלים ממוזג STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :אקלים קר STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :אקלים טרופי @@ -2603,6 +2599,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}שם מ STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}{LTBLUE}{STRING}: שדרוג גראפי STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK} :מקבל {LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({1:STRING} {0:COMMA}/8 ) +STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}סוג מסילה: {LTBLUE}{STRING} STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}מגבלת מהירות על המסילה: {LTBLUE}{VELOCITY} STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}הגבלת מהירות בכביש: {LTBLUE}{VELOCITY} @@ -2615,29 +2612,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :שדות STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :אדמה מכוסה בשלג STR_LAI_CLEAR_DESCRIPTION_DESERT :מדבר -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} מסילה -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} מסילה עם רמזורים חוסמים -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} מסילה עם רמזורים מקדימים -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} מסילה עם רמזורי יציאה -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} מסילה עם רמזורים משולבים -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} מסילה עם רמזורי נתיב -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} מסילה עם רמזורי נתיב חד-סטריים -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} מסילה עם רמזורים חוסמים ומקדימים -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} מסילה עם רמזורים חוסמים ורמזורי יציאה -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} מסילה עם רמזורים חוסמים ורמזורים משולבים -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} מסילה עם רמזורים חוסמים ורמזורי נתיב -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} מסילה עם רמזורים חוסמים ורמזורי נתיב חד-סטריים -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} מסילה עם רמזורים מקדימים ורמזורי יציאה -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} מסילה עם רמזורים מקדימים ורמזורים משולבים -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} מסילה עם רמזורים מקדימים ורמזורי נתיב -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} מסילה עם רמזורים מקדימים ורמזורי נתיב חד-סטריים -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} מסילה עם רמזורי יציאה ורמזורים משולבים -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} מסילה עם רמזורי יציאה ורמזורי נתיב -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} מסילה עם רמזורי יציאה ורמזורי נתיב חד-סטריים -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} מסילה עם רמזורים משולבים ורמזורי נתיב -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} מסילה עם רמזורים משולבים ורמזורי נתיב חד-סטריים -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} מסילה עם רמזורי נתיב ורמזורי נתיב חד-סטריים -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} מוסך רכבות +STR_LAI_RAIL_DESCRIPTION_TRACK :מסילת ברזל +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :מסילת ברזל עם רמזורים חוסמים +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :מסילת ברזל עם רמזורים מקדימים +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :מסילת ברזל מסילה עם רמזורי יציאה +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :מסילת ברזל עם רמזורים משולבים +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :מסילת ברזל עם רמזורי נתיב +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :מסילת ברזל עם רמזורי נתיב חד-סטריים +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :מסילת ברזל מסילה עם רמזורים חוסמים ומקדימים +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :מסילת ברזל עם רמזורים חוסמים ורמזורי יציאה +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :מסילת ברזל עם רמזורים חוסמים ורמזורים משולבים +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :מסילת ברזל עם רמזורים חוסמים ורמזורי נתיב +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :מסילת ברזל עם רמזורים חוסמים ורמזורי נתיב חד-סטריים +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :מסילת ברזל עם רמזורים מקדימים ורמזורי יציאה +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :מסילת ברזל עם רמזורים מקדימים ורמזורים משולבים +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :מסילת ברזל מסילה עם רמזורים מקדימים ורמזורי נתיב +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :מסילת ברזל עם רמזורים מקדימים ורמזורי נתיב חד-סטריים +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :מסילת ברזל עם רמזורי יציאה ורמזורים משולבים +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :מסילת ברזל עם רמזורי יציאה ורמזורי נתיב +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :מסילת ברזל עם רמזורי יציאה ורמזורי נתיב חד-סטריים +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :מסילת ברזל עם רמזורים משולבים ורמזורי נתיב +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :מסילת ברזל עם רמזורים משולבים ורמזורי נתיב חד-סטריים +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :מסילת ברזל עם רמזורי נתיב ורמזורי נתיב חד-סטריים +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :מוסך רכבות STR_LAI_ROAD_DESCRIPTION_ROAD :כביש STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :כביש עם תאורת רחוב @@ -2699,9 +2696,9 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :שטח בבעל # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}OpenTTD אודות -STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}כל הזכויות שמורות , {COPYRIGHT}1995 כריס סויר - {NBSP}זכויות יוצרים מקוריות +STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}כל הזכויות שמורות , {COPYRIGHT}1995 כריס סויר - זכויות יוצרים מקוריות STR_ABOUT_VERSION :{BLACK}{REV} גירסה , OpenTTD -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2016 The OpenTTD team +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2018 The OpenTTD team # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}שמור משחק @@ -2920,8 +2917,6 @@ STR_NEWGRF_ERROR_INVALID_ID :ניסיון ש STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} מכיל אלמנט גרפי שגוי. כל האלמנטים הגרפיים השגויים יוצגו כסימן שאלה אדום (?) STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :מכיל מספר רשומות Action 8 (ספרייט {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :קראת אחר סוף הפסאודו-ספרייט (ספרייט {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}בערכת גרפיקה הבסיסית חסרים מספר ספרייטים.{}אנא עדכן את הערכה הגרפית הבסיסית -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}בערכת גרפיקה הבסיסית חסרים מספר ספרייטים.{}אנא עדכן את הערכה הגרפית הבסיסית.{}מכיוון שהינך משחק {YELLOW}גרסת פיתוח של OpenTTD{WHITE}, אולי תצטרך {YELLOW}גרסת פיתוח של ערכת הגרפיקה הבסיסית{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :משאב GRF המבוקש אינו זמין (ספרייט {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} נהפך ללא זמין ע"י {2:STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :מבנה פורמט ספרייט לא תקין/לא ידוע (ספרייט {3:NUM}) @@ -3128,8 +3123,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}מקבל STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}הצג רשימת סוגי המטען שהתחנה מקבלת STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}מקבלת: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}לתחנה זו זכויות תעבורה בלעדיות בעיירה זו. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} רכשה זכויות תעבורה בלעדיות בעיירה זו. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}לתחנה זו זכויות תעבורה בלעדיות בעיירה זו. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} רכשה זכויות תעבורה בלעדיות בעיירה זו. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}דירוג STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}הצג את דירוג השירות @@ -3308,9 +3303,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{YELLOW}{3:STRI STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{YELLOW}{5:STRING}{4:STRING},{3:STRING}{2:STRING},{1:STRING}{0:STRING}{BLACK} :דורש ############ range for requires ends +STR_INDUSTRY_VIEW_REQUIRES :{BLACK}דורש: +STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING} +STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} ממתין{STRING} + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}סחורה שמחכה לעיבוד: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{YELLOW}{1:STRING}{0:STRING}{BLACK} :מייצר STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{YELLOW}{3:STRING}{2:STRING},{1:STRING}{0:STRING}{BLACK} :מייצר ############ range for produces ends @@ -3377,6 +3374,11 @@ STR_GROUP_REMOVE_ALL_VEHICLES :הסר את כ STR_GROUP_RENAME_CAPTION :{BLACK}שנה שם קבוצה +STR_GROUP_PROFIT_THIS_YEAR :רווח בשנה זו: +STR_GROUP_PROFIT_LAST_YEAR :רווח שנה שעברה: +STR_GROUP_OCCUPANCY :שימוש נוכחי: +STR_GROUP_OCCUPANCY_VALUE :{NUM}% + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :רכבות חדשות STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :רכבות חשמליות חדשות @@ -3408,6 +3410,7 @@ STR_PURCHASE_INFO_ALL_TYPES :כל סוגי STR_PURCHASE_INFO_ALL_BUT :{CARGO_LIST} כל סוגי המטען למעט STR_PURCHASE_INFO_MAX_TE :{BLACK}כוח סחיבה מקסימלי: {GOLD}{FORCE} STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}טווח: {GOLD}{COMMA} משבצות +STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}סוג כלי טיס: {GOLD}{STRING} STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK} בחירת קרונות - לחץ על קרון לקבלת מידע STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}רשימת כלי הרכב - בחר כלי רכב למידע @@ -3446,7 +3449,7 @@ STR_BUY_VEHICLE_AIRCRAFT_SHOW_TOGGLE_BUTTON :{BLACK}תצוג STR_BUY_VEHICLE_TRAIN_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}החלף בין הסתרה/הצגה של סוג רכבת STR_BUY_VEHICLE_ROAD_VEHICLE_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}החלף בין הסתרה/הצגה של סוג רכב כביש -STR_BUY_VEHICLE_SHIP_HIDE_SHOW_TOGGLE_TOOLTIP :הסתר/הצג סוג של כלי שיט +STR_BUY_VEHICLE_SHIP_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}הסתר/הצג סוג של כלי שיט STR_BUY_VEHICLE_AIRCRAFT_HIDE_SHOW_TOGGLE_TOOLTIP :{BLACK}הסתר/הצג סוג של כלי טיס STR_QUERY_RENAME_TRAIN_TYPE_CAPTION :{WHITE}שנה את שם סוג קרון הרכבת @@ -3541,10 +3544,11 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :קטר פס מ STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}{1:WEIGHT_SHORT} :משקל {NBSP}{0:CURRENCY_LONG} :מחיר{} {NBSP}{3:POWER} :עצמת מנוע {NBSP}{2:VELOCITY} :מהירות {NBSP}{}{5:CARGO_LONG} : קיבולת {NBSP} לשנה {NBSP}{4:CURRENCY_LONG} :עלות תפעולית STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}עלות: {CURRENCY_LONG} משקל: {WEIGHT_SHORT}{}מהירות: {VELOCITY} הספק: {POWER} מקסימלי T.E.: {6:FORCE}{}עלות תפעולית: {4:CURRENCY_LONG}/לשנה{}קיבולת: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}עלות: {CURRENCY_LONG} מהירות מקסימלית: {VELOCITY}{}קיבולת: {CARGO_LONG}, {CARGO_LONG}{}עלות שוטפת: {CURRENCY_LONG}/לשנה -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}עלות: {CURRENCY_LONG} מהירות מקסימלית: {VELOCITY}{}קיבולת: {CARGO_LONG}{}הוצאה שוטפת: {CURRENCY_LONG}/לשנה -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}עלות: {CURRENCY_LONG} מהירות מירבית: {VELOCITY} טווח: {COMMA} משבצות{}קיבולת: {CARGO_LONG}, {CARGO_LONG}{}עלות תפעול: {CURRENCY_LONG}/שנה -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}עלות: {CURRENCY_LONG} מהירות מירבית: {VELOCITY} טווח: {COMMA} משבצות{}קיבולת: {CARGO_LONG}{}עלות תפעול: {CURRENCY_LONG}/שנה +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}עלות: {CURRENCY_LONG} מהירות מקסימלית: {VELOCITY}{}קיבולת: {CARGO_LONG}{}הוצאה שוטפת: {CURRENCY_LONG}/לשנה +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}עלות: {CURRENCY_LONG} מהירות מקסימלית: {VELOCITY}{}סוג כלי טיס: {STRING}{}קיבולת: {CARGO_LONG}, {CARGO_LONG}{}עלות תפעולית: {CURRENCY_LONG}/שנה +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}עלות: {CURRENCY_LONG} מהירות מקסימלית: {VELOCITY}{}סוג כלי טיס: {STRING}{}קיבולת: {CARGO_LONG}{}עלות תפעולית: {CURRENCY_LONG}/שנה +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}עלות: {CURRENCY_LONG} מהירות מקסימלית: {VELOCITY}{}סוג כלי טיס: {STRING} טווח: {COMMA} משבצות{}קיבולת: {CARGO_LONG}, {CARGO_LONG}{}עלות תפעולית: {CURRENCY_LONG}/שנה +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}עלות: {CURRENCY_LONG} מהירות מקסימלית: {VELOCITY}{}סוג כלי טיס: {STRING} טווח: {COMMA} משבצות{}קיבולת: {CARGO_LONG}{}עלות תפעולית: {CURRENCY_LONG}/שנה # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}החלף {STRING} - {STRING} @@ -3571,10 +3575,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} כאש STR_REPLACE_VEHICLES_STOP :{BLACK}הפסק את החלפת הכלים STR_REPLACE_HELP_STOP_BUTTON :{BLACK}לחץ כאן להפסיק את ההחלפה -STR_REPLACE_ENGINE_WAGON_SELECT :{ORANGE}{STRING}{BLACK} : מחליף STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}החלף בין חלונות החלפת קרון וקטר STR_REPLACE_ENGINES :מנועים/קטרים STR_REPLACE_WAGONS :קרונות +STR_REPLACE_ALL_RAILTYPE :כלל הרכבות STR_REPLACE_HELP_RAILTYPE :{BLACK}בחר את סוג המסילה עבורה ברצונך להחליף קטרים STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK} מציג אילו קטרים מוחלפים זה בזה @@ -3667,7 +3671,8 @@ STR_VEHICLE_INFO_AGE :({1:COMMA}) ש STR_VEHICLE_INFO_AGE_RED :{RED}({1:COMMA}) שנים {NBSP}{0:COMMA} STR_VEHICLE_INFO_MAX_SPEED :{BLACK}מהירות מקסימלית: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}מהירות מירבית: {LTBLUE}{VELOCITY} {BLACK}טווח: {LTBLUE}{COMMA} משבצות +STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}מהירות מקס.: {LTBLUE}{VELOCITY} {BLACK}סוג כלי טיס: {LTBLUE}{STRING} +STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}מהירות מקסימלית: {LTBLUE}{VELOCITY} {BLACK}סוג כלי טיס: {LTBLUE}{STRING} {BLACK}טווח: {LTBLUE}{COMMA} משבצות STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}משקל: {LTBLUE}{WEIGHT_SHORT} {BLACK}הספק: {LTBLUE}{POWER}{BLACK} מהירות מקסימלית: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}משקל: {LTBLUE}{WEIGHT_SHORT} {BLACK}הספק: {LTBLUE}{POWER}{BLACK} מהירות מקסימלית: {LTBLUE}{VELOCITY} {BLACK}T.E. מקסימלי: {LTBLUE}{FORCE} @@ -4072,7 +4077,7 @@ STR_FEEDER :{YELLOW}העב STR_FEEDER_INCOME_TINY :{TINY_FONT}{YELLOW}העברה: {CURRENCY_LONG}{WHITE} / {GREEN}הכנסה:{CURRENCY_LONG} STR_FEEDER_INCOME :{YELLOW}העברה: {CURRENCY_LONG}{WHITE} / {GREEN}הכנסה: {CURRENCY_LONG} STR_FEEDER_COST_TINY :{TINY_FONT}{YELLOW}העברה: {CURRENCY_LONG}{WHITE} / {RED}עלות: {CURRENCY_LONG} -STR_FEEDER_COST :{YELLOW}העברה: {CURRENCY_LONG}{WHITE} / עלות: {CURRENCY_LONG} +STR_FEEDER_COST :{YELLOW}העברה: {CURRENCY_LONG}{WHITE} / {RED}עלות: {CURRENCY_LONG} STR_MESSAGE_ESTIMATED_COST :{WHITE}{CURRENCY_LONG} :מחיר משוער STR_MESSAGE_ESTIMATED_INCOME :{WHITE}{CURRENCY_LONG} :הכנסה משוערת diff --git a/src/lang/hungarian.txt b/src/lang/hungarian.txt index 37dcb2f66f..85684dbb07 100644 --- a/src/lang/hungarian.txt +++ b/src/lang/hungarian.txt @@ -732,10 +732,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}A 'Sajá STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Véletlen sorrendű lejátszás be/ki STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}A számkiválasztó ablak megjelenítése -STR_ERROR_NO_SONGS :{WHITE}Egy zeneszámokat nem tartalmazó zenei alapcsomag lett kiválasztva. A játékban nem lesz zene - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Zenei műsor kiválasztása STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Számlista STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}"{STRING}" Műsora @@ -1401,8 +1398,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Talaj színe a STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Zöld STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Sötétzöld STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Sötétkék -STR_CONFIG_SETTING_REVERSE_SCROLLING :Inverz görgetési irány: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :A térkép jobb gombbal történő görgetésének viselkedése. Kikapcsolva az egér mozgatja a kamerát. Bekapcsolva az egér a térképet mozgatja STR_CONFIG_SETTING_SMOOTH_SCROLLING :Finomított nézőpont-görgetés: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Beállítható, hogy a fő nézet hogyan mozogjon egy adott pozícióra a térképre kattintáskor ha egy adott objektumra történik mozgás. Bekapcsolva a nézet egyenletesen mozog, kikapcsolva közvetlenül a kijelölt helyre ugrik STR_CONFIG_SETTING_MEASURE_TOOLTIP :Területinformációk mutatása építési eszközök használatakor: {STRING} @@ -1434,8 +1429,8 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Parancs+Kattint STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+kattintás STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Kikapcsolva -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Bal gombos térképmozgatás: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Bal egérgombbal történő térképmozgatás engedélyezése. Különösen hasznos érintőképernyős mozgatás használata esetén +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Ablakok bezárása jobb gombbal: {STRING} +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :A jobb gombbal való kattintás az ablak területén bezárja az ablakot. Ez a beállítás kikapcsolja a segédletek jobb gombbal való megjelenítését! STR_CONFIG_SETTING_AUTOSAVE :Automatikus mentés: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Az automatikus mentések között eltelő idő @@ -1825,6 +1820,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Új és STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}MI és játékszkript beállítások megjelenítése STR_INTRO_TOOLTIP_QUIT :{BLACK}Kilépés az OpenTTD-ből +STR_INTRO_BASESET :{BLACK}A jelenleg kiválasztott grafikus alapcsomagból {NUM} sprite hiányzik. Frissítsd a grafikus alapcsomagot! STR_INTRO_TRANSLATION :{BLACK}Ebből a fordításból {NUM} sor hiányzik. Segíts Te is jobbá tenni az OpenTTD-t és jelentkezz fordítónak! További részletekért lásd a readme.txt-t. # Quit window @@ -2653,6 +2649,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Repülő STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Elfogad: {LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) +STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Vasút típusa: {LTBLUE}{STRING} STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Vasúti pályasebesség: {LTBLUE}{VELOCITY} STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Közúti sebességkorlátozás: {LTBLUE}{VELOCITY} @@ -2665,29 +2662,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Szántóföld STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Havas föld STR_LAI_CLEAR_DESCRIPTION_DESERT :Sivatag -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} vasúti pálya -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} vasúti pálya normál jelzőkkel -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} vasúti pálya előjelzőkkel -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} vasúti pálya kijárati jelzőkkel -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} vasúti pálya kombinált jelzőkkel -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} vasúti pálya irányjelzőkkel -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} vasúti pálya egyirányú irányjelzőkkel -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} vasúti pálya normál- és előjelzőkkel -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} vasúti pálya normál- és kijárati jelzőkkel -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} vasúti pálya normál- és kombinált jelzőkkel -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} vasúti pálya normál- és irányjelzőkkel -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} vasúti pálya normál- és egyirányú irányjelzőkkel -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} vasúti pálya elő- és kijárati jelzőkkel -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} vasúti pálya elő- és kombinált jelzőkkel -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} vasúti pálya elő- és irányjelzőkkel -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} vasúti pálya elő- és egyirányú irányjelzőkkel -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} vasúti pálya kijárati- és kombinált jelzőkkel -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} vasúti pálya kijárati- és irányjelzőkkel -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} vasúti pálya kijárati- és egyirányú irányjelzőkkel -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} vasúti pálya kombinált- és irányjelzőkkel -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} vasúti pálya kombinált- és egyirányú irányjelzőkkel -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} vasúti pálya irány- és egyirányú irányjelzőkkel -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} járműtelep +STR_LAI_RAIL_DESCRIPTION_TRACK :Vasúti pálya +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Vasúti pálya normál jelzőkkel +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Vasúti pálya előjelzőkkel +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Vasúti pálya kijárati jelzőkkel +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Vasúti pálya kombinált jelzőkkel +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Vasúti pálya irányjelzőkkel +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Vasúti pálya egyirányú irányjelzőkkel +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Vasúti pálya normál- és előjelzőkkel +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Vasúti pálya normál- és kijárati jelzőkkel +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Vasúti pálya normál- és kombinált jelzőkkel +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Vasúti pálya normál- és irányjelzőkkel +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Vasúti pálya normál- és egyirányú irányjelzőkkel +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Vasúti pálya elő- és kijárati jelzőkkel +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Vasúti pálya elő- és kombinált jelzőkkel +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Vasúti pálya elő- és irányjelzőkkel +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Vasúti pálya elő- és egyirányú irányjelzőkkel +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Vasúti pálya kijárati- és kombinált jelzőkkel +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Vasúti pálya kijárati- és irányjelzőkkel +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Vasúti pálya kijárati- és egyirányú irányjelzőkkel +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Vasúti pálya kombinált- és irányjelzőkkel +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Vasúti pálya kombinált- és egyirányú irányjelzőkkel +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Vasúti pálya irány- és egyirányú irányjelzőkkel +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Vasúti járműtelep STR_LAI_ROAD_DESCRIPTION_ROAD :Út STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Út közvilágítással @@ -2751,7 +2748,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Vállalat álta STR_ABOUT_OPENTTD :{WHITE}Az OpenTTD-ről STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Eredeti copyright {COPYRIGHT} 1995 Chris Sawyer, Minden jog fenntartva STR_ABOUT_VERSION :{BLACK}OpenTTD {REV} verzió -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2016 Az OpenTTD csapat +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2018 Az OpenTTD csapat # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Játék mentése @@ -2970,8 +2967,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Érvénytelen I STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} hibás sprite-ot tartalmaz. Minden hibás sprite piros kérdőjellel (?) kerül jelölésre STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Több Action 8 bejegyzést tartalmaz (sprite {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Ál-sprite távoli végének olvasása (sprite {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}A jelenleg használt grafikus alapcsomagból hiányzik számos sprite.{}Kérlek frissítsd a grafikus alapcsomagot -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}A használt alap grafikus csomagból néhány egység hiányzik.{}Kérjük frissítsd az alap grafikus csomagot.{}Mivel az {YELLOW}OpenTTD fejlesztői változatát{WHITE} használod, lehet, hogy a {YELLOW}fejlesztői alap grafikus csomagot{WHITE} kellene használnod STR_NEWGRF_ERROR_GRM_FAILED :Kért GRF források nem elérhetőek (sprite {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} kikapcsolva {STRING} által STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Érvénytelen/ismeretlen sprite szerkezet formátum (sprite {3:NUM}) @@ -3178,8 +3173,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Elfogad STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Az elfogadott áruk listájának mutatása STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Elfogad:{WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Ez az állomás kizárólagos szállítási jogokkal rendelkezik ezen a településen. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} kizárólagos szállítási jogokat vásárolt a településen. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Ez az állomás kizárólagos szállítási jogokkal rendelkezik ezen a településen. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} kizárólagos szállítási jogokat vásárolt a településen. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Vélemény STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Vélemény megmutatása az állomásról @@ -3358,9 +3353,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Felhaszn STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Felhasznál: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends +STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Elfogad: +STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING} +STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} várakozik{STRING} + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Feldolgozásra váró rakomány: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Gyárt: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Gyárt: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3427,6 +3424,11 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Összes jármű STR_GROUP_RENAME_CAPTION :{BLACK}Csoport átnevezése +STR_GROUP_PROFIT_THIS_YEAR :Idei nyereség: +STR_GROUP_PROFIT_LAST_YEAR :Tavalyi nyereség: +STR_GROUP_OCCUPANCY :Jelenlegi kihasználtság: +STR_GROUP_OCCUPANCY_VALUE :{NUM}% + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Új vasúti járművek STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Új villamos vasúti járművek @@ -3458,6 +3460,7 @@ STR_PURCHASE_INFO_ALL_TYPES :Minden rakomán STR_PURCHASE_INFO_ALL_BUT :Mindenre, kivéve {CARGO_LIST} STR_PURCHASE_INFO_MAX_TE :{BLACK}Maximális vonóerő: {GOLD}{FORCE} STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Hatótávolság: {GOLD}{COMMA} mező +STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Típus: {GOLD}{STRING} STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Vasúti jármű kiválasztása - kattints egy járműre az adataihoz. Ctrl+kattintással a járműtípus elrejthető/felfedhető STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Közúti jármű kiválasztása - kattints egy járműre az adataihoz. Ctrl+kattintással a járműtípus elrejthető/felfedhető @@ -3591,10 +3594,11 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :Maglev mozdony STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Ár: {CURRENCY_LONG} Súly: {WEIGHT_SHORT}{}Sebesség: {VELOCITY} Teljesítmény: {POWER}{}Üzemeltetés: {CURRENCY_LONG}/év{}Kapacitás: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Ár: {CURRENCY_LONG} Súly: {WEIGHT_SHORT}{}Sebesség: {VELOCITY} Teljesítmény: {POWER} Maximális vonóerő: {6:FORCE}{}Üzemeltetés: {4:CURRENCY_LONG}/év{}Kapacitás: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Ár: {CURRENCY_LONG} Végsebesség: {VELOCITY}{}Kapacitás: {CARGO_LONG}, {CARGO_LONG}{}Üzemeltetés: {CURRENCY_LONG}/év -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Ár: {CURRENCY_LONG} Végsebesség: {VELOCITY}{}Kapacitás: {CARGO_LONG}{}Üzemeltetés: {CURRENCY_LONG}/év -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Ár: {CURRENCY_LONG} Végsebesség: {VELOCITY} Hatótávolság: {COMMA} mező{}Kapacitás: {CARGO_LONG}, {CARGO_LONG}{}Üzemeltetés: {CURRENCY_LONG}/év -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Ár: {CURRENCY_LONG} Végsebesség: {VELOCITY} Hatótávolság: {COMMA} mező{}Kapacitás: {CARGO_LONG}{}Üzemeltetés: {CURRENCY_LONG}/év +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Ár: {CURRENCY_LONG} Végsebesség: {VELOCITY}{}Kapacitás: {CARGO_LONG}{}Üzemeltetés: {CURRENCY_LONG}/év +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Ár: {CURRENCY_LONG} Sebesség: {VELOCITY}{}Típus: {STRING}{}Kapacitás: {CARGO_LONG}, {CARGO_LONG}{}Üzemeltetés: {CURRENCY_LONG}/év +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Ár: {CURRENCY_LONG} Sebesség: {VELOCITY}{}Típus: {STRING}{}Kapacitás: {CARGO_LONG}{}Üzemeltetés: {CURRENCY_LONG}/év +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Ár: {CURRENCY_LONG} Sebesség: {VELOCITY}{}Típus: {STRING} Hatótávolság: {COMMA} mező{}Kapacitás: {CARGO_LONG}, {CARGO_LONG}{}Üzemeltetés: {CURRENCY_LONG}/év +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}Ár: {CURRENCY_LONG} Sebesség: {VELOCITY}{}Típus: {STRING} Hatótávolság: {COMMA} mező{}Kapacitás: {CARGO_LONG}{}Üzemeltetés: {CURRENCY_LONG}/év # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}{STRING} lecserélése - {STRING} @@ -3621,10 +3625,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} - csak STR_REPLACE_VEHICLES_STOP :{BLACK}Járműcsere befejezése STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Nyomd meg ezt a gombot, ha be akarod fejezni a bal oldalon kiválasztott járművek cseréjét -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Lecserél: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Váltás a mozdony és a vagoncserélő ablak között STR_REPLACE_ENGINES :Mozdonyok STR_REPLACE_WAGONS :Vagonok +STR_REPLACE_ALL_RAILTYPE :Minden vasúti jármű STR_REPLACE_HELP_RAILTYPE :{BLACK}Cserélendő egységek vasúttípusának kiválasztása STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Megmutatja, hogy melyik bal oldali egységet akarod kicserélni @@ -3717,7 +3721,8 @@ STR_VEHICLE_INFO_AGE :{COMMA} év ({C STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} év ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Végsebesség: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Végsebesség: {LTBLUE}{VELOCITY} {BLACK}Hatótávolság: {LTBLUE}{COMMA} mező +STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Sebesség: {LTBLUE}{VELOCITY} {BLACK}Típus: {LTBLUE}{STRING} +STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Sebesség: {LTBLUE}{VELOCITY} {BLACK}Típus: {LTBLUE}{STRING} {BLACK}Hatótávolság: {LTBLUE}{COMMA} mező STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Súly: {LTBLUE}{WEIGHT_SHORT} {BLACK}Teljesítmény: {LTBLUE}{POWER}{BLACK} Végsebesség: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Súly: {LTBLUE}{WEIGHT_SHORT} {BLACK}Teljesítmény: {LTBLUE}{POWER}{BLACK} Végsebesség: {LTBLUE}{VELOCITY} {BLACK}Vonóerő: {LTBLUE}{FORCE} diff --git a/src/lang/icelandic.txt b/src/lang/icelandic.txt index ee2f7b0a88..479bca6a76 100644 --- a/src/lang/icelandic.txt +++ b/src/lang/icelandic.txt @@ -647,10 +647,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Velja 'S STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Kveikja/slökkva á stokkun STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Sýna lagalista -STR_ERROR_NO_SONGS :{WHITE}Tómur lagalisti hefur verið valinn. Engin lög verða spiluð - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Lagalistar STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Laganúmer STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Listi - '{STRING}' @@ -1273,8 +1270,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Litur á landsl STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Grænn STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Dökkgrænn STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Fjólublátt -STR_CONFIG_SETTING_REVERSE_SCROLLING :Færa sjónarhorn í öfuga átt miðað við mús: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Hegðun þegar sjónarhornið er fært með hægri músartakkanum. Þegar stillingin er óvirk færir músin myndavélina. Þegar stillingin er virk færir músin sjónarhornið STR_CONFIG_SETTING_SMOOTH_SCROLLING :Mjúkt skrun í skjágluggum: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Stýrir hvernig aðalsjónarhornið færist á ákveðna staði þegar smellt er á þá á litla kortinu eða þegar ákveðinn hlutur er valin á kortinu. Ef stillingin er virk færist aðalsjónarhornið rólega, ef stillingin er óvirk fer aðalsjónarhornið beint á ákveðna staðinn STR_CONFIG_SETTING_MEASURE_TOOLTIP :Sýna mælingar þegar verið er að byggja og breyta landslagi: {STRING} @@ -1306,8 +1301,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+smella STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+smella STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Af -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Skrun með hægri músarhnappi: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Virkja að hægt sé að færa sjónarhornið með því að færa það með vinstri músar takkanum. Þetta er sérstaklega gott þegar notast er við snerti-skjá til að færa sjónarhornið STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Nota dagsetningar á {STRING} formi fyrir vistaða leiki. @@ -2450,29 +2443,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Akur STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snjóþekið land STR_LAI_CLEAR_DESCRIPTION_DESERT :Eyðimörk -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} spor -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} spor með hefðbundnum umferðarmerkjum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} spor með for-merkjum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} spor með frámerkjum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} spor með tvívirkum merkjum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} spor með leiðarmerkjum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} spor með einstefnu leiðarmerkjum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} spor með hefðbundnum- og formerkjum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} spor með hefðbundnum- og frámerkjum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} spor með hefðbundnum- tvívirkum merkjum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} spor með hefðbundnum- og leiðarmerkjum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} spor með hefðbundnum- og einstefnu leiðarmerkjum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} spor með for- og frámerkjum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} spor með for- og tvívirkum merkjum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} spor með for- og leiðarmerkjum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} spor með for- og einstefnu leiðarmerkjum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} spor með frá- og tvívirkum merkjum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} spor með frá- og leiðarmerkjum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} spor með frá- og einstefnu leiðarmerkjum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} spor með tvívirkum- og leiðarmerkjum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} spor með tvívirkum- og einstefnu leiðarmerkjum -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} spor með leiðarmerkjum og einstefnu leiðarmerkjum -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} lestarskýli +STR_LAI_RAIL_DESCRIPTION_TRACK :Járnbrautarspor spor +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Járnbrautarspor spor með hefðbundnum umferðarmerkjum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Járnbrautarspor spor með for-merkjum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Járnbrautarspor spor með frámerkjum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Járnbrautarspor spor með tvívirkum merkjum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Járnbrautarspor spor með leiðarmerkjum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Járnbrautarspor spor með einstefnu leiðarmerkjum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Járnbrautarspor spor með hefðbundnum- og formerkjum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Járnbrautarspor spor með hefðbundnum- og frámerkjum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Járnbrautarspor spor með hefðbundnum- tvívirkum merkjum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Járnbrautarspor spor með hefðbundnum- og leiðarmerkjum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Járnbrautarspor spor með hefðbundnum- og einstefnu leiðarmerkjum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Járnbrautarspor spor með for- og frámerkjum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Járnbrautarspor spor með for- og tvívirkum merkjum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Járnbrautarspor spor með for- og leiðarmerkjum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Járnbrautarspor spor með for- og einstefnu leiðarmerkjum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Járnbrautarspor spor með frá- og tvívirkum merkjum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Járnbrautarspor spor með frá- og leiðarmerkjum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Járnbrautarspor spor með frá- og einstefnu leiðarmerkjum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Járnbrautarspor spor með tvívirkum- og leiðarmerkjum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Járnbrautarspor spor með tvívirkum- og einstefnu leiðarmerkjum +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Járnbrautarspor spor með leiðarmerkjum og einstefnu leiðarmerkjum +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Járnbrautarspor lestarskýli STR_LAI_ROAD_DESCRIPTION_ROAD :Vegur STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Vegur með götuljósum @@ -2536,7 +2529,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Land í eigu fy STR_ABOUT_OPENTTD :{WHITE}Um OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Upphaflegur höfundarréttur {COPYRIGHT} 1995 Chris Sawyer, Öll réttindi áskilin STR_ABOUT_VERSION :{BLACK}OpenTTD útgáfa {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2016 OpenTTD hópurinn +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2018 OpenTTD hópurinn # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Vista leik @@ -2736,8 +2729,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Verið að reyn STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} inniheldur gallaða mynd. Allar gallaðar myndir munu birtast sem rauð spurningamerki (?) STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Inniheldur margþættar aðgerðir, 8 innkomur (hreyfimynd {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Les fyrir endan af gervi-hreyfimynd (hreyfimynd {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Grunnteiknisafnið sem er í notkun vantar hluta af hreyfimyndunum.{}Vinsamlegast uppfærðu grunnteiknisafnið -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Í Grafíska safnið sem nú er í notkun vantar nokkrar myndir.{}Vinsamlegast uppfærið grafíska safnið.{}Þar sem þú ert að spila {YELLOW}þróunar útgáfu af OpenTTD{WHITE}, gæti verið að þú þyrftir líka {YELLOW} þróunar útgáfu af grafíska safninu{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :Umbeðin GRF gögn ekki tiltæk (hreyfimynd {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} var óvirkjað af {2:STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Rangt/óþekkt hreyfimyndar snið (hreyfimynd {3:NUM}) @@ -2927,8 +2918,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Tekur vi STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Sýna lista yfir móttækilegan varning STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Móttekur: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Þessi stöð er með sérleyfi til flutninga í þessum bæ. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} keypti sérleyfi til flutninga í þessum bæ. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Þessi stöð er með sérleyfi til flutninga í þessum bæ. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} keypti sérleyfi til flutninga í þessum bæ. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Einkunn STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Sýna einkunn stöðvar @@ -3085,9 +3076,8 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Þarf: { STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Þarf: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Farmur sem bíður verkunar: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Framleiðir: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Framleiðir: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3152,6 +3142,7 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Fjarlægja öll STR_GROUP_RENAME_CAPTION :{BLACK}Endurnefna hóp + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Lestaúrval STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Nýjir rafdrifnir lestarvagnar @@ -3304,10 +3295,7 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :Segulsvifvagn STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Verð: {CURRENCY_LONG} Þyngd: {WEIGHT_SHORT}{}Hraði: {VELOCITY} Afl: {POWER}{}Rekstrarkostnaður: {CURRENCY_LONG} á ári{}Burðargeta: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Verð: {CURRENCY_LONG} Þyngd: {WEIGHT_SHORT}{}Hámarskhraði: {VELOCITY} Afl: {POWER} Hámarks kraftur: {6:FORCE}{}Running Cost: {4:CURRENCY_LONG}/ári{}Burðargeta: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Verð: {CURRENCY_LONG} Hámarkshraði: {VELOCITY}{}Burðargeta: {CARGO_LONG}, {CARGO_LONG}{}Rekstrarkostnaður: {CURRENCY_LONG} á ári -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Verð: {CURRENCY_LONG} Hámarkshraði: {VELOCITY}{}Burðargeta: {CARGO_LONG}{}Rekstrarkostnaður: {CURRENCY_LONG} á ári -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Verð: {CURRENCY_LONG} Hámarkshraði: {VELOCITY} Drægni: {COMMA} reitir{}Capacity: {CARGO_LONG}, {CARGO_LONG}{}Rekstrarkosnaður: {CURRENCY_LONG} á ári -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Verð: {CURRENCY_LONG} Hámarkshraði: {VELOCITY} Drægni: {COMMA} reitir{}Burðargeta: {CARGO_LONG}{}Rekstrarkostnaður: {CURRENCY_LONG} á ári +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Verð: {CURRENCY_LONG} Hámarkshraði: {VELOCITY}{}Burðargeta: {CARGO_LONG}{}Rekstrarkostnaður: {CURRENCY_LONG} á ári # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Endurnýja {STRING} - {STRING} @@ -3330,7 +3318,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} ef gö STR_REPLACE_VEHICLES_STOP :{BLACK}Stöðva skipti STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Smelltu til að stöðva skipti á vagntegundinni sem valin er vinstra megin -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Skipti út: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Skipta á milli útskiptiglugga dráttar- og flutningavagna STR_REPLACE_ENGINES :Dráttarvagnar STR_REPLACE_WAGONS :Vagnar @@ -3426,7 +3413,6 @@ STR_VEHICLE_INFO_AGE :{COMMA} ár ({C STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} ár ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Hámarkshraði: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Hámarkshraði: {LTBLUE}{VELOCITY} {BLACK}Drægni: {LTBLUE}{COMMA} reitir STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Þyngd: {LTBLUE}{WEIGHT_SHORT} {BLACK}Afl: {LTBLUE}{POWER}{BLACK} Hámarkshraði: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Þyngd: {LTBLUE}{WEIGHT_SHORT} {BLACK}Afl: {LTBLUE}{POWER}{BLACK} Hámarkshraði: {LTBLUE}{VELOCITY} {BLACK}Hámarks dráttarafl.: {LTBLUE}{FORCE} diff --git a/src/lang/indonesian.txt b/src/lang/indonesian.txt index 7e77758607..09b8dbb664 100644 --- a/src/lang/indonesian.txt +++ b/src/lang/indonesian.txt @@ -669,10 +669,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Pilih 'B STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Acak/Urut program STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Tampilkan jendela pemilihan judul musik -STR_ERROR_NO_SONGS :{WHITE}Set Musik tanpa lagu telah dipilih. Tidak ada lagu yang akan dimainkan. - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Pilihan program Musik STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Daftar rel STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Program - '{STRING}' @@ -1337,8 +1334,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Warna daratan d STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Hijau STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Hijau Gelap STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Violet -STR_CONFIG_SETTING_REVERSE_SCROLLING :Berbalik Arah: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Untuk menggeser peta berlawanan arah dengan klik kanan. Ketika dimatikan, mouse menggeser kamera. Ketika dinyalakan, mouse menggeser peta STR_CONFIG_SETTING_SMOOTH_SCROLLING :Pergeseran pandangan viewport secara halus: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Menyetel bagaimana tampilan utama menggeser posisi di peta kecil. Jika dinyalakan, peta akan bergeser secara halus. Jika dimatikan, peta langsung menuju tempat yang di klik STR_CONFIG_SETTING_MEASURE_TOOLTIP :Tampilkan ukuran ketika menggunakan alat pembangun: {STRING} @@ -1370,8 +1365,7 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Perintah-klik STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Kontrol-klik STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Non-aktifkan -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Geser dgn klik-kiri: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Aktifkan penggeseran peta dengan menyeret menggunakan tombol kiri mouse. Hal ini sangat berguna apabila menggunakan layar sentuh. +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Tutup jendela dengan klik kanan: {STRING} STR_CONFIG_SETTING_AUTOSAVE :Simpan otomatis: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Memilih jarak waktu antara menyimpan data game @@ -2589,6 +2583,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Nama are STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Muatan diterima: {LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) +STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Tipe Rel: {LTBLUE}{STRING} STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Batasan kecepatan rel: {LTBLUE}{VELOCITY} STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Batasan kecepatan jalan: {LTBLUE}{VELOCITY} @@ -2601,29 +2596,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Ladang STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Daerah tertutup salju STR_LAI_CLEAR_DESCRIPTION_DESERT :Gurun Pasir -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} track -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} Lintasan dengan "block signals" -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} lintasan dengan "pre-signals" -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} lintasan dengan "exit-signals" -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING}lintasan dengan "combo-signals" -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} lintasan dengan "path signals" -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} lintasan dengan sinyal satu arah -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} lintasan dengan "block and pre-signals" -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} lintasan dengan "block and exit-signals" -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} lintasan dengan "block and combo-signals" -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} lintasan dengan "block and path signals" -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} lintasan dengan "block and one-way path signals" -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} lintasan dengan "pre- and exit-signals" -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} lintasan dengan "pre- and combo-signals" -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} lintasan dengan "pre- and path signals" -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} lintasan dengan "pre- and one-way path signals" -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} lintasan dengan "exit- and combo-signals" -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} lintasan dengan "exit- and path signals" -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} lintasan dengan "exit- and one-way path signals" -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} lintasan dengan "combo- and path signals" -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} lintasan dengan "combo- and one-way path signals" -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} lintasan dengan "path and one-way path signals" -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} depo kereta +STR_LAI_RAIL_DESCRIPTION_TRACK :Rel Kereta track +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Rel Kereta Lintasan dengan "block signals" +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Rel Kereta lintasan dengan "pre-signals" +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Rel Kereta lintasan dengan "exit-signals" +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Rel Keretalintasan dengan "combo-signals" +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Rel Kereta lintasan dengan "path signals" +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Rel Kereta lintasan dengan sinyal satu arah +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Rel Kereta lintasan dengan "block and pre-signals" +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Rel Kereta lintasan dengan "block and exit-signals" +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Rel Kereta lintasan dengan "block and combo-signals" +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Rel Kereta lintasan dengan "block and path signals" +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Rel Kereta lintasan dengan "block and one-way path signals" +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Rel Kereta lintasan dengan "pre- and exit-signals" +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Rel Kereta lintasan dengan "pre- and combo-signals" +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Rel Kereta lintasan dengan "pre- and path signals" +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Rel Kereta lintasan dengan "pre- and one-way path signals" +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Rel Kereta lintasan dengan "exit- and combo-signals" +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Rel Kereta lintasan dengan "exit- and path signals" +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Rel Kereta lintasan dengan "exit- and one-way path signals" +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Rel Kereta lintasan dengan "combo- and path signals" +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Rel Kereta lintasan dengan "combo- and one-way path signals" +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Rel Kereta lintasan dengan "path and one-way path signals" +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Rel Kereta depo kereta STR_LAI_ROAD_DESCRIPTION_ROAD :Jalan STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Jalan raya dengan lampu @@ -2687,7 +2682,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Tanah milik Per STR_ABOUT_OPENTTD :{WHITE}Tentang OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Hak Cipta asli {COPYRIGHT} 1995 Chris Sawyer, Hak Cipta dilindungi STR_ABOUT_VERSION :{BLACK}OpenTTD versi {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 Tim OpenTTD +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 Tim OpenTTD # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Simpan Permainan @@ -2902,8 +2897,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Mencoba menggun STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} terdapat sprite yang rusak. Semua sprite rusak akan ditandai dengan tanda tanya merah (?) STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Memuat beberapa entri Action 8 (sprite {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Baca akhir sprite palsu (sprite {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Beberapa 'sprite' tidak terdapat pada Set Grafik Dasar yang sedang digunakan.{}Silahkan update Set Grafik Dasar -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Set grafis dasar kekurangan beberapa sprite.{}Tolong perbarui set grafis dasar.{}Karena anda memainkan {YELLOW}snapshot pengembangan OpenTTD{WHITE}, anda mungkin memerlukan{YELLOW}snapshot pengembangan set grafis dasar{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :Sumber GRF yang diminta tidak tersedia (sprite {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} dinonaktifkan oleh {STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Format sprite salah/tidak diketahui (sprite {3:NUM}) @@ -3110,8 +3103,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Menerima STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Tampilkan daftar kargo yang bisa diterima STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Menerima: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Stasiun memiliki hak transportasi eksklusif di kota ini -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} beli hak transportasi eksklusif di kota ini +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Stasiun memiliki hak transportasi eksklusif di kota ini +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} beli hak transportasi eksklusif di kota ini STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Peringkat STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Tampilkna peringkat dari stasiun @@ -3290,9 +3283,8 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Membutuh STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Membutuhkan: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Kargo yang sedang menunggu di proses: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Menghasilkan: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Menghasilkan: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3359,6 +3351,8 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Jual semua STR_GROUP_RENAME_CAPTION :{BLACK}Ubah nama kelompok +STR_GROUP_PROFIT_THIS_YEAR :Keuntungan tahun ini: + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Kereta Baru STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Kereta listrik baru @@ -3523,10 +3517,7 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :lokomotif magle STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Biaya: {CURRENCY_LONG} Berat: {WEIGHT_SHORT}{}Kecepatan: {VELOCITY} Daya: {POWER}{}Biaya ops.: {CURRENCY_LONG}/thn{}Kapasitas: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Biaya: {CURRENCY_LONG} Berat: {WEIGHT_SHORT}{}Kecepatan: {VELOCITY} Power: {POWER} Max. T.E.: {6:FORCE}{}Biaya Operasional: {4:CURRENCY_LONG}/yr{}Kapasitas: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Biaya: {CURRENCY_LONG} Kec. Max: {VELOCITY}{}Kapasitas: {CARGO_LONG}, {CARGO_LONG}{}Bea Berjalan: {CURRENCY_LONG}/thn -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Biaya: {CURRENCY_LONG} Kec. Max: {VELOCITY}{}Kapasitas: {CARGO_LONG}{}Bea Berjalan: {CURRENCY_LONG}/thn -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Biaya: {CURRENCY_LONG} Kecepatan Max.: {VELOCITY} Jangkauan: {COMMA} kotak{}Kapasitas: {CARGO_LONG}, {CARGO_LONG}{}Biaya Operasi: {CURRENCY_LONG}/thn -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Biaya: {CURRENCY_LONG} Kecepatan Max.: {VELOCITY} Jangkauan: {COMMA} kotak{}Kapasitas: {CARGO_LONG}{}Biaya Operasi: {CURRENCY_LONG}/thn +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Biaya: {CURRENCY_LONG} Kec. Max: {VELOCITY}{}Kapasitas: {CARGO_LONG}{}Bea Berjalan: {CURRENCY_LONG}/thn # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Ganti {STRING} - {STRING} @@ -3553,7 +3544,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} saat t STR_REPLACE_VEHICLES_STOP :{BLACK}Berhenti Mengganti STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Tekan untuk menghentikan penggantian jenis kendaraan terpilih di sisi kiri -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Mengganti: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Pindah tampilan penggantian lokomitif atau gerbong STR_REPLACE_ENGINES :Lokomotif STR_REPLACE_WAGONS :Gerbong @@ -3649,7 +3639,7 @@ STR_VEHICLE_INFO_AGE :{COMMA} tahun ( STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} tahun ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Kec. Max: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Kecepatan Max.: {LTBLUE}{VELOCITY} {BLACK}Jangkauan: {LTBLUE}{COMMA} kotak +STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Kecepatan Maks.: {LTBLUE}{VELOCITY} {BLACK}Jenis pesawat: {LTBLUE}{STRING} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Berat: {LTBLUE}{WEIGHT_SHORT} {BLACK}Tenaga: {LTBLUE}{POWER}{BLACK} Kec. Max: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Berat: {LTBLUE}{WEIGHT_SHORT} {BLACK}Tenaga: {LTBLUE}{POWER}{BLACK} Kec. Max: {LTBLUE}{VELOCITY} {BLACK}Max. T.E.: {LTBLUE}{FORCE} diff --git a/src/lang/irish.txt b/src/lang/irish.txt index cdc13599d9..c94c303d52 100644 --- a/src/lang/irish.txt +++ b/src/lang/irish.txt @@ -669,10 +669,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Roghnaig STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Scoránaigh ord randamach clár air/as STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Taispeáin an fhuinneogh chun rianta ceoil a roghnú -STR_ERROR_NO_SONGS :{WHITE}Roghnaíodh sraith ceoil gan aon amhrán ann. Ní sheinnfear aon amhrán - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Clár Ceoil a Roghnú STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Innéacs na Rianta STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Clár - '{STRING}' @@ -1337,8 +1334,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Dath an tír-ra STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Uaine STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Ciaruaine STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Corcairghorm -STR_CONFIG_SETTING_REVERSE_SCROLLING :Aisiompaigh an treo scrollaithe: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :An méid a tharlaíonn agus an léarscáil á scrollú leis an gcnaipe luchóige deas. Má bhíonn sé díchumasaithe, bogann an luchóg leis an gceamara. Má bhíonn sé cumasaithe, bogann an luchóg an léarscáil STR_CONFIG_SETTING_SMOOTH_SCROLLING :Scrollú mín do na fuinneoga amhairc: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Roghnaigh an chaoi a scrollóidh an príomhamharc chuig suíomh ar leith má chliceálann tú ar an léarscáil bheag nó má thugann tú ordú scrollú chuig oibiacht ar leith ar an léarscáil. Má tá sé cumasaithe, scrollóidh an fhuinneog amhairc go mín, má tá sé díchumasaithe léimfidh sé go díreach chuig an suíomh sin. STR_CONFIG_SETTING_MEASURE_TOOLTIP :Taispeáin leid uirlise tomhais agu uirlisí tógála áirithe in úsáid: {STRING} @@ -1370,8 +1365,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Ordú+Cliceáil STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+Cliceáil STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :As -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Scrollú le cléchliceáil: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Cumasaigh scrollú an léarscáil trí bheith ag tarraingt le cnaipe clé na luiche. Tá sé seo thar a bheith úsáideach don scrollú nuair atá scáileán tadhaill á úsáid STR_CONFIG_SETTING_AUTOSAVE :Uathshábháil: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Roghnaigh an t-eatramh idir uathshábhálacha cluichí @@ -2601,29 +2594,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Garrantaí STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Talamh faoi shneachta STR_LAI_CLEAR_DESCRIPTION_DESERT :Fásach -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} ráille -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} ráille ar a bhfuil comharthaí bloc -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} ráille ar a bhfuil réamhchomharthaí -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} ráille ar a bhfuil comharthaí amach -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} ráille ar a bhfuil comharthaí teaglama -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} ráille ar a bhfuil comharthaí cosáin -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} ráille ar a bhfuil comharthaí cosáin aonbhealaigh -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} ráille ar a bhfuil comharthaí bloic agus réamhchomharthaí -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} ráille ar a bhfuil comharthaí bloic agus amach -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} ráille ar a bhfuil comharthaí bloic agus teaglama -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} ráille ar a bhfuil comharthaí bloic agus cosáin -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} ráille ar a bhfuil comharthaí bloic agus cosáin aonbhealaigh -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} ráille ar a bhfuil réamhchomharthaí agus comharthaí amach -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} ráille ar a bhfuil réamhchomharthaí agus comharthaí teaglama -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} ráille ar a bhfuil réamhchomharthaí agus comharthaí cosáin -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} ráille ar a bhfuil réamhchomharthaí agus comharthaí cosáin aonbhealaigh -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} ráille ar a bhfuil comharthaí amach agus teaglama -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} ráille ar a bhfuil comharthaí amach agus cosáin -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} ráille ar a bhfuil comharthaí amach agus cosáin aonbhealaigh -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} ráille ar a bhfuil comharthaí teaglama agus cosáin -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} ráille ar a bhfuil comharthaí teaglama agus cosáin aonbhealaigh -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} ráille ar a bhfuil comharthaí cosáin agus cosáin aonbhealaigh -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} iosta traenach +STR_LAI_RAIL_DESCRIPTION_TRACK :Iarnród ráille +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Iarnród ráille ar a bhfuil comharthaí bloc +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Iarnród ráille ar a bhfuil réamhchomharthaí +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Iarnród ráille ar a bhfuil comharthaí amach +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Iarnród ráille ar a bhfuil comharthaí teaglama +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Iarnród ráille ar a bhfuil comharthaí cosáin +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Iarnród ráille ar a bhfuil comharthaí cosáin aonbhealaigh +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Iarnród ráille ar a bhfuil comharthaí bloic agus réamhchomharthaí +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Iarnród ráille ar a bhfuil comharthaí bloic agus amach +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Iarnród ráille ar a bhfuil comharthaí bloic agus teaglama +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Iarnród ráille ar a bhfuil comharthaí bloic agus cosáin +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Iarnród ráille ar a bhfuil comharthaí bloic agus cosáin aonbhealaigh +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Iarnród ráille ar a bhfuil réamhchomharthaí agus comharthaí amach +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Iarnród ráille ar a bhfuil réamhchomharthaí agus comharthaí teaglama +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Iarnród ráille ar a bhfuil réamhchomharthaí agus comharthaí cosáin +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Iarnród ráille ar a bhfuil réamhchomharthaí agus comharthaí cosáin aonbhealaigh +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Iarnród ráille ar a bhfuil comharthaí amach agus teaglama +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Iarnród ráille ar a bhfuil comharthaí amach agus cosáin +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Iarnród ráille ar a bhfuil comharthaí amach agus cosáin aonbhealaigh +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Iarnród ráille ar a bhfuil comharthaí teaglama agus cosáin +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Iarnród ráille ar a bhfuil comharthaí teaglama agus cosáin aonbhealaigh +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Iarnród ráille ar a bhfuil comharthaí cosáin agus cosáin aonbhealaigh +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Iarnród iosta traenach STR_LAI_ROAD_DESCRIPTION_ROAD :Bóthair STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Bóthair le soilse sráide @@ -2687,7 +2680,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Talamh faoi úi STR_ABOUT_OPENTTD :{WHITE}Maidir le OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Cóipcheart bunaidh {COPYRIGHT} 1995 Chris Sawyer, Gach ceart ar cosaint STR_ABOUT_VERSION :{BLACK}OpenTTD leagan {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 An fhoireann OpenTTD +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 An fhoireann OpenTTD # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Sábháil an Cluiche @@ -2906,8 +2899,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Iarracht ID nea STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}Tá sprite truaillithe in {STRING}. Taispeánfar gach sprite truaillithe mar chomhartha ceiste (?) dearg. STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Tá iontrálacha iolraccha Ghníomhaíocht 8 ann (sprid {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Léadh tar éis deireadh an pseudo-sprid (sprid {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Tá roinnt sprite in easnamh sa tsraith bhunúsach grafaicí atá in úsáid faoi láthair.{}Déan úasghrádú ar an tsraith bhunúsach grafaicí le do thoil -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Tá roinnt sprideanna in easnamh sa tacar bunghraificí atá in úsáid faoi láthair.{}Nuashonraigh an tacar bunghraificí.{}Toisc go bhfuil tú ag imirt ar {YELLOW}roghbhlúire forbróirí (development snapshot) OpenTTD{WHITE}, seans go mbeidh {YELLOW}roghbhlúire forbróirí de na bunghraificí{WHITE} ag teastáil uait STR_NEWGRF_ERROR_GRM_FAILED :Níl na hacmhainní GRF a iarradh ar fáil (sprid {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :Bhí {1:STRING} díchumasaithe ag {2:STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Formáid neamhbhailí/anaithnid do leagan amach na spride (sprid {3:NUM}) @@ -3114,8 +3105,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Glactar STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Taispeáin liosta den lastas a ghlactar leis STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Glactar le: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Tá cearta eisiacha iompair ag an stáisiún seo sa bhaile seo. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{BLACK}Cheannaigh {YELLOW}{COMPANY}{BLACK} cearta eisiacha iompair sa bhaile seo.. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Tá cearta eisiacha iompair ag an stáisiún seo sa bhaile seo. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{BLACK}Cheannaigh {YELLOW}{COMPANY}{BLACK} cearta eisiacha iompair sa bhaile seo.. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Rátálacha STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Taispeáin rátálacha na stáisiún @@ -3294,9 +3285,8 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Teastaí STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Teastaíonn: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Lastas ag fanacht le próiseáil: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Táirgtear: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Táirgtear: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3363,6 +3353,7 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Bain gach feith STR_GROUP_RENAME_CAPTION :{BLACK}Athainmnigh grúpa + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Feithiclí Iarnróid Nua STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Feithiclí Iarnróid Leictreacha Nua @@ -3527,10 +3518,7 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :inneall gluaist STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Costas {CURRENCY_LONG} Meáchan: {WEIGHT_SHORT}{}Luas: {VELOCITY} Cumhacht: {POWER}{}Costas Coinneála {CURRENCY_LONG}/bl{}Toilleadh: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Costas: {CURRENCY_LONG} Meáchan: {WEIGHT_SHORT}{}Luas: {VELOCITY} Cumhacht: {POWER} T.E. uasta: {6:FORCE}{}Costas Coinneála: {4:CURRENCY_LONG}/bl{}Toilleadh: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Costas: {CURRENCY_LONG} Luas Uasta: {VELOCITY}{}Toilleadh: {CARGO_LONG}, {CARGO_LONG}{}Costas Coinneála: {CURRENCY_LONG}/bl -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Costas: {CURRENCY_LONG} Luas Uasta: {VELOCITY}{}Toilleadh: {CARGO_LONG}{}Costas Coinneála: {CURRENCY_LONG}/bl -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Costas: {CURRENCY_LONG} Luas uasta: {VELOCITY} Raon: {COMMA} tíl{}Toilleadh: {CARGO_LONG}, {CARGO_LONG}{}Costas Coinneála: {CURRENCY_LONG}/bl -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Costas: {CURRENCY_LONG} Luas uasta: {VELOCITY} Raon: {COMMA} tíleanna{}Toilleadh: {CARGO_LONG}{}Costas Coinneála: {CURRENCY_LONG}/yr +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Costas: {CURRENCY_LONG} Luas Uasta: {VELOCITY}{}Toilleadh: {CARGO_LONG}{}Costas Coinneála: {CURRENCY_LONG}/bl # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Ionadaigh{STRING} - {STRING} @@ -3557,7 +3545,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} má t STR_REPLACE_VEHICLES_STOP :{BLACK}Stad ag athsholáthar Feithiclí STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Brúigh chun deireadh a chur le hathsholáthar den chineál innill atá roghnaithe ar chlé -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Ag athsholáthar: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Athraigh idir na fuinneoga athsholáthair innill agus vaigíní STR_REPLACE_ENGINES :Innill STR_REPLACE_WAGONS :Vaigíní @@ -3653,7 +3640,6 @@ STR_VEHICLE_INFO_AGE :{COMMA} {P bhli STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} {P bhliain bhliain bliana mbliana bliana} ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Luas uasta: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Luas uasta: {LTBLUE}{VELOCITY} {BLACK}Raon: {LTBLUE}{COMMA} {P th th th dt t}íl STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Meáchan: {LTBLUE}{WEIGHT_SHORT} {BLACK}Cumhacht: {LTBLUE}{POWER}{BLACK}Luas uasta: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Meáchan: {LTBLUE}{WEIGHT_SHORT} {BLACK}Cumhacht: {LTBLUE}{POWER}{BLACK} Uas-luas: {LTBLUE}{VELOCITY} {BLACK}T.E. Uasta: {LTBLUE}{FORCE} diff --git a/src/lang/italian.txt b/src/lang/italian.txt index 8f8d6cd1c6..0759f850e1 100644 --- a/src/lang/italian.txt +++ b/src/lang/italian.txt @@ -652,6 +652,7 @@ STR_MUSIC_RULER_MARKER :{TINY_FONT}{BLA STR_MUSIC_TRACK_NONE :{TINY_FONT}{DKGREEN}-- STR_MUSIC_TRACK_DIGIT :{TINY_FONT}{DKGREEN}{ZEROFILL_NUM} STR_MUSIC_TITLE_NONE :{TINY_FONT}{DKGREEN}------ +STR_MUSIC_TITLE_NOMUSIC :{TINY_FONT}{DKGREEN}Musica non disponibile STR_MUSIC_TITLE_NAME :{TINY_FONT}{DKGREEN}"{STRING}" STR_MUSIC_TRACK :{TINY_FONT}{BLACK}Brano STR_MUSIC_XTITLE :{TINY_FONT}{BLACK}Titolo @@ -671,15 +672,15 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Selezion STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Attiva/disattiva la riproduzione in ordine casuale STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Mostra la finestra di selezione dei brani musicali -STR_ERROR_NO_SONGS :{WHITE}È stato selezionato un pacchetto musicale senza brani. Non sarà possibile avviare la musica. - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Selezione programma musicale +STR_PLAYLIST_MUSIC_SELECTION_SETNAME :{WHITE}Programma musicale - '{STRING}' STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Indice brani STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Programma - '{STRING}' STR_PLAYLIST_CLEAR :{TINY_FONT}{BLACK}Elimina +STR_PLAYLIST_CHANGE_SET :{BLACK}Cambia pacchetto STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Elimina il programma corrente (solo Personale1 e Personale2) +STR_PLAYLIST_TOOLTIP_CHANGE_SET :{BLACK}Seleziona un altro pacchetto musicale installato STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Fare clic su un brano per aggiungerlo al programma corrente (solo Personale1 o Personale2) STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Fare clic su un brano per rimuoverlo dal programma corrente (solo Personale1 o Personale2) @@ -1361,8 +1362,12 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Colore del terr STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Verde STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Verde scuro STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Viola -STR_CONFIG_SETTING_REVERSE_SCROLLING :Inverti direzione di scorrimento della mappa: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Comportamento dello scorrimento della mappa con il tasto destro del mouse. Se disabilitata, il mouse muove l'inquadratura. Se abilitata, il mouse muove la mappa +STR_CONFIG_SETTING_SCROLLMODE :Scorrimento delle visuali: {STRING} +STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT :Comportamento dello scorrimento della mappa +STR_CONFIG_SETTING_SCROLLMODE_DEFAULT :Muovi visuale col pulsante destro, puntatore bloccato +STR_CONFIG_SETTING_SCROLLMODE_RMB_LOCKED :Muovi mappa col pulsante destro, puntatore bloccato +STR_CONFIG_SETTING_SCROLLMODE_RMB :Muovi mappa col pulsante destro +STR_CONFIG_SETTING_SCROLLMODE_LMB :Muovi mappa col pulsante sinistro STR_CONFIG_SETTING_SMOOTH_SCROLLING :Scorrimento morbido delle visuali: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Controlla il modo in cui la visuale principale scorre verso una specifica posizione quando si fa clic sulla minimappa o si ordina di visualizzare un oggetto specifico sulla mappa. Se abilitata, la visuale scorre in modo morbido. Se disabilitata, salta direttamente al punto prescelto STR_CONFIG_SETTING_MEASURE_TOOLTIP :Mostra un tooltip di misura durante la costruzione: {STRING} @@ -1394,8 +1399,8 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :COMANDO+clic STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :CTRL+clic STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Nessuna -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Scorrimento con clic sinistro: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Abilita lo scorrimento della mappa trascinandola con il pulsante sinistro del mouse. Questa impostazione è utile quando si utilizza un touch-screen +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Chiudi finestra con clic destro: {STRING} +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Consente di chiudere una finestra facendo clic col pulsante destro al suo interno. Disabilita i suggerimenti attivati al clic col pulsante destro! STR_CONFIG_SETTING_AUTOSAVE :Salvataggi automatici: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Seleziona l'intervallo fra i salvataggi automatici della partita @@ -1424,11 +1429,11 @@ STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE :Mostra gli arri STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE_HELPTEXT :Mostra gli orari di arrivo e partenza previsti nelle tabelle orarie STR_CONFIG_SETTING_QUICKGOTO :Creazione rapida degli ordini dei veicoli: {STRING} STR_CONFIG_SETTING_QUICKGOTO_HELPTEXT :Pre-seleziona il comando 'Vai a' quando si apre la finestra degli ordini -STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE :Ferrovia predefinita (a inizio/ripresa partita): {STRING} -STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_HELPTEXT :Tipo di ferrovia da selezionare dopo l'inizio o il caricamento di una partita. 'La prima disponibile' seleziona il tipo più vecchio di binari, 'L'ultima disponibile' seleziona il tipo più vecchio di binari, e 'La più usata' seleziona il tipo più utilizzato al momento -STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST :La prima disponibile -STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST :L'ultima disponibile -STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED :La più usata +STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE :Tipo di rotaie predefinito (a inizio/ripresa partita): {STRING} +STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_HELPTEXT :Tipo di rotaie da selezionare dopo l'inizio o il caricamento di una partita. 'Il primo disponibile' seleziona il tipo più vecchio di binari, 'L'ultimo disponibile' seleziona il tipo più nuovo di binari, e 'Il più usato' seleziona il tipo più utilizzato al momento +STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST :Il primo disponibile +STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST :L'ultimo disponibile +STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED :Il più usato STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :Mostra i percorsi riservati sui binari: {STRING} STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT :Dà ai binari riservati un colore differente, aiutando a correggere problemi di treni che si rifiutano di entrare in blocchi protetti con segnali a percorso STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :Mantieni aperte le finestre di costruzione dopo l'uso: {STRING} @@ -1785,6 +1790,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Controll STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Mostra le impostazioni delle IA e degli Script STR_INTRO_TOOLTIP_QUIT :{BLACK}Esci da 'OpenTTD' +STR_INTRO_BASESET :{BLACK}Nel pacchetto grafico di base attualmente selezionato mancano {NUM} sprite. È consigliabile controllare gli aggiornamenti del pacchetto. STR_INTRO_TRANSLATION :{BLACK}A questa traduzione mancano {NUM} string{P a he}. Aiutaci a migliorare OpenTTD iscrivendoti come traduttore. Vedi readme.txt per dettagli. # Quit window @@ -2619,6 +2625,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Nome blo STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Carichi accettati: {LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) +STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Tipo di rotaie: {LTBLUE}{STRING} STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Limite di velocità rotaie: {LTBLUE}{VELOCITY} STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Limite di velocità strada: {LTBLUE}{VELOCITY} @@ -2631,29 +2638,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Campi STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Terreno innevato STR_LAI_CLEAR_DESCRIPTION_DESERT :Deserto -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} con segnali di blocco -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} con pre-segnali -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} con segnali di uscita -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} con segnali combinati -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} con segnali a percorso -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} con segnali a percorso s.u. -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} con segnali di blocco e pre-segnali -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} con segnali di blocco e di uscita -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} con segnali di blocco e combinati -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} con segnali di blocco e a percorso -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} con segnali di blocco e a percorso s.u. -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} con pre-segnali e segnali di uscita -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} con pre-segnali e segnali combinati -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} con pre-segnali e segnali a percorso -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} con pre-segnali e segnali a percorso s.u. -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} con segnali di uscita e combinati -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} con segnali di uscita e a percorso -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} con segnali di uscita e a percorso s.u. -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} con segnali combinati e a percorso -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} con segnali combinati e a percorso s.u. -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} con segnali a percorso e a percorso s.u. -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Deposito {STRING.ms} +STR_LAI_RAIL_DESCRIPTION_TRACK :Ferrovia +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Ferrovia con segnali di blocco +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Ferrovia con pre-segnali +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Ferrovia con segnali di uscita +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Ferrovia con segnali combinati +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Ferrovia con segnali a percorso +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Ferrovia con segnali a percorso s.u. +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Ferrovia con segnali di blocco e pre-segnali +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Ferrovia con segnali di blocco e di uscita +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Ferrovia con segnali di blocco e combinati +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Ferrovia con segnali di blocco e a percorso +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Ferrovia con segnali di blocco e a percorso s.u. +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Ferrovia con pre-segnali e segnali di uscita +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Ferrovia con pre-segnali e segnali combinati +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Ferrovia con pre-segnali e segnali a percorso +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Ferrovia con pre-segnali e segnali a percorso s.u. +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Ferrovia con segnali di uscita e combinati +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Ferrovia con segnali di uscita e a percorso +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Ferrovia con segnali di uscita e a percorso s.u. +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Ferrovia con segnali combinati e a percorso +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Ferrovia con segnali combinati e a percorso s.u. +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Ferrovia con segnali a percorso e a percorso s.u. +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Deposito ferroviario STR_LAI_ROAD_DESCRIPTION_ROAD :Strada STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Strada con lampioni @@ -2717,7 +2724,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terreno possedu STR_ABOUT_OPENTTD :{WHITE}Informazioni su OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright originale {COPYRIGHT} 1995 Chris Sawyer, Tutti i diritti riservati STR_ABOUT_VERSION :{BLACK}OpenTTD versione {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 Il team OpenTTD +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 Il team OpenTTD # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Salva partita @@ -2891,7 +2898,7 @@ STR_NEWGRF_INSPECT_PARENT_TOOLTIP :{BLACK}Ispezion STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT :{STRING} a {HEX} STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_OBJECT :Oggetto -STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_RAIL_TYPE :Tipo rotaia +STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_RAIL_TYPE :Tipo di rotaie STR_NEWGRF_INSPECT_QUERY_CAPTION :{WHITE}Parametro variabile NewGRF 60+x (esadecimale) @@ -2936,8 +2943,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Tentativo di ut STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} contiene degli sprite corrotti. Tutti gli sprite corrotti saranno mostrati come punti interrogativi (?) rossi STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contiene occorrenze multiple dell'azione 8 (sprite {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Lettura oltre la fine dello pseudo-sprite (sprite {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Nel pacchetto grafico di base attualmente in uso mancano alcuni sprite.{}È consigliabile aggiornare il pacchetto grafico di base -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Nel pacchetto grafico di base attualmente in uso mancano alcuni sprite.{}È consigliabile aggiornare il pacchetto grafico di base.{}Poiché si sta giocando con uno {YELLOW}snapshot di sviluppo di OpenTTD{WHITE}, potrebbe essere necessario uno {YELLOW}snapshot di sviluppo del pacchetto grafico di base{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :Risorsa GRF richiesta non disponibile (sprite {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} è stato disabilitato da {STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Formato di layout dello sprite sconosciuto o non valido (sprite {3:NUM}) @@ -3144,8 +3149,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Accetta STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Mostra la lista dei carichi accettati STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Accetta: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Questa stazione gode di diritti di trasporto esclusivi in questa città. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}La {COMPANY}{BLACK} ha acquistato diritti di trasporto esclusivi in questa città. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Questa stazione gode di diritti di trasporto esclusivi in questa città. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}La {COMPANY}{BLACK} ha acquistato diritti di trasporto esclusivi in questa città. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Valutazione STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Mostra la valutazione della stazione @@ -3324,9 +3329,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Richiede STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Richiede: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends +STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Richiede: +STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING} +STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} in attesa{STRING} + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Carico in attesa di lavorazione: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produce: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Produce: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3393,6 +3400,11 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Rimuovi tutti i STR_GROUP_RENAME_CAPTION :{BLACK}Rinomina un gruppo +STR_GROUP_PROFIT_THIS_YEAR :Profitto quest'anno: +STR_GROUP_PROFIT_LAST_YEAR :Profitto anno scorso: +STR_GROUP_OCCUPANCY :Utilizzo corrente: +STR_GROUP_OCCUPANCY_VALUE :{NUM}% + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Nuovi veicoli ferroviari STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Nuovi veicoli ferroviari elettrici @@ -3424,6 +3436,7 @@ STR_PURCHASE_INFO_ALL_TYPES :Tutti i tipi di STR_PURCHASE_INFO_ALL_BUT :Tutto tranne {CARGO_LIST} STR_PURCHASE_INFO_MAX_TE :{BLACK}Sforzo di trazione massimo: {GOLD}{FORCE} STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Autonomia: {GOLD}{COMMA} riquadr{P o i} +STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Tipo di aeromobile: {GOLD}{STRING} STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Elenco di selezione dei veicoli ferroviari - fare clic su un veicolo per informazioni. CTRL+clic mostra/nasconde il tipo di veicolo STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Elenco selezione automezzi - fare clic su un veicolo per informazioni. CTRL+clic mostra/nasconde il tipo di automezzo @@ -3557,10 +3570,11 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :{G=f}motrice ma STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Costo: {CURRENCY_LONG} Peso: {WEIGHT_SHORT}{}Velocità: {VELOCITY} Potenza: {POWER}{}Costo d'esercizio: {CURRENCY_LONG}/anno{}Capacità: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Costo: {CURRENCY_LONG} Peso: {WEIGHT_SHORT}{}Velocità: {VELOCITY} Potenza: {POWER}{} S.T. max.: {6:FORCE}{}Costo d'esercizio: {4:CURRENCY_LONG}/anno{}Capacità: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Costo: {CURRENCY_LONG} Velocità max.: {VELOCITY}{}Capacità: {CARGO_LONG}, {CARGO_LONG}{}Costo d'esercizio: {CURRENCY_LONG}/anno -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Costo: {CURRENCY_LONG} Velocità max.: {VELOCITY}{}Capacità: {CARGO_LONG}{}Costo d'esercizio: {CURRENCY_LONG}/anno -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Costo: {CURRENCY_LONG} Velocità max.: {VELOCITY} Autonomia: {COMMA} riquadr{P o i}{}Capacità: {CARGO_LONG}, {CARGO_LONG}{}Costo d'esercizio: {CURRENCY_LONG}/anno -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Costo: {CURRENCY_LONG} Velocità max.: {VELOCITY} Autonomia: {COMMA} riquadr{P o i}{}Capacità: {CARGO_LONG}{}Costo d'esercizio: {CURRENCY_LONG}/anno +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Costo: {CURRENCY_LONG} Velocità max.: {VELOCITY}{}Capacità: {CARGO_LONG}{}Costo d'esercizio: {CURRENCY_LONG}/anno +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Costo: {CURRENCY_LONG} Velocità max.: {VELOCITY}{}Tipo aeromobile: {STRING}{}Capacità: {CARGO_LONG}, {CARGO_LONG}{}Costo d'esercizio: {CURRENCY_LONG}/anno +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Costo: {CURRENCY_LONG} Velocità max.: {VELOCITY}{}Tipo aeromobile: {STRING}{}Capacità: {CARGO_LONG}{}Costo d'esercizio: {CURRENCY_LONG}/anno +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Costo: {CURRENCY_LONG} Velocità max.: {VELOCITY}{}Tipo aeromobile: {STRING} Autonomia: {COMMA} riquadr{P o i}{}Capacità: {CARGO_LONG}, {CARGO_LONG}{}Costo d'esercizio: {CURRENCY_LONG}/anno +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}Costo: {CURRENCY_LONG} Velocità max.: {VELOCITY}{}Tipo aeromobile: {STRING} Autonomia: {COMMA} riquadr{P o i}{}Capacità: {CARGO_LONG}{}Costo d'esercizio: {CURRENCY_LONG}/anno # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Rimpiazza {STRING} - {STRING} @@ -3587,12 +3601,12 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} una vo STR_REPLACE_VEHICLES_STOP :{BLACK}Interrompi rimpiazzamento STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Premere per interrompere il rimpiazzamento del modello di locomotiva selezionato a sinistra -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Rimpiazza: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Scambia tra loro le finestre di rimpiazzamento delle locomotive e dei vagoni STR_REPLACE_ENGINES :Locomotive STR_REPLACE_WAGONS :Vagoni +STR_REPLACE_ALL_RAILTYPE :Tutti i veicoli ferroviari -STR_REPLACE_HELP_RAILTYPE :{BLACK}Selezionare il tipo di rotaia per la quale si desidera rimpiazzare le locomotive +STR_REPLACE_HELP_RAILTYPE :{BLACK}Selezionare il tipo di rotaie per il quale si desidera rimpiazzare le locomotive STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Mostra con quale locomotiva sarà rimpiazzato il modello eventualmente selezionato a sinistra STR_REPLACE_RAIL_VEHICLES :Veicoli ferroviari STR_REPLACE_ELRAIL_VEHICLES :Veicoli ferroviari elettrici @@ -3683,7 +3697,8 @@ STR_VEHICLE_INFO_AGE :{COMMA} ann{P o STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} ann{P o i} ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Velocità max.: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Velocità max.: {LTBLUE}{VELOCITY} {BLACK}Autonomia: {LTBLUE}{COMMA} riquadr{P o i} +STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Velocità max.: {LTBLUE}{VELOCITY} {BLACK}Tipo aeromobile: {LTBLUE}{STRING} +STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}elocità max.: {LTBLUE}{VELOCITY} {BLACK}Tipo aeromobile: {LTBLUE}{STRING} {BLACK}Autonomia: {LTBLUE}{COMMA} riquadr{P o i} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Peso: {LTBLUE}{WEIGHT_SHORT} {BLACK}Potenza: {LTBLUE}{POWER}{BLACK} Velocità max.: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Peso: {LTBLUE}{WEIGHT_SHORT} {BLACK}Potenza: {LTBLUE}{POWER}{BLACK} Velocità max.: {LTBLUE}{VELOCITY} {BLACK}S.T. max.: {LTBLUE}{FORCE} diff --git a/src/lang/japanese.txt b/src/lang/japanese.txt index 2e7064051b..8b0f040b06 100644 --- a/src/lang/japanese.txt +++ b/src/lang/japanese.txt @@ -669,10 +669,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}プレ STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}プレイリストのシャッフルの有効/無効を切り替えます STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}曲選択のウィンドウを表示します -STR_ERROR_NO_SONGS :{WHITE}選択した音楽セットに曲がありません - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}プレイリストの選択 STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}楽曲索引 STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}プレイリスト - '{STRING}' @@ -1337,8 +1334,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :ミニマップ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :緑 STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :濃緑 STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :青紫 -STR_CONFIG_SETTING_REVERSE_SCROLLING :スクロール方面を反転: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :マウス右ボタンで地図をスクロールする時の挙動を設定します。無効にした場合はマウスはカメラを動かします(マウスの移動方向に移動します)。有効にした場合は地図を動かします(マウスの移動方向と逆に移動します) STR_CONFIG_SETTING_SMOOTH_SCROLLING :画面のスムーズスクロール: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :ミニマップでの移動や「現在位置に移動」などのコマンドを使用した際にメイン画面がどのように移動するかを設定します。有効にした場合はスムーズにスクロールして移動します。無効の場合は目的地に直接ジャンプします STR_CONFIG_SETTING_MEASURE_TOOLTIP :測定ツールチップ表示: {STRING} @@ -1370,8 +1365,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :コマンド+ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+クリック (Win) STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :切 -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :左ドラッグスクロール: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :有効にすると左ドラッグでマップのスクロールができるようになります。特にタッチスクリーンを利用しているときに便利です STR_CONFIG_SETTING_AUTOSAVE :オートセーブ: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :オートセーブの間隔を設定します @@ -2589,6 +2582,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}空港 STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}受入れ貨物: {LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) +STR_LANG_AREA_INFORMATION_RAIL_TYPE : {BLACK}線路の種類: {LTBLUE}{STRING} STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}線路の制限速度: {LTBLUE}{VELOCITY} STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}道路の最高速度: {LTBLUE}{VELOCITY} @@ -2601,29 +2595,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :耕作地 STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :積雪地帯 STR_LAI_CLEAR_DESCRIPTION_DESERT :砂漠 -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} 線路 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} 信号付線路 (閉塞) -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} 信号付線路 (入口) -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} 信号付線路 (出口) -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} 信号付線路 (コンボ) -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} 信号付線路 (パス) -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} 信号付線路 (一方通行パス) -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} 信号付線路 (閉塞+入口) -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} 信号付線路 (閉塞+出口) -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} 信号付線路 (閉塞+コンボ) -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} 信号付線路 (閉塞+パス) -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} 信号付線路 (閉塞+一方通行パス) -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} 信号付線路 (入口+出口) -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} 信号付線路 (入口+コンボ) -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} 信号付線路 (入口+パス) -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} 信号付線路 (入口+一方通行パス) -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} 信号付線路 (出口+コンボ) -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} 信号付線路 (出口+パス) -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} 信号付線路 (出口+一方通行パス) -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} 信号付線路 (コンボ+パス) -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} 信号付線路 (コンボ+一方通行パス) -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} 信号付線路 (パス+一方通行パス) -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} 列車庫 +STR_LAI_RAIL_DESCRIPTION_TRACK :鉄道 (非電化) 線路 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :鉄道 (非電化) 信号付線路 (閉塞) +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :鉄道 (非電化) 信号付線路 (入口) +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :鉄道 (非電化) 信号付線路 (出口) +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :鉄道 (非電化) 信号付線路 (コンボ) +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :鉄道 (非電化) 信号付線路 (パス) +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :鉄道 (非電化) 信号付線路 (一方通行パス) +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :鉄道 (非電化) 信号付線路 (閉塞+入口) +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :鉄道 (非電化) 信号付線路 (閉塞+出口) +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :鉄道 (非電化) 信号付線路 (閉塞+コンボ) +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :鉄道 (非電化) 信号付線路 (閉塞+パス) +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :鉄道 (非電化) 信号付線路 (閉塞+一方通行パス) +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :鉄道 (非電化) 信号付線路 (入口+出口) +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :鉄道 (非電化) 信号付線路 (入口+コンボ) +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :鉄道 (非電化) 信号付線路 (入口+パス) +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :鉄道 (非電化) 信号付線路 (入口+一方通行パス) +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :鉄道 (非電化) 信号付線路 (出口+コンボ) +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :鉄道 (非電化) 信号付線路 (出口+パス) +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :鉄道 (非電化) 信号付線路 (出口+一方通行パス) +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :鉄道 (非電化) 信号付線路 (コンボ+パス) +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :鉄道 (非電化) 信号付線路 (コンボ+一方通行パス) +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :鉄道 (非電化) 信号付線路 (パス+一方通行パス) +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :鉄道 (非電化) 列車庫 STR_LAI_ROAD_DESCRIPTION_ROAD :道路 STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :街灯付道路 @@ -2687,7 +2681,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :社有地 STR_ABOUT_OPENTTD :{WHITE}OpenTTDについて STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}オリジナル版権{COPYRIGHT} 1995 Chris Sawyer All rights reserved STR_ABOUT_VERSION :{BLACK}OpenTTD バージョン {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 The OpenTTD team +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 The OpenTTD team # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}ゲームを保存 @@ -2906,8 +2900,6 @@ STR_NEWGRF_ERROR_INVALID_ID :不正なIDが STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING}には破損スプライトがあります。破損スプライトは赤疑問符({RED}?{YELLOW})として表示されます STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :アクション8のエントリが複数含まれています (スプライト {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :疑似スプライトのデータが十分にありません (スプライト {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}使用中の基本グラフィックセットから複数のスプライトが欠落しています。{}セットを更新して下さいますよう、お願いします -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}使用中の基本グラフィックセットから複数のスプライトが欠落しています。{}セットを更新して下さいますよう、お願いします{}{YELLOW}OpenTTDの速報開発版{WHITE}をお使いの際は、{YELLOW}速報開発版に即したグラフィックセット{WHITE}が必要となる場合があります STR_NEWGRF_ERROR_GRM_FAILED :要求されたGRFのリソースは使用できません (スプライト {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING}は{STRING}により無効にされました STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :不正なレイアウト書式です (スプライト {3:NUM}) @@ -3035,7 +3027,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}買収 # Goal window STR_GOALS_CAPTION :{WHITE}{COMPANY} 目標 -STR_GOALS_SPECTATOR_CAPTION :{BLACK}大目標 +STR_GOALS_SPECTATOR_CAPTION :{WHITE}大目標 STR_GOALS_GLOBAL_TITLE :{BLACK}大目標: STR_GOALS_TEXT :{ORANGE}{STRING} STR_GOALS_NONE :{ORANGE}- なし - @@ -3114,8 +3106,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}受入 STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}受入れる貨物のリストを表示します STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}受入れ貨物: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}この停留施設は街の独占輸送契約の恩恵下にあります -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK}はこの街と独占輸送契約を締結しています +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}この停留施設は街の独占輸送契約の恩恵下にあります +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK}はこの街と独占輸送契約を締結しています STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}評価 STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}停留施設の評価を表示します @@ -3176,7 +3168,7 @@ STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}中継 STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}メイン画面をこのブイの場所に移動します。Ctrl+クリックでこのブイの場所を新たなビューポートに表示します STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}ブイの名称を変更 -STR_EDIT_WAYPOINT_NAME :中継駅名を表示 +STR_EDIT_WAYPOINT_NAME :{WHITE}中継駅名を表示 # Finances window STR_FINANCES_CAPTION :{WHITE}{COMPANY} 経営状況 {BLACK}{COMPANY_NUM} @@ -3294,9 +3286,9 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}必要 STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}必要資源: {YELLOW}{STRING}{STRING}、{STRING}{STRING}、{STRING}{STRING} ############ range for requires ends +STR_INDUSTRY_VIEW_REQUIRES : {BLACK}必要物資: + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}加工待ちの貨物: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}生産品: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}生産品: {YELLOW}{STRING}{STRING}、{STRING}{STRING} ############ range for produces ends @@ -3363,6 +3355,7 @@ STR_GROUP_REMOVE_ALL_VEHICLES :全輸送機器 STR_GROUP_RENAME_CAPTION :{BLACK}グループ名を変更 + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :新規機関車(非電化) STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :新規機関車(電化)/電車 @@ -3527,10 +3520,7 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :リニア列車 STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}価格: {CURRENCY_LONG} 重量: {WEIGHT_SHORT}{}最高速度: {VELOCITY}{}出力: {POWER}{}運用費: {CURRENCY_LONG}/年{}収容量: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}価格: {CURRENCY_LONG} 重量: {WEIGHT_SHORT}{}最高速度: {VELOCITY} 出力: {POWER} 最大牽引力: {6:FORCE}{}運用費: {4:CURRENCY_LONG}/年{}収容量 {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}価格: {CURRENCY_LONG} 最高速度: {VELOCITY}{}収容量: {CARGO_LONG}、{CARGO_LONG}{}運用費: {CURRENCY_LONG}/年 -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}価格: {CURRENCY_LONG} 最高速度: {VELOCITY}{}収容量: {CARGO_LONG}{}運用費: {CURRENCY_LONG}/年 -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}価格: {CURRENCY_LONG} 最高速度: {VELOCITY} 航続距離: {COMMA}タイル{}収容量: {CARGO_LONG}、{CARGO_LONG}{}運用費: {CURRENCY_LONG}/年 -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}価格: {CURRENCY_LONG} 最高速度: {VELOCITY} 航続距離: {COMMA}タイル{}収容量: {CARGO_LONG}{}運用費: {CURRENCY_LONG}/年 +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}価格: {CURRENCY_LONG} 最高速度: {VELOCITY}{}収容量: {CARGO_LONG}{}運用費: {CURRENCY_LONG}/年 # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}{STRING}の自動置換 - {STRING} @@ -3557,10 +3547,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :老朽化した STR_REPLACE_VEHICLES_STOP :{BLACK}置換終了 STR_REPLACE_HELP_STOP_BUTTON :{BLACK}クリックすると選択した輸送機器の置換を終了します -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}置換対象: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}置換対象を機関車/貨車に切り替えます STR_REPLACE_ENGINES :機関車 STR_REPLACE_WAGONS :貨車 +STR_REPLACE_ALL_RAILTYPE :全ての鉄道車両 STR_REPLACE_HELP_RAILTYPE :{BLACK}置換対象となる線路種類を切り替えます STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}左で選択された機関車の置換対象を(あれば)表示します @@ -3653,7 +3643,6 @@ STR_VEHICLE_INFO_AGE :{COMMA}年({COM STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA}年({COMMA}年) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}最高速度: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}最高速度: {LTBLUE}{VELOCITY} {BLACK}航続距離: {LTBLUE}{COMMA}タイル STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}重量: {LTBLUE}{WEIGHT_SHORT} {BLACK}出力: {LTBLUE}{POWER}{BLACK} 最高速度: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}重量: {LTBLUE}{WEIGHT_SHORT} {BLACK}出力: {LTBLUE}{POWER}{BLACK} 最高速度: {LTBLUE}{VELOCITY} {BLACK}最大牽引力: {LTBLUE}{FORCE} diff --git a/src/lang/korean.txt b/src/lang/korean.txt index 4c298f77ee..4d134b60c5 100644 --- a/src/lang/korean.txt +++ b/src/lang/korean.txt @@ -316,7 +316,7 @@ STR_SORT_BY_RATING :등급 # Tooltips for the main toolbar STR_TOOLBAR_TOOLTIP_PAUSE_GAME :{BLACK}게임을 일시 정지합니다. STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}게임 시간을 빠르게 가도록 합니다. -STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}옵션을 엽니다. +STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}게임 기본 설정을 엽니다. STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME :{BLACK}게임을 저장하거나, 그만두거나, 게임을 종료합니다 STR_TOOLBAR_TOOLTIP_DISPLAY_MAP :{BLACK}지도, 외부 화면, 팻말 목록을 보여줍니다. STR_TOOLBAR_TOOLTIP_DISPLAY_TOWN_DIRECTORY :{BLACK}도시 메뉴를 표시합니다. @@ -372,7 +372,7 @@ STR_SCENEDIT_FILE_MENU_QUIT :게임 종료 ############ range for SE file menu starts ############ range for settings menu starts -STR_SETTINGS_MENU_GAME_OPTIONS :게임 옵션 +STR_SETTINGS_MENU_GAME_OPTIONS :게임 기본 설정 STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE :설정 STR_SETTINGS_MENU_SCRIPT_SETTINGS :인공지능/게임 스크립트 설정 STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF 설정 @@ -479,7 +479,7 @@ STR_ABOUT_MENU_GIANT_SCREENSHOT :스크린샷 STR_ABOUT_MENU_ABOUT_OPENTTD :'OpenTTD'에 대해서 STR_ABOUT_MENU_SPRITE_ALIGNER :스프라이트 정렬도구 STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :박스 경계선 보기 전환 -STR_ABOUT_MENU_TOGGLE_DIRTY_BLOCKS :더러운 블록 색상 전환 +STR_ABOUT_MENU_TOGGLE_DIRTY_BLOCKS :시각적 업데이트 블록 표시 전환 ############ range ends here ############ range for ordinal numbers used for the place in the highscore window @@ -670,10 +670,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}'사용 STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}프로그램을 무작위 재생합니다. STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}배경 음악 트랙을 선택할 수 있는 창을 엽니다. -STR_ERROR_NO_SONGS :{WHITE}선택된 배경 음악 목록에 노래가 없습니다. 배경 음악이 재생 되지 않을 것입니다. - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}배경 음악 프로그램 선택 STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}음악 목록 STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}프로그램 - '{STRING}' @@ -715,7 +712,7 @@ STR_SMALLMAP_TOOLTIP_SHOW_LINK_STATS_ON_MAP :{BLACK}지도 STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}수송 기반시설과 경로를 지도에 표시합니다. STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}초목을 지도에 표시합니다. STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}부지의 소유주를 지도에 표시합니다. -STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}산업 시설 타입 표시를 전환하려면 클릭하십시오. CTRL+클릭하면 선택한 산업시설을 제외한 모든 종류를 비활성화합니다. 다시 CTRL+클릭하면 모든 산업시설이 활성화됩니다. +STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}산업시설 종류 표시를 전환하려면 클릭하십시오. CTRL+클릭하면 선택한 산업시설을 제외한 모든 종류를 비활성화합니다. 다시 CTRL+클릭하면 모든 산업시설이 활성화됩니다. STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}회사 속성의 표시를 전환하려면 회사를 클릭하십시오. CTRL+클릭으로 선택한 회사를 제외한 모든 회사를 비활성화하십시오. 다시 CTRL+클릭하면 다시 모든 회사가 활성화됩니다. STR_SMALLMAP_TOOLTIP_CARGO_SELECTION :{BLACK}해당 화물의 흐름도를 표시하려면 클릭하십시오. CTRL+클릭하면 선택한 화물만 표시합니다. @@ -1155,11 +1152,11 @@ STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER_HELPTEXT :보조금을 STR_CONFIG_SETTING_CONSTRUCTION_COSTS :건설 가격: {STRING} STR_CONFIG_SETTING_CONSTRUCTION_COSTS_HELPTEXT :건설 및 구매 가격의 수준을 설정하십시오. STR_CONFIG_SETTING_RECESSIONS :경제 불황: {STRING} -STR_CONFIG_SETTING_RECESSIONS_HELPTEXT :이 옵션을 켜면 몇 년마다 경제 불황이 발생할 수 있습니다. 불황 기간 동안에는 모든 화물의 생산량이 확연히 줄어듭니다. (불황이 끝나면 이전 수준으로 회복) +STR_CONFIG_SETTING_RECESSIONS_HELPTEXT :이 설정을 켜면, 몇 년마다 경제 불황이 발생할 수 있습니다. 불황 기간 동안에는 모든 화물의 생산량이 확연하게 줄어듭니다. (불황이 끝나면 이전 수준으로 회복됩니다.) STR_CONFIG_SETTING_TRAIN_REVERSING :열차가 역 내에서 회차하는 것을 금지: {STRING} -STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :이 옵션을 켜면 회차했을 때 다음 목적지까지 가는 더 짧은 경로가 있어도 열차가 비두단식 역에서 회차할 수 없게 됩니다. +STR_CONFIG_SETTING_TRAIN_REVERSING_HELPTEXT :이 설정을 켜면. 열차가 뒤로 돌면 다음 목적지까지 더 짧은 경로로 갈 수 있다고 해도 열차가 비두단식 역에서 뒤로 돌 수 없게 됩니다. STR_CONFIG_SETTING_DISASTERS :재앙: {STRING} -STR_CONFIG_SETTING_DISASTERS_HELPTEXT :블록이나 차량, 기반시설을 간혹 파괴할 수도 있는 재앙 옵션을 켜거나 끕니다. +STR_CONFIG_SETTING_DISASTERS_HELPTEXT :일정 구역이나 차량, 기반시설을 간혹 파괴할 수도 있는 재앙을 켜거나 끕니다. STR_CONFIG_SETTING_CITY_APPROVAL :지역 개발에 대한 도시의 태도: {STRING} STR_CONFIG_SETTING_CITY_APPROVAL_HELPTEXT :회사가 유발하는 소음과 환경 파괴가 회사에 대한 도시의 평가치와 향후 해당 지역에서의 건설 행동에 얼마나 영향을 미칠지 선택하십시오. @@ -1187,7 +1184,7 @@ STR_CONFIG_SETTING_PERCENTAGE :{COMMA}% STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS :경사도 설정 (자동차/전차용): {STRING} STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS_HELPTEXT :자동차/전차에 적용시킬 경사도를 설정합니다. 값이 높을수록 차량이 언덕을 오를 때 더 힘이 듭니다. STR_CONFIG_SETTING_FORBID_90_DEG :열차/선박의 90도 회전을 금지함: {STRING} -STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :─ 모양의 수평 선로와 │ 모양의 수직 선로가 바로 이어져 만날 때 90도 회전이 발생합니다. 이 옵션을 켜면 열차가 칸 가장자리를 통과할 때 90도로 회전할 수 있도록 허용합니다. 이 옵션은 선박의 회전 반경에도 적용됩니다. +STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :─ 모양의 수평 선로와 │ 모양의 수직 선로가 바로 이어져 만날 때 90도 회전이 발생합니다. 이 설정을 켜면, 열차가 칸 가장자리를 통과할 때 90도로 회전할 수 있도록 허용합니다. 이 설정은 선박의 회전 반경에도 적용됩니다. STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :역이 같은 방향으로 붙어있지 않아도 같은 이름의 역 짓기 허용: {STRING} STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT :이미 존재하는 역을 직접 건드리지 않고도 역의 일부분을 새로 추가/확장하는 것을 허용합니다. 인접한 칸에 기존과 다른 새로운 역을 놓을 때에는 CTRL+클릭해야 합니다. STR_CONFIG_SETTING_INFLATION :인플레이션(화폐 가치 하락) 사용: {STRING} @@ -1204,25 +1201,25 @@ STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE :건설 불가 STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :건설 가능 (위치 선택 가능, 7배 비용) STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :투자 (무작위 위치에 건설) STR_CONFIG_SETTING_INDUSTRY_PLATFORM :산업시설 주위의 평지: {STRING} -STR_CONFIG_SETTING_INDUSTRY_PLATFORM_HELPTEXT :산업시설 주변에 도로나 선로를 설치할 수 있는 평지 넓이를 설정합니다. 이 옵션을 통해 산업시설 주변에 선로나 역 등을 건설할 공간을 마련할 수 있습니다. +STR_CONFIG_SETTING_INDUSTRY_PLATFORM_HELPTEXT :산업시설 주변에 도로나 선로를 설치할 수 있는 평지 넓이를 설정합니다. 이 설정을 통해 산업시설 주변에 선로나 역 등을 건설할 공간을 마련할 수 있습니다. STR_CONFIG_SETTING_MULTIPINDTOWN :한 도시에 비슷한 산업시설을 여러 개 건설할 수 있게 허용: {STRING} -STR_CONFIG_SETTING_MULTIPINDTOWN_HELPTEXT :일반적으로, 도시에는 각 종류의 산업시설이 하나까지만 있을 수 있습니다. 이 옵션을 설정하면 한 도시 안에 같은 종류의 산업 시설을 여러 개 설치할 수 있게 됩니다. +STR_CONFIG_SETTING_MULTIPINDTOWN_HELPTEXT :일반적으로 도시에는 각 종류의 산업시설이 하나까지만 있을 수 있습니다. 이 설정을 켜면, 한 도시 안에 같은 종류의 산업시설을 여러 개 설치할 수 있게 됩니다. STR_CONFIG_SETTING_SIGNALSIDE :신호기 보이기: {STRING} STR_CONFIG_SETTING_SIGNALSIDE_HELPTEXT :선로의 어느 쪽에 신호기를 설치할 지 선택합니다. STR_CONFIG_SETTING_SIGNALSIDE_LEFT :왼쪽에 STR_CONFIG_SETTING_SIGNALSIDE_DRIVING_SIDE :진행 방향에 STR_CONFIG_SETTING_SIGNALSIDE_RIGHT :오른쪽에 STR_CONFIG_SETTING_SHOWFINANCES :연말에 자동으로 재정 창을 띄움: {STRING} -STR_CONFIG_SETTING_SHOWFINANCES_HELPTEXT :이 옵션을 켜면 회사의 재정 상태를 확인하기 쉽도록 매년 말에 재정 창이 자동으로 뜹니다. +STR_CONFIG_SETTING_SHOWFINANCES_HELPTEXT :이 설정을 켜면. 회사의 재정 상태를 확인하기 쉽도록 매년 말에 재정 창이 자동으로 뜹니다. STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT :새로 지정하는 경로는 기본적으로 '직행'으로 처리: {STRING} -STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT_HELPTEXT :일반적으로 차량은 경로 상에 있는 모든 역에 정차하게 되어있습니다. 이 옵션을 켜면 차량이 마지막 목적지까지 정차없이 모든 역을 통과할 것입니다. 이 옵션은 새로 경로를 지정하는 차량에만 적용되는 점을 알아두십시오. 하지만 각 차량의 경로는 두 가지 방법 중에 원하는 대로 다시 설정할 수 있습니다. +STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT_HELPTEXT :일반적으로 차량은 경로 상에 있는 모든 역에 정차하게 되어있습니다. 이 설정을 켜면, 차량이 마지막 목적지까지 정차없이 모든 역을 통과할 것입니다. 이 설정은 새로 경로를 지정하는 차량에만 적용되는 점을 알아두십시오. 하지만 각 차량의 경로는 두 가지 방법 중에 원하는 대로 다시 설정할 수 있습니다. STR_CONFIG_SETTING_STOP_LOCATION :새로 지정하는 역 정차 경로는 기본적으로 역의 {STRING}에 정지하도록 설정 -STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :열차가 기본적으로 정거장의 어느 위치에 정차할 것인지를 설정합니다. '가까운 쪽'은 역에 진입하는 곳과 가까운 곳에, '중간'은 역 중앙에, '먼쪽'은 진입하는 곳과 먼 곳에 정차합니다. 이 옵션은 새로 경로를 지정하는 차량에만 적용되는 점을 알아두십시오. 하지만 각 차량의 경로는 두 가지 방법 중에 원하는 대로 다시 설정할 수 있습니다. +STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :열차가 기본적으로 정거장의 어느 위치에 정차할 것인지를 설정합니다. '가까운 쪽'은 역에 진입하는 곳과 가까운 곳에, '중간'은 역 중앙에, '먼쪽'은 진입하는 곳과 먼 곳에 정차합니다. 이 설정은 새로 경로를 지정하는 차량에만 적용되는 점을 알아두십시오. 하지만 각 차량의 경로는 두 가지 방법 중에 원하는 대로 다시 설정할 수 있습니다. STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END :가까운쪽 STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE :중간 STR_CONFIG_SETTING_STOP_LOCATION_FAR_END :먼쪽 STR_CONFIG_SETTING_AUTOSCROLL :가장자리에 마우스를 가져가면 화면 움직이기: {STRING} -STR_CONFIG_SETTING_AUTOSCROLL_HELPTEXT :이 옵션을 켜면, 마우스를 게임 및 외부 화면 창의 가장자리에 가까이 가져가면 화면을 이동시킵니다. +STR_CONFIG_SETTING_AUTOSCROLL_HELPTEXT :이 설정을 켜면, 마우스를 게임 및 외부 화면 창의 가장자리에 가까이 가져가면 화면을 이동시킵니다. STR_CONFIG_SETTING_AUTOSCROLL_DISABLED :사용 안 함 STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT_FULLSCREEN :전체 화면에서 주 게임 화면만 STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT :주 게임 화면만 @@ -1253,24 +1250,24 @@ STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :경쟁자 소 STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD_HELPTEXT :다른 회사 소유의 도로 위에 버스 정류장을 건설하는 것을 허용합니다. STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}이미 차량이 존재하면 이 설정을 변경하실 수 없습니다. STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE :기반시설 유지비: {STRING} -STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :이 옵션을 활성화하면 기반시설 유지비가 발생합니다. 유지비는 교통망의 규모에 비례하며 대형 회사는 소형 회사보다 많은 유지비가 들어갑니다. +STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :이 설정을 켜면, 기반시설 유지비가 발생합니다. 유지비는 교통망의 규모에 비례하며 대형 회사는 소형 회사보다 많은 유지비가 들어갑니다. STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :옛날 공항을 사라지지 않고 계속 만들 수 있게 함: {STRING} -STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :이 옵션을 켜면 소형 공항을 포함한 모든 공항 종류를 도입 이후 계속 사용할 수 있게 됩니다. +STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :이 설정을 켜면, 소형 공항을 포함한 모든 공항 종류를 도입 이후에 계속 사용할 수 있게 됩니다. STR_CONFIG_SETTING_WARN_LOST_VEHICLE :차량이 길을 잃으면 경고: {STRING} STR_CONFIG_SETTING_WARN_LOST_VEHICLE_HELPTEXT :다음 목적지로 가기 위한 경로를 찾을 수 없는 차량이 있으면 뉴스 메시지로 알려줍니다. STR_CONFIG_SETTING_ORDER_REVIEW :차량의 경로를 검사: {STRING} -STR_CONFIG_SETTING_ORDER_REVIEW_HELPTEXT :이 옵션을 켜면 차량의 경로를 주기적으로 검사하여 문제가 발견되면 뉴스 메시지로 알려줍니다. +STR_CONFIG_SETTING_ORDER_REVIEW_HELPTEXT :이 설정을 켜면, 차량의 경로를 주기적으로 검사하여 문제가 발견되면 뉴스 메시지로 알려줍니다. STR_CONFIG_SETTING_ORDER_REVIEW_OFF :검사하지 않음 STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :정지한 차량을 제외하고 검사 STR_CONFIG_SETTING_ORDER_REVIEW_ON :모든 차량을 검사 STR_CONFIG_SETTING_WARN_INCOME_LESS :차량의 수입이 적자일때 경고하기: {STRING} -STR_CONFIG_SETTING_WARN_INCOME_LESS_HELPTEXT :이 옵션을 켜면 지난 해에 수익이 없는 차량이 있으면 뉴스 메시지로 알려줍니다. +STR_CONFIG_SETTING_WARN_INCOME_LESS_HELPTEXT :이 설정을 켜면, 지난 해에 수익이 없는 차량이 있으면 뉴스 메시지로 알려줍니다. STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :옛날 차량을 사라지지 않고 계속 만들 수 있게 함: {STRING} -STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT :이 옵션을 켜면 오래된 차량 모델을 포함하여 모든 차량 모델을 도입 이후 계속 사용할 수 있게 됩니다. +STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT :이 설정을 켜면, 오래된 차량 모델을 포함하여 모든 차량 모델을 도입 이후에 계속 사용할 수 있게 됩니다. STR_CONFIG_SETTING_AUTORENEW_VEHICLE :차량이 낡으면 차량을 자동으로 교체: {STRING} -STR_CONFIG_SETTING_AUTORENEW_VEHICLE_HELPTEXT :이 옵션을 켜면 제한 수명에 다다른 차량이 교체 조건을 만족할 경우 자동으로 차량을 교체할 수 있게 됩니다. +STR_CONFIG_SETTING_AUTORENEW_VEHICLE_HELPTEXT :이 설정을 켜면, 제한 수명에 다다른 차량이 교체 조건을 만족할 경우 자동으로 차량을 교체할 수 있게 됩니다. STR_CONFIG_SETTING_AUTORENEW_MONTHS :차량이 최대 수명의 {STRING}이면 자동 교체 STR_CONFIG_SETTING_AUTORENEW_MONTHS_HELPTEXT :자동 교체가 필요한 차량의 상대적인 연령을 설정합니다. STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_BEFORE :{COMMA}개월 전 @@ -1310,7 +1307,7 @@ STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH :부드럽게 STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH :거칠게 STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :매우 거칠게 STR_CONFIG_SETTING_VARIETY :산세 험준도: {STRING} -STR_CONFIG_SETTING_VARIETY_HELPTEXT :(천지창조 전용) 지도가 산지와 평지를 모두 갖도록 만들 것인 지를 결정합니다. 이 옵션은 지형을 더 평평하게 만드므로, 다른 옵션은 '산'으로 설정하시기 바랍니다. +STR_CONFIG_SETTING_VARIETY_HELPTEXT :(천지창조 전용) 지도가 산지와 평지를 모두 갖도록 만들 것인 지를 결정합니다. 이 설정은 지형을 더 평평하게 만드므로, 다른 설정은 '산'으로 설정하시기 바랍니다. STR_CONFIG_SETTING_RIVER_AMOUNT :강의 양: {STRING} STR_CONFIG_SETTING_RIVER_AMOUNT_HELPTEXT :강을 얼마나 만들지 선택하십시오. STR_CONFIG_SETTING_TREE_PLACER :나무 배치 알고리즘: {STRING} @@ -1338,11 +1335,9 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :소형지도 STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :녹색 STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :어두운 녹색 STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :보라색 -STR_CONFIG_SETTING_REVERSE_SCROLLING :스크롤 방향 뒤집기: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :마우스 오른쪽 클릭으로 지도를 스크롤하는 방법을 선택합니다. 옵션을 끄면 마우스 방향과 화면의 스크롤 방향이 같아집니다. 옵션을 켜면 마우스 방향과 화면의 스크롤 방향이 반대가 됩니다. STR_CONFIG_SETTING_SMOOTH_SCROLLING :게임 화면을 이동시킬 때 부드럽게 이동: {STRING} -STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :소형 지도를 클릭하여 특정 지역으로 스크롤되거나 지도 상의 특정 장소로 이동하는 경우에 주 화면이 어떻게 스크롤 되는지를 설정합니다. 이 옵션을 켜면 화면이 목표지점까지 부드럽게 이동하며, 옵션을 끄면 목표 화면으로 곧바로 넘어가게 됩니다. -STR_CONFIG_SETTING_MEASURE_TOOLTIP :건설도구 사용시 거리 툴팁 표시: {STRING} +STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :소형 지도를 클릭하여 특정 지역으로 스크롤되거나 지도 상의 특정 장소로 이동하는 경우에 주 화면이 어떻게 스크롤 되는지를 설정합니다. 이 설정을 켜면, 화면이 목표 지점까지 부드럽게 이동하고, 설정을 끄면 목표 지점으로 곧바로 넘어가게 됩니다. +STR_CONFIG_SETTING_MEASURE_TOOLTIP :건설도구 사용시 거리 도움말 표시: {STRING} STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT :철도/도로 등의 기반시설을 건설할 때 거리와 높이 차이 등을 표시합니다. STR_CONFIG_SETTING_LIVERIES :차량 종류에 따라 회사의 색상을 구분하여 표시: {STRING} STR_CONFIG_SETTING_LIVERIES_HELPTEXT :회사 고유 색상을 따르지 않고 차량 종류에 따라 다른 차량 색상을 사용하는 것을 허용합니다. @@ -1350,7 +1345,7 @@ STR_CONFIG_SETTING_LIVERIES_NONE :없음 STR_CONFIG_SETTING_LIVERIES_OWN :내 회사 STR_CONFIG_SETTING_LIVERIES_ALL :모든 회사 STR_CONFIG_SETTING_PREFER_TEAMCHAT :엔터(ENTER) 키로 같은 팀끼리 채팅: {STRING} -STR_CONFIG_SETTING_PREFER_TEAMCHAT_HELPTEXT :이 옵션을 켜면 멀티 플레이시 같은 회사 간의 채팅을 키 대신 키로 할 수 있게 됩니다. +STR_CONFIG_SETTING_PREFER_TEAMCHAT_HELPTEXT :이 설정을 켜면, 멀티 플레이시 같은 회사 간의 채팅을 키 대신 키로 할 수 있게 됩니다. STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING :마우스 휠 동작: {STRING} STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING_HELPTEXT :상하좌우로 회전 가능한 마우스 휠(2차원 마우스휠)로 지도를 스크롤할 수 있게 허용합니다. STR_CONFIG_SETTING_SCROLLWHEEL_ZOOM :화면 확대/축소 @@ -1359,7 +1354,7 @@ STR_CONFIG_SETTING_SCROLLWHEEL_OFF :끄기 STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER :지도 스크롤 속도: {STRING} STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER_HELPTEXT :마우스 휠 스크롤의 민감도를 설정합니다. STR_CONFIG_SETTING_OSK_ACTIVATION :화상 키보드: {STRING} -STR_CONFIG_SETTING_OSK_ACTIVATION_HELPTEXT :마우스와 같은 장치만을 이용하여 입력 칸에 글자를 입력하기 위해 화상 키보드를 어떤 방식으로 띄울지 선택하십시오. 이 옵션은 스마트폰 등 실제 키보드가 없는 소형 기기를 사용하는 분을 위한 기능입니다. +STR_CONFIG_SETTING_OSK_ACTIVATION_HELPTEXT :마우스와 같은 장치만을 이용하여 입력 칸에 글자를 입력하기 위해 화상 키보드를 어떤 방식으로 띄울지 선택합니다. 이 설정은 실제 키보드가 없는 소형 기기를 사용하는 분을 위한 기능입니다. STR_CONFIG_SETTING_OSK_ACTIVATION_DISABLED :사용 안 함 STR_CONFIG_SETTING_OSK_ACTIVATION_DOUBLE_CLICK :더블 클릭 STR_CONFIG_SETTING_OSK_ACTIVATION_SINGLE_CLICK_FOCUS :한 번 클릭 (커서가 활성화되어 있을 때) @@ -1371,8 +1366,8 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :커맨드 + 클 STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :CTRL + 클릭 STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :끄기 -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :마우스 왼쪽 버튼으로 스크롤: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :왼쪽 마우스 버튼을 드래그하여 지도를 스크롤 할 수 있도록 합니다. 터치 스크린 환경에서 이 옵션을 켜면 매우 유용합니다. +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :오른쪽 클릭으로 창 닫기: {STRING} +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :창 내부를 오른쪽 클릭하여 창을 닫습니다. 오른쪽 클릭으로 도움말 표시 설정을 해제해야 합니다! STR_CONFIG_SETTING_AUTOSAVE :자동 저장: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :게임을 자동으로 저장할 간격을 선택하십시오. @@ -1384,7 +1379,7 @@ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :짧은 (2012.01 STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :국제표준규격 (2012-01-01) STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :게임 시작 시 자동으로 일시정지: {STRING} -STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME_HELPTEXT :이 옵션을 켜면, 새로은 게임을 시작할 때 지도를 더욱 살펴볼 수 있도록 게임을 자동으로 일시정시시킵니다. +STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME_HELPTEXT :이 설정을 켜면, 새로은 게임을 시작할 때 지도를 더욱 자세히 살펴볼 수 있도록 게임을 자동으로 일시정시합니다. STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :일시 정지 상태에서 가능한 행동: {STRING} STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_HELPTEXT :게임이 일시 정지된 동안에 할 수 있는 행동을 선택합니다. STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :아무 것도 못 함 @@ -1431,7 +1426,7 @@ STR_CONFIG_SETTING_SOUND_AMBIENT :주변 소리: STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT :주변 풍경이나 산업시설, 도시의 효과음을 재생합니다. STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :사용 가능한 차량이 없을 경우 해당 기반시설 비활성화: {STRING} -STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :이 옵션을 켜면, 불필요하게 시간과 돈을 낭비하지 않도록 차량이 존재하지 않는 기반시설을 설치할 수 없게 됩니다. +STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :이 설정을 켜면, 불필요하게 시간과 돈을 낭비하지 않도록 사용 가능한 차량이 없는 기반시설은 설치할 수 없게 됩니다. STR_CONFIG_SETTING_MAX_TRAINS :회사당 최대 열차 수: {STRING} STR_CONFIG_SETTING_MAX_TRAINS_HELPTEXT :한 회사가 소유할 수 있는 열차의 최대 수를 제한합니다. STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :회사당 최대 자동차/전차 수: {STRING} @@ -1442,13 +1437,13 @@ STR_CONFIG_SETTING_MAX_SHIPS :회사당 최 STR_CONFIG_SETTING_MAX_SHIPS_HELPTEXT :한 회사가 소유할 수 있는 선박의 최대 수를 제한합니다. STR_CONFIG_SETTING_AI_BUILDS_TRAINS :컴퓨터의 철도 사용을 허가하지 않음: {STRING} -STR_CONFIG_SETTING_AI_BUILDS_TRAINS_HELPTEXT :이 옵션을 켜면 컴퓨터 플레이어가 철도를 사용할 수 없게 됩니다. +STR_CONFIG_SETTING_AI_BUILDS_TRAINS_HELPTEXT :이 설정을 켜면, 컴퓨터 플레이어가 철도를 사용할 수 없게 됩니다. STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :컴퓨터의 자동차/전차 사용을 허가하지 않음: {STRING} -STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES_HELPTEXT :이 옵션을 켜면 컴퓨터 플레이어가 자동차나 전차를 사용할 수 없게 됩니다. +STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES_HELPTEXT :이 설정을 켜면, 컴퓨터 플레이어가 자동차나 전차를 사용할 수 없게 됩니다. STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT :컴퓨터의 항공기 사용을 허가하지 않음: {STRING} -STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT_HELPTEXT :이 옵션을 켜면 컴퓨터 플레이어가 항공기를 사용할 수 없게 됩니다. +STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT_HELPTEXT :이 설정을 켜면, 컴퓨터 플레이어가 항공기를 사용할 수 없게 됩니다. STR_CONFIG_SETTING_AI_BUILDS_SHIPS :컴퓨터의 선박 사용을 허가하지 않음: {STRING} -STR_CONFIG_SETTING_AI_BUILDS_SHIPS_HELPTEXT :이 옵션을 켜면 컴퓨터 플레이어가 선박을 사용할 수 없게 됩니다. +STR_CONFIG_SETTING_AI_BUILDS_SHIPS_HELPTEXT :이 설정을 켜면, 컴퓨터 플레이어가 선박을 사용할 수 없게 됩니다. STR_CONFIG_SETTING_AI_PROFILE :기본 설정 난이도: {STRING} STR_CONFIG_SETTING_AI_PROFILE_HELPTEXT :무작위 인공지능이 사용할 난이도 설정이나, 인공지능 또는 게임 스크립트를 추가할 때의 난이도 초기값을 고르십시오. @@ -1474,11 +1469,11 @@ STR_CONFIG_SETTING_SERVINT_AIRCRAFT_HELPTEXT :항공기에 STR_CONFIG_SETTING_SERVINT_SHIPS :선박에 대한 기본 점검 기준: {STRING} STR_CONFIG_SETTING_SERVINT_SHIPS_HELPTEXT :선박에 따로 점검 기간이 설정되어있지 않은 경우에 사용할 기본 점검 기간을 설정합니다. STR_CONFIG_SETTING_NOSERVICE :차량 고장 설정이 비활성화된 경우 정비하지 않음: {STRING} -STR_CONFIG_SETTING_NOSERVICE_HELPTEXT :'차량고장'이 비활성화되었을 때 이 옵션을 켜면, 차량 정비 설정을 무시합니다. +STR_CONFIG_SETTING_NOSERVICE_HELPTEXT :이 설정을 켜면, 차량이 고장나지 않도록 설정되어 있는 경우 차량이 정비를 하러 가지 않습니다. STR_CONFIG_SETTING_WAGONSPEEDLIMITS :화물차 속력 제한 적용: {STRING} -STR_CONFIG_SETTING_WAGONSPEEDLIMITS_HELPTEXT :이 옵션을 켜면 화물차의 속력 제한값을 적용하여 열차의 최대 속력을 감소시킵니다. +STR_CONFIG_SETTING_WAGONSPEEDLIMITS_HELPTEXT :이 설정을 켜면, 화물차의 속력 제한값에 따라 열차의 최대 속력을 제한합니다. STR_CONFIG_SETTING_DISABLE_ELRAILS :전기 철도를 사용하지 않음: {STRING} -STR_CONFIG_SETTING_DISABLE_ELRAILS_HELPTEXT :이 옵션을 켜면 전기 기관차가 일반 철도에서도 달릴 수 있도록 요구사항을 제거합니다. +STR_CONFIG_SETTING_DISABLE_ELRAILS_HELPTEXT :이 설정을 켜면, 전기 기관차가 일반 철도에서도 달릴 수 있도록 만듭니다. STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OWN :내 회사의 첫 차량 도착: {STRING} STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OWN_HELPTEXT :나의 새 역사에 처음으로 차량이 도착하면 메시지로 알려줍니다. @@ -1497,7 +1492,7 @@ STR_CONFIG_SETTING_NEWS_ECONOMY_CHANGES_HELPTEXT :거시적인 STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_COMPANY :내 회사에 의한 산업시설의 생산량 변동: {STRING} STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_COMPANY_HELPTEXT :내 회사가 수송하는 산업시설의 생산량이 변하면 소식으로 알려줍니다. STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_OTHER :경쟁사에 의한 산업시설의 생산량 변동: {STRING} -STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_OTHER_HELPTEXT :경쟁사가 수송하고 있는 산업 시설의 생산량이 변하면 메시지로 알려줍니다. +STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_OTHER_HELPTEXT :경쟁사가 수송하고 있는 산업시설의 생산량이 변하면 메시지로 알려줍니다. STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_UNSERVED :다른 산업 생산물 변화: {STRING} STR_CONFIG_SETTING_NEWS_INDUSTRY_CHANGES_UNSERVED_HELPTEXT :아무도 수송하지 않는 산업시설의 생산량이 변하면 소식으로 알려줍니다. STR_CONFIG_SETTING_NEWS_ADVICE :내 회사의 차량에 관한 권고 / 정보: {STRING} @@ -1518,21 +1513,21 @@ STR_CONFIG_SETTING_NEWS_MESSAGES_FULL :전체 메시 STR_CONFIG_SETTING_COLOURED_NEWS_YEAR :컬러로 된 뉴스가 시작되는 해: {STRING}년 STR_CONFIG_SETTING_COLOURED_NEWS_YEAR_HELPTEXT :신문이 컬러로 나오게 되는 연도를 설정합니다. 이 연도 이전까지는 신문이 흑백으로 나옵니다. STR_CONFIG_SETTING_STARTING_YEAR :시작 연도: {STRING} -STR_CONFIG_SETTING_SMOOTH_ECONOMY :부드러운 경제(더욱 작은 변화) 옵션 사용: {STRING} -STR_CONFIG_SETTING_SMOOTH_ECONOMY_HELPTEXT :이 옵션을 활성화하면 1차 산업시설의 생산량이 좁은 폭으로 자주 변하게 됩니다. NewGRF로 추가한 산업시설에는 적용되지 않습니다. +STR_CONFIG_SETTING_SMOOTH_ECONOMY :부드러운 경제 변화 사용 (자주, 조금씩 변화): {STRING} +STR_CONFIG_SETTING_SMOOTH_ECONOMY_HELPTEXT :이 설정을 켜면, 1차 산업시설의 생산량이 소량으로 자주 변하게 됩니다. NewGRF로 추가한 산업시설에는 적용되지 않습니다. STR_CONFIG_SETTING_ALLOW_SHARES :다른 회사의 지분을 사는 것을 허용: {STRING} -STR_CONFIG_SETTING_ALLOW_SHARES_HELPTEXT :이 옵션을 켜면, 회사의 지분을 거래할 수 있게 됩니다. 회사의 지분을 거래하려면 해당 회사가 어느 정도 오래되어야 합니다. +STR_CONFIG_SETTING_ALLOW_SHARES_HELPTEXT :이 설정을 켜면, 회사의 지분을 거래할 수 있게 됩니다. 회사의 지분을 거래하려면 해당 회사가 어느 정도 오래되어야 합니다. STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE :환승시 벌어들이는 중간 수익의 비율: {STRING} STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE_HELPTEXT :더 많은 수익을 내기 위해, 수송 관계상 중간 구간에게 주어진 수익의 비율을 설정합니다. STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :신호기를 드래그로 설치하는 경우: {STRING} STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_HELPTEXT :신호기를 드래그할 때, 다음 장애물(신호기, 분기점 등)을 만날 때까지 신호기가 설치될 간격을 설정합니다. STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_VALUE :{COMMA}칸 간격으로 설치 STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE :드래그할 때, 신호기 사이의 거리를 계속 고정: {STRING} -STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE_HELPTEXT :신호기를 CTRL+드래그 하여 설치할 때의 행동을 선택합니다. 이 옵션을 끄면, 신호기가 없는 긴 폐색을 만들지 않기 위해 터널이나 다리 주변에 먼저 신호기가 설치될 것입니다. 이 옵션을 켜면, 신호기는 터널/다리와 상관없이 매 n개의 칸마다 설치될 것입니다. +STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE_HELPTEXT :신호기를 CTRL+드래그 하여 설치할 때의 행동을 선택합니다. 이 설정을 끄면, 신호기가 없는 긴 폐색을 만들지 않기 위해 터널이나 다리 주변에 먼저 신호기가 설치될 것입니다. 이 설정을 켜면, 신호기는 터널/다리와 상관없이 매 n개의 칸마다 설치될 것입니다. STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :전자식 신호기의 사용: {STRING}년 이후에 STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :전자식 신호기를 사용할 수 있는 연도를 설정합니다. 이 이전에는 구식 신호기만 사용 가능합니다. (두 신호기는 기능적으로는 동일하고 모습만 다릅니다.) STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI :신호기 설치시 신호기 선택 창을 띄움: {STRING} -STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI_HELPTEXT :설치할 신호기 종류를 고를 수 있는 신호기 선택 창을 표시합니다. 이 옵션을 끄면 선택 창 없이 CTRL+클릭 만으로 신호기의 종류를 바꿔야 합니다. +STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI_HELPTEXT :설치할 신호기 종류를 고를 수 있는 신호기 선택 창을 표시합니다. 이 설정을 끄면, 신호기 선택 창 없이 CTRL+클릭 만으로 신호기의 종류를 바꿔야 합니다. STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE :기본적으로 만들 신호기 종류: {STRING} STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE_HELPTEXT :기본으로 설치할 신호기의 종류를 선택합니다. STR_CONFIG_SETTING_DEFAULT_SIGNAL_NORMAL :일반 신호기 @@ -1552,11 +1547,11 @@ STR_CONFIG_SETTING_TOWN_LAYOUT_2X2_GRID :2x2 칸 STR_CONFIG_SETTING_TOWN_LAYOUT_3X3_GRID :3x3 칸 STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM :무작위 STR_CONFIG_SETTING_ALLOW_TOWN_ROADS :도시 스스로의 도로 건설 허용: {STRING} -STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :도시가 성장하기 위해 도로를 건설할 수 있도록 허용합니다. 도시 당국이 스스로 성장하지 못하도록 하려면 이 옵션을 끄십시오. +STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :도시가 성장하기 위해 도로를 건설할 수 있도록 허용합니다. 도시 당국이 스스로 도로를 만들지 못하도록 하려면 이 설정을 끄십시오. STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :도시가 회사 소유의 선로에 건널목을 만드는 것을 허용: {STRING} STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :도시가 회사 소유의 선로에 건널목을 건설할 수 있도록 허용합니다. STR_CONFIG_SETTING_NOISE_LEVEL :도시가 공항에서 나오는 소음을 제한하도록 함: {STRING} -STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :이 옵션을 끄면, 한 도시에는 공항을 2개까지 지을 수 있습니다. 이 옵션을 켜면, 한 도시에 지을 수 있는 공항의 수는 도시가 허용 가능한 소음 기준에 따라 달라집니다. 소음 기준은 도시 인구, 공항의 크기와 거리에 따라 다릅니다. +STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :이 설정을 끄면, 한 도시에는 공항을 2개까지 지을 수 있습니다. 이 설정을 켜면, 한 도시에 지을 수 있는 공항의 수는 도시가 허용 가능한 소음 기준에 따라 달라집니다. 소음 기준은 도시 인구, 공항의 크기와 거리에 따라 다릅니다. STR_CONFIG_SETTING_TOWN_FOUNDING :게임 도중에 도시 건설: {STRING} STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :플레이어가 게임 중에 새로운 도시를 설립하는 것을 허용합니다. STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :금지 @@ -1564,7 +1559,7 @@ STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :허용 STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :허용, 도시 구조 선택 가능 STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :게임 진행 중에 나무가 자동적으로 번식: {STRING} -STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :게임 중에 나무가 자동적으로 번식하는지 여부를 조절합니다. 이 옵션은 열대 우림의 벌목소처럼 나무의 성장에 의존하는 산업 시설에 영향을 끼칠 수 있습니다. +STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :게임 중에 나무가 자동적으로 번식하는지 여부를 조절합니다. 이 설정을 조정하면, 아열대 기후의 벌목소처럼 나무의 성장에 의존하는 산업시설에 영향을 끼칠 수 있습니다. STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_NONE :자라지 않음 {RED}(제재소에 의해 벌목될 수 있음) STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_RAINFOREST :열대 우림 지역에서만 STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_ALL :어디서나 @@ -1708,7 +1703,7 @@ STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}설정 STR_CONFIG_ERROR :{WHITE}설정 파일에서 오류 발생 STR_CONFIG_ERROR_ARRAY :{WHITE}... 배열 '{STRING}'에서 오류 발생 STR_CONFIG_ERROR_INVALID_VALUE :{WHITE}... '{1:STRING}'에 잘못된 값('{0:STRING}')이 지정되었습니다. -STR_CONFIG_ERROR_TRAILING_CHARACTERS :{WHITE}... 설정 '{STRING}' 끝에 후행문자(??) +STR_CONFIG_ERROR_TRAILING_CHARACTERS :{WHITE}... '{STRING}' 설정의 끝에 후행 문자가 있습니다. STR_CONFIG_ERROR_DUPLICATE_GRFID :{WHITE}... NewGRF '{STRING}' 무시중: '{STRING}'{G 1 "과" "와"} GRF ID가 겹침 STR_CONFIG_ERROR_INVALID_GRF :{WHITE}... 유효하지 않은 NewGRF '{STRING}' 무시중: {STRING} STR_CONFIG_ERROR_INVALID_GRF_NOT_FOUND :찾을 수 없음 @@ -1722,7 +1717,7 @@ STR_CONFIG_ERROR_INVALID_BASE_GRAPHICS_NOT_FOUND :{WHITE}... 기 STR_CONFIG_ERROR_INVALID_BASE_SOUNDS_NOT_FOUND :{WHITE}... 기본 효과음 세트({STRING})가 무시되었습니다: 파일을 찾을 수 없습니다. STR_CONFIG_ERROR_INVALID_BASE_MUSIC_NOT_FOUND :{WHITE}... 기본 배경음 세트({STRING})가 무시되었습니다: 파일을 찾을 수 없습니다. STR_CONFIG_ERROR_OUT_OF_MEMORY :{WHITE}메모리 초과 -STR_CONFIG_ERROR_SPRITECACHE_TOO_BIG :{WHITE}{BYTES}의 스프라이트 캐시 할당에 실패하였습니다. 스프라이트 캐시는 {BYTES} 만큼으로 감소합니다. 이는 OpenTTD의 성능을 저하시킬 것입니다. 메모리 요구사항을 낮추려면 32bpp를 비활성화하거나 화면 확대 옵션을 기본값에 가깝게 조절하십시오. +STR_CONFIG_ERROR_SPRITECACHE_TOO_BIG :{WHITE}{BYTES}의 스프라이트 캐시 할당에 실패하였습니다. 스프라이트 캐시 용량이 {BYTES}로 감소합니다. 이는 OpenTTD의 성능을 저하시킬 것입니다. 메모리 요구사항을 낮추려면 32bpp를 비활성화하거나 화면 확대 설정을 기본값에 가깝게 조절하십시오. # Intro window STR_INTRO_CAPTION :{WHITE}OpenTTD {REV} @@ -1762,6 +1757,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}새로 STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}인공지능/게임 스크립트 설정창을 엽니다. STR_INTRO_TOOLTIP_QUIT :{BLACK}'OpenTTD'를 종료합니다. +STR_INTRO_BASESET :{BLACK}현재 선택된 기본 그래픽 세트에는 {NUM}개의 스프라이트가 빠져있습니다. 기본 세트를 업데이트하세요. STR_INTRO_TRANSLATION :{BLACK}이 버전의 OpenTTD는 {NUM}개의 문장이 한국어로 번역되지 않았습니다. OpenTTD가 더욱 발전할 수 있도록 번역에 참여하세요. 자세한 사항은 readme.txt를 참고하세요. # Quit window @@ -2266,7 +2262,7 @@ STR_MISSING_GRAPHICS_YES_DOWNLOAD :{BLACK}예, 그 STR_MISSING_GRAPHICS_NO_QUIT :{BLACK}아니요, OpenTTD를 종료합니다. # Transparency settings window -STR_TRANSPARENCY_CAPTION :{WHITE}투명 옵션 +STR_TRANSPARENCY_CAPTION :{WHITE}투명 설정 STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}역명판 투명 전환. 고정하려면 CTRL+클릭하세요. STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}나무 투명 전환. 고정하려면 CTRL+클릭하세요. STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}집 투명 전환. 고정하려면 CTRL+클릭하세요. @@ -2367,9 +2363,9 @@ STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}복합 STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}경로 신호기 (전자식){}경로 신호기는 경로가 겹치지 않는 경우에 한 대 이상의 열차가 한 폐색 구간에 동시에 들어갈 수 있게 해줍니다. 경로 신호기는 반대편에서 통과가 가능합니다. STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}단방향 경로 신호기 (전자식){}경로 신호기는 경로가 겹치지 않는 경우에 한 대 이상의 열차가 한 폐색 구간에 동시에 들어갈 수 있게 해줍니다. 단방향 경로 신호기는 반대편에서 통과가 불가능합니다. STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}신호기 변환{}이 버튼을 선택한 뒤 이미 설치된 신호기를 클릭하면, 신호기의 종류(일반/입구/출구/복합/경로)와 형식(구식↔전자식)을 변경하고, CTRL+클릭하면 신호기의 형식을 변경합니다. SHIFT+클릭을 사용하면 예상 가격을 볼 수 있습니다. -STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}드래그시 신호기 간격 -STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}드래그시 신호기 간격 감소 -STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}드래그시 신호기 증가 +STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}드래그로 신호기를 설치하는 간격 +STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}드래그로 신호기를 설치하는 간격 감소 +STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}드래그로 신호기를 설치하는 간격 증가 # Bridge selection window STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}철교 선택 @@ -2382,7 +2378,7 @@ STR_BRIDGE_NAME_GIRDER_STEEL :강철 거더 STR_BRIDGE_NAME_CANTILEVER_STEEL :강철 캔틸레버교 STR_BRIDGE_NAME_SUSPENSION_CONCRETE :콘크리트 현수교 STR_BRIDGE_NAME_WOODEN :나무 다리 -STR_BRIDGE_NAME_CONCRETE :콘트리트교 +STR_BRIDGE_NAME_CONCRETE :콘크리트교 STR_BRIDGE_NAME_TUBULAR_STEEL :강철 원통형 다리 STR_BRIDGE_TUBULAR_SILICON :실리콘 원통형 다리 @@ -2582,14 +2578,15 @@ STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}지역 STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :없음 STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}좌표: {LTBLUE}{NUM} x {NUM} x {NUM} ({STRING}) STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}건설날짜: {LTBLUE}{DATE_LONG} -STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}정거장 등급: {LTBLUE}{STRING} -STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}정거장 종류: {LTBLUE}{STRING} +STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}역 분류: {LTBLUE}{STRING} +STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}역 종류: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_AIRPORT_CLASS :{BLACK}공항 등급: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_AIRPORT_NAME :{BLACK}공항 이름: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}공항 칸 이름: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}받을 수 있는 화물: {LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) +STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}철도 종류: {LTBLUE}{STRING} STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}선로의 제한 속력: {LTBLUE}{VELOCITY} STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}도로 속도 제한: {LTBLUE}{VELOCITY} @@ -2602,29 +2599,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :들판 STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :눈덮인 땅 STR_LAI_CLEAR_DESCRIPTION_DESERT :사막 -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} 선로 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :일반 신호기가 설치된 {STRING} 선로 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :입구 신호기가 설치된 {STRING} 선로 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :출구 신호기가 설치된 {STRING} 선로 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :복합 신호기가 설치된 {STRING} 선로 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :경로 신호기가 설치된 {STRING} 선로 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :단방향 경로 신호기가 설치된 {STRING} 선로 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :일반 신호기와 입구 신호기가 설치된 {STRING} 선로 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :일반 신호기와 출구 신호기가 설치된 {STRING} 선로 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :일반 신호기와 복합 신호기가 설치된 {STRING} 선로 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :일반 신호기와 경로 신호기가 설치된 {STRING} 선로 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :일반 신호기와 단방향 경로 신호기가 설치된 {STRING} 선로 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :입구 신호기와 출구 신호기가 설치된 {STRING} 선로 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :입구 신호기와 복합 신호기가 설치된 {STRING} 선로 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :입구 신호기와 경로 신호기가 설치된 {STRING} 선로 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :입구 신호기와 단방향 경로 신호기가 설치된 {STRING} 선로 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :출구 신호기와 복합 신호기가 설치된 {STRING} 선로 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :출구 신호기와 경로 신호기가 설치된 {STRING} 선로 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :출구 신호기와 단방향 경로 신호기가 설치된 {STRING} 선로 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :복합 신호기와 경로 신호기가 설치된 {STRING} 선로 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :복합 신호기와 단방향 경로 신호기가 설치된 {STRING} 선로 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :경로 신호기와 단방향 경로 신호기가 설치된 {STRING} 선로 -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} 차량기지 +STR_LAI_RAIL_DESCRIPTION_TRACK :철도 선로 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :일반 신호기가 설치된 철도 선로 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :입구 신호기가 설치된 철도 선로 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :출구 신호기가 설치된 철도 선로 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :복합 신호기가 설치된 철도 선로 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :경로 신호기가 설치된 철도 선로 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :단방향 경로 신호기가 설치된 철도 선로 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :일반 신호기와 입구 신호기가 설치된 철도 선로 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :일반 신호기와 출구 신호기가 설치된 철도 선로 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :일반 신호기와 복합 신호기가 설치된 철도 선로 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :일반 신호기와 경로 신호기가 설치된 철도 선로 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :일반 신호기와 단방향 경로 신호기가 설치된 철도 선로 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :입구 신호기와 출구 신호기가 설치된 철도 선로 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :입구 신호기와 복합 신호기가 설치된 철도 선로 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :입구 신호기와 경로 신호기가 설치된 철도 선로 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :입구 신호기와 단방향 경로 신호기가 설치된 철도 선로 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :출구 신호기와 복합 신호기가 설치된 철도 선로 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :출구 신호기와 경로 신호기가 설치된 철도 선로 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :출구 신호기와 단방향 경로 신호기가 설치된 철도 선로 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :복합 신호기와 경로 신호기가 설치된 철도 선로 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :복합 신호기와 단방향 경로 신호기가 설치된 철도 선로 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :경로 신호기와 단방향 경로 신호기가 설치된 철도 선로 +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :철도 차량기지 STR_LAI_ROAD_DESCRIPTION_ROAD :도로 STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :가로등이 있는 도로 @@ -2688,7 +2685,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :회사 소유 STR_ABOUT_OPENTTD :{WHITE}OpenTTD에 대해서 STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved STR_ABOUT_VERSION :{BLACK}OpenTTD 버전 {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 OpenTTD 개발팀 +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 OpenTTD 개발팀 # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}게임 저장 @@ -2869,12 +2866,12 @@ STR_NEWGRF_INSPECT_QUERY_CAPTION :{WHITE}NewGRF # Sprite aligner window STR_SPRITE_ALIGNER_CAPTION :{WHITE}스프라이트 정렬 {COMMA} ({STRING}) STR_SPRITE_ALIGNER_NEXT_BUTTON :{BLACK}다음 스프라이트 -STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}(위조/재색상/글씨 스프라이트를 제외한) 다음 보통 스프라이트로 이동하고, 마지막 스프라이트에 다다르면 다시 처음으로 돌아갑니다. +STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}(유사/재색상/글씨 스프라이트를 제외한) 다음 보통 스프라이트로 이동하고, 마지막 스프라이트에 다다르면 다시 처음으로 돌아갑니다. STR_SPRITE_ALIGNER_GOTO_BUTTON :{BLACK}스프라이트 번호 입력 STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}입력한 스프라이트 번호로 이동합니다. 만약 입력한 번호의 스프라이트가 일반 스프라이트가 아닐경우, 그 다음으로 오는 일반 스프라이트로 이동합니다. STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}이전 스프라이트 -STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}(위조/재색상/글씨 스프라이트를 제외한) 이전 보통 스프라이트로 이동하고, 첫 번째 스프라이트에 다다르면 마지막으로 돌아갑니다. -STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}현재 선택된 스프라이트를 표시합니다. 이 스프라이트가 그려졌을때의 정렬은 무시합니다. +STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}(유사/재색상/글씨 스프라이트를 제외한) 이전 보통 스프라이트로 이동하고, 첫 번째 스프라이트에 다다르면 마지막으로 돌아갑니다. +STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}현재 선택된 스프라이트를 표현합니다. 이 스프라이트를 표현할 때, 정렬 상태는 무시하고 표현합니다. STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}X축이나 Y축 방향으로 스프라이트를 이동시킵니다. CTRL+클릭하면 한 번에 8씩 이동시킬 수 있습니다. STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}상대값 초기화 STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}현재 상대값 좌표를 초기화 @@ -2905,10 +2902,8 @@ STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :예기치 않 STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :알려지지 않은 액션 0 속성 {4:HEX} (스프라이트 {3:NUM}) STR_NEWGRF_ERROR_INVALID_ID :유효하지 않은 ID 사용 시도 (스프라이트 {3:NUM}) STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} 에 손상된 객체가 있습니다. 모든 손상된 객체는 붉은 물음표로 보일 것입니다. -STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :여러 개의 액션 8 엔트리 포함 (스프라이트 {3:NUM}) -STR_NEWGRF_ERROR_READ_BOUNDS :모조-스프라이트의 지나간 끝을 읽음 (스프라이트 {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}최근에 이용한 기본 그래픽 세트에 객체가 많이 손실되었습니다.{}기본 그래픽 세트를 업데이트 하십시오. -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}현재 사용중인 기본 그래픽에 그래픽이 다수 존재하지 않습니다.{}기본 그래픽 세트를 업데이트해 주십시오.{}현재 당신이 {YELLOW}OpenTTD의 개발 버전{WHITE}을 사용하고 있기 때문에, {YELLOW}기본 그래픽의 개발 버전{WHITE}이 필요할 수 있습니다. +STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :여러 개의 Action 8 엔트리 포함 (스프라이트 {3:NUM}) +STR_NEWGRF_ERROR_READ_BOUNDS :유사 스프라이트의 끝이었던 부분을 읽으려고 시도함 (스프라이트 {3:NUM}) STR_NEWGRF_ERROR_GRM_FAILED :요청한 GRF 자원을 사용할 수 없음 (스프라이트 {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING}(은)는 {STRING} 때문에 사용할 수 없습니다 STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :유효하지 않은/알 수 없는 스프라이트 구조 유형 (스프라이트 {3:NUM}) @@ -2937,7 +2932,7 @@ STR_NEWGRF_BROKEN :{WHITE}'{0:STRI STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}차고지 안에 있지 않은 '{1:ENGINE}'에 대한 동력 차량 상태가 바뀌었습니다. STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}'{1:ENGINE}'{G 1 "이" "가"} 차고지 안에 있지 않으면 차량 길이가 바뀝니다. STR_NEWGRF_BROKEN_CAPACITY :{WHITE}차량이 기지 안에 있지 않거나 개조가 불가능한 상태에서 '{1:ENGINE}'의 수송량이 변경되었습니다. -STR_BROKEN_VEHICLE_LENGTH :{WHITE}'{1:COMPANY}'에 속한 열차 '{0:VEHICLE}'의 길이가 잘못된 값을 가지고 있습니다. NewGRF에 의한 문제로 추축됩니다. 게임이 비동기화 또는 충돌을 일으킬 수 있습니다. +STR_BROKEN_VEHICLE_LENGTH :{WHITE}'{1:COMPANY}'에 속한 열차 '{0:VEHICLE}'의 길이가 잘못된 값을 가지고 있습니다. NewGRF에 의한 문제로 보입니다. 게임이 비동기화 또는 충돌을 일으킬 수 있습니다. STR_NEWGRF_BUGGY :{WHITE}NewGRF '{STRING}' (이)가 잘못된 정보를 제공하고 있습니다. STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}{1:ENGINE}(을)를 만들기 이전과 이후의 화물/개조 정보가 현재의 구매 목록과 다릅니다. 이 경우 자동 교체시 열차 개조에 실패할 수도 있습니다. @@ -3115,8 +3110,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}받음 STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}받는 화물의 목록 표시 STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}받음: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}이 역은 도시의 수송권을 독점하고 있는 역입니다. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} 이(가) 이 도시의 수송 독점권을 구매하였습니다. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}이 역은 도시의 수송권을 독점하고 있는 역입니다. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} 이(가) 이 도시의 수송 독점권을 구매하였습니다. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}등급 STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}역의 등급 표시 @@ -3295,9 +3290,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}필요 STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}필요함: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends +STR_INDUSTRY_VIEW_REQUIRES :{BLACK}받는 화물: +STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING} +STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} 대기중{STRING} + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}생산되기 위해 대기 중인 화물량: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}생산: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}생산: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3364,6 +3361,11 @@ STR_GROUP_REMOVE_ALL_VEHICLES :모든 차량 STR_GROUP_RENAME_CAPTION :{BLACK}그룹 이름 설정 +STR_GROUP_PROFIT_THIS_YEAR :올해 수익: +STR_GROUP_PROFIT_LAST_YEAR :작년 수익: +STR_GROUP_OCCUPANCY :현재 사용량: +STR_GROUP_OCCUPANCY_VALUE :{NUM}% + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :새 열차 STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :새 전기 열차 @@ -3395,6 +3397,7 @@ STR_PURCHASE_INFO_ALL_TYPES :모든 화물 STR_PURCHASE_INFO_ALL_BUT :{CARGO_LIST} 이외의 모든 화물 STR_PURCHASE_INFO_MAX_TE :{BLACK}최고 견인력: {GOLD}{FORCE} STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}항속거리: {GOLD}{COMMA} 칸 +STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}항공기 종류: {GOLD}{STRING} STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}열차 차량 구매 목록입니다. 차량의 정보를 보려면 클릭하세요. CTRL + 클릭하면 해당 차량을 숨김/표시 처리할 수 있습니다. STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}자동차/전차 구매 목록입니다. 차량의 정보를 보려면 클릭하세요. CTRL + 클릭하면 해당 차량을 숨김/표시 처리할 수 있습니다. @@ -3527,11 +3530,12 @@ STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :{G=f}모노레 STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :{G=f}자기부상열차 STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}가격: {CURRENCY_LONG} 무게: {WEIGHT_SHORT}{}속력: {VELOCITY} 힘: {POWER}{}유지비: {CURRENCY_LONG}/년{}수송량: {CARGO_LONG} -STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}비용: {CURRENCY_LONG} 무게: {WEIGHT_SHORT}{}속력: {VELOCITY} 힘: {POWER} 최대 T.E.: {6:FORCE}{}유지비: {4:CURRENCY_LONG}/년{}용량: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}가격: {CURRENCY_LONG} 최고속력: {VELOCITY}{}수송량: {CARGO_LONG}, {CARGO_LONG}{}유지비: {CURRENCY_LONG}/년 -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}가격: {CURRENCY_LONG} 최고속력: {VELOCITY}{}수송량: {CARGO_LONG}{}유지비: {CURRENCY_LONG}/년 -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}가격: {CURRENCY_LONG} 최고 속력: {VELOCITY} 항속거리: {COMMA} 칸{}수용량: {CARGO_LONG}, {CARGO_LONG}{}유지비: {CURRENCY_LONG}/년 -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}가격: {CURRENCY_LONG} 최고 속력: {VELOCITY} 항속거리: {COMMA} 칸{}수용량: {CARGO_LONG}{}유지비: {CURRENCY_LONG}/년 +STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}가격: {CURRENCY_LONG} 무게: {WEIGHT_SHORT}{}속력: {VELOCITY} 힘: {POWER} 최대 견인력: {6:FORCE}{}유지비: {4:CURRENCY_LONG}/년{}수송량: {5:CARGO_LONG} +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}가격: {CURRENCY_LONG} 최고 속력: {VELOCITY}{}수송량: {CARGO_LONG}{}유지비: {CURRENCY_LONG}/년 +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}가격: {CURRENCY_LONG} 최고 속력: {VELOCITY}{}항공기 종류: {STRING}{}수송량: {CARGO_LONG}, {CARGO_LONG}{}유지비: {CURRENCY_LONG}/년 +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}가격: {CURRENCY_LONG} 최고 속력: {VELOCITY}{}항공기 종류: {STRING}{}수송량: {CARGO_LONG}{}유지비: {CURRENCY_LONG}/년 +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}가격: {CURRENCY_LONG} 최고 속력: {VELOCITY}{}항공기 종류: {STRING} 항속거리: {COMMA}칸{}수송량: {CARGO_LONG}, {CARGO_LONG}{}유지비: {CURRENCY_LONG}/년 +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}가격: {CURRENCY_LONG} 최고 속력: {VELOCITY}{}항공기 종류: {STRING} 항속거리: {COMMA}칸{}수송량: {CARGO_LONG}{}유지비: {CURRENCY_LONG}/년 # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}{STRING} 교체 - {STRING} @@ -3558,10 +3562,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :낡으면 {ENGI STR_REPLACE_VEHICLES_STOP :{BLACK}차량 교체 중지 STR_REPLACE_HELP_STOP_BUTTON :{BLACK}왼쪽에서 선택한 기관차 종류의 차량교체를 중지하려면 이 버튼을 누르세요. -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}교체중: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}기관차/화물차 교체 창으로 전환합니다. STR_REPLACE_ENGINES :기관차 STR_REPLACE_WAGONS :화물차 +STR_REPLACE_ALL_RAILTYPE :모든 철도 차량 STR_REPLACE_HELP_RAILTYPE :{BLACK}교체할 기관차의 철도 종류를 고르세요 STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}왼쪽의 선택한 기관차가 어떤 기관차로 교체되고 있는지 표시합니다. @@ -3654,9 +3658,10 @@ STR_VEHICLE_INFO_AGE :{COMMA}년 ({CO STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA}년 ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}최고 속력: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}최고 속력: {LTBLUE}{VELOCITY} {BLACK}항속거리: {LTBLUE}{COMMA} 칸 -STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}무게: {LTBLUE}{WEIGHT_SHORT} {BLACK}힘: {LTBLUE}{POWER}{BLACK} 최고속력: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}무게: {LTBLUE}{WEIGHT_SHORT} {BLACK}힘: {LTBLUE}{POWER}{BLACK} 최고속력: {LTBLUE}{VELOCITY} {BLACK}최고 T.E.: {LTBLUE}{FORCE} +STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}최고 속력: {LTBLUE}{VELOCITY} {BLACK}항공기 종류: {LTBLUE}{STRING} +STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}최고 속력: {LTBLUE}{VELOCITY} {BLACK}항공기 종류: {LTBLUE}{STRING} {BLACK}항속거리: {LTBLUE}{COMMA}칸 +STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}무게: {LTBLUE}{WEIGHT_SHORT} {BLACK}힘: {LTBLUE}{POWER}{BLACK} 최고 속력: {LTBLUE}{VELOCITY} +STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}무게: {LTBLUE}{WEIGHT_SHORT} {BLACK}힘: {LTBLUE}{POWER}{BLACK} 최고 속력: {LTBLUE}{VELOCITY} {BLACK}최고 견인력: {LTBLUE}{FORCE} STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}올해 수익: {LTBLUE}{CURRENCY_LONG} (작년: {CURRENCY_LONG}) STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}신뢰도: {LTBLUE}{COMMA}% {BLACK}최근 점검 이후의 고장: {LTBLUE}{COMMA} @@ -3670,7 +3675,7 @@ STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}수송 STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}환승 수익: {LTBLUE}{CURRENCY_LONG} STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}정비 간격: {LTBLUE}{COMMA}일마다{BLACK} 마지막 정비 날짜: {LTBLUE}{DATE_LONG} -STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}정비 간격: {LTBLUE}{COMMA}% 이하일 때 마지막 정비 날짜: {LTBLUE}{DATE_LONG} +STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}정비 간격: {LTBLUE}{COMMA}%{BLACK} 이하일 때 마지막 정비 날짜: {LTBLUE}{DATE_LONG} STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}점검 기준값을 10만큼 올립니다. CTRL+클릭하면 점검 기준값을 5만큼 올립니다. STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}점검 기준값을 10만큼 내립니다. CTRL+클릭하면 점검 기준값을 5만큼 내립니다. diff --git a/src/lang/latin.txt b/src/lang/latin.txt index fe200a460d..33b09d3863 100644 --- a/src/lang/latin.txt +++ b/src/lang/latin.txt @@ -857,10 +857,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Eligere STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Incipere desinereve admixtionem carminum STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Monstrare fenestram electionis carminum -STR_ERROR_NO_SONGS :{WHITE}Compositio sine carminibus electa est. Nulla carmina canentur - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Electio Compositionis Musicae STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Index Carminum STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Compositio - '{STRING}' @@ -1525,8 +1522,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Color terrae in STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Viridis STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Viridis Obscurus STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Purpureus -STR_CONFIG_SETTING_REVERSE_SCROLLING :Revertere cursum vagationis: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Quomodo tabula vagatur globulo dextri presso. Neglecta, mus conspectum movet. Electa, mus tabulam movet STR_CONFIG_SETTING_SMOOTH_SCROLLING :Vagari conspectum leniter: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Quomodo conspectus vagatur ad quemdam locum globulo sinistro in tabula premendi aut cum iubetur vagari ad quamdam rem in tabula. Electa, conspectus leniter vagatur. Neglecta, statim salit ad locum STR_CONFIG_SETTING_MEASURE_TOOLTIP :Ostendere nuntium adiuvans apud varia ferramenta construendi: {STRING} @@ -1558,8 +1553,8 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Cmd+Premere STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+Premere STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Neglecta -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Vagatio globuli sinistri: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Annuere tabulam vagari trahendo globuli sinistri. Magnopere utilis est cum tangendo navigas in scrinio +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Claudere fenestras globulo muris dextro: {STRING} +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Facit ut globulus muris dexter fenestras claudat. Cave: hac electa, non apparent nuntia adiuvantia globulo dextro. STR_CONFIG_SETTING_AUTOSAVE :Servare automatice: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Eligere crebritatem automatice ludum servandi @@ -1949,6 +1944,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Inspicer STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Monstrare optiones IA/Ludi scriptorum STR_INTRO_TOOLTIP_QUIT :{BLACK}Exire OpenTTD +STR_INTRO_BASESET :{BLACK}Hoc fundamento graphico desunt spiritus {NUM}. Quaere novam editionem huius fundamenti. STR_INTRO_TRANSLATION :{BLACK}In hac interpretatione, {NUM} series desunt. Quaesimus, iuva OpenTTD meliorari et dic te velle interpretem esse. Vide readme.txt in quo plura sunt. # Quit window @@ -2791,6 +2787,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Nomen te STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Onera accepta: {LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) +STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Typus ferriviae: {LTBLUE}{STRING} STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Velocitas maxima ferriviae: {LTBLUE}{VELOCITY} STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Velocitas maxima viae: {LTBLUE}{VELOCITY} @@ -2803,29 +2800,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Agri STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Terra Nivea STR_LAI_CLEAR_DESCRIPTION_DESERT :Deserta -STR_LAI_RAIL_DESCRIPTION_TRACK :Astarium {STRING.gen} -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Astarium {STRING.gen} cum signalibus zonalibus -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Astarium {STRING.gen} cum signalibus aditus -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Astarium {STRING.gen} cum signalibus exitus -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Astarium {STRING.gen} cum signalibus compositis -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Astarium {STRING.gen} cum signalibus itineris -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Astarium {STRING.gen} cum signalibus itineris unius cursus -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Astarium {STRING.gen} cum signalibus zonalibus et aditus -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Astarium {STRING.gen} cum signalibus zonalibus et exitus -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Astarium {STRING.gen} cum signalibus zonalibus et compositis -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Astarium {STRING.gen} cum signalibus zonalibus et itineris -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Astarium {STRING.gen} cum signalibus zonalibus et itineris unius cursus -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Astarium {STRING.gen} cum signalibus aditus et exitus -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Astarium {STRING.gen} cum signalibus aditus et compositis -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Astarium {STRING.gen} cum signalibus aditus et itineris -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Astarium {STRING.gen} cum signalibus aditus et itineris unius cursus -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Astarium {STRING.gen} cum signalibus exitus et compositis -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Astarium {STRING.gen} cum signalibus exitus et itineris -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Astarium {STRING.gen} cum signalibus exitus et itineris unius cursus -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Astarium {STRING.gen} cum signalibus compositis et itineris -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Astarium {STRING.gen} cum signalibus compositis et itineris unius cursus -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Astarium {STRING.gen} cum signalibus itineris et unius cursus itineris -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Receptaculum {STRING.gen} +STR_LAI_RAIL_DESCRIPTION_TRACK :Astarium Ferriviae +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Ferrivia cum signalibus zonalibus +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Ferrivia cum signalibus aditus +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Ferrivia cum signalibus exitus +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Ferrivia cum signalibus compositis +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Ferrivia cum signalibus itineris +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Ferrivia cum signalibus itineris unius cursus +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Ferrivia cum signalibus zonalibus et aditus +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Ferrivia cum signalibus zonalibus et exitus +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Ferrivia cum signalibus zonalibus et compositis +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Ferrivia cum signalibus zonalibus et itineris +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Ferrivia cum signalibus zonalibus et itineris unius cursus +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Ferrivia cum signalibus aditus et exitus +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Ferrivia cum signalibus aditus et compositis +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Ferrivia cum signalibus aditus et itineris +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Ferrivia cum signalibus aditus et itineris unius cursus +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Ferrivia cum signalibus exitus et compositis +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Ferrivia cum signalibus exitus et itineris +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Ferrivia cum signalibus exitus et itineris unius cursus +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Ferrivia cum signalibus compositis et itineris +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Ferrivia cum signalibus compositis et itineris unius cursus +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Ferrivia cum signalibus itineris et unius cursus itineris +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Receptaculum ferriviarium STR_LAI_ROAD_DESCRIPTION_ROAD :Via STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Via cum lampadibus @@ -2889,7 +2886,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terra societati STR_ABOUT_OPENTTD :{WHITE}De OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Privilegium impressorium originale {COPYRIGHT} MCMXCV Chris Sawyer, Omnia proprietatis iura reservantur STR_ABOUT_VERSION :{BLACK}OpenTTD editio {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} MMII-MMXVI Manus OpenTTD +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} MMII-MMXVII Manus OpenTTD # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Servare Ludum @@ -3108,8 +3105,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Conatus agnosca STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} spiritum corruptum habet. Omnes spiritus corrupti monstrabuntur forma rubro puncto interrogativo - ? STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Continet plures Actiones 8 (spiritus {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Lectio post terminum pseudospiritus (spiritus {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Fundamento graphico adhibito deest nonulli spiritus.{}Utinam arcessas novam editionem -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Fundamento graphico adhibito deest nonulli spiritus.{}Utinam arcessas novam editionem.{}Quoniam ludis {YELLOW}editionem OpenTTD adhuc in explicando{WHITE}, fortasse etiam tibi necesse est {YELLOW}editio fundamenti graphici OpenTTD in explicando{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :Opes GRF desideratae non parabiles (spiritus {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} neglectus est a {2:STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Irrita/ignota dispositio spiritus (spiritus {3:NUM}) @@ -3316,8 +3311,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Accipit STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Monstrare index onerum acceptorum STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Onera accepta: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Haec statio monopolio benefit. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} monopolium emit in hoc oppido. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Haec statio monopolio benefit. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} monopolium emit in hoc oppido. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Censiones STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Monstrare censiones stationum @@ -3496,9 +3491,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Postulat STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Postulat: {YELLOW}{STRING.acc}{STRING}, {STRING.acc}{STRING}, {STRING.acc}{STRING} ############ range for requires ends +STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Postulat: +STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING.acc}{BLACK}{3:STRING} +STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} manet{STRING} + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Onera utenda manentia: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Efficit: {YELLOW}{STRING.acc}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Efficit: {YELLOW}{STRING.acc}{STRING}, {STRING.acc}{STRING} ############ range for produces ends @@ -3565,6 +3562,11 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Removere omnia STR_GROUP_RENAME_CAPTION :{BLACK}Renominare gregem +STR_GROUP_PROFIT_THIS_YEAR :Lucrum huius anni: +STR_GROUP_PROFIT_LAST_YEAR :Lucrum anni prioris: +STR_GROUP_OCCUPANCY :Usus currens: +STR_GROUP_OCCUPANCY_VALUE :{NUM}% + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Vehicula Ferriviaria Nova STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Vehicula Ferriviaria Electrica Nova @@ -3596,6 +3598,7 @@ STR_PURCHASE_INFO_ALL_TYPES :Omnibus onerum STR_PURCHASE_INFO_ALL_BUT :Omnibus praeterquam {CARGO_LIST.dat} STR_PURCHASE_INFO_MAX_TE :{BLACK}Vis Tractionis Maxima: {GOLD}{FORCE} STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Max. distantia volatus: {GOLD}{COMMA} tegulas +STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Typus aeroplani: {GOLD}{STRING} STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Index electionis vehiculorum ferriviariorum. Preme in vehiculum ut plura indicia monstrentur. Ctrl+Preme ut typus vehiculi celetur STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Index electionis vehiculorum viariorum. Preme in vehiculum ut plura indicia monstrentur. Ctrl+Preme ut typus vehiculi celetur @@ -3729,10 +3732,11 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :{G=f}hamaxam ma STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Pretium: {CURRENCY_LONG} Pondus: {WEIGHT_SHORT}{}Velocitas: {VELOCITY} Potestas: {POWER}{}Pretium Operandi: {CURRENCY_LONG} per annum{}Capacitas: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Pretium: {CURRENCY_LONG} Pondus: {WEIGHT_SHORT}{}Velocitas: {VELOCITY} Potestas: {POWER} V.T. Max.: {6:FORCE}{}Pretium Operandi: {4:CURRENCY_LONG} per annum{}Capacitas: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Pretium: {CURRENCY_LONG} Velocitas Maxima: {VELOCITY}{}Capacitas: {CARGO_LONG}, {CARGO_LONG}{}Pretium Operandi: {CURRENCY_LONG} per annum -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Pretium: {CURRENCY_LONG} Velocitas Maxima: {VELOCITY}{}Capacitas: {CARGO_LONG}{}Pretium Operandi: {CURRENCY_LONG} per annum -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Pretium: {CURRENCY_LONG} Velocitas Maxima: {VELOCITY} Range: {COMMA} tiles{}Capacitas: {CARGO_LONG}, {CARGO_LONG}{}Pretium Operandi: {CURRENCY_LONG} per annum -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Pretium: {CURRENCY_LONG} Velocitas Maxima: {VELOCITY} Range: {COMMA} tiles{}Capacitas: {CARGO_LONG}{}Pretium Operandi: {CURRENCY_LONG} per annum +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Pretium: {CURRENCY_LONG} Velocitas Maxima: {VELOCITY}{}Capacitas: {CARGO_LONG}{}Pretium Operandi: {CURRENCY_LONG} per annum +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Pretium: {CURRENCY_LONG} Velocitas Maxima: {VELOCITY}{}Typus Aeroplani: {STRING}{}Capacitas: {CARGO_LONG}, {CARGO_LONG}{}Pretium Operandi: {CURRENCY_LONG} per annum +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Pretium: {CURRENCY_LONG} Velocitas Maxima: {VELOCITY}{}Typus Aeroplani: {STRING}{}Capacitas: {CARGO_LONG}{}Pretium Operandi: {CURRENCY_LONG} per annum +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Pretium: {CURRENCY_LONG} Velocitas Maxima: {VELOCITY}{}Typus Aeroplani: {STRING} Max. Distantia Volatus: {COMMA} tegulas{}Capacitas: {CARGO_LONG}, {CARGO_LONG}{}Pretium Operandi: {CURRENCY_LONG} per annum +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}Pretium: {CURRENCY_LONG} Velocitas Maxima: {VELOCITY}{}Typus Aeroplani: {STRING} Max. Distantia Volatus: {COMMA} tegulas{}Capacitas: {CARGO_LONG}{}Pretium Operandi: {CURRENCY_LONG} per annum # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Mutare {STRING} - {STRING} @@ -3759,10 +3763,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} cum ve STR_REPLACE_VEHICLES_STOP :{BLACK}Consistere mutationem vehiculorum STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Preme ut mutatio vehiculi sinistri consistatur -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Mutatio: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Mutare inter mutationem hamaxarum curruumque STR_REPLACE_ENGINES :Hamaxarum STR_REPLACE_WAGONS :Curruum +STR_REPLACE_ALL_RAILTYPE :Omnia vehicula ferriviaria STR_REPLACE_HELP_RAILTYPE :{BLACK}Eligere typum astarii cui est hamaxas commutandas STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Haec monstrat novum vehiculum desideratum, si adest @@ -3855,7 +3859,8 @@ STR_VEHICLE_INFO_AGE :{COMMA} ann{P u STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} ann{P us i} ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Velocitas maxima: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Velocitas maxima: {LTBLUE}{VELOCITY} {BLACK}Max. distantia volatus: {LTBLUE}{COMMA} tegulas +STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Velocitas maxima: {LTBLUE}{VELOCITY} {BLACK}Typus aeroplani: {LTBLUE}{STRING} +STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Velocitas maxima: {LTBLUE}{VELOCITY} {BLACK}Typus aeroplani: {LTBLUE}{STRING} {BLACK}Max. distantia volatus: {LTBLUE}{COMMA} tegulas STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Pondus: {LTBLUE}{WEIGHT_SHORT} {BLACK}Potestas: {LTBLUE}{POWER}{BLACK} Velocitas maxima: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Pondus: {LTBLUE}{WEIGHT_SHORT} {BLACK}Potestas: {LTBLUE}{POWER}{BLACK} Velocitas maxima: {LTBLUE}{VELOCITY} {BLACK}V.T. Max.: {LTBLUE}{FORCE} diff --git a/src/lang/latvian.txt b/src/lang/latvian.txt index 24ccf94d9e..7b89b06c81 100644 --- a/src/lang/latvian.txt +++ b/src/lang/latvian.txt @@ -669,10 +669,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Izvēlē STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Ieslēgt/izslēgt mūzikas saraksta jaukšanu STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Rādīt mūzikas celiņu atlases logu -STR_ERROR_NO_SONGS :{WHITE}Izvēlēts komplekts bez mūzikas. Mūzika netiks atskaņota - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Mūzikas programmas izvēle STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Celiņu rādītājs STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Programma - '{STRING}' @@ -1307,7 +1304,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Apvidus krāsa STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :zaļa STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :{G=f}tumši zaļa STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :{G=f}violeta -STR_CONFIG_SETTING_REVERSE_SCROLLING :Pretējs ritināšanas virziens: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING :Plūdena skatvietas ritināšana: {STRING} STR_CONFIG_SETTING_MEASURE_TOOLTIP :Rādīt mērījumu rīkjoslu, izmantojot dažādus būvniecības rīkus: {STRING} STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT :Rāda lauciņu attālumus un augstuma starpības, ar vilkšanu veicot būvniecības darbības @@ -1337,7 +1333,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Komanda+klikš STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+klikšķis STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Izslēgta -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Kreisā klikšķa ritināšana: {STRING} STR_CONFIG_SETTING_AUTOSAVE :Automātiskā saglabāšana: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Izvēlēties spēles automātiskās saglabāšanas starplaikus @@ -2542,29 +2537,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Lauki STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Apsnigusi zeme STR_LAI_CLEAR_DESCRIPTION_DESERT :Tuksnesis -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} sliedes -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} ceļš ar bloķēšanas signālierīcēm -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} sliedes ar pirmssignālierīcēm -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} sliedes ar izejas signālierīcēm -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} sliedes ar kombinētajām signālierīcēm -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} sliedes ar ceļa signālierīcēm -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} sliedes ar vienvirziena ceļa signālierīcēm -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} sliedes ar bloka un pirmssignālierīcēm -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} sliedes ar bloka un izejas signālierīcēm -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} sliedes ar bloka un kombinētajām signālierīcēm -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} sliedes ar bloka un ceļa signālierīcēm -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} sliedes ar bloka un vienvirziena ceļa signālierīcēm -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} sliedes ar izejas un pirmssignālierīcēm -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} sliedes ar kombinētajām un pirmssignālierīcēm -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} sliedes ar ceļu un pirmssignālierīcēm -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} sliedes ar vienvirziena ceļu un pirmssignālierīcēm -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} sliedes ar izejas un kombinētajām signālierīcēm -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} sliedes ar izejas un ceļa signālierīcēm -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} sliedes ar izejas un vienvirziena ceļa signālierīcēm -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} sliedes ar kombinētajām un ceļa signālierīcēm -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} sliedes ar kombinētajām un vienvirziena ceļa signālierīcēm -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} sliedes ar ceļa un vienvirziena ceļa signālierīcēm -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} vilcienu depo +STR_LAI_RAIL_DESCRIPTION_TRACK :Dzelzceļš sliedes +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Dzelzceļš ceļš ar bloķēšanas signālierīcēm +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Dzelzceļš sliedes ar pirmssignālierīcēm +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Dzelzceļš sliedes ar izejas signālierīcēm +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Dzelzceļš sliedes ar kombinētajām signālierīcēm +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Dzelzceļš sliedes ar ceļa signālierīcēm +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Dzelzceļš sliedes ar vienvirziena ceļa signālierīcēm +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Dzelzceļš sliedes ar bloka un pirmssignālierīcēm +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Dzelzceļš sliedes ar bloka un izejas signālierīcēm +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Dzelzceļš sliedes ar bloka un kombinētajām signālierīcēm +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Dzelzceļš sliedes ar bloka un ceļa signālierīcēm +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Dzelzceļš sliedes ar bloka un vienvirziena ceļa signālierīcēm +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Dzelzceļš sliedes ar izejas un pirmssignālierīcēm +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Dzelzceļš sliedes ar kombinētajām un pirmssignālierīcēm +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Dzelzceļš sliedes ar ceļu un pirmssignālierīcēm +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Dzelzceļš sliedes ar vienvirziena ceļu un pirmssignālierīcēm +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Dzelzceļš sliedes ar izejas un kombinētajām signālierīcēm +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Dzelzceļš sliedes ar izejas un ceļa signālierīcēm +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Dzelzceļš sliedes ar izejas un vienvirziena ceļa signālierīcēm +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Dzelzceļš sliedes ar kombinētajām un ceļa signālierīcēm +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Dzelzceļš sliedes ar kombinētajām un vienvirziena ceļa signālierīcēm +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Dzelzceļš sliedes ar ceļa un vienvirziena ceļa signālierīcēm +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Dzelzceļš vilcienu depo STR_LAI_ROAD_DESCRIPTION_ROAD :Ceļš STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Ceļš ar ielu apgaismojumu @@ -2628,7 +2623,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Uzņēmumam pie STR_ABOUT_OPENTTD :{WHITE}Par OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Oriģināla autortiesības {COPYRIGHT} 1995 Kriss Sojers. Visas tiesības paturētas STR_ABOUT_VERSION :{BLACK}OpenTTD versija {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 OpenTTD darba grupa +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 OpenTTD darba grupa # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Saglabāt spēli @@ -2840,8 +2835,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Mēģinājums i STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} satur bojātu gariņu. Visi bojātie gariņi tiks parādīti ar sarkanu jautājuma zīmi (?) STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Satur vairākus Action 8 ierakstus (gariņš {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Lasīt aiz pseidogariņa beigām (gariņš {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Pašlaik lietotajai pamata grafikas kopai trūkst daļa gariņu.{}Lūdzu atjauniniet pamata grafikas kopu -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Pašlaik lietotajai pamata grafikas kopai trūkst daļa gariņu.{}Lūdzu atjauniniet pamata grafikas kopu.{}Tā kā jūs spēlējat {YELLOW}OpenTTD izstrādes momentuzņēmumu{WHITE}, jums varētu būt nepieciešams arī {YELLOW}pamata grafikas izstrādes momentuzņēmums{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :Pieprasītie GRF resursi nav pieejami (gariņš {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} ar {2:STRING} tika atspējots STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Nederīgs/nezināms gariņa izkārtojuma formāts (gariņš {3:NUM}) @@ -3048,8 +3041,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Pieņem STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Rādīt pieņemamo kravu sarakstu STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Pieņem: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Šai stacijai pieder izņēmuma pārvadājumu tiesības šajā pilsētā. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} ir nopirktas izņēmuma pārvadājumu tiesības šajā pilsētā. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Šai stacijai pieder izņēmuma pārvadājumu tiesības šajā pilsētā. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} ir nopirktas izņēmuma pārvadājumu tiesības šajā pilsētā. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Vērtējumi STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Rādīt stacijas vērtējumus @@ -3228,9 +3221,8 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Nepiecie STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Nepieciešams: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Krava, kuru ir jāapstrādā: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Ražo: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Ražo: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3296,6 +3288,7 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Novākt visus t STR_GROUP_RENAME_CAPTION :{BLACK}Pārdēvēt grupu + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Jauni dzelzceļa transportlīdzekļi STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Jauni elektrificētā dzelzceļa transportlīdzekļi @@ -3460,10 +3453,7 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :magleva lokomot STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Cena: {CURRENCY_LONG} Svars: {WEIGHT_SHORT}{}Ātrums: {VELOCITY} Jauda: {POWER}{}Kārtējās izmaksas: {CURRENCY_LONG} gadā{}Ietilpība: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Cena: {CURRENCY_LONG} Svars: {WEIGHT_SHORT}{}Ātrums: {VELOCITY} Jauda: {POWER} Maks. spēks: {6:FORCE}{}Kārtējās izmaksas: {4:CURRENCY_LONG} gadā{}Ietilpība: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Cena: {CURRENCY_LONG} Maks. ātrums: {VELOCITY}{}Ietilpība: {CARGO_LONG}, {CARGO_LONG}{}Kārtējās izmaksas: {CURRENCY_LONG} gadā -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Cena: {CURRENCY_LONG} Maks. ātrums: {VELOCITY}{}Ietilpība: {CARGO_LONG}{}Kārtējās izmaksas: {CURRENCY_LONG} gadā -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Cena: {CURRENCY_LONG} Maks. ātrums: {VELOCITY} Apgabals: {COMMA} lauciņi{}Ietilpība: {CARGO_LONG}, {CARGO_LONG}{}Kārtējās izmaksas: {CURRENCY_LONG} gadā -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Cena: {CURRENCY_LONG} Maks. ātrums: {VELOCITY} Apgabals: {COMMA} lauciņi{}Ietilpība: {CARGO_LONG}{} Kārtējās izmaksas : {CURRENCY_LONG} gadā +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Cena: {CURRENCY_LONG} Maks. ātrums: {VELOCITY}{}Ietilpība: {CARGO_LONG}{}Kārtējās izmaksas: {CURRENCY_LONG} gadā # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Nomainīt {STRING} - {STRING} @@ -3488,7 +3478,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} kad ve STR_REPLACE_VEHICLES_STOP :{BLACK}Pārtraukt transportlīdzekļu nomaiņu STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Nospiest, lai apturētu kreisajā pusē atlasītās lokomotīves aizstāšanu -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Nomainīt: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Parslēgties starp lokomotīves un vagona aizstāšanas logiem STR_REPLACE_ENGINES :Lokomotīves STR_REPLACE_WAGONS :Vagoni @@ -3584,7 +3573,6 @@ STR_VEHICLE_INFO_AGE :{COMMA} gad{P s STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} gad{P s i u} ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Maks. ātrums: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Maks. ātrums: {LTBLUE}{VELOCITY} {BLACK}Apgabals: {LTBLUE}{COMMA} flīzes STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Svars: {LTBLUE}{WEIGHT_SHORT} {BLACK}Jauda: {LTBLUE}{POWER}{BLACK} Maks. ātrums: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Svars: {LTBLUE}{WEIGHT_SHORT} {BLACK}Jauda: {LTBLUE}{POWER}{BLACK} Maks. ātrums: {LTBLUE}{VELOCITY} {BLACK}Maks. spēks: {LTBLUE}{FORCE} diff --git a/src/lang/lithuanian.txt b/src/lang/lithuanian.txt index f97f3d6bf0..9b57e271b3 100644 --- a/src/lang/lithuanian.txt +++ b/src/lang/lithuanian.txt @@ -864,10 +864,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Parinkti STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Programos „Atsitiktiniai takeliai“ įj./išj. STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Rodyti muzikos takelių pasirinkimo langą -STR_ERROR_NO_SONGS :{WHITE}Pasirinktas muzikos rinkinys be dainų. Dainos nebus grojamos - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Muzikos programos pasirinkimas STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} „{STRING}“ STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Takelio numeris STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Programa - „{STRING}“ @@ -1542,8 +1539,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Reljefo spalva STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Žalia STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Tamsiai žalia STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Violetinė -STR_CONFIG_SETTING_REVERSE_SCROLLING :Priešinga slinkties kryptis: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Vaizdo slinkties elgsena, laikant nuspaudus dešinįjį pelės klavišą: pasirinkus „ne“, judės stebėtojas. Pasirinkus „taip“, judės žemėlapis STR_CONFIG_SETTING_SMOOTH_SCROLLING :Tolydi vaizdo slinktis: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Įjungus šią nuostatą ir pakeitus pagrindinio lango rodomą vietą (pvz., spragtelėjus žemėlapyje), vaizdas slinksis tolydžiai. Priešingu atveju vaizdas pasikeis akimirksniu, šuoliškai. STR_CONFIG_SETTING_MEASURE_TOOLTIP :Rodyti matavimo pastabą, kai naudojami įvairūs statybų įrankiai: {STRING} @@ -1575,8 +1570,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+Click STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+Click STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Išjungta -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Left-click scrolling: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Slinkti žemėlapį velkant jį nuspaudus kairįjį pelės klavišą. Naudinga, jei žaidžiama kompiuteriuose su lietimui jautriais ekranais STR_CONFIG_SETTING_AUTOSAVE :Automatinis saugojimas: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Laiko tarpsnis tarp automatinių žaidimo išsaugojimų @@ -2820,29 +2813,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Laukai STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Užpustyta žemė STR_LAI_CLEAR_DESCRIPTION_DESERT :Dykuma -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} bėgiai -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} bėgiai su paprastais šviesoforais -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} ebgiai su prie signalais -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} bėgiai su išvažiavimo signalais -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} bėgiai su kombinuotais signalais -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} bėgiai su trasos signalais -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} bėgiai su vienpusiais trasos signalais -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} begiai su paprastais ir prie signalais -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} bėgiai su paprastais ir išvažiavimo signalais -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} bėgiai su paprastais ir kombinuotais signalais -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} bėgiai su paprastais ir trasos signalais -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} bėgiai su paprastais ir vienpusiais trasos signalais -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} bėgiai su pre ir išvažiavimo signalais -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} bėgiai su prie ir kombinuotais signalais -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} bėgiai su prie ir trasos signalais -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} bėgiai su prie ir vienpusiais trasos signalais -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} bėgiai su išvažiavimo ir kombinuotais signalais -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} bėgiai su išvažiavimo ir trasos signalais -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} bėgiai su išvažiavimo ir vienpusiais signalais -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} bėgiai su kombinuotais ir trasos signalais -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} bėgiai su kombinuotais ir vienpusiais signalais -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} bėgiai su trasos ir vienpusiais signalais -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} traukinių depas +STR_LAI_RAIL_DESCRIPTION_TRACK :Geležinkelis bėgiai +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Geležinkelis bėgiai su paprastais šviesoforais +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Geležinkelis ebgiai su prie signalais +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Geležinkelis bėgiai su išvažiavimo signalais +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Geležinkelis bėgiai su kombinuotais signalais +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Geležinkelis bėgiai su trasos signalais +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Geležinkelis bėgiai su vienpusiais trasos signalais +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Geležinkelis begiai su paprastais ir prie signalais +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Geležinkelis bėgiai su paprastais ir išvažiavimo signalais +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Geležinkelis bėgiai su paprastais ir kombinuotais signalais +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Geležinkelis bėgiai su paprastais ir trasos signalais +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Geležinkelis bėgiai su paprastais ir vienpusiais trasos signalais +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Geležinkelis bėgiai su pre ir išvažiavimo signalais +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Geležinkelis bėgiai su prie ir kombinuotais signalais +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Geležinkelis bėgiai su prie ir trasos signalais +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Geležinkelis bėgiai su prie ir vienpusiais trasos signalais +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Geležinkelis bėgiai su išvažiavimo ir kombinuotais signalais +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Geležinkelis bėgiai su išvažiavimo ir trasos signalais +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Geležinkelis bėgiai su išvažiavimo ir vienpusiais signalais +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Geležinkelis bėgiai su kombinuotais ir trasos signalais +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Geležinkelis bėgiai su kombinuotais ir vienpusiais signalais +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Geležinkelis bėgiai su trasos ir vienpusiais signalais +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Geležinkelis traukinių depas STR_LAI_ROAD_DESCRIPTION_ROAD :Kelias STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Kelias su žibintais @@ -2906,7 +2899,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Kompanijos žem STR_ABOUT_OPENTTD :{WHITE}Apie OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Pradinės versijos teisės priklauso {COPYRIGHT} 1995 Chris Sawyer, Visos teisės saugomos STR_ABOUT_VERSION :{BLACK}OpenTTD versija {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2016 OpenTTD komanda +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2018 OpenTTD komanda # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Išsaugoti žaidimą @@ -3125,8 +3118,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Bandymas panaud STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} turi sugadintą spruklį. Visi sugadinti sprukliai bus rodomi kaip raudoni klaustukai (?) STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Susideda iš keleto veiksmo 8 įrašų (spruklys {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Skaitymas už pseudospruklio pabaigos (spruklys {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Šiuo metu naudojamam grafikos rinkiniui trūksta keleto spruklių.{}Atnaujinkite pagrindinį grafikos rinkinį -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Šiuo metu naudojamam pagrindinės grafikos rinkiniui trūsta keleto spruklių.{}Atnaujinkite pagrindinės grafikos rinkinį.{} Kadangi žaidžiate {YELLOW} negalutinę, vis dar kuriamą OpenTTD versiją, {WHITE}, jums, ko gero, reikėtų įdiegti atitinkamą{YELLOW}naujausią, negalutinį pagrindinės grafikos rinkinį.{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :Pageidautas GRF resursas yra neprieinamas (spruklys {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} buvo išjungtas {2:STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Neteisingas/nežinomas spruklio išdėstymo formatas (spruklys {3:NUM}) @@ -3333,8 +3324,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Priima STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Rodyti priimamų krovinių sąrašą STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Priima: {WHITE}{CARGO_LIST.ka} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Šiai stotelei priklauso išskirtinės šio miesto pervežimo teisės -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} įsigijo išskirtines pervežimo teises šiame mieste. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Šiai stotelei priklauso išskirtinės šio miesto pervežimo teisės +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} įsigijo išskirtines pervežimo teises šiame mieste. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Reitingai STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Rodyti stoties reitingus @@ -3513,9 +3504,8 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Reikalau STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Reikalauja: {YELLOW}{STRING.ko}{STRING}, {STRING.ko}{STRING}, {STRING.ko}{STRING} ############ range for requires ends + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Krovinys, kuris bus perdirbtas: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Gamina: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Gamina: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3582,6 +3572,7 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Iškelti visas STR_GROUP_RENAME_CAPTION :{BLACK}Pervadinti grupę + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Nauji lokomotyvai STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Nauji elektriniai lokomotyvai @@ -3782,10 +3773,7 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE.kur :„Maglev“ lo STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Kaina: {CURRENCY_LONG} Svoris: {WEIGHT_SHORT}{}Greitis: {VELOCITY} Galia: {POWER}{}Eksploatavimo išlaidos: {CURRENCY_LONG} per metus{}Talpa: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Kaina: {CURRENCY_LONG} Svoris: {WEIGHT_SHORT}{}Greitis: {VELOCITY} Galia: {POWER} Maks. T.E.: {6:FORCE}{}Einamosios išlaidos: {4:CURRENCY_LONG}/yr{}Talpa: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Kaina: {CURRENCY_LONG} Didž. greitis: {VELOCITY}{}Talpa: {CARGO_LONG}, {CARGO_LONG}{}Eksploatavimo išlaidos: {CURRENCY_LONG} per metus -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Kaina: {CURRENCY_LONG} Didž. Greitis: {VELOCITY}{}Talpa: {CARGO_LONG}{}Eksploatacijos išlaidos: {CURRENCY_LONG}/metams -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Kaina: {CURRENCY_LONG} Didž. greitis: {VELOCITY} Nuotolis: {COMMA} langeliai{}Talpa: {CARGO_LONG}, {CARGO_LONG}{}Eksploatavimo išlaidos: {CURRENCY_LONG} per metus -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Kaina: {CURRENCY_LONG} Didž. greitis: {VELOCITY} Nuotolis: {COMMA} langeliai{}Talpa: {CARGO_LONG}{}Eksploatavimo išlaidos: {CURRENCY_LONG} per metus +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Kaina: {CURRENCY_LONG} Didž. Greitis: {VELOCITY}{}Talpa: {CARGO_LONG}{}Eksploatacijos išlaidos: {CURRENCY_LONG}/metams # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Keisti tr. priemones {STRING} - {STRING} @@ -3797,7 +3785,7 @@ STR_REPLACE_VEHICLE_SHIP :Laivas STR_REPLACE_VEHICLE_AIRCRAFT :Lėktuvas STR_REPLACE_VEHICLE_VEHICLES_IN_USE :{YELLOW}Naudojamos transporto priemonės -STR_REPLACE_VEHICLE_VEHICLES_IN_USE_TOOLTIP :BLACK}Stulpelis su informacija apie transporto priemones, kurias šiuo metu naudojate +STR_REPLACE_VEHICLE_VEHICLES_IN_USE_TOOLTIP :{BLACK}Stulpelis su informacija apie transporto priemones, kurias šiuo metu naudojate STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES :{YELLOW}Galimos transporto priemonės STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES_TOOLTIP :{BLACK}Stulpelis su informacija apie transporto priemones, kuriomis galite pakeisti jau turimas @@ -3814,7 +3802,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} jei pa STR_REPLACE_VEHICLES_STOP :{BLACK}Stabdyti tr. priemonių keitimą STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Spustelk, jei nori sustabdyti šiuo metu vykdomą keitimo procedūrą -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Keičiama: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Pereidinėti tarp garvežių ir vagonų pakeitimo langų STR_REPLACE_ENGINES :Varikliai STR_REPLACE_WAGONS :Vagonai @@ -3910,7 +3897,6 @@ STR_VEHICLE_INFO_AGE :{COMMA} met{P a STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} met{P ai ai ų} ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Didž. greitis: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Didž. greitis: {LTBLUE}{VELOCITY} {BLACK}Nuotolis: {LTBLUE}{COMMA} langeliai STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Svoris: {LTBLUE}{WEIGHT_SHORT} {BLACK}Galia: {LTBLUE}{POWER}{BLACK} Didž. greitis: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Svoris: {LTBLUE}{WEIGHT_SHORT} {BLACK}Galia: {LTBLUE}{POWER}{BLACK} Didž. greitis: {LTBLUE}{VELOCITY} {BLACK}Didž. traukos jėga: {LTBLUE}{FORCE} diff --git a/src/lang/luxembourgish.txt b/src/lang/luxembourgish.txt index ea90888d82..639cd04674 100644 --- a/src/lang/luxembourgish.txt +++ b/src/lang/luxembourgish.txt @@ -669,10 +669,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Wielt de STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Schalt den "shuffle" un/aus STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Weis d'Fënster fir Musik ze wielen -STR_ERROR_NO_SONGS :{WHITE}E Music Set ouni Lidder gouf gewielt. Et wäerten keng Lidder gespillt ginn - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Musiksprogramm Auswiel STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Lidder Index STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Programm - '{STRING}' @@ -1119,7 +1116,7 @@ STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME :Spillastellunge STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU :Firmenastellungen (am Save gespäichert; betrëfft just nei Spiller) STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME :Firmenastellungen (am Save gespäichert; betrëfft just déi aktuell Firma) STR_CONFIG_SETTING_CATEGORY_HIDES :{BLACK}Weis all Sich-Resultater no der Astellung{}{SILVER}Kategorie {BLACK}bis {WHITE}{STRING} -STR_CONFIG_SETTING_TYPE_HIDES :Weis all Sich-Resultater no der Astellung{}{SILVER}Typ {BLACK}bis {WHITE}All Astellungstypen +STR_CONFIG_SETTING_TYPE_HIDES :{BLACK}Weis all Sich-Resultater no der Astellung{}{SILVER}Typ {BLACK}bis {WHITE}All Astellungstypen STR_CONFIG_SETTING_CATEGORY_AND_TYPE_HIDES :{BLACK}Weis all Sich-Resultater no der Astellung{}{SILVER}Kategorie {BLACK}bis {WHITE}{STRING} {BLACK}an {SILVER}Typ {BLACK}bis {WHITE}All Astellungstypen STR_CONFIG_SETTINGS_NONE :{WHITE}- Keng - @@ -1337,8 +1334,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Faarf vum Terra STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Gréng STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Donkelgréng STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Mof -STR_CONFIG_SETTING_REVERSE_SCROLLING :Deen anere Wee scrollen: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Verhalen beim Scrollen vun der Kaart mat der rietser Maustast. Wann ausgeschalt, beweegt d'Maus d'Kamera. Wann ugeschalt, beweegt d'Maus d'Kaart STR_CONFIG_SETTING_SMOOTH_SCROLLING :Feine Scrolling: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Kontrolléiert wéi d'Haptusiicht op eng bestëmmten Positioun scrollt, wann een op déi kléng Kaart klickt oder en Befehl fir ob en spezifescht Objet ze scrollen gëtt. Wann ugeschalt, gëtt bis dohin gescrollt, wann ausgeschalt, spréngt d'Vue op den Zielobjet STR_CONFIG_SETTING_MEASURE_TOOLTIP :Weis en Mooss-Tooltip wann verschidde Bau-Tools benotzt ginn: {STRING} @@ -1370,8 +1365,8 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :COMM+Klick STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :CTRL+Klick STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Aus -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Lénksklickscroll: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Schalt d'Scrollen vun der Kaart un, wann se mat der lénker Maustast gezunn gëtt +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Fënster mat rietsem Mausklick zouman: {STRING} +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Mécht eng Fenster mat engem Rietsklick zou, wann een an d'Fënster klickt. Schalt Tooltips aus déi per Rietsklick gemet ginn! STR_CONFIG_SETTING_AUTOSAVE :Autospäicheren: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Setz den Interval tëschend automateschen Späicherstänn @@ -1761,6 +1756,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Check op STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Weis KI an Spill-Script-Astellungen STR_INTRO_TOOLTIP_QUIT :{BLACK}Aus 'OpenTTD' eraus goen +STR_INTRO_BASESET :{BLACK}Dem grad ausgewielte Basis Grafikset fehlen {NUM} Srite{P "" s}. W.e.g. no Updates fir dëse Set sichen. STR_INTRO_TRANSLATION :{BLACK}Dës Iwwersetzung huet {NUM} String{P "" s}. Hëllef OpenTTD besser ze man andems du dech als Iwwersetzer mells! Lies readme.txt fir d'Detailer. # Quit window @@ -2589,6 +2585,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Fluchhaf STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Akzeptéiert Wuer: {LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) +STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Schinnentyp: {LTBLUE}{STRING} STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Schinne-Geschw.-Limit: {LTBLUE}{VELOCITY} STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Stroosse-Geschw.-Limit: {LTBLUE}{VELOCITY} @@ -2601,29 +2598,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Felder STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Schnéibedeckt Land STR_LAI_CLEAR_DESCRIPTION_DESERT :Wüst -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} Schinn -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} Schinn mat Blocksignaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} Schinn mat Presignaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} Schinn mat Ausgangs-Signaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} Schinn mat Kombo-Signaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} Schinn mat Weesignaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} Schinn mat Einbahnsignaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} Schinn mat Block- an Presignaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} Schinn mat Block- an Ausgangssignaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} Schinn mat Block- a Kombosignaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} Schinn mat Block- a Weesignaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} Schinn mat Block- a Einbahnsignaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} Schinn mat Pre- an Ausgangssignaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} Schinn mat Pre- a Kombosignaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} Schinn mat Pre- a Weesignaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} Schinn mat Pre- an Einbahnweesignaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} Schinn mat Ausgangs- a Kombosignaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} Schinn mat Ausgangs- a Weesignaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} Schinn mat Ausgang- an Einbahnweesignaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} Schinn mat Kombo- an Weesignaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} Schinn mat Kombo- an Einbahnweesignaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} Schinn mat Wee- and Einbahnweesignaler -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} Zuchschapp +STR_LAI_RAIL_DESCRIPTION_TRACK :Schinn +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Schinn mat Blocksignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Schinn mat Presignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Schinn mat Ausgangs-Signaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Schinn mat Kombo-Signaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Schinn mat Weesignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Schinn mat Einbahnsignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Schinn mat Block- an Presignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Schinn mat Block- an Ausgangssignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Schinn mat Block- a Kombosignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Schinn mat Block- a Weesignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Schinn mat Block- a Einbahnsignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Schinn mat Pre- an Ausgangssignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Schinn mat Pre- a Kombosignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Schinn mat Pre- a Weesignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Schinn mat Pre- an Einbahnweesignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Schinn mat Ausgangs- a Kombosignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Schinn mat Ausgangs- a Weesignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Schinn mat Ausgang- an Einbahnweesignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Schinn mat Kombo- an Weesignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Schinn mat Kombo- an Einbahnweesignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Schinn mat Wee- and Einbahnweesignaler +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Zuchschapp STR_LAI_ROAD_DESCRIPTION_ROAD :Strooss STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Strooss mat Luuchten @@ -2687,7 +2684,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Land am Firmenb STR_ABOUT_OPENTTD :{WHITE}Iwwert OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original Copyright {COPYRIGHT} 1995 Chris Sawyer, All Rechter virbehalen STR_ABOUT_VERSION :{BLACK}OpenTTD Versioun {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 D'OpenTTD team +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 D'OpenTTD team # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spill späicheren @@ -2906,8 +2903,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Versicht invali STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} huet eng korrupt Sprite. All korrupt Sprites ginn als Fragezeichen (?) duergestallt STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Huet eng Rei Action 8 Einträg (Sprite {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Lanscht d'Enn vum Pseudo-Sprite gelies (Sprite {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}D'momentan benotzten Grafikset huet e puer Sprites ze mann.{}W.e.g d'Basisgrafikset updaten -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Am grad benotzten Basis-Grafikset fehlen e puer Sprites.{}W.e.g Basis-Grafikset updaten.{}Wellsde en {YELLOW}Development Snapshot vun OpenTTD spills{WHITE}, brauchsde och en {YELLOW}Development Snapshot vum Basis-Grafikset{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :Ugefroten GRF Ressource net verfügbar (sprite {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} gouf ausgeschalt vun {STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Invalid/onbekannten Sprite Layout Format (Sprite {3:NUM}) @@ -3114,8 +3109,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Akzepté STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Weis d'Lëscht vun den akzptéierten Wueren STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Akzeptéiert: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Des Statioun huet exklusiv Transportrechter an deser Stad -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} huet exklusiv Transportrechter an deser Stad kaf. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Des Statioun huet exklusiv Transportrechter an deser Stad +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} huet exklusiv Transportrechter an deser Stad kaf. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Bewäertungen STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Weis d'Statiounsbewäertungen @@ -3294,9 +3289,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Brauch: STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Brauch: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends +STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Brauch: +STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING} +STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} um waarden{STRING} + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Luedunge déi nach verschafft musse ginn: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produzéiert: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Produzéiert: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3363,6 +3360,11 @@ STR_GROUP_REMOVE_ALL_VEHICLES :All Gefierer ew STR_GROUP_RENAME_CAPTION :{BLACK}Eng Grupp ëmbenennen +STR_GROUP_PROFIT_THIS_YEAR :Profit dëst Joer: +STR_GROUP_PROFIT_LAST_YEAR :Profit lescht Joer: +STR_GROUP_OCCUPANCY :Aktuell Benotzung: +STR_GROUP_OCCUPANCY_VALUE :{NUM}% + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Nei Zich STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Nei Elektrozich @@ -3394,6 +3396,7 @@ STR_PURCHASE_INFO_ALL_TYPES :All Wuerentyp STR_PURCHASE_INFO_ALL_BUT :Alles ausser {CARGO_LIST} STR_PURCHASE_INFO_MAX_TE :{BLACK}Max. Zéikraaft: {GOLD}{FORCE} STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Distanz: {GOLD}{COMMA} Felder +STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Fliger Typ: {GOLD}{STRING} STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Zuchlëscht - klick op en Zuch fir Informatiounen. Ctrl+Klick fir tëscht dem Verstoppen hin an hier ze sprangen STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Stroossegefierlëscht - klick op en Gefier fir Informatiounen. Ctrl+Klick fir tëscht dem Verstoppen hin an hier ze sprangen @@ -3525,12 +3528,13 @@ STR_ENGINE_PREVIEW_SHIP :Schëff STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :Monorail Lokomotiv STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :Magnéitbunnlokomotiv -STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Käschten: {CURRENCY_LONG} Gewiicht: {WEIGHT_SHORT}{}Geschwindegkeet: {VELOCITY} Kraaft: {POWER}{}Betribskäschten {CURRENCY_LONG}/Joer{}Kapazitéit: {CARGO_LONG} +STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Käschten: {CURRENCY_LONG} Gewiicht: {WEIGHT_SHORT}{}Geschwindegkeet: {VELOCITY} Kraaft: {POWER}{}Betribskäschten {CURRENCY_LONG}/Jr{}Kapazitéit: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Käschten: {CURRENCY_LONG} Gewicht: {WEIGHT_SHORT}{}Geschw.: {VELOCITY} Kraaft: {POWER} Max. T.E.: {6:FORCE}{}Betribskäschten: {4:CURRENCY_LONG}/Jr{}Kapazitéit: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Käschten: {CURRENCY_LONG} Max. Geschwindegkeet: {VELOCITY}{}Kapazitéit: {CARGO_LONG}, {CARGO_LONG}{}Betribskäschten {CURRENCY_LONG}/Joer -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Käschten: {CURRENCY_LONG} Max. Geschwindegkeet: {VELOCITY}{}Kapazitéit: {CARGO_LONG}{}Betribskäschten: {CURRENCY_LONG}/Joer -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Käschten: {CURRENCY_LONG} Max. Geschw.: {VELOCITY} Distanz: {COMMA} Felder{}Kapazitéit: {CARGO_LONG}, {CARGO_LONG}{}Betribskäschten: {CURRENCY_LONG}/Jr -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Käschten: {CURRENCY_LONG} Max. Geschw.: {VELOCITY} Distanz: {COMMA} Felder{}Kapazitéit: {CARGO_LONG}{}Betribskäschten: {CURRENCY_LONG}/Jr +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Käschten: {CURRENCY_LONG} Max. Geschwindegkeet: {VELOCITY}{}Kapazitéit: {CARGO_LONG}{}Betribskäschten: {CURRENCY_LONG}/Jr +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Käschten: {CURRENCY_LONG} Max. Geschw.: {VELOCITY}{}Fliger Typ: {STRING}{}Kapazitéit: {CARGO_LONG}, {CARGO_LONG}{}Betribskäschten: {CURRENCY_LONG}/Jr +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Käschten: {CURRENCY_LONG} Max. Geschw.: {VELOCITY}{}Fliger Typ: {STRING}{}Kapazitéit: {CARGO_LONG}{}Betribskäschten: {CURRENCY_LONG}/Jr +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Käschten: {CURRENCY_LONG} Max. Geschw.: {VELOCITY}{}Fliger Typ: {STRING} Reeschwäit: {COMMA} Felder{}Kapazitéit: {CARGO_LONG}, {CARGO_LONG}{}Betribskäschten: {CURRENCY_LONG}/Jr +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}Käschten: {CURRENCY_LONG} Max. Geschw.: {VELOCITY}{}Fliger Typ: {STRING} Reechwäit: {COMMA} Felder{}Kapazitéit: {CARGO_LONG}{}Betribskäschten: {CURRENCY_LONG}/Jr # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Ersetz {STRING} - {STRING} @@ -3557,10 +3561,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} wann a STR_REPLACE_VEHICLES_STOP :{BLACK}Stop Gefieraustosch STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Drécken fir den Austosch ze stoppen -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Tauschen aus: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Wiessel tëscht Maschin- an Waggonaustosch-Fënster STR_REPLACE_ENGINES :Lokomotiven STR_REPLACE_WAGONS :Waggonen +STR_REPLACE_ALL_RAILTYPE :All Zich STR_REPLACE_HELP_RAILTYPE :{BLACK}Wielt de Schinnentyp fir déi Lokomotiven ausgetosch ginn STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Weist un wellech Lokomotiv vun der lénks ugewielter Lokomotiv ausgetosch soll ginn, wann et zoutrëfft @@ -3653,7 +3657,8 @@ STR_VEHICLE_INFO_AGE :{COMMA} Joer ({ STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} Joer ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Max. Geschwindegkeet: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Max. Geschw.: {LTBLUE}{VELOCITY} {BLACK}Distanz: {LTBLUE}{COMMA} Felder +STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Max. Geschw.: {LTBLUE}{VELOCITY} {BLACK}Fliger Typ: {LTBLUE}{STRING} +STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Max. Geschw.: {LTBLUE}{VELOCITY} {BLACK}Fliger Typ: {LTBLUE}{STRING} {BLACK}Reechwäit: {LTBLUE}{COMMA} Felder STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Gewiicht: {LTBLUE}{WEIGHT_SHORT} {BLACK}Kraaft: {LTBLUE}{POWER}{BLACK} Max. Geschwindegkeet: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Gewiicht: {LTBLUE}{WEIGHT_SHORT} {BLACK}Kraaft: {LTBLUE}{POWER}{BLACK} Max. Geschwindegkeet: {LTBLUE}{VELOCITY} {BLACK}Max. T.E.: {LTBLUE}{FORCE} diff --git a/src/lang/malay.txt b/src/lang/malay.txt index a248a7953b..a40afb0df8 100644 --- a/src/lang/malay.txt +++ b/src/lang/malay.txt @@ -202,6 +202,7 @@ STR_UNITS_POWER_SI :{COMMA}kW STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}t STR_UNITS_WEIGHT_SHORT_SI :{COMMA}kg +STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA}{NBSP}tan{P "" s} STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} tan STR_UNITS_WEIGHT_LONG_SI :{COMMA} kg @@ -648,10 +649,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Pilih ra STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Mainkan muzik secara rawak atau tidak STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Tunjukkan tetingkap pilihan lagu -STR_ERROR_NO_SONGS :{WHITE}Set muzik yang tidak mengandungi lagu telah dipilih. Tiada lagu yang akan dimainkan - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Pilihan Rancangan Muzik STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Indeks Lagu STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Program - '{STRING}' @@ -1073,6 +1071,7 @@ STR_CONFIG_SETTING_TYPE_GAME_INGAME :Tetapan permain STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Tetapan syarikat (disimpan di simpanan; berkesan hanya permainan baru) STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Tetapan syarikat (disimpan di penyimpanan; hanya berkesan kepada syarikat semasa) +STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Kategori: STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Hadkan senarai di bawah menggunakan penapis yang telah ditetapkan STR_CONFIG_SETTING_RESTRICT_BASIC :Asas (menunjukkan tetapan yang penting sahaja) STR_CONFIG_SETTING_RESTRICT_ADVANCED :Terperinci (tunjukkan kebanyakan tetapan) @@ -1080,6 +1079,7 @@ STR_CONFIG_SETTING_RESTRICT_ALL :Expert (memapar STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_DEFAULT :Tetapan dengan nilai berbeza dari yang lalai STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW :Tetapan dengan nilai yang berbeza daripada tetapan baru permainananda +STR_CONFIG_SETTINGS_NONE :{WHITE}- Tiada - STR_CONFIG_SETTING_OFF :Matikan STR_CONFIG_SETTING_ON :Hidupkan @@ -1165,6 +1165,7 @@ STR_CONFIG_SETTING_INDUSTRY_PLATFORM_HELPTEXT :Jumlah ruang ra STR_CONFIG_SETTING_MULTIPINDTOWN :Benarkan pelbagai industri sejenis di setiap bandar: {STRING} STR_CONFIG_SETTING_MULTIPINDTOWN_HELPTEXT :Biasanya sebuah bandar tidak mahu lebih daripada beberapa industri. Dengan tetapan ini membolehakn beberapa industri di bandar yang sama STR_CONFIG_SETTING_SIGNALSIDE :Pamer isyarat: {STRING} +STR_CONFIG_SETTING_SIGNALSIDE_RIGHT :Di sebelah kanan STR_CONFIG_SETTING_SHOWFINANCES :Tunjukkan tetingkap kewangan setiap penghujung tahun: {STRING} STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT :Arahan baru ialah 'tanpa henti' secara lazim: {STRING} STR_CONFIG_SETTING_STOP_LOCATION :Arahan keretapi baru berhenti secara lazim di pletfom {STRING} @@ -1215,6 +1216,7 @@ STR_CONFIG_SETTING_WARN_INCOME_LESS :Beri amaran jik STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :Kenderaan tidak akan tamat tempohnya: {STRING} STR_CONFIG_SETTING_AUTORENEW_VEHICLE :Gunakan pembaharuan automatik apabila kenderaan usang : {STRING} STR_CONFIG_SETTING_AUTORENEW_MONEY :Wang minimum yang diperlukan untuk pembaharuan automatik: {STRING} +STR_CONFIG_SETTING_ERRMSG_DURATION :Jangkamasa mesej ralat: {STRING} STR_CONFIG_SETTING_POPULATION_IN_LABEL :Tunjukkan jumlah penduduk dalam label nama bandar: {STRING} STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS :Ketebalan garisan di dalam graf: {STRING} @@ -1248,7 +1250,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :Warna tanah yan STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Hijau STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Hijau Gelap STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Ungu -STR_CONFIG_SETTING_REVERSE_SCROLLING :Arah skrol terbalik: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING :Skrol tetingkap pemandangan yang licin: {STRING} STR_CONFIG_SETTING_MEASURE_TOOLTIP :Tunjukkan bantuan ukuran ketika menggunakan alat binaan: {STRING} STR_CONFIG_SETTING_LIVERIES :Tunjukkan seragam syarikat: {STRING} @@ -1273,7 +1274,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+Klik STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+Klik STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Matikan -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Skrol klik-kiri: {STRING} STR_CONFIG_SETTING_AUTOSAVE :Simpanan automatik:{STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Pilih jarak waktu antara menyimpankan permainan automatik @@ -1302,6 +1302,7 @@ STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :Tunjukkan landa STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :Alat binaan tetap aktif selepas digunakan: {STRING} STR_CONFIG_SETTING_EXPENSES_LAYOUT :Perbelanjaan kumpulan dalam tetingkap kewangan syarikat: {STRING} +STR_CONFIG_SETTING_SOUND_CONFIRM :Pembinaan: {STRING} STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :Nyahaktif infrastruktur bangunan apabila tiada kenderaan yang sesuai: {STRING} STR_CONFIG_SETTING_MAX_TRAINS :Amaun maksimum kereta api setiap syarikat: {STRING} @@ -1321,9 +1322,12 @@ STR_CONFIG_SETTING_AI_PROFILE_MEDIUM :Sederhana STR_CONFIG_SETTING_AI_PROFILE_HARD :Sukar STR_CONFIG_SETTING_AI_IN_MULTIPLAYER :Benarkan Kepintaran Tiruan dalam permainan pemain berbilang: {STRING} +STR_CONFIG_SETTING_AI_IN_MULTIPLAYER_HELPTEXT :Benarkan AI komputer menyertai permainan berbilang pemain STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES :#opcodes sebelum skrip adalah digantung: {STRING} STR_CONFIG_SETTING_SERVINT_ISPERCENT :Tempoh waktu servis dalam peratusan: {STRING} +STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :Pilih sama ada selenggara kenderaan dimulakan sejak tempoh masa dari servis terakhir atau apabila peratusan kebolehupayaan kenderaan berkurang kepada peratusan tertentu. +STR_CONFIG_SETTING_SERVINT_DISABLED :Dilumpuhkan STR_CONFIG_SETTING_NOSERVICE :Servis tidak diperlukan apabila kerosakan kenderaan ditetapkan kepada tiada: {STRING} STR_CONFIG_SETTING_WAGONSPEEDLIMITS :Benarkan had kelajuan untuk gerabak: {STRING} STR_CONFIG_SETTING_DISABLE_ELRAILS :Tiada landasan elektrik: {STRING} @@ -1332,6 +1336,7 @@ STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OWN :Ketibaan kender STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OTHER :Ketibaan kenderaan di stesen pesaing: {STRING} STR_CONFIG_SETTING_NEWS_ACCIDENTS_DISASTERS :Kemalangan / bencana: {STRING} STR_CONFIG_SETTING_NEWS_COMPANY_INFORMATION :Maklumat syarikat: {STRING} +STR_CONFIG_SETTING_NEWS_COMPANY_INFORMATION_HELPTEXT :Paparkan surat khabar mengenai pembukaan syarikat baru, atau apabila syarikat dalam risiko untuk muflis STR_CONFIG_SETTING_NEWS_INDUSTRY_OPEN :Pembukaan industri: {STRING} STR_CONFIG_SETTING_NEWS_INDUSTRY_CLOSE :Penutupan industri: {STRING} STR_CONFIG_SETTING_NEWS_ECONOMY_CHANGES :Perubahan ekonomi: {STRING} @@ -1353,6 +1358,7 @@ STR_CONFIG_SETTING_STARTING_YEAR :Tahun permulaan STR_CONFIG_SETTING_SMOOTH_ECONOMY :Gunakan ekonomi baik (perubahan yang lebih kecil): {STRING} STR_CONFIG_SETTING_ALLOW_SHARES :Benarkan membeli saham syarikat lain: {STRING} STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :Bina semafor secara automatik sebelum: {STRING} +STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :Tetapkan tahun apabila isyarat berjenis elektrik digunakan untuk landasan. Sebelum tahun ini, isyarat bukan elektrik akan digunakan (memiliki fungsi yang sama, tetapi berlainan reka bentuk) STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI :Gunakan GUI isyarat: {STRING} STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE :Jenis isyarat yang dibina secara lazim: {STRING} STR_CONFIG_SETTING_DEFAULT_SIGNAL_NORMAL :Isyarat sekatan @@ -1995,6 +2001,7 @@ STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Ghaibkan # Linkgraph legend window # Linkgraph legend window and linkgraph legend in smallmap +STR_LINKGRAPH_LEGEND_SATURATED :{TINY_FONT}{BLACK}tepu # Base for station construction window(s) STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Serlahan kawasan liputan @@ -2308,29 +2315,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Ladang STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Tanah diliputi salji STR_LAI_CLEAR_DESCRIPTION_DESERT :Padang pasir -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} landasan -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} landasan dengan isyarat sekatan -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} landasan dengan pra-isyarat -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} landasan dengan isyarat keluar -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} landasan dengan isyarat kombo -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} landasan dengan isyarat laluan -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} landasan dengan isyarat satu hala -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} landasan dengan isyarat sekatan dan pra-isyarat -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} landasan dengan isyarat sekatan dan keluar -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} landasan dengan isyarat sekatan dan kombo -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} landasan dengan isyarat sekatan dan laluan -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} landasan dengan isyarat sekatan dan satu hala -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} landasan dengan isyarat pra- dan keluar -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} landasan dengan isyarat pra- dan kombo -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} landasan dengan isyarat pra- dan laluan -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} landasan dengan isyarat pra- dan satu hala -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} landasan dengan isyarat keluar dan kombo -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} landasan dengan isyarat keluar dan laluan -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} landasan dengan isyarat keluar dan satu hala -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} landasan dengan isyarat kombo dan laluan -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} landasan dengan isyarat kombo dan satu hala -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} landasan dengan isyarat laluan dan satu hala -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} depoh keretapi +STR_LAI_RAIL_DESCRIPTION_TRACK :Landasan keretapi +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Keretapi landasan dengan isyarat sekatan +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Keretapi landasan dengan pra-isyarat +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Landasan keretapi dengan isyarat keluar +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Landasan keretapi dengan isyarat kombo +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Keretapi landasan dengan isyarat laluan +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Landasan keretapi dengan isyarat satu hala +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Keretapi landasan dengan isyarat sekatan dan pra-isyarat +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Landasan keretapi dengan isyarat sekatan dan keluar +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Landasan keretapi dengan isyarat sekatan dan kombo +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Keretapi landasan dengan isyarat sekatan dan laluan +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Landasan keretapi dengan isyarat sekatan dan satu hala +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Keretapi landasan dengan isyarat pra- dan keluar +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Keretapi landasan dengan isyarat pra- dan kombo +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Keretapi landasan dengan isyarat pra- dan laluan +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Keretapi landasan dengan isyarat pra- dan satu hala +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Landasan keretapi dengan isyarat keluar dan kombo. +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Landasan keretapi dengan isyarat keluar dan laluan +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Landasan keretapi dengan isyarat keluar dan satu hala +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Landasan keretapi dengan isyarat kombo dan signal laluan +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Landasan keretapi dengan isyarat kombo dan satu hala +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Keretapi landasan dengan isyarat laluan dan satu hala +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Keretapi depoh keretapi STR_LAI_ROAD_DESCRIPTION_ROAD :Jalanraya STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Jalan raya berlampu @@ -2394,7 +2401,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Tanah dimiliki STR_ABOUT_OPENTTD :{WHITE}Tentang OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Hakcipta Asal {COPYRIGHT} 1995 Chris Sawyer, Hakcipta terpelihara STR_ABOUT_VERSION :{BLACK}OpenTTD versi {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2016 The OpenTTD team +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2018 The OpenTTD team # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Simpankan Permainan @@ -2602,7 +2609,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Cubaan untuk me STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} mengandungi peperi yang rosak. Semua peperi yang rosak akan ditunjukkan menggunakan tanda soal (?) merah. STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Mengandungi pelbagai Tindakan 8 kemasukan (peperi {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Bacaan melepasi penghujung peperi-pseudo (peperi {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Set asas grafik yang sedang digunakan, hilang sebilangan sprites.{}Sila mengemaskini set asas grafik STR_NEWGRF_ERROR_GRM_FAILED :Sumber GRF yang diminta tidak diperolehi (peperi {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} telah dinyahaktifkan oleh {STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Tidak sah/diketahui format susun atur (peperi {3:NUM}) @@ -2770,6 +2776,7 @@ STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klik di atas servis untuk memusatkan pemandangan kepada industri/bandar. Ctrl+Klik untuk membuka tetingkap pemandangan di lokasi bandar # Story book window +STR_STORY_BOOK_TITLE :{YELLOW}{STRING} # Station list window STR_STATION_LIST_TOOLTIP :{BLACK}Nama stesen - klik pada nama untuk memusatkan pemandangan ke stesen. Ctrl+Klik membuka tetingkap pemandangan di lokasi stesen @@ -2794,6 +2801,7 @@ STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Menerima STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Penarafan STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Tunjukkan penarafan stesen +STR_STATION_VIEW_SUPPLY_RATINGS_TITLE :{BLACK}Bekalan bulanan dan penarafan tempatan: @@ -2936,6 +2944,7 @@ STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Pengelua STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO_LONG}{STRING}{BLACK} ({COMMA}% dihantar) STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Pusatkan pemandangan utama ke lokasi industri. Ctrl+Klik untuk membuka tetingkap pemandangan di lokasi industri STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Tahap produksi: {YELLOW}{COMMA}% +STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW} Industri mengumumkan penutupan serta merta! ############ range for requires starts STR_INDUSTRY_VIEW_REQUIRES_CARGO :{BLACK}Memerlukan: {YELLOW}{STRING}{STRING} @@ -2943,9 +2952,9 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Memerluk STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Memerlukan: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends +STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Diperlukan: + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Kargo yang sedang menunggu untuk diproses: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Mengeluarkan: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Mengeluarkan: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3010,6 +3019,7 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Buang semua ken STR_GROUP_RENAME_CAPTION :{BLACK}Namakan semula kenderaan + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Keretapi Baru STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Keretapi Elektrik Baru @@ -3174,10 +3184,7 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :keretapi maglev STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Kos: {CURRENCY_LONG} Berat: {WEIGHT_SHORT}{}Kelajuan: {VELOCITY} Kuasa: {POWER}{}Kos Pengendalian: {CURRENCY_LONG}/thn{}Kapasiti: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Kos: {CURRENCY_LONG} Berat: {WEIGHT_SHORT}{}Kelajuan: {VELOCITY} Kuasa: {POWER} Maks. E.K.: {6:FORCE}{}Kos Pengendalian: {4:CURRENCY_LONG}/thn{}Kapasiti: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Kos: {CURRENCY_LONG} Kelajuan Maks.: {VELOCITY}{}Kapasiti: {CARGO_LONG}, {CARGO_LONG}{}Kos Pengendalian: {CURRENCY_LONG}/thn -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Kos: {CURRENCY_LONG} Kelajuan Maks.: {VELOCITY}{}Kapasiti: {CARGO_LONG}{}Kos Pengendalian: {CURRENCY_LONG}/thn -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Kos: {CURRENCY_LONG}Kelajuan Maks.: {VELOCITY} Jarak: {COMMA} petak{}Kapasiti: {CARGO_LONG}, {CARGO_LONG}{}Kos berjalan: {CURRENCY_LONG}/thn -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Kos: {CURRENCY_LONG} Kelajuan Maks.: {VELOCITY} Jarak: {COMMA} petak{}Kapasiti: {CARGO_LONG}{}Kos berjalan: {CURRENCY_LONG}/thn +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Kos: {CURRENCY_LONG} Kelajuan Maks.: {VELOCITY}{}Kapasiti: {CARGO_LONG}{}Kos Pengendalian: {CURRENCY_LONG}/thn # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Gantikan {STRING} - {STRING} @@ -3197,7 +3204,6 @@ STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}Tiada ke STR_REPLACE_VEHICLES_STOP :{BLACK}Hentikan Penggantian Kenderaan STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Menekan untuk menghentikan ketukaran jenis engin yang telah dipilih di sebelah kiri -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Menggantikan: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Beralih antara tetingkap enjin dan penggantian wagon STR_REPLACE_ENGINES :Enjin STR_REPLACE_WAGONS :Gerabak @@ -3293,7 +3299,6 @@ STR_VEHICLE_INFO_AGE :{COMMA} tahun ( STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} tahun ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Kelajuan Maks.: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Kelajuan Maks.: {LTBLUE}{VELOCITY} {BLACK}Jarak: {LTBLUE}{COMMA} petak STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Berat: {LTBLUE}{WEIGHT_SHORT} {BLACK}Kuasa: {LTBLUE}{POWER}{BLACK} Kelajuan Maks.: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Berat: {LTBLUE}{WEIGHT_SHORT} {BLACK}Kuasa: {LTBLUE}{POWER}{BLACK} Max. speed: {LTBLUE}{VELOCITY} {BLACK}T.E. Maks.: {LTBLUE}{FORCE} @@ -3313,6 +3318,7 @@ STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Tempoh P STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Tambah 10 tempoh penyenggelaraan. Ctrl+Klik untuk tambah 5 tempoh penyenggelaraan STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Kurangkan 10 tempoh penyenggelaraan. Ctrl+Klik untuk kurangkan 5 tempoh penyenggelaraan +STR_VEHICLE_DETAILS_PERCENT :Peratusan STR_QUERY_RENAME_TRAIN_CAPTION :{WHITE}Nama keretapi STR_QUERY_RENAME_ROAD_VEHICLE_CAPTION :{WHITE}Nama kenderaan jalanraya @@ -4035,6 +4041,7 @@ STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Tidak bo STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... kenderaan sudah musnah +STR_ERROR_NO_VEHICLES_AVAILABLE_YET_EXPLANATION :{WHITE}Mulakan permainan baru selepas {DATE_SHORT} atau gunakan NewGRF yang digunakan kenderaan terdahulu # Specific vehicle errors STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Keretapi tidak boleh melanggar isyarat kerana terdapat kemungkinan bahaya... @@ -4081,6 +4088,8 @@ STR_DESKTOP_SHORTCUT_COMMENT :Sebuah permaina # Translatable descriptions in media/baseset/*.ob* files STR_BASEGRAPHICS_DOS_DESCRIPTION :Grafik asal Transport Tycoon Deluxe DOS edition. STR_BASEGRAPHICS_WIN_DESCRIPTION :Grafik asal Transport Tycoon Deluxe edisi Windows. +STR_BASEMUSIC_WIN_DESCRIPTION :Muzik asal Transport Tycoon Deluxe edisi Windows. +STR_BASEMUSIC_NONE_DESCRIPTION :Pek muzik tanpa muzik sebenar. ##id 0x2000 # Town building names diff --git a/src/lang/norwegian_bokmal.txt b/src/lang/norwegian_bokmal.txt index 5041813a22..09002ff88d 100644 --- a/src/lang/norwegian_bokmal.txt +++ b/src/lang/norwegian_bokmal.txt @@ -671,10 +671,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Velg pro STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Skru av/på tilfeldig program STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Vis musikkspormeny -STR_ERROR_NO_SONGS :{WHITE}Et musikksett uten sanger er valgt. Ingen sanger vil bli avspilt - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Musikkprogram STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Sporliste STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Program - '{STRING}' @@ -1003,7 +1000,7 @@ STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP :{BLACK}Velg mus STR_GAME_OPTIONS_BASE_MUSIC_STATUS :{RED}{NUM} ødelagt{P "" e} fil{P "" er} STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP :{BLACK}Ytterligere informasjon om det originale musikksettet -STR_ERROR_RESOLUTION_LIST_FAILED :{WHITE}Mislytes med å hente en liste over støttede oppløsninger +STR_ERROR_RESOLUTION_LIST_FAILED :{WHITE}Mislyktes med å hente en liste over støttede oppløsninger STR_ERROR_FULLSCREEN_FAILED :{WHITE}Fullskjermmodus mislyktes # Custom currency window @@ -1340,8 +1337,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Farge på terre STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Grønn STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Mørkegrønn STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Fiolett -STR_CONFIG_SETTING_REVERSE_SCROLLING :Snu rulleretningen: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Opptreden ved rulling av kartet med høyre museknapp. Når deaktivert, beveger musen kameraet. Når aktivert, beveger musen kartet STR_CONFIG_SETTING_SMOOTH_SCROLLING :Myk rulling: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Velge hvordan synsfeltet ruller til en bestemt posisjon når du klikker på det lille kartet, eller ved utstedelse av en kommando for å gå til et bestemt objekt på kartet. Hvis aktivert, ruller synsfeltet jevnt, og hvis deaktivert hopper det direkte til det valgte punktet STR_CONFIG_SETTING_MEASURE_TOOLTIP :Vis målingsverktøy ved bruk av byggingsverktøy: {STRING} @@ -1373,8 +1368,8 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Kommando+klikk STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+klikk STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Av -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Venstre-klikk rulling: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Tillat rulling av kartet ved å dra det med den venstre museknappen. Dette er spesielt nyttig når du bruker en berøringsskjerm +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Lukk vinduet med høyreklikk: {STRING} +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Lukker et vindu ved å høyreklikke i det. Deaktiverer verktøytipset med høyreklikk! STR_CONFIG_SETTING_AUTOSAVE :Autolagring: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Velg intervall mellom automatiske lagringer av spillet @@ -1764,6 +1759,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Se etter STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Vis AI/Spillskript-innstillinger STR_INTRO_TOOLTIP_QUIT :{BLACK}Avslutt 'OpenTTD' +STR_INTRO_BASESET :{BLACK}Det valgte innebygde grafikksettet mangler {NUM} sprite{P "" r}. Se etter oppdateringer for settet. STR_INTRO_TRANSLATION :{BLACK}Denne oversettelsen mangler {NUM} streng{P "" er}. Vennligst hjelp til å gjøre OpenTTD bedre ved å bli med i oversettergruppen. For detaljer, sjekk readme.txt. # Quit window @@ -2593,6 +2589,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Flyplass STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Godtatte varer: {LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) +STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Skinnetype: {LTBLUE}{STRING} STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Fartsgrense for jernbanespor: {LTBLUE}{VELOCITY} STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Veiens fartsgrense: {LTBLUE}{VELOCITY} @@ -2605,29 +2602,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Jorder STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snødekket land STR_LAI_CLEAR_DESCRIPTION_DESERT :Ørken -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING}spor -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING}spor med blokksignaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING}spor med forsignaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING}spor med utgangssignaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING}spor med kombinasjonssignaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING}spor med avanserte signaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} spor med enveis avanserte signaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} spor med blokk- og forsignaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} spor med blokk- og utgangssignaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} spor med blokk- og kombinasjonssignaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} spor med blokk- og avanserte signaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} spor med blokk- og enveis avanserte signaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} spor med for- og utgangssignaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} spor med for- og kombinasjonssignaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} spor med for- og avanserte signaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} spor med for- og enveis avanserte signaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} spor med utgangs- og kombinasjonssignaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} spor med utgangs- og avanserte signaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} spor med utgangs- og enveis avanserte signaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} spor med kombinasjon- og avanserte signaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} spor med kombinasjon- og enveis avanserte signaler -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} spor med avanserte- og enveis avanserte signaler -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} togstall +STR_LAI_RAIL_DESCRIPTION_TRACK :Jernbanespor +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Jernbanespor med blokksignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Jernbanespor med forsignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Jernbanespor med utgangssignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Jernbanespor med kombinasjonssignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Jernbanespor med avanserte signaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Jernbanespor med enveis avanserte signaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Jernbanespor med blokk- og forsignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Jernbane spor med blokk- og utgangssignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Jernbanespor med blokk- og kombinasjonssignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Jernbane spor med blokk- og avanserte signaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Jernbanespor med blokk- og enveis avanserte signaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Jernbanespor med for- og utgangssignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Jernbanespor med for- og kombinasjonssignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Jernbane spor med forsignaler og avanserte signaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Jernbanespor med for- og enveis avanserte signaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Jernbanespor med utgangs- og kombinasjonssignaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Jernbanespor med utgangs- og avanserte signaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Jernbanespor med utgangs- og enveis avanserte signaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Jernbanespor med kombinasjon- og avanserte signaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Jernbanespor med kombinasjon- og enveis avanserte signaler +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Jernbanespor med avanserte- og enveis avanserte signaler +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Jernbane-togstall STR_LAI_ROAD_DESCRIPTION_ROAD :Vei STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Vei med gatelykter @@ -2691,7 +2688,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Firma-eid lando STR_ABOUT_OPENTTD :{WHITE}Om OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Opprinnelig opphavsbeskyttet {COPYRIGHT} 1995 Chris Sawyer, Alle rettigheter reservert STR_ABOUT_VERSION :{BLACK}OpenTTD versjon {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 OpenTTD-teamet +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 OpenTTD-teamet # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Lagre spill @@ -2910,8 +2907,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Forsøk på å STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} inneholder en ødelagt sprite. Alle ødelagte spriter blir vist som røde spørsmålstegn (?). STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Inneholder flere Handling 8-oppføringer (figur {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Leste forbi slutten av pseudo-sprite (figur {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Det benyttede grafikksettet mangler en del spriter.{}Du må oppdatere grafikksettet. -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Den benyttede grafikkpakken mangler en mengde bildeelementer.{}Du må oppdatere grafikkpakken.{}Siden du spiller en {YELLOW}utviklingsversjon av OpenTTD{WHITE}, kan det være at du også trenger en {YELLOW}utviklingsversjon av grafikkpakken{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :Etterspurte GRF-ressurser ikke tilgjengelig (figur {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} ble deaktivert av {STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Ugyldig/ukjent sprite layout-format (figur {3:NUM}) @@ -3118,8 +3113,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Godtar STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Vis liste over godtatte varer STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Godtar: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Denne stasjonen har eksklusive transportrettigheter i denne byen. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} kjøpte eksklusive transportrettigheter i denne byen. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Denne stasjonen har eksklusive transportrettigheter i denne byen. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} kjøpte eksklusive transportrettigheter i denne byen. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Vurderinger STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Vis stasjonsvurdering @@ -3279,8 +3274,8 @@ STR_COMPANY_INFRASTRUCTURE_VIEW_TOTAL :{WHITE}{CURRENC # Industry directory STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Industrier STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- Ingen - -STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO_LONG}{STRING}){YELLOW} ({COMMA}{NBSP}% transportert) -STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO_LONG}{STRING}/{CARGO_LONG}{STRING}){YELLOW} ({COMMA}{NBSP}%/{COMMA}{NBSP}% transportert) +STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO_LONG}{STRING}){YELLOW} ({COMMA}% transportert) +STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO_LONG}{STRING}/{CARGO_LONG}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transportert) STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY} STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industrinavn - klikk på navn for å gå til industri. Ctrl+klikk åpner et nytt tilleggsvindu over industrien @@ -3298,9 +3293,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Trenger: STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Trenger: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends +STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Krever: +STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING} +STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} venter{STRING} + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Varer som venter på behandling: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produserer: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Produserer: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3367,6 +3364,11 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Fjern alle kjø STR_GROUP_RENAME_CAPTION :{BLACK}Endre navn på gruppe +STR_GROUP_PROFIT_THIS_YEAR :Profitt i år: +STR_GROUP_PROFIT_LAST_YEAR :Profitt i fjor: +STR_GROUP_OCCUPANCY :Gjeldende bruk: +STR_GROUP_OCCUPANCY_VALUE :{NUM} % + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Nye tog/vogner for jernbane STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Nye tog/vogner for elektrisk jernbane @@ -3398,6 +3400,7 @@ STR_PURCHASE_INFO_ALL_TYPES :Alle varetyper STR_PURCHASE_INFO_ALL_BUT :Alt utenom {CARGO_LIST} STR_PURCHASE_INFO_MAX_TE :{BLACK}Maks trekkraft: {GOLD}{FORCE} STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Rekkevidde: {GOLD}{COMMA} ruter +STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Flytype: {GOLD}{STRING} STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Liste over tog/vogner - klikk på tog/vogn for mer informasjon. Ctrl+klikk for å skjule/vise denne typen STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Liste over kjøretøy - klikk på kjøretøy for mer informasjon. Ctrl+klikk for å skjule/vise kjøretøytypen @@ -3531,10 +3534,11 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :{G=neuter}magle STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Kostnad: {CURRENCY_LONG} Vekt: {WEIGHT_SHORT}{}Hastighet: {VELOCITY} Kraft: {POWER}{}Driftskostnader: {CURRENCY_LONG}/år{}Kapasitet: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Kostnad: {CURRENCY_LONG} Vekt: {WEIGHT_SHORT}{}Hastighet: {VELOCITY} Kraft: {POWER} Maks trekkraft: {6:FORCE}{}Vedlikehold: {4:CURRENCY_LONG}/år{}Kapasitet: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Kostnad: {CURRENCY_LONG} Maks hastighet: {VELOCITY}{}Kapasitet: {CARGO_LONG}, {CARGO_LONG}{}Driftskostnader: {CURRENCY_LONG}/år -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Kostnad: {CURRENCY_LONG} Maks hastighet: {VELOCITY}{}Kapasitet: {CARGO_LONG}{}Driftskostnader: {CURRENCY_LONG}/år -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Kostnad: {CURRENCY_LONG} Maks hastighet: {VELOCITY} Rekkevidde: {COMMA} ruter{}Kapasitet: {CARGO_LONG}, {CARGO_LONG}{}Driftskostnad: {CURRENCY_LONG}/år -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Kostnad: {CURRENCY_LONG} Maks hastighet: {VELOCITY} Rekkevidde: {COMMA} ruter{}Kapasitet: {CARGO_LONG}{}Driftskostnad: {CURRENCY_LONG}/år +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Kostnad: {CURRENCY_LONG} Maks hastighet: {VELOCITY}{}Kapasitet: {CARGO_LONG}{}Driftskostnader: {CURRENCY_LONG}/år +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Kostnad: {CURRENCY_LONG} Maks. hastighet: {VELOCITY}{}Flytype: {STRING}{}Kapasitet: {CARGO_LONG}, {CARGO_LONG}{}Driftskostnader: {CURRENCY_LONG}/år +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Kostnad: {CURRENCY_LONG} Maks. hastighet: {VELOCITY}{}Flytype: {STRING}{}Kapasitet: {CARGO_LONG}{}Driftskostnad: {CURRENCY_LONG}/år +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Kostnad: {CURRENCY_LONG} Maks. hastighet: {VELOCITY}{}Flytype: {STRING} Rekkevidde: {COMMA} ruter{}kapasitet: {CARGO_LONG}, {CARGO_LONG}{}Driftskostnader: {CURRENCY_LONG}/år +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}Kostnad: {CURRENCY_LONG} Maks. hastighet: {VELOCITY}{}Flytype: {STRING} Rekkevidde: {COMMA} ruter{}Kapasitet: {CARGO_LONG}{}Driftskostnad: {CURRENCY_LONG}/år # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Erstatte {STRING} - {STRING} @@ -3561,10 +3565,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} når g STR_REPLACE_VEHICLES_STOP :{BLACK}Stopp erstatning av kjøretøy STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Klikk denne knappen for å stoppe erstatning av lokomotivet som er valgt på venstresiden -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Erstatter: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Veksle mellom tog- og vognerstatningsvinduet STR_REPLACE_ENGINES :Lokomotiv STR_REPLACE_WAGONS :Vogner +STR_REPLACE_ALL_RAILTYPE :Status: Mangler STR_REPLACE_HELP_RAILTYPE :{BLACK}Velg jernbanetypen du vil bytte ut lokomotiv på STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Viser hvilket lokomotiv som overtar for det valgte lokomotivet på venstresiden @@ -3657,7 +3661,8 @@ STR_VEHICLE_INFO_AGE :{COMMA} år ({C STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} år ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Maks hastighet: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Maks hastighet: {LTBLUE}{VELOCITY} {BLACK}Rekkevidde: {LTBLUE}{COMMA} ruter +STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Maks. hastighet: {LTBLUE}{VELOCITY} {BLACK}Flytype: {LTBLUE}{STRING} +STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Maks. hastighet: {LTBLUE}{VELOCITY} {BLACK}Flytype: {LTBLUE}{STRING} {BLACK}Rekkevidde: {LTBLUE}{COMMA} ruter STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Vekt: {LTBLUE}{WEIGHT_SHORT} {BLACK}Kraft: {LTBLUE}{POWER}{BLACK} Maks hastighet: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Vekt: {LTBLUE}{WEIGHT_SHORT} {BLACK}Kraft: {LTBLUE}{POWER}{BLACK} Maks hastighet: {LTBLUE}{VELOCITY} {BLACK}Maks trekkraft: {LTBLUE}{FORCE} diff --git a/src/lang/norwegian_nynorsk.txt b/src/lang/norwegian_nynorsk.txt index 79cea5e58e..ba51b11393 100644 --- a/src/lang/norwegian_nynorsk.txt +++ b/src/lang/norwegian_nynorsk.txt @@ -671,10 +671,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Vel 'Eig STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Skru tilfeldig program av/på STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Syne musikkspormeny -STR_ERROR_NO_SONGS :{WHITE}Eit musikksett utan songar har blitt valt. Ingen songar vil bli spelt - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Musikkprogram STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Sporregister STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Program - '{STRING}' @@ -1311,7 +1308,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Farge på terre STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Grøn STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Mørkegrøn STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Fiolett -STR_CONFIG_SETTING_REVERSE_SCROLLING :Snu rulleretninga: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING :Jamn rulling i tilleggsvindauge: {STRING} STR_CONFIG_SETTING_MEASURE_TOOLTIP :Syne eit målingverktøytips når ymse byggjeverktøy brukast: {STRING} STR_CONFIG_SETTING_LIVERIES :Syne firmaovertakingar: {STRING} @@ -1338,7 +1334,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Kommando+klikk STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :CTRL+klikk STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Av -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Venstreknapps-rulling: {STRING} STR_CONFIG_SETTING_AUTOSAVE :Autolaging: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Vel intervall for automatisk lagring av spel @@ -2522,29 +2517,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Jorde STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snødekt land STR_LAI_CLEAR_DESCRIPTION_DESERT :Ørken -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} spor -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} spor med blokksignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} spor med startsignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} spor med sluttsignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} spor med kombinerte signal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} spor med avanserte signal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} spor med einvegssignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} spor med blokk- og startsignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} spor med blokk- og sluttsignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} spor med blokk- og kombinerte signal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} spor med blokk- og avanserte signal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} spor med blokk- og einvegssignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} spor med start- og sluttsignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} spor med start- og kombinerte signal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} spor med start- og avanserte signal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} spor med start- og einvegssignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} spor med slutt- og kombinerte signal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} spor med slutt- og avanserte signal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} spor med slutt- og einvegssignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} spor med kombinerte og avanserte signal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} spor med kombinerte og einvegssignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} spor med avanserte og einvegssignal -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} togstall +STR_LAI_RAIL_DESCRIPTION_TRACK :Jernbane spor +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Jernbane spor med blokksignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Jernbane spor med startsignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Jernbane spor med sluttsignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Jernbane spor med kombinerte signal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Jernbane spor med avanserte signal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Jernbane spor med einvegssignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Jernbane spor med blokk- og startsignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Jernbane spor med blokk- og sluttsignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Jernbane spor med blokk- og kombinerte signal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Jernbane spor med blokk- og avanserte signal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Jernbane spor med blokk- og einvegssignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Jernbane spor med start- og sluttsignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Jernbane spor med start- og kombinerte signal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Jernbane spor med start- og avanserte signal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Jernbane spor med start- og einvegssignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Jernbane spor med slutt- og kombinerte signal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Jernbane spor med slutt- og avanserte signal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Jernbane spor med slutt- og einvegssignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Jernbane spor med kombinerte og avanserte signal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Jernbane spor med kombinerte og einvegssignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Jernbane spor med avanserte og einvegssignal +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Jernbane togstall STR_LAI_ROAD_DESCRIPTION_ROAD :Veg STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Veg med gatelykter @@ -2608,7 +2603,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Feltet eigast a STR_ABOUT_OPENTTD :{WHITE}Om OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Opphaveleg opphavsbeskytta av {COPYRIGHT} 1995 Chris Sawyer, Alle rettigheiter reservert STR_ABOUT_VERSION :{BLACK}OpenTTD versjon {REV}. Oversett til nynorsk av Thor Morten Skogrand med fleire. -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 OpenTTD-teamet +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 OpenTTD-teamet # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Lagre spel @@ -2823,8 +2818,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Forsøk på å STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} inneheld øydelagd grafikk. All øydelagd grafikk vil bli vist som raude spørsmålsteikn (?). STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Inneheld fleire tilfelle av handling 8 (sprite {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Lest forbi slutten av pseudo-sprite (sprite {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Det nåværande grafikksettet manglar ein del bilete.{}Vennligst oppdater grafikksettet. -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Det valde grafikksettet manglar nokre bilete.{}Vær venleg og forny grafikksettet.{}I og med at du spelar eit {YELLOW}utviklingsutkast av OpenTTD{WHITE} treng du òg eit {YELLOW}utviklingsutkast av grafikksettet{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :Etterspurde GRF-ressursar ikkje tilgjengeleg (sprite {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} vart deaktivert av {STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Ugyldig/ukjend sprite layout-format (sprite {3:NUM}) @@ -3031,8 +3024,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Aksepter STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Syne liste over godtekne varer STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Godtek: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Eigaren av stasjonen har eksklusive transportrettar i den her byen. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} har kjøp eksklusive transportrettar i byen. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Eigaren av stasjonen har eksklusive transportrettar i den her byen. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} har kjøp eksklusive transportrettar i byen. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Vurderingar STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Syne stasjonsvurdering @@ -3211,9 +3204,8 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Treng: { STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Treng: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Varer som ventar på å bli behandla: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Lagar: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Lagar: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3280,6 +3272,7 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Fjern alle køy STR_GROUP_RENAME_CAPTION :{BLACK}Gje nytt namn til ei gruppe + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Nye tog/vogner for jernbane STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Nytt elektrisk tog @@ -3444,10 +3437,7 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :maglev-lokomoti STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Kostnad: {CURRENCY_LONG} Vekt: {WEIGHT_SHORT}{}Hastigheit: {VELOCITY} Kraft: {POWER}{}Driftskostnader: {CURRENCY_LONG}/år{}Kapasitet: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Pris: {CURRENCY_LONG} Vekt: {WEIGHT_SHORT}{}Hastigheit: {VELOCITY} Kraft: {POWER} Maks. trekkraft: {6:FORCE}{}Driftskostnad: {4:CURRENCY_LONG}/yr{}Kapasitet: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Pris: {CURRENCY_LONG} Maks. hastigheit: {VELOCITY}{}Kapasitet: {CARGO_LONG}, {CARGO_LONG}{}Driftskostnad: {CURRENCY_LONG}/år -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Pris: {CURRENCY_LONG} Maks. hastigheit: {VELOCITY}{}Kapasitet: {CARGO_LONG}{}Driftskostnad: {CURRENCY_LONG}/år -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Kostnad: {CURRENCY_LONG} Maks. fart: {VELOCITY} Rekkevidde: {COMMA} ruter{}Kapasitet: {CARGO_LONG}, {CARGO_LONG}{}Driftskostnad: {CURRENCY_LONG}/år -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Kostnad: {CURRENCY_LONG} Maks. fart: {VELOCITY} Rekkevidde: {COMMA} ruter{}Kapasitet: {CARGO_LONG}{}Driftskostnad: {CURRENCY_LONG}/år +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Pris: {CURRENCY_LONG} Maks. hastigheit: {VELOCITY}{}Kapasitet: {CARGO_LONG}{}Driftskostnad: {CURRENCY_LONG}/år # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Erstatt {STRING} - {STRING} @@ -3474,7 +3464,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} når g STR_REPLACE_VEHICLES_STOP :{BLACK}Stopp utskiftinga av køyretøy STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Klikk denne knappen for å avbryte utskiftinga av lokomotivet du har vald på venstresida -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Erstatter: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Skift mellom tog- og vognerstatningsvindauget STR_REPLACE_ENGINES :Lokomotiv STR_REPLACE_WAGONS :Vogner @@ -3570,7 +3559,6 @@ STR_VEHICLE_INFO_AGE :{COMMA} år ({C STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} år ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Maks. hastigheit: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Maks fart: {LTBLUE}{VELOCITY} {BLACK}Rekkevidde: {LTBLUE}{COMMA} ruter STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Vekt: {LTBLUE}{WEIGHT_SHORT} {BLACK}Kraft: {LTBLUE}{POWER}{BLACK} Maks. hastigheit: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Vekt: {LTBLUE}{WEIGHT_SHORT} {BLACK}Kraft: {LTBLUE}{POWER}{BLACK} Maks. hastigheit: {LTBLUE}{VELOCITY} {BLACK}Maks. trekkraft: {LTBLUE}{FORCE} diff --git a/src/lang/polish.txt b/src/lang/polish.txt index 1a3a6527bc..8c89991762 100644 --- a/src/lang/polish.txt +++ b/src/lang/polish.txt @@ -702,10 +702,10 @@ STR_TOOLBAR_TOOLTIP_DISPLAY_SUBSIDIES :{BLACK}Wyświet STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS :{BLACK}Wyświetl listę stacji firmy STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES :{BLACK}Wyświetl informacje finansowe firmy STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL :{BLACK}Wyświetl informacje ogólne firmy -STR_TOOLBAR_TOOLTIP_DISPLAY_STORY_BOOK :{BLACK}Pokaż okno opowieści +STR_TOOLBAR_TOOLTIP_DISPLAY_STORY_BOOK :{BLACK}Pokaż dziennik STR_TOOLBAR_TOOLTIP_DISPLAY_GOALS_LIST :{BLACK}Pokaż listę celów STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS :{BLACK}Wyświetl wykresy -STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE :{BLACK}Wyświetl tabele firm +STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE :{BLACK}Wyświetl ranking firm STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW :{BLACK}Ufunduj budowę nowego przedsiębiorstwa STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_TRAINS :{BLACK}Wyświetl listę pociągów firmy. Ctrl+klik otwiera listę grup/pojazdów STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_ROAD_VEHICLES :{BLACK}Wyświetl listę pojazdów firmy. Ctrl+klik otwiera listę grup/pojazdów @@ -757,7 +757,7 @@ STR_SETTINGS_MENU_NEWGRF_SETTINGS :Ustawienia NewG STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Opcje przeźroczystości STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Wyświetlanie nazw miast STR_SETTINGS_MENU_STATION_NAMES_DISPLAYED :Wyświetlanie nazw stacji -STR_SETTINGS_MENU_WAYPOINTS_DISPLAYED :Wyświetlanie nazw pkt. orientacyjnych +STR_SETTINGS_MENU_WAYPOINTS_DISPLAYED :Wyświetlanie nazw posterunków STR_SETTINGS_MENU_SIGNS_DISPLAYED :Wyświetlanie napisów STR_SETTINGS_MENU_SHOW_COMPETITOR_SIGNS :Znaki konkurentów i nazwy są wyświetlane STR_SETTINGS_MENU_FULL_ANIMATION :Pełna animacja @@ -790,7 +790,7 @@ STR_SUBSIDIES_MENU_SUBSIDIES :Subsydia ############ range ends here ############ range for graph menu starts -STR_GRAPH_MENU_OPERATING_PROFIT_GRAPH :Wykres obrotu +STR_GRAPH_MENU_OPERATING_PROFIT_GRAPH :Wykres dochodów STR_GRAPH_MENU_INCOME_GRAPH :Wykres przychodów STR_GRAPH_MENU_DELIVERED_CARGO_GRAPH :Wykres przewożonego ładunku STR_GRAPH_MENU_PERFORMANCE_HISTORY_GRAPH :Ocena działalności firmy @@ -799,7 +799,7 @@ STR_GRAPH_MENU_CARGO_PAYMENT_RATES :Stawki za ładu ############ range ends here ############ range for company league menu starts -STR_GRAPH_MENU_COMPANY_LEAGUE_TABLE :Wykres Ligi Firm +STR_GRAPH_MENU_COMPANY_LEAGUE_TABLE :Ranking Firm STR_GRAPH_MENU_DETAILED_PERFORMANCE_RATING :Szczegółowa tabela efektywności STR_GRAPH_MENU_HIGHSCORE :Tabela wyników ############ range ends here @@ -971,7 +971,7 @@ STR_GRAPH_KEY_CAPTION :{WHITE}Legenda STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Kliknij tutaj aby wł./wył. wyświetlanie danych firmy na wykresie # Company league window -STR_COMPANY_LEAGUE_TABLE_CAPTION :{WHITE}Tabela Ligi Firm +STR_COMPANY_LEAGUE_TABLE_CAPTION :{WHITE}Ranking Firm STR_COMPANY_LEAGUE_COMPANY_NAME :{ORANGE}{COMPANY} {BLACK}{COMPANY_NUM} '{STRING}' STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ENGINEER :Inżynier STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRAFFIC_MANAGER :Administrator Ruchu @@ -1009,7 +1009,7 @@ STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Ilość STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Ilość zarobionych pieniędzy w kwartale z największym zyskiem z ostatnich 12 kwartałów STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Ilość ładunku przewiezionego w poprzednich 4 kwartałach STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Ilość różnych typów ładunku przewiezionych w ostatnim kwartale -STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Ilość pieniędzy w ręku +STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Ilość dostępnych środków pieniężnych STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}Wielkość pożyczki wziętej przez firmę STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Suma przyznanych punktów @@ -1029,6 +1029,7 @@ STR_MUSIC_RULER_MARKER :{TINY_FONT}{BLA STR_MUSIC_TRACK_NONE :{TINY_FONT}{DKGREEN}-- STR_MUSIC_TRACK_DIGIT :{TINY_FONT}{DKGREEN}{ZEROFILL_NUM} STR_MUSIC_TITLE_NONE :{TINY_FONT}{DKGREEN}------ +STR_MUSIC_TITLE_NOMUSIC :{TINY_FONT}{DKGREEN}Brak dostępnej muzyki STR_MUSIC_TITLE_NAME :{TINY_FONT}{DKGREEN}"{STRING}" STR_MUSIC_TRACK :{TINY_FONT}{BLACK}Ścieżka STR_MUSIC_XTITLE :{TINY_FONT}{BLACK}Tytuł @@ -1048,21 +1049,19 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Wybierz STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Losowe odtwarzanie wł./wył. STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Pokaż okno wyboru ścieżek -STR_ERROR_NO_SONGS :{WHITE}Został wybrany zestaw muzyki bez utworów. Żaden utwór nie będzie odtwarzany - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Wybór Programu STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Wykaz ścieżek STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Programuj - '{STRING}' STR_PLAYLIST_CLEAR :{TINY_FONT}{BLACK}Wyczyść +STR_PLAYLIST_CHANGE_SET :{BLACK}Zmień zestaw STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Wyczyść obecny program (tylko Wlasny1 lub Wlasny2) STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Klik na ścieżce aby dodać do obecnego programu (Wlasny1 i Wlasny2) STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Kliknij na ścieżce muzycznej aby usunąć ją z wybranego programu (Wlasny1 lub Wlasny2) # Highscore window STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED :{BIG_FONT}{BLACK}Ranking firm, które osiągnęły rok {NUM} -STR_HIGHSCORE_TOP_COMPANIES_NETWORK_GAME :{BIG_FONT}{BLACK}Tabela Ligi Firm w {NUM} +STR_HIGHSCORE_TOP_COMPANIES_NETWORK_GAME :{BIG_FONT}{BLACK}Ranking Firm w {NUM} STR_HIGHSCORE_POSITION :{BIG_FONT}{BLACK}{COMMA}. STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN :Biznesmen STR_HIGHSCORE_PERFORMANCE_TITLE_ENTREPRENEUR :Przedsiębiorca @@ -1520,7 +1519,7 @@ STR_CONFIG_SETTING_HORIZONTAL_POS_CENTER :wyśrodkowany STR_CONFIG_SETTING_HORIZONTAL_POS_RIGHT :z prawej strony STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN :Maksymalna wysokość początkowej pożyczki: {STRING} -STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN_HELPTEXT :Maksymalna wysokość pożyczki jaką firma może zaciągnąć (nie uwzględnia inflacji) +STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN_HELPTEXT :Maksymalna wysokość pożyczki, jaką firma może zaciągnąć (bez uwzględnienia inflacji) STR_CONFIG_SETTING_INTEREST_RATE :Oprocentowanie: {STRING} STR_CONFIG_SETTING_INTEREST_RATE_HELPTEXT :Oprocentowanie pożyczki; kontroluje też inflację, jeśli jest włączona STR_CONFIG_SETTING_RUNNING_COSTS :Koszty amortyzacji: {STRING} @@ -1717,8 +1716,9 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Kolor terenu na STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :zielony STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :ciemnozielony STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :fioletowy -STR_CONFIG_SETTING_REVERSE_SCROLLING :Przewijaj obraz myszką w przeciwnym kierunku: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Zachowanie podczas przewijania mapy za pomocą prawego przycisku myszy. W przypadku wyłączenia mysz porusza kamerą. Po włączeniu mysz przesuwa mapę +STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT :Zachowanie podczas przeciągania mapy +STR_CONFIG_SETTING_SCROLLMODE_RMB :Przeciągnij mapę prawym przyciskiem myszy +STR_CONFIG_SETTING_SCROLLMODE_LMB :Przeciągnij mapę lewym przyciskiem myszy STR_CONFIG_SETTING_SMOOTH_SCROLLING :Wygładź przesuwanie widoku: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Zdecyduj, jak główny widok przesuwa się do konkretnej lokacji, gdy klikasz na mini-mapie lub gdy używasz komendy do przesunięcia do danego obiektu na mapie. Kiedy włączone, widok przesuwa się płynnie, kiedy wyłączone, następuje skok bezpośrednio do wybranego miejsca STR_CONFIG_SETTING_MEASURE_TOOLTIP :Pokaż dymek z pomiarem podczas używania różnych narzędzi: {STRING} @@ -1750,8 +1750,8 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+klik STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+klik STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Wyłączona -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Przewijanie lewym przyciskiem myszy: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Włącz przewijanie mapy przeciąganiem lewym przyciskiem myszki. Jest to przydatne podczas używania ekranu dotykowego do przewijania +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Zamknij okno prawym przyciskiem: {STRING} +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Zamyka okno poprzez kliknięcie prawym przyciskiem. Wyłącza pomoc kontekstową! STR_CONFIG_SETTING_AUTOSAVE :Autozapis: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Częstotliwość automatycznego zapisu stanu gry @@ -1856,8 +1856,8 @@ STR_CONFIG_SETTING_NOSERVICE :Wyłącz serwis STR_CONFIG_SETTING_NOSERVICE_HELPTEXT :Kiedy włączone, pojazdy nie są serwisowane, jeśli nie mogą się popsuć STR_CONFIG_SETTING_WAGONSPEEDLIMITS :Włącz limity prędkości wagonów: {STRING} STR_CONFIG_SETTING_WAGONSPEEDLIMITS_HELPTEXT :Kiedy włączone, użyj także ograniczenia prędkości dla wagonów do obliczenia maksymalnej prędkości pociągu -STR_CONFIG_SETTING_DISABLE_ELRAILS :Zabroń korzystania z kolei elektrycznych: {STRING} -STR_CONFIG_SETTING_DISABLE_ELRAILS_HELPTEXT :Włączając to ustawienie, nie jest już wymagane elektryfikowanie torów, aby elektrowozy mogły po nich jeździć +STR_CONFIG_SETTING_DISABLE_ELRAILS :Tylko jeden rodzaj torów: {STRING} +STR_CONFIG_SETTING_DISABLE_ELRAILS_HELPTEXT :Przy włączonym ustawieniu nie jest już wymagane elektryfikowanie torów, aby elektrowozy mogły po nich jeździć STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OWN :Przybycie pierwszego pojazdu do stacji gracza: {STRING} STR_CONFIG_SETTING_NEWS_ARRIVAL_FIRST_VEHICLE_OWN_HELPTEXT :Wyświetl wiadomość w gazecie kiedy pierwszy pojazd dojedzie do stacji gracza @@ -1901,8 +1901,8 @@ STR_CONFIG_SETTING_SMOOTH_ECONOMY :Pozwól na łag STR_CONFIG_SETTING_SMOOTH_ECONOMY_HELPTEXT :Kiedy włączone, produkcja zakładów zmienia się częściej, ale mniejszymi krokami. To ustawienie zazwyczaj nie daje żadnego efektu, jeśli typy zakładów są pobierane z NewGRFów STR_CONFIG_SETTING_ALLOW_SHARES :Pozwól kupować udziały w innych firmach: {STRING} STR_CONFIG_SETTING_ALLOW_SHARES_HELPTEXT :Kiedy włączone, pozwala na kupowanie i sprzedawanie udziałów w firmie. Udziały będą dostępne tylko dla firm z odpowiednim stażem -STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE :Udział w zyskach w przypadku częściowego transportu (przeładunku): {STRING} -STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE_HELPTEXT :Udział procentowy dochodu pośrednika otrzymywany za transfer towaru. Umożliwia kontrolę nad całościowym dochodem za dowóz towarów w łańcuchu dowozowym +STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE :Podział przychodów w przypadku przeładunków: {STRING} +STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE_HELPTEXT :Manipulowanie zrównoważeniem podziałów w łańcuchu dowozowym: przy 0% przychód zostanie zaksięgowany na konto wyłącznie ostatniego pojazdu w łańcuchu, wyższa wartość zwiększa zrównoważenie podziału STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :Podczas przeciągania ustaw semafor co: {STRING} STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_HELPTEXT :Ustaw dystans, na jakim semafory będą budowane przy torach aż do następnej przeszkody (semafor, zwrotnica), przy przeciąganiu STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_VALUE :{COMMA} p{P ole ola ól} @@ -2002,7 +2002,7 @@ STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT_HELPTEXT :"asymetrycznie" STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :Dokładność dystrybucji: {STRING} STR_CONFIG_SETTING_LINKGRAPH_ACCURACY_HELPTEXT :Im wyżej ustawisz, tym wiecej czasu zajmie procesorowi obliczenie wykresu. Jeśli zajmuje zbyt dużo czasu, może pojawić sie lag. Natomiast zbyt mała ilość powoduje niedokładną dystrybucję, co można zauważyć gdy towar nie jest wysyłany do miejsc do których się spodziewasz aby dotarł. STR_CONFIG_SETTING_DEMAND_DISTANCE :Wpływ odległości na dystrybucję: {STRING} -STR_CONFIG_SETTING_DEMAND_DISTANCE_HELPTEXT :Jeśli ustawisz tę wartość na więcej niż 0, to dystans pomiędzy stacją początkową A jakiegoś towaru a prawdopodobną stacją docelową B będzie miało wpływ na ilość towaru wysłanego z A do B. Im dalej z A do B, tym mniej towaru zostanie wysłane. Im wększa wartość, tym mniej towaru będzie wysłane do dalekich stacji, a więcej towaru będzie wysłane do bliższych stacji. +STR_CONFIG_SETTING_DEMAND_DISTANCE_HELPTEXT :Jeśli ładunki z jednej stacji trafiają na kilka różnych stacji, na ich dystrybucję wpływ ma odległość. Im wyższą wartość ustawisz, tym bliższe stacje będą preferowane. Zerowa wartość ustawienia sprawi, że odległość nie będzie wpływała na podział dystrybucji. STR_CONFIG_SETTING_DEMAND_SIZE :Ilość powracającego ładunku dla trybu symetrycznego: {STRING} STR_CONFIG_SETTING_DEMAND_SIZE_HELPTEXT :Ustawiając to na mniej niż 100% powoduje, że symetryczna dystrybucja zachowuje się podobnie do asymetrycznej. Mniej towaru będzie zwróconego jeśli pewna ilość zostanie wysłana do stacji. Jeśli ustawisz to na 0%, to symetryczna dystrybucja zachowuje się jak asymetryczna. STR_CONFIG_SETTING_SHORT_PATH_SATURATION :Zapełnienie krótkich tras przed wybraniem tras o dużej przepustowości: {STRING} @@ -2141,6 +2141,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Poszukaj STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Pokaż ustawienia SI / Game Script STR_INTRO_TOOLTIP_QUIT :{BLACK}Wyjdź z 'OpenTTD' +STR_INTRO_BASESET :{BLACK}Aktualnie używany podstawowy zestaw graficzny nie posiada {NUM} wymagan{P ego ych ych} sprite{P 'u 'ów 'ów}. Proszę poszukać aktualizacji dla zestawu podstawowego. STR_INTRO_TRANSLATION :{BLACK}Tej wersji językowej brakuje jeszcze {NUM} wpis{P "" y ów}. Możesz pomóc ulepszyć nam OpenTTD rejestrując się jako tłumacz. Szczegóły znajdziesz w pliku readme.txt. # Quit window @@ -2410,7 +2411,7 @@ STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Nazwa f STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Inauguracja: {WHITE}{NUM} STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Wartość firmy: {WHITE}{CURRENCY_LONG} STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Bieżący bilans: {WHITE}{CURRENCY_LONG} -STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Przychód w ostatnim roku: {WHITE}{CURRENCY_LONG} +STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Dochód w ostatnim roku: {WHITE}{CURRENCY_LONG} STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Wydajność: {WHITE}{NUM} STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Pojazdy: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE} @@ -2421,7 +2422,7 @@ STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}Nowa fir STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Rozpoczęcie działalności nowej firmy STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Obserwuj grę STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Oglądaj grę jako widz -STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Połącz z firmą +STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Dołącz do firmy STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Pomóż zarządzać tą firmą # Network connecting window @@ -2681,8 +2682,8 @@ STR_STATION_BUILD_SUPPLIES_CARGO :{BLACK}Zasoby: STR_JOIN_STATION_CAPTION :{WHITE}Połącz stację STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Zbuduj oddzielną stację -STR_JOIN_WAYPOINT_CAPTION :{WHITE}Połącz pkt. orientacyjne -STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}Zbuduj oddzielny pkt. orientacyjny +STR_JOIN_WAYPOINT_CAPTION :{WHITE}Połącz posterunki +STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}Zbuduj oddzielny posterunek # Rail construction toolbar STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :Konstrukcja linii kolejowej @@ -2693,12 +2694,12 @@ STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION :Konstrukcja lin STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Budowa torów kolejowych. Ctrl przełącza buduj/usuń dla konstrukcji kolejowych. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Zbuduj tory kolejowe za pomocą trybu Autotory. Ctrl przełącza buduj/usuń dla konstrukcji kolejowych. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Budowa warsztatów (do kupowania i serwisowania pociągów). Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów -STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Zamiana torów na pkt. orientacyjny. Ctrl umożliwia łączenie pkt. orientacyjnych. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów +STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Zamiana torów na posterunek. Ctrl umożliwia łączenie posterunków. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Zbuduj stację kolejową. Ctrl umożliwia łączenie stacji. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Zbuduj sygnały kolejowe. Ctrl przełącza semafory/sygnały świetlne{}Przeciągnięcie pozwala na budowę sygnałów wzdłuż prostej linii torów. Ctrl pozwala na budowę sygnałów do następnego skrzyżowania{}Ctrl+klik przełącza do okna wyboru sygnałów. Shift przełącza pomiędzy budowaniem a szacowaniem kosztów STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Zbuduj most kolejowy. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Zbuduj tunel kolejowy. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów -STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Przełącz buduj/usuń dla torów kolejowych, sygnałów, pkt. orientacyjnych i stacji. Przetrzymanie Ctrl usuwa także tory kolejowe z pkt. orientacyjnych i stacji +STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Przełącz buduj/usuń dla torów kolejowych, sygnałów, posterunków i stacji. Przetrzymanie Ctrl usuwa także tory kolejowe z posterunków i stacji STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Zamiana typu torów. Shift przełącza pomiędzy trybem budowania a szacowaniem jego kosztów STR_RAIL_NAME_RAILROAD :Kolej @@ -2711,8 +2712,8 @@ STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Ukierunk STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Wybierz ukierunkowanie warsztatów # Rail waypoint construction window -STR_WAYPOINT_CAPTION :{WHITE}Pkt. orientacyjny -STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Wybierz typ pkt. orientacyjnego +STR_WAYPOINT_CAPTION :{WHITE}Posterunek +STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Wybierz typ posterunku # Rail station construction window STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Wybór stacji @@ -2729,7 +2730,7 @@ STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Wybierz STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Wybierz typ stacji do zbudowania STR_STATION_CLASS_DFLT :Typowa stacja -STR_STATION_CLASS_WAYP :Pkt. orientacyjne +STR_STATION_CLASS_WAYP :Posterunki # Signal window STR_BUILD_SIGNAL_CAPTION :{WHITE}Wybór sygnałów @@ -2969,6 +2970,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Nazwa po STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Akceptowany ładunek: {LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) +STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Typ torów: {LTBLUE}{STRING} STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Limit prędkości linii kolejowej: {LTBLUE}{VELOCITY} STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Drogowe ograniczenie prędkości: {LTBLUE}{VELOCITY} @@ -2981,29 +2983,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Pola STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Zaśnieżony teren STR_LAI_CLEAR_DESCRIPTION_DESERT :Pustynia -STR_LAI_RAIL_DESCRIPTION_TRACK :{G=m}{STRING} odcinek -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} tor z semaforam blokowymi -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} tor z semaforami wejściowymi -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} tor z semaforem wyjściowym -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} tor z semaforami złożonymi (combo) -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} tor z semaforami trasy -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} tor z jednokierunkowymi semaforami trasy -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} tor z semaforami blokowymi i semaforami wejścia -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} tor z semaforami blokowymi i semaforami wyjścia -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} tor z semaforami blokowymi i semaforami złożonymi (combo) -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} tor z semaforami blokowymi i semaforami trasy -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} tor z semaforami blokowymi i jednokierunkowymi semaforami trasy -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} tor z semaforami wejścia i wyjścia -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} tor z semaforami wejścia i semaforami złożonymi (combo) -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} tor z semaforami wejścia i semaforami trasy -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} tor z semaforami wejścia i jednokierunkowymi semaforami trasy -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} tor z semaforami wyjścia i semaforami złożonymi (combo) -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} tor z semaforami wyjścia i semaforami trasy -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} tor z semaforami wyjścia i jednokierunkowymi semaforami trasy -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} tor z semaforami złożonymi (combo) i semaforami trasy -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} tor z semaforami złożonymi (combo) i jednokierunkowymi semaforami trasy -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} tor z semaforami trasy i jednokierunkowymi semaforami trasy -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{G=f}Warsztaty - {STRING} +STR_LAI_RAIL_DESCRIPTION_TRACK :{G=m}Tor kolejowy +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Tor kolejowy z semaforam blokowymi +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Tor kolejowy z semaforami wejściowymi +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Tor kolejowy z semaforem wyjściowym +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Tor kolejowy z semaforami złożonymi (combo) +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Tor kolejowy z semaforami trasy +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Tor kolejowy z jednokierunkowymi semaforami trasy +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Tor kolejowy z semaforami blokowymi i semaforami wejścia +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Tor kolejowy z semaforami blokowymi i semaforami wyjścia +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Tor kolejowy z semaforami blokowymi i semaforami złożonymi (combo) +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Tor kolejowy z semaforami blokowymi i semaforami trasy +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Tor kolejowy z semaforami blokowymi i jednokierunkowymi semaforami trasy +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Tor kolejowy z semaforami wejścia i wyjścia +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Tor kolejowy z semaforami wejścia i semaforami złożonymi (combo) +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Tor kolejowy z semaforami wejścia i semaforami trasy +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Tor kolejowy z semaforami wejścia i jednokierunkowymi semaforami trasy +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Tor kolejowy z semaforami wyjścia i semaforami złożonymi (combo) +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Tor kolejowy z semaforami wyjścia i semaforami trasy +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Tor kolejowy z semaforami wyjścia i jednokierunkowymi semaforami trasy +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Tor kolejowy z semaforami złożonymi (combo) i semaforami trasy +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Tor kolejowy z semaforami złożonymi (combo) i jednokierunkowymi semaforami trasy +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Tor kolejowy z semaforami trasy i jednokierunkowymi semaforami trasy +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{G=f}Warsztaty kolejowe STR_LAI_ROAD_DESCRIPTION_ROAD :Droga STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Droga z oświetleniem ulicznym @@ -3026,7 +3028,7 @@ STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Stacja załadun STR_LAI_STATION_DESCRIPTION_BUS_STATION :Przystanek STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Port STR_LAI_STATION_DESCRIPTION_BUOY :Boja -STR_LAI_STATION_DESCRIPTION_WAYPOINT :Pkt. orientacyjny +STR_LAI_STATION_DESCRIPTION_WAYPOINT :Posterunek STR_LAI_WATER_DESCRIPTION_WATER :Woda STR_LAI_WATER_DESCRIPTION_CANAL :Kanał @@ -3067,7 +3069,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Teren w posiada STR_ABOUT_OPENTTD :{WHITE}OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Prawa Autorskie {COPYRIGHT} 1995 Chris Sawyer, Wszelkie prawa zastrzeżone STR_ABOUT_VERSION :{BLACK}OpenTTD wersja {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2016 Zespół OpenTTD +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2018 Zespół OpenTTD # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Zapisz grę @@ -3286,8 +3288,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Próba użycia STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} zawiera uszkodzoną teksturę. Wszystkie uszkodzone tekstury będą pokazane jako czerwony znak zapytania (?) STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Zawiera wiele wpisów Action 8 (sprite {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Odczyt poza obszar pseudo-sprite'u (sprite {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Aktualnie używany zestaw grafik jest niekompletny.{}Proszę zaktualizować podstawowy zestaw grafik -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}W aktualnie używanym podstawowym zestawie graficznym brakuje pewnej ilości sprite'ów.{}Proszę zaktualizowaćswój zestaw graficzny.{}Z powodu tego, że używasz {YELLOW}rozwojowej wersji OpenTTD{WHITE}, możesz potrzebować również {YELLOW}rozwojowej wersji podstawowego zestawu graficznego{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :Potrzebne źródło GRF nie jest dostępne (sprite {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} został wyłączony przez {STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Niepoprawny/nieznany format układu sprite'u (sprite {3:NUM}) @@ -3414,7 +3414,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Kup roc STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Daj łapówkę lokalnym władzom, powiększ swoją ocenę, ryzykując poważne kary w razie złapania.{}Koszt: {CURRENCY_LONG} # Goal window -STR_GOALS_CAPTION :{WHITE}{COMPANY} Cele +STR_GOALS_CAPTION :{WHITE}Cele firmy {COMPANY} STR_GOALS_SPECTATOR_CAPTION :{WHITE}Cele globalne STR_GOALS_GLOBAL_TITLE :{BLACK}Cele globalne: STR_GOALS_TEXT :{ORANGE}{STRING} @@ -3462,8 +3462,8 @@ STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Klik na usłudze żeby wyśrodkować widok na fabrykę/miasto. Ctrl+klik otwiera nowy podgląd na pozycji fabryki/miasta # Story book window -STR_STORY_BOOK_CAPTION :{WHITE}Album Historii Firmy {COMPANY} -STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Globalne okno opowieści +STR_STORY_BOOK_CAPTION :{WHITE}Dziennik Historii Firmy {COMPANY} +STR_STORY_BOOK_SPECTATOR_CAPTION :{WHITE}Ogólny przewodnik STR_STORY_BOOK_TITLE :{YELLOW}{STRING} STR_STORY_BOOK_GENERIC_PAGE_ITEM :Strona {NUM} STR_STORY_BOOK_SEL_PAGE_TOOLTIP :{BLACK}Skocz na właściwą stronę wybierając ją z listy. @@ -3494,8 +3494,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Akceptuj STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Pokaż listę akceptowanych ładunków STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Akceptuje: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Ta stacja posiada wyłączność na usługi transportowe w tym mieście. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :Firma {YELLOW}{COMPANY}{BLACK} kupiła wyłączność na usługi transportowe w tym mieście. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Ta stacja posiada wyłączność na usługi transportowe w tym mieście. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :Firma {YELLOW}{COMPANY}{BLACK} kupiła wyłączność na usługi transportowe w tym mieście. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Oceny STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Pokaż ocenę stacji @@ -3551,8 +3551,8 @@ STR_STATION_VIEW_CLOSE_AIRPORT_TOOLTIP :{BLACK}Nie zezw # Waypoint/buoy view window STR_WAYPOINT_VIEW_CAPTION :{WHITE}{WAYPOINT} -STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Centruj główny widok na pkt. orientacyjnym. Ctrl+klik otwiera nowy podgląd na lokacji pkt. orientacyjnego -STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Zmień nazwę pkt. orientacyjnego +STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Centruj główny widok na posterunku. Ctrl+klik otwiera nowy podgląd na lokacji posterunku +STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Zmień nazwę posterunku STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Centruj główny widok na pozycji boi. Ctrl+klik otwiera nowy podgląd na lokacji boi STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Zmień nazwę boji @@ -3674,9 +3674,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Wymaga: STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Wymaga: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends +STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Potrzebuje: +STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING} +STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} oczekuje{STRING} + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Ładunek oczekujący na przetworzenie: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produkuje: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Produkuje: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3743,6 +3745,11 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Usuń wszystkie STR_GROUP_RENAME_CAPTION :{BLACK}Zmień nazwę grupy +STR_GROUP_PROFIT_THIS_YEAR :Zysk w tym roku: +STR_GROUP_PROFIT_LAST_YEAR :Zysk w zeszłym roku: +STR_GROUP_OCCUPANCY :Aktualne wykorzystanie: +STR_GROUP_OCCUPANCY_VALUE :{NUM}% + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Nowe pociągi STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Nowe elektryczne pojazdy szynowe @@ -3774,6 +3781,7 @@ STR_PURCHASE_INFO_ALL_TYPES :wszystkie typy STR_PURCHASE_INFO_ALL_BUT :wszystko oprócz {CARGO_LIST} STR_PURCHASE_INFO_MAX_TE :{BLACK}Maks. siła pociągowa: {GOLD}{FORCE} STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Zasięg: {GOLD}{COMMA} pól +STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Typ samolotu: {GOLD}{STRING} STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Lista wyboru pociągów - kliknij na pojeździe, aby uzyskać informacje. Ctrl+klik przełącza ukrywanie typu pojazdu STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Lista wyboru pojazdów drogowych - kliknij na pojeździe, aby uzyskać więcej informacji. Ctrl+klik przełącza ukrywanie typu pojazdu @@ -3913,10 +3921,11 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE.b :lokomotywę Mag STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Koszt: {CURRENCY_LONG} Masa: {WEIGHT_SHORT}{}Prędkość: {VELOCITY} Moc: {POWER}{}Koszt utrzymania: {CURRENCY_LONG}/rok{}Ładowność: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Koszt: {CURRENCY_LONG} Masa: {WEIGHT_SHORT}{}Prędkość: {VELOCITY} Moc: {POWER} Maksymalna siła pociągowa: {6:FORCE}{}Koszt utrzymania: {4:CURRENCY_LONG}/rok{}Ładowność: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Koszt: {CURRENCY_LONG} Prędkość maksymalna: {VELOCITY}{}Ładowność: {CARGO_LONG}, {CARGO_LONG}{}Koszt utrzymania: {CURRENCY_LONG}/rok -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Koszt: {CURRENCY_LONG} Prędkość maksymalna: {VELOCITY}{}Ładowność: {CARGO_LONG}{}Koszt utrzymania: {CURRENCY_LONG}/rok -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Koszt: {CURRENCY_LONG} Prędkość maksymalna: {VELOCITY} Zasięg: {COMMA} pól{}Ładowność: {CARGO_LONG}, {CARGO_LONG}{}Koszt utrzymania: {CURRENCY_LONG}/rok -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Koszt: {CURRENCY_LONG} Prędkość maksymalna: {VELOCITY} Zasięg: {COMMA} pól{}Ładowność: {CARGO_LONG}{}Koszt utrzymania: {CURRENCY_LONG}/rok +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Koszt: {CURRENCY_LONG} Prędkość maksymalna: {VELOCITY}{}Ładowność: {CARGO_LONG}{}Koszt utrzymania: {CURRENCY_LONG}/rok +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Koszt: {CURRENCY_LONG} Max. prędkość: {VELOCITY}{}Typ samolotu: {STRING}{}Ładowność: {CARGO_LONG}, {CARGO_LONG}{}Koszt utrzymania: {CURRENCY_LONG}/rok +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Koszt: {CURRENCY_LONG} Max. prędkość: {VELOCITY}{}Typ samolotu: {STRING}{}Ładowność: {CARGO_LONG}{}Koszt utrzymania: {CURRENCY_LONG}/rok +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Koszt: {CURRENCY_LONG} Max. prędkość: {VELOCITY}{}Typ samolotu: {STRING} Zasięg: {COMMA}{}Ładowność: {CARGO_LONG}, {CARGO_LONG}{}Koszt utrzymania: {CURRENCY_LONG}/rok +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}Koszt: {CURRENCY_LONG} Max. prędkość: {VELOCITY}{}Typ samolotu: {STRING} Zasięg: {COMMA}{}Ładowność: {CARGO_LONG}{}Koszt utrzymania: {CURRENCY_LONG}/rok # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Zastąp {STRING} - {STRING} @@ -3927,7 +3936,7 @@ STR_REPLACE_VEHICLE_AIRCRAFT :Samolot STR_REPLACE_VEHICLE_VEHICLES_IN_USE :{YELLOW}Używane pojazdy STR_REPLACE_VEHICLE_VEHICLES_IN_USE_TOOLTIP :{BLACK}Lista posiadanych pojazdów -STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES :{BLACK}Dostępne pojazdy +STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES :{YELLOW}Dostępne pojazdy STR_REPLACE_VEHICLE_AVAILABLE_VEHICLES_TOOLTIP :{BLACK}Lista pojazdów dostępnych do zamiany STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Wybierz typ pojazdu do zamiany @@ -3943,10 +3952,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} kiedy STR_REPLACE_VEHICLES_STOP :{BLACK}Zatrzymaj zastępowanie STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Wciśnij ten przycisk jeśli nie chcesz zmieniać pojazdu zaznaczone po lewej stronie -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Zastępowanie: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Przejdź pomiędzy oknami zamiany lokomotyw i wagonów STR_REPLACE_ENGINES :Lokomotywy STR_REPLACE_WAGONS :Wagony +STR_REPLACE_ALL_RAILTYPE :Wszystkie pojazdy szynowe STR_REPLACE_HELP_RAILTYPE :{BLACK}Wybierz dla jakiego typu torów chcesz zastąpić lokomotywy STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Wyświetla typ pojazdu na jaki będzie zastąpiony pojazd zaznaczony po lewej stronie @@ -4039,7 +4048,8 @@ STR_VEHICLE_INFO_AGE :{COMMA} {P rok STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} {P rok lata lat} ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Prędkość maksymalna: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Prędkość maksymalna: {LTBLUE}{VELOCITY} {BLACK}Zasięg: {LTBLUE}{COMMA} pól +STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Max. prędkość: {LTBLUE}{VELOCITY} {BLACK}Typ samolotu: {LTBLUE}{STRING} +STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Max. prędkość: {LTBLUE}{VELOCITY} {BLACK}Typ samolotu: {LTBLUE}{STRING} {BLACK}Zasięg: {LTBLUE}{COMMA} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Masa: {LTBLUE}{WEIGHT_SHORT} {BLACK}Moc: {LTBLUE}{POWER}{BLACK} Prędkość maksymalna: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Masa: {LTBLUE}{WEIGHT_SHORT} {BLACK}Moc: {LTBLUE}{POWER}{BLACK} Prędkość maksymalna: {LTBLUE}{VELOCITY} {BLACK}Maksymalna siła pociągowa: {LTBLUE}{FORCE} @@ -4131,9 +4141,9 @@ STR_ORDERS_END_OF_SHARED_ORDERS :- - Koniec wsp # Order bottom buttons STR_ORDER_NON_STOP :{BLACK}Non-stop STR_ORDER_GO_TO :Idź do -STR_ORDER_GO_NON_STOP_TO :Idź bez przerwy do +STR_ORDER_GO_NON_STOP_TO :Idź bezpośrednio do STR_ORDER_GO_VIA :Idź przez -STR_ORDER_GO_NON_STOP_VIA :Idź bez przerwy przez +STR_ORDER_GO_NON_STOP_VIA :Idź bezpośrednio poprzez STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Zmień sposób przejazdu w podświetlonym poleceniu STR_ORDER_TOGGLE_FULL_LOAD :{BLACK}Pełny załadunek któregoś z towarów @@ -4144,9 +4154,9 @@ STR_ORDER_DROP_NO_LOADING :Nie ładować STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Zmień sposób załadunku w podświetlonym poleceniu STR_ORDER_TOGGLE_UNLOAD :{BLACK}Rozładuj i załaduj -STR_ORDER_DROP_UNLOAD_IF_ACCEPTED :Wyładuj jeśli akceptowane -STR_ORDER_DROP_UNLOAD :Rozładuj i załaduj -STR_ORDER_DROP_TRANSFER :Przeładunek +STR_ORDER_DROP_UNLOAD_IF_ACCEPTED :Rozładuj jeśli akceptowane +STR_ORDER_DROP_UNLOAD :Rozładuj wszystko +STR_ORDER_DROP_TRANSFER :Pozostaw do przeładunku STR_ORDER_DROP_NO_UNLOADING :Nie rozładowuj STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Zmień sposób wyładunku w podświetlonym poleceniu @@ -4182,7 +4192,7 @@ STR_ORDER_CONDITIONAL_COMPARATOR_LESS_EQUALS :mniejszy lub r STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :większy niż STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :większy lub równy STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :prawda -STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :fałsz +STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :nie prawda STR_ORDER_CONDITIONAL_VALUE_TOOLTIP :{BLACK}Wartość do porównania z danymi pojazdu STR_ORDER_CONDITIONAL_VALUE_CAPT :{WHITE}Podaj wartość do porównania @@ -4207,15 +4217,15 @@ STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Pokaż w # String parts to build the order string STR_ORDER_GO_TO_WAYPOINT :Idź przez {WAYPOINT} -STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Idź bez zatrzymywania przez {WAYPOINT} +STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Idź bezpośrednio poprzez {WAYPOINT} STR_ORDER_SERVICE_AT :Serwisuj w STR_ORDER_SERVICE_NON_STOP_AT :Serwisuj non-stop w -STR_ORDER_NEAREST_DEPOT :najbliższych -STR_ORDER_NEAREST_HANGAR :najbliższy hangar -STR_ORDER_TRAIN_DEPOT :Warsztatów -STR_ORDER_ROAD_VEHICLE_DEPOT :Zajezdni samochodowej +STR_ORDER_NEAREST_DEPOT :najbliższego +STR_ORDER_NEAREST_HANGAR :najbliższego hangaru +STR_ORDER_TRAIN_DEPOT :serwisu w warsztatach +STR_ORDER_ROAD_VEHICLE_DEPOT :serwisu w zajezdni STR_ORDER_SHIP_DEPOT :Doku STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING} STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {DEPOT} @@ -4226,7 +4236,7 @@ STR_ORDER_STOP_ORDER :(Stop) STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING} -STR_ORDER_IMPLICIT :(Sugerujący) +STR_ORDER_IMPLICIT :(sugerowany) STR_ORDER_FULL_LOAD :(Pełny załadunek) STR_ORDER_FULL_LOAD_ANY :(Pełny załadunek dowolnego towaru) @@ -4267,7 +4277,7 @@ STR_ORDER_OUT_OF_RANGE :{RED} (Kolejny STR_ORDER_CONDITIONAL_UNCONDITIONAL :Skocz do rozkazu {COMMA} STR_ORDER_CONDITIONAL_NUM :Skocz do rozkazu {COMMA} kiedy {STRING} {STRING} {COMMA} -STR_ORDER_CONDITIONAL_TRUE_FALSE :Skocz do rozkazu {COMMA} kiedy {STRING} {STRING} +STR_ORDER_CONDITIONAL_TRUE_FALSE :Skocz do rozkazu {0:COMMA} kiedy {2:STRING} że {1:STRING} STR_INVALID_ORDER :{RED} (Błędne polecenie) @@ -4626,15 +4636,15 @@ STR_ERROR_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Należy STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Należy najpierw usunąć lotnisko # Waypoint related errors -STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Przylega do więcej niż jednego istniejącego pkt. orientacyjnego -STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT :{WHITE}Zbyt blisko innego pkt. orientacyjnego +STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Przylega do więcej niż jednego istniejącego posterunku +STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT :{WHITE}Zbyt blisko innego posterunku STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Nie można budować tutaj punktu orientacyjnego... STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Nie można tutaj ustawić boi... -STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Nie można zmienić nazwy pkt. orientacyjnego... +STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Nie można zmienić nazwy posterunku... -STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Nie można usunąć stąd kolejowego punktu orientacyjnego... -STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Musisz usunąć najpierw punkt nawigacyjny +STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Nie można usunąć stąd posterunku kolejowego... +STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Musisz usunąć najpierw posterunek kolejowy STR_ERROR_BUOY_IN_THE_WAY :{WHITE}... boja na drodze STR_ERROR_BUOY_IS_IN_USE :{WHITE}... boja w użyciu przez inna firmę! @@ -5288,8 +5298,8 @@ STR_FORMAT_WAYPOINT_NAME_SERIAL :Post. {TOWN} #{ STR_FORMAT_DEPOT_NAME_TRAIN :Warsztaty {TOWN} STR_FORMAT_DEPOT_NAME_TRAIN_SERIAL :Warsztaty {TOWN} #{COMMA} -STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE :Zajezdnia samochodowa {TOWN} -STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE_SERIAL :Zajezdnia samochodowa {TOWN} #{COMMA} +STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE :Zajezdnia {TOWN} +STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE_SERIAL :Zajezdnia {TOWN} #{COMMA} STR_FORMAT_DEPOT_NAME_SHIP :Stocznia {TOWN} STR_FORMAT_DEPOT_NAME_SHIP_SERIAL :Stocznia {TOWN} #{COMMA} STR_FORMAT_DEPOT_NAME_AIRCRAFT :Hangar {STATION} diff --git a/src/lang/portuguese.txt b/src/lang/portuguese.txt index be21b6c4ae..ef966a4746 100644 --- a/src/lang/portuguese.txt +++ b/src/lang/portuguese.txt @@ -670,10 +670,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Seleccio STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Ligar/Desligar programa aleatório STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Mostrar janela de selecção de faixas de música -STR_ERROR_NO_SONGS :{WHITE}Um conjunto de música vazio foi seleccionado. Nenhuma música vai ser tocada. - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Programação Musical STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} '{STRING}' STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Índice de faixas STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Programa - '{STRING}' @@ -1199,9 +1196,9 @@ STR_CONFIG_SETTING_MAX_BRIDGE_HEIGHT_HELPTEXT :Altura máxima STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH :Tamanho máximo de túneis: {STRING} STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH_HELPTEXT :Tamanho máximo para construção de túneis STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD :Método de financiamento de indústrias primárias: {STRING} -STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_HELPTEXT :Método de financiar uma indústria pirmária. 'nenhum' significa que não é possível financiar nenhuma, 'prospecção' significa que é possível financiar, mas a construção é feita num local arbitrário no mapa e até pode falhar, 'como outras indústrias' significa que as indústrias de matérias primas podem ser construídas por companhias como indústrias de processamento em qualquer sítio que elas escolham +STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_HELPTEXT :Método de financiar uma indústria primária. 'nenhum' significa que não é possível financiar nenhuma, 'prospecção' significa que é possível financiar, mas a construção é feita num local arbitrário no mapa e até pode falhar, 'como as outras' significa que as indústrias de matérias primas podem ser construídas em qualquer sítio pelas empresas, como se fossem indústrias de processamento STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE :Nenhum -STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :Mesmo método +STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :Como as outras STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :Prospecção STR_CONFIG_SETTING_INDUSTRY_PLATFORM :Área plana à volta das industrias: {STRING} STR_CONFIG_SETTING_INDUSTRY_PLATFORM_HELPTEXT :Quantidade de terreno plano á volta de uma industria. Isto garante que terreno vazio esteja disponível para construir linhas, etc @@ -1338,8 +1335,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Cor do terreno STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Verde STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Verde Escuro STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Violeta -STR_CONFIG_SETTING_REVERSE_SCROLLING :Ao deslizar com o rato, mover a vista na direcção oposta: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Comportamento ao navegar pelo mapa com o botão direito do rato. Quando desactivado, o rato move a câmara. Quando activo, o rato move o mapa STR_CONFIG_SETTING_SMOOTH_SCROLLING :Suavizar deslocamento da navegação no mapa: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Controla como a vista principal navega para uma posição específica ao clicar no mapa pequeno ou ao dar um comando para navegar para um objecto específico no mapa. Se activo, a vista principal navega suavemente, se inactivo a vista salta directamente para o destino. STR_CONFIG_SETTING_MEASURE_TOOLTIP :Mostrar medidas nas várias ferramentas de construção: {STRING} @@ -1371,8 +1366,8 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND : + Cli STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL : + clique STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Desligado -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Deslocar com botão esquerdo: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Activar deslocamento do mapa através de arrastamento com o botão esquerdo do rato. Esta opção é particularmente útil quando é usado um ecran de toque para deslocamento +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Fechar janelas ao fazer clique direito: {STRING} +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Fecha uma janela ao fazer clique direito dentro dela. Desactiva os textos de ajuda ao fazer clique direito! STR_CONFIG_SETTING_AUTOSAVE :Guardar automaticamente: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Seleccione o intervalo entre gravações automáticas @@ -1402,7 +1397,7 @@ STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE_HELPTEXT :Mostrar horári STR_CONFIG_SETTING_QUICKGOTO :Criação rápida de ordens de veículos: {STRING} STR_CONFIG_SETTING_QUICKGOTO_HELPTEXT :Pré-seleccionar o 'cursor Ir Para' ao abrir a janela de ordens STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE :Tipo padrão de ferrovia (ao criar ou abrir jogo): {STRING} -STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_HELPTEXT :Tipo de carrir seleccionado após o início ou carregamento de um jogo. 'primeiro disponível' selecciona o tipo mais antigo de carril, 'último disponível' selecciona o tipo mais recente de carril e 'mais utilizado' selecciona o tipo mais utilizado actualmente +STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_HELPTEXT :Tipo de carril seleccionado após o início ou carregamento de um jogo. 'primeiro disponível' selecciona o tipo mais antigo de carril, 'último disponível' selecciona o tipo mais recente de carril e 'mais utilizado' selecciona o tipo mais utilizado actualmente STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST :Primeiro disponível STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST :Último disponível STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED :Mais utilizado @@ -1762,6 +1757,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Verifica STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Mostrar definições de IA e de script de jogo STR_INTRO_TOOLTIP_QUIT :{BLACK}Sair de 'OpenTTD' +STR_INTRO_BASESET :{BLACK}O conjunto de gráficos base seleccionado tem {NUM} sprite{P "" s} em falta. Por favor verifique se existem atualizações para o conjunto. STR_INTRO_TRANSLATION :{BLACK}Faltam {NUM} string{P "" s} nesta tradução. Ajude o OpenTTD em inscrever-se como tradutor. Leia readme.txt para mais detalhes. # Quit window @@ -2590,6 +2586,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Nome do STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Carga aceite: {LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) +STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Tipo de carril: {LTBLUE}{STRING} STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Limite de velocidade da linha: {LTBLUE}{VELOCITY} STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Limite de velocidade da estrada: {LTBLUE}{VELOCITY} @@ -2602,29 +2599,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Campos STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Neve STR_LAI_CLEAR_DESCRIPTION_DESERT :Deserto -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} linha -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} linha com sinais de bloqueio -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} linha com pre-sinais -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} linha com sinais de saída -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} linha com sinais combinados -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} linha com sinais de caminho -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} linha com sinais de sentido único -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} linha com bloqueio e pré-sinais -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} linha com bloqueio e sinais de saida -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} linha com bloqueio e sinais combinados -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} linha com bloqueio e sinais de rota -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} linha com bloqueio e sinais de sentido único -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} linha com pré-sinais e sinais de saida -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} linha com pré-sinais e sinais combinados -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} linha com pré-sinais e sinais de rota -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} linha com pré-sinais e sinais de sentido único -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} linha com sinais de saida e sinais combinados -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} linha com sinais de saida e sinais de rota -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} linha com sinais de saida e de sentido único -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} linha com sinais combinados e sinais de rota -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} linha com sinais combinados e sentido unico -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} linha com sinais de rota e de sentido unico -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} depósito de comboios +STR_LAI_RAIL_DESCRIPTION_TRACK :Linha de caminhos-de-ferro +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Linha de caminhos-de-ferro com sinais de bloqueio +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Linha de caminhos-de-ferro com pre-sinais +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Linha de caminhos-de-ferro com sinais de saída +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Linha de caminhos-de-ferro com sinais combinados +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Linha de caminhos-de-ferro com sinais de rota +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Linha de caminhos-de-ferro com sinais de sentido único +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Linha de caminhos-de-ferro com sinais de bloqueio e pré-sinais +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Linha de caminhos-de-ferro com sinais de bloqueio e de saida +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Linha de caminhos-de-ferro com sinais de bloqueio e combinados +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Linha de caminhos-de-ferro com sinais de bloqueio e de rota +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Linha de caminhos-de-ferro com sinais de bloqueio e de sentido único +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Linha de caminhos-de-ferro com pré-sinais e sinais de saida +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Linha de caminhos-de-ferro com pré-sinais e sinais combinados +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Linha de caminhos-de-ferro com pré-sinais e sinais de rota +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Linha de caminhos-de-ferro com pré-sinais e sinais de sentido único +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Linha de caminhos-de-ferro com sinais de saida e combinados +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Linha de caminhos-de-ferro com sinais de saida e de rota +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Linha de caminhos-de-ferro com sinais de saida e de sentido único +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Linha de caminhos-de-ferro com sinais combinados e de rota +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Linha de caminhos-de-ferro com sinais combinados e de sentido único +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Linha de caminhos-de-ferro com sinais de rota e de sentido único +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Depósito de comboios de caminhos-de-ferro STR_LAI_ROAD_DESCRIPTION_ROAD :Estrada STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Estrada com iluminação @@ -2688,7 +2685,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terreno proprie STR_ABOUT_OPENTTD :{WHITE}Sobre o OpenTTD... STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Direitos de autor originais {COPYRIGHT} 1995 Chris Sawyer, Todos os direitos reservados STR_ABOUT_VERSION :{BLACK}OpenTTD versão {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 A equipa do OpenTTD +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 A equipa do OpenTTD # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Guardar Jogo @@ -2842,7 +2839,7 @@ STR_SAVE_PRESET_LIST_TOOLTIP :{BLACK}Lista de STR_SAVE_PRESET_TITLE :{BLACK}Intriduza um nome para a predefinição STR_SAVE_PRESET_EDITBOX_TOOLTIP :{BLACK}Nome seleccionado actualmente para gravação da predefinição STR_SAVE_PRESET_CANCEL :{BLACK}Cancelar -STR_SAVE_PRESET_CANCEL_TOOLTIP :Não mudar a predefinição +STR_SAVE_PRESET_CANCEL_TOOLTIP :{BLACK}Não mudar a predefinição STR_SAVE_PRESET_SAVE :{BLACK}Grava STR_SAVE_PRESET_SAVE_TOOLTIP :{BLACK}Grava a predefinição com o nome seleccionado @@ -2907,8 +2904,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Tentativa de us STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} contém um objecto gráfico corrompido. Todos os objectos gráficos corrompidos serão apresentados como um ponto de interrogação (?) vermelho. STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contém múltiplas entradas Action 8 - (sprite {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Leitura além dos limites do pseudo-sprite (sprite {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}O conjunto de gráficos base actual tem objectos gráficos em falta.{}Por favor faça a sua actualização. -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}O conjunto de gráficos base actualmente em uso tem um conjunto de gráficos em falta.{}Por favor actualize o conjunto de gráficos base.{}Visto que está a usar uma {YELLOW}imagem de desenvolvimento do OpenTTD{WHITE}, poderá também precisar de {YELLOW}uma imagem dos gráficos base de desenvolvimento{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :Recursos GRF pedidos não disponíveis (sprite {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} foi desactivado por {STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Formato de Gráfico Inválido ou desconhecido (sprite {3:NUM}) @@ -3115,8 +3110,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Aceita STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Mostrar lista de carga aceite STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Aceita: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Esta estação tem direitos de transporte exclusivos nesta cidade. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} comprou direitos exclusivos de transporte nesta cidade. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Esta estação tem direitos de transporte exclusivos nesta cidade. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} comprou direitos exclusivos de transporte nesta cidade. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Avaliações STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Mostrar avaliações da estação @@ -3295,9 +3290,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Necessá STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Necessário: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends +STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Requer: +STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING} +STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} a aguardar{STRING} + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Carga aguardando processamento: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produz: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Produz: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3364,6 +3361,11 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Remover todos o STR_GROUP_RENAME_CAPTION :{BLACK}Renomear um grupo +STR_GROUP_PROFIT_THIS_YEAR :Lucro deste ano: +STR_GROUP_PROFIT_LAST_YEAR :Lucro no último ano: +STR_GROUP_OCCUPANCY :Utilização actual: +STR_GROUP_OCCUPANCY_VALUE :{NUM}% + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Novos Veículos Ferroviários STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Novos comboios para carris electrificados @@ -3395,6 +3397,7 @@ STR_PURCHASE_INFO_ALL_TYPES :Todos os tipos STR_PURCHASE_INFO_ALL_BUT :Todas menos {CARGO_LIST} STR_PURCHASE_INFO_MAX_TE :{BLACK}Máx. Força de Tracção: {GOLD}{FORCE} STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Alcance: {GOLD}{COMMA} quadrados +STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Tipo de aeronave: {GOLD}{STRING} STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Lista de veículos ferroviários - clique num veículo para informações STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Lista de veículos rodoviários - clique num veículo para informações @@ -3526,12 +3529,13 @@ STR_ENGINE_PREVIEW_SHIP :barco STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :locomotiva monocarril STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :locomotiva maglev -STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Custo: {CURRENCY_LONG} Peso: {WEIGHT_SHORT}{}Velocidade: {VELOCITY} Potência: {POWER}{}Custo de circulação: {CURRENCY_LONG}/ano{}Capacidade: {CARGO_LONG} -STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Custo: {CURRENCY_LONG} Peso: {WEIGHT_SHORT}{}Velocidade: {VELOCITY} Potência: {POWER} Máx. F.T.: {6:FORCE}{}Custo de circulação: {4:CURRENCY_LONG}/ano{}Capacidade: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Custo: {CURRENCY_LONG} Máx. Velocidade: {VELOCITY}{}Capacidade: {CARGO_LONG}, {CARGO_LONG}{}Custo de circulação: {CURRENCY_LONG}/ano -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Custo: {CURRENCY_LONG} Máx. Velocidade: {VELOCITY}{}Capacidade: {CARGO_LONG}{}Custo de circulação: {CURRENCY_LONG}/ano -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Preço: {CURRENCY_LONG} Velocidade max.: {VELOCITY} Alcance: {COMMA} quadrados{}Capacidade: {CARGO_LONG}, {CARGO_LONG}{}Custo de manutenção: {CURRENCY_LONG}/ano -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Preço: {CURRENCY_LONG} Velocidade max.: {VELOCITY} Alcance: {COMMA} quadrados{}Capacidade: {CARGO_LONG}{}Custo de manutenção: {CURRENCY_LONG}/ano +STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Custo: {CURRENCY_LONG} Peso: {WEIGHT_SHORT}{}Velocidade Máx.: {VELOCITY} Potência: {POWER}{}Custo de Circulação: {CURRENCY_LONG}/ano{}Capacidade: {CARGO_LONG} +STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Custo: {CURRENCY_LONG} Peso: {WEIGHT_SHORT}{}Velocidade Máx.: {VELOCITY} Potência: {POWER} F.T. Máx.: {6:FORCE}{}Custo de Circulação: {4:CURRENCY_LONG}/ano{}Capacidade: {5:CARGO_LONG} +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Custo: {CURRENCY_LONG} Velocidade Máx.: {VELOCITY}{}Capacidade: {CARGO_LONG}{}Custo de Circulação: {CURRENCY_LONG}/ano +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Custo: {CURRENCY_LONG} Velocidade Máx.: {VELOCITY}{}Tipo de Aeronave: {STRING}{}Capacidade: {CARGO_LONG}, {CARGO_LONG}{}Custo de Circulação: {CURRENCY_LONG}/ano +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Custo: {CURRENCY_LONG} Velocidade Máx.: {VELOCITY}{}Tipo de Aeronave: {STRING}{}Capacidade: {CARGO_LONG}{}Custo de Circulação: {CURRENCY_LONG}/ano +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Custo: {CURRENCY_LONG} Velocidade Máx.: {VELOCITY}{}Tipo de Aeronave: {STRING} Alcance: {COMMA} quadrados{}Capacidade: {CARGO_LONG}, {CARGO_LONG}{}Custo de Circulação: {CURRENCY_LONG}/ano +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}Custo: {CURRENCY_LONG} Velocidade Máx.: {VELOCITY}{}Tipo de Aeronave: {STRING} Alcance: {COMMA} quadrados{}Capacidade: {CARGO_LONG}{}Custo de Circulação: {CURRENCY_LONG}/ano # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Substituir {STRING} - {STRING} @@ -3558,10 +3562,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} quando STR_REPLACE_VEHICLES_STOP :{BLACK}Parar Subst. de Veículos STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Pressione para parar a subsituição do tipo de motor que seleccionou à esquerda -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Trocando: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Alternar entre a janela de substituição de locomotivas e a janela de substituição de vagões STR_REPLACE_ENGINES :Locomotivas STR_REPLACE_WAGONS :Vagões +STR_REPLACE_ALL_RAILTYPE :Todos os veículos ferroviários STR_REPLACE_HELP_RAILTYPE :{BLACK}Seleccione o tipo de carril para o qual deseja efectuar a substituição dos motores STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Exibe o tipo de motor que substituirá o que está seleccionado à esquerda, se algum @@ -3654,7 +3658,8 @@ STR_VEHICLE_INFO_AGE :{COMMA} ano{P " STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} ano{P "" s} ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Máx. velocidade: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Velocidade max.: {LTBLUE}{VELOCITY} {BLACK}Alcance: {LTBLUE}{COMMA} quadrados +STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Vel. máxima: {LTBLUE}{VELOCITY} {BLACK}Tipo de Aeronave: {LTBLUE}{STRING} +STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Velocidade Máx.: {LTBLUE}{VELOCITY} {BLACK}Tipo de Aeronave: {LTBLUE}{STRING} {BLACK}Alcance: {LTBLUE}{COMMA} quadrados STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Peso: {LTBLUE}{WEIGHT_SHORT} {BLACK}Potência: {LTBLUE}{POWER}{BLACK} Max. velocidade: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Peso: {LTBLUE}{WEIGHT_SHORT} {BLACK}Potência: {LTBLUE}{POWER}{BLACK} Máx. velocidade: {LTBLUE}{VELOCITY} {BLACK}Máx. E.T.: {LTBLUE}{FORCE} @@ -4025,7 +4030,7 @@ STR_AI_SETTINGS_CAPTION_GAMESCRIPT :Script de Jogo STR_AI_SETTINGS_CLOSE :{BLACK}Fechar STR_AI_SETTINGS_RESET :{BLACK}Repor STR_AI_SETTINGS_SETTING :{STRING}: {ORANGE}{STRING} -STR_AI_SETTINGS_START_DELAY :Número de dias para iniciar esta IA depois da anterior (tomar ou lorgar): {ORANGE}{STRING} +STR_AI_SETTINGS_START_DELAY :Número de dias para iniciar esta IA depois da anterior (aproximadamente): {ORANGE}{STRING} # Textfile window diff --git a/src/lang/romanian.txt b/src/lang/romanian.txt index 632787d2af..e4a8e4f7a5 100644 --- a/src/lang/romanian.txt +++ b/src/lang/romanian.txt @@ -669,10 +669,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Selectea STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Comutator pentru amestecarea melodiilor (pornit/oprit) STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Afişeaza fereastra pentru selecţia melodiilor -STR_ERROR_NO_SONGS :{WHITE}A fost selectat un set de muzică fără melodii. Nici o melodie nu va fi cântată - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Programare piese muzicale STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Lista melodiilor STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Program - '{STRING}' @@ -1100,6 +1097,7 @@ STR_CONFIG_SETTING_TYPE_GAME_INGAME :Setări joc (st STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Setări companie (stocate în fişierele de salvare; afectează doar jocurile noi) STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Setări companie (stocate în fişierul de salvare; afectează doar compania curentă) +STR_CONFIG_SETTING_RESTRICT_CATEGORY :{BLACK}Categorie: STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Arată în lista de mai jos doar setările modificate STR_CONFIG_SETTING_RESTRICT_BASIC :Setări de bază (afişează numai setări importante) STR_CONFIG_SETTING_RESTRICT_ADVANCED :Setări avansate (afişează majoritatea setărilor) @@ -1281,19 +1279,25 @@ STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT :Afișează popu STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS :Grosimea liniilor din grafice: {STRING} STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Grosimea liniilor din grafice. O linie subțire este mai informativă, o linie mai groasă este mai ușor de văzut și are culorile mai usor de distins +STR_CONFIG_SETTING_LANDSCAPE :Peisaj: {STRING} +STR_CONFIG_SETTING_LANDSCAPE_HELPTEXT :Peisajele definesc scenariile de bază a jocului cu cerințe diferite pentru încărcături și dezvoltare a orașelor. NewGRF și scripturile de joc permit un control mai fin STR_CONFIG_SETTING_LAND_GENERATOR :Generator teren: {STRING} STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Original STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis STR_CONFIG_SETTING_TERRAIN_TYPE :Tip teren: {STRING} +STR_CONFIG_SETTING_INDUSTRY_DENSITY :Densitatea industriei: {STRING} STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Distanța maximă de la marginea hărții pentru rafinării: {STRING} STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Rafinăriile de petrol vor fi construite doar la marginea hărţii, sau pe coastă, în cazul harţilor insulare STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Grosimea stratului de zăpadă: {STRING} STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Duritatea terenului (doar pt TerraGenesis) : {STRING} +STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_HELPTEXT :(Doar TerraGenesis) Alegeți frecvența dealurilor: Peisajele line au dealuri mai puține și mai întinse. Peisajele dure au multe dealuri și pot arăta repetitiv STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Foarte fin STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH :Fin STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH :Dur STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :Foarte dur +STR_CONFIG_SETTING_VARIETY :Distribuția varietății: {STRING} STR_CONFIG_SETTING_TREE_PLACER :Algoritm amplasare arbori: {STRING} +STR_CONFIG_SETTING_TREE_PLACER_HELPTEXT :Alegeți distribuția copacilor pe hartă: 'Original' plantează copacii dispersați uniform, 'Îmbunătățit' îi plantează grupat STR_CONFIG_SETTING_TREE_PLACER_NONE :Niciunul STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL :Original STR_CONFIG_SETTING_TREE_PLACER_IMPROVED :Îmbunătăţit @@ -1315,8 +1319,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Culoarea terenu STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Verde STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Verde închis STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Mov -STR_CONFIG_SETTING_REVERSE_SCROLLING :Inversează direcţia de scroll: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Modul de funcționare in momentul folosirii butonului drept al mouse-ului pentru deplasare pe hartă. Când opțiunea este dezactivată, mouse-ul schimbă poziția camerei. La activare, mouse-ul desplasează harta. STR_CONFIG_SETTING_SMOOTH_SCROLLING :Derulare uşoară ecran: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Controlează modul de deplasare a imaginii din ecranul principal când se face click pe harta mică sau când se execută o comandă de deplasare către un obiect anume de pe hartă. Dacă este activată, imaginea se deplasează în mod fluid, altfel imaginea sare direct la zona dorită STR_CONFIG_SETTING_MEASURE_TOOLTIP :Arată o indicaţie de distanţă la folosirea uneltelor de construcţie: {STRING} @@ -1348,8 +1350,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Comandă+Click STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Control+Click STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Oprit -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Derulare ecran cu click-stânga: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Activează derularea hărții prin tragerea acesteia cu butonul stâng al mouse-ului. Această opțiune este în special utilă când se folosește un ecran tactil pentru deplasare STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Foloseşte formatul datei {STRING} pentru numele salvărilor @@ -1554,6 +1554,7 @@ STR_CONFIG_SETTING_SOFT_LIMIT :Numărul maxim STR_CONFIG_SETTING_SOFT_LIMIT_VALUE :{COMMA} STR_CONFIG_SETTING_SOFT_LIMIT_DISABLED :dezactivat STR_CONFIG_SETTING_ZOOM_MIN :Nivelul maxim de apropiere imagine: {STRING} +STR_CONFIG_SETTING_ZOOM_MIN_HELPTEXT :Nivelul maxim de apropiere a câmpului vizual. Luați aminte că nivelele înalte ridică necesarul de memorie STR_CONFIG_SETTING_ZOOM_MAX :Nivelul maxim de îndepărtare imagine: {STRING} STR_CONFIG_SETTING_ZOOM_LVL_MIN :x4 STR_CONFIG_SETTING_ZOOM_LVL_IN_2X :x2 @@ -1581,7 +1582,9 @@ STR_CONFIG_SETTING_DISTRIBUTION_MANUAL :manual STR_CONFIG_SETTING_DISTRIBUTION_ASYMMETRIC :asimetric STR_CONFIG_SETTING_DISTRIBUTION_SYMMETRIC :simetric STR_CONFIG_SETTING_DISTRIBUTION_PAX :Modalitatea de distribuire a pasagerilor: {STRING} +STR_CONFIG_SETTING_DISTRIBUTION_PAX_HELPTEXT :"simetric" înseamnă că aproximativ același număr de pasageri va fi transportat din stația A spre stația B, precum de la B la A. "asimetric" presupune transportul unui număr arbitrar de pasageri în fiecare direcție. "manual" înseamnă că repartizarea pasagerilor nu va fi automatizată. STR_CONFIG_SETTING_DISTRIBUTION_MAIL :Modalitatea de distribuire a poştei: {STRING} +STR_CONFIG_SETTING_DISTRIBUTION_MAIL_HELPTEXT :"simetric" înseamnă că aproximativ aceeași cantitate de poștă va fi expediată din stația A spre stația B, precum de la B la A. "asimetric" presupune expedierea de cantități arbitrare de poștă în fiecare direcție. "manual" înseamnă că repartizarea poștei nu va fi automatizată. STR_CONFIG_SETTING_DISTRIBUTION_ARMOURED :Modalitatea de distribuire pentru clasa de cargo BLINDAT: {STRING} STR_CONFIG_SETTING_DISTRIBUTION_DEFAULT :Modalitatea de distribuire pentru alte clase de cargo: {STRING} STR_CONFIG_SETTING_LINKGRAPH_ACCURACY :Acurateţea distribuţiei: {STRING} @@ -1628,9 +1631,15 @@ STR_CONFIG_SETTING_LOCALISATION_UNITS_HEIGHT_SI :SI (m) STR_CONFIG_SETTING_LOCALISATION :{ORANGE}Localizare STR_CONFIG_SETTING_SOUND :{ORANGE}Efecte sonore STR_CONFIG_SETTING_INTERFACE :{ORANGE}Interfaţă +STR_CONFIG_SETTING_INTERFACE_VIEWPORTS :{ORANGE}Câmpuri vizuale STR_CONFIG_SETTING_INTERFACE_CONSTRUCTION :{ORANGE}Construcţie +STR_CONFIG_SETTING_ADVISORS :{ORANGE}Știri / Consilieri +STR_CONFIG_SETTING_COMPANY :{ORANGE}Companie STR_CONFIG_SETTING_VEHICLES :{ORANGE}Vehicule STR_CONFIG_SETTING_VEHICLES_ROUTING :{ORANGE}Direcţionare +STR_CONFIG_SETTING_ACCIDENTS :{ORANGE}Dezastre / Accidente +STR_CONFIG_SETTING_GENWORLD :{ORANGE}Generare lume +STR_CONFIG_SETTING_ENVIRONMENT :{ORANGE}Mediu STR_CONFIG_SETTING_ENVIRONMENT_TOWNS :{ORANGE}Oraşe STR_CONFIG_SETTING_ENVIRONMENT_INDUSTRIES :{ORANGE}Industrii STR_CONFIG_SETTING_ENVIRONMENT_CARGODIST :{ORANGE}Distribuţie cargo @@ -2539,6 +2548,7 @@ STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Încărcături acceptate: {LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Limită viteză pe calea ferată: {LTBLUE}{VELOCITY} +STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Viteza limită a drumului: {LTBLUE}{VELOCITY} # Description of land area of different tiles STR_LAI_CLEAR_DESCRIPTION_ROCKS :Stânci @@ -2549,29 +2559,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Teren agricol STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Teren înzăpezit STR_LAI_CLEAR_DESCRIPTION_DESERT :Deşert -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} cale ferată -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} cale ferată cu semafoare -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} cale ferată cu presemafoare -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} cale ferată cu semafoare de ieșire -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} cale ferată cu semafoare combo -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} cale ferată cu semafoare de direcționare -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} cale ferată cu semafoare de direcționare unidirecționale -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} cale ferată cu semafoare și presemafoare -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} cale ferată cu semafoare și semafoare de ieșire -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} cale ferată cu semafoare și semafoare combo -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} cale ferată cu semafoare și semafoare de direcționare -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} cale ferată cu semafoare și semafoare de direcționare unidirecționale -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} cale ferată cu presemafoare și semafoare de ieșire -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} cale ferată cu presemafoare și semafoare combo -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} cale ferată cu presemafoare și semafoare de direcționare -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} cale ferată cu presemafoare și semafoare de direcționare unidirecționale -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} cale ferată cu semafoare de ieșire și semafoare combo -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} cale ferată cu semafoare de ieșire și semafoare direcționale -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} cale ferată cu semafoare de ieșire și semafoare direcționale unidirecționale -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} cale ferată cu semafoare combo și semafoare direcționale -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} cale ferată cu semafoare combo și semafoare direcționale unidirecționale -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} cale ferată cu semafoare direcționale şi semafoare directionale unidirecționale -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} depou trenuri +STR_LAI_RAIL_DESCRIPTION_TRACK :Cale ferată cale ferată +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Cale ferată cale ferată cu semafoare +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Cale ferată cale ferată cu presemafoare +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Cale ferată cale ferată cu semafoare de ieșire +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Cale ferată cale ferată cu semafoare combo +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Cale ferată cale ferată cu semafoare de direcționare +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Cale ferată cale ferată cu semafoare de direcționare unidirecționale +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Cale ferată cale ferată cu semafoare și presemafoare +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Cale ferată cale ferată cu semafoare și semafoare de ieșire +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Cale ferată cale ferată cu semafoare și semafoare combo +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Cale ferată cale ferată cu semafoare și semafoare de direcționare +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Cale ferată cale ferată cu semafoare și semafoare de direcționare unidirecționale +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Cale ferată cale ferată cu presemafoare și semafoare de ieșire +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Cale ferată cale ferată cu presemafoare și semafoare combo +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Cale ferată cale ferată cu presemafoare și semafoare de direcționare +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Cale ferată cale ferată cu presemafoare și semafoare de direcționare unidirecționale +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Cale ferată cale ferată cu semafoare de ieșire și semafoare combo +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Cale ferată cale ferată cu semafoare de ieșire și semafoare direcționale +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Cale ferată cale ferată cu semafoare de ieșire și semafoare direcționale unidirecționale +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Cale ferată cale ferată cu semafoare combo și semafoare direcționale +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Cale ferată cale ferată cu semafoare combo și semafoare direcționale unidirecționale +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Cale ferată cale ferată cu semafoare direcționale şi semafoare directionale unidirecționale +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Cale ferată depou trenuri STR_LAI_ROAD_DESCRIPTION_ROAD :Şosea STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Stradă iluminată @@ -2635,7 +2645,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Teren în propr STR_ABOUT_OPENTTD :{WHITE}Despre OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright original {COPYRIGHT} 1995 Chris Sawyer, Toate drepturile rezervate STR_ABOUT_VERSION :{BLACK}OpenTTD versiunea {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 Echipa OpenTTD +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 Echipa OpenTTD # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Salvează joc @@ -2654,6 +2664,7 @@ STR_SAVELOAD_SAVE_BUTTON :{BLACK}Salveaz STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Salvează cu numele selectat jocul curent STR_SAVELOAD_LOAD_BUTTON :{BLACK}Încarcă STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Încarcă salvarea selectată +STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP :{BLACK}Încarcă harta selectată STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Detalii joc STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}Nicio informaţie disponibilă STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING} @@ -2756,6 +2767,8 @@ STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Mută î STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Mută fişierul NewGRF selectat mai sus în listă STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Mută în jos STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Mută fişierul NewGRF selectat mai jos în listă +STR_NEWGRF_SETTINGS_UPGRADE :{BLACK}Upgrade +STR_NEWGRF_SETTINGS_UPGRADE_TOOLTIP :{BLACK}Actualizați fișierele NewGRF pentru care aveți o versiune mai nouă instalată STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}O listă a fişierelor NewGRF instalate STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Setează parametri @@ -2781,6 +2794,9 @@ STR_NEWGRF_SETTINGS_DISABLED :{RED}Dezactivat STR_NEWGRF_SETTINGS_INCOMPATIBLE :{RED}Incompatibil cu această versiune de OpenTTD # NewGRF save preset window +STR_SAVE_PRESET_CANCEL :{BLACK}Anulează +STR_SAVE_PRESET_CANCEL_TOOLTIP :{BLACK}Nu schimba setarea implicită +STR_SAVE_PRESET_SAVE_TOOLTIP :{BLACK}Salvează setarea pe numele selectat # NewGRF parameters window STR_NEWGRF_PARAMETERS_CAPTION :{WHITE}Schimbă parametrii NewGRF @@ -2811,7 +2827,7 @@ STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Mergi la STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Imaginea precedentă STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Mergi la precedenta imagine normală, sărind peste pseudo-imagini, recolorări sau fonturi şi reporneşte când s-a ajuns la sfârşit STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Reprezentarea imaginii curente. Aliniamentul este ignorat -STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Mişcă imaginea schimbând distanţele pe axele X şi Y +STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Mișcă imaginea schimbând distanțele pe axele X şi Y. Ctrl+Clic pentru mutarea imaginii câte opt unități la un pas STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Resetează relativele STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Resetază limitele relative actuale STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}Limita X: {NUM}, Limita Y: {NUM} (Absolut) @@ -2843,8 +2859,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Încercare de a STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} conţine o imagine coruptă. Toate imaginile corupte vor fi afişate ca semne de întrebare (?) roşii STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Conține mai multe intrări pentru Acțiunea 8 (sprite {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Citire după sfârşitul preudo-elementului grafic (sprite {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Unele imagini lipsesc din setul grafic de bază.{}Vă rugăm actualizaţi setul grafic de bază -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE} Pachetul grafic de bază folosit în acest moment este incomplet, un număr de sprite-uri lipsesc ..{}Trebuie să actualizezi acest pachet grafic de bază.{}Deoarece te joci o {YELLOW}versiune de dezvoltare a OpenTTD{WHITE}, este posibil să ai nevoie de o {YELLOW}versiune de dezvoltare a pachetului grafic de bază{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :Resursele GRF solicitate nu sunt disponibile (sprite {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} a fost dezactivat de {STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Structură necunoscută/invalidă pentru elementul grafic (sprite {3:NUM}) @@ -3050,8 +3064,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Acceptă STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Afişează lista de încărcături acceptate STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Acceptă: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Această staţie are drepturi exclusive de transport în acest oraş. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} a cumpărat drepturi exclusive de transport în acest oraş. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Această staţie are drepturi exclusive de transport în acest oraş. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} a cumpărat drepturi exclusive de transport în acest oraş. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Evaluări STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Afişează evaluările staţiei @@ -3229,9 +3243,8 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Are nevo STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Are nevoie de: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Incarcatura in asteaptarea procesarii: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produce: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Produce: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3297,6 +3310,7 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Elimină toate STR_GROUP_RENAME_CAPTION :{BLACK}Redenumeşte un grup + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Noi vehicule feroviare STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Noi Vehicule Electrice pe Sine @@ -3461,10 +3475,7 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :locomotivă per STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Cost: {CURRENCY_LONG} Greutate: {WEIGHT_SHORT}{}Vitezã: {VELOCITY} Putere: {POWER}{}Cost de rulare: {CURRENCY_LONG}/an{}Capacitate: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Cost: {CURRENCY_LONG} Greutate: {WEIGHT_SHORT}{}Viteză: {VELOCITY} Putere: {POWER} Ef. T. Max.: {6:FORCE}{}Cost rulaj: {4:CURRENCY_LONG}/an{}Capacitate: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Viteză max.: {VELOCITY}{}Capacitate: {CARGO_LONG}, {CARGO_LONG}{}Mentenanţă: {CURRENCY_LONG}/an -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Viteză max.: {VELOCITY}{}Capacitate: {CARGO_LONG}{}Mentenanţă: {CURRENCY_LONG}/an -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Cost: {CURRENCY_LONG} Viteză maximă: {VELOCITY} Rază de acțiune: {COMMA} tiles{}Capacitate: {CARGO_LONG}, {CARGO_LONG}{}Cost rulare: {CURRENCY_LONG}/an -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Viteză maximă: {VELOCITY} Rază de acțiune: {COMMA} pătrățele{}Capacitate: {CARGO_LONG}{}Cost de rulare: {CURRENCY_LONG}/yr +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Viteză max.: {VELOCITY}{}Capacitate: {CARGO_LONG}{}Mentenanţă: {CURRENCY_LONG}/an # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Înlocuieşte {STRING} - {STRING} @@ -3491,7 +3502,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} când STR_REPLACE_VEHICLES_STOP :{BLACK}Oprire înlocuire vehicule STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Apasă aici pentru a opri înlocuirea motorului selectat în stânga -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Înlocuire: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Comutã între ferestrele de înlocuire motoare si vagoane STR_REPLACE_ENGINES :Motoare STR_REPLACE_WAGONS :Vagoane @@ -3587,7 +3597,6 @@ STR_VEHICLE_INFO_AGE :{COMMA} an{P "" STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} an{P "" i} ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Viteză max.: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Viteză maximă: {LTBLUE}{VELOCITY} {BLACK}Rază de acțiune: {LTBLUE}{COMMA} pătrățele STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Greutate: {LTBLUE}{WEIGHT_SHORT} {BLACK}Putere: {LTBLUE}{POWER}{BLACK} Viteză max.: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Greutate: {LTBLUE}{WEIGHT_SHORT} {BLACK}Putere: {LTBLUE}{POWER}{BLACK} Viteză max.: {LTBLUE}{VELOCITY} {BLACK}Efort tractiv: {LTBLUE}{FORCE} @@ -3827,11 +3836,14 @@ STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Schimba STR_TIMETABLE_TOOLTIP :{BLACK}Orar - click pe un ordin pentru a-l selecta STR_TIMETABLE_NO_TRAVEL :NU este calatorie -STR_TIMETABLE_NOT_TIMETABLEABLE :Călătorie (automat; orar generat de următorul ordin manual) +STR_TIMETABLE_NOT_TIMETABLEABLE :Călătorie (automat; programată după următoarea comandă manuală) STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Calatorie (fara orar) -STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :Mergi cu maxim {2:VELOCITY} (fără planificare) +STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :Călătoriți (neplanificat) cu maxim {2:VELOCITY} STR_TIMETABLE_TRAVEL_FOR :Calatorii pentru {STRING} STR_TIMETABLE_TRAVEL_FOR_SPEED :Mergi către {STRING} cu maxim {VELOCITY} +STR_TIMETABLE_TRAVEL_FOR_ESTIMATED :Călătorie (pentru {STRING}, neplanificată) +STR_TIMETABLE_TRAVEL_FOR_SPEED_ESTIMATED :Călătoriți (pentru {STRING}, neprogramat) cu cel mult {VELOCITY} +STR_TIMETABLE_AND_TRAVEL_FOR_ESTIMATED :(călătorie pentru {STRING}, neprogramată) STR_TIMETABLE_STAY_FOR :şi opreşte pentru {STRING} STR_TIMETABLE_AND_TRAVEL_FOR :şi călătoreşte pentru {STRING} STR_TIMETABLE_DAYS :{COMMA} zi{P "" le} @@ -3960,6 +3972,8 @@ STR_AI_SETTINGS_START_DELAY :Perioada (în z STR_TEXTFILE_README_CAPTION :{WHITE}{STRING}, fișier readme al {STRING} STR_TEXTFILE_CHANGELOG_CAPTION :{WHITE}{STRING}, lista de modificări a {STRING} STR_TEXTFILE_LICENCE_CAPTION :{WHITE}{STRING}, licența fișierului {STRING} +STR_TEXTFILE_WRAP_TEXT :{WHITE}Încadrează textul +STR_TEXTFILE_WRAP_TEXT_TOOLTIP :{BLACK}Încadrează textul ferestrei ca să fie vizibil integral, fără derulare STR_TEXTFILE_VIEW_README :{BLACK}Vezi fișierul readme STR_TEXTFILE_VIEW_CHANGELOG :{BLACK}Listă modificări STR_TEXTFILE_VIEW_LICENCE :{BLACK}Licenţă diff --git a/src/lang/russian.txt b/src/lang/russian.txt index d3558f844c..d584393c1e 100644 --- a/src/lang/russian.txt +++ b/src/lang/russian.txt @@ -363,7 +363,7 @@ STR_BUTTON_LOCATION :{BLACK}Обзо STR_BUTTON_RENAME :{BLACK}Переименовать STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Закрыть окно -STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Заголовок окна - тащите его для перемещения окна +STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Окна можно перетаскивать, схватив за заголовок STR_TOOLTIP_SHADE :{BLACK}Свернуть окно, оставив заголовок STR_TOOLTIP_DEBUG :{BLACK}Показать отладочную информацию NewGRF STR_TOOLTIP_DEFSIZE :{BLACK}Изменить размеры окна на значения по умолчанию. Ctrl+щелчок сохранит текущий размер как значение по умолчанию. @@ -396,9 +396,9 @@ STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|Q # Measurement tooltip STR_MEASURE_LENGTH :{BLACK}Длина: {NUM} -STR_MEASURE_AREA :{BLACK}Площадь: {NUM} x {NUM} +STR_MEASURE_AREA :{BLACK}Площадь: {NUM} × {NUM} STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Длина: {NUM}{}Разница высот: {HEIGHT} -STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Площадь: {NUM} x {NUM}{}Разница высот: {HEIGHT} +STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Площадь: {NUM} × {NUM}{}Разница высот: {HEIGHT} # These are used in buttons @@ -565,12 +565,12 @@ STR_RAIL_MENU_MAGLEV_CONSTRUCTION :Строите ############ range ends here ############ range for road construction menu starts -STR_ROAD_MENU_ROAD_CONSTRUCTION :Строительство автомобильных коммуникаций -STR_ROAD_MENU_TRAM_CONSTRUCTION :Строительство трамвайных коммуникаций +STR_ROAD_MENU_ROAD_CONSTRUCTION :Строительство автомобильной инфраструктуры +STR_ROAD_MENU_TRAM_CONSTRUCTION :Строительство трамвайной инфраструктуры ############ range ends here ############ range for waterways construction menu starts -STR_WATERWAYS_MENU_WATERWAYS_CONSTRUCTION :Строительство водных коммуникаций +STR_WATERWAYS_MENU_WATERWAYS_CONSTRUCTION :Строительство инфраструктуры водного транспорта ############ range ends here ############ range for airport construction menu starts @@ -593,7 +593,7 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :История ############ range ends here ############ range for about menu starts -STR_ABOUT_MENU_LAND_BLOCK_INFO :Информация о земле +STR_ABOUT_MENU_LAND_BLOCK_INFO :Информация об участке земли STR_ABOUT_MENU_SEPARATOR : STR_ABOUT_MENU_TOGGLE_CONSOLE :Консоль STR_ABOUT_MENU_AI_DEBUG :Отладка ИИ / скриптов @@ -715,7 +715,7 @@ STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Стои STR_GRAPH_CARGO_PAYMENT_RATES_CAPTION :{WHITE}Оплата за перевозку грузов STR_GRAPH_CARGO_PAYMENT_RATES_X_LABEL :{TINY_FONT}{BLACK}Дней в пути -STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINY_FONT}{BLACK}Оплата за доставку 10 единиц (10 000 литров) груза на расстояние в 20 клеток +STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINY_FONT}{BLACK}Оплата за доставку 10 единиц (10{NBSP}000 литров) груза на расстояние в 20 клеток STR_GRAPH_CARGO_ENABLE_ALL :{TINY_FONT}{BLACK}Показать все STR_GRAPH_CARGO_DISABLE_ALL :{TINY_FONT}{BLACK}Спрятать все STR_GRAPH_CARGO_TOOLTIP_ENABLE_ALL :{BLACK}Показать все виды грузов на графике @@ -750,7 +750,7 @@ STR_PERFORMANCE_DETAIL_AMOUNT_INT :{BLACK}({COMMA} STR_PERFORMANCE_DETAIL_PERCENT :{WHITE}{NUM}% STR_PERFORMANCE_DETAIL_SELECT_COMPANY_TOOLTIP :{BLACK}Подробная информация о компании ############ Those following lines need to be in this order!! -STR_PERFORMANCE_DETAIL_VEHICLES :{BLACK}Кол-во ТС: +STR_PERFORMANCE_DETAIL_VEHICLES :{BLACK}Количество ТС: STR_PERFORMANCE_DETAIL_STATIONS :{BLACK}Станции: STR_PERFORMANCE_DETAIL_MIN_PROFIT :{BLACK}Мин. прибыль: STR_PERFORMANCE_DETAIL_MIN_INCOME :{BLACK}Мин. доход: @@ -758,15 +758,15 @@ STR_PERFORMANCE_DETAIL_MAX_INCOME :{BLACK}Макс STR_PERFORMANCE_DETAIL_DELIVERED :{BLACK}Доставлено: STR_PERFORMANCE_DETAIL_CARGO :{BLACK}Груз: STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Деньги: -STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Заём: +STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Займ: STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Всего: ############ End of order list -STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Количество транспортных средств, принёсших доход в прошлом году. +STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Количество транспортных средств, принёсших доход в прошлом году STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Количество обслуживаемых станций. Если несколько типов станций связаны в одну, они все учитываются отдельно. STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}Прибыль транспорта с самым низким доходом (среди транспортных средств старше 2-х лет) STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Наименьший квартальный доход за последние 3 года STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Наибольший квартальный доход за последние 3 года -STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Кол-во груза, доставленного за последние 4 квартала +STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Количество груза, доставленного за последние 4 квартала STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Количество типов груза, доставленного за последний квартал STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Количество денег на банковском счету компании STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}Размер займа, полученного этой компанией в банке @@ -775,9 +775,9 @@ STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Всег # Music window STR_MUSIC_JAZZ_JUKEBOX_CAPTION :{WHITE}Музыкальный автомат STR_MUSIC_PLAYLIST_ALL :{TINY_FONT}{BLACK}Все -STR_MUSIC_PLAYLIST_OLD_STYLE :{TINY_FONT}{BLACK}Старый Стиль -STR_MUSIC_PLAYLIST_NEW_STYLE :{TINY_FONT}{BLACK}Новый Стиль -STR_MUSIC_PLAYLIST_EZY_STREET :{TINY_FONT}{BLACK}Уличный Стиль +STR_MUSIC_PLAYLIST_OLD_STYLE :{TINY_FONT}{BLACK}Старый стиль +STR_MUSIC_PLAYLIST_NEW_STYLE :{TINY_FONT}{BLACK}Новый стиль +STR_MUSIC_PLAYLIST_EZY_STREET :{TINY_FONT}{BLACK}Уличный стиль STR_MUSIC_PLAYLIST_CUSTOM_1 :{TINY_FONT}{BLACK}Пользоват. 1 STR_MUSIC_PLAYLIST_CUSTOM_2 :{TINY_FONT}{BLACK}Пользоват. 2 STR_MUSIC_MUSIC_VOLUME :{TINY_FONT}{BLACK}Громкость музыки @@ -788,8 +788,9 @@ STR_MUSIC_RULER_MARKER :{TINY_FONT}{BLA STR_MUSIC_TRACK_NONE :{TINY_FONT}{DKGREEN}-- STR_MUSIC_TRACK_DIGIT :{TINY_FONT}{DKGREEN}{ZEROFILL_NUM} STR_MUSIC_TITLE_NONE :{TINY_FONT}{DKGREEN}------ +STR_MUSIC_TITLE_NOMUSIC :{TINY_FONT}{DKGREEN}Музыкальное оформление недоступно STR_MUSIC_TITLE_NAME :{TINY_FONT}{DKGREEN}«{STRING}» -STR_MUSIC_TRACK :{TINY_FONT}{BLACK}Дорожка +STR_MUSIC_TRACK :{TINY_FONT}{BLACK}Трек STR_MUSIC_XTITLE :{TINY_FONT}{BLACK}Название STR_MUSIC_SHUFFLE :{TINY_FONT}{BLACK}Случ. выбор STR_MUSIC_PROGRAM :{TINY_FONT}{BLACK}Программа @@ -801,23 +802,23 @@ STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC :{BLACK}Пере STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROGRAM :{BLACK}Выбор программы «Все треки» STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC :{BLACK}Выбор программы «Старый стиль музыки» STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC :{BLACK}Выбор программы «Новый стиль музыки» -STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Выбрать музыкальную программу +STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Выбор программы «Ezy Street» STR_MUSIC_TOOLTIP_SELECT_CUSTOM_1_USER_DEFINED :{BLACK}Выбор программы «Пользоват. 1» STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Выбор программы «Пользоват. 2» STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Вкл./Выкл. случайный выбор программы STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Показать окно выбора музыкальных треков -STR_ERROR_NO_SONGS :{WHITE}В выбранном музыкальном наборе отсутствует музыка. - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Выбор программы воспроизведения +STR_PLAYLIST_MUSIC_SELECTION_SETNAME :{WHITE}Музыкальная программа - '{STRING}' STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} «{STRING}» STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Номер трека STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Программа - «{STRING}» STR_PLAYLIST_CLEAR :{TINY_FONT}{BLACK}Очистить +STR_PLAYLIST_CHANGE_SET :{BLACK}Изменить набор STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Очистка пользовательской программы +STR_PLAYLIST_TOOLTIP_CHANGE_SET :{BLACK}Сменить выбор музыкального оформления на другой установленный набор STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Щёлкните по названию трека для добавления в пользовательскую программу -STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Выберите дорожку для удаления из пользовательского списка +STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Выберите трек для удаления из пользовательского списка # Highscore window STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED :{BIG_FONT}{BLACK}Крупнейшие компании, достигшие {NUM} года @@ -838,7 +839,7 @@ STR_HIGHSCORE_PERFORMANCE_TITLE_MOGUL.abl :транспо STR_HIGHSCORE_PERFORMANCE_TITLE_TYCOON_OF_THE_CENTURY :Магнат Века STR_HIGHSCORE_PERFORMANCE_TITLE_TYCOON_OF_THE_CENTURY.abl :Магнатом Века STR_HIGHSCORE_NAME :{PRESIDENT_NAME}, {COMPANY} -STR_HIGHSCORE_STATS :{BIG_FONT}«{STRING}» ({COMMA}) +STR_HIGHSCORE_STATS :{BIG_FONT}«{STRING}» ({COMMA}) STR_HIGHSCORE_COMPANY_ACHIEVES_STATUS :{BIG_FONT}{BLACK}Директора компании «{COMPANY}» называют {STRING.abl}! STR_HIGHSCORE_PRESIDENT_OF_COMPANY_ACHIEVES_STATUS :{BIG_FONT}{WHITE}{PRESIDENT_NAME}, президент компании «{COMPANY}», заслужил титул «{STRING}»! @@ -943,8 +944,8 @@ STR_NEWS_DISASTER_SMALL_UFO :{BIG_FONT}{BLAC STR_NEWS_DISASTER_AIRPLANE_OIL_REFINERY :{BIG_FONT}{BLACK}Взрыв нефтеперегонного завода вблизи г.{NBSP}{TOWN}! STR_NEWS_DISASTER_HELICOPTER_FACTORY :{BIG_FONT}{BLACK}Взрыв завода при подозрительных обстоятельствах вблизи г.{NBSP}{TOWN}! STR_NEWS_DISASTER_BIG_UFO :{BIG_FONT}{BLACK}НЛО приземлилось возле г.{NBSP}{TOWN}! -STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIG_FONT}{BLACK}Обвал на угольной шахте вызывает оползень в районе г.{NBSP}{TOWN}! -STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIG_FONT}{BLACK}Потоп!{}По крайней мере {COMMA} человек{P "" а ""} признан{P "" о о} пропавшим{P "" и и} без вести в результате наводнения! +STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIG_FONT}{BLACK}Обвал на угольной шахте вызвал оползень в районе г.{NBSP}{TOWN}! +STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIG_FONT}{BLACK}Потоп!{}По крайней мере {COMMA} человек{P "" а ""} пропал{P "" о о} без вести в результате наводнения! STR_NEWS_COMPANY_IN_TROUBLE_TITLE :{BIG_FONT}{BLACK}Транспортная компания в опасном положении! STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION :{BIG_FONT}{BLACK}{STRING} будет продана или объявлена банкротом, если не улучшит финансовые показатели! @@ -964,7 +965,7 @@ STR_NEWS_INDUSTRY_PLANTED :{BIG_FONT}{BLAC STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIG_FONT}{BLACK}Предприятие «{STRING}» объявляет о скором закрытии! STR_NEWS_INDUSTRY_CLOSURE_SUPPLY_PROBLEMS :{BIG_FONT}{BLACK}{STRING} закрывается из-за проблем с поставками сырья! -STR_NEWS_INDUSTRY_CLOSURE_LACK_OF_TREES :{BIG_FONT}{BLACK}«{STRING}» объявляет о закрытии в связи с отсутствием деревьев в округе! +STR_NEWS_INDUSTRY_CLOSURE_LACK_OF_TREES :{BIG_FONT}{BLACK}«{STRING}» объявляет о закрытии в связи с полной вырубкой близлежащих лесов! STR_NEWS_EURO_INTRODUCTION :{BIG_FONT}{BLACK}Создана зона евро!{}{}Теперь в вашей стране в качестве единой валюты используется евро! STR_NEWS_BEGIN_OF_RECESSION :{BIG_FONT}{BLACK}Мировой спад{}{}Финансовые эксперты дают ужасные прогнозы в связи с кризисом экономики! @@ -989,7 +990,7 @@ STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}У ТС STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}У ТС «{VEHICLE}» недействительное задание STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}У ТС «{VEHICLE}» повторяющиеся задания STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}У ТС «{VEHICLE}» некорректный пункт назначения -STR_NEWS_PLANE_USES_TOO_SHORT_RUNWAY :{WHITE}{VEHICLE} направлен{G 0 "" а о ы} в аэропорт со слишком короткой полосой +STR_NEWS_PLANE_USES_TOO_SHORT_RUNWAY :{WHITE}{VEHICLE} направлен{G 0 "" а о ы} в аэропорт со слишком короткой взлётно-посадочной полосой STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}ТС «{VEHICLE}» устарело STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}ТС «{VEHICLE}» сильно устарело @@ -1489,9 +1490,13 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Цвет лан STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :зелёный STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :тёмно-зелёный STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :фиолетовый -STR_CONFIG_SETTING_REVERSE_SCROLLING :Обратить направление перемещения обзора мышью: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Настройка смещения обзора правой кнопкой мыши.{}Если отключено, мышь двигает камеру.{}Если включено, мышь двигает карту. -STR_CONFIG_SETTING_SMOOTH_SCROLLING :Плавное смещение обзора: {STRING} +STR_CONFIG_SETTING_SCROLLMODE :Перемещение обзора: {STRING} +STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT :Способ перемещения по игровому полю +STR_CONFIG_SETTING_SCROLLMODE_DEFAULT :Перемещать с помощью ПКМ, зафиксировав курсор +STR_CONFIG_SETTING_SCROLLMODE_RMB_LOCKED :Перемещать с помощью ПКМ, зафиксировав курсор +STR_CONFIG_SETTING_SCROLLMODE_RMB :Перемещать с помощью ПКМ +STR_CONFIG_SETTING_SCROLLMODE_LMB :Перемещать с помощью ЛКМ +STR_CONFIG_SETTING_SMOOTH_SCROLLING :Плавное перемещение: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Настройка перемещения обзора в основном окне при щелчке по миникарте или по команде обзора какого-нибудь объекта. Если включено, то обзор смещается плавно; если отключено - то мгновенно. STR_CONFIG_SETTING_MEASURE_TOOLTIP :Показывать замеры при строительстве: {STRING} STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT :Показывать расстояния и разницу высот при строительстве @@ -1500,8 +1505,8 @@ STR_CONFIG_SETTING_LIVERIES_HELPTEXT :Включит STR_CONFIG_SETTING_LIVERIES_NONE :нет STR_CONFIG_SETTING_LIVERIES_OWN :только для своей компании STR_CONFIG_SETTING_LIVERIES_ALL :для всех компаний -STR_CONFIG_SETTING_PREFER_TEAMCHAT :Открывать командный чат при нажатии Enter: {STRING} -STR_CONFIG_SETTING_PREFER_TEAMCHAT_HELPTEXT :Настроить внутрикорпоративный чат на клавишу «Enter», а общий - на «Ctrl+Enter» +STR_CONFIG_SETTING_PREFER_TEAMCHAT :Использовать Enter для командного чата: {STRING} +STR_CONFIG_SETTING_PREFER_TEAMCHAT_HELPTEXT :Использовать «Enter» для командного чата, а «Ctrl+Enter» - для общего STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING :Использовать колесо прокрутки: {STRING} STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING_HELPTEXT :Можно настроить смещение обзора с помощью качающегося колеса прокрутки STR_CONFIG_SETTING_SCROLLWHEEL_ZOOM :для масштабирования @@ -1522,8 +1527,8 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Команд. STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Контрол. STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Выкл. -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Смещение обзора по нажатию левой кнопки мыши: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Смещение обзора левой кнопкой мыши. Это удобно при использовании сенсорного экрана. +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Закрывать окна щелчком ПКМ: {STRING} +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Закрывать окно щелчком правой кнопкой мыши в его пределах. При этом отключается появление подсказок по правой кнопке. STR_CONFIG_SETTING_AUTOSAVE :Автосохранения: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Укажите интервал между автоматическими сохранениями @@ -1913,6 +1918,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Найт STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Изменить настройки ИИ / игрового скрипта STR_INTRO_TOOLTIP_QUIT :{BLACK}Выйти из OpenTTD +STR_INTRO_BASESET :{BLACK}В выбранном наборе базовой графики отсутствует {NUM} спрайт{P "" а ов}. Пожалуйста, обновите набор графики. STR_INTRO_TRANSLATION :{BLACK}На этот язык не переведен{P 0 а ы о} {NUM} строк{P а и ""}. Вы можете помочь проекту, зарегистрировавшись как переводчик. Инструкции в файле readme.txt. # Quit window @@ -2065,7 +2071,7 @@ STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Назв STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA} STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Клиенты STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Клиентов сейчас/макс.{}Компаний сейчас/макс. -STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA} +STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}×{COMMA} STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Размер карты STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Размер карты игры{}Нажмите для сортировки по площади STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Дата @@ -2082,7 +2088,7 @@ STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}ИНФ STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Клиенты: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA} STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Язык: {WHITE}{STRING} STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Ландшафт: {WHITE}{STRING} -STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Размер карты: {WHITE}{COMMA}x{COMMA} +STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Размер карты: {WHITE}{COMMA}×{COMMA} STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Версия сервера: {WHITE}{STRING} STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Адрес сервера: {WHITE}{STRING} STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Дата начала: {WHITE}{DATE_SHORT} @@ -2416,7 +2422,7 @@ STR_CONTENT_TYPE_GS_LIBRARY :Библиот # Content downloading progress window STR_CONTENT_DOWNLOAD_TITLE :{WHITE}Загрузка контента... STR_CONTENT_DOWNLOAD_INITIALISE :{WHITE}Запрашиваем файлы... -STR_CONTENT_DOWNLOAD_FILE :{WHITE}Сейчас скачивается {STRING} ({NUM} из {NUM}) +STR_CONTENT_DOWNLOAD_FILE :{WHITE}Идёт загрузка {STRING} ({NUM} из {NUM}) STR_CONTENT_DOWNLOAD_COMPLETE :{WHITE}Загрузка завершена STR_CONTENT_DOWNLOAD_PROGRESS_SIZE :{WHITE}{BYTES} из {BYTES} загружено ({NUM}%) @@ -2661,7 +2667,7 @@ STR_OBJECT_BUILD_CAPTION :{WHITE}Выбо STR_OBJECT_BUILD_TOOLTIP :{BLACK}Выберите создаваемый объект. При нажатом Shift - оценка стоимости постройки. STR_OBJECT_BUILD_CLASS_TOOLTIP :{BLACK}Выберите класс объекта для строительства STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}Предварительный просмотр объекта -STR_OBJECT_BUILD_SIZE :{BLACK}Размер: {GOLD}{NUM} x {NUM} клеток +STR_OBJECT_BUILD_SIZE :{BLACK}Размер: {GOLD}{NUM} × {NUM} клеток STR_OBJECT_CLASS_LTHS :Маяки STR_OBJECT_CLASS_TRNS :Передатчики @@ -2759,7 +2765,7 @@ STR_LAND_AREA_INFORMATION_TRAM_OWNER :{BLACK}Влад STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Владелец ж/д пути: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Администрация: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :Нет -STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Координаты: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING}) +STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Координаты: {LTBLUE}{NUM} × {NUM} × {NUM} ({STRING}) STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Построено: {LTBLUE}{DATE_LONG} STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Класс станции: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Тип станции: {LTBLUE}{STRING} @@ -2769,6 +2775,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Зона STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Принимает: {LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) +STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Тип ж/д полотна: {LTBLUE}{STRING} STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Макс. скорость ж/д: {LTBLUE}{VELOCITY} STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Макс. скорость авто: {LTBLUE}{VELOCITY} @@ -2781,29 +2788,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Поля STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Заснеженная земля STR_LAI_CLEAR_DESCRIPTION_DESERT :Пустыня -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} путь -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} путь с сигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} путь с входными сигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} путь с выходными сигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} путь с комбинированными сигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} путь с маршрутными сигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} путь с односторонними маршрутными сигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} путь с обычными и входными сигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} путь с обычными и выходными сигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} путь с обычными и комбиниров. сигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} путь с обычными и маршрутн. сигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} путь с обычными и одностор. маршрутн. сигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} путь с входными и выходными сигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} путь с входными и комбинир. сигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} путь с входными и маршрутн. сигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} путь с входными и одностор. маршрутн. сигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} путь с выходными и комбиниров. сигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} путь с выходными и маршрутн. сигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} путь с выходными и односторонн. маршрутн. сигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} путь с комбинир. и маршрутн. сигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} путь с комбинир. и односторонн. маршрутн. сигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} путь с маршрутным и одностор. маршрутным сигналами -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING.n} депо +STR_LAI_RAIL_DESCRIPTION_TRACK :Ж/д путь +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Ж/д путь с сигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Ж/д путь с входными сигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Ж/д путь с выходными сигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Ж/д путь с комбинированными сигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Ж/д путь с маршрутными сигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Ж/д путь с односторонними маршрутными сигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Ж/д путь с обычным и входным сигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Ж/д путь с обычным и выходным сигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Ж/д путь с обычными и комбинированными сигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Ж/д путь с обычными и маршрутными сигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Ж/д путь с обычным и односторонним маршрутным сигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Ж/д путь с входным и выходным сигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Ж/д путь с входным и комбинированным сигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Ж/д путь с входными и маршрутными сигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Ж/д путь с входным и односторонним маршрутным сигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Ж/д путь с выходными и комбинированными сигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Ж/д путь с выходным и маршрутным сигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Ж/д путь с выходным и односторонним маршрутным сигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Ж/д путь с комбинированным и маршрутным сигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Ж/д путь с комбинированным и односторонним маршрутным сигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Ж/д путь с маршрутным и односторонним маршрутным сигналами +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Ж/д депо STR_LAI_ROAD_DESCRIPTION_ROAD :Дорога STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Дорога с уличным освещением @@ -2867,7 +2874,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Земля в STR_ABOUT_OPENTTD :{WHITE}Об OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Оригинальные авторские права {COPYRIGHT} 1995 Chris Sawyer. Все права защищены. STR_ABOUT_VERSION :{BLACK}OpenTTD версия {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 Команда разработчиков OpenTTD +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 Команда разработчиков OpenTTD # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Сохранить игру @@ -2932,7 +2939,7 @@ STR_MAPGEN_BORDER_MANUAL :{BLACK}Вруч STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Поворот карты: STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Название карты: STR_MAPGEN_HEIGHTMAP_SIZE_LABEL :{BLACK}Размер: -STR_MAPGEN_HEIGHTMAP_SIZE :{ORANGE}{NUM} x {NUM} +STR_MAPGEN_HEIGHTMAP_SIZE :{ORANGE}{NUM} × {NUM} STR_MAPGEN_MAX_HEIGHTLEVEL_QUERY_CAPT :{WHITE}Максимальная высота карты STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Изменить высоту снеговой линии @@ -2953,7 +2960,7 @@ STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Изме STR_GENERATION_WORLD :{WHITE}Создание мира... STR_GENERATION_ABORT :{BLACK}Прервать STR_GENERATION_ABORT_CAPTION :{WHITE}Прервать создание игрового мира -STR_GENERATION_ABORT_MESSAGE :{YELLOW}Вы серьезно хотите прервать создание мира? +STR_GENERATION_ABORT_MESSAGE :{YELLOW}Вы действительно хотите прервать создание мира? STR_GENERATION_PROGRESS :{WHITE}{NUM}% готово STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM} STR_GENERATION_WORLD_GENERATION :{BLACK}Создание мира @@ -3086,8 +3093,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Попытка STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} содержит повреждённый спрайт. Все повреждённые спрайты будут показаны красным знаком вопроса (?). STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Содержит несколько блоков «Action 8» (спрайт {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Чтение за концом псевдо-спрайта (спрайт {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}В текущем наборе базовой графики отсутствуют изображения некоторых объектов.{}Пожалуйста, обновите модуль базовой графики. -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}В используемом наборе базовой графики отсутствуют некоторые изображения.{}Пожалуйста, обновите набор изображений.{}Так как у вас {YELLOW}тестовая версия OpenTTD{WHITE}, вам может понадобиться {YELLOW}тестовая версия графического набора{WHITE}. STR_NEWGRF_ERROR_GRM_FAILED :Запрошенные ресурсы GRF недоступны (спрайт {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} был отключён из-за {2:STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Недопустимый/неизвестный формат расположения спрайтов (спрайт {3:NUM}) @@ -3161,9 +3166,9 @@ STR_TOWN_POPULATION :{BLACK}Насе # Town view window STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN} STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (Мегаполис) -STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Население: {ORANGE}{COMMA}{BLACK} Зданий: {ORANGE}{COMMA} -STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Пассажиров за прошлый месяц: {ORANGE}{COMMA}{BLACK} макс.: {ORANGE}{COMMA} -STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Почты за прошлый месяц: {ORANGE}{COMMA}{BLACK} макс.: {ORANGE}{COMMA} +STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Население: {ORANGE}{COMMA}{BLACK} Зданий: {ORANGE}{COMMA} +STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Пассажиров в прошлом месяце: {ORANGE}{COMMA}{BLACK}; макс.: {ORANGE}{COMMA} +STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Почты в прошлом месяце: {ORANGE}{COMMA}{BLACK}; макс.: {ORANGE}{COMMA} STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Груз, необходимый для роста города: STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_GENERAL :{ORANGE}{STRING}{RED} требу{G 0 е е е ю}тся STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING}{BLACK} требу{G 0 е е е ю}тся зимой @@ -3175,8 +3180,8 @@ STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Горо STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}Город {RED}не{BLACK} развивается STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Уровень шума в городе: {ORANGE}{COMMA}{BLACK} макс: {ORANGE}{COMMA} STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Показать город в основном окне. Ctrl+щелчок - показать в дополнительном окне. -STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Местные власти -STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Информация о местных властях +STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Администрация +STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Взаимодействие с администрацией города STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Переименовать город STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Расширить @@ -3191,9 +3196,9 @@ STR_LOCAL_AUTHORITY_CAPTION :{WHITE}Адми STR_LOCAL_AUTHORITY_COMPANY_RATINGS :{BLACK}Рейтинг транспортных компаний STR_LOCAL_AUTHORITY_COMPANY_RATING :{YELLOW}{COMPANY} {COMPANY_NUM}: {ORANGE}{STRING} STR_LOCAL_AUTHORITY_ACTIONS_TITLE :{BLACK}Доступные действия: -STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP :{BLACK}Список возможных действий в этом городе - щёлкните для получения доп. сведений -STR_LOCAL_AUTHORITY_DO_IT_BUTTON :{BLACK}Применить -STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP :{BLACK}Выполнить выделенное действие в списке выше +STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP :{BLACK}Список возможных действий в этом городе. Описание выбранного действия приводится ниже. +STR_LOCAL_AUTHORITY_DO_IT_BUTTON :{BLACK}Выполнить +STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP :{BLACK}Выполнить выбранное действие STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN :Малая рекламная кампания STR_LOCAL_AUTHORITY_ACTION_MEDIUM_ADVERTISING_CAMPAIGN :Средняя рекламная кампания @@ -3294,12 +3299,12 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Прин STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Показать список принимаемых грузов STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Принимается: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Компания-владелец этой станции обладает эксклюзивными правами перевозки пассажиров и грузов в этом городе. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} приобрела эксклюзивные права на перевозку пассажиров и грузов в этом городе. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Компания-владелец этой станции обладает эксклюзивными правами перевозки пассажиров и грузов в этом городе. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} приобрела эксклюзивные права на перевозку пассажиров и грузов в этом городе. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Рейтинг STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Показать рейтинг станции -STR_STATION_VIEW_SUPPLY_RATINGS_TITLE :{BLACK}Месячный объём поставок и местный рейтинг: +STR_STATION_VIEW_SUPPLY_RATINGS_TITLE :{BLACK}Месячный объём перевозок и местный рейтинг: STR_STATION_VIEW_CARGO_SUPPLY_RATING :{WHITE}{STRING}: {YELLOW}{COMMA} / {STRING} ({COMMA}%) STR_STATION_VIEW_GROUP :{BLACK}Группировать @@ -3316,7 +3321,7 @@ STR_STATION_VIEW_VIA_ANY :{RED}{CARGO_SHO STR_STATION_VIEW_FROM_HERE :{GREEN}{CARGO_SHORT} с этой станции STR_STATION_VIEW_VIA_HERE :{GREEN}{CARGO_SHORT} через эту станцию STR_STATION_VIEW_TO_HERE :{GREEN}{CARGO_SHORT} на эту станцию -STR_STATION_VIEW_NONSTOP :{YELLOW}{CARGO_SHORT} без пересадок +STR_STATION_VIEW_NONSTOP :{YELLOW}{CARGO_SHORT} без остановок STR_STATION_VIEW_GROUP_S_V_D :Откуда - Через - Куда STR_STATION_VIEW_GROUP_S_D_V :Откуда - Куда - Через @@ -3436,7 +3441,7 @@ STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Прод STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Компания STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Имя директора -STR_BUY_COMPANY_MESSAGE :{WHITE}Мы ищем транспортную компанию для присоединения к ней.{}{}Вы хотите купить {COMPANY} за {CURRENCY_LONG}? +STR_BUY_COMPANY_MESSAGE :{WHITE}Мы ищем потенциального покупателя для нашей компании.{}{}Не желаете ли Вы приобрести {COMPANY} за {CURRENCY_LONG}? # Company infrastructure window STR_COMPANY_INFRASTRUCTURE_VIEW_CAPTION :{WHITE}Инфраструктура «{COMPANY}» @@ -3462,7 +3467,7 @@ STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Спис # Industry view STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY} -STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Произведено за прошлый месяц: +STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Произведено в прошлом месяце: STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO_LONG}{STRING}{BLACK} ({COMMA}% перевезено) STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Показать предприятие в основном окне. Ctrl+щелчок - показать в дополнительном окне. STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Производительность: {YELLOW}{COMMA}% @@ -3474,9 +3479,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Треб STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Требуется: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends +STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Требуется: +STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING} +STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} ожидает{STRING} + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Груз, ожидающий переработки: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Производит: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Производит: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3543,6 +3550,11 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Удалить STR_GROUP_RENAME_CAPTION :{BLACK}Название группы +STR_GROUP_PROFIT_THIS_YEAR :Прибыль в текущем году: +STR_GROUP_PROFIT_LAST_YEAR :Прибыль в прошлом году: +STR_GROUP_OCCUPANCY :Средняя загрузка ТС: +STR_GROUP_OCCUPANCY_VALUE :{NUM}% + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Новый поезд STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Новый электропоезд @@ -3574,6 +3586,7 @@ STR_PURCHASE_INFO_ALL_TYPES :Все типы STR_PURCHASE_INFO_ALL_BUT :Всё, кроме {CARGO_LIST} STR_PURCHASE_INFO_MAX_TE :{BLACK}Макс. тяговое усилие: {GOLD}{FORCE} STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Дальность: {GOLD}{COMMA} клет{P ка ки ок} +STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Тип возд. судна: {GOLD}{STRING} STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Список локомотивов и вагонов - щёлкните для получения информации. Ctrl+щелчок скроет/покажет ТС. STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Список автотранспорта - щёлкните для получения информации. Ctrl+щелчок скроет/покажет выбранный автомобиль. @@ -3713,10 +3726,11 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE.gen :магнито STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Цена: {CURRENCY_LONG} Вес: {WEIGHT_SHORT}{}Скорость: {VELOCITY} Мощность: {POWER}{}Стоимость обслуж.: {CURRENCY_LONG}/год{}Ёмкость: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Цена: {CURRENCY_LONG} Вес: {WEIGHT_SHORT}{}Скорость: {VELOCITY} Мощность: {POWER} Макс. ТУ: {6:FORCE}{}Стоимость обслуж.: {4:CURRENCY_LONG}/год{}Ёмкость: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Цена: {CURRENCY_LONG} Макс. скорость: {VELOCITY}{}Ёмкость: {CARGO_LONG}, {CARGO_LONG}{}Стоимость обслуживания: {CURRENCY_LONG}/год -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Цена: {CURRENCY_LONG} Макс. скорость: {VELOCITY}{}Ёмкость: {CARGO_LONG}{}Стоимость обслуж.: {CURRENCY_LONG}/год -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Цена: {CURRENCY_LONG} Макс. скорость: {VELOCITY} Дальность: {COMMA} клет{P 3 ка ки ок}{}Ёмкость: {CARGO_LONG}, {CARGO_LONG}{}Стоимость обслуживания: {CURRENCY_LONG}/год -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Цена: {CURRENCY_LONG} Макс. скорость: {VELOCITY} Дальность: {COMMA} клет{P 3 ка ки ок}{}Ёмкость: {CARGO_LONG}{}Стоимость обслуживания: {CURRENCY_LONG}/год +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Цена: {CURRENCY_LONG} Макс. скорость: {VELOCITY}{}Ёмкость: {CARGO_LONG}{}Стоимость обслуж.: {CURRENCY_LONG}/год +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Цена: {CURRENCY_LONG} Макс. скорость: {VELOCITY}{}Тип: {STRING}{}Ёмкость: {CARGO_LONG}, {CARGO_LONG}{}Стоимость обслуж.: {CURRENCY_LONG}/год +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Цена: {CURRENCY_LONG} Макс. скорость: {VELOCITY}{}Тип: {STRING}{}Ёмкость: {CARGO_LONG}{}Стоимость обслуж.: {CURRENCY_LONG}/год +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Цена: {CURRENCY_LONG} Макс. скорость: {VELOCITY}{}Тип: {STRING} Дальность: {COMMA} клеток{}Ёмкость: {CARGO_LONG}, {CARGO_LONG}{}Стоимость обслуж.: {CURRENCY_LONG}/год +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}Цена: {CURRENCY_LONG} Макс. скорость: {VELOCITY}{}Тип: {STRING} Дальность: {COMMA} клеток{}Ёмкость: {CARGO_LONG}{}Стоимость обслуж.: {CURRENCY_LONG}/год # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Замена {STRING.gen} - {STRING} @@ -3747,10 +3761,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} ког STR_REPLACE_VEHICLES_STOP :{BLACK}Прекратить замену STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Прекратить замену транспорта -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Заменяем: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Переключение между окнами замены локомотивов и вагонов STR_REPLACE_ENGINES :Локомотивы STR_REPLACE_WAGONS :Вагоны +STR_REPLACE_ALL_RAILTYPE :Весь ж/д транспорт STR_REPLACE_HELP_RAILTYPE :{BLACK}Тип ж/д транспорта, подлежащего замене STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Транспорт, на который происходит замена @@ -3843,7 +3857,8 @@ STR_VEHICLE_INFO_AGE :{COMMA} {P го STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} {P год года лет} ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Макс. скорость: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Макс. скорость: {LTBLUE}{VELOCITY} {BLACK}Дальность: {LTBLUE}{COMMA} клет{P ка ки ок} +STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Макс. скорость: {LTBLUE}{VELOCITY} {BLACK}Тип возд. судна: {LTBLUE}{STRING} +STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Макс. скорость: {LTBLUE}{VELOCITY} {BLACK}Тип: {LTBLUE}{STRING} {BLACK}Дальность: {LTBLUE}{COMMA} клеток STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Вес: {LTBLUE}{WEIGHT_SHORT} {BLACK}Мощность: {LTBLUE}{POWER}{BLACK} Макс. скорость: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Вес: {LTBLUE}{WEIGHT_SHORT} {BLACK}Мощность: {LTBLUE}{POWER}{BLACK} Макс. скорость: {LTBLUE}{VELOCITY} {BLACK}Макс. ТУ: {LTBLUE}{FORCE} @@ -3853,7 +3868,7 @@ STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Надё STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}Построен в {LTBLUE}{NUM} г.{BLACK} Стоимость: {LTBLUE}{CURRENCY_LONG} STR_VEHICLE_INFO_NO_CAPACITY :{BLACK}Ёмкость: {LTBLUE}отсутствует{STRING} STR_VEHICLE_INFO_CAPACITY :{BLACK}Ёмкость: {LTBLUE}{CARGO_LONG}{3:STRING} -STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Ёмкость: {LTBLUE}{CARGO_LONG}{3:STRING} (x{4:NUM}) +STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Ёмкость: {LTBLUE}{CARGO_LONG}{3:STRING} (×{4:NUM}) STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Ёмкость: {LTBLUE}{CARGO_LONG}, {CARGO_LONG}{STRING} STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Выручка перевозки: {LTBLUE}{CURRENCY_LONG} @@ -3874,16 +3889,16 @@ STR_QUERY_RENAME_SHIP_CAPTION :{WHITE}Назв STR_QUERY_RENAME_AIRCRAFT_CAPTION :{WHITE}Название возд. судна # Extra buttons for train details windows -STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Построен в {LTBLUE}{NUM} г.{BLACK} Стоимость: {LTBLUE}{CURRENCY_LONG} -STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Стоимость: {LTBLUE}{CURRENCY_LONG} +STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Построен в {LTBLUE}{NUM} г. {BLACK}Стоимость: {LTBLUE}{CURRENCY_LONG} +STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Стоимость: {LTBLUE}{CURRENCY_LONG} STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Общая загруженность состава: STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO_LONG} (Всего: {CARGO_SHORT}) -STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO_LONG} ({CARGO_SHORT}) (x{NUM}) +STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO_LONG} ({CARGO_SHORT}) (×{NUM}) STR_VEHICLE_DETAILS_CARGO_EMPTY :{LTBLUE}Пусто STR_VEHICLE_DETAILS_CARGO_FROM :{LTBLUE}{CARGO_LONG} из {STATION} -STR_VEHICLE_DETAILS_CARGO_FROM_MULT :{LTBLUE}{CARGO_LONG} из {STATION} (x{NUM}) +STR_VEHICLE_DETAILS_CARGO_FROM_MULT :{LTBLUE}{CARGO_LONG} из {STATION} (×{NUM}) STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Груз STR_VEHICLE_DETAILS_TRAIN_CARGO_TOOLTIP :{BLACK}Показать сведения о перевозимых грузах @@ -4034,7 +4049,7 @@ STR_ORDER_IMPLICIT :(Автомат STR_ORDER_FULL_LOAD :(Полная погрузка) STR_ORDER_FULL_LOAD_ANY :(Полная погрузка любым грузом) -STR_ORDER_NO_LOAD :(Не грузиться) +STR_ORDER_NO_LOAD :(Не загружаться) STR_ORDER_UNLOAD :(Разгрузиться и забрать груз) STR_ORDER_UNLOAD_FULL_LOAD :(Разгрузиться и ждать полной загрузки) STR_ORDER_UNLOAD_FULL_LOAD_ANY :(Разгрузиться и ждать полной загрузки любым грузом) @@ -4269,7 +4284,7 @@ STR_GAME_SAVELOAD_NOT_AVAILABLE :<недосту STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Игра была сохранена в версии без поддержки трамваев. Все трамваи удалены. # Map generation messages -STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Генерация карты остановлена...{}... нет доступных мест для размещения городов +STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Создание карты прекращено...{}... нет доступных мест для размещения городов STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... в этом сценарии нет городов STR_ERROR_PNGMAP :{WHITE}Не удалось загрузить ландшафт из PNG... @@ -4323,7 +4338,7 @@ STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Запр STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}... администрация города {TOWN} запрещает вам это делать STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}Администрация г.{NBSP}{TOWN} запрещает постройку ещё одного аэропорта в городе STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}Администрация г.{NBSP}{TOWN} не разрешает строительство аэропорта из-за высокого уровня шума. -STR_ERROR_BRIBE_FAILED :{WHITE}Ваша попытка дать взятку была раскрыта местным следователем +STR_ERROR_BRIBE_FAILED :{WHITE}Ваша попытка дать взятку была раскрыта следователем # Levelling errors STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Здесь невозможно повысить уровень земли... @@ -4363,7 +4378,7 @@ STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... не STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}Города не будут строить дороги сами. Вы можете включить строительство дорог в разделе «Настройки -> Окр.{NBSP}среда -> Города». STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Идут дорожные работы... STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Невозможно уничтожить город:{}к нему относится станция или депо, либо невозможно очистить одну из занимаемых им клеток. -STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}...в центре города нет места для статуи +STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... в центре города нет места для статуи # Industry related errors STR_ERROR_TOO_MANY_INDUSTRIES :{WHITE}... слишком много предприятий @@ -4419,7 +4434,7 @@ STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Нево STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Невозможно удалить пассажирскую трамвайную остановку... STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}Невозможно удалить грузовую трамвайную остановку... STR_ERROR_MUST_REMOVE_ROAD_STOP_FIRST :{WHITE}Сначала удалите остановку -STR_ERROR_THERE_IS_NO_STATION :{WHITE}...здесь нет станции +STR_ERROR_THERE_IS_NO_STATION :{WHITE}... здесь нет станции STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Сначала снесите ж/д станцию STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST :{WHITE}Сначала снесите автобусную остановку @@ -4439,7 +4454,7 @@ STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Нево STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Невозможно удалить точку пути... STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Сначала удалите точку пути -STR_ERROR_BUOY_IN_THE_WAY :{WHITE}... буй на пути +STR_ERROR_BUOY_IN_THE_WAY :{WHITE}... буй мешает STR_ERROR_BUOY_IS_IN_USE :{WHITE}... этот буй используется другой компанией! # Depot related errors @@ -4471,7 +4486,7 @@ STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Неверны # Autoreplace related errors STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}ТС «{VEHICLE}» слишком длинное после замены STR_ERROR_AUTOREPLACE_NOTHING_TO_DO :{WHITE}Правила автозамены/обновления не были применены -STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(денег мало) +STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(недостаточно денег) # Rail construction errors STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Недопустимая комбинация путей @@ -4485,10 +4500,10 @@ STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Здес STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Не удалось удалить рельсы... STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Не удалось удалить сигнал... STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Невозможно преобразовать здесь сигнал... -STR_ERROR_THERE_IS_NO_RAILROAD_TRACK :{WHITE}...здесь нет железной дороги -STR_ERROR_THERE_ARE_NO_SIGNALS :{WHITE}...сигналы отсутствуют +STR_ERROR_THERE_IS_NO_RAILROAD_TRACK :{WHITE}... здесь нет железной дороги +STR_ERROR_THERE_ARE_NO_SIGNALS :{WHITE}... сигналы отсутствуют -STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Здесь невозможно преобразовать тип рельса... +STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Здесь невозможно преобразовать тип рельсов... # Road construction errors STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Сначала удалите дорогу @@ -4497,8 +4512,8 @@ STR_ERROR_CAN_T_BUILD_ROAD_HERE :{WHITE}Здес STR_ERROR_CAN_T_BUILD_TRAMWAY_HERE :{WHITE}Здесь невозможно проложить трамвайные пути... STR_ERROR_CAN_T_REMOVE_ROAD_FROM :{WHITE}Не удалось удалить дорогу... STR_ERROR_CAN_T_REMOVE_TRAMWAY_FROM :{WHITE}Не удалось удалить трамвайные пути... -STR_ERROR_THERE_IS_NO_ROAD :{WHITE}...здесь нет дороги -STR_ERROR_THERE_IS_NO_TRAMWAY :{WHITE}...здесь нет трамвайных путей +STR_ERROR_THERE_IS_NO_ROAD :{WHITE}... здесь нет дороги +STR_ERROR_THERE_IS_NO_TRAMWAY :{WHITE}... здесь нет трамвайных путей # Waterway construction errors STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Здесь невозможно построить канал... @@ -4541,30 +4556,30 @@ STR_ERROR_TUNNEL_TOO_LONG :{WHITE}... ту # Object related errors STR_ERROR_TOO_MANY_OBJECTS :{WHITE}... слишком много объектов STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Невозможно построить объект... -STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Объект на пути -STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... штаб-квартира компании на пути +STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Объект мешает +STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... штаб-квартира компании мешает STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Невозможно купить эту землю... STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... вы и так уже владеете этим! # Group related errors -STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Не удалось создать группу... -STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Не удалось удалить группу... -STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Не удалось переименовать группу... -STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}Не удалось установить корректное вложение групп... -STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Не удалось удалить весь транспорт из группы... -STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Не удалось добавить транспорт в группу... -STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Не удалось добавить транспорт с общим маршрутом в группу... +STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Невозможно создать группу... +STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Невозможно удалить группу... +STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Невозможно переименовать группу... +STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}Невозможно установить корректное вложение групп... +STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Невозможно удалить весь транспорт из группы... +STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Невозможно добавить транспорт в группу... +STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Невозможно добавить транспорт с общим маршрутом в группу... # Generic vehicle errors STR_ERROR_TRAIN_IN_THE_WAY :{WHITE}Поезд мешает -STR_ERROR_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Автомобиль на пути -STR_ERROR_SHIP_IN_THE_WAY :{WHITE}Корабль на пути -STR_ERROR_AIRCRAFT_IN_THE_WAY :{WHITE}ОН ЛЕТИТ! +STR_ERROR_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Автомобиль мешает +STR_ERROR_SHIP_IN_THE_WAY :{WHITE}Корабль мешает +STR_ERROR_AIRCRAFT_IN_THE_WAY :{WHITE}Воздушное судно мешает STR_ERROR_CAN_T_REFIT_TRAIN :{WHITE}Невозможно переоборудовать поезд... STR_ERROR_CAN_T_REFIT_ROAD_VEHICLE :{WHITE}Невозможно переоборудовать автомобиль... -STR_ERROR_CAN_T_REFIT_SHIP :{WHITE}Не удалось переоборудовать корабль... -STR_ERROR_CAN_T_REFIT_AIRCRAFT :{WHITE}Не удалось переоборудовать самолёт... +STR_ERROR_CAN_T_REFIT_SHIP :{WHITE}Невозможно переоборудовать корабль... +STR_ERROR_CAN_T_REFIT_AIRCRAFT :{WHITE}Невозможно переоборудовать самолёт... STR_ERROR_CAN_T_RENAME_TRAIN :{WHITE}Невозможно переименовать поезд... STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE :{WHITE}Невозможно переименовать автомобиль... @@ -4573,28 +4588,28 @@ STR_ERROR_CAN_T_RENAME_AIRCRAFT :{WHITE}Нево STR_ERROR_CAN_T_STOP_START_TRAIN :{WHITE}Невозможно остановить/запустить поезд... STR_ERROR_CAN_T_STOP_START_ROAD_VEHICLE :{WHITE}Невозможно остановить/запустить автомобиль... -STR_ERROR_CAN_T_STOP_START_SHIP :{WHITE}Не удалось остановить/запустить корабль... -STR_ERROR_CAN_T_STOP_START_AIRCRAFT :{WHITE}Не удалось остановить/запустить авиатранспорт... +STR_ERROR_CAN_T_STOP_START_SHIP :{WHITE}Невозможно остановить/запустить корабль... +STR_ERROR_CAN_T_STOP_START_AIRCRAFT :{WHITE}Невозможно остановить/запустить авиатранспорт... -STR_ERROR_CAN_T_SEND_TRAIN_TO_DEPOT :{WHITE}Не удалось отправить поезд в депо... +STR_ERROR_CAN_T_SEND_TRAIN_TO_DEPOT :{WHITE}Невозможно отправить поезд в депо... STR_ERROR_CAN_T_SEND_ROAD_VEHICLE_TO_DEPOT :{WHITE}Невозможно отправить автомобиль в гараж... -STR_ERROR_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}Не удалось отправить корабль в док... -STR_ERROR_CAN_T_SEND_AIRCRAFT_TO_HANGAR :{WHITE}Не удалось отправить самолёт в ангар... +STR_ERROR_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}Невозможно отправить корабль в док... +STR_ERROR_CAN_T_SEND_AIRCRAFT_TO_HANGAR :{WHITE}Невозможно отправить самолёт в ангар... -STR_ERROR_CAN_T_BUY_TRAIN :{WHITE}Не удалось купить ж/д транспорт... +STR_ERROR_CAN_T_BUY_TRAIN :{WHITE}Невозможно купить ж/д транспорт... STR_ERROR_CAN_T_BUY_ROAD_VEHICLE :{WHITE}Невозможно купить автомобиль... -STR_ERROR_CAN_T_BUY_SHIP :{WHITE}Не удалось купить корабль... -STR_ERROR_CAN_T_BUY_AIRCRAFT :{WHITE}Не удалось купить воздушное судно... +STR_ERROR_CAN_T_BUY_SHIP :{WHITE}Невозможно купить корабль... +STR_ERROR_CAN_T_BUY_AIRCRAFT :{WHITE}Невозможно купить воздушное судно... STR_ERROR_CAN_T_RENAME_TRAIN_TYPE :{WHITE}Невозможно изменить название модели поезда... STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE_TYPE :{WHITE}Невозможно изменить название модели автомобиля... STR_ERROR_CAN_T_RENAME_SHIP_TYPE :{WHITE}Невозможно изменить название модели корабля... STR_ERROR_CAN_T_RENAME_AIRCRAFT_TYPE :{WHITE}Невозможно изменить название модели возд. судна... -STR_ERROR_CAN_T_SELL_TRAIN :{WHITE}Не удалось продать поезд... -STR_ERROR_CAN_T_SELL_ROAD_VEHICLE :{WHITE}Не удалось продать автомобиль... -STR_ERROR_CAN_T_SELL_SHIP :{WHITE}Не удалось продать корабль... -STR_ERROR_CAN_T_SELL_AIRCRAFT :{WHITE}Не удалось продать самолёт... +STR_ERROR_CAN_T_SELL_TRAIN :{WHITE}Невозможно продать поезд... +STR_ERROR_CAN_T_SELL_ROAD_VEHICLE :{WHITE}Невозможно продать автомобиль... +STR_ERROR_CAN_T_SELL_SHIP :{WHITE}Невозможно продать корабль... +STR_ERROR_CAN_T_SELL_AIRCRAFT :{WHITE}Невозможно продать самолёт... STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Локомотив и/или вагон недоступен STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Автотранспорт недоступен @@ -4602,7 +4617,7 @@ STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Кора STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Авиатранспорт недоступен STR_ERROR_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Слишком много транспорта в игре -STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Не удалось изменить частоту обслуживания... +STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Невозможно изменить частоту обслуживания... STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... транспортное средство уничтожено @@ -4613,7 +4628,7 @@ STR_ERROR_NO_VEHICLES_AVAILABLE_YET_EXPLANATION :{WHITE}Начн # Specific vehicle errors STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Невозможно игнорировать светофор. Опасно... -STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Не удалось развернуть поезд... +STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Невозможно развернуть поезд... STR_ERROR_TRAIN_START_NO_POWER :У поезда нет тяги STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN :{WHITE}Невозможно развернуть автомобиль... @@ -4626,12 +4641,12 @@ STR_ERROR_TOO_MANY_ORDERS :{WHITE}Слиш STR_ERROR_CAN_T_INSERT_NEW_ORDER :{WHITE}Невозможно вставить новое задание... STR_ERROR_CAN_T_DELETE_THIS_ORDER :{WHITE}Невозможно удалить это задание... STR_ERROR_CAN_T_MODIFY_THIS_ORDER :{WHITE}Невозможно изменить это задание... -STR_ERROR_CAN_T_MOVE_THIS_ORDER :{WHITE}Не удалось переместить это задание... -STR_ERROR_CAN_T_SKIP_ORDER :{WHITE}Не удалось пропустить текущее задание... -STR_ERROR_CAN_T_SKIP_TO_ORDER :{WHITE}Не удалось перейти к выделенному заданию... +STR_ERROR_CAN_T_MOVE_THIS_ORDER :{WHITE}Невозможно переместить это задание... +STR_ERROR_CAN_T_SKIP_ORDER :{WHITE}Невозможно пропустить текущее задание... +STR_ERROR_CAN_T_SKIP_TO_ORDER :{WHITE}Невозможно перейти к выделенному заданию... STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}... ТС не может достигнуть всех станций STR_ERROR_CAN_T_ADD_ORDER :{WHITE}... ТС не может достигнуть этой станции -STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}...ТС с общим маршрутом не может достигнуть этой станции +STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}... ТС с общим маршрутом не может достигнуть этой станции STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Невозможно использовать общий маршрут... STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST :{WHITE}Невозможно создать индивидуальный маршрут... @@ -4947,7 +4962,7 @@ STR_VEHICLE_NAME_ROAD_VEHICLE_DW_COAL_TRUCK :Грузови STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_MAIL_TRUCK :Почтовый фургон MPS STR_VEHICLE_NAME_ROAD_VEHICLE_REYNARD_MAIL_TRUCK :Почтовый фургон Reynard STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_MAIL_TRUCK :Почтовый фургон Perry -STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_MAIL_TRUCK :Почтовый фургон «MightyMover» +STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_MAIL_TRUCK :Почтовый фургон MightyMover STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_MAIL_TRUCK :Почтовый фургон Powernaught STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_MAIL_TRUCK :Почтовый фургон Wizzowow STR_VEHICLE_NAME_ROAD_VEHICLE_WITCOMBE_OIL_TANKER :Цистерна Witcombe (нефть) diff --git a/src/lang/serbian.txt b/src/lang/serbian.txt index f27c669459..05f89371ff 100644 --- a/src/lang/serbian.txt +++ b/src/lang/serbian.txt @@ -857,10 +857,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Izaberi STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Uključi/isključi nasumičan izbor pri puštanju STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Prikaži prozor za izbor muzičkih numera -STR_ERROR_NO_SONGS :{WHITE}Izabran je skup muzike bez ijedne numere. Neće biti puštena nikakva muzika - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Izbor muzičkog programa STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Indeks numera STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Program - '{STRING}' @@ -1532,8 +1529,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Boja terena na STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Zelena STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Tamno zelena STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Ljubičasta -STR_CONFIG_SETTING_REVERSE_SCROLLING :Suprotan smer pomeranja prozora: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Ponašanje kod skrolovanja karte desnim dugmetom miša. Kada je isključeno, miš pomiče kameru. Kada je uključeno, miš pomiče kartu STR_CONFIG_SETTING_SMOOTH_SCROLLING :Ravnomeran prelaz prozora: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Odredi kako se glavni prikaz pomiče na određeno mesto kada se klikne na malu kartu ili kada se daje naredba za pomicanje na određeni objekat na karti. Ako je omogućeno, prikaz se pomiče glatko, ako je onemogućeno, prikaz izravno skače na ciljano mesto STR_CONFIG_SETTING_MEASURE_TOOLTIP :Prikazivati mere dok se koriste alati za gradnju: {STRING} @@ -1565,8 +1560,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+Klik STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+Klik STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Nikakvo -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Pomeranje sa levim klikom: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Omogući skrolovanje po mapi povlačenjem mape sa levim dugmetom miša. Ovo je posebno korisno kod skrolovanja na ekranima na dodir STR_CONFIG_SETTING_AUTOSAVE :Autočuvanje: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Izbor vremenskog intervala između dve automatski sačuvane pozicije @@ -2796,29 +2789,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Polja STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snegom prekrivena zemlja STR_LAI_CLEAR_DESCRIPTION_DESERT :Pustinja -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} kolosek -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} kolosek sa blok signalizacijom -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} kolosek sa predsignalizacijom -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} kolosek sa izlaznom signalizacijom -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} kolosek sa kombinovanom signalizacijom -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} kolosek sa putnom signalizacijom -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} kolosek sa jednosmernom putnom signalizacijom -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} kolosek sa blok i predsignalizacijom -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} kolosek sa blok i izlaznom signalizacijom -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} kolosek sa blok i kombinovanom signalizacijom -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} kolosek sa blok i putnom signalizacijom -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} kolosek sa blok i jednosmernom putnom signalizacijom -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} kolosek sa pred i izlaznom signalizacijom -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} kolosek sa pred i kombinovanom signalizacijom -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} kolosek sa pred i putnom signalizacijom -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} kolosek sa pred i jednosmernom putnom signalizacijom -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} kolosek sa izlaznom i kombinovanom signalizacijom -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} kolosek sa izlaznom i putnom signalizacijom -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} kolosek sa izlaznom i jednosmernom putnom signalizacijom -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} kolosek sa kombinovanom i putnom signalizacijom -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} kolosek sa kombinovanom i jednosmernom putnom signalizacijom -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} kolosek sa putnom i jednosmernom putnom signalizacijom -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} železnički depo +STR_LAI_RAIL_DESCRIPTION_TRACK :Železnica kolosek +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Železnica kolosek sa blok signalizacijom +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Železnica kolosek sa predsignalizacijom +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Železnica kolosek sa izlaznom signalizacijom +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Železnica kolosek sa kombinovanom signalizacijom +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Železnica kolosek sa putnom signalizacijom +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Železnica kolosek sa jednosmernom putnom signalizacijom +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Železnica kolosek sa blok i predsignalizacijom +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Železnica kolosek sa blok i izlaznom signalizacijom +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Železnica kolosek sa blok i kombinovanom signalizacijom +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Železnica kolosek sa blok i putnom signalizacijom +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Železnica kolosek sa blok i jednosmernom putnom signalizacijom +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Železnica kolosek sa pred i izlaznom signalizacijom +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Železnica kolosek sa pred i kombinovanom signalizacijom +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Železnica kolosek sa pred i putnom signalizacijom +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Železnica kolosek sa pred i jednosmernom putnom signalizacijom +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Železnica kolosek sa izlaznom i kombinovanom signalizacijom +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Železnica kolosek sa izlaznom i putnom signalizacijom +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Železnica kolosek sa izlaznom i jednosmernom putnom signalizacijom +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Železnica kolosek sa kombinovanom i putnom signalizacijom +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Železnica kolosek sa kombinovanom i jednosmernom putnom signalizacijom +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Železnica kolosek sa putnom i jednosmernom putnom signalizacijom +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Železnica železnički depo STR_LAI_ROAD_DESCRIPTION_ROAD :Put STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Kolovoz sa uličnom rasvetom @@ -2882,7 +2875,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Zemljište u po STR_ABOUT_OPENTTD :{WHITE}O OpenTTD-u STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Originalni kopirajt {COPYRIGHT} 1995 Chris Sawyer, Sva prava zadržana STR_ABOUT_VERSION :{BLACK}OpenTTD verzija {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 OpenTTD tim +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 OpenTTD tim # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Sačuvaj poziciju @@ -3101,8 +3094,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Pokušaj koriš STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} sadrži neispravan sprajt. Svi neispravni sprajtovi će biti prikazani kao crveni znakovi pitanja (?) STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Sadrži više Akcija 8 ulaza (sprajt {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Čitanje iza završetka pseudo-sprajta (sprajt {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Odabranom skupu osnovnih grafika nedostaje neki broj sprajtova.{}Molimo Vas da ga ažurirate -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Grafičkom setu koji je trenutno u upotrebi nedostaje određen broj sprajtova.{}Osvežite grafički set.{}S obzirom da igrate {YELLOW}razvojnu verziju OpenTTD-a{WHITE}, treba vam i {YELLOW}razvojna verzija grafičkog seta{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :Traženi GRF resursi nisu dostupni (sprajt {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} je isključen od strane {STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Neispravan/nepoznat format prikazivanja sprajta (sprajt {3:NUM}) @@ -3309,8 +3300,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Prihvata STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Prikaži spisak tovara koje stanica prihvata STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Prihvata: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Ova stanica ima ekskluzivna transportna prava u ovom gradu. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} je kupio ekskluzivna prava prevoza u ovom gradu. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Ova stanica ima ekskluzivna transportna prava u ovom gradu. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} je kupio ekskluzivna prava prevoza u ovom gradu. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Ocene STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Prikaži ocene stanice @@ -3489,9 +3480,8 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Potražu STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Potražuje: {YELLOW}{STRING.aku}{STRING}, {STRING.aku}{STRING}, {STRING.aku}{STRING} ############ range for requires ends + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Tovar koji čeka na obradu: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Proizvodi: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Proizvodi: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3558,6 +3548,7 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Ukloni sva vozi STR_GROUP_RENAME_CAPTION :{BLACK}Preimenuj grupu + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Nova Železnička Vozila STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Nova Železnička Električna Vozila @@ -3617,8 +3608,8 @@ STR_BUY_VEHICLE_AIRCRAFT_RENAME_TOOLTIP :{BLACK}Promenit STR_BUY_VEHICLE_TRAIN_HIDE_TOGGLE_BUTTON :{BLACK}Sakriti STR_BUY_VEHICLE_ROAD_VEHICLE_HIDE_TOGGLE_BUTTON :{BLACK}Sakriti -STR_BUY_VEHICLE_SHIP_HIDE_TOGGLE_BUTTON :Sakriti -STR_BUY_VEHICLE_AIRCRAFT_HIDE_TOGGLE_BUTTON :Sakriti +STR_BUY_VEHICLE_SHIP_HIDE_TOGGLE_BUTTON :{BLACK}Sakriti +STR_BUY_VEHICLE_AIRCRAFT_HIDE_TOGGLE_BUTTON :{BLACK}Sakriti STR_BUY_VEHICLE_TRAIN_SHOW_TOGGLE_BUTTON :{BLACK}Prikaz STR_BUY_VEHICLE_ROAD_VEHICLE_SHOW_TOGGLE_BUTTON :{BLACK}Prikaži @@ -3728,10 +3719,7 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE.aku :magnetnog žel. STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Cena: {CURRENCY_LONG} Težina: {WEIGHT_SHORT}{}Brzina: {VELOCITY} Snaga: {POWER}{}Cena Održavanja: {CURRENCY_LONG}/god.{}Nosivost: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Cena: {CURRENCY_LONG} Težina: {WEIGHT_SHORT}{}Brzina: {VELOCITY} Snaga: {POWER} Najveća vučna snaga: {6:FORCE}{}Cena Održavanja: {4:CURRENCY_LONG}/god{}Nosivost: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Cena: {CURRENCY_LONG} Najveća Brzina: {VELOCITY}{}Nosivost: {CARGO_LONG}, {CARGO_LONG}{}Cena Održavanja: {CURRENCY_LONG}/god. -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Cena: {CURRENCY_LONG} Najveća Brzina: {VELOCITY}{}Nosivost: {CARGO_LONG}{}Cena Održavanja: {CURRENCY_LONG}/god. -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Cena: {CURRENCY_LONG} Najveća Brzina: {VELOCITY} Domet: {COMMA} pločica{}Nosivost: {CARGO_LONG}, {CARGO_LONG}{}Cena Održavanja: {CURRENCY_LONG}/god. -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Cena: {CURRENCY_LONG} Najveća Brzina: {VELOCITY} Domet: {COMMA} pločica{}Nosivost: {CARGO_LONG}{}Cena Održavanja: {CURRENCY_LONG}/god. +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Cena: {CURRENCY_LONG} Najveća Brzina: {VELOCITY}{}Nosivost: {CARGO_LONG}{}Cena Održavanja: {CURRENCY_LONG}/god. # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Zameni {STRING} - {STRING} @@ -3768,7 +3756,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} kada p STR_REPLACE_VEHICLES_STOP :{BLACK}Zaustavi Zamenu Vozila STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Pritisnite kako bi se zaustavila zamena vrsta lokomotive označene sa leve strane -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Zamenjuje se: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Prebacuje između prikaza zamene lokomotiva i zamene vagona STR_REPLACE_ENGINES :Lokomotive STR_REPLACE_WAGONS :Vagoni @@ -3864,7 +3851,6 @@ STR_VEHICLE_INFO_AGE :{COMMA} godin{P STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} godin{P a e a} ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Najveća brzina: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Najveća brzina: {LTBLUE}{VELOCITY} {BLACK}Domet: {LTBLUE}{COMMA} pločica STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Težina: {LTBLUE}{WEIGHT_SHORT} {BLACK}Snaga: {LTBLUE}{POWER}{BLACK} Najveća brzina: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Težina: {LTBLUE}{WEIGHT_SHORT} {BLACK}Snaga: {LTBLUE}{POWER}{BLACK} Najveća brzina: {LTBLUE}{VELOCITY} {BLACK} Najveća vučna snaga: {LTBLUE}{FORCE} diff --git a/src/lang/simplified_chinese.txt b/src/lang/simplified_chinese.txt index 222e10941e..3670314194 100644 --- a/src/lang/simplified_chinese.txt +++ b/src/lang/simplified_chinese.txt @@ -669,10 +669,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}选择 STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}开启/关闭 随机播放列表中的曲目 STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}打开音乐选单窗口 -STR_ERROR_NO_SONGS :{WHITE}选择了没有歌曲的音乐组。不会播放歌曲。 - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}音乐选单 STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}全部音轨列表 STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}当前选用'{STRING}'列表 @@ -1337,8 +1334,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :设置缩略地 STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :绿色 STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :深绿色 STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :紫色 -STR_CONFIG_SETTING_REVERSE_SCROLLING :拖动方向与屏幕移动方向相反:{STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :设置按下鼠标右键拖动时地图移动的方向,“关闭”鼠标拖动摄像机,“打开”时鼠标拖动地图。 STR_CONFIG_SETTING_SMOOTH_SCROLLING :平滑视角滚动: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :设置在缩略图上点击或者发出转到特定目标的命令时主视角的转换方式,如果“打开”本选项,视角平缓滚动,“关闭”时直接跳转到目标位置 STR_CONFIG_SETTING_MEASURE_TOOLTIP :建设时显示测量数据:{STRING} @@ -1370,8 +1365,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :按住Command STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :按住Ctrl键 点击 STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :关闭 -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :左击滚动: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :可用按住鼠标左键再拖拉的方法来进行屏幕滚动. 这对于触摸屏设备特别有用 STR_CONFIG_SETTING_AUTOSAVE :自动保存: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :选择自动存档时间间隔 @@ -2589,6 +2582,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}机场 STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}接受货物:{LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) +STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}铁轨类型: {LTBLUE}{STRING} STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}轨道限速: {LTBLUE}{VELOCITY} STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}道路限速:{LTBLUE}{VELOCITY} @@ -2601,29 +2595,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :田地 STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :雪地 STR_LAI_CLEAR_DESCRIPTION_DESERT :沙漠 -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} 轨道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :有通过信号灯的{STRING}轨道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :有入口信号灯的{STRING}轨道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :有出口信号灯的{STRING} 轨道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :有复合信号灯的{STRING}轨道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :有路径信号灯的{STRING}轨道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} 有单向路径信号灯的轨道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :有通过信号灯和入口信号灯的{STRING}轨道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :有通过信号灯和出口信号灯的{STRING}轨道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :有通过信号灯和复合信号灯的{STRING}轨道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :有通过信号灯和路径信号灯的{STRING}轨道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :有通过信号灯和单向路径信号灯的{STRING}轨道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :有入口信号灯和出口信号灯的{STRING}轨道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :有入口信号灯和复合信号灯的{STRING}轨道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :有入口信号灯和路径信号灯的{STRING}轨道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :有入口信号灯和单向路径信号灯的{STRING}轨道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :有出口信号灯和复合信号灯的{STRING}轨道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :有出口信号灯和路径信号灯的{STRING}轨道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :有出口信号灯和单向路径信号灯的{STRING}轨道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :有复合信号灯和路径信号灯的{STRING}轨道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :有复合信号灯和单向路径信号灯的{STRING}轨道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :有路径信号灯和单向路径信号灯的{STRING}轨道 -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} 列车车库 +STR_LAI_RAIL_DESCRIPTION_TRACK :铁路 轨道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :有通过信号灯的铁路轨道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :有入口信号灯的铁路轨道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :有出口信号灯的铁路 轨道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :有复合信号灯的铁路轨道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :有路径信号灯的铁路轨道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :铁路 有单向路径信号灯的轨道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :有通过信号灯和入口信号灯的铁路轨道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :有通过信号灯和出口信号灯的铁路轨道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :有通过信号灯和复合信号灯的铁路轨道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :有通过信号灯和路径信号灯的铁路轨道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :有通过信号灯和单向路径信号灯的铁路轨道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :有入口信号灯和出口信号灯的铁路轨道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :有入口信号灯和复合信号灯的铁路轨道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :有入口信号灯和路径信号灯的铁路轨道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :有入口信号灯和单向路径信号灯的铁路轨道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :有出口信号灯和复合信号灯的铁路轨道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :有出口信号灯和路径信号灯的铁路轨道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :有出口信号灯和单向路径信号灯的铁路轨道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :有复合信号灯和路径信号灯的铁路轨道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :有复合信号灯和单向路径信号灯的铁路轨道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :有路径信号灯和单向路径信号灯的铁路轨道 +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :铁路 列车车库 STR_LAI_ROAD_DESCRIPTION_ROAD :公路 STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :带路灯的公路 @@ -2687,7 +2681,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :公司属地 STR_ABOUT_OPENTTD :{WHITE}关于 OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}原始版权由 {COPYRIGHT} 1995 Chris Sawyer 所有,保留一切权力。 STR_ABOUT_VERSION :{BLACK}OpenTTD 版本 {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 OpenTTD 团队 +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 OpenTTD 团队 # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}保存游戏 @@ -2906,8 +2900,6 @@ STR_NEWGRF_ERROR_INVALID_ID :尝试使用非 STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} 含有损坏的图形元素{}所有损坏的图形元素{}将显示为红色的问号(?) STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :具有多个Action 8 (sprite {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :图像读取时发生越界错误 (sprite {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}当前基础图形组缺失部分图片。{}请升级图形组。 -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}当前使用的基础图形包参数有误。{}请更新基础图形包。{}如果你正在使用 {YELLOW}OPENTTD的开发测试版{WHITE},你需要 {YELLOW}相应配套的基础图形包。{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :GRF源文件不可访问 (sprite {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} 被 {STRING} 禁用 STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :错误/未知的sprite输出格式 (sprite {3:NUM}) @@ -3114,15 +3106,15 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}接受 STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}显示接受的货物列表 STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}接受:{WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}这个车站在这个镇里享有独家经营权 -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} 购买了本城镇专属经营权 +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}这个车站在这个镇里享有独家经营权 +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} 购买了本城镇专属经营权 STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}评价 STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}显示车站评价 STR_STATION_VIEW_SUPPLY_RATINGS_TITLE :{BLACK}按月供应量与本地评比: STR_STATION_VIEW_CARGO_SUPPLY_RATING :{WHITE}{STRING}: {YELLOW}{COMMA} / {STRING} ({COMMA}%) -STR_STATION_VIEW_GROUP :群组方式 +STR_STATION_VIEW_GROUP :{BLACK}群组方式 STR_STATION_VIEW_WAITING_STATION :车站名:等候中 STR_STATION_VIEW_WAITING_AMOUNT :货物总量:等候中 STR_STATION_VIEW_PLANNED_STATION :车站名:计划中 @@ -3294,9 +3286,10 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}需要 STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}需要:{YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends +STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING} +STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} 等待中{STRING} + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}等待的货物: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}产出: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}产出: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3363,6 +3356,10 @@ STR_GROUP_REMOVE_ALL_VEHICLES :移除所有车 STR_GROUP_RENAME_CAPTION :{BLACK}重命名分组 +STR_GROUP_PROFIT_THIS_YEAR :今年利润: +STR_GROUP_PROFIT_LAST_YEAR :去年利润 +STR_GROUP_OCCUPANCY_VALUE :{NUM}% + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :购买普通列车 STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :购买电气化列车 @@ -3394,6 +3391,7 @@ STR_PURCHASE_INFO_ALL_TYPES :所有类型 STR_PURCHASE_INFO_ALL_BUT :除了 {CARGO_LIST} STR_PURCHASE_INFO_MAX_TE :{BLACK}最大牵引力:{GOLD}{FORCE} STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}航行距离: {GOLD}{COMMA} 格 +STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}飞机类型: {GOLD}{STRING} STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}列车车辆选择列表。点击车辆查看详细信息,或者按住 Ctrl 键再点击以切换是否隐藏车辆的种类 STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}路面车辆选择列表。点击车辆查看详细信息,或者按住 Ctrl 键再点击以切换是否隐藏车辆的种类 @@ -3527,10 +3525,8 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :磁悬浮机车 STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}售价:{CURRENCY_LONG} 重量:{WEIGHT_SHORT}{}速度:{VELOCITY} 功率:{POWER}{}运行费用:{CURRENCY_LONG}/年{}运载能力: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}售价:{CURRENCY_LONG} 重量:{WEIGHT_SHORT}{}速度:{VELOCITY} 功率:{POWER} 最大牵引力:{6:FORCE}{}运行费用{4:CURRENCY_LONG}/年{}运载能力:{5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}售价:{CURRENCY_LONG} 最大速度:{VELOCITY}{}运载能力:{CARGO_LONG}, {CARGO_LONG}{}运行成本:{CURRENCY_LONG} /年 -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}售价:{CURRENCY_LONG} 最大速度:{VELOCITY}{}运载能力:{CARGO_LONG}{}运行成本:{CURRENCY_LONG} /年 -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}费用: {CURRENCY_LONG} 最大速度: {VELOCITY} 航行距离: {COMMA} 格{}运载量: {CARGO_LONG}, {CARGO_LONG}{}运营成本: {CURRENCY_LONG}/年 -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}购买费用: {CURRENCY_LONG} 最大速度: {VELOCITY} 航行距离: {COMMA} 格{}运载量: {CARGO_LONG}{}运营成本: {CURRENCY_LONG}/年 +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}售价:{CURRENCY_LONG} 最大速度:{VELOCITY}{}运载能力:{CARGO_LONG}{}运行成本:{CURRENCY_LONG} /年 +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}购买费用: {CURRENCY_LONG} 最大速度: {VELOCITY}{}飞机种类: {STRING} 最大航程: {COMMA} 格{}装载量: {CARGO_LONG}, {CARGO_LONG}{}运行费用: {CURRENCY_LONG}/年 # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}更新 {STRING} - {STRING} @@ -3557,10 +3553,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} 变老 STR_REPLACE_VEHICLES_STOP :{BLACK}停止更新 STR_REPLACE_HELP_STOP_BUTTON :{BLACK}点击这里可以停止继续更新车辆 -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}替换项目: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}可以切换 机车/挂车 替换项目 STR_REPLACE_ENGINES :机车 STR_REPLACE_WAGONS :挂车 +STR_REPLACE_ALL_RAILTYPE :所有铁路车辆 STR_REPLACE_HELP_RAILTYPE :{BLACK}选择要更新的车辆对应的铁路类型 STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}显示用来替换左侧被选定车辆的新车辆 @@ -3653,7 +3649,6 @@ STR_VEHICLE_INFO_AGE :{COMMA} 年 ({C STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} 年 ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}最大速度:{LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}最大速度: {LTBLUE}{VELOCITY} {BLACK}航行距离: {LTBLUE}{COMMA} 格 STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}重量:{LTBLUE}{WEIGHT_SHORT} {BLACK}功率:{LTBLUE}{POWER}{BLACK} 最大速度:{LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}重量:{LTBLUE}{WEIGHT_SHORT} {BLACK}功率:{LTBLUE}{POWER}{BLACK} 最大速度:{LTBLUE}{VELOCITY} {BLACK}最大牵引力:{LTBLUE}{FORCE} diff --git a/src/lang/slovak.txt b/src/lang/slovak.txt index 48d075be5f..4ee2e5b7d7 100644 --- a/src/lang/slovak.txt +++ b/src/lang/slovak.txt @@ -733,10 +733,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Zvoliť STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Prepnúť náhodný výber STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Zobraziť okno pre výber hudobných stôp -STR_ERROR_NO_SONGS :{WHITE}Bola zvolená sada hudby bez skladieb. Žiadne skladby nebudú hrať - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Výber hudobného programu STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Zoznam skladieb STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Program - '{STRING}' @@ -1405,8 +1402,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Farby terénu n STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Zelená STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Tmavozelená STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Fialová -STR_CONFIG_SETTING_REVERSE_SCROLLING :Posúvať mapu opačným smerom: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Chovanie sa mapy keď je posúvaná pravým tlačítkom myši. Ak je vypnuté posúva sa kamera, ak je zapnuté posúva sa mapa. STR_CONFIG_SETTING_SMOOTH_SCROLLING :Plynulé posúvanie pohľadu: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Nastaví ako bude reagovať posúvanie na špecifickú pozíciu po kliknutí na minimapu, alebo po zadaní príkazu na presun na zadaný objekt. Ak je zapnuté, pohľad sa presúva plynulo. Ak je vypnuté, pohľad skočí priamo na zadané miesto/objekt. STR_CONFIG_SETTING_MEASURE_TOOLTIP :Zobraziť údaje o rozmeroch pri výstavbe: {STRING} @@ -1438,8 +1433,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Príkaz + klik STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :CTRL + klik STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Žiadna -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Posúvať pohľad ľavým tlačidlom myši: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Povolí posúvanie mapy ĽAVÝM tlačítkom myši. Toto je obzvlášť užitočné pri použití dotykového displeja. STR_CONFIG_SETTING_AUTOSAVE :Automatické ukladanie: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Vyberte interval pre automatické ukladanie hry @@ -2669,29 +2662,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Polia STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Zasnežený terén STR_LAI_CLEAR_DESCRIPTION_DESERT :Púšť -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} trať -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} trať so signálmi -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} trať s pre-signálmi -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} trať s exit-signálmi -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} trať s combo-signálmi -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} trať s path signálmi -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} trať s jednosmernými signálmi -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} trať s block a pre-signálmi -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} trať s block a exit-signálmi -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} trať s block a combo-signálmi -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} trať s BLOCK a PATH signálmi -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} trať s block a jednosmernými signálmi -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} trať s pre- and exit-signálmi -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} trať s pre- a combo-signálmi -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} trať s pre- a path signálmi -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} trať s pred- a jednosmernými semafórmy -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} trať s výstupnémi a kombinovanými semafórmi -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} trať s výstupnými semafórmi a semafórmi cesty -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} trať s výstupnými a jednosmernými semafórmi -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} trať s kombinovanými semafórmi a semafórmi cesty -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} trať s kombinovanými a jednosmernými semafórmi -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} trať so semáfórmi cesty a jednosmernými -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} vlakové depo +STR_LAI_RAIL_DESCRIPTION_TRACK :Železnica trať +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Železnica trať so signálmi +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Železnica trať s pre-signálmi +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Železnica trať s exit-signálmi +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Železnica trať s combo-signálmi +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Železnica trať s path signálmi +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Železnica trať s jednosmernými signálmi +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Železnica trať s block a pre-signálmi +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Železnica trať s block a exit-signálmi +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Železnica trať s block a combo-signálmi +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Železnica trať s BLOCK a PATH signálmi +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Železnica trať s block a jednosmernými signálmi +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Železnica trať s pre- and exit-signálmi +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Železnica trať s pre- a combo-signálmi +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Železnica trať s pre- a path signálmi +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Železnica trať s pred- a jednosmernými semafórmy +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Železnica trať s výstupnémi a kombinovanými semafórmi +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Železnica trať s výstupnými semafórmi a semafórmi cesty +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Železnica trať s výstupnými a jednosmernými semafórmi +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Železnica trať s kombinovanými semafórmi a semafórmi cesty +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Železnica trať s kombinovanými a jednosmernými semafórmi +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Železnica trať so semáfórmi cesty a jednosmernými +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Železnica vlakové depo STR_LAI_ROAD_DESCRIPTION_ROAD :Cesta STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Cesta s lampami @@ -2755,7 +2748,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Spoločnosťou STR_ABOUT_OPENTTD :{WHITE}OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Pôvodný copyright: {COPYRIGHT} 1995 Chris Sawyer, všetky práva vyhradené STR_ABOUT_VERSION :{BLACK}OpenTTD verzia {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 team OpenTTD +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 team OpenTTD # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Uložiť hru @@ -2974,8 +2967,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Pokus o použit STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} obsahuje poškodený sprite. Všetky poškodené sprajty budú zobrazené ako červený otáznik (?). STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Obsahuje viacnásobné záznamy Action 8 (sprite {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Čítanie za koncom pseudo-sprite (sprite {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}V používanej základnej grafickej sade chýbajú niektoré grafické objekty.{}Aktualizujte prosím základnú grafickú sadu. -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Aktuálne používanej základnej sade grafiky chýba niekoľko spritov.{}Prosím zaktualizujte základnú sadu grafiky.{}Keďže hráte {YELLOW}vývojovú verziu OpenTTD{WHITE}, môžete tiež potrebovať{YELLOW}vývojovú verziu základnej sady grafiky{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :Požadované GRF prostriedky nie sú dosupné (sprite {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} bol vypnutý {STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Nesprávny/neznámy formát rozloženia sprite(ov) (sprite {3:NUM}) @@ -3182,8 +3173,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Prijíma STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Zobraziť zoznam prijímaného nákladu STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Prijíma: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Táto stanica má exkluzívne prepravné práva v tomto meste. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :Spoločnosť {YELLOW}{COMPANY}{BLACK} si kúpila exkluzívne prepravné práva v tomto meste +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Táto stanica má exkluzívne prepravné práva v tomto meste. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :Spoločnosť {YELLOW}{COMPANY}{BLACK} si kúpila exkluzívne prepravné práva v tomto meste STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Hodnotenie STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Zobraziť hodnotenia stanice @@ -3362,9 +3353,8 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Potrebuj STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Potrebuje: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Náklad cakajúci na spracovanie: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produkuje: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Produkuje: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3431,6 +3421,7 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Odstrániť vš STR_GROUP_RENAME_CAPTION :{BLACK}Premenovať skupinu + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Nove vlaky STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Nové elektrické lokomotívy a vagóny @@ -3595,10 +3586,7 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :{G=z}magnetick STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Cena: {CURRENCY_LONG} Hmotnosť: {WEIGHT_SHORT}{}Rýchlosť: {VELOCITY} Výkon: {POWER}{}Prevádzkové náklady: {CURRENCY_LONG}/rok{}Kapacita: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Cena: {CURRENCY_LONG} Hmotnosť: {WEIGHT_SHORT}{}Rýchlosť: {VELOCITY} Sila: {POWER} Max. T.E.: {6:FORCE}{}Prevádzkové náklady: {4:CURRENCY_LONG}/yr{}Kapacita: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Cena: {CURRENCY_LONG} Max. Rýchlosť: {VELOCITY}{}Kapacita: {CARGO_LONG}, {CARGO_LONG}{}Prevádzkové náklady: {CURRENCY_LONG}/rok -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Cena: {CURRENCY_LONG} Max. Rýchlosť: {VELOCITY}{}Kapacita: {CARGO_LONG}{}Prevádzkové náklady: {CURRENCY_LONG}/rok -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Cena: {CURRENCY_LONG} Max. rýchlosť: {VELOCITY} Dosah: {COMMA} políčok{}Kapacita: {CARGO_LONG}, {CARGO_LONG}{}Prevádzkové náklady: {CURRENCY_LONG}/rok -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Cena: {CURRENCY_LONG} Max. rýchlosť: {VELOCITY} Dosah: {COMMA} políčok{}Kapacita: {CARGO_LONG}{}Prevádzkové náklady: {CURRENCY_LONG}/rok +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Cena: {CURRENCY_LONG} Max. Rýchlosť: {VELOCITY}{}Kapacita: {CARGO_LONG}{}Prevádzkové náklady: {CURRENCY_LONG}/rok # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Výmena {STRING} - {STRING} @@ -3625,7 +3613,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} ked je STR_REPLACE_VEHICLES_STOP :{BLACK}Zastaviť výmenu vozidiel STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Stlačte pre zastavenie výmeny lokomotívy vybranej z ľavého zoznamu -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Výmena: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Prepne medzi oknami na výmenu lokomotív a vagónov STR_REPLACE_ENGINES :Lokomotívy STR_REPLACE_WAGONS :Vagónov @@ -3721,7 +3708,6 @@ STR_VEHICLE_INFO_AGE :{COMMA} rok{P " STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} rok{P "" y ov} ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Max. rýchlosť: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Max. rýchlosť: {LTBLUE}{VELOCITY} {BLACK}Dosah: {LTBLUE}{COMMA} políčok STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Hmotnosť: {LTBLUE}{WEIGHT_SHORT} {BLACK}Sila: {LTBLUE}{POWER}{BLACK} Max. rýchlosť: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Hmotnosť: {LTBLUE}{WEIGHT_SHORT} {BLACK}Sila: {LTBLUE}{POWER}{BLACK} Max. rýchlosť: {LTBLUE}{VELOCITY} {BLACK}Max. T.E.: {LTBLUE}{FORCE} diff --git a/src/lang/slovenian.txt b/src/lang/slovenian.txt index 86c00aca74..156c1a69cd 100644 --- a/src/lang/slovenian.txt +++ b/src/lang/slovenian.txt @@ -822,10 +822,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Izberi g STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Preklapljaj mešan program vključeno/izključeno STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Prikaži okno z izborom glasbe -STR_ERROR_NO_SONGS :{WHITE}Izbran je bil komplet glasbe brez skladb. Nobena skladba ne bo predvajana - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Izbor glasbenega programa STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Kazalo skladb STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Program - '{STRING}' @@ -1490,8 +1487,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Barva ozemlja n STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Zelena STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Temno zelena STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Vijolična -STR_CONFIG_SETTING_REVERSE_SCROLLING :Obrni smer premika okna: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Sistem delovanja avtomatskega pomika z miško na robu. Onemogočeno - miška premika pogled, omogočeno - miška premika zemljevid. STR_CONFIG_SETTING_SMOOTH_SCROLLING :Gladek premik pogleda: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Način pomika pogleda na določen objekt majhnega zemljevida (centriranje pogleda). Omogočeno - pogled drsi, onemogočeno - pogled preskoči. STR_CONFIG_SETTING_MEASURE_TOOLTIP :Prikaz merilnega nasveta med uporabo gradbenih orodij: {STRING} @@ -1523,8 +1518,7 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Ukaz-klik STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Kontrola-klik STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Izklop -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Premik slike z levim klikom: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Omogoči pomik pogleda z levim klikom miške in vlečenjem. Primerno za dotične zaslone. +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Zapri okno z desnim klikom: {STRING} STR_CONFIG_SETTING_AUTOSAVE :Samodejno shrani: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Izberi časovni interval samodejnega shranjevanja igre @@ -2754,29 +2748,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Polja STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Zasnežen teren STR_LAI_CLEAR_DESCRIPTION_DESERT :Puščava -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} tiri -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING}tiri s signali -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} tiri s pred-signali -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} tiri z izhodnimi signali -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} tiri s kombiniranimi signali -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} tiri s signali steze -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} tiri s signali za enosmerno stezo -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} tiri z normalnimi in pred-signali -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} tiri z normalnimi in izhodnimi signali -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} tiri z normalnimi in kombiniranimi signali -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} tiri z normalnimi in steznimi signali -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} tiri z normalnimi in enosmernimi signali -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} tiri s pred in izhodnimi signali -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} tiri s pred in kombiniranimi signali -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} tiri s pred in steznimi signali -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} tiri s pred in enosmernimi signali -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} tiri z izhodnimi in kombiniranimi signali -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} tiri z izhodnimi in steznimi signali -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} tiri z izhodnimi in enosmernimi signali -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} tiri s kombiniranimi in steznimi signali -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} tiri s kombiniranimi in enosmernimi signali -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} tiri s steznimi in enosmernimi signali -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} železniška garaža +STR_LAI_RAIL_DESCRIPTION_TRACK :Železnica tiri +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Železnicatiri s signali +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Železnica tiri s pred-signali +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Železnica tiri z izhodnimi signali +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Železnica tiri s kombiniranimi signali +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Železnica tiri s signali steze +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Železnica tiri s signali za enosmerno stezo +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Železnica tiri z normalnimi in pred-signali +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Železnica tiri z normalnimi in izhodnimi signali +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Železnica tiri z normalnimi in kombiniranimi signali +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Železnica tiri z normalnimi in steznimi signali +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Železnica tiri z normalnimi in enosmernimi signali +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Železnica tiri s pred in izhodnimi signali +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Železnica tiri s pred in kombiniranimi signali +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Železnica tiri s pred in steznimi signali +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Železnica tiri s pred in enosmernimi signali +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Železnica tiri z izhodnimi in kombiniranimi signali +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Železnica tiri z izhodnimi in steznimi signali +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Železnica tiri z izhodnimi in enosmernimi signali +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Železnica tiri s kombiniranimi in steznimi signali +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Železnica tiri s kombiniranimi in enosmernimi signali +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Železnica tiri s steznimi in enosmernimi signali +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Železnica železniška garaža STR_LAI_ROAD_DESCRIPTION_ROAD :Cesta STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Cesta z razsvetljavo @@ -2840,7 +2834,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Ozemlje v lasti STR_ABOUT_OPENTTD :{WHITE}O OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Prvotne avtorske pravice {COPYRIGHT} 1995 Chris Sawyer, vse pravice pridržane STR_ABOUT_VERSION :{BLACK}OpenTTD različica {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2016 ekipa OpenTTD +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2018 ekipa OpenTTD # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Shrani igro @@ -3059,8 +3053,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Poskus uporabe STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} vsebuje eno poškodovano sličico. Vse poškodovane sličice se bodo prikazale kot rdeči vprašaji (?) STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Vsebuje več Ukaz 8 vnosov (sprite {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Prebrana datoteka preko meje za sličice (sprite {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}V uporabljenem osnovnem setu grafik manjkajo sličice.{}Prosim, posodobi osnovni set grafik -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Trenutni set osnovnih grafik ne vsebuje določenih sličic. Posodobi osnovni set.{}Odkar igraš {YELLOW} razvojni pogled OpenTTD{WHITE}, nogoče potrebuješ tudi {YELLOW}razvojni pogled osnovnih grafik{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :Zahtevani viri GRF niso na voljo (sprite {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} je bil izklopljen zaradi {STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Neveljaven/neznan format zapisa sličic (sprite {3:NUM}) @@ -3267,8 +3259,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Sprejema STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Prikaži seznam sprejetega tovora STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Sprejema: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Ta postaja ima ekskluzivne pravice v tem mestu. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} je odkupilo ekskluzivne prevozne pravice v tem mestu. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Ta postaja ima ekskluzivne pravice v tem mestu. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} je odkupilo ekskluzivne prevozne pravice v tem mestu. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Ocene STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Prikaz ocen postaje @@ -3447,9 +3439,8 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Potrebuj STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Potrebuje: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Tovor na čakanju obdelave: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Proizvaja: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Proizvaja: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3516,6 +3507,7 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Odstrani vsa vo STR_GROUP_RENAME_CAPTION :{BLACK}Preimenuj eno skupino + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Nova železniška vozila STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Nova električna tirna vozila @@ -3680,10 +3672,8 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :magnetna lokomo STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Cena: {CURRENCY_LONG} Teža: {WEIGHT_SHORT}{}Hitrost: {VELOCITY} Moč: {POWER}{}Cena delovanja: {CURRENCY_LONG}/leto{}Zmogljivost: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Cena: {CURRENCY_LONG} Teža: {WEIGHT_SHORT}{}Hitrost: {VELOCITY} Moč: {POWER} Max. T.E.: {6:FORCE}{}Stroški: {4:CURRENCY_LONG}/yr{}Zmogljivost: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Cena: {CURRENCY_LONG} Max. hitrost: {VELOCITY}{}Zmogljivost: {CARGO_LONG}, {CARGO_LONG}{}Cena delovanja: {CURRENCY_LONG}/leto -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Cena: {CURRENCY_LONG} Max. hitrost: {VELOCITY}{}Zmogljivost: {CARGO_LONG}{}Cena delovanja: {CURRENCY_LONG}/leto -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Cena: {CURRENCY_LONG} Max. Hitrost: {VELOCITY} Domet: {COMMA} polj{}Zmogljivost: {CARGO_LONG}, {CARGO_LONG}{}Stroški delovanja: {CURRENCY_LONG}/leto -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Cena: {CURRENCY_LONG} Max. Hitrost: {VELOCITY} Domet: {COMMA} polj{}Zmogljivost: {CARGO_LONG}{}Stroški delovanja: {CURRENCY_LONG}/leto +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Cena: {CURRENCY_LONG} Max. hitrost: {VELOCITY}{}Zmogljivost: {CARGO_LONG}{}Cena delovanja: {CURRENCY_LONG}/leto +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Cena: {CURRENCY_LONG} Max. hitrost: {VELOCITY}{}Vrsta letala: {STRING}{}Zmogljivost: {CARGO_LONG}{}Stroški obratovanja: {CURRENCY_LONG}/leto # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Zamenjaj {STRING} - {STRING} @@ -3710,7 +3700,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} ko se STR_REPLACE_VEHICLES_STOP :{BLACK}Ustavi menjavo vozil STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Pritisni za zaustavitev zamenjave na levi izbranega tipa lokomotive -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Zamenjuje: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Preklop med okni za menjavo lokomotiv in vagonov STR_REPLACE_ENGINES :Lokomotive STR_REPLACE_WAGONS :Vagoni @@ -3806,7 +3795,6 @@ STR_VEHICLE_INFO_AGE :{COMMA} let{P o STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} let{P o i a ""} ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Max. hitrost: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Max. hitrost: {LTBLUE}{VELOCITY} {BLACK}Domet: {LTBLUE}{COMMA} polj STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Teža: {LTBLUE}{WEIGHT_SHORT} {BLACK}Moč: {LTBLUE}{POWER}{BLACK} Max. hitrost: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Teža: {LTBLUE}{WEIGHT_SHORT} {BLACK}Moč: {LTBLUE}{POWER}{BLACK} Max. hitrost: {LTBLUE}{VELOCITY} {BLACK}Max. T.E.: {LTBLUE}{FORCE} diff --git a/src/lang/spanish.txt b/src/lang/spanish.txt index 4c0a290fc3..774205fa58 100644 --- a/src/lang/spanish.txt +++ b/src/lang/spanish.txt @@ -51,18 +51,18 @@ STR_CARGO_PLURAL_WHEAT :{G=m}Trigo STR_CARGO_PLURAL_RUBBER :{G=m}Caucho STR_CARGO_PLURAL_SUGAR :{G=m}Azúcar STR_CARGO_PLURAL_TOYS :{G=m}Juguetes -STR_CARGO_PLURAL_CANDY :{G=m}Dulces +STR_CARGO_PLURAL_CANDY :{G=m}Caramelos STR_CARGO_PLURAL_COLA :{G=f}Cola -STR_CARGO_PLURAL_COTTON_CANDY :{G=m}Algodón Dulce +STR_CARGO_PLURAL_COTTON_CANDY :{G=m}Algodón de Azúcar STR_CARGO_PLURAL_BUBBLES :{G=f}Burbujas -STR_CARGO_PLURAL_TOFFEE :{G=m}Caramelos +STR_CARGO_PLURAL_TOFFEE :{G=m}Tofes STR_CARGO_PLURAL_BATTERIES :{G=f}Pilas STR_CARGO_PLURAL_PLASTIC :{G=m}Plástico STR_CARGO_PLURAL_FIZZY_DRINKS :{G=m}Refrescos # Singular cargo name STR_CARGO_SINGULAR_NOTHING : -STR_CARGO_SINGULAR_PASSENGER :{G=m}Pasajeros +STR_CARGO_SINGULAR_PASSENGER :{G=m}Pasajero STR_CARGO_SINGULAR_COAL :{G=m}Carbón STR_CARGO_SINGULAR_MAIL :{G=m}Correo STR_CARGO_SINGULAR_OIL :{G=m}Petróleo @@ -85,11 +85,11 @@ STR_CARGO_SINGULAR_WHEAT :{G=m}Trigo STR_CARGO_SINGULAR_RUBBER :{G=m}Caucho STR_CARGO_SINGULAR_SUGAR :{G=m}Azúcar STR_CARGO_SINGULAR_TOY :{G=m}Juguete -STR_CARGO_SINGULAR_CANDY :{G=m}Dulce +STR_CARGO_SINGULAR_CANDY :{G=m}Caramelo STR_CARGO_SINGULAR_COLA :{G=f}Cola -STR_CARGO_SINGULAR_COTTON_CANDY :{G=m}Algodón Dulce +STR_CARGO_SINGULAR_COTTON_CANDY :{G=m}Algodón de Azúcar STR_CARGO_SINGULAR_BUBBLE :{G=f}Burbuja -STR_CARGO_SINGULAR_TOFFEE :{G=m}Caramelo +STR_CARGO_SINGULAR_TOFFEE :{G=m}Tofe STR_CARGO_SINGULAR_BATTERY :{G=f}Pila STR_CARGO_SINGULAR_PLASTIC :{G=m}Plástico STR_CARGO_SINGULAR_FIZZY_DRINK :{G=m}Refresco @@ -119,11 +119,11 @@ STR_QUANTITY_WHEAT :{WEIGHT_LONG} d STR_QUANTITY_RUBBER :{VOLUME_LONG} de caucho STR_QUANTITY_SUGAR :{WEIGHT_LONG} de azúcar STR_QUANTITY_TOYS :{COMMA}{NBSP}juguete{P "" s} -STR_QUANTITY_SWEETS :{COMMA}{NBSP}bolsa{P "" s} de dulces +STR_QUANTITY_SWEETS :{COMMA}{NBSP}bolsa{P "" s} de caramelos STR_QUANTITY_COLA :{VOLUME_LONG} de cola STR_QUANTITY_CANDYFLOSS :{WEIGHT_LONG} de algodón dulce STR_QUANTITY_BUBBLES :{COMMA} burbuja{P "" s} -STR_QUANTITY_TOFFEE :{WEIGHT_LONG} de caramelo{P "" s} +STR_QUANTITY_TOFFEE :{WEIGHT_LONG} de tofe{P "" s} STR_QUANTITY_BATTERIES :{COMMA} pila{P "" s} STR_QUANTITY_PLASTIC :{VOLUME_LONG} de plástico STR_QUANTITY_FIZZY_DRINKS :{COMMA} refresco{P "" s} @@ -286,7 +286,7 @@ STR_SORT_BY_TYPE :Tipo STR_SORT_BY_TRANSPORTED :Transportado STR_SORT_BY_NUMBER :Número STR_SORT_BY_PROFIT_LAST_YEAR :Beneficio año pasado -STR_SORT_BY_PROFIT_THIS_YEAR :Beneficio año actual +STR_SORT_BY_PROFIT_THIS_YEAR :Beneficio este año STR_SORT_BY_AGE :Edad STR_SORT_BY_RELIABILITY :Fiabilidad STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Capacidad por tipo de carga @@ -468,7 +468,7 @@ STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Historial de me ############ range ends here ############ range for about menu starts -STR_ABOUT_MENU_LAND_BLOCK_INFO :Información sobre terreno +STR_ABOUT_MENU_LAND_BLOCK_INFO :Información del terreno STR_ABOUT_MENU_SEPARATOR : STR_ABOUT_MENU_TOGGLE_CONSOLE :Activar consola STR_ABOUT_MENU_AI_DEBUG :Depuración de Script de Juego / IA @@ -660,7 +660,7 @@ STR_MUSIC_TOOLTIP_SKIP_TO_PREVIOUS_TRACK :{BLACK}Saltar a STR_MUSIC_TOOLTIP_SKIP_TO_NEXT_TRACK_IN_SELECTION :{BLACK}Saltar a la siguiente pista de la selección STR_MUSIC_TOOLTIP_STOP_PLAYING_MUSIC :{BLACK}Detener música STR_MUSIC_TOOLTIP_START_PLAYING_MUSIC :{BLACK}Comenzar música -STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC :{BLACK}Mueva los cursores para fijar volumen de música y efectos +STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC :{BLACK}Arrastre los controles deslizantes para ajustar el volumen de música y efectos STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROGRAM :{BLACK}Seleccionar programa 'todas las pistas' STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC :{BLACK}Seleccionar programa 'estilo antiguo' STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC :{BLACK}Seleccionar programa 'estilo moderno' @@ -670,10 +670,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Seleccio STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Encender/apagar mezclador STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Mostrar ventana de selección de pistas musicales -STR_ERROR_NO_SONGS :{WHITE}Se ha seleccionado un conjunto de música sin canciones. No se reproducirá música - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Selección del programa de música STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Índice de pistas STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Programa - '{STRING}' @@ -1338,8 +1335,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Color a usar pa STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Verde STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Verde oscuro STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Violeta -STR_CONFIG_SETTING_REVERSE_SCROLLING :Desplazamiento de vista invertido: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Comportamiento del juego al arrastrar el mapa con el botón derecho. Si se desactiva, el ratón mueve la cámara. Si se activa, el ratón mueve el mapa STR_CONFIG_SETTING_SMOOTH_SCROLLING :Desplazamiento de vista suavizado: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Controla la forma en la que la vista principal se mueve a una posición específica como resultado de hacer click en el mapa o al enviar la orden de moverse a un objeto determinado del mapa. Si se activa, la vista se mueve de forma suave. Si se desactiva, la vista se mueve directamente al destino STR_CONFIG_SETTING_MEASURE_TOOLTIP :Mostrar medidas usando las herramientas de construcción: {STRING} @@ -1371,8 +1366,8 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+Click STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+Click STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Desactivado -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Desplazamiento con botón izquierdo: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Activa el deslizamiento del mapa al arrastrarlo con el botón izquierdo. Esto es especialmente útil al usar pantallas táctiles +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Cerrar ventana con click derecho: {STRING} +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Cierra una ventana al hacer click derecho dentro. ¡Quita la información al hacer click derecho! STR_CONFIG_SETTING_AUTOSAVE :Autoguardado: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Selecciona el intervalo entre guardados automáticos del juego @@ -1431,7 +1426,7 @@ STR_CONFIG_SETTING_SOUND_AMBIENT :Ambiental: {STR STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT :Reproducir sonidos ambientales de terreno, industrias y municipios STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :Deshabilitar construcción de infraestructuras cuando no haya vehículos apropiados disponibles: {STRING} -STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :Cuando se activa, solamente se pueden construir infraestructuras si hay vehículos disponibles para ellas, previniendo un gasto innecesario de tiempo y dinero +STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :Cuando se activa, solo pueden construirse infraestructuras si hay vehículos disponibles para ellas, previniendo un gasto innecesario de tiempo y dinero STR_CONFIG_SETTING_MAX_TRAINS :Número máximo de trenes por empresa: {STRING} STR_CONFIG_SETTING_MAX_TRAINS_HELPTEXT :Número máximo de trenes que una compañía puede tener STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :Número máximo de automóviles por empresa: {STRING} @@ -1444,7 +1439,7 @@ STR_CONFIG_SETTING_MAX_SHIPS_HELPTEXT :Número máximo STR_CONFIG_SETTING_AI_BUILDS_TRAINS :Desactivar trenes para el ordenador: {STRING} STR_CONFIG_SETTING_AI_BUILDS_TRAINS_HELPTEXT :Activar esta opción deshabilita la construcción de trenes para las IA STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :Desactivar vehículos de carretera para el ordenador: {STRING} -STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES_HELPTEXT :Activar esta opción deshabilita la construcción de vehículos de carretra para las IA +STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES_HELPTEXT :Activar esta opción deshabilita la construcción de vehículos de carretera para las IA STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT :Desactivar aeroplanos para el ordenador: {STRING} STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT_HELPTEXT :Activar esta opción deshabilita la construcción de aeronaves para las IA STR_CONFIG_SETTING_AI_BUILDS_SHIPS :Desactivar barcos para el ordenador: {STRING} @@ -1575,7 +1570,7 @@ STR_CONFIG_SETTING_STATUSBAR_POS :Posición de la STR_CONFIG_SETTING_STATUSBAR_POS_HELPTEXT :Posición horizontal de la barra de estado en la parte inferior de la pantalla STR_CONFIG_SETTING_SNAP_RADIUS :Radio de fijación de ventana: {STRING} STR_CONFIG_SETTING_SNAP_RADIUS_HELPTEXT :Distancia máxima entre ventanas antes de que la ventana que se está moviendo sea alineada automáticamente con las ventanas cercanas -STR_CONFIG_SETTING_SNAP_RADIUS_VALUE :{COMMA} pixel{P 0 "" s} +STR_CONFIG_SETTING_SNAP_RADIUS_VALUE :{COMMA} pixel{P 0 "" es} STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED :deshabilitado STR_CONFIG_SETTING_SOFT_LIMIT :Máximo número de ventanas sin anclar: {STRING} STR_CONFIG_SETTING_SOFT_LIMIT_HELPTEXT :Número máximo de ventanas sin anclar que pueden estar abiertas antes de que las más antiguas se cierren automáticamente para dejar paso a las nuevas @@ -1602,7 +1597,7 @@ STR_CONFIG_SETTING_LARGER_TOWNS :Proporción de STR_CONFIG_SETTING_LARGER_TOWNS_HELPTEXT :Número de pueblos que se convertirán en ciudades. Las ciudades comienzan siendo más grandes y crecen más rápido STR_CONFIG_SETTING_LARGER_TOWNS_VALUE :1 de cada {COMMA} STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED :Ninguna -STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :Multiplicador inicial tamaño de ciudad: {STRING} +STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :Multiplicador inicial del tamaño de ciudad: {STRING} STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Tamaño medio de las ciudades en relación a los pueblos normales al comienzo de la partida STR_CONFIG_SETTING_LINKGRAPH_INTERVAL :Actualizar el grafo de distribución cada {STRING}{NBSP}día{P 0:2 "" s} @@ -1713,11 +1708,11 @@ STR_CONFIG_ERROR_DUPLICATE_GRFID :{WHITE}... igno STR_CONFIG_ERROR_INVALID_GRF :{WHITE}... ignorando NewGRF inválido '{STRING}': {STRING} STR_CONFIG_ERROR_INVALID_GRF_NOT_FOUND :no encontrado STR_CONFIG_ERROR_INVALID_GRF_UNSAFE :inseguro para uso estático -STR_CONFIG_ERROR_INVALID_GRF_SYSTEM :NewGRF de sistema +STR_CONFIG_ERROR_INVALID_GRF_SYSTEM :NewGRF del sistema STR_CONFIG_ERROR_INVALID_GRF_INCOMPATIBLE :incompatible con esta versión de OpenTTD STR_CONFIG_ERROR_INVALID_GRF_UNKNOWN :desconocido STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_LEVEL :{WHITE}... el nivel de compresión '{STRING}' no es válido -STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_ALGORITHM :{WHITE}... el formato de guardado '{STRING}' no está disponible. Revertiendo a '{STRING}' +STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_ALGORITHM :{WHITE}... el formato de guardado '{STRING}' no está disponible. Revirtiendo a '{STRING}' STR_CONFIG_ERROR_INVALID_BASE_GRAPHICS_NOT_FOUND :{WHITE}... ignorando conjunto de gráficos base '{STRING}': no encontrado STR_CONFIG_ERROR_INVALID_BASE_SOUNDS_NOT_FOUND :{WHITE}... ignorando conjunto de sonidos base '{STRING}': no encontrado STR_CONFIG_ERROR_INVALID_BASE_MUSIC_NOT_FOUND :{WHITE}... ignorando conjunto de música base '{STRING}': no encontrado @@ -1762,7 +1757,8 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Comproba STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Mostrar configuración de scripts de juego e IAs STR_INTRO_TOOLTIP_QUIT :{BLACK}Salir de 'OpenTTD' -STR_INTRO_TRANSLATION :{BLACK}A esta traducción le faltan {NUM} cadena{P "" s}. Considera ayudar a mejorar OpenTTD convirtiéndote en traductor. Consulta readme.txt para más detalles. +STR_INTRO_BASESET :{BLACK}El conjunto de gráficos base actualmente seleccionado no encuentra {NUM} sprite{P "" s}. Comprueba si hay actualizaciones para el conjunto base, o usa otro totalmente actualizado. +STR_INTRO_TRANSLATION :{BLACK}A esta traducción le faltan {NUM} cadena{P "" s} de texto. Considera ayudar a mejorar OpenTTD convirtiéndote en traductor. Consulta el readme.txt para más detalles. # Quit window STR_QUIT_CAPTION :{WHITE}Salir @@ -2261,7 +2257,7 @@ STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}... no s STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}No ha sido posible descomprimir el archivo descargado STR_MISSING_GRAPHICS_SET_CAPTION :{WHITE}Gráficos no encontrados -STR_MISSING_GRAPHICS_SET_MESSAGE :{BLACK}OpenTTD necesita gráficos para funcionar pero no se pudo encontrar ninguno. ¿Desea permitir que OpenTTD descargue e instale dichos gráficos? +STR_MISSING_GRAPHICS_SET_MESSAGE :{BLACK}OpenTTD necesita gráficos para funcionar pero no pudo encontrarse ninguno. ¿Desea permitir que OpenTTD descargue e instale dichos gráficos? STR_MISSING_GRAPHICS_YES_DOWNLOAD :{BLACK}Sí, descargar los gráficos STR_MISSING_GRAPHICS_NO_QUIT :{BLACK}No, salir de OpenTTD @@ -2282,7 +2278,7 @@ STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Poner ob STR_LINKGRAPH_LEGEND_CAPTION :{BLACK}Leyenda de Movimientos de Carga STR_LINKGRAPH_LEGEND_ALL :{BLACK}Todas STR_LINKGRAPH_LEGEND_NONE :{BLACK}Ninguna -STR_LINKGRAPH_LEGEND_SELECT_COMPANIES :{BLACK}Seleccione las compañías a ser mostradas +STR_LINKGRAPH_LEGEND_SELECT_COMPANIES :{BLACK}Seleccione las compañías a mostrar # Linkgraph legend window and linkgraph legend in smallmap STR_LINKGRAPH_LEGEND_UNUSED :{TINY_FONT}{BLACK}sin uso @@ -2377,10 +2373,10 @@ STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Elige pu STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Selección de puente - Click en el puente elegido para construirlo STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY_LONG} STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY} -STR_BRIDGE_NAME_SUSPENSION_STEEL :Suspensión, Acero +STR_BRIDGE_NAME_SUSPENSION_STEEL :Colgante, Acero STR_BRIDGE_NAME_GIRDER_STEEL :Tirantes, Acero -STR_BRIDGE_NAME_CANTILEVER_STEEL :Colgante, Acero -STR_BRIDGE_NAME_SUSPENSION_CONCRETE :Suspensión, Hormigón +STR_BRIDGE_NAME_CANTILEVER_STEEL :Cantiléver, Acero +STR_BRIDGE_NAME_SUSPENSION_CONCRETE :Colgante, Hormigón STR_BRIDGE_NAME_WOODEN :Madera STR_BRIDGE_NAME_CONCRETE :Hormigón STR_BRIDGE_NAME_TUBULAR_STEEL :Tubular, Acero @@ -2524,7 +2520,7 @@ STR_FOUND_TOWN_NAME_EDITOR_HELP :{BLACK}Click pa STR_FOUND_TOWN_NAME_RANDOM_BUTTON :{BLACK}Nombre aleatorio STR_FOUND_TOWN_NAME_RANDOM_TOOLTIP :{BLACK}Generar nuevo nombre -STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Tamaño municipio: +STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Tamaño del municipio: STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Pequeña STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Mediana STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Grande @@ -2569,7 +2565,7 @@ STR_INDUSTRY_CARGOES_SELECT_INDUSTRY :{BLACK}Seleccio STR_INDUSTRY_CARGOES_SELECT_INDUSTRY_TOOLTIP :{BLACK}Permite seleccionar la industria a mostrar # Land area window -STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Información sobre el terreno +STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Información del terreno STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Coste de despeje: {LTBLUE}N/D STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Coste de despeje: {RED}{CURRENCY_LONG} STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Beneficio cuando es limpiado: {LTBLUE}{CURRENCY_LONG} @@ -2590,6 +2586,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Nombre d STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Carga aceptada: {LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) +STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Tipo de ferrocarril: {LTBLUE}{STRING} STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Límite de velocidad del ferrocarril: {LTBLUE}{VELOCITY} STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Límite de velocidad de carretera: {LTBLUE}{VELOCITY} @@ -2602,29 +2599,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Campos STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Tierra cubierta por nieve STR_LAI_CLEAR_DESCRIPTION_DESERT :Desierto -STR_LAI_RAIL_DESCRIPTION_TRACK :Vía de {STRING} -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} con señales de bloque -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} con señales de entrada -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} con señales de salida -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} con señales combo -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} con señales de ruta -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} con señales de ruta de un solo sentido -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} con señales de bloque y señales de entrada -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} con señales de bloque y señales de salida -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} con señales de bloque y señales combo -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} con señales de bloque y señales de ruta -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} con señales de bloque y señales de ruta de un solo sentido -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} con señales de entrada y señales de salida -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} con señales de entrada y señales combo -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} con señales de entrada y señales de ruta -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} con señales de entrada y señales de ruta de un solo sentido -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} con señales de salida y señales combo -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} con señales de salida y señales de ruta -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} con señales de salida y señales de ruta de un solo sentido -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} con señales combo y señales de ruta -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} con señales combo y señales de ruta de un solo sentido -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} con señales de ruta y señales de ruta de un solo sentido -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} depósito de tren +STR_LAI_RAIL_DESCRIPTION_TRACK :Vía de ferrocarril +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Vía de ferrocarril con señales de bloque +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Vía de ferrocarril con señales de entrada +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Vía de ferrocarril con señales de salida +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Vía de ferrocarril con señales combo +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Vía de ferrocarril con señales de ruta +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Vía de ferrocarril con señales de ruta de un solo sentido +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Vía de ferrocarril con señales de bloque y de entrada +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Vía de ferrocarril con señales de bloque y de salida +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Vía de ferrocarril con señales de bloque y combo +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Vía de ferrocarril con señales de bloque y de ruta +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Vía de ferrocarril con señales de bloque y de ruta de un solo sentido +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Ferrocarril con señales de entrada y de salida +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Vía de ferrocarril con señales de entrada y combo +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Vía de ferrocarril con señales de entrada y de ruta +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Ferrocarril con señales de entrada y de ruta de un solo sentido +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Vía de ferrocarril con señales de salida y combo +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Vía de ferrocarril con señales de salida y de ruta +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Vía de ferrocarril con señales de salida y de ruta de un solo sentido +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Vía de ferrocarril con señales combo y de ruta +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Vía de ferrocarril con señales combo y de ruta de un solo sentido +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Vía de ferrocarril con señales de dirección y de un solo sentido +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Depósito de trenes del ferrocarril STR_LAI_ROAD_DESCRIPTION_ROAD :Carretera STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Carretera con farolas @@ -2663,7 +2660,7 @@ STR_LAI_TUNNEL_DESCRIPTION_ROAD :Túnel de carre STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Puente de ferrocarril de acero suspendido STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEEL :Puente de ferrocarril de acero con tirantes -STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Puente de ferrocarril colgante de acero +STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Puente de ferrocarril cantiléver de acero STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Puente de ferrocarril de hormigón suspendido reforzado STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Puente de ferrocarril de madera STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Puente de ferrocarril de hormigón @@ -2671,7 +2668,7 @@ STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Puente de ferro STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Puente de carretera de acero suspendido STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Puente de carretera de acero con tirantes -STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Puente de carretera colgante de acero +STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Puente de carretera cantiléver de acero STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Puente de carretera de hormigón suspendido reforzado STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Puente de carretera de madera STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Puente de carretera de hormigón @@ -2688,7 +2685,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terreno propied STR_ABOUT_OPENTTD :{WHITE}Acerca de OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright Original {COPYRIGHT} 1995 Chris Sawyer, Todos los derechos reservados STR_ABOUT_VERSION :{BLACK}OpenTTD versión {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 El equipo OpenTTD +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 El equipo OpenTTD # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Guardar Juego @@ -2897,7 +2894,7 @@ STR_NEWGRF_ERROR_UNSET_SWITCH :{1:STRING} est STR_NEWGRF_ERROR_INVALID_PARAMETER :Parámetro incorrecto para {1:STRING}: párametro {STRING} ({NUM}) STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} debe ser cargado antes de {STRING} STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} debe ser cargado después de {STRING} -STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} requiere OpenTTD versión {STRING} ó superior +STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} necesita la versión {STRING} ó superior de OpenTTD STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :El archivo GRF ha sido diseñado para ser traducido STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Demasiados NewGRFs han sido cargados STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Cargar {1:STRING} como NewGRF estático con {STRING} puede causar desincronizaciones @@ -2907,8 +2904,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Intento de usar STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} contiene un sprite corrupto. Todos los sprites corruptos serán mostrados como un interrogante rojo (?) STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contiene múltiples entradas de Acción 8 (sprite {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Lectura más allá del fin de un pseudo-sprite (sprite {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Al conjunto de gráficos base actualmente en uso le faltan algunos sprites.{}El conjunto de gráficos base debe ser actualizado -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Al conjunto de gráficos base actualmente en uso le faltan algunos sprites.{}El conjunto de gráficos base debe ser actualizado.{}Dado que estás jugando una {YELLOW}versión de desarrollo de OpenTTD{WHITE}, es posible que también necesites una {YELLOW}versión de desarrollo del conjunto de gráficos base{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :Recursos GRF solicitados no disponibles (sprite {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} fue desactivado por {STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Formato de colocación de sprites inválido o desconocido (sprite {3:NUM}) @@ -2937,7 +2932,7 @@ STR_NEWGRF_BROKEN :{WHITE}Es proba STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Ha cambiado el estado 'vagón motorizado' para '{1:ENGINE}' cuando no estaba dentro de un depósito STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Ha cambiado la longitud del vehículo para '{1:ENGINE}' cuando no estaba dentro de un depósito STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Ha cambiado la capacidad del vehículo para '{1:ENGINE}' fuera de un depósito o mientras no se estaba remodelando -STR_BROKEN_VEHICLE_LENGTH :{WHITE}Tren '{VEHICLE}' perteneciente a '{COMPANY}' tiene una longitud incorrecta. Puede ser debido a problemas con los NewGRF. El juego puede fallar +STR_BROKEN_VEHICLE_LENGTH :{WHITE}El tren '{VEHICLE}' perteneciente a '{COMPANY}' tiene una longitud incorrecta. Esto puede ser debido a problemas con los NewGRF. El juego puede desincronizarse o, incluso, fallar por completo STR_NEWGRF_BUGGY :{WHITE}El NewGRF '{0:STRING}' da información incorrecta STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}La información de carga/reforma para '{1:ENGINE}' difiere de la de lista de compra después de la construcción. Esto puede causar que la renovación/reemplazo automático no haga la reforma correcta @@ -3115,8 +3110,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Acepta STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Mostrar lista de carga aceptada STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Acepta: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Esta estación tiene derechos de transporte exclusivos en este municipio. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} compró derechos de transporte exclusivo en este municipio. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Esta estación tiene derechos de transporte exclusivos en este municipio. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} compró derechos de transporte exclusivo en este municipio. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Calificación STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Ver calificación de la estación @@ -3232,7 +3227,7 @@ STR_COMPANY_VIEW_INFRASTRUCTURE_AIRPORT :{WHITE}{COMMA} STR_COMPANY_VIEW_INFRASTRUCTURE_NONE :{WHITE}Ninguna STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Construir Sede -STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Construir sede de la empresa +STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Construir la sede de la empresa STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}Ver Sede STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP :{BLACK}Ver sede de la empresa STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Reubicar Sede @@ -3291,13 +3286,15 @@ STR_INDUSTRY_VIEW_INDUSTRY_ANNOUNCED_CLOSURE :{YELLOW}La indu ############ range for requires starts STR_INDUSTRY_VIEW_REQUIRES_CARGO :{BLACK}Requiere: {YELLOW}{STRING}{STRING} -STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Requiere: {YELLOW}{STRING}{STRING}, {STRING}{STRING} +STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Necesita: {YELLOW}{STRING}{STRING}, {STRING}{STRING} STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Requiere: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends +STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Necesita: +STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING} +STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} esperando{STRING} + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Carga esperando a ser procesada: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produce: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Produce: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3309,14 +3306,14 @@ STR_CONFIG_GAME_PRODUCTION_LEVEL :{WHITE}Cambiar STR_VEHICLE_LIST_TRAIN_CAPTION :{WHITE}{STRING} - {COMMA} Trenes STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING} - {COMMA} Vehículos de Carretera STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING} - {COMMA} Barcos -STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} Aeronave +STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING} - {COMMA} Aeronave{P "" s} STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP :{BLACK}Trenes - Click en tren para información -STR_VEHICLE_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Vehículos de carretera - Click en vehículo para información +STR_VEHICLE_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Vehículos de carretera - Click en el vehículo para información STR_VEHICLE_LIST_SHIP_TOOLTIP :{BLACK}Barcos - Click en barco para información STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP :{BLACK}Aeronave - Click en la aeronave para información -STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Beneficio este año: {CURRENCY_LONG} (año anterior: {CURRENCY_LONG}) +STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Beneficio este año: {CURRENCY_LONG} (último año: {CURRENCY_LONG}) STR_VEHICLE_LIST_AVAILABLE_TRAINS :Trenes disponibles STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :Vehículos de carretera disponibles @@ -3364,6 +3361,11 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Quitar todos lo STR_GROUP_RENAME_CAPTION :{BLACK}Renombrar un grupo +STR_GROUP_PROFIT_THIS_YEAR :Beneficio este año: +STR_GROUP_PROFIT_LAST_YEAR :Beneficio del último año: +STR_GROUP_OCCUPANCY :Uso actual: +STR_GROUP_OCCUPANCY_VALUE :{NUM}% + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Nuevos Vehículos de Ferrocarril STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Nuevos Vehículos de Ferrocarril Eléctrico @@ -3395,6 +3397,7 @@ STR_PURCHASE_INFO_ALL_TYPES :Todos los tipos STR_PURCHASE_INFO_ALL_BUT :Todo excepto {CARGO_LIST} STR_PURCHASE_INFO_MAX_TE :{BLACK}F.T máxima: {GOLD}{FORCE} STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Alcance: {GOLD}{COMMA} casillas +STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Tipo de aeronave: {GOLD}{STRING} STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Lista de selección de los vehículos de ferrocarril. Click en el vehículo para más información. Ctrl+Click para mostrar/ocultar el tipo del vehículo STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Lista de selección de vehículos de carretera. Click en el vehículo para más información. Ctrl+Click para mostrar/ocultar el tipo del vehículo @@ -3453,8 +3456,8 @@ STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} ve STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO_LONG} ({CARGO_SHORT}) STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Trenes - arrastrar vehículo con Click izquierdo para añadir/retirar del tren, Click derecho para mostrar información. Mantén pulsado Ctrl para usar estos comandos con el resto del tren -STR_DEPOT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Vehículos de carretera - Click derecho en vehículo para información -STR_DEPOT_SHIP_LIST_TOOLTIP :{BLACK}Barcos - Click derecho en barco para información +STR_DEPOT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Vehículos de carretera - Click derecho en el vehículo para información +STR_DEPOT_SHIP_LIST_TOOLTIP :{BLACK}Barcos - Click derecho en el barco para información STR_DEPOT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Aeronave - Click derecho en la aeronave para información STR_DEPOT_TRAIN_SELL_TOOLTIP :{BLACK}Arrastrar aquí el vehículo de raíl para venderlo @@ -3526,12 +3529,13 @@ STR_ENGINE_PREVIEW_SHIP :{G=m}barco STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :{G=f}locomotora de monorraíl STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :{G=f}locomotora maglev -STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Coste: {CURRENCY_LONG} Peso: {WEIGHT_SHORT}{}Velocidad: {VELOCITY} Potencia: {POWER}{}Coste Operativo: {CURRENCY_LONG}/año{}Capacidad: {CARGO_LONG} -STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Coste: {CURRENCY_LONG} Peso: {WEIGHT_SHORT}{}Velocidad: {VELOCITY} Potencia: {POWER} F.T. Máxima: {6:FORCE}{}Coste de operación: {4:CURRENCY_LONG}/año{}Capacidad: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Coste: {CURRENCY_LONG} Velocidad Máx.: {VELOCITY}{}Capacidad: {CARGO_LONG}, {CARGO_LONG}{}Coste Mantenimiento: {CURRENCY_LONG}/año -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Coste: {CURRENCY_LONG} Velocidad Máx.: {VELOCITY}{}Capacidad: {CARGO_LONG}{}Coste Mantenimiento: {CURRENCY_LONG}/año -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Coste: {CURRENCY_LONG} Velocidad Máx.: {VELOCITY} Alcance: {COMMA} casillas{}Capacidad: {CARGO_LONG}, {CARGO_LONG}{}Coste de Operación: {CURRENCY_LONG}/año -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Coste: {CURRENCY_LONG} Velocidad Máx.: {VELOCITY} Alcance: {COMMA} casillas{}Capacidad: {CARGO_LONG}{}Coste de Operación: {CURRENCY_LONG}/año +STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Coste: {CURRENCY_LONG} Peso: {WEIGHT_SHORT}{}Velocidad: {VELOCITY} Potencia: {POWER}{}Coste Mantenimiento: {CURRENCY_LONG}/año{}Capacidad: {CARGO_LONG} +STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Coste: {CURRENCY_LONG} Peso: {WEIGHT_SHORT}{}Velocidad: {VELOCITY} Potencia: {POWER} F.T. Máxima: {6:FORCE}{}Coste Mantenimiento: {4:CURRENCY_LONG}/año{}Capacidad: {5:CARGO_LONG} +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Coste: {CURRENCY_LONG} Velocidad Máx.: {VELOCITY}{}Capacidad: {CARGO_LONG}{}Coste Mantenimiento: {CURRENCY_LONG}/año +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Coste: {CURRENCY_LONG} Velocidad Máx.: {VELOCITY}{}Tipo de aeronave: {STRING}{}Capacidad: {CARGO_LONG}, {CARGO_LONG}{}Coste Mantenimiento: {CURRENCY_LONG}/año +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Coste: {CURRENCY_LONG} Velocidad Máx.: {VELOCITY}{}Tipo de aeronave: {STRING}{}Capacidad: {CARGO_LONG}{}Coste Mantenimiento: {CURRENCY_LONG}/año +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Coste: {CURRENCY_LONG} Velocidad Máx.: {VELOCITY}{}Tipo de aeronave: {STRING} Alcance: {COMMA} casillas{}Capacidad: {CARGO_LONG}, {CARGO_LONG}{}Coste Mantenimiento: {CURRENCY_LONG}/año +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}Coste: {CURRENCY_LONG} Velocidad Máx.: {VELOCITY}{}Tipo de aeronave: {STRING} Alcance: {COMMA} casillas{}Capacidad: {CARGO_LONG}{}Coste Mantenimiento: {CURRENCY_LONG}/año # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Reemplazar {STRING} - {STRING} @@ -3558,10 +3562,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} cuando STR_REPLACE_VEHICLES_STOP :{BLACK}Parar de reemplazar vehículos STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Presiona este botón para detener el reemplazo del vehículo situado a la izquierda -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Reemplazando: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Cambia entre las ventanas de cambio de vagón y locomotora STR_REPLACE_ENGINES :Locomotoras STR_REPLACE_WAGONS :Vagones +STR_REPLACE_ALL_RAILTYPE :Todos los vehículos ferroviarios STR_REPLACE_HELP_RAILTYPE :{BLACK}Seleccione tipo de ferrocarril para el que desea reemplazar locomotoras STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Muestra con qué vehículo está siendo reemplazado el vehículo de la izquierda @@ -3654,11 +3658,12 @@ STR_VEHICLE_INFO_AGE :{COMMA} año{P STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} año{P "" s} ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Velocidad Máx.: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Velocidad Máx.: {LTBLUE}{VELOCITY} {BLACK}Alcance: {LTBLUE}{COMMA} casillas +STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Velocidad Máx.: {LTBLUE}{VELOCITY} {BLACK}Tipo de aeronave: {LTBLUE}{STRING} +STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Velocidad Máx.: {LTBLUE}{VELOCITY} {BLACK}Tipo de aeronave: {LTBLUE}{STRING} {BLACK}Alcance: {LTBLUE}{COMMA} casillas STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Peso: {LTBLUE}{WEIGHT_SHORT} {BLACK}Potencia: {LTBLUE}{POWER}{BLACK} Velocidad Máx.: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Peso: {LTBLUE}{WEIGHT_SHORT} {BLACK}Potencia: {LTBLUE}{POWER}{BLACK} Velocidad Máx.: {LTBLUE}{VELOCITY} {BLACK}F.T. Máx.: {LTBLUE}{FORCE} -STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Beneficios este año: {LTBLUE}{CURRENCY_LONG} (último año: {CURRENCY_LONG}) +STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Beneficio este año: {LTBLUE}{CURRENCY_LONG} (último año: {CURRENCY_LONG}) STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Fiabilidad: {LTBLUE}{COMMA}% {BLACK}Averías desde el último mantenimiento: {LTBLUE}{COMMA} STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}Construido: {LTBLUE}{NUM}{BLACK} Valor: {LTBLUE}{CURRENCY_LONG} @@ -3816,7 +3821,7 @@ STR_ORDER_GO_TO_NEAREST_DEPOT :Ir al depósito STR_ORDER_GO_TO_NEAREST_HANGAR :Ir al hangar más cercano STR_ORDER_CONDITIONAL :Salto de orden condicional STR_ORDER_SHARE :Compartir órdenes -STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Añadir nueva orden antes de la orden resaltada, o añadirla al final de la lista. Ctrl sobre estaciones ordena 'Carga completa cualquier carga', sobre puntos de ruta ordena 'sin paradas' y sobre depósitos ordena 'mantenimiento'. Ctrl o Compartir órdenes permite a este vehículo compartir órdenes con el vehículo seleccionado. Click sobre un vehículo copia las órdenes. Una órden de depósito desactiva el mantenimiento automático del vehículo +STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Añadir nueva orden antes de la orden resaltada, o añadirla al final de la lista. Ctrl sobre estaciones ordena 'Carga completa de cualquier carga', sobre puntos de ruta ordena 'sin paradas' y sobre depósitos ordena 'mantenimiento'. Ctrl o Compartir órdenes permite a este vehículo compartir órdenes con el vehículo seleccionado. Click sobre un vehículo copia las órdenes. Una órden de depósito desactiva el mantenimiento automático del vehículo STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Ver todos los vehículos con el mismo calendario @@ -4077,7 +4082,7 @@ STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE :Archivo no legi STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE :No se puede escribir en el archivo STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :Comprobación de integridad de los datos fallida STR_GAME_SAVELOAD_NOT_AVAILABLE : -STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}El juego ha sido guardado en una versión sin soporte para tranvías. Todos los tranvías serán eliminados +STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}El juego se ha guardado en una versión sin soporte para tranvías. Todos los tranvías han sido eliminados # Map generation messages STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Generación de mapa abortada...{}... no hay localizaciones apropiadas para municipios @@ -4094,7 +4099,7 @@ STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... no s STR_ERROR_HEIGHTMAP_TOO_LARGE :{WHITE}... la imagen es demasiado grande STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Alerta de escala -STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Cambiar demasiado el tamaño del mapa de origen no está recomendado. ¿Desea continuar con la generación? +STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}No es recomendable cambiar en exceso el tamaño del mapa original. ¿Desea continuar con la generación? # Soundset messages STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Solamente se encontró un conjunto de sonidos vacío. Si lo desea, instale un conjunto de sonidos a través del 'Contenido Online' @@ -4113,7 +4118,7 @@ STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Mensaje # Generic construction errors STR_ERROR_OFF_EDGE_OF_MAP :{WHITE}Fuera del borde del mapa STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}Demasiado cerca del borde del mapa -STR_ERROR_NOT_ENOUGH_CASH_REQUIRES_CURRENCY :{WHITE}No hay suficiente dinero - se requiere {CURRENCY_LONG} +STR_ERROR_NOT_ENOUGH_CASH_REQUIRES_CURRENCY :{WHITE}No hay suficiente dinero - se necesita {CURRENCY_LONG} STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}Se requiere terreno llano STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Tierra inclinada en dirección errónea STR_ERROR_CAN_T_DO_THIS :{WHITE}No se puede hacer eso... @@ -4151,13 +4156,13 @@ STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}No se pu STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}No se puede cambiar nombre del presidente... STR_ERROR_MAXIMUM_PERMITTED_LOAN :{WHITE}... máxima cantidad de préstamo permitida es {CURRENCY_LONG} -STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}No se incrementar el préstamo... +STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}No se puede incrementar el préstamo... STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}... no hay préstamo que pagar STR_ERROR_CURRENCY_REQUIRED :{WHITE}... {CURRENCY_LONG} requerido STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}No es posible pagar préstamo... STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}No se puede dar dinero que ha sido prestado de un banco... STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}No se puede comprar la empresa... -STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}No se puede construir la sede de la empresa... +STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}No puede construirse la sede de la empresa... STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}No se puede comprar el 25% de acciones... STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}No se puede vender el 25% de acciones... STR_ERROR_PROTECTED :{WHITE}Esta empresa es demasiado reciente como para comerciar con acciones... @@ -4179,33 +4184,33 @@ STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... no e # Industry related errors STR_ERROR_TOO_MANY_INDUSTRIES :{WHITE}... demasiadas industrias STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}No se pueden crear industrias... -STR_ERROR_CAN_T_BUILD_HERE :{WHITE}No se puede construir {STRING} aquí... +STR_ERROR_CAN_T_BUILD_HERE :{WHITE}No puede construirse {STRING} aquí... STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}No se puede construir este tipo de industria aquí... STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... demasiado cerca de otra industria STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}... debe construirse un municipio primero STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... solo se permite uno por municipio -STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}... sólo puede ser construido en municipios de al menos 1.200 habitantes -STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}... sólo se puede construir en áreas de selva -STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}... sólo se puede construir en áreas desérticas -STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}... solo puede ser construido en municipios (reemplazando casas) -STR_ERROR_CAN_ONLY_BE_BUILT_NEAR_TOWN_CENTER :{WHITE}... solamente puede construirse cerca del centro de un municipio +STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}... solo puede construirse en municipios de al menos 1.200 habitantes +STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}... solo puede construirse en zonas selváticas +STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}... solo puede construirse en zonas desérticas +STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}... solo puede construirse en municipios (reemplazando casas) +STR_ERROR_CAN_ONLY_BE_BUILT_NEAR_TOWN_CENTER :{WHITE}... solo puede construirse cerca del centro de un municipio STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS :{WHITE}... solo puede construirse en zonas bajas -STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}... sólo se puede colocar cerca de los bordes del mapa -STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... sólo se puede plantar bosques sobre la nieve -STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE :{WHITE}... solamente puede construirse por encima de la línea de nieve -STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE :{WHITE}... solamente puede construirse por debajo de la línea de nieve +STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}... solo puede colocarse cerca de los bordes del mapa +STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... solo se pueden plantar bosques sobre la nieve +STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE :{WHITE}... solo puede construirse por encima de la línea de nieve +STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE :{WHITE}... solo puede construirse por debajo de la línea de nieve STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES :{WHITE}No había sitios apropiados disponibles para industrias '{STRING}' STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES_EXPLANATION :{WHITE}Cambia los parámetros de generación del mapa para obtener un mapa mejor # Station construction related errors STR_ERROR_CAN_T_BUILD_RAILROAD_STATION :{WHITE}No se puede construir estación de tren aquí... -STR_ERROR_CAN_T_BUILD_BUS_STATION :{WHITE}No se puede construir estación de autobuses... +STR_ERROR_CAN_T_BUILD_BUS_STATION :{WHITE}No puede construirse una estación de autobuses... STR_ERROR_CAN_T_BUILD_TRUCK_STATION :{WHITE}No se puede construir estación de camiones... STR_ERROR_CAN_T_BUILD_PASSENGER_TRAM_STATION :{WHITE}No se puede construir estación de tranvía de pasajeros... -STR_ERROR_CAN_T_BUILD_CARGO_TRAM_STATION :{WHITE}No puede construir estación de tranvía de carga... -STR_ERROR_CAN_T_BUILD_DOCK_HERE :{WHITE}No se pueden construir muelles aquí... -STR_ERROR_CAN_T_BUILD_AIRPORT_HERE :{WHITE}No se puede construir aeropuerto aquí... +STR_ERROR_CAN_T_BUILD_CARGO_TRAM_STATION :{WHITE}No puede construirse una estación de tranvía de carga... +STR_ERROR_CAN_T_BUILD_DOCK_HERE :{WHITE}No pueden construirse muelles aquí... +STR_ERROR_CAN_T_BUILD_AIRPORT_HERE :{WHITE}No puede construirse un aeropuerto aquí... STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Adjunta más de una estación/zona de carga existente STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}... estación demasiado extendida @@ -4312,8 +4317,8 @@ STR_ERROR_THERE_IS_NO_ROAD :{WHITE}... no h STR_ERROR_THERE_IS_NO_TRAMWAY :{WHITE}... no hay tranvía # Waterway construction errors -STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}No se pueden construir canales aquí... -STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}No se pueden construir dársenas aquí... +STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}No pueden construirse canales aquí... +STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}No pueden construirse dársenas aquí... STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}No se pueden situar ríos aquí... STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}... debe construirse sobre el agua STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}... no se puede construir sobre el agua @@ -4321,7 +4326,7 @@ STR_ERROR_CAN_T_BUILD_ON_SEA :{WHITE}... no s STR_ERROR_CAN_T_BUILD_ON_CANAL :{WHITE}... no se puede construir en un canal STR_ERROR_CAN_T_BUILD_ON_RIVER :{WHITE}... no se puede construir en un río STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Debes demoler el canal primero -STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}No se puede construir un acueducto aquí +STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}No puede construirse un acueducto aquí # Tree related errors STR_ERROR_TREE_ALREADY_HERE :{WHITE}... ya hay árboles aquí @@ -4329,7 +4334,7 @@ STR_ERROR_TREE_WRONG_TERRAIN_FOR_TREE_TYPE :{WHITE}... terr STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}No se pueden plantar árboles aquí... # Bridge related errors -STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}No se puede construir puente aquí... +STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}No puede construirse un puente aquí... STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Primero debe demolerse el puente STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}No se puede comenzar y acabar en la misma posición STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Las cabeceras del puente no están al mismo nivel @@ -4353,7 +4358,7 @@ STR_ERROR_TUNNEL_TOO_LONG :{WHITE}... tún STR_ERROR_TOO_MANY_OBJECTS :{WHITE}... demasiados objetos STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}No se puede construir objeto... STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Objeto en medio -STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... sede de empresa está en medio +STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... la sede de la empresa está en medio STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}No es posible comprar este terreno... STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... ¡ya es de su propiedad! @@ -4538,8 +4543,8 @@ STR_INDUSTRY_NAME_WATER_TOWER :{G=f}Torre de A STR_INDUSTRY_NAME_FACTORY_2 :{G=f}Fábrica STR_INDUSTRY_NAME_FARM_2 :{G=f}Granja STR_INDUSTRY_NAME_LUMBER_MILL :{G=m}Aserradero -STR_INDUSTRY_NAME_COTTON_CANDY_FOREST :{G=m}Bosque de Algodón Dulce -STR_INDUSTRY_NAME_CANDY_FACTORY :{G=f}Fábrica de Dulces +STR_INDUSTRY_NAME_COTTON_CANDY_FOREST :{G=m}Bosque de Algodón de Azúcar +STR_INDUSTRY_NAME_CANDY_FACTORY :{G=f}Fábrica de Caramelos STR_INDUSTRY_NAME_BATTERY_FARM :{G=f}Granja de Pilas STR_INDUSTRY_NAME_COLA_WELLS :{G=m}Pozos de Cola STR_INDUSTRY_NAME_TOY_SHOP :{G=f}Tienda de Juguetes @@ -4547,7 +4552,7 @@ STR_INDUSTRY_NAME_TOY_FACTORY :{G=f}Fábrica d STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS :{G=f}Fuentes de Plástico STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY :{G=f}Fábrica de Refrescos STR_INDUSTRY_NAME_BUBBLE_GENERATOR :{G=m}Generador de Burbujas -STR_INDUSTRY_NAME_TOFFEE_QUARRY :{G=f}Cantera de Caramelos +STR_INDUSTRY_NAME_TOFFEE_QUARRY :{G=f}Cantera de Tofe STR_INDUSTRY_NAME_SUGAR_MINE :{G=f}Mina de Azúcar ############ WARNING, using range 0x6000 for strings that are stored in the savegame @@ -4615,10 +4620,10 @@ STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KELLING_3100_DIESEL :Kelling 3100 (D STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_TURNER_TURBO_DIESEL :Turner Turbo (Diésel) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MJS_1000_DIESEL :MJS 1000 (Diésel) STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_125_DIESEL :SH '125' (Diésel) -STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_30_ELECTRIC :SH '30' (Eléctrica) -STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_40_ELECTRIC :SH '40' (Eléctrica) -STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_T_I_M_ELECTRIC :'T.I.M.' (Eléctrica) -STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_ASIASTAR_ELECTRIC :'AsiaStar' (Eléctrica) +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_30_ELECTRIC :SH '30' (Eléctrico) +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_40_ELECTRIC :SH '40' (Eléctrico) +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_T_I_M_ELECTRIC :'T.I.M.' (Eléctrico) +STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_ASIASTAR_ELECTRIC :'AsiaStar' (Eléctrico) STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PASSENGER_CAR :Vagón de Pasajeros STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_MAIL_VAN :Furgón de Correos STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COAL_CAR :Vagón de Carbón @@ -4637,11 +4642,11 @@ STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_WATER_TANKER :Cisterna de Agu STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FRUIT_TRUCK :Vagón de Fruta STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_RUBBER_TRUCK :Vagón de Caucho STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_SUGAR_TRUCK :Vagón de Azúcar -STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COTTON_CANDY_HOPPER :Vagoneta de Algodón Dulce -STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOFFEE_HOPPER :Vagoneta de Caramelos +STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COTTON_CANDY_HOPPER :Vagoneta de Algodón de Azúcar +STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOFFEE_HOPPER :Vagoneta de Tofe STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BUBBLE_VAN :Vagón de Burbujas STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COLA_TANKER :Cisterna de Cola -STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_CANDY_VAN :Vagón de Dulces +STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_CANDY_VAN :Vagón de Caramelos STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOY_VAN :Vagón de Juguetes STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BATTERY_TRUCK :Vagón de Pilas STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FIZZY_DRINK_TRUCK :Vagón de Refrescos @@ -4667,19 +4672,19 @@ STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WATER_TANKER :Cisterna de Agu STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FRUIT_TRUCK :Vagón de Fruta STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_RUBBER_TRUCK :Vagón de Caucho STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_SUGAR_TRUCK :Vagón de Azúcar -STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COTTON_CANDY_HOPPER :Vagoneta de Algodón Dulce -STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOFFEE_HOPPER :Vagoneta de Caramelos +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COTTON_CANDY_HOPPER :Vagoneta de Algodón de Azúcar +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOFFEE_HOPPER :Vagoneta de Tofe STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BUBBLE_VAN :Vagón de Burbujas STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COLA_TANKER :Cisterna de Cola -STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_CANDY_VAN :Vagón de Dulces +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_CANDY_VAN :Vagón de Caramelos STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOY_VAN :Vagón de Juguetes STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BATTERY_TRUCK :Vagón de Pilas STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FIZZY_DRINK_TRUCK :Vagón de Refrescos STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PLASTIC_TRUCK :Vagón de Plásticos -STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV1_LEVIATHAN_ELECTRIC :Lev1 'Leviathan' (Eléctrica) -STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV2_CYCLOPS_ELECTRIC :Lev2 'Cyclops' (Eléctrica) -STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV3_PEGASUS_ELECTRIC :Lev3 'Pegasus' (Eléctrica) -STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV4_CHIMAERA_ELECTRIC :Lev4 'Chimaera' (Eléctrica) +STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV1_LEVIATHAN_ELECTRIC :Lev1 'Leviathan' (Eléctrico) +STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV2_CYCLOPS_ELECTRIC :Lev2 'Cyclops' (Eléctrico) +STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV3_PEGASUS_ELECTRIC :Lev3 'Pegasus' (Eléctrico) +STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV4_CHIMAERA_ELECTRIC :Lev4 'Chimaera' (Eléctrico) STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_WIZZOWOW_ROCKETEER :Wizzowow Rocketeer STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PASSENGER_CAR :Vagón de Pasajeros STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_MAIL_VAN :Furgón de Correos @@ -4699,11 +4704,11 @@ STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WATER_TANKER :Cisterna de Agu STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FRUIT_TRUCK :Vagón de Fruta STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_RUBBER_TRUCK :Vagón de Caucho STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_SUGAR_TRUCK :Vagón de Azúcar -STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COTTON_CANDY_HOPPER :Vagoneta de Algodón Dulce -STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOFFEE_HOPPER :Vagoneta de Caramelos +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COTTON_CANDY_HOPPER :Vagoneta de Algodón de Azúcar +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOFFEE_HOPPER :Vagoneta de Tofe STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BUBBLE_VAN :Vagón de Burbujas STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COLA_TANKER :Cisterna de Cola -STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_CANDY_VAN :Vagón de Dulces +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_CANDY_VAN :Vagón de Caramelos STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOY_VAN :Vagón de Juguetes STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BATTERY_TRUCK :Vagón de Pilas STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FIZZY_DRINK_TRUCK :Vagón de Refrescos @@ -4772,18 +4777,18 @@ STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_SUGAR_TRUCK :Camión de Azú STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COLA_TRUCK :Camión de Cola MightyMover STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COLA_TRUCK :Camión de Cola Powernaught STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COLA_TRUCK :Camión de Cola Wizzowow -STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COTTON_CANDY :Camión de Algodón Dulce MightyMover -STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COTTON_CANDY :Camión de Algodón Dulce Powernaught -STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COTTON_CANDY_TRUCK :Camión de Algodón Dulce Wizzowow -STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOFFEE_TRUCK :Camión de Caramelos MightyMover -STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOFFEE_TRUCK :Camión de Caramelos Powernaught -STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOFFEE_TRUCK :Camión de Caramelos Wizzowow +STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COTTON_CANDY :Camión de Algodón de Azúcar MightyMover +STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COTTON_CANDY :Camión de Algodón de Azúcar Powernaught +STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COTTON_CANDY_TRUCK :Camión de Algodón de Azúcar Wizzowow +STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOFFEE_TRUCK :Camión de Tofe MightyMover +STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOFFEE_TRUCK :Camión de Tofe Powernaught +STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOFFEE_TRUCK :Camión de Tofe Wizzowow STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOY_VAN :Furgón de Juguetes MightyMover STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOY_VAN :Furgón de Juguetes Powernaught STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOY_VAN :Furgón de Juguetes Wizzowow -STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_CANDY_TRUCK :Camión de Dulces MightyMover -STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_CANDY_TRUCK :Camión de Dulces Powernaught -STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_CANDY_TRUCK :Camión de Dulces Wizzowow +STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_CANDY_TRUCK :Camión de Caramelos MightyMover +STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_CANDY_TRUCK :Camión de Caramelos Powernaught +STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_CANDY_TRUCK :Camión de Caramelos Wizzowow STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_BATTERY_TRUCK :Camión de Pilas MightyMover STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_BATTERY_TRUCK :Camión de Pilas Powernaught STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_BATTERY_TRUCK :Camión de Pilas Wizzowow diff --git a/src/lang/spanish_MX.txt b/src/lang/spanish_MX.txt index aed6cf20f5..fced7f7002 100644 --- a/src/lang/spanish_MX.txt +++ b/src/lang/spanish_MX.txt @@ -55,7 +55,7 @@ STR_CARGO_PLURAL_CANDY :{G=m}Dulces STR_CARGO_PLURAL_COLA :{G=f}Bebida de cola STR_CARGO_PLURAL_COTTON_CANDY :{G=m}Algodón de azúcar STR_CARGO_PLURAL_BUBBLES :{G=f}Burbujas -STR_CARGO_PLURAL_TOFFEE :{G=m}Jamoncillos +STR_CARGO_PLURAL_TOFFEE :{G=m}Caramelos suaves STR_CARGO_PLURAL_BATTERIES :{G=f}Pilas STR_CARGO_PLURAL_PLASTIC :{G=m}Plástico STR_CARGO_PLURAL_FIZZY_DRINKS :{G=m}Refrescos @@ -89,7 +89,7 @@ STR_CARGO_SINGULAR_CANDY :{G=m}Dulce STR_CARGO_SINGULAR_COLA :{G=f}Bebida de cola STR_CARGO_SINGULAR_COTTON_CANDY :{G=m}Algodón de azúcar STR_CARGO_SINGULAR_BUBBLE :{G=f}Burbuja -STR_CARGO_SINGULAR_TOFFEE :{G=m}Jamoncillo +STR_CARGO_SINGULAR_TOFFEE :{G=m}Caramelo suave STR_CARGO_SINGULAR_BATTERY :{G=f}Pila STR_CARGO_SINGULAR_PLASTIC :{G=m}Plástico STR_CARGO_SINGULAR_FIZZY_DRINK :{G=m}Refresco @@ -123,7 +123,7 @@ STR_QUANTITY_SWEETS :{COMMA}{NBSP}bo STR_QUANTITY_COLA :{VOLUME_LONG} de cola STR_QUANTITY_CANDYFLOSS :{WEIGHT_LONG} de algo{P dón dones} de azúcar STR_QUANTITY_BUBBLES :{COMMA} burbuja{P "" s} -STR_QUANTITY_TOFFEE :{WEIGHT_LONG} de jamoncillo{P "" s} +STR_QUANTITY_TOFFEE :{WEIGHT_LONG} de caramelo suave STR_QUANTITY_BATTERIES :{COMMA} pila{P "" s} STR_QUANTITY_PLASTIC :{VOLUME_LONG} de plásticos STR_QUANTITY_FIZZY_DRINKS :{COMMA} refresco{P "" s} @@ -131,44 +131,44 @@ STR_QUANTITY_N_A :N/A # Two letter abbreviation of cargo name STR_ABBREV_NOTHING : -STR_ABBREV_PASSENGERS :{TINY_FONT}PJ -STR_ABBREV_COAL :{TINY_FONT}CB -STR_ABBREV_MAIL :{TINY_FONT}CR -STR_ABBREV_OIL :{TINY_FONT}PT -STR_ABBREV_LIVESTOCK :{TINY_FONT}GN -STR_ABBREV_GOODS :{TINY_FONT}MC +STR_ABBREV_PASSENGERS :{TINY_FONT}PS +STR_ABBREV_COAL :{TINY_FONT}CA +STR_ABBREV_MAIL :{TINY_FONT}CO +STR_ABBREV_OIL :{TINY_FONT}PE +STR_ABBREV_LIVESTOCK :{TINY_FONT}GA +STR_ABBREV_GOODS :{TINY_FONT}ME STR_ABBREV_GRAIN :{TINY_FONT}GR -STR_ABBREV_WOOD :{TINY_FONT}MD -STR_ABBREV_IRON_ORE :{TINY_FONT}MH +STR_ABBREV_WOOD :{TINY_FONT}MA +STR_ABBREV_IRON_ORE :{TINY_FONT}HI STR_ABBREV_STEEL :{TINY_FONT}AC -STR_ABBREV_VALUABLES :{TINY_FONT}VA -STR_ABBREV_COPPER_ORE :{TINY_FONT}MC +STR_ABBREV_VALUABLES :{TINY_FONT}OV +STR_ABBREV_COPPER_ORE :{TINY_FONT}CB STR_ABBREV_MAIZE :{TINY_FONT}MZ -STR_ABBREV_FRUIT :{TINY_FONT}FT -STR_ABBREV_DIAMONDS :{TINY_FONT}DM +STR_ABBREV_FRUIT :{TINY_FONT}FR +STR_ABBREV_DIAMONDS :{TINY_FONT}DI STR_ABBREV_FOOD :{TINY_FONT}AL -STR_ABBREV_PAPER :{TINY_FONT}PP +STR_ABBREV_PAPER :{TINY_FONT}PA STR_ABBREV_GOLD :{TINY_FONT}OR STR_ABBREV_WATER :{TINY_FONT}AG -STR_ABBREV_WHEAT :{TINY_FONT}TG -STR_ABBREV_RUBBER :{TINY_FONT}GA +STR_ABBREV_WHEAT :{TINY_FONT}TR +STR_ABBREV_RUBBER :{TINY_FONT}CH STR_ABBREV_SUGAR :{TINY_FONT}AZ -STR_ABBREV_TOYS :{TINY_FONT}JG -STR_ABBREV_SWEETS :{TINY_FONT}DC +STR_ABBREV_TOYS :{TINY_FONT}JU +STR_ABBREV_SWEETS :{TINY_FONT}DU STR_ABBREV_COLA :{TINY_FONT}CL STR_ABBREV_CANDYFLOSS :{TINY_FONT}AA STR_ABBREV_BUBBLES :{TINY_FONT}BU -STR_ABBREV_TOFFEE :{TINY_FONT}JM +STR_ABBREV_TOFFEE :{TINY_FONT}CS STR_ABBREV_BATTERIES :{TINY_FONT}PI STR_ABBREV_PLASTIC :{TINY_FONT}PL -STR_ABBREV_FIZZY_DRINKS :{TINY_FONT}RF -STR_ABBREV_NONE :{TINY_FONT}NO -STR_ABBREV_ALL :{TINY_FONT}TOD +STR_ABBREV_FIZZY_DRINKS :{TINY_FONT}RE +STR_ABBREV_NONE :{TINY_FONT}NADA +STR_ABBREV_ALL :{TINY_FONT}TODO # 'Mode' of transport for cargoes STR_PASSENGERS :{COMMA}{NBSP}pasajero{P "" s} STR_BAGS :{COMMA}{NBSP}bolsa{P "" s} -STR_TONS :{COMMA}{NBSP}tonelada{P "" s} +STR_TONS :{G=f}{COMMA}{NBSP}tonelada{P "" s} STR_LITERS :{COMMA}{NBSP}litro{P "" s} STR_ITEMS :{COMMA}{NBSP}artículo{P "" s} STR_CRATES :{COMMA}{NBSP}caja{P "" s} @@ -204,15 +204,15 @@ STR_UNITS_WEIGHT_SHORT_IMPERIAL :{COMMA}{NBSP}t STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}{NBSP}t STR_UNITS_WEIGHT_SHORT_SI :{COMMA}{NBSP}kg -STR_UNITS_WEIGHT_LONG_IMPERIAL :{COMMA}{NBSP}tonelada{P "" s} -STR_UNITS_WEIGHT_LONG_METRIC :{COMMA}{NBSP}tonelada{P "" s} +STR_UNITS_WEIGHT_LONG_IMPERIAL :{G=f}{COMMA}{NBSP}tonelada{P "" s} +STR_UNITS_WEIGHT_LONG_METRIC :{G=f}{COMMA}{NBSP}tonelada{P "" s} STR_UNITS_WEIGHT_LONG_SI :{COMMA}{NBSP}kg STR_UNITS_VOLUME_SHORT_IMPERIAL :{COMMA}{NBSP}gal STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}{NBSP}l STR_UNITS_VOLUME_SHORT_SI :{COMMA}{NBSP}m³ -STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA} gal{P ón ones} +STR_UNITS_VOLUME_LONG_IMPERIAL :{COMMA}{NBSP} gal{P ón ones} STR_UNITS_VOLUME_LONG_METRIC :{COMMA}{NBSP}litro{P "" s} STR_UNITS_VOLUME_LONG_SI :{COMMA}{NBSP}m³ @@ -247,7 +247,7 @@ STR_TOOLTIP_RESIZE :{BLACK}Arrastra STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Cambiar entre tamaño de ventana grande o pequeño STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra de desplazamiento (mueve la lista arriba o abajo) STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Barra de desplazamiento (mueve la lista izquierda o derecha) -STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Demoler edificios, etc. en un área de terreno. Ctrl permite trazar una diagonal para seleccionar un área cuadrada. Mayús muestra una estimación del precio +STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Demoler edificios, etc. en un área de terreno. Ctrl para seleccionar un área en diagonal. Mayús muestra una estimación del precio # Show engines button STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN :{BLACK}Mostrar ocultos @@ -271,7 +271,7 @@ STR_OSK_KEYBOARD_LAYOUT_CAPS :°!"#$%&/()=?¡ # Measurement tooltip STR_MEASURE_LENGTH :{BLACK}Longitud: {NUM} -STR_MEASURE_AREA :{BLACK}Área: {NUM} x {NUM} +STR_MEASURE_AREA :{BLACK}Área: {NUM} × {NUM} STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Longitud: {NUM}{}Diferencia altura: {HEIGHT} STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Área: {NUM}×{NUM}{}Diferencia altura: {HEIGHT} @@ -301,7 +301,7 @@ STR_SORT_BY_WAITING_TOTAL :Cargamento tota STR_SORT_BY_WAITING_AVAILABLE :Cargamento disponible en espera STR_SORT_BY_RATING_MAX :Valoración más alta de cargamento STR_SORT_BY_RATING_MIN :Valoración más baja de cargamento -STR_SORT_BY_ENGINE_ID :EngineID (classic sort)Id. locomotora (orden clásico) +STR_SORT_BY_ENGINE_ID :Id. locomotora (orden clásico) STR_SORT_BY_COST :Costo STR_SORT_BY_POWER :Potencia STR_SORT_BY_TRACTIVE_EFFORT :Fuerza de tracción @@ -598,8 +598,8 @@ STR_COMPANY_LEAGUE_COMPANY_NAME :{ORANGE}{COMPAN STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ENGINEER :Ingeniero STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRAFFIC_MANAGER :Director de Tráfico STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRANSPORT_COORDINATOR :Coordinador de Transporte -STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ROUTE_SUPERVISOR :Supervisor de Ruta -STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_DIRECTOR :Directivo +STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ROUTE_SUPERVISOR :Supervisor de Rutas +STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_DIRECTOR :Jefe STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHIEF_EXECUTIVE :Subdirector STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHAIRMAN :Director STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :Presidente @@ -651,6 +651,7 @@ STR_MUSIC_RULER_MARKER :{TINY_FONT}{BLA STR_MUSIC_TRACK_NONE :{TINY_FONT}{DKGREEN}-- STR_MUSIC_TRACK_DIGIT :{TINY_FONT}{DKGREEN}{ZEROFILL_NUM} STR_MUSIC_TITLE_NONE :{TINY_FONT}{DKGREEN}------ +STR_MUSIC_TITLE_NOMUSIC :{TINY_FONT}{DKGREEN}No hay música disponible STR_MUSIC_TITLE_NAME :{TINY_FONT}{DKGREEN}"{STRING}" STR_MUSIC_TRACK :{TINY_FONT}{BLACK}Pista STR_MUSIC_XTITLE :{TINY_FONT}{BLACK}Título @@ -670,20 +671,20 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Elegir p STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Encender o apagar mezclador STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Mostrar ventana de selección de pistas musicales -STR_ERROR_NO_SONGS :{WHITE}Se eligió una colección vacía. No se reproducirá música - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Selección del programa musical +STR_PLAYLIST_MUSIC_SELECTION_SETNAME :{WHITE}Programa musical - "{STRING}" STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Lista de reproducción STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Programa: '{STRING}' STR_PLAYLIST_CLEAR :{TINY_FONT}{BLACK}Eliminar +STR_PLAYLIST_CHANGE_SET :{BLACK}Cambiar lista musical STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Eliminar programa actual (solo Personal 1 y Personal 2) +STR_PLAYLIST_TOOLTIP_CHANGE_SET :{BLACK}Cambiar la selección musical a otra lista instalada STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Clic en la pista de música para añadirla al programa actual (solo Personal 1 y 2) STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Clic en la pista de música para quitarla del programa actual (solo Personal 1 y 2) # Highscore window -STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED :{BIG_FONT}{BLACK}Lista de empresas que han alcanzado {NUM} +STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED :{BIG_FONT}{BLACK}Lista de empresas que han llegado a {NUM} STR_HIGHSCORE_TOP_COMPANIES_NETWORK_GAME :{BIG_FONT}{BLACK}Tabla de clasificación de empresas en {NUM} STR_HIGHSCORE_POSITION :{BIG_FONT}{BLACK}{COMMA}. STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN :Hombre de negocios @@ -804,7 +805,7 @@ STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIG_FONT}{BLAC STR_NEWS_COMPANY_IN_TROUBLE_TITLE :{BIG_FONT}{BLACK}¡Empresa de transporte en problemas! STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION :{BIG_FONT}{BLACK}¡{STRING} será vendida o declarada en bancarrota de no incrementar su desempeño pronto! -STR_NEWS_COMPANY_MERGER_TITLE :{BIG_FONT}{BLACK}¡Fusión de empresa de transportes! +STR_NEWS_COMPANY_MERGER_TITLE :{BIG_FONT}{BLACK}¡Fusión de empresas de transportes! STR_NEWS_COMPANY_MERGER_DESCRIPTION :{BIG_FONT}{BLACK}¡{STRING} fue vendida a {STRING} por {CURRENCY_LONG}! STR_NEWS_COMPANY_BANKRUPT_TITLE :{BIG_FONT}{BLACK}¡En bancarrota! STR_NEWS_COMPANY_BANKRUPT_DESCRIPTION :{BIG_FONT}{BLACK}¡{STRING} fue cerrada por sus acreedores y todos sus activos fueron vendidos! @@ -844,32 +845,32 @@ STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE} tiene muy pocas órdenes en la lista STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE} tiene una orden vacía STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} tiene órdenes duplicadas -STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} tiene en la lista una estación no válida -STR_NEWS_PLANE_USES_TOO_SHORT_RUNWAY :{WHITE}{VEHICLE} tiene en la lista un aeropuerto con una pista muy corta +STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} tiene una estación no válida en la lista +STR_NEWS_PLANE_USES_TOO_SHORT_RUNWAY :{WHITE}{VEHICLE} tiene un aeropuerto con una pista muy corta en la lista STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} se está haciendo viejo STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} se está haciendo muy viejo STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} se está haciendo muy viejo y requiere renovación urgente STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} no encuentra una ruta para continuar STR_NEWS_VEHICLE_IS_LOST :{WHITE}{VEHICLE} se perdió -STR_NEWS_VEHICLE_IS_UNPROFITABLE :{WHITE}La utilidad del año pasado del {VEHICLE} fue de {CURRENCY_LONG} +STR_NEWS_VEHICLE_IS_UNPROFITABLE :{WHITE}La utilidad de {VEHICLE} el año pasado fue de {CURRENCY_LONG} STR_NEWS_AIRCRAFT_DEST_TOO_FAR :{WHITE}{VEHICLE} no puede llegar al siguiente destino porque no está a su alcance -STR_NEWS_ORDER_REFIT_FAILED :{WHITE}{VEHICLE} no avanza porque no pudo reequipar su carga +STR_NEWS_ORDER_REFIT_FAILED :{WHITE}{VEHICLE} no avanza porque no pudo reformarse STR_NEWS_VEHICLE_AUTORENEW_FAILED :{WHITE}Renovación automática fallida para {VEHICLE}{}{STRING} STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIG_FONT}{BLACK}¡Nuev{G o a} {STRING} ahora disponible! STR_NEWS_NEW_VEHICLE_TYPE :{BIG_FONT}{BLACK}{ENGINE} STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}¡Nuev{G o a} {STRING} ahora disponible! - {ENGINE} -STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{STATION} ya no recibe {STRING} -STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_OR_CARGO :{WHITE}{STATION} ya no recibe {STRING} ni {STRING} -STR_NEWS_STATION_NOW_ACCEPTS_CARGO :{WHITE}{STATION} recibe ahora {STRING} -STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION} recibe ahora {STRING} y {STRING} +STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{STATION} ya no acepta {STRING} +STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_OR_CARGO :{WHITE}{STATION} ya no acepta {STRING} ni {STRING} +STR_NEWS_STATION_NOW_ACCEPTS_CARGO :{WHITE}{STATION} acepta ahora {STRING} +STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION} acepta ahora {STRING} y {STRING} STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK}Oferta de subsidio vencida:{}{}{STRING} de {STRING} a {STRING} ya no está subsidiado STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK}Subsidio retirado:{}{}El servicio de {STRING} desde {STRING} a {STRING} ya no está subsidiado -STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}Se ofrece subsidio.{}{}¡El primer servicio de {STRING} desde {STRING} a {STRING} tendrá subsidio durante un año parte del ayuntamiento local! +STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}Se ofrece subsidio.{}{}¡El primer servicio de {STRING} desde {STRING} a {STRING} tendrá subsidio durante un año por parte del ayuntamiento local! STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}¡Subsidio otorgado a {STRING}!{}{}¡El servicio de {STRING} desde {STRING} a {STRING} generará un 50% extra por un año! STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}¡Subsidio otorgado a {STRING}!{}{}¡El servicio de {STRING} desde {STRING} a {STRING} generará tasa doble durante un año! STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}¡Subsidio otorgado a {STRING}!{}{}¡El servicio de {STRING} desde {STRING} a {STRING} generará tasa triple durante un año! @@ -985,8 +986,8 @@ STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Tamaño STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Elegir el tamaño de los elementos de la interfaz STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normal -STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Tamaño doble -STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Tamaño cuádruple +STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :Doble +STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Cuádruple STR_GAME_OPTIONS_BASE_GRF :{BLACK}Gráficos base STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Elegir los gráficos base @@ -1065,7 +1066,7 @@ STR_SEA_LEVEL_CUSTOM_PERCENTAGE :Personalizado ( STR_RIVERS_NONE :Ninguno STR_RIVERS_FEW :Muy pocos -STR_RIVERS_MODERATE :Regular +STR_RIVERS_MODERATE :Algunos STR_RIVERS_LOT :Muchos STR_DISASTER_NONE :Ninguno @@ -1108,7 +1109,7 @@ STR_CONFIG_SETTING_RESTRICT_TYPE :{BLACK}Tipo: STR_CONFIG_SETTING_RESTRICT_DROPDOWN_HELPTEXT :{BLACK}Mostrar lista con opciones predeterminadas STR_CONFIG_SETTING_RESTRICT_BASIC :Básico (mostrar solo las opciones más esenciales) STR_CONFIG_SETTING_RESTRICT_ADVANCED :Avanzado (mostrar la mayoría de las opciones) -STR_CONFIG_SETTING_RESTRICT_ALL :Experto (mostrar todas las opciones, hasta las más extrañas) +STR_CONFIG_SETTING_RESTRICT_ALL :Experto (mostrar todas las opciones, incluso las avanzadas) STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_DEFAULT :Opciones con un valor diferente al predeterminado STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW :Opciones con un valor diferente a las opciones de partida nueva @@ -1134,14 +1135,14 @@ STR_CONFIG_SETTING_COMPANIES_ALL :Todas las empre STR_CONFIG_SETTING_NONE :Ninguno STR_CONFIG_SETTING_ORIGINAL :Original -STR_CONFIG_SETTING_REALISTIC :Simulado +STR_CONFIG_SETTING_REALISTIC :Realista STR_CONFIG_SETTING_HORIZONTAL_POS_LEFT :Izquierda STR_CONFIG_SETTING_HORIZONTAL_POS_CENTER :Centro STR_CONFIG_SETTING_HORIZONTAL_POS_RIGHT :Derecha STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN :Máximo préstamo inicial: {STRING} -STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN_HELPTEXT :Máxima cantidad que una empresa puede recibir como préstamo (sin tener en cuenta la inflación) +STR_CONFIG_SETTING_MAXIMUM_INITIAL_LOAN_HELPTEXT :Máxima cantidad que una empresa puede pedir prestada (sin tener en cuenta la inflación) STR_CONFIG_SETTING_INTEREST_RATE :Porcentaje de interés: {STRING} STR_CONFIG_SETTING_INTEREST_RATE_HELPTEXT :Porcentaje de interés de los préstamos; controla también la inflación, en caso de estar activada STR_CONFIG_SETTING_RUNNING_COSTS :Costos de operación: {STRING} @@ -1305,7 +1306,7 @@ STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Nivel de inicio STR_CONFIG_SETTING_SNOWLINE_HEIGHT_HELPTEXT :En los mapas de clima Subártico, la elevación a la cual la nieve comienza. La nieve también afecta a la generación de industrias y a los requisitos de crecimiento de los pueblos STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Irregularidad del terreno: {STRING} STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_HELPTEXT :(Solo TerraGenesis) Cantidad de colinas: los terrenos más planos tienen menos colinas, aunque suelen ser más extensas. Los terrenos más accidentados tienen múltiples colinas, lo cual puede resultar repetitivo -STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Muy Suave +STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Muy suave STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH :Suave STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH :Rugoso STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :Muy rugoso @@ -1338,14 +1339,18 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Color para el t STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Verde STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Verde oscuro STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Violeta -STR_CONFIG_SETTING_REVERSE_SCROLLING :Desplazamiento de vista invertido: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Efecto al arrastrar el mapa con el botón derecho. Si se desactiva, el ratón mueve la cámara. Si se activa, el ratón mueve el mapa +STR_CONFIG_SETTING_SCROLLMODE :Desplazamiento de vista: {STRING} +STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT :Modo de recorrer la vista sobre el mapa +STR_CONFIG_SETTING_SCROLLMODE_DEFAULT :Desplazar la vista con clic derecho, ratón en posición fija +STR_CONFIG_SETTING_SCROLLMODE_RMB_LOCKED :Recorrer mapa con clic derecho, ratón en posición fija +STR_CONFIG_SETTING_SCROLLMODE_RMB :Recorrer mapa con clic derecho +STR_CONFIG_SETTING_SCROLLMODE_LMB :Recorrer mapa con clic izquierdo STR_CONFIG_SETTING_SMOOTH_SCROLLING :Desplazamiento de vista suavizado: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Forma en la que la vista principal se mueve a una ubicación específica al hacer clic en el minimapa o tras una orden de moverse a un objeto determinado del mapa. Si se activa, la vista se mueve de forma suave. Si se desactiva, la vista se mueve instantáneamente al sitio indicado STR_CONFIG_SETTING_MEASURE_TOOLTIP :Mostrar información de medidas al usar las herramientas de construcción: {STRING} STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT :Mostrar distancias en número de casillas y las diferencias de altura cuando se realicen labores de construcción -STR_CONFIG_SETTING_LIVERIES :Mostrar diseño de colores según el tipo de vehículo: {STRING} -STR_CONFIG_SETTING_LIVERIES_HELPTEXT :Controlar el uso de diseños de colores específicos para vehículos en lugar de los específicos de cada empresa +STR_CONFIG_SETTING_LIVERIES :Mostrar cromáticas por tipo de vehículo: {STRING} +STR_CONFIG_SETTING_LIVERIES_HELPTEXT :Controlar el uso de cromáticas por vehículo y no por empresa STR_CONFIG_SETTING_LIVERIES_NONE :Ninguno STR_CONFIG_SETTING_LIVERIES_OWN :Mi empresa STR_CONFIG_SETTING_LIVERIES_ALL :Todas las empresas @@ -1371,8 +1376,8 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+Clic STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+Clic STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Ninguno -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Desplazamiento con botón izquierdo: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Activar el desplazamiento del mapa al arrastrar con el botón izquierdo. Esto es especialmente útil al usar pantallas táctiles +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Cerrar ventana con clic derecho: {STRING} +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Cerrar la ventana haciendo clic derecho sobre ella. ¡Desactiva los mensajes de ayuda con clic derecho! STR_CONFIG_SETTING_AUTOSAVE :Guardado automático: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Intervalo entre guardados automáticos de la partida @@ -1757,11 +1762,12 @@ STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE :{BLACK}Elegir m STR_INTRO_TOOLTIP_GAME_OPTIONS :{BLACK}Mostrar las opciones de juego STR_INTRO_TOOLTIP_HIGHSCORE :{BLACK}Mostrar tabla de puntuaciones STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE :{BLACK}Mostrar configuración -STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Muestra configuración de NewGRF +STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Mostrar configuración de NewGRF STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Revisar si hay nuevos contenidos actualizados para descargar STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Mostrar configuración de scripts STR_INTRO_TOOLTIP_QUIT :{BLACK}Salir de 'OpenTTD' +STR_INTRO_BASESET :{BLACK}A los gráficos base elegidos les hace falta {NUM} spirte{P "" s}. Necesitan actualizarse. STR_INTRO_TRANSLATION :{BLACK}A esta traducción le falta{P 0 "" n} {NUM} cadena{P "" s}. Considera ayudar a mejorar OpenTTD convirtiéndote en traductor. Consulta el archivo readme.txt para más detalles. # Quit window @@ -1789,9 +1795,9 @@ STR_ABANDON_SCENARIO_QUERY :{YELLOW}¿Está # Cheat window STR_CHEATS :{WHITE}Trucos -STR_CHEATS_TOOLTIP :{BLACK}Las casillas verificadas indican que ya se usó este truco +STR_CHEATS_TOOLTIP :{BLACK}Las casillas marcadas indican que ya se usó este truco STR_CHEATS_WARNING :{BLACK}¡Atención! Estás a punto de traicionar a tus competidores. Recuerda que siempre se recordará tal deshonra -STR_CHEAT_MONEY :{LTBLUE}Recibir {CURRENCY_LONG} de dinero +STR_CHEAT_MONEY :{LTBLUE}Añadir {CURRENCY_LONG} en efectivo STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Jugar como la empresa: {ORANGE}{COMMA} STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Excavadora mágica (elimina industrias y objetos inamovibles): {ORANGE}{STRING} STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Los túneles se pueden cruzar: {ORANGE}{STRING} @@ -1807,18 +1813,18 @@ STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}Cambiar STR_CHEAT_SETUP_PROD :{LTBLUE}Permitir cambiar los valores de producción: {ORANGE}{STRING} # Livery window -STR_LIVERY_CAPTION :{WHITE}Diseño de colores corporativos +STR_LIVERY_CAPTION :{WHITE}Nueva cromática -STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Mostrar diseño general de colores -STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Mostrar diseño general de colores para trenes -STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Mostrar diseño general de colores para vehículos de carretera -STR_LIVERY_SHIP_TOOLTIP :{BLACK}Mostrar diseño general de colores de colores para barcos -STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Mostrar diseño general de colores de colores para aeronaves -STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Elegir el color principal para el diseño seleccionado. Ctrl+Clic para establecerlo como diseño general -STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Elegir el color secundario para el diseño seleccionado. Ctrl+Clic para establecerlo como diseño general -STR_LIVERY_PANEL_TOOLTIP :{BLACK}Elegir un solo diseño de colores, o Ctrl+Clic para elegir varios. Verificar cada una casilla para establecer diferentes combinaciones según el tipo de vehículo +STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Mostrar cromática general +STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Mostrar cromáticas para trenes +STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Mostrar cromáticas para vehículos de carretera +STR_LIVERY_SHIP_TOOLTIP :{BLACK}Mostrar cromáticas para barcos +STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Mostrar cromáticas para aeronaves +STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Elegir el color principal para la cromática elegida. Ctrl+Clic para establecerlo como cromática general +STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Elegir el color secundario para el diseño seleccionado. Ctrl+Clic para establecerlo como cromática general +STR_LIVERY_PANEL_TOOLTIP :{BLACK}Elegir un solo tipo de cromática, o Ctrl+Clic para elegir varios. Marcar las casillas para establecer diferentes combinaciones según el tipo de vehículo -STR_LIVERY_DEFAULT :Diseño de colores estándar +STR_LIVERY_DEFAULT :Cromática estándar STR_LIVERY_STEAM :Locomotora a vapor STR_LIVERY_DIESEL :Locomotora de diésel STR_LIVERY_ELECTRIC :Locomotora eléctrica @@ -1854,7 +1860,7 @@ STR_FACE_FEMALE_BUTTON :{BLACK}Mujer STR_FACE_FEMALE_TOOLTIP :{BLACK}Elegir cara femenina STR_FACE_NEW_FACE_BUTTON :{BLACK}Nueva cara STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Generar cara al azar -STR_FACE_ADVANCED :{BLACK}Avanzada +STR_FACE_ADVANCED :{BLACK}Avanzado STR_FACE_ADVANCED_TOOLTIP :{BLACK}Selección avanzada de caras STR_FACE_SIMPLE :{BLACK}Simple STR_FACE_SIMPLE_TOOLTIP :{BLACK}Selección simple de caras @@ -2188,7 +2194,7 @@ STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {STRING} cr STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {STRING} salió de la partida ({2:STRING}) STR_NETWORK_MESSAGE_NAME_CHANGE :*** {STRING} cambió su nombre a {STRING} STR_NETWORK_MESSAGE_GIVE_MONEY :*** {STRING} le dio a tu empresa {2:CURRENCY_LONG} -STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** {2:CURRENCY_LONG} entregado a la empresa {1:STRING} +STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** {2:CURRENCY_LONG} cedidos a la empresa {1:STRING} STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}El servidor ha cerrado la sesión STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}Se está reiniciando el servidor...{}Espera por favor... @@ -2295,7 +2301,7 @@ STR_STATION_BUILD_COVERAGE_OFF :{BLACK}Desactiv STR_STATION_BUILD_COVERAGE_ON :{BLACK}Activado STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}No mostrar área de recolección en el sitio planeado STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}Mostrar área de recolección en el sitio planeado -STR_STATION_BUILD_ACCEPTS_CARGO :{BLACK}Recibe: {GOLD}{CARGO_LIST} +STR_STATION_BUILD_ACCEPTS_CARGO :{BLACK}Acepta: {GOLD}{CARGO_LIST} STR_STATION_BUILD_SUPPLIES_CARGO :{BLACK}Provee: {GOLD}{CARGO_LIST} # Join station window @@ -2314,12 +2320,12 @@ STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION :Construcción d STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Construir tramo de vías férreas en una orientación. Ctrl quita o coloca vías. Mayús muestra una estimación del precio STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Construir tramo de vías férreas con orientación automática. Ctrl quita o coloca vías. Mayús muestra una estimación del precio STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Construir depósito de trenes (para comprar y dar mantenimiento a trenes). Mayús muestra una estimación del precio -STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Construir puesto guía sobre vías férreas. Ctrl activa la unión de puestos guías. Mayús muestra una estimación del precio +STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Construir punto guía sobre vías férreas. Ctrl activa la unión de puntos guías. Mayús muestra una estimación del precio STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Construir estación de ferrocarril. Ctrl activa la ampliación de estaciones. Mayús muestra una estimación del precio STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Instalar señales de ferrocarril. Ctrl cambia entre señales mecánicas y eléctricas{}Al arrastrar sobre las vías se instalan señales a lo largo de un tramo recto elegido. Ctrl instala señales hasta el siguiente desvío u otra señal{}Ctrl+Clic cambia a la herramienta de selección de señales. Mayús muestra una estimación del precio STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Construir puente de ferrocarril. Mayús muestra una estimación del precio STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Construir túnel de ferrocarril. Mayús muestra una estimación del precio -STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Quitar vías férreas, señales, estaciones y puestos guías. Al mantener pulsado Ctrl se quitan también las vías al retirar estaciones o puestos guías +STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Quitar vías férreas, señales, estaciones y puntos guías. Al mantener pulsado Ctrl se quitan también las vías al retirar estaciones o puntos guías STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Convertir o actualizar tipos de vías férreas. Mayús muestra una estimación del precio STR_RAIL_NAME_RAILROAD :Ferrocarril @@ -2472,9 +2478,9 @@ STR_STATION_BUILD_NOISE :{BLACK}Ruido ge # Landscaping toolbar STR_LANDSCAPING_TOOLBAR :{WHITE}Modificación de terreno -STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Disminuir una esquina del terreno. Al arrastrar el ratón se reduce la primera esquina elegida y se nivela el resto del terreno seleccionado a dicha altura. Ctrl permite trazar una diagonal para seleccionar un área cuadrada. -STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Elevar una esquina del terreno. Al arrastrar el ratón se eleva la primera esquina elegida y se nivela el resto del terreno seleccionado a dicha altura. Ctrl permite trazar una diagonal para seleccionar un área cuadrada. Mayús muestra una estimación del precio -STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Nivela un área de terreno a la altura de la primera esquina seleccionada. Ctrl permite trazar una diagonal para seleccionar un área cuadrada. Mayús muestra una estimación del precio +STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Disminuir una esquina del terreno. Al arrastrar el ratón se reduce la primera esquina elegida y se nivela el resto del terreno seleccionado a dicha altura. Ctrl para seleccionar un área en diagonal. +STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Elevar una esquina del terreno. Al arrastrar el ratón se eleva la primera esquina elegida y se nivela el resto del terreno seleccionado a dicha altura. Ctrl para seleccionar un área en diagonal. Mayús muestra una estimación del precio +STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Nivela un área de terreno a la altura de la primera esquina seleccionada. Ctrl para seleccionar un área en diagonal. Mayús muestra una estimación del precio STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Comprar terreno para usos futuros. Mayús muestra una estimación del precio # Object construction window @@ -2590,6 +2596,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Nombre d STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Cargamento recibido: {LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) +STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Tipo de vía: {LTBLUE}{STRING} STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Límite de velocidad de ferrocarril: {LTBLUE}{VELOCITY} STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Límite de velocidad de carretera: {LTBLUE}{VELOCITY} @@ -2602,29 +2609,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Campos STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Terreno nevado STR_LAI_CLEAR_DESCRIPTION_DESERT :Desierto -STR_LAI_RAIL_DESCRIPTION_TRACK :Vía de {STRING} -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Vía de {STRING} con señales de bloqueo -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Vía de {STRING} con señales de entrada -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Vía de {STRING} con señales de salida -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Vía de {STRING} con señales de combo -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Vía de {STRING} con señales de ruta -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Vía de {STRING} con señales de ruta de un solo sentido -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Vía de {STRING} con señales de bloqueo y señales de entrada -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Vía de {STRING} con señales de bloqueo y señales de salida -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Vía de {STRING} con señales de bloqueo y señales combo -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Vía de {STRING} con señales de bloqueo y señales de ruta -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Vía de {STRING} con señales de bloqueo y señales de ruta de un solo sentido -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Vía de {STRING} con señales de entrada y señales de salida -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Vía de {STRING} con señales de entrada y señales combo -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Vía de {STRING} con señales de entrada y señales de ruta -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Vía de {STRING} con señales de entrada y señales de ruta de un solo sentido -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Vía de {STRING} con señales de salida y señales de combo -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Vía de {STRING} con señales de salida y señales de ruta -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Vía de {STRING} con señales de salida y señales de ruta de un solo sentido -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Vía de {STRING} con señales de combo y señales de ruta -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Vía de {STRING} con señales de combo y señales de ruta de un solo sentido -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Vía de {STRING} con señales de ruta y señales de ruta de un solo sentido -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Depósito ({STRING}) +STR_LAI_RAIL_DESCRIPTION_TRACK :Vías férreas +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Vías férreas con señales de bloqueo +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Vías férreas con señales de entrada +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Vías férreas con señales de salida +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Vías férreas con señales combo +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Vías férreas con señales de ruta +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Vías férreas con señales de ruta de un solo sentido +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Vías férreas con señales de bloqueo y de entrada +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Vías férreas con señales de bloqueo y de salida +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Vías férreas con señales de bloqueo y combo +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Vías férreas con señales de bloqueo y de ruta +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Vías férreas con señales de bloqueo y de ruta de un solo sentido +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Vías férreas con señales de entrada y de salida +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Vías férreas con señales de entrada y combo +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Vías férreas con señales de entrada y de ruta +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Vías férreas con señales de entrada y de ruta de un solo sentido +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Vías férreas con señales de salida y combo +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Vías férreas con señales de salida y de ruta +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Vías férreas con señales de salida y de ruta de un solo sentido +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Vías férreas con señales combo y de ruta +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Vías férreas con señales combo y de ruta de un solo sentido +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Vías férreas con señales de ruta y de ruta de un solo sentido +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Depósito (trenes) STR_LAI_ROAD_DESCRIPTION_ROAD :Carretera STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Carretera con alumbrado @@ -2688,7 +2695,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Terreno propied STR_ABOUT_OPENTTD :{WHITE}Acerca de OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Copyright original {COPYRIGHT} 1995 Chris Sawyer, Todos los derechos reservados STR_ABOUT_VERSION :{BLACK}OpenTTD versión {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016, el equipo de OpenTTD +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018, el equipo de OpenTTD # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Guardar partida @@ -2907,8 +2914,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Intento de usar STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} contiene un sprite con errores. Todos los sprites con errores se muestran como un símbolo de interrogación rojo (?) STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contiene múltiples entradas de Acción 8 (sprite {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :La lectura excedió el límite de pseudo-sprite (sprite {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}A los gráficos base actualmente en uso les faltan algunos sprites.{}Los gráficos base deben ser actualizados -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}A los gráficos base actualmente en uso les faltan algunos sprites.{}Los gráficos base deben ser actualizados.{}Dado que esta es una {YELLOW}versión de desarrollo de OpenTTD{WHITE}, es posible que también se requiera una {YELLOW}versión de desarrollo de los gráficos base{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :Recursos GRF solicitados no disponibles (sprite {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} fue desactivado por {STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Formato de colocación de sprites no válido o desconocido (sprite {3:NUM}) @@ -2936,7 +2941,7 @@ STR_NEWGRF_LIST_MISSING :{RED}Archivos q STR_NEWGRF_BROKEN :{WHITE}Es posible que el funcionamiento del NewGRF '{0:STRING}' cause desincronizaciones o errores STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Cambió el estado 'vagón con motor' para '{1:ENGINE}' cuando no estaba dentro de un depósito STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}cambió la longitud del vehículo para '{1:ENGINE}' cuando no estaba dentro de un depósito -STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Cambió la capacidad del vehículo para '{1:ENGINE}' cuando no estaba dentro de un depósito o mientras no se estaba reequipando +STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Cambió la capacidad del vehículo para '{1:ENGINE}' cuando no estaba dentro de un depósito o mientras no se estaba reformando STR_BROKEN_VEHICLE_LENGTH :{WHITE}Tren '{VEHICLE}' perteneciente a '{COMPANY}' tiene una longitud no válida. Puede ser debido a problemas con los NewGRF. El juego puede fallar STR_NEWGRF_BUGGY :{WHITE}El NewGRF '{0:STRING}' da información incorrecta @@ -3095,7 +3100,7 @@ STR_STORY_BOOK_NEXT_PAGE_TOOLTIP :{BLACK}Ir a la STR_STORY_BOOK_INVALID_GOAL_REF :{RED}Referencia a objetivos no válida # Station list window -STR_STATION_LIST_TOOLTIP :{BLACK}Nombres de estación: Clic en un nombre para centrar la vista principal en la estación. Ctrl+Clic abre una ventana de vista en dicha ubicación +STR_STATION_LIST_TOOLTIP :{BLACK}Nombres de estaciones: Clic en un nombre para centrar la vista principal en la estación. Ctrl+Clic abre una ventana de vista en dicha ubicación STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Mantener pulsado Ctrl para seleccionar más de un elemento STR_STATION_LIST_CAPTION :{WHITE}{COMPANY}: {COMMA} estaci{P ón ones} STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATION_FEATURES} @@ -3111,12 +3116,12 @@ STR_STATION_VIEW_WAITING_CARGO :{WHITE}{CARGO_L STR_STATION_VIEW_EN_ROUTE_FROM :{YELLOW}({CARGO_SHORT} en camino desde {STATION}) STR_STATION_VIEW_RESERVED :{YELLOW}({CARGO_SHORT} reservado para cargar) -STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Recibe -STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Mostrar lista de cargamento recibido -STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Recibe: {WHITE}{CARGO_LIST} +STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Acepta +STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Lista de cargamento aceptado +STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Acepta: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Esta estación tiene los derechos exclusivos de transporte en este pueblo. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} compró los derechos exclusivos de transporte en este pueblo. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Esta estación tiene los derechos exclusivos de transporte en este pueblo. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} compró los derechos exclusivos de transporte en este pueblo. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Evaluación STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Ver evaluación de la estación @@ -3129,11 +3134,11 @@ STR_STATION_VIEW_WAITING_AMOUNT :Cantidad: Esper STR_STATION_VIEW_PLANNED_STATION :Estación: Planeado STR_STATION_VIEW_PLANNED_AMOUNT :Cantidad: Planeado STR_STATION_VIEW_FROM :{YELLOW}{CARGO_SHORT} desde {STATION} -STR_STATION_VIEW_VIA :{YELLOW}{CARGO_SHORT} por {STATION} +STR_STATION_VIEW_VIA :{YELLOW}{CARGO_SHORT} pasando por {STATION} STR_STATION_VIEW_TO :{YELLOW}{CARGO_SHORT} a {STATION} STR_STATION_VIEW_FROM_ANY :{RED}{CARGO_SHORT} desde estación desconocida STR_STATION_VIEW_TO_ANY :{RED}{CARGO_SHORT} a cualquier estación -STR_STATION_VIEW_VIA_ANY :{RED}{CARGO_SHORT} por cualquier estación +STR_STATION_VIEW_VIA_ANY :{RED}{CARGO_SHORT} pasando por cualquier estación STR_STATION_VIEW_FROM_HERE :{GREEN}{CARGO_SHORT} con salida desde esta estación STR_STATION_VIEW_VIA_HERE :{GREEN}{CARGO_SHORT} se detendrá en esta estación STR_STATION_VIEW_TO_HERE :{GREEN}{CARGO_SHORT} a esta estación @@ -3214,7 +3219,7 @@ STR_COMPANY_VIEW_CAPTION :{WHITE}{COMPANY STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENT_NAME}{}{GOLD}(Presidente) STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Inaugurada: {WHITE}{NUM} -STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Diseño de colores: +STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Cromática: STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Vehículos: STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} tren{P "" es} STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} vehículo{P "" s} de carretera @@ -3242,8 +3247,8 @@ STR_COMPANY_VIEW_INFRASTRUCTURE_TOOLTIP :{BLACK}Ver info STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}Nueva cara STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Elegir nueva cara para el presidente -STR_COMPANY_VIEW_COLOUR_SCHEME_BUTTON :{BLACK}Diseño de colores -STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}Cambiar el diseño de colores corporativos de la empresa +STR_COMPANY_VIEW_COLOUR_SCHEME_BUTTON :{BLACK}Cromática +STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}Cambiar la cromática (colores corporativos) de los vehículos STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Nombre empresa STR_COMPANY_VIEW_COMPANY_NAME_TOOLTIP :{BLACK}Cambiar el nombre de la empresa STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Nombre presidente @@ -3269,7 +3274,7 @@ STR_COMPANY_INFRASTRUCTURE_VIEW_TRAMWAY :{WHITE}Tranvía STR_COMPANY_INFRASTRUCTURE_VIEW_WATER_SECT :{GOLD}Casillas de agua: STR_COMPANY_INFRASTRUCTURE_VIEW_CANALS :{WHITE}Canales STR_COMPANY_INFRASTRUCTURE_VIEW_STATION_SECT :{GOLD}Estaciones: -STR_COMPANY_INFRASTRUCTURE_VIEW_STATIONS :{WHITE}Casillas de estación +STR_COMPANY_INFRASTRUCTURE_VIEW_STATIONS :{WHITE}Casillas de estaciones STR_COMPANY_INFRASTRUCTURE_VIEW_AIRPORTS :{WHITE}Aeropuertos STR_COMPANY_INFRASTRUCTURE_VIEW_TOTAL :{WHITE}{CURRENCY_LONG}/año @@ -3295,9 +3300,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Requiere STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Requiere: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends +STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Requiere: +STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING} +STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} esperando{STRING} + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Cargamento esperando a ser procesado: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produce: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Produce: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3364,6 +3371,11 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Quitar todos lo STR_GROUP_RENAME_CAPTION :{BLACK}Cambiar nombre del grupo +STR_GROUP_PROFIT_THIS_YEAR :Ganancias de este año: +STR_GROUP_PROFIT_LAST_YEAR :Ganancias del año pasado: +STR_GROUP_OCCUPANCY :Uso actual: +STR_GROUP_OCCUPANCY_VALUE :{NUM}% + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Nuevos trenes STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Nuevos trenes eléctricos @@ -3390,11 +3402,12 @@ STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Peso: {G STR_PURCHASE_INFO_COST_SPEED :{BLACK}Costo: {GOLD}{CURRENCY_LONG}{BLACK} Velocidad: {GOLD}{VELOCITY} STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Capacidad: {GOLD}{CARGO_LONG}, {CARGO_LONG} STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Vagones con motor: {GOLD}+{POWER}{BLACK} Peso: {GOLD}+{WEIGHT_SHORT} -STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Reequipamiento: {GOLD}{STRING} +STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Reforma: {GOLD}{STRING} STR_PURCHASE_INFO_ALL_TYPES :Todo tipo de carga STR_PURCHASE_INFO_ALL_BUT :Todo excepto {CARGO_LIST} STR_PURCHASE_INFO_MAX_TE :{BLACK}Máx. fuerza de tracción: {GOLD}{FORCE} STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Alcance: {GOLD}{COMMA} casillas +STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Tipo de aeronave: {GOLD}{STRING} STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Lista de selección trenes. Clic en un tren para más información. Ctrl+Clic para mostrar u ocultar el tipo de tren STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Lista de selección de vehículos de carretera. Clic en un vehículo para más información. Ctrl+Clic para mostrar u ocultar el tipo del vehículo @@ -3528,10 +3541,11 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :{G=f}locomotora STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Costo: {CURRENCY_LONG} Peso: {WEIGHT_SHORT}{}Velocidad: {VELOCITY} Potencia: {POWER}{}Costo de operación: {CURRENCY_LONG}/año{}Capacidad: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Costo: {CURRENCY_LONG} Peso: {WEIGHT_SHORT}{}Velocidad: {VELOCITY} Potencia: {POWER} Máx. F.T.: {6:FORCE}{}Costo de operación: {4:CURRENCY_LONG}/año{}Capacidad: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Costo: {CURRENCY_LONG} Velocidad máx.: {VELOCITY}{}Capacidad: {CARGO_LONG}, {CARGO_LONG}{}Costo de mantenimiento: {CURRENCY_LONG}/año -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Costo: {CURRENCY_LONG} Velocidad máx.: {VELOCITY}{}Capacidad: {CARGO_LONG}{}Costo de mantenimiento: {CURRENCY_LONG}/año -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Costo: {CURRENCY_LONG} Velocidad máx.: {VELOCITY} Alcance: {COMMA} casillas{}Capacidad: {CARGO_LONG}, {CARGO_LONG}{}Costo de operación: {CURRENCY_LONG}/año -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Costo: {CURRENCY_LONG} Velocidad máx.: {VELOCITY} Alcance: {COMMA} casillas{}Capacidad: {CARGO_LONG}{}Costo de operación: {CURRENCY_LONG}/año +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Costo: {CURRENCY_LONG} Velocidad máx.: {VELOCITY}{}Capacidad: {CARGO_LONG}{}Costo de mantenimiento: {CURRENCY_LONG}/año +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Costo: {CURRENCY_LONG} Vel. máx.: {VELOCITY}{}Tipo de aeronave: {STRING}{}Capacidad: {CARGO_LONG}, {CARGO_LONG}{}Costo de operación: {CURRENCY_LONG} al año +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Costo: {CURRENCY_LONG} Vel. máx.: {VELOCITY}{}Tipo de aeronave: {STRING}{}Capacidad: {CARGO_LONG}{}Costo de operación: {CURRENCY_LONG} al año +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Costo: {CURRENCY_LONG} Vel. máx.: {VELOCITY}{}Tipo de aeronave: {STRING} Alcance: {COMMA} casillas{}Capacidad: {CARGO_LONG}, {CARGO_LONG}{}Costo de operación: {CURRENCY_LONG} al año +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}Costo: {CURRENCY_LONG} Vel. máx.: {VELOCITY}{}Tipo de aeronave: {STRING} Alcance: {COMMA} tiles{}Capacidad: {CARGO_LONG}{}Costo de operación: {CURRENCY_LONG} al año # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Reemplazar {STRING} - {STRING} @@ -3558,10 +3572,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} cuando STR_REPLACE_VEHICLES_STOP :{BLACK}Dejar de reemplazar vehículos STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Presionar este botón para detener el reemplazo del vehículo situado a la izquierda -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Reemplazando: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Cambiar entre reemplazo de vagón y locomotora STR_REPLACE_ENGINES :Locomotoras STR_REPLACE_WAGONS :Vagones +STR_REPLACE_ALL_RAILTYPE :Todos los vehículos ferroviarios STR_REPLACE_HELP_RAILTYPE :{BLACK}Elegir el tipo de vías férreas para las que se desea reemplazar locomotoras STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Mostrar el vehículo que reemplazará al otro de la izquierda @@ -3593,10 +3607,10 @@ STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}Esto com STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}Forzar al tren a proceder sin esperar a que la señal le ceda vía libre -STR_VEHICLE_VIEW_TRAIN_REFIT_TOOLTIP :{BLACK}Reequipar tren para transportar otro tipo de cargamento -STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Reequipar vehículo de carretera para transportar otro tipo de cargamento -STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}Reequipar barco para que transporte otro tipo de cargamento -STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Reequipar aeronave para llevar otro tipo de cargamento +STR_VEHICLE_VIEW_TRAIN_REFIT_TOOLTIP :{BLACK}Reformar tren para transportar otro tipo de cargamento +STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Reformar vehículo de carretera para transportar otro tipo de cargamento +STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}Reformar barco para que transporte otro tipo de cargamento +STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Reformar aeronave para llevar otro tipo de cargamento STR_VEHICLE_VIEW_TRAIN_REVERSE_TOOLTIP :{BLACK}Cambiar dirección del tren STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}Forzar al vehículo a girar en sentido opuesto @@ -3654,7 +3668,8 @@ STR_VEHICLE_INFO_AGE :{COMMA} año{P STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} año{P "" s} ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Velocidad máx.: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Velocidad máx.: {LTBLUE}{VELOCITY} {BLACK}Alcance: {LTBLUE}{COMMA} casillas +STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Vel. máx.: {LTBLUE}{VELOCITY} {BLACK}Tipo de aeronave: {LTBLUE}{STRING} +STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Vel. máx.: {LTBLUE}{VELOCITY} {BLACK}Tipo de aeronave: {LTBLUE}{STRING} {BLACK}Alcance: {LTBLUE}{COMMA} casillas STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Peso: {LTBLUE}{WEIGHT_SHORT} {BLACK}Potencia: {LTBLUE}{POWER}{BLACK} Velocidad máx.: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Peso: {LTBLUE}{WEIGHT_SHORT} {BLACK}Potencia: {LTBLUE}{POWER}{BLACK} Velocidad máx.: {LTBLUE}{VELOCITY} {BLACK}F.T. máx.: {LTBLUE}{FORCE} @@ -3708,35 +3723,35 @@ STR_VEHICLE_DETAILS_TRAIN_TOTAL_CARGO_TOOLTIP :{BLACK}Mostrar STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Capacidad: {LTBLUE} # Vehicle refit -STR_REFIT_CAPTION :{WHITE}{VEHICLE} (reequipar) +STR_REFIT_CAPTION :{WHITE}{VEHICLE} (reformar) STR_REFIT_TITLE :{GOLD}Elegir el nuevo tipo de cargamento: -STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nueva capacidad: {GOLD}{CARGO_LONG}{}{BLACK}Costo por reequipar: {RED}{CURRENCY_LONG} -STR_REFIT_NEW_CAPACITY_INCOME_FROM_REFIT :{BLACK}Nueva capacidad: {GOLD}{CARGO_LONG}{}{BLACK}Ingreso al reequipar: {GREEN}{CURRENCY_LONG} -STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT :{BLACK}Nueva capacidad: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}Costo por reequipar: {RED}{CURRENCY_LONG} -STR_REFIT_NEW_CAPACITY_INCOME_FROM_AIRCRAFT_REFIT :{BLACK}Nueva capacidad: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}Ingreso al reequipar: {GREEN}{CURRENCY_LONG} -STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}Elegir los vehículos de ferrocarril a reequipar. Arrastrar con el ratón para elegir más de un vehículo. Clic en un espacio vacío para elegir el tren completo. Ctrl+Clic para elegir una unidad del tren y los vagones subsecuentes +STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Nueva capacidad: {GOLD}{CARGO_LONG}{}{BLACK}Costo por reformar: {RED}{CURRENCY_LONG} +STR_REFIT_NEW_CAPACITY_INCOME_FROM_REFIT :{BLACK}Nueva capacidad: {GOLD}{CARGO_LONG}{}{BLACK}Ingreso al reformar: {GREEN}{CURRENCY_LONG} +STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT :{BLACK}Nueva capacidad: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}Costo por reformar: {RED}{CURRENCY_LONG} +STR_REFIT_NEW_CAPACITY_INCOME_FROM_AIRCRAFT_REFIT :{BLACK}Nueva capacidad: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}Ingreso al reformar: {GREEN}{CURRENCY_LONG} +STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}Elegir los vehículos de ferrocarril a reformar. Arrastrar con el ratón para elegir más de un vehículo. Clic en un espacio vacío para elegir el tren completo. Ctrl+Clic para elegir una unidad del tren y los vagones subsecuentes STR_REFIT_TRAIN_LIST_TOOLTIP :{BLACK}Elegir el tipo de cargamento para el tren STR_REFIT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Elegir el tipo de cargamento para el vehículo de carretera STR_REFIT_SHIP_LIST_TOOLTIP :{BLACK}Elegir el tipo de cargamento para el barco STR_REFIT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Elegir el tipo de cargamento para la aeronave -STR_REFIT_TRAIN_REFIT_BUTTON :{BLACK}Reequipar tren -STR_REFIT_ROAD_VEHICLE_REFIT_BUTTON :{BLACK}Reequipar vehículo de carretera -STR_REFIT_SHIP_REFIT_BUTTON :{BLACK}Reequipar barco -STR_REFIT_AIRCRAFT_REFIT_BUTTON :{BLACK}Reequipar aeronave +STR_REFIT_TRAIN_REFIT_BUTTON :{BLACK}Reformar tren +STR_REFIT_ROAD_VEHICLE_REFIT_BUTTON :{BLACK}Reformar vehículo de carretera +STR_REFIT_SHIP_REFIT_BUTTON :{BLACK}Reformar barco +STR_REFIT_AIRCRAFT_REFIT_BUTTON :{BLACK}Reformar aeronave -STR_REFIT_TRAIN_REFIT_TOOLTIP :{BLACK}Reequipar el tren para transportar el cargamento elegido -STR_REFIT_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Reequipar el vehículo de carretera para transportar el cargamento elegido -STR_REFIT_SHIP_REFIT_TOOLTIP :{BLACK}Reequipar el barco para transportar el cargamento elegido -STR_REFIT_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Reequipar la aeronave para transportar el cargamento elegido +STR_REFIT_TRAIN_REFIT_TOOLTIP :{BLACK}Reformar el tren para transportar el cargamento elegido +STR_REFIT_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Reformar el vehículo de carretera para transportar el cargamento elegido +STR_REFIT_SHIP_REFIT_TOOLTIP :{BLACK}Reformar el barco para transportar el cargamento elegido +STR_REFIT_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Reformar la aeronave para transportar el cargamento elegido # Order view STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Órdenes) STR_ORDERS_TIMETABLE_VIEW :{BLACK}Itinerario STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Cambiar a la ventana de itinerarios -STR_ORDERS_LIST_TOOLTIP :{BLACK}Lista de órdenes: Clic en una orden para seleccionarla. Ctrl+Clic para desplazarse a la estación indicada en la orden +STR_ORDERS_LIST_TOOLTIP :{BLACK}Lista de órdenes: Clic en una orden para resaltarla. Ctrl+Clic para desplazarse a la estación indicada en la orden STR_ORDER_INDEX :{COMMA}:{NBSP} STR_ORDER_TEXT :{STRING} {STRING} {STRING} @@ -3747,28 +3762,28 @@ STR_ORDERS_END_OF_SHARED_ORDERS :- - Fin de órd STR_ORDER_NON_STOP :{BLACK}Sin paradas STR_ORDER_GO_TO :Ir a STR_ORDER_GO_NON_STOP_TO :Ir sin paradas a -STR_ORDER_GO_VIA :Ir por +STR_ORDER_GO_VIA :Pasar por STR_ORDER_GO_NON_STOP_VIA :Ir sin paradas por -STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Cambiar el comportamiento de parada en la orden elegida +STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Cambiar la forma de parada en la orden resaltada -STR_ORDER_TOGGLE_FULL_LOAD :{BLACK}Llenar cualquier carga +STR_ORDER_TOGGLE_FULL_LOAD :{BLACK}Llenar cualquiera STR_ORDER_DROP_LOAD_IF_POSSIBLE :Cargar si hay disponible -STR_ORDER_DROP_FULL_LOAD_ALL :Llenar todas las cargas -STR_ORDER_DROP_FULL_LOAD_ANY :Llenar cualquier carga +STR_ORDER_DROP_FULL_LOAD_ALL :Llenar todo +STR_ORDER_DROP_FULL_LOAD_ANY :Llenar cualquiera STR_ORDER_DROP_NO_LOADING :No cargar -STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Cambiar el comportamiento de carga en la orden elegida +STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Cambiar la forma de carga en la orden resaltada STR_ORDER_TOGGLE_UNLOAD :{BLACK}Descargar todo -STR_ORDER_DROP_UNLOAD_IF_ACCEPTED :Descargar si es recibido +STR_ORDER_DROP_UNLOAD_IF_ACCEPTED :Descargar si es aceptado STR_ORDER_DROP_UNLOAD :Descargar todo STR_ORDER_DROP_TRANSFER :Transferir STR_ORDER_DROP_NO_UNLOADING :No descargar -STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Cambiar el comportamiento de descarga en la orden elegida +STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Cambiar la forma de descarga en la orden resaltada -STR_ORDER_REFIT :{BLACK}Reequipar -STR_ORDER_REFIT_TOOLTIP :{BLACK}Elegir el tipo de cargamento a reequipar en esta orden. Ctrl+Clic para eliminar la orden -STR_ORDER_REFIT_AUTO :{BLACK}Reequipar en estación -STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Elegir el tipo de cargamento a reequipar en esta orden. Ctrl+Clic para eliminar la orden. Reequipar solo es posible si el vehículo lo permite +STR_ORDER_REFIT :{BLACK}Reformar +STR_ORDER_REFIT_TOOLTIP :{BLACK}Elegir el tipo de cargamento a reformar en esta orden. Ctrl+Clic para eliminar la orden +STR_ORDER_REFIT_AUTO :{BLACK}Reformar en estación +STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Elegir el tipo de cargamento a reformar en esta orden. Ctrl+Clic para eliminar la orden. Reformar solo es posible si el vehículo lo permite STR_ORDER_DROP_REFIT_AUTO :Cargamento fijo STR_ORDER_DROP_REFIT_AUTO_ANY :Cargamento disponible @@ -3792,21 +3807,21 @@ STR_ORDER_CONDITIONAL_REMAINING_LIFETIME :Tiempo de vida STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP :{BLACK}Comparación de los datos del vehículo respecto al valor dado STR_ORDER_CONDITIONAL_COMPARATOR_EQUALS :es igual a STR_ORDER_CONDITIONAL_COMPARATOR_NOT_EQUALS :no es igual a -STR_ORDER_CONDITIONAL_COMPARATOR_LESS_THAN :es menos de -STR_ORDER_CONDITIONAL_COMPARATOR_LESS_EQUALS :es menor o igual a -STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :es más de -STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :es más o igual a +STR_ORDER_CONDITIONAL_COMPARATOR_LESS_THAN :es menor que +STR_ORDER_CONDITIONAL_COMPARATOR_LESS_EQUALS :es menor o igual que +STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :es mayor que +STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :es mayor o igual a STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :es verdadero STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :es falso STR_ORDER_CONDITIONAL_VALUE_TOOLTIP :{BLACK}El valor contra el cual comparar de los datos del vehículo -STR_ORDER_CONDITIONAL_VALUE_CAPT :{WHITE}Indicar el valor contra el cual comparar +STR_ORDER_CONDITIONAL_VALUE_CAPT :{WHITE}Indicar el valor a comparar -STR_ORDERS_SKIP_BUTTON :{BLACK}Saltar -STR_ORDERS_SKIP_TOOLTIP :{BLACK}Ignorar la orden actual y saltar a la siguiente. Ctrl+Clic salta a la orden elegida +STR_ORDERS_SKIP_BUTTON :{BLACK}Ignorar +STR_ORDERS_SKIP_TOOLTIP :{BLACK}Ignorar la orden actual y proceder con la siguiente. Ctrl+Clic para iniciar la orden resaltada STR_ORDERS_DELETE_BUTTON :{BLACK}Eliminar -STR_ORDERS_DELETE_TOOLTIP :{BLACK}Eliminar orden marcada +STR_ORDERS_DELETE_TOOLTIP :{BLACK}Eliminar orden resaltada STR_ORDERS_DELETE_ALL_TOOLTIP :{BLACK}Eliminar todas las órdenes STR_ORDERS_STOP_SHARING_BUTTON :{BLACK}Dejar de compartir STR_ORDERS_STOP_SHARING_TOOLTIP :{BLACK}Dejar de compartir la lista de órdenes. Ctrl+Clic elimina también todas las órdenes de este vehículo @@ -3821,11 +3836,11 @@ STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Añadir STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Ver todos los vehículos que comparten el mismo itinerario # String parts to build the order string -STR_ORDER_GO_TO_WAYPOINT :Ir por {WAYPOINT} -STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Ir sin paradas por {WAYPOINT} +STR_ORDER_GO_TO_WAYPOINT :Ir pasando por {WAYPOINT} +STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Ir sin paradas pasando por {WAYPOINT} STR_ORDER_SERVICE_AT :Mantenimiento en -STR_ORDER_SERVICE_NON_STOP_AT :Mantenimiento sin paradas en +STR_ORDER_SERVICE_NON_STOP_AT :Ir a sin paradas a mantenimiento en STR_ORDER_NEAREST_DEPOT :el más cercano STR_ORDER_NEAREST_HANGAR :el hangar más cercano @@ -3835,19 +3850,19 @@ STR_ORDER_SHIP_DEPOT :astillero de ba STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING} STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {DEPOT} -STR_ORDER_REFIT_ORDER :(Reequipar a {STRING}) -STR_ORDER_REFIT_STOP_ORDER :(Reequipar a {STRING} y detenerse) +STR_ORDER_REFIT_ORDER :(Reformar a {STRING}) +STR_ORDER_REFIT_STOP_ORDER :(Reformar a {STRING} y detenerse) STR_ORDER_STOP_ORDER :(Detenerse) STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING} STR_ORDER_IMPLICIT :(Implícito) -STR_ORDER_FULL_LOAD :(Llenar) +STR_ORDER_FULL_LOAD :(Llenar todo) STR_ORDER_FULL_LOAD_ANY :(Llenar cualquiera) STR_ORDER_NO_LOAD :(No cargar) STR_ORDER_UNLOAD :(Descargar y cargar) -STR_ORDER_UNLOAD_FULL_LOAD :(Descargar y llenar) +STR_ORDER_UNLOAD_FULL_LOAD :(Descargar y llenar todo) STR_ORDER_UNLOAD_FULL_LOAD_ANY :(Descargar y llenar cualquiera) STR_ORDER_UNLOAD_NO_LOAD :(Descargar y dejar vacío) STR_ORDER_TRANSFER :(Transferir y cargar) @@ -3855,22 +3870,22 @@ STR_ORDER_TRANSFER_FULL_LOAD :(Transferir y l STR_ORDER_TRANSFER_FULL_LOAD_ANY :(Transferir y llenar cualquiera) STR_ORDER_TRANSFER_NO_LOAD :(Transferir y dejar vacío) STR_ORDER_NO_UNLOAD :(No descargar y cargar) -STR_ORDER_NO_UNLOAD_FULL_LOAD :(No descargar y llenar) +STR_ORDER_NO_UNLOAD_FULL_LOAD :(No descargar y llenar todo) STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(No descargar y llenar cualquiera) STR_ORDER_NO_UNLOAD_NO_LOAD :(No descargar ni cargar) -STR_ORDER_AUTO_REFIT :(Reequipar a {STRING}) -STR_ORDER_FULL_LOAD_REFIT :(Reequipar a {STRING} y llenar) -STR_ORDER_FULL_LOAD_ANY_REFIT :(Reequipar a {STRING} y llenar cualquiera) -STR_ORDER_UNLOAD_REFIT :(Descargar y cargar con reequipamiento a {STRING}) -STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(Descargar y llenar con reequipamiento a {STRING}) -STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(Descargar y llenar cualquiera con reequipamiento a {STRING}) -STR_ORDER_TRANSFER_REFIT :(Transferir y cargar con reequipamiento a {STRING}) -STR_ORDER_TRANSFER_FULL_LOAD_REFIT :(Transferir y llenar con reequipamiento a {STRING}) -STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT :(Transferir y llenar cualquiera con reequipamiento a {STRING}) -STR_ORDER_NO_UNLOAD_REFIT :(No descargar y cargar con reequipamiento a {STRING}) -STR_ORDER_NO_UNLOAD_FULL_LOAD_REFIT :(No descargar y llenar con reequipamiento a {STRING}) -STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY_REFIT :(No descargar y llenar cualquiera con reequipamiento a {STRING}) +STR_ORDER_AUTO_REFIT :(Reformar a {STRING}) +STR_ORDER_FULL_LOAD_REFIT :(Llenar todo y reformar a{STRING}) +STR_ORDER_FULL_LOAD_ANY_REFIT :(Llenar cualquiera y reformar a {STRING}) +STR_ORDER_UNLOAD_REFIT :(Descargar y cargar con reforma a {STRING}) +STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(Descargar y llenar todo con reforma a {STRING}) +STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(Descargar y llenar cualquiera con reforma a {STRING}) +STR_ORDER_TRANSFER_REFIT :(Transferir y cargar con reforma a {STRING}) +STR_ORDER_TRANSFER_FULL_LOAD_REFIT :(Transferir y llenar con reforma a {STRING}) +STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT :(Transferir y llenar cualquiera con reforma a {STRING}) +STR_ORDER_NO_UNLOAD_REFIT :(No descargar y cargar con reforma a {STRING}) +STR_ORDER_NO_UNLOAD_FULL_LOAD_REFIT :(No descargar y llenar todo con reforma a {STRING}) +STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY_REFIT :(No descargar y llenar cualquiera con reforma a {STRING}) STR_ORDER_AUTO_REFIT_ANY :cargamento disponible @@ -3878,7 +3893,7 @@ STR_ORDER_STOP_LOCATION_NEAR_END :[principio] STR_ORDER_STOP_LOCATION_MIDDLE :[centro] STR_ORDER_STOP_LOCATION_FAR_END :[fondo] -STR_ORDER_OUT_OF_RANGE :{RED} (El sig. destino está legos del alcance) +STR_ORDER_OUT_OF_RANGE :{RED} (El siguiente destino está muy lejos) STR_ORDER_CONDITIONAL_UNCONDITIONAL :Saltar a orden {COMMA} STR_ORDER_CONDITIONAL_NUM :Saltar a orden {COMMA} cuando {STRING} {STRING} {COMMA} @@ -3902,9 +3917,9 @@ STR_TIMETABLE_TRAVEL_FOR_SPEED :Viajar durante STR_TIMETABLE_TRAVEL_FOR_ESTIMATED :Viajar (durante {STRING}, no programado) STR_TIMETABLE_TRAVEL_FOR_SPEED_ESTIMATED :Viajar (durante {STRING}, no programado) a {VELOCITY} como máximo STR_TIMETABLE_STAY_FOR_ESTIMATED :(esperar {STRING}, no programado) -STR_TIMETABLE_AND_TRAVEL_FOR_ESTIMATED :(viajar por {STRING}, no programado) +STR_TIMETABLE_AND_TRAVEL_FOR_ESTIMATED :(viajar {STRING}, no programado) STR_TIMETABLE_STAY_FOR :y esperar {STRING} -STR_TIMETABLE_AND_TRAVEL_FOR :y viajar por {STRING} +STR_TIMETABLE_AND_TRAVEL_FOR :y viajar {STRING} STR_TIMETABLE_DAYS :{COMMA}{NBSP}día{P "" s} STR_TIMETABLE_TICKS :{COMMA}{NBSP}tick{P "" s} @@ -3935,8 +3950,8 @@ STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Borrar e STR_TIMETABLE_RESET_LATENESS :{BLACK}Reiniciar retrasos STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Reiniciar el contador del retraso para que el vehículo vaya a tiempo -STR_TIMETABLE_AUTOFILL :{BLACK}Rellenar automáticamente -STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Rellenar la tabla de itinerarios automáticamente con los valores del siguiente recorrido (Ctrl+Clic para intentar mantener los tiempos de espera) +STR_TIMETABLE_AUTOFILL :{BLACK}Llenar automáticamente +STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Llenar la tabla de itinerarios automáticamente con los valores del siguiente recorrido (Ctrl+Clic para intentar mantener los tiempos de espera) STR_TIMETABLE_EXPECTED :{BLACK}Esperado STR_TIMETABLE_SCHEDULED :{BLACK}Programado @@ -4086,7 +4101,7 @@ STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... no h STR_ERROR_PNGMAP :{WHITE}No se puede cargar mapa desde PNG... STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}... archivo no encontrado STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}... no se pudo convertir el tipo de imagen. Se requieren imágenes PNG de 8 o 24 bits -STR_ERROR_PNGMAP_MISC :{WHITE}... algo salió mal (quizá el archivo esté tenga errores) +STR_ERROR_PNGMAP_MISC :{WHITE}... algo salió mal (quizá el archivo está dañado) STR_ERROR_BMPMAP :{WHITE}No se pudo cargar mapa desde BMP... STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... no se pudo convertir el tipo de imagen @@ -4113,13 +4128,13 @@ STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Mensaje # Generic construction errors STR_ERROR_OFF_EDGE_OF_MAP :{WHITE}Fuera del borde del mapa STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}Demasiado cerca del borde del mapa -STR_ERROR_NOT_ENOUGH_CASH_REQUIRES_CURRENCY :{WHITE}No hay suficiente dinero: se requieren {CURRENCY_LONG} +STR_ERROR_NOT_ENOUGH_CASH_REQUIRES_CURRENCY :{WHITE}No alcanza el dinero: se necesitan {CURRENCY_LONG} STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}Se requiere terreno plano STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Tierra inclinada en dirección errónea STR_ERROR_CAN_T_DO_THIS :{WHITE}No se puede hacer eso... STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Primero se debe demoler el edificio STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}No se puede despejar esta zona... -STR_ERROR_SITE_UNSUITABLE :{WHITE}... lugar no apropiado +STR_ERROR_SITE_UNSUITABLE :{WHITE}... lugar no apto STR_ERROR_ALREADY_BUILT :{WHITE}... ya construido STR_ERROR_OWNED_BY :{WHITE}... propiedad de {STRING} STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... otra empresa es dueña de esta área @@ -4160,7 +4175,7 @@ STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}No se pu STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}No se puede construir la sede de la empresa... STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}No se puede comprar el 25% de acciones... STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}No se puede vender el 25% de acciones... -STR_ERROR_PROTECTED :{WHITE}Esta empresa es aún muy reciente para comerciar con acciones... +STR_ERROR_PROTECTED :{WHITE}Esta empresa es muy reciente para comerciar con acciones... # Town related errors STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}No se puede crear ningún pueblo @@ -4171,10 +4186,10 @@ STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}... dema STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}... demasiado cerca de otro pueblo STR_ERROR_TOO_MANY_TOWNS :{WHITE}... demasiados pueblos STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... ya no hay espacio en el mapa -STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}El pueblo no construirá carreteras. La función de construcción de carreteras puede activarse Configuración->Ambiente->Pueblos +STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}El pueblo no construirá carreteras. La función de construcción de carreteras puede activarse en Configuración->Ambiente->Pueblos STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Obras de carretera en progreso STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}No se puede eliminar este pueblo...{}Quedan estaciones o depósitos relacionados con él, o una propiedad suya no puede ser retirada -STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... no hay lugar apropiado para una estatua en el centro de esta pueblo +STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... no hay ningún lugar apto para una estatua en el centro de este pueblo # Industry related errors STR_ERROR_TOO_MANY_INDUSTRIES :{WHITE}... demasiadas industrias @@ -4195,8 +4210,8 @@ STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... los STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE :{WHITE}... solo se puede construir por encima del nivel de nieve STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE :{WHITE}... solo se puede construir por debajo del nivel de nieve -STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES :{WHITE}No hubo sitios apropiados para industrias '{STRING}' -STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES_EXPLANATION :{WHITE}Cambia los parámetros de generación para obtener un mejor mapa +STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES :{WHITE}No hubo espacio para industrias de tipo "{STRING}" +STR_ERROR_NO_SUITABLE_PLACES_FOR_INDUSTRIES_EXPLANATION :{WHITE}Cambia las opciones de generación para crear un mejor mapa # Station construction related errors STR_ERROR_CAN_T_BUILD_RAILROAD_STATION :{WHITE}No se puede construir la estación de tren aquí... @@ -4213,7 +4228,7 @@ STR_ERROR_TOO_MANY_STATIONS_LOADING :{WHITE}Demasiad STR_ERROR_TOO_MANY_STATION_SPECS :{WHITE}Demasiadas partes de estación de tren STR_ERROR_TOO_MANY_BUS_STOPS :{WHITE}Demasiadas paradas de autobuses STR_ERROR_TOO_MANY_TRUCK_STOPS :{WHITE}Demasiadas estaciones de camiones -STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Demasiado cerca de otra estación de pasajeros o carga +STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Demasiado cerca de otra estación o zona de carga STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Demasiado cerca de otro muelle STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Demasiado cerca de otro aeropuerto STR_ERROR_CAN_T_RENAME_STATION :{WHITE}No se puede cambiar nombre de la estación... @@ -4266,14 +4281,14 @@ STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... pued STR_ERROR_SHIP_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... puede que esté detenido dentro de un astillero STR_ERROR_AIRCRAFT_MUST_BE_STOPPED_INSIDE_HANGAR :{WHITE}... puede que esté detenido dentro de un hangar -STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Los trenes únicamente pueden modificarse si están detenidos dentro de un depósito +STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Los trenes pueden modificarse solo si están detenidos dentro de un depósito STR_ERROR_TRAIN_TOO_LONG :{WHITE}Tren demasiado largo STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}No se puede cambiar dirección del vehículo... STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}... vehículo compuesto por múltiples unidades STR_ERROR_INCOMPATIBLE_RAIL_TYPES :Los tipos de vías férreas no son compatibles STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}No se puede mover vehículo... -STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}El motor posterior debe seguir siempre al delantero +STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}La locomotora trasera debe conectarse a la delantera STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}No se puede encontrar ruta al depósito STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}No se puede encontrar depósito @@ -4345,14 +4360,14 @@ STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}No se pu STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Lugar no apto para entrada de túnel STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Primero se debe demoler el túnel STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Otro túnel obstaculiza -STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}El túnel terminaría fuera del mapa +STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}El túnel se extendería más allá del mapa STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}No se puede excavar la tierra al otro lado del túnel STR_ERROR_TUNNEL_TOO_LONG :{WHITE}... túnel demasiado largo # Object related errors STR_ERROR_TOO_MANY_OBJECTS :{WHITE}... demasiados objetos STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}No se puede colocar objeto... -STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Otro objeto obstaculiza +STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Otro objeto estorba STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... la sede de la empresa obstaculiza STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}No es posible adquirir este terreno... STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... ¡ya fue adquirido por el jugador! @@ -4367,15 +4382,15 @@ STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}No se pu STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}No se pueden añadir vehículos compartidos al grupo... # Generic vehicle errors -STR_ERROR_TRAIN_IN_THE_WAY :{WHITE}Tren obstaculiza -STR_ERROR_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Vehículo de carretera obstaculiza -STR_ERROR_SHIP_IN_THE_WAY :{WHITE}Barco obstaculiza +STR_ERROR_TRAIN_IN_THE_WAY :{WHITE}Tren estorba +STR_ERROR_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Vehículo de carretera estorba +STR_ERROR_SHIP_IN_THE_WAY :{WHITE}Barco estorba STR_ERROR_AIRCRAFT_IN_THE_WAY :{WHITE}Aeronave obstaculiza -STR_ERROR_CAN_T_REFIT_TRAIN :{WHITE}No se puede reequipar tren... -STR_ERROR_CAN_T_REFIT_ROAD_VEHICLE :{WHITE}No se puede reequipar vehículo de carretera... -STR_ERROR_CAN_T_REFIT_SHIP :{WHITE}No se puede reequipar barco... -STR_ERROR_CAN_T_REFIT_AIRCRAFT :{WHITE}No se puede reequipar aeronave... +STR_ERROR_CAN_T_REFIT_TRAIN :{WHITE}No se puede reformar tren... +STR_ERROR_CAN_T_REFIT_ROAD_VEHICLE :{WHITE}No se puede reformar vehículo de carretera... +STR_ERROR_CAN_T_REFIT_SHIP :{WHITE}No se puede reformar barco... +STR_ERROR_CAN_T_REFIT_AIRCRAFT :{WHITE}No se puede reformar aeronave... STR_ERROR_CAN_T_RENAME_TRAIN :{WHITE}No se puede cambiar nombre del tren... STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE :{WHITE}No se puede cambiar nombre del vehículo... @@ -4453,7 +4468,7 @@ STR_ERROR_AIRCRAFT_NOT_ENOUGH_RANGE :{WHITE}... la a # Timetable related errors STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}No se pueden asignar itinerarios al vehículo... STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Los vehículos solo pueden esperar en estaciones -STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Este vehículo se detendrá en esta estación +STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Este vehículo no se detendrá en esta estación # Sign related errors STR_ERROR_TOO_MANY_SIGNS :{WHITE}... demasiados carteles @@ -4481,7 +4496,7 @@ STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :Edificio de ofi STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :Conjunto habitacional pequeño STR_TOWN_BUILDING_NAME_CHURCH_1 :Iglesia STR_TOWN_BUILDING_NAME_LARGE_OFFICE_BLOCK_1 :Complejo de oficinas -STR_TOWN_BUILDING_NAME_TOWN_HOUSES_1 :Casas del pueblo +STR_TOWN_BUILDING_NAME_TOWN_HOUSES_1 :Casas adosadas STR_TOWN_BUILDING_NAME_HOTEL_1 :Hotel STR_TOWN_BUILDING_NAME_STATUE_1 :Estatua STR_TOWN_BUILDING_NAME_FOUNTAIN_1 :Fuente @@ -4570,7 +4585,7 @@ STR_SV_STNAME_TRANSFER :Transferencia { STR_SV_STNAME_HALT :Parada {STRING} STR_SV_STNAME_VALLEY :Valle de {STRING} STR_SV_STNAME_HEIGHTS :Altos de {STRING} -STR_SV_STNAME_WOODS :Alameda de {STRING} +STR_SV_STNAME_WOODS :Bosques de {STRING} STR_SV_STNAME_LAKESIDE :Lago de {STRING} STR_SV_STNAME_EXCHANGE :Intercambio {STRING} STR_SV_STNAME_AIRPORT :Aeropuerto de {STRING} @@ -4862,7 +4877,7 @@ STR_FORMAT_COMPANY_NUM :(Empresa {COMMA STR_FORMAT_GROUP_NAME :Grupo {COMMA} STR_FORMAT_INDUSTRY_NAME :{1:STRING}, {0:TOWN} STR_FORMAT_WAYPOINT_NAME :Punto guía, {TOWN} -STR_FORMAT_WAYPOINT_NAME_SERIAL :Puesto guía #{1:COMMA}, {0:TOWN} +STR_FORMAT_WAYPOINT_NAME_SERIAL :Punto guía #{1:COMMA}, {0:TOWN} STR_FORMAT_DEPOT_NAME_TRAIN :Depósito de trenes, {TOWN} STR_FORMAT_DEPOT_NAME_TRAIN_SERIAL :Depósito de trenes #{1:COMMA}, {0:TOWN} diff --git a/src/lang/swedish.txt b/src/lang/swedish.txt index e53665dd51..3830a3bf22 100644 --- a/src/lang/swedish.txt +++ b/src/lang/swedish.txt @@ -669,17 +669,14 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Välj sp STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Växla slumpning av/på STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Visa fönstret för val av musikspår -STR_ERROR_NO_SONGS :{WHITE}Ett musikpaket utan låtar har valts. Ingen musik kommer att spelas - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Konstruera spellista STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Spårindex STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Spellista - '{STRING}' STR_PLAYLIST_CLEAR :{TINY_FONT}{BLACK}Töm STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Töm aktuell spellista (enbart Personlig1 eller Personlig2) STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Klicka på ett musikstycke för att lägga till det i spellistan (enbart Personlig1 eller Personlig2) -STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Klicka på ett musikstycket för att ta bort det från spellistan (endast Personlig1 och Personlig2) +STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Klicka på ett musikstycke för att ta bort det från spellistan (endast Personlig1 och Personlig2) # Highscore window STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED :{BIG_FONT}{BLACK}De bästa företagen som nådde {NUM} @@ -1237,7 +1234,7 @@ STR_CONFIG_SETTING_ALLOW_FUND_ROAD_HELPTEXT :Tillåt att fö STR_CONFIG_SETTING_ALLOW_GIVE_MONEY :Tillåt skicka pengar till andra företag: {STRING} STR_CONFIG_SETTING_ALLOW_GIVE_MONEY_HELPTEXT :Tillåt överföring av pengar mellan företag i flerspelarläge STR_CONFIG_SETTING_FREIGHT_TRAINS :Godsfaktor för att simulera tunga tåg: {STRING} -STR_CONFIG_SETTING_FREIGHT_TRAINS_HELPTEXT :Ställ in påverkan av att frakta gods i tåg. Ett högre värde gör att frakt-gods är mer krävande för tågen, speciellt vid lutningar +STR_CONFIG_SETTING_FREIGHT_TRAINS_HELPTEXT :Ställ in påverkan av att frakta gods i tåg. Ett högre värde gör att fraktgods är mer krävande för tågen, speciellt vid lutningar STR_CONFIG_SETTING_PLANE_SPEED :Hastighetsfaktor för flygplan: {STRING} STR_CONFIG_SETTING_PLANE_SPEED_HELPTEXT :Ställ in relativ hastighet för flygplan relativt övriga fordonstyper. Detta reducerar inkomsterna för flygtransporter. STR_CONFIG_SETTING_PLANE_SPEED_VALUE :1 / {COMMA} @@ -1246,10 +1243,10 @@ STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :Ställ in hur s STR_CONFIG_SETTING_PLANE_CRASHES_NONE :Inga STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :Reducerad STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :Normal -STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Tillåt genomfarts-stopp på stadsägda vägar: {STRING} -STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD_HELPTEXT :Tillåt konstruktion av genomfarts-stopp på stadsägda vägar +STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Tillåt genomfartshållplatser på stadsägda vägar: {STRING} +STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD_HELPTEXT :Tillåt konstruktion av genomfartshållplatser på stadsägda vägar STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :Tillåt dina fordon att köra genom motståndarens hållplatser: {STRING} -STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD_HELPTEXT :Tillåt konstruktion av genomfarts-stopp på vägar som ägs av andra företag +STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD_HELPTEXT :Tillåt konstruktion av genomfartshållplatser på vägar som ägs av andra företag STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Det är inte möjligt att ändra denna inställning när det finns fordon STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE :Underhåll av infrastruktur: {STRING} STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :Om det är aktiverat så kostar underhåll av infrastruktur. Kostnaden ökar mer än proportionellt mot nätverkets storlek, vilket innebär att större företag drabbas hårdare än små företag av underhållskostnader. @@ -1296,8 +1293,8 @@ STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Original STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis STR_CONFIG_SETTING_TERRAIN_TYPE :Terrängtyp: {STRING} STR_CONFIG_SETTING_TERRAIN_TYPE_HELPTEXT :(TerraGenesis endast) Hilliness av landskapet -STR_CONFIG_SETTING_INDUSTRY_DENSITY :Industri densitet: {STRING} -STR_CONFIG_SETTING_INDUSTRY_DENSITY_HELPTEXT :Ange hur många industrier ska genereras och vilken nivå bör bibehållas under spelet +STR_CONFIG_SETTING_INDUSTRY_DENSITY :Industritäthet: {STRING} +STR_CONFIG_SETTING_INDUSTRY_DENSITY_HELPTEXT :Ange hur många industrier som ska genereras och vilken nivå som ska bibehållas under spelet STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Maximalt avstånd mellan oljeraffinaderier och kartans kant: {STRING} STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Oljeraffinaderier byggs bara nära kartans kanter, alltså vid kusten om det är en ö-karta STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Snölinjeshöjd: {STRING} @@ -1337,8 +1334,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Terrängens fä STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Grön STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Mörkgrön STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Violett -STR_CONFIG_SETTING_REVERSE_SCROLLING :Omvänd scrollriktning: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Beteende för skrollning av kartan med den högra musknappen. När det är inaktiverat rör musen kameran. När det är aktiverat rör musen kartan STR_CONFIG_SETTING_SMOOTH_SCROLLING :Mjuk scrollning av vy: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Kontrollera hur huvudvyn skrollar till en specifik position vid klick på minikartan eller när ett kommando används för att skrolla till ett specifikt objekt på kartan. Om det är aktiverat skrollar vyn mjukt, om det är inaktiverat hoppar den direkt till målet STR_CONFIG_SETTING_MEASURE_TOOLTIP :Visa måtthjälptext vid användning av byggverktyg: {STRING} @@ -1370,8 +1365,8 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command-klick STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Control-klick STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Av -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Scrolla med vänster musknappsklick: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Aktivera skrollning av kartan genom att dra den med den vänstra musknappen. Detta är särskilt användbart för skrollning vid användning av en pekskärm +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Stäng fönster med högerklick: {STRING} +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Stänger fönster när man högerklickar inuti dem. Denna inställning inaktiverar tooltips vid högerklick! STR_CONFIG_SETTING_AUTOSAVE :Autospara: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Välj intervall mellan automatisk sparande @@ -1761,6 +1756,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Kolla ef STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Visa inställningar för datorspelare och spelskript STR_INTRO_TOOLTIP_QUIT :{BLACK}Avsluta 'OpenTTD' +STR_INTRO_BASESET :{BLACK}Det grafikpaket som för närvarande är valt som standard saknar {NUM} sprite{P "" s}. Vänligen kontrollera om det finns en uppdatering till paketet. STR_INTRO_TRANSLATION :{BLACK}Den här översättningen saknar {NUM} sträng{P "" ar}. Hjälp gärna till att förbättra OpenTTD genom att bli översättare. Se readme.txt för mer info. # Quit window @@ -1792,7 +1788,7 @@ STR_CHEATS_TOOLTIP :{BLACK}Checkbox STR_CHEATS_WARNING :{BLACK}Varning! Du är på väg att förråda dina motståndare. Kom ihåg att detta inte kommer glömmas STR_CHEAT_MONEY :{LTBLUE}Öka pengar med {CURRENCY_LONG} STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Spelar som företag:: {ORANGE}{COMMA} -STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magisk Bulldozer (ta bort industrier, oflyttbara objekt etc.): {ORANGE}{STRING} +STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magisk bulldozer (ta bort industrier, oflyttbara objekt etc.): {ORANGE}{STRING} STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tunnlar kan korsa varandra: {ORANGE}{STRING} STR_CHEAT_NO_JETCRASH :{LTBLUE}Jetplan kommer inte att störta (frekvent) på små flygplatser: {ORANGE} {STRING} STR_CHEAT_EDIT_MAX_HL :{LTBLUE}Ändra maximal karthöjd: {ORANGE}{NUM} @@ -1803,7 +1799,7 @@ STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Sub-tropiskt la STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Leksakslandskap STR_CHEAT_CHANGE_DATE :{LTBLUE}Byt datum: {ORANGE} {DATE_SHORT} STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}Ändra nuvarande år -STR_CHEAT_SETUP_PROD :{LTBLUE}Aktivera modifierande produceringsvärden: {ORANGE}{STRING} +STR_CHEAT_SETUP_PROD :{LTBLUE}Aktivera modifiering av produktionsvärden: {ORANGE}{STRING} # Livery window STR_LIVERY_CAPTION :{WHITE}Nytt färgval @@ -1813,8 +1809,8 @@ STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Visa fä STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Visa färgscheman för vägfordon STR_LIVERY_SHIP_TOOLTIP :{BLACK}Visa färgscheman för skepp STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Visa färgschema för flygplan -STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Välj huvudfärg för det aktuella schemat. Ctrl+Click kommer att välja färgen för alla scheman -STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Välj andravalsfärgen för det aktuella schemat. Ctrl+Click kommer att välja färgen för alla scheman +STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Välj huvudfärg för det aktuella schemat. Ctrl+klick kommer att välja färgen för alla scheman +STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Välj andravalsfärgen för det aktuella schemat. Ctrl+klick kommer att välja färgen för alla scheman STR_LIVERY_PANEL_TOOLTIP :{BLACK}Välj ett färgschema att ändra eller välj flera genom CTRL+klick. Bocka för rutan för att använda scheman STR_LIVERY_DEFAULT :Normalt färgschema @@ -2452,12 +2448,12 @@ STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Välj st STR_STATION_BUILD_AIRPORT_CLASS_LABEL :{BLACK}Flygplatsklass STR_STATION_BUILD_AIRPORT_LAYOUT_NAME :{BLACK}Layout {NUM} -STR_AIRPORT_SMALL :Liten +STR_AIRPORT_SMALL :Liten flygplats STR_AIRPORT_CITY :Stad STR_AIRPORT_METRO :Storstads-flygplats STR_AIRPORT_INTERNATIONAL :Internationell flygplats STR_AIRPORT_COMMUTER :Pendlare -STR_AIRPORT_INTERCONTINENTAL :Interkontinental +STR_AIRPORT_INTERCONTINENTAL :Interkontinental flygplats STR_AIRPORT_HELIPORT :Helikopterplatta STR_AIRPORT_HELIDEPOT :Helikopterhangar STR_AIRPORT_HELISTATION :Helikopterstation @@ -2552,7 +2548,7 @@ STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Grunda # Industry cargoes window STR_INDUSTRY_CARGOES_INDUSTRY_CAPTION :{WHITE}Industrikedja för {STRING} industrin -STR_INDUSTRY_CARGOES_CARGO_CAPTION :{WHITE}Industrikedja för {STRING} godset +STR_INDUSTRY_CARGOES_CARGO_CAPTION :{WHITE}Industrikedja för godset {STRING} STR_INDUSTRY_CARGOES_PRODUCERS :{WHITE}Producerande industrier STR_INDUSTRY_CARGOES_CUSTOMERS :{WHITE}Mottagande industrier STR_INDUSTRY_CARGOES_HOUSES :{WHITE}Hus @@ -2589,6 +2585,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Flygplat STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Accepterat gods: {LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) +STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Spårtyp: {LTBLUE}{STRING} STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Hastighetsgräns för järnvägsspår: {LTBLUE}{VELOCITY} STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Hastighetsbegränsning på väg: {LTBLUE}{VELOCITY} @@ -2601,29 +2598,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Fält STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snötäckt mark STR_LAI_CLEAR_DESCRIPTION_DESERT :Öken -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} järnvägsspår -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} järnvägsspår med normal signal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} järnvägsspår med försignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} järnvägsspår med utfartssignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} järnvägsspår med kombinationssignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} järnvägsspår med avancerad signal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} järnvägsspår med avancerad envägssignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} järnvägsspår med normal signal och försignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} järnvägsspår med normal signal och utfartssignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} järnvägsspår med normal signal och kombinationssignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} järnvägsspår med normal signal och avancerad signal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} järnvägsspår med normal signal och avancerad envägssignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} järnvägsspår med för- och utfartssignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} järnvägsspår med för- och kombinationssignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} järnvägsspår med försignal och avancerad signal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} järnvägsspår med försignal och envägs avancerad signal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} järnvägsspår med utfarts- och kombinationssignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} järnvägsspår med utfartssignal och avancerad signal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} järnvägsspår med utfartssignal och avancerad envägssignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} järnvägsspår med kombinationssignal och avancerad signal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} järnvägsspår med kombinationssignal och avancerad envägssignal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} järnvägsspår med avancerad signal och avancerad envägssignal -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} järvägsdepå +STR_LAI_RAIL_DESCRIPTION_TRACK :Järnvägsspår +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Järnvägsspår med normal signal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Järnvägsspår med försignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Järnvägsspår med utfartssignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Järnvägsspår med kombinationssignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Järnvägsspår med avancerad signal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Järnvägsspår med avancerad envägssignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Järnvägsspår med normal signal och försignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Järnvägsspår med normal signal och utfartssignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Järnvägsspår med normal signal och kombinationssignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Järnvägsspår med normal signal och avancerad signal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Järnvägsspår med normal signal och avancerad envägssignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Järnvägsspår med för- och utfartssignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Järnvägsspår med för- och kombinationssignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Järnvägsspår med försignal och avancerad signal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Järnvägsspår med försignal och avancerad envägssignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Järnvägsspår med utfarts- och kombinationssignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Järnvägsspår med utfartssignal och avancerad signal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Järnvägsspår med utfartssignal och avancerad envägssignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Järnvägsspår med kombinationssignal och avancerad signal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Järnvägsspår med kombinationssignal och avancerad envägssignal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Järnvägsspår med avancerad signal och avancerad envägssignal +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Järnvägsdepå STR_LAI_ROAD_DESCRIPTION_ROAD :Väg STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Väg med gatubelysning @@ -2685,9 +2682,9 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Mark som ägs a # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}Om OpenTTD -STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Ursprunglig äganderätt {COPYRIGHT} 1995 Chris Sawyer, Alla rättigheter hävdas +STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Ursprunglig upphovsrätt {COPYRIGHT} 1995 Chris Sawyer, Alla rättigheter hävdas STR_ABOUT_VERSION :{BLACK}OpenTTD-version {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 OpenTTD-teamet +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 OpenTTD-teamet # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spara spel @@ -2906,8 +2903,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Försökt att a STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} innehåller en skadad bild. Alla korrupta bilder kommer att visas som ett rött frågetecken (?) STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Innehåller flera Action 8 (spriteobjekt {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Läste förbi slutet av pseudo-spriteobjekt (spriteobjekt {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Det aktiva grafikpaketet saknar ett antal bilder.{}Var vänlig och uppdatera grafikpaketet -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Det aktiva grafikpaketet saknar ett antal bilder.{}Var vänlig och uppdatera grafikpaketet.{}Eftersom du spelar en {YELLOW}utvecklings-version av OpenTTD{WHITE}, så kan du även behöva en {YELLOW}utvecklings-version av basgrafikpaketet{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :Efterfrågade GRF-resurser är inte tillgängliga (spriteobjekt {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} har inaktiverats av {2:STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Felaktig/okänd layout-format av spriteobjekt (spriteobjekt {3:NUM}) @@ -3114,8 +3109,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Accepter STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Visa lista över accepterat gods STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Accepterar: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Den här stationen har exklusiva transporträttigheter i den här staden. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} har köpt exklusiva transporträttigheter i den här staden. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Den här stationen har exklusiva transporträttigheter i den här staden. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} har köpt exklusiva transporträttigheter i den här staden. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Värderingar STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Visa stationens klassificering @@ -3205,7 +3200,7 @@ STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENC STR_FINANCES_BORROW_BUTTON :{BLACK}Låna {CURRENCY_LONG} STR_FINANCES_BORROW_TOOLTIP :{BLACK}Öka lånets storlek. Ctrl + Klick lånar så mycket som möjligt STR_FINANCES_REPAY_BUTTON :{BLACK}Återbetala {CURRENCY_LONG} -STR_FINANCES_REPAY_TOOLTIP :{BLACK}Återbetala en del av lånet. Ctrl+Klick återbetalar så mycket som möjligt +STR_FINANCES_REPAY_TOOLTIP :{BLACK}Återbetala en del av lånet. Ctrl+klick återbetalar så mycket som är möjligt STR_FINANCES_INFRASTRUCTURE_BUTTON :{BLACK}Infrastruktur # Company view @@ -3294,9 +3289,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Kräver: STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Kräver: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends +STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Kräver: +STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING} +STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} väntar{STRING} + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Last som väntar på att bli behandlad: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Producerar: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Producerar: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3363,6 +3360,11 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Ta bort alla fo STR_GROUP_RENAME_CAPTION :{BLACK}Döp om en grupp +STR_GROUP_PROFIT_THIS_YEAR :Vinst i år: +STR_GROUP_PROFIT_LAST_YEAR :Vinst förra året: +STR_GROUP_OCCUPANCY :Nuvarande användning: +STR_GROUP_OCCUPANCY_VALUE :{NUM}% + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Nytt tågfordon STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Nya elektriska järnvägsfordon @@ -3394,6 +3396,7 @@ STR_PURCHASE_INFO_ALL_TYPES :Alla typer av l STR_PURCHASE_INFO_ALL_BUT :Allt utom {CARGO_LIST} STR_PURCHASE_INFO_MAX_TE :{BLACK}Maximal Dragkraft: {GOLD}{FORCE} STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Räckvidd: {GOLD}{COMMA} rutor +STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Flygplanstyp: {GOLD}{STRING} STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Lista av tågvagnar. Klicka på tågvagn för information. Ctrl+klick visar eller döljer vagnstypen STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Vägfordonslista. Klicka på fordon för information. Ctrl+klick visar eller döljer fordonstypen @@ -3527,10 +3530,11 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :maglev-lok STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Kostnad: {CURRENCY_LONG} Vikt: {WEIGHT_SHORT}{}Hastighet: {VELOCITY} Kraft {POWER}{}Löpande kostnad: {CURRENCY_LONG}/år{}Kapacitet: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Kostnad: {CURRENCY_LONG} Vikt: {WEIGHT_SHORT}{}Hastighet: {VELOCITY} Effekt: {POWER} Max. T.E.: {6:FORCE}{}Löpande kostnad: {4:CURRENCY_LONG}/år{}Kapacitet: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Kostnad: {CURRENCY_LONG} Maxhastiget: {VELOCITY}{}Kapacitet: {CARGO_LONG}, {CARGO_LONG}{}Körkostnad: {CURRENCY_LONG}/år -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Kostnad: {CURRENCY_LONG} Maxhastiget: {VELOCITY}{}Kapacitet: {CARGO_LONG}{}Körkostnad: {CURRENCY_LONG}/år -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Kostnad: {CURRENCY_LONG} Maxhastighet: {VELOCITY} Räckvidd: {COMMA} rutor{}Kapacitet: {CARGO_LONG}, {CARGO_LONG}{}Driftkostnad: {CURRENCY_LONG}/år -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Kostnad: {CURRENCY_LONG} Maxhastighet: {VELOCITY} Räckvidd: {COMMA} rutor{}Kapacitet: {CARGO_LONG}{}Driftkostnad: {CURRENCY_LONG}/yr +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Kostnad: {CURRENCY_LONG} Maxhastiget: {VELOCITY}{}Kapacitet: {CARGO_LONG}{}Körkostnad: {CURRENCY_LONG}/år +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Kostnad: {CURRENCY_LONG} Maxhastighet: {VELOCITY}{}Flygplanstyp: {STRING}{}Kapacitet: {CARGO_LONG}, {CARGO_LONG}{}Körkostnad: {CURRENCY_LONG}/år +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Kostnad: {CURRENCY_LONG} Maxhastighet: {VELOCITY}{}Flygplanstyp: {STRING}{}Kapacitet: {CARGO_LONG}{}Körkostnad: {CURRENCY_LONG}/år +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Kostnad: {CURRENCY_LONG} Maxhastighet: {VELOCITY}{}Flygplanstyp: {STRING} Räckvidd: {COMMA} rutor{}Kapacitet: {CARGO_LONG}, {CARGO_LONG}{}Körkostnad: {CURRENCY_LONG}/år +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}Kostnad: {CURRENCY_LONG} Maxhastighet: {VELOCITY}{}Flygplanstyp: {STRING} Räckvidd: {COMMA} rutor{}Kapacitet: {CARGO_LONG}{}Körkostnad: {CURRENCY_LONG}/år # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Byt ut {STRING} - {STRING} @@ -3557,10 +3561,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} vid h STR_REPLACE_VEHICLES_STOP :{BLACK}Sluta byta ut fordon STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Tryck för att sluta byta ut fordonstypen vald på vänster sida -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Ersätter: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Växla mellan lok- och vagnersättningsfönster STR_REPLACE_ENGINES :Lok STR_REPLACE_WAGONS :Vagnar +STR_REPLACE_ALL_RAILTYPE :Alla järnvägsfordon STR_REPLACE_HELP_RAILTYPE :{BLACK}Välj vilken järnvägstyp du vill byta ut lok för STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Visa vilket fordon det vänstra fordonet byts ut till, om något @@ -3570,7 +3574,7 @@ STR_REPLACE_MONORAIL_VEHICLES :Monorail-fordon STR_REPLACE_MAGLEV_VEHICLES :Maglevfordon STR_REPLACE_REMOVE_WAGON :{BLACK}Vagnborttagning: {ORANGE}{STRING} -STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Gör så att automatiskt utbytning behåller ett tågs längd genom att ta bort vagnar (med början längst fram) om utbytandet av loket skulle göra tåget längre +STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Gör så att automatiskt utbyte behåller ett tågs längd genom att ta bort vagnar (med början längst fram) om utbytandet av loket skulle göra tåget längre # Vehicle view STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE} @@ -3653,7 +3657,8 @@ STR_VEHICLE_INFO_AGE :{COMMA} år ({C STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} år ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Maxhastiget: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Maxhastighet: {LTBLUE}{VELOCITY} {BLACK}Räckvidd: {LTBLUE}{COMMA} rutor +STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Maxhastighet: {LTBLUE}{VELOCITY} {BLACK}Flygplanstyp: {LTBLUE}{STRING} +STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Maxhastighet: {LTBLUE}{VELOCITY} {BLACK}Flygplanstyp: {LTBLUE}{STRING} {BLACK}Räckvidd: {LTBLUE}{COMMA} rutor STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Vikt: {LTBLUE}{WEIGHT_SHORT} {BLACK}Kraft: {LTBLUE}{POWER}{BLACK} Maxhastiget: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Vikt: {LTBLUE}{WEIGHT_SHORT} {BLACK}Kraft: {LTBLUE}{POWER}{BLACK} Maxhastiget: {LTBLUE}{VELOCITY} {BLACK}Max. T.E.: {LTBLUE}{FORCE} @@ -3713,7 +3718,7 @@ STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}Ny kapac STR_REFIT_NEW_CAPACITY_INCOME_FROM_REFIT :{BLACK}Ny kapacitet: {GOLD}{CARGO_LONG}{}{BLACK}Inkomstens vinst: {GREEN}{CURRENCY_LONG} STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT :{BLACK}Ny kapacitet: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}Kostnad för anpassning: {RED}{CURRENCY_LONG} STR_REFIT_NEW_CAPACITY_INCOME_FROM_AIRCRAFT_REFIT :{BLACK}Ny kapacitet: {GOLD}{CARGO_LONG}. {GOLD}{CARGO_LONG}{}{BLACK}Inkomstens vinst: {GREEN}{CURRENCY_LONG} -STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}Välj vilka fordon som ska anpassas. Genom att dra med musen kan flera fordon väljas. Klicka på en tom yta för att välja hela fordonet. Ctrl+Klick på ett fordon kommer att välja hela resterande kedjan +STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}Välj vilka fordon som ska anpassas. Genom att dra med musen kan flera fordon väljas. Klicka på en tom yta för att välja hela fordonet. Ctrl+klick på ett fordon kommer att välja det och hela den resterande kedjan STR_REFIT_TRAIN_LIST_TOOLTIP :{BLACK}Välj godstyp för tåget att bära STR_REFIT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Välj lasttyp för fordon @@ -4112,7 +4117,7 @@ STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Meddela # Generic construction errors STR_ERROR_OFF_EDGE_OF_MAP :{WHITE}Utanför kanten STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}För nära kanten av kartan -STR_ERROR_NOT_ENOUGH_CASH_REQUIRES_CURRENCY :{WHITE}Inte tillräckligt med pengar - krävs {CURRENCY_LONG} +STR_ERROR_NOT_ENOUGH_CASH_REQUIRES_CURRENCY :{WHITE}Inte tillräckligt med pengar - kräver {CURRENCY_LONG} STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}Platt mark krävs STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Marken lutar åt fel håll STR_ERROR_CAN_T_DO_THIS :{WHITE}Kan inte utföra detta... @@ -4132,7 +4137,7 @@ STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Inte til # Local authority errors STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}De lokala myndigheterna i {TOWN} tillåter inte detta STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}De lokala myndigheterna i {TOWN} tillåter inte att ytterligare en flygplats byggs i staden -STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN}'s lokala myndigheter vägrar ge tillåtelse att bygga en flygplats på grund av ljudproblem +STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}De lokala myndigheterna i {TOWN} vägrar ge tillåtelse att bygga en flygplats på grund av ljudproblem STR_ERROR_BRIBE_FAILED :{WHITE}Ditt mutningsförsök upptäcktes av en regional granskare # Levelling errors @@ -4151,7 +4156,7 @@ STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}Kan inte STR_ERROR_MAXIMUM_PERMITTED_LOAN :{WHITE}... maximal storlek på lånet är {CURRENCY_LONG} STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Kan inte låna mer pengar... -STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}... lånet redan återbetalt +STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}... lånet är redan återbetalt STR_ERROR_CURRENCY_REQUIRED :{WHITE}... {CURRENCY_LONG} krävs STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Kan inte återbetala lånet... STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Kan inte ge bort pengar som är lånade från banken... @@ -4207,19 +4212,19 @@ STR_ERROR_CAN_T_BUILD_DOCK_HERE :{WHITE}Kan inte STR_ERROR_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Kan inte bygga flygplats här... STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Angränsar till mer än en station/hållplats -STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}... station för utspridd +STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}... stationen för utspridd STR_ERROR_TOO_MANY_STATIONS_LOADING :{WHITE}För många stationer/hållplatser STR_ERROR_TOO_MANY_STATION_SPECS :{WHITE}För många delar på järnvägsstationen STR_ERROR_TOO_MANY_BUS_STOPS :{WHITE}För många busshållplatser STR_ERROR_TOO_MANY_TRUCK_STOPS :{WHITE}För många lastbryggor -STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}För nära en annan stationer/hållplatser +STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}För nära en annan station/hållplats STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}För nära en annan hamn STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}För nära en annan flygplats STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Kan inte byta namn på station... STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... detta är en stadsägd väg STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... vägen pekar i fel riktning -STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... drive through stopp kan inte ha gatuhörn -STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... drive through stopp kan inte ha korsningar +STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... genomfartshållplatser kan inte ha gatuhörn +STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... genomfartshållplatser kan inte ha korsningar # Station destruction related errors STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Kan ej ta bort del av station... @@ -4265,7 +4270,7 @@ STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... mås STR_ERROR_SHIP_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... måste stoppas i en depå STR_ERROR_AIRCRAFT_MUST_BE_STOPPED_INSIDE_HANGAR :{WHITE}... måste stoppas i en hangar -STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Tåg kan bara ändras när det står still inuti en depå +STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Tåg kan bara ändras när det står stilla inuti en depå STR_ERROR_TRAIN_TOO_LONG :{WHITE}Tåg för långt STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}Kan inte byta fordonets riktning... STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}... består av flera delar @@ -4360,7 +4365,7 @@ STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... du STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Kan inte skapa grupp... STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Kan inte ta bort denna grupp... STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Kan inte döpa om grupp... -STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}Kan inte ställa föräldragrupp ... +STR_ERROR_GROUP_CAN_T_SET_PARENT :{WHITE}Kan inte ställa in föräldragrupp ... STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Kan inte ta bort alla fordon i denna grupp... STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Kan inte lägga till fordon i denna grupp... STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Kan inte lägga till delade fordon i denna grupp... diff --git a/src/lang/tamil.txt b/src/lang/tamil.txt index dd2fc5731a..629cf147cd 100644 --- a/src/lang/tamil.txt +++ b/src/lang/tamil.txt @@ -659,10 +659,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_1_USER_DEFINED :{BLACK}'பய STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}'பயனரால் மாற்றியமைக்கப்பட்ட 2' பிரோகிராமினைத் தேர்ந்தெடுக்கவும் STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}இசைத் த்டத்தினைத் தேர்ந்தெடுக்கும் திரையினைக் காட்டு -STR_ERROR_NO_SONGS :{WHITE}இசைத்தடமே இல்லாதப் பட்டியல் தேர்ந்தெடுக்கப்பட்டுள்ளது. எந்த பாட்டும் ஒலிக்காது - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}இசை பிரோகிராம் தேர்ந்தெடுத்தல் STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}இசைத்தடம் வரிசை STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}பிரோகிராம் - '{STRING}' @@ -1231,7 +1228,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :சிறுப STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :பச்சை STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :கரும் பச்சை STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :ஊதா -STR_CONFIG_SETTING_REVERSE_SCROLLING :திருப்பப்பட்ட பக்கமுருட்டி திசை : {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING :பார்படத்தின் இலகுவான பக்கமுருட்டல்: {STRING} STR_CONFIG_SETTING_LIVERIES :நிறுவன livery களைக் காட்டு: {STRING} STR_CONFIG_SETTING_LIVERIES_NONE :ஒன்றுமில்லை @@ -2292,29 +2288,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :வயல்வ STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :பனி-படர்ந்த நிலம் STR_LAI_CLEAR_DESCRIPTION_DESERT :பாலைவனம் -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} தடம் -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} தடம் கட்ட சிக்னல்களுடன் -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} தடம் முன் சிக்னல்களுடன் -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} தடம் வெளியேறு சிக்னல்களுடன் -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} தடம் இணைந்த சிக்னல்களுடன் -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} தடம் பாதை சிக்னல்களுடன் -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} தடம் ஒருவழிப் பாதை சிக்னல்களுடன் -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} தடம் கட்டம் மற்றும் முன் சிக்னல்களுடன் -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} தடம் கட்டம் மற்றும் வெளியேறு சிக்னல்களுடன் -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} தடம் கட்டம் மற்றும் இணைந்த சிக்னல்களுடன் -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} தடம் கட்டம் மற்றும் பாதை சிக்னல்களுடன் -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} தடம் கட்டம் மற்றும் ஒருவழிப் பாதை சிக்னல்களுடன் -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} தடம் முன் மற்றும் வெளியேறு சிக்னல்களுடன் -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} தடம் முன் மற்றும் இணைந்த சிக்னல்களுடன் -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} தடம் முன் மற்றும் பாதை சிக்னல்களுடன் -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} தடம் முன் மற்றும் ஒருவழிப் பாதை சிக்னல்களுடன் -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} தடம் வெளியேறு மற்றும் இணைந்த சிக்னல்களுடன் -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} தடம் வெளியேறு மற்றும் பாதை சிக்னல்களுடன் -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} தடம் வெளியேறு மற்றும் ஒருவழிப் பாதை சிக்னல்களுடன் -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} தடம் இணைந்த மற்றும் பாதை சிக்னல்களுடன் -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} தடம் இணைந்த மற்றும் ஒருவழிப் பாதை சிக்னல்களுடன் -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} தடம் பாதை மற்றும் ஒருவழிப் பாதை சிக்னல்களுடன் -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} இரயில் பணிமனை +STR_LAI_RAIL_DESCRIPTION_TRACK :இரயில்வே தடம் +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :இரயில்வே தடம் கட்ட சிக்னல்களுடன் +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :இரயில்வே தடம் முன் சிக்னல்களுடன் +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :இரயில்வே தடம் வெளியேறு சிக்னல்களுடன் +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :இரயில்வே தடம் இணைந்த சிக்னல்களுடன் +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :இரயில்வே தடம் பாதை சிக்னல்களுடன் +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :இரயில்வே தடம் ஒருவழிப் பாதை சிக்னல்களுடன் +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :இரயில்வே தடம் கட்டம் மற்றும் முன் சிக்னல்களுடன் +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :இரயில்வே தடம் கட்டம் மற்றும் வெளியேறு சிக்னல்களுடன் +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :இரயில்வே தடம் கட்டம் மற்றும் இணைந்த சிக்னல்களுடன் +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :இரயில்வே தடம் கட்டம் மற்றும் பாதை சிக்னல்களுடன் +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :இரயில்வே தடம் கட்டம் மற்றும் ஒருவழிப் பாதை சிக்னல்களுடன் +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :இரயில்வே தடம் முன் மற்றும் வெளியேறு சிக்னல்களுடன் +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :இரயில்வே தடம் முன் மற்றும் இணைந்த சிக்னல்களுடன் +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :இரயில்வே தடம் முன் மற்றும் பாதை சிக்னல்களுடன் +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :இரயில்வே தடம் முன் மற்றும் ஒருவழிப் பாதை சிக்னல்களுடன் +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :இரயில்வே தடம் வெளியேறு மற்றும் இணைந்த சிக்னல்களுடன் +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :இரயில்வே தடம் வெளியேறு மற்றும் பாதை சிக்னல்களுடன் +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :இரயில்வே தடம் வெளியேறு மற்றும் ஒருவழிப் பாதை சிக்னல்களுடன் +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :இரயில்வே தடம் இணைந்த மற்றும் பாதை சிக்னல்களுடன் +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :இரயில்வே தடம் இணைந்த மற்றும் ஒருவழிப் பாதை சிக்னல்களுடன் +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :இரயில்வே தடம் பாதை மற்றும் ஒருவழிப் பாதை சிக்னல்களுடன் +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :இரயில்வே இரயில் பணிமனை STR_LAI_ROAD_DESCRIPTION_ROAD :சாலை STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :தெரு விளக்குகளுடன் சாலை @@ -2378,7 +2374,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :நிறுவ STR_ABOUT_OPENTTD :{WHITE}OpenTTD-ஐ பற்றி STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}அசல் உரிமைகள் {COPYRIGHT} 1995 கிறிஸ் சாயர், எல்லா உரிமைகளும் பதிவுசெய்யப்பட்டது STR_ABOUT_VERSION :{BLACK}OpenTTD பதிப்பு {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 OpenTTD குழுமம் +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 OpenTTD குழுமம் # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}ஆட்டத்தை பதிவு செய் @@ -2747,8 +2743,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}ஏற STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}ஏற்றுக்கொள்ளப்படும் சரக்குகளின் பட்டியலினைக் காட்டு STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}ஏற்றுக்கொள்பவை: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}இந்த நிலையம் இந்த நகரின் முழு போக்குவரத்து உரிமைகளையும் பெற்றுள்ளது. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} இந்த நகரின் மொத்த போக்குவரத்து உரிமைகளையும் வாங்கியது. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}இந்த நிலையம் இந்த நகரின் முழு போக்குவரத்து உரிமைகளையும் பெற்றுள்ளது. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} இந்த நகரின் மொத்த போக்குவரத்து உரிமைகளையும் வாங்கியது. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}தரங்கள் STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}நிலைய தரத்தினைக் காட்டவும் @@ -2912,9 +2908,8 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}தே STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}தேவைப்படுகிறது: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}பதனிப்பட காத்திருக்கும் சரக்கு: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}தயாரிப்பு: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}தயாரிக்கிறது: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -2977,6 +2972,7 @@ STR_GROUP_REMOVE_ALL_VEHICLES :அனைத் STR_GROUP_RENAME_CAPTION :{BLACK}குழுவின் பெயரினை மாற்றவும் + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :புது இரயில் வாகனங்கள் STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :புது மின்சார இரயில் வாகனங்கள் @@ -3119,10 +3115,7 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :மேக்ல STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}செலவு: {CURRENCY_LONG} எடை: {WEIGHT_SHORT}{}வேகம்: {VELOCITY} திறன்: {POWER}{}ஓட்டுவதற்கான செலவு: {CURRENCY_LONG}/வரு{}கொள்ளளவு: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}செலவு: {CURRENCY_LONG} எடை: {WEIGHT_SHORT}{}வேகம்: {VELOCITY} திறன்: {POWER} அதி. T.E.: {6:FORCE}{}ஓட்டுவதற்கான செலவு: {4:CURRENCY_LONG}/வரு{}கொள்ளளவு: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}செலவு: {CURRENCY_LONG} அதி. வேகம்: {VELOCITY}{}கொள்ளளவு: {CARGO_LONG}, {CARGO_LONG}{}ஓட்டும் செலவு: {CURRENCY_LONG}/ஆண்டிற்கு -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}செலவு: {CURRENCY_LONG} அதி. வேகம்: {VELOCITY}{}கொள்ளளவு: {CARGO_LONG}{}ஓட்டும் செலவு: {CURRENCY_LONG}/ஆண்டிற்கு -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}செலவு: {CURRENCY_LONG} அதி. வேகம்: {VELOCITY} எல்லை: {COMMA} கட்டங்கள்{}கொள்ளளவு: {CARGO_LONG}, {CARGO_LONG}{}ஓட்டும் செலவு: {CURRENCY_LONG}/ஆண்டிற்கு -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}செலவு: {CURRENCY_LONG} அதி. வேகம்: {VELOCITY} வரையறை: {COMMA} கட்டங்கள்{}கொள்ளளவு: {CARGO_LONG}{}இயக்குவதற்கான செலவு: {CURRENCY_LONG}/வரு +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}செலவு: {CURRENCY_LONG} அதி. வேகம்: {VELOCITY}{}கொள்ளளவு: {CARGO_LONG}{}ஓட்டும் செலவு: {CURRENCY_LONG}/ஆண்டிற்கு # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}மாற்று {STRING} - {STRING} @@ -3142,7 +3135,6 @@ STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}எந STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} காலாவதியான பிறகு STR_REPLACE_VEHICLES_STOP :{BLACK}வாகனங்களை மாற்றுவதை நிறுத்தவும் -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}மாற்றல்: {ORANGE}{STRING} STR_REPLACE_ENGINES :பொறிகள் STR_REPLACE_WAGONS :வாகனங்கள் @@ -3230,7 +3222,6 @@ STR_VEHICLE_INFO_AGE :{COMMA} வர STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} வருடம்{P "" கள்} ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}அதி. வேகம்: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}அதி. வேகம்: {LTBLUE}{VELOCITY} {BLACK}வரையறை: {LTBLUE}{COMMA} கட்டங்கள் STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}எடை: {LTBLUE}{WEIGHT_SHORT} {BLACK}திறன்: {LTBLUE}{POWER}{BLACK} அதி. வேகம்: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}எடை: {LTBLUE}{WEIGHT_SHORT} {BLACK}திறன்: {LTBLUE}{POWER}{BLACK} அதி. வேகம்: {LTBLUE}{VELOCITY} {BLACK}அதி. T.E.: {LTBLUE}{FORCE} diff --git a/src/lang/thai.txt b/src/lang/thai.txt index 86720059ae..5b7618cf47 100644 --- a/src/lang/thai.txt +++ b/src/lang/thai.txt @@ -250,7 +250,7 @@ STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}ทำ # Show engines button -STR_SHOW_HIDDEN_ENGINES_VEHICLE_AIRCRAFT_TOOLTIP :ถ้าได้อนุญาตที่ปุ่มนี้แล้ว อากาศยานที่ซ่อนจะถูกแสดงออกมา +STR_SHOW_HIDDEN_ENGINES_VEHICLE_AIRCRAFT_TOOLTIP :{BLACK}ถ้าได้อนุญาตที่ปุ่มนี้แล้ว อากาศยานที่ซ่อนจะถูกแสดงออกมา # Query window STR_BUTTON_DEFAULT :{BLACK}ค่าปกติ @@ -317,7 +317,7 @@ STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS :{BLACK}แส STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES :{BLACK}แสดงข้อมูลทางการเงินของบริษัท STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL :{BLACK}แสดงข้อมูลทั่วไปของบริษัท STR_TOOLBAR_TOOLTIP_DISPLAY_STORY_BOOK :{BLACK}แสดงสมุดบันทึก -STR_TOOLBAR_TOOLTIP_DISPLAY_GOALS_LIST :แสดงรายการเป้าหมายที่ต้องทำ +STR_TOOLBAR_TOOLTIP_DISPLAY_GOALS_LIST :{BLACK}แสดงรายการเป้าหมายที่ต้องทำ STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS :{BLACK}แสดงกราฟ STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE :{BLACK}แสดงตารางอันดับบริษัท STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW :{BLACK}ลงทุนก่อสร้างอุตสาหกรรมใหม่ หรือ แสดงรายชื่ออุตสาหกรรมทั้งหมด @@ -661,10 +661,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}เล STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}เปิด/ปิด Toggle programme shuffle on/off STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}แสดงหน้าต่างเลือกรายการเพลง -STR_ERROR_NO_SONGS :{WHITE}ชุดเพลงประกอบนี้ไม่มีการเลือกเพลงไว้ - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}รายการเลือกโปรแกรมเพลง STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}รายการเพลง STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}โปรแกรม - '{STRING}' @@ -1300,8 +1297,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :สีของ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :สีเขียว STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :สีเขียวแก่ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :สีม่วง -STR_CONFIG_SETTING_REVERSE_SCROLLING :กลับทิศการเลื่อนหน้าจอ: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :เลือกลักษณะการเลื่อนแผนที่ เมื่อใช้ปุ่มคลิ๊กเมาส์ขวา หากเปิดการใช้งาน หน้าจอจะเคลื่อนที่ไปในทิศตรงกันข้ามกับการคลิ๊กเมาส์ค้างแล้วลากเมาส์ไป STR_CONFIG_SETTING_SMOOTH_SCROLLING :เลื่อนอย่างนิ่มนวลบนจอภาพ: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :ควบคุมการเคลื่อนที่ของจอภาพ เวลาคลิ๊กเลือกตำแหน่งในแผนที่ย่อ หากไม่เปิดใช้งาน ตำแหน่งของจอจะย้ายไปที่ตำแหน่งที่เลือกทันที แต่หากเปิดใช้งาน จะเคลื่อนที่ไปยังตำแหน่งอย่างนุ่มนวล STR_CONFIG_SETTING_MEASURE_TOOLTIP :แสดงบอลลูนข้อความแสดงระยะทางหรือข้อมูลอื่นๆ เมื่อใช่เครื่องมือสร้าง: {STRING} @@ -1333,8 +1328,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+คล STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+Click STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :ปิด -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :เลื่อนหน้าจอด้วยการคลิ๊กเมาส์ซ้าย: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :เปิดใช้งานเพื่อให้สามารถใช้การคลิ๊กเมาส์ซ้ายในการเลื่อนภาพหน้าจอได้ STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :ใช้รูปแบบวันที่ {STRING} เป็นชื่อเซฟของเกม @@ -1630,7 +1623,7 @@ STR_CONFIG_SETTING_SOUND :{ORANGE}เส STR_CONFIG_SETTING_INTERFACE :{ORANGE}ส่วนเชื่อมต่อผู้ใช้ STR_CONFIG_SETTING_INTERFACE_CONSTRUCTION :{ORANGE}การก่อสร้าง STR_CONFIG_SETTING_VEHICLES :{ORANGE}ยานพาหนะ -STR_CONFIG_SETTING_VEHICLES_PHYSICS :กายภาพ +STR_CONFIG_SETTING_VEHICLES_PHYSICS :{ORANGE}กายภาพ STR_CONFIG_SETTING_VEHICLES_ROUTING :{ORANGE}การค้นหาเส้นทางของพาหนะ STR_CONFIG_SETTING_ENVIRONMENT :{ORANGE}สิ่งแวดล้อม STR_CONFIG_SETTING_ENVIRONMENT_TOWNS :{ORANGE}เมือง @@ -2227,7 +2220,7 @@ STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}เป STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}ตั้งให้วัตถุมองไม่เห็นแทนการโปร่งใส # Linkgraph legend window -STR_LINKGRAPH_LEGEND_CAPTION :{WHITE}แสดงเส้นทางและความหนาแน่น +STR_LINKGRAPH_LEGEND_CAPTION :{BLACK}แสดงเส้นทางและความหนาแน่น STR_LINKGRAPH_LEGEND_ALL :{BLACK}ทั้งหมด STR_LINKGRAPH_LEGEND_NONE :{BLACK}ไม่เลือก STR_LINKGRAPH_LEGEND_SELECT_COMPANIES :{BLACK}เลือกบริษัทที่จะแสดง @@ -2549,29 +2542,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :ทุ่งห STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :พื้นที่หิมะปกคลุม STR_LAI_CLEAR_DESCRIPTION_DESERT :ทะเลทราย -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} ราง -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING}ทางรถไฟกับ Block Signal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING}ทางรถไฟกับ Pre-Signal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING}ทางรถไฟกับ Exit-Signal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING}ทางรถไฟกับ Combo-Signal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING}ทางรถไฟกับ Path Signal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING}ทางรถไฟกับ Path Signal แบบเดินทางเดียว -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING}ทางรถไฟกับ Block และ Pre-Signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING}ทางรถไฟกับ Block และ Exit-Signal -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING}ทางรถไฟกับ Block และ Combo-Signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING}ทางรถไฟกับ Block และ Path Signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING}ทางรถไฟกับ Block และ Path Signals แบบเดินรถทางเดียว -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING}ทางรถไฟกับ Pre- และ Exit-Signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING}ทางรถไฟกับ Pre- และ Combo-Signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING}ทางรถไฟกับ Pre- และ Path Signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING}ทางรถไฟและ Pre- และ Path Signals แบบเดินรถทางเดียว -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING}ทางรถไฟกับ Exit- และ Combo-Signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING}ทางรถไฟกับ Exit- และ Path Signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING}ทางรถไฟและ Exit- และ Path Signals แบบเดินรถทางเดียว -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING}ทางรถไฟและ Combo- และ Path Signals -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING}ทางรถไฟและ Combo- และ Path Signals แบบเดินรถทางเดียว -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING}ทางรถไฟกับ Path และ Path Signals แบบเดินรถทางเดียว -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} โรงซ่อมบำรุงรถไฟ +STR_LAI_RAIL_DESCRIPTION_TRACK :รางรถไฟ ราง +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :รางรถไฟทางรถไฟกับ Block Signal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :รางรถไฟทางรถไฟกับ Pre-Signal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :รางรถไฟทางรถไฟกับ Exit-Signal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :รางรถไฟทางรถไฟกับ Combo-Signal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :รางรถไฟทางรถไฟกับ Path Signal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :รางรถไฟทางรถไฟกับ Path Signal แบบเดินทางเดียว +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :รางรถไฟทางรถไฟกับ Block และ Pre-Signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :รางรถไฟทางรถไฟกับ Block และ Exit-Signal +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :รางรถไฟทางรถไฟกับ Block และ Combo-Signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :รางรถไฟทางรถไฟกับ Block และ Path Signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :รางรถไฟทางรถไฟกับ Block และ Path Signals แบบเดินรถทางเดียว +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :รางรถไฟทางรถไฟกับ Pre- และ Exit-Signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :รางรถไฟทางรถไฟกับ Pre- และ Combo-Signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :รางรถไฟทางรถไฟกับ Pre- และ Path Signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :รางรถไฟทางรถไฟและ Pre- และ Path Signals แบบเดินรถทางเดียว +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :รางรถไฟทางรถไฟกับ Exit- และ Combo-Signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :รางรถไฟทางรถไฟกับ Exit- และ Path Signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :รางรถไฟทางรถไฟและ Exit- และ Path Signals แบบเดินรถทางเดียว +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :รางรถไฟทางรถไฟและ Combo- และ Path Signals +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :รางรถไฟทางรถไฟและ Combo- และ Path Signals แบบเดินรถทางเดียว +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :รางรถไฟทางรถไฟกับ Path และ Path Signals แบบเดินรถทางเดียว +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :รางรถไฟ โรงซ่อมบำรุงรถไฟ STR_LAI_ROAD_DESCRIPTION_ROAD :ถนน STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :ถนนพร้อมไฟถนน @@ -2635,7 +2628,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :บริษั STR_ABOUT_OPENTTD :{WHITE}เกี่ยวกับ OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}ลิขสิทธิ์เดิม {COPYRIGHT} ค.ศ.1995 ของ Chris Sawyer, สงวนลิขสิทธิ์ STR_ABOUT_VERSION :{BLACK}OpenTTD รุ่นที่ {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}ลิขสิทธิ์ OpenTTD {COPYRIGHT}2002-2016 ของ The OpenTTD team +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}ลิขสิทธิ์ OpenTTD {COPYRIGHT}2002-2018 ของ The OpenTTD team # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}บันทึกเกม @@ -2780,7 +2773,7 @@ STR_NEWGRF_SETTINGS_DISABLED :{RED}ไม่ STR_NEWGRF_SETTINGS_INCOMPATIBLE :{RED}ไม่รองรับกับ OpenTTD เวอร์ชั่นนี้ # NewGRF save preset window -STR_SAVE_PRESET_SAVE_TOOLTIP :บันทึก ชุดการตั้งค่า ตามที่ได้เลือกไว้ +STR_SAVE_PRESET_SAVE_TOOLTIP :{BLACK}บันทึก ชุดการตั้งค่า ตามที่ได้เลือกไว้ # NewGRF parameters window STR_NEWGRF_PARAMETERS_CAPTION :{WHITE}เปลี่ยนแปลง NewGRF parameters @@ -2839,8 +2832,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Attempt to use STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} บรรจุ sprites ที่สูญหาย. สิ่งที่สูญหายจะแสดงเป็นเครื่องหมายตกใจสีแดง (?) STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contains multiple Action 8 entries (sprite {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Read past end of pseudo-sprite (sprite {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}กราฟิกพื้นฐานที่ใช้อยู่มี Sprite ไม่สมบูรณ์{}กรุณาปรับรุ่นของ Base Graphic -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}ไฟล์ในกราฟฟิคพื้นฐานหายไปบางส่วน{}กรุณาอัพเดตกราฟฟิคพื้นฐาน.{}ตั้งแต่คุณเริ่มเล่น {YELLOW}ภาพของ OpenTTD{WHITE},คุณอาจต้องการ {YELLOW}ภาพของกราฟฟิคพื้นฐาน{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :ต้นแบบ GRF ที่ต้องการสามารถใช้การได้(sprite {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} ถูกยกเลิกโดย {STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :ไม่ถูกต้อง/ไม่ทราบ รูปแบบ sprite (sprite {3:NUM}) @@ -3046,8 +3037,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}ปิ STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}ปิดหน้าต่างความนิยมลงและแสดงเฉพาะรายการสินค้าที่สถานีรองรับและรอการขนส่ง STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}กำลังต้องการ: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}สถานนีนี้มีสัมปทานขนส่งจากเมืองนี้ -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} ซื้อสัมปทานขนส่งที่เมืองนี้ +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}สถานนีนี้มีสัมปทานขนส่งจากเมืองนี้ +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} ซื้อสัมปทานขนส่งที่เมืองนี้ STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}ความพึงพอใจ STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}แสดงความพึงพอใจของสถานี @@ -3092,9 +3083,9 @@ STR_STATION_VIEW_CENTER_TOOLTIP :{BLACK}จุ STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}เปลี่ยนชื่อสถานี STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}แสดงขบวนรถไฟที่มีรายการเข้าจอดที่สถานีนี้ -STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :แสดงยานพาหนะทางบกที่มีรายการเข้าจอดที่สถานีนี้ -STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :แสดงอากาศยานที่มีรายการลงจอดจอดที่สถานีนี้ -STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :แสดงเรือที่มีรายการเข้าเทียบท่าที่ท่านี้ +STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}แสดงยานพาหนะทางบกที่มีรายการเข้าจอดที่สถานีนี้ +STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}แสดงอากาศยานที่มีรายการลงจอดจอดที่สถานีนี้ +STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}แสดงเรือที่มีรายการเข้าเทียบท่าที่ท่านี้ STR_STATION_VIEW_RENAME_STATION_CAPTION :เปลี่ยนชื่อสถานี/พื้นที่รับส่งสินค้า @@ -3226,9 +3217,8 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}มี STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}มีความต้องการ: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}พัสดุและสิ่งของที่รอการผลิต: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}ผลผลิต: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}ผลผลิต: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3293,6 +3283,7 @@ STR_GROUP_REMOVE_ALL_VEHICLES :ลบยาน STR_GROUP_RENAME_CAPTION :{BLACK}เปลี่ยนชื่อกลุ่ม + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :รถไฟใหม่ STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :รถไฟฟ้าใหม่ @@ -3350,7 +3341,7 @@ STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_TOOLTIP :{BLACK}เป STR_BUY_VEHICLE_SHIP_RENAME_TOOLTIP :{BLACK}เปลี่ยนชื่อชนิดของเรือ STR_BUY_VEHICLE_AIRCRAFT_RENAME_TOOLTIP :{BLACK}เปลี่ยนชื่อชนิดของเครื่องบิน -STR_BUY_VEHICLE_AIRCRAFT_HIDE_TOGGLE_BUTTON :ซ่อน +STR_BUY_VEHICLE_AIRCRAFT_HIDE_TOGGLE_BUTTON :{BLACK}ซ่อน STR_BUY_VEHICLE_TRAIN_SHOW_TOGGLE_BUTTON :{BLACK}การแสดงผล STR_BUY_VEHICLE_ROAD_VEHICLE_SHOW_TOGGLE_BUTTON :{BLACK}การแสดงผล @@ -3391,7 +3382,7 @@ STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}ขา STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}ขายอากาศยานทั้งหมดในโรงซ่อมบำรุง STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}แทนที่อัตโนมัติสำหรับรถไฟทั้งหมดในโรงซ่อมบำรุง -STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :แทนที่อัตโนมัติสำหรับยานพาหนะทางบกทั้งหมดในโรงซ่อมบำรุง +STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}แทนที่อัตโนมัติสำหรับยานพาหนะทางบกทั้งหมดในโรงซ่อมบำรุง STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}แทนที่อัตโนมัติสำหรับยานพาหนะทางน้ำทั้งหมดในอู่ STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}แทนที่อัตโนมัติสำหรับอากาศยานทั้งหมดในโรงซ่อมบำรุง @@ -3449,10 +3440,7 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :รถไฟร STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}มูลค่า: {CURRENCY_LONG} น้ำหนัก: {WEIGHT_SHORT}{}ความเร็ว: {VELOCITY}พลังขับเคลื่อน: {POWER}{}ค่าปฏิบัติการ: {CURRENCY_LONG}/ปี{}ความจุ: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}มูลค่า: {CURRENCY_LONG} น้ำหนัก: {WEIGHT_SHORT}{}ความเร็ว: {VELOCITY}พลังขับเคลื่อน: {POWER} กำัลังลากจูงสูงสุด: {6:FORCE}{}ค่าปฎิบัติการ: {4:CURRENCY_LONG}/ปี{}ความจุ: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}มูลค่า: {CURRENCY_LONG} ความเร็วสูงสุด: {VELOCITY}{}ความจุ: {CARGO_LONG}, {CARGO_LONG}{}ค่าปฎิบัติการ: {CURRENCY_LONG}/ปี -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}มูลค่า: {CURRENCY_LONG} ความเร็วสูงสุด: {VELOCITY}{}ความจุ: {CARGO_LONG}{}ค่าปฏิบัติการ: {CURRENCY_LONG}/ปี -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}มูลค่า: {CURRENCY_LONG} ความเร็วสูงสุด: {VELOCITY} พิสัย: {COMMA} ช่อง{}ความจุ: {CARGO_LONG}, {CARGO_LONG}{}ค่าปฏิบัติการ: {CURRENCY_LONG}/ปี -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}มูลค่า: {CURRENCY_LONG} ความเร็วสูงสุด: {VELOCITY} พิสัย: {COMMA} tiles{}ความจุ: {CARGO_LONG}{}ค่าปฏิบัติการ: {CURRENCY_LONG}/ปี +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}มูลค่า: {CURRENCY_LONG} ความเร็วสูงสุด: {VELOCITY}{}ความจุ: {CARGO_LONG}{}ค่าปฏิบัติการ: {CURRENCY_LONG}/ปี # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}เปลี่ยน {STRING} - {STRING} @@ -3476,7 +3464,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} เม STR_REPLACE_VEHICLES_STOP :{BLACK}หยุดการแทนที่ยานพาหนะ STR_REPLACE_HELP_STOP_BUTTON :{BLACK}กดเพื่อเริ่มหยุดการแทนที่ยานพาหนะตามที่เลือกไว้ในรายการ -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}กำลังแทนที่: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}สลับระหว่างหน้าต่างการแทนที่ของรถจักรและรถพ่วง STR_REPLACE_ENGINES :รถจักร STR_REPLACE_WAGONS :รถพ่วง @@ -3572,7 +3559,6 @@ STR_VEHICLE_INFO_AGE :{COMMA} ปี STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} ปี ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}ความเร็วสูงสุด: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}ความเร็วสูงสุด: {LTBLUE}{VELOCITY} {BLACK}พิสัย: {LTBLUE}{COMMA} ช่อง STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}น้ำหนัก: {LTBLUE}{WEIGHT_SHORT} {BLACK}พลังขับเคลื่อน: {LTBLUE}{POWER}{BLACK} ความเร็วสูงสุด: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}น้ำหนัก: {LTBLUE}{WEIGHT_SHORT} {BLACK}พลังขับเคลื่อน: {LTBLUE}{POWER}{BLACK} ความเร็วสูงสุด: {LTBLUE}{VELOCITY} {BLACK}กำลังลากจูงสูงสุด: {LTBLUE}{FORCE} diff --git a/src/lang/traditional_chinese.txt b/src/lang/traditional_chinese.txt index e0586ff7d8..668bcbc5d6 100644 --- a/src/lang/traditional_chinese.txt +++ b/src/lang/traditional_chinese.txt @@ -669,10 +669,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}選擇 STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}開關播放清單亂序播放 STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}於選擇視窗顯示樂軌 -STR_ERROR_NO_SONGS :{WHITE}已選擇不含音樂的音樂集,不會播放任何音樂 - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}背景音樂播放清單選擇 STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM}「{STRING}」 STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}音軌索引 STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}播放清單 - 「{STRING}」 @@ -1337,8 +1334,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :設定在小地 STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :綠 STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :暗綠 STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :紫 -STR_CONFIG_SETTING_REVERSE_SCROLLING :反轉捲軸方向:{STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :設定在右撳拖曳滑鼠時的系統反應。如停用此選項,移動滑鼠時會移動顯示範圍 (即影像的移動方向與滑鼠的移動方向相反)。如啟用此選項,移動滑鼠時會移動顯示地圖 (即影像的移動方向與滑鼠的移動方向相同) STR_CONFIG_SETTING_SMOOTH_SCROLLING :視野平滑移動:{STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :設定在小地圖中點選一個位置時,主視野的顯示反應。如啟用此選項,影像會移動直至到達點選的位置;否則影像會直接跳到點選的位置 STR_CONFIG_SETTING_MEASURE_TOOLTIP :使用某些建設工具時顯示度量提示:{STRING} @@ -1370,8 +1365,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command 鍵 STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Control 鍵 STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :無 -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :滑鼠左鍵捲動:{STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :容許以左撳並拖曳滑鼠捲動地圖。此選項對使用觸控螢幕進行捲動動作很有幫助 STR_CONFIG_SETTING_AUTOSAVE :自動儲存: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :選擇自動存檔的週期 @@ -2085,7 +2078,7 @@ STR_NETWORK_CLIENT :用戶端 STR_NETWORK_SPECTATORS :旁觀者 STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}請輸入你要付出多少資金 -STR_NETWORK_TOOLBAR_LIST_SPECTATOR :(BLACK)旁觀者 +STR_NETWORK_TOOLBAR_LIST_SPECTATOR :{BLACK}旁觀者 # Network set password STR_COMPANY_PASSWORD_CANCEL :{BLACK}不要儲存所輸入的密碼 @@ -2601,29 +2594,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :田地 STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :覆雪地 STR_LAI_CLEAR_DESCRIPTION_DESERT :沙漠 -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} 鐵軌 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :設有閉塞號誌的{STRING}軌道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :設有預警號誌的{STRING}軌道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :設有出口號誌的{STRING}軌道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :設有預警-出口複合號誌的{STRING}軌道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :設有路徑號誌的{STRING}軌道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :設有單向路徑號誌的{STRING}軌道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :設有閉塞與預警號誌的{STRING}軌道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :設有閉塞與出口號誌的{STRING}軌道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :設有閉塞與複合號誌的{STRING}軌道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :設有閉塞與路徑號誌的{STRING}軌道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :設有閉塞與單向路徑號誌的{STRING}軌道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :分別設有預警與出口號誌的{STRING}軌道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :分別設有預警與複合號誌的{STRING}軌道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :設有預警與路徑號誌的{STRING}軌道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :設有預警與單向路徑號誌的{STRING}軌道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :分別設有出口與複合號誌的{STRING}軌道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :設有出口與路徑號誌的{STRING}軌道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :設有出口與單向路徑號誌的{STRING}軌道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :設有複合與路徑號誌的{STRING}軌道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :設有複合與單向路徑號誌的{STRING}軌道 -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :分別設有一般路徑與單向路徑號誌的{STRING}軌道 -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING}機廠 +STR_LAI_RAIL_DESCRIPTION_TRACK :鐵路 鐵軌 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :設有閉塞號誌的鐵路軌道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :設有預警號誌的鐵路軌道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :設有出口號誌的鐵路軌道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :設有預警-出口複合號誌的鐵路軌道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :設有路徑號誌的鐵路軌道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :設有單向路徑號誌的鐵路軌道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :設有閉塞與預警號誌的鐵路軌道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :設有閉塞與出口號誌的鐵路軌道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :設有閉塞與複合號誌的鐵路軌道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :設有閉塞與路徑號誌的鐵路軌道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :設有閉塞與單向路徑號誌的鐵路軌道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :分別設有預警與出口號誌的鐵路軌道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :分別設有預警與複合號誌的鐵路軌道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :設有預警與路徑號誌的鐵路軌道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :設有預警與單向路徑號誌的鐵路軌道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :分別設有出口與複合號誌的鐵路軌道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :設有出口與路徑號誌的鐵路軌道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :設有出口與單向路徑號誌的鐵路軌道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :設有複合與路徑號誌的鐵路軌道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :設有複合與單向路徑號誌的鐵路軌道 +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :分別設有一般路徑與單向路徑號誌的鐵路軌道 +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :鐵路機廠 STR_LAI_ROAD_DESCRIPTION_ROAD :公路 STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :有路燈的公路 @@ -2687,7 +2680,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :公司所有土 STR_ABOUT_OPENTTD :{WHITE}關於 OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}原著作權為 {COPYRIGHT} 1995 Chris Sawyer,保留所有權利 STR_ABOUT_VERSION :{BLACK}OpenTTD 版本 {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 OpenTTD 開發小組 +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 OpenTTD 開發小組 # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}儲存遊戲 @@ -2906,8 +2899,6 @@ STR_NEWGRF_ERROR_INVALID_ID :子畫面企圖 STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} 包含了毀損的 sprite。所有毀損的 sprite 會以紅色問號 (?) 顯示。 STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :過多的 Action 8 資料 (發生於第 {3:NUM} 個子畫面) STR_NEWGRF_ERROR_READ_BOUNDS :子畫面資料不足 (發生於第 {3:NUM} 個子畫面) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}目前使用的基本圖形集少了某些 sprite。{}請更新基本圖形集。 -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}你正在使用的圖形集缺少了一些圖形.{}請更新圖形集.{}因為你正在使用一個{YELLOW}開發中的OpenTTD{WHITE},你可能需要一個{YELLOW}開發中的圖形集{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :要求的 GRF 資料不存在或無法讀取 (發生於第 {3:NUM} 個子畫面) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{2:STRING} 使 {1:STRING} 被停用 STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :無效或無法識別的子畫面配置格式 (發生於第 {3:NUM} 個子畫面) @@ -3091,7 +3082,7 @@ STR_STORY_BOOK_PREV_PAGE :{BLACK}上一 STR_STORY_BOOK_PREV_PAGE_TOOLTIP :{BLACK}前往上一頁繼續觀看 STR_STORY_BOOK_NEXT_PAGE :{BLACK}下一頁 STR_STORY_BOOK_NEXT_PAGE_TOOLTIP :{BLACK}前往下一頁繼續觀看 -STR_STORY_BOOK_INVALID_GOAL_REF :(RED)無效的目標參照 +STR_STORY_BOOK_INVALID_GOAL_REF :{RED}無效的目標參照 # Station list window STR_STATION_LIST_TOOLTIP :{BLACK}車站名稱 - 點選名稱可將車站置於畫面中央。按住 Ctrl 點選可於車站位置開啟新視窗視野 @@ -3114,8 +3105,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}接受 STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}顯示接受的貨物種類 STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}接受:{WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}此車站享有所屬市鎮的專屬運輸權 -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK}已購買此市鎮的專屬運輸權 +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}此車站享有所屬市鎮的專屬運輸權 +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK}已購買此市鎮的專屬運輸權 STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}評價 STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}顯示車站評價 @@ -3294,9 +3285,8 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}需要 STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}需要:{YELLOW}{STRING}{STRING},{STRING}{STRING},{STRING}{STRING} ############ range for requires ends + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}囤積的貨物: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}產出:{YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}產出:{YELLOW}{STRING}{STRING},{STRING}{STRING} ############ range for produces ends @@ -3363,6 +3353,7 @@ STR_GROUP_REMOVE_ALL_VEHICLES :移去所有運 STR_GROUP_RENAME_CAPTION :{BLACK}重新命名群組 + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :新購鐵路列車 STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :新購電氣化列車 @@ -3527,10 +3518,7 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :磁浮機車頭 STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}費用:{CURRENCY_LONG} 載重:{WEIGHT_SHORT}{}速度:{VELOCITY} 功率:{POWER}{}營運成本:{CURRENCY_LONG} / 年{}容量:{CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}費用:{CURRENCY_LONG} 載重:{WEIGHT_SHORT}{}速度:{VELOCITY} 功率:{POWER} 最大牽引力:{6:FORCE}{}營運成本:{4:CURRENCY_LONG}/年{}容量:{5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}費用:{CURRENCY_LONG} 最高速度:{VELOCITY}{}容量:{CARGO_LONG}, {CARGO_LONG}{}營運成本:{CURRENCY_LONG}/年 -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}費用:{CURRENCY_LONG} 最高速度:{VELOCITY}{}容量:{CARGO_LONG}{}營運成本:{CURRENCY_LONG}/年 -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}成本: {CURRENCY_LONG} 最高速度: {VELOCITY} 範圍: {COMMA} 格{}容量: {CARGO_LONG}, {CARGO_LONG}{}營運成本: {CURRENCY_LONG}/年 -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}成本: {CURRENCY_LONG} 最高速度: {VELOCITY} 範圍: {COMMA} 格{}容量: {CARGO_LONG}{}營運成本: {CURRENCY_LONG}/年 +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}費用:{CURRENCY_LONG} 最高速度:{VELOCITY}{}容量:{CARGO_LONG}{}營運成本:{CURRENCY_LONG}/年 # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}替換 {STRING} - {STRING} @@ -3557,7 +3545,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :更換舊運具 STR_REPLACE_VEHICLES_STOP :{BLACK}停止替換運輸工具 STR_REPLACE_HELP_STOP_BUTTON :{BLACK}按下之後會停止替換左方指定的車頭 -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}替換:{ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}在車頭及車廂替換畫面間切換。 STR_REPLACE_ENGINES :車頭 STR_REPLACE_WAGONS :車廂 @@ -3653,7 +3640,6 @@ STR_VEHICLE_INFO_AGE :{COMMA} 年 ({C STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} 年 ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}最高速度:{LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}最高速度: {LTBLUE}{VELOCITY} {BLACK}範圍: {LTBLUE}{COMMA} 格 STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}載重:{LTBLUE}{WEIGHT_SHORT} {BLACK}功率:{LTBLUE}{POWER}{BLACK} 最高速度:{LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}載重:{LTBLUE}{WEIGHT_SHORT} {BLACK}功率:{LTBLUE}{POWER}{BLACK} 最高速度:{LTBLUE}{VELOCITY} {BLACK}最大牽引力:{LTBLUE}{FORCE} diff --git a/src/lang/turkish.txt b/src/lang/turkish.txt index 7ba5ab8146..7da24aabf8 100644 --- a/src/lang/turkish.txt +++ b/src/lang/turkish.txt @@ -286,7 +286,7 @@ STR_SORT_BY_TYPE :Tür STR_SORT_BY_TRANSPORTED :Taşınan STR_SORT_BY_NUMBER :Numara STR_SORT_BY_PROFIT_LAST_YEAR :Geçen seneki kar -STR_SORT_BY_PROFIT_THIS_YEAR :Bu seneki kar +STR_SORT_BY_PROFIT_THIS_YEAR :Bu yılki kar STR_SORT_BY_AGE :Yaş STR_SORT_BY_RELIABILITY :Güvenilirlik STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Her kargo için toplam kapasite @@ -670,10 +670,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}'Özel 2 STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Rastgele programı aç/kapa STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Şarkı seçim penceresini göster -STR_ERROR_NO_SONGS :{WHITE}Şarkısız bir müzik kümesi seçildi. Hiçbir şarkı çalınmayacak - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Müzik Program Seçimi STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Parça Listesi STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Program - '{STRING}' @@ -1338,8 +1335,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Küçük harita STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Yeşil STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Koyu yeşil STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Mor -STR_CONFIG_SETTING_REVERSE_SCROLLING :Fareyle kaydırma hareketini ters çevir: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Haritayı sağ fare tuşuyla kaydırırken davranış biçimi. Etkisiz kılındığında, fare kamerayı hareket ettirir. Etkinleştirildiğinde ise fare haritayı hareket ettirir. STR_CONFIG_SETTING_SMOOTH_SCROLLING :Düzgün viewport kaydırması: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Küçük haritaya tıklandığında veya harita üzerindeki belli bir nesneye gidilmesi için komut verildiğinde ana görüntünün nasıl kaydırılacağını kontrol eder. Etkinleştirildiğinde harita kayarak ilerler, kapatıldığında ise doğrudan hedeflenen noktaya atlama yapar. STR_CONFIG_SETTING_MEASURE_TOOLTIP :İnşa araçları kullanılırken ölçüm ipucu göster: {STRING} @@ -1371,8 +1366,8 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Komut-tıklama STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Kontrol-tıklama STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Kapalı -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Sol tık ile ekran kaydır: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Sol fare tuşuyla sürükleyerek harita kaydırma özelliğini etkinleştir. Özellikle dokunmatik-ekran kullanırken kaydırma yapmak için kullanılabilir. +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Sağ tıklama ile pencereyi kapat: {STRING} +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :İçerisinde sağ tıklandığında pencereyi kapatır. Sağ tıklandığında ipuçları gösterimini devre dışı bırakır! STR_CONFIG_SETTING_AUTOSAVE :Otomatik kaydet: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Otomatik oyun kaydetme sıklığını seçin @@ -1762,6 +1757,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}İndiril STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}YZ ve Oyun betik ayarlarını göster STR_INTRO_TOOLTIP_QUIT :{BLACK}'OpenTTD' den çık +STR_INTRO_BASESET :{BLACK}Geçerli seçimdeki temel grafik setinin {NUM} örneği eksik. Lütfen temel setin güncellemelerini kontrol edin. STR_INTRO_TRANSLATION :{BLACK}Bu çeviride {NUM} eksik metin var. Çevirmen olarak kaydolarak OpenTTD'nin iyileştirilmesine yardım edin. Ayrıntılar için readme.txt'ye bakın. # Quit window @@ -1797,7 +1793,7 @@ STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Sihirli STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tüneller kesişebilir: {ORANGE}{STRING} STR_CHEAT_NO_JETCRASH :{LTBLUE}Jetler küçük havalimanlarında (sıklıkla) düşmesin: {ORANGE}{STRING} STR_CHEAT_EDIT_MAX_HL :{LTBLUE}Azami harita yüksekliğini değiştir: {ORANGE}{NUM} -STR_CHEAT_EDIT_MAX_HL_QUERY_CAPT :{BLACK}Haritadaki azami dağ yüksekliğini düzenle +STR_CHEAT_EDIT_MAX_HL_QUERY_CAPT :{WHITE}Haritadaki azami dağ yüksekliğini düzenle STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Ilıman iklim STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Soğuk iklim STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Tropik iklim @@ -2497,7 +2493,7 @@ STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Haritaya # Land generation window (SE) STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION :{WHITE}Arazi Yapımı -STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Haritaya kayalik koy +STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Haritaya kayalık koy STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Çöl alanı tanımla.{}Kaldırmak için CTRL'yi basılı tut STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA :{BLACK}yükseltme/alçaltma alanını arttır STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Yükseltme/alçaltma alanını arttır @@ -2590,6 +2586,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Havalima STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}İstenen: {LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) +STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Ray türü: {LTBLUE}{STRING} STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Ray hız sınırı: {LTBLUE}{VELOCITY} STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Yol hız sınırı: {LTBLUE}{VELOCITY} @@ -2602,29 +2599,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Mera STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Karlı arazi STR_LAI_CLEAR_DESCRIPTION_DESERT :Çöl -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} ray -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} blok sinyalli ray -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} ön sinyalli ray -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} çıkış sinyalli ray -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} karışık sinyalli ray -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} yol sinyalli ray -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} tek yön yol sinyalli ray -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} blok ve ön sinyalli ray -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} blok ve çıkış sinyalli ray -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} blok ve karışık sinyalli ray -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} blok ve yol sinyalli ray -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} blok ve tek yön yol sinyalli ray -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} ön ve çıkış sinyalli ray -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} ön ve karışık sinyalli ray -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} ön ve yol sinyalli ray -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} ön ve tek yön yol sinyalli ray -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} çıkış ve karışık sinyalli ray -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} çıkış ve yol sinyalli ray -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} çıkış ve tek yön yol sinyalli ray -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} karışık ve tek yön yol sinyalli ray -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} karışık ve tek yön yol sinyalli ray -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} yol ve tek yön yol sinyalli ray -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} tren garajı +STR_LAI_RAIL_DESCRIPTION_TRACK :Ray +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Blok sinyalli ray +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Ön sinyalli ray +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Çıkış sinyalli ray +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Karışık sinyalli ray +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Yol sinyalli ray +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Tek yön yol sinyalli ray +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Blok ve ön sinyalli ray +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Blok ve çıkış sinyalli ray +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Blok ve karışık sinyalli ray +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Blok ve yol sinyalli ray +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Blok ve tek yön yol sinyalli ray +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Ön ve çıkış sinyalli ray +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Ön ve karışık sinyalli ray +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Ön ve yol sinyalli ray +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Ön ve tek yön yol sinyalli ray +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Çıkış ve karışık sinyalli ray +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Çıkış ve yol sinyalli ray +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Çıkış ve tek yön yol sinyalli ray +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Karışık ve tek yön yol sinyalli ray +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Karışık ve tek yön yol sinyalli ray +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Yol ve tek yön yol sinyalli ray +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Tren garajı STR_LAI_ROAD_DESCRIPTION_ROAD :Yol STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Sokak lambalı yol @@ -2688,7 +2685,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Satın alınmı STR_ABOUT_OPENTTD :{WHITE}OpenTTD Hakkında STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Telif hakkı {COPYRIGHT} 1995 Chris Sawyer, Her hakkı saklıdır STR_ABOUT_VERSION :{BLACK}OpenTTD sürüm {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 OpenTTD ekibi +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 OpenTTD ekibi # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Oyunu Kaydet @@ -2781,7 +2778,7 @@ STR_GENERATION_WORLD_GENERATION :{BLACK}Harita STR_GENERATION_RIVER_GENERATION :{BLACK}Nehir oluşturma STR_GENERATION_TREE_GENERATION :{BLACK}Ağaç üretimi STR_GENERATION_OBJECT_GENERATION :{BLACK}Nesne oluşturma -STR_GENERATION_CLEARING_TILES :{BLACK}Engebeli ve kayalik alan oluştur +STR_GENERATION_CLEARING_TILES :{BLACK}Engebeli ve kayalık alan oluştur STR_GENERATION_SETTINGUP_GAME :{BLACK}Oyun ayarlanıyor STR_GENERATION_PREPARING_TILELOOP :{BLACK}tile-loop çalıştırılıyor STR_GENERATION_PREPARING_SCRIPT :{BLACK}Betik çalıştırılıyor @@ -2907,8 +2904,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Geçersiz ID ku STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} bozuk bir nesne içeriyor. Tüm bozuk nesneler kırmızı bir soru işareti (?) olarak görünecektir STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Birden çok Action 8 girişi içeriyor (nesne {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Pseudo-nesne bitiminden sonrasını okudu (nesne {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Kullanımda olan temel grafik kümesi bazı nesneleri içermiyor.{}Lütfen temel grafik kümesini güncelleyin -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Kullanımdaki temel grafik kümesi bazı nesneleri içermiyor.{}Lütfen temel grafik setinizi güncelleyin .{}{YELLOW}OpenTTD'nin geliştirme kopyasını {WHITE}kullandığınız için, {YELLOW}temel grafiklerin de{WHITE} geliştirme kopyasını kullanmalısınız. STR_NEWGRF_ERROR_GRM_FAILED :İstenen GRF kaynakları mevcut değil (nesne {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} {STRING} tarafından deaktive edildi STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Geçersiz/bilinmeyen nesne yerleşim biçimi (nesne {3:NUM}) @@ -3115,8 +3110,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}İstenen STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}İstenen kargoların listesini göster STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}İstenen: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Bu istasyon şehrin ulaşım haklarına sahip. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} bu şehirdeki ulaşım haklarını satın aldı. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Bu istasyon şehrin ulaşım haklarına sahip. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} bu şehirdeki ulaşım haklarını satın aldı. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Değerlendirmeler STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}İstasyon değerlendirmelerini göster @@ -3172,7 +3167,7 @@ STR_STATION_VIEW_CLOSE_AIRPORT_TOOLTIP :{BLACK}Uçağı # Waypoint/buoy view window STR_WAYPOINT_VIEW_CAPTION :{WHITE}{WAYPOINT} -STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Ana görünümü güzegaha ortala. Ctrl ile tıklama güzegahın konumunu gösteren yeni bir pencere açar +STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Ana görünümü güzergaha ortala. Ctrl ile tıklama güzegahın konumunu gösteren yeni bir pencere açar STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Ara nokta adını değiştir STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Ana görünümü şamandıra konumuna ortala. Ctrl ile tıklama şamandıranın konumunu gösteren yeni bir pencere açar STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Şamandıra adını değiştir @@ -3295,9 +3290,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}İstenen STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}İstenenler: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends +STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Gereken: +STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING} +STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} bekliyor{STRING} + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}İşlenmeyi bekleyen kargo: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Üretir: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Üretir: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3364,6 +3361,11 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Bütün araçla STR_GROUP_RENAME_CAPTION :{BLACK}Grubun ismini değiştir +STR_GROUP_PROFIT_THIS_YEAR :Bu yılki kar: +STR_GROUP_PROFIT_LAST_YEAR :Geçen yılki kar: +STR_GROUP_OCCUPANCY :Şu anki kullanım: +STR_GROUP_OCCUPANCY_VALUE :%{NUM} + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Yeni Tren STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Yeni Elektrikli Trenler @@ -3395,6 +3397,7 @@ STR_PURCHASE_INFO_ALL_TYPES :Tüm kargo tür STR_PURCHASE_INFO_ALL_BUT :Şunlar hariç tümü: {CARGO_LIST} STR_PURCHASE_INFO_MAX_TE :{BLACK}Aza. Çekim Gücü: {GOLD}{FORCE} STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Menzil: {GOLD}{COMMA} kare +STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Uçak türü: {GOLD}{STRING} STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Tren seçim listesi. Bilgi için araç tıklayın. Ctrl+Tıklama araç türünün gizlenmesini açar/kapatır STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Karayolu araçları seçim listesi. Bilgi için araca tıklayın. Ctrl+Tıklama araç türünün gizlenmesini açar/kapatır @@ -3495,7 +3498,7 @@ STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Geminin STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Uçağın bir kopyasını oluşturur. Önce bu düğmeye sonra da hangarın içindeki veya dışındaki bir uçaga tıklayın. Ctrl-tıklama talimatları paylaştırır. Shift ile tıklama satın almadan tahmini maliyeti gösterir STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Tren garını göster. Ctrl ile tıklama garın konumunu gösteren yeni bir pencere açar -STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Kara taşıtı garajını göster. Ctrl+Tıklama garajın konumunu gösteren yeni bir pencere açar +STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Kara taşıtı garajını göster. Ctrl ile tıklama garajın konumunu gösteren yeni bir pencere açar STR_DEPOT_SHIP_LOCATION_TOOLTIP :{BLACK}Tersaneyi göster. Ctrl ile tıklama tershanenin konumunu gösteren yeni bir pencere açar STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Hangarı göster. Ctrl ile tıklama hangarın konumunu gösteren yeni bir pencere açar @@ -3526,12 +3529,13 @@ STR_ENGINE_PREVIEW_SHIP :gemi STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :monoray lokomotifi STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :maglev lokomotifi -STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Fiyat: {CURRENCY_LONG} Ağırlık: {WEIGHT_SHORT}{}Hız: {VELOCITY} Güç: {POWER}{}Bakım: {CURRENCY_LONG}/sene{}Kapasite: {CARGO_LONG} -STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Maliyet: {CURRENCY_LONG} Ağırlık: {WEIGHT_SHORT}{}Hız: {VELOCITY} Güç: {POWER} Azami Tork: {6:FORCE}{}Çalışma Gideri: {4:CURRENCY_LONG}/yıl{}Kapasite: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Maliyet: {CURRENCY_LONG} Azami Hız: {VELOCITY}{}Kapasite: {CARGO_LONG}, {CARGO_LONG}{}İşletme Gideri: {CURRENCY_LONG}/yıl -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Maliyet: {CURRENCY_LONG} Azami Hız: {VELOCITY}{}Kapasite: {CARGO_LONG}{}İşletme Gideri: {CURRENCY_LONG}/yıl -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Maliyet: {CURRENCY_LONG} Azami Hız: {VELOCITY} Menzil: {COMMA} kare{}Kapasite: {CARGO_LONG}, {CARGO_LONG}{}Çalışma gideri: {CURRENCY_LONG}/yıl -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Maliyet: {CURRENCY_LONG} Azami Hız: {VELOCITY} Menzil: {COMMA} kare{}Kapasite: {CARGO_LONG}{}Çalışma gideri: {CURRENCY_LONG}/yıl +STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Fiyat: {CURRENCY_LONG} Ağırlık: {WEIGHT_SHORT}{}Hız: {VELOCITY} Güç: {POWER}{}İşletme Gideri: {CURRENCY_LONG}/yıl{}Kapasite: {CARGO_LONG} +STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Maliyet: {CURRENCY_LONG} Ağırlık: {WEIGHT_SHORT}{}Hız: {VELOCITY} Güç: {POWER} Azami Tork: {6:FORCE}{}İşletme Gideri: {4:CURRENCY_LONG}/yıl{}Kapasite: {5:CARGO_LONG} +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Maliyet: {CURRENCY_LONG} Azami Hız: {VELOCITY}{}Kapasite: {CARGO_LONG}{}İşletme Gideri: {CURRENCY_LONG}/yıl +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Maliyet: {CURRENCY_LONG} Azami Hız: {VELOCITY}{}Uçak türü: {STRING}{}Kapasite: {CARGO_LONG}, {CARGO_LONG}{}İşletme Gideri: {CURRENCY_LONG}/yıl +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Maliyet: {CURRENCY_LONG} Azami Hız: {VELOCITY}{}Uçak türü: {STRING}{}Kapasite: {CARGO_LONG}{}İşletme Gideri: {CURRENCY_LONG}//yıl +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Maliyet: {CURRENCY_LONG} Azami Hız: {VELOCITY}{}Uçak türü: {STRING} Menzil: {COMMA} kare{}Kapasite: {CARGO_LONG}, {CARGO_LONG}{}İşletme Gideri: {CURRENCY_LONG}/yıl +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}Maliyet: {CURRENCY_LONG} Azami Hız: {VELOCITY}{}Uçak türü: {STRING} Menzil: {COMMA} kare{}Kapasite: {CARGO_LONG}{}İşletme Gideri: {CURRENCY_LONG}/yıl # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Değiştir {STRING} - {STRING} @@ -3558,10 +3562,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} eskidi STR_REPLACE_VEHICLES_STOP :{BLACK}Araçları değiştirmeyi durdur STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Değiştirme işlemini durdurmak için basın -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Değiştiriyor: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Lokomotif ve vagon değişimi pencereleri arasında geçiş yap. STR_REPLACE_ENGINES :Lokomotifler STR_REPLACE_WAGONS :Vagon +STR_REPLACE_ALL_RAILTYPE :Tüm demiryolu araçları STR_REPLACE_HELP_RAILTYPE :{BLACK}Lokomatiflerini değiştireceğiniz ray türünü seçin STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Soldaki değiştiriliyorsa neyle değiştirildiğini göster @@ -3654,7 +3658,8 @@ STR_VEHICLE_INFO_AGE :{COMMA} sene ({ STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} sene ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Azami Hız: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Azami hız: {LTBLUE}{VELOCITY} {BLACK}Menzil: {LTBLUE}{COMMA} kare +STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Azami hız: {LTBLUE}{VELOCITY} {BLACK}Uçak türü: {LTBLUE}{STRING} +STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Azami hız: {LTBLUE}{VELOCITY} {BLACK}Uçak türü: {LTBLUE}{STRING} {BLACK}Menzil: {LTBLUE}{COMMA} kare STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Ağırlık: {LTBLUE}{WEIGHT_SHORT} {BLACK}Güç: {LTBLUE}{POWER}{BLACK} Azami Hız: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Ağırlık: {LTBLUE}{WEIGHT_SHORT} {BLACK}Güç: {LTBLUE}{POWER}{BLACK} Azami Hız: {LTBLUE}{VELOCITY} {BLACK}Azami Tork: {LTBLUE}{FORCE} @@ -4245,7 +4250,7 @@ STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Birden f STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT :{WHITE}Diğer yerimine çok yakın STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Buraya tren yerimi yapılamaz... -STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Şamandıra yerlestirilemez... +STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Buraya şamandıra yerleştirilemez... STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Yerimi adı değiştirilemedi... STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Tren yerimi kaldırılamaz... @@ -4457,7 +4462,7 @@ STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Araç bu # Sign related errors STR_ERROR_TOO_MANY_SIGNS :{WHITE}... çok fazla tabela var -STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Buraya tabela konulamiyor... +STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Buraya tabela konulamıyor... STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Tabela adı değiştirilemiyor... STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Tabelayı silemezsiniz... diff --git a/src/lang/ukrainian.txt b/src/lang/ukrainian.txt index 9ee521a921..ae23169f37 100644 --- a/src/lang/ukrainian.txt +++ b/src/lang/ukrainian.txt @@ -797,10 +797,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Вибр STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Вкл./відкл. випадкову програму STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Показує вікно вибору музичної програми -STR_ERROR_NO_SONGS :{WHITE}Був обраний музичний набір без пісень. Пісні не будуть програватись - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Вибір музичної програми STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Назва доріжки STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Програма - '{STRING}' @@ -1465,8 +1462,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Колір по STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :зелений STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :темнозелений STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :фіолетовий -STR_CONFIG_SETTING_REVERSE_SCROLLING :Змінити напрямок прокрутки: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Налаштування переміщення по карті правою кнопкою миші. При включенні переміщується карта. При виключенні - камера. STR_CONFIG_SETTING_SMOOTH_SCROLLING :Плавна прокрутка у вікні: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Налаштування способу прокрутки основного екрану при клацанні мишою по зменшенній карті, або інших діях, що призводять до переміщення по карті (кнопки "Оглянути", тощо). При включенні опції переміщення карти відбувається плавно. При виключенні - відбувається моментальне переміщення в необхідну точку STR_CONFIG_SETTING_MEASURE_TOOLTIP :Показувати підказки про розміри під час будівництва: {STRING} @@ -1498,8 +1493,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Команда+ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+клац мишою STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :не емулювати -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Прокрутка по лівому клацу миші: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Дозволяє "тягати" карту утримуючи ліву кнопку миші, що дає можливість використовувати сенсорні екрани природнім способом.. STR_CONFIG_SETTING_AUTOSAVE :Автозбереження: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Оберіть проміжок між автоматичними збереженнями гри @@ -2732,29 +2725,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Поле STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Засніжена земля STR_LAI_CLEAR_DESCRIPTION_DESERT :Пустеля -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} з блок-сигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} з пресигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} з вихідними сигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} з комбосигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} з маршрутними сигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} з односторонніми маршрутними сигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} з блок-сигналами і пресигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} з блок-сигналами і вихідними сигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} з блок-сигналами і комбосигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} з блок-сигналами та маршрутними сигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} з блок-сигналами та одност. маршрутними сигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} з пресигналами і вихідними сигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} з пресигналами і комбосигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} з пресигналами і маршрутними сигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} з пресигналами і одност. маршрутними сигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} з вихідними сигналами та комбосигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} з вихідними та маршрутними сигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} з вихідними та одност. маршрутними сигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} з комбосигналами і маршрутними сигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} з комбосигналами та одност. маршрутними сигналами -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} з маршрутними та одност. маршрутними сигналами -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} залізничне депо +STR_LAI_RAIL_DESCRIPTION_TRACK :Звичайна колія +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Звичайна колія з блок-сигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Звичайна колія з пресигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Звичайна колія з вихідними сигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Звичайна колія з комбосигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Звичайна колія з маршрутними сигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Звичайна колія з односторонніми маршрутними сигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Звичайна колія з блок-сигналами і пресигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Звичайна колія з блок-сигналами і вихідними сигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Звичайна колія з блок-сигналами і комбосигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Звичайна колія з блок-сигналами та маршрутними сигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Звичайна колія з блок-сигналами та одност. маршрутними сигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Звичайна колія з пресигналами і вихідними сигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Звичайна колія з пресигналами і комбосигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Звичайна колія з пресигналами і маршрутними сигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Звичайна колія з пресигналами і одност. маршрутними сигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Звичайна колія з вихідними сигналами та комбосигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Звичайна колія з вихідними та маршрутними сигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Звичайна колія з вихідними та одност. маршрутними сигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Звичайна колія з комбосигналами і маршрутними сигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Звичайна колія з комбосигналами та одност. маршрутними сигналами +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Звичайна колія з маршрутними та одност. маршрутними сигналами +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Звичайна колія залізничне депо STR_LAI_ROAD_DESCRIPTION_ROAD :Дорога STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Дорога з вуличними ліхтарями @@ -2818,7 +2811,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Ця ділян STR_ABOUT_OPENTTD :{WHITE}Про OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Авторське право {COPYRIGHT} 1995 Кріс Сойєр, Всі права захищені STR_ABOUT_VERSION :{BLACK}OpenTTD версія {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 команда OpenTTD +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 команда OpenTTD # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Зберегти гру @@ -3037,8 +3030,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Спроба в STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} містить зіпсований спрайт. Усі зіпсовані спрайти будуть показані як червоний знак питання (?) STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Містить декілька записів Action 8 (спрайт {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Вихід за границю псевдо-спрайта при читанні (спрайт {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}У базовому наборі графіки, що зараз використовується не вистачає спрайтів.{}Будь-ласка оновіть базовий набір графіки -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}В наборі графіки, який використовується на даний момент відсутній ряд спрайтів.{}Будь ласка, поновіть базовий набір графіки.{}Оскільки ви граєте у {YELLOW} тестову версію OpenTTD{WHITE}, вам також може знадобитися {YELLOW}тестовий набір базової графіки{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :Недоступні необхідні ресурси GRF (спрайт {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} був вимкнений {STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Некоректний або невідомий формат розміщення спрайтів (спрайт {3:NUM}) @@ -3245,8 +3236,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Прий STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Показати список приймання вантажів STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Приймає: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Ця станція має ексклюзивні права на перевезення. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} отримала ексклюзивні права на перевезення. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Ця станція має ексклюзивні права на перевезення. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} отримала ексклюзивні права на перевезення. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Рейтинг STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Показати рейтинг станції @@ -3425,9 +3416,8 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Потр STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Потребує: {YELLOW}{STRING.z}{STRING.z}, {STRING.z}{STRING.z}, {STRING.z}{STRING.z} ############ range for requires ends + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Вантаж чекає на обробку: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Продукція: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Продукція: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3494,6 +3484,7 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Позбути STR_GROUP_RENAME_CAPTION :{BLACK}Перейменувати групу + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Новий неелектрифікований поїзд STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Новий електрифікований поїзд @@ -3658,10 +3649,7 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :магнітн STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Ціна: {CURRENCY_LONG} Вага: {WEIGHT_SHORT}{}Швидкість: {VELOCITY}{}Потужність: {POWER}{}Вартість експлуатації: {CURRENCY_LONG}/рік{}Місткість: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Вартість: {CURRENCY_LONG} Вага: {WEIGHT_SHORT}{}Швидкість: {VELOCITY} Потужність: {POWER} Макс. тяга: {6:FORCE}{}Вартість експлуатації: {4:CURRENCY_LONG}/рік{}Місткість: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Вартість: {CURRENCY_LONG} Макс. швидкість: {VELOCITY}{}Місткість: {CARGO_LONG}, {CARGO_LONG}{}Вартість експлуатації: {CURRENCY_LONG}/рік -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Вартість: {CURRENCY_LONG} Макс. швидкість: {VELOCITY}{}Місткість: {CARGO_LONG}{}Вартість експлуатації: {CURRENCY_LONG}/рік -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Ціна: {CURRENCY_LONG} Макс. швидкість: {VELOCITY} Дальність: {COMMA} клітинок{}Місткість: {CARGO_LONG}, {CARGO_LONG}{}Вартість експлуатації: {CURRENCY_LONG}/рік -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Вартість: {CURRENCY_LONG} Макс. швидкість: {VELOCITY} Дальність: {COMMA} клітинок{}Місткість: {CARGO_LONG}{}Витрати від експлуатації: {CURRENCY_LONG}/рік +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Вартість: {CURRENCY_LONG} Макс. швидкість: {VELOCITY}{}Місткість: {CARGO_LONG}{}Вартість експлуатації: {CURRENCY_LONG}/рік # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Оновити {STRING} - {STRING} @@ -3688,7 +3676,6 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} кол STR_REPLACE_VEHICLES_STOP :{BLACK}Зупинити оновлення STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Натисніть для припинення процесу оновлення потягів, що вибрані ліворуч -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Оновлення: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Переключення між вікнами заміни потягів та вагонів. STR_REPLACE_ENGINES :Локомотиви STR_REPLACE_WAGONS :Вагони @@ -3784,7 +3771,6 @@ STR_VEHICLE_INFO_AGE :{COMMA} р{P і STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} р{P ік оки оків} ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Макс. швидкість: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Макс. швидкість: {LTBLUE}{VELOCITY} {BLACK}Дальність: {LTBLUE}{COMMA} клітинок STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Вага: {LTBLUE}{WEIGHT_SHORT} {BLACK}Потужність: {LTBLUE}{POWER}{BLACK} Макс. швидкість: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Вага: {LTBLUE}{WEIGHT_SHORT} {BLACK}Потужність: {LTBLUE}{POWER}{BLACK} Макс. швидкість: {LTBLUE}{VELOCITY} {BLACK}Макс. тяга: {LTBLUE}{FORCE} @@ -3804,7 +3790,7 @@ STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Інте STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Збільшити інтервал техогляду на 10. Ctrl+клац мишою збільшує інтервал техогляду на 5 STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Зменшити період техогляду на 10. Ctrl+клац мишою зменшує інтервал техогляду на 5 -STR_SERVICE_INTERVAL_DROPDOWN_TOOLTIP :Відлік інтервалу між техоглядами +STR_SERVICE_INTERVAL_DROPDOWN_TOOLTIP :{BLACK}Відлік інтервалу між техоглядами STR_VEHICLE_DETAILS_DEFAULT :Стандартно STR_VEHICLE_DETAILS_DAYS :Дні STR_VEHICLE_DETAILS_PERCENT :Проценти diff --git a/src/lang/unfinished/chuvash.txt b/src/lang/unfinished/chuvash.txt index 7cdd9cef41..600824f76a 100644 --- a/src/lang/unfinished/chuvash.txt +++ b/src/lang/unfinished/chuvash.txt @@ -403,7 +403,6 @@ STR_MUSIC_TITLE_NAME :{TINY_FONT}{DKG STR_MUSIC_TRACK :{TINY_FONT}{BLACK}Кӗвӗ STR_MUSIC_XTITLE :{TINY_FONT}{BLACK}Ят - # Playlist window STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_CLEAR :{TINY_FONT}{BLACK}Тасат @@ -1112,6 +1111,7 @@ STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- Ҫу ############ range for requires starts ############ range for requires ends + ############ range for produces starts ############ range for produces ends @@ -1132,6 +1132,7 @@ STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- Ҫу + # Build vehicle window diff --git a/src/lang/unfinished/frisian.txt b/src/lang/unfinished/frisian.txt index 7f077e244b..c82a96a197 100644 --- a/src/lang/unfinished/frisian.txt +++ b/src/lang/unfinished/frisian.txt @@ -669,10 +669,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Selektea STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Set musyk mjokselje oan/út STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Lit musykseleksjeskerm sjen. -STR_ERROR_NO_SONGS :{WHITE}In musykset sûnder nûmers is selektearre. Gjin nûmers sille spile wurden - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Musykprogramseleksje STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Nûmeryndeks STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Program - '{STRING}' @@ -1329,8 +1326,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Kleur fan it l STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Grien STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Donker grien STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Fiolet -STR_CONFIG_SETTING_REVERSE_SCROLLING :Draai scrollrjochtig om: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :By útskeakeljen beweecht de mûs de kamera. By ynskeakeljen beweecht de mûs de kaart STR_CONFIG_SETTING_SMOOTH_SCROLLING :Loaitsfinster floeiend scrolle : {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Bepaalt hoe it haadfinster scrollt. By ynskeakeljen sil dit floeiend wêze. By útskeakeljen ljept it byld direktst nei de selektearre lokaasje STR_CONFIG_SETTING_MEASURE_TOOLTIP :Under it gebrûk fan de ferskate bou-arken diminsjes sjen litte: {STRING} @@ -1362,8 +1357,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Kommando+Klik STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+Klik STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Ut -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Scrolle mei lofter mûsknop: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Skeakel scrollen mei de lofter mûsknop oan. Dit is brûksum foar scollen op oanreitsskermen STR_CONFIG_SETTING_AUTOSAVE :Automatysk bewarje: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Selektearje de tiid tusken automatysk bewarje fan it spul @@ -2389,29 +2382,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Fjilden STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snie STR_LAI_CLEAR_DESCRIPTION_DESERT :Woastine -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} spoarbaan -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} spoarbaan mei blokseinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} spoarbaan mei foar-seinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} spoarbaan mei útgong-seinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} spoarbaan mei kombi-seinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} spoarbaan mei paadseinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} spoarbaan mei ienrjochtings paadseinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} spoarbaan mei blok- en foar-seinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} spoarbaan mei blok- en útgong-seinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} spoarbaan mei blok- en kombi-seinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} spoarbaan mei blok- en paadseinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} spoarbaan mei blok- en ienrjochtings paadseinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} spoarbaan mei foar- en útgong-seinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} spoarbaan mei foar- en kombi-seinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} spoarbaan mei foar- en paadseinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} spoarbaan mei foar en ienrjochtings paadseinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} spoarbaan mei útgong- en kombi-seinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} spoarbaan mei útgong- en paadseinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} spoarbaan mei útgong en ienrjochtings paadseinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} spoarbaan mei kombi- en paadseinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} spoarbaan mei kombi- en ienrjochtings paadseinen -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} spoarbaan mei paad- en ienrjochtings paadseinen -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} treindepot +STR_LAI_RAIL_DESCRIPTION_TRACK :Spoarwei spoarbaan +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Spoarwei spoarbaan mei blokseinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Spoarwei spoarbaan mei foar-seinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Spoarwei spoarbaan mei útgong-seinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Spoarwei spoarbaan mei kombi-seinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Spoarwei spoarbaan mei paadseinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Spoarwei spoarbaan mei ienrjochtings paadseinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Spoarwei spoarbaan mei blok- en foar-seinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Spoarwei spoarbaan mei blok- en útgong-seinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Spoarwei spoarbaan mei blok- en kombi-seinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Spoarwei spoarbaan mei blok- en paadseinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Spoarwei spoarbaan mei blok- en ienrjochtings paadseinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Spoarwei spoarbaan mei foar- en útgong-seinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Spoarwei spoarbaan mei foar- en kombi-seinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Spoarwei spoarbaan mei foar- en paadseinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Spoarwei spoarbaan mei foar en ienrjochtings paadseinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Spoarwei spoarbaan mei útgong- en kombi-seinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Spoarwei spoarbaan mei útgong- en paadseinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Spoarwei spoarbaan mei útgong en ienrjochtings paadseinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Spoarwei spoarbaan mei kombi- en paadseinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Spoarwei spoarbaan mei kombi- en ienrjochtings paadseinen +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Spoarwei spoarbaan mei paad- en ienrjochtings paadseinen +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Spoarwei treindepot STR_LAI_ROAD_DESCRIPTION_ROAD :Wei STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Wei mei strjitteljochten @@ -2475,7 +2468,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Lân fan bedriu STR_ABOUT_OPENTTD :{WHITE}Oer OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Orizjineel copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved STR_ABOUT_VERSION :{BLACK}OpenTTD-ferzje {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2016 It OpenTTD team +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2018 It OpenTTD team # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Spul Opslaan @@ -2689,7 +2682,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Hat besocht in STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} befettet in korrupte ôfbylding. Alle korrupte ôfbyldings sille mei in read fraachteken markearre wurde (?) STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Befet meardere Aksje-8 fermeldings (sprite {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Ein fan pseudo-ôfbylding lêze (sprite {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}It hjoeddeiske basisôfbyldingspakket misset in oantal ôfbylding.{}Besykje dit ôfbyldingspakket te fernijen STR_NEWGRF_ERROR_GRM_FAILED :Oanfrege GRF-bron is net beskikber (sprite {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} wie útskeakele troch {STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Unjildich/ûnbekind ôfbyldingsútlisformaat (sprite {3:NUM}) @@ -2878,8 +2870,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK} STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Akseptearre fracht sjen litte STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Aksepteart: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Dit stasjon hat eksklusyfe transportrjochten in dizze plak. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} Hat eksklusyfe transportrjochten in dizze plak kocht. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Dit stasjon hat eksklusyfe transportrjochten in dizze plak. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} Hat eksklusyfe transportrjochten in dizze plak kocht. STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Stasjonwurdearing sjen litte STR_STATION_VIEW_SUPPLY_RATINGS_TITLE :{BLACK}Moanlikse foarried en wurdearring: @@ -3044,8 +3036,8 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Nedich: STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Nedich: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produseart: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Produseart: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3098,6 +3090,7 @@ STR_QUERY_GROUP_DELETE_CAPTION :{WHITE}Ferwider STR_GROUP_REMOVE_ALL_VEHICLES :Alle fiertugen weihelje + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Nije spoar weinen STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Nije elektryske treinen @@ -3221,8 +3214,7 @@ STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :monorail lokomo STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :maglevlokomotyf STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Kosten: {CURRENCY_LONG} Gewicht: {WEIGHT_SHORT}{}Snelheid: {VELOCITY} Kracht: {POWER}{}Underhâldskosten: {CURRENCY_LONG}/jr{}Kapasiteit: {CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Kosten: {CURRENCY_LONG} Maks. Faasje: {VELOCITY}{}Kapasiteit: {CARGO_LONG}{}Underhâldskosten: {CURRENCY_LONG}/jr -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Kosten: {CURRENCY_LONG} Maks. Faasje: {VELOCITY} Bereik: {COMMA} tegels{}Kapasiteit: {CARGO_LONG}{}Underhâldskosten: {CURRENCY_LONG}/jr +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Kosten: {CURRENCY_LONG} Maks. Faasje: {VELOCITY}{}Kapasiteit: {CARGO_LONG}{}Underhâldskosten: {CURRENCY_LONG}/jr # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Ferfang {STRING} - {STRING} @@ -3389,6 +3381,7 @@ STR_ORDER_GO_NON_STOP_VIA :Gean non-stop f STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Feroarje it stop gedrach fan selektearre opdracht STR_ORDER_TOGGLE_FULL_LOAD :{BLACK}Alle fracht folslein lade +STR_ORDER_DROP_LOAD_IF_POSSIBLE :Lade as beskikber STR_ORDER_DROP_FULL_LOAD_ANY :Samar in fracht folslein lade STR_ORDER_DROP_NO_LOADING :Net laden @@ -3598,6 +3591,7 @@ STR_AI_SETTINGS_SETTING :{STRING}: {ORAN # Textfile window +STR_TEXTFILE_CHANGELOG_CAPTION :{WHITE}{STRING} feroarings fan {STRING} STR_TEXTFILE_LICENCE_CAPTION :{WHITE}{STRING} lisinsje fan {STRING} STR_TEXTFILE_WRAP_TEXT :{WHITE}Omwikkelje tekst STR_TEXTFILE_VIEW_CHANGELOG :{BLACK}Feroarings diff --git a/src/lang/unfinished/ido.txt b/src/lang/unfinished/ido.txt index 2e8a41161e..a08e1c453d 100644 --- a/src/lang/unfinished/ido.txt +++ b/src/lang/unfinished/ido.txt @@ -377,7 +377,6 @@ STR_MUSIC_TRACK_DIGIT :{TINY_FONT}{DKG STR_MUSIC_TITLE_NONE :{TINY_FONT}{DKGREEN}------ STR_MUSIC_TITLE_NAME :{TINY_FONT}{DKGREEN}"{STRING}" - # Playlist window # Highscore window @@ -776,7 +775,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Stabeyo di komp # About OpenTTD window STR_ABOUT_VERSION :{BLACK}OpenTTD versiono {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2016 La kruo OpenTTD +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2018 La kruo OpenTTD # Save/load game/scenario STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Ludo Detali @@ -921,6 +920,7 @@ STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Vehili: ############ range for requires starts ############ range for requires ends + ############ range for produces starts ############ range for produces ends @@ -966,6 +966,7 @@ STR_GROUP_DEFAULT_AIRCRAFTS :Negrupigita aer + # Build vehicle window diff --git a/src/lang/unfinished/macedonian.txt b/src/lang/unfinished/macedonian.txt index fc40f3f32d..6ee8339d75 100644 --- a/src/lang/unfinished/macedonian.txt +++ b/src/lang/unfinished/macedonian.txt @@ -641,10 +641,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Избе STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Вклучи/исклучи мешање за програм STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Прикажи диалог за избор на песна -STR_ERROR_NO_SONGS :{WHITE}Музички сет без песни е избран. Не песни ќе се одигра - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Избор на музички програм STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Индекс на песната STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Програм - '{STRING}' @@ -1202,7 +1199,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Компани STR_ABOUT_OPENTTD :{WHITE}За OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Оригинален copyright {COPYRIGHT} 1995 Chris Sawyer, Сите права се задржани STR_ABOUT_VERSION :{BLACK}OpenTTD верзија {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2016 OpenTTD тимот +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2018 OpenTTD тимот # Save/load game/scenario STR_SAVELOAD_LOAD_BUTTON :{BLACK}Оптоварување @@ -1270,7 +1267,6 @@ STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_OBJECT :Објекто # NewGRF (self) generated warnings/errors STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING} -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Во моментов се користат база графики поставени недостасува голем број на sprites.{}Надградете ја основата графика во собата. # NewGRF related 'general' warnings STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Внимание! @@ -1413,6 +1409,7 @@ STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Прои ############ range for requires starts ############ range for requires ends + ############ range for produces starts ############ range for produces ends @@ -1448,6 +1445,7 @@ STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Испрати + # Build vehicle window STR_BUY_VEHICLE_TRAIN_ALL_CAPTION :Шински возила @@ -1501,8 +1499,6 @@ STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Цент # Engine preview window -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Цена: {CURRENCY_LONG} Макс. брзина: {VELOCITY} Опсег: {COMMA} плочки{}Капацитет: {CARGO_LONG}, {CARGO_LONG}{}Вклучување Цена: {CURRENCY_LONG}/год -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Цена: {CURRENCY_LONG} Макс. брзина: {VELOCITY} Опсег: {COMMA}плочки{}капацитет: {CARGO_LONG}{}Вклучување Цена: {CURRENCY_LONG}/год # Autoreplace window STR_REPLACE_VEHICLE_TRAIN :Воз @@ -1549,7 +1545,6 @@ STR_VEHICLE_DETAILS_AIRCRAFT_RENAME :{BLACK}Име STR_VEHICLE_INFO_AGE :{COMMA} година{P "" s} ({COMMA}) STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} година{P "" s} ({COMMA}) -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Макс. брзина: {LTBLUE}{VELOCITY} {BLACK}Опсег: {LTBLUE}{COMMA} плочки diff --git a/src/lang/unfinished/maltese.txt b/src/lang/unfinished/maltese.txt index 8796505385..20658141c5 100644 --- a/src/lang/unfinished/maltese.txt +++ b/src/lang/unfinished/maltese.txt @@ -346,7 +346,6 @@ STR_MUSIC_TRACK_DIGIT :{TINY_FONT}{DKG STR_MUSIC_TITLE_NONE :{TINY_FONT}{DKGREEN}------ STR_MUSIC_TITLE_NAME :{TINY_FONT}{DKGREEN}"{STRING}" - # Playlist window # Highscore window @@ -818,6 +817,7 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN ############ range for requires starts ############ range for requires ends + ############ range for produces starts ############ range for produces ends @@ -838,6 +838,7 @@ STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURREN + # Build vehicle window diff --git a/src/lang/unfinished/marathi.txt b/src/lang/unfinished/marathi.txt index 3125899304..bff413d420 100644 --- a/src/lang/unfinished/marathi.txt +++ b/src/lang/unfinished/marathi.txt @@ -628,10 +628,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}'कस STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}कार्यक्रम चुळबूळ - प्रारंभ / बंद STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}संगीत ट्रॅक निवड दाखवा -STR_ERROR_NO_SONGS :{WHITE}संगीत न संगीत संच निवडले गेले आहे. एकही गाणी खेळला जाईल. - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}संगीत कार्यक्रम निवड. STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}गाणे क्रमांक STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}कार्यक्रम - '{STRING}' @@ -1279,8 +1276,8 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}ला STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}लाग्त: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}बनव्त: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}बनव्त: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -1310,6 +1307,7 @@ STR_GROUP_ALL_AIRCRAFTS :सर्व STR_GROUP_REMOVE_ALL_VEHICLES :सगळे वाहने काढा + # Build vehicle window STR_BUY_VEHICLE_ROAD_VEHICLE_CAPTION :नवीन रस्त्यावरचे वाहन diff --git a/src/lang/unfinished/persian.txt b/src/lang/unfinished/persian.txt index 6e5335f7d1..c70cbefb9e 100644 --- a/src/lang/unfinished/persian.txt +++ b/src/lang/unfinished/persian.txt @@ -658,10 +658,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}انتخ STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}پخش به صورت لیست برهم ریخته STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}نمایش پنجره لیست آهنگهای انتخابی -STR_ERROR_NO_SONGS :{WHITE}در مجموعه موسیقی آهنگی انتخاب نشده است. هیچ آهنگی پخش نخواهد شد - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}انتخاب برنامه پخش موسیقی STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}شماره ی آهنگ STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}برنامه - '{STRING}' @@ -1227,7 +1224,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :رنگ استف STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :سبز STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :سبز تیره STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :بنفش -STR_CONFIG_SETTING_REVERSE_SCROLLING :برعکس کردن جهت حرکت کردن صفحه: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING :تصویر صاف در نمای اضافه: {STRING} STR_CONFIG_SETTING_MEASURE_TOOLTIP :نمایش متن کمکی وقتی از چندین ابزار استفاده می شود: {STRING} STR_CONFIG_SETTING_LIVERIES :نمایش طراحی مخصوص وسیله نقلیه : {STRING} @@ -1247,7 +1243,6 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :دستور+کل STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :کنترل+کلیک STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :خاموش -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :حرکت در نقشه با کلیک چپ:: {STRING} STR_CONFIG_SETTING_AUTOSAVE :ذخیره خودکار: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :انتخاب فاصله زمانی بین ذخیره کردن های خودکار @@ -2303,29 +2298,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :زمین ها STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :زمین پوشیده از برف STR_LAI_CLEAR_DESCRIPTION_DESERT :صحرا -STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} ریل -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} ریل با نشانگر توقف -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} ریل با پیش نشانگر -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} ریل با نشانگر خروج -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} ریل با نشانگر چندگانه -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} ریل با نشانگر مسیر -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} ریل با نشانگر مسیر یکطرفه -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} ریل با نشانگرهای توقف و پیش نشانگر -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} ریل با نشانگرهای توقف و خروج -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} ریل با نشانگرهای توقف و چندگانه -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} ریل با نشانگرهای توقف و مسیر -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} ریل با نشانگرهای توقف و مسیر یکطرفه -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} ریل با پیش نشانگر و نشانگرخروج -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} ریل با پیش نشانگر و نشانگرچندگانه -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} ریل با پیش نشانگر و نشانگز مسیر -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} ریل با پیش نشانگر و نشانگر مسیر یکطرفه -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} ریل با نشانگرهای خروج و چندگانه -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} ریل با نشانگرهای خروج و مسیر -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} ریل با نشانگرهای خروج و مسیر یکطرفه -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} ریل با نشانگرهای چندگانه و مسیر -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} ریل با نشانگرهای چندگانه و مسیر یکطرفه -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} ریل با نشانگرهای مسیر و مسیر یکطرفه -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} گاراژ قطار +STR_LAI_RAIL_DESCRIPTION_TRACK :راه‌آهن ریل +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :راه‌آهن ریل با نشانگر توقف +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :راه‌آهن ریل با پیش نشانگر +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :راه‌آهن ریل با نشانگر خروج +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :راه‌آهن ریل با نشانگر چندگانه +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :راه‌آهن ریل با نشانگر مسیر +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :راه‌آهن ریل با نشانگر مسیر یکطرفه +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :راه‌آهن ریل با نشانگرهای توقف و پیش نشانگر +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :راه‌آهن ریل با نشانگرهای توقف و خروج +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :راه‌آهن ریل با نشانگرهای توقف و چندگانه +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :راه‌آهن ریل با نشانگرهای توقف و مسیر +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :راه‌آهن ریل با نشانگرهای توقف و مسیر یکطرفه +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :راه‌آهن ریل با پیش نشانگر و نشانگرخروج +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :راه‌آهن ریل با پیش نشانگر و نشانگرچندگانه +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :راه‌آهن ریل با پیش نشانگر و نشانگز مسیر +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :راه‌آهن ریل با پیش نشانگر و نشانگر مسیر یکطرفه +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :راه‌آهن ریل با نشانگرهای خروج و چندگانه +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :راه‌آهن ریل با نشانگرهای خروج و مسیر +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :راه‌آهن ریل با نشانگرهای خروج و مسیر یکطرفه +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :راه‌آهن ریل با نشانگرهای چندگانه و مسیر +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :راه‌آهن ریل با نشانگرهای چندگانه و مسیر یکطرفه +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :راه‌آهن ریل با نشانگرهای مسیر و مسیر یکطرفه +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :راه‌آهن گاراژ قطار STR_LAI_ROAD_DESCRIPTION_ROAD :جاده STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :جاده با چراغ راهنمایی رانندگی @@ -2389,7 +2384,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :زمین خری STR_ABOUT_OPENTTD :{WHITE}OpenTTD در باره ی STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved STR_ABOUT_VERSION :{BLACK}OpenTTD ویرایش {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2016 The OpenTTD team +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2018 The OpenTTD team # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}ذخیره ی بازی @@ -2593,7 +2588,6 @@ STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :فایل GRF ب STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :تعداد NewGRF بیشتر از حد می باشد STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :در حال بارگزاری {1:STRING} به عنوان NewGRF ایستا با {STRING} مشکل همخوانی دارد STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} دارای یک تصویر خراب می باشد. تصویرهای خراب با علامت سوال قرمز (؟) نشان داده شدند. -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}بسته گرافیک استفاده شده تعدادی از تصاوبر را ندارد.{}لطفا بسته گرافیکی را به روز کنید STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} غیر فعال گردیده توسط {STRING} # NewGRF related 'general' warnings @@ -2909,6 +2903,7 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}مواد STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}مواد اولیه: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends + ############ range for produces starts STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}محصولات: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}محصولات: {YELLOW}{STRING}{STRING}, {STRING}{STRING} @@ -2951,6 +2946,7 @@ STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :فرستادن + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :قطار جدید STR_BUY_VEHICLE_TRAIN_MONORAIL_CAPTION :قطار جدید مونوریل @@ -3054,8 +3050,6 @@ STR_ENGINE_PREVIEW_SHIP :کشتی STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :لوکوموتیو مونوریل STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :لوکوموتیو ریل مغناطیسی -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}قیمت: {CURRENCY_LONG} بیشینه سرعت: {VELOCITY} برد: {COMMA} قطعه{}ظرفیت: {CARGO_LONG}, {CARGO_LONG}{}هزینه نگهداری: {CURRENCY_LONG}/درسال -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}قیمت: {CURRENCY_LONG} بیشینه سرعت: {VELOCITY} برد: {COMMA} قطعه{}ظرفیت: {CARGO_LONG}{}هزینه نگهداری: {CURRENCY_LONG}/درسال # Autoreplace window STR_REPLACE_VEHICLE_TRAIN :قطار @@ -3128,7 +3122,6 @@ STR_VEHICLE_DETAILS_AIRCRAFT_RENAME :{BLACK}نامگ STR_VEHICLE_INFO_AGE :{COMMA}سال ({COMMA}) STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} سال ({COMMA}) -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}بیشینه سرعت: {LTBLUE}{VELOCITY} {BLACK}برد: {LTBLUE}{COMMA} قطعه STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}ظرفیت: {LTBLUE}{CARGO_LONG}, {CARGO_LONG}{STRING} diff --git a/src/lang/unfinished/urdu.txt b/src/lang/unfinished/urdu.txt index 3864e74d2b..bd326251a5 100644 --- a/src/lang/unfinished/urdu.txt +++ b/src/lang/unfinished/urdu.txt @@ -649,10 +649,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}'اپن STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}پروگرام ہلانے کی تدویم کیجئیے STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}گانا چننے کا اختیار دینے والی ونڈو دکھائیں -STR_ERROR_NO_SONGS :{WHITE}کوئی گانا دستیاب نہیں ہے - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}موسیقی کے پروگرام کا انتخاب کریں STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}گانوں کی فہرست STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}پروگرام - '{STRING}' @@ -1049,6 +1046,7 @@ STR_CITY_APPROVAL_HOSTILE :مخالفان # Settings tree window STR_CONFIG_SETTING_NO_EXPLANATION_AVAILABLE_HELPTEXT :(کوئی وضاحت موجود نہیں) +STR_CONFIG_SETTING_TYPE :{LTBLUE}ترتیب قسم: {ORANGE}{STRING} @@ -1200,6 +1198,7 @@ STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :مخصوص پٹ STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :تعمیراتی ٹول کو استعمال کے بعد فعال رکھیں: {STRING} STR_CONFIG_SETTING_EXPENSES_LAYOUT :کمپنی کی مالیاتی ونڈو میں اخراجات کو اکٹھا دکھائیں: {STRING} +STR_CONFIG_SETTING_SOUND_AMBIENT_HELPTEXT :وسیع آواز چلایں STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :موزوں گاڑیاں نہ ہونے کی صورت میں عمارت کو غیر فعال کر دیں: {STRING} STR_CONFIG_SETTING_MAX_TRAINS :کمپنی کی زیادہ سے زیادہ ریل گاڑیاں: {STRING} @@ -2125,6 +2124,7 @@ STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{G=f}{BLACK}ک # About OpenTTD window STR_ABOUT_OPENTTD :{WHITE}اوپن ٹی ٹی ڈی کے متعلق +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} ٢٠٠٢ - ٢٠١٦ OpenTTD ٹیم # Save/load game/scenario @@ -2183,6 +2183,7 @@ STR_SPRITE_ALIGNER_GOTO_CAPTION :{WHITE} جای # NewGRF (self) generated warnings/errors STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING} +STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :غیر متوقع سپرائٹ (sprite {3:NUM}) # NewGRF related 'general' warnings @@ -2264,6 +2265,7 @@ STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}منظو ############ range for rating starts +STR_CARGO_RATING_APPALLING :انتہائی خراب ############ range for rating ends @@ -2276,6 +2278,7 @@ STR_WAYPOINT_VIEW_CAPTION :{WHITE}{WAYPOIN # Finances window STR_FINANCES_YEAR :{WHITE}{NUM} +STR_FINANCES_SECTION_PROPERTY_MAINTENANCE :{GOLD}پراپرٹی کی بحالی STR_FINANCES_NEGATIVE_INCOME :{BLACK}-{CURRENCY_LONG} STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURRENCY_LONG} @@ -2310,10 +2313,12 @@ STR_COMPANY_INFRASTRUCTURE_VIEW_TOTAL :{WHITE}{CURRENC # Industry directory # Industry view +STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}گزشتہ ماہ کی پیداوار: ############ range for requires starts ############ range for requires ends + ############ range for produces starts ############ range for produces ends @@ -2336,12 +2341,15 @@ STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}فہرس # Group window +STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}گروپ ۔ اس گروپ ک تمام گاڑیاں دیکھنے کے لیے اسے دبایں۔ پکڑ کے اوپر نیچے بھی کر سکتے ہیں۔ + # Build vehicle window +STR_BUY_VEHICLE_AIRCRAFT_CAPTION :نیا طیارہ STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}پہنچ: {GOLD}{COMMA} ٹائلیں @@ -2395,8 +2403,6 @@ STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO_LONG} # Engine preview window -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}قیمت: {CURRENCY_LONG} حد رفتار: {VELOCITY} پہنچ: {COMMA} ٹائلیں{} گنجائش: {CARGO_LONG}, {CARGO_LONG}{}چلانے کا خرچہ: {CURRENCY_LONG} سالانہ -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}قیمت: {CURRENCY_LONG} حد رفتار: {VELOCITY} پہنچ: {COMMA} ٹائلیں{} گنجائش: {CARGO_LONG}{}چلانے کا خرچہ: {CURRENCY_LONG} سالانہ # Autoreplace window @@ -2437,7 +2443,6 @@ STR_VEHICLE_COMMAND_STARTED :{GREEN} شرو # The next two need to stay in this order -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}حد رفتار: {LTBLUE}{VELOCITY} {BLACK} پہنچ: {LTBLUE}{COMMA} ٹائلیں @@ -2449,6 +2454,7 @@ STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}حد ر +STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}سامان # Vehicle refit @@ -2528,6 +2534,7 @@ STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK} وقف # AI configuration window +STR_AI_CONFIG_GAMESCRIPT :{SILVER}کھیل کا سکرپٹ STR_AI_CONFIG_CHANGE_NONE : @@ -2548,6 +2555,7 @@ STR_TEXTFILE_VIEW_LICENCE :{BLACK}لائس # Vehicle loading indicators +STR_PERCENT_NONE :{WHITE}{NUM}% # Income 'floats' @@ -2591,6 +2599,7 @@ STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN} # Town related errors +STR_ERROR_CAN_T_RENAME_TOWN :{WHITE} شہر کا نام تبدیل نہی کیا جاسکتا # Industry related errors STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{G=m}{WHITE}... صرف ان شہروں میں بن سکتا ہے جن کی آبادی ۱۲۰۰ سے زیادہ ہے @@ -2598,6 +2607,7 @@ STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{G=m}{WHITE}... # Station construction related errors +STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK :ایک اور گودی کے قریب # Station destruction related errors @@ -2627,6 +2637,8 @@ STR_ERROR_CAN_T_RENAME_DEPOT :{WHITE} ڈیپ STR_ERROR_TREE_WRONG_TERRAIN_FOR_TREE_TYPE :{WHITE} ۔۔۔ طرزِ پیڑ کے لیئے غلط طرزِ زپین # Bridge related errors +STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}اسی جگہ شروع اور ختم نہیں کر سکتے +STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}شروع اور ختم سیدھ میں ہو STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... پل کے دونوں کنارے زمین پر ہونے چاہییں STR_ERROR_BRIDGE_TOO_LONG :{WHITE} ۔۔۔ پل زیادھ لمبی ھے @@ -2713,9 +2725,11 @@ STR_DESKTOP_SHORTCUT_COMMENT :Transport Tycoo ##id 0x2000 # Town building names +STR_TOWN_BUILDING_NAME_CHURCH_1 :چرچ ##id 0x4800 # industry names +STR_INDUSTRY_NAME_POWER_STATION :بجلی گھر ############ WARNING, using range 0x6000 for strings that are stored in the savegame ############ These strings may never get a new id, or savegames will break! @@ -2734,7 +2748,9 @@ STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_PLODDYPHUT_CHOO_CHOO :Ploddyphut Choo STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_POWERNAUT_CHOO_CHOO :Powernaut Choo-Choo STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MIGHTYMOVER_CHOO_CHOO :MightyMover Choo-Choo STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_WIZZOWOW_Z99 :Wizzowow Z99 +STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COAL_CAR :کوئلے کا ٹرک STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_WIZZOWOW_ROCKETEER :Wizzowow Rocketeer +STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FRUIT_TRUCK :پھلوں کا ٹرک STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_COAL_TRUCK :Balogh کوئلے کا ٹرک STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_COAL_TRUCK :Uhl کوئلے کا ٹرک STR_VEHICLE_NAME_ROAD_VEHICLE_DW_COAL_TRUCK :DW کوئلے کا ٹرک diff --git a/src/lang/vietnamese.txt b/src/lang/vietnamese.txt index 803cd125a0..bf7628d765 100644 --- a/src/lang/vietnamese.txt +++ b/src/lang/vietnamese.txt @@ -669,10 +669,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Chọn k STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Bật/tắt chơi nhạc ngẫu nhiên STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Hiện cửa số chọn bài nhạc -STR_ERROR_NO_SONGS :{WHITE}Đã chọn gói nhạc chuẩn nhưng không có bài nào. Không có bài nào để chơi - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Chọn Kiểu Chơi Nhạc STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Bảng Bài Nhạc STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Chương Trình - '{STRING}' @@ -1337,8 +1334,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Màu sắc củ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Lục STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Lục tối STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Tím -STR_CONFIG_SETTING_REVERSE_SCROLLING :Đảo ngược hướng cuộn: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Phản ứng khi cuộn bản đồ bằng nút chuột phải. Nếu tắt, thì chuột di chuyển theo vùng nhìn. Nếu bật thì chuột di chuyển theo bản đồ STR_CONFIG_SETTING_SMOOTH_SCROLLING :Cuộn uyển chuyển cửa sổ: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Điều khiển cách màn hình chính cuộn tới vị trí cụ thể khi nháy chuột vào bản đồ nhỏ hoặc khi gõ lệnh cuộn tới đối tượng trên bản đồ. Nếu bật, thì sẽ cuộn trượt, nếu tắt thì nhảy thẳng tới vị trí đó. STR_CONFIG_SETTING_MEASURE_TOOLTIP :Hiện bảng chú giải đo lường khi dùng các công cụ xây dựng: {STRING} @@ -1370,8 +1365,8 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+Click STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+Click STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Tắt -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Cuộn chuột trái: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Cho phép cuộn bản đồ bằng cách kéo với nút trái chuột. Tùy chọn này sẽ hữu ích khi dùng màn hình cảm ứng +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Đóng cửa số khi click chuột phải: {STRING} +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Đóng cửa sổ bằng cách bấm chuột phải vào đó. Ngăn tooltip bằng cách bấm phải! STR_CONFIG_SETTING_AUTOSAVE :Tự động save: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Chọn chu kỳ giữa mỗi lần tự động save @@ -1761,6 +1756,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Kiểm t STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Hiển thị thiết lập AI và Game script STR_INTRO_TOOLTIP_QUIT :{BLACK}Thoát 'OpenTTD' +STR_INTRO_BASESET :{BLACK}Gói đồ họa cơ sở đang chọn bị thiếu {NUM} sprite. Hãy cập nhật gói cơ sở này. STR_INTRO_TRANSLATION :{BLACK}Bản dịch này thiếu {NUM} chuỗi. Hãy giúp OpenTTD hoàn thiện hơn bằng cách đăng ký làm biên dịch viên. Xem readme.txt để biết thêm chi tiết. # Quit window @@ -2589,6 +2585,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Tên sâ STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Hàng hoá chấp nhận: {LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) +STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Kiểu đường ray: {LTBLUE}{STRING} STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Giới hạn tốc độ đường ray: {LTBLUE}{VELOCITY} STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Hạn chế tốc độ đường bộ: {LTBLUE}{VELOCITY} @@ -2601,29 +2598,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Cánh đồng STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Đất tuyết phủ STR_LAI_CLEAR_DESCRIPTION_DESERT :Hoang mạc -STR_LAI_RAIL_DESCRIPTION_TRACK :Đường ray {STRING} -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Đường ray {STRING} với đèn hiệu khóa -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Đường ray {STRING} với đèn tín hiệu báo trước -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Đường ray {STRING} với đèn tín hiệu cửa thoát -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Đường ray {STRING} với đèn tín hiệu kết hợp -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Đường ray {STRING} với đèn dẫn đường -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Đường ray {STRING} với đèn dẫn đường 1-chiều -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Đường ray {STRING} với đèn hiệu khóa và đèn tín hiệu báo trước -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Đường ray {STRING} với đèn hiệu khóa và đèn tín hiệu cửa thoát -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Đường ray {STRING} với đèn hiệu khóa và đèn tín hiệu kết hợp -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Đường ray {STRING} với đèn hiệu khóa và đèn dẫn đường -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Đường ray {STRING} với đèn hiệu khóa và đèn dẫn đường 1-chiều -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Đường ray {STRING} với đèn tín hiệu báo trước và đèn tín hiệu cửa thoát -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Đường ray {STRING} với đèn tín hiệu báo trước và đèn tín hiệu kết hợp -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Đường ray {STRING} với đèn tín hiệu báo trước và đèn dẫn đường -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Đường ray {STRING} với đèn tín hiệu báo trước và đèn dẫn đường 1-chiều -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Đường ray {STRING} với đèn tín hiệu cửa thoát và đèn tín hiệu kết hợp -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Đường ray {STRING} với đèn tín hiệu cửa thoát và đèn dẫn đường -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Đường ray {STRING} với đèn tín hiệu cửa thoát và đèn dẫn đường 1-chiều -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Đường ray {STRING} với đèn tín hiệu kết hợp và đèn dẫn đường -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Đường ray {STRING} với đèn tín hiệu kết hợp và đèn dẫn đường 1-chiều -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Đường ray {STRING} với đèn dẫn đường và đèn dẫn đường 1-chiều -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Xưởng tàu hỏa {STRING} +STR_LAI_RAIL_DESCRIPTION_TRACK :Đường ray +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Đường ray với đèn hiệu khóa +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Đường ray với đèn tín hiệu báo trước +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Đường ray với đèn tín hiệu cửa thoát +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Đường ray với đèn tín hiệu kết hợp +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Đường ray với đèn dẫn đường +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Đường ray với đèn dẫn đường 1-chiều +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Đường ray với đèn hiệu khóa và đèn tín hiệu báo trước +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Đường ray với đèn hiệu khóa và đèn tín hiệu cửa thoát +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Đường ray với đèn hiệu khóa và đèn tín hiệu kết hợp +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Đường ray với đèn hiệu khóa và đèn dẫn đường +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Đường ray với đèn hiệu khóa và đèn dẫn đường 1-chiều +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Đường ray với đèn tín hiệu báo trước và đèn tín hiệu cửa thoát +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Đường ray với đèn tín hiệu báo trước và đèn tín hiệu kết hợp +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Đường ray với đèn tín hiệu báo trước và đèn dẫn đường +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Đường ray với đèn tín hiệu báo trước và đèn dẫn đường 1-chiều +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Đường ray với đèn tín hiệu cửa thoát và đèn tín hiệu kết hợp +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Đường ray với đèn tín hiệu cửa thoát và đèn dẫn đường +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Đường ray với đèn tín hiệu cửa thoát và đèn dẫn đường 1-chiều +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Đường ray với đèn tín hiệu kết hợp và đèn dẫn đường +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Đường ray với đèn tín hiệu kết hợp và đèn dẫn đường 1-chiều +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Đường ray với đèn dẫn đường và đèn dẫn đường 1-chiều +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Xưởng tàu hỏa STR_LAI_ROAD_DESCRIPTION_ROAD :Đường bộ STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Đường phố có đèn @@ -2687,7 +2684,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Đất công ty STR_ABOUT_OPENTTD :{WHITE}Về OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Nguyên tác bản quyền {COPYRIGHT} 1995 Chris Sawyer, All rights reserved STR_ABOUT_VERSION :{BLACK}OpenTTD phiên bản {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2016 Nhóm OpenTTD +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2018 Nhóm OpenTTD # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Lưu Ván Chơi @@ -2906,8 +2903,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Sử dụng IT STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{STRING} bị hỏng sprite. Tất cả các sprite sẽ hiện thị với dấu hỏi (?) màu đỏ. STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Có nhiều mục thực thi 8 (sprite {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Đọc quá giới hạn của sprite giả (sprite {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Gói đồ họa bạn đang dùng thiếu một số mẫu đồ họa.{}Hãy cập nhật gói đồ họa lên phiên bản mới. -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Bộ file đồ họa hiện tại thiết một số sprites.{}Hãy cập nhật phiên bản mới.{}Bởi vì bạn chơi {YELLOW}một phiên bản thử nghiệm đang phát triển OpenTTD{WHITE}, bạn cần phải có cả {YELLOW}bộ file đồ họa đang được phát triển nữa{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :Dữ liệu GRF theo yêu cầu không hợp lệ (sprite {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:STRING} bị tắt bởi {STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Định dạng Sprite không hợp lệ hoặc chưa định nghĩa (sprite {3:NUM}) @@ -3114,8 +3109,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Chấp n STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Liệt kê hàng hoá được chấp nhận STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Chấp nhận: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Trạm này độc quyền vận tải tại thị trấn này. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} đã mua quyền vận tải độc quyền ở đô thị này. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Trạm này độc quyền vận tải tại thị trấn này. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} đã mua quyền vận tải độc quyền ở đô thị này. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Uy tín STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Hiện uy tín ga, bến, cảng @@ -3294,9 +3289,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Yêu c STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Yêu cầu: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends +STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Cần cung cấp: +STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING} +STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} đang chờ{STRING} + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Toa xe đợi để xử lý: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Sản xuất: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Sản xuất: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3363,6 +3360,11 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Xoá tất cả STR_GROUP_RENAME_CAPTION :{BLACK}Đổi tên nhóm +STR_GROUP_PROFIT_THIS_YEAR :Lợi nhuận năm nay: +STR_GROUP_PROFIT_LAST_YEAR :Lợi nhuận năm trước: +STR_GROUP_OCCUPANCY :Hiện đang dùng: +STR_GROUP_OCCUPANCY_VALUE :{NUM}% + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Tàu Hỏa Mới STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Tàu Điện Mới @@ -3394,6 +3396,7 @@ STR_PURCHASE_INFO_ALL_TYPES :Tất cả ki STR_PURCHASE_INFO_ALL_BUT :Tất cả trừ {CARGO_LIST} STR_PURCHASE_INFO_MAX_TE :{BLACK}Lực kéo tối đa: {GOLD}{FORCE} STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Tầm xa: {GOLD}{COMMA} ô +STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Kiểu máy bay: {GOLD}{STRING} STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Danh sách tàu hỏa có thể chọn. Click vào tàu hỏa để xem thông tin. Ctrl+Click để ẩn/hiện loại được chọn STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Danh sách xe có thể chọn. Click vào xe để xem thông tin. Ctrl+Click để ẩn/hiện loại được chọn @@ -3527,10 +3530,11 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :đầu máy đ STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Giá thành: {CURRENCY_LONG} Tải trọng: {WEIGHT_SHORT}{}Tốc độ: {VELOCITY} Công suất: {POWER}{}Chi phí hoạt động: {CURRENCY_LONG}/năm{}Sức chứa: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Giá: {CURRENCY_LONG} Nặng: {WEIGHT_SHORT}{}Tốc độ: {VELOCITY} Công suất: {POWER} Max. T.E.: {6:FORCE}{}Giá vận hành: {4:CURRENCY_LONG}/yr{}Năng suất: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Giá thành: {CURRENCY_LONG} Tốc độ tối đa: {VELOCITY}{}Sức chứa: {CARGO_LONG}, {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Giá thành: {CURRENCY_LONG} Tốc độ tối đa: {VELOCITY}{}Sức chứa: {CARGO_LONG}{}Chi phí hoạt động: {CURRENCY_LONG}/năm -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Gía: {CURRENCY_LONG} Tốc độ max: {VELOCITY} Tầm xa: {COMMA} ô{}Trọng tải: {CARGO_LONG}, {CARGO_LONG}{}Chi phí hoạt động: {CURRENCY_LONG}/năm -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Giá: {CURRENCY_LONG} Tốc độ max: {VELOCITY} Tầm xa: {COMMA} ô{}Trọng tải: {CARGO_LONG}{}Chi phí hoạt động: {CURRENCY_LONG}/năm +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Giá thành: {CURRENCY_LONG} Tốc độ tối đa: {VELOCITY}{}Sức chứa: {CARGO_LONG}{}Chi phí hoạt động: {CURRENCY_LONG}/năm +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Giá: {CURRENCY_LONG} Tốc độ tối đa: {VELOCITY}{}Kiểu máy bay: {STRING}{}Sức chứa: {CARGO_LONG}, {CARGO_LONG}{}Chi phí hoạt động: {CURRENCY_LONG}/năm +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}GIá: {CURRENCY_LONG} Tốc độ tối đa: {VELOCITY}{}Kiểu máy bay: {STRING}{}Sức chứa: {CARGO_LONG}{}Chi phí hoạt động: {CURRENCY_LONG}/năm +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Giá: {CURRENCY_LONG} Tốc độ tối đa: {VELOCITY}{}Kiểu máy bay: {STRING} Tầm xa: {COMMA} ô{}Sức chứa: {CARGO_LONG}, {CARGO_LONG}{}Chi phí hoạt động: {CURRENCY_LONG}/năm +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}Giá: {CURRENCY_LONG} Tốc độ tối đa: {VELOCITY}{}Kiểu máy bay: {STRING} Tầm xa: {COMMA} ô{}Sức chứa: {CARGO_LONG}{}Chi phí hoạt động: {CURRENCY_LONG}/năm # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Thay thế {STRING} - {STRING} @@ -3557,10 +3561,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} khi đ STR_REPLACE_VEHICLES_STOP :{BLACK}Ngừng thay thế phương tiện STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Bấm để ngừng việc thay thế kiểu đầu máy đã chọn -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Thay thế: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Chuyển qua lại cửa sổ thay thế đầu máy và toa xe STR_REPLACE_ENGINES :Đầu máy STR_REPLACE_WAGONS :Toa xe +STR_REPLACE_ALL_RAILTYPE :Tất cả toa xe đầu máy STR_REPLACE_HELP_RAILTYPE :{BLACK}Chọn kiểu đường ray bạn muốn thay thế STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Hiện thị đầu máy nào đang được thay thế, nếu có @@ -3653,7 +3657,8 @@ STR_VEHICLE_INFO_AGE :{COMMA} năm ({ STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} năm ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Tốc độ tối đa: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Tốc độ max: {LTBLUE}{VELOCITY} {BLACK} Tầm xa: {LTBLUE}{COMMA} ô +STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Tốc độ tối đa: {LTBLUE}{VELOCITY} {BLACK}Kiểu máy bay: {LTBLUE}{STRING} +STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Tốc độ tối đa: {LTBLUE}{VELOCITY} {BLACK}Kiểu máy bay: {LTBLUE}{STRING} {BLACK}Tầm bay: {LTBLUE}{COMMA} ô STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Tải trọng: {LTBLUE}{WEIGHT_SHORT} {BLACK}Công suất: {LTBLUE}{POWER}{BLACK} Tốc độ tối đa: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Tải trọng: {LTBLUE}{WEIGHT_SHORT} {BLACK}Công suất: {LTBLUE}{POWER}{BLACK} Tốc độ tối đa: {LTBLUE}{VELOCITY} {BLACK}Max. T.E.: {LTBLUE}{FORCE} diff --git a/src/lang/welsh.txt b/src/lang/welsh.txt index 1cf9a63c31..728bd638c9 100644 --- a/src/lang/welsh.txt +++ b/src/lang/welsh.txt @@ -669,10 +669,7 @@ STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Dewis y STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Toglu cymysgu trefn rhaglen ymlaen neu i ffwrdd STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Dangos y ffenestr dewis traciau cerddoriaeth -STR_ERROR_NO_SONGS :{WHITE}Dewiswyd set caneuon heb ganeuon ynddo. Ni chwaraeir unrhyw ganeuon - # Playlist window -STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Dewisiadau Rhaglen Gerddoriaeth STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{STRING}" STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Indecs Traciau STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Rhaglen - '{STRING}' @@ -1337,8 +1334,6 @@ STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Lliw y tirwedd STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Gwyrdd STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Gwyrdd tywyll STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Fioled -STR_CONFIG_SETTING_REVERSE_SCROLLING :Gwrthdroi'r cyfeiriad sgrolio: {STRING} -STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Ymddygiad pan yn sgrolio gyda botwm dde y llygoden. Pan yr analluogir, bydd y llygoden yn symyd y camera. Pan y galluogir, bydd y llygoden yn symyd y map STR_CONFIG_SETTING_SMOOTH_SCROLLING :Sgrolio prif ffenestr llyfn: {STRING} STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Rheoli syt y mae'r prif olygfa'n sgrolio at leoliad penodol pan yn clicio ar y map bychan neu yn rhoi gorchymyn i sgrolio at wrthrych penodol STR_CONFIG_SETTING_MEASURE_TOOLTIP :Dangos cymorth mesur wrth ddefnyddio'r offer adeiladu amrywiol: {STRING} @@ -1370,8 +1365,8 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command-clic STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+Clic STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :I ffwrdd -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Sgrolio Clic-chwith: {STRING} -STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Galluogi sgrolio ar y map drwy ei lusgo gyda botwm chwith y llygoden. Mae hyn yn arbennig o ddefnyddiol pan yn defnyddio sgrin-gyffwrdd ar gyfer sgrolio +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Cau ffenest wrth dde-glicio: {STRING} +STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Cau ffenest wrth dde-glicio tu fewn iddo. Mae hyn yn analluogi dangos gwybodaeth ar dde-clicio! STR_CONFIG_SETTING_AUTOSAVE :Awtogadw: {STRING} STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Dewis pa mor aml y dylid awtogadw gemau @@ -1761,6 +1756,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Gwirio a STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Dangos gosodiadau AI a sgript Gêm STR_INTRO_TOOLTIP_QUIT :{BLACK}Gadael 'OpenTTD' +STR_INTRO_BASESET :{BLACK}Mae {NUM} corlun ar goll o'r set raffeg sylfaenol a ddewiswyd. Gwiriwch am ddiweddariadau i'r set raffeg. STR_INTRO_TRANSLATION :{BLACK}Mae'r cyfieithiad yma'n brin o {NUM} llinyn. Helpwch wella OpenTTD drwy ymaelodi fel cyfieithydd. Gweler readme.txt am fanylion. # Quit window @@ -2312,7 +2308,7 @@ STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION :Adeiladu Maglef STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Adeiladu trac rheilffordd. Mae Ctrl yn toglo adeiladu/codi'r rheilffordd, tra fo Shift yn toglo adeiladu/dangos amcangyfrif o'r gost STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Adeiladu trac yn defnyddio'r modd Awtoreilffordd. Mae Ctrl yn toglo adeiladu/codi'r rheilffordd, tra fo Shift yn toglo adeiladu/dangos amcangyfrif o'r gost -STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Adeiladu trên depo (ar gyfer adeiladu a rhoi gwasanaeth i drenau). Mae Shift yn toglo adeiladu/dangos amcangyfrif o'r gost +STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Adeiladu depo trenau (ar gyfer adeiladu a rhoi gwasanaeth i drenau). Mae Shift yn toglo adeiladu/dangos amcangyfrif o'r gost STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Newid rheilffordd yn bwynt llwybro. Mae Ctrl yn galluogi uno pwyntiau llwybro, tra fod Shift yn toglo adeiladu/dangos amcangyfrif o'r gost STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Adeiladu gorsaf reilffordd. Mae Ctrl yn galluogi uno gorsafoedd, tra fo Shift yn toglo adeiladu/dangos amcangyfrif o'r gost STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Adeiladu signalau rheilffordd. Mae Ctrl yn toglo signalau semafor/golau lliw{}Mae llusgo'n adeiladu signalau ar hyd trac syth. Mae Ctrl yn adeiladu signalau hyd y gyffordd nesaf{}Mae Ctrl+Clic yn toglo agor y ffenestr dewis signalau. Mae Shift yn toglo adeiladu/amcangyfrif y gost @@ -2323,7 +2319,7 @@ STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Trosi/Di STR_RAIL_NAME_RAILROAD :Rheilffordd STR_RAIL_NAME_ELRAIL :rheilffordd drydan -STR_RAIL_NAME_MONORAIL :monoreilffordd +STR_RAIL_NAME_MONORAIL :Monoreilffordd STR_RAIL_NAME_MAGLEV :maglef # Rail depot construction window @@ -2589,6 +2585,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Enw teil STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING} STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Llwythi a dderbynir: {LTBLUE} STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING}) +STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Math rheilffordd: {LTBLUE}{STRING} STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Terfyn cyflymder rheilffordd: {LTBLUE}{VELOCITY} STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Terfyn cyflymder ffordd: {LTBLUE}{VELOCITY} @@ -2601,29 +2598,29 @@ STR_LAI_CLEAR_DESCRIPTION_FIELDS :Caeau STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Tir ag eira STR_LAI_CLEAR_DESCRIPTION_DESERT :Anialdir -STR_LAI_RAIL_DESCRIPTION_TRACK :Cledrau {STRING} -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Cledrau {STRING} gyda signalau bloc -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Cledrau {STRING} gyda rhagsignalau -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Cledrau {STRING} gyda signalau gadael -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Cledrau {STRING} gyda signalau cyfun -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Cledrau {STRING} gyda signalau llwybro -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Cledrau {STRING} gyda signalau llwybro unffordd -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Cledrau {STRING} gyda signalau bloc a rhagsignalau -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Cledrau {STRING} gyda signalau bloc a signalau gadael -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Cledrau {STRING} gyda signalau bloc a signalau cyfun -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Cledrau {STRING} gyda signalau bloc a signalau llwybro -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Cledrau {STRING} gyda signalau bloc a signalau llwybro unffordd -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Cledrau {STRING} gyda rhagsignalau a signalau gadael -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Cledrau {STRING} gyda rhagsignalau a signalau cyfun -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Cledrau {STRING} gyda rhagsignalau a signalau llwybro -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Cledrau {STRING} gyda rhag-signalau a signalau llwybro unffordd -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Cledrau {STRING} gyda signalau gadael a signalau cyfun -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Cledrau {STRING} gyda signalau gadael a signalau llwybro -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Cledrau {STRING} gyda signalau gadael a signalau llwybro unffordd -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Cledrau {STRING} gyda signalau cyfun a llwybro -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Cledrau {STRING} gyda signalau cyfun a signalau llwybr unffordd -STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Cledrau {STRING} gyda signalau llwybro a signalau llwybro unffordd -STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Depo trên {STRING} +STR_LAI_RAIL_DESCRIPTION_TRACK :Cledrau rheilffordd +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :Cledrau rheilffordd gyda signalau bloc +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :Cledrau rheilffordd gyda rhagsignalau +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :Cledrau rheilffordd gyda signalau gadael +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :Cledrau rheilffordd gyda signalau cyfun +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :Cledrau rheilffordd gyda signalau llwybro +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :Cledrau rheilffordd gyda signalau llwybro unffordd +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :Cledrau rheilffordd gyda signalau bloc a rhagsignalau +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :Cledrau rheilffordd gyda signalau bloc a signalau gadael +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :Cledrau rheilffordd gyda signalau bloc a signalau cyfun +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :Cledrau rheilffordd gyda signalau bloc a signalau llwybro +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :Cledrau rheilffordd gyda signalau bloc a signalau llwybro unffordd +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :Cledrau rheilffordd gyda rhagsignalau a signalau gadael +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :Cledrau rheilffordd gyda rhagsignalau a signalau cyfun +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :Cledrau rheilffordd gyda rhagsignalau a signalau llwybro +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :Cledrau rheilffordd gyda rhag-signalau a signalau llwybro unffordd +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :Cledrau rheilffordd gyda signalau gadael a signalau cyfun +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :Cledrau rheilffordd gyda signalau gadael a signalau llwybro +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :Cledrau rheilffordd gyda signalau gadael a signalau llwybro unffordd +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :Cledrau rheilffordd gyda signalau cyfun a llwybro +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :Cledrau rheilffordd gyda signalau cyfun a signalau llwybr unffordd +STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :Cledrau rheilffordd gyda signalau llwybro a signalau llwybro unffordd +STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :Depo trenau rheilffordd STR_LAI_ROAD_DESCRIPTION_ROAD :Ffordd STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Ffordd gyda goleuadau stryd @@ -2687,7 +2684,7 @@ STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Tir cwmni STR_ABOUT_OPENTTD :{WHITE}Gwybodaeth am OpenTTD STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Hawlfraint Wreiddiol {COPYRIGHT} 1995 Chris Sawyer, Holl cedwir pob hawl STR_ABOUT_VERSION :{BLACK}fersiwn OpenTTD {REV} -STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2016 Y tîm OpenTTD +STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2018 Y tîm OpenTTD # Save/load game/scenario STR_SAVELOAD_SAVE_CAPTION :{WHITE}Cadw Gêm @@ -2906,8 +2903,6 @@ STR_NEWGRF_ERROR_INVALID_ID :Ceisio defnyddi STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}Mae'r {STRING} yn cynnwys corlun llygredig. Bydd corluniau llygredig yn cael eu dynodi gan farc cwestiwn coch (?) STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Yn cynnwys sawl cofnod Gweithred 8 (corlun {3:NUM}) STR_NEWGRF_ERROR_READ_BOUNDS :Darllen heibio i ddiwedd llid-gorlun (corlun {3:NUM}) -STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}Mae'r set raffeg sylfaenol a ddefnyddir ar hyn o bryd yn brin o sawl corlun{}Diweddarwch y set raffeg sylfaenol i ddatrys hyn -STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE :{WHITE}Mae nifer o gorluniau ar goll o'r set graffeg sylfaenol mewn defnydd.{}Diweddarwch y set graffeg sylfaenol.{}Gane eich bod yn chwarae {YELLOW}ciplun datblygiadol o OpenTTD{WHITE}, efallai y byddwch angen {YELLOW}ciplun ddatblygiadol o'r grafffeg sylfaenol{WHITE} STR_NEWGRF_ERROR_GRM_FAILED :Nid yw'r adnoddau GRF a geisiwyd ar gael (corlun {3:NUM}) STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :Fe analluogwyd {1:STRING} gan {STRING} STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Fformat cynllun corlun annilys/anhysbys (corlun {3:NUM}) @@ -3101,7 +3096,7 @@ STR_STATION_LIST_STATION :{YELLOW}{STATIO STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT} STR_STATION_LIST_NONE :{YELLOW}- Dim - STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Dewis pob cyfleuster -STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Dewis pob math llwyth (gan gynnwys llwythi dim aros) +STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Dewis pob math llwyth (gan gynnwys llwythi lle nad oes dim yn disgwyl) STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}Nid oes llwyth o unrhyw fath yn disgwyl # Station view window @@ -3114,8 +3109,8 @@ STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Derbyn STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Dangos rhestr o'r llwythi sy'n cael eu derbyn STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Derbyn: {WHITE}{CARGO_LIST} -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Mae gan yr orsaf hon hawliau cludo cyfyngol yn y dref hon. -STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :Mae {YELLOW}{COMPANY}{BLACK} wedi prynnu hawliau cludo cyfyngol yn y dref hon. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}Mae gan yr orsaf hon hawliau cludo cyfyngol yn y dref hon. +STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY :Mae {YELLOW}{COMPANY}{BLACK} wedi prynnu hawliau cludo cyfyngol yn y dref hon. STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Perfformiad STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Dangos graddfeydd gorsaf @@ -3294,9 +3289,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Angen: { STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Angen: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING} ############ range for requires ends +STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Angen: +STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}{BLACK}{3:STRING} +STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{STRING}{BLACK}: {CARGO_SHORT} yn disgwyl{STRING} + ############ range for produces starts -STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Llwythi yn aros i gael ei brosesu: -STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{STRING}{BLACK} STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Cynhyrchu: {YELLOW}{STRING}{STRING} STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Cynhyrchu: {YELLOW}{STRING}{STRING}, {STRING}{STRING} ############ range for produces ends @@ -3363,13 +3360,18 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Dileu pob cerby STR_GROUP_RENAME_CAPTION :{BLACK}Ailenwi grŵp +STR_GROUP_PROFIT_THIS_YEAR :Elw eleni: +STR_GROUP_PROFIT_LAST_YEAR :Elw llynedd: +STR_GROUP_OCCUPANCY :Defnydd presennol: +STR_GROUP_OCCUPANCY_VALUE :{NUM}% + # Build vehicle window STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Cerbydau Rheilffordd Newydd STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :Cerbydau Rheilffordd Trydan Newydd STR_BUY_VEHICLE_TRAIN_MONORAIL_CAPTION :Cerbydau Monoreilffordd Newydd STR_BUY_VEHICLE_TRAIN_MAGLEV_CAPTION :Cerbydau Maglef Newydd -STR_BUY_VEHICLE_TRAIN_ALL_CAPTION :Cerbydau Rheilffordd +STR_BUY_VEHICLE_TRAIN_ALL_CAPTION :Cerbydau Rheilffordd Newydd STR_BUY_VEHICLE_ROAD_VEHICLE_CAPTION :Cerbydau Ffordd Newydd STR_BUY_VEHICLE_SHIP_CAPTION :Llongau Newydd STR_BUY_VEHICLE_AIRCRAFT_CAPTION :Awyrennau Newydd @@ -3394,6 +3396,7 @@ STR_PURCHASE_INFO_ALL_TYPES :Pob math o lwyt STR_PURCHASE_INFO_ALL_BUT :Popeth ond{CARGO_LIST} STR_PURCHASE_INFO_MAX_TE :{BLACK}Grym Tynnu Uchaf: {GOLD}{FORCE} STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Pellter cyrhaeddiad: {GOLD}{COMMA} teil +STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Math awyren: {GOLD}{STRING} STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Rhestr dewis trenau. Cliciwch ar gerbyd am wybodaeth. Mae Ctrl+Clicio'n toglu cuddio'r math cerbyd STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Rhestr dewis cerbydau ffordd. Cliciwch ar gerbyd am wybodaeth. Mae Ctrl+Clicio'n toglu cuddio'r math cerbyd @@ -3527,10 +3530,11 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :trên maglef STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Côst: {CURRENCY_LONG} Pwysau: {WEIGHT_SHORT}{}Cyflymder: {VELOCITY} Pŵer: {POWER}{}Côst Rhedeg: {CURRENCY_LONG}/bl{}Gallu cludo: {CARGO_LONG} STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Cost: {CURRENCY_LONG} Pwysau: {WEIGHT_SHORT}{}Cyflymder: {VELOCITY} Pŵer: {POWER} Grym Uchaf: {6:FORCE}{}Cost Rhedeg: {4:CURRENCY_LONG}/bl{}Cynhwysedd: {5:CARGO_LONG} -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Cyflym. Uchaf: {VELOCITY}{}Cynhwysedd: {CARGO_LONG}, {CARGO_LONG}{}Côst Rhedeg: {CURRENCY_LONG}/bl -STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Cyflym. Uchaf: {VELOCITY}{}Cynhwysedd: {CARGO_LONG}{}Cost Rhedeg: {CURRENCY_LONG}/bl -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Cost: {CURRENCY_LONG} Cyf. Uchaf: {VELOCITY} Pellter: {COMMA} teil{}Cynhwysedd: {CARGO_LONG}, {CARGO_LONG}{}Cost Rhedeg: {CURRENCY_LONG}/bl -STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Cyf. Uchaf: {VELOCITY} Pellter: {COMMA} teil{}Cynhwysedd: {CARGO_LONG}{}Cost Rhedeg: {CURRENCY_LONG}/bl +STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Cyflym. Uchaf: {VELOCITY}{}Cynhwysedd: {CARGO_LONG}{}Cost Rhedeg: {CURRENCY_LONG}/bl +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Cyflym. Uchaf: {VELOCITY}{}Math awyren: {STRING}{}Cynhwysedd: {CARGO_LONG}, {CARGO_LONG}{}Cost rhedeg: {CURRENCY_LONG}/bl +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Cyflym. Uchaf: {VELOCITY}{}Math awyren: {STRING}{}Cynhwysedd: {CARGO_LONG}{}Cost Rhedeg: {CURRENCY_LONG}/bl +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Cyflym. Uchaf: {VELOCITY}{}Math awyren: {STRING} Pellter hedfan: {COMMA} teil{}Cynhwysedd: {CARGO_LONG}, {CARGO_LONG}{}Cost Rhedeg: {CURRENCY_LONG}/bl +STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Cyflym. Uchaf: {VELOCITY}{}Math awyren: {STRING} Pellter hedfan: {COMMA} teil{}Cynhwysedd: {CARGO_LONG}{}Cost Rhedeg: {CURRENCY_LONG}/bl # Autoreplace window STR_REPLACE_VEHICLES_WHITE :{WHITE}Disodli {STRING} - {STRING} @@ -3557,10 +3561,10 @@ STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} pan yn STR_REPLACE_VEHICLES_STOP :{BLACK}Gorffen Disodli Cerbydau STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Gwasgwch i atal disodli'r math injan sydd wedi'i ddewis ar y chwith -STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Disodli: {ORANGE}{STRING} STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Newid rhwng y ffenest disodli wagenni a'r un injanau STR_REPLACE_ENGINES :Injanau STR_REPLACE_WAGONS :Wagenni +STR_REPLACE_ALL_RAILTYPE :Pob cerbyd rheilffordd STR_REPLACE_HELP_RAILTYPE :{BLACK}Dewiswch y math o reilffordd yr hoffech chi ddisodli injans ar ei gyfer STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Dangoswch pa injan (os unrhyw) y mae'r injan ar y chwith yn cael ei disodli gyda @@ -3653,7 +3657,8 @@ STR_VEHICLE_INFO_AGE :{COMMA} blwyddy STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} blwyddyn ({COMMA}) STR_VEHICLE_INFO_MAX_SPEED :{BLACK}cyflymder uchaf: {LTBLUE}{VELOCITY} -STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Cyf. uchaf: {LTBLUE}{VELOCITY} {BLACK}Pell. Cyrraedd: {LTBLUE}{COMMA} teil +STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Cyflym. uchaf: {LTBLUE}{VELOCITY} {BLACK}Math awyren: {LTBLUE}{STRING} +STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Cyflym. uchaf: {LTBLUE}{VELOCITY} {BLACK}Math awyren: {LTBLUE}{STRING} {BLACK}Pellter hedfan: {LTBLUE}{COMMA} teil STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Pwys: {LTBLUE}{WEIGHT_SHORT} {BLACK}Pŵer: {LTBLUE}{POWER}{BLACK} Cyflym. Max: {LTBLUE}{VELOCITY} STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Pwys: {LTBLUE}{WEIGHT_SHORT} {BLACK}Pŵer: {LTBLUE}{POWER}{BLACK} Cyflym. Max: {LTBLUE}{VELOCITY} {BLACK}Max. T.E.: {LTBLUE}{FORCE} @@ -4253,7 +4258,7 @@ STR_ERROR_BUOY_IN_THE_WAY :{WHITE}... bwï STR_ERROR_BUOY_IS_IN_USE :{WHITE}... bwï mewn defnydd gan cwmni arall! # Depot related errors -STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Methu adeiladu trên depo yma... +STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Methu adeiladu depo trenau yma... STR_ERROR_CAN_T_BUILD_ROAD_DEPOT :{WHITE}Methu adeiladu depo cerbydau ffordd yma... STR_ERROR_CAN_T_BUILD_TRAM_DEPOT :{WHITE}Methu adeiladu depo cerbyd tramiau yma... STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Methu adeiladu depo llong yma... diff --git a/src/language.h b/src/language.h index fed138e635..ec241dbd8c 100644 --- a/src/language.h +++ b/src/language.h @@ -16,18 +16,12 @@ #ifdef WITH_ICU_SORT #include #endif /* WITH_ICU_SORT */ +#include "strings_type.h" static const uint8 CASE_GENDER_LEN = 16; ///< The (maximum) length of a case/gender string. static const uint8 MAX_NUM_GENDERS = 8; ///< Maximum number of supported genders. static const uint8 MAX_NUM_CASES = 16; ///< Maximum number of supported cases. -static const uint TAB_SIZE_OFFSET = 0; ///< The offset for the tab size. -static const uint TAB_SIZE_BITS = 11; ///< The number of bits used for the tab size. -static const uint TAB_SIZE = 1 << TAB_SIZE_BITS; ///< The number of values in a tab. -static const uint TAB_COUNT_OFFSET = TAB_SIZE_BITS; ///< The offset for the tab count. -static const uint TAB_COUNT_BITS = 5; ///< The number of bits used for the amount of tabs. -static const uint TAB_COUNT = 1 << TAB_COUNT_BITS; ///< The amount of tabs. - /** Header of a language file. */ struct LanguagePackHeader { static const uint32 IDENT = 0x474E414C; ///< Identifier for OpenTTD language files, big endian for "LANG" @@ -37,7 +31,7 @@ struct LanguagePackHeader { char name[32]; ///< the international name of this language char own_name[32]; ///< the localized name of this language char isocode[16]; ///< the ISO code for the language (not country code) - uint16 offsets[TAB_COUNT]; ///< the offsets + uint16 offsets[TEXT_TAB_END]; ///< the offsets /** Thousand separator used for anything not currencies */ char digit_group_separator[8]; @@ -111,7 +105,7 @@ extern LanguageList _languages; extern const LanguageMetadata *_current_language; #ifdef WITH_ICU_SORT -extern Collator *_current_collator; +extern icu::Collator *_current_collator; #endif /* WITH_ICU_SORT */ bool ReadLanguagePack(const LanguageMetadata *lang); diff --git a/src/linkgraph/linkgraph_gui.cpp b/src/linkgraph/linkgraph_gui.cpp index 1fe34fe79c..015dc52ffa 100644 --- a/src/linkgraph/linkgraph_gui.cpp +++ b/src/linkgraph/linkgraph_gui.cpp @@ -298,7 +298,7 @@ Point LinkGraphOverlay::GetStationMiddle(const Station *st) const * Set a new cargo mask and rebuild the cache. * @param cargo_mask New cargo mask. */ -void LinkGraphOverlay::SetCargoMask(uint32 cargo_mask) +void LinkGraphOverlay::SetCargoMask(CargoTypes cargo_mask) { this->cargo_mask = cargo_mask; this->RebuildCache(); @@ -435,7 +435,7 @@ void LinkGraphLegendWindow::SetOverlay(LinkGraphOverlay *overlay) { this->SetWidgetLoweredState(WID_LGL_COMPANY_FIRST + c, HasBit(companies, c)); } } - uint32 cargoes = this->overlay->GetCargoMask(); + CargoTypes cargoes = this->overlay->GetCargoMask(); for (uint c = 0; c < NUM_CARGO; c++) { if (!this->IsWidgetDisabled(WID_LGL_CARGO_FIRST + c)) { this->SetWidgetLoweredState(WID_LGL_CARGO_FIRST + c, HasBit(cargoes, c)); @@ -519,7 +519,7 @@ void LinkGraphLegendWindow::UpdateOverlayCompanies() */ void LinkGraphLegendWindow::UpdateOverlayCargoes() { - uint32 mask = 0; + CargoTypes mask = 0; for (uint c = 0; c < NUM_CARGO; c++) { if (this->IsWidgetDisabled(c + WID_LGL_CARGO_FIRST)) continue; if (!this->IsWidgetLowered(c + WID_LGL_CARGO_FIRST)) continue; diff --git a/src/linkgraph/linkgraph_gui.h b/src/linkgraph/linkgraph_gui.h index 1e306a44d4..12f1f6e736 100644 --- a/src/linkgraph/linkgraph_gui.h +++ b/src/linkgraph/linkgraph_gui.h @@ -51,17 +51,17 @@ public: * @param company_mask Bitmask of companies to be shown. * @param scale Desired thickness of lines and size of station dots. */ - LinkGraphOverlay(const Window *w, uint wid, uint32 cargo_mask, uint32 company_mask, uint scale) : + LinkGraphOverlay(const Window *w, uint wid, CargoTypes cargo_mask, uint32 company_mask, uint scale) : window(w), widget_id(wid), cargo_mask(cargo_mask), company_mask(company_mask), scale(scale) {} void RebuildCache(); void Draw(const DrawPixelInfo *dpi) const; - void SetCargoMask(uint32 cargo_mask); + void SetCargoMask(CargoTypes cargo_mask); void SetCompanyMask(uint32 company_mask); /** Get a bitmask of the currently shown cargoes. */ - uint32 GetCargoMask() { return this->cargo_mask; } + CargoTypes GetCargoMask() { return this->cargo_mask; } /** Get a bitmask of the currently shown companies. */ uint32 GetCompanyMask() { return this->company_mask; } @@ -69,7 +69,7 @@ public: protected: const Window *window; ///< Window to be drawn into. const uint widget_id; ///< ID of Widget in Window to be drawn to. - uint32 cargo_mask; ///< Bitmask of cargos to be displayed. + CargoTypes cargo_mask; ///< Bitmask of cargos to be displayed. uint32 company_mask; ///< Bitmask of companies to be displayed. LinkMap cached_links; ///< Cache for links to reduce recalculation. StationSupplyList cached_stations; ///< Cache for stations to be drawn. @@ -77,7 +77,6 @@ protected: Point GetStationMiddle(const Station *st) const; - void DrawForwBackLinks(Point pta, StationID sta, Point ptb, StationID stb) const; void AddLinks(const Station *sta, const Station *stb); void DrawLinks(const DrawPixelInfo *dpi) const; void DrawStationDots(const DrawPixelInfo *dpi) const; diff --git a/src/main_gui.cpp b/src/main_gui.cpp index b13920a648..199546d439 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -439,7 +439,7 @@ struct MainWindow : Window virtual void OnMouseWheel(int wheel) { - if (_settings_client.gui.scrollwheel_scrolling == 0) { + if (_settings_client.gui.scrollwheel_scrolling != 2) { ZoomInOrOutToCursorWindow(wheel < 0, this); } } diff --git a/src/map.cpp b/src/map.cpp index 252f20b607..85590c3e88 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -87,7 +87,7 @@ TileIndex TileAdd(TileIndex tile, TileIndexDiff add, seprintf(buf, lastof(buf), "TILE_ADD(%s) when adding 0x%.4X and 0x%.4X failed", exp, tile, add); -#if !defined(_MSC_VER) || defined(WINCE) +#if !defined(_MSC_VER) fprintf(stderr, "%s:%d %s\n", file, line, buf); #else _assert(buf, (char*)file, line); @@ -269,7 +269,7 @@ bool CircularTileSearch(TileIndex *tile, uint size, TestTileOnSearchProc proc, v /* If tile test is not successful, get one tile up, * ready for a test in first circle around center tile */ - *tile = TILE_ADD(*tile, TileOffsByDir(DIR_N)); + *tile = TileAddByDir(*tile, DIR_N); return CircularTileSearch(tile, size / 2, 1, 1, proc, user_data); } else { return CircularTileSearch(tile, size / 2, 0, 0, proc, user_data); diff --git a/src/map_func.h b/src/map_func.h index 9198c2cd1f..21d69b1382 100644 --- a/src/map_func.h +++ b/src/map_func.h @@ -147,7 +147,7 @@ static inline uint ScaleByMapSize1D(uint n) * An offset value between to tiles. * * This value is used for the difference between - * to tiles. It can be added to a tileindex to get + * two tiles. It can be added to a tileindex to get * the resulting tileindex of the start tile applied * with this saved difference. * @@ -362,6 +362,18 @@ static inline TileIndexDiff TileOffsByDir(Direction dir) return ToTileIndexDiff(_tileoffs_by_dir[dir]); } +/** + * Adds a Direction to a tile. + * + * @param tile The current tile + * @param dir The direction in which we want to step + * @return the moved tile + */ +static inline TileIndex TileAddByDir(TileIndex tile, Direction dir) +{ + return TILE_ADD(tile, TileOffsByDir(dir)); +} + /** * Adds a DiagDir to a tile. * diff --git a/src/misc/hashtable.hpp b/src/misc/hashtable.hpp index 1afe58cac7..1078f1861d 100644 --- a/src/misc/hashtable.hpp +++ b/src/misc/hashtable.hpp @@ -161,12 +161,10 @@ protected: /** static helper - return hash for the given key modulo number of slots */ inline static int CalcHash(const Tkey &key) { - int32 hash = key.CalcHash(); - if ((8 * Thash_bits) < 32) hash ^= hash >> (min(8 * Thash_bits, 31)); - if ((4 * Thash_bits) < 32) hash ^= hash >> (min(4 * Thash_bits, 31)); - if ((2 * Thash_bits) < 32) hash ^= hash >> (min(2 * Thash_bits, 31)); - if ((1 * Thash_bits) < 32) hash ^= hash >> (min(1 * Thash_bits, 31)); - hash &= (1 << Thash_bits) - 1; + uint32 hash = key.CalcHash(); + hash -= (hash >> 17); // hash * 131071 / 131072 + hash -= (hash >> 5); // * 31 / 32 + hash &= (1 << Thash_bits) - 1; // modulo slots return hash; } diff --git a/src/misc_gui.cpp b/src/misc_gui.cpp index b751407e22..01e8d2c45d 100644 --- a/src/misc_gui.cpp +++ b/src/misc_gui.cpp @@ -162,6 +162,7 @@ public: td.airport_class = STR_NULL; td.airport_name = STR_NULL; td.airport_tile_name = STR_NULL; + td.railtype = STR_NULL; td.rail_speed = 0; td.road_speed = 0; @@ -272,6 +273,13 @@ public: line_nr++; } + /* Rail type name */ + if (td.railtype != STR_NULL) { + SetDParam(0, td.railtype); + GetString(this->landinfo_data[line_nr], STR_LANG_AREA_INFORMATION_RAIL_TYPE, lastof(this->landinfo_data[line_nr])); + line_nr++; + } + /* Rail speed limit */ if (td.rail_speed != 0) { SetDParam(0, td.rail_speed); @@ -389,6 +397,7 @@ static const char * const _credits[] = { "Original graphics by Simon Foster", "", "The OpenTTD team (in alphabetical order):", + " Grzegorz Duczy\xC5\x84ski (adf88) - General coding (since 1.7.2)", " Albert Hofkamp (Alberth) - GUI expert (since 0.7)", " Matthijs Kooijman (blathijs) - Pathfinder-guru, Debian port (since 0.3)", " Ulf Hermann (fonsinchen) - Cargo Distribution (since 1.3)", @@ -999,10 +1008,12 @@ struct QueryStringWindow : public Window switch (widget) { case WID_QS_DEFAULT: this->editbox.text.DeleteAll(); - /* FALL THROUGH */ + FALLTHROUGH; + case WID_QS_OK: this->OnOk(); - /* FALL THROUGH */ + FALLTHROUGH; + case WID_QS_CANCEL: delete this; break; @@ -1152,7 +1163,8 @@ struct QueryWindow : public Window { this->proc(this->parent, true); this->proc = NULL; } - /* FALL THROUGH */ + FALLTHROUGH; + case WKC_ESC: delete this; return ES_HANDLED; diff --git a/src/music/dmusic.cpp b/src/music/dmusic.cpp index de3bda843e..471fb3f366 100644 --- a/src/music/dmusic.cpp +++ b/src/music/dmusic.cpp @@ -99,7 +99,6 @@ const char *MusicDriver_DMusic::Start(const char * const *parm) int port = GetDriverParamInt(parm, "port", -1); -#ifndef NO_DEBUG_MESSAGES if (_debug_driver_level > 0) { /* Print all valid output ports. */ char desc[DMUS_MAX_DESCRIPTION]; @@ -116,7 +115,6 @@ const char *MusicDriver_DMusic::Start(const char * const *parm) } } } -#endif IDirectMusicPort *music_port = NULL; // NULL means 'use default port'. diff --git a/src/music/extmidi.cpp b/src/music/extmidi.cpp index f4a35360c0..d39a050f6c 100644 --- a/src/music/extmidi.cpp +++ b/src/music/extmidi.cpp @@ -12,6 +12,7 @@ #include "../stdafx.h" #include "../debug.h" #include "../string_func.h" +#include "../core/alloc_func.hpp" #include "../sound/sound_driver.hpp" #include "../video/video_driver.hpp" #include "../gfx_func.h" @@ -42,9 +43,33 @@ const char *MusicDriver_ExtMidi::Start(const char * const * parm) } const char *command = GetDriverParam(parm, "cmd"); +#ifndef MIDI_ARG if (StrEmpty(command)) command = EXTERNAL_PLAYER; +#else + if (StrEmpty(command)) command = EXTERNAL_PLAYER " " MIDI_ARG; +#endif + + /* Count number of arguments, but include 3 extra slots: 1st for command, 2nd for song title, and 3rd for terminating NULL. */ + uint num_args = 3; + for (const char *t = command; *t != '\0'; t++) if (*t == ' ') num_args++; + + this->params = CallocT(num_args); + this->params[0] = stredup(command); + + /* Replace space with \0 and add next arg to params */ + uint p = 1; + while (true) { + this->params[p] = strchr(this->params[p - 1], ' '); + if (this->params[p] == NULL) break; + + this->params[p][0] = '\0'; + this->params[p]++; + p++; + } + + /* Last parameter is the song file. */ + this->params[p] = this->song; - this->command = stredup(command); this->song[0] = '\0'; this->pid = -1; return NULL; @@ -52,7 +77,8 @@ const char *MusicDriver_ExtMidi::Start(const char * const * parm) void MusicDriver_ExtMidi::Stop() { - free(command); + free(params[0]); + free(params); this->song[0] = '\0'; this->DoStop(); } @@ -91,18 +117,14 @@ void MusicDriver_ExtMidi::DoPlay() close(0); int d = open("/dev/null", O_RDONLY); if (d != -1 && dup2(d, 1) != -1 && dup2(d, 2) != -1) { - #if defined(MIDI_ARG) - execlp(this->command, "extmidi", MIDI_ARG, this->song, (char*)0); - #else - execlp(this->command, "extmidi", this->song, (char*)0); - #endif + execvp(this->params[0], this->params); } _exit(1); } case -1: DEBUG(driver, 0, "extmidi: couldn't fork: %s", strerror(errno)); - /* FALL THROUGH */ + FALLTHROUGH; default: this->song[0] = '\0'; diff --git a/src/music/extmidi.h b/src/music/extmidi.h index c6a9e08f8d..cfbd894596 100644 --- a/src/music/extmidi.h +++ b/src/music/extmidi.h @@ -16,7 +16,7 @@ class MusicDriver_ExtMidi : public MusicDriver { private: - char *command; + char **params; char song[MAX_PATH]; pid_t pid; diff --git a/src/music/libtimidity.cpp b/src/music/libtimidity.cpp index 1cb2adc0f9..93284bd834 100644 --- a/src/music/libtimidity.cpp +++ b/src/music/libtimidity.cpp @@ -22,9 +22,6 @@ #include #include #include -#if defined(PSP) -#include -#endif /* PSP */ #include "../safeguards.h" @@ -44,16 +41,6 @@ static struct { uint32 song_position; } _midi; ///< Metadata about the midi we're playing. -#if defined(PSP) -static void AudioOutCallback(void *buf, unsigned int _reqn, void *userdata) -{ - memset(buf, 0, _reqn * PSP_NUM_AUDIO_CHANNELS); - if (_midi.status == MIDI_PLAYING) { - mid_song_read_wave(_midi.song, buf, _reqn * PSP_NUM_AUDIO_CHANNELS); - } -} -#endif /* PSP */ - /** Factory for the libtimidity driver. */ static FMusicDriver_LibTimidity iFMusicDriver_LibTimidity; @@ -75,17 +62,7 @@ const char *MusicDriver_LibTimidity::Start(const char * const *param) _midi.options.rate = 44100; _midi.options.format = MID_AUDIO_S16LSB; _midi.options.channels = 2; -#if defined(PSP) - _midi.options.buffer_size = PSP_NUM_AUDIO_SAMPLES; -#else _midi.options.buffer_size = _midi.options.rate; -#endif - -#if defined(PSP) - pspAudioInit(); - pspAudioSetChannelCallback(_midi.options.channels, &AudioOutCallback, NULL); - pspAudioSetVolume(_midi.options.channels, PSP_VOLUME_MAX, PSP_VOLUME_MAX); -#endif /* PSP */ return NULL; } diff --git a/src/music/midi.h b/src/music/midi.h new file mode 100644 index 0000000000..473f7f18bb --- /dev/null +++ b/src/music/midi.h @@ -0,0 +1,144 @@ +/* $Id$ */ + +/* +* This file is part of OpenTTD. +* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. +* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. +* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . +*/ + +/* @file midi.h Declarations for MIDI data */ + +#ifndef MUSIC_MIDI_H +#define MUSIC_MIDI_H + +#include "../stdafx.h" + +/** Header of a Stanard MIDI File */ +struct SMFHeader { + uint16 format; + uint16 tracks; + uint16 tickdiv; +}; + +/** MIDI status byte codes */ +enum MidiStatus { + /* Bytes with top bit unset are data bytes i.e. not status bytes */ + /* Channel status messages, require channel number in lower nibble */ + MIDIST_NOTEOFF = 0x80, + MIDIST_NOTEON = 0x90, + MIDIST_POLYPRESS = 0xA0, + MIDIST_CONTROLLER = 0xB0, + MIDIST_PROGCHG = 0xC0, + MIDIST_CHANPRESS = 0xD0, + MIDIST_PITCHBEND = 0xE0, + /* Full byte status messages */ + MIDIST_SYSEX = 0xF0, + MIDIST_TC_QFRAME = 0xF1, + MIDIST_SONGPOSPTR = 0xF2, + MIDIST_SONGSEL = 0xF3, + /* not defined: 0xF4, */ + /* not defined: 0xF5, */ + MIDIST_TUNEREQ = 0xF6, + MIDIST_ENDSYSEX = 0xF7, ///< only occurs in realtime data + MIDIST_SMF_ESCAPE = 0xF7, ///< only occurs in SMF data + MIDIST_RT_CLOCK = 0xF8, + /* not defined: 0xF9, */ + MIDIST_RT_START = 0xFA, + MIDIST_RT_CONTINUE = 0xFB, + MIDIST_RT_STOP = 0xFC, + /* not defined: 0xFD, */ + MIDIST_RT_ACTSENS = 0xFE, + MIDIST_SYSRESET = 0xFF, ///< only occurs in realtime data + MIDIST_SMF_META = 0xFF, ///< only occurs in SMF data +}; + +/** + * MIDI controller numbers. + * Complete list per General MIDI, missing values are not defined. + */ +enum MidiController { + /* Standard continuous controllers (MSB control) */ + MIDICT_BANKSELECT = 0, + MIDICT_MODWHEEL = 1, + MIDICT_BREATH = 2, + MIDICT_FOOT = 4, + MIDICT_PORTAMENTO = 5, + MIDICT_DATAENTRY = 6, + MIDICT_CHANVOLUME = 7, + MIDICT_BALANCE = 8, + MIDICT_PAN = 10, + MIDICT_EXPRESSION = 11, + MIDICT_EFFECT1 = 12, + MIDICT_EFFECT2 = 13, + MIDICT_GENERAL1 = 16, + MIDICT_GENERAL2 = 17, + MIDICT_GENERAL3 = 18, + MIDICT_GENERAL4 = 19, + /* Offset from MSB to LSB of continuous controllers */ + MIDICTOFS_HIGHRES = 32, + /* Stanard continuous controllers (LSB control) */ + MIDICT_BANKSELECT_LO = MIDICTOFS_HIGHRES + MIDICT_BANKSELECT, + MIDICT_MODWHEEL_LO = MIDICTOFS_HIGHRES + MIDICT_MODWHEEL, + MIDICT_BREATH_LO = MIDICTOFS_HIGHRES + MIDICT_BREATH, + MIDICT_FOOT_LO = MIDICTOFS_HIGHRES + MIDICT_FOOT, + MIDICT_PORTAMENTO_LO = MIDICTOFS_HIGHRES + MIDICT_PORTAMENTO, + MIDICT_DATAENTRY_LO = MIDICTOFS_HIGHRES + MIDICT_DATAENTRY, + MIDICT_CHANVOLUME_LO = MIDICTOFS_HIGHRES + MIDICT_CHANVOLUME, + MIDICT_BALANCE_LO = MIDICTOFS_HIGHRES + MIDICT_BALANCE, + MIDICT_PAN_LO = MIDICTOFS_HIGHRES + MIDICT_PAN, + MIDICT_EXPRESSION_LO = MIDICTOFS_HIGHRES + MIDICT_EXPRESSION, + MIDICT_EFFECT1_LO = MIDICTOFS_HIGHRES + MIDICT_EFFECT1, + MIDICT_EFFECT2_LO = MIDICTOFS_HIGHRES + MIDICT_EFFECT2, + MIDICT_GENERAL1_LO = MIDICTOFS_HIGHRES + MIDICT_GENERAL1, + MIDICT_GENERAL2_LO = MIDICTOFS_HIGHRES + MIDICT_GENERAL2, + MIDICT_GENERAL3_LO = MIDICTOFS_HIGHRES + MIDICT_GENERAL3, + MIDICT_GENERAL4_LO = MIDICTOFS_HIGHRES + MIDICT_GENERAL4, + /* Switch controllers */ + MIDICT_SUSTAINSW = 64, + MIDICT_PORTAMENTOSW = 65, + MIDICT_SOSTENUTOSW = 66, + MIDICT_SOFTPEDALSW = 67, + MIDICT_LEGATOSW = 68, + MIDICT_HOLD2SW = 69, + /* Standard low-resolution controllers */ + MIDICT_SOUND1 = 70, + MIDICT_SOUND2 = 71, + MIDICT_SOUND3 = 72, + MIDICT_SOUND4 = 73, + MIDICT_SOUND5 = 74, + MIDICT_SOUND6 = 75, + MIDICT_SOUND7 = 76, + MIDICT_SOUND8 = 77, + MIDICT_SOUND9 = 78, + MIDICT_SOUND10 = 79, + MIDICT_GENERAL5 = 80, + MIDICT_GENERAL6 = 81, + MIDICT_GENERAL7 = 82, + MIDICT_GENERAL8 = 83, + MIDICT_PORTAMENTOCTL = 84, + MIDICT_PRF_HIGHRESVEL = 88, + MIDICT_EFFECTS1 = 91, + MIDICT_EFFECTS2 = 92, + MIDICT_EFFECTS3 = 93, + MIDICT_EFFECTS4 = 94, + MIDICT_EFFECTS5 = 95, + /* Registered/unregistered parameters control */ + MIDICT_DATA_INCREMENT = 96, + MIDICT_DATA_DECREMENT = 97, + MIDICT_NRPN_SELECT_LO = 98, + MIDICT_NRPN_SELECT_HI = 99, + MIDICT_RPN_SELECT_LO = 100, + MIDICT_RPN_SELECT_HI = 101, + /* Channel mode messages */ + MIDICT_MODE_ALLSOUNDOFF = 120, + MIDICT_MODE_RESETALLCTRL = 121, + MIDICT_MODE_LOCALCTL = 122, + MIDICT_MODE_ALLNOTESOFF = 123, + MIDICT_MODE_OMNI_OFF = 124, + MIDICT_MODE_OMNI_ON = 125, + MIDICT_MODE_MONO = 126, + MIDICT_MODE_POLY = 127, +}; + +#endif /* MUSIC_MIDI_H */ diff --git a/src/music/midifile.cpp b/src/music/midifile.cpp new file mode 100644 index 0000000000..eb7e02303e --- /dev/null +++ b/src/music/midifile.cpp @@ -0,0 +1,457 @@ +/* $Id$ */ + +/* +* This file is part of OpenTTD. +* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. +* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. +* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . +*/ + +/* @file midifile.cpp Parser for standard MIDI files */ + +#include "midifile.hpp" +#include "../fileio_func.h" +#include "../fileio_type.h" +#include "../core/endian_func.hpp" +#include "midi.h" +#include + + +/* implementation based on description at: http://www.somascape.org/midi/tech/mfile.html */ + + +/** + * Owning byte buffer readable as a stream. + * RAII-compliant to make teardown in error situations easier. + */ +class ByteBuffer { + byte *buf; + size_t buflen; + size_t pos; +public: + /** + * Construct buffer from data in a file. + * If file does not have sufficient bytes available, the object is constructed + * in an error state, that causes all further function calls to fail. + * @param file file to read from at current position + * @param len number of bytes to read + */ + ByteBuffer(FILE *file, size_t len) + { + this->buf = MallocT(len); + if (fread(this->buf, 1, len, file) == len) { + this->buflen = len; + this->pos = 0; + } else { + /* invalid state */ + this->buflen = 0; + } + } + + /** + * Destructor, frees the buffer. + */ + ~ByteBuffer() + { + free(this->buf); + } + + /** + * Return whether the buffer was constructed successfully. + * @return true is the buffer contains data + */ + bool IsValid() const + { + return this->buflen > 0; + } + + /** + * Return whether reading has reached the end of the buffer. + * @return true if there are no more bytes available to read + */ + bool IsEnd() const + { + return this->pos >= this->buflen; + } + + /** + * Read a single byte from the buffer. + * @param[out] b returns the read value + * @return true if a byte was available for reading + */ + bool ReadByte(byte &b) + { + if (this->IsEnd()) return false; + b = this->buf[this->pos++]; + return true; + } + + /** + * Read a MIDI file variable length value. + * Each byte encodes 7 bits of the value, most-significant bits are encoded first. + * If the most significant bit in a byte is set, there are further bytes encoding the value. + * @param[out] res returns the read value + * @return true if there was data available + */ + bool ReadVariableLength(uint32 &res) + { + res = 0; + byte b = 0; + do { + if (this->IsEnd()) return false; + b = this->buf[this->pos++]; + res = (res << 7) | (b & 0x7F); + } while (b & 0x80); + return true; + } + + /** + * Read bytes into a buffer. + * @param[out] dest buffer to copy info + * @param length number of bytes to read + * @return true if the requested number of bytes were available + */ + bool ReadBuffer(byte *dest, size_t length) + { + if (this->IsEnd()) return false; + if (this->buflen - this->pos < length) return false; + memcpy(dest, this->buf + this->pos, length); + this->pos += length; + return true; + } + + /** + * Skip over a number of bytes in the buffer. + * @param count number of bytes to skip over + * @return true if there were enough bytes available + */ + bool Skip(size_t count) + { + if (this->IsEnd()) return false; + if (this->buflen - this->pos < count) return false; + this->pos += count; + return true; + } + + /** + * Go a number of bytes back to re-read. + * @param count number of bytes to go back + * @return true if at least count bytes had been read previously + */ + bool Rewind(size_t count) + { + if (count > this->pos) return false; + this->pos -= count; + return true; + } +}; + +static bool ReadTrackChunk(FILE *file, MidiFile &target) +{ + byte buf[4]; + + const byte magic[] = { 'M', 'T', 'r', 'k' }; + if (fread(buf, sizeof(magic), 1, file) != 1) { + return false; + } + if (memcmp(magic, buf, sizeof(magic)) != 0) { + return false; + } + + /* read chunk length and then the whole chunk */ + uint32 chunk_length; + if (fread(&chunk_length, 1, 4, file) != 4) { + return false; + } + chunk_length = FROM_BE32(chunk_length); + + ByteBuffer chunk(file, chunk_length); + if (!chunk.IsValid()) { + return false; + } + + target.blocks.push_back(MidiFile::DataBlock()); + MidiFile::DataBlock *block = &target.blocks.back(); + + byte last_status = 0; + bool running_sysex = false; + while (!chunk.IsEnd()) { + /* read deltatime for event, start new block */ + uint32 deltatime = 0; + if (!chunk.ReadVariableLength(deltatime)) { + return false; + } + if (deltatime > 0) { + target.blocks.push_back(MidiFile::DataBlock(block->ticktime + deltatime)); + block = &target.blocks.back(); + } + + /* read status byte */ + byte status; + if (!chunk.ReadByte(status)) { + return false; + } + + if ((status & 0x80) == 0) { + /* high bit not set means running status message, status is same as last + * convert to explicit status */ + chunk.Rewind(1); + status = last_status; + goto running_status; + } else if ((status & 0xF0) != 0xF0) { + /* Regular channel message */ + last_status = status; + running_status: + byte *data; + switch (status & 0xF0) { + case MIDIST_NOTEOFF: + case MIDIST_NOTEON: + case MIDIST_POLYPRESS: + case MIDIST_CONTROLLER: + case MIDIST_PITCHBEND: + /* 3 byte messages */ + data = block->data.Append(3); + data[0] = status; + if (!chunk.ReadBuffer(&data[1], 2)) { + return false; + } + break; + case MIDIST_PROGCHG: + case MIDIST_CHANPRESS: + /* 2 byte messages */ + data = block->data.Append(2); + data[0] = status; + if (!chunk.ReadByte(data[1])) { + return false; + } + break; + default: + NOT_REACHED(); + } + } else if (status == MIDIST_SMF_META) { + /* Meta event, read event type byte and data length */ + if (!chunk.ReadByte(buf[0])) { + return false; + } + uint32 length = 0; + if (!chunk.ReadVariableLength(length)) { + return false; + } + switch (buf[0]) { + case 0x2F: + /* end of track, no more data (length != 0 is illegal) */ + return (length == 0); + case 0x51: + /* tempo change */ + if (length != 3) return false; + if (!chunk.ReadBuffer(buf, 3)) return false; + target.tempos.push_back(MidiFile::TempoChange(block->ticktime, buf[0] << 16 | buf[1] << 8 | buf[2])); + break; + default: + /* unimportant meta event, skip over it */ + if (!chunk.Skip(length)) { + return false; + } + break; + } + } else if (status == MIDIST_SYSEX || (status == MIDIST_SMF_ESCAPE && running_sysex)) { + /* System exclusive message */ + uint32 length = 0; + if (!chunk.ReadVariableLength(length)) { + return false; + } + byte *data = block->data.Append(length + 1); + data[0] = 0xF0; + if (!chunk.ReadBuffer(data + 1, length)) { + return false; + } + if (data[length] != 0xF7) { + /* engage Casio weirdo mode - convert to normal sysex */ + running_sysex = true; + *block->data.Append() = 0xF7; + } else { + running_sysex = false; + } + } else if (status == MIDIST_SMF_ESCAPE) { + /* Escape sequence */ + uint32 length = 0; + if (!chunk.ReadVariableLength(length)) { + return false; + } + byte *data = block->data.Append(length); + if (!chunk.ReadBuffer(data, length)) { + return false; + } + } else { + /* Messages undefined in standard midi files: + * 0xF1 - MIDI time code quarter frame + * 0xF2 - Song position pointer + * 0xF3 - Song select + * 0xF4 - undefined/reserved + * 0xF5 - undefined/reserved + * 0xF6 - Tune request for analog synths + * 0xF8..0xFE - System real-time messages + */ + return false; + } + } + + NOT_REACHED(); +} + +template +bool TicktimeAscending(const T &a, const T &b) +{ + return a.ticktime < b.ticktime; +} + +static bool FixupMidiData(MidiFile &target) +{ + /* Sort all tempo changes and events */ + std::sort(target.tempos.begin(), target.tempos.end(), TicktimeAscending); + std::sort(target.blocks.begin(), target.blocks.end(), TicktimeAscending); + + if (target.tempos.size() == 0) { + /* no tempo information, assume 120 bpm (500,000 microseconds per beat */ + target.tempos.push_back(MidiFile::TempoChange(0, 500000)); + } + /* add sentinel tempo at end */ + target.tempos.push_back(MidiFile::TempoChange(UINT32_MAX, 0)); + + /* merge blocks with identical tick times */ + std::vector merged_blocks; + uint32 last_ticktime = 0; + for (size_t i = 0; i < target.blocks.size(); i++) { + MidiFile::DataBlock &block = target.blocks[i]; + if (block.ticktime > last_ticktime || merged_blocks.size() == 0) { + merged_blocks.push_back(block); + last_ticktime = block.ticktime; + } else { + byte *datadest = merged_blocks.back().data.Append(block.data.Length()); + memcpy(datadest, block.data.Begin(), block.data.Length()); + } + } + std::swap(merged_blocks, target.blocks); + + /* annotate blocks with real time */ + last_ticktime = 0; + uint32 last_realtime = 0; + size_t cur_tempo = 0, cur_block = 0; + while (cur_block < target.blocks.size()) { + MidiFile::DataBlock &block = target.blocks[cur_block]; + MidiFile::TempoChange &tempo = target.tempos[cur_tempo]; + MidiFile::TempoChange &next_tempo = target.tempos[cur_tempo+1]; + if (block.ticktime <= next_tempo.ticktime) { + /* block is within the current tempo */ + int64 tickdiff = block.ticktime - last_ticktime; + last_ticktime = block.ticktime; + last_realtime += uint32(tickdiff * tempo.tempo / target.tickdiv); + block.realtime = last_realtime; + cur_block++; + } else { + /* tempo change occurs before this block */ + int64 tickdiff = next_tempo.ticktime - last_ticktime; + last_ticktime = next_tempo.ticktime; + last_realtime += uint32(tickdiff * tempo.tempo / target.tickdiv); // current tempo until the tempo change + cur_tempo++; + } + } + + return true; +} + +/** + * Read the header of a standard MIDI file. + * @param[in] filename name of file to read from + * @param[out] header filled with data read + * @return true if the file could be opened and contained a header with correct format + */ +bool MidiFile::ReadSMFHeader(const char *filename, SMFHeader &header) +{ + FILE *file = FioFOpenFile(filename, "rb", Subdirectory::BASESET_DIR); + if (!file) return false; + bool result = ReadSMFHeader(file, header); + FioFCloseFile(file); + return result; +} + +/** + * Read the header of a standard MIDI file. + * The function will consume 14 bytes from the current file pointer position. + * @param[in] file open file to read from (should be in binary mode) + * @param[out] header filled with data read + * @return true if a header in correct format could be read from the file + */ +bool MidiFile::ReadSMFHeader(FILE *file, SMFHeader &header) +{ + /* Try to read header, fixed size */ + byte buffer[14]; + if (fread(buffer, sizeof(buffer), 1, file) != 1) { + return false; + } + + /* check magic, 'MThd' followed by 4 byte length indicator (always = 6 in SMF) */ + const byte magic[] = { 'M', 'T', 'h', 'd', 0x00, 0x00, 0x00, 0x06 }; + if (MemCmpT(buffer, magic, sizeof(magic)) != 0) { + return false; + } + + /* read the parameters of the file */ + header.format = (buffer[8] << 8) | buffer[9]; + header.tracks = (buffer[10] << 8) | buffer[11]; + header.tickdiv = (buffer[12] << 8) | buffer[13]; + return true; +} + +/** + * Load a standard MIDI file. + * @param filename name of the file to load + * @returns true if loaded was successful + */ +bool MidiFile::LoadFile(const char *filename) +{ + this->blocks.clear(); + this->tempos.clear(); + this->tickdiv = 0; + + bool success = false; + FILE *file = FioFOpenFile(filename, "rb", Subdirectory::BASESET_DIR); + + SMFHeader header; + if (!ReadSMFHeader(file, header)) goto cleanup; + + /* Only format 0 (single-track) and format 1 (multi-track single-song) are accepted for now */ + if (header.format != 0 && header.format != 1) goto cleanup; + /* Doesn't support SMPTE timecode files */ + if ((header.tickdiv & 0x8000) != 0) goto cleanup; + + this->tickdiv = header.tickdiv; + + for (; header.tracks > 0; header.tracks--) { + if (!ReadTrackChunk(file, *this)) { + goto cleanup; + } + } + + success = FixupMidiData(*this); + +cleanup: + FioFCloseFile(file); + return success; +} + +/** + * Move data from other to this, and clears other. + * @param other object containing loaded data to take over + */ +void MidiFile::MoveFrom(MidiFile &other) +{ + std::swap(this->blocks, other.blocks); + std::swap(this->tempos, other.tempos); + this->tickdiv = other.tickdiv; + + other.blocks.clear(); + other.tempos.clear(); + other.tickdiv = 0; +} + diff --git a/src/music/midifile.hpp b/src/music/midifile.hpp new file mode 100644 index 0000000000..d077f63cdb --- /dev/null +++ b/src/music/midifile.hpp @@ -0,0 +1,44 @@ +/* $Id$ */ + +/* +* This file is part of OpenTTD. +* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. +* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. +* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . +*/ + +/* @file midifile.hpp Parser for standard MIDI files */ + +#ifndef MUSIC_MIDIFILE_HPP +#define MUSIC_MIDIFILE_HPP + +#include "../stdafx.h" +#include "../core/smallvec_type.hpp" +#include "midi.h" +#include + +struct MidiFile { + struct DataBlock { + uint32 ticktime; ///< tick number since start of file this block should be triggered at + uint32 realtime; ///< real-time (microseconds) since start of file this block should be triggered at + SmallVector data; ///< raw midi data contained in block + DataBlock(uint32 _ticktime = 0) : ticktime(_ticktime) { } + }; + struct TempoChange { + uint32 ticktime; ///< tick number since start of file this tempo change occurs at + uint32 tempo; ///< new tempo in microseconds per tick + TempoChange(uint32 _ticktime, uint32 _tempo) : ticktime(_ticktime), tempo(_tempo) { } + }; + + std::vector blocks; ///< sequential time-annotated data of file, merged to a single track + std::vector tempos; ///< list of tempo changes in file + uint16 tickdiv; ///< ticks per quarter note + + bool LoadFile(const char *filename); + void MoveFrom(MidiFile &other); + + static bool ReadSMFHeader(const char *filename, SMFHeader &header); + static bool ReadSMFHeader(FILE *file, SMFHeader &header); +}; + +#endif /* MUSIC_MIDIFILE_HPP */ diff --git a/src/music/qtmidi.cpp b/src/music/qtmidi.cpp index dfd6f16eb3..9bc6a61740 100644 --- a/src/music/qtmidi.cpp +++ b/src/music/qtmidi.cpp @@ -242,7 +242,7 @@ void MusicDriver_QtMidi::Stop() case QT_STATE_PLAY: StopSong(); - /* FALL THROUGH */ + FALLTHROUGH; case QT_STATE_STOP: DisposeMovie(_quicktime_movie); @@ -267,13 +267,13 @@ void MusicDriver_QtMidi::PlaySong(const char *filename) case QT_STATE_PLAY: StopSong(); DEBUG(driver, 3, "qtmidi: previous tune stopped"); - /* FALL THROUGH */ + FALLTHROUGH; case QT_STATE_STOP: DisposeMovie(_quicktime_movie); DEBUG(driver, 3, "qtmidi: previous tune disposed"); _quicktime_state = QT_STATE_IDLE; - /* FALL THROUGH */ + FALLTHROUGH; case QT_STATE_IDLE: LoadMovieForMIDIFile(filename, &_quicktime_movie); @@ -294,7 +294,7 @@ void MusicDriver_QtMidi::StopSong() switch (_quicktime_state) { case QT_STATE_IDLE: - /* FALL THROUGH */ + FALLTHROUGH; case QT_STATE_STOP: DEBUG(driver, 3, "qtmidi: stop requested, but already idle"); diff --git a/src/music/win32_m.cpp b/src/music/win32_m.cpp index fff0376a09..edaae36fa2 100644 --- a/src/music/win32_m.cpp +++ b/src/music/win32_m.cpp @@ -15,170 +15,397 @@ #include #include #include "../os/windows/win32.h" +#include "../debug.h" +#include "midifile.hpp" +#include "midi.h" #include "../safeguards.h" +struct PlaybackSegment { + uint32 start, end; + size_t start_block; + bool loop; +}; + static struct { - bool stop_song; - bool terminate; - bool playing; - int new_vol; - HANDLE wait_obj; - HANDLE thread; - UINT_PTR devid; - char start_song[MAX_PATH]; + UINT time_period; ///< obtained timer precision value + HMIDIOUT midi_out; ///< handle to open midiOut + UINT timer_id; ///< ID of active multimedia timer + CRITICAL_SECTION lock; ///< synchronization for playback status fields + + bool playing; ///< flag indicating that playback is active + bool do_start; ///< flag for starting playback of next_file at next opportunity + bool do_stop; ///< flag for stopping playback at next opportunity + byte current_volume; ///< current effective volume setting + byte new_volume; ///< volume setting to change to + + MidiFile current_file; ///< file currently being played from + PlaybackSegment current_segment; ///< segment info for current playback + DWORD playback_start_time; ///< timestamp current file began playback + size_t current_block; ///< next block index to send + MidiFile next_file; ///< upcoming file to play + PlaybackSegment next_segment; ///< segment info for upcoming file + + byte channel_volumes[16]; ///< last seen volume controller values in raw data } _midi; static FMusicDriver_Win32 iFMusicDriver_Win32; + +static byte ScaleVolume(byte original, byte scale) +{ + return original * scale / 127; +} + + +void CALLBACK MidiOutProc(HMIDIOUT hmo, UINT wMsg, DWORD_PTR dwInstance, DWORD_PTR dwParam1, DWORD_PTR dwParam2) +{ + if (wMsg == MOM_DONE) { + MIDIHDR *hdr = (LPMIDIHDR)dwParam1; + midiOutUnprepareHeader(hmo, hdr, sizeof(*hdr)); + free(hdr); + } +} + +static void TransmitChannelMsg(byte status, byte p1, byte p2 = 0) +{ + midiOutShortMsg(_midi.midi_out, status | (p1 << 8) | (p2 << 16)); +} + +static void TransmitSysex(byte *&msg_start, size_t &remaining) +{ + /* find end of message */ + byte *msg_end = msg_start; + while (*msg_end != MIDIST_ENDSYSEX) msg_end++; + msg_end++; /* also include sysex end byte */ + + /* prepare header */ + MIDIHDR *hdr = CallocT(1); + hdr->lpData = (LPSTR)msg_start; + hdr->dwBufferLength = msg_end - msg_start; + if (midiOutPrepareHeader(_midi.midi_out, hdr, sizeof(*hdr)) == MMSYSERR_NOERROR) { + /* transmit - just point directly into the data buffer */ + hdr->dwBytesRecorded = hdr->dwBufferLength; + midiOutLongMsg(_midi.midi_out, hdr, sizeof(*hdr)); + } else { + free(hdr); + } + + /* update position in buffer */ + remaining -= msg_end - msg_start; + msg_start = msg_end; +} + +static void TransmitSysexConst(byte *msg_start, size_t length) +{ + TransmitSysex(msg_start, length); +} + +/** + * Realtime MIDI playback service routine. + * This is called by the multimedia timer. + */ +void CALLBACK TimerCallback(UINT uTimerID, UINT, DWORD_PTR dwUser, DWORD_PTR, DWORD_PTR) +{ + /* Try to check playback status changes. + * If _midi is already locked, skip checking for this cycle and try again + * next cycle, instead of waiting for locks in the realtime callback. */ + if (TryEnterCriticalSection(&_midi.lock)) { + /* check for stop */ + if (_midi.do_stop) { + DEBUG(driver, 2, "Win32-MIDI: timer: do_stop is set"); + midiOutReset(_midi.midi_out); + _midi.playing = false; + _midi.do_stop = false; + LeaveCriticalSection(&_midi.lock); + return; + } + + /* check for start/restart/change song */ + if (_midi.do_start) { + DEBUG(driver, 2, "Win32-MIDI: timer: do_start is set"); + if (_midi.playing) { + midiOutReset(_midi.midi_out); + /* Some songs change the "Pitch bend range" registered + * parameter. If this doesn't get reset, everything else + * will start sounding wrong. */ + for (int ch = 0; ch < 16; ch++) { + /* Running status, only need status for first message */ + /* Select RPN 00.00, set value to 02.00, and unselect again */ + TransmitChannelMsg(MIDIST_CONTROLLER | ch, MIDICT_RPN_SELECT_LO, 0x00); + TransmitChannelMsg(MIDICT_RPN_SELECT_HI, 0x00); + TransmitChannelMsg(MIDICT_DATAENTRY, 0x02); + TransmitChannelMsg(MIDICT_DATAENTRY_LO, 0x00); + TransmitChannelMsg(MIDICT_RPN_SELECT_LO, 0x7F); + TransmitChannelMsg(MIDICT_RPN_SELECT_HI, 0x7F); + } + } + _midi.current_file.MoveFrom(_midi.next_file); + std::swap(_midi.next_segment, _midi.current_segment); + _midi.current_segment.start_block = 0; + _midi.playback_start_time = timeGetTime(); + _midi.playing = true; + _midi.do_start = false; + _midi.current_block = 0; + + MemSetT(_midi.channel_volumes, 127, lengthof(_midi.channel_volumes)); + } else if (!_midi.playing) { + /* not playing, stop the timer */ + DEBUG(driver, 2, "Win32-MIDI: timer: not playing, stopping timer"); + timeKillEvent(uTimerID); + _midi.timer_id = 0; + LeaveCriticalSection(&_midi.lock); + return; + } + + /* check for volume change */ + static int volume_throttle = 0; + if (_midi.current_volume != _midi.new_volume) { + if (volume_throttle == 0) { + DEBUG(driver, 2, "Win32-MIDI: timer: volume change"); + _midi.current_volume = _midi.new_volume; + volume_throttle = 20 / _midi.time_period; + for (int ch = 0; ch < 16; ch++) { + int vol = ScaleVolume(_midi.channel_volumes[ch], _midi.current_volume); + TransmitChannelMsg(MIDIST_CONTROLLER | ch, MIDICT_CHANVOLUME, vol); + } + } + else { + volume_throttle--; + } + } + + LeaveCriticalSection(&_midi.lock); + } + + /* skip beginning of file? */ + if (_midi.current_segment.start > 0 && _midi.current_block == 0 && _midi.current_segment.start_block == 0) { + /* find first block after start time and pretend playback started earlier + * this is to allow all blocks prior to the actual start to still affect playback, + * as they may contain important controller and program changes */ + size_t preload_bytes = 0; + for (size_t bl = 0; bl < _midi.current_file.blocks.size(); bl++) { + MidiFile::DataBlock &block = _midi.current_file.blocks[bl]; + preload_bytes += block.data.Length(); + if (block.ticktime >= _midi.current_segment.start) { + if (_midi.current_segment.loop) { + DEBUG(driver, 2, "Win32-MIDI: timer: loop from block %d (ticktime %d, realtime %.3f, bytes %d)", (int)bl, (int)block.ticktime, ((int)block.realtime)/1000.0, (int)preload_bytes); + _midi.current_segment.start_block = bl; + break; + } else { + DEBUG(driver, 2, "Win32-MIDI: timer: start from block %d (ticktime %d, realtime %.3f, bytes %d)", (int)bl, (int)block.ticktime, ((int)block.realtime) / 1000.0, (int)preload_bytes); + _midi.playback_start_time -= block.realtime / 1000; + break; + } + } + } + } + + + /* play pending blocks */ + DWORD current_time = timeGetTime(); + DWORD playback_time = current_time - _midi.playback_start_time; + while (_midi.current_block < _midi.current_file.blocks.size()) { + MidiFile::DataBlock &block = _midi.current_file.blocks[_midi.current_block]; + + /* check that block is not in the future */ + if (block.realtime / 1000 > playback_time) { + break; + } + /* check that block isn't at end-of-song override */ + if (_midi.current_segment.end > 0 && block.ticktime >= _midi.current_segment.end) { + if (_midi.current_segment.loop) { + _midi.current_block = _midi.current_segment.start_block; + _midi.playback_start_time = timeGetTime() - _midi.current_file.blocks[_midi.current_block].realtime / 1000; + } else { + _midi.do_stop = true; + } + break; + } + + byte *data = block.data.Begin(); + size_t remaining = block.data.Length(); + byte last_status = 0; + while (remaining > 0) { + /* MidiFile ought to have converted everything out of running status, + * but handle it anyway just to be safe */ + byte status = data[0]; + if (status & 0x80) { + last_status = status; + data++; + remaining--; + } else { + status = last_status; + } + switch (status & 0xF0) { + case MIDIST_PROGCHG: + case MIDIST_CHANPRESS: + /* 2 byte channel messages */ + TransmitChannelMsg(status, data[0]); + data++; + remaining--; + break; + case MIDIST_NOTEOFF: + case MIDIST_NOTEON: + case MIDIST_POLYPRESS: + case MIDIST_PITCHBEND: + /* 3 byte channel messages */ + TransmitChannelMsg(status, data[0], data[1]); + data += 2; + remaining -= 2; + break; + case MIDIST_CONTROLLER: + /* controller change */ + if (data[0] == MIDICT_CHANVOLUME) { + /* volume controller, adjust for user volume */ + _midi.channel_volumes[status & 0x0F] = data[1]; + int vol = ScaleVolume(data[1], _midi.current_volume); + TransmitChannelMsg(status, data[0], vol); + } else { + /* handle other controllers normally */ + TransmitChannelMsg(status, data[0], data[1]); + } + data += 2; + remaining -= 2; + break; + case 0xF0: + /* system messages */ + switch (status) { + case MIDIST_SYSEX: /* system exclusive */ + TransmitSysex(data, remaining); + break; + case MIDIST_TC_QFRAME: /* time code quarter frame */ + case MIDIST_SONGSEL: /* song select */ + data++; + remaining--; + break; + case MIDIST_SONGPOSPTR: /* song position pointer */ + data += 2; + remaining -= 2; + break; + default: /* remaining have no data bytes */ + break; + } + break; + } + } + + _midi.current_block++; + } + + /* end? */ + if (_midi.current_block == _midi.current_file.blocks.size()) { + if (_midi.current_segment.loop) { + _midi.current_block = 0; + _midi.playback_start_time = timeGetTime(); + } else { + _midi.do_stop = true; + } + } +} + void MusicDriver_Win32::PlaySong(const char *filename) { - assert(filename != NULL); - strecpy(_midi.start_song, filename, lastof(_midi.start_song)); - _midi.playing = true; - _midi.stop_song = false; - SetEvent(_midi.wait_obj); + DEBUG(driver, 2, "Win32-MIDI: PlaySong: entry"); + EnterCriticalSection(&_midi.lock); + + _midi.next_file.LoadFile(filename); + _midi.next_segment.start = 0; + _midi.next_segment.end = 0; + _midi.next_segment.loop = false; + + DEBUG(driver, 2, "Win32-MIDI: PlaySong: setting flag"); + _midi.do_stop = _midi.playing; + _midi.do_start = true; + + if (_midi.timer_id == 0) { + DEBUG(driver, 2, "Win32-MIDI: PlaySong: starting timer"); + _midi.timer_id = timeSetEvent(_midi.time_period, _midi.time_period, TimerCallback, (DWORD_PTR)this, TIME_PERIODIC | TIME_CALLBACK_FUNCTION); + } + + LeaveCriticalSection(&_midi.lock); } void MusicDriver_Win32::StopSong() { - if (_midi.playing) { - _midi.stop_song = true; - _midi.start_song[0] = '\0'; - SetEvent(_midi.wait_obj); - } + DEBUG(driver, 2, "Win32-MIDI: StopSong: entry"); + EnterCriticalSection(&_midi.lock); + DEBUG(driver, 2, "Win32-MIDI: StopSong: setting flag"); + _midi.do_stop = true; + LeaveCriticalSection(&_midi.lock); } bool MusicDriver_Win32::IsSongPlaying() { - return _midi.playing; + return _midi.playing || _midi.do_start; } void MusicDriver_Win32::SetVolume(byte vol) { - _midi.new_vol = vol; - SetEvent(_midi.wait_obj); -} - -static MCIERROR CDECL MidiSendCommand(const TCHAR *cmd, ...) -{ - va_list va; - TCHAR buf[512]; - - va_start(va, cmd); - _vsntprintf(buf, lengthof(buf), cmd, va); - va_end(va); - return mciSendString(buf, NULL, 0, 0); -} - -static bool MidiIntPlaySong(const char *filename) -{ - MidiSendCommand(_T("close all")); - - if (MidiSendCommand(_T("open \"%s\" type sequencer alias song"), OTTD2FS(filename)) != 0) { - /* Let's try the "short name" */ - TCHAR buf[MAX_PATH]; - if (GetShortPathName(OTTD2FS(filename), buf, MAX_PATH) == 0) return false; - if (MidiSendCommand(_T("open \"%s\" type sequencer alias song"), buf) != 0) return false; - } - - MidiSendCommand(_T("seek song to start wait")); - return MidiSendCommand(_T("play song")) == 0; -} - -static void MidiIntStopSong() -{ - MidiSendCommand(_T("close all")); -} - -static void MidiIntSetVolume(int vol) -{ - DWORD v = (vol * 65535 / 127); - midiOutSetVolume((HMIDIOUT)_midi.devid, v + (v << 16)); -} - -static bool MidiIntIsSongPlaying() -{ - char buf[16]; - mciSendStringA("status song mode", buf, sizeof(buf), 0); - return strcmp(buf, "playing") == 0 || strcmp(buf, "seeking") == 0; -} - -static DWORD WINAPI MidiThread(LPVOID arg) -{ - SetWin32ThreadName(-1, "ottd:win-midi"); - - do { - char *s; - int vol; - - vol = _midi.new_vol; - if (vol != -1) { - _midi.new_vol = -1; - MidiIntSetVolume(vol); - } - - s = _midi.start_song; - if (s[0] != '\0') { - _midi.playing = MidiIntPlaySong(s); - s[0] = '\0'; - - /* Delay somewhat in case we don't manage to play. */ - if (!_midi.playing) WaitForMultipleObjects(1, &_midi.wait_obj, FALSE, 5000); - } - - if (_midi.stop_song && _midi.playing) { - _midi.stop_song = false; - _midi.playing = false; - MidiIntStopSong(); - } - - if (_midi.playing && !MidiIntIsSongPlaying()) _midi.playing = false; - - WaitForMultipleObjects(1, &_midi.wait_obj, FALSE, 1000); - } while (!_midi.terminate); - - MidiIntStopSong(); - return 0; + EnterCriticalSection(&_midi.lock); + _midi.new_volume = vol; + LeaveCriticalSection(&_midi.lock); } const char *MusicDriver_Win32::Start(const char * const *parm) { - MIDIOUTCAPS midicaps; - UINT nbdev; - UINT_PTR dev; - char buf[16]; + DEBUG(driver, 2, "Win32-MIDI: Start: initializing"); - mciSendStringA("capability sequencer has audio", buf, lengthof(buf), 0); - if (strcmp(buf, "true") != 0) return "MCI sequencer can't play audio"; + InitializeCriticalSection(&_midi.lock); - memset(&_midi, 0, sizeof(_midi)); - _midi.new_vol = -1; + int resolution = GetDriverParamInt(parm, "resolution", 5); + int port = GetDriverParamInt(parm, "port", -1); - /* Get midi device */ - _midi.devid = MIDI_MAPPER; - for (dev = 0, nbdev = midiOutGetNumDevs(); dev < nbdev; dev++) { - if (midiOutGetDevCaps(dev, &midicaps, sizeof(midicaps)) == 0 && (midicaps.dwSupport & MIDICAPS_VOLUME)) { - _midi.devid = dev; - break; - } + UINT devid; + if (port < 0) { + devid = MIDI_MAPPER; + } else { + devid = (UINT)port; } - if (NULL == (_midi.wait_obj = CreateEvent(NULL, FALSE, FALSE, NULL))) return "Failed to create event"; + resolution = Clamp(resolution, 1, 20); - /* The lpThreadId parameter of CreateThread (the last parameter) - * may NOT be NULL on Windows 95, 98 and ME. */ - DWORD threadId; - if (NULL == (_midi.thread = CreateThread(NULL, 8192, MidiThread, 0, 0, &threadId))) return "Failed to create thread"; + if (midiOutOpen(&_midi.midi_out, devid, (DWORD_PTR)&MidiOutProc, (DWORD_PTR)this, CALLBACK_FUNCTION) != MMSYSERR_NOERROR) { + return "could not open midi device"; + } - return NULL; + midiOutReset(_midi.midi_out); + + /* Standard "Enable General MIDI" message */ + static byte gm_enable_sysex[] = { 0xF0, 0x7E, 0x00, 0x09, 0x01, 0xF7 }; + TransmitSysexConst(&gm_enable_sysex[0], sizeof(gm_enable_sysex)); + + /* Roland-specific reverb room control, used by the original game */ + static byte roland_reverb_sysex[] = { 0xF0, 0x41, 0x10, 0x42, 0x12, 0x40, 0x01, 0x30, 0x02, 0x04, 0x00, 0x40, 0x40, 0x00, 0x00, 0x09, 0xF7 }; + TransmitSysexConst(&roland_reverb_sysex[0], sizeof(roland_reverb_sysex)); + + /* prepare multimedia timer */ + TIMECAPS timecaps; + if (timeGetDevCaps(&timecaps, sizeof(timecaps)) == MMSYSERR_NOERROR) { + _midi.time_period = min(max((UINT)resolution, timecaps.wPeriodMin), timecaps.wPeriodMax); + if (timeBeginPeriod(_midi.time_period) == MMSYSERR_NOERROR) { + /* success */ + DEBUG(driver, 2, "Win32-MIDI: Start: timer resolution is %d", (int)_midi.time_period); + return NULL; + } + } + midiOutClose(_midi.midi_out); + return "could not set timer resolution"; } void MusicDriver_Win32::Stop() { - _midi.terminate = true; - SetEvent(_midi.wait_obj); - WaitForMultipleObjects(1, &_midi.thread, true, INFINITE); - CloseHandle(_midi.wait_obj); - CloseHandle(_midi.thread); + EnterCriticalSection(&_midi.lock); + + if (_midi.timer_id) { + timeKillEvent(_midi.timer_id); + _midi.timer_id = 0; + } + + timeEndPeriod(_midi.time_period); + midiOutReset(_midi.midi_out); + midiOutClose(_midi.midi_out); + + LeaveCriticalSection(&_midi.lock); + DeleteCriticalSection(&_midi.lock); } diff --git a/src/music_gui.cpp b/src/music_gui.cpp index 279f376525..25bb413146 100644 --- a/src/music_gui.cpp +++ b/src/music_gui.cpp @@ -18,11 +18,15 @@ #include "window_func.h" #include "sound_func.h" #include "gfx_func.h" +#include "zoom_func.h" #include "core/random_func.hpp" #include "error.h" #include "core/geometry_func.hpp" #include "string_func.h" #include "settings_type.h" +#include "settings_gui.h" +#include "widgets/dropdown_func.h" +#include "widgets/dropdown_type.h" #include "widgets/music_widget.h" @@ -103,7 +107,7 @@ void ValidatePlaylist(byte *playlist, byte *last) *last = 0; } -/** Initialize the playlists */ +/** Prepare the playlists */ void InitializeMusic() { uint j = 0; @@ -195,7 +199,8 @@ static void DoStopMusic() SetWindowDirty(WC_MUSIC_WINDOW, 0); } -static void SelectSongToPlay() +/** Reload the active playlist data from playlist selection and shuffle setting */ +static void ResetPlaylist() { uint i = 0; uint j = 0; @@ -241,10 +246,11 @@ static void StopMusic() SetWindowWidgetDirty(WC_MUSIC_WINDOW, 0, 9); } +/** Begin playing the next song on the playlist */ static void PlayPlaylistSong() { if (_cur_playlist[0] == 0) { - SelectSongToPlay(); + ResetPlaylist(); /* if there is not songs in the playlist, it may indicate * no file on the gm folder, or even no gm folder. * Stop the playback, then */ @@ -268,6 +274,10 @@ void ResetMusic() DoPlaySong(); } +/** + * Check music playback status and start/stop/song-finished. + * Called from main loop. + */ void MusicLoop() { if (!_settings_client.music.playing && _song_is_active) { @@ -296,6 +306,36 @@ static void SelectPlaylist(byte list) InvalidateWindowData(WC_MUSIC_WINDOW, 0); } +/** + * Change the configured music set and reset playback + * @param index Index of music set to switch to + */ +void ChangeMusicSet(int index) +{ + if (BaseMusic::GetIndexOfUsedSet() == index) return; + + /* Resume playback after switching? + * Always if music is already playing, and also if the user is switching + * away from an empty music set. + * If the user switches away from an empty set, assume it's because they + * want to hear music now. */ + bool shouldplay = _song_is_active || (BaseMusic::GetUsedSet()->num_available == 0); + StopMusic(); + + const char *name = BaseMusic::GetSet(index)->name; + BaseMusic::SetSet(name); + free(BaseMusic::ini_set); + BaseMusic::ini_set = stredup(name); + + InitializeMusic(); + ResetPlaylist(); + _settings_client.music.playing = shouldplay; + + InvalidateWindowData(WC_MUSIC_TRACK_SELECTION, 0); + InvalidateWindowData(WC_MUSIC_WINDOW, 0); + InvalidateWindowData(WC_GAME_OPTIONS, WN_GAME_OPTIONS_GAME_OPTIONS, 0, true); +} + struct MusicTrackSelectionWindow : public Window { MusicTrackSelectionWindow(WindowDesc *desc, WindowNumber number) : Window(desc) { @@ -312,6 +352,9 @@ struct MusicTrackSelectionWindow : public Window { case WID_MTS_PLAYLIST: SetDParam(0, STR_MUSIC_PLAYLIST_ALL + _settings_client.music.playlist); break; + case WID_MTS_CAPTION: + SetDParamStr(0, BaseMusic::GetUsedSet()->name); + break; } } @@ -426,7 +469,7 @@ struct MusicTrackSelectionWindow : public Window { } p[i + 1] = 0; this->SetDirty(); - SelectSongToPlay(); + ResetPlaylist(); break; } } @@ -445,7 +488,14 @@ struct MusicTrackSelectionWindow : public Window { } this->SetDirty(); - SelectSongToPlay(); + ResetPlaylist(); + break; + } + + case WID_MTS_MUSICSET: { + int selected = 0; + DropDownList *dropdown = BuildMusicSetDropDownList(&selected); + ShowDropDownList(this, dropdown, selected, widget, 0, true, false); break; } @@ -453,14 +503,26 @@ struct MusicTrackSelectionWindow : public Window { for (uint i = 0; _playlists[_settings_client.music.playlist][i] != 0; i++) _playlists[_settings_client.music.playlist][i] = 0; this->SetDirty(); StopMusic(); - SelectSongToPlay(); + ResetPlaylist(); break; case WID_MTS_ALL: case WID_MTS_OLD: case WID_MTS_NEW: case WID_MTS_EZY: case WID_MTS_CUSTOM1: case WID_MTS_CUSTOM2: // set playlist SelectPlaylist(widget - WID_MTS_ALL); StopMusic(); - SelectSongToPlay(); + ResetPlaylist(); + break; + } + } + + virtual void OnDropdownSelect(int widget, int index) + { + switch (widget) { + case WID_MTS_MUSICSET: + ChangeMusicSet(index); + break; + default: + NOT_REACHED(); break; } } @@ -469,7 +531,8 @@ struct MusicTrackSelectionWindow : public Window { static const NWidgetPart _nested_music_track_selection_widgets[] = { NWidget(NWID_HORIZONTAL), NWidget(WWT_CLOSEBOX, COLOUR_GREY), - NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_PLAYLIST_MUSIC_PROGRAM_SELECTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS), + NWidget(WWT_CAPTION, COLOUR_GREY, WID_MTS_CAPTION), SetDataTip(STR_PLAYLIST_MUSIC_SELECTION_SETNAME, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS), + NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_MTS_MUSICSET), SetDataTip(STR_PLAYLIST_CHANGE_SET, STR_PLAYLIST_TOOLTIP_CHANGE_SET), EndContainer(), NWidget(WWT_PANEL, COLOUR_GREY), NWidget(NWID_HORIZONTAL), SetPIP(2, 4, 2), @@ -522,6 +585,20 @@ struct MusicWindow : public Window { this->InitNested(number); this->LowerWidget(_settings_client.music.playlist + WID_M_ALL); this->SetWidgetLoweredState(WID_M_SHUFFLE, _settings_client.music.shuffle); + + UpdateDisabledButtons(); + } + + void UpdateDisabledButtons() + { + /* Disable music control widgets if there is no music + * -- except Programme button! So you can still select a music set. */ + this->SetWidgetsDisabledState( + BaseMusic::GetUsedSet()->num_available == 0, + WID_M_PREV, WID_M_NEXT, WID_M_STOP, WID_M_PLAY, WID_M_SHUFFLE, + WID_M_ALL, WID_M_OLD, WID_M_NEW, WID_M_EZY, WID_M_CUSTOM1, WID_M_CUSTOM2, + WIDGET_LIST_END + ); } virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) @@ -571,6 +648,9 @@ struct MusicWindow : public Window { switch (widget) { case WID_M_TRACK_NR: { GfxFillRect(r.left + 1, r.top + 1, r.right, r.bottom, PC_BLACK); + if (BaseMusic::GetUsedSet()->num_available == 0) { + break; + } StringID str = STR_MUSIC_TRACK_NONE; if (_song_is_active != 0 && _music_wnd_cursong != 0) { SetDParam(0, GetTrackNumber(_music_wnd_cursong - 1)); @@ -584,7 +664,9 @@ struct MusicWindow : public Window { case WID_M_TRACK_NAME: { GfxFillRect(r.left, r.top + 1, r.right - 1, r.bottom, PC_BLACK); StringID str = STR_MUSIC_TITLE_NONE; - if (_song_is_active != 0 && _music_wnd_cursong != 0) { + if (BaseMusic::GetUsedSet()->num_available == 0) { + str = STR_MUSIC_TITLE_NOMUSIC; + } else if (_song_is_active != 0 && _music_wnd_cursong != 0) { str = STR_MUSIC_TITLE_NAME; SetDParamStr(0, GetSongName(_music_wnd_cursong - 1)); } @@ -593,15 +675,13 @@ struct MusicWindow : public Window { } case WID_M_MUSIC_VOL: case WID_M_EFFECT_VOL: { - DrawFrameRect(r.left, r.top + 2, r.right, r.bottom - 2, COLOUR_GREY, FR_LOWERED); + int sw = ScaleGUITrad(slider_width); + int hsw = sw / 2; + DrawFrameRect(r.left + hsw, r.top + 2, r.right - hsw, r.bottom - 2, COLOUR_GREY, FR_LOWERED); byte volume = (widget == WID_M_MUSIC_VOL) ? _settings_client.music.music_vol : _settings_client.music.effect_vol; - int x = (volume * (r.right - r.left) / 127); - if (_current_text_dir == TD_RTL) { - x = r.right - x; - } else { - x += r.left; - } - DrawFrameRect(x, r.top, x + slider_width, r.bottom, COLOUR_GREY, FR_NONE); + if (_current_text_dir == TD_RTL) volume = 127 - volume; + int x = r.left + (volume * (r.right - r.left - sw) / 127); + DrawFrameRect(x, r.top, x + sw, r.bottom, COLOUR_GREY, FR_NONE); break; } } @@ -618,6 +698,9 @@ struct MusicWindow : public Window { for (int i = 0; i < 6; i++) { this->SetWidgetLoweredState(WID_M_ALL + i, i == _settings_client.music.playlist); } + + UpdateDisabledButtons(); + this->SetDirty(); } @@ -651,6 +734,9 @@ struct MusicWindow : public Window { byte new_vol = x * 127 / this->GetWidget(widget)->current_x; if (_current_text_dir == TD_RTL) new_vol = 127 - new_vol; + /* Clamp to make sure min and max are properly settable */ + if (new_vol > 124) new_vol = 127; + if (new_vol < 3) new_vol = 0; if (new_vol != *vol) { *vol = new_vol; if (widget == WID_M_MUSIC_VOL) MusicVolumeChanged(new_vol); @@ -666,7 +752,7 @@ struct MusicWindow : public Window { this->SetWidgetLoweredState(WID_M_SHUFFLE, _settings_client.music.shuffle); this->SetWidgetDirty(WID_M_SHUFFLE); StopMusic(); - SelectSongToPlay(); + ResetPlaylist(); this->SetDirty(); break; @@ -678,7 +764,7 @@ struct MusicWindow : public Window { case WID_M_EZY: case WID_M_CUSTOM1: case WID_M_CUSTOM2: // playlist SelectPlaylist(widget - WID_M_ALL); StopMusic(); - SelectSongToPlay(); + ResetPlaylist(); this->SetDirty(); break; } @@ -776,6 +862,5 @@ static WindowDesc _music_window_desc( void ShowMusicWindow() { - if (BaseMusic::GetUsedSet()->num_available == 0) ShowErrorMessage(STR_ERROR_NO_SONGS, INVALID_STRING_ID, WL_WARNING); AllocateWindowDescFront(&_music_window_desc, 0); } diff --git a/src/network/core/config.h b/src/network/core/config.h index 93f75e3776..f5e73dd12d 100644 --- a/src/network/core/config.h +++ b/src/network/core/config.h @@ -55,8 +55,7 @@ static const uint NETWORK_GRF_NAME_LENGTH = 80; ///< Maximum l /** * Maximum number of GRFs that can be sent. - * This value is related to number of handles (files) OpenTTD can open. - * This is currently 64. Two are used for configuration and sound. + * This limit is reached when PACKET_UDP_SERVER_RESPONSE reaches the maximum size of SEND_MTU bytes. */ static const uint NETWORK_MAX_GRF_COUNT = 62; diff --git a/src/network/core/host.cpp b/src/network/core/host.cpp index cf98239f86..e431dde9fc 100644 --- a/src/network/core/host.cpp +++ b/src/network/core/host.cpp @@ -24,12 +24,7 @@ */ static void NetworkFindBroadcastIPsInternal(NetworkAddressList *broadcast); -#if defined(PSP) -static void NetworkFindBroadcastIPsInternal(NetworkAddressList *broadcast) // PSP implementation -{ -} - -#elif defined(BEOS_NET_SERVER) || defined(__HAIKU__) /* doesn't have neither getifaddrs or net/if.h */ +#if defined(BEOS_NET_SERVER) || defined(__HAIKU__) /* doesn't have neither getifaddrs or net/if.h */ /* Based on Andrew Bachmann's netstat+.c. Big thanks to him! */ extern "C" int _netstat(int fd, char **output, int verbose); diff --git a/src/network/core/os_abstraction.h b/src/network/core/os_abstraction.h index 9608f08fa7..c24cc9f8fe 100644 --- a/src/network/core/os_abstraction.h +++ b/src/network/core/os_abstraction.h @@ -194,29 +194,6 @@ static inline void OTTDfreeaddrinfo(struct addrinfo *ai) #define IPV6_V6ONLY 27 #endif -#if defined(PSP) -# include -# include -# include -# include -# include -# include -# include -# include -# include -# include -# include -# include - -# define TCP_NODELAY 1 -# define SO_NONBLOCK 0x1009 -# define SOCKET int -# define INVALID_SOCKET -1 -# define INADDR_NONE 0xffffffff -# define closesocket close -# define GET_LAST_ERROR() sceNetInetGetErrno() -#endif /* PSP */ - /* OS/2 stuff */ #if defined(__OS2__) # define SOCKET int @@ -318,7 +295,7 @@ static inline bool SetNonBlocking(SOCKET d) #else int nonblocking = 1; #endif -#if (defined(__BEOS__) && defined(BEOS_NET_SERVER)) || defined(PSP) +#if (defined(__BEOS__) && defined(BEOS_NET_SERVER)) return setsockopt(d, SOL_SOCKET, SO_NONBLOCK, &nonblocking, sizeof(nonblocking)) == 0; #else return ioctlsocket(d, FIONBIO, &nonblocking) == 0; diff --git a/src/network/core/udp.cpp b/src/network/core/udp.cpp index ce5f06b1f2..d2dc15d427 100644 --- a/src/network/core/udp.cpp +++ b/src/network/core/udp.cpp @@ -252,17 +252,20 @@ void NetworkUDPSocketHandler::ReceiveNetworkGameInfo(Packet *p, NetworkGameInfo *dst = c; dst = &c->next; } - /* FALL THROUGH */ + FALLTHROUGH; } + case 3: info->game_date = Clamp(p->Recv_uint32(), 0, MAX_DATE); info->start_date = Clamp(p->Recv_uint32(), 0, MAX_DATE); - /* FALL THROUGH */ + FALLTHROUGH; + case 2: info->companies_max = p->Recv_uint8 (); info->companies_on = p->Recv_uint8 (); info->spectators_max = p->Recv_uint8 (); - /* FALL THROUGH */ + FALLTHROUGH; + case 1: p->Recv_string(info->server_name, sizeof(info->server_name)); p->Recv_string(info->server_revision, sizeof(info->server_revision)); diff --git a/src/network/network_chat_gui.cpp b/src/network/network_chat_gui.cpp index 3416762d02..68e1489874 100644 --- a/src/network/network_chat_gui.cpp +++ b/src/network/network_chat_gui.cpp @@ -110,7 +110,7 @@ void CDECL NetworkAddChatMessage(TextColour colour, uint duration, const char *m void NetworkReInitChatBoxSize() { _chatmsg_box.y = 3 * FONT_HEIGHT_NORMAL; - _chatmsg_box.height = MAX_CHAT_MESSAGES * (FONT_HEIGHT_NORMAL + NETWORK_CHAT_LINE_SPACING) + 2; + _chatmsg_box.height = MAX_CHAT_MESSAGES * (FONT_HEIGHT_NORMAL + NETWORK_CHAT_LINE_SPACING) + 4; _chatmessage_backup = ReallocT(_chatmessage_backup, _chatmsg_box.width * _chatmsg_box.height * BlitterFactory::GetCurrentBlitter()->GetBytesPerPixel()); } @@ -492,10 +492,13 @@ struct NetworkChatWindow : public Window { virtual void OnClick(Point pt, int widget, int click_count) { switch (widget) { - /* Send */ - case WID_NC_SENDBUTTON: SendChat(this->message_editbox.text.buf, this->dtype, this->dest); - /* FALL THROUGH */ - case WID_NC_CLOSE: /* Cancel */ delete this; break; + case WID_NC_SENDBUTTON: /* Send */ + SendChat(this->message_editbox.text.buf, this->dtype, this->dest); + FALLTHROUGH; + + case WID_NC_CLOSE: /* Cancel */ + delete this; + break; } } diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp index edfe4587f3..e3bcbb2d87 100644 --- a/src/network/network_client.cpp +++ b/src/network/network_client.cpp @@ -965,7 +965,8 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_CHAT(Packet *p) /* For speaking to company or giving money, we need the company-name */ case NETWORK_ACTION_GIVE_MONEY: if (!Company::IsValidID(ci_to->client_playas)) return NETWORK_RECV_STATUS_OKAY; - /* FALL THROUGH */ + FALLTHROUGH; + case NETWORK_ACTION_CHAT_COMPANY: { StringID str = Company::IsValidID(ci_to->client_playas) ? STR_COMPANY_NAME : STR_NETWORK_SPECTATORS; SetDParam(0, ci_to->client_playas); diff --git a/src/network/network_content_gui.cpp b/src/network/network_content_gui.cpp index 1227d43dbb..4b1332c589 100644 --- a/src/network/network_content_gui.cpp +++ b/src/network/network_content_gui.cpp @@ -908,7 +908,8 @@ public: } return ES_HANDLED; } - /* FALL THROUGH, space is pressed and filter is focused. */ + /* space is pressed and filter is focused. */ + FALLTHROUGH; default: return ES_NOT_HANDLED; diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp index 520c4f60a8..3e4a4b0501 100644 --- a/src/network/network_gui.cpp +++ b/src/network/network_gui.cpp @@ -2053,7 +2053,8 @@ struct NetworkJoinStatusWindow : Window { progress = 15; // We don't have the final size yet; the server is still compressing! break; } - /* FALL THROUGH */ + FALLTHROUGH; + default: // Waiting is 15%, so the resting receivement of map is maximum 70% progress = 15 + _network_join_bytes * (100 - 15) / _network_join_bytes_total; } @@ -2182,7 +2183,7 @@ struct NetworkCompanyPasswordWindow : public Window { switch (widget) { case WID_NCP_OK: this->OnOk(); - /* FALL THROUGH */ + FALLTHROUGH; case WID_NCP_CANCEL: delete this; diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp index 6a33c73d89..c406b454d9 100644 --- a/src/network/network_server.cpp +++ b/src/network/network_server.cpp @@ -1115,7 +1115,7 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_COMMAND(Packet } if ((GetCommandFlags(cp.cmd) & CMD_SPECTATOR) == 0 && !Company::IsValidID(cp.company) && ci->client_id != CLIENT_ID_SERVER) { - IConsolePrintF(CC_ERROR, "WARNING: spectator issueing command from client %d (IP: %s), kicking...", ci->client_id, this->GetClientIP()); + IConsolePrintF(CC_ERROR, "WARNING: spectator issuing command from client %d (IP: %s), kicking...", ci->client_id, this->GetClientIP()); return this->SendError(NETWORK_ERROR_KICKED); } @@ -1361,7 +1361,8 @@ void NetworkServerSendChat(NetworkAction action, DestType desttype, int dest, co } default: DEBUG(net, 0, "[server] received unknown chat destination type %d. Doing broadcast instead", desttype); - /* FALL THROUGH */ + FALLTHROUGH; + case DESTTYPE_BROADCAST: FOR_ALL_CLIENT_SOCKETS(cs) { cs->SendChat(action, from_id, false, msg, data); @@ -1396,7 +1397,7 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_CHAT(Packet *p) switch (action) { case NETWORK_ACTION_GIVE_MONEY: if (!Company::IsValidID(ci->client_playas)) break; - /* FALL THROUGH */ + FALLTHROUGH; case NETWORK_ACTION_CHAT: case NETWORK_ACTION_CHAT_CLIENT: case NETWORK_ACTION_CHAT_COMPANY: diff --git a/src/newgrf.cpp b/src/newgrf.cpp index 6624e2bfdf..d249b5e155 100644 --- a/src/newgrf.cpp +++ b/src/newgrf.cpp @@ -12,6 +12,7 @@ #include "stdafx.h" #include +#include #include "debug.h" #include "fileio_func.h" @@ -312,8 +313,8 @@ struct GRFTempEngineData { Refittability refittability; ///< Did the newgrf set any refittability property? If not, default refittability will be applied. bool prop27_set; ///< Did the NewGRF set property 27 (misc flags)? uint8 rv_max_speed; ///< Temporary storage of RV prop 15, maximum speed in mph/0.8 - uint32 ctt_include_mask; ///< Cargo types always included in the refit mask. - uint32 ctt_exclude_mask; ///< Cargo types always excluded from the refit mask. + CargoTypes ctt_include_mask; ///< Cargo types always included in the refit mask. + CargoTypes ctt_exclude_mask; ///< Cargo types always excluded from the refit mask. /** * Update the summary refittability on setting a refittability property. @@ -550,24 +551,29 @@ static StringID TTDPStringIDToOTTDStringIDMapping(StringID str) */ StringID MapGRFStringID(uint32 grfid, StringID str) { - /* 0xD0 and 0xDC stand for all the TextIDs in the range - * of 0xD000 (misc graphics texts) and 0xDC00 (misc persistent texts). - * These strings are unique to each grf file, and thus require to be used with the - * grfid in which they are declared */ - switch (GB(str, 8, 8)) { - case 0xD0: case 0xD1: case 0xD2: case 0xD3: - case 0xDC: - return GetGRFStringID(grfid, str); - - case 0xD4: case 0xD5: case 0xD6: case 0xD7: - /* Strings embedded via 0x81 have 0x400 added to them (no real - * explanation why...) */ - return GetGRFStringID(grfid, str - 0x400); - - default: break; + if (IsInsideMM(str, 0xD800, 0xE000)) { + /* General text provided by NewGRF. + * In the specs this is called the 0xDCxx range (misc presistent texts), + * but we meanwhile extended the range to 0xD800-0xDFFF. + * Note: We are not involved in the "persistent" business, since we do not store + * any NewGRF strings in savegames. */ + return GetGRFStringID(grfid, str); + } else if (IsInsideMM(str, 0xD000, 0xD800)) { + /* Callback text provided by NewGRF. + * In the specs this is called the 0xD0xx range (misc graphics texts). + * These texts can be returned by various callbacks. + * + * Due to how TTDP implements the GRF-local- to global-textid translation + * texts included via 0x80 or 0x81 control codes have to add 0x400 to the textid. + * We do not care about that difference and just mask out the 0x400 bit. + */ + str &= ~0x400; + return GetGRFStringID(grfid, str); + } else { + /* The NewGRF wants to include/reference an original TTD string. + * Try our best to find an equivalent one. */ + return TTDPStringIDToOTTDStringIDMapping(str); } - - return TTDPStringIDToOTTDStringIDMapping(str); } static std::map _grf_id_overrides; @@ -937,11 +943,11 @@ static bool ReadSpriteLayout(ByteReader *buf, uint num_building_sprites, bool us } /** - * Translate the refit mask. + * Translate the refit mask. refit_mask is uint32 as it has not been mapped to CargoTypes. */ -static uint32 TranslateRefitMask(uint32 refit_mask) +static CargoTypes TranslateRefitMask(uint32 refit_mask) { - uint32 result = 0; + CargoTypes result = 0; uint8 bit; FOR_EACH_SET_BIT(bit, refit_mask) { CargoID cargo = GetCargoTranslation(bit, _cur.grffile, true); @@ -1304,7 +1310,7 @@ static ChangeInfoResult RailVehicleChangeInfo(uint engine, int numinfo, int prop uint8 count = buf->ReadByte(); _gted[e->index].UpdateRefittability(prop == 0x2C && count != 0); if (prop == 0x2C) _gted[e->index].defaultcargo_grf = _cur.grffile; - uint32 &ctt = prop == 0x2C ? _gted[e->index].ctt_include_mask : _gted[e->index].ctt_exclude_mask; + CargoTypes &ctt = prop == 0x2C ? _gted[e->index].ctt_include_mask : _gted[e->index].ctt_exclude_mask; ctt = 0; while (count--) { CargoID ctype = GetCargoTranslation(buf->ReadByte(), _cur.grffile); @@ -1492,7 +1498,7 @@ static ChangeInfoResult RoadVehicleChangeInfo(uint engine, int numinfo, int prop uint8 count = buf->ReadByte(); _gted[e->index].UpdateRefittability(prop == 0x24 && count != 0); if (prop == 0x24) _gted[e->index].defaultcargo_grf = _cur.grffile; - uint32 &ctt = prop == 0x24 ? _gted[e->index].ctt_include_mask : _gted[e->index].ctt_exclude_mask; + CargoTypes &ctt = prop == 0x24 ? _gted[e->index].ctt_include_mask : _gted[e->index].ctt_exclude_mask; ctt = 0; while (count--) { CargoID ctype = GetCargoTranslation(buf->ReadByte(), _cur.grffile); @@ -1664,7 +1670,7 @@ static ChangeInfoResult ShipVehicleChangeInfo(uint engine, int numinfo, int prop uint8 count = buf->ReadByte(); _gted[e->index].UpdateRefittability(prop == 0x1E && count != 0); if (prop == 0x1E) _gted[e->index].defaultcargo_grf = _cur.grffile; - uint32 &ctt = prop == 0x1E ? _gted[e->index].ctt_include_mask : _gted[e->index].ctt_exclude_mask; + CargoTypes &ctt = prop == 0x1E ? _gted[e->index].ctt_include_mask : _gted[e->index].ctt_exclude_mask; ctt = 0; while (count--) { CargoID ctype = GetCargoTranslation(buf->ReadByte(), _cur.grffile); @@ -1814,7 +1820,7 @@ static ChangeInfoResult AircraftVehicleChangeInfo(uint engine, int numinfo, int uint8 count = buf->ReadByte(); _gted[e->index].UpdateRefittability(prop == 0x1D && count != 0); if (prop == 0x1D) _gted[e->index].defaultcargo_grf = _cur.grffile; - uint32 &ctt = prop == 0x1D ? _gted[e->index].ctt_include_mask : _gted[e->index].ctt_exclude_mask; + CargoTypes &ctt = prop == 0x1D ? _gted[e->index].ctt_include_mask : _gted[e->index].ctt_exclude_mask; ctt = 0; while (count--) { CargoID ctype = GetCargoTranslation(buf->ReadByte(), _cur.grffile); @@ -1965,12 +1971,12 @@ static ChangeInfoResult StationChangeInfo(uint stid, int numinfo, int prop, Byte if (length == 0 || number == 0) break; if (length > statspec->lengths) { + byte diff_length = length - statspec->lengths; statspec->platforms = ReallocT(statspec->platforms, length); - memset(statspec->platforms + statspec->lengths, 0, length - statspec->lengths); + memset(statspec->platforms + statspec->lengths, 0, diff_length); statspec->layouts = ReallocT(statspec->layouts, length); - memset(statspec->layouts + statspec->lengths, 0, - (length - statspec->lengths) * sizeof(*statspec->layouts)); + memset(statspec->layouts + statspec->lengths, 0, diff_length * sizeof(*statspec->layouts)); statspec->lengths = length; } @@ -2030,9 +2036,10 @@ static ChangeInfoResult StationChangeInfo(uint stid, int numinfo, int prop, Byte break; case 0x12: // Cargo types for random triggers - statspec->cargo_triggers = buf->ReadDWord(); if (_cur.grffile->grf_version >= 7) { - statspec->cargo_triggers = TranslateRefitMask(statspec->cargo_triggers); + statspec->cargo_triggers = TranslateRefitMask(buf->ReadDWord()); + } else { + statspec->cargo_triggers = (CargoTypes)buf->ReadDWord(); } break; @@ -2964,7 +2971,7 @@ static ChangeInfoResult CargoChangeInfo(uint cid, int numinfo, int prop, ByteRea case 0x0B: cs->town_effect = TE_FOOD; break; default: grfmsg(1, "CargoChangeInfo: Unknown town growth substitute value %d, setting to none.", substitute_type); - /* FALL THROUGH */ + FALLTHROUGH; case 0xFF: cs->town_effect = TE_NONE; break; } break; @@ -3667,6 +3674,9 @@ static void DuplicateTileTable(AirportSpec *as) HangarTileTable *depot_table = MallocT(as->nof_depots); MemCpyT(depot_table, as->depot_table, as->nof_depots); as->depot_table = depot_table; + Direction *rotation = MallocT(as->num_table); + MemCpyT(rotation, as->rotation, as->num_table); + as->rotation = rotation; } /** @@ -3736,6 +3746,7 @@ static ChangeInfoResult AirportChangeInfo(uint airport, int numinfo, int prop, B } case 0x0A: { // Set airport layout + free(as->rotation); as->num_table = buf->ReadByte(); // Number of layaouts as->rotation = MallocT(as->num_table); uint32 defsize = buf->ReadDWord(); // Total size of the definition @@ -3745,7 +3756,7 @@ static ChangeInfoResult AirportChangeInfo(uint airport, int numinfo, int prop, B const AirportTileTable *copy_from; try { for (byte j = 0; j < as->num_table; j++) { - as->rotation[j] = (Direction)buf->ReadByte(); + const_cast(as->rotation[j]) = (Direction)buf->ReadByte(); for (int k = 0;; k++) { att[k].ti.x = buf->ReadByte(); // Offsets from northermost tile att[k].ti.y = buf->ReadByte(); @@ -4089,7 +4100,7 @@ static ChangeInfoResult RailTypeChangeInfo(uint id, int numinfo, int prop, ByteR RailType rt = GetRailTypeByLabel(BSWAP32(label), false); if (rt != INVALID_RAILTYPE) { switch (prop) { - case 0x0F: SetBit(rti->powered_railtypes, rt); // Powered implies compatible. + case 0x0F: SetBit(rti->powered_railtypes, rt); FALLTHROUGH; // Powered implies compatible. case 0x0E: SetBit(rti->compatible_railtypes, rt); break; case 0x18: SetBit(rti->introduction_required_railtypes, rt); break; case 0x19: SetBit(rti->introduces_railtypes, rt); break; @@ -4206,7 +4217,7 @@ static ChangeInfoResult RailTypeReserveInfo(uint id, int numinfo, int prop, Byte break; } grfmsg(1, "RailTypeReserveInfo: Ignoring property 1D for rail type %u because no label was set", id + i); - /* FALL THROUGH */ + FALLTHROUGH; case 0x0E: // Compatible railtype list case 0x0F: // Powered railtype list @@ -4345,7 +4356,7 @@ static bool HandleChangeInfoResult(const char *caller, ChangeInfoResult cir, uin case CIR_UNKNOWN: grfmsg(0, "%s: Unknown property 0x%02X of feature 0x%02X, disabling", caller, property, feature); - /* FALL THROUGH */ + FALLTHROUGH; case CIR_INVALID_ID: { /* No debug message for an invalid ID, as it has already been output */ @@ -4678,16 +4689,63 @@ static void NewSpriteGroup(ByteReader *buf) group->adjusts = MallocT(group->num_adjusts); MemCpyT(group->adjusts, adjusts.Begin(), group->num_adjusts); - group->num_ranges = buf->ReadByte(); - if (group->num_ranges > 0) group->ranges = CallocT(group->num_ranges); - - for (uint i = 0; i < group->num_ranges; i++) { - group->ranges[i].group = GetGroupFromGroupID(setid, type, buf->ReadWord()); - group->ranges[i].low = buf->ReadVarSize(varsize); - group->ranges[i].high = buf->ReadVarSize(varsize); + std::vector ranges; + ranges.resize(buf->ReadByte()); + for (uint i = 0; i < ranges.size(); i++) { + ranges[i].group = GetGroupFromGroupID(setid, type, buf->ReadWord()); + ranges[i].low = buf->ReadVarSize(varsize); + ranges[i].high = buf->ReadVarSize(varsize); } group->default_group = GetGroupFromGroupID(setid, type, buf->ReadWord()); + group->error_group = ranges.size() > 0 ? ranges[0].group : group->default_group; + /* nvar == 0 is a special case -- we turn our value into a callback result */ + group->calculated_result = ranges.size() == 0; + + /* Sort ranges ascending. When ranges overlap, this may required clamping or splitting them */ + std::vector bounds; + for (uint i = 0; i < ranges.size(); i++) { + bounds.push_back(ranges[i].low); + if (ranges[i].high != UINT32_MAX) bounds.push_back(ranges[i].high + 1); + } + std::sort(bounds.begin(), bounds.end()); + bounds.erase(std::unique(bounds.begin(), bounds.end()), bounds.end()); + + std::vector target; + for (uint j = 0; j < bounds.size(); ++j) { + uint32 v = bounds[j]; + const SpriteGroup *t = group->default_group; + for (uint i = 0; i < ranges.size(); i++) { + if (ranges[i].low <= v && v <= ranges[i].high) { + t = ranges[i].group; + break; + } + } + target.push_back(t); + } + assert(target.size() == bounds.size()); + + std::vector optimised; + for (uint j = 0; j < bounds.size(); ) { + if (target[j] != group->default_group) { + DeterministicSpriteGroupRange r; + r.group = target[j]; + r.low = bounds[j]; + while (j < bounds.size() && target[j] == r.group) { + j++; + } + r.high = j < bounds.size() ? bounds[j] - 1 : UINT32_MAX; + optimised.push_back(r); + } else { + j++; + } + } + + group->num_ranges = optimised.size(); + if (group->num_ranges > 0) { + group->ranges = MallocT(group->num_ranges); + MemCpyT(group->ranges, &optimised.front(), group->num_ranges); + } break; } @@ -5474,13 +5532,12 @@ static void FeatureNewName(ByteReader *buf) } break; - case GSF_INDUSTRIES: { - AddGRFString(_cur.grffile->grfid, id, lang, new_scheme, true, name, STR_UNDEFINED); - break; - } - - case GSF_HOUSES: default: + if (IsInsideMM(id, 0xD000, 0xD400) || IsInsideMM(id, 0xD800, 0xE000)) { + AddGRFString(_cur.grffile->grfid, id, lang, new_scheme, true, name, STR_UNDEFINED); + break; + } + switch (GB(id, 8, 8)) { case 0xC4: // Station class name if (_cur.grffile->stations == NULL || _cur.grffile->stations[GB(id, 0, 8)] == NULL) { @@ -5515,14 +5572,6 @@ static void FeatureNewName(ByteReader *buf) } break; - case 0xD0: - case 0xD1: - case 0xD2: - case 0xD3: - case 0xDC: - AddGRFString(_cur.grffile->grfid, id, lang, new_scheme, true, name, STR_UNDEFINED); - break; - default: grfmsg(7, "FeatureNewName: Unsupported ID (0x%04X)", id); break; @@ -5584,7 +5633,7 @@ static const Action5Type _action5_types[] = { /* 0x02 */ { A5BLOCK_INVALID, 0, 0, 0, "Type 0x02" }, /* 0x03 */ { A5BLOCK_INVALID, 0, 0, 0, "Type 0x03" }, /* 0x04 */ { A5BLOCK_ALLOW_OFFSET, SPR_SIGNALS_BASE, 1, PRESIGNAL_SEMAPHORE_AND_PBS_SPRITE_COUNT, "Signal graphics" }, - /* 0x05 */ { A5BLOCK_ALLOW_OFFSET, SPR_ELRAIL_BASE, 1, ELRAIL_SPRITE_COUNT, "Catenary graphics" }, + /* 0x05 */ { A5BLOCK_ALLOW_OFFSET, SPR_ELRAIL_BASE, 1, ELRAIL_SPRITE_COUNT, "Rail catenary graphics" }, /* 0x06 */ { A5BLOCK_ALLOW_OFFSET, SPR_SLOPES_BASE, 1, NORMAL_AND_HALFTILE_FOUNDATION_SPRITE_COUNT, "Foundation graphics" }, /* 0x07 */ { A5BLOCK_INVALID, 0, 75, 0, "TTDP GUI graphics" }, // Not used by OTTD. /* 0x08 */ { A5BLOCK_ALLOW_OFFSET, SPR_CANALS_BASE, 1, CANALS_SPRITE_COUNT, "Canal graphics" }, @@ -5621,7 +5670,7 @@ static void GraphicsNew(ByteReader *buf) uint16 offset = HasBit(type, 7) ? buf->ReadExtendedByte() : 0; ClrBit(type, 7); // Clear the high bit as that only indicates whether there is an offset. - if ((type == 0x0D) && (num == 10) && _cur.grffile->is_ottdfile) { + if ((type == 0x0D) && (num == 10) && HasBit(_cur.grfconfig->flags, GCF_SYSTEM)) { /* Special not-TTDP-compatible case used in openttd.grf * Missing shore sprites and initialisation of SPR_SHORE_BASE */ grfmsg(2, "GraphicsNew: Loading 10 missing shore sprites from extra grf."); @@ -5693,35 +5742,6 @@ static void SkipAct5(ByteReader *buf) grfmsg(3, "SkipAct5: Skipping %d sprites", _cur.skip_sprites); } -/** - * Check whether we are (obviously) missing some of the extra - * (Action 0x05) sprites that we like to use. - * When missing sprites are found a warning will be shown. - */ -void CheckForMissingSprites() -{ - /* Don't break out quickly, but allow to check the other - * sprites as well, so we can give the best information. */ - bool missing = false; - for (uint8 i = 0; i < lengthof(_action5_types); i++) { - const Action5Type *type = &_action5_types[i]; - if (type->block_type == A5BLOCK_INVALID) continue; - - for (uint j = 0; j < type->max_sprites; j++) { - if (!SpriteExists(type->sprite_base + j)) { - DEBUG(grf, 0, "%s sprites are missing", type->name); - missing = true; - /* No need to log more of the same. */ - break; - } - } - } - - if (missing) { - ShowErrorMessage(IsReleasedVersion() ? STR_NEWGRF_ERROR_MISSING_SPRITES : STR_NEWGRF_ERROR_MISSING_SPRITES_UNSTABLE, INVALID_STRING_ID, WL_CRITICAL); - } -} - /** * Reads a variable common to VarAction2 and Action7/9/D. * @@ -6199,7 +6219,7 @@ static void ScanInfo(ByteReader *buf) } /* GRF IDs starting with 0xFF are reserved for internal TTDPatch use */ - if (GB(grfid, 24, 8) == 0xFF) SetBit(_cur.grfconfig->flags, GCF_SYSTEM); + if (GB(grfid, 0, 8) == 0xFF) SetBit(_cur.grfconfig->flags, GCF_SYSTEM); AddGRFTextToList(&_cur.grfconfig->name->text, 0x7F, grfid, false, name); @@ -7273,7 +7293,7 @@ static void TranslateGRFStrings(ByteReader *buf) byte num_strings = buf->ReadByte(); uint16 first_id = buf->ReadWord(); - if (!((first_id >= 0xD000 && first_id + num_strings <= 0xD3FF) || (first_id >= 0xDC00 && first_id + num_strings <= 0xDCFF))) { + if (!((first_id >= 0xD000 && first_id + num_strings <= 0xD400) || (first_id >= 0xD800 && first_id + num_strings <= 0xE000))) { grfmsg(7, "TranslateGRFStrings: Attempting to set out-of-range string IDs in action 13 (first: 0x%4X, number: 0x%2X)", first_id, num_strings); return; } @@ -7948,6 +7968,7 @@ static void ResetCustomAirports() } free(as->table); free(as->depot_table); + free(as->rotation); free(as); } @@ -8285,9 +8306,9 @@ static void CalculateRefitMasks() /* Did the newgrf specify any refitting? If not, use defaults. */ if (_gted[engine].refittability != GRFTempEngineData::UNSET) { - uint32 mask = 0; - uint32 not_mask = 0; - uint32 xor_mask = ei->refit_mask; + CargoTypes mask = 0; + CargoTypes not_mask = 0; + CargoTypes xor_mask = ei->refit_mask; /* If the original masks set by the grf are zero, the vehicle shall only carry the default cargo. * Note: After applying the translations, the vehicle may end up carrying no defined cargo. It becomes unavailable in that case. */ @@ -8308,7 +8329,7 @@ static void CalculateRefitMasks() ei->refit_mask |= _gted[engine].ctt_include_mask; ei->refit_mask &= ~_gted[engine].ctt_exclude_mask; } else { - uint32 xor_mask = 0; + CargoTypes xor_mask = 0; /* Don't apply default refit mask to wagons nor engines with no capacity */ if (e->type != VEH_TRAIN || (e->u.rail.capacity != 0 && e->u.rail.railveh_type != RAILVEH_WAGON)) { @@ -8858,11 +8879,10 @@ void LoadNewGRFFile(GRFConfig *config, uint file_index, GrfLoadingStage stage, S if (_cur.grffile == NULL) usererror("File '%s' lost in cache.\n", filename); if (stage == GLS_RESERVE && config->status != GCS_INITIALISED) return; if (stage == GLS_ACTIVATION && !HasBit(config->flags, GCF_RESERVED)) return; - _cur.grffile->is_ottdfile = config->IsOpenTTDBaseGRF(); } - if (file_index > LAST_GRF_SLOT) { - DEBUG(grf, 0, "'%s' is not loaded as the maximum number of GRFs has been reached", filename); + if (file_index >= MAX_FILE_SLOTS) { + DEBUG(grf, 0, "'%s' is not loaded as the maximum number of file slots has been reached", filename); config->status = GCS_DISABLED; config->error = new GRFError(STR_NEWGRF_ERROR_MSG_FATAL, STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED); return; @@ -9204,8 +9224,9 @@ static void AfterLoadGRFs() * Load all the NewGRFs. * @param load_index The offset for the first sprite to add. * @param file_index The Fio index of the first NewGRF to load. + * @param num_baseset Number of NewGRFs at the front of the list to look up in the baseset dir instead of the newgrf dir. */ -void LoadNewGRF(uint load_index, uint file_index) +void LoadNewGRF(uint load_index, uint file_index, uint num_baseset) { /* In case of networking we need to "sync" the start values * so all NewGRFs are loaded equally. For this we use the @@ -9264,13 +9285,14 @@ void LoadNewGRF(uint load_index, uint file_index) } uint slot = file_index; + uint num_non_static = 0; _cur.stage = stage; for (GRFConfig *c = _grfconfig; c != NULL; c = c->next) { if (c->status == GCS_DISABLED || c->status == GCS_NOT_FOUND) continue; if (stage > GLS_INIT && HasBit(c->flags, GCF_INIT_ONLY)) continue; - Subdirectory subdir = slot == file_index ? BASESET_DIR : NEWGRF_DIR; + Subdirectory subdir = slot < file_index + num_baseset ? BASESET_DIR : NEWGRF_DIR; if (!FioCheckFileExists(c->filename, subdir)) { DEBUG(grf, 0, "NewGRF file is missing '%s'; disabling", c->filename); c->status = GCS_NOT_FOUND; @@ -9278,6 +9300,16 @@ void LoadNewGRF(uint load_index, uint file_index) } if (stage == GLS_LABELSCAN) InitNewGRFFile(c); + + if (!HasBit(c->flags, GCF_STATIC) && !HasBit(c->flags, GCF_SYSTEM)) { + if (num_non_static == NETWORK_MAX_GRF_COUNT) { + DEBUG(grf, 0, "'%s' is not loaded as the maximum number of non-static GRFs has been reached", c->filename); + c->status = GCS_DISABLED; + c->error = new GRFError(STR_NEWGRF_ERROR_MSG_FATAL, STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED); + continue; + } + num_non_static++; + } LoadNewGRFFile(c, slot++, stage, subdir); if (stage == GLS_RESERVE) { SetBit(c->flags, GCF_RESERVED); diff --git a/src/newgrf.h b/src/newgrf.h index 8a894b872c..bcfd6444c3 100644 --- a/src/newgrf.h +++ b/src/newgrf.h @@ -103,7 +103,6 @@ struct GRFLabel { /** Dynamic data of a loaded NewGRF */ struct GRFFile : ZeroedMemoryAllocator { char *filename; - bool is_ottdfile; uint32 grfid; byte grf_version; @@ -184,7 +183,7 @@ extern GRFLoadedFeatures _loaded_newgrf_features; byte GetGRFContainerVersion(); void LoadNewGRFFile(struct GRFConfig *config, uint file_index, GrfLoadingStage stage, Subdirectory subdir); -void LoadNewGRF(uint load_index, uint file_index); +void LoadNewGRF(uint load_index, uint file_index, uint num_baseset); void ReloadNewGRFData(); // in saveload/afterload.cpp void ResetNewGRFData(); void ResetPersistentNewGRFData(); diff --git a/src/newgrf_airport.cpp b/src/newgrf_airport.cpp index 6db12f7373..0863d09861 100644 --- a/src/newgrf_airport.cpp +++ b/src/newgrf_airport.cpp @@ -26,7 +26,18 @@ struct AirportScopeResolver : public ScopeResolver { byte layout; ///< Layout of the airport to build. TileIndex tile; ///< Tile for the callback, only valid for airporttile callbacks. - AirportScopeResolver(ResolverObject &ro, TileIndex tile, Station *st, byte airport_id, byte layout); + /** + * Constructor of the scope resolver for an airport. + * @param ro Surrounding resolver. + * @param tile %Tile for the callback, only valid for airporttile callbacks. + * @param st %Station of the airport for which the callback is run, or \c NULL for build gui. + * @param airport_id Type of airport for which the callback is run. + * @param layout Layout of the airport to build. + */ + AirportScopeResolver(ResolverObject &ro, TileIndex tile, Station *st, byte airport_id, byte layout) + : ScopeResolver(ro), st(st), airport_id(airport_id), layout(layout), tile(tile) + { + } /* virtual */ uint32 GetRandomBits() const; /* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const; @@ -242,22 +253,6 @@ AirportResolverObject::AirportResolverObject(TileIndex tile, Station *st, byte a this->root_spritegroup = AirportSpec::Get(airport_id)->grf_prop.spritegroup[0]; } -/** - * Constructor of the scope resolver for an airport. - * @param ro Surrounding resolver. - * @param tile %Tile for the callback, only valid for airporttile callbacks. - * @param st %Station of the airport for which the callback is run, or \c NULL for build gui. - * @param airport_id Type of airport for which the callback is run. - * @param layout Layout of the airport to build. - */ -AirportScopeResolver::AirportScopeResolver(ResolverObject &ro, TileIndex tile, Station *st, byte airport_id, byte layout) : ScopeResolver(ro) -{ - this->st = st; - this->airport_id = airport_id; - this->layout = layout; - this->tile = tile; -} - SpriteID GetCustomAirportSprite(const AirportSpec *as, byte layout) { AirportResolverObject object(INVALID_TILE, NULL, as->GetIndex(), layout); diff --git a/src/newgrf_airport.h b/src/newgrf_airport.h index 5a917c6bd1..867362e9ad 100644 --- a/src/newgrf_airport.h +++ b/src/newgrf_airport.h @@ -100,7 +100,7 @@ struct HangarTileTable { struct AirportSpec { const struct AirportFTAClass *fsm; ///< the finite statemachine for the default airports const AirportTileTable * const *table; ///< list of the tiles composing the airport - Direction *rotation; ///< the rotation of each tiletable + const Direction *rotation; ///< the rotation of each tiletable byte num_table; ///< number of elements in the table const HangarTileTable *depot_table; ///< gives the position of the depots on the airports byte nof_depots; ///< the number of hangar tiles in this airport @@ -133,7 +133,7 @@ struct AirportSpec { return (byte)(this - specs); } - static AirportSpec dummy; ///< The dummy airport. + static const AirportSpec dummy; ///< The dummy airport. private: static AirportSpec specs[NUM_AIRPORTS]; ///< Specs of the airports. diff --git a/src/newgrf_airporttiles.cpp b/src/newgrf_airporttiles.cpp index 5eb24f670f..2d3a5129c9 100644 --- a/src/newgrf_airporttiles.cpp +++ b/src/newgrf_airporttiles.cpp @@ -222,21 +222,6 @@ AirportTileResolverObject::AirportTileResolverObject(const AirportTileSpec *ats, this->root_spritegroup = ats->grf_prop.spritegroup[0]; } -/** - * Constructor of the scope resolver specific for airport tiles. - * @param ats Specification of the airport tiles. - * @param tile %Tile for the callback, only valid for airporttile callbacks. - * @param st Station of the airport for which the callback is run, or \c NULL for build gui. - */ -AirportTileScopeResolver::AirportTileScopeResolver(ResolverObject &ro, const AirportTileSpec *ats, TileIndex tile, Station *st) : ScopeResolver(ro) -{ - assert(st != NULL); - - this->st = st; - this->airport_id = st->airport.type; - this->tile = tile; -} - uint16 GetAirportTileCallback(CallbackID callback, uint32 param1, uint32 param2, const AirportTileSpec *ats, Station *st, TileIndex tile, int extra_data = 0) { AirportTileResolverObject object(ats, tile, st, callback, param1, param2); diff --git a/src/newgrf_airporttiles.h b/src/newgrf_airporttiles.h index 4d25aa9240..dc04642037 100644 --- a/src/newgrf_airporttiles.h +++ b/src/newgrf_airporttiles.h @@ -17,6 +17,7 @@ #include "newgrf_animation_type.h" #include "newgrf_commons.h" #include "newgrf_spritegroup.h" +#include "station_base.h" /** Scope resolver for handling the tiles of an airport. */ struct AirportTileScopeResolver : public ScopeResolver { @@ -24,7 +25,18 @@ struct AirportTileScopeResolver : public ScopeResolver { byte airport_id; ///< Type of airport for which the callback is run. TileIndex tile; ///< Tile for the callback, only valid for airporttile callbacks. - AirportTileScopeResolver(ResolverObject &ro, const AirportTileSpec *ats, TileIndex tile, Station *st); + /** + * Constructor of the scope resolver specific for airport tiles. + * @param ats Specification of the airport tiles. + * @param tile %Tile for the callback, only valid for airporttile callbacks. + * @param st Station of the airport for which the callback is run, or \c NULL for build gui. + */ + AirportTileScopeResolver(ResolverObject &ro, const AirportTileSpec *ats, TileIndex tile, Station *st) + : ScopeResolver(ro), st(st), tile(tile) + { + assert(st != NULL); + this->airport_id = st->airport.type; + } /* virtual */ uint32 GetRandomBits() const; /* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const; diff --git a/src/newgrf_canal.cpp b/src/newgrf_canal.cpp index cba19cbdba..3438bb9850 100644 --- a/src/newgrf_canal.cpp +++ b/src/newgrf_canal.cpp @@ -25,7 +25,10 @@ WaterFeature _water_feature[CF_END]; struct CanalScopeResolver : public ScopeResolver { TileIndex tile; ///< Tile containing the canal. - CanalScopeResolver(ResolverObject &ro, TileIndex tile); + CanalScopeResolver(ResolverObject &ro, TileIndex tile) + : ScopeResolver(ro), tile(tile) + { + } /* virtual */ uint32 GetRandomBits() const; /* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const; @@ -110,11 +113,6 @@ struct CanalResolverObject : public ResolverObject { return group->loaded[0]; } -CanalScopeResolver::CanalScopeResolver(ResolverObject &ro, TileIndex tile) : ScopeResolver(ro) -{ - this->tile = tile; -} - /** * Canal resolver constructor. * @param feature Which canal feature we want. diff --git a/src/newgrf_config.cpp b/src/newgrf_config.cpp index 19ac4d4a7e..593851e288 100644 --- a/src/newgrf_config.cpp +++ b/src/newgrf_config.cpp @@ -192,6 +192,7 @@ GRFConfig *_all_grfs; GRFConfig *_grfconfig; GRFConfig *_grfconfig_newgame; GRFConfig *_grfconfig_static; +uint _missing_extra_graphics = 0; /** * Construct a new GRFError. @@ -420,12 +421,12 @@ bool FillGRFDetails(GRFConfig *config, bool is_static, Subdirectory subdir) config->SetSuitablePalette(); config->FinalizeParameterInfo(); - /* Skip if the grfid is 0 (not read) or 0xFFFFFFFF (ttdp system grf) */ - if (config->ident.grfid == 0 || config->ident.grfid == 0xFFFFFFFF || config->IsOpenTTDBaseGRF()) return false; + /* Skip if the grfid is 0 (not read) or if it is an internal GRF */ + if (config->ident.grfid == 0 || HasBit(config->flags, GCF_SYSTEM)) return false; if (is_static) { /* Perform a 'safety scan' for static GRFs */ - LoadNewGRFFile(config, 62, GLS_SAFETYSCAN, subdir); + LoadNewGRFFile(config, CONFIG_SLOT, GLS_SAFETYSCAN, subdir); /* GCF_UNSAFE is set if GLS_SAFETYSCAN finds unsafe actions */ if (HasBit(config->flags, GCF_UNSAFE)) return false; @@ -915,15 +916,6 @@ char *GRFBuildParamList(char *dst, const GRFConfig *c, const char *last) /** Base GRF ID for OpenTTD's base graphics GRFs. */ static const uint32 OPENTTD_GRAPHICS_BASE_GRF_ID = BSWAP32(0xFF4F5400); -/** - * Checks whether this GRF is a OpenTTD base graphic GRF. - * @return true if and only if it is a base GRF. - */ -bool GRFConfig::IsOpenTTDBaseGRF() const -{ - return (this->ident.grfid & 0x00FFFFFF) == OPENTTD_GRAPHICS_BASE_GRF_ID; -} - /** * Search a textfile file next to this NewGRF. * @param type The type of the textfile to search for. diff --git a/src/newgrf_config.h b/src/newgrf_config.h index e19d8d6085..dc3b884dd3 100644 --- a/src/newgrf_config.h +++ b/src/newgrf_config.h @@ -179,8 +179,6 @@ struct GRFConfig : ZeroedMemoryAllocator { void CopyParams(const GRFConfig &src); - bool IsOpenTTDBaseGRF() const; - const char *GetTextfile(TextfileType type) const; const char *GetName() const; const char *GetDescription() const; @@ -204,6 +202,7 @@ extern GRFConfig *_all_grfs; ///< First item in list of all scanned New extern GRFConfig *_grfconfig; ///< First item in list of current GRF set up extern GRFConfig *_grfconfig_newgame; ///< First item in list of default GRF set up extern GRFConfig *_grfconfig_static; ///< First item in list of static GRF set up +extern uint _missing_extra_graphics; ///< Number of sprites provided by the fallback extra GRF, i.e. missing in the baseset. /** Callback for NewGRF scanning. */ struct NewGRFScanCallback { @@ -216,7 +215,6 @@ struct NewGRFScanCallback { size_t GRFGetSizeOfDataSection(FILE *f); void ScanNewGRFFiles(NewGRFScanCallback *callback); -void CheckForMissingSprites(); const GRFConfig *FindGRFConfig(uint32 grfid, FindGRFConfigMode mode, const uint8 *md5sum = NULL, uint32 desired_version = 0); GRFConfig *GetGRFConfig(uint32 grfid, uint32 mask = 0xFFFFFFFF); GRFConfig **CopyGRFConfigList(GRFConfig **dst, const GRFConfig *src, bool init_only); diff --git a/src/newgrf_engine.cpp b/src/newgrf_engine.cpp index cb6366ce5c..f5ec7c86ef 100644 --- a/src/newgrf_engine.cpp +++ b/src/newgrf_engine.cpp @@ -347,21 +347,6 @@ static byte MapAircraftMovementAction(const Aircraft *v) return this->v == NULL ? 0 : this->v->waiting_triggers; } -/* virtual */ void VehicleScopeResolver::SetTriggers(int triggers) const -{ - /* Evil cast to get around const-ness. This used to be achieved by an - * innocent looking function pointer cast... Currently I cannot see a - * way of avoiding this without removing consts deep within gui code. - */ - Vehicle *v = const_cast(this->v); - - /* This function must only be called when processing triggers -- any - * other time is an error. */ - assert(this->ro.trigger != 0); - - if (v != NULL) v->waiting_triggers = triggers; -} - /* virtual */ ScopeResolver *VehicleResolverObject::GetScope(VarSpriteGroupScope scope, byte relative) { @@ -958,21 +943,6 @@ static uint32 VehicleGetVariable(Vehicle *v, const VehicleScopeResolver *object, return in_motion ? group->loaded[set] : group->loading[set]; } -/** - * Scope resolver of a single vehicle. - * @param ro Surrounding resolver. - * @param engine_type Engine type - * @param v %Vehicle being resolved. - * @param info_view Indicates if the item is being drawn in an info window. - */ -VehicleScopeResolver::VehicleScopeResolver(ResolverObject &ro, EngineID engine_type, const Vehicle *v, bool info_view) - : ScopeResolver(ro) -{ - this->v = v; - this->self_type = engine_type; - this->info_view = info_view; -} - /** * Get the grf file associated with an engine type. * @param engine_type Engine to query. @@ -1146,13 +1116,18 @@ static void DoTriggerVehicle(Vehicle *v, VehicleTrigger trigger, byte base_rando assert(v != NULL); VehicleResolverObject object(v->engine_type, v, VehicleResolverObject::WO_CACHED, false, CBID_RANDOM_TRIGGER); - object.trigger = trigger; + object.waiting_triggers = v->waiting_triggers | trigger; + v->waiting_triggers = object.waiting_triggers; // store now for var 5F const SpriteGroup *group = object.Resolve(); if (group == NULL) return; + /* Store remaining triggers. */ + v->waiting_triggers = object.GetRemainingTriggers(); + + /* Rerandomise bits. Scopes other than SELF are invalid for rerandomisation. For bug-to-bug-compatibility with TTDP we ignore the scope. */ byte new_random_bits = Random(); - uint32 reseed = object.GetReseedSum(); // The scope only affects triggers, not the reseeding + uint32 reseed = object.GetReseedSum(); v->random_bits &= ~reseed; v->random_bits |= (first ? new_random_bits : base_random_bits) & reseed; diff --git a/src/newgrf_engine.h b/src/newgrf_engine.h index 3c8108737c..51adb0b7fb 100644 --- a/src/newgrf_engine.h +++ b/src/newgrf_engine.h @@ -26,14 +26,23 @@ struct VehicleScopeResolver : public ScopeResolver { EngineID self_type; ///< Type of the vehicle. bool info_view; ///< Indicates if the item is being drawn in an info window. - VehicleScopeResolver(ResolverObject &ro, EngineID engine_type, const Vehicle *v, bool info_view); + /** + * Scope resolver of a single vehicle. + * @param ro Surrounding resolver. + * @param engine_type Engine type + * @param v %Vehicle being resolved. + * @param info_view Indicates if the item is being drawn in an info window. + */ + VehicleScopeResolver(ResolverObject &ro, EngineID engine_type, const Vehicle *v, bool info_view) + : ScopeResolver(ro), v(v), self_type(engine_type), info_view(info_view) + { + } void SetVehicle(const Vehicle *v) { this->v = v; } /* virtual */ uint32 GetRandomBits() const; /* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const; /* virtual */ uint32 GetTriggers() const; - /* virtual */ void SetTriggers(int triggers) const; }; /** Resolver for a vehicle (chain) */ diff --git a/src/newgrf_generic.cpp b/src/newgrf_generic.cpp index 9bd77239aa..6606422154 100644 --- a/src/newgrf_generic.cpp +++ b/src/newgrf_generic.cpp @@ -31,7 +31,16 @@ struct GenericScopeResolver : public ScopeResolver { uint8 count; uint8 station_size; - GenericScopeResolver(ResolverObject &ro, bool ai_callback); + /** + * Generic scope resolver. + * @param ro Surrounding resolver. + * @param ai_callback Callback comes from the AI. + */ + GenericScopeResolver(ResolverObject &ro, bool ai_callback) + : ScopeResolver(ro), cargo_type(0), default_selection(0), src_industry(0), dst_industry(0), distance(0), + event(), count(0), station_size(0), ai_callback(ai_callback) + { + } /* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const; @@ -145,24 +154,6 @@ GenericResolverObject::GenericResolverObject(bool ai_callback, CallbackID callba { } -/** - * Generic scope resolver. - * @param ro Surrounding resolver. - * @param ai_callback Callback comes from the AI. - */ -GenericScopeResolver::GenericScopeResolver(ResolverObject &ro, bool ai_callback) : ScopeResolver(ro) -{ - this->cargo_type = 0; - this->default_selection = 0; - this->src_industry = 0; - this->dst_industry = 0; - this->distance = 0; - this->event = (AIConstructionEvent)0; - this->count = 0; - this->station_size = 0; - this->ai_callback = ai_callback; -} - /** * Follow a generic feature callback list and return the first successful diff --git a/src/newgrf_gui.cpp b/src/newgrf_gui.cpp index cc63f7b577..d71e052da1 100644 --- a/src/newgrf_gui.cpp +++ b/src/newgrf_gui.cpp @@ -39,10 +39,6 @@ #include #include "safeguards.h" -/* Maximum number of NewGRFs that may be loaded. Six reserved slots are: - * 0 - config, 1 - sound, 2 - base, 3 - logos, 4 - climate, 5 - extra */ -static const int MAX_NEWGRFS = MAX_FILE_SLOTS - 6; - /** * Show the first NewGRF error we can find. */ @@ -1036,7 +1032,8 @@ struct NewGRFWindow : public Window, NewGRFScanCallback { if (this->editable && this->active_sel != NULL) SetObjectToPlaceWnd(SPR_CURSOR_MOUSE, PAL_NONE, HT_DRAG, this); break; } - /* FALL THROUGH, with double click. */ + /* With double click, continue */ + FALLTHROUGH; } case WID_NS_REMOVE: { // Remove GRF @@ -1091,7 +1088,8 @@ struct NewGRFWindow : public Window, NewGRFScanCallback { if (this->editable && this->avail_sel != NULL && !HasBit(this->avail_sel->flags, GCF_INVALID)) SetObjectToPlaceWnd(SPR_CURSOR_MOUSE, PAL_NONE, HT_DRAG, this); break; } - /* FALL THROUGH, with double click. */ + /* With double click, continue */ + FALLTHROUGH; } case WID_NS_ADD: @@ -1229,10 +1227,12 @@ struct NewGRFWindow : public Window, NewGRFScanCallback { } this->avails.ForceRebuild(); - /* FALL THROUGH */ + FALLTHROUGH; + case GOID_NEWGRF_LIST_EDITED: this->preset = -1; - /* FALL THROUGH */ + FALLTHROUGH; + case GOID_NEWGRF_PRESET_LOADED: { /* Update scrollbars */ int i = 0; @@ -1279,7 +1279,6 @@ struct NewGRFWindow : public Window, NewGRFScanCallback { /* All widgets are now enabled, so disable widgets we can't use */ if (this->active_sel == this->actives) this->DisableWidget(WID_NS_MOVE_UP); if (this->active_sel->next == NULL) this->DisableWidget(WID_NS_MOVE_DOWN); - if (this->active_sel->IsOpenTTDBaseGRF()) this->DisableWidget(WID_NS_REMOVE); } this->SetWidgetDisabledState(WID_NS_PRESET_DELETE, this->preset == -1); @@ -1510,7 +1509,7 @@ private: { if (this->avail_sel == NULL || !this->editable || HasBit(this->avail_sel->flags, GCF_INVALID)) return false; - int count = 0; + uint count = 0; GRFConfig **entry = NULL; GRFConfig **list; /* Find last entry in the list, checking for duplicate grfid on the way */ @@ -1520,10 +1519,10 @@ private: ShowErrorMessage(STR_NEWGRF_DUPLICATE_GRFID, INVALID_STRING_ID, WL_INFO); return false; } - count++; + if (!HasBit((*list)->flags, GCF_STATIC)) count++; } if (entry == NULL) entry = list; - if (count >= MAX_NEWGRFS) { + if (count >= NETWORK_MAX_GRF_COUNT) { ShowErrorMessage(STR_NEWGRF_TOO_MANY_NEWGRFS, INVALID_STRING_ID, WL_INFO); return false; } diff --git a/src/newgrf_house.cpp b/src/newgrf_house.cpp index 2bc85f9acb..314f02b3dc 100644 --- a/src/newgrf_house.cpp +++ b/src/newgrf_house.cpp @@ -31,28 +31,6 @@ static HouseClassMapping _class_mapping[HOUSE_CLASS_MAX]; HouseOverrideManager _house_mngr(NEW_HOUSE_OFFSET, NUM_HOUSES, INVALID_HOUSE_ID); -/** - * Constructor of a house scope resolver. - * @param ro Surrounding resolver. - * @param house_id House type being queried. - * @param tile %Tile containing the house. - * @param town %Town containing the house. - * @param not_yet_constructed House is still under construction. - * @param initial_random_bits Random bits during construction checks. - * @param watched_cargo_triggers Cargo types that triggered the watched cargo callback. - */ -HouseScopeResolver::HouseScopeResolver(ResolverObject &ro, HouseID house_id, TileIndex tile, Town *town, - bool not_yet_constructed, uint8 initial_random_bits, uint32 watched_cargo_triggers) - : ScopeResolver(ro) -{ - this->house_id = house_id; - this->tile = tile; - this->town = town; - this->not_yet_constructed = not_yet_constructed; - this->initial_random_bits = initial_random_bits; - this->watched_cargo_triggers = watched_cargo_triggers; -} - /** * Retrieve the grf file associated with a house. * @param house_id House to query. @@ -78,7 +56,7 @@ static const GRFFile *GetHouseSpecGrf(HouseID house_id) */ HouseResolverObject::HouseResolverObject(HouseID house_id, TileIndex tile, Town *town, CallbackID callback, uint32 param1, uint32 param2, - bool not_yet_constructed, uint8 initial_random_bits, uint32 watched_cargo_triggers) + bool not_yet_constructed, uint8 initial_random_bits, CargoTypes watched_cargo_triggers) : ResolverObject(GetHouseSpecGrf(house_id), callback, param1, param2), house_scope(*this, house_id, tile, town, not_yet_constructed, initial_random_bits, watched_cargo_triggers), town_scope(*this, town, not_yet_constructed) // Don't access StorePSA if house is not yet constructed. @@ -169,12 +147,6 @@ void DecreaseBuildingCount(Town *t, HouseID house_id) return this->not_yet_constructed ? 0 : GetHouseTriggers(this->tile); } -/* virtual */ void HouseScopeResolver::SetTriggers(int triggers) const -{ - assert(!this->not_yet_constructed && IsValidTile(this->tile) && IsTileType(this->tile, MP_HOUSE)); - SetHouseTriggers(this->tile, triggers); -} - static uint32 GetNumHouses(HouseID house_id, const Town *town) { uint8 map_id_count, town_id_count, map_class_count, town_class_count; @@ -437,7 +409,7 @@ static uint32 GetDistanceFromNearbyHouse(uint8 parameter, TileIndex tile, HouseI } uint16 GetHouseCallback(CallbackID callback, uint32 param1, uint32 param2, HouseID house_id, Town *town, TileIndex tile, - bool not_yet_constructed, uint8 initial_random_bits, uint32 watched_cargo_triggers) + bool not_yet_constructed, uint8 initial_random_bits, CargoTypes watched_cargo_triggers) { assert(IsValidTile(tile) && (not_yet_constructed || IsTileType(tile, MP_HOUSE))); @@ -500,13 +472,13 @@ void DrawNewHouseTile(TileInfo *ti, HouseID house_id) } /* Simple wrapper for GetHouseCallback to keep the animation unified. */ -uint16 GetSimpleHouseCallback(CallbackID callback, uint32 param1, uint32 param2, const HouseSpec *spec, Town *town, TileIndex tile, uint32 extra_data) +uint16 GetSimpleHouseCallback(CallbackID callback, uint32 param1, uint32 param2, const HouseSpec *spec, Town *town, TileIndex tile, CargoTypes extra_data) { return GetHouseCallback(callback, param1, param2, spec - HouseSpec::Get(0), town, tile, false, 0, extra_data); } /** Helper class for animation control. */ -struct HouseAnimationBase : public AnimationBase { +struct HouseAnimationBase : public AnimationBase { static const CallbackID cb_animation_speed = CBID_HOUSE_ANIMATION_SPEED; static const CallbackID cb_animation_next_frame = CBID_HOUSE_ANIMATION_NEXT_FRAME; @@ -613,14 +585,19 @@ static void DoTriggerHouse(TileIndex tile, HouseTrigger trigger, byte base_rando if (hs->grf_prop.spritegroup[0] == NULL) return; HouseResolverObject object(hid, tile, Town::GetByTile(tile), CBID_RANDOM_TRIGGER); - object.trigger = trigger; + object.waiting_triggers = GetHouseTriggers(tile) | trigger; + SetHouseTriggers(tile, object.waiting_triggers); // store now for var 5F const SpriteGroup *group = object.Resolve(); if (group == NULL) return; + /* Store remaining triggers. */ + SetHouseTriggers(tile, object.GetRemainingTriggers()); + + /* Rerandomise bits. Scopes other than SELF are invalid for houses. For bug-to-bug-compatibility with TTDP we ignore the scope. */ byte new_random_bits = Random(); byte random_bits = GetHouseRandomBits(tile); - uint32 reseed = object.GetReseedSum(); // The scope only affects triggers, not the reseeding + uint32 reseed = object.GetReseedSum(); random_bits &= ~reseed; random_bits |= (first ? new_random_bits : base_random) & reseed; SetHouseRandomBits(tile, random_bits); @@ -656,7 +633,7 @@ void TriggerHouse(TileIndex t, HouseTrigger trigger) * @param trigger_cargoes Cargo types that triggered the callback. * @param random Random bits. */ -void DoWatchedCargoCallback(TileIndex tile, TileIndex origin, uint32 trigger_cargoes, uint16 random) +void DoWatchedCargoCallback(TileIndex tile, TileIndex origin, CargoTypes trigger_cargoes, uint16 random) { TileIndexDiffC diff = TileIndexToTileIndexDiffC(origin, tile); uint32 cb_info = random << 16 | (uint8)diff.y << 8 | (uint8)diff.x; @@ -669,7 +646,7 @@ void DoWatchedCargoCallback(TileIndex tile, TileIndex origin, uint32 trigger_car * @param trigger_cargoes Triggering cargo types. * @pre IsTileType(t, MP_HOUSE) */ -void WatchedCargoCallback(TileIndex tile, uint32 trigger_cargoes) +void WatchedCargoCallback(TileIndex tile, CargoTypes trigger_cargoes) { assert(IsTileType(tile, MP_HOUSE)); HouseID id = GetHouseType(tile); diff --git a/src/newgrf_house.h b/src/newgrf_house.h index 37c1679470..bb364f6fc6 100644 --- a/src/newgrf_house.h +++ b/src/newgrf_house.h @@ -25,15 +25,28 @@ struct HouseScopeResolver : public ScopeResolver { Town *town; ///< Town of this house. bool not_yet_constructed; ///< True for construction check. uint16 initial_random_bits; ///< Random bits during construction checks. - uint32 watched_cargo_triggers; ///< Cargo types that triggered the watched cargo callback. + CargoTypes watched_cargo_triggers; ///< Cargo types that triggered the watched cargo callback. + /** + * Constructor of a house scope resolver. + * @param ro Surrounding resolver. + * @param house_id House type being queried. + * @param tile %Tile containing the house. + * @param town %Town containing the house. + * @param not_yet_constructed House is still under construction. + * @param initial_random_bits Random bits during construction checks. + * @param watched_cargo_triggers Cargo types that triggered the watched cargo callback. + */ HouseScopeResolver(ResolverObject &ro, HouseID house_id, TileIndex tile, Town *town, - bool not_yet_constructed, uint8 initial_random_bits, uint32 watched_cargo_triggers); + bool not_yet_constructed, uint8 initial_random_bits, CargoTypes watched_cargo_triggers) + : ScopeResolver(ro), house_id(house_id), tile(tile), town(town), not_yet_constructed(not_yet_constructed), + initial_random_bits(initial_random_bits), watched_cargo_triggers(watched_cargo_triggers) + { + } /* virtual */ uint32 GetRandomBits() const; /* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const; /* virtual */ uint32 GetTriggers() const; - /* virtual */ void SetTriggers(int triggers) const; }; /** Resolver object to be used for houses (feature 07 spritegroups). */ @@ -43,7 +56,7 @@ struct HouseResolverObject : public ResolverObject { HouseResolverObject(HouseID house_id, TileIndex tile, Town *town, CallbackID callback = CBID_NO_CALLBACK, uint32 param1 = 0, uint32 param2 = 0, - bool not_yet_constructed = false, uint8 initial_random_bits = 0, uint32 watched_cargo_triggers = 0); + bool not_yet_constructed = false, uint8 initial_random_bits = 0, CargoTypes watched_cargo_triggers = 0); /* virtual */ ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0) { @@ -84,8 +97,8 @@ void AnimateNewHouseTile(TileIndex tile); void AnimateNewHouseConstruction(TileIndex tile); uint16 GetHouseCallback(CallbackID callback, uint32 param1, uint32 param2, HouseID house_id, Town *town, TileIndex tile, - bool not_yet_constructed = false, uint8 initial_random_bits = 0, uint32 watched_cargo_triggers = 0); -void WatchedCargoCallback(TileIndex tile, uint32 trigger_cargoes); + bool not_yet_constructed = false, uint8 initial_random_bits = 0, CargoTypes watched_cargo_triggers = 0); +void WatchedCargoCallback(TileIndex tile, CargoTypes trigger_cargoes); bool CanDeleteHouse(TileIndex tile); diff --git a/src/newgrf_industries.cpp b/src/newgrf_industries.cpp index ef8e9fa9b7..7815ba36af 100644 --- a/src/newgrf_industries.cpp +++ b/src/newgrf_industries.cpp @@ -128,7 +128,7 @@ static uint32 GetCountAndDistanceOfClosestInstance(byte param_setID, byte layout case 0xFFFFFFFF: // current grf GrfID = GetIndustrySpec(current->type)->grf_prop.grffile->grfid; - /* FALL THROUGH */ + FALLTHROUGH; default: // use the grfid specified in register 100h SetBit(param_setID, 7); // bit 7 means it is not an old type @@ -380,13 +380,7 @@ static uint32 GetCountAndDistanceOfClosestInstance(byte param_setID, byte layout /* virtual */ uint32 IndustriesScopeResolver::GetTriggers() const { - return this->industry != NULL ? this->industry->random_triggers : 0; -} - -/* virtual */ void IndustriesScopeResolver::SetTriggers(int triggers) const -{ - assert(this->industry != NULL && this->industry->index != INVALID_INDUSTRY); - this->industry->random_triggers = triggers; + return 0; } /* virtual */ void IndustriesScopeResolver::StorePSA(uint pos, int32 value) @@ -463,23 +457,6 @@ TownScopeResolver *IndustriesResolverObject::GetTown() return this->town_scope; } -/** - * Scope resolver for industries. - * @param ro Surrounding resolver. - * @param tile %Tile owned by the industry. - * @param industry %Industry being resolved. - * @param type Type of the industry. - * @param random_bits Random bits of the new industry. - */ -IndustriesScopeResolver::IndustriesScopeResolver(ResolverObject &ro, TileIndex tile, Industry *industry, IndustryType type, uint32 random_bits) - : ScopeResolver(ro) -{ - this->tile = tile; - this->industry = industry; - this->type = type; - this->random_bits = random_bits; -} - /** * Perform an industry callback. * @param callback The callback to perform. diff --git a/src/newgrf_industries.h b/src/newgrf_industries.h index 57e44e8c05..fa809fcd73 100644 --- a/src/newgrf_industries.h +++ b/src/newgrf_industries.h @@ -21,12 +21,22 @@ struct IndustriesScopeResolver : public ScopeResolver { IndustryType type; ///< Type of the industry. uint32 random_bits; ///< Random bits of the new industry. - IndustriesScopeResolver(ResolverObject &ro, TileIndex tile, Industry *industry, IndustryType type, uint32 random_bits = 0); + /** + * Scope resolver for industries. + * @param ro Surrounding resolver. + * @param tile %Tile owned by the industry. + * @param industry %Industry being resolved. + * @param type Type of the industry. + * @param random_bits Random bits of the new industry. + */ + IndustriesScopeResolver(ResolverObject &ro, TileIndex tile, Industry *industry, IndustryType type, uint32 random_bits = 0) + : ScopeResolver(ro), tile(tile), industry(industry), type(type), random_bits(random_bits) + { + } /* virtual */ uint32 GetRandomBits() const; /* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const; /* virtual */ uint32 GetTriggers() const; - /* virtual */ void SetTriggers(int triggers) const; /* virtual */ void StorePSA(uint pos, int32 value); }; @@ -48,9 +58,11 @@ struct IndustriesResolverObject : public ResolverObject { case VSG_SCOPE_PARENT: { TownScopeResolver *tsr = this->GetTown(); if (tsr != NULL) return tsr; - /* FALL-THROUGH */ } - default: return ResolverObject::GetScope(scope, relative); + FALLTHROUGH; + + default: + return ResolverObject::GetScope(scope, relative); } } }; diff --git a/src/newgrf_industrytiles.cpp b/src/newgrf_industrytiles.cpp index 90a17550d0..69c4b1d07d 100644 --- a/src/newgrf_industrytiles.cpp +++ b/src/newgrf_industrytiles.cpp @@ -117,12 +117,6 @@ uint32 GetRelativePosition(TileIndex tile, TileIndex ind_tile) return GetIndustryTriggers(this->tile); } -/* virtual */ void IndustryTileScopeResolver::SetTriggers(int triggers) const -{ - assert(this->industry != NULL && this->industry->index != INVALID_INDUSTRY && IsValidTile(this->tile) && IsTileType(this->tile, MP_INDUSTRY)); - SetIndustryTriggers(this->tile, triggers); -} - /** * Get the associated NewGRF file from the industry graphics. * @param gfx Graphics to query. @@ -152,18 +146,6 @@ IndustryTileResolverObject::IndustryTileResolverObject(IndustryGfx gfx, TileInde this->root_spritegroup = GetIndustryTileSpec(gfx)->grf_prop.spritegroup[0]; } -/** - * Constructor of the scope resolver for the industry tile. - * @param ro Surrounding resolver. - * @param industry %Industry owning the tile. - * @param tile %Tile of the industry. - */ -IndustryTileScopeResolver::IndustryTileScopeResolver(ResolverObject &ro, Industry *industry, TileIndex tile) : ScopeResolver(ro) -{ - this->industry = industry; - this->tile = tile; -} - static void IndustryDrawTileLayout(const TileInfo *ti, const TileLayoutSpriteGroup *group, byte rnd_colour, byte stage, IndustryGfx gfx) { const DrawTileSprites *dts = group->ProcessRegisters(&stage); @@ -326,11 +308,16 @@ static void DoTriggerIndustryTile(TileIndex tile, IndustryTileTrigger trigger, I if (itspec->grf_prop.spritegroup[0] == NULL) return; IndustryTileResolverObject object(gfx, tile, ind, CBID_RANDOM_TRIGGER); - object.trigger = trigger; + object.waiting_triggers = GetIndustryTriggers(tile) | trigger; + SetIndustryTriggers(tile, object.waiting_triggers); // store now for var 5F const SpriteGroup *group = object.Resolve(); if (group == NULL) return; + /* Store remaining triggers. */ + SetIndustryTriggers(tile, object.GetRemainingTriggers()); + + /* Rerandomise tile bits */ byte new_random_bits = Random(); byte random_bits = GetIndustryRandomBits(tile); random_bits &= ~object.reseed[VSG_SCOPE_SELF]; diff --git a/src/newgrf_industrytiles.h b/src/newgrf_industrytiles.h index 394f75e1c6..6051c1062b 100644 --- a/src/newgrf_industrytiles.h +++ b/src/newgrf_industrytiles.h @@ -21,12 +21,20 @@ struct IndustryTileScopeResolver : public ScopeResolver { Industry *industry; ///< Industry owning the tiles. TileIndex tile; ///< %Tile being resolved. - IndustryTileScopeResolver(ResolverObject &ro, Industry *industry, TileIndex tile); + /** + * Constructor of the scope resolver for the industry tile. + * @param ro Surrounding resolver. + * @param industry %Industry owning the tile. + * @param tile %Tile of the industry. + */ + IndustryTileScopeResolver(ResolverObject &ro, Industry *industry, TileIndex tile) + : ScopeResolver(ro), industry(industry), tile(tile) + { + } /* virtual */ uint32 GetRandomBits() const; /* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const; /* virtual */ uint32 GetTriggers() const; - /* virtual */ void SetTriggers(int triggers) const; }; /** Resolver for industry tiles. */ diff --git a/src/newgrf_object.cpp b/src/newgrf_object.cpp index 3f48a819f5..78bbc52443 100644 --- a/src/newgrf_object.cpp +++ b/src/newgrf_object.cpp @@ -128,21 +128,6 @@ bool NewGRFClass::IsUIAvailable(uint index) const INSTANTIATE_NEWGRF_CLASS_METHODS(ObjectClass, ObjectSpec, ObjectClassID, OBJECT_CLASS_MAX) -/** - * Constructor of an object scope resolver. - * @param ro Surrounding resolver. - * @param obj Object being resolved. - * @param tile %Tile of the object. - * @param view View of the object. - */ -ObjectScopeResolver::ObjectScopeResolver(ResolverObject &ro, Object *obj, TileIndex tile, uint8 view) - : ScopeResolver(ro) -{ - this->obj = obj; - this->tile = tile; - this->view = view; -} - /* virtual */ uint32 ObjectScopeResolver::GetRandomBits() const { return IsValidTile(this->tile) && IsTileType(this->tile, MP_OBJECT) ? GetObjectRandomBits(this->tile) : 0; @@ -232,7 +217,7 @@ static uint32 GetCountAndDistanceOfClosestInstance(byte local_id, uint32 grfid, case 0xFFFFFFFF: // current grf grf_id = grfid; - /* FALL THROUGH */ + FALLTHROUGH; default: // use the grfid specified in register 100h idx = _object_mngr.GetID(local_id, grf_id); diff --git a/src/newgrf_object.h b/src/newgrf_object.h index 4a3b770d29..43c8de031c 100644 --- a/src/newgrf_object.h +++ b/src/newgrf_object.h @@ -104,7 +104,17 @@ struct ObjectScopeResolver : public ScopeResolver { TileIndex tile; ///< The tile related to the object. uint8 view; ///< The view of the object. - ObjectScopeResolver(ResolverObject &ro, Object *obj, TileIndex tile, uint8 view = 0); + /** + * Constructor of an object scope resolver. + * @param ro Surrounding resolver. + * @param obj Object being resolved. + * @param tile %Tile of the object. + * @param view View of the object. + */ + ObjectScopeResolver(ResolverObject &ro, Object *obj, TileIndex tile, uint8 view = 0) + : ScopeResolver(ro), obj(obj), tile(tile), view(view) + { + } /* virtual */ uint32 GetRandomBits() const; /* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const; @@ -128,10 +138,11 @@ struct ObjectResolverObject : public ResolverObject { case VSG_SCOPE_PARENT: { TownScopeResolver *tsr = this->GetTown(); if (tsr != NULL) return tsr; - /* FALL-THROUGH */ + FALLTHROUGH; } - default: return ResolverObject::GetScope(scope, relative); + default: + return ResolverObject::GetScope(scope, relative); } } diff --git a/src/newgrf_railtype.cpp b/src/newgrf_railtype.cpp index 8a074db974..624b0eca84 100644 --- a/src/newgrf_railtype.cpp +++ b/src/newgrf_railtype.cpp @@ -67,18 +67,6 @@ return NULL; } -/** - * Constructor of the railtype scope resolvers. - * @param ro Surrounding resolver. - * @param tile %Tile containing the track. For track on a bridge this is the southern bridgehead. - * @param context Are we resolving sprites for the upper halftile, or on a bridge? - */ -RailTypeScopeResolver::RailTypeScopeResolver(ResolverObject &ro, TileIndex tile, TileContext context) : ScopeResolver(ro) -{ - this->tile = tile; - this->context = context; -} - /** * Resolver object for rail types. * @param rti Railtype. NULL in NewGRF Inspect window. diff --git a/src/newgrf_railtype.h b/src/newgrf_railtype.h index 4c68e7d1db..5fadcd2ab5 100644 --- a/src/newgrf_railtype.h +++ b/src/newgrf_railtype.h @@ -21,7 +21,16 @@ struct RailTypeScopeResolver : public ScopeResolver { TileIndex tile; ///< Tracktile. For track on a bridge this is the southern bridgehead. TileContext context; ///< Are we resolving sprites for the upper halftile, or on a bridge? - RailTypeScopeResolver(ResolverObject &ro, TileIndex tile, TileContext context); + /** + * Constructor of the railtype scope resolvers. + * @param ro Surrounding resolver. + * @param tile %Tile containing the track. For track on a bridge this is the southern bridgehead. + * @param context Are we resolving sprites for the upper halftile, or on a bridge? + */ + RailTypeScopeResolver(ResolverObject &ro, TileIndex tile, TileContext context) + : ScopeResolver(ro), tile(tile), context(context) + { + } /* virtual */ uint32 GetRandomBits() const; /* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const; diff --git a/src/newgrf_spritegroup.cpp b/src/newgrf_spritegroup.cpp index c6fcd0a9e5..a5d689bbf9 100644 --- a/src/newgrf_spritegroup.cpp +++ b/src/newgrf_spritegroup.cpp @@ -10,6 +10,7 @@ /** @file newgrf_spritegroup.cpp Handling of primarily NewGRF action 2. */ #include "stdafx.h" +#include #include "debug.h" #include "newgrf_spritegroup.h" #include "core/pool_func.hpp" @@ -60,11 +61,7 @@ RandomizedSpriteGroup::~RandomizedSpriteGroup() static inline uint32 GetVariable(const ResolverObject &object, ScopeResolver *scope, byte variable, uint32 parameter, bool *available) { - /* First handle variables common with Action7/9/D */ uint32 value; - if (GetGlobalVariable(variable, &value, object.grffile)) return value; - - /* Non-common variable */ switch (variable) { case 0x0C: return object.callback; case 0x10: return object.callback_param1; @@ -79,18 +76,14 @@ static inline uint32 GetVariable(const ResolverObject &object, ScopeResolver *sc if (object.grffile == NULL) return 0; return object.grffile->GetParam(parameter); - /* Not a common variable, so evaluate the feature specific variables */ - default: return scope->GetVariable(variable, parameter, available); + default: + /* First handle variables common with Action7/9/D */ + if (variable < 0x40 && GetGlobalVariable(variable, &value, object.grffile)) return value; + /* Not a common variable, so evaluate the feature specific variables */ + return scope->GetVariable(variable, parameter, available); } } -ScopeResolver::ScopeResolver(ResolverObject &ro) - : ro(ro) -{ -} - -ScopeResolver::~ScopeResolver() {} - /** * Get a few random bits. Default implementation has no random bits. * @return Random bits. @@ -109,12 +102,6 @@ ScopeResolver::~ScopeResolver() {} return 0; } -/** - * Set the triggers. Base class implementation does nothing. - * @param triggers Triggers to set. - */ -/* virtual */ void ScopeResolver::SetTriggers(int triggers) const {} - /** * Get a variable value. Default implementation has no available variables. * @param variable Variable to read @@ -136,27 +123,6 @@ ScopeResolver::~ScopeResolver() {} */ /* virtual */ void ScopeResolver::StorePSA(uint reg, int32 value) {} -/** - * Resolver constructor. - * @param grffile NewGRF file associated with the object (or \c NULL if none). - * @param callback Callback code being resolved (default value is #CBID_NO_CALLBACK). - * @param callback_param1 First parameter (var 10) of the callback (only used when \a callback is also set). - * @param callback_param2 Second parameter (var 18) of the callback (only used when \a callback is also set). - */ -ResolverObject::ResolverObject(const GRFFile *grffile, CallbackID callback, uint32 callback_param1, uint32 callback_param2) - : default_scope(*this) -{ - this->callback = callback; - this->callback_param1 = callback_param1; - this->callback_param2 = callback_param2; - this->ResetState(); - - this->grffile = grffile; - this->root_spritegroup = NULL; -} - -ResolverObject::~ResolverObject() {} - /** * Get the real sprites of the grf. * @param group Group to get. @@ -201,11 +167,9 @@ static U EvalAdjustT(const DeterministicSpriteGroupAdjust *adjust, ScopeResolver value >>= adjust->shift_num; value &= adjust->and_mask; - if (adjust->type != DSGA_TYPE_NONE) value += (S)adjust->add_val; - switch (adjust->type) { - case DSGA_TYPE_DIV: value = (S)value / (S)adjust->divmod_val; break; - case DSGA_TYPE_MOD: value = (S)value % (S)adjust->divmod_val; break; + case DSGA_TYPE_DIV: value = ((S)value + (S)adjust->add_val) / (S)adjust->divmod_val; break; + case DSGA_TYPE_MOD: value = ((S)value + (S)adjust->add_val) % (S)adjust->divmod_val; break; case DSGA_TYPE_NONE: break; } @@ -238,6 +202,11 @@ static U EvalAdjustT(const DeterministicSpriteGroupAdjust *adjust, ScopeResolver } +static bool RangeHighComparator(const DeterministicSpriteGroupRange& range, uint32 value) +{ + return range.high < value; +} + const SpriteGroup *DeterministicSpriteGroup::Resolve(ResolverObject &object) const { uint32 last_value = 0; @@ -269,7 +238,7 @@ const SpriteGroup *DeterministicSpriteGroup::Resolve(ResolverObject &object) con if (!available) { /* Unsupported variable: skip further processing and return either * the group from the first range or the default group. */ - return SpriteGroup::Resolve(this->num_ranges > 0 ? this->ranges[0].group : this->default_group, object, false); + return SpriteGroup::Resolve(this->error_group, object, false); } switch (this->size) { @@ -283,7 +252,7 @@ const SpriteGroup *DeterministicSpriteGroup::Resolve(ResolverObject &object) con object.last_value = last_value; - if (this->num_ranges == 0) { + if (this->calculated_result) { /* nvar == 0 is a special case -- we turn our value into a callback result */ if (value != CALLBACK_FAILED) value = GB(value, 0, 15); static CallbackResultSpriteGroup nvarzero(0, true); @@ -291,9 +260,17 @@ const SpriteGroup *DeterministicSpriteGroup::Resolve(ResolverObject &object) con return &nvarzero; } - for (i = 0; i < this->num_ranges; i++) { - if (this->ranges[i].low <= value && value <= this->ranges[i].high) { - return SpriteGroup::Resolve(this->ranges[i].group, object, false); + if (this->num_ranges > 4) { + DeterministicSpriteGroupRange *lower = std::lower_bound(this->ranges + 0, this->ranges + this->num_ranges, value, RangeHighComparator); + if (lower != this->ranges + this->num_ranges && lower->low <= value) { + assert(lower->low <= value && value <= lower->high); + return SpriteGroup::Resolve(lower->group, object, false); + } + } else { + for (i = 0; i < this->num_ranges; i++) { + if (this->ranges[i].low <= value && value <= this->ranges[i].high) { + return SpriteGroup::Resolve(this->ranges[i].group, object, false); + } } } @@ -304,21 +281,15 @@ const SpriteGroup *DeterministicSpriteGroup::Resolve(ResolverObject &object) con const SpriteGroup *RandomizedSpriteGroup::Resolve(ResolverObject &object) const { ScopeResolver *scope = object.GetScope(this->var_scope, this->count); - if (object.trigger != 0) { + if (object.callback == CBID_RANDOM_TRIGGER) { /* Handle triggers */ - /* Magic code that may or may not do the right things... */ - byte waiting_triggers = scope->GetTriggers(); - byte match = this->triggers & (waiting_triggers | object.trigger); + byte match = this->triggers & object.waiting_triggers; bool res = (this->cmp_mode == RSG_CMP_ANY) ? (match != 0) : (match == this->triggers); if (res) { - waiting_triggers &= ~match; + object.used_triggers |= match; object.reseed[this->var_scope] |= (this->num_groups - 1) << this->lowest_randbit; - } else { - waiting_triggers |= object.trigger; } - - scope->SetTriggers(waiting_triggers); } uint32 mask = (this->num_groups - 1) << this->lowest_randbit; diff --git a/src/newgrf_spritegroup.h b/src/newgrf_spritegroup.h index 0a7705d667..6adf7c2ac8 100644 --- a/src/newgrf_spritegroup.h +++ b/src/newgrf_spritegroup.h @@ -174,13 +174,16 @@ struct DeterministicSpriteGroup : SpriteGroup { VarSpriteGroupScope var_scope; DeterministicSpriteGroupSize size; uint num_adjusts; - byte num_ranges; + uint num_ranges; + bool calculated_result; DeterministicSpriteGroupAdjust *adjusts; DeterministicSpriteGroupRange *ranges; // Dynamically allocated /* Dynamically allocated, this is the sole owner */ const SpriteGroup *default_group; + const SpriteGroup *error_group; // was first range, before sorting ranges + protected: const SpriteGroup *Resolve(ResolverObject &object) const; }; @@ -288,12 +291,11 @@ struct IndustryProductionSpriteGroup : SpriteGroup { struct ScopeResolver { ResolverObject &ro; ///< Surrounding resolver object. - ScopeResolver(ResolverObject &ro); - virtual ~ScopeResolver(); + ScopeResolver(ResolverObject &ro) : ro(ro) {} + virtual ~ScopeResolver() {} virtual uint32 GetRandomBits() const; virtual uint32 GetTriggers() const; - virtual void SetTriggers(int triggers) const; virtual uint32 GetVariable(byte variable, uint32 parameter, bool *available) const; virtual void StorePSA(uint reg, int32 value); @@ -306,8 +308,20 @@ struct ScopeResolver { * to get the results of callbacks, rerandomisations or normal sprite lookups. */ struct ResolverObject { - ResolverObject(const GRFFile *grffile, CallbackID callback = CBID_NO_CALLBACK, uint32 callback_param1 = 0, uint32 callback_param2 = 0); - virtual ~ResolverObject(); + /** + * Resolver constructor. + * @param grffile NewGRF file associated with the object (or \c NULL if none). + * @param callback Callback code being resolved (default value is #CBID_NO_CALLBACK). + * @param callback_param1 First parameter (var 10) of the callback (only used when \a callback is also set). + * @param callback_param2 Second parameter (var 18) of the callback (only used when \a callback is also set). + */ + ResolverObject(const GRFFile *grffile, CallbackID callback = CBID_NO_CALLBACK, uint32 callback_param1 = 0, uint32 callback_param2 = 0) + : default_scope(*this), callback(callback), callback_param1(callback_param1), callback_param2(callback_param2), grffile(grffile), root_spritegroup(NULL) + { + this->ResetState(); + } + + virtual ~ResolverObject() {} ScopeResolver default_scope; ///< Default implementation of the grf scope. @@ -315,9 +329,10 @@ struct ResolverObject { uint32 callback_param1; ///< First parameter (var 10) of the callback. uint32 callback_param2; ///< Second parameter (var 18) of the callback. - byte trigger; - uint32 last_value; ///< Result of most recent DeterministicSpriteGroup (including procedure calls) + + uint32 waiting_triggers; ///< Waiting triggers to be used by any rerandomisation. (scope independent) + uint32 used_triggers; ///< Subset of cur_triggers, which actually triggered some rerandomisation. (scope independent) uint32 reseed[VSG_END]; ///< Collects bits to rerandomise while triggering triggers. const GRFFile *grffile; ///< GRFFile the resolved SpriteGroup belongs to @@ -346,6 +361,14 @@ struct ResolverObject { virtual ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0); + /** + * Returns the waiting triggers that did not trigger any rerandomisation. + */ + uint32 GetRemainingTriggers() const + { + return this->waiting_triggers & ~this->used_triggers; + } + /** * Returns the OR-sum of all bits that need reseeding * independent of the scope they were accessed with. @@ -367,7 +390,8 @@ struct ResolverObject { void ResetState() { this->last_value = 0; - this->trigger = 0; + this->waiting_triggers = 0; + this->used_triggers = 0; memset(this->reseed, 0, sizeof(this->reseed)); } }; diff --git a/src/newgrf_station.cpp b/src/newgrf_station.cpp index cd5dad7b47..5271b2bfc9 100644 --- a/src/newgrf_station.cpp +++ b/src/newgrf_station.cpp @@ -235,13 +235,6 @@ static uint32 GetRailContinuationInfo(TileIndex tile) } -/* virtual */ void StationScopeResolver::SetTriggers(int triggers) const -{ - BaseStation *st = const_cast(this->st); - assert(st != NULL); - st->waiting_triggers = triggers; -} - /** * Station variable cache * This caches 'expensive' station variable lookups which iterate over @@ -585,23 +578,6 @@ StationResolverObject::~StationResolverObject() delete this->town_scope; } -/** - * Constructor for station scopes. - * @param ro Surrounding resolver. - * @param statspec Station (type) specification. - * @param st Instance of the station. - * @param tile %Tile of the station. - */ -StationScopeResolver::StationScopeResolver(ResolverObject &ro, const StationSpec *statspec, BaseStation *st, TileIndex tile) - : ScopeResolver(ro) -{ - this->tile = tile; - this->st = st; - this->statspec = statspec; - this->cargo_type = CT_INVALID; - this->axis = INVALID_AXIS; -} - /** * Resolve sprites for drawing a station tile. * @param statspec Station spec @@ -987,7 +963,7 @@ void TriggerStationRandomisation(Station *st, TileIndex tile, StationRandomTrigg uint32 whole_reseed = 0; ETileArea area = ETileArea(st, tile, tas[trigger]); - uint32 empty_mask = 0; + CargoTypes empty_mask = 0; if (trigger == SRT_CARGO_TAKEN) { /* Create a bitmask of completely empty cargo types to be matched */ for (CargoID i = 0; i < NUM_CARGO; i++) { @@ -997,8 +973,9 @@ void TriggerStationRandomisation(Station *st, TileIndex tile, StationRandomTrigg } } - /* Convert trigger to bit */ - uint8 trigger_bit = 1 << trigger; + /* Store triggers now for var 5F */ + SetBit(st->waiting_triggers, trigger); + uint32 used_triggers = 0; /* Check all tiles over the station to check if the specindex is still in use */ TILE_AREA_LOOP(tile, area) { @@ -1014,11 +991,13 @@ void TriggerStationRandomisation(Station *st, TileIndex tile, StationRandomTrigg if (cargo_type == CT_INVALID || HasBit(ss->cargo_triggers, cargo_type)) { StationResolverObject object(ss, st, tile, CBID_RANDOM_TRIGGER, 0); - object.trigger = trigger_bit; + object.waiting_triggers = st->waiting_triggers; const SpriteGroup *group = object.Resolve(); if (group == NULL) continue; + used_triggers |= object.used_triggers; + uint32 reseed = object.GetReseedSum(); if (reseed != 0) { whole_reseed |= reseed; @@ -1037,6 +1016,7 @@ void TriggerStationRandomisation(Station *st, TileIndex tile, StationRandomTrigg } /* Update whole station random bits */ + st->waiting_triggers &= ~used_triggers; if ((whole_reseed & 0xFFFF) != 0) { st->random_bits &= ~whole_reseed; st->random_bits |= Random() & whole_reseed; diff --git a/src/newgrf_station.h b/src/newgrf_station.h index ffb827cb3b..123330d0ad 100644 --- a/src/newgrf_station.h +++ b/src/newgrf_station.h @@ -30,11 +30,20 @@ struct StationScopeResolver : public ScopeResolver { CargoID cargo_type; ///< Type of cargo of the station. Axis axis; ///< Station axis, used only for the slope check callback. - StationScopeResolver(ResolverObject &ro, const StationSpec *statspec, BaseStation *st, TileIndex tile); + /** + * Constructor for station scopes. + * @param ro Surrounding resolver. + * @param statspec Station (type) specification. + * @param st Instance of the station. + * @param tile %Tile of the station. + */ + StationScopeResolver(ResolverObject &ro, const StationSpec *statspec, BaseStation *st, TileIndex tile) + : ScopeResolver(ro), tile(tile), st(st), statspec(statspec), cargo_type(CT_INVALID), axis(INVALID_AXIS) + { + } /* virtual */ uint32 GetRandomBits() const; /* virtual */ uint32 GetTriggers() const; - /* virtual */ void SetTriggers(int triggers) const; /* virtual */ uint32 GetVariable(byte variable, uint32 parameter, bool *available) const; }; @@ -59,7 +68,7 @@ struct StationResolverObject : public ResolverObject { case VSG_SCOPE_PARENT: { TownScopeResolver *tsr = this->GetTown(); if (tsr != NULL) return tsr; - /* FALL-THROUGH */ + FALLTHROUGH; } default: @@ -144,7 +153,7 @@ struct StationSpec { */ uint16 cargo_threshold; - uint32 cargo_triggers; ///< Bitmask of cargo types which cause trigger re-randomizing + CargoTypes cargo_triggers; ///< Bitmask of cargo types which cause trigger re-randomizing byte callback_mask; ///< Bitmask of station callbacks that have to be called diff --git a/src/newgrf_text.cpp b/src/newgrf_text.cpp index daf9db4433..eb4b11c5e0 100644 --- a/src/newgrf_text.cpp +++ b/src/newgrf_text.cpp @@ -35,9 +35,6 @@ #include "safeguards.h" -#define GRFTAB 28 -#define TABSIZE 11 - /** * Explains the newgrf shift bit positioning. * the grf base will not be used in order to find the string, but rather for @@ -159,7 +156,7 @@ struct GRFTextEntry { static uint _num_grf_texts = 0; -static GRFTextEntry _grf_text[(1 << TABSIZE) * 3]; +static GRFTextEntry _grf_text[TAB_SIZE_NEWGRF]; static byte _currentLangID = GRFLX_ENGLISH; ///< by default, english is used. /** @@ -527,6 +524,7 @@ char *TranslateTTDPatchCodes(uint32 grfid, uint8 language_id, bool allow_newline case 0x1B: case 0x1C: case 0x1D: + case 0x1E: d += Utf8Encode(d, SCC_NEWGRF_PRINT_DWORD_DATE_LONG + code - 0x16); break; @@ -693,19 +691,19 @@ StringID AddGRFString(uint32 grfid, uint16 stringid, byte langid_to_add, bool ne } AddGRFTextToList(&_grf_text[id].textholder, newtext); - grfmsg(3, "Added 0x%X: grfid %08X string 0x%X lang 0x%X string '%s'", id, grfid, stringid, newtext->langid, newtext->text); + grfmsg(3, "Added 0x%X: grfid %08X string 0x%X lang 0x%X string '%s' (%X)", id, grfid, stringid, newtext->langid, newtext->text, MakeStringID(TEXT_TAB_NEWGRF_START, id)); - return (GRFTAB << TABSIZE) + id; + return MakeStringID(TEXT_TAB_NEWGRF_START, id); } /** * Returns the index for this stringid associated with its grfID */ -StringID GetGRFStringID(uint32 grfid, uint16 stringid) +StringID GetGRFStringID(uint32 grfid, StringID stringid) { for (uint id = 0; id < _num_grf_texts; id++) { if (_grf_text[id].grfid == grfid && _grf_text[id].stringid == stringid) { - return (GRFTAB << TABSIZE) + id; + return MakeStringID(TEXT_TAB_NEWGRF_START, id); } } @@ -996,6 +994,7 @@ uint RemapNewGRFStringControlCode(uint scc, char *buf_start, char **buff, const case SCC_NEWGRF_PRINT_WORD_WEIGHT_SHORT: case SCC_NEWGRF_PRINT_WORD_POWER: case SCC_NEWGRF_PRINT_WORD_STATION_NAME: + case SCC_NEWGRF_PRINT_WORD_CARGO_NAME: if (argv_size < 1) { DEBUG(misc, 0, "Too many NewGRF string parameters."); return 0; @@ -1059,6 +1058,12 @@ uint RemapNewGRFStringControlCode(uint scc, char *buf_start, char **buff, const case SCC_NEWGRF_PRINT_WORD_STRING_ID: *argv = MapGRFStringID(_newgrf_textrefstack.grffile->grfid, _newgrf_textrefstack.PopUnsignedWord()); break; + + case SCC_NEWGRF_PRINT_WORD_CARGO_NAME: { + CargoID cargo = GetCargoTranslation(_newgrf_textrefstack.PopUnsignedWord(), _newgrf_textrefstack.grffile); + *argv = cargo < NUM_CARGO ? 1 << cargo : 0; + break; + } } } else { /* Consume additional parameter characters */ @@ -1128,6 +1133,9 @@ uint RemapNewGRFStringControlCode(uint scc, char *buf_start, char **buff, const case SCC_NEWGRF_PRINT_WORD_CARGO_TINY: return SCC_CARGO_TINY; + case SCC_NEWGRF_PRINT_WORD_CARGO_NAME: + return SCC_CARGO_LIST; + case SCC_NEWGRF_PRINT_WORD_STATION_NAME: return SCC_STATION_NAME; diff --git a/src/newgrf_text.h b/src/newgrf_text.h index 6587fc1fed..033967d307 100644 --- a/src/newgrf_text.h +++ b/src/newgrf_text.h @@ -21,7 +21,7 @@ static const WChar NFO_UTF8_IDENTIFIER = 0x00DE; StringID AddGRFString(uint32 grfid, uint16 stringid, byte langid, bool new_scheme, bool allow_newlines, const char *text_to_add, StringID def_string); -StringID GetGRFStringID(uint32 grfid, uint16 stringid); +StringID GetGRFStringID(uint32 grfid, StringID stringid); const char *GetGRFStringFromGRFText(const struct GRFText *text); const char *GetGRFStringPtr(uint16 stringid); void CleanUpStrings(); diff --git a/src/newgrf_town.cpp b/src/newgrf_town.cpp index 2f48eb757d..00fcf76b63 100644 --- a/src/newgrf_town.cpp +++ b/src/newgrf_town.cpp @@ -16,18 +16,6 @@ #include "safeguards.h" -/** - * Resolver of a town scope. - * @param ro Surrounding resolver. - * @param t %Town of the scope. - * @param readonly Scope may change persistent storage of the town. - */ -TownScopeResolver::TownScopeResolver(ResolverObject &ro, Town *t, bool readonly) : ScopeResolver(ro) -{ - this->t = t; - this->readonly = readonly; -} - /* virtual */ uint32 TownScopeResolver::GetVariable(byte variable, uint32 parameter, bool *available) const { switch (variable) { @@ -62,7 +50,7 @@ TownScopeResolver::TownScopeResolver(ResolverObject &ro, Town *t, bool readonly) case 0x81: return GB(this->t->xy, 8, 8); case 0x82: return ClampToU16(this->t->cache.population); case 0x83: return GB(ClampToU16(this->t->cache.population), 8, 8); - case 0x8A: return this->t->grow_counter; + case 0x8A: return this->t->grow_counter / TOWN_GROWTH_TICKS; case 0x92: return this->t->flags; // In original game, 0x92 and 0x93 are really one word. Since flags is a byte, this is to adjust case 0x93: return 0; case 0x94: return ClampToU16(this->t->cache.squared_town_zone_radius[0]); @@ -94,7 +82,7 @@ TownScopeResolver::TownScopeResolver(ResolverObject &ro, Town *t, bool readonly) case 0xAE: return this->t->have_ratings; case 0xB2: return this->t->statues; case 0xB6: return ClampToU16(this->t->cache.num_houses); - case 0xB9: return this->t->growth_rate & (~TOWN_GROW_RATE_CUSTOM); + case 0xB9: return this->t->growth_rate / TOWN_GROWTH_TICKS; case 0xBA: return ClampToU16(this->t->supplied[CT_PASSENGERS].new_max); case 0xBB: return GB(ClampToU16(this->t->supplied[CT_PASSENGERS].new_max), 8, 8); case 0xBC: return ClampToU16(this->t->supplied[CT_MAIL].new_max); diff --git a/src/newgrf_town.h b/src/newgrf_town.h index 145571e8ae..7c4fb5395c 100644 --- a/src/newgrf_town.h +++ b/src/newgrf_town.h @@ -25,7 +25,16 @@ struct TownScopeResolver : public ScopeResolver { Town *t; ///< %Town of the scope. bool readonly; ///< When set, persistent storage of the town is read-only, - TownScopeResolver(ResolverObject &ro, Town *t, bool readonly); + /** + * Resolver of a town scope. + * @param ro Surrounding resolver. + * @param t %Town of the scope. + * @param readonly Scope may change persistent storage of the town. + */ + TownScopeResolver(ResolverObject &ro, Town *t, bool readonly) + : ScopeResolver(ro), t(t), readonly(readonly) + { + } virtual uint32 GetVariable(byte variable, uint32 parameter, bool *available) const; virtual void StorePSA(uint reg, int32 value); diff --git a/src/news_gui.cpp b/src/news_gui.cpp index 3800af8b57..94cfaccf93 100644 --- a/src/news_gui.cpp +++ b/src/news_gui.cpp @@ -42,10 +42,10 @@ const NewsItem *_statusbar_news_item = NULL; -static uint MIN_NEWS_AMOUNT = 30; ///< preferred minimum amount of news messages -static uint _total_news = 0; ///< current number of news items -static NewsItem *_oldest_news = NULL; ///< head of news items queue -static NewsItem *_latest_news = NULL; ///< tail of news items queue +static uint MIN_NEWS_AMOUNT = 30; ///< preferred minimum amount of news messages +static uint _total_news = 0; ///< current number of news items +NewsItem *_oldest_news = NULL; ///< head of news items queue +static NewsItem *_latest_news = NULL; ///< tail of news items queue /** * Forced news item. @@ -313,6 +313,15 @@ struct NewsWindow : Window { { StringID str = STR_NULL; switch (widget) { + case WID_N_CAPTION: { + /* Caption is not a real caption (so that the window cannot be moved) + * thus it doesn't get the default sizing of a caption. */ + Dimension d2 = GetStringBoundingBox(STR_NEWS_MESSAGE_CAPTION); + d2.height += WD_CAPTIONTEXT_TOP + WD_CAPTIONTEXT_BOTTOM; + *size = maxdim(*size, d2); + return; + } + case WID_N_MGR_FACE: *size = maxdim(*size, GetSpriteSize(SPR_GRADIENT)); break; diff --git a/src/news_gui.h b/src/news_gui.h index f0b28a734c..0f42c68c6c 100644 --- a/src/news_gui.h +++ b/src/news_gui.h @@ -12,7 +12,11 @@ #ifndef NEWS_GUI_H #define NEWS_GUI_H +#include "news_type.h" + void ShowLastNewsMessage(); void ShowMessageHistory(); +extern NewsItem *_oldest_news; + #endif /* NEWS_GUI_H */ diff --git a/src/object_cmd.cpp b/src/object_cmd.cpp index f7ba0d995b..9f03813dfb 100644 --- a/src/object_cmd.cpp +++ b/src/object_cmd.cpp @@ -540,7 +540,7 @@ static CommandCost ClearTile_Object(TileIndex tile, DoCommandFlag flags) return cost; } -static void AddAcceptedCargo_Object(TileIndex tile, CargoArray &acceptance, uint32 *always_accepted) +static void AddAcceptedCargo_Object(TileIndex tile, CargoArray &acceptance, CargoTypes *always_accepted) { if (!IsObjectType(tile, OBJECT_HQ)) return; diff --git a/src/openttd.cpp b/src/openttd.cpp index 58f011b082..03b9126f55 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -123,6 +123,25 @@ void CDECL error(const char *s, ...) abort(); } +void CDECL assert_msg_error(int line, const char *file, const char *expr, const char *str, ...) +{ + va_list va; + char buf[2048]; + + char *b = buf; + b += seprintf(b, lastof(buf), "Assertion failed at line %i of %s: %s\n\t", line, file, expr); + + va_start(va, str); + vseprintf(b, lastof(buf), str, va); + va_end(va); + + ShowOSErrorBox(buf, true); + + /* Set the error message for the crash log and then invoke it. */ + CrashLog::SetErrorMessage(buf); + abort(); +} + /** * Shows some information on the console/a popup box depending on the OS. * @param str the text to show. @@ -230,7 +249,20 @@ static void WriteSavegameInfo(const char *name) char buf[8192]; char *p = buf; p += seprintf(p, lastof(buf), "Name: %s\n", name); - p += seprintf(p, lastof(buf), "Savegame ver: %d\n", _sl_version); + const char *type = ""; + extern bool _sl_is_faked_ext; + extern bool _sl_is_ext_version; + if (_sl_is_faked_ext) { + type = " (fake extended)"; + } else if (_sl_is_ext_version) { + type = " (extended)"; + } + p += seprintf(p, lastof(buf), "Savegame ver: %d%s\n", _sl_version, type); + for (size_t i = 0; i < XSLFI_SIZE; i++) { + if (_sl_xv_feature_versions[i] > 0) { + p += seprintf(p, lastof(buf), " Feature: %s = %d\n", SlXvGetFeatureName((SlXvFeatureIndex) i), _sl_xv_feature_versions[i]); + } + } p += seprintf(p, lastof(buf), "NewGRF ver: 0x%08X\n", last_ottd_rev); p += seprintf(p, lastof(buf), "Modified: %d\n", ever_modified); @@ -339,7 +371,6 @@ static void LoadIntroGame(bool load_newgrfs = true) _pause_mode = PM_UNPAUSED; _cursor.fix_at = false; - if (load_newgrfs) CheckForMissingSprites(); CheckForMissingGlyphs(); /* Play main theme */ @@ -693,11 +724,6 @@ int openttd_main(int argc, char *argv[]) goto exit_noshutdown; } -#if defined(WINCE) && defined(_DEBUG) - /* Switch on debug lvl 4 for WinCE if Debug release, as you can't give params, and you most likely do want this information */ - SetDebugString("4"); -#endif - DeterminePaths(argv[0]); TarScanner::DoScan(TarScanner::BASESET); @@ -816,7 +842,7 @@ int openttd_main(int argc, char *argv[]) if (sounds_set == NULL && BaseSounds::ini_set != NULL) sounds_set = stredup(BaseSounds::ini_set); if (!BaseSounds::SetSet(sounds_set)) { if (StrEmpty(sounds_set) || !BaseSounds::SetSet(NULL)) { - usererror("Failed to find a sounds set. Please acquire a sounds set for OpenTTD. See section 4.1 of readme.txt."); + usererror("Failed to find a sounds set. Please acquire a sounds set for OpenTTD. See section 4.1 of README.md."); } else { ErrorMessageData msg(STR_CONFIG_ERROR, STR_CONFIG_ERROR_INVALID_BASE_SOUNDS_NOT_FOUND); msg.SetDParamStr(0, sounds_set); @@ -829,7 +855,7 @@ int openttd_main(int argc, char *argv[]) if (music_set == NULL && BaseMusic::ini_set != NULL) music_set = stredup(BaseMusic::ini_set); if (!BaseMusic::SetSet(music_set)) { if (StrEmpty(music_set) || !BaseMusic::SetSet(NULL)) { - usererror("Failed to find a music set. Please acquire a music set for OpenTTD. See section 4.1 of readme.txt."); + usererror("Failed to find a music set. Please acquire a music set for OpenTTD. See section 4.1 of README.md."); } else { ErrorMessageData msg(STR_CONFIG_ERROR, STR_CONFIG_ERROR_INVALID_BASE_MUSIC_NOT_FOUND); msg.SetDParamStr(0, music_set); @@ -1408,11 +1434,6 @@ static void DoAutosave() { char buf[MAX_PATH]; -#if defined(PSP) - /* Autosaving in networking is too time expensive for the PSP */ - if (_networking) return; -#endif /* PSP */ - if (_settings_client.gui.keep_all_autosave) { GenerateDefaultSaveName(buf, lastof(buf)); strecat(buf, ".sav", lastof(buf)); diff --git a/src/order_cmd.cpp b/src/order_cmd.cpp index 1124bea45f..1293858ea3 100644 --- a/src/order_cmd.cpp +++ b/src/order_cmd.cpp @@ -772,7 +772,8 @@ CommandCost CmdInsertOrder(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3 case OSL_PLATFORM_NEAR_END: case OSL_PLATFORM_MIDDLE: if (v->type != VEH_TRAIN) return CMD_ERROR; - /* FALL THROUGH */ + FALLTHROUGH; + case OSL_PLATFORM_FAR_END: break; @@ -880,7 +881,8 @@ CommandCost CmdInsertOrder(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3 case OCV_LOAD_PERCENTAGE: case OCV_RELIABILITY: if (new_order.GetConditionValue() > 100) return CMD_ERROR; - /* FALL THROUGH */ + FALLTHROUGH; + default: if (occ == OCC_IS_TRUE || occ == OCC_IS_FALSE) return CMD_ERROR; break; @@ -1466,7 +1468,8 @@ CommandCost CmdModifyOrder(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3 case OCV_LOAD_PERCENTAGE: case OCV_RELIABILITY: if (order->GetConditionValue() > 100) order->SetConditionValue(100); - /* FALL THROUGH */ + FALLTHROUGH; + default: if (occ == OCC_IS_TRUE || occ == OCC_IS_FALSE) order->SetConditionComparator(OCC_EQUALS); break; diff --git a/src/order_gui.cpp b/src/order_gui.cpp index 3ca29e087a..9045fac6b5 100644 --- a/src/order_gui.cpp +++ b/src/order_gui.cpp @@ -841,7 +841,7 @@ public: case VIWD_AUTOREPLACE: /* Autoreplace replaced the vehicle */ this->vehicle = Vehicle::Get(this->window_number); - /* FALL THROUGH */ + FALLTHROUGH; case VIWD_CONSIST_CHANGED: /* Vehicle composition was changed. */ diff --git a/src/os/macosx/macos.h b/src/os/macosx/macos.h index 1e6729f121..4204d93bb6 100644 --- a/src/os/macosx/macos.h +++ b/src/os/macosx/macos.h @@ -38,4 +38,6 @@ static inline bool MacOSVersionIsAtLeast(long major, long minor, long bugfix) bool IsMonospaceFont(CFStringRef name); +void MacOSSetThreadName(const char *name); + #endif /* MACOS_H */ diff --git a/src/os/macosx/macos.mm b/src/os/macosx/macos.mm index 8d34cda58a..7fb71fe9ee 100644 --- a/src/os/macosx/macos.mm +++ b/src/os/macosx/macos.mm @@ -14,6 +14,7 @@ #include "../../rev.h" #include "macos.h" #include "../../string_func.h" +#include #define Rect OTTDRect #define Point OTTDPoint @@ -21,12 +22,26 @@ #undef Rect #undef Point +#ifndef __clang__ +#define __bridge +#endif + /* * This file contains objective C * Apple uses objective C instead of plain C to interact with OS specific/native functions */ +#if (MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_10) +typedef struct { + NSInteger majorVersion; + NSInteger minorVersion; + NSInteger patchVersion; +} OTTDOperatingSystemVersion; + +#define NSOperatingSystemVersion OTTDOperatingSystemVersion +#endif + /** * Get the version of the MacOS we are running under. Code adopted * from http://www.cocoadev.com/index.pl?DeterminingOSVersion @@ -40,6 +55,19 @@ void GetMacOSVersion(int *return_major, int *return_minor, int *return_bugfix) *return_major = -1; *return_minor = -1; *return_bugfix = -1; + + if ([[ NSProcessInfo processInfo] respondsToSelector:@selector(operatingSystemVersion) ]) { + IMP sel = [ [ NSProcessInfo processInfo] methodForSelector:@selector(operatingSystemVersion) ]; + NSOperatingSystemVersion ver = ((NSOperatingSystemVersion (*)(id, SEL))sel)([ NSProcessInfo processInfo], @selector(operatingSystemVersion)); + + *return_major = (int)ver.majorVersion; + *return_minor = (int)ver.minorVersion; + *return_bugfix = (int)ver.patchVersion; + + return; + } + +#if (MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_10) SInt32 systemVersion, version_major, version_minor, version_bugfix; if (Gestalt(gestaltSystemVersion, &systemVersion) == noErr) { if (systemVersion >= 0x1040) { @@ -52,6 +80,7 @@ void GetMacOSVersion(int *return_major, int *return_minor, int *return_bugfix) *return_bugfix = (int)GB(systemVersion, 0, 4); } } +#endif } #ifdef WITH_SDL @@ -182,7 +211,7 @@ uint GetCPUCoreCount() uint count = 1; #if (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5) if (MacOSVersionIsAtLeast(10, 5, 0)) { - count = [ [ NSProcessInfo processInfo ] activeProcessorCount ]; + count = (uint)[ [ NSProcessInfo processInfo ] activeProcessorCount ]; } else #endif { @@ -201,7 +230,25 @@ uint GetCPUCoreCount() */ bool IsMonospaceFont(CFStringRef name) { - NSFont *font = [ NSFont fontWithName:(NSString *)name size:0.0f ]; + NSFont *font = [ NSFont fontWithName:(__bridge NSString *)name size:0.0f ]; return font != NULL ? [ font isFixedPitch ] : false; } + +/** + * Set the name of the current thread for the debugger. + * @param name The new name of the current thread. + */ +void MacOSSetThreadName(const char *name) +{ +#if (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_6) + if (MacOSVersionIsAtLeast(10, 6, 0)) { + pthread_setname_np(name); + } +#endif + + NSThread *cur = [ NSThread currentThread ]; + if (cur != NULL && [ cur respondsToSelector:@selector(setName:) ]) { + [ cur performSelector:@selector(setName:) withObject:[ NSString stringWithUTF8String:name ] ]; + } +} diff --git a/src/os/macosx/osx_stdafx.h b/src/os/macosx/osx_stdafx.h index 4e16b5e63b..70dc8030cc 100644 --- a/src/os/macosx/osx_stdafx.h +++ b/src/os/macosx/osx_stdafx.h @@ -53,6 +53,13 @@ #define MAC_OS_X_VERSION_10_9 1090 #endif +#ifndef MAC_OS_X_VERSION_10_10 +#define MAC_OS_X_VERSION_10_10 101000 +#endif + +#ifndef MAC_OS_X_VERSION_10_11 +#define MAC_OS_X_VERSION_10_11 101100 +#endif #define __STDC_LIMIT_MACROS #include diff --git a/src/os/unix/unix.cpp b/src/os/unix/unix.cpp index d7c2304ce5..bea69ec931 100644 --- a/src/os/unix/unix.cpp +++ b/src/os/unix/unix.cpp @@ -308,9 +308,7 @@ bool GetClipboardContents(char *buffer, const char *last) void CSleep(int milliseconds) { - #if defined(PSP) - sceKernelDelayThread(milliseconds * 1000); - #elif defined(__BEOS__) + #if defined(__BEOS__) snooze(milliseconds * 1000); #elif defined(__AMIGA__) { diff --git a/src/os/windows/ottdres.rc.in b/src/os/windows/ottdres.rc.in index 4214f3b23f..616d8bb3eb 100644 --- a/src/os/windows/ottdres.rc.in +++ b/src/os/windows/ottdres.rc.in @@ -79,8 +79,8 @@ END // VS_VERSION_INFO VERSIONINFO - FILEVERSION 1,7,0,!!REVISION!! - PRODUCTVERSION 1,7,0,!!REVISION!! + FILEVERSION 1,9,0,!!ISODATE!! + PRODUCTVERSION 1,9,0,!!ISODATE!! FILEFLAGSMASK 0x3fL #ifdef _DEBUG FILEFLAGS 0x1L @@ -100,7 +100,7 @@ BEGIN VALUE "FileDescription", "OpenTTD\0" VALUE "FileVersion", "!!VERSION!!\0" VALUE "InternalName", "openttd\0" - VALUE "LegalCopyright", "Copyright \xA9 OpenTTD Developers 2002-2016. All Rights Reserved.\0" + VALUE "LegalCopyright", "Copyright \xA9 OpenTTD Developers 2002-2018. All Rights Reserved.\0" VALUE "LegalTrademarks", "\0" VALUE "OriginalFilename", "openttd.exe\0" VALUE "PrivateBuild", "\0" diff --git a/src/os/windows/win32.cpp b/src/os/windows/win32.cpp index 3fd1777fa8..8a90db4f7e 100644 --- a/src/os/windows/win32.cpp +++ b/src/os/windows/win32.cpp @@ -67,11 +67,7 @@ bool LoadLibraryList(Function proc[], const char *dll) while (*dll++ != '\0') { /* Nothing */ } if (*dll == '\0') break; -#if defined(WINCE) - p = GetProcAddress(lib, MB_TO_WIDE(dll)); -#else p = GetProcAddress(lib, dll); -#endif if (p == NULL) return false; *proc++ = (Function)p; } @@ -210,14 +206,6 @@ bool FiosIsRoot(const char *file) void FiosGetDrives(FileList &file_list) { -#if defined(WINCE) - /* WinCE only knows one drive: / */ - FiosItem *fios = file_list.Append(); - fios->type = FIOS_TYPE_DRIVE; - fios->mtime = 0; - seprintf(fios->name, lastof(fios->name), PATHSEP ""); - strecpy(fios->title, fios->name, lastof(fios->title)); -#else TCHAR drives[256]; const TCHAR *s; @@ -230,7 +218,6 @@ void FiosGetDrives(FileList &file_list) strecpy(fios->title, fios->name, lastof(fios->title)); while (*s++ != '\0') { /* Nothing */ } } -#endif } bool FiosIsValidFile(const char *path, const struct dirent *ent, struct stat *sb) @@ -306,9 +293,6 @@ static int ParseCommandLine(char *line, char **argv, int max_argc) void CreateConsole() { -#if defined(WINCE) - /* WinCE doesn't support console stuff */ -#else HANDLE hand; CONSOLE_SCREEN_BUFFER_INFO coninfo; @@ -358,7 +342,6 @@ void CreateConsole() setvbuf(stdin, NULL, _IONBF, 0); setvbuf(stdout, NULL, _IONBF, 0); setvbuf(stderr, NULL, _IONBF, 0); -#endif } /** Temporary pointer to get the help message to the window */ @@ -426,18 +409,14 @@ void ShowInfo(const char *str) } } -#if defined(WINCE) -int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) -#else int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) -#endif { int argc; char *argv[64]; // max 64 command line arguments CrashLog::InitialiseCrashLog(); -#if defined(UNICODE) && !defined(WINCE) +#if defined(UNICODE) /* Check if a win9x user started the win32 version */ if (HasBit(GetVersion(), 31)) usererror("This version of OpenTTD doesn't run on windows 95/98/ME.\nPlease download the win9x binary and try again."); #endif @@ -451,9 +430,7 @@ int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLi CreateConsole(); #endif -#if !defined(WINCE) _set_error_mode(_OUT_TO_MSGBOX); // force assertion output to messagebox -#endif /* setup random seed to something quite random */ SetRandomSeed(GetTickCount()); @@ -468,35 +445,11 @@ int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLi return 0; } -#if defined(WINCE) -void GetCurrentDirectoryW(int length, wchar_t *path) -{ - /* Get the name of this module */ - GetModuleFileName(NULL, path, length); - - /* Remove the executable name, this we call CurrentDir */ - wchar_t *pDest = wcsrchr(path, '\\'); - if (pDest != NULL) { - int result = pDest - path + 1; - path[result] = '\0'; - } -} -#endif - char *getcwd(char *buf, size_t size) { -#if defined(WINCE) - TCHAR path[MAX_PATH]; - GetModuleFileName(NULL, path, MAX_PATH); - convert_from_fs(path, buf, size); - /* GetModuleFileName returns dir with file, so remove everything behind latest '\\' */ - char *p = strrchr(buf, '\\'); - if (p != NULL) *p = '\0'; -#else TCHAR path[MAX_PATH]; GetCurrentDirectory(MAX_PATH - 1, path); convert_from_fs(path, buf, size); -#endif return buf; } diff --git a/src/pathfinder/follow_track.hpp b/src/pathfinder/follow_track.hpp index 9f19b029c0..d9a70b7fca 100644 --- a/src/pathfinder/follow_track.hpp +++ b/src/pathfinder/follow_track.hpp @@ -219,8 +219,7 @@ protected: } /* normal or station tile, do one step */ - TileIndexDiff diff = TileOffsByDiagDir(m_exitdir); - m_new_tile = TILE_ADD(m_old_tile, diff); + m_new_tile = TileAddByDiagDir(m_old_tile, m_exitdir); /* special handling for stations */ if (IsRailTT() && HasStationTileRail(m_new_tile)) { diff --git a/src/pathfinder/npf/aystar.h b/src/pathfinder/npf/aystar.h index f9dd1a4ff1..eaa70bf915 100644 --- a/src/pathfinder/npf/aystar.h +++ b/src/pathfinder/npf/aystar.h @@ -133,7 +133,7 @@ struct AyStar { * everything */ void *user_path; void *user_target; - uint user_data[10]; + void *user_data; byte loops_per_tick; ///< How many loops are there called before Main() gives control back to the caller. 0 = until done. uint max_path_cost; ///< If the g-value goes over this number, it stops searching, 0 = infinite. diff --git a/src/pathfinder/npf/npf.cpp b/src/pathfinder/npf/npf.cpp index bb705e5f4a..f989ff2c34 100644 --- a/src/pathfinder/npf/npf.cpp +++ b/src/pathfinder/npf/npf.cpp @@ -38,11 +38,11 @@ struct NPFFindStationOrTileData { }; /** Indices into AyStar.userdata[] */ -enum AyStarUserDataType { - NPF_TYPE = 0, ///< Contains a TransportTypes value - NPF_SUB_TYPE, ///< Contains the sub transport type - NPF_OWNER, ///< Contains an Owner value - NPF_RAILTYPES, ///< Contains a bitmask the compatible RailTypes of the engine when NPF_TYPE == TRANSPORT_RAIL. Unused otherwise. +struct AyStarUserData { + Owner owner; + TransportType type; + RailTypes railtypes; + RoadTypes roadtypes; }; /** Indices into AyStarNode.userdata[] */ @@ -157,13 +157,14 @@ static int32 NPFCalcStationOrTileHeuristic(AyStar *as, AyStarNode *current, Open TileIndex from = current->tile; TileIndex to = fstd->dest_coords; uint dist; + AyStarUserData *user = (AyStarUserData *)as->user_data; /* for train-stations, we are going to aim for the closest station tile */ - if (as->user_data[NPF_TYPE] != TRANSPORT_WATER && fstd->station_index != INVALID_STATION) { + if (user->type != TRANSPORT_WATER && fstd->station_index != INVALID_STATION) { to = CalcClosestStationTile(fstd->station_index, from, fstd->station_type); } - if (as->user_data[NPF_TYPE] == TRANSPORT_ROAD) { + if (user->type == TRANSPORT_ROAD) { /* Since roads only have diagonal pieces, we use manhattan distance here */ dist = DistanceManhattan(from, to) * NPF_TILE_LENGTH; } else { @@ -274,7 +275,6 @@ static uint NPFReservedTrackCost(AyStarNode *current) */ static void NPFMarkTile(TileIndex tile) { -#ifndef NO_DEBUG_MESSAGES if (_debug_npf_level < 1 || _networking) return; switch (GetTileType(tile)) { case MP_RAILWAY: @@ -295,7 +295,6 @@ static void NPFMarkTile(TileIndex tile) default: break; } -#endif } static int32 NPFWaterPathCost(AyStar *as, AyStarNode *current, OpenListNode *parent) @@ -532,9 +531,10 @@ static int32 NPFRailPathCost(AyStar *as, AyStarNode *current, OpenListNode *pare /* Will find any depot */ static int32 NPFFindDepot(AyStar *as, OpenListNode *current) { + AyStarUserData *user = (AyStarUserData *)as->user_data; /* It's not worth caching the result with NPF_FLAG_IS_TARGET here as below, * since checking the cache not that much faster than the actual check */ - return IsDepotTypeTile(current->path.node.tile, (TransportType)as->user_data[NPF_TYPE]) ? + return IsDepotTypeTile(current->path.node.tile, user->type) ? AYSTAR_FOUND_END_NODE : AYSTAR_DONE; } @@ -612,6 +612,7 @@ static void ClearPathReservation(const PathNode *start, const PathNode *end) */ static void NPFSaveTargetData(AyStar *as, OpenListNode *current) { + AyStarUserData *user = (AyStarUserData *)as->user_data; NPFFoundTargetData *ftd = (NPFFoundTargetData*)as->user_path; ftd->best_trackdir = (Trackdir)current->path.node.user_data[NPF_TRACKDIR_CHOICE]; ftd->best_path_dist = current->g; @@ -619,7 +620,7 @@ static void NPFSaveTargetData(AyStar *as, OpenListNode *current) ftd->node = current->path.node; ftd->res_okay = false; - if (as->user_target != NULL && ((NPFFindStationOrTileData*)as->user_target)->reserve_path && as->user_data[NPF_TYPE] == TRANSPORT_RAIL) { + if (as->user_target != NULL && ((NPFFindStationOrTileData*)as->user_target)->reserve_path && user->type == TRANSPORT_RAIL) { /* Path reservation is requested. */ const Train *v = Train::From(((NPFFindStationOrTileData *)as->user_target)->v); @@ -767,28 +768,25 @@ static inline bool ForceReverse(TileIndex tile, DiagDirection dir, TransportType * * @param tile The tile of interest. * @param dir The direction in which the vehicle drives onto a tile. - * @param type The transporttype of the vehicle. - * @param subtype For TRANSPORT_ROAD the compatible RoadTypes of the vehicle. - * @param railtypes For TRANSPORT_RAIL the compatible RailTypes of the vehicle. - * @param owner The owner of the vehicle. + * @param user Vehicle information. * @return true iff the vehicle can enter the tile. */ -static bool CanEnterTile(TileIndex tile, DiagDirection dir, TransportType type, uint subtype, RailTypes railtypes, Owner owner) +static bool CanEnterTile(TileIndex tile, DiagDirection dir, AyStarUserData *user) { /* Check tunnel entries and bridge ramps */ if (IsTileType(tile, MP_TUNNELBRIDGE) && GetTunnelBridgeDirection(tile) != dir) return false; /* Test ownership */ - if (!CanEnterTileOwnerCheck(owner, tile, dir)) return false; + if (!CanEnterTileOwnerCheck(user->owner, tile, dir)) return false; /* check correct rail type (mono, maglev, etc) */ - if (type == TRANSPORT_RAIL) { + if (user->type == TRANSPORT_RAIL) { RailType rail_type = GetTileRailType(tile); - if (!HasBit(railtypes, rail_type)) return false; + if (!HasBit(user->railtypes, rail_type)) return false; } /* Depots, standard roadstops and single tram bits can only be entered from one direction */ - DiagDirection single_entry = GetTileSingleEntry(tile, type, subtype); + DiagDirection single_entry = GetTileSingleEntry(tile, user->type, user->roadtypes); if (single_entry != INVALID_DIAGDIR && single_entry != ReverseDiagDir(dir)) return false; return true; @@ -849,6 +847,7 @@ static TrackdirBits GetDriveableTrackdirBits(TileIndex dst_tile, Trackdir src_tr * copy AyStarNode.user_data[NPF_NODE_FLAGS] from the parent */ static void NPFFollowTrack(AyStar *aystar, OpenListNode *current) { + AyStarUserData *user = (AyStarUserData *)aystar->user_data; /* We leave src_tile on track src_trackdir in direction src_exitdir */ Trackdir src_trackdir = current->path.node.direction; TileIndex src_tile = current->path.node.tile; @@ -860,8 +859,8 @@ static void NPFFollowTrack(AyStar *aystar, OpenListNode *current) bool ignore_src_tile = (current->path.parent == NULL && NPFGetFlag(¤t->path.node, NPF_FLAG_IGNORE_START_TILE)); /* Information about the vehicle: TransportType (road/rail/water) and SubType (compatible rail/road types) */ - TransportType type = (TransportType)aystar->user_data[NPF_TYPE]; - uint subtype = aystar->user_data[NPF_SUB_TYPE]; + TransportType type = user->type; + uint subtype = user->roadtypes; /* Initialize to 0, so we can jump out (return) somewhere an have no neighbours */ aystar->num_neighbours = 0; @@ -889,7 +888,7 @@ static void NPFFollowTrack(AyStar *aystar, OpenListNode *current) /* We leave src_tile in src_exitdir and reach dst_tile */ dst_tile = AddTileIndexDiffCWrap(src_tile, TileIndexDiffCByDiagDir(src_exitdir)); - if (dst_tile != INVALID_TILE && !CanEnterTile(dst_tile, src_exitdir, type, subtype, (RailTypes)aystar->user_data[NPF_RAILTYPES], (Owner)aystar->user_data[NPF_OWNER])) dst_tile = INVALID_TILE; + if (dst_tile != INVALID_TILE && !CanEnterTile(dst_tile, src_exitdir, user)) dst_tile = INVALID_TILE; if (dst_tile == INVALID_TILE) { /* We cannot enter the next tile. Road vehicles can reverse, others reach dead end */ @@ -960,7 +959,7 @@ static void NPFFollowTrack(AyStar *aystar, OpenListNode *current) * multiple targets that are spread around, we should perform a breadth first * search by specifiying CalcZero as our heuristic. */ -static NPFFoundTargetData NPFRouteInternal(AyStarNode *start1, bool ignore_start_tile1, AyStarNode *start2, bool ignore_start_tile2, NPFFindStationOrTileData *target, AyStar_EndNodeCheck target_proc, AyStar_CalculateH heuristic_proc, TransportType type, uint sub_type, Owner owner, RailTypes railtypes, uint reverse_penalty) +static NPFFoundTargetData NPFRouteInternal(AyStarNode *start1, bool ignore_start_tile1, AyStarNode *start2, bool ignore_start_tile2, NPFFindStationOrTileData *target, AyStar_EndNodeCheck target_proc, AyStar_CalculateH heuristic_proc, AyStarUserData *user, uint reverse_penalty, bool ignore_reserved = false) { int r; NPFFoundTargetData result; @@ -970,7 +969,7 @@ static NPFFoundTargetData NPFRouteInternal(AyStarNode *start1, bool ignore_start _npf_aystar.EndNodeCheck = target_proc; _npf_aystar.FoundEndNode = NPFSaveTargetData; _npf_aystar.GetNeighbours = NPFFollowTrack; - switch (type) { + switch (user->type) { default: NOT_REACHED(); case TRANSPORT_RAIL: _npf_aystar.CalculateG = NPFRailPathCost; break; case TRANSPORT_ROAD: _npf_aystar.CalculateG = NPFRoadPathCost; break; @@ -981,12 +980,14 @@ static NPFFoundTargetData NPFRouteInternal(AyStarNode *start1, bool ignore_start start1->user_data[NPF_TRACKDIR_CHOICE] = INVALID_TRACKDIR; start1->user_data[NPF_NODE_FLAGS] = 0; NPFSetFlag(start1, NPF_FLAG_IGNORE_START_TILE, ignore_start_tile1); + NPFSetFlag(start1, NPF_FLAG_IGNORE_RESERVED, ignore_reserved); _npf_aystar.AddStartNode(start1, 0); if (start2 != NULL) { start2->user_data[NPF_TRACKDIR_CHOICE] = INVALID_TRACKDIR; start2->user_data[NPF_NODE_FLAGS] = 0; NPFSetFlag(start2, NPF_FLAG_IGNORE_START_TILE, ignore_start_tile2); NPFSetFlag(start2, NPF_FLAG_REVERSE, true); + NPFSetFlag(start2, NPF_FLAG_IGNORE_RESERVED, ignore_reserved); _npf_aystar.AddStartNode(start2, reverse_penalty); } @@ -1002,10 +1003,7 @@ static NPFFoundTargetData NPFRouteInternal(AyStarNode *start1, bool ignore_start _npf_aystar.user_target = target; /* Initialize user_data */ - _npf_aystar.user_data[NPF_TYPE] = type; - _npf_aystar.user_data[NPF_SUB_TYPE] = sub_type; - _npf_aystar.user_data[NPF_OWNER] = owner; - _npf_aystar.user_data[NPF_RAILTYPES] = railtypes; + _npf_aystar.user_data = user; /* GO! */ r = _npf_aystar.Main(); @@ -1026,29 +1024,25 @@ static NPFFoundTargetData NPFRouteInternal(AyStarNode *start1, bool ignore_start /* Will search as below, but with two start nodes, the second being the * reverse. Look at the NPF_FLAG_REVERSE flag in the result node to see which * direction was taken (NPFGetFlag(result.node, NPF_FLAG_REVERSE)) */ -static NPFFoundTargetData NPFRouteToStationOrTileTwoWay(TileIndex tile1, Trackdir trackdir1, bool ignore_start_tile1, TileIndex tile2, Trackdir trackdir2, bool ignore_start_tile2, NPFFindStationOrTileData *target, TransportType type, uint sub_type, Owner owner, RailTypes railtypes) +static NPFFoundTargetData NPFRouteToStationOrTileTwoWay(TileIndex tile1, Trackdir trackdir1, bool ignore_start_tile1, TileIndex tile2, Trackdir trackdir2, bool ignore_start_tile2, NPFFindStationOrTileData *target, AyStarUserData *user) { AyStarNode start1; AyStarNode start2; start1.tile = tile1; start2.tile = tile2; - /* We set this in case the target is also the start tile, we will just - * return a not found then */ - start1.user_data[NPF_TRACKDIR_CHOICE] = INVALID_TRACKDIR; start1.direction = trackdir1; start2.direction = trackdir2; - start2.user_data[NPF_TRACKDIR_CHOICE] = INVALID_TRACKDIR; - return NPFRouteInternal(&start1, ignore_start_tile1, (IsValidTile(tile2) ? &start2 : NULL), ignore_start_tile2, target, NPFFindStationOrTile, NPFCalcStationOrTileHeuristic, type, sub_type, owner, railtypes, 0); + return NPFRouteInternal(&start1, ignore_start_tile1, (IsValidTile(tile2) ? &start2 : NULL), ignore_start_tile2, target, NPFFindStationOrTile, NPFCalcStationOrTileHeuristic, user, 0); } /* Will search from the given tile and direction, for a route to the given * station for the given transport type. See the declaration of * NPFFoundTargetData above for the meaning of the result. */ -static NPFFoundTargetData NPFRouteToStationOrTile(TileIndex tile, Trackdir trackdir, bool ignore_start_tile, NPFFindStationOrTileData *target, TransportType type, uint sub_type, Owner owner, RailTypes railtypes) +static NPFFoundTargetData NPFRouteToStationOrTile(TileIndex tile, Trackdir trackdir, bool ignore_start_tile, NPFFindStationOrTileData *target, AyStarUserData *user) { - return NPFRouteToStationOrTileTwoWay(tile, trackdir, ignore_start_tile, INVALID_TILE, INVALID_TRACKDIR, false, target, type, sub_type, owner, railtypes); + return NPFRouteToStationOrTileTwoWay(tile, trackdir, ignore_start_tile, INVALID_TILE, INVALID_TRACKDIR, false, target, user); } /* Search using breadth first. Good for little track choice and inaccurate @@ -1058,23 +1052,19 @@ static NPFFoundTargetData NPFRouteToStationOrTile(TileIndex tile, Trackdir track * reverse_penalty applied (NPF_TILE_LENGTH is the equivalent of one full * tile). */ -static NPFFoundTargetData NPFRouteToDepotBreadthFirstTwoWay(TileIndex tile1, Trackdir trackdir1, bool ignore_start_tile1, TileIndex tile2, Trackdir trackdir2, bool ignore_start_tile2, NPFFindStationOrTileData *target, TransportType type, uint sub_type, Owner owner, RailTypes railtypes, uint reverse_penalty) +static NPFFoundTargetData NPFRouteToDepotBreadthFirstTwoWay(TileIndex tile1, Trackdir trackdir1, bool ignore_start_tile1, TileIndex tile2, Trackdir trackdir2, bool ignore_start_tile2, NPFFindStationOrTileData *target, AyStarUserData *user, uint reverse_penalty) { AyStarNode start1; AyStarNode start2; start1.tile = tile1; start2.tile = tile2; - /* We set this in case the target is also the start tile, we will just - * return a not found then */ - start1.user_data[NPF_TRACKDIR_CHOICE] = INVALID_TRACKDIR; start1.direction = trackdir1; start2.direction = trackdir2; - start2.user_data[NPF_TRACKDIR_CHOICE] = INVALID_TRACKDIR; /* perform a breadth first search. Target is NULL, * since we are just looking for any depot...*/ - return NPFRouteInternal(&start1, ignore_start_tile1, (IsValidTile(tile2) ? &start2 : NULL), ignore_start_tile2, target, NPFFindDepot, NPFCalcZero, type, sub_type, owner, railtypes, reverse_penalty); + return NPFRouteInternal(&start1, ignore_start_tile1, (IsValidTile(tile2) ? &start2 : NULL), ignore_start_tile2, target, NPFFindDepot, NPFCalcZero, user, reverse_penalty); } void InitializeNPF() @@ -1123,7 +1113,8 @@ FindDepotData NPFRoadVehicleFindNearestDepot(const RoadVehicle *v, int max_penal { Trackdir trackdir = v->GetVehicleTrackdir(); - NPFFoundTargetData ftd = NPFRouteToDepotBreadthFirstTwoWay(v->tile, trackdir, false, v->tile, ReverseTrackdir(trackdir), false, NULL, TRANSPORT_ROAD, v->compatible_roadtypes, v->owner, INVALID_RAILTYPES, 0); + AyStarUserData user = { v->owner, TRANSPORT_ROAD, INVALID_RAILTYPES, v->compatible_roadtypes }; + NPFFoundTargetData ftd = NPFRouteToDepotBreadthFirstTwoWay(v->tile, trackdir, false, v->tile, ReverseTrackdir(trackdir), false, NULL, &user, 0); if (ftd.best_bird_dist != 0) return FindDepotData(); @@ -1142,7 +1133,8 @@ Trackdir NPFRoadVehicleChooseTrack(const RoadVehicle *v, TileIndex tile, DiagDir NPFFillWithOrderData(&fstd, v); Trackdir trackdir = DiagDirToDiagTrackdir(enterdir); - NPFFoundTargetData ftd = NPFRouteToStationOrTile(tile - TileOffsByDiagDir(enterdir), trackdir, true, &fstd, TRANSPORT_ROAD, v->compatible_roadtypes, v->owner, INVALID_RAILTYPES); + AyStarUserData user = { v->owner, TRANSPORT_ROAD, INVALID_RAILTYPES, v->compatible_roadtypes }; + NPFFoundTargetData ftd = NPFRouteToStationOrTile(tile - TileOffsByDiagDir(enterdir), trackdir, true, &fstd, &user); if (ftd.best_trackdir == INVALID_TRACKDIR) { /* We are already at our target. Just do something * @todo: maybe display error? @@ -1169,7 +1161,8 @@ Track NPFShipChooseTrack(const Ship *v, TileIndex tile, DiagDirection enterdir, NPFFillWithOrderData(&fstd, v); - NPFFoundTargetData ftd = NPFRouteToStationOrTile(tile - TileOffsByDiagDir(enterdir), trackdir, true, &fstd, TRANSPORT_WATER, 0, v->owner, INVALID_RAILTYPES); + AyStarUserData user = { v->owner, TRANSPORT_WATER, INVALID_RAILTYPES, ROADTYPES_NONE }; + NPFFoundTargetData ftd = NPFRouteToStationOrTile(tile - TileOffsByDiagDir(enterdir), trackdir, true, &fstd, &user); /* If ftd.best_bird_dist is 0, we found our target and ftd.best_trackdir contains * the direction we need to take to get there, if ftd.best_bird_dist is not 0, @@ -1192,7 +1185,8 @@ bool NPFShipCheckReverse(const Ship *v) assert(trackdir != INVALID_TRACKDIR); assert(trackdir_rev != INVALID_TRACKDIR); - ftd = NPFRouteToStationOrTileTwoWay(v->tile, trackdir, false, v->tile, trackdir_rev, false, &fstd, TRANSPORT_WATER, 0, v->owner, INVALID_RAILTYPES); + AyStarUserData user = { v->owner, TRANSPORT_WATER, INVALID_RAILTYPES, ROADTYPES_NONE }; + ftd = NPFRouteToStationOrTileTwoWay(v->tile, trackdir, false, v->tile, trackdir_rev, false, &fstd, &user); /* If we didn't find anything, just keep on going straight ahead, otherwise take the reverse flag */ return ftd.best_bird_dist == 0 && NPFGetFlag(&ftd.node, NPF_FLAG_REVERSE); } @@ -1209,7 +1203,8 @@ FindDepotData NPFTrainFindNearestDepot(const Train *v, int max_penalty) fstd.reserve_path = false; assert(trackdir != INVALID_TRACKDIR); - NPFFoundTargetData ftd = NPFRouteToDepotBreadthFirstTwoWay(v->tile, trackdir, false, last->tile, trackdir_rev, false, &fstd, TRANSPORT_RAIL, 0, v->owner, v->compatible_railtypes, NPF_INFINITE_PENALTY); + AyStarUserData user = { v->owner, TRANSPORT_RAIL, v->compatible_railtypes, ROADTYPES_NONE }; + NPFFoundTargetData ftd = NPFRouteToDepotBreadthFirstTwoWay(v->tile, trackdir, false, last->tile, trackdir_rev, false, &fstd, &user, NPF_INFINITE_PENALTY); if (ftd.best_bird_dist != 0) return FindDepotData(); /* Found target */ @@ -1230,18 +1225,15 @@ bool NPFTrainFindNearestSafeTile(const Train *v, TileIndex tile, Trackdir trackd AyStarNode start1; start1.tile = tile; - /* We set this in case the target is also the start tile, we will just - * return a not found then */ - start1.user_data[NPF_TRACKDIR_CHOICE] = INVALID_TRACKDIR; start1.direction = trackdir; - NPFSetFlag(&start1, NPF_FLAG_IGNORE_RESERVED, true); RailTypes railtypes = v->compatible_railtypes; if (override_railtype) railtypes |= GetRailTypeInfo(v->railtype)->compatible_railtypes; /* perform a breadth first search. Target is NULL, * since we are just looking for any safe tile...*/ - return NPFRouteInternal(&start1, true, NULL, false, &fstd, NPFFindSafeTile, NPFCalcZero, TRANSPORT_RAIL, 0, v->owner, railtypes, 0).res_okay; + AyStarUserData user = { v->owner, TRANSPORT_RAIL, railtypes, ROADTYPES_NONE }; + return NPFRouteInternal(&start1, true, NULL, false, &fstd, NPFFindSafeTile, NPFCalcZero, &user, 0, true).res_okay; } bool NPFTrainCheckReverse(const Train *v) @@ -1257,7 +1249,8 @@ bool NPFTrainCheckReverse(const Train *v) assert(trackdir != INVALID_TRACKDIR); assert(trackdir_rev != INVALID_TRACKDIR); - ftd = NPFRouteToStationOrTileTwoWay(v->tile, trackdir, false, last->tile, trackdir_rev, false, &fstd, TRANSPORT_RAIL, 0, v->owner, v->compatible_railtypes); + AyStarUserData user = { v->owner, TRANSPORT_RAIL, v->compatible_railtypes, ROADTYPES_NONE }; + ftd = NPFRouteToStationOrTileTwoWay(v->tile, trackdir, false, last->tile, trackdir_rev, false, &fstd, &user); /* If we didn't find anything, just keep on going straight ahead, otherwise take the reverse flag */ return ftd.best_bird_dist == 0 && NPFGetFlag(&ftd.node, NPF_FLAG_REVERSE); } @@ -1270,7 +1263,8 @@ Track NPFTrainChooseTrack(const Train *v, TileIndex tile, DiagDirection enterdir PBSTileInfo origin = FollowTrainReservation(v); assert(IsValidTrackdir(origin.trackdir)); - NPFFoundTargetData ftd = NPFRouteToStationOrTile(origin.tile, origin.trackdir, true, &fstd, TRANSPORT_RAIL, 0, v->owner, v->compatible_railtypes); + AyStarUserData user = { v->owner, TRANSPORT_RAIL, v->compatible_railtypes, ROADTYPES_NONE }; + NPFFoundTargetData ftd = NPFRouteToStationOrTile(origin.tile, origin.trackdir, true, &fstd, &user); if (target != NULL) { target->tile = ftd.node.tile; diff --git a/src/pathfinder/yapf/yapf_base.hpp b/src/pathfinder/yapf/yapf_base.hpp index 713e3755aa..6360567bb2 100644 --- a/src/pathfinder/yapf/yapf_base.hpp +++ b/src/pathfinder/yapf/yapf_base.hpp @@ -122,10 +122,8 @@ public: { m_veh = v; -#ifndef NO_DEBUG_MESSAGES CPerformanceTimer perf; perf.Start(); -#endif /* !NO_DEBUG_MESSAGES */ Yapf().PfSetStartupNodes(); bool bDestFound = true; @@ -154,7 +152,6 @@ public: bDestFound &= (m_pBestDestNode != NULL); -#ifndef NO_DEBUG_MESSAGES perf.Stop(); if (_debug_yapf_level >= 2) { int t = perf.Get(1000000); @@ -174,7 +171,6 @@ public: ); } } -#endif /* !NO_DEBUG_MESSAGES */ return bDestFound; } diff --git a/src/pathfinder/yapf/yapf_costrail.hpp b/src/pathfinder/yapf/yapf_costrail.hpp index 64cf963800..ca317f09a7 100644 --- a/src/pathfinder/yapf/yapf_costrail.hpp +++ b/src/pathfinder/yapf/yapf_costrail.hpp @@ -403,6 +403,8 @@ no_entry_cost: // jump here at the beginning if the node has no parent (it is th /* Penalty for reversing in a depot. */ assert(IsRailDepot(cur.tile)); segment_cost += Yapf().PfGetSettings().rail_depot_reverse_penalty; + + } else if (IsRailDepotTile(cur.tile)) { /* We will end in this pass (depot is possible target) */ end_segment_reason |= ESRB_DEPOT; @@ -416,9 +418,16 @@ no_entry_cost: // jump here at the beginning if the node has no parent (it is th CFollowTrackRail ft(v); TileIndex t = cur.tile; Trackdir td = cur.td; + /* Arbitrary maximum tiles to follow to avoid infinite loops. */ + uint max_tiles = 20; while (ft.Follow(t, td)) { assert(t != ft.m_new_tile); t = ft.m_new_tile; + if (t == cur.tile || --max_tiles == 0) { + /* We looped back on ourself or found another loop, bail out. */ + td = INVALID_TRACKDIR; + break; + } if (KillFirstBit(ft.m_new_td_bits) != TRACKDIR_BIT_NONE) { /* We encountered a junction; it's going to be too complex to * handle this perfectly, so just bail out. There is no simple @@ -553,6 +562,9 @@ no_entry_cost: // jump here at the beginning if the node has no parent (it is th } // for (;;) + /* Don't consider path any further it if exceeded max_cost. */ + if (end_segment_reason & ESRB_PATH_TOO_LONG) return false; + bool target_seen = false; if ((end_segment_reason & ESRB_POSSIBLE_TARGET) != ESRB_NONE) { /* Depot, station or waypoint. */ diff --git a/src/pathfinder/yapf/yapf_destrail.hpp b/src/pathfinder/yapf/yapf_destrail.hpp index 681034a2f5..03519b059f 100644 --- a/src/pathfinder/yapf/yapf_destrail.hpp +++ b/src/pathfinder/yapf/yapf_destrail.hpp @@ -140,7 +140,8 @@ public: * waypoint. */ Yapf().DisableCache(true); } - /* FALL THROUGH */ + FALLTHROUGH; + case OT_GOTO_STATION: m_destTile = CalcClosestStationTile(v->current_order.GetDestination(), v->tile, v->current_order.IsType(OT_GOTO_STATION) ? STATION_RAIL : STATION_WAYPOINT); m_dest_station_id = v->current_order.GetDestination(); diff --git a/src/pathfinder/yapf/yapf_rail.cpp b/src/pathfinder/yapf/yapf_rail.cpp index 5324e4fc87..dccee36860 100644 --- a/src/pathfinder/yapf/yapf_rail.cpp +++ b/src/pathfinder/yapf/yapf_rail.cpp @@ -223,7 +223,7 @@ public: return 't'; } - static bool stFindNearestDepotTwoWay(const Train *v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2, int max_penalty, int reverse_penalty, TileIndex *depot_tile, bool *reversed) + static FindDepotData stFindNearestDepotTwoWay(const Train *v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2, int max_penalty, int reverse_penalty) { Tpf pf1; /* @@ -236,16 +236,16 @@ public: * depot orders and you do not disable automatic servicing. */ if (max_penalty != 0) pf1.DisableCache(true); - bool result1 = pf1.FindNearestDepotTwoWay(v, t1, td1, t2, td2, max_penalty, reverse_penalty, depot_tile, reversed); + FindDepotData result1 = pf1.FindNearestDepotTwoWay(v, t1, td1, t2, td2, max_penalty, reverse_penalty); if (_debug_desync_level >= 2) { Tpf pf2; - TileIndex depot_tile2 = INVALID_TILE; - bool reversed2 = false; pf2.DisableCache(true); - bool result2 = pf2.FindNearestDepotTwoWay(v, t1, td1, t2, td2, max_penalty, reverse_penalty, &depot_tile2, &reversed2); - if (result1 != result2 || (result1 && (*depot_tile != depot_tile2 || *reversed != reversed2))) { - DEBUG(desync, 2, "CACHE ERROR: FindNearestDepotTwoWay() = [%s, %s]", result1 ? "T" : "F", result2 ? "T" : "F"); + FindDepotData result2 = pf2.FindNearestDepotTwoWay(v, t1, td1, t2, td2, max_penalty, reverse_penalty); + if (result1.tile != result2.tile || (result1.reverse != result2.reverse)) { + DEBUG(desync, 2, "CACHE ERROR: FindNearestDepotTwoWay() = [%s, %s]", + result1.tile != INVALID_TILE ? "T" : "F", + result2.tile != INVALID_TILE ? "T" : "F"); DumpState(pf1, pf2); } } @@ -253,7 +253,7 @@ public: return result1; } - inline bool FindNearestDepotTwoWay(const Train *v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2, int max_penalty, int reverse_penalty, TileIndex *depot_tile, bool *reversed) + inline FindDepotData FindNearestDepotTwoWay(const Train *v, TileIndex t1, Trackdir td1, TileIndex t2, Trackdir td2, int max_penalty, int reverse_penalty) { /* set origin and destination nodes */ Yapf().SetOrigin(t1, td1, t2, td2, reverse_penalty, true); @@ -261,13 +261,10 @@ public: Yapf().SetMaxCost(max_penalty); /* find the best path */ - bool bFound = Yapf().FindPath(v); - if (!bFound) return false; + if (!Yapf().FindPath(v)) return FindDepotData(); - /* some path found - * get found depot tile */ + /* Some path found. */ Node *n = Yapf().GetBestNode(); - *depot_tile = n->GetLastTile(); /* walk through the path back to the origin */ Node *pNode = n; @@ -277,9 +274,7 @@ public: /* if the origin node is our front vehicle tile/Trackdir then we didn't reverse * but we can also look at the cost (== 0 -> not reversed, == reverse_penalty -> reversed) */ - *reversed = (pNode->m_cost != 0); - - return true; + return FindDepotData(n->GetLastTile(), n->m_cost, pNode->m_cost != 0); } }; @@ -611,15 +606,13 @@ bool YapfTrainCheckReverse(const Train *v) FindDepotData YapfTrainFindNearestDepot(const Train *v, int max_penalty) { - FindDepotData fdd; - const Train *last_veh = v->Last(); PBSTileInfo origin = FollowTrainReservation(v); TileIndex last_tile = last_veh->tile; Trackdir td_rev = ReverseTrackdir(last_veh->GetVehicleTrackdir()); - typedef bool (*PfnFindNearestDepotTwoWay)(const Train*, TileIndex, Trackdir, TileIndex, Trackdir, int, int, TileIndex*, bool*); + typedef FindDepotData (*PfnFindNearestDepotTwoWay)(const Train*, TileIndex, Trackdir, TileIndex, Trackdir, int, int); PfnFindNearestDepotTwoWay pfnFindNearestDepotTwoWay = &CYapfAnyDepotRail1::stFindNearestDepotTwoWay; /* check if non-default YAPF type needed */ @@ -627,9 +620,7 @@ FindDepotData YapfTrainFindNearestDepot(const Train *v, int max_penalty) pfnFindNearestDepotTwoWay = &CYapfAnyDepotRail2::stFindNearestDepotTwoWay; // Trackdir, forbid 90-deg } - bool ret = pfnFindNearestDepotTwoWay(v, origin.tile, origin.trackdir, last_tile, td_rev, max_penalty, YAPF_INFINITE_PENALTY, &fdd.tile, &fdd.reverse); - fdd.best_length = ret ? max_penalty / 2 : UINT_MAX; // some fake distance or NOT_FOUND - return fdd; + return pfnFindNearestDepotTwoWay(v, origin.tile, origin.trackdir, last_tile, td_rev, max_penalty, YAPF_INFINITE_PENALTY); } bool YapfTrainFindNearestSafeTile(const Train *v, TileIndex tile, Trackdir td, bool override_railtype) diff --git a/src/pathfinder/yapf/yapf_ship.cpp b/src/pathfinder/yapf/yapf_ship.cpp index e4b99462d2..df6cd468ce 100644 --- a/src/pathfinder/yapf/yapf_ship.cpp +++ b/src/pathfinder/yapf/yapf_ship.cpp @@ -69,7 +69,7 @@ public: } /* move back to the old tile/trackdir (where ship is coming from) */ - TileIndex src_tile = TILE_ADD(tile, TileOffsByDiagDir(ReverseDiagDir(enterdir))); + TileIndex src_tile = TileAddByDiagDir(tile, ReverseDiagDir(enterdir)); Trackdir trackdir = v->GetVehicleTrackdir(); assert(IsValidTrackdir(trackdir)); diff --git a/src/rail.cpp b/src/rail.cpp index 79598ec4a1..d538064a23 100644 --- a/src/rail.cpp +++ b/src/rail.cpp @@ -56,7 +56,7 @@ extern const Trackdir _next_trackdir[TRACKDIR_END] = { }; /* Maps a trackdir to all trackdirs that make 90 deg turns with it. */ -extern const TrackdirBits _track_crosses_trackdirs[TRACKDIR_END] = { +extern const TrackdirBits _track_crosses_trackdirs[TRACK_END] = { TRACKDIR_BIT_Y_SE | TRACKDIR_BIT_Y_NW, // TRACK_X TRACKDIR_BIT_X_NE | TRACKDIR_BIT_X_SW, // TRACK_Y TRACKDIR_BIT_RIGHT_N | TRACKDIR_BIT_RIGHT_S | TRACKDIR_BIT_LEFT_N | TRACKDIR_BIT_LEFT_S, // TRACK_UPPER diff --git a/src/rail.h b/src/rail.h index 320d24a9a0..1bc403d7fd 100644 --- a/src/rail.h +++ b/src/rail.h @@ -113,7 +113,8 @@ typedef SmallVector RailTypeLabelList; /** * This struct contains all the info that is needed to draw and construct tracks. */ -struct RailtypeInfo { +class RailtypeInfo { +public: /** * Struct containing the main sprites. @note not all sprites are listed, but only * the ones used directly in the code diff --git a/src/rail_cmd.cpp b/src/rail_cmd.cpp index 2010f9b305..5bc97a58dc 100644 --- a/src/rail_cmd.cpp +++ b/src/rail_cmd.cpp @@ -47,8 +47,6 @@ RailtypeInfo _railtypes[RAILTYPE_END]; RailType _sorted_railtypes[RAILTYPE_END]; uint8 _sorted_railtypes_size; -assert_compile(sizeof(_original_railtypes) <= sizeof(_railtypes)); - /** Enum holding the signal offset in the sprite sheet according to the side it is representing. */ enum SignalOffsets { SIGNAL_TO_SOUTHWEST, @@ -66,8 +64,20 @@ enum SignalOffsets { */ void ResetRailTypes() { - memset(_railtypes, 0, sizeof(_railtypes)); - memcpy(_railtypes, _original_railtypes, sizeof(_original_railtypes)); + assert_compile(lengthof(_original_railtypes) <= lengthof(_railtypes)); + + uint i = 0; + for (; i < lengthof(_original_railtypes); i++) _railtypes[i] = _original_railtypes[i]; + + static const RailtypeInfo empty_railtype = { + {0,0,0,0,0,0,0,0,0,0,0,0}, + {0,0,0,0,0,0,0,0,{}}, + {0,0,0,0,0,0,0,0}, + {0,0,0,0,0,0}, + 0, RAILTYPES_NONE, RAILTYPES_NONE, 0, 0, 0, RTFB_NONE, 0, 0, 0, 0, 0, + RailTypeLabelList(), 0, 0, RAILTYPES_NONE, RAILTYPES_NONE, 0, + {}, {} }; + for (; i < lengthof(_railtypes); i++) _railtypes[i] = empty_railtype; } void ResolveRailTypeGUISprites(RailtypeInfo *rti) @@ -151,11 +161,9 @@ RailType AllocateRailType(RailTypeLabel label) if (rti->label == 0) { /* Set up new rail type */ - memcpy(rti, &_railtypes[RAILTYPE_RAIL], sizeof(*rti)); + *rti = _original_railtypes[RAILTYPE_RAIL]; rti->label = label; - /* Clear alternate label list. Can't use Reset() here as that would free - * the data pointer of RAILTYPE_RAIL and not our new rail type. */ - new (&rti->alternate_labels) RailTypeLabelList; + rti->alternate_labels.Clear(); /* Make us compatible with ourself. */ rti->powered_railtypes = (RailTypes)(1 << rt); @@ -447,7 +455,7 @@ CommandCost CmdBuildSingleRail(TileIndex tile, DoCommandFlag flags, uint32 p1, u CommandCost ret = CheckTileOwnership(tile); if (ret.Failed()) return ret; - if (!IsPlainRail(tile)) return CMD_ERROR; + if (!IsPlainRail(tile)) return DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR); // just get appropriate error message if (!IsCompatibleRail(GetRailType(tile), railtype)) return_cmd_error(STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION); @@ -546,7 +554,7 @@ CommandCost CmdBuildSingleRail(TileIndex tile, DoCommandFlag flags, uint32 p1, u if (IsLevelCrossing(tile) && GetCrossingRailBits(tile) == trackbit) { return_cmd_error(STR_ERROR_ALREADY_BUILT); } - /* FALL THROUGH */ + FALLTHROUGH; } default: { @@ -1595,7 +1603,7 @@ CommandCost CmdConvertRail(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3 * Tunnels and bridges have special check later */ if (tt != MP_TUNNELBRIDGE) { if (!IsCompatibleRail(type, totype)) { - CommandCost ret = EnsureNoVehicleOnGround(tile); + CommandCost ret = IsPlainRailTile(tile) ? EnsureNoTrainOnTrackBits(tile, GetTrackBits(tile)) : EnsureNoVehicleOnGround(tile); if (ret.Failed()) { error = ret; continue; @@ -2394,7 +2402,7 @@ static void DrawTile_Track(TileInfo *ti) if (HasBit(_display_opt, DO_FULL_DETAIL)) DrawTrackDetails(ti, rti); - if (HasCatenaryDrawn(GetRailType(ti->tile))) DrawCatenary(ti); + if (HasRailCatenaryDrawn(GetRailType(ti->tile))) DrawRailCatenary(ti); if (HasSignals(ti->tile)) DrawSignals(ti->tile, rails, rti); } else { @@ -2436,40 +2444,67 @@ static void DrawTile_Track(TileInfo *ti) SpriteID ground = GetCustomRailSprite(rti, ti->tile, RTSG_GROUND); switch (GetRailDepotDirection(ti->tile)) { - case DIAGDIR_NE: if (!IsInvisibilitySet(TO_BUILDINGS)) break; // else FALL THROUGH - case DIAGDIR_SW: DrawGroundSprite(ground + RTO_X, PAL_NONE); break; - case DIAGDIR_NW: if (!IsInvisibilitySet(TO_BUILDINGS)) break; // else FALL THROUGH - case DIAGDIR_SE: DrawGroundSprite(ground + RTO_Y, PAL_NONE); break; - default: break; + case DIAGDIR_NE: + if (!IsInvisibilitySet(TO_BUILDINGS)) break; + FALLTHROUGH; + case DIAGDIR_SW: + DrawGroundSprite(ground + RTO_X, PAL_NONE); + break; + case DIAGDIR_NW: + if (!IsInvisibilitySet(TO_BUILDINGS)) break; + FALLTHROUGH; + case DIAGDIR_SE: + DrawGroundSprite(ground + RTO_Y, PAL_NONE); + break; + default: + break; } if (_settings_client.gui.show_track_reservation && HasDepotReservation(ti->tile)) { SpriteID overlay = GetCustomRailSprite(rti, ti->tile, RTSG_OVERLAY); switch (GetRailDepotDirection(ti->tile)) { - case DIAGDIR_NE: if (!IsInvisibilitySet(TO_BUILDINGS)) break; // else FALL THROUGH - case DIAGDIR_SW: DrawGroundSprite(overlay + RTO_X, PALETTE_CRASH); break; - case DIAGDIR_NW: if (!IsInvisibilitySet(TO_BUILDINGS)) break; // else FALL THROUGH - case DIAGDIR_SE: DrawGroundSprite(overlay + RTO_Y, PALETTE_CRASH); break; - default: break; + case DIAGDIR_NE: + if (!IsInvisibilitySet(TO_BUILDINGS)) break; + FALLTHROUGH; + case DIAGDIR_SW: + DrawGroundSprite(overlay + RTO_X, PALETTE_CRASH); + break; + case DIAGDIR_NW: + if (!IsInvisibilitySet(TO_BUILDINGS)) break; + FALLTHROUGH; + case DIAGDIR_SE: + DrawGroundSprite(overlay + RTO_Y, PALETTE_CRASH); + break; + default: + break; } } } else { /* PBS debugging, draw reserved tracks darker */ if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && HasDepotReservation(ti->tile)) { switch (GetRailDepotDirection(ti->tile)) { - case DIAGDIR_NE: if (!IsInvisibilitySet(TO_BUILDINGS)) break; // else FALL THROUGH - case DIAGDIR_SW: DrawGroundSprite(rti->base_sprites.single_x, PALETTE_CRASH); break; - case DIAGDIR_NW: if (!IsInvisibilitySet(TO_BUILDINGS)) break; // else FALL THROUGH - case DIAGDIR_SE: DrawGroundSprite(rti->base_sprites.single_y, PALETTE_CRASH); break; - default: break; + case DIAGDIR_NE: + if (!IsInvisibilitySet(TO_BUILDINGS)) break; + FALLTHROUGH; + case DIAGDIR_SW: + DrawGroundSprite(rti->base_sprites.single_x, PALETTE_CRASH); + break; + case DIAGDIR_NW: + if (!IsInvisibilitySet(TO_BUILDINGS)) break; + FALLTHROUGH; + case DIAGDIR_SE: + DrawGroundSprite(rti->base_sprites.single_y, PALETTE_CRASH); + break; + default: + break; } } } int depot_sprite = GetCustomRailSprite(rti, ti->tile, RTSG_DEPOT); relocation = depot_sprite != 0 ? depot_sprite - SPR_RAIL_DEPOT_SE_1 : rti->GetRailtypeSpriteOffset(); - if (HasCatenaryDrawn(GetRailType(ti->tile))) DrawCatenary(ti); + if (HasRailCatenaryDrawn(GetRailType(ti->tile))) DrawRailCatenary(ti); DrawRailTileSeq(ti, dts, TO_BUILDINGS, relocation, 0, _drawtile_track_palette); } @@ -2720,8 +2755,8 @@ static void GetTileDesc_Track(TileIndex tile, TileDesc *td) { const RailtypeInfo *rti = GetRailTypeInfo(GetRailType(tile)); td->rail_speed = rti->max_speed; + td->railtype = rti->strings.name; td->owner[0] = GetTileOwner(tile); - SetDParamX(td->dparam, 0, rti->strings.name); switch (GetRailTileType(tile)) { case RAIL_TILE_NORMAL: td->str = STR_LAI_RAIL_DESCRIPTION_TRACK; diff --git a/src/rail_gui.cpp b/src/rail_gui.cpp index 64a1126d81..73fe29da0d 100644 --- a/src/rail_gui.cpp +++ b/src/rail_gui.cpp @@ -161,7 +161,8 @@ static void PlaceRail_Waypoint(TileIndex tile) Axis axis = GetAxisForNewWaypoint(tile); if (IsValidAxis(axis)) { /* Valid tile for waypoints */ - VpStartPlaceSizing(tile, axis == AXIS_X ? VPM_FIX_X : VPM_FIX_Y, DDSP_BUILD_STATION); + VpStartPlaceSizing(tile, axis == AXIS_X ? VPM_X_LIMITED : VPM_Y_LIMITED, DDSP_BUILD_STATION); + VpSetPlaceSizingLimit(_settings_game.station.station_spread); } else { /* Tile where we can't build rail waypoints. This is always going to fail, * but provides the user with a proper error message. */ @@ -728,7 +729,7 @@ struct BuildRailToolbarWindow : Window { DoCommandP(end_tile, start_tile, _ctrl_pressed ? 0 : 1, CMD_REMOVE_FROM_RAIL_WAYPOINT | CMD_MSG(STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT), CcPlaySound_SPLAT_RAIL); } else { TileArea ta(start_tile, end_tile); - uint32 p1 = _cur_railtype | (select_method == VPM_FIX_X ? AXIS_X : AXIS_Y) << 4 | ta.w << 8 | ta.h << 16 | _ctrl_pressed << 24; + uint32 p1 = _cur_railtype | (select_method == VPM_X_LIMITED ? AXIS_X : AXIS_Y) << 4 | ta.w << 8 | ta.h << 16 | _ctrl_pressed << 24; uint32 p2 = STAT_CLASS_WAYP | _cur_waypoint_type << 8 | INVALID_STATION << 16; CommandContainer cmdcont = { ta.tile, p1, p2, CMD_BUILD_RAIL_WAYPOINT | CMD_MSG(STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT), CcPlaySound_SPLAT_RAIL, "" }; @@ -1981,9 +1982,10 @@ void InitializeRailGUI() /** * Create a drop down list for all the rail types of the local company. * @param for_replacement Whether this list is for the replacement window. + * @param all_option Whether to add an 'all types' item. * @return The populated and sorted #DropDownList. */ -DropDownList *GetRailTypeDropDownList(bool for_replacement) +DropDownList *GetRailTypeDropDownList(bool for_replacement, bool all_option) { RailTypes used_railtypes = RAILTYPES_NONE; @@ -2000,6 +2002,12 @@ DropDownList *GetRailTypeDropDownList(bool for_replacement) const Company *c = Company::Get(_local_company); DropDownList *list = new DropDownList(); + + if (all_option) { + DropDownListStringItem *item = new DropDownListStringItem(STR_REPLACE_ALL_RAILTYPE, INVALID_RAILTYPE, false); + *list->Append() = item; + } + RailType rt; FOR_ALL_SORTED_RAILTYPES(rt) { /* If it's not used ever, don't show it to the user. */ diff --git a/src/rail_gui.h b/src/rail_gui.h index f51e8aa273..e7a03b9120 100644 --- a/src/rail_gui.h +++ b/src/rail_gui.h @@ -19,6 +19,6 @@ struct Window *ShowBuildRailToolbar(RailType railtype); void ReinitGuiAfterToggleElrail(bool disable); bool ResetSignalVariant(int32 = 0); void InitializeRailGUI(); -DropDownList *GetRailTypeDropDownList(bool for_replacement = false); +DropDownList *GetRailTypeDropDownList(bool for_replacement = false, bool all_option = false); #endif /* RAIL_GUI_H */ diff --git a/src/rev.cpp.in b/src/rev.cpp.in index 899a565bbe..6689fe6891 100644 --- a/src/rev.cpp.in +++ b/src/rev.cpp.in @@ -26,18 +26,16 @@ bool IsReleasedVersion() /** * The text version of OpenTTD's revision. - * This will be either "..[-RC]", - * "r[M][-]" or "norev000". + * This will be either + * - "", like "..[-RC]", + * - "-g" in "master", + * - "--g" in other branches, or + * - "norev000", if the version is unknown. * * The major, minor and build are the numbers that describe releases of * OpenTTD (like 0.5.3). "-RC" is used to flag release candidates. * - * The revision number is fairly straight forward. The M is to show that - * the binary is made from modified source code. The branch shows the - * branch the revision is of and will not be there when it is trunk. - * - * norev000 is for non-releases that are made on systems without - * subversion or sources that are not a checkout of subversion. + * shows a "M", if the binary is made from modified source code. */ const char _openttd_revision[] = "!!VERSION!!"; @@ -66,13 +64,13 @@ const byte _openttd_revision_modified = !!MODIFIED!!; * 24-27 minor version * 20-23 build * 19 1 if it is a release, 0 if it is not. - * 0-18 revision number; 0 for releases and when the revision is unknown. + * 0-18 used to be the SVN revision, currently unused * * The 19th bit is there so the development/betas/alpha, etc. leading to a * final release will always have a lower version number than the released * version, thus making comparisons on specific revisions easy. */ -const uint32 _openttd_newgrf_version = 1 << 28 | 7 << 24 | 0 << 20 | 0 << 19 | (!!REVISION!! & ((1 << 19) - 1)); +const uint32 _openttd_newgrf_version = 1 << 28 | 9 << 24 | 0 << 20 | 0 << 19; #ifdef __MORPHOS__ /** diff --git a/src/road_cmd.cpp b/src/road_cmd.cpp index aa445eb91a..5e432a2e6b 100644 --- a/src/road_cmd.cpp +++ b/src/road_cmd.cpp @@ -224,7 +224,7 @@ static CommandCost RemoveRoad(TileIndex tile, DoCommandFlag flags, RoadBits piec TileIndex other_end = GetOtherTunnelBridgeEnd(tile); /* Pay for *every* tile of the bridge or tunnel */ uint len = GetTunnelBridgeLength(other_end, tile) + 2; - cost.AddCost(len * _price[PR_CLEAR_ROAD]); + cost.AddCost(len * 2 * _price[PR_CLEAR_ROAD]); if (flags & DC_EXEC) { Company *c = Company::GetIfValid(GetRoadOwner(tile, rt)); if (c != NULL) { @@ -1191,7 +1191,7 @@ static bool DrawRoadAsSnowDesert(TileIndex tile, Roadside roadside) * @param ti information about the tile (slopes, height etc) * @param tram the roadbits for the tram */ -void DrawTramCatenary(const TileInfo *ti, RoadBits tram) +void DrawRoadCatenary(const TileInfo *ti, RoadBits tram) { /* Do not draw catenary if it is invisible */ if (IsInvisibilitySet(TO_CATENARY)) return; @@ -1298,7 +1298,7 @@ static void DrawRoadBits(TileInfo *ti) return; } - if (tram != ROAD_NONE) DrawTramCatenary(ti, tram); + if (tram != ROAD_NONE) DrawRoadCatenary(ti, tram); /* Return if full detail is disabled, or we are zoomed fully out. */ if (!HasBit(_display_opt, DO_FULL_DETAIL) || _cur_dpi->zoom > ZOOM_LVL_DETAIL) return; @@ -1388,9 +1388,9 @@ static void DrawTile_Road(TileInfo *ti) if (HasTileRoadType(ti->tile, ROADTYPE_TRAM)) { DrawGroundSprite(SPR_TRAMWAY_OVERLAY + (GetCrossingRoadAxis(ti->tile) ^ 1), pal); - DrawTramCatenary(ti, GetCrossingRoadBits(ti->tile)); + DrawRoadCatenary(ti, GetCrossingRoadBits(ti->tile)); } - if (HasCatenaryDrawn(GetRailType(ti->tile))) DrawCatenary(ti); + if (HasRailCatenaryDrawn(GetRailType(ti->tile))) DrawRailCatenary(ti); break; } @@ -1684,6 +1684,7 @@ static void GetTileDesc_Road(TileIndex tile, TileDesc *td) if (HasBit(rts, ROADTYPE_TRAM)) tram_owner = GetRoadOwner(tile, ROADTYPE_TRAM); const RailtypeInfo *rti = GetRailTypeInfo(GetRailType(tile)); + td->railtype = rti->strings.name; td->rail_speed = rti->max_speed; break; diff --git a/src/road_gui.cpp b/src/road_gui.cpp index 62c76bf90a..801d334351 100644 --- a/src/road_gui.cpp +++ b/src/road_gui.cpp @@ -956,15 +956,11 @@ struct BuildRoadStationWindow : public PickerWindowBase { if (_cur_roadtype == ROADTYPE_TRAM && _road_station_picker_orientation < DIAGDIR_END) { _road_station_picker_orientation = DIAGDIR_END; } - this->SetWidgetsDisabledState(_cur_roadtype == ROADTYPE_TRAM, - WID_BROS_STATION_NE, - WID_BROS_STATION_SE, - WID_BROS_STATION_SW, - WID_BROS_STATION_NW, - WIDGET_LIST_END); this->GetWidget(WID_BROS_CAPTION)->widget_data = _road_type_infos[_cur_roadtype].picker_title[rs]; - for (uint i = WID_BROS_STATION_NE; i < WID_BROS_LT_OFF; i++) this->GetWidget(i)->tool_tip = _road_type_infos[_cur_roadtype].picker_tooltip[rs]; + for (uint i = (_cur_roadtype == ROADTYPE_TRAM ? WID_BROS_STATION_X : WID_BROS_STATION_NE); i < WID_BROS_LT_OFF; i++) { + this->GetWidget(i)->tool_tip = _road_type_infos[_cur_roadtype].picker_tooltip[rs]; + } this->LowerWidget(_road_station_picker_orientation + WID_BROS_STATION_NE); this->LowerWidget(_settings_client.gui.station_show_coverage + WID_BROS_LT_OFF); @@ -1060,7 +1056,7 @@ struct BuildRoadStationWindow : public PickerWindowBase { }; /** Widget definition of the build road station window */ -static const NWidgetPart _nested_rv_station_picker_widgets[] = { +static const NWidgetPart _nested_road_station_picker_widgets[] = { NWidget(NWID_HORIZONTAL), NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN), NWidget(WWT_CAPTION, COLOUR_DARK_GREEN, WID_BROS_CAPTION), @@ -1069,17 +1065,17 @@ static const NWidgetPart _nested_rv_station_picker_widgets[] = { NWidget(NWID_SPACER), SetMinimalSize(0, 3), NWidget(NWID_HORIZONTAL), SetPIP(0, 2, 0), NWidget(NWID_SPACER), SetFill(1, 0), - NWidget(WWT_PANEL, COLOUR_GREY, WID_BROS_STATION_NW), SetMinimalSize(66, 50), EndContainer(), - NWidget(WWT_PANEL, COLOUR_GREY, WID_BROS_STATION_NE), SetMinimalSize(66, 50), EndContainer(), - NWidget(WWT_PANEL, COLOUR_GREY, WID_BROS_STATION_X), SetMinimalSize(66, 50), EndContainer(), + NWidget(WWT_PANEL, COLOUR_GREY, WID_BROS_STATION_NW), SetMinimalSize(66, 50), SetFill(0, 0), EndContainer(), + NWidget(WWT_PANEL, COLOUR_GREY, WID_BROS_STATION_NE), SetMinimalSize(66, 50), SetFill(0, 0), EndContainer(), + NWidget(WWT_PANEL, COLOUR_GREY, WID_BROS_STATION_X), SetMinimalSize(66, 50), SetFill(0, 0), EndContainer(), NWidget(NWID_SPACER), SetFill(1, 0), EndContainer(), NWidget(NWID_SPACER), SetMinimalSize(0, 2), NWidget(NWID_HORIZONTAL), SetPIP(0, 2, 0), NWidget(NWID_SPACER), SetFill(1, 0), - NWidget(WWT_PANEL, COLOUR_GREY, WID_BROS_STATION_SW), SetMinimalSize(66, 50), EndContainer(), - NWidget(WWT_PANEL, COLOUR_GREY, WID_BROS_STATION_SE), SetMinimalSize(66, 50), EndContainer(), - NWidget(WWT_PANEL, COLOUR_GREY, WID_BROS_STATION_Y), SetMinimalSize(66, 50), EndContainer(), + NWidget(WWT_PANEL, COLOUR_GREY, WID_BROS_STATION_SW), SetMinimalSize(66, 50), SetFill(0, 0), EndContainer(), + NWidget(WWT_PANEL, COLOUR_GREY, WID_BROS_STATION_SE), SetMinimalSize(66, 50), SetFill(0, 0), EndContainer(), + NWidget(WWT_PANEL, COLOUR_GREY, WID_BROS_STATION_Y), SetMinimalSize(66, 50), SetFill(0, 0), EndContainer(), NWidget(NWID_SPACER), SetFill(1, 0), EndContainer(), NWidget(NWID_SPACER), SetMinimalSize(0, 1), @@ -1099,16 +1095,54 @@ static const NWidgetPart _nested_rv_station_picker_widgets[] = { EndContainer(), }; -static WindowDesc _rv_station_picker_desc( +static WindowDesc _road_station_picker_desc( WDP_AUTO, NULL, 0, 0, WC_BUS_STATION, WC_BUILD_TOOLBAR, WDF_CONSTRUCTION, - _nested_rv_station_picker_widgets, lengthof(_nested_rv_station_picker_widgets) + _nested_road_station_picker_widgets, lengthof(_nested_road_station_picker_widgets) +); + +/** Widget definition of the build tram station window */ +static const NWidgetPart _nested_tram_station_picker_widgets[] = { + NWidget(NWID_HORIZONTAL), + NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN), + NWidget(WWT_CAPTION, COLOUR_DARK_GREEN, WID_BROS_CAPTION), + EndContainer(), + NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_BROS_BACKGROUND), + NWidget(NWID_SPACER), SetMinimalSize(0, 3), + NWidget(NWID_HORIZONTAL), SetPIP(0, 2, 0), + NWidget(NWID_SPACER), SetFill(1, 0), + NWidget(WWT_PANEL, COLOUR_GREY, WID_BROS_STATION_X), SetMinimalSize(66, 50), SetFill(0, 0), EndContainer(), + NWidget(WWT_PANEL, COLOUR_GREY, WID_BROS_STATION_Y), SetMinimalSize(66, 50), SetFill(0, 0), EndContainer(), + NWidget(NWID_SPACER), SetFill(1, 0), + EndContainer(), + NWidget(NWID_SPACER), SetMinimalSize(0, 1), + NWidget(NWID_HORIZONTAL), SetPIP(2, 0, 2), + NWidget(WWT_LABEL, COLOUR_DARK_GREEN, WID_BROS_INFO), SetMinimalSize(140, 14), SetDataTip(STR_STATION_BUILD_COVERAGE_AREA_TITLE, STR_NULL), + NWidget(NWID_SPACER), SetFill(1, 0), + EndContainer(), + NWidget(NWID_HORIZONTAL), SetPIP(2, 0, 2), + NWidget(NWID_SPACER), SetFill(1, 0), + NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BROS_LT_OFF), SetMinimalSize(60, 12), + SetDataTip(STR_STATION_BUILD_COVERAGE_OFF, STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP), + NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BROS_LT_ON), SetMinimalSize(60, 12), + SetDataTip(STR_STATION_BUILD_COVERAGE_ON, STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP), + NWidget(NWID_SPACER), SetFill(1, 0), + EndContainer(), + NWidget(NWID_SPACER), SetMinimalSize(0, 10), SetResize(0, 1), + EndContainer(), +}; + +static WindowDesc _tram_station_picker_desc( + WDP_AUTO, NULL, 0, 0, + WC_BUS_STATION, WC_BUILD_TOOLBAR, + WDF_CONSTRUCTION, + _nested_tram_station_picker_widgets, lengthof(_nested_tram_station_picker_widgets) ); static void ShowRVStationPicker(Window *parent, RoadStopType rs) { - new BuildRoadStationWindow(&_rv_station_picker_desc, parent, rs); + new BuildRoadStationWindow(_cur_roadtype == ROADTYPE_ROAD ? &_road_station_picker_desc : &_tram_station_picker_desc, parent, rs); } void InitializeRoadGui() diff --git a/src/road_internal.h b/src/road_internal.h index c8cae84224..8da909e94a 100644 --- a/src/road_internal.h +++ b/src/road_internal.h @@ -19,6 +19,6 @@ RoadBits CleanUpRoadBits(const TileIndex tile, RoadBits org_rb); CommandCost CheckAllowRemoveRoad(TileIndex tile, RoadBits remove, Owner owner, RoadType rt, DoCommandFlag flags, bool town_check = true); -void DrawTramCatenary(const TileInfo *ti, RoadBits tram); +void DrawRoadCatenary(const TileInfo *ti, RoadBits tram); #endif /* ROAD_INTERNAL_H */ diff --git a/src/roadveh.h b/src/roadveh.h index b1865fc22e..ca069b7acf 100644 --- a/src/roadveh.h +++ b/src/roadveh.h @@ -105,7 +105,7 @@ struct RoadVehicle FINAL : public GroundVehicle { friend struct GroundVehicle; // GroundVehicle needs to use the acceleration functions defined at RoadVehicle. void MarkDirty(); - void UpdateDeltaXY(Direction direction); + void UpdateDeltaXY(); ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_ROADVEH_INC : EXPENSES_ROADVEH_RUN; } bool IsPrimaryVehicle() const { return this->IsFrontEngine(); } void GetImage(Direction direction, EngineImageType image_type, VehicleSpriteSeq *result) const; diff --git a/src/roadveh_cmd.cpp b/src/roadveh_cmd.cpp index 9b541a766b..7d0007fd22 100644 --- a/src/roadveh_cmd.cpp +++ b/src/roadveh_cmd.cpp @@ -69,24 +69,10 @@ bool IsValidImageIndex(uint8 image_index) return image_index < lengthof(_roadveh_images); } -/** 'Convert' the DiagDirection where a road vehicle enters to the trackdirs it can drive onto */ -static const TrackdirBits _road_enter_dir_to_reachable_trackdirs[DIAGDIR_END] = { - TRACKDIR_BIT_LEFT_N | TRACKDIR_BIT_LOWER_E | TRACKDIR_BIT_X_NE, // Enter from north east - TRACKDIR_BIT_LEFT_S | TRACKDIR_BIT_UPPER_E | TRACKDIR_BIT_Y_SE, // Enter from south east - TRACKDIR_BIT_UPPER_W | TRACKDIR_BIT_X_SW | TRACKDIR_BIT_RIGHT_S, // Enter from south west - TRACKDIR_BIT_RIGHT_N | TRACKDIR_BIT_LOWER_W | TRACKDIR_BIT_Y_NW // Enter from north west -}; - static const Trackdir _road_reverse_table[DIAGDIR_END] = { TRACKDIR_RVREV_NE, TRACKDIR_RVREV_SE, TRACKDIR_RVREV_SW, TRACKDIR_RVREV_NW }; -/** Converts the exit direction of a depot to trackdir the vehicle is going to drive to */ -static const Trackdir _roadveh_depot_exit_trackdir[DIAGDIR_END] = { - TRACKDIR_X_NE, TRACKDIR_Y_SE, TRACKDIR_X_SW, TRACKDIR_Y_NW -}; - - /** * Check whether a roadvehicle is a bus * @return true if bus @@ -417,7 +403,7 @@ void RoadVehicle::MarkDirty() this->CargoChanged(); } -void RoadVehicle::UpdateDeltaXY(Direction direction) +void RoadVehicle::UpdateDeltaXY() { static const int8 _delta_xy_table[8][10] = { /* y_extent, x_extent, y_offs, x_offs, y_bb_offs, x_bb_offs, y_extent_shorten, x_extent_shorten, y_bb_offs_shorten, x_bb_offs_shorten */ @@ -432,9 +418,9 @@ void RoadVehicle::UpdateDeltaXY(Direction direction) }; int shorten = VEHICLE_LENGTH - this->gcache.cached_veh_length; - if (!IsDiagonalDirection(direction)) shorten >>= 1; + if (!IsDiagonalDirection(this->direction)) shorten >>= 1; - const int8 *bb = _delta_xy_table[direction]; + const int8 *bb = _delta_xy_table[this->direction]; this->x_bb_offs = bb[5] + bb[9] * shorten; this->y_bb_offs = bb[4] + bb[8] * shorten;; this->x_offs = bb[3]; @@ -935,7 +921,7 @@ static Trackdir RoadFindPathToDest(RoadVehicle *v, TileIndex tile, DiagDirection */ /* Remove tracks unreachable from the enter dir */ - trackdirs &= _road_enter_dir_to_reachable_trackdirs[enterdir]; + trackdirs &= DiagdirReachesTrackdirs(enterdir); if (trackdirs == TRACKDIR_BIT_NONE) { /* No reachable tracks, so we'll reverse */ return_track(_road_reverse_table[enterdir]); @@ -1001,7 +987,7 @@ static bool RoadVehLeaveDepot(RoadVehicle *v, bool first) DiagDirection dir = GetRoadDepotDirection(v->tile); v->direction = DiagDirToDir(dir); - Trackdir tdir = _roadveh_depot_exit_trackdir[dir]; + Trackdir tdir = DiagDirToDiagTrackdir(dir); const RoadDriveEntry *rdp = _road_drive_data[v->roadtype][(_settings_game.vehicle.road_side << RVS_DRIVE_SIDE) + tdir]; int x = TileX(v->tile) * TILE_SIZE + (rdp[RVC_DEPOT_START_FRAME].x & 0xF); @@ -1463,7 +1449,7 @@ again: /* Vehicle has arrived at a bay in a road stop */ if (IsDriveThroughStopTile(v->tile)) { - TileIndex next_tile = TILE_ADD(v->tile, TileOffsByDir(v->direction)); + TileIndex next_tile = TileAddByDir(v->tile, v->direction); /* Check if next inline bay is free and has compatible road. */ if (RoadStop::IsDriveThroughRoadStopContinuation(v->tile, next_tile) && (GetRoadTypes(next_tile) & v->compatible_roadtypes) != 0) { diff --git a/src/roadveh_gui.cpp b/src/roadveh_gui.cpp index c446db5109..63e0549582 100644 --- a/src/roadveh_gui.cpp +++ b/src/roadveh_gui.cpp @@ -151,7 +151,7 @@ void DrawRoadVehImage(const Vehicle *v, int left, int right, int y, VehicleID se PaletteID pal = (u->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(u); VehicleSpriteSeq seq; u->GetImage(dir, image_type, &seq); - seq.Draw(px + (rtl ? -offset.x : offset.x), ScaleGUITrad(6) + offset.y, pal, u->vehstatus & VS_CRASHED); + seq.Draw(px + (rtl ? -offset.x : offset.x), ScaleGUITrad(6) + offset.y, pal, (u->vehstatus & VS_CRASHED) != 0); } px += rtl ? -width : width; diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp index 47ecab39e4..3f2fcdd17e 100644 --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -154,7 +154,7 @@ static void ConvertTownOwner() if (GB(_m[tile].m5, 4, 2) == ROAD_TILE_CROSSING && HasBit(_m[tile].m3, 7)) { _m[tile].m3 = OWNER_TOWN; } - /* FALL THROUGH */ + FALLTHROUGH; case MP_TUNNELBRIDGE: if (_m[tile].m1 & 0x80) SetTileOwner(tile, OWNER_TOWN); @@ -718,12 +718,14 @@ bool AfterLoadGame() if (IsSavegameVersionBefore(95)) _settings_game.vehicle.dynamic_engines = 0; if (IsSavegameVersionBefore(96)) _settings_game.economy.station_noise_level = false; if (IsSavegameVersionBefore(133)) { - _settings_game.vehicle.roadveh_acceleration_model = 0; _settings_game.vehicle.train_slope_steepness = 3; } if (IsSavegameVersionBefore(134)) _settings_game.economy.feeder_payment_share = 75; if (IsSavegameVersionBefore(138)) _settings_game.vehicle.plane_crashes = 2; - if (IsSavegameVersionBefore(139)) _settings_game.vehicle.roadveh_slope_steepness = 7; + if (IsSavegameVersionBefore(139)) { + _settings_game.vehicle.roadveh_acceleration_model = 0; + _settings_game.vehicle.roadveh_slope_steepness = 7; + } if (IsSavegameVersionBefore(143)) _settings_game.economy.allow_town_level_crossings = true; if (IsSavegameVersionBefore(159)) { _settings_game.vehicle.max_train_length = 50; @@ -2158,22 +2160,21 @@ bool AfterLoadGame() /* Animated tiles would sometimes not be actually animated or * in case of old savegames duplicate. */ - extern TileIndex *_animated_tile_list; - extern uint _animated_tile_count; + extern SmallVector _animated_tiles; - for (uint i = 0; i < _animated_tile_count; /* Nothing */) { + for (TileIndex *tile = _animated_tiles.Begin(); tile < _animated_tiles.End(); /* Nothing */) { /* Remove if tile is not animated */ - bool remove = _tile_type_procs[GetTileType(_animated_tile_list[i])]->animate_tile_proc == NULL; + bool remove = _tile_type_procs[GetTileType(*tile)]->animate_tile_proc == NULL; /* and remove if duplicate */ - for (uint j = 0; !remove && j < i; j++) { - remove = _animated_tile_list[i] == _animated_tile_list[j]; + for (TileIndex *j = _animated_tiles.Begin(); !remove && j < tile; j++) { + remove = *tile == *j; } if (remove) { - DeleteAnimatedTile(_animated_tile_list[i]); + DeleteAnimatedTile(*tile); } else { - i++; + tile++; } } } @@ -2971,6 +2972,19 @@ bool AfterLoadGame() #endif } + if (IsSavegameVersionBefore(198)) { + /* Convert towns growth_rate and grow_counter to ticks */ + Town *t; + FOR_ALL_TOWNS(t) { + /* 0x8000 = TOWN_GROWTH_RATE_CUSTOM previously */ + if (t->growth_rate & 0x8000) SetBit(t->flags, TOWN_CUSTOM_GROWTH); + if (t->growth_rate != TOWN_GROWTH_RATE_NONE) { + t->growth_rate = TownTicksToGameTicks(t->growth_rate & ~0x8000); + } + /* Add t->index % TOWN_GROWTH_TICKS to spread growth across ticks. */ + t->grow_counter = TownTicksToGameTicks(t->grow_counter) + t->index % TOWN_GROWTH_TICKS; + } + } /* Station acceptance is some kind of cache */ if (IsSavegameVersionBefore(127)) { diff --git a/src/saveload/animated_tile_sl.cpp b/src/saveload/animated_tile_sl.cpp index 3fc5f61753..2152c42e34 100644 --- a/src/saveload/animated_tile_sl.cpp +++ b/src/saveload/animated_tile_sl.cpp @@ -12,22 +12,21 @@ #include "../stdafx.h" #include "../tile_type.h" #include "../core/alloc_func.hpp" +#include "../core/smallvec_type.hpp" #include "saveload.h" #include "../safeguards.h" -extern TileIndex *_animated_tile_list; -extern uint _animated_tile_count; -extern uint _animated_tile_allocated; +extern SmallVector _animated_tiles; /** * Save the ANIT chunk. */ static void Save_ANIT() { - SlSetLength(_animated_tile_count * sizeof(*_animated_tile_list)); - SlArray(_animated_tile_list, _animated_tile_count, SLE_UINT32); + SlSetLength(_animated_tiles.Length() * sizeof(*_animated_tiles.Begin())); + SlArray(_animated_tiles.Begin(), _animated_tiles.Length(), SLE_UINT32); } /** @@ -38,22 +37,20 @@ static void Load_ANIT() /* Before version 80 we did NOT have a variable length animated tile table */ if (IsSavegameVersionBefore(80)) { /* In pre version 6, we has 16bit per tile, now we have 32bit per tile, convert it ;) */ - SlArray(_animated_tile_list, 256, IsSavegameVersionBefore(6) ? (SLE_FILE_U16 | SLE_VAR_U32) : SLE_UINT32); + TileIndex anim_list[256]; + SlArray(anim_list, 256, IsSavegameVersionBefore(6) ? (SLE_FILE_U16 | SLE_VAR_U32) : SLE_UINT32); - for (_animated_tile_count = 0; _animated_tile_count < 256; _animated_tile_count++) { - if (_animated_tile_list[_animated_tile_count] == 0) break; + for (int i = 0; i < 256; i++) { + if (anim_list[i] == 0) break; + *_animated_tiles.Append() = anim_list[i]; } return; } - _animated_tile_count = (uint)SlGetFieldLength() / sizeof(*_animated_tile_list); - - /* Determine a nice rounded size for the amount of allocated tiles */ - _animated_tile_allocated = 256; - while (_animated_tile_allocated < _animated_tile_count) _animated_tile_allocated *= 2; - - _animated_tile_list = ReallocT(_animated_tile_list, _animated_tile_allocated); - SlArray(_animated_tile_list, _animated_tile_count, SLE_UINT32); + uint count = (uint)SlGetFieldLength() / sizeof(*_animated_tiles.Begin()); + _animated_tiles.Clear(); + _animated_tiles.Append(count); + SlArray(_animated_tiles.Begin(), count, SLE_UINT32); } /** diff --git a/src/saveload/company_sl.cpp b/src/saveload/company_sl.cpp index 27c069fe08..6fa20727c2 100644 --- a/src/saveload/company_sl.cpp +++ b/src/saveload/company_sl.cpp @@ -16,6 +16,7 @@ #include "../tunnelbridge_map.h" #include "../tunnelbridge.h" #include "../station_base.h" +#include "../strings_func.h" #include "../settings_func.h" #include "saveload.h" @@ -185,7 +186,7 @@ void AfterLoadCompanyStats() } } } - /* FALL THROUGH */ + FALLTHROUGH; case MP_OBJECT: if (GetWaterClass(tile) == WATER_CLASS_CANAL) { @@ -244,7 +245,7 @@ static const SaveLoad _company_desc[] = { SLE_VAR(CompanyProperties, name_1, SLE_STRINGID), SLE_CONDSTR(CompanyProperties, name, SLE_STR | SLF_ALLOW_CONTROL, 0, 84, SL_MAX_VERSION), - SLE_VAR(CompanyProperties, president_name_1, SLE_UINT16), + SLE_VAR(CompanyProperties, president_name_1, SLE_STRINGID), SLE_VAR(CompanyProperties, president_name_2, SLE_UINT32), SLE_CONDSTR(CompanyProperties, president_name, SLE_STR | SLF_ALLOW_CONTROL, 0, 84, SL_MAX_VERSION), @@ -259,7 +260,7 @@ static const SaveLoad _company_desc[] = { SLE_VAR(CompanyProperties, colour, SLE_UINT8), SLE_VAR(CompanyProperties, money_fraction, SLE_UINT8), - SLE_CONDVAR(CompanyProperties, avail_railtypes, SLE_VAR_I32 | SLE_FILE_I8, 0, 57), + SLE_CONDNULL(1, 0, 57), ///< avail_railtypes SLE_VAR(CompanyProperties, block_preview, SLE_UINT8), SLE_CONDNULL(2, 0, 93), ///< cargo_types @@ -503,11 +504,11 @@ static void Check_PLYR() /* We do not load old custom names */ if (IsSavegameVersionBefore(84)) { - if (GB(cprops->name_1, 11, 5) == 15) { + if (GetStringTab(cprops->name_1) == TEXT_TAB_OLD_CUSTOM) { cprops->name_1 = STR_GAME_SAVELOAD_NOT_AVAILABLE; } - if (GB(cprops->president_name_1, 11, 5) == 15) { + if (GetStringTab(cprops->president_name_1) == TEXT_TAB_OLD_CUSTOM) { cprops->president_name_1 = STR_GAME_SAVELOAD_NOT_AVAILABLE; } } diff --git a/src/saveload/extended_ver_sl.cpp b/src/saveload/extended_ver_sl.cpp index 6bb80f9d85..54727716bc 100644 --- a/src/saveload/extended_ver_sl.cpp +++ b/src/saveload/extended_ver_sl.cpp @@ -61,6 +61,8 @@ bool SlXvFeatureTest::IsFeaturePresent(uint16 savegame_version, uint16 savegame_ { bool savegame_version_ok = savegame_version >= savegame_version_from && savegame_version <= savegame_version_to; + if (this->functor) return (*this->functor)(savegame_version, savegame_version_ok); + if (this->feature == XSLFI_NULL) return savegame_version_ok; bool feature_ok = SlXvIsFeaturePresent(this->feature, this->min_version, this->max_version); @@ -87,6 +89,20 @@ bool SlXvIsFeaturePresent(SlXvFeatureIndex feature, uint16 min_version, uint16 m return _sl_xv_feature_versions[feature] >= min_version && _sl_xv_feature_versions[feature] <= max_version; } +/** + * Returns true if @p feature is present and has a version inclusively bounded by @p min_version and @p max_version + */ +const char *SlXvGetFeatureName(SlXvFeatureIndex feature) +{ + const SlxiSubChunkInfo *info = _sl_xv_sub_chunk_infos; + for (; info->index != XSLFI_NULL; ++info) { + if (info->index == feature) { + return info->name; + } + } + return "(unknown feature)"; +} + /** * Resets all extended feature versions to 0 */ @@ -94,6 +110,7 @@ void SlXvResetState() { _sl_is_ext_version = false; _sl_is_faked_ext = false; + _sl_xv_discardable_chunk_ids.clear(); memset(_sl_xv_feature_versions, 0, sizeof(_sl_xv_feature_versions)); } @@ -116,9 +133,7 @@ void SlXvSetCurrentState() */ void SlXvCheckSpecialSavegameVersions() { - extern uint16 _sl_version; - - // TODO: check for savegame versions + // Checks for special savegame versions go here } /** diff --git a/src/saveload/extended_ver_sl.h b/src/saveload/extended_ver_sl.h index ebb3f38609..2256a37d8f 100644 --- a/src/saveload/extended_ver_sl.h +++ b/src/saveload/extended_ver_sl.h @@ -40,11 +40,14 @@ enum SlXvFeatureTestOperator { * Structure to describe an extended feature version test, and how it combines with a traditional savegame version test */ struct SlXvFeatureTest { + using TestFunctorPtr = bool (*)(uint16, bool); ///< Return true if feature present, first parameter is standard savegame version, second is whether standard savegame version is within bounds + private: uint16 min_version; uint16 max_version; SlXvFeatureIndex feature; SlXvFeatureTestOperator op; + TestFunctorPtr functor = nullptr; public: SlXvFeatureTest() @@ -53,6 +56,9 @@ struct SlXvFeatureTest { SlXvFeatureTest(SlXvFeatureTestOperator op_, SlXvFeatureIndex feature_, uint16 min_version_ = 1, uint16 max_version_ = 0xFFFF) : min_version(min_version_), max_version(max_version_), feature(feature_), op(op_) { } + SlXvFeatureTest(TestFunctorPtr functor_) + : min_version(0), max_version(0), feature(XSLFI_NULL), op(XSLFTO_OR), functor(functor_) { } + bool IsFeaturePresent(uint16 savegame_version, uint16 savegame_version_from, uint16 savegame_version_to) const; }; @@ -66,6 +72,8 @@ inline bool SlXvIsFeatureMissing(SlXvFeatureIndex feature) return !SlXvIsFeaturePresent(feature); } +const char *SlXvGetFeatureName(SlXvFeatureIndex feature); + /** * sub chunk flags, this is saved as-is * (XSCF_EXTRA_DATA_PRESENT and XSCF_CHUNK_ID_LIST_PRESENT must only be set by the save code, and read by the load code) diff --git a/src/saveload/industry_sl.cpp b/src/saveload/industry_sl.cpp index c5ddadfdd0..b28730e3c3 100644 --- a/src/saveload/industry_sl.cpp +++ b/src/saveload/industry_sl.cpp @@ -57,7 +57,7 @@ static const SaveLoad _industry_desc[] = { SLEG_CONDARR(_old_ind_persistent_storage.storage, SLE_UINT32, 16, 76, 160), SLE_CONDREF(Industry, psa, REF_STORAGE, 161, SL_MAX_VERSION), - SLE_CONDVAR(Industry, random_triggers, SLE_UINT8, 82, SL_MAX_VERSION), + SLE_CONDNULL(1, 82, 196), // random_triggers SLE_CONDVAR(Industry, random, SLE_UINT16, 82, SL_MAX_VERSION), SLE_CONDNULL(32, 2, 143), // old reserved space diff --git a/src/saveload/newgrf_sl.cpp b/src/saveload/newgrf_sl.cpp index dacc127ea0..de261f02aa 100644 --- a/src/saveload/newgrf_sl.cpp +++ b/src/saveload/newgrf_sl.cpp @@ -96,8 +96,16 @@ static void Load_NGRF() { Load_NGRF_common(_grfconfig); - /* Append static NewGRF configuration, but only if there are some NewGRFs. */ - if (_game_mode != GM_MENU || _all_grfs != NULL) AppendStaticGRFConfigs(&_grfconfig); + if (_game_mode == GM_MENU) { + /* Intro game must not have NewGRF. */ + if (_grfconfig != NULL) SlErrorCorrupt("The intro game must not use NewGRF"); + + /* Activate intro NewGRFs (townnames) */ + ResetGRFConfig(false); + } else { + /* Append static NewGRF configuration */ + AppendStaticGRFConfigs(&_grfconfig); + } } static void Check_NGRF() diff --git a/src/saveload/oldloader_sl.cpp b/src/saveload/oldloader_sl.cpp index 0c57166816..1974bb31fa 100644 --- a/src/saveload/oldloader_sl.cpp +++ b/src/saveload/oldloader_sl.cpp @@ -28,6 +28,7 @@ #include "../engine_func.h" #include "../company_base.h" #include "../disaster_vehicle.h" +#include "../core/smallvec_type.hpp" #include "saveload_internal.h" #include "oldloader.h" @@ -490,8 +491,7 @@ static inline uint RemapOrderIndex(uint x) return _savegame_type == SGT_TTO ? (x - 0x1AC4) / 2 : (x - 0x1C18) / 2; } -extern TileIndex *_animated_tile_list; -extern uint _animated_tile_count; +extern SmallVector _animated_tiles; extern char *_old_name_array; static uint32 _old_town_index; @@ -640,22 +640,18 @@ static bool LoadOldOrder(LoadgameState *ls, int num) static bool LoadOldAnimTileList(LoadgameState *ls, int num) { - /* This is slightly hackish - we must load a chunk into an array whose - * address isn't static, but instead pointed to by _animated_tile_list. - * To achieve that, create an OldChunks list on the stack on the fly. - * The list cannot be static because the value of _animated_tile_list - * can change between calls. */ - + TileIndex anim_list[256]; const OldChunks anim_chunk[] = { - OCL_VAR ( OC_TILE, 256, _animated_tile_list ), + OCL_VAR ( OC_TILE, 256, anim_list ), OCL_END () }; if (!LoadChunk(ls, NULL, anim_chunk)) return false; - /* Update the animated tile counter by counting till the first zero in the array */ - for (_animated_tile_count = 0; _animated_tile_count < 256; _animated_tile_count++) { - if (_animated_tile_list[_animated_tile_count] == 0) break; + /* The first zero in the loaded array indicates the end of the list. */ + for (int i = 0; i < 256; i++) { + if (anim_list[i] == 0) break; + *_animated_tiles.Append() = anim_list[i]; } return true; @@ -950,7 +946,7 @@ static const OldChunks _company_chunk[] = { OCL_SVAR( OC_UINT8, Company, block_preview ), OCL_CNULL( OC_TTD, 1 ), // Old AI - OCL_SVAR( OC_TTD | OC_UINT8, Company, avail_railtypes ), + OCL_CNULL( OC_TTD, 1 ), // avail_railtypes OCL_SVAR( OC_TILE, Company, location_of_HQ ), OCL_SVAR( OC_TTD | OC_UINT8, Company, share_owners[0] ), OCL_SVAR( OC_TTD | OC_UINT8, Company, share_owners[1] ), diff --git a/src/saveload/saveload.cpp b/src/saveload/saveload.cpp index 17760e2332..2bd0fa9aae 100644 --- a/src/saveload/saveload.cpp +++ b/src/saveload/saveload.cpp @@ -41,6 +41,7 @@ #include "../fileio_func.h" #include "../gamelog.h" #include "../string_func.h" +#include "../string_func_extra.h" #include "../fios.h" #include "../error.h" @@ -54,6 +55,7 @@ #include "../safeguards.h" +#include #include /* @@ -268,8 +270,11 @@ * 193 26802 * 194 26881 1.5.x, 1.6.0 * 195 27572 1.6.x + * 196 27778 1.7.x + * 197 27978 1.8.x + * 198 */ -extern const uint16 SAVEGAME_VERSION = 195; ///< Current savegame version of OpenTTD. +extern const uint16 SAVEGAME_VERSION = 198; ///< Current savegame version of OpenTTD. const uint16 SAVEGAME_VERSION_EXT = 0x8000; ///< Savegame extension indicator mask SavegameType _savegame_type; ///< type of savegame we are loading @@ -1082,6 +1087,18 @@ static inline size_t SlCalcNetStringLen(const char *ptr, size_t length) return min(strlen(ptr), length - 1); } +/** + * Calculate the gross length of the std::string that it + * will occupy in the savegame. This includes the real length, + * and the length that the index will occupy. + * @param str reference to the std::string + * @return return the gross length of the string + */ +static inline size_t SlCalcStdStrLen(const std::string &str) +{ + return str.size() + SlGetArrayLength(str.size()); // also include the length of the index +} + /** * Calculate the gross length of the string that it * will occupy in the savegame. This includes the real length, returned @@ -1193,6 +1210,41 @@ static void SlString(void *ptr, size_t length, VarType conv) } } +/** + * Save/Load a std::string. + * @param ptr the std::string being manipulated + * @param conv must be SLE_FILE_STRING + */ +static void SlStdString(std::string &str, VarType conv) +{ + switch (_sl.action) { + case SLA_SAVE: { + SlWriteArrayLength(str.size()); + SlCopyBytes(const_cast(str.data()), str.size()); + break; + } + case SLA_LOAD_CHECK: + case SLA_LOAD: { + size_t len = SlReadArrayLength(); + str.resize(len); + SlCopyBytes(const_cast(str.c_str()), len); + + StringValidationSettings settings = SVS_REPLACE_WITH_QUESTION_MARK; + if ((conv & SLF_ALLOW_CONTROL) != 0) { + settings = settings | SVS_ALLOW_CONTROL_CODE; + } + if ((conv & SLF_ALLOW_NEWLINE) != 0) { + settings = settings | SVS_ALLOW_NEWLINE; + } + str_validate(str, settings); + break; + } + case SLA_PTRS: break; + case SLA_NULL: break; + default: NOT_REACHED(); + } +} + /** * Return the size in bytes of a certain type of atomic array * @param length The length of the array counted in elements @@ -1377,9 +1429,10 @@ static void *IntToReference(size_t index, SLRefType rt) * Return the size in bytes of a list * @param list The std::list to find the size of */ + template static inline size_t SlCalcListLen(const void *list) { - const std::list *l = (const std::list *) list; + const PtrList *l = (const PtrList *) list; int type_size = IsSavegameVersionBefore(69) ? 2 : 4; /* Each entry is saved as type_size bytes, plus type_size bytes are used for the length @@ -1393,23 +1446,23 @@ static inline size_t SlCalcListLen(const void *list) * @param list The list being manipulated * @param conv SLRefType type of the list (Vehicle *, Station *, etc) */ +template static void SlList(void *list, SLRefType conv) { /* Automatically calculate the length? */ if (_sl.need_length != NL_NONE) { - SlSetLength(SlCalcListLen(list)); + SlSetLength(SlCalcListLen(list)); /* Determine length only? */ if (_sl.need_length == NL_CALCLENGTH) return; } - typedef std::list PtrList; PtrList *l = (PtrList *)list; switch (_sl.action) { case SLA_SAVE: { SlWriteUint32((uint32)l->size()); - PtrList::iterator iter; + typename PtrList::iterator iter; for (iter = l->begin(); iter != l->end(); ++iter) { void *ptr = *iter; SlWriteUint32((uint32)ReferenceToInt(ptr, conv)); @@ -1431,7 +1484,7 @@ static void SlList(void *list, SLRefType conv) PtrList temp = *l; l->clear(); - PtrList::iterator iter; + typename PtrList::iterator iter; for (iter = temp.begin(); iter != temp.end(); ++iter) { void *ptr = IntToReference((size_t)*iter, conv); l->push_back(ptr); @@ -1497,6 +1550,9 @@ size_t SlCalcObjMemberLength(const void *object, const SaveLoad *sld) case SL_ARR: case SL_STR: case SL_LST: + case SL_DEQ: + case SL_VEC: + case SL_STDSTR: /* CONDITIONAL saveload types depend on the savegame version */ if (!SlIsObjectValidInSavegame(sld)) break; @@ -1505,7 +1561,10 @@ size_t SlCalcObjMemberLength(const void *object, const SaveLoad *sld) case SL_REF: return SlCalcRefLen(); case SL_ARR: return SlCalcArrayLen(sld->length, sld->conv); case SL_STR: return SlCalcStringLen(GetVariableAddress(object, sld), sld->length, sld->conv); - case SL_LST: return SlCalcListLen(GetVariableAddress(object, sld)); + case SL_LST: return SlCalcListLen>(GetVariableAddress(object, sld)); + case SL_DEQ: return SlCalcListLen>(GetVariableAddress(object, sld)); + case SL_VEC: return SlCalcListLen>(GetVariableAddress(object, sld)); + case SL_STDSTR: return SlCalcStdStrLen(*static_cast(GetVariableAddress(object, sld))); default: NOT_REACHED(); } break; @@ -1517,6 +1576,8 @@ size_t SlCalcObjMemberLength(const void *object, const SaveLoad *sld) return 0; } +#ifdef OTTD_ASSERT + /** * Check whether the variable size of the variable in the saveload configuration * matches with the actual variable size. @@ -1552,14 +1613,21 @@ static bool IsVariableSizeRight(const SaveLoad *sld) /* These should be pointer sized, or fixed array. */ return sld->size == sizeof(void *) || sld->size == sld->length; + case SL_STDSTR: + return sld->size == sizeof(std::string); + default: return true; } } +#endif /* OTTD_ASSERT */ + bool SlObjectMember(void *ptr, const SaveLoad *sld) { +#ifdef OTTD_ASSERT assert(IsVariableSizeRight(sld)); +#endif VarType conv = GB(sld->conv, 0, 8); switch (sld->cmd) { @@ -1568,6 +1636,9 @@ bool SlObjectMember(void *ptr, const SaveLoad *sld) case SL_ARR: case SL_STR: case SL_LST: + case SL_DEQ: + case SL_VEC: + case SL_STDSTR: /* CONDITIONAL saveload types depend on the savegame version */ if (!SlIsObjectValidInSavegame(sld)) return false; if (SlSkipVariableOnLoad(sld)) return false; @@ -1594,7 +1665,10 @@ bool SlObjectMember(void *ptr, const SaveLoad *sld) break; case SL_ARR: SlArray(ptr, sld->length, conv); break; case SL_STR: SlString(ptr, sld->length, sld->conv); break; - case SL_LST: SlList(ptr, (SLRefType)conv); break; + case SL_LST: SlList>(ptr, (SLRefType)conv); break; + case SL_DEQ: SlList>(ptr, (SLRefType)conv); break; + case SL_VEC: SlList>(ptr, (SLRefType)conv); break; + case SL_STDSTR: SlStdString(*static_cast(ptr), sld->conv); break; default: NOT_REACHED(); } break; @@ -2076,7 +2150,7 @@ struct LZOLoadFilter : LoadFilter { byte out[LZO_BUFFER_SIZE + LZO_BUFFER_SIZE / 16 + 64 + 3 + sizeof(uint32) * 2]; uint32 tmp[2]; uint32 size; - lzo_uint len; + lzo_uint len = ssize; /* Read header*/ if (this->chain->Read((byte*)tmp, sizeof(tmp)) != sizeof(tmp)) SlError(STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE, "File read failed"); @@ -2098,7 +2172,8 @@ struct LZOLoadFilter : LoadFilter { if (tmp[0] != lzo_adler32(0, out, size + sizeof(uint32))) SlErrorCorrupt("Bad checksum"); /* Decompress */ - lzo1x_decompress_safe(out + sizeof(uint32) * 1, size, buf, &len, NULL); + int ret = lzo1x_decompress_safe(out + sizeof(uint32) * 1, size, buf, &len, NULL); + if (ret != LZO_E_OK) SlError(STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE); return len; } }; @@ -2848,10 +2923,9 @@ static SaveOrLoadResult DoLoad(LoadFilter *reader, bool load_check) } GamelogStopAction(); + SlXvSetCurrentState(); } - SlXvSetCurrentState(); - return SL_OK; } diff --git a/src/saveload/saveload.h b/src/saveload/saveload.h index cc3a07de05..82f73549f3 100644 --- a/src/saveload/saveload.h +++ b/src/saveload/saveload.h @@ -52,7 +52,7 @@ enum SavegameType { extern FileToSaveLoad _file_to_saveload; void GenerateDefaultSaveName(char *buf, const char *last); -void SetSaveLoadError(uint16 str); +void SetSaveLoadError(StringID str); const char *GetSaveLoadErrorString(); SaveOrLoadResult SaveOrLoad(const char *filename, SaveLoadOperation fop, DetailedFileType dft, Subdirectory sb, bool threaded = true); void WaitTillSaved(); @@ -172,7 +172,7 @@ enum VarTypes { SLE_INT64 = SLE_FILE_I64 | SLE_VAR_I64, SLE_UINT64 = SLE_FILE_U64 | SLE_VAR_U64, SLE_CHAR = SLE_FILE_I8 | SLE_VAR_CHAR, - SLE_STRINGID = SLE_FILE_STRINGID | SLE_VAR_U16, + SLE_STRINGID = SLE_FILE_STRINGID | SLE_VAR_U32, SLE_STRINGBUF = SLE_FILE_STRING | SLE_VAR_STRB, SLE_STRINGBQUOTE = SLE_FILE_STRING | SLE_VAR_STRBQ, SLE_STRING = SLE_FILE_STRING | SLE_VAR_STR, @@ -206,6 +206,9 @@ enum SaveLoadTypes { SL_ARR = 2, ///< Save/load an array. SL_STR = 3, ///< Save/load a string. SL_LST = 4, ///< Save/load a list. + SL_DEQ = 5, ///< Save/load a deque. + SL_VEC = 6, ///< Save/load a vector. + SL_STDSTR = 7, ///< Save/load a std::string. /* non-normal save-load types */ SL_WRITEBYTE = 8, SL_VEH_INCLUDE = 9, @@ -299,6 +302,18 @@ typedef SaveLoad SaveLoadGlobVarList; #define SLE_CONDSTR_X(base, variable, type, length, from, to, extver) SLE_GENERAL_X(SL_STR, base, variable, type, length, from, to, extver) #define SLE_CONDSTR(base, variable, type, length, from, to) SLE_CONDSTR_X(base, variable, type, length, from, to, SlXvFeatureTest()) +/** + * Storage of a std::string in some savegame versions. + * @param base Name of the class or struct containing the string. + * @param variable Name of the variable in the class or struct referenced by \a base. + * @param type Storage of the data in memory and in the savegame. + * @param from First savegame version that has the string. + * @param to Last savegame version that has the string. + * @param extver SlXvFeatureTest to test (along with from and to) which savegames have the field + */ +#define SLE_CONDSTDSTR_X(base, variable, type, from, to, extver) SLE_GENERAL_X(SL_STDSTR, base, variable, type, 0, from, to, extver) +#define SLE_CONDSTDSTR(base, variable, type, from, to) SLE_CONDSTDSTR_X(base, variable, type, from, to, SlXvFeatureTest()) + /** * Storage of a list in some savegame versions. * @param base Name of the class or struct containing the list. @@ -311,6 +326,30 @@ typedef SaveLoad SaveLoadGlobVarList; #define SLE_CONDLST_X(base, variable, type, from, to, extver) SLE_GENERAL_X(SL_LST, base, variable, type, 0, from, to, extver) #define SLE_CONDLST(base, variable, type, from, to) SLE_CONDLST_X(base, variable, type, from, to, SlXvFeatureTest()) +/** + * Storage of a deque in some savegame versions. + * @param base Name of the class or struct containing the list. + * @param variable Name of the variable in the class or struct referenced by \a base. + * @param type Storage of the data in memory and in the savegame. + * @param from First savegame version that has the list. + * @param to Last savegame version that has the list. + * @param extver SlXvFeatureTest to test (along with from and to) which savegames have the field + */ +#define SLE_CONDDEQ_X(base, variable, type, from, to, extver) SLE_GENERAL_X(SL_DEQ, base, variable, type, 0, from, to, extver) +#define SLE_CONDDEQ(base, variable, type, from, to) SLE_CONDDEQ_X(base, variable, type, from, to, SlXvFeatureTest()) + +/** + * Storage of a vector in some savegame versions. + * @param base Name of the class or struct containing the list. + * @param variable Name of the variable in the class or struct referenced by \a base. + * @param type Storage of the data in memory and in the savegame. + * @param from First savegame version that has the list. + * @param to Last savegame version that has the list. + * @param extver SlXvFeatureTest to test (along with from and to) which savegames have the field + */ +#define SLE_CONDVEC_X(base, variable, type, from, to, extver) SLE_GENERAL_X(SL_VEC, base, variable, type, 0, from, to, extver) +#define SLE_CONDVEC(base, variable, type, from, to) SLE_CONDVEC_X(base, variable, type, from, to, SlXvFeatureTest()) + /** * Storage of a variable in every version of a savegame. * @param base Name of the class or struct containing the variable. @@ -345,6 +384,14 @@ typedef SaveLoad SaveLoadGlobVarList; */ #define SLE_STR(base, variable, type, length) SLE_CONDSTR(base, variable, type, length, 0, SL_MAX_VERSION) +/** + * Storage of a std::string in every savegame version. + * @param base Name of the class or struct containing the string. + * @param variable Name of the variable in the class or struct referenced by \a base. + * @param type Storage of the data in memory and in the savegame. + */ +#define SLE_STDSTR(base, variable, type) SLE_CONDSTDSTR(base, variable, type, 0, SL_MAX_VERSION) + /** * Storage of a list in every savegame version. * @param base Name of the class or struct containing the list. @@ -353,6 +400,22 @@ typedef SaveLoad SaveLoadGlobVarList; */ #define SLE_LST(base, variable, type) SLE_CONDLST(base, variable, type, 0, SL_MAX_VERSION) +/** + * Storage of a deque in every savegame version. + * @param base Name of the class or struct containing the list. + * @param variable Name of the variable in the class or struct referenced by \a base. + * @param type Storage of the data in memory and in the savegame. + */ +#define SLE_DEQ(base, variable, type) SLE_CONDDEQ(base, variable, type, 0, SL_MAX_VERSION) + +/** + * Storage of a vector in every savegame version. + * @param base Name of the class or struct containing the list. + * @param variable Name of the variable in the class or struct referenced by \a base. + * @param type Storage of the data in memory and in the savegame. + */ +#define SLE_VEC(base, variable, type) SLE_CONDVEC(base, variable, type, 0, SL_MAX_VERSION) + /** * Empty space in every savegame version. * @param length Length of the empty space. @@ -448,6 +511,28 @@ typedef SaveLoad SaveLoadGlobVarList; #define SLEG_CONDLST_X(variable, type, from, to, extver) SLEG_GENERAL_X(SL_LST, variable, type, 0, from, to, extver) #define SLEG_CONDLST(variable, type, from, to) SLEG_CONDLST_X(variable, type, from, to, SlXvFeatureTest()) +/** + * Storage of a global deque in some savegame versions. + * @param variable Name of the global variable. + * @param type Storage of the data in memory and in the savegame. + * @param from First savegame version that has the list. + * @param to Last savegame version that has the list. + * @param extver SlXvFeatureTest to test (along with from and to) which savegames have the field + */ +#define SLEG_CONDDEQ_X(variable, type, from, to, extver) SLEG_GENERAL_X(SL_DEQ, variable, type, 0, from, to, extver) +#define SLEG_CONDDEQ(variable, type, from, to) SLEG_CONDDEQ_X(variable, type, from, to, SlXvFeatureTest()) + +/** + * Storage of a global vector in some savegame versions. + * @param variable Name of the global variable. + * @param type Storage of the data in memory and in the savegame. + * @param from First savegame version that has the list. + * @param to Last savegame version that has the list. + * @param extver SlXvFeatureTest to test (along with from and to) which savegames have the field + */ +#define SLEG_CONDVEC_X(variable, type, from, to, extver) SLEG_GENERAL_X(SL_VEC, variable, type, 0, from, to, extver) +#define SLEG_CONDVEC(variable, type, from, to) SLEG_CONDVEC_X(variable, type, from, to, SlXvFeatureTest()) + /** * Storage of a global variable in every savegame version. * @param variable Name of the global variable. @@ -483,6 +568,20 @@ typedef SaveLoad SaveLoadGlobVarList; */ #define SLEG_LST(variable, type) SLEG_CONDLST(variable, type, 0, SL_MAX_VERSION) +/** + * Storage of a global deque in every savegame version. + * @param variable Name of the global variable. + * @param type Storage of the data in memory and in the savegame. + */ +#define SLEG_DEQ(variable, type) SLEG_CONDDEQ(variable, type, 0, SL_MAX_VERSION) + +/** + * Storage of a global vector in every savegame version. + * @param variable Name of the global variable. + * @param type Storage of the data in memory and in the savegame. + */ +#define SLEG_VEC(variable, type) SLEG_CONDVEC(variable, type, 0, SL_MAX_VERSION) + /** * Empty global space in some savegame versions. * @param length Length of the empty space. diff --git a/src/saveload/station_sl.cpp b/src/saveload/station_sl.cpp index 3db5e1f5f8..391ba30a8e 100644 --- a/src/saveload/station_sl.cpp +++ b/src/saveload/station_sl.cpp @@ -325,6 +325,10 @@ static void SwapPackets(GoodsEntry *ge) static void Load_STNS() { + _cargo_source_xy = 0; + _cargo_days = 0; + _cargo_feeder_share = 0; + int index; while ((index = SlIterateArray()) != -1) { Station *st = new (index) Station(); @@ -514,8 +518,9 @@ static void Save_STNN() static void Load_STNN() { - int index; + _num_flows = 0; + int index; while ((index = SlIterateArray()) != -1) { bool waypoint = (SlReadByte() & FACIL_WAYPOINT) != 0; diff --git a/src/saveload/strings_sl.cpp b/src/saveload/strings_sl.cpp index 73f2a1e2e1..aa2fdd3e60 100644 --- a/src/saveload/strings_sl.cpp +++ b/src/saveload/strings_sl.cpp @@ -11,6 +11,7 @@ #include "../stdafx.h" #include "../string_func.h" +#include "../strings_func.h" #include "saveload_internal.h" #include "table/strings.h" @@ -60,7 +61,7 @@ char *_old_name_array = NULL; char *CopyFromOldName(StringID id) { /* Is this name an (old) custom name? */ - if (GB(id, 11, 5) != 15) return NULL; + if (GetStringTab(id) != TEXT_TAB_OLD_CUSTOM) return NULL; if (IsSavegameVersionBefore(37)) { /* Allow for expansion when converted to UTF-8. */ diff --git a/src/saveload/town_sl.cpp b/src/saveload/town_sl.cpp index 7db6a7aa6f..41ac701650 100644 --- a/src/saveload/town_sl.cpp +++ b/src/saveload/town_sl.cpp @@ -14,6 +14,7 @@ #include "../town.h" #include "../landscape.h" #include "../subsidy_func.h" +#include "../strings_func.h" #include "saveload.h" #include "newgrf_sl.h" @@ -285,7 +286,7 @@ static void Load_TOWN() SlObject(&t->received[i], _town_received_desc); } - if (t->townnamegrfid == 0 && !IsInsideMM(t->townnametype, SPECSTR_TOWNNAME_START, SPECSTR_TOWNNAME_LAST + 1) && GB(t->townnametype, 11, 5) != 15) { + if (t->townnamegrfid == 0 && !IsInsideMM(t->townnametype, SPECSTR_TOWNNAME_START, SPECSTR_TOWNNAME_LAST + 1) && GetStringTab(t->townnametype) != TEXT_TAB_OLD_CUSTOM) { SlErrorCorrupt("Invalid town name generator"); } @@ -294,7 +295,7 @@ static void Load_TOWN() SlObject(&t->cargo_accepted, GetTileMatrixDesc()); if (t->cargo_accepted.area.w != 0) { uint arr_len = t->cargo_accepted.area.w / AcceptanceMatrix::GRID * t->cargo_accepted.area.h / AcceptanceMatrix::GRID; - t->cargo_accepted.data = MallocT(arr_len); + t->cargo_accepted.data = MallocT(arr_len); SlArray(t->cargo_accepted.data, arr_len, SLE_UINT32); /* Rebuild total cargo acceptance. */ diff --git a/src/saveload/vehicle_sl.cpp b/src/saveload/vehicle_sl.cpp index 86ca590e4d..bb3db3fe3e 100644 --- a/src/saveload/vehicle_sl.cpp +++ b/src/saveload/vehicle_sl.cpp @@ -375,6 +375,8 @@ void AfterLoadVehicles(bool part_of_load) FOR_ALL_VEHICLES(v) { assert(v->first != NULL); + v->trip_occupancy = CalcPercentVehicleFilled(v, NULL); + switch (v->type) { case VEH_TRAIN: { Train *t = Train::From(v); @@ -431,7 +433,7 @@ void AfterLoadVehicles(bool part_of_load) RoadVehicle *rv = RoadVehicle::From(v); rv->roadtype = HasBit(EngInfo(v->First()->engine_type)->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD; rv->compatible_roadtypes = RoadTypeToRoadTypes(rv->roadtype); - /* FALL THROUGH */ + FALLTHROUGH; } case VEH_TRAIN: @@ -459,7 +461,7 @@ void AfterLoadVehicles(bool part_of_load) default: break; } - v->UpdateDeltaXY(v->direction); + v->UpdateDeltaXY(); v->coord.left = INVALID_COORD; v->UpdatePosition(); v->UpdateViewport(false); diff --git a/src/scope.h b/src/scope.h new file mode 100644 index 0000000000..d341b50b1f --- /dev/null +++ b/src/scope.h @@ -0,0 +1,53 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . + */ + +/** @file scope.h Simple scope guard... */ + +#ifndef SCOPE_H +#define SCOPE_H + +template +class scope_exit_obj { + T f; + bool shouldexec; + + + public: + + scope_exit_obj(T &&func) + : f(std::move(func)), shouldexec(true) { } + + scope_exit_obj(const scope_exit_obj ©src) = delete; + scope_exit_obj(scope_exit_obj &&movesrc) + : f(std::move(movesrc.f)), shouldexec(movesrc.shouldexec) { + movesrc.shouldexec = false; + } + + ~scope_exit_obj() { + exec(); + } + + void exec() { + if (shouldexec) { + f(); + shouldexec = false; + } + } + + void cancel() { + shouldexec = false; + } +}; + +template +scope_exit_obj::type> scope_guard(T &&func) { + return scope_exit_obj::type>(std::forward(func)); +} + +#endif /* SCOPE_H */ diff --git a/src/script/api/ai/ai_company.hpp.sq b/src/script/api/ai/ai_company.hpp.sq index 76cc18e3a5..7ed55d97b6 100644 --- a/src/script/api/ai/ai_company.hpp.sq +++ b/src/script/api/ai/ai_company.hpp.sq @@ -21,15 +21,16 @@ void SQAICompany_Register(Squirrel *engine) SQAICompany.PreRegister(engine); SQAICompany.AddConstructor(engine, "x"); - SQAICompany.DefSQConst(engine, ScriptCompany::CURRENT_QUARTER, "CURRENT_QUARTER"); - SQAICompany.DefSQConst(engine, ScriptCompany::EARLIEST_QUARTER, "EARLIEST_QUARTER"); - SQAICompany.DefSQConst(engine, ScriptCompany::COMPANY_FIRST, "COMPANY_FIRST"); - SQAICompany.DefSQConst(engine, ScriptCompany::COMPANY_LAST, "COMPANY_LAST"); - SQAICompany.DefSQConst(engine, ScriptCompany::COMPANY_INVALID, "COMPANY_INVALID"); - SQAICompany.DefSQConst(engine, ScriptCompany::COMPANY_SELF, "COMPANY_SELF"); - SQAICompany.DefSQConst(engine, ScriptCompany::GENDER_MALE, "GENDER_MALE"); - SQAICompany.DefSQConst(engine, ScriptCompany::GENDER_FEMALE, "GENDER_FEMALE"); - SQAICompany.DefSQConst(engine, ScriptCompany::GENDER_INVALID, "GENDER_INVALID"); + SQAICompany.DefSQConst(engine, ScriptCompany::CURRENT_QUARTER, "CURRENT_QUARTER"); + SQAICompany.DefSQConst(engine, ScriptCompany::EARLIEST_QUARTER, "EARLIEST_QUARTER"); + SQAICompany.DefSQConst(engine, ScriptCompany::COMPANY_FIRST, "COMPANY_FIRST"); + SQAICompany.DefSQConst(engine, ScriptCompany::COMPANY_LAST, "COMPANY_LAST"); + SQAICompany.DefSQConst(engine, ScriptCompany::COMPANY_INVALID, "COMPANY_INVALID"); + SQAICompany.DefSQConst(engine, ScriptCompany::COMPANY_SELF, "COMPANY_SELF"); + SQAICompany.DefSQConst(engine, ScriptCompany::COMPANY_SPECTATOR, "COMPANY_SPECTATOR"); + SQAICompany.DefSQConst(engine, ScriptCompany::GENDER_MALE, "GENDER_MALE"); + SQAICompany.DefSQConst(engine, ScriptCompany::GENDER_FEMALE, "GENDER_FEMALE"); + SQAICompany.DefSQConst(engine, ScriptCompany::GENDER_INVALID, "GENDER_INVALID"); SQAICompany.DefSQStaticMethod(engine, &ScriptCompany::ResolveCompanyID, "ResolveCompanyID", 2, ".i"); SQAICompany.DefSQStaticMethod(engine, &ScriptCompany::IsMine, "IsMine", 2, ".i"); diff --git a/src/script/api/ai_changelog.hpp b/src/script/api/ai_changelog.hpp index 2d0fe01f8d..25e8b3e378 100644 --- a/src/script/api/ai_changelog.hpp +++ b/src/script/api/ai_changelog.hpp @@ -15,23 +15,23 @@ * functions may still be available if you return an older API version * in GetAPIVersion() in info.nut. * - * \b 1.7.0 + * \b 1.9.0 * - * 1.7.0 is not yet released. The following changes are not set in stone yet. + * 1.9.0 is not yet released. The following changes are not set in stone yet. * - * \b 1.6.0 + * \b 1.8.0 + * + * 1.8.0 is not yet released. The following changes are not set in stone yet. + * + * \b 1.7.0 - 1.7.2 * * No changes * - * \b 1.5.3 + * \b 1.6.1 - 1.6.0 * * No changes * - * \b 1.5.2 - * - * No changes - * - * \b 1.5.1 + * \b 1.5.3 - 1.5.1 * * No changes * @@ -53,20 +53,7 @@ * \li AIStationList_CargoWaitingFromByVia * \li AIStationList_CargoWaitingViaByFrom * - * \b 1.4.4 - * - * No changes - * - * \b 1.4.3 - * - * No changes - * - * \b 1.4.2 - * - * No changes - * - * \b 1.4.1 - * + * \b 1.4.4 - 1.4.1 * No changes * * \b 1.4.0 @@ -87,11 +74,7 @@ * \li AIStation::GetCargoRating does return -1 for cargo-station combinations that * do not have a rating yet instead of returning 69. * - * \b 1.3.3 - * - * No changes - * - * \b 1.3.2 + * \b 1.3.3 - 1.3.2 * * No changes * @@ -110,15 +93,7 @@ * \li AIStation::OpenCloseAirport * \li AIController::Break * - * \b 1.2.3 - * - * No changes - * - * \b 1.2.2 - * - * No changes - * - * \b 1.2.1 + * \b 1.2.3 - 1.2.1 * * No changes * @@ -185,15 +160,7 @@ * API additions: * \li AIVehicle::ERR_VEHICLE_TOO_LONG in case vehicle length limit is reached. * - * \b 1.1.3 - * - * No changes - * - * \b 1.1.2 - * - * No changes - * - * \b 1.1.1 + * \b 1.1.3 - 1.1.1 * * No changes * @@ -224,11 +191,7 @@ * \li AIRoad::BuildDriveThroughRoadStation now allows overbuilding. * \li AIRoad::BuildRoadStation now allows overbuilding. * - * \b 1.0.5 - * - * No changes - * - * \b 1.0.4 + * \b 1.0.5 - 1.0.4 * * No changes * @@ -342,11 +305,7 @@ * station orders for buoys one has to use waypoint orders. * \li Autoreplaces can now also be set for the default group via AIGroup. * - * \b 0.7.5 - * - * No changes - * - * \b 0.7.4 + * \b 0.7.5 - 0.7.4 * * No changes * diff --git a/src/script/api/game/game_client.hpp.sq b/src/script/api/game/game_client.hpp.sq new file mode 100644 index 0000000000..b4230a6d05 --- /dev/null +++ b/src/script/api/game/game_client.hpp.sq @@ -0,0 +1,34 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . + */ + +/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */ + +#include "../script_client.hpp" +#include "../template/template_client.hpp.sq" + + +template <> const char *GetClassName() { return "GSClient"; } + +void SQGSClient_Register(Squirrel *engine) +{ + DefSQClass SQGSClient("GSClient"); + SQGSClient.PreRegister(engine); + SQGSClient.AddConstructor(engine, "x"); + + SQGSClient.DefSQConst(engine, ScriptClient::CLIENT_INVALID, "CLIENT_INVALID"); + SQGSClient.DefSQConst(engine, ScriptClient::CLIENT_SERVER, "CLIENT_SERVER"); + SQGSClient.DefSQConst(engine, ScriptClient::CLIENT_FIRST, "CLIENT_FIRST"); + + SQGSClient.DefSQStaticMethod(engine, &ScriptClient::ResolveClientID, "ResolveClientID", 2, ".i"); + SQGSClient.DefSQStaticMethod(engine, &ScriptClient::GetName, "GetName", 2, ".i"); + SQGSClient.DefSQStaticMethod(engine, &ScriptClient::GetCompany, "GetCompany", 2, ".i"); + SQGSClient.DefSQStaticMethod(engine, &ScriptClient::GetJoinDate, "GetJoinDate", 2, ".i"); + + SQGSClient.PostRegister(engine); +} diff --git a/src/script/api/game/game_clientlist.hpp.sq b/src/script/api/game/game_clientlist.hpp.sq new file mode 100644 index 0000000000..ef02586474 --- /dev/null +++ b/src/script/api/game/game_clientlist.hpp.sq @@ -0,0 +1,37 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . + */ + +/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */ + +#include "../script_clientlist.hpp" +#include "../template/template_clientlist.hpp.sq" + + +template <> const char *GetClassName() { return "GSClientList"; } + +void SQGSClientList_Register(Squirrel *engine) +{ + DefSQClass SQGSClientList("GSClientList"); + SQGSClientList.PreRegister(engine, "GSList"); + SQGSClientList.AddConstructor(engine, "x"); + + SQGSClientList.PostRegister(engine); +} + + +template <> const char *GetClassName() { return "GSClientList_Company"; } + +void SQGSClientList_Company_Register(Squirrel *engine) +{ + DefSQClass SQGSClientList_Company("GSClientList_Company"); + SQGSClientList_Company.PreRegister(engine, "GSList"); + SQGSClientList_Company.AddConstructor(engine, "xi"); + + SQGSClientList_Company.PostRegister(engine); +} diff --git a/src/script/api/game/game_company.hpp.sq b/src/script/api/game/game_company.hpp.sq index 56917a5b21..29476fc8aa 100644 --- a/src/script/api/game/game_company.hpp.sq +++ b/src/script/api/game/game_company.hpp.sq @@ -27,6 +27,7 @@ void SQGSCompany_Register(Squirrel *engine) SQGSCompany.DefSQConst(engine, ScriptCompany::COMPANY_LAST, "COMPANY_LAST"); SQGSCompany.DefSQConst(engine, ScriptCompany::COMPANY_INVALID, "COMPANY_INVALID"); SQGSCompany.DefSQConst(engine, ScriptCompany::COMPANY_SELF, "COMPANY_SELF"); + SQGSCompany.DefSQConst(engine, ScriptCompany::COMPANY_SPECTATOR, "COMPANY_SPECTATOR"); SQGSCompany.DefSQConst(engine, ScriptCompany::GENDER_MALE, "GENDER_MALE"); SQGSCompany.DefSQConst(engine, ScriptCompany::GENDER_FEMALE, "GENDER_FEMALE"); SQGSCompany.DefSQConst(engine, ScriptCompany::GENDER_INVALID, "GENDER_INVALID"); diff --git a/src/script/api/game/game_goal.hpp.sq b/src/script/api/game/game_goal.hpp.sq index 7d8a3bf5e7..4cf15b3fc4 100644 --- a/src/script/api/game/game_goal.hpp.sq +++ b/src/script/api/game/game_goal.hpp.sq @@ -51,15 +51,16 @@ void SQGSGoal_Register(Squirrel *engine) SQGSGoal.DefSQConst(engine, ScriptGoal::BUTTON_SURRENDER, "BUTTON_SURRENDER"); SQGSGoal.DefSQConst(engine, ScriptGoal::BUTTON_CLOSE, "BUTTON_CLOSE"); - SQGSGoal.DefSQStaticMethod(engine, &ScriptGoal::IsValidGoal, "IsValidGoal", 2, ".i"); - SQGSGoal.DefSQStaticMethod(engine, &ScriptGoal::New, "New", 5, ".i.ii"); - SQGSGoal.DefSQStaticMethod(engine, &ScriptGoal::Remove, "Remove", 2, ".i"); - SQGSGoal.DefSQStaticMethod(engine, &ScriptGoal::SetText, "SetText", 3, ".i."); - SQGSGoal.DefSQStaticMethod(engine, &ScriptGoal::SetProgress, "SetProgress", 3, ".i."); - SQGSGoal.DefSQStaticMethod(engine, &ScriptGoal::SetCompleted, "SetCompleted", 3, ".ib"); - SQGSGoal.DefSQStaticMethod(engine, &ScriptGoal::IsCompleted, "IsCompleted", 2, ".i"); - SQGSGoal.DefSQStaticMethod(engine, &ScriptGoal::Question, "Question", 6, ".ii.ii"); - SQGSGoal.DefSQStaticMethod(engine, &ScriptGoal::CloseQuestion, "CloseQuestion", 2, ".i"); + SQGSGoal.DefSQStaticMethod(engine, &ScriptGoal::IsValidGoal, "IsValidGoal", 2, ".i"); + SQGSGoal.DefSQStaticMethod(engine, &ScriptGoal::New, "New", 5, ".i.ii"); + SQGSGoal.DefSQStaticMethod(engine, &ScriptGoal::Remove, "Remove", 2, ".i"); + SQGSGoal.DefSQStaticMethod(engine, &ScriptGoal::SetText, "SetText", 3, ".i."); + SQGSGoal.DefSQStaticMethod(engine, &ScriptGoal::SetProgress, "SetProgress", 3, ".i."); + SQGSGoal.DefSQStaticMethod(engine, &ScriptGoal::SetCompleted, "SetCompleted", 3, ".ib"); + SQGSGoal.DefSQStaticMethod(engine, &ScriptGoal::IsCompleted, "IsCompleted", 2, ".i"); + SQGSGoal.DefSQStaticMethod(engine, &ScriptGoal::Question, "Question", 6, ".ii.ii"); + SQGSGoal.DefSQStaticMethod(engine, &ScriptGoal::QuestionClient, "QuestionClient", 6, ".ii.ii"); + SQGSGoal.DefSQStaticMethod(engine, &ScriptGoal::CloseQuestion, "CloseQuestion", 2, ".i"); SQGSGoal.PostRegister(engine); } diff --git a/src/script/api/game/game_viewport.hpp.sq b/src/script/api/game/game_viewport.hpp.sq index d313f0d755..357357ae39 100644 --- a/src/script/api/game/game_viewport.hpp.sq +++ b/src/script/api/game/game_viewport.hpp.sq @@ -21,7 +21,10 @@ void SQGSViewport_Register(Squirrel *engine) SQGSViewport.PreRegister(engine); SQGSViewport.AddConstructor(engine, "x"); - SQGSViewport.DefSQStaticMethod(engine, &ScriptViewport::ScrollTo, "ScrollTo", 2, ".i"); + SQGSViewport.DefSQStaticMethod(engine, &ScriptViewport::ScrollTo, "ScrollTo", 2, ".i"); + SQGSViewport.DefSQStaticMethod(engine, &ScriptViewport::ScrollEveryoneTo, "ScrollEveryoneTo", 2, ".i"); + SQGSViewport.DefSQStaticMethod(engine, &ScriptViewport::ScrollCompanyClientsTo, "ScrollCompanyClientsTo", 3, ".ii"); + SQGSViewport.DefSQStaticMethod(engine, &ScriptViewport::ScrollClientTo, "ScrollClientTo", 3, ".ii"); SQGSViewport.PostRegister(engine); } diff --git a/src/script/api/game/game_window.hpp.sq b/src/script/api/game/game_window.hpp.sq index 23627ca665..aa0b34b1ed 100644 --- a/src/script/api/game/game_window.hpp.sq +++ b/src/script/api/game/game_window.hpp.sq @@ -225,10 +225,8 @@ void SQGSWindow_Register(Squirrel *engine) SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_START_REPLACE, "WID_RV_START_REPLACE"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_INFO_TAB, "WID_RV_INFO_TAB"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_STOP_REPLACE, "WID_RV_STOP_REPLACE"); - SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_TRAIN_ENGINEWAGON_TOGGLE, "WID_RV_TRAIN_ENGINEWAGON_TOGGLE"); - SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_TRAIN_FLUFF_LEFT, "WID_RV_TRAIN_FLUFF_LEFT"); + SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_TRAIN_ENGINEWAGON_DROPDOWN, "WID_RV_TRAIN_ENGINEWAGON_DROPDOWN"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_TRAIN_RAILTYPE_DROPDOWN, "WID_RV_TRAIN_RAILTYPE_DROPDOWN"); - SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_TRAIN_FLUFF_RIGHT, "WID_RV_TRAIN_FLUFF_RIGHT"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_RV_TRAIN_WAGONREMOVE_TOGGLE, "WID_RV_TRAIN_WAGONREMOVE_TOGGLE"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BB_BACKGROUND, "WID_BB_BACKGROUND"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BAFD_QUESTION, "WID_BAFD_QUESTION"); @@ -553,6 +551,7 @@ void SQGSWindow_Register(Squirrel *engine) SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_DELETE_GROUP, "WID_GL_DELETE_GROUP"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_RENAME_GROUP, "WID_GL_RENAME_GROUP"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_REPLACE_PROTECTION, "WID_GL_REPLACE_PROTECTION"); + SQGSWindow.DefSQConst(engine, ScriptWindow::WID_GL_INFO, "WID_GL_INFO"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_H_BACKGROUND, "WID_H_BACKGROUND"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DPI_MATRIX_WIDGET, "WID_DPI_MATRIX_WIDGET"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_DPI_SCROLLBAR, "WID_DPI_SCROLLBAR"); @@ -584,6 +583,8 @@ void SQGSWindow_Register(Squirrel *engine) SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_ARCTIC_LANDSCAPE, "WID_SGI_ARCTIC_LANDSCAPE"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_TROPIC_LANDSCAPE, "WID_SGI_TROPIC_LANDSCAPE"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_TOYLAND_LANDSCAPE, "WID_SGI_TOYLAND_LANDSCAPE"); + SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_BASESET_SELECTION, "WID_SGI_BASESET_SELECTION"); + SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_BASESET, "WID_SGI_BASESET"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_TRANSLATION_SELECTION, "WID_SGI_TRANSLATION_SELECTION"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_TRANSLATION, "WID_SGI_TRANSLATION"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_SGI_OPTIONS, "WID_SGI_OPTIONS"); @@ -626,9 +627,11 @@ void SQGSWindow_Register(Squirrel *engine) SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TF_BACKGROUND, "WID_TF_BACKGROUND"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TF_VSCROLLBAR, "WID_TF_VSCROLLBAR"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TF_HSCROLLBAR, "WID_TF_HSCROLLBAR"); + SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_CAPTION, "WID_MTS_CAPTION"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_LIST_LEFT, "WID_MTS_LIST_LEFT"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_PLAYLIST, "WID_MTS_PLAYLIST"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_LIST_RIGHT, "WID_MTS_LIST_RIGHT"); + SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_MUSICSET, "WID_MTS_MUSICSET"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_ALL, "WID_MTS_ALL"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_OLD, "WID_MTS_OLD"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_MTS_NEW, "WID_MTS_NEW"); @@ -1180,9 +1183,10 @@ void SQGSWindow_Register(Squirrel *engine) SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_TRAINS, "WID_TN_TRAINS"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_ROADVEHS, "WID_TN_ROADVEHS"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_SHIPS, "WID_TN_SHIPS"); - SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_AIRCRAFTS, "WID_TN_AIRCRAFTS"); + SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_AIRCRAFT, "WID_TN_AIRCRAFT"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_ZOOM_IN, "WID_TN_ZOOM_IN"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_ZOOM_OUT, "WID_TN_ZOOM_OUT"); + SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_BUILDING_TOOLS_START, "WID_TN_BUILDING_TOOLS_START"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_RAILS, "WID_TN_RAILS"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_ROADS, "WID_TN_ROADS"); SQGSWindow.DefSQConst(engine, ScriptWindow::WID_TN_WATER, "WID_TN_WATER"); diff --git a/src/script/api/game_changelog.hpp b/src/script/api/game_changelog.hpp index 182ca79afb..390c1f31ff 100644 --- a/src/script/api/game_changelog.hpp +++ b/src/script/api/game_changelog.hpp @@ -15,23 +15,31 @@ * functions may still be available if you return an older API version * in GetAPIVersion() in info.nut. * - * \b 1.7.0 + * \b 1.9.0 * - * 1.7.0 is not yet released. The following changes are not set in stone yet. + * 1.9.0 is not yet released. The following changes are not set in stone yet. + * API additions: + * \li GSClient + * \li GSClientList + * \li GSClientList_Company + * \li GSViewport::ScrollEveryoneTo + * \li GSViewport::ScrollCompanyClientsTo + * \li GSViewport::ScrollClientTo + * \li GSGoal::QuestionClient * - * \b 1.6.0 + * \b 1.8.0 * * No changes * - * \b 1.5.3 + * \b 1.7.0 - 1.7.2 * * No changes * - * \b 1.5.2 + * \b 1.6.1 - 1.6.0 * * No changes * - * \b 1.5.1 + * \b 1.5.3 - 1.5.1 * * No changes * @@ -58,11 +66,7 @@ * industry, or town. The user can click at the news message to jump to the * referred location. * - * \b 1.4.4 - * - * No changes - * - * \b 1.4.3 + * \b 1.4.4 - 1.4.3 * * No changes * @@ -106,11 +110,7 @@ * \li GSStation::GetCargoRating does return -1 for cargo-station combinations that * do not have a rating yet instead of returning 69. * - * \b 1.3.3 - * - * No changes - * - * \b 1.3.2 + * \b 1.3.3 - 1.3.2 * * No changes * @@ -136,15 +136,7 @@ * Other changes: * \li Company specific goals are now removed when a company goes bankrupt or is taken over. * - * \b 1.2.3 - * - * No changes - * - * \b 1.2.2 - * - * No changes - * - * \b 1.2.1 + * \b 1.2.3 - 1.2.1 * * No changes * diff --git a/src/script/api/script_client.cpp b/src/script/api/script_client.cpp new file mode 100644 index 0000000000..771a0ae4ec --- /dev/null +++ b/src/script/api/script_client.cpp @@ -0,0 +1,74 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . + */ + +/** @file script_client.cpp Implementation of ScriptClient. */ + +#include "../../stdafx.h" +#include "script_client.hpp" +#include "../../network/network.h" +#include "../../network/network_base.h" + +#include "../../safeguards.h" + +#ifdef ENABLE_NETWORK +/** + * Finds NetworkClientInfo given client-identifier, + * is used by other methods to resolve client-identifier. + * @param client The client to get info structure for + * @return A pointer to corresponding CI struct or NULL when not found. + */ +static NetworkClientInfo *FindClientInfo(ScriptClient::ClientID client) +{ + if (client == ScriptClient::CLIENT_INVALID) return NULL; + if (!_networking) return NULL; + return NetworkClientInfo::GetByClientID((::ClientID)client); +} +#endif + +/* static */ ScriptClient::ClientID ScriptClient::ResolveClientID(ScriptClient::ClientID client) +{ +#ifdef ENABLE_NETWORK + return (FindClientInfo(client) == NULL ? ScriptClient::CLIENT_INVALID : client); +#else + return CLIENT_INVALID; +#endif +} + +/* static */ char *ScriptClient::GetName(ScriptClient::ClientID client) +{ +#ifdef ENABLE_NETWORK + NetworkClientInfo *ci = FindClientInfo(client); + if (ci == NULL) return NULL; + return stredup(ci->client_name); +#else + return NULL; +#endif +} + +/* static */ ScriptCompany::CompanyID ScriptClient::GetCompany(ScriptClient::ClientID client) +{ +#ifdef ENABLE_NETWORK + NetworkClientInfo *ci = FindClientInfo(client); + if (ci == NULL) return ScriptCompany::COMPANY_INVALID; + return (ScriptCompany::CompanyID)ci->client_playas; +#else + return ScriptCompany::COMPANY_INVALID; +#endif +} + +/* static */ ScriptDate::Date ScriptClient::GetJoinDate(ScriptClient::ClientID client) +{ +#ifdef ENABLE_NETWORK + NetworkClientInfo *ci = FindClientInfo(client); + if (ci == NULL) return ScriptDate::DATE_INVALID; + return (ScriptDate::Date)ci->join_date; +#else + return ScriptDate::DATE_INVALID; +#endif +} diff --git a/src/script/api/script_client.hpp b/src/script/api/script_client.hpp new file mode 100644 index 0000000000..423f134c07 --- /dev/null +++ b/src/script/api/script_client.hpp @@ -0,0 +1,70 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . + */ + +/** @file script_client.hpp Everything to query a network client's information */ + +#ifndef SCRIPT_CLIENT_HPP +#define SCRIPT_CLIENT_HPP + +#include "script_text.hpp" +#include "script_date.hpp" +#include "script_company.hpp" +#include "../../network/network_type.h" + +/** + * Class that handles all client related functions. + * + * @api game + */ +class ScriptClient : public ScriptObject { +public: + + /** Different constants related to ClientID. */ + enum ClientID { + CLIENT_INVALID = 0, ///< Client is not part of anything + CLIENT_SERVER = 1, ///< Servers always have this ID + CLIENT_FIRST = 2, ///< The first client ID + }; + + /** + * Resolves the given client id to the correct index for the client. + * If the client with the given id does not exist it will + * return CLIENT_INVALID. + * @param client The client id to resolve. + * @return The resolved client id. + */ + static ClientID ResolveClientID(ClientID client); + + /** + * Get the name of the given client. + * @param client The client to get the name for. + * @pre ResolveClientID(client) != CLIENT_INVALID. + * @return The name of the given client. + */ + static char *GetName(ClientID client); + + /** + * Get the company in which the given client is playing. + * @param client The client to get company for. + * @pre ResolveClientID(client) != CLIENT_INVALID. + * @return The company in which client is playing or COMPANY_SPECTATOR. + */ + static ScriptCompany::CompanyID GetCompany(ClientID client); + + /** + * Get the game date when the given client has joined. + * @param client The client to get joining date for. + * @pre ResolveClientID(client) != CLIENT_INVALID. + * @return The date when client has joined. + */ + static ScriptDate::Date GetJoinDate(ClientID client); +}; + + +#endif /* SCRIPT_CLIENT_HPP */ diff --git a/src/script/api/script_clientlist.cpp b/src/script/api/script_clientlist.cpp new file mode 100644 index 0000000000..2f7a19a9ff --- /dev/null +++ b/src/script/api/script_clientlist.cpp @@ -0,0 +1,49 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . + */ + +/** @file script_clientlist.cpp Implementation of ScriptClientList and friends. */ + +#include "../../stdafx.h" +#include "script_company.hpp" +#include "script_clientlist.hpp" +#include "../../network/network.h" +#include "../../network/network_base.h" + +#include "../../safeguards.h" + +ScriptClientList::ScriptClientList() +{ +#ifdef ENABLE_NETWORK + if (!_networking) return; + NetworkClientInfo *ci; + FOR_ALL_CLIENT_INFOS(ci) { + this->AddItem(ci->client_id); + } +#endif +} + +ScriptClientList_Company::ScriptClientList_Company(ScriptCompany::CompanyID company) +{ +#ifdef ENABLE_NETWORK + if (!_networking) return; + CompanyID c; + if (company == ScriptCompany::COMPANY_SPECTATOR) { + c = ::COMPANY_SPECTATOR; + } else { + company = ScriptCompany::ResolveCompanyID(company); + if (company == ScriptCompany::COMPANY_INVALID) return; + c = (CompanyID)company; + } + + NetworkClientInfo *ci; + FOR_ALL_CLIENT_INFOS(ci) { + if (ci->client_playas == c) this->AddItem(ci->client_id); + } +#endif +} diff --git a/src/script/api/script_clientlist.hpp b/src/script/api/script_clientlist.hpp new file mode 100644 index 0000000000..58d0177b21 --- /dev/null +++ b/src/script/api/script_clientlist.hpp @@ -0,0 +1,42 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . + */ + +/** @file script_clientlist.hpp List all the TODO. */ + +#ifndef SCRIPT_CLIENTLIST_HPP +#define SCRIPT_CLIENTLIST_HPP + +#include "script_list.hpp" +#include "script_company.hpp" + + +/** + * Creates a list of clients that are currently in game. + * @api game + * @ingroup ScriptList + */ +class ScriptClientList : public ScriptList { +public: + ScriptClientList(); +}; + +/** + * Creates a list of clients that are playing in the company. + * @api game + * @ingroup ScriptList + */ +class ScriptClientList_Company : public ScriptList { +public: + /** + * @param company_id The company to list clients for. + */ + ScriptClientList_Company(ScriptCompany::CompanyID company); +}; + +#endif /* SCRIPT_CIENTLIST_HPP */ diff --git a/src/script/api/script_company.hpp b/src/script/api/script_company.hpp index 4deaeed5e3..dc917500b7 100644 --- a/src/script/api/script_company.hpp +++ b/src/script/api/script_company.hpp @@ -30,12 +30,13 @@ public: /** Different constants related to CompanyID. */ enum CompanyID { /* Note: these values represent part of the in-game Owner enum */ - COMPANY_FIRST = ::COMPANY_FIRST, ///< The first available company. - COMPANY_LAST = ::MAX_COMPANIES, ///< The last available company. + COMPANY_FIRST = ::COMPANY_FIRST, ///< The first available company. + COMPANY_LAST = ::MAX_COMPANIES, ///< The last available company. /* Custom added value, only valid for this API */ - COMPANY_INVALID = -1, ///< An invalid company. - COMPANY_SELF = 254, ///< Constant that gets resolved to the correct company index for your company. + COMPANY_INVALID = -1, ///< An invalid company. + COMPANY_SELF = 254, ///< Constant that gets resolved to the correct company index for your company. + COMPANY_SPECTATOR = 255, ///< Constant indicating that player is spectating (gets resolved to COMPANY_INVALID) }; /** Possible genders for company presidents. */ @@ -54,12 +55,12 @@ public: EXPENSES_NEW_VEHICLES = ::EXPENSES_NEW_VEHICLES, ///< New vehicles. EXPENSES_TRAIN_RUN = ::EXPENSES_TRAIN_RUN, ///< Running costs trains. EXPENSES_ROADVEH_RUN = ::EXPENSES_ROADVEH_RUN, ///< Running costs road vehicles. - EXPENSES_AIRCRAFT_RUN = ::EXPENSES_AIRCRAFT_RUN, ///< Running costs aircrafts. + EXPENSES_AIRCRAFT_RUN = ::EXPENSES_AIRCRAFT_RUN, ///< Running costs aircraft. EXPENSES_SHIP_RUN = ::EXPENSES_SHIP_RUN, ///< Running costs ships. EXPENSES_PROPERTY = ::EXPENSES_PROPERTY, ///< Property costs. EXPENSES_TRAIN_INC = ::EXPENSES_TRAIN_INC, ///< Income from trains. EXPENSES_ROADVEH_INC = ::EXPENSES_ROADVEH_INC, ///< Income from road vehicles. - EXPENSES_AIRCRAFT_INC = ::EXPENSES_AIRCRAFT_INC, ///< Income from aircrafts. + EXPENSES_AIRCRAFT_INC = ::EXPENSES_AIRCRAFT_INC, ///< Income from aircraft. EXPENSES_SHIP_INC = ::EXPENSES_SHIP_INC, ///< Income from ships. EXPENSES_LOAN_INT = ::EXPENSES_LOAN_INT, ///< Interest payments over the loan. EXPENSES_OTHER = ::EXPENSES_OTHER, ///< Other expenses. diff --git a/src/script/api/script_error.cpp b/src/script/api/script_error.cpp index d30ad9c66d..87d2906c55 100644 --- a/src/script/api/script_error.cpp +++ b/src/script/api/script_error.cpp @@ -13,6 +13,7 @@ #include "script_error.hpp" #include "../../core/bitmath_func.hpp" #include "../../string_func.h" +#include "../../strings_func.h" #include "../../safeguards.h" @@ -31,17 +32,18 @@ ScriptError::ScriptErrorMapString ScriptError::error_map_string = ScriptError::S /* static */ ScriptErrorType ScriptError::StringToError(StringID internal_string_id) { - uint index = GB(internal_string_id, 11, 5); - switch (GB(internal_string_id, 11, 5)) { - case 26: case 28: case 29: case 30: // NewGRF strings. - return ERR_NEWGRF_SUPPLIED_ERROR; + uint index = GetStringIndex(internal_string_id); + switch (GetStringTab(internal_string_id)) { + case TEXT_TAB_NEWGRF_START: + case TEXT_TAB_GAMESCRIPT_START: + return ERR_NEWGRF_SUPPLIED_ERROR; // NewGRF strings. - /* DO NOT SWAP case 14 and 4 because that will break StringToError due - * to the index dependency that relies on FALL THROUGHs. */ - case 14: if (index < 0xE4) break; // Player name - case 4: if (index < 0xC0) break; // Town name - case 15: // Custom name - case 31: // Dynamic strings + case TEXT_TAB_SPECIAL: + if (index < 0xE4) break; // Player name + FALLTHROUGH; + + case TEXT_TAB_TOWN: + if (index < 0xC0) break; // Town name /* These strings are 'random' and have no meaning. * They actually shouldn't even be returned as error messages. */ return ERR_UNKNOWN; diff --git a/src/script/api/script_goal.cpp b/src/script/api/script_goal.cpp index 5153e0ef0e..c183b75834 100644 --- a/src/script/api/script_goal.cpp +++ b/src/script/api/script_goal.cpp @@ -10,6 +10,7 @@ /** @file script_goal.cpp Implementation of ScriptGoal. */ #include "../../stdafx.h" +#include "script_game.hpp" #include "script_goal.hpp" #include "script_error.hpp" #include "script_industry.hpp" @@ -19,6 +20,7 @@ #include "../script_instance.hpp" #include "../../goal_base.h" #include "../../string_func.h" +#include "../../network/network_base.h" #include "../../safeguards.h" @@ -107,7 +109,7 @@ return g != NULL && g->completed; } -/* static */ bool ScriptGoal::Question(uint16 uniqueid, ScriptCompany::CompanyID company, Text *question, QuestionType type, int buttons) +/* static */ bool ScriptGoal::DoQuestion(uint16 uniqueid, uint8 target, bool is_client, Text *question, QuestionType type, int buttons) { CCountedPtr counter(question); @@ -115,15 +117,32 @@ EnforcePrecondition(false, question != NULL); const char *text = question->GetEncodedText(); EnforcePreconditionEncodedText(false, text); - EnforcePrecondition(false, company == ScriptCompany::COMPANY_INVALID || ScriptCompany::ResolveCompanyID(company) != ScriptCompany::COMPANY_INVALID); EnforcePrecondition(false, CountBits(buttons) >= 1 && CountBits(buttons) <= 3); EnforcePrecondition(false, buttons < (1 << ::GOAL_QUESTION_BUTTON_COUNT)); EnforcePrecondition(false, (int)type < ::GOAL_QUESTION_TYPE_COUNT); + return ScriptObject::DoCommand(0, uniqueid | (target << 16) | (type << 24) | (is_client ? (1 << 31) : 0), buttons, CMD_GOAL_QUESTION, text); +} + +/* static */ bool ScriptGoal::Question(uint16 uniqueid, ScriptCompany::CompanyID company, Text *question, QuestionType type, int buttons) +{ + EnforcePrecondition(false, company == ScriptCompany::COMPANY_INVALID || ScriptCompany::ResolveCompanyID(company) != ScriptCompany::COMPANY_INVALID); uint8 c = company; if (company == ScriptCompany::COMPANY_INVALID) c = INVALID_COMPANY; - return ScriptObject::DoCommand(0, uniqueid | (c << 16) | (type << 24), buttons, CMD_GOAL_QUESTION, text); + return DoQuestion(uniqueid, c, false, question, type, buttons); +} + +/* static */ bool ScriptGoal::QuestionClient(uint16 uniqueid, ScriptClient::ClientID client, Text *question, QuestionType type, int buttons) +{ + EnforcePrecondition(false, ScriptGame::IsMultiplayer()); + EnforcePrecondition(false, ScriptClient::ResolveClientID(client) != ScriptClient::CLIENT_INVALID); +#ifdef ENABLE_NETWORK + ClientIndex c = NetworkClientInfo::GetByClientID((::ClientID)client)->index; + return DoQuestion(uniqueid, c, true, question, type, buttons); +#else + return false; +#endif } /* static */ bool ScriptGoal::CloseQuestion(uint16 uniqueid) diff --git a/src/script/api/script_goal.hpp b/src/script/api/script_goal.hpp index a9c7b239d5..f5dfba095f 100644 --- a/src/script/api/script_goal.hpp +++ b/src/script/api/script_goal.hpp @@ -12,6 +12,7 @@ #ifndef SCRIPT_GOAL_HPP #define SCRIPT_GOAL_HPP +#include "script_client.hpp" #include "script_company.hpp" #include "../../goal_type.h" @@ -160,7 +161,7 @@ public: static bool IsCompleted(GoalID goal_id); /** - * Ask a question. + * Ask a question of all players in a company. * @param uniqueid Your unique id to distinguish results of multiple questions in the returning event. * @param company The company to ask the question, or ScriptCompany::COMPANY_INVALID for all. * @param question The question to ask (can be either a raw string, or a ScriptText object). @@ -176,6 +177,24 @@ public: */ static bool Question(uint16 uniqueid, ScriptCompany::CompanyID company, Text *question, QuestionType type, int buttons); + /** + * Ask client a question. + * @param uniqueid Your unique id to distinguish results of multiple questions in the returning event. + * @param client The client to ask the question. + * @param question The question to ask (can be either a raw string, or a ScriptText object). + * @param type The type of question that is being asked. + * @param buttons Any combinations (at least 1, up to 3) of buttons defined in QuestionButton. Like BUTTON_YES + BUTTON_NO. + * @return True if the action succeeded. + * @pre No ScriptCompanyMode may be in scope. + * @pre ScriptGame::IsMultiplayer() + * @pre question != NULL && len(question) != 0. + * @pre ResolveClientID(client) != CLIENT_INVALID. + * @pre CountBits(buttons) >= 1 && CountBits(buttons) <= 3. + * @note Replies to the question are given by you via the event ScriptEvent_GoalQuestionAnswer. + * @note There is no guarantee you ever get a reply on your question. + */ + static bool QuestionClient(uint16 uniqueid, ScriptClient::ClientID client, Text *question, QuestionType type, int buttons); + /** * Close the question on all clients. * @param uniqueid The uniqueid of the question you want to close. @@ -187,6 +206,12 @@ public: * companies, but you are only interested in the reply of the first. */ static bool CloseQuestion(uint16 uniqueid); + +protected: + /** + * Does common checks and asks the question. + */ + static bool DoQuestion(uint16 uniqueid, uint8 target, bool is_client, Text *question, QuestionType type, int buttons); }; #endif /* SCRIPT_GOAL_HPP */ diff --git a/src/script/api/script_stationlist.cpp b/src/script/api/script_stationlist.cpp index ab9503a1b5..51a06b5a74 100644 --- a/src/script/api/script_stationlist.cpp +++ b/src/script/api/script_stationlist.cpp @@ -151,13 +151,13 @@ void CargoCollector::Update(StationID from, StationID via, uint amount) switch (Tselector) { case ScriptStationList_Cargo::CS_VIA_BY_FROM: if (via != this->other_station) return; - /* fall through */ + FALLTHROUGH; case ScriptStationList_Cargo::CS_BY_FROM: key = from; break; case ScriptStationList_Cargo::CS_FROM_BY_VIA: if (from != this->other_station) return; - /* fall through */ + FALLTHROUGH; case ScriptStationList_Cargo::CS_BY_VIA: key = via; break; diff --git a/src/script/api/script_town.cpp b/src/script/api/script_town.cpp index d81704ae38..4cdd6a9d0e 100644 --- a/src/script/api/script_town.cpp +++ b/src/script/api/script_town.cpp @@ -159,24 +159,24 @@ /* static */ bool ScriptTown::SetGrowthRate(TownID town_id, uint32 days_between_town_growth) { EnforcePrecondition(false, IsValidTown(town_id)); - + uint16 growth_rate; switch (days_between_town_growth) { case TOWN_GROWTH_NORMAL: - days_between_town_growth = 0; + growth_rate = 0; break; case TOWN_GROWTH_NONE: - days_between_town_growth = TOWN_GROW_RATE_CUSTOM_NONE; + growth_rate = TOWN_GROWTH_RATE_NONE; break; default: - days_between_town_growth = days_between_town_growth * DAY_TICKS / TOWN_GROWTH_TICKS; - EnforcePrecondition(false, days_between_town_growth < TOWN_GROW_RATE_CUSTOM); - if (days_between_town_growth == 0) days_between_town_growth = 1; // as fast as possible + EnforcePrecondition(false, days_between_town_growth <= MAX_TOWN_GROWTH_TICKS); + /* Don't use growth_rate 0 as it means GROWTH_NORMAL */ + growth_rate = max(days_between_town_growth * DAY_TICKS, 2u) - 1; break; } - return ScriptObject::DoCommand(::Town::Get(town_id)->xy, town_id, days_between_town_growth, CMD_TOWN_GROWTH_RATE); + return ScriptObject::DoCommand(::Town::Get(town_id)->xy, town_id, growth_rate, CMD_TOWN_GROWTH_RATE); } /* static */ int32 ScriptTown::GetGrowthRate(TownID town_id) @@ -185,9 +185,9 @@ const Town *t = ::Town::Get(town_id); - if (t->growth_rate == TOWN_GROW_RATE_CUSTOM_NONE) return TOWN_GROWTH_NONE; + if (t->growth_rate == TOWN_GROWTH_RATE_NONE) return TOWN_GROWTH_NONE; - return ((t->growth_rate & ~TOWN_GROW_RATE_CUSTOM) * TOWN_GROWTH_TICKS + DAY_TICKS) / DAY_TICKS; + return RoundDivSU(t->growth_rate + 1, DAY_TICKS); } /* static */ int32 ScriptTown::GetDistanceManhattanToTile(TownID town_id, TileIndex tile) diff --git a/src/script/api/script_town.hpp b/src/script/api/script_town.hpp index 03868e67a4..7fdf8a6b39 100644 --- a/src/script/api/script_town.hpp +++ b/src/script/api/script_town.hpp @@ -259,7 +259,7 @@ public: * @param town_id The index of the town. * @param days_between_town_growth The amount of days between town growth, TOWN_GROWTH_NONE or TOWN_GROWTH_NORMAL. * @pre IsValidTown(town_id). - * @pre days_between_town_growth <= 30000 || days_between_town_growth == TOWN_GROWTH_NONE || days_between_town_growth == TOWN_GROWTH_NORMAL. + * @pre days_between_town_growth <= 880 || days_between_town_growth == TOWN_GROWTH_NONE || days_between_town_growth == TOWN_GROWTH_NORMAL. * @return True if the action succeeded. * @note Even when setting a growth rate, towns only grow when the conditions for growth (SetCargoCoal) are met, * and the game settings (economy.town_growth_rate) allow town growth at all. diff --git a/src/script/api/script_types.hpp b/src/script/api/script_types.hpp index d3ac70b4d4..bd9b7c5607 100644 --- a/src/script/api/script_types.hpp +++ b/src/script/api/script_types.hpp @@ -98,7 +98,7 @@ typedef uint8 IndustryType; ///< The ID of an industry-type. typedef OverflowSafeInt64 Money; ///< Money, stored in a 32bit/64bit safe way. For scripts money is always in pounds. typedef uint16 SignID; ///< The ID of a sign. typedef uint16 StationID; ///< The ID of a station. -typedef uint16 StringID; ///< The ID of a string. +typedef uint32 StringID; ///< The ID of a string. typedef uint16 SubsidyID; ///< The ID of a subsidy. typedef uint16 StoryPageID; ///< The ID of a story page. typedef uint16 StoryPageElementID; ///< The ID of a story page element. diff --git a/src/script/api/script_viewport.cpp b/src/script/api/script_viewport.cpp index 737e7e68da..bed3ba9923 100644 --- a/src/script/api/script_viewport.cpp +++ b/src/script/api/script_viewport.cpp @@ -10,9 +10,11 @@ /** @file script_viewport.cpp Implementation of ScriptViewport. */ #include "../../stdafx.h" +#include "script_error.hpp" #include "script_viewport.hpp" #include "script_game.hpp" #include "script_map.hpp" +#include "../script_instance.hpp" #include "../../viewport_func.h" #include "../../safeguards.h" @@ -24,3 +26,34 @@ ScrollMainWindowToTile(tile); } + +/* static */ bool ScriptViewport::ScrollEveryoneTo(TileIndex tile) +{ + EnforcePrecondition(false, ScriptObject::GetCompany() == OWNER_DEITY); + EnforcePrecondition(false, ScriptMap::IsValidTile(tile)); + + return ScriptObject::DoCommand(tile, VST_EVERYONE, 0, CMD_SCROLL_VIEWPORT); +} + +/* static */ bool ScriptViewport::ScrollCompanyClientsTo(ScriptCompany::CompanyID company, TileIndex tile) +{ + EnforcePrecondition(false, ScriptObject::GetCompany() == OWNER_DEITY); + EnforcePrecondition(false, ScriptMap::IsValidTile(tile)); + + company = ScriptCompany::ResolveCompanyID(company); + EnforcePrecondition(false, company != ScriptCompany::COMPANY_INVALID); + + return ScriptObject::DoCommand(tile, VST_COMPANY, company, CMD_SCROLL_VIEWPORT); +} + +/* static */ bool ScriptViewport::ScrollClientTo(ScriptClient::ClientID client, TileIndex tile) +{ + EnforcePrecondition(false, ScriptGame::IsMultiplayer()); + EnforcePrecondition(false, ScriptObject::GetCompany() == OWNER_DEITY); + EnforcePrecondition(false, ScriptMap::IsValidTile(tile)); + + client = ScriptClient::ResolveClientID(client); + EnforcePrecondition(false, client != ScriptClient::CLIENT_INVALID); + + return ScriptObject::DoCommand(tile, VST_CLIENT, client, CMD_SCROLL_VIEWPORT); +} diff --git a/src/script/api/script_viewport.hpp b/src/script/api/script_viewport.hpp index 542b58095e..cae1a59300 100644 --- a/src/script/api/script_viewport.hpp +++ b/src/script/api/script_viewport.hpp @@ -13,6 +13,8 @@ #define SCRIPT_VIEWPORT_HPP #include "script_object.hpp" +#include "script_client.hpp" +#include "script_company.hpp" /** * Class that manipulates the user's viewport. @@ -28,6 +30,38 @@ public: * @pre ScriptMap::IsValidTile(tile). */ static void ScrollTo(TileIndex tile); + + /** + * Scroll the viewport of all players to the given tile, + * where the tile will be in the center of the screen. + * @param tile The tile to put in the center of the screen. + * @pre ScriptObject::GetCompany() == OWNER_DEITY + * @pre ScriptMap::IsValidTile(tile) + */ + static bool ScrollEveryoneTo(TileIndex tile); + + /** + * Scroll the viewports of all players in the company to the given tile, + * where the tile will be in the center of the screen. + * @param company The company which players to scroll the viewport of. + * @param tile The tile to put in the center of the screen. + * @pre ScriptObject::GetCompany() == OWNER_DEITY + * @pre ScriptMap::IsValidTile(tile) + * @pre ResolveCompanyID(company) != COMPANY_INVALID + */ + static bool ScrollCompanyClientsTo(ScriptCompany::CompanyID company, TileIndex tile); + + /** + * Scroll the viewport of the client to the given tile, + * where the tile will be in the center of the screen. + * @param client The client to scroll the viewport of. + * @param tile The tile to put in the center of the screen. + * @pre ScriptGame::IsMultiplayer() + * @pre ScriptObject::GetCompany() == OWNER_DEITY + * @pre ScriptMap::IsValidTile(tile) + * @pre ResolveClientID(client) != CLIENT_INVALID + */ + static bool ScrollClientTo(ScriptClient::ClientID client, TileIndex tile); }; #endif /* SCRIPT_ADMIN_HPP */ diff --git a/src/script/api/script_window.hpp b/src/script/api/script_window.hpp index 58e114734e..c2b6662fb8 100644 --- a/src/script/api/script_window.hpp +++ b/src/script/api/script_window.hpp @@ -942,10 +942,8 @@ public: WID_RV_STOP_REPLACE = ::WID_RV_STOP_REPLACE, ///< Stop Replacing button. /* Train only widgets. */ - WID_RV_TRAIN_ENGINEWAGON_TOGGLE = ::WID_RV_TRAIN_ENGINEWAGON_TOGGLE, ///< Button to toggle engines and/or wagons. - WID_RV_TRAIN_FLUFF_LEFT = ::WID_RV_TRAIN_FLUFF_LEFT, ///< The fluff on the left. + WID_RV_TRAIN_ENGINEWAGON_DROPDOWN = ::WID_RV_TRAIN_ENGINEWAGON_DROPDOWN, ///< Dropdown to select engines and/or wagons. WID_RV_TRAIN_RAILTYPE_DROPDOWN = ::WID_RV_TRAIN_RAILTYPE_DROPDOWN, ///< Dropdown menu about the railtype. - WID_RV_TRAIN_FLUFF_RIGHT = ::WID_RV_TRAIN_FLUFF_RIGHT, ///< The fluff on the right. WID_RV_TRAIN_WAGONREMOVE_TOGGLE = ::WID_RV_TRAIN_WAGONREMOVE_TOGGLE, ///< Button to toggle removing wagons. }; @@ -1441,6 +1439,7 @@ public: WID_GL_DELETE_GROUP = ::WID_GL_DELETE_GROUP, ///< Delete group button. WID_GL_RENAME_GROUP = ::WID_GL_RENAME_GROUP, ///< Rename group button. WID_GL_REPLACE_PROTECTION = ::WID_GL_REPLACE_PROTECTION, ///< Replace protection button. + WID_GL_INFO = ::WID_GL_INFO, ///< Group info. }; /* automatically generated from ../../widgets/highscore_widget.h */ @@ -1499,8 +1498,10 @@ public: WID_SGI_ARCTIC_LANDSCAPE = ::WID_SGI_ARCTIC_LANDSCAPE, ///< Select arctic landscape button. WID_SGI_TROPIC_LANDSCAPE = ::WID_SGI_TROPIC_LANDSCAPE, ///< Select tropic landscape button. WID_SGI_TOYLAND_LANDSCAPE = ::WID_SGI_TOYLAND_LANDSCAPE, ///< Select toyland landscape button. + WID_SGI_BASESET_SELECTION = ::WID_SGI_BASESET_SELECTION, ///< Baseset selection. + WID_SGI_BASESET = ::WID_SGI_BASESET, ///< Baseset errors. WID_SGI_TRANSLATION_SELECTION = ::WID_SGI_TRANSLATION_SELECTION, ///< Translation selection. - WID_SGI_TRANSLATION = ::WID_SGI_TRANSLATION, ///< Translation. + WID_SGI_TRANSLATION = ::WID_SGI_TRANSLATION, ///< Translation errors. WID_SGI_OPTIONS = ::WID_SGI_OPTIONS, ///< Options button. WID_SGI_HIGHSCORE = ::WID_SGI_HIGHSCORE, ///< Highscore button. WID_SGI_SETTINGS_OPTIONS = ::WID_SGI_SETTINGS_OPTIONS, ///< Settings button. @@ -1581,9 +1582,11 @@ public: /* automatically generated from ../../widgets/music_widget.h */ /** Widgets of the #MusicTrackSelectionWindow class. */ enum MusicTrackSelectionWidgets { + WID_MTS_CAPTION = ::WID_MTS_CAPTION, ///< Window caption. WID_MTS_LIST_LEFT = ::WID_MTS_LIST_LEFT, ///< Left button. WID_MTS_PLAYLIST = ::WID_MTS_PLAYLIST, ///< Playlist. WID_MTS_LIST_RIGHT = ::WID_MTS_LIST_RIGHT, ///< Right button. + WID_MTS_MUSICSET = ::WID_MTS_MUSICSET, ///< Music set selection. WID_MTS_ALL = ::WID_MTS_ALL, ///< All button. WID_MTS_OLD = ::WID_MTS_OLD, ///< Old button. WID_MTS_NEW = ::WID_MTS_NEW, ///< New button. @@ -2381,9 +2384,10 @@ public: WID_TN_TRAINS = ::WID_TN_TRAINS, ///< Train menu. WID_TN_ROADVEHS = ::WID_TN_ROADVEHS, ///< Road vehicle menu. WID_TN_SHIPS = ::WID_TN_SHIPS, ///< Ship menu. - WID_TN_AIRCRAFTS = ::WID_TN_AIRCRAFTS, ///< Aircraft menu. + WID_TN_AIRCRAFT = ::WID_TN_AIRCRAFT, ///< Aircraft menu. WID_TN_ZOOM_IN = ::WID_TN_ZOOM_IN, ///< Zoom in the main viewport. WID_TN_ZOOM_OUT = ::WID_TN_ZOOM_OUT, ///< Zoom out the main viewport. + WID_TN_BUILDING_TOOLS_START = ::WID_TN_BUILDING_TOOLS_START, ///< Helper for the offset of the building tools WID_TN_RAILS = ::WID_TN_RAILS, ///< Rail building menu. WID_TN_ROADS = ::WID_TN_ROADS, ///< Road building menu. WID_TN_WATER = ::WID_TN_WATER, ///< Water building toolbar. diff --git a/src/script/api/template/template_client.hpp.sq b/src/script/api/template/template_client.hpp.sq new file mode 100644 index 0000000000..13b9d68b6a --- /dev/null +++ b/src/script/api/template/template_client.hpp.sq @@ -0,0 +1,25 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . + */ + +/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */ + +#include "../script_client.hpp" + +namespace SQConvert { + /* Allow enums to be used as Squirrel parameters */ + template <> inline ScriptClient::ClientID GetParam(ForceType, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptClient::ClientID)tmp; } + template <> inline int Return(HSQUIRRELVM vm, ScriptClient::ClientID res) { sq_pushinteger(vm, (int32)res); return 1; } + + /* Allow ScriptClient to be used as Squirrel parameter */ + template <> inline ScriptClient *GetParam(ForceType, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (ScriptClient *)instance; } + template <> inline ScriptClient &GetParam(ForceType, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(ScriptClient *)instance; } + template <> inline const ScriptClient *GetParam(ForceType, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (ScriptClient *)instance; } + template <> inline const ScriptClient &GetParam(ForceType, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(ScriptClient *)instance; } + template <> inline int Return(HSQUIRRELVM vm, ScriptClient *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "Client", res, NULL, DefSQDestructorCallback, true); return 1; } +} // namespace SQConvert diff --git a/src/script/api/template/template_clientlist.hpp.sq b/src/script/api/template/template_clientlist.hpp.sq new file mode 100644 index 0000000000..74c3f4525f --- /dev/null +++ b/src/script/api/template/template_clientlist.hpp.sq @@ -0,0 +1,30 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . + */ + +/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */ + +#include "../script_clientlist.hpp" + +namespace SQConvert { + /* Allow ScriptClientList to be used as Squirrel parameter */ + template <> inline ScriptClientList *GetParam(ForceType, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (ScriptClientList *)instance; } + template <> inline ScriptClientList &GetParam(ForceType, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(ScriptClientList *)instance; } + template <> inline const ScriptClientList *GetParam(ForceType, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (ScriptClientList *)instance; } + template <> inline const ScriptClientList &GetParam(ForceType, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(ScriptClientList *)instance; } + template <> inline int Return(HSQUIRRELVM vm, ScriptClientList *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "ClientList", res, NULL, DefSQDestructorCallback, true); return 1; } +} // namespace SQConvert + +namespace SQConvert { + /* Allow ScriptClientList_Company to be used as Squirrel parameter */ + template <> inline ScriptClientList_Company *GetParam(ForceType, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (ScriptClientList_Company *)instance; } + template <> inline ScriptClientList_Company &GetParam(ForceType, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(ScriptClientList_Company *)instance; } + template <> inline const ScriptClientList_Company *GetParam(ForceType, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (ScriptClientList_Company *)instance; } + template <> inline const ScriptClientList_Company &GetParam(ForceType, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(ScriptClientList_Company *)instance; } + template <> inline int Return(HSQUIRRELVM vm, ScriptClientList_Company *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "ClientList_Company", res, NULL, DefSQDestructorCallback, true); return 1; } +} // namespace SQConvert diff --git a/src/settings.cpp b/src/settings.cpp index 18fbab98c6..1c60215960 100644 --- a/src/settings.cpp +++ b/src/settings.cpp @@ -183,7 +183,8 @@ static int ParseIntList(const char *p, int *items, int maxitems) /* Do not accept multiple commas between numbers */ if (!comma) return -1; comma = false; - /* FALL THROUGH */ + FALLTHROUGH; + case ' ': p++; break; @@ -1693,7 +1694,7 @@ static void HandleSettingDescs(IniFile *ini, SettingDescProc *proc, SettingDescP static IniFile *IniLoadConfig() { IniFile *ini = new IniFile(_list_group_names); - ini->LoadFromDisk(_config_file, BASE_DIR); + ini->LoadFromDisk(_config_file, NO_DIRECTORY); return ini; } @@ -2044,24 +2045,27 @@ bool SetSettingValue(uint index, const char *value, bool force_newgame) /** * Given a name of setting, return a setting description of it. - * @param name Name of the setting to return a setting description of - * @param i Pointer to an integer that will contain the index of the setting after the call, if it is successful. + * @param name Name of the setting to return a setting description of + * @param i Pointer to an integer that will contain the index of the setting after the call, if it is successful. + * @param ignore_version Return a setting even if it not valid for the current savegame version * @return Pointer to the setting description of setting \a name if it can be found, * \c NULL indicates failure to obtain the description */ -const SettingDesc *GetSettingFromName(const char *name, uint *i) +const SettingDesc *GetSettingFromName(const char *name, uint *i, bool ignore_version) { const SettingDesc *sd; /* First check all full names */ for (*i = 0, sd = _settings; sd->save.cmd != SL_END; sd++, (*i)++) { - if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to, sd->save.ext_feature_test)) continue; + if (sd->desc.name == NULL) continue; + if (!ignore_version && !SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to, sd->save.ext_feature_test)) continue; if (strcmp(sd->desc.name, name) == 0) return sd; } /* Then check the shortcut variant of the name. */ for (*i = 0, sd = _settings; sd->save.cmd != SL_END; sd++, (*i)++) { - if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to, sd->save.ext_feature_test)) continue; + if (sd->desc.name == NULL) continue; + if (!ignore_version && !SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to, sd->save.ext_feature_test)) continue; const char *short_name = strchr(sd->desc.name, '.'); if (short_name != NULL) { short_name++; @@ -2072,7 +2076,8 @@ const SettingDesc *GetSettingFromName(const char *name, uint *i) if (strncmp(name, "company.", 8) == 0) name += 8; /* And finally the company-based settings */ for (*i = 0, sd = _company_settings; sd->save.cmd != SL_END; sd++, (*i)++) { - if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to, sd->save.ext_feature_test)) continue; + if (sd->desc.name == NULL) continue; + if (!ignore_version && !SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to, sd->save.ext_feature_test)) continue; if (strcmp(sd->desc.name, name) == 0) return sd; } @@ -2184,6 +2189,29 @@ void IConsoleListSettings(const char *prefilter) IConsolePrintF(CC_WARNING, "Use 'setting' command to change a value"); } +/** + * Load handler for settings, which don't go in the PATX chunk, and which are a cross-reference to another setting + * @param osd SettingDesc struct containing all information + * @param object can be either NULL in which case we load global variables or + * a pointer to a struct which is getting saved + */ +static void LoadSettingsXref(const SettingDesc *osd, void *object) { + DEBUG(sl, 3, "PATS chunk: Loading xref setting: '%s'", osd->xref); + uint index = 0; + const SettingDesc *setting_xref = GetSettingFromName(osd->xref, &index, true); + assert(setting_xref != NULL); + + // Generate a new SaveLoad from the xref target using the version params from the source + SaveLoad sld = setting_xref->save; + sld.version_from = osd->save.version_from; + sld.version_to = osd->save.version_to; + sld.ext_feature_test = osd->save.ext_feature_test; + void *ptr = GetVariableAddress(object, &sld); + + if (!SlObjectMember(ptr, &sld)) return; + if (IsNumericType(sld.conv)) Write_ValidateSetting(ptr, setting_xref, ReadValue(ptr, sld.conv)); +} + /** * Save and load handler for settings, except for those which go in the PATX chunk * @param osd SettingDesc struct containing all information @@ -2192,9 +2220,15 @@ void IConsoleListSettings(const char *prefilter) */ static void LoadSettings(const SettingDesc *osd, void *object) { + extern uint16 _sl_version; + for (; osd->save.cmd != SL_END; osd++) { if (osd->patx_name != NULL) continue; const SaveLoad *sld = &osd->save; + if (osd->xref != NULL) { + if (sld->ext_feature_test.IsFeaturePresent(_sl_version, sld->version_from, sld->version_to)) LoadSettingsXref(osd, object); + continue; + } void *ptr = GetVariableAddress(object, sld); if (!SlObjectMember(ptr, sld)) continue; @@ -2216,6 +2250,7 @@ static void SaveSettings(const SettingDesc *sd, void *object) size_t length = 0; for (i = sd; i->save.cmd != SL_END; i++) { if (i->patx_name != NULL) continue; + if (i->xref != NULL) continue; length += SlCalcObjMemberLength(object, &i->save); } SlSetLength(length); @@ -2247,18 +2282,6 @@ static void SaveSettings(const SettingDesc *sd, void *object) /** Sorted list of PATX settings, generated by MakeSettingsPatxList */ static std::vector _sorted_patx_settings; -/** - * Internal structure used in LoadSettingsPatx() - * placed outside for legacy compiler compatibility - * this makes me miss lambdas :/ - */ -struct StringSorter { - bool operator()(const SettingDesc *a, const SettingDesc *b) - { - return strcmp(a->patx_name, b->patx_name) < 0; - } -}; - /** * Prepare a sorted list of settings to be potentially be loaded out of the PATX chunk * This is to enable efficient lookup of settings by name @@ -2277,28 +2300,11 @@ static void MakeSettingsPatxList(const SettingDesc *sd) _sorted_patx_settings.push_back(desc); } - std::sort(_sorted_patx_settings.begin(), _sorted_patx_settings.end(), StringSorter()); + std::sort(_sorted_patx_settings.begin(), _sorted_patx_settings.end(), [](const SettingDesc *a, const SettingDesc *b) { + return strcmp(a->patx_name, b->patx_name) < 0; + }); } -/** - * Internal structure used in LoadSettingsPatx() - * placed outside for legacy compiler compatibility - * this is effectively a reference capture lambda - */ -struct StringSearcher { - bool &m_exact_match; - - StringSearcher(bool &exact_match) - : m_exact_match(exact_match) { } - - bool operator()(const SettingDesc *a, const char *b) - { - int result = strcmp(a->patx_name, b); - if (result == 0) m_exact_match = true; - return result < 0; - } -}; - /** * Internal structure used in LoadSettingsPatx() and LoadSettingsPlyx() */ @@ -2354,9 +2360,13 @@ static void LoadSettingsPatx(const SettingDesc *sd, void *object) // flags are not in use yet, reserve for future expansion if (current_setting.flags != 0) SlErrorCorruptFmt("PATX chunk: unknown setting header flags: 0x%X", current_setting.flags); - // now try to find corresponding setting, this would be much easier with C++11 support... + // now try to find corresponding setting bool exact_match = false; - std::vector::iterator iter = std::lower_bound(_sorted_patx_settings.begin(), _sorted_patx_settings.end(), current_setting.name, StringSearcher(exact_match)); + auto iter = std::lower_bound(_sorted_patx_settings.begin(), _sorted_patx_settings.end(), current_setting.name, [&](const SettingDesc *a, const char *b) { + int result = strcmp(a->patx_name, b); + if (result == 0) exact_match = true; + return result < 0; + }); if (exact_match) { assert(iter != _sorted_patx_settings.end()); @@ -2376,15 +2386,6 @@ static void LoadSettingsPatx(const SettingDesc *sd, void *object) } } -/** - * Internal structure used in SaveSettingsPatx() - * placed outside for legacy compiler compatibility - */ -struct SettingToAdd { - const SettingDesc *setting; - uint32 setting_length; -}; - /** * Save handler for settings which go in the PATX chunk * @param sd SettingDesc struct containing all information @@ -2395,6 +2396,10 @@ static void SaveSettingsPatx(const SettingDesc *sd, void *object) { SettingsExtSave current_setting; + struct SettingToAdd { + const SettingDesc *setting; + uint32 setting_length; + }; std::vector settings_to_add; size_t length = 8; diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp index 0652d1bd81..931e2d190f 100644 --- a/src/settings_gui.cpp +++ b/src/settings_gui.cpp @@ -114,19 +114,24 @@ static int GetCurRes() static void ShowCustCurrency(); template -static DropDownList *BuiltSetDropDownList(int *selected_index) +static DropDownList *BuildSetDropDownList(int *selected_index, bool allow_selection) { int n = T::GetNumSets(); *selected_index = T::GetIndexOfUsedSet(); DropDownList *list = new DropDownList(); for (int i = 0; i < n; i++) { - *list->Append() = new DropDownListCharStringItem(T::GetSet(i)->name, i, (_game_mode == GM_MENU) ? false : (*selected_index != i)); + *list->Append() = new DropDownListCharStringItem(T::GetSet(i)->name, i, !allow_selection && (*selected_index != i)); } return list; } +DropDownList *BuildMusicSetDropDownList(int *selected_index) +{ + return BuildSetDropDownList(selected_index, true); +} + /** Window for displaying the textfile of a BaseSet. */ template struct BaseSetTextfileWindow : public TextfileWindow { @@ -297,15 +302,15 @@ struct GameOptionsWindow : Window { } case WID_GO_BASE_GRF_DROPDOWN: - list = BuiltSetDropDownList(selected_index); + list = BuildSetDropDownList(selected_index, (_game_mode == GM_MENU)); break; case WID_GO_BASE_SFX_DROPDOWN: - list = BuiltSetDropDownList(selected_index); + list = BuildSetDropDownList(selected_index, (_game_mode == GM_MENU)); break; case WID_GO_BASE_MUSIC_DROPDOWN: - list = BuiltSetDropDownList(selected_index); + list = BuildMusicSetDropDownList(selected_index); break; default: @@ -532,6 +537,7 @@ struct GameOptionsWindow : Window { _gui_zoom = (ZoomLevel)(ZOOM_LVL_OUT_4X - index); UpdateCursorSize(); LoadStringWidthTable(); + UpdateAllVirtCoords(); break; case WID_GO_BASE_GRF_DROPDOWN: @@ -543,7 +549,7 @@ struct GameOptionsWindow : Window { break; case WID_GO_BASE_MUSIC_DROPDOWN: - this->SetMediaSet(index); + ChangeMusicSet(index); break; } } @@ -1501,14 +1507,14 @@ static SettingsContainer &GetSettingsTree() general->Add(new SettingEntry("gui.errmsg_duration")); general->Add(new SettingEntry("gui.window_snap_radius")); general->Add(new SettingEntry("gui.window_soft_limit")); + general->Add(new SettingEntry("gui.right_mouse_wnd_close")); } SettingsPage *viewports = interface->Add(new SettingsPage(STR_CONFIG_SETTING_INTERFACE_VIEWPORTS)); { viewports->Add(new SettingEntry("gui.auto_scrolling")); - viewports->Add(new SettingEntry("gui.reverse_scroll")); + viewports->Add(new SettingEntry("gui.scroll_mode")); viewports->Add(new SettingEntry("gui.smooth_scroll")); - viewports->Add(new SettingEntry("gui.left_mouse_btn_scrolling")); /* While the horizontal scrollwheel scrolling is written as general code, only * the cocoa (OSX) driver generates input for it. * Since it's also able to completely disable the scrollwheel will we display it on all platforms anyway */ @@ -2090,7 +2096,9 @@ struct GameSettingsWindow : Window { DropDownList *list = new DropDownList(); for (int i = sdb->min; i <= (int)sdb->max; i++) { - *list->Append() = new DropDownListStringItem(sdb->str_val + i - sdb->min, i, false); + int val = sd->orderproc ? sd->orderproc(i - sdb->min) : i; + assert_msg(val >= sdb->min && val <= (int)sdb->max, "min: %d, max: %d, val: %d", sdb->min, sdb->max, val); + *list->Append() = new DropDownListStringItem(sdb->str_val + val - sdb->min, val, false); } ShowDropDownListAt(this, list, value, -1, wi_rect, COLOUR_ORANGE, true); diff --git a/src/settings_gui.h b/src/settings_gui.h index 05955aa557..23a343219f 100644 --- a/src/settings_gui.h +++ b/src/settings_gui.h @@ -13,6 +13,7 @@ #define SETTING_GUI_H #include "gfx_type.h" +#include "widgets/dropdown_type.h" /** Width of setting buttons */ #define SETTING_BUTTON_WIDTH ((int)NWidgetScrollbar::GetHorizontalDimension().width * 2) @@ -23,5 +24,10 @@ void DrawArrowButtons(int x, int y, Colours button_colour, byte state, bool clic void DrawDropDownButton(int x, int y, Colours button_colour, bool state, bool clickable); void DrawBoolButton(int x, int y, bool state, bool clickable); +DropDownList *BuildMusicSetDropDownList(int *selected_index); + +/* Actually implemented in music_gui.cpp */ +void ChangeMusicSet(int index); + #endif /* SETTING_GUI_H */ diff --git a/src/settings_internal.h b/src/settings_internal.h index e356e7e5e6..4838bef805 100644 --- a/src/settings_internal.h +++ b/src/settings_internal.h @@ -89,6 +89,7 @@ enum SettingType { typedef bool OnChange(int32 var); ///< callback prototype on data modification typedef size_t OnConvert(const char *value); ///< callback prototype for conversion error +typedef int OnGuiOrder(uint nth); ///< callback prototype for GUI ordering /** Properties of config file settings. */ struct SettingDescBase { @@ -112,6 +113,8 @@ struct SettingDesc { SettingDescBase desc; ///< Settings structure (going to configuration file) SaveLoad save; ///< Internal structure (going to savegame, parts to config) const char *patx_name; ///< Name to save/load setting from in PATX chunk, if NULL save/load from PATS chunk as normal + const char *xref; ///< Name of SettingDesc to use instead of the contents of this one, useful for loading legacy savegames, if NULL save/load as normal + OnGuiOrder *orderproc; ///< Callback procedure for GUI re-ordering bool IsEditable(bool do_command = false) const; SettingType GetType() const; @@ -126,7 +129,7 @@ struct SettingDesc { * offset in a certain struct */ typedef SettingDesc SettingDescGlobVarList; -const SettingDesc *GetSettingFromName(const char *name, uint *i); +const SettingDesc *GetSettingFromName(const char *name, uint *i, bool ignore_version = false); bool SetSettingValue(uint index, int32 value, bool force_newgame = false); bool SetSettingValue(uint index, const char *value, bool force_newgame = false); void SetCompanySetting(uint index, int32 value); diff --git a/src/settings_type.h b/src/settings_type.h index 41366a7719..fc4059c7bf 100644 --- a/src/settings_type.h +++ b/src/settings_type.h @@ -71,6 +71,15 @@ struct DifficultySettings { byte town_council_tolerance; ///< minimum required town ratings to be allowed to demolish stuff }; +/** Settings relating to viewport/smallmap scrolling. */ +enum ViewportScrollMode { + VSM_VIEWPORT_RMB_FIXED, ///< Viewport moves with mouse movement on holding right mouse button, cursor position is fixed. + VSM_MAP_RMB_FIXED, ///< Map moves with mouse movement on holding right mouse button, cursor position is fixed. + VSM_MAP_RMB, ///< Map moves with mouse movement on holding right mouse button, cursor moves. + VSM_MAP_LMB, ///< Map moves with mouse movement on holding left mouse button, cursor moves. + VSM_END, ///< Number of scroll mode settings. +}; + /** Settings related to the GUI and other stuff that is not saved in the savegame. */ struct GUISettings { bool sg_full_load_any; ///< new full load calculation, any cargo must be full read from pre v93 savegames @@ -86,7 +95,7 @@ struct GUISettings { uint16 hover_delay_ms; ///< time required to activate a hover event, in milliseconds bool link_terraform_toolbar; ///< display terraform toolbar when displaying rail, road, water and airport toolbars uint8 smallmap_land_colour; ///< colour used for land and heightmap at the smallmap - bool reverse_scroll; ///< right-Click-Scrolling scrolls in the opposite direction + uint8 scroll_mode; ///< viewport scroll mode bool smooth_scroll; ///< smooth scroll viewports bool measure_tooltip; ///< show a permanent tooltip when dragging tools byte liveries; ///< options for displaying company liveries, 0=none, 1=self, 2=all @@ -112,7 +121,7 @@ struct GUISettings { uint8 scrollwheel_scrolling; ///< scrolling using the scroll wheel? uint8 scrollwheel_multiplier; ///< how much 'wheel' per incoming event from the OS? bool timetable_arrival_departure; ///< show arrivals and departures in vehicle timetables - bool left_mouse_btn_scrolling; ///< left mouse button scroll + bool right_mouse_wnd_close; ///< close window with right click bool pause_on_newgame; ///< whether to start new games paused or not bool enable_signal_gui; ///< show the signal GUI when the signal button is pressed Year coloured_news_year; ///< when does newspaper become coloured? diff --git a/src/ship.h b/src/ship.h index c94cbcddb7..0f396a237d 100644 --- a/src/ship.h +++ b/src/ship.h @@ -30,7 +30,7 @@ struct Ship FINAL : public SpecializedVehicle { virtual ~Ship() { this->PreDestructor(); } void MarkDirty(); - void UpdateDeltaXY(Direction direction); + void UpdateDeltaXY(); ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_SHIP_INC : EXPENSES_SHIP_RUN; } void PlayLeaveStationSound() const; bool IsPrimaryVehicle() const { return true; } diff --git a/src/ship_cmd.cpp b/src/ship_cmd.cpp index 2a760e2ca7..967cd4e1d6 100644 --- a/src/ship_cmd.cpp +++ b/src/ship_cmd.cpp @@ -28,6 +28,7 @@ #include "vehicle_func.h" #include "sound_func.h" #include "ai/ai.hpp" +#include "game/game.hpp" #include "pathfinder/opf/opf_ship.h" #include "engine_base.h" #include "company_base.h" @@ -295,7 +296,7 @@ TileIndex Ship::GetOrderStationLocation(StationID station) } } -void Ship::UpdateDeltaXY(Direction direction) +void Ship::UpdateDeltaXY() { static const int8 _delta_xy_table[8][4] = { /* y_extent, x_extent, y_offs, x_offs */ @@ -309,7 +310,7 @@ void Ship::UpdateDeltaXY(Direction direction) {32, 6, -16, -3}, // NW }; - const int8 *bb = _delta_xy_table[direction]; + const int8 *bb = _delta_xy_table[this->direction]; this->x_offs = bb[3]; this->y_offs = bb[2]; this->x_extent = bb[1]; @@ -317,11 +318,6 @@ void Ship::UpdateDeltaXY(Direction direction) this->z_extent = 6; } -static const TileIndexDiffC _ship_leave_depot_offs[] = { - {-1, 0}, - { 0, -1} -}; - static bool CheckShipLeaveDepot(Ship *v) { if (!v->IsChainInDepot()) return false; @@ -337,9 +333,9 @@ static bool CheckShipLeaveDepot(Ship *v) Axis axis = GetShipDepotAxis(tile); DiagDirection north_dir = ReverseDiagDir(AxisToDiagDir(axis)); - TileIndex north_neighbour = TILE_ADD(tile, ToTileIndexDiff(_ship_leave_depot_offs[axis])); + TileIndex north_neighbour = TILE_ADD(tile, TileOffsByDiagDir(north_dir)); DiagDirection south_dir = AxisToDiagDir(axis); - TileIndex south_neighbour = TILE_ADD(tile, -2 * ToTileIndexDiff(_ship_leave_depot_offs[axis])); + TileIndex south_neighbour = TILE_ADD(tile, 2 * TileOffsByDiagDir(south_dir)); TrackBits north_tracks = DiagdirReachesTracks(north_dir) & GetTileShipTrackStatus(north_neighbour); TrackBits south_tracks = DiagdirReachesTracks(south_dir) & GetTileShipTrackStatus(south_neighbour); @@ -426,6 +422,7 @@ static void ShipArrivesAt(const Vehicle *v, Station *st) st->index ); AI::NewEvent(v->owner, new ScriptEventStationFirstVehicle(st->index, v->index)); + Game::NewEvent(new ScriptEventStationFirstVehicle(st->index, v->index)); } } @@ -456,27 +453,6 @@ static Track ChooseShipTrack(Ship *v, TileIndex tile, DiagDirection enterdir, Tr return track; } -static const Direction _new_vehicle_direction_table[] = { - DIR_N , DIR_NW, DIR_W , INVALID_DIR, - DIR_NE, DIR_N , DIR_SW, INVALID_DIR, - DIR_E , DIR_SE, DIR_S -}; - -static Direction ShipGetNewDirectionFromTiles(TileIndex new_tile, TileIndex old_tile) -{ - uint offs = (TileY(new_tile) - TileY(old_tile) + 1) * 4 + - TileX(new_tile) - TileX(old_tile) + 1; - assert(offs < 11 && offs != 3 && offs != 7); - return _new_vehicle_direction_table[offs]; -} - -static Direction ShipGetNewDirection(Vehicle *v, int x, int y) -{ - uint offs = (y - v->y_pos + 1) * 4 + (x - v->x_pos + 1); - assert(offs < 11 && offs != 3 && offs != 7); - return _new_vehicle_direction_table[offs]; -} - static inline TrackBits GetAvailShipTracks(TileIndex tile, DiagDirection dir) { return GetTileShipTrackStatus(tile) & DiagdirReachesTracks(dir); @@ -599,9 +575,8 @@ static void ShipController(Ship *v) /* New tile */ if (!IsValidTile(gp.new_tile)) goto reverse_direction; - dir = ShipGetNewDirectionFromTiles(gp.new_tile, gp.old_tile); - assert(dir == DIR_NE || dir == DIR_SE || dir == DIR_SW || dir == DIR_NW); - DiagDirection diagdir = DirToDiagDir(dir); + DiagDirection diagdir = DiagdirBetweenTiles(gp.old_tile, gp.new_tile); + assert(diagdir != INVALID_DIAGDIR); tracks = GetAvailShipTracks(gp.new_tile, diagdir); if (tracks == TRACK_BIT_NONE) goto reverse_direction; @@ -642,7 +617,6 @@ static void ShipController(Ship *v) } /* update image of ship, as well as delta XY */ - dir = ShipGetNewDirection(v, gp.x, gp.y); v->x_pos = gp.x; v->y_pos = gp.y; v->z_pos = GetSlopePixelZ(gp.x, gp.y); @@ -696,7 +670,7 @@ CommandCost CmdBuildShip(TileIndex tile, DoCommandFlag flags, const Engine *e, u v->y_pos = y; v->z_pos = GetSlopePixelZ(x, y); - v->UpdateDeltaXY(v->direction); + v->UpdateDeltaXY(); v->vehstatus = VS_HIDDEN | VS_STOPPED | VS_DEFPAL; v->spritenum = svi->image_index; diff --git a/src/signal.cpp b/src/signal.cpp index 8e870b53db..b37e15074a 100644 --- a/src/signal.cpp +++ b/src/signal.cpp @@ -504,7 +504,8 @@ static SigSegState UpdateSignalsInBuffer(Owner owner) _tbdset.Add(tile, INVALID_DIAGDIR); // start from depot inside break; } - /* FALL THROUGH */ + FALLTHROUGH; + case MP_STATION: case MP_ROAD: if ((TrackStatusToTrackBits(GetTileTrackStatus(tile, TRANSPORT_RAIL, 0)) & _enterdir_to_trackbits[dir]) != TRACK_BIT_NONE) { @@ -513,7 +514,8 @@ static SigSegState UpdateSignalsInBuffer(Owner owner) _tbdset.Add(tile + TileOffsByDiagDir(dir), ReverseDiagDir(dir)); break; } - /* FALL THROUGH */ + FALLTHROUGH; + default: /* jump to next tile */ tile = tile + TileOffsByDiagDir(dir); diff --git a/src/signs_gui.cpp b/src/signs_gui.cpp index 020ee1b6ea..15adef0890 100644 --- a/src/signs_gui.cpp +++ b/src/signs_gui.cpp @@ -514,7 +514,7 @@ struct SignWindow : Window, SignList { case WID_QES_OK: if (RenameSign(this->cur_sign, this->name_editbox.text.buf)) break; - /* FALL THROUGH */ + FALLTHROUGH; case WID_QES_CANCEL: delete this; diff --git a/src/smallmap_gui.cpp b/src/smallmap_gui.cpp index f4bcdece18..7e3e759531 100644 --- a/src/smallmap_gui.cpp +++ b/src/smallmap_gui.cpp @@ -572,6 +572,12 @@ static const byte _vehicle_type_colours[6] = { }; +/** Notify the industry chain window to stop sending newly selected industries. */ +/* static */ void SmallMapWindow::BreakIndustryChainLink() +{ + InvalidateWindowClassesData(WC_INDUSTRY_CARGOES, NUM_INDUSTRYTYPES); +} + inline Point SmallMapWindow::SmallmapRemapCoords(int x, int y) const { Point pt; @@ -1069,6 +1075,12 @@ SmallMapWindow::SmallMapWindow(WindowDesc *desc, int window_number) : Window(des this->SetOverlayCargoMask(); } +SmallMapWindow::~SmallMapWindow() +{ + delete this->overlay; + this->BreakIndustryChainLink(); +} + /** * Rebuilds the colour indices used for fast access to the smallmap contour colours based on the heightlevel. */ @@ -1229,10 +1241,12 @@ void SmallMapWindow::RebuildColourIndexIfNecessary() if (tbl->show_on_map && tbl->type == _smallmap_industry_highlight) { legend_colour = _smallmap_industry_highlight_state ? PC_WHITE : PC_BLACK; } - /* FALL THROUGH */ + FALLTHROUGH; + case SMT_LINKSTATS: SetDParam(0, tbl->legend); - /* FALL_THROUGH */ + FALLTHROUGH; + case SMT_OWNER: if (this->map_type != SMT_OWNER || tbl->company != INVALID_COMPANY) { if (this->map_type == SMT_OWNER) SetDParam(0, tbl->company); @@ -1246,7 +1260,8 @@ void SmallMapWindow::RebuildColourIndexIfNecessary() } break; } - /* FALL_THROUGH */ + FALLTHROUGH; + default: if (this->map_type == SMT_CONTOUR) SetDParam(0, tbl->height * TILE_HEIGHT_STEP); /* Anything that is not an industry or a company is using normal process */ @@ -1275,6 +1290,7 @@ void SmallMapWindow::SwitchMapType(SmallMapType map_type) this->SetupWidgetData(); if (map_type == SMT_LINKSTATS) this->overlay->RebuildCache(); + if (map_type != SMT_INDUSTRY) this->BreakIndustryChainLink(); this->SetDirty(); } @@ -1326,6 +1342,8 @@ void SmallMapWindow::SelectLegendItem(int click_pos, LegendAndColour *legend, in } else { legend[click_pos].show_on_map = !legend[click_pos].show_on_map; } + + if (this->map_type == SMT_INDUSTRY) this->BreakIndustryChainLink(); } /** @@ -1333,7 +1351,7 @@ void SmallMapWindow::SelectLegendItem(int click_pos, LegendAndColour *legend, in */ void SmallMapWindow::SetOverlayCargoMask() { - uint32 cargo_mask = 0; + CargoTypes cargo_mask = 0; for (int i = 0; i != _smallmap_cargo_count; ++i) { if (_legend_linkstats[i].show_on_map) SetBit(cargo_mask, _legend_linkstats[i].type); } @@ -1380,9 +1398,6 @@ int SmallMapWindow::GetPositionOnLegend(Point pt) /* virtual */ void SmallMapWindow::OnClick(Point pt, int widget, int click_count) { - /* User clicked something, notify the industry chain window to stop sending newly selected industries. */ - InvalidateWindowClassesData(WC_INDUSTRY_CARGOES, NUM_INDUSTRYTYPES); - switch (widget) { case WID_SM_MAP: { // Map window /* @@ -1465,12 +1480,12 @@ int SmallMapWindow::GetPositionOnLegend(Point pt) break; case WID_SM_ENABLE_ALL: - /* FALL THROUGH */ case WID_SM_DISABLE_ALL: { LegendAndColour *tbl = NULL; switch (this->map_type) { case SMT_INDUSTRY: tbl = _legend_from_industries; + this->BreakIndustryChainLink(); break; case SMT_OWNER: tbl = &(_legend_land_owners[NUM_NO_COMPANY_ENTRIES]); @@ -1544,7 +1559,7 @@ int SmallMapWindow::GetPositionOnLegend(Point pt) /* virtual */ void SmallMapWindow::OnMouseWheel(int wheel) { - if (_settings_client.gui.scrollwheel_scrolling == 0) { + if (_settings_client.gui.scrollwheel_scrolling != 2) { const NWidgetBase *wid = this->GetWidget(WID_SM_MAP); int cursor_x = _cursor.pos.x - this->left - wid->pos_x; int cursor_y = _cursor.pos.y - this->top - wid->pos_y; @@ -1613,7 +1628,7 @@ void SmallMapWindow::SetNewScroll(int sx, int sy, int sub) /* virtual */ void SmallMapWindow::OnScroll(Point delta) { - _cursor.fix_at = true; + if (_settings_client.gui.scroll_mode == VSM_VIEWPORT_RMB_FIXED || _settings_client.gui.scroll_mode == VSM_MAP_RMB_FIXED) _cursor.fix_at = true; /* While tile is at (delta.x, delta.y)? */ int sub; diff --git a/src/smallmap_gui.h b/src/smallmap_gui.h index 2903544a69..c3151b1a71 100644 --- a/src/smallmap_gui.h +++ b/src/smallmap_gui.h @@ -82,6 +82,7 @@ protected: uint8 refresh; ///< Refresh counter, zeroed every FORCE_REFRESH_PERIOD ticks. LinkGraphOverlay *overlay; + static void BreakIndustryChainLink(); Point SmallmapRemapCoords(int x, int y) const; /** @@ -173,7 +174,7 @@ public: friend class NWidgetSmallmapDisplay; SmallMapWindow(WindowDesc *desc, int window_number); - virtual ~SmallMapWindow() { delete this->overlay; } + virtual ~SmallMapWindow(); void SmallMapCenterOnCurrentPos(); Point GetStationMiddle(const Station *st) const; diff --git a/src/sound/cocoa_s.cpp b/src/sound/cocoa_s.cpp index 8cf4a632bc..8133bf62f6 100644 --- a/src/sound/cocoa_s.cpp +++ b/src/sound/cocoa_s.cpp @@ -18,6 +18,7 @@ #ifdef WITH_COCOA #include "../stdafx.h" +#include "../os/macosx/macos.h" #include "../debug.h" #include "../driver.h" #include "../mixer.h" @@ -47,8 +48,6 @@ static OSStatus audioCallback(void *inRefCon, AudioUnitRenderActionFlags *inActi const char *SoundDriver_Cocoa::Start(const char * const *parm) { - Component comp; - ComponentDescription desc; struct AURenderCallbackStruct callback; AudioStreamBasicDescription requestedDesc; @@ -71,21 +70,49 @@ const char *SoundDriver_Cocoa::Start(const char * const *parm) MxInitialize((uint)requestedDesc.mSampleRate); - /* Locate the default output audio unit */ - desc.componentType = kAudioUnitType_Output; - desc.componentSubType = kAudioUnitSubType_HALOutput; - desc.componentManufacturer = kAudioUnitManufacturer_Apple; - desc.componentFlags = 0; - desc.componentFlagsMask = 0; +#if defined(__AUDIOCOMPONENT_H__) || defined(HAVE_OSX_107_SDK) + if (MacOSVersionIsAtLeast(10, 6, 0)) { + /* Locate the default output audio unit */ + AudioComponentDescription desc; + desc.componentType = kAudioUnitType_Output; + desc.componentSubType = kAudioUnitSubType_HALOutput; + desc.componentManufacturer = kAudioUnitManufacturer_Apple; + desc.componentFlags = 0; + desc.componentFlagsMask = 0; - comp = FindNextComponent (NULL, &desc); - if (comp == NULL) { - return "cocoa_s: Failed to start CoreAudio: FindNextComponent returned NULL"; - } + AudioComponent comp = AudioComponentFindNext (NULL, &desc); + if (comp == NULL) { + return "cocoa_s: Failed to start CoreAudio: AudioComponentFindNext returned NULL"; + } - /* Open & initialize the default output audio unit */ - if (OpenAComponent(comp, &_outputAudioUnit) != noErr) { - return "cocoa_s: Failed to start CoreAudio: OpenAComponent"; + /* Open & initialize the default output audio unit */ + if (AudioComponentInstanceNew(comp, &_outputAudioUnit) != noErr) { + return "cocoa_s: Failed to start CoreAudio: AudioComponentInstanceNew"; + } + } else +#endif + { +#if (MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_6) + /* Locate the default output audio unit */ + ComponentDescription desc; + desc.componentType = kAudioUnitType_Output; + desc.componentSubType = kAudioUnitSubType_HALOutput; + desc.componentManufacturer = kAudioUnitManufacturer_Apple; + desc.componentFlags = 0; + desc.componentFlagsMask = 0; + + Component comp = FindNextComponent (NULL, &desc); + if (comp == NULL) { + return "cocoa_s: Failed to start CoreAudio: FindNextComponent returned NULL"; + } + + /* Open & initialize the default output audio unit */ + if (OpenAComponent(comp, &_outputAudioUnit) != noErr) { + return "cocoa_s: Failed to start CoreAudio: OpenAComponent"; + } +#else + return "cocoa_s: Not supported on this OS X version"; +#endif } if (AudioUnitInitialize(_outputAudioUnit) != noErr) { @@ -132,9 +159,21 @@ void SoundDriver_Cocoa::Stop() return; } - if (CloseComponent(_outputAudioUnit) != noErr) { - DEBUG(driver, 0, "cocoa_s: Core_CloseAudio: CloseComponent failed"); - return; +#if defined(__AUDIOCOMPONENT_H__) || defined(HAVE_OSX_107_SDK) + if (MacOSVersionIsAtLeast(10, 6, 0)) { + if (AudioComponentInstanceDispose(_outputAudioUnit) != noErr) { + DEBUG(driver, 0, "cocoa_s: Core_CloseAudio: AudioComponentInstanceDispose failed"); + return; + } + } else +#endif + { +#if (MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_6) + if (CloseComponent(_outputAudioUnit) != noErr) { + DEBUG(driver, 0, "cocoa_s: Core_CloseAudio: CloseComponent failed"); + return; + } +#endif } } diff --git a/src/sound/win32_s.h b/src/sound/win32_s.h index 77906c88a3..c6c8e8d149 100644 --- a/src/sound/win32_s.h +++ b/src/sound/win32_s.h @@ -26,7 +26,7 @@ public: /** Factory for the sound driver for Windows. */ class FSoundDriver_Win32 : public DriverFactoryBase { public: - FSoundDriver_Win32() : DriverFactoryBase(Driver::DT_SOUND, 10, "win32", "Win32 WaveOut Sound Driver") {} + FSoundDriver_Win32() : DriverFactoryBase(Driver::DT_SOUND, 9, "win32", "Win32 WaveOut Sound Driver") {} /* virtual */ Driver *CreateInstance() const { return new SoundDriver_Win32(); } }; diff --git a/src/sound/xaudio2_s.cpp b/src/sound/xaudio2_s.cpp new file mode 100644 index 0000000000..60311ced20 --- /dev/null +++ b/src/sound/xaudio2_s.cpp @@ -0,0 +1,273 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . + */ + +/** @file xaudio2_s.cpp XAudio2 sound driver. */ + +#ifdef WITH_XAUDIO2 + +#include "../stdafx.h" +#include "../openttd.h" +#include "../driver.h" +#include "../mixer.h" +#include "../debug.h" +#include "../core/alloc_func.hpp" +#include "../core/bitmath_func.hpp" +#include "../core/math_func.hpp" + +// Windows 8 SDK required for XAudio2 +#undef NTDDI_VERSION +#undef _WIN32_WINNT + +#define NTDDI_VERSION NTDDI_WIN8 +#define _WIN32_WINNT _WIN32_WINNT_WIN8 + +#include "xaudio2_s.h" + +#include +#include +#include +#include + +using Microsoft::WRL::ComPtr; + +#include "../os/windows/win32.h" +#include "../safeguards.h" + +// Definition of the "XAudio2Create" call used to initialise XAudio2 +typedef HRESULT(__stdcall *API_XAudio2Create)(_Outptr_ IXAudio2** ppXAudio2, UINT32 Flags, XAUDIO2_PROCESSOR XAudio2Processor); + +static FSoundDriver_XAudio2 iFSoundDriver_XAudio2; + +/** +* Implementation of the IXAudio2VoiceCallback interface. +* Provides buffered audio to XAudio2 from the OpenTTD mixer. +*/ +class StreamingVoiceContext : public IXAudio2VoiceCallback +{ +private: + int bufferLength; + char *buffer; + +public: + IXAudio2SourceVoice* SourceVoice; + + StreamingVoiceContext(int bufferLength) + { + this->bufferLength = bufferLength; + this->buffer = MallocT(bufferLength); + } + + virtual ~StreamingVoiceContext() + { + free(this->buffer); + } + + HRESULT SubmitBuffer() + { + // Ensure we do have a valid voice + if (this->SourceVoice == nullptr) + { + return E_FAIL; + } + + MxMixSamples(this->buffer, this->bufferLength / 4); + + XAUDIO2_BUFFER buf = { 0 }; + buf.AudioBytes = this->bufferLength; + buf.pAudioData = (const BYTE *) this->buffer; + + return SourceVoice->SubmitSourceBuffer(&buf); + } + + STDMETHOD_(void, OnVoiceProcessingPassStart)(UINT32) override + { + } + + STDMETHOD_(void, OnVoiceProcessingPassEnd)() override + { + } + + STDMETHOD_(void, OnStreamEnd)() override + { + } + + STDMETHOD_(void, OnBufferStart)(void*) override + { + } + + STDMETHOD_(void, OnBufferEnd)(void*) override + { + SubmitBuffer(); + } + + STDMETHOD_(void, OnLoopEnd)(void*) override + { + } + + STDMETHOD_(void, OnVoiceError)(void*, HRESULT) override + { + } +}; + +static HMODULE _xaudio_dll_handle; +static IXAudio2SourceVoice* _source_voice = nullptr; +static IXAudio2MasteringVoice* _mastering_voice = nullptr; +static ComPtr _xaudio2; +static StreamingVoiceContext* _voice_context = nullptr; + +/** +* Initialises the XAudio2 driver. +* +* @param parm Driver parameters. +* @return An error message if unsuccessful, or NULL otherwise. +* +*/ +const char *SoundDriver_XAudio2::Start(const char * const *parm) +{ + HRESULT hr = CoInitializeEx(nullptr, COINIT_MULTITHREADED); + + if (FAILED(hr)) + { + DEBUG(driver, 0, "xaudio2_s: CoInitializeEx failed (%08x)", hr); + return "Failed to initialise COM"; + } + + _xaudio_dll_handle = LoadLibraryA(XAUDIO2_DLL_A); + + if (_xaudio_dll_handle == NULL) + { + CoUninitialize(); + + DEBUG(driver, 0, "xaudio2_s: Unable to load " XAUDIO2_DLL_A); + return "Failed to load XAudio2 DLL"; + } + + API_XAudio2Create xAudio2Create = (API_XAudio2Create) GetProcAddress(_xaudio_dll_handle, "XAudio2Create"); + + if (xAudio2Create == NULL) + { + FreeLibrary(_xaudio_dll_handle); + CoUninitialize(); + + DEBUG(driver, 0, "xaudio2_s: Unable to find XAudio2Create function in DLL"); + return "Failed to load XAudio2 DLL"; + } + + // Create the XAudio engine + UINT32 flags = 0; + hr = xAudio2Create(_xaudio2.GetAddressOf(), flags, XAUDIO2_DEFAULT_PROCESSOR); + + if (FAILED(hr)) + { + FreeLibrary(_xaudio_dll_handle); + CoUninitialize(); + + DEBUG(driver, 0, "xaudio2_s: XAudio2Create failed (%08x)", hr); + return "Failed to inititialise the XAudio2 engine"; + } + + // Create a mastering voice + hr = _xaudio2->CreateMasteringVoice(&_mastering_voice); + + if (FAILED(hr)) + { + _xaudio2.Reset(); + FreeLibrary(_xaudio_dll_handle); + CoUninitialize(); + + DEBUG(driver, 0, "xaudio2_s: CreateMasteringVoice failed (%08x)", hr); + return "Failed to create a mastering voice"; + } + + // Create a source voice to stream our audio + WAVEFORMATEX wfex; + + wfex.wFormatTag = WAVE_FORMAT_PCM; + wfex.nChannels = 2; + wfex.wBitsPerSample = 16; + wfex.nSamplesPerSec = GetDriverParamInt(parm, "hz", 44100); + wfex.nBlockAlign = (wfex.nChannels * wfex.wBitsPerSample) / 8; + wfex.nAvgBytesPerSec = wfex.nSamplesPerSec * wfex.nBlockAlign; + + // Limit buffer size to prevent overflows + int bufsize = GetDriverParamInt(parm, "bufsize", 8192); + bufsize = min(bufsize, UINT16_MAX); + + _voice_context = new StreamingVoiceContext(bufsize * 4); + + if (_voice_context == nullptr) + { + _mastering_voice->DestroyVoice(); + _xaudio2.Reset(); + FreeLibrary(_xaudio_dll_handle); + CoUninitialize(); + + return "Failed to create streaming voice context"; + } + + hr = _xaudio2->CreateSourceVoice(&_source_voice, &wfex, 0, 1.0f, _voice_context); + + if (FAILED(hr)) + { + _mastering_voice->DestroyVoice(); + _xaudio2.Reset(); + FreeLibrary(_xaudio_dll_handle); + CoUninitialize(); + + DEBUG(driver, 0, "xaudio2_s: CreateSourceVoice failed (%08x)", hr); + return "Failed to create a source voice"; + } + + _voice_context->SourceVoice = _source_voice; + hr = _source_voice->Start(0, 0); + + if (FAILED(hr)) + { + DEBUG(driver, 0, "xaudio2_s: _source_voice->Start failed (%08x)", hr); + + Stop(); + return "Failed to start the source voice"; + } + + MxInitialize(wfex.nSamplesPerSec); + + // Submit the first buffer + hr = _voice_context->SubmitBuffer(); + + if (FAILED(hr)) + { + DEBUG(driver, 0, "xaudio2_s: _voice_context->SubmitBuffer failed (%08x)", hr); + + Stop(); + return "Failed to submit the first audio buffer"; + } + + return NULL; +} + +/** +* Terminates the XAudio2 driver. +*/ +void SoundDriver_XAudio2::Stop() +{ + // Clean up XAudio2 + _source_voice->DestroyVoice(); + + delete _voice_context; + _voice_context = nullptr; + + _mastering_voice->DestroyVoice(); + + _xaudio2.Reset(); + + FreeLibrary(_xaudio_dll_handle); + CoUninitialize(); +} + +#endif diff --git a/src/sound/xaudio2_s.h b/src/sound/xaudio2_s.h new file mode 100644 index 0000000000..2385f49ee2 --- /dev/null +++ b/src/sound/xaudio2_s.h @@ -0,0 +1,33 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . + */ + +/** @file xaudio2_s.h Base for XAudio2 sound handling. */ + +#ifndef SOUND_XAUDIO2_H +#define SOUND_XAUDIO2_H + +#include "sound_driver.hpp" + +/** Implementation of the XAudio2 sound driver. */ +class SoundDriver_XAudio2 : public SoundDriver { +public: + /* virtual */ const char *Start(const char * const *param); + + /* virtual */ void Stop(); + /* virtual */ const char *GetName() const { return "xaudio2"; } +}; + +/** Factory for the XAudio2 sound driver. */ +class FSoundDriver_XAudio2 : public DriverFactoryBase { +public: + FSoundDriver_XAudio2() : DriverFactoryBase(Driver::DT_SOUND, 10, "xaudio2", "XAudio2 Sound Driver") {} + /* virtual */ Driver *CreateInstance() const { return new SoundDriver_XAudio2(); } +}; + +#endif /* SOUND_XAUDIO2_H */ diff --git a/src/spritecache.cpp b/src/spritecache.cpp index 908e7599ab..579791d0d4 100644 --- a/src/spritecache.cpp +++ b/src/spritecache.cpp @@ -149,6 +149,25 @@ uint GetOriginFileSlot(SpriteID sprite) return GetSpriteCache(sprite)->file_slot; } +/** + * Count the sprites which originate from a specific file slot in a range of SpriteIDs. + * @param file_slot FIOS file slot. + * @param begin First sprite in range. + * @param end First sprite not in range. + * @return Number of sprites. + */ +uint GetSpriteCountForSlot(uint file_slot, SpriteID begin, SpriteID end) +{ + uint count = 0; + for (SpriteID i = begin; i != end; i++) { + if (SpriteExists(i)) { + SpriteCache *sc = GetSpriteCache(i); + if (sc->file_slot == file_slot) count++; + } + } + return count; +} + /** * Get a reasonable (upper bound) estimate of the maximum * SpriteID used in OpenTTD; there will be no sprites with @@ -799,7 +818,7 @@ static void *HandleInvalidSpriteRequest(SpriteID sprite, SpriteType requested, S switch (requested) { case ST_NORMAL: if (sprite == SPR_IMG_QUERY) usererror("Uhm, would you be so kind not to load a NewGRF that makes the 'query' sprite a non-normal sprite?"); - /* FALL THROUGH */ + FALLTHROUGH; case ST_FONT: return GetRawSprite(SPR_IMG_QUERY, ST_NORMAL, allocator); case ST_RECOLOUR: diff --git a/src/spritecache.h b/src/spritecache.h index 803bdb32c2..8013105183 100644 --- a/src/spritecache.h +++ b/src/spritecache.h @@ -32,6 +32,7 @@ bool SpriteExists(SpriteID sprite); SpriteType GetSpriteType(SpriteID sprite); uint GetOriginFileSlot(SpriteID sprite); +uint GetSpriteCountForSlot(uint file_slot, SpriteID begin, SpriteID end); uint GetMaxSpriteID(); diff --git a/src/station.cpp b/src/station.cpp index 456262dea4..f86286f3d9 100644 --- a/src/station.cpp +++ b/src/station.cpp @@ -35,9 +35,6 @@ StationPool _station_pool("Station"); INSTANTIATE_POOL_METHODS(Station) -typedef StationIDStack::SmallStackPool StationIDStackPool; -template<> StationIDStackPool StationIDStack::_pool = StationIDStackPool(); - BaseStation::~BaseStation() { free(this->name); diff --git a/src/station_base.h b/src/station_base.h index af4d206ba0..5e16b0d548 100644 --- a/src/station_base.h +++ b/src/station_base.h @@ -470,7 +470,7 @@ public: byte last_vehicle_type; std::list loading_vehicles; GoodsEntry goods[NUM_CARGO]; ///< Goods at this station - uint32 always_accepted; ///< Bitmask of always accepted cargo types (by houses, HQs, industry tiles when industry doesn't accept cargo) + CargoTypes always_accepted; ///< Bitmask of always accepted cargo types (by houses, HQs, industry tiles when industry doesn't accept cargo) IndustryVector industries_near; ///< Cached list of industries near the station that can accept cargo, @see DeliverGoodsToIndustry() diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp index eb90c29ab5..07780de13a 100644 --- a/src/station_cmd.cpp +++ b/src/station_cmd.cpp @@ -440,12 +440,12 @@ void UpdateAllStationVirtCoords() * @param st Station to query * @return the expected mask */ -static uint GetAcceptanceMask(const Station *st) +static CargoTypes GetAcceptanceMask(const Station *st) { - uint mask = 0; + CargoTypes mask = 0; for (CargoID i = 0; i < NUM_CARGO; i++) { - if (HasBit(st->goods[i].status, GoodsEntry::GES_ACCEPTANCE)) mask |= 1 << i; + if (HasBit(st->goods[i].status, GoodsEntry::GES_ACCEPTANCE)) SetBit(mask, i); } return mask; } @@ -524,7 +524,7 @@ CargoArray GetProductionAroundTiles(TileIndex tile, int w, int h, int rad) * @param rad Search radius in addition to given area * @param always_accepted bitmask of cargo accepted by houses and headquarters; can be NULL */ -CargoArray GetAcceptanceAroundTiles(TileIndex tile, int w, int h, int rad, uint32 *always_accepted) +CargoArray GetAcceptanceAroundTiles(TileIndex tile, int w, int h, int rad, CargoTypes *always_accepted) { CargoArray acceptance; if (always_accepted != NULL) *always_accepted = 0; @@ -562,7 +562,7 @@ CargoArray GetAcceptanceAroundTiles(TileIndex tile, int w, int h, int rad, uint3 void UpdateStationAcceptance(Station *st, bool show_msg) { /* old accepted goods types */ - uint old_acc = GetAcceptanceMask(st); + CargoTypes old_acc = GetAcceptanceMask(st); /* And retrieve the acceptance. */ CargoArray acceptance; @@ -595,7 +595,7 @@ void UpdateStationAcceptance(Station *st, bool show_msg) } /* Only show a message in case the acceptance was actually changed. */ - uint new_acc = GetAcceptanceMask(st); + CargoTypes new_acc = GetAcceptanceMask(st); if (old_acc == new_acc) return; /* show a message to report that the acceptance was changed? */ @@ -1142,6 +1142,30 @@ CommandCost FindJoiningWaypoint(StationID existing_waypoint, StationID waypoint_ return FindJoiningBaseStation(existing_waypoint, waypoint_to_join, adjacent, ta, wp); } +/** + * Clear platform reservation during station building/removing. + * @param v vehicle which holds reservation + */ +static void FreeTrainReservation(Train *v) +{ + FreeTrainTrackReservation(v); + if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(v->GetVehicleTrackdir()), false); + v = v->Last(); + if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(ReverseTrackdir(v->GetVehicleTrackdir())), false); +} + +/** + * Restore platform reservation during station building/removing. + * @param v vehicle which held reservation + */ +static void RestoreTrainReservation(Train *v) +{ + if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(v->GetVehicleTrackdir()), true); + TryPathReserve(v, true, true); + v = v->Last(); + if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(ReverseTrackdir(v->GetVehicleTrackdir())), true); +} + /** * Build rail station * @param tile_org northern most position of station dragging/placement @@ -1281,11 +1305,8 @@ CommandCost CmdBuildRailStation(TileIndex tile_org, DoCommandFlag flags, uint32 /* Check for trains having a reservation for this tile. */ Train *v = GetTrainForReservation(tile, AxisToTrack(GetRailStationAxis(tile))); if (v != NULL) { - FreeTrainTrackReservation(v); *affected_vehicles.Append() = v; - if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(v->GetVehicleTrackdir()), false); - for (; v->Next() != NULL; v = v->Next()) { } - if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(ReverseTrackdir(v->GetVehicleTrackdir())), false); + FreeTrainReservation(v); } } @@ -1336,11 +1357,7 @@ CommandCost CmdBuildRailStation(TileIndex tile_org, DoCommandFlag flags, uint32 for (uint i = 0; i < affected_vehicles.Length(); ++i) { /* Restore reservations of trains. */ - Train *v = affected_vehicles[i]; - if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(v->GetVehicleTrackdir()), true); - TryPathReserve(v, true, true); - for (; v->Next() != NULL; v = v->Next()) { } - if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(ReverseTrackdir(v->GetVehicleTrackdir())), true); + RestoreTrainReservation(affected_vehicles[i]); } /* Check whether we need to expand the reservation of trains already on the station. */ @@ -1504,14 +1521,7 @@ CommandCost RemoveFromRailBaseStation(TileArea ta, SmallVector &affected if (HasStationReservation(tile)) { v = GetTrainForReservation(tile, track); - if (v != NULL) { - /* Free train reservation. */ - FreeTrainTrackReservation(v); - if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(v->GetVehicleTrackdir()), false); - Vehicle *temp = v; - for (; temp->Next() != NULL; temp = temp->Next()) { } - if (IsRailStationTile(temp->tile)) SetRailStationPlatformReservation(temp->tile, TrackdirToExitdir(ReverseTrackdir(temp->GetVehicleTrackdir())), false); - } + if (v != NULL) FreeTrainReservation(v); } bool build_rail = keep_rail && !IsStationTileBlocked(tile); @@ -1531,13 +1541,7 @@ CommandCost RemoveFromRailBaseStation(TileArea ta, SmallVector &affected affected_stations.Include(st); - if (v != NULL) { - /* Restore station reservation. */ - if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(v->GetVehicleTrackdir()), true); - TryPathReserve(v, true, true); - for (; v->Next() != NULL; v = v->Next()) { } - if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(ReverseTrackdir(v->GetVehicleTrackdir())), true); - } + if (v != NULL) RestoreTrainReservation(v); } } @@ -2897,12 +2901,12 @@ draw_default_foundation: } } - if (HasStationRail(ti->tile) && HasCatenaryDrawn(GetRailType(ti->tile))) DrawCatenary(ti); + if (HasStationRail(ti->tile) && HasRailCatenaryDrawn(GetRailType(ti->tile))) DrawRailCatenary(ti); if (HasBit(roadtypes, ROADTYPE_TRAM)) { Axis axis = GetRoadStopDir(ti->tile) == DIAGDIR_NE ? AXIS_X : AXIS_Y; DrawGroundSprite((HasBit(roadtypes, ROADTYPE_ROAD) ? SPR_TRAMWAY_OVERLAY : SPR_TRAMWAY_TRAM) + (axis ^ 1), PAL_NONE); - DrawTramCatenary(ti, axis == AXIS_X ? ROAD_X : ROAD_Y); + DrawRoadCatenary(ti, axis == AXIS_X ? ROAD_X : ROAD_Y); } if (IsRailWaypoint(ti->tile)) { @@ -2995,6 +2999,7 @@ static void GetTileDesc_Station(TileIndex tile, TileDesc *td) const RailtypeInfo *rti = GetRailTypeInfo(GetRailType(tile)); td->rail_speed = rti->max_speed; + td->railtype = rti->strings.name; } if (IsAirport(tile)) { @@ -3086,7 +3091,8 @@ static void TileLoop_Station(TileIndex tile) case STATION_DOCK: if (!IsTileFlat(tile)) break; // only handle water part - /* FALL THROUGH */ + FALLTHROUGH; + case STATION_OILRIG: //(station part) case STATION_BUOY: TileLoop_Water(tile); @@ -3180,7 +3186,7 @@ static VehicleEnterTileStatus VehicleEnter_Station(Vehicle *v, TileIndex tile, i void TriggerWatchedCargoCallbacks(Station *st) { /* Collect cargoes accepted since the last big tick. */ - uint cargoes = 0; + CargoTypes cargoes = 0; for (CargoID cid = 0; cid < NUM_CARGO; cid++) { if (HasBit(st->goods[cid].status, GoodsEntry::GES_ACCEPTED_BIGTICK)) SetBit(cargoes, cid); } @@ -3445,6 +3451,7 @@ void RerouteCargo(Station *st, CargoID c, StationID avoid, StationID avoid2) void DeleteStaleLinks(Station *from) { for (CargoID c = 0; c < NUM_CARGO; ++c) { + const bool auto_distributed = (_settings_game.linkgraph.GetDistributionType(c) != DT_MANUAL); GoodsEntry &ge = from->goods[c]; LinkGraph *lg = LinkGraph::GetIfValid(ge.link_graph); if (lg == NULL) continue; @@ -3457,36 +3464,52 @@ void DeleteStaleLinks(Station *from) assert(_date >= edge.LastUpdate()); uint timeout = LinkGraph::MIN_TIMEOUT_DISTANCE + (DistanceManhattan(from->xy, to->xy) >> 3); if ((uint)(_date - edge.LastUpdate()) > timeout) { - /* Have all vehicles refresh their next hops before deciding to - * remove the node. */ bool updated = false; - OrderList *l; - FOR_ALL_ORDER_LISTS(l) { - bool found_from = false; - bool found_to = false; - for (Order *order = l->GetFirstOrder(); order != NULL; order = order->next) { - if (!order->IsType(OT_GOTO_STATION) && !order->IsType(OT_IMPLICIT)) continue; - if (order->GetDestination() == from->index) { - found_from = true; - if (found_to) break; - } else if (order->GetDestination() == to->index) { - found_to = true; - if (found_from) break; + + if (auto_distributed) { + /* Have all vehicles refresh their next hops before deciding to + * remove the node. */ + OrderList *l; + SmallVector vehicles; + FOR_ALL_ORDER_LISTS(l) { + bool found_from = false; + bool found_to = false; + for (Order *order = l->GetFirstOrder(); order != NULL; order = order->next) { + if (!order->IsType(OT_GOTO_STATION) && !order->IsType(OT_IMPLICIT)) continue; + if (order->GetDestination() == from->index) { + found_from = true; + if (found_to) break; + } else if (order->GetDestination() == to->index) { + found_to = true; + if (found_from) break; + } } + if (!found_to || !found_from) continue; + *(vehicles.Append()) = l->GetFirstSharedVehicle(); } - if (!found_to || !found_from) continue; - for (Vehicle *v = l->GetFirstSharedVehicle(); !updated && v != NULL; v = v->NextShared()) { - /* There is potential for optimization here: - * - Usually consists of the same order list are the same. It's probably better to - * first check the first of each list, then the second of each list and so on. - * - We could try to figure out if we've seen a consist with the same cargo on the - * same list already and if the consist can actually carry the cargo we're looking - * for. With conditional and refit orders this is not quite trivial, though. */ + + Vehicle **iter = vehicles.Begin(); + while (iter != vehicles.End()) { + Vehicle *v = *iter; + LinkRefresher::Run(v, false); // Don't allow merging. Otherwise lg might get deleted. - if (edge.LastUpdate() == _date) updated = true; + if (edge.LastUpdate() == _date) { + updated = true; + break; + } + + Vehicle *next_shared = v->NextShared(); + if (next_shared) { + *iter = next_shared; + ++iter; + } else { + vehicles.Erase(iter); + } + + if (iter == vehicles.End()) iter = vehicles.Begin(); } - if (updated) break; } + if (!updated) { /* If it's still considered dead remove it. */ node.RemoveEdge(to->goods[c].node); diff --git a/src/station_func.h b/src/station_func.h index f33dbd21fb..9748297f21 100644 --- a/src/station_func.h +++ b/src/station_func.h @@ -28,7 +28,7 @@ void ShowStationViewWindow(StationID station); void UpdateAllStationVirtCoords(); CargoArray GetProductionAroundTiles(TileIndex tile, int w, int h, int rad); -CargoArray GetAcceptanceAroundTiles(TileIndex tile, int w, int h, int rad, uint32 *always_accepted = NULL); +CargoArray GetAcceptanceAroundTiles(TileIndex tile, int w, int h, int rad, CargoTypes *always_accepted = NULL); void UpdateStationAcceptance(Station *st, bool show_msg); diff --git a/src/station_gui.cpp b/src/station_gui.cpp index 7399fe0067..52738ab13f 100644 --- a/src/station_gui.cpp +++ b/src/station_gui.cpp @@ -56,7 +56,7 @@ int DrawStationCoverageAreaText(int left, int right, int top, StationCoverageType sct, int rad, bool supplies) { TileIndex tile = TileVirtXY(_thd.pos.x, _thd.pos.y); - uint32 cargo_mask = 0; + CargoTypes cargo_mask = 0; if (_thd.drawstyle == HT_RECT && tile < MapSize()) { CargoArray cargoes; if (supplies) { @@ -156,8 +156,8 @@ protected: static Listing last_sorting; static byte facilities; // types of stations of interest static bool include_empty; // whether we should include stations without waiting cargo - static const uint32 cargo_filter_max; - static uint32 cargo_filter; // bitmap of cargo types to include + static const CargoTypes cargo_filter_max; + static CargoTypes cargo_filter; // bitmap of cargo types to include static const Station *last_station; /* Constants for sorting stations */ @@ -654,8 +654,8 @@ public: Listing CompanyStationsWindow::last_sorting = {false, 0}; byte CompanyStationsWindow::facilities = FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK; bool CompanyStationsWindow::include_empty = true; -const uint32 CompanyStationsWindow::cargo_filter_max = UINT32_MAX; -uint32 CompanyStationsWindow::cargo_filter = UINT32_MAX; +const CargoTypes CompanyStationsWindow::cargo_filter_max = ALL_CARGOTYPES; +CargoTypes CompanyStationsWindow::cargo_filter = ALL_CARGOTYPES; const Station *CompanyStationsWindow::last_station = NULL; /* Availible station sorting functions */ @@ -1799,7 +1799,7 @@ struct StationViewWindow : public Window { { const Station *st = Station::Get(this->window_number); - uint32 cargo_mask = 0; + CargoTypes cargo_mask = 0; for (CargoID i = 0; i < NUM_CARGO; i++) { if (HasBit(st->goods[i].status, GoodsEntry::GES_ACCEPTANCE)) SetBit(cargo_mask, i); } @@ -1820,7 +1820,7 @@ struct StationViewWindow : public Window { if (st->town->exclusive_counter > 0) { SetDParam(0, st->town->exclusivity); - y = DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, r.bottom, st->town->exclusivity == st->owner ? STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF : STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY); + y = DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, r.bottom, st->town->exclusivity == st->owner ? STR_STATION_VIEW_EXCLUSIVE_RIGHTS_SELF : STR_STATION_VIEW_EXCLUSIVE_RIGHTS_COMPANY); y += WD_PAR_VSEP_WIDE; } @@ -2208,7 +2208,7 @@ static const T *FindStationsNearby(TileArea ta, bool distant_join) if (distant_join && min(ta.w, ta.h) >= _settings_game.station.station_spread) return NULL; uint max_dist = distant_join ? _settings_game.station.station_spread - min(ta.w, ta.h) : 1; - TileIndex tile = TILE_ADD(ctx.tile, TileOffsByDir(DIR_N)); + TileIndex tile = TileAddByDir(ctx.tile, DIR_N); CircularTileSearch(&tile, max_dist, ta.w, ta.h, AddNearbyStation, &ctx); return NULL; diff --git a/src/stdafx.h b/src/stdafx.h index 4616212f18..af7d41c6fe 100644 --- a/src/stdafx.h +++ b/src/stdafx.h @@ -100,12 +100,6 @@ #define strcasecmp stricmp #endif -#if defined(PSP) - #include - #include - #include -#endif - #if defined(SUNOS) || defined(HPUX) #include #endif @@ -134,16 +128,8 @@ #define CLIB_USERGROUP_PROTOS_H #endif /* __MORPHOS__ */ -#if defined(PSP) - /* PSP can only have 10 file-descriptors open at any given time, but this - * switch only limits reads via the Fio system. So keep 2 fds free for things - * like saving a game. */ - #define LIMITED_FDS 8 - #define printf pspDebugScreenPrintf -#endif /* PSP */ - /* Stuff for GCC */ -#if defined(__GNUC__) +#if defined(__GNUC__) || defined(__clang__) #define NORETURN __attribute__ ((noreturn)) #define CDECL #define __int64 long long @@ -151,12 +137,19 @@ /* Warn about functions using 'printf' format syntax. First argument determines which parameter * is the format string, second argument is start of values passed to printf. */ #define WARN_FORMAT(string, args) __attribute__ ((format (printf, string, args))) - #if __GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 7) - #define FINAL final + #define FINAL final + + /* Use fallthrough attribute where supported */ + #if __GNUC__ >= 7 + #if __cplusplus > 201402L // C++17 + #define FALLTHROUGH [[fallthrough]] + #else + #define FALLTHROUGH __attribute__((fallthrough)) + #endif #else - #define FINAL + #define FALLTHROUGH #endif -#endif /* __GNUC__ */ +#endif /* __GNUC__ || __clang__ */ #if defined(__WATCOMC__) #define NORETURN @@ -164,6 +157,7 @@ #define GCC_PACK #define WARN_FORMAT(string, args) #define FINAL + #define FALLTHROUGH #include #endif /* __WATCOMC__ */ @@ -191,9 +185,7 @@ #define NTDDI_VERSION NTDDI_WIN2K // Windows 2000 #define _WIN32_WINNT 0x0500 // Windows 2000 #define _WIN32_WINDOWS 0x400 // Windows 95 - #if !defined(WINCE) - #define WINVER 0x0400 // Windows NT 4.0 / Windows 95 - #endif + #define WINVER 0x0400 // Windows NT 4.0 / Windows 95 #define _WIN32_IE_ 0x0401 // 4.01 (win98 and NT4SP5+) #endif #define NOMINMAX // Disable min/max macros in windows.h. @@ -227,16 +219,16 @@ #define inline __forceinline #endif - #if !defined(WINCE) - #define CDECL _cdecl - #endif - + #define CDECL _cdecl #define GCC_PACK #define WARN_FORMAT(string, args) #define FINAL sealed - #if defined(WINCE) - int CDECL vsnprintf(char *str, size_t size, const char *format, va_list ap); + /* fallthrough attribute, VS 2017 */ + #if (_MSC_VER >= 1910) + #define FALLTHROUGH [[fallthrough]] + #else + #define FALLTHROUGH #endif #if defined(WIN32) && !defined(_WIN64) && !defined(WIN64) @@ -259,15 +251,8 @@ #endif #endif - #if defined(WINCE) - #define strcasecmp _stricmp - #define strncasecmp _strnicmp - #undef DEBUG - #else - #define strcasecmp stricmp - #define strncasecmp strnicmp - #endif - + #define strcasecmp stricmp + #define strncasecmp strnicmp #define strtoull _strtoui64 /* MSVC doesn't have these :( */ @@ -285,10 +270,6 @@ #define SIGBUS SIGNOFP #endif -#if defined(WINCE) - #define stredup _stredup -#endif /* WINCE */ - /* NOTE: the string returned by these functions is only valid until the next * call to the same function and is not thread- or reentrancy-safe */ #if !defined(STRGEN) && !defined(SETTINGSGEN) @@ -297,12 +278,9 @@ #include #include - /* XXX - WinCE without MSVCRT doesn't support wfopen, so it seems */ - #if !defined(WINCE) - namespace std { using ::_tfopen; } - #define fopen(file, mode) _tfopen(OTTD2FS(file), _T(mode)) - #define unlink(file) _tunlink(OTTD2FS(file)) - #endif /* WINCE */ + namespace std { using ::_tfopen; } + #define fopen(file, mode) _tfopen(OTTD2FS(file), _T(mode)) + #define unlink(file) _tunlink(OTTD2FS(file)) const char *FS2OTTD(const TCHAR *name); const TCHAR *OTTD2FS(const char *name, bool console_cp = false); @@ -324,10 +302,12 @@ /* MSVCRT of course has to have a different syntax for long long *sigh* */ #if defined(_MSC_VER) || defined(__MINGW32__) #define OTTD_PRINTF64 "%I64d" + #define OTTD_PRINTF64U "%I64u" #define OTTD_PRINTFHEX64 "%I64x" #define PRINTF_SIZE "%Iu" #else #define OTTD_PRINTF64 "%lld" + #define OTTD_PRINTF64U "%llu" #define OTTD_PRINTFHEX64 "%llx" #define PRINTF_SIZE "%zu" #endif @@ -361,21 +341,8 @@ typedef unsigned char byte; #define PERSONAL_DIR "" #endif -/* Compile time assertions. Prefer c++0x static_assert(). - * Older compilers cannot evaluate some expressions at compile time, - * typically when templates are involved, try assert_tcompile() in those cases. */ -#if defined(__STDCXX_VERSION__) || defined(__GXX_EXPERIMENTAL_CXX0X__) || defined(__GXX_EXPERIMENTAL_CPP0X__) || defined(static_assert) - /* __STDCXX_VERSION__ is c++0x feature macro, __GXX_EXPERIMENTAL_CXX0X__ is used by gcc, __GXX_EXPERIMENTAL_CPP0X__ by icc */ - #define assert_compile(expr) static_assert(expr, #expr ) - #define assert_tcompile(expr) assert_compile(expr) -#elif defined(__OS2__) - /* Disabled for OS/2 */ - #define assert_compile(expr) - #define assert_tcompile(expr) assert_compile(expr) -#else - #define assert_compile(expr) typedef int __ct_assert__[1 - 2 * !(expr)] - #define assert_tcompile(expr) assert(expr) -#endif +#define assert_compile(expr) static_assert(expr, #expr ) +#define assert_tcompile(expr) assert_compile(expr) /* Check if the types have the bitsizes like we are using them */ assert_compile(sizeof(uint64) == 8); @@ -444,8 +411,17 @@ assert_compile(SIZE_MAX >= UINT32_MAX); #define CloseConnection OTTD_CloseConnection #endif /* __APPLE__ */ +#if defined(__GNUC__) || defined(__clang__) +#define likely(x) __builtin_expect(!!(x), 1) +#define unlikely(x) __builtin_expect(!!(x), 0) +#else +#define likely(x) (x) +#define unlikely(x) (x) +#endif /* __GNUC__ || __clang__ */ + void NORETURN CDECL usererror(const char *str, ...) WARN_FORMAT(1, 2); void NORETURN CDECL error(const char *str, ...) WARN_FORMAT(1, 2); +void NORETURN CDECL assert_msg_error(int line, const char *file, const char *expr, const char *str, ...) WARN_FORMAT(4, 5); #define NOT_REACHED() error("NOT_REACHED triggered at line %i of %s", __LINE__, __FILE__) /* For non-debug builds with assertions enabled use the special assertion handler: @@ -454,12 +430,15 @@ void NORETURN CDECL error(const char *str, ...) WARN_FORMAT(1, 2); */ #if (defined(_MSC_VER) && defined(NDEBUG) && defined(WITH_ASSERT)) || (!defined(_MSC_VER) && !defined(NDEBUG) && !defined(_DEBUG)) #undef assert - #define assert(expression) if (!(expression)) error("Assertion failed at line %i of %s: %s", __LINE__, __FILE__, #expression); + #define assert(expression) if (unlikely(!(expression))) error("Assertion failed at line %i of %s: %s", __LINE__, __FILE__, #expression); #endif /* Asserts are enabled if NDEBUG isn't defined, or if we are using MSVC and WITH_ASSERT is defined. */ #if !defined(NDEBUG) || (defined(_MSC_VER) && defined(WITH_ASSERT)) #define OTTD_ASSERT + #define assert_msg(expression, ...) if (unlikely(!(expression))) assert_msg_error(__LINE__, __FILE__, #expression, __VA_ARGS__); +#else + #define assert_msg(expression, ...) #endif #if defined(MORPHOS) || defined(__NDS__) || defined(__DJGPP__) diff --git a/src/strgen/strgen.cpp b/src/strgen/strgen.cpp index 85b83f2b57..fa29424658 100644 --- a/src/strgen/strgen.cpp +++ b/src/strgen/strgen.cpp @@ -525,7 +525,7 @@ int CDECL main(int argc, char *argv[]) mkpath(pathbuf, lastof(pathbuf), src_dir, "english.txt"); /* parse master file */ - StringData data(TAB_COUNT); + StringData data(TEXT_TAB_END); FileStringReader master_reader(data, pathbuf, true, false); master_reader.ParseFile(); if (_errors != 0) return 1; @@ -542,7 +542,7 @@ int CDECL main(int argc, char *argv[]) mkpath(pathbuf, lastof(pathbuf), src_dir, "english.txt"); - StringData data(TAB_COUNT); + StringData data(TEXT_TAB_END); /* parse master file and check if target file is correct */ FileStringReader master_reader(data, pathbuf, true, false); master_reader.ParseFile(); diff --git a/src/string.cpp b/src/string.cpp index 1ceae6061b..343250a979 100644 --- a/src/string.cpp +++ b/src/string.cpp @@ -180,14 +180,7 @@ void str_fix_scc_encoded(char *str, const char *last) } -/** - * Scans the string for valid characters and if it finds invalid ones, - * replaces them with a question mark '?' (if not ignored) - * @param str the string to validate - * @param last the last valid character of str - * @param settings the settings for the string validation. - */ -void str_validate(char *str, const char *last, StringValidationSettings settings) +char *str_validate_intl(char *str, const char *last, StringValidationSettings settings) { /* Assume the ABSOLUTE WORST to be in str as it comes from the outside. */ @@ -228,7 +221,7 @@ void str_validate(char *str, const char *last, StringValidationSettings settings } } - *dst = '\0'; + return dst; } /** diff --git a/src/string_func.h b/src/string_func.h index dd9b42600d..f5dd289499 100644 --- a/src/string_func.h +++ b/src/string_func.h @@ -41,7 +41,20 @@ int CDECL vseprintf(char *str, const char *last, const char *format, va_list ap) char *CDECL str_fmt(const char *str, ...) WARN_FORMAT(1, 2); char *str_vfmt(const char *str, va_list ap); -void str_validate(char *str, const char *last, StringValidationSettings settings = SVS_REPLACE_WITH_QUESTION_MARK); +char *str_validate_intl(char *str, const char *last, StringValidationSettings settings); + +/** + * Scans the string for valid characters and if it finds invalid ones, + * replaces them with a question mark '?' (if not ignored) + * @param str the string to validate + * @param last the last valid character of str + * @param settings the settings for the string validation. + */ +static inline void str_validate(char *str, const char *last, StringValidationSettings settings = SVS_REPLACE_WITH_QUESTION_MARK) +{ + *str_validate_intl(str, last, settings) = '\0'; +} + void ValidateString(const char *str); void str_fix_scc_encoded(char *str, const char *last); diff --git a/src/string_func_extra.h b/src/string_func_extra.h new file mode 100644 index 0000000000..9c320f3ea2 --- /dev/null +++ b/src/string_func_extra.h @@ -0,0 +1,23 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . + */ + +#ifndef STRING_FUNC_EXTRA_H +#define STRING_FUNC_EXTRA_H + +#include "string_func.h" +#include + +static inline void str_validate(std::string &str, StringValidationSettings settings = SVS_REPLACE_WITH_QUESTION_MARK) +{ + if (str.empty()) return; + char *buf = const_cast(str.c_str()); + str.resize(str_validate_intl(buf, buf + str.size(), settings) - buf); +} + +#endif /* STRING_FUNC_EXTRA_H */ diff --git a/src/strings.cpp b/src/strings.cpp index 8cd071d0ba..fd45e6a0b8 100644 --- a/src/strings.cpp +++ b/src/strings.cpp @@ -52,7 +52,7 @@ const LanguageMetadata *_current_language = NULL; ///< The currently loaded lang TextDirection _current_text_dir; ///< Text direction of the currently selected language. #ifdef WITH_ICU_SORT -Collator *_current_collator = NULL; ///< Collator for the language currently in use. +icu::Collator *_current_collator = NULL; ///< Collator for the language currently in use. #endif /* WITH_ICU_SORT */ static uint64 _global_string_params_data[20]; ///< Global array of string parameters. To access, use #SetDParam. @@ -187,21 +187,19 @@ struct LanguagePack : public LanguagePackHeader { static char **_langpack_offs; static LanguagePack *_langpack; -static uint _langtab_num[TAB_COUNT]; ///< Offset into langpack offs -static uint _langtab_start[TAB_COUNT]; ///< Offset into langpack offs +static uint _langtab_num[TEXT_TAB_END]; ///< Offset into langpack offs +static uint _langtab_start[TEXT_TAB_END]; ///< Offset into langpack offs static bool _scan_for_gender_data = false; ///< Are we scanning for the gender of the current string? (instead of formatting it) const char *GetStringPtr(StringID string) { - switch (GB(string, TAB_COUNT_OFFSET, TAB_COUNT_BITS)) { - case GAME_TEXT_TAB: return GetGameStringPtr(GB(string, TAB_SIZE_OFFSET, TAB_SIZE_BITS)); + switch (GetStringTab(string)) { + case TEXT_TAB_GAMESCRIPT_START: return GetGameStringPtr(GetStringIndex(string)); /* 0xD0xx and 0xD4xx IDs have been converted earlier. */ - case 26: NOT_REACHED(); - case 28: return GetGRFStringPtr(GB(string, TAB_SIZE_OFFSET, TAB_SIZE_BITS)); - case 29: return GetGRFStringPtr(GB(string, TAB_SIZE_OFFSET, TAB_SIZE_BITS) + 0x0800); - case 30: return GetGRFStringPtr(GB(string, TAB_SIZE_OFFSET, TAB_SIZE_BITS) + 0x1000); - default: return _langpack_offs[_langtab_start[GB(string, TAB_COUNT_OFFSET, TAB_COUNT_BITS)] + GB(string, TAB_SIZE_OFFSET, TAB_SIZE_BITS)]; + case TEXT_TAB_OLD_NEWGRF: NOT_REACHED(); + case TEXT_TAB_NEWGRF_START: return GetGRFStringPtr(GetStringIndex(string)); + default: return _langpack_offs[_langtab_start[GetStringTab(string)] + GetStringIndex(string)]; } } @@ -219,43 +217,40 @@ char *GetStringWithArgs(char *buffr, StringID string, StringParameters *args, co { if (string == 0) return GetStringWithArgs(buffr, STR_UNDEFINED, args, last); - uint index = GB(string, TAB_SIZE_OFFSET, TAB_SIZE_BITS); - uint tab = GB(string, TAB_COUNT_OFFSET, TAB_COUNT_BITS); + uint index = GetStringIndex(string); + StringTab tab = GetStringTab(string); switch (tab) { - case 4: + case TEXT_TAB_TOWN: if (index >= 0xC0 && !game_script) { return GetSpecialTownNameString(buffr, index - 0xC0, args->GetInt32(), last); } break; - case 14: + case TEXT_TAB_SPECIAL: if (index >= 0xE4 && !game_script) { return GetSpecialNameString(buffr, index - 0xE4, args, last); } break; - case 15: + case TEXT_TAB_OLD_CUSTOM: /* Old table for custom names. This is no longer used */ if (!game_script) { error("Incorrect conversion of custom name string."); } break; - case GAME_TEXT_TAB: + case TEXT_TAB_GAMESCRIPT_START: return FormatString(buffr, GetGameStringPtr(index), args, last, case_index, true); - case 26: + case TEXT_TAB_OLD_NEWGRF: NOT_REACHED(); - case 28: + case TEXT_TAB_NEWGRF_START: return FormatString(buffr, GetGRFStringPtr(index), args, last, case_index); - case 29: - return FormatString(buffr, GetGRFStringPtr(index + 0x0800), args, last, case_index); - - case 30: - return FormatString(buffr, GetGRFStringPtr(index + 0x1000), args, last, case_index); + default: + break; } if (index >= _langtab_num[tab]) { @@ -454,6 +449,8 @@ static char *FormatGenericCurrency(char *buff, const CurrencySpec *spec, Money n /* convert from negative */ if (number < 0) { + if (buff + Utf8CharLen(SCC_PUSH_COLOUR) > last) return buff; + buff += Utf8Encode(buff, SCC_PUSH_COLOUR); if (buff + Utf8CharLen(SCC_RED) > last) return buff; buff += Utf8Encode(buff, SCC_RED); buff = strecpy(buff, "-", last); @@ -490,8 +487,8 @@ static char *FormatGenericCurrency(char *buff, const CurrencySpec *spec, Money n if (spec->symbol_pos != 0) buff = strecpy(buff, spec->suffix, last); if (negative) { - if (buff + Utf8CharLen(SCC_PREVIOUS_COLOUR) > last) return buff; - buff += Utf8Encode(buff, SCC_PREVIOUS_COLOUR); + if (buff + Utf8CharLen(SCC_POP_COLOUR) > last) return buff; + buff += Utf8Encode(buff, SCC_POP_COLOUR); *buff = '\0'; } @@ -822,17 +819,16 @@ static char *FormatString(char *buff, const char *str_arg, StringParameters *arg sub_args.ClearTypeInformation(); memset(sub_args_need_free, 0, sizeof(sub_args_need_free)); - uint16 stringid; const char *s = str; char *p; - stringid = strtol(str, &p, 16); + uint32 stringid = strtoul(str, &p, 16); if (*p != ':' && *p != '\0') { while (*p != '\0') p++; str = p; buff = strecat(buff, "(invalid SCC_ENCODED)", last); break; } - if (stringid >= TAB_SIZE) { + if (stringid >= TAB_SIZE_GAMESCRIPT) { while (*p != '\0') p++; str = p; buff = strecat(buff, "(invalid StringID)", last); @@ -880,13 +876,13 @@ static char *FormatString(char *buff, const char *str_arg, StringParameters *arg param = strtoull(s, &p, 16); if (lookup) { - if (param >= TAB_SIZE) { + if (param >= TAB_SIZE_GAMESCRIPT) { while (*p != '\0') p++; str = p; buff = strecat(buff, "(invalid sub-StringID)", last); break; } - param = (GAME_TEXT_TAB << TAB_COUNT_OFFSET) + param; + param = MakeStringID(TEXT_TAB_GAMESCRIPT_START, param); } sub_args.SetParam(i++, param); @@ -901,7 +897,7 @@ static char *FormatString(char *buff, const char *str_arg, StringParameters *arg /* If we didn't error out, we can actually print the string. */ if (*str != '\0') { str = p; - buff = GetStringWithArgs(buff, (GAME_TEXT_TAB << TAB_COUNT_OFFSET) + stringid, &sub_args, last, true); + buff = GetStringWithArgs(buff, MakeStringID(TEXT_TAB_GAMESCRIPT_START, stringid), &sub_args, last, true); } for (int i = 0; i < 20; i++) { @@ -1017,7 +1013,7 @@ static char *FormatString(char *buff, const char *str_arg, StringParameters *arg case SCC_STRING: {// {STRING} StringID str = args->GetInt32(SCC_STRING); - if (game_script && GB(str, TAB_COUNT_OFFSET, TAB_COUNT_BITS) != GAME_TEXT_TAB) break; + if (game_script && GetStringTab(str) != TEXT_TAB_GAMESCRIPT_START) break; /* WARNING. It's prohibited for the included string to consume any arguments. * For included strings that consume argument, you should use STRING1, STRING2 etc. * To debug stuff you can set argv to NULL and it will tell you */ @@ -1036,7 +1032,7 @@ static char *FormatString(char *buff, const char *str_arg, StringParameters *arg case SCC_STRING7: { // {STRING1..7} /* Strings that consume arguments */ StringID str = args->GetInt32(b); - if (game_script && GB(str, TAB_COUNT_OFFSET, TAB_COUNT_BITS) != GAME_TEXT_TAB) break; + if (game_script && GetStringTab(str) != TEXT_TAB_GAMESCRIPT_START) break; uint size = b - SCC_STRING1 + 1; if (game_script && size > args->GetDataLeft()) { buff = strecat(buff, "(too many parameters)", last); @@ -1151,7 +1147,7 @@ static char *FormatString(char *buff, const char *str_arg, StringParameters *arg } case SCC_CARGO_LIST: { // {CARGO_LIST} - uint32 cmask = args->GetInt32(SCC_CARGO_LIST); + CargoTypes cmask = args->GetInt32(SCC_CARGO_LIST); bool first = true; const CargoSpec *cs; @@ -1736,13 +1732,13 @@ bool ReadLanguagePack(const LanguageMetadata *lang) } #if TTD_ENDIAN == TTD_BIG_ENDIAN - for (uint i = 0; i < TAB_COUNT; i++) { + for (uint i = 0; i < TEXT_TAB_END; i++) { lang_pack->offsets[i] = ReadLE16Aligned(&lang_pack->offsets[i]); } #endif /* TTD_ENDIAN == TTD_BIG_ENDIAN */ uint count = 0; - for (uint i = 0; i < TAB_COUNT; i++) { + for (uint i = 0; i < TEXT_TAB_END; i++) { uint16 num = lang_pack->offsets[i]; if (num > TAB_SIZE) { free(lang_pack); @@ -1801,7 +1797,7 @@ bool ReadLanguagePack(const LanguageMetadata *lang) /* Create a collator instance for our current locale. */ UErrorCode status = U_ZERO_ERROR; - _current_collator = Collator::createInstance(Locale(_current_language->isocode), status); + _current_collator = icu::Collator::createInstance(icu::Locale(_current_language->isocode), status); /* Sort number substrings by their numerical value. */ if (_current_collator != NULL) _current_collator->setAttribute(UCOL_NUMERIC_COLLATION, UCOL_ON, status); /* Avoid using the collator if it is not correctly set. */ @@ -2020,10 +2016,8 @@ bool MissingGlyphSearcher::FindMissingGlyphs(const char **str) FontSize size = this->DefaultSize(); if (str != NULL) *str = text; for (WChar c = Utf8Consume(&text); c != '\0'; c = Utf8Consume(&text)) { - if (c == SCC_TINYFONT) { - size = FS_SMALL; - } else if (c == SCC_BIGFONT) { - size = FS_LARGE; + if (c >= SCC_FIRST_FONT && c <= SCC_LAST_FONT) { + size = (FontSize)(c - SCC_FIRST_FONT); } else if (!IsInsideMM(c, SCC_SPRITE_START, SCC_SPRITE_END) && IsPrintable(c) && !IsTextDirectionChar(c) && c != '?' && GetGlyph(size, c) == question_mark[size]) { /* The character is printable, but not in the normal font. This is the case we were testing for. */ return true; @@ -2051,12 +2045,12 @@ class LanguagePackGlyphSearcher : public MissingGlyphSearcher { /* virtual */ const char *NextString() { - if (this->i >= TAB_COUNT) return NULL; + if (this->i >= TEXT_TAB_END) return NULL; const char *ret = _langpack_offs[_langtab_start[this->i] + this->j]; this->j++; - while (this->i < TAB_COUNT && this->j >= _langtab_num[this->i]) { + while (this->i < TEXT_TAB_END && this->j >= _langtab_num[this->i]) { this->i++; this->j = 0; } diff --git a/src/strings_func.h b/src/strings_func.h index 2c7809d020..0da711bc4d 100644 --- a/src/strings_func.h +++ b/src/strings_func.h @@ -15,6 +15,49 @@ #include "strings_type.h" #include "string_type.h" #include "gfx_type.h" +#include "core/bitmath_func.hpp" + +/** + * Extract the StringTab from a StringID. + * @param str String identifier + * @return StringTab from \a str + */ +static inline StringTab GetStringTab(StringID str) +{ + StringTab result = (StringTab)(str >> TAB_SIZE_BITS); + if (result >= TEXT_TAB_NEWGRF_START) return TEXT_TAB_NEWGRF_START; + if (result >= TEXT_TAB_GAMESCRIPT_START) return TEXT_TAB_GAMESCRIPT_START; + return result; +} + +/** + * Extract the StringIndex from a StringID. + * @param str String identifier + * @return StringIndex from \a str + */ +static inline uint GetStringIndex(StringID str) +{ + return str - (GetStringTab(str) << TAB_SIZE_BITS); +} + +/** + * Create a StringID + * @param tab StringTab + * @param index StringIndex + * @return StringID composed from \a tab and \a index + */ +static inline StringID MakeStringID(StringTab tab, uint index) +{ + if (tab == TEXT_TAB_NEWGRF_START) { + assert(index < TAB_SIZE_NEWGRF); + } else if (tab == TEXT_TAB_GAMESCRIPT_START) { + assert(index < TAB_SIZE_GAMESCRIPT); + } else { + assert(tab < TEXT_TAB_END); + assert(index < TAB_SIZE); + } + return (tab << TAB_SIZE_BITS) + index; +} class StringParameters { StringParameters *parent; ///< If not NULL, this instance references data from this parent instance. diff --git a/src/strings_type.h b/src/strings_type.h index c6eebd54d8..aa3ed788c3 100644 --- a/src/strings_type.h +++ b/src/strings_type.h @@ -15,8 +15,8 @@ /** * Numeric value that represents a string, independent of the selected language. */ -typedef uint16 StringID; -static const StringID INVALID_STRING_ID = 0xFFFF; ///< Constant representing an invalid string +typedef uint32 StringID; +static const StringID INVALID_STRING_ID = 0xFFFF; ///< Constant representing an invalid string (16bit in case it is used in savegames) static const int MAX_CHAR_LENGTH = 4; ///< Max. length of UTF-8 encoded unicode character static const uint MAX_LANG = 0x7F; ///< Maximum number of languages supported by the game, and the NewGRF specs @@ -26,6 +26,33 @@ enum TextDirection { TD_RTL, ///< Text is written right-to-left by default }; +/** StringTabs to group StringIDs */ +enum StringTab { + /* Tabs 0..1 for regular strings */ + TEXT_TAB_TOWN = 4, + TEXT_TAB_INDUSTRY = 9, + TEXT_TAB_STATION = 12, + TEXT_TAB_SPECIAL = 14, + TEXT_TAB_OLD_CUSTOM = 15, + TEXT_TAB_VEHICLE = 16, + /* Tab 17 for regular strings */ + TEXT_TAB_OLD_NEWGRF = 26, + TEXT_TAB_END = 32, ///< End of language files. + TEXT_TAB_GAMESCRIPT_START = 32, ///< Start of GameScript supplied strings. + TEXT_TAB_NEWGRF_START = 64, ///< Start of NewGRF supplied strings. +}; + +/** Number of bits for the StringIndex within a StringTab */ +static const uint TAB_SIZE_BITS = 11; +/** Number of strings per StringTab */ +static const uint TAB_SIZE = 1 << TAB_SIZE_BITS; + +/** Number of strings for GameScripts */ +static const uint TAB_SIZE_GAMESCRIPT = TAB_SIZE * 32; + +/** Number of strings for NewGRFs */ +static const uint TAB_SIZE_NEWGRF = TAB_SIZE * 256; + /** Special string constants */ enum SpecialStrings { diff --git a/src/subsidy.cpp b/src/subsidy.cpp index 62b463ced3..bd2ed07be5 100644 --- a/src/subsidy.cpp +++ b/src/subsidy.cpp @@ -334,7 +334,7 @@ bool FindSubsidyTownCargoRoute() /* Select a random town. */ const Town *src_town = Town::GetRandom(); - uint32 town_cargo_produced = src_town->cargo_produced; + CargoTypes town_cargo_produced = src_town->cargo_produced; /* Passenger subsidies are not handled here. */ ClrBit(town_cargo_produced, CT_PASSENGERS); diff --git a/src/table/airport_defaults.h b/src/table/airport_defaults.h index 01a55ce89e..593e157ac3 100644 --- a/src/table/airport_defaults.h +++ b/src/table/airport_defaults.h @@ -28,7 +28,7 @@ #define MKEND {{-0x80, 0}, 0} /** Tiles for Country Airfield (small) */ -static AirportTileTable _tile_table_country_0[] = { +static const AirportTileTable _tile_table_country_0[] = { MK(0, 0, APT_SMALL_BUILDING_1), MK(1, 0, APT_SMALL_BUILDING_2), MK(2, 0, APT_SMALL_BUILDING_3), @@ -44,12 +44,12 @@ static AirportTileTable _tile_table_country_0[] = { MKEND }; -static AirportTileTable *_tile_table_country[] = { +static const AirportTileTable * const _tile_table_country[] = { _tile_table_country_0, }; /** Tiles for Commuter Airfield (small) */ -static AirportTileTable _tile_table_commuter_0[] = { +static const AirportTileTable _tile_table_commuter_0[] = { MK(0, 0, APT_TOWER), MK(1, 0, APT_BUILDING_3), MK(2, 0, APT_HELIPAD_2_FENCE_NW), @@ -73,12 +73,12 @@ static AirportTileTable _tile_table_commuter_0[] = { MKEND }; -static AirportTileTable *_tile_table_commuter[] = { +static const AirportTileTable * const _tile_table_commuter[] = { _tile_table_commuter_0, }; /** Tiles for City Airport (large) */ -static AirportTileTable _tile_table_city_0[] = { +static const AirportTileTable _tile_table_city_0[] = { MK(0, 0, APT_BUILDING_1), MK(1, 0, APT_APRON_FENCE_NW), MK(2, 0, APT_STAND_1), @@ -118,12 +118,12 @@ static AirportTileTable _tile_table_city_0[] = { MKEND }; -static AirportTileTable *_tile_table_city[] = { +static const AirportTileTable * const _tile_table_city[] = { _tile_table_city_0, }; /** Tiles for Metropolitain Airport (large) - 2 runways */ -static AirportTileTable _tile_table_metropolitan_0[] = { +static const AirportTileTable _tile_table_metropolitan_0[] = { MK(0, 0, APT_BUILDING_1), MK(1, 0, APT_APRON_FENCE_NW), MK(2, 0, APT_STAND_1), @@ -163,12 +163,12 @@ static AirportTileTable _tile_table_metropolitan_0[] = { MKEND }; -static AirportTileTable *_tile_table_metropolitan[] = { +static const AirportTileTable * const _tile_table_metropolitan[] = { _tile_table_metropolitan_0, }; /** Tiles for International Airport (large) - 2 runways */ -static AirportTileTable _tile_table_international_0[] = { +static const AirportTileTable _tile_table_international_0[] = { MK(0, 0, APT_RUNWAY_END_FENCE_NW), MK(1, 0, APT_RUNWAY_FENCE_NW), MK(2, 0, APT_RUNWAY_FENCE_NW), @@ -221,12 +221,12 @@ static AirportTileTable _tile_table_international_0[] = { MKEND }; -static AirportTileTable *_tile_table_international[] = { +static const AirportTileTable * const _tile_table_international[] = { _tile_table_international_0, }; /** Tiles for International Airport (large) - 2 runways */ -static AirportTileTable _tile_table_intercontinental_0[] = { +static const AirportTileTable _tile_table_intercontinental_0[] = { MK(0, 0, APT_RADAR_FENCE_NE), MK(1, 0, APT_RUNWAY_END_FENCE_NE_NW), MK(2, 0, APT_RUNWAY_FENCE_NW), @@ -329,22 +329,22 @@ static AirportTileTable _tile_table_intercontinental_0[] = { MKEND }; -static AirportTileTable *_tile_table_intercontinental[] = { +static const AirportTileTable * const _tile_table_intercontinental[] = { _tile_table_intercontinental_0, }; /** Tiles for Heliport */ -static AirportTileTable _tile_table_heliport_0[] = { +static const AirportTileTable _tile_table_heliport_0[] = { MK(0, 0, APT_HELIPORT), MKEND }; -static AirportTileTable *_tile_table_heliport[] = { +static const AirportTileTable * const _tile_table_heliport[] = { _tile_table_heliport_0, }; /** Tiles for Helidepot */ -static AirportTileTable _tile_table_helidepot_0[] = { +static const AirportTileTable _tile_table_helidepot_0[] = { MK(0, 0, APT_LOW_BUILDING_FENCE_N), MK(1, 0, APT_DEPOT_SE), MK(0, 1, APT_HELIPAD_2_FENCE_NE_SE), @@ -352,12 +352,12 @@ static AirportTileTable _tile_table_helidepot_0[] = { MKEND }; -static AirportTileTable *_tile_table_helidepot[] = { +static const AirportTileTable * const _tile_table_helidepot[] = { _tile_table_helidepot_0, }; /** Tiles for Helistation */ -static AirportTileTable _tile_table_helistation_0[] = { +static const AirportTileTable _tile_table_helistation_0[] = { MK(0, 0, APT_DEPOT_SE), MK(1, 0, APT_LOW_BUILDING_FENCE_NW), MK(2, 0, APT_HELIPAD_3_FENCE_NW), @@ -369,11 +369,11 @@ static AirportTileTable _tile_table_helistation_0[] = { MKEND }; -static AirportTileTable *_tile_table_helistation[] = { +static const AirportTileTable * const _tile_table_helistation[] = { _tile_table_helistation_0, }; -static Direction _default_airports_rotation[] = { +static const Direction _default_airports_rotation[] = { DIR_N, }; @@ -410,7 +410,7 @@ extern const AirportSpec _origin_airport_specs[] = { assert_compile(NEW_AIRPORT_OFFSET == lengthof(_origin_airport_specs)); -AirportSpec AirportSpec::dummy = AS_GENERIC(&_airportfta_dummy, NULL, _default_airports_rotation, 0, NULL, 0, 0, 0, 0, 0, MIN_YEAR, MIN_YEAR, 0, ATP_TTDP_LARGE, APC_BEGIN, STR_NULL, 0, false); +const AirportSpec AirportSpec::dummy = AS_GENERIC(&_airportfta_dummy, NULL, _default_airports_rotation, 0, NULL, 0, 0, 0, 0, 0, MIN_YEAR, MIN_YEAR, 0, ATP_TTDP_LARGE, APC_BEGIN, STR_NULL, 0, false); #undef AS #undef AS_ND diff --git a/src/table/company_settings.ini b/src/table/company_settings.ini index 8296890a74..92d8b30ae8 100644 --- a/src/table/company_settings.ini +++ b/src/table/company_settings.ini @@ -19,7 +19,8 @@ static const SettingDesc _company_settings[] = { }; [templates] SDT_BOOL = SDT_BOOL($base, $var, $flags, $guiflags, $def, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, $patxname), -SDT_VAR = SDT_VAR($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, $patxname), +SDT_VAR = SDT_VAR($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, $patxname, $orderproc), +SDT_NULL = SDT_NULL($length, $from, $to, $extver), SDT_END = SDT_END() [defaults] @@ -36,6 +37,7 @@ to = SL_MAX_VERSION cat = SC_ADVANCED extver = SlXvFeatureTest() patxname = NULL +orderproc = NULL diff --git a/src/table/control_codes.h b/src/table/control_codes.h index 81f9950d5f..d8e9673e9f 100644 --- a/src/table/control_codes.h +++ b/src/table/control_codes.h @@ -26,9 +26,13 @@ enum StringControlCode { /* This must be the first entry. It's encoded in strings that are saved. */ SCC_ENCODED = SCC_CONTROL_START, - /* Display control codes */ - SCC_TINYFONT, ///< Switch to small font - SCC_BIGFONT, ///< Switch to large font + /* Font selection codes, must be in same order as FontSize enum */ + SCC_FIRST_FONT, + SCC_NORMALFONT = SCC_FIRST_FONT, ///< Switch to normal size font + SCC_TINYFONT, ///< Switch to small font + SCC_BIGFONT, ///< Switch to large font + SCC_MONOFONT, ///< Switch to monospaced font + SCC_LAST_FONT = SCC_MONOFONT, /* Formatting control codes */ SCC_REVISION, @@ -111,42 +115,44 @@ enum StringControlCode { SCC_GRAY, SCC_DKBLUE, SCC_BLACK, - SCC_PREVIOUS_COLOUR, + SCC_PUSH_COLOUR, + SCC_POP_COLOUR, /** * The next variables are part of a NewGRF subsystem for creating text strings. * It uses a "stack" of bytes and reads from there. */ SCC_NEWGRF_FIRST, - SCC_NEWGRF_PRINT_DWORD_SIGNED = SCC_NEWGRF_FIRST, ///< Read 4 bytes from the stack - SCC_NEWGRF_PRINT_WORD_SIGNED, ///< Read 2 bytes from the stack as signed value - SCC_NEWGRF_PRINT_BYTE_SIGNED, ///< Read 1 byte from the stack as signed value - SCC_NEWGRF_PRINT_WORD_UNSIGNED, ///< Read 2 bytes from the stack as unsigned value - SCC_NEWGRF_PRINT_DWORD_CURRENCY, ///< Read 4 bytes from the stack as currency - SCC_NEWGRF_PRINT_WORD_STRING_ID, ///< Read 2 bytes from the stack as String ID - SCC_NEWGRF_PRINT_WORD_DATE_LONG, ///< Read 2 bytes from the stack as base 1920 date - SCC_NEWGRF_PRINT_WORD_DATE_SHORT, ///< Read 2 bytes from the stack as base 1920 date - SCC_NEWGRF_PRINT_WORD_SPEED, ///< Read 2 bytes from the stack as signed speed - SCC_NEWGRF_PRINT_WORD_VOLUME_LONG, ///< Read 2 bytes from the stack as long signed volume - SCC_NEWGRF_PRINT_WORD_WEIGHT_LONG, ///< Read 2 bytes from the stack as long unsigned weight - SCC_NEWGRF_PRINT_WORD_STATION_NAME, ///< Read 2 bytes from the stack as station name - SCC_NEWGRF_PRINT_QWORD_CURRENCY, ///< Read 8 bytes from the stack as currency - SCC_NEWGRF_PRINT_BYTE_HEX, ///< Read 1 byte from the stack and print it as hex - SCC_NEWGRF_PRINT_WORD_HEX, ///< Read 2 bytes from the stack and print it as hex - SCC_NEWGRF_PRINT_DWORD_HEX, ///< Read 4 bytes from the stack and print it as hex - SCC_NEWGRF_PRINT_QWORD_HEX, ///< Read 8 bytes from the stack and print it as hex - SCC_NEWGRF_PRINT_DWORD_DATE_LONG, ///< Read 4 bytes from the stack as base 0 date - SCC_NEWGRF_PRINT_DWORD_DATE_SHORT, ///< Read 4 bytes from the stack as base 0 date - SCC_NEWGRF_PRINT_WORD_POWER, ///< Read 2 bytes from the stack as unsigned power - SCC_NEWGRF_PRINT_WORD_VOLUME_SHORT, ///< Read 2 bytes from the stack as short signed volume - SCC_NEWGRF_PRINT_WORD_WEIGHT_SHORT, ///< Read 2 bytes from the stack as short unsigned weight - SCC_NEWGRF_PRINT_WORD_CARGO_LONG, ///< Read 2 + 2 bytes from the stack as cargo type (translated) and unsigned cargo amount - SCC_NEWGRF_PRINT_WORD_CARGO_SHORT, ///< Read 2 + 2 bytes from the stack as cargo type (translated) and unsigned cargo amount - SCC_NEWGRF_PRINT_WORD_CARGO_TINY, ///< Read 2 + 2 bytes from the stack as cargo type (translated) and unsigned cargo amount - SCC_NEWGRF_PUSH_WORD, ///< Pushes 2 bytes onto the stack - SCC_NEWGRF_UNPRINT, ///< "Unprints" the given number of bytes from the string - SCC_NEWGRF_DISCARD_WORD, ///< Discard the next two bytes - SCC_NEWGRF_ROTATE_TOP_4_WORDS, ///< Rotate the top 4 words of the stack (W4 W1 W2 W3) + SCC_NEWGRF_PRINT_DWORD_SIGNED = SCC_NEWGRF_FIRST, ///< 7B: Read 4 bytes from the stack + SCC_NEWGRF_PRINT_WORD_SIGNED, ///< 7C: Read 2 bytes from the stack as signed value + SCC_NEWGRF_PRINT_BYTE_SIGNED, ///< 7D: Read 1 byte from the stack as signed value + SCC_NEWGRF_PRINT_WORD_UNSIGNED, ///< 7E: Read 2 bytes from the stack as unsigned value + SCC_NEWGRF_PRINT_DWORD_CURRENCY, ///< 8F: Read 4 bytes from the stack as currency + SCC_NEWGRF_PRINT_WORD_STRING_ID, ///< 81: Read 2 bytes from the stack as String ID + SCC_NEWGRF_PRINT_WORD_DATE_LONG, ///< 82: Read 2 bytes from the stack as base 1920 date + SCC_NEWGRF_PRINT_WORD_DATE_SHORT, ///< 83: Read 2 bytes from the stack as base 1920 date + SCC_NEWGRF_PRINT_WORD_SPEED, ///< 84: Read 2 bytes from the stack as signed speed + SCC_NEWGRF_PRINT_WORD_VOLUME_LONG, ///< 87: Read 2 bytes from the stack as long signed volume + SCC_NEWGRF_PRINT_WORD_WEIGHT_LONG, ///< 9A 0D: Read 2 bytes from the stack as long unsigned weight + SCC_NEWGRF_PRINT_WORD_STATION_NAME, ///< 9A 0C: Read 2 bytes from the stack as station name + SCC_NEWGRF_PRINT_QWORD_CURRENCY, ///< 9A 01: Read 8 bytes from the stack as currency + SCC_NEWGRF_PRINT_BYTE_HEX, ///< 9A 06: Read 1 byte from the stack and print it as hex + SCC_NEWGRF_PRINT_WORD_HEX, ///< 9A 07: Read 2 bytes from the stack and print it as hex + SCC_NEWGRF_PRINT_DWORD_HEX, ///< 9A 08: Read 4 bytes from the stack and print it as hex + SCC_NEWGRF_PRINT_QWORD_HEX, ///< 9A 0B: Read 8 bytes from the stack and print it as hex + SCC_NEWGRF_PRINT_DWORD_DATE_LONG, ///< 9A 16: Read 4 bytes from the stack as base 0 date + SCC_NEWGRF_PRINT_DWORD_DATE_SHORT, ///< 9A 17: Read 4 bytes from the stack as base 0 date + SCC_NEWGRF_PRINT_WORD_POWER, ///< 9A 18: Read 2 bytes from the stack as unsigned power + SCC_NEWGRF_PRINT_WORD_VOLUME_SHORT, ///< 9A 19: Read 2 bytes from the stack as short signed volume + SCC_NEWGRF_PRINT_WORD_WEIGHT_SHORT, ///< 9A 1A: Read 2 bytes from the stack as short unsigned weight + SCC_NEWGRF_PRINT_WORD_CARGO_LONG, ///< 9A 1B: Read 2 + 2 bytes from the stack as cargo type (translated) and unsigned cargo amount + SCC_NEWGRF_PRINT_WORD_CARGO_SHORT, ///< 9A 1C: Read 2 + 2 bytes from the stack as cargo type (translated) and unsigned cargo amount + SCC_NEWGRF_PRINT_WORD_CARGO_TINY, ///< 9A 1D: Read 2 + 2 bytes from the stack as cargo type (translated) and unsigned cargo amount + SCC_NEWGRF_PRINT_WORD_CARGO_NAME, ///< 9A 1E: Read 2 bytes from the stack as cargo name + SCC_NEWGRF_PUSH_WORD, ///< 9A 03: Pushes 2 bytes onto the stack + SCC_NEWGRF_UNPRINT, ///< 9A 04: "Unprints" the given number of bytes from the string + SCC_NEWGRF_DISCARD_WORD, ///< 85: Discard the next two bytes + SCC_NEWGRF_ROTATE_TOP_4_WORDS, ///< 86: Rotate the top 4 words of the stack (W4 W1 W2 W3) SCC_NEWGRF_LAST = SCC_NEWGRF_ROTATE_TOP_4_WORDS, SCC_NEWGRF_STRINL, ///< Inline another string at the current position, StringID is encoded in the string diff --git a/src/table/currency_settings.ini b/src/table/currency_settings.ini index 6a8665379a..94e568f7b2 100644 --- a/src/table/currency_settings.ini +++ b/src/table/currency_settings.ini @@ -11,7 +11,7 @@ static const SettingDesc _currency_settings[] = { [post-amble] }; [templates] -SDT_VAR = SDT_VAR($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, NULL), +SDT_VAR = SDT_VAR($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, NULL, $orderproc), SDT_CHR = SDT_CHR($base, $var, $flags, $guiflags, $def, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, NULL), SDT_STR = SDT_STR($base, $var, $type, $flags, $guiflags, $def, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, NULL), SDT_END = SDT_END() @@ -29,6 +29,7 @@ from = 0 to = SL_MAX_VERSION cat = SC_ADVANCED extver = SlXvFeatureTest() +orderproc = NULL diff --git a/src/table/elrail_data.h b/src/table/elrail_data.h index 156f0e9413..6915360035 100644 --- a/src/table/elrail_data.h +++ b/src/table/elrail_data.h @@ -310,10 +310,10 @@ enum WireSpriteOffset { WSO_X_NE_UP, WSO_Y_NW_DOWN, - WSO_ENTRANCE_NE, - WSO_ENTRANCE_SE, WSO_ENTRANCE_SW, WSO_ENTRANCE_NW, + WSO_ENTRANCE_NE, + WSO_ENTRANCE_SE, }; struct SortableSpriteStruct { @@ -331,7 +331,7 @@ static const uint ELRAIL_ELEVATION = 10; /** Wires that a draw one level higher than the north corner. */ static const uint ELRAIL_ELEVRAISE = ELRAIL_ELEVATION + TILE_HEIGHT; -static const SortableSpriteStruct CatenarySpriteData[] = { +static const SortableSpriteStruct RailCatenarySpriteData[] = { /* X direction * Flat tiles: * Wires */ @@ -392,18 +392,18 @@ static const SortableSpriteStruct CatenarySpriteData[] = { { WSO_EW_E, 15, 8, 3, 3, 1, ELRAIL_ELEVATION } //!33: LOWER trackbit wire, pylon on both ends }; -static const SortableSpriteStruct CatenarySpriteData_Depot[] = { +static const SortableSpriteStruct RailCatenarySpriteData_Depot[] = { { WSO_ENTRANCE_NE, 0, 7, 15, 1, 1, ELRAIL_ELEVATION }, //! Wire for NE depot exit { WSO_ENTRANCE_SE, 7, 0, 1, 15, 1, ELRAIL_ELEVATION }, //! Wire for SE depot exit { WSO_ENTRANCE_SW, 0, 7, 15, 1, 1, ELRAIL_ELEVATION }, //! Wire for SW depot exit { WSO_ENTRANCE_NW, 7, 0, 1, 15, 1, ELRAIL_ELEVATION } //! Wire for NW depot exit }; -static const SortableSpriteStruct CatenarySpriteData_Tunnel[] = { - { WSO_ENTRANCE_NE, 0, 7, 15, 1, 1, ELRAIL_ELEVATION }, //! Wire for NE tunnel exit - { WSO_ENTRANCE_SE, 7, 0, 1, 15, 1, ELRAIL_ELEVATION }, //! Wire for SE tunnel exit - { WSO_ENTRANCE_SW, 0, 7, 15, 1, 1, ELRAIL_ELEVATION }, //! Wire for SW tunnel exit - { WSO_ENTRANCE_NW, 7, 0, 1, 15, 1, ELRAIL_ELEVATION } //! Wire for NW tunnel exit +static const SortableSpriteStruct RailCatenarySpriteData_Tunnel[] = { + { WSO_ENTRANCE_SW, 0, 7, 15, 1, 1, ELRAIL_ELEVATION }, //! Wire for NE tunnel (SW facing exit) + { WSO_ENTRANCE_NW, 7, 0, 1, 15, 1, ELRAIL_ELEVATION }, //! Wire for SE tunnel (NW facing exit) + { WSO_ENTRANCE_NE, 0, 7, 15, 1, 1, ELRAIL_ELEVATION }, //! Wire for SW tunnel (NE facing exit) + { WSO_ENTRANCE_SE, 7, 0, 1, 15, 1, ELRAIL_ELEVATION } //! Wire for NW tunnel (SE facing exit) }; @@ -419,7 +419,7 @@ static const SortableSpriteStruct CatenarySpriteData_Tunnel[] = { *
  • Position of the Pylon relative to the track
  • *
  • Position of the Pylon inside the tile
  • */ -enum CatenarySprite { +enum RailCatenarySprite { WIRE_X_FLAT_SW, WIRE_X_FLAT_NE, WIRE_X_FLAT_BOTH, @@ -471,7 +471,7 @@ enum CatenarySprite { * c) the second * d) both * PCP exists.*/ -static const CatenarySprite Wires[5][TRACK_END][4] = { +static const RailCatenarySprite Wires[5][TRACK_END][4] = { { // Tileh == 0 {INVALID_CATENARY, WIRE_X_FLAT_NE, WIRE_X_FLAT_SW, WIRE_X_FLAT_BOTH}, {INVALID_CATENARY, WIRE_Y_FLAT_SE, WIRE_Y_FLAT_NW, WIRE_Y_FLAT_BOTH}, diff --git a/src/table/gameopt_settings.ini b/src/table/gameopt_settings.ini index a5bc766ecb..798a6c9083 100644 --- a/src/table/gameopt_settings.ini +++ b/src/table/gameopt_settings.ini @@ -42,12 +42,12 @@ static const SettingDesc _gameopt_settings[] = { }; [templates] SDTG_GENERAL = SDTG_GENERAL($name, $sdt_cmd, $sle_cmd, $type, $flags, $guiflags, $var, $length, $def, $min, $max, $interval, $full, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, NULL), -SDTG_VAR = SDTG_VAR($name, $type, $flags, $guiflags, $var, $def, $min, $max, $interval, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, NULL), +SDTG_VAR = SDTG_VAR($name, $type, $flags, $guiflags, $var, $def, $min, $max, $interval, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, NULL, $orderproc), SDT_NULL = SDT_NULL($length, $from, $to, $extver), SDTC_OMANY = SDTC_OMANY( $var, $type, $flags, $guiflags, $def, $max, $full, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, NULL), SDTG_OMANY = SDTG_OMANY($name, $type, $flags, $guiflags, $var, $def, $max, $full, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, NULL), SDT_OMANY = SDT_OMANY($base, $var, $type, $flags, $guiflags, $def, $max, $full, $str, $strhelp, $strval, $proc, $from, $to, $load, $cat, $extver, NULL), -SDT_VAR = SDT_VAR($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, NULL), +SDT_VAR = SDT_VAR($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, NULL, $orderproc), SDT_END = SDT_END() [defaults] @@ -63,6 +63,7 @@ from = 0 to = SL_MAX_VERSION cat = SC_ADVANCED extver = SlXvFeatureTest() +orderproc = NULL diff --git a/src/table/misc_settings.ini b/src/table/misc_settings.ini index 06bae18013..401d952bab 100644 --- a/src/table/misc_settings.ini +++ b/src/table/misc_settings.ini @@ -20,7 +20,7 @@ SDTG_MMANY = SDTG_MMANY($name, $type, $flags, $guiflags, $var, $def, SDTG_OMANY = SDTG_OMANY($name, $type, $flags, $guiflags, $var, $def, $max, $full, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, NULL), SDTG_STR = SDTG_STR($name, $type, $flags, $guiflags, $var, $def, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, NULL), SDTG_BOOL = SDTG_BOOL($name, $flags, $guiflags, $var, $def, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, NULL), -SDTG_VAR = SDTG_VAR($name, $type, $flags, $guiflags, $var, $def, $min, $max, $interval, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, NULL), +SDTG_VAR = SDTG_VAR($name, $type, $flags, $guiflags, $var, $def, $min, $max, $interval, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, NULL, $orderproc), SDTG_END = SDTG_END() [defaults] @@ -36,6 +36,7 @@ from = 0 to = SL_MAX_VERSION cat = SC_ADVANCED extver = SlXvFeatureTest() +orderproc = NULL diff --git a/src/table/settings.h.preamble b/src/table/settings.h.preamble index ed67d43c30..8e53410de6 100644 --- a/src/table/settings.h.preamble +++ b/src/table/settings.h.preamble @@ -61,11 +61,14 @@ static size_t ConvertLandscape(const char *value); /* Macros for various objects to go in the configuration file. * This section is for global variables */ -#define SDTG_GENERAL(name, sdt_cmd, sle_cmd, type, flags, guiflags, var, length, def, min, max, interval, full, str, strhelp, strval, proc, from, to, cat, extver, patxname)\ - {NSD_GENERAL(name, def, sdt_cmd, guiflags, min, max, interval, full, str, strhelp, strval, proc, NULL, cat), SLEG_GENERAL_X(sle_cmd, var, type | flags, length, from, to, extver), patxname} +#define SDTG_GENERAL2(name, sdt_cmd, sle_cmd, type, flags, guiflags, var, length, def, min, max, interval, full, str, strhelp, strval, proc, from, to, cat, extver, patxname, orderproc)\ + {NSD_GENERAL(name, def, sdt_cmd, guiflags, min, max, interval, full, str, strhelp, strval, proc, NULL, cat), SLEG_GENERAL_X(sle_cmd, var, type | flags, length, from, to, extver), patxname, NULL, orderproc} -#define SDTG_VAR(name, type, flags, guiflags, var, def, min, max, interval, str, strhelp, strval, proc, from, to, cat, extver, patxname)\ - SDTG_GENERAL(name, SDT_NUMX, SL_VAR, type, flags, guiflags, var, 0, def, min, max, interval, NULL, str, strhelp, strval, proc, from, to, cat, extver, patxname) +#define SDTG_GENERAL(name, sdt_cmd, sle_cmd, type, flags, guiflags, var, length, def, min, max, interval, full, str, strhelp, strval, proc, from, to, cat, extver, patxname)\ + SDTG_GENERAL2(name, sdt_cmd, sle_cmd, type, flags, guiflags, var, length, def, min, max, interval, full, str, strhelp, strval, proc, from, to, cat, extver, patxname, NULL) + +#define SDTG_VAR(name, type, flags, guiflags, var, def, min, max, interval, str, strhelp, strval, proc, from, to, cat, extver, patxname, orderproc)\ + SDTG_GENERAL2(name, SDT_NUMX, SL_VAR, type, flags, guiflags, var, 0, def, min, max, interval, NULL, str, strhelp, strval, proc, from, to, cat, extver, patxname, orderproc) #define SDTG_BOOL(name, flags, guiflags, var, def, str, strhelp, strval, proc, from, to, cat, extver, patxname)\ SDTG_GENERAL(name, SDT_BOOLX, SL_VAR, SLE_BOOL, flags, guiflags, var, 0, def, 0, 1, 0, NULL, str, strhelp, strval, proc, from, to, cat, extver, patxname) @@ -83,17 +86,20 @@ static size_t ConvertLandscape(const char *value); SDTG_GENERAL(name, SDT_MANYOFMANY, SL_VAR, type, flags, guiflags, var, 0, def, 0, 0, 0, full, str, strhelp, strval, proc, from, to, cat, extver, patxname) #define SDTG_NULL(length, from, to, extver)\ - {{"", NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, STR_NULL, STR_NULL, NULL, NULL, SC_NONE}, SLEG_NULL_X(length, from, to, extver), NULL} + {{"", NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, STR_NULL, STR_NULL, NULL, NULL, SC_NONE}, SLEG_NULL_X(length, from, to, extver), NULL, NULL, NULL} -#define SDTG_END() {{NULL, NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, STR_NULL, STR_NULL, NULL, NULL, SC_NONE}, SLEG_END(), NULL} +#define SDTG_END() {{NULL, NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, STR_NULL, STR_NULL, NULL, NULL, SC_NONE}, SLEG_END(), NULL, NULL, NULL} /* Macros for various objects to go in the configuration file. * This section is for structures where their various members are saved */ -#define SDT_GENERAL(name, sdt_cmd, sle_cmd, type, flags, guiflags, base, var, length, def, min, max, interval, full, str, strhelp, strval, proc, load, from, to, cat, extver, patxname)\ - {NSD_GENERAL(name, def, sdt_cmd, guiflags, min, max, interval, full, str, strhelp, strval, proc, load, cat), SLE_GENERAL_X(sle_cmd, base, var, type | flags, length, from, to, extver), patxname} +#define SDT_GENERAL2(name, sdt_cmd, sle_cmd, type, flags, guiflags, base, var, length, def, min, max, interval, full, str, strhelp, strval, proc, load, from, to, cat, extver, patxname, orderproc)\ + {NSD_GENERAL(name, def, sdt_cmd, guiflags, min, max, interval, full, str, strhelp, strval, proc, load, cat), SLE_GENERAL_X(sle_cmd, base, var, type | flags, length, from, to, extver), patxname, NULL, orderproc} -#define SDT_VAR(base, var, type, flags, guiflags, def, min, max, interval, str, strhelp, strval, proc, from, to, cat, extver, patxname)\ - SDT_GENERAL(#var, SDT_NUMX, SL_VAR, type, flags, guiflags, base, var, 1, def, min, max, interval, NULL, str, strhelp, strval, proc, NULL, from, to, cat, extver, patxname) +#define SDT_GENERAL(name, sdt_cmd, sle_cmd, type, flags, guiflags, base, var, length, def, min, max, interval, full, str, strhelp, strval, proc, load, from, to, cat, extver, patxname)\ + SDT_GENERAL2(name, sdt_cmd, sle_cmd, type, flags, guiflags, base, var, length, def, min, max, interval, full, str, strhelp, strval, proc, load, from, to, cat, extver, patxname, NULL) + +#define SDT_VAR(base, var, type, flags, guiflags, def, min, max, interval, str, strhelp, strval, proc, from, to, cat, extver, patxname, orderproc)\ + SDT_GENERAL2(#var, SDT_NUMX, SL_VAR, type, flags, guiflags, base, var, 1, def, min, max, interval, NULL, str, strhelp, strval, proc, NULL, from, to, cat, extver, patxname, orderproc) #define SDT_BOOL(base, var, flags, guiflags, def, str, strhelp, strval, proc, from, to, cat, extver, patxname)\ SDT_GENERAL(#var, SDT_BOOLX, SL_VAR, SLE_BOOL, flags, guiflags, base, var, 1, def, 0, 1, 0, NULL, str, strhelp, strval, proc, NULL, from, to, cat, extver, patxname) @@ -114,11 +120,11 @@ static size_t ConvertLandscape(const char *value); SDT_GENERAL(#var, SDT_MANYOFMANY, SL_VAR, type, flags, guiflags, base, var, 1, def, 0, 0, 0, full, str, strhelp, strval, proc, NULL, from, to, cat, extver, patxname) #define SDT_NULL(length, from, to, extver)\ - {{"", NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, STR_NULL, STR_NULL, NULL, NULL, SC_NONE}, SLE_CONDNULL_X(length, from, to, extver), NULL} + {{"", NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, STR_NULL, STR_NULL, NULL, NULL, SC_NONE}, SLE_CONDNULL_X(length, from, to, extver), NULL, NULL, NULL} -#define SDTC_VAR(var, type, flags, guiflags, def, min, max, interval, str, strhelp, strval, proc, from, to, cat, extver, patxname)\ - SDTG_GENERAL(#var, SDT_NUMX, SL_VAR, type, flags, guiflags, _settings_client.var, 1, def, min, max, interval, NULL, str, strhelp, strval, proc, from, to, cat, extver, patxname) +#define SDTC_VAR(var, type, flags, guiflags, def, min, max, interval, str, strhelp, strval, proc, from, to, cat, extver, patxname, orderproc)\ + SDTG_GENERAL2(#var, SDT_NUMX, SL_VAR, type, flags, guiflags, _settings_client.var, 1, def, min, max, interval, NULL, str, strhelp, strval, proc, from, to, cat, extver, patxname, orderproc) #define SDTC_BOOL(var, flags, guiflags, def, str, strhelp, strval, proc, from, to, cat, extver, patxname)\ SDTG_GENERAL(#var, SDT_BOOLX, SL_VAR, SLE_BOOL, flags, guiflags, _settings_client.var, 1, def, 0, 1, 0, NULL, str, strhelp, strval, proc, from, to, cat, extver, patxname) @@ -132,5 +138,8 @@ static size_t ConvertLandscape(const char *value); #define SDTC_OMANY(var, type, flags, guiflags, def, max, full, str, strhelp, strval, proc, from, to, cat, extver, patxname)\ SDTG_GENERAL(#var, SDT_ONEOFMANY, SL_VAR, type, flags, guiflags, _settings_client.var, 1, def, 0, max, 0, full, str, strhelp, strval, proc, from, to, cat, extver, patxname) -#define SDT_END() {{NULL, NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, STR_NULL, STR_NULL, NULL, NULL, SC_NONE}, SLE_END(), NULL} +#define SDT_XREF(from, to, extver, xref)\ + {{"", NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, STR_NULL, STR_NULL, NULL, NULL, SC_NONE}, SLE_CONDNULL_X(0, from, to, extver), NULL, xref, NULL} + +#define SDT_END() {{NULL, NULL, {0}, {0}, 0, 0, 0, NULL, STR_NULL, STR_NULL, STR_NULL, NULL, NULL, SC_NONE}, SLE_END(), NULL, NULL, NULL} diff --git a/src/table/settings.ini b/src/table/settings.ini index 3a951f9b62..42e3c9db86 100644 --- a/src/table/settings.ini +++ b/src/table/settings.ini @@ -51,6 +51,10 @@ static bool UpdateClientConfigValues(int32 p1); #endif /* ENABLE_NETWORK */ /* End - Callback Functions for the various settings */ +/* Begin - GUI order callbacks */ + +/* End - GUI order callbacks */ + /* Some settings do not need to be synchronised when playing in multiplayer. * These include for example the GUI settings and will not be saved with the * savegame. @@ -65,18 +69,19 @@ const SettingDesc _settings[] = { }; [templates] SDTG_BOOL = SDTG_BOOL($name, $flags, $guiflags, $var, $def, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, $patxname), -SDTG_VAR = SDTG_VAR($name, $type, $flags, $guiflags, $var, $def, $min, $max, $interval, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, $patxname), +SDTG_VAR = SDTG_VAR($name, $type, $flags, $guiflags, $var, $def, $min, $max, $interval, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, $patxname, $orderproc), SDTG_OMANY = SDTG_OMANY($name, $type, $flags, $guiflags, $var, $def, $max, $full, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, $patxname), SDTC_BOOL = SDTC_BOOL( $var, $flags, $guiflags, $def, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, $patxname), SDTC_LIST = SDTC_LIST( $var, $type, $flags, $guiflags, $def, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, $patxname), SDTC_OMANY = SDTC_OMANY( $var, $type, $flags, $guiflags, $def, $max, $full, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, $patxname), SDTC_STR = SDTC_STR( $var, $type, $flags, $guiflags, $def, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, $patxname), -SDTC_VAR = SDTC_VAR( $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, $patxname), +SDTC_VAR = SDTC_VAR( $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, $patxname, $orderproc), SDT_BOOL = SDT_BOOL($base, $var, $flags, $guiflags, $def, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, $patxname), SDT_OMANY = SDT_OMANY($base, $var, $type, $flags, $guiflags, $def, $max, $full, $str, $strhelp, $strval, $proc, $from, $to, $load, $cat, $extver, $patxname), SDT_STR = SDT_STR($base, $var, $type, $flags, $guiflags, $def, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, $patxname), -SDT_VAR = SDT_VAR($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, $patxname), +SDT_VAR = SDT_VAR($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, $patxname, $orderproc), SDT_NULL = SDT_NULL($length, $from, $to, $extver), +SDT_XREF = SDT_XREF( $from, $to, $extver, $xref), SDT_END = SDT_END() [defaults] @@ -93,6 +98,8 @@ to = SL_MAX_VERSION cat = SC_ADVANCED extver = SlXvFeatureTest() patxname = NULL +xref = +orderproc = NULL @@ -762,7 +769,7 @@ base = GameSettings var = vehicle.train_acceleration_model type = SLE_UINT8 guiflags = SGF_MULTISTRING -def = 0 +def = 1 min = 0 max = 1 interval = 1 @@ -777,7 +784,7 @@ var = vehicle.roadveh_acceleration_model type = SLE_UINT8 from = 139 guiflags = SGF_MULTISTRING -def = 0 +def = 1 min = 0 max = 1 interval = 1 @@ -2191,7 +2198,7 @@ cat = SC_BASIC base = GameSettings var = game_creation.variety type = SLE_UINT8 -flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC +from = 197 guiflags = SGF_MULTISTRING | SGF_NEWGAME_ONLY def = 0 min = 0 @@ -2562,13 +2569,17 @@ strhelp = STR_CONFIG_SETTING_AUTOSCROLL_HELPTEXT strval = STR_CONFIG_SETTING_AUTOSCROLL_DISABLED cat = SC_BASIC -[SDTC_BOOL] -var = gui.reverse_scroll +[SDTC_VAR] +var = gui.scroll_mode +type = SLE_UINT8 flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC -def = false -str = STR_CONFIG_SETTING_REVERSE_SCROLLING -strhelp = STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT -cat = SC_BASIC +guiflags = SGF_MULTISTRING +def = 0 +min = 0 +max = 3 +str = STR_CONFIG_SETTING_SCROLLMODE +strhelp = STR_CONFIG_SETTING_SCROLLMODE_HELPTEXT +strval = STR_CONFIG_SETTING_SCROLLMODE_DEFAULT [SDTC_BOOL] var = gui.smooth_scroll @@ -2578,11 +2589,11 @@ str = STR_CONFIG_SETTING_SMOOTH_SCROLLING strhelp = STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT [SDTC_BOOL] -var = gui.left_mouse_btn_scrolling +var = gui.right_mouse_wnd_close flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC def = false -str = STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING -strhelp = STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT +str = STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE +strhelp = STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT cat = SC_BASIC [SDTC_BOOL] diff --git a/src/table/strgen_tables.h b/src/table/strgen_tables.h index 322f1bc6bf..6297eea3bc 100644 --- a/src/table/strgen_tables.h +++ b/src/table/strgen_tables.h @@ -37,8 +37,10 @@ extern void EmitGender(Buffer *buffer, char *buf, int value); static const CmdStruct _cmd_structs[] = { /* Font size */ + {"NORMAL_FONT", EmitSingleChar, SCC_NORMALFONT, 0, -1, C_NONE}, {"TINY_FONT", EmitSingleChar, SCC_TINYFONT, 0, -1, C_NONE}, {"BIG_FONT", EmitSingleChar, SCC_BIGFONT, 0, -1, C_NONE}, + {"MONO_FONT", EmitSingleChar, SCC_MONOFONT, 0, -1, C_NONE}, /* Colours */ {"BLUE", EmitSingleChar, SCC_BLUE, 0, -1, C_DONTCOUNT}, @@ -58,6 +60,8 @@ static const CmdStruct _cmd_structs[] = { {"GRAY", EmitSingleChar, SCC_GRAY, 0, -1, C_DONTCOUNT}, {"DKBLUE", EmitSingleChar, SCC_DKBLUE, 0, -1, C_DONTCOUNT}, {"BLACK", EmitSingleChar, SCC_BLACK, 0, -1, C_DONTCOUNT}, + {"PUSH_COLOUR", EmitSingleChar, SCC_PUSH_COLOUR, 0, -1, C_DONTCOUNT}, + {"POP_COLOUR", EmitSingleChar, SCC_POP_COLOUR, 0, -1, C_DONTCOUNT}, {"REV", EmitSingleChar, SCC_REVISION, 0, -1, C_NONE}, // openttd revision string diff --git a/src/table/townname.h b/src/table/townname.h index 25c997d255..d14999340c 100644 --- a/src/table/townname.h +++ b/src/table/townname.h @@ -11,6 +11,10 @@ #include "../core/enum_type.hpp" +#if defined(__GNUC__) +#pragma GCC diagnostic ignored "-Wunused-variable" +#endif + static const char * const _name_original_english_1[] = { "Great ", "Little ", diff --git a/src/table/win32_settings.ini b/src/table/win32_settings.ini index a22e1a54e7..9c576c6b8e 100644 --- a/src/table/win32_settings.ini +++ b/src/table/win32_settings.ini @@ -18,7 +18,7 @@ static const SettingDescGlobVarList _win32_settings[] = { #endif /* WIN32 */ [templates] SDTG_BOOL = SDTG_BOOL($name, $flags, $guiflags, $var, $def, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, NULL), -SDTG_VAR = SDTG_VAR($name, $type, $flags, $guiflags, $var, $def, $min, $max, $interval, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, NULL), +SDTG_VAR = SDTG_VAR($name, $type, $flags, $guiflags, $var, $def, $min, $max, $interval, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, NULL, $orderproc), SDTG_END = SDTG_END() [defaults] diff --git a/src/table/window_settings.ini b/src/table/window_settings.ini index a7b1742040..f2e8f0111e 100644 --- a/src/table/window_settings.ini +++ b/src/table/window_settings.ini @@ -13,7 +13,7 @@ static const SettingDesc _window_settings[] = { }; [templates] SDT_BOOL = SDT_BOOL($base, $var, $flags, $guiflags, $def, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, NULL), -SDT_VAR = SDT_VAR($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, NULL), +SDT_VAR = SDT_VAR($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $strhelp, $strval, $proc, $from, $to, $cat, $extver, NULL, $orderproc), SDT_END = SDT_END() [defaults] @@ -30,6 +30,7 @@ from = 0 to = SL_MAX_VERSION cat = SC_ADVANCED extver = SlXvFeatureTest() +orderproc = NULL diff --git a/src/terraform_gui.cpp b/src/terraform_gui.cpp index 6274de8cdd..97749a8dcc 100644 --- a/src/terraform_gui.cpp +++ b/src/terraform_gui.cpp @@ -80,12 +80,14 @@ static void GenerateRockyArea(TileIndex end, TileIndex start) switch (GetTileType(tile)) { case MP_TREES: if (GetTreeGround(tile) == TREE_GROUND_SHORE) continue; - /* FALL THROUGH */ + FALLTHROUGH; + case MP_CLEAR: MakeClear(tile, CLEAR_ROCKS, 3); break; - default: continue; + default: + continue; } MarkTileDirtyByTile(tile); success = true; diff --git a/src/thread/thread_morphos.cpp b/src/thread/thread_morphos.cpp index 6d00d0579c..e368663f79 100644 --- a/src/thread/thread_morphos.cpp +++ b/src/thread/thread_morphos.cpp @@ -50,14 +50,10 @@ struct OTTDThreadStartupMessage { * Default OpenTTD STDIO/ERR debug output is not very useful for this, so we * utilize serial/ramdebug instead. */ -#ifndef NO_DEBUG_MESSAGES void KPutStr(CONST_STRPTR format) { RawDoFmt(format, NULL, (void (*)())RAWFMTFUNC_SERIAL, NULL); } -#else -#define KPutStr(x) -#endif /** diff --git a/src/thread/thread_pthread.cpp b/src/thread/thread_pthread.cpp index 747b8943d6..8aed5ee136 100644 --- a/src/thread/thread_pthread.cpp +++ b/src/thread/thread_pthread.cpp @@ -14,6 +14,10 @@ #include #include +#if defined(__APPLE__) +#include "../os/macosx/macos.h" +#endif + #include "../safeguards.h" /** @@ -69,6 +73,9 @@ private: pthread_setname_np(pthread_self(), self->name); } #endif +#endif +#if defined(__APPLE__) + MacOSSetThreadName(self->name); #endif self->ThreadProc(); pthread_exit(NULL); diff --git a/src/tile_cmd.h b/src/tile_cmd.h index 966694bfb9..ce70232a02 100644 --- a/src/tile_cmd.h +++ b/src/tile_cmd.h @@ -62,6 +62,7 @@ struct TileDesc { StringID airport_tile_name; ///< Name of the airport tile const char *grf; ///< newGRF used for the tile contents uint64 dparam[2]; ///< Parameters of the \a str string + StringID railtype; ///< Type of rail on the tile. uint16 rail_speed; ///< Speed limit of rail (bridges and track) uint16 road_speed; ///< Speed limit of road (bridges) }; @@ -80,7 +81,7 @@ typedef CommandCost ClearTileProc(TileIndex tile, DoCommandFlag flags); * @param acceptance Storage destination of the cargo acceptance in 1/8 * @param always_accepted Bitmask of always accepted cargo types */ -typedef void AddAcceptedCargoProc(TileIndex tile, CargoArray &acceptance, uint32 *always_accepted); +typedef void AddAcceptedCargoProc(TileIndex tile, CargoArray &acceptance, CargoTypes *always_accepted); /** * Tile callback function signature for obtaining a tile description @@ -164,11 +165,11 @@ VehicleEnterTileStatus VehicleEnterTile(Vehicle *v, TileIndex tile, int x, int y void ChangeTileOwner(TileIndex tile, Owner old_owner, Owner new_owner); void GetTileDesc(TileIndex tile, TileDesc *td); -static inline void AddAcceptedCargo(TileIndex tile, CargoArray &acceptance, uint32 *always_accepted) +static inline void AddAcceptedCargo(TileIndex tile, CargoArray &acceptance, CargoTypes *always_accepted) { AddAcceptedCargoProc *proc = _tile_type_procs[GetTileType(tile)]->add_accepted_cargo_proc; if (proc == NULL) return; - uint32 dummy = 0; // use dummy bitmask so there don't need to be several 'always_accepted != NULL' checks + CargoTypes dummy = 0; // use dummy bitmask so there don't need to be several 'always_accepted != NULL' checks proc(tile, acceptance, always_accepted == NULL ? &dummy : always_accepted); } diff --git a/src/tile_map.h b/src/tile_map.h index 4d5891d7ba..66726df610 100644 --- a/src/tile_map.h +++ b/src/tile_map.h @@ -44,7 +44,7 @@ uint TileHeightOutsideMap(int x, int y); * @param tile The tile to change the height * @param height The new height value of the tile * @pre tile < MapSize() - * @pre heigth <= MAX_TILE_HEIGHT + * @pre height <= MAX_TILE_HEIGHT */ static inline void SetTileHeight(TileIndex tile, uint height) { diff --git a/src/tile_type.h b/src/tile_type.h index 0d720925da..c02ba4fc45 100644 --- a/src/tile_type.h +++ b/src/tile_type.h @@ -18,6 +18,8 @@ static const uint TILE_PIXELS = 32; ///< Pixel distan static const uint TILE_HEIGHT = 8; ///< Height of a height level in world coordinate AND in pixels in #ZOOM_LVL_BASE. static const uint MAX_BUILDING_PIXELS = 200; ///< Maximum height of a building in pixels in #ZOOM_LVL_BASE. (Also applies to "bridge buildings" on the bridge floor.) +static const int MAX_VEHICLE_PIXEL_X = 192; ///< Maximum width of a vehicle in pixels in #ZOOM_LVL_BASE. +static const int MAX_VEHICLE_PIXEL_Y = 96; ///< Maximum height of a vehicle in pixels in #ZOOM_LVL_BASE. static const uint MAX_TILE_HEIGHT = 255; ///< Maximum allowed tile height diff --git a/src/timetable_gui.cpp b/src/timetable_gui.cpp index ffea9a8642..664dc80347 100644 --- a/src/timetable_gui.cpp +++ b/src/timetable_gui.cpp @@ -197,7 +197,8 @@ struct TimetableWindow : Window { this->deparr_time_width = GetStringBoundingBox(STR_JUST_DATE_TINY).width; this->deparr_abbr_width = max(GetStringBoundingBox(STR_TIMETABLE_ARRIVAL_ABBREVIATION).width, GetStringBoundingBox(STR_TIMETABLE_DEPARTURE_ABBREVIATION).width); size->width = WD_FRAMERECT_LEFT + this->deparr_abbr_width + 10 + this->deparr_time_width + WD_FRAMERECT_RIGHT; - /* FALL THROUGH */ + FALLTHROUGH; + case WID_VT_ARRIVAL_DEPARTURE_SELECTION: case WID_VT_TIMETABLE_PANEL: resize->height = FONT_HEIGHT_NORMAL; diff --git a/src/toolbar_gui.cpp b/src/toolbar_gui.cpp index f253be8b3a..7966d2898e 100644 --- a/src/toolbar_gui.cpp +++ b/src/toolbar_gui.cpp @@ -1482,7 +1482,7 @@ class NWidgetMainToolbarContainer : public NWidgetToolbarContainer { WID_TN_TRAINS, WID_TN_ROADVEHS, WID_TN_SHIPS, - WID_TN_AIRCRAFTS, + WID_TN_AIRCRAFT, WID_TN_ZOOM_IN, WID_TN_ZOOM_OUT, WID_TN_RAILS, @@ -1514,7 +1514,7 @@ class NWidgetMainToolbarContainer : public NWidgetToolbarContainer { WID_TN_TRAINS, WID_TN_ROADVEHS, WID_TN_SHIPS, - WID_TN_AIRCRAFTS, + WID_TN_AIRCRAFT, WID_TN_RAILS, WID_TN_ROADS, WID_TN_WATER, @@ -1548,7 +1548,7 @@ class NWidgetMainToolbarContainer : public NWidgetToolbarContainer { WID_TN_TRAINS, WID_TN_ROADVEHS, WID_TN_SHIPS, - WID_TN_AIRCRAFTS, + WID_TN_AIRCRAFT, WID_TN_RAILS, WID_TN_ROADS, WID_TN_WATER, @@ -1584,7 +1584,7 @@ class NWidgetMainToolbarContainer : public NWidgetToolbarContainer { WID_TN_TRAINS, WID_TN_ROADVEHS, WID_TN_SHIPS, - WID_TN_AIRCRAFTS, + WID_TN_AIRCRAFT, WID_TN_RAILS, WID_TN_ROADS, WID_TN_WATER, @@ -1643,7 +1643,7 @@ class NWidgetMainToolbarContainer : public NWidgetToolbarContainer { WID_TN_TRAINS, WID_TN_ROADVEHS, WID_TN_SHIPS, - WID_TN_AIRCRAFTS, + WID_TN_AIRCRAFT, WID_TN_MUSIC_SOUND, WID_TN_MESSAGES, WID_TN_HELP, @@ -1661,7 +1661,7 @@ class NWidgetMainToolbarContainer : public NWidgetToolbarContainer { WID_TN_TRAINS, WID_TN_ROADVEHS, WID_TN_SHIPS, - WID_TN_AIRCRAFTS, + WID_TN_AIRCRAFT, WID_TN_RAILS, WID_TN_ROADS, WID_TN_WATER, @@ -1702,7 +1702,7 @@ class NWidgetMainToolbarContainer : public NWidgetToolbarContainer { WID_TN_TRAINS, WID_TN_ROADVEHS, WID_TN_SHIPS, - WID_TN_AIRCRAFTS, + WID_TN_AIRCRAFT, WID_TN_RAILS, WID_TN_ROADS, WID_TN_WATER, @@ -1754,7 +1754,7 @@ class NWidgetMainToolbarContainer : public NWidgetToolbarContainer { WID_TN_TRAINS, WID_TN_ROADVEHS, WID_TN_SHIPS, - WID_TN_AIRCRAFTS, + WID_TN_AIRCRAFT, WID_TN_ZOOM_IN, WID_TN_ZOOM_OUT, WID_TN_RAILS, @@ -2000,7 +2000,7 @@ struct MainToolbarWindow : Window { * Since enabled state is the default, just disable when needed */ this->SetWidgetsDisabledState(_local_company == COMPANY_SPECTATOR, WID_TN_RAILS, WID_TN_ROADS, WID_TN_WATER, WID_TN_AIR, WID_TN_LANDSCAPE, WIDGET_LIST_END); /* disable company list drop downs, if there are no companies */ - this->SetWidgetsDisabledState(Company::GetNumItems() == 0, WID_TN_STATIONS, WID_TN_FINANCES, WID_TN_TRAINS, WID_TN_ROADVEHS, WID_TN_SHIPS, WID_TN_AIRCRAFTS, WIDGET_LIST_END); + this->SetWidgetsDisabledState(Company::GetNumItems() == 0, WID_TN_STATIONS, WID_TN_FINANCES, WID_TN_TRAINS, WID_TN_ROADVEHS, WID_TN_SHIPS, WID_TN_AIRCRAFT, WIDGET_LIST_END); this->SetWidgetDisabledState(WID_TN_GOAL, Goal::GetNumItems() == 0); this->SetWidgetDisabledState(WID_TN_STORY, StoryPage::GetNumItems() == 0); diff --git a/src/town.h b/src/town.h index 010c7c2168..19a4118bad 100644 --- a/src/town.h +++ b/src/town.h @@ -26,7 +26,7 @@ struct BuildingCounts { T class_count[HOUSE_CLASS_MAX]; }; -typedef TileMatrix AcceptanceMatrix; +typedef TileMatrix AcceptanceMatrix; static const uint CUSTOM_TOWN_NUMBER_DIFFICULTY = 4; ///< value for custom town number in difficulty settings static const uint CUSTOM_TOWN_MAX_NUMBER = 5000; ///< this is the maximum number of towns a user can specify in customisation @@ -35,8 +35,8 @@ static const uint INVALID_TOWN = 0xFFFF; static const uint TOWN_GROWTH_WINTER = 0xFFFFFFFE; ///< The town only needs this cargo in the winter (any amount) static const uint TOWN_GROWTH_DESERT = 0xFFFFFFFF; ///< The town needs the cargo for growth when on desert (any amount) -static const uint16 TOWN_GROW_RATE_CUSTOM = 0x8000; ///< If this mask is applied to Town::growth_rate, the grow_counter will not be calculated by the system (but assumed to be set by scripts) -static const uint16 TOWN_GROW_RATE_CUSTOM_NONE = 0xFFFF; ///< Special value for Town::growth_rate to disable town growth. +static const uint16 TOWN_GROWTH_RATE_NONE = 0xFFFF; ///< Special value for Town::growth_rate to disable town growth. +static const uint16 MAX_TOWN_GROWTH_TICKS = 930; ///< Max amount of original town ticks that still fit into uint16, about equal to UINT16_MAX / TOWN_GROWTH_TICKS but sligtly less to simplify calculations typedef Pool TownPool; extern TownPool _town_pool; @@ -85,9 +85,9 @@ struct Town : TownPool::PoolItem<&_town_pool> { inline byte GetPercentTransported(CargoID cid) const { return this->supplied[cid].old_act * 256 / (this->supplied[cid].old_max + 1); } /* Cargo production and acceptance stats. */ - uint32 cargo_produced; ///< Bitmap of all cargoes produced by houses in this town. + CargoTypes cargo_produced; ///< Bitmap of all cargoes produced by houses in this town. AcceptanceMatrix cargo_accepted; ///< Bitmap of cargoes accepted by houses for each 4*4 map square of the town. - uint32 cargo_accepted_total; ///< NOSAVE: Bitmap of all cargoes accepted by houses in this town. + CargoTypes cargo_accepted_total; ///< NOSAVE: Bitmap of all cargoes accepted by houses in this town. uint16 time_until_rebuild; ///< time until we rebuild a house @@ -165,6 +165,7 @@ enum TownFlags { TOWN_IS_GROWING = 0, ///< Conditions for town growth are met. Grow according to Town::growth_rate. TOWN_HAS_CHURCH = 1, ///< There can be only one church by town. TOWN_HAS_STADIUM = 2, ///< There can be only one stadium by town. + TOWN_CUSTOM_GROWTH = 3, ///< Growth rate is controlled by GS. }; CommandCost CheckforTownRating(DoCommandFlag flags, Town *t, TownRatingCheckType type); @@ -194,7 +195,6 @@ uint GetMaskOfTownActions(int *nump, CompanyID cid, const Town *t); bool GenerateTowns(TownLayout layout); const CargoSpec *FindFirstCargoWithTownEffect(TownEffect effect); - /** Town actions of a company. */ enum TownActions { TACT_NONE = 0x00, ///< Empty action set. @@ -284,6 +284,15 @@ void MakeDefaultName(T *obj) obj->town_cn = (uint16)next; // set index... } -extern uint32 _town_cargoes_accepted; +/* + * Converts original town ticks counters to plain game ticks. Note that + * tick 0 is a valid tick so actual amount is one more than the counter value. + */ +static inline uint16 TownTicksToGameTicks(uint16 ticks) { + return (min(ticks, MAX_TOWN_GROWTH_TICKS) + 1) * TOWN_GROWTH_TICKS - 1; +} + + +extern CargoTypes _town_cargoes_accepted; #endif /* TOWN_H */ diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp index 7479892c23..0575b0a37b 100644 --- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -53,7 +53,7 @@ #include "safeguards.h" TownID _new_town_id; -uint32 _town_cargoes_accepted; ///< Bitmap of all cargoes accepted by houses. +CargoTypes _town_cargoes_accepted; ///< Bitmap of all cargoes accepted by houses. /* Initialize the town-pool */ TownPool _town_pool("Town"); @@ -601,14 +601,14 @@ static void AddProducedCargo_Town(TileIndex tile, CargoArray &produced) } } -static inline void AddAcceptedCargoSetMask(CargoID cargo, uint amount, CargoArray &acceptance, uint32 *always_accepted) +static inline void AddAcceptedCargoSetMask(CargoID cargo, uint amount, CargoArray &acceptance, CargoTypes *always_accepted) { if (cargo == CT_INVALID || amount == 0) return; acceptance[cargo] += amount; SetBit(*always_accepted, cargo); } -static void AddAcceptedCargo_Town(TileIndex tile, CargoArray &acceptance, uint32 *always_accepted) +static void AddAcceptedCargo_Town(TileIndex tile, CargoArray &acceptance, CargoTypes *always_accepted) { const HouseSpec *hs = HouseSpec::Get(GetHouseType(tile)); CargoID accepts[3]; @@ -719,7 +719,7 @@ void UpdateTownCargoTotal(Town *t) static void UpdateTownCargoes(Town *t, TileIndex start, bool update_total = true) { CargoArray accepted, produced; - uint32 dummy; + CargoTypes dummy; /* Gather acceptance for all houses in an area around the start tile. * The area is composed of the square the tile is in, extended one square in all @@ -733,7 +733,7 @@ static void UpdateTownCargoes(Town *t, TileIndex start, bool update_total = true } /* Create bitmap of produced and accepted cargoes. */ - uint32 acc = 0; + CargoTypes acc = 0; for (uint cid = 0; cid < NUM_CARGO; cid++) { if (accepted[cid] >= 8) SetBit(acc, cid); if (produced[cid] > 0) SetBit(t->cargo_produced, cid); @@ -780,12 +780,13 @@ static bool GrowTown(Town *t); static void TownTickHandler(Town *t) { if (HasBit(t->flags, TOWN_IS_GROWING)) { - int i = t->grow_counter - 1; + int i = (int)t->grow_counter - 1; if (i < 0) { if (GrowTown(t)) { - i = t->growth_rate & (~TOWN_GROW_RATE_CUSTOM); + i = t->growth_rate; } else { - i = 0; + /* If growth failed wait a bit before retrying */ + i = min(t->growth_rate, TOWN_GROWTH_TICKS - 1); } } t->grow_counter = i; @@ -798,10 +799,7 @@ void OnTick_Town() Town *t; FOR_ALL_TOWNS(t) { - /* Run town tick at regular intervals, but not all at once. */ - if ((_tick_counter + t->index) % TOWN_GROWTH_TICKS == 0) { - TownTickHandler(t); - } + TownTickHandler(t); } } @@ -1228,37 +1226,68 @@ static void GrowTownInTile(TileIndex *tile_ptr, RoadBits cur_rb, DiagDirection t /* Possibly extend the road in a direction. * Randomize a direction and if it has a road, bail out. */ target_dir = RandomDiagDir(); - if (cur_rb & DiagDirToRoadBits(target_dir)) return; + RoadBits target_rb = DiagDirToRoadBits(target_dir); + TileIndex house_tile; // position of a possible house - /* This is the tile we will reach if we extend to this direction. */ - TileIndex house_tile = TileAddByDiagDir(tile, target_dir); // position of a possible house + if (cur_rb & target_rb) { + /* If it's a road turn possibly build a house in a corner. + * Use intersection with straight road as an indicator + * that we randomed corner house position. + * A turn (and we check for that later) always has only + * one common bit with a straight road so it has the same + * chance to be chosen as the house on the side of a road. + */ + if ((cur_rb & ROAD_X) != target_rb) return; + + /* Check whether it is a turn and if so determine + * position of the corner tile */ + switch (cur_rb) { + case ROAD_N: + house_tile = TileAddByDir(tile, DIR_S); + break; + case ROAD_S: + house_tile = TileAddByDir(tile, DIR_N); + break; + case ROAD_E: + house_tile = TileAddByDir(tile, DIR_W); + break; + case ROAD_W: + house_tile = TileAddByDir(tile, DIR_E); + break; + default: + return; // not a turn + } + target_dir = DIAGDIR_END; + } else { + house_tile = TileAddByDiagDir(tile, target_dir); + } /* Don't walk into water. */ if (HasTileWaterGround(house_tile)) return; if (!IsValidTile(house_tile)) return; - if (_settings_game.economy.allow_town_roads || _generating_world) { + if (target_dir != DIAGDIR_END && (_settings_game.economy.allow_town_roads || _generating_world)) { switch (t1->layout) { default: NOT_REACHED(); case TL_3X3_GRID: // Use 2x2 grid afterwards! GrowTownWithExtraHouse(t1, TileAddByDiagDir(house_tile, target_dir)); - /* FALL THROUGH */ + FALLTHROUGH; case TL_2X2_GRID: rcmd = GetTownRoadGridElement(t1, tile, target_dir); - allow_house = (rcmd & DiagDirToRoadBits(target_dir)) == ROAD_NONE; + allow_house = (rcmd & target_rb) == ROAD_NONE; break; case TL_BETTER_ROADS: // Use original afterwards! GrowTownWithExtraHouse(t1, TileAddByDiagDir(house_tile, target_dir)); - /* FALL THROUGH */ + FALLTHROUGH; case TL_ORIGINAL: /* Allow a house at the edge. 60% chance or * always ok if no road allowed. */ - rcmd = DiagDirToRoadBits(target_dir); + rcmd = target_rb; allow_house = (!IsRoadAllowedHere(t1, house_tile, target_dir) || Chance16(6, 10)); break; } @@ -1565,8 +1594,10 @@ static void DoCreateTown(Town *t, TileIndex tile, uint32 townnameparts, TownSize UpdateTownRadius(t); t->flags = 0; t->cache.population = 0; - t->grow_counter = 0; - t->growth_rate = 250; + /* Spread growth across ticks so even if there are many + * similar towns they're unlikely to grow all in one tick */ + t->grow_counter = t->index % TOWN_GROWTH_TICKS; + t->growth_rate = TownTicksToGameTicks(250); /* Set the default cargo requirement for town growth */ switch (_settings_game.game_creation.landscape) { @@ -2058,11 +2089,10 @@ static void MakeTownHouse(TileIndex t, Town *town, byte counter, byte stage, Hou * Checks if a house can be built here. Important is slope, bridge above * and ability to clear the land. * @param tile tile to check - * @param town town that is checking * @param noslope are slopes (foundations) allowed? * @return true iff house can be built here */ -static inline bool CanBuildHouseHere(TileIndex tile, TownID town, bool noslope) +static inline bool CanBuildHouseHere(TileIndex tile, bool noslope) { /* cannot build on these slopes... */ Slope slope = GetTileSlope(tile); @@ -2071,9 +2101,6 @@ static inline bool CanBuildHouseHere(TileIndex tile, TownID town, bool noslope) /* building under a bridge? */ if (IsBridgeAbove(tile)) return false; - /* do not try to build over house owned by another town */ - if (IsTileType(tile, MP_HOUSE) && GetTownIndex(tile) != town) return false; - /* can we clear the land? */ return DoCommand(tile, 0, 0, DC_AUTO | DC_NO_WATER, CMD_LANDSCAPE_CLEAR).Succeeded(); } @@ -2082,15 +2109,14 @@ static inline bool CanBuildHouseHere(TileIndex tile, TownID town, bool noslope) /** * Checks if a house can be built at this tile, must have the same max z as parameter. * @param tile tile to check - * @param town town that is checking * @param z max z of this tile so more parts of a house are at the same height (with foundation) * @param noslope are slopes (foundations) allowed? * @return true iff house can be built here * @see CanBuildHouseHere() */ -static inline bool CheckBuildHouseSameZ(TileIndex tile, TownID town, int z, bool noslope) +static inline bool CheckBuildHouseSameZ(TileIndex tile, int z, bool noslope) { - if (!CanBuildHouseHere(tile, town, noslope)) return false; + if (!CanBuildHouseHere(tile, noslope)) return false; /* if building on slopes is allowed, there will be flattening foundation (to tile max z) */ if (GetTileMaxZ(tile) != z) return false; @@ -2102,20 +2128,19 @@ static inline bool CheckBuildHouseSameZ(TileIndex tile, TownID town, int z, bool /** * Checks if a house of size 2x2 can be built at this tile * @param tile tile, N corner - * @param town town that is checking * @param z maximum tile z so all tile have the same max z * @param noslope are slopes (foundations) allowed? * @return true iff house can be built * @see CheckBuildHouseSameZ() */ -static bool CheckFree2x2Area(TileIndex tile, TownID town, int z, bool noslope) +static bool CheckFree2x2Area(TileIndex tile, int z, bool noslope) { /* we need to check this tile too because we can be at different tile now */ - if (!CheckBuildHouseSameZ(tile, town, z, noslope)) return false; + if (!CheckBuildHouseSameZ(tile, z, noslope)) return false; for (DiagDirection d = DIAGDIR_SE; d < DIAGDIR_END; d++) { tile += TileOffsByDiagDir(d); - if (!CheckBuildHouseSameZ(tile, town, z, noslope)) return false; + if (!CheckBuildHouseSameZ(tile, z, noslope)) return false; } return true; @@ -2202,10 +2227,10 @@ static bool CheckTownBuild2House(TileIndex *tile, Town *t, int maxz, bool noslop /* 'tile' is already checked in BuildTownHouse() - CanBuildHouseHere() and slope test */ TileIndex tile2 = *tile + TileOffsByDiagDir(second); - if (TownLayoutAllowsHouseHere(t, tile2) && CheckBuildHouseSameZ(tile2, t->index, maxz, noslope)) return true; + if (TownLayoutAllowsHouseHere(t, tile2) && CheckBuildHouseSameZ(tile2, maxz, noslope)) return true; tile2 = *tile + TileOffsByDiagDir(ReverseDiagDir(second)); - if (TownLayoutAllowsHouseHere(t, tile2) && CheckBuildHouseSameZ(tile2, t->index, maxz, noslope)) { + if (TownLayoutAllowsHouseHere(t, tile2) && CheckBuildHouseSameZ(tile2, maxz, noslope)) { *tile = tile2; return true; } @@ -2227,7 +2252,7 @@ static bool CheckTownBuild2x2House(TileIndex *tile, Town *t, int maxz, bool nosl TileIndex tile2 = *tile; for (DiagDirection d = DIAGDIR_SE;; d++) { // 'd' goes through DIAGDIR_SE, DIAGDIR_SW, DIAGDIR_NW, DIAGDIR_END - if (TownLayoutAllows2x2HouseHere(t, tile2) && CheckFree2x2Area(tile2, t->index, maxz, noslope)) { + if (TownLayoutAllows2x2HouseHere(t, tile2) && CheckFree2x2Area(tile2, maxz, noslope)) { *tile = tile2; return true; } @@ -2251,7 +2276,7 @@ static bool BuildTownHouse(Town *t, TileIndex tile) if (!TownLayoutAllowsHouseHere(t, tile)) return false; /* no house allowed at all, bail out */ - if (!CanBuildHouseHere(tile, t->index, false)) return false; + if (!CanBuildHouseHere(tile, false)) return false; Slope slope = GetTileSlope(tile); int maxz = GetTileMaxZ(tile); @@ -2588,14 +2613,13 @@ CommandCost CmdTownSetText(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3 * @param tile Unused. * @param flags Type of operation. * @param p1 Town ID to cargo game of. - * @param p2 Amount of days between growth, or TOWN_GROW_RATE_CUSTOM_NONE, or 0 to reset custom growth rate. + * @param p2 Amount of days between growth, or TOWN_GROWTH_RATE_NONE, or 0 to reset custom growth rate. * @param text Unused. * @return Empty cost or an error. */ CommandCost CmdTownGrowthRate(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) { if (_current_company != OWNER_DEITY) return CMD_ERROR; - if ((p2 & TOWN_GROW_RATE_CUSTOM) != 0 && p2 != TOWN_GROW_RATE_CUSTOM_NONE) return CMD_ERROR; if (GB(p2, 16, 16) != 0) return CMD_ERROR; Town *t = Town::GetIfValid(p1); @@ -2603,10 +2627,10 @@ CommandCost CmdTownGrowthRate(TileIndex tile, DoCommandFlag flags, uint32 p1, ui if (flags & DC_EXEC) { if (p2 == 0) { - /* Clear TOWN_GROW_RATE_CUSTOM, UpdateTownGrowRate will determine a proper value */ - t->growth_rate = 0; + /* Just clear the flag, UpdateTownGrowRate will determine a proper growth rate */ + ClrBit(t->flags, TOWN_CUSTOM_GROWTH); } else { - uint old_rate = t->growth_rate & ~TOWN_GROW_RATE_CUSTOM; + uint old_rate = t->growth_rate; if (t->grow_counter >= old_rate) { /* This also catches old_rate == 0 */ t->grow_counter = p2; @@ -2614,7 +2638,8 @@ CommandCost CmdTownGrowthRate(TileIndex tile, DoCommandFlag flags, uint32 p1, ui /* Scale grow_counter, so half finished houses stay half finished */ t->grow_counter = t->grow_counter * p2 / old_rate; } - t->growth_rate = p2 | TOWN_GROW_RATE_CUSTOM; + t->growth_rate = p2; + SetBit(t->flags, TOWN_CUSTOM_GROWTH); } UpdateTownGrowRate(t); InvalidateWindowData(WC_TOWN_VIEW, p1); @@ -2899,14 +2924,22 @@ static CommandCost TownActionFundBuildings(Town *t, DoCommandFlag flags) if (!_settings_game.economy.fund_buildings) return CMD_ERROR; if (flags & DC_EXEC) { - /* Build next tick */ - t->grow_counter = 1; /* And grow for 3 months */ t->fund_buildings_months = 3; /* Enable growth (also checking GameScript's opinion) */ UpdateTownGrowRate(t); + /* Build a new house, but add a small delay to make sure + * that spamming funding doesn't let town grow any faster + * than 1 house per 2 * TOWN_GROWTH_TICKS ticks. + * Also emulate original behaviour when town was only growing in + * TOWN_GROWTH_TICKS intervals, to make sure that it's not too + * tick-perfect and gives player some time window where he can + * spam funding with the exact same effeciency. + */ + t->grow_counter = min(t->grow_counter, 2 * TOWN_GROWTH_TICKS - (t->growth_rate - t->grow_counter) % TOWN_GROWTH_TICKS); + SetWindowDirty(WC_TOWN_VIEW, t->index); } return CommandCost(); @@ -3123,8 +3156,8 @@ static void UpdateTownGrowRate(Town *t) } } - if ((t->growth_rate & TOWN_GROW_RATE_CUSTOM) != 0) { - if (t->growth_rate != TOWN_GROW_RATE_CUSTOM_NONE) SetBit(t->flags, TOWN_IS_GROWING); + if (HasBit(t->flags, TOWN_CUSTOM_GROWTH)) { + if (t->growth_rate != TOWN_GROWTH_RATE_NONE) SetBit(t->flags, TOWN_IS_GROWING); SetWindowDirty(WC_TOWN_VIEW, t->index); return; } @@ -3165,7 +3198,7 @@ static void UpdateTownGrowRate(Town *t) m >>= growth_multiplier; if (t->larger_town) m /= 2; - t->growth_rate = m / (t->cache.num_houses / 50 + 1); + t->growth_rate = TownTicksToGameTicks(m / (t->cache.num_houses / 50 + 1)); t->grow_counter = min(t->growth_rate, t->grow_counter); SetBit(t->flags, TOWN_IS_GROWING); @@ -3265,7 +3298,7 @@ Town *ClosestTownFromTile(TileIndex tile, uint threshold) return town; } - /* FALL THROUGH */ + FALLTHROUGH; case MP_HOUSE: return Town::GetByTile(tile); diff --git a/src/town_gui.cpp b/src/town_gui.cpp index 142966b694..1d604634d3 100644 --- a/src/town_gui.cpp +++ b/src/town_gui.cpp @@ -267,8 +267,9 @@ public: this->sel_index = y; this->SetDirty(); } - /* FALL THROUGH, when double-clicking. */ + /* When double-clicking, continue */ if (click_count == 1 || y < 0) break; + FALLTHROUGH; } case WID_TA_EXECUTE: @@ -391,7 +392,7 @@ public: } if (HasBit(this->town->flags, TOWN_IS_GROWING)) { - SetDParam(0, ((this->town->growth_rate & (~TOWN_GROW_RATE_CUSTOM)) * TOWN_GROWTH_TICKS + DAY_TICKS) / DAY_TICKS); + SetDParam(0, RoundDivSU(this->town->growth_rate + 1, DAY_TICKS)); DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, this->town->fund_buildings_months == 0 ? STR_TOWN_VIEW_TOWN_GROWS_EVERY : STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED); } else { DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_TOWN_GROW_STOPPED); diff --git a/src/track_func.h b/src/track_func.h index 6896792374..68de827ef1 100644 --- a/src/track_func.h +++ b/src/track_func.h @@ -594,7 +594,7 @@ static inline TrackdirBits TrackdirReachesTrackdirs(Trackdir trackdir) static inline TrackdirBits TrackdirCrossesTrackdirs(Trackdir trackdir) { assert(IsValidTrackdirForRoadVehicle(trackdir)); - extern const TrackdirBits _track_crosses_trackdirs[TRACKDIR_END]; + extern const TrackdirBits _track_crosses_trackdirs[TRACK_END]; return _track_crosses_trackdirs[TrackdirToTrack(trackdir)]; } diff --git a/src/track_type.h b/src/track_type.h index c0bfa0887f..2982288bba 100644 --- a/src/track_type.h +++ b/src/track_type.h @@ -104,22 +104,22 @@ typedef TinyEnumT TrackdirByte; * direction (corresponding to the Track enum) and 8-13 in the other direction. */ enum TrackdirBits { - TRACKDIR_BIT_NONE = 0x0000, ///< No track build - TRACKDIR_BIT_X_NE = 0x0001, ///< Track x-axis, direction north-east - TRACKDIR_BIT_Y_SE = 0x0002, ///< Track y-axis, direction south-east - TRACKDIR_BIT_UPPER_E = 0x0004, ///< Track upper, direction east - TRACKDIR_BIT_LOWER_E = 0x0008, ///< Track lower, direction east - TRACKDIR_BIT_LEFT_S = 0x0010, ///< Track left, direction south - TRACKDIR_BIT_RIGHT_S = 0x0020, ///< Track right, direction south + TRACKDIR_BIT_NONE = 0U, ///< No track build + TRACKDIR_BIT_X_NE = 1U << TRACKDIR_X_NE, ///< Track x-axis, direction north-east + TRACKDIR_BIT_Y_SE = 1U << TRACKDIR_Y_SE, ///< Track y-axis, direction south-east + TRACKDIR_BIT_UPPER_E = 1U << TRACKDIR_UPPER_E, ///< Track upper, direction east + TRACKDIR_BIT_LOWER_E = 1U << TRACKDIR_LOWER_E, ///< Track lower, direction east + TRACKDIR_BIT_LEFT_S = 1U << TRACKDIR_LEFT_S, ///< Track left, direction south + TRACKDIR_BIT_RIGHT_S = 1U << TRACKDIR_RIGHT_S, ///< Track right, direction south /* Again, note the two missing values here. This enables trackdir -> track conversion by doing (trackdir & 0xFF) */ - TRACKDIR_BIT_X_SW = 0x0100, ///< Track x-axis, direction south-west - TRACKDIR_BIT_Y_NW = 0x0200, ///< Track y-axis, direction north-west - TRACKDIR_BIT_UPPER_W = 0x0400, ///< Track upper, direction west - TRACKDIR_BIT_LOWER_W = 0x0800, ///< Track lower, direction west - TRACKDIR_BIT_LEFT_N = 0x1000, ///< Track left, direction north - TRACKDIR_BIT_RIGHT_N = 0x2000, ///< Track right, direction north - TRACKDIR_BIT_MASK = 0x3F3F, ///< Bitmask for bit-operations - INVALID_TRACKDIR_BIT = 0xFFFF, ///< Flag for an invalid trackdirbit value + TRACKDIR_BIT_X_SW = 1U << TRACKDIR_X_SW, ///< Track x-axis, direction south-west + TRACKDIR_BIT_Y_NW = 1U << TRACKDIR_Y_NW, ///< Track y-axis, direction north-west + TRACKDIR_BIT_UPPER_W = 1U << TRACKDIR_UPPER_W, ///< Track upper, direction west + TRACKDIR_BIT_LOWER_W = 1U << TRACKDIR_LOWER_W, ///< Track lower, direction west + TRACKDIR_BIT_LEFT_N = 1U << TRACKDIR_LEFT_N, ///< Track left, direction north + TRACKDIR_BIT_RIGHT_N = 1U << TRACKDIR_RIGHT_N, ///< Track right, direction north + TRACKDIR_BIT_MASK = 0x3F3F, ///< Bitmask for bit-operations + INVALID_TRACKDIR_BIT = 0xFFFF, ///< Flag for an invalid trackdirbit value }; DECLARE_ENUM_AS_BIT_SET(TrackdirBits) typedef SimpleTinyEnumT TrackdirBitsShort; diff --git a/src/train.h b/src/train.h index c53da91a4c..04e2e450b1 100644 --- a/src/train.h +++ b/src/train.h @@ -61,7 +61,7 @@ byte FreightWagonMult(CargoID cargo); void CheckTrainsLengths(); -void FreeTrainTrackReservation(const Train *v, TileIndex origin = INVALID_TILE, Trackdir orig_td = INVALID_TRACKDIR); +void FreeTrainTrackReservation(const Train *v); bool TryPathReserve(Train *v, bool mark_as_stuck = false, bool first_tile_okay = false); int GetTrainStopLocation(StationID station_id, TileIndex tile, const Train *v, int *station_ahead, int *station_length); @@ -110,7 +110,7 @@ struct Train FINAL : public GroundVehicle { friend struct GroundVehicle; // GroundVehicle needs to use the acceleration functions defined at Train. void MarkDirty(); - void UpdateDeltaXY(Direction direction); + void UpdateDeltaXY(); ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_TRAIN_INC : EXPENSES_TRAIN_RUN; } void PlayLeaveStationSound() const; bool IsPrimaryVehicle() const { return this->IsFrontEngine(); } diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp index 459d6267be..25da16a100 100644 --- a/src/train_cmd.cpp +++ b/src/train_cmd.cpp @@ -1461,7 +1461,7 @@ CommandCost CmdSellRailWagon(DoCommandFlag flags, Vehicle *t, uint16 data, uint3 return cost; } -void Train::UpdateDeltaXY(Direction direction) +void Train::UpdateDeltaXY() { /* Set common defaults. */ this->x_offs = -1; @@ -1472,7 +1472,7 @@ void Train::UpdateDeltaXY(Direction direction) this->x_bb_offs = 0; this->y_bb_offs = 0; - if (!IsDiagonalDirection(direction)) { + if (!IsDiagonalDirection(this->direction)) { static const int _sign_table[] = { /* x, y */ @@ -1485,12 +1485,12 @@ void Train::UpdateDeltaXY(Direction direction) int half_shorten = (VEHICLE_LENGTH - this->gcache.cached_veh_length) / 2; /* For all straight directions, move the bound box to the centre of the vehicle, but keep the size. */ - this->x_offs -= half_shorten * _sign_table[direction]; - this->y_offs -= half_shorten * _sign_table[direction + 1]; + this->x_offs -= half_shorten * _sign_table[this->direction]; + this->y_offs -= half_shorten * _sign_table[this->direction + 1]; this->x_extent += this->x_bb_offs = half_shorten * _sign_table[direction]; this->y_extent += this->y_bb_offs = half_shorten * _sign_table[direction + 1]; } else { - switch (direction) { + switch (this->direction) { /* Shorten southern corner of the bounding box according the vehicle length * and center the bounding box on the vehicle. */ case DIR_NE: @@ -1719,8 +1719,8 @@ void UpdateLevelCrossing(TileIndex tile, bool sound) { assert(IsLevelCrossingTile(tile)); - /* train on crossing || train approaching crossing || reserved */ - bool new_state = HasVehicleOnPos(tile, NULL, &TrainOnTileEnum) || TrainApproachingCrossing(tile) || HasCrossingReservation(tile); + /* reserved || train on crossing || train approaching crossing */ + bool new_state = HasCrossingReservation(tile) || HasVehicleOnPos(tile, NULL, &TrainOnTileEnum) || TrainApproachingCrossing(tile); if (new_state != IsCrossingBarred(tile)) { if (new_state && sound) { @@ -2273,16 +2273,14 @@ static void ClearPathReservation(const Train *v, TileIndex tile, Trackdir track_ /** * Free the reserved path in front of a vehicle. * @param v %Train owning the reserved path. - * @param origin %Tile to start clearing (if #INVALID_TILE, use the current tile of \a v). - * @param orig_td Track direction (if #INVALID_TRACKDIR, use the track direction of \a v). */ -void FreeTrainTrackReservation(const Train *v, TileIndex origin, Trackdir orig_td) +void FreeTrainTrackReservation(const Train *v) { assert(v->IsFrontEngine()); - TileIndex tile = origin != INVALID_TILE ? origin : v->tile; - Trackdir td = orig_td != INVALID_TRACKDIR ? orig_td : v->GetVehicleTrackdir(); - bool free_tile = tile != v->tile || !(IsRailStationTile(v->tile) || IsTileType(v->tile, MP_TUNNELBRIDGE)); + TileIndex tile = v->tile; + Trackdir td = v->GetVehicleTrackdir(); + bool free_tile = !(IsRailStationTile(v->tile) || IsTileType(v->tile, MP_TUNNELBRIDGE)); StationID station_id = IsRailStationTile(v->tile) ? GetStationIndex(v->tile) : INVALID_STATION; /* Can't be holding a reservation if we enter a depot. */ @@ -2523,6 +2521,7 @@ public: case OT_GOTO_DEPOT: /* Skip service in depot orders when the train doesn't need service. */ if ((order->GetDepotOrderType() & ODTFB_SERVICE) && !this->v->NeedsServicing()) break; + FALLTHROUGH; case OT_GOTO_STATION: case OT_GOTO_WAYPOINT: this->v->current_order = *order; @@ -3381,7 +3380,7 @@ bool TrainController(Train *v, Vehicle *nomove, bool reverse) } /* update image of train, as well as delta XY */ - v->UpdateDeltaXY(v->direction); + v->UpdateDeltaXY(); v->x_pos = gp.x; v->y_pos = gp.y; @@ -3629,7 +3628,7 @@ static bool TrainApproachingLineEnd(Train *v, bool signal, bool reverse) * for other directions, it will be 1, 3, 5, ..., 15 */ switch (v->direction) { case DIR_N : x = ~x + ~y + 25; break; - case DIR_NW: x = y; // FALL THROUGH + case DIR_NW: x = y; FALLTHROUGH; case DIR_NE: x = ~x + 16; break; case DIR_E : x = ~x + y + 9; break; case DIR_SE: x = y; break; diff --git a/src/train_gui.cpp b/src/train_gui.cpp index 513f57fbba..51e772b520 100644 --- a/src/train_gui.cpp +++ b/src/train_gui.cpp @@ -64,14 +64,14 @@ static int HighlightDragPosition(int px, int max_width, VehicleID selection, boo bool rtl = _current_text_dir == TD_RTL; assert(selection != INVALID_VEHICLE); - int dragged_width = WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT; + int dragged_width = 0; for (Train *t = Train::Get(selection); t != NULL; t = chain ? t->Next() : (t->HasArticulatedPart() ? t->GetNextArticulatedPart() : NULL)) { dragged_width += t->GetDisplayImageWidth(NULL); } - int drag_hlight_left = rtl ? max(px -dragged_width, 0) : px; - int drag_hlight_right = rtl ? px : min(px + dragged_width, max_width); - int drag_hlight_width = max(drag_hlight_right - drag_hlight_left, 0); + int drag_hlight_left = rtl ? max(px - dragged_width + 1, 0) : px; + int drag_hlight_right = rtl ? px : min(px + dragged_width, max_width) - 1; + int drag_hlight_width = max(drag_hlight_right - drag_hlight_left + 1, 0); if (drag_hlight_width > 0) { GfxFillRect(drag_hlight_left + WD_FRAMERECT_LEFT, WD_FRAMERECT_TOP + 1, @@ -126,7 +126,7 @@ void DrawTrainImage(const Train *v, int left, int right, int y, VehicleID select PaletteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v); VehicleSpriteSeq seq; v->GetImage(dir, image_type, &seq); - seq.Draw(px + (rtl ? -offset.x : offset.x), height / 2 + offset.y, pal, v->vehstatus & VS_CRASHED); + seq.Draw(px + (rtl ? -offset.x : offset.x), height / 2 + offset.y, pal, (v->vehstatus & VS_CRASHED) != 0); } if (!v->IsArticulatedPart()) sel_articulated = false; @@ -387,7 +387,7 @@ void DrawTrainDetails(const Train *v, int left, int right, int y, int vscroll_po PaletteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v); VehicleSpriteSeq seq; u->GetImage(dir, EIT_IN_DETAILS, &seq); - seq.Draw(px + (rtl ? -offset.x : offset.x), y - line_height * vscroll_pos + sprite_y_offset + pitch, pal, v->vehstatus & VS_CRASHED); + seq.Draw(px + (rtl ? -offset.x : offset.x), y - line_height * vscroll_pos + sprite_y_offset + pitch, pal, (v->vehstatus & VS_CRASHED) != 0); } px += rtl ? -width : width; dx += width; diff --git a/src/tree_cmd.cpp b/src/tree_cmd.cpp index c862f0dbc1..7240cf86d3 100644 --- a/src/tree_cmd.cpp +++ b/src/tree_cmd.cpp @@ -375,7 +375,8 @@ CommandCost CmdPlantTree(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 msg = STR_ERROR_CAN_T_BUILD_ON_WATER; continue; } - /* FALL THROUGH */ + FALLTHROUGH; + case MP_CLEAR: { if (IsBridgeAbove(tile)) { msg = STR_ERROR_SITE_UNSUITABLE; @@ -680,7 +681,7 @@ static void TileLoop_Trees(TileIndex tile) SetTreeGrowth(tile, 0); break; } - /* FALL THROUGH */ + FALLTHROUGH; case 2: { // add a neighbouring tree /* Don't plant extra trees if that's not allowed. */ diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp index 5f2534b58c..9ba9b26e31 100644 --- a/src/tunnelbridge_cmd.cpp +++ b/src/tunnelbridge_cmd.cpp @@ -1216,14 +1216,14 @@ static void DrawTile_TunnelBridge(TileInfo *ti) } } - if (HasCatenaryDrawn(GetRailType(ti->tile))) { + if (HasRailCatenaryDrawn(GetRailType(ti->tile))) { /* Maybe draw pylons on the entry side */ - DrawCatenary(ti); + DrawRailCatenary(ti); catenary = true; StartSpriteCombine(); /* Draw wire above the ramp */ - DrawCatenaryOnTunnel(ti); + DrawRailCatenaryOnTunnel(ti); } } @@ -1341,8 +1341,8 @@ static void DrawTile_TunnelBridge(TileInfo *ti) } EndSpriteCombine(); - if (HasCatenaryDrawn(GetRailType(ti->tile))) { - DrawCatenary(ti); + if (HasRailCatenaryDrawn(GetRailType(ti->tile))) { + DrawRailCatenary(ti); } } @@ -1392,7 +1392,7 @@ void DrawBridgeMiddle(const TileInfo *ti) { /* Sectional view of bridge bounding boxes: * - * 1 2 1,2 = SpriteCombine of Bridge front/(back&floor) and TramCatenary + * 1 2 1,2 = SpriteCombine of Bridge front/(back&floor) and RoadCatenary * 1 2 3 = empty helper BB * 1 7 2 4,5 = pillars under higher bridges * 1 6 88888 6 2 6 = elrail-pylons @@ -1491,8 +1491,8 @@ void DrawBridgeMiddle(const TileInfo *ti) EndSpriteCombine(); - if (HasCatenaryDrawn(GetRailType(rampsouth))) { - DrawCatenaryOnBridge(ti); + if (HasRailCatenaryDrawn(GetRailType(rampsouth))) { + DrawRailCatenaryOnBridge(ti); } } @@ -1612,6 +1612,7 @@ static void GetTileDesc_TunnelBridge(TileIndex tile, TileDesc *td) if (tt == TRANSPORT_RAIL) { const RailtypeInfo *rti = GetRailTypeInfo(GetRailType(tile)); td->rail_speed = rti->max_speed; + td->railtype = rti->strings.name; if (!IsTunnel(tile)) { uint16 spd = GetBridgeSpec(GetBridgeType(tile))->speed; diff --git a/src/vehicle.cpp b/src/vehicle.cpp index 21542febf1..6cad01cadf 100644 --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -58,7 +58,30 @@ #include "safeguards.h" -#define GEN_HASH(x, y) ((GB((y), 6 + ZOOM_LVL_SHIFT, 6) << 6) + GB((x), 7 + ZOOM_LVL_SHIFT, 6)) +/* Number of bits in the hash to use from each vehicle coord */ +static const uint GEN_HASHX_BITS = 6; +static const uint GEN_HASHY_BITS = 6; + +/* Size of each hash bucket */ +static const uint GEN_HASHX_BUCKET_BITS = 7; +static const uint GEN_HASHY_BUCKET_BITS = 6; + +/* Compute hash for vehicle coord */ +#define GEN_HASHX(x) GB((x), GEN_HASHX_BUCKET_BITS + ZOOM_LVL_SHIFT, GEN_HASHX_BITS) +#define GEN_HASHY(y) (GB((y), GEN_HASHY_BUCKET_BITS + ZOOM_LVL_SHIFT, GEN_HASHY_BITS) << GEN_HASHX_BITS) +#define GEN_HASH(x, y) (GEN_HASHY(y) + GEN_HASHX(x)) + +/* Maximum size until hash repeats */ +static const int GEN_HASHX_SIZE = 1 << (GEN_HASHX_BUCKET_BITS + GEN_HASHX_BITS + ZOOM_LVL_SHIFT); +static const int GEN_HASHY_SIZE = 1 << (GEN_HASHY_BUCKET_BITS + GEN_HASHY_BITS + ZOOM_LVL_SHIFT); + +/* Increments to reach next bucket in hash table */ +static const int GEN_HASHX_INC = 1; +static const int GEN_HASHY_INC = 1 << GEN_HASHX_BITS; + +/* Mask to wrap-around buckets */ +static const uint GEN_HASHX_MASK = (1 << GEN_HASHX_BITS) - 1; +static const uint GEN_HASHY_MASK = ((1 << GEN_HASHY_BITS) - 1) << GEN_HASHX_BITS; VehicleID _new_vehicle_id; uint16 _returned_refit_capacity; ///< Stores the capacity after a refit operation. @@ -197,7 +220,7 @@ bool Vehicle::NeedsServicing() const if (replace_when_old && !v->NeedsAutorenewing(c, false)) continue; /* Check refittability */ - uint32 available_cargo_types, union_mask; + CargoTypes available_cargo_types, union_mask; GetArticulatedRefitMasks(new_engine, true, &union_mask, &available_cargo_types); /* Is there anything to refit? */ if (union_mask != 0) { @@ -619,7 +642,7 @@ static void UpdateVehicleTileHash(Vehicle *v, bool remove) v->hash_tile_current = new_hash; } -static Vehicle *_vehicle_viewport_hash[0x1000]; +static Vehicle *_vehicle_viewport_hash[1 << (GEN_HASHX_BITS + GEN_HASHY_BITS)]; static void UpdateVehicleViewportHash(Vehicle *v, int x, int y) { @@ -1159,26 +1182,26 @@ void ViewportAddVehicles(DrawPixelInfo *dpi) /* The hash area to scan */ int xl, xu, yl, yu; - if (dpi->width + (70 * ZOOM_LVL_BASE) < (1 << (7 + 6 + ZOOM_LVL_SHIFT))) { - xl = GB(l - (70 * ZOOM_LVL_BASE), 7 + ZOOM_LVL_SHIFT, 6); - xu = GB(r, 7 + ZOOM_LVL_SHIFT, 6); + if (dpi->width + (MAX_VEHICLE_PIXEL_X * ZOOM_LVL_BASE) < GEN_HASHX_SIZE) { + xl = GEN_HASHX(l - MAX_VEHICLE_PIXEL_X * ZOOM_LVL_BASE); + xu = GEN_HASHX(r); } else { /* scan whole hash row */ xl = 0; - xu = 0x3F; + xu = GEN_HASHX_MASK; } - if (dpi->height + (70 * ZOOM_LVL_BASE) < (1 << (6 + 6 + ZOOM_LVL_SHIFT))) { - yl = GB(t - (70 * ZOOM_LVL_BASE), 6 + ZOOM_LVL_SHIFT, 6) << 6; - yu = GB(b, 6 + ZOOM_LVL_SHIFT, 6) << 6; + if (dpi->height + (MAX_VEHICLE_PIXEL_Y * ZOOM_LVL_BASE) < GEN_HASHY_SIZE) { + yl = GEN_HASHY(t - MAX_VEHICLE_PIXEL_Y * ZOOM_LVL_BASE); + yu = GEN_HASHY(b); } else { /* scan whole column */ yl = 0; - yu = 0x3F << 6; + yu = GEN_HASHY_MASK; } - for (int y = yl;; y = (y + (1 << 6)) & (0x3F << 6)) { - for (int x = xl;; x = (x + 1) & 0x3F) { + for (int y = yl;; y = (y + GEN_HASHY_INC) & GEN_HASHY_MASK) { + for (int x = xl;; x = (x + GEN_HASHX_INC) & GEN_HASHX_MASK) { const Vehicle *v = _vehicle_viewport_hash[x + y]; // already masked & 0xFFF while (v != NULL) { @@ -1340,7 +1363,7 @@ bool Vehicle::HandleBreakdown() SetWindowDirty(WC_VEHICLE_VIEW, this->index); SetWindowDirty(WC_VEHICLE_DETAILS, this->index); - /* FALL THROUGH */ + FALLTHROUGH; case 1: /* Aircraft breakdowns end only when arriving at the airport */ if (this->type == VEH_AIRCRAFT) return false; @@ -2231,6 +2254,7 @@ void Vehicle::LeaveStation() st->loading_vehicles.remove(this); HideFillingPercent(&this->fill_percent_te_id); + trip_occupancy = CalcPercentVehicleFilled(this, NULL); if (this->type == VEH_TRAIN && !(this->vehstatus & VS_CRASHED)) { /* Trigger station animation (trains only) */ @@ -2747,7 +2771,7 @@ void Vehicle::RemoveFromShared() if (this->orders.list->GetNumVehicles() == 1) { /* When there is only one vehicle, remove the shared order list window. */ DeleteWindowById(GetWindowClassForVehicleType(this->type), vli.Pack()); - InvalidateVehicleOrder(this->FirstShared(), 0); + InvalidateVehicleOrder(this->FirstShared(), VIWD_MODIFY_ORDERS); } else if (were_first) { /* If we were the first one, update to the new first one. * Note: FirstShared() is already the new first */ diff --git a/src/vehicle_base.h b/src/vehicle_base.h index 71a0cd1201..639f64ff28 100644 --- a/src/vehicle_base.h +++ b/src/vehicle_base.h @@ -311,6 +311,7 @@ public: uint16 refit_cap; ///< Capacity left over from before last refit. VehicleCargoList cargo; ///< The cargo this vehicle is carrying uint16 cargo_age_counter; ///< Ticks till cargo is aged next. + int8 trip_occupancy; ///< NOSAVE: Occupancy of vehicle of the current trip (updated after leaving a station). byte day_counter; ///< Increased by one for each day byte tick_counter; ///< Increased by one for each tick @@ -368,9 +369,8 @@ public: /** * Updates the x and y offsets and the size of the sprite used * for this vehicle. - * @param direction the direction the vehicle is facing */ - virtual void UpdateDeltaXY(Direction direction) {} + virtual void UpdateDeltaXY() {} /** * Determines the effective direction-specific vehicle movement speed. @@ -1142,7 +1142,7 @@ struct SpecializedVehicle : public Vehicle { /* Explicitly choose method to call to prevent vtable dereference - * it gives ~3% runtime improvements in games with many vehicles */ - if (update_delta) ((T *)this)->T::UpdateDeltaXY(this->direction); + if (update_delta) ((T *)this)->T::UpdateDeltaXY(); VehicleSpriteSeq seq; ((T *)this)->T::GetImage(this->direction, EIT_ON_MAP, &seq); if (force_update || this->sprite_seq != seq) { diff --git a/src/vehicle_cmd.cpp b/src/vehicle_cmd.cpp index 28eacf6277..be0ea0381d 100644 --- a/src/vehicle_cmd.cpp +++ b/src/vehicle_cmd.cpp @@ -475,7 +475,7 @@ CommandCost CmdRefitVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint byte new_subtype = GB(p2, 8, 8); if (new_cid >= NUM_CARGO) return CMD_ERROR; - /* For ships and aircrafts there is always only one. */ + /* For ships and aircraft there is always only one. */ bool only_this = HasBit(p2, 7) || front->type == VEH_SHIP || front->type == VEH_AIRCRAFT; uint8 num_vehicles = GB(p2, 16, 8); @@ -622,7 +622,7 @@ CommandCost CmdMassStartStopVehicle(TileIndex tile, DoCommandFlag flags, uint32 bool vehicle_list_window = HasBit(p1, 1); VehicleListIdentifier vli; - if (!vli.Unpack(p2)) return CMD_ERROR; + if (!vli.UnpackIfValid(p2)) return CMD_ERROR; if (!IsCompanyBuildableVehicleType(vli.vtype)) return CMD_ERROR; if (vehicle_list_window) { @@ -1489,7 +1489,7 @@ CommandCost CmdSendVehicleToDepot(TileIndex tile, DoCommandFlag flags, uint32 p1 if (p1 & DEPOT_MASS_SEND) { /* Mass goto depot requested */ VehicleListIdentifier vli; - if (!vli.Unpack(p2)) return CMD_ERROR; + if (!vli.UnpackIfValid(p2)) return CMD_ERROR; return SendAllVehiclesToDepot(flags, (p1 & DEPOT_SERVICE) != 0, vli); } diff --git a/src/vehicle_gui.cpp b/src/vehicle_gui.cpp index 5c028490a9..7b84cd079c 100644 --- a/src/vehicle_gui.cpp +++ b/src/vehicle_gui.cpp @@ -424,7 +424,7 @@ struct RefitWindow : public Window { do { if (v->type == VEH_TRAIN && !vehicles_to_refit.Contains(v->index)) continue; const Engine *e = v->GetEngine(); - uint32 cmask = e->info.refit_mask; + CargoTypes cmask = e->info.refit_mask; byte callback_mask = e->info.callback_mask; /* Skip this engine if it does not carry anything */ @@ -826,7 +826,7 @@ struct RefitWindow : public Window { Vehicle *v = Vehicle::Get(this->window_number); this->selected_vehicle = v->index; this->num_vehicles = UINT8_MAX; - /* FALL THROUGH */ + FALLTHROUGH; } case 2: { // The vehicle selection has changed; rebuild the entire list. @@ -852,7 +852,7 @@ struct RefitWindow : public Window { this->information_width = max_width; this->ReInit(); } - /* FALL THROUGH */ + FALLTHROUGH; } case 1: // A new cargo has been selected. @@ -914,7 +914,7 @@ struct RefitWindow : public Window { if (_ctrl_pressed) this->num_vehicles = UINT8_MAX; break; } - /* FALL THROUGH */ + FALLTHROUGH; } default: @@ -949,7 +949,7 @@ struct RefitWindow : public Window { this->InvalidateData(1); if (click_count == 1) break; - /* FALL THROUGH */ + FALLTHROUGH; } case WID_VR_REFIT: // refit button @@ -1055,9 +1055,9 @@ void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order, Window *pare uint ShowRefitOptionsList(int left, int right, int y, EngineID engine) { /* List of cargo types of this engine */ - uint32 cmask = GetUnionOfArticulatedRefitMasks(engine, false); + CargoTypes cmask = GetUnionOfArticulatedRefitMasks(engine, false); /* List of cargo types available in this climate */ - uint32 lmask = _cargo_mask; + CargoTypes lmask = _cargo_mask; /* Draw nothing if the engine is not refittable */ if (HasAtMostOneBit(cmask)) return y; @@ -1650,7 +1650,7 @@ public: break; case WID_VL_MANAGE_VEHICLES_DROPDOWN: { - DropDownList *list = this->BuildActionDropdownList(VehicleListIdentifier(this->window_number).type == VL_STANDARD, + DropDownList *list = this->BuildActionDropdownList(VehicleListIdentifier::UnPack(this->window_number).type == VL_STANDARD, false, this->vli.vtype == VEH_TRAIN); ShowDropDownList(this, list, 0, WID_VL_MANAGE_VEHICLES_DROPDOWN); break; @@ -1848,7 +1848,7 @@ static const NWidgetPart _nested_train_vehicle_details_widgets[] = { NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_VD_DECREASE_SERVICING_INTERVAL), SetFill(0, 1), SetDataTip(AWV_DECREASE, STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP), NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_VD_INCREASE_SERVICING_INTERVAL), SetFill(0, 1), - SetDataTip(AWV_INCREASE, STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP), + SetDataTip(AWV_INCREASE, STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP), NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_VD_SERVICE_INTERVAL_DROPDOWN), SetFill(0, 1), SetDataTip(STR_EMPTY, STR_SERVICE_INTERVAL_DROPDOWN_TOOLTIP), NWidget(WWT_PANEL, COLOUR_GREY, WID_VD_SERVICING_INTERVAL), SetFill(1, 1), SetResize(1, 0), EndContainer(), @@ -2087,9 +2087,14 @@ struct VehicleDetailsWindow : Window { } } else { SetDParam(0, v->GetDisplayMaxSpeed()); - if (v->type == VEH_AIRCRAFT && Aircraft::From(v)->GetRange() > 0) { - SetDParam(1, Aircraft::From(v)->GetRange()); - string = STR_VEHICLE_INFO_MAX_SPEED_RANGE; + if (v->type == VEH_AIRCRAFT) { + SetDParam(1, v->GetEngine()->GetAircraftTypeText()); + if (Aircraft::From(v)->GetRange() > 0) { + SetDParam(2, Aircraft::From(v)->GetRange()); + string = STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE; + } else { + string = STR_VEHICLE_INFO_MAX_SPEED_TYPE; + } } else { string = STR_VEHICLE_INFO_MAX_SPEED; } @@ -2383,7 +2388,7 @@ static const uint32 _vehicle_command_translation_table[][4] = { CMD_REVERSE_TRAIN_DIRECTION | CMD_MSG(STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN), CMD_TURN_ROADVEH | CMD_MSG(STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN), 0xffffffff, // invalid for ships - 0xffffffff // invalid for aircrafts + 0xffffffff // invalid for aircraft }, }; @@ -2469,6 +2474,7 @@ private: public: VehicleViewWindow(WindowDesc *desc, WindowNumber window_number) : Window(desc) { + this->flags |= WF_DISABLE_VP_SCROLL; this->CreateNestedTree(); /* Sprites for the 'send to depot' button indexed by vehicle type. */ @@ -2650,8 +2656,7 @@ public: str = STR_VEHICLE_STATUS_LEAVING; break; } - /* FALL THROUGH, if aircraft. Does this even happen? */ - + FALLTHROUGH; default: if (v->GetNumManualOrders() == 0) { str = STR_VEHICLE_STATUS_NO_ORDERS_VEL; diff --git a/src/vehicle_gui_base.h b/src/vehicle_gui_base.h index 3b7a4a2884..5e9d2b867b 100644 --- a/src/vehicle_gui_base.h +++ b/src/vehicle_gui_base.h @@ -39,7 +39,7 @@ struct BaseVehicleListWindow : public Window { static const StringID vehicle_sorter_names[]; static GUIVehicleList::SortFunction * const vehicle_sorter_funcs[]; - BaseVehicleListWindow(WindowDesc *desc, WindowNumber wno) : Window(desc), vli(wno) + BaseVehicleListWindow(WindowDesc *desc, WindowNumber wno) : Window(desc), vli(VehicleListIdentifier::UnPack(wno)) { this->vehicles.SetSortFuncs(this->vehicle_sorter_funcs); } diff --git a/src/vehiclelist.cpp b/src/vehiclelist.cpp index c063ae5698..ffd1ff6c09 100644 --- a/src/vehiclelist.cpp +++ b/src/vehiclelist.cpp @@ -37,7 +37,7 @@ uint32 VehicleListIdentifier::Pack() const * @param data The data to unpack. * @return true iff the data was valid (enough). */ -bool VehicleListIdentifier::Unpack(uint32 data) +bool VehicleListIdentifier::UnpackIfValid(uint32 data) { byte c = GB(data, 28, 4); this->company = c == 0xF ? OWNER_NONE : (CompanyID)c; @@ -52,10 +52,12 @@ bool VehicleListIdentifier::Unpack(uint32 data) * Decode a packed vehicle list identifier into a new one. * @param data The data to unpack. */ -VehicleListIdentifier::VehicleListIdentifier(uint32 data) +/* static */ VehicleListIdentifier VehicleListIdentifier::UnPack(uint32 data) { - bool ret = this->Unpack(data); + VehicleListIdentifier result; + bool ret = result.UnpackIfValid(data); assert(ret); + return result; } /** @@ -154,7 +156,7 @@ bool GenerateVehicleSortList(VehicleList *list, const VehicleListIdentifier &vli } break; } - /* FALL THROUGH */ + FALLTHROUGH; case VL_STANDARD: FOR_ALL_VEHICLES(v) { diff --git a/src/vehiclelist.h b/src/vehiclelist.h index c96fb692ae..996c8c007f 100644 --- a/src/vehiclelist.h +++ b/src/vehiclelist.h @@ -35,7 +35,8 @@ struct VehicleListIdentifier { uint32 index; ///< A vehicle list type specific index. uint32 Pack() const; - bool Unpack(uint32 data); + bool UnpackIfValid(uint32 data); + static VehicleListIdentifier UnPack(uint32 data); /** * Create a simple vehicle list. @@ -47,7 +48,7 @@ struct VehicleListIdentifier { VehicleListIdentifier(VehicleListType type, VehicleType vtype, CompanyID company, uint index = 0) : type(type), vtype(vtype), company(company), index(index) {} - VehicleListIdentifier(uint32 data = 0); + VehicleListIdentifier() : type(), vtype(), company(), index() {} }; /** A list of vehicles. */ diff --git a/src/video/allegro_v.cpp b/src/video/allegro_v.cpp index 01628f99cd..50fe0c499e 100644 --- a/src/video/allegro_v.cpp +++ b/src/video/allegro_v.cpp @@ -458,7 +458,7 @@ void VideoDriver_Allegro::Stop() if (--_allegro_instance_count == 0) allegro_exit(); } -#if defined(UNIX) || defined(__OS2__) || defined(PSP) || defined(DOS) +#if defined(UNIX) || defined(__OS2__) || defined(DOS) # include /* gettimeofday */ static uint32 GetTime() diff --git a/src/video/cocoa/cocoa_v.h b/src/video/cocoa/cocoa_v.h index 86085da62e..564daefe0f 100644 --- a/src/video/cocoa/cocoa_v.h +++ b/src/video/cocoa/cocoa_v.h @@ -259,7 +259,11 @@ uint QZ_ListModes(OTTD_Point *modes, uint max_modes, CGDirectDisplayID display_i @end /** Delegate for our NSWindow to send ask for quit on close */ -@interface OTTD_CocoaWindowDelegate : NSObject { +@interface OTTD_CocoaWindowDelegate : NSObject +#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_6 + +#endif +{ CocoaSubdriver *driver; } diff --git a/src/video/cocoa/cocoa_v.mm b/src/video/cocoa/cocoa_v.mm index 4df7cb0035..f8412e3877 100644 --- a/src/video/cocoa/cocoa_v.mm +++ b/src/video/cocoa/cocoa_v.mm @@ -48,6 +48,9 @@ @interface OTTDMain : NSObject +#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_6 + +#endif @end @@ -212,8 +215,7 @@ static void setupApplication() #endif /* Become the front process, important when start from the command line. */ - OSErr err = SetFrontProcess(&psn); - if (err != 0) DEBUG(driver, 0, "Could not bring the application to front. Error %d", (int)err); + [ [ NSApplication sharedApplication ] activateIgnoringOtherApps:YES ]; /* Set up the menubar */ [ NSApp setMainMenu:[ [ NSMenu alloc ] init ] ]; @@ -235,22 +237,39 @@ static int CDECL ModeSorter(const OTTD_Point *p1, const OTTD_Point *p2) return 0; } -uint QZ_ListModes(OTTD_Point *modes, uint max_modes, CGDirectDisplayID display_id, int device_depth) +static void QZ_GetDisplayModeInfo(CFArrayRef modes, CFIndex i, int &bpp, uint16 &width, uint16 &height) { - CFArrayRef mode_list = CGDisplayAvailableModes(display_id); - CFIndex num_modes = CFArrayGetCount(mode_list); + bpp = 0; + width = 0; + height = 0; - /* Build list of modes with the requested bpp */ - uint count = 0; - for (CFIndex i = 0; i < num_modes && count < max_modes; i++) { - int intvalue, bpp; - uint16 width, height; +#if (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_6) + if (MacOSVersionIsAtLeast(10, 6, 0)) { + CGDisplayModeRef mode = (CGDisplayModeRef)CFArrayGetValueAtIndex(modes, i); - CFDictionaryRef onemode = (const __CFDictionary*)CFArrayGetValueAtIndex(mode_list, i); + width = (uint16)CGDisplayModeGetWidth(mode); + height = (uint16)CGDisplayModeGetHeight(mode); + +#if (MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_11) + /* Extract bit depth from mode string. */ + CFStringRef pixEnc = CGDisplayModeCopyPixelEncoding(mode); + if (CFStringCompare(pixEnc, CFSTR(IO32BitDirectPixels), kCFCompareCaseInsensitive) == kCFCompareEqualTo) bpp = 32; + if (CFStringCompare(pixEnc, CFSTR(IO16BitDirectPixels), kCFCompareCaseInsensitive) == kCFCompareEqualTo) bpp = 16; + if (CFStringCompare(pixEnc, CFSTR(IO8BitIndexedPixels), kCFCompareCaseInsensitive) == kCFCompareEqualTo) bpp = 8; + CFRelease(pixEnc); +#else + /* CGDisplayModeCopyPixelEncoding is deprecated on OSX 10.11+, but there are no 8 bpp modes anyway... */ + bpp = 32; +#endif + } else +#endif + { + int intvalue; + + CFDictionaryRef onemode = (const __CFDictionary*)CFArrayGetValueAtIndex(modes, i); CFNumberRef number = (const __CFNumber*)CFDictionaryGetValue(onemode, kCGDisplayBitsPerPixel); - CFNumberGetValue(number, kCFNumberSInt32Type, &bpp); - - if (bpp != device_depth) continue; + CFNumberGetValue(number, kCFNumberSInt32Type, &intvalue); + bpp = intvalue; number = (const __CFNumber*)CFDictionaryGetValue(onemode, kCGDisplayWidth); CFNumberGetValue(number, kCFNumberSInt32Type, &intvalue); @@ -259,6 +278,29 @@ uint QZ_ListModes(OTTD_Point *modes, uint max_modes, CGDirectDisplayID display_i number = (const __CFNumber*)CFDictionaryGetValue(onemode, kCGDisplayHeight); CFNumberGetValue(number, kCFNumberSInt32Type, &intvalue); height = (uint16)intvalue; + } +} + +uint QZ_ListModes(OTTD_Point *modes, uint max_modes, CGDirectDisplayID display_id, int device_depth) +{ +#if (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_6) && (MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_6) + CFArrayRef mode_list = MacOSVersionIsAtLeast(10, 6, 0) ? CGDisplayCopyAllDisplayModes(display_id, NULL) : CGDisplayAvailableModes(display_id); +#elif (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_6) + CFArrayRef mode_list = CGDisplayCopyAllDisplayModes(display_id, NULL); +#else + CFArrayRef mode_list = CGDisplayAvailableModes(display_id); +#endif + CFIndex num_modes = CFArrayGetCount(mode_list); + + /* Build list of modes with the requested bpp */ + uint count = 0; + for (CFIndex i = 0; i < num_modes && count < max_modes; i++) { + int bpp; + uint16 width, height; + + QZ_GetDisplayModeInfo(mode_list, i, bpp, width, height); + + if (bpp != device_depth) continue; /* Check if mode is already in the list */ bool hasMode = false; @@ -280,6 +322,10 @@ uint QZ_ListModes(OTTD_Point *modes, uint max_modes, CGDirectDisplayID display_i /* Sort list smallest to largest */ QSortT(modes, count, &ModeSorter); +#if (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_6) + if (MacOSVersionIsAtLeast(10, 6, 0)) CFRelease(mode_list); +#endif + return count; } @@ -575,9 +621,12 @@ void VideoDriver_Cocoa::EditBoxLostFocus() if (_cocoa_subdriver != NULL) { if ([ _cocoa_subdriver->cocoaview respondsToSelector:@selector(inputContext) ] && [ [ _cocoa_subdriver->cocoaview performSelector:@selector(inputContext) ] respondsToSelector:@selector(discardMarkedText) ]) { [ [ _cocoa_subdriver->cocoaview performSelector:@selector(inputContext) ] performSelector:@selector(discardMarkedText) ]; - } else { + } +#if (MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_6) + else { [ [ NSInputManager currentInputManager ] markedTextAbandoned:_cocoa_subdriver->cocoaview ]; } +#endif } /* Clear any marked string from the current edit box. */ HandleTextInput(NULL, true); @@ -604,7 +653,22 @@ void CocoaDialog(const char *title, const char *message, const char *buttonLabel return; } - NSRunAlertPanel([ NSString stringWithUTF8String:title ], [ NSString stringWithUTF8String:message ], [ NSString stringWithUTF8String:buttonLabel ], nil, nil); +#if (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_3) + if (MacOSVersionIsAtLeast(10, 3, 0)) { + NSAlert *alert = [ [ NSAlert alloc ] init ]; + [ alert setAlertStyle: NSCriticalAlertStyle ]; + [ alert setMessageText:[ NSString stringWithUTF8String:title ] ]; + [ alert setInformativeText:[ NSString stringWithUTF8String:message ] ]; + [ alert addButtonWithTitle: [ NSString stringWithUTF8String:buttonLabel ] ]; + [ alert runModal ]; + [ alert release ]; + } else +#endif + { +#if (MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_3) + NSRunAlertPanel([ NSString stringWithUTF8String:title ], [ NSString stringWithUTF8String:message ], [ NSString stringWithUTF8String:buttonLabel ], nil, nil); +#endif + } if (!wasstarted && VideoDriver::GetInstance() != NULL) VideoDriver::GetInstance()->Stop(); @@ -1032,7 +1096,17 @@ static const char *Utf8AdvanceByUtf16Units(const char *str, NSUInteger count) { if (!EditBoxInGlobalFocus()) return NSNotFound; - NSPoint view_pt = [ self convertPoint:[ [ self window ] convertScreenToBase:thePoint ] fromView:nil ]; + NSPoint view_pt = NSZeroPoint; +#if (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_7) + if ([ [ self window ] respondsToSelector:@selector(convertRectFromScreen:) ]) { + view_pt = [ self convertRect:[ [ self window ] convertRectFromScreen:NSMakeRect(thePoint.x, thePoint.y, 0, 0) ] fromView:nil ].origin; + } else +#endif + { +#if (MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_7) + view_pt = [ self convertPoint:[ [ self window ] convertScreenToBase:thePoint ] fromView:nil ]; +#endif + } Point pt = { (int)view_pt.x, (int)[ self frame ].size.height - (int)view_pt.y }; @@ -1061,9 +1135,13 @@ static const char *Utf8AdvanceByUtf16Units(const char *str, NSUInteger count) } #endif +#if MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_7 NSRect window_rect = [ self convertRect:view_rect toView:nil ]; NSPoint origin = [ [ self window ] convertBaseToScreen:window_rect.origin ]; return NSMakeRect(origin.x, origin.y, window_rect.size.width, window_rect.size.height); +#else + return NSMakeRect(0, 0, 0, 0);; +#endif } /** Get the bounding rect for the given range. */ @@ -1271,7 +1349,12 @@ static const char *Utf8AdvanceByUtf16Units(const char *str, NSUInteger count) NSPoint loc = [ driver->cocoaview convertPoint:[ [ aNotification object ] mouseLocationOutsideOfEventStream ] fromView:nil ]; BOOL inside = ([ driver->cocoaview hitTest:loc ] == driver->cocoaview); - if (inside) [ driver->cocoaview mouseEntered:NULL ]; + if (inside) { + /* We don't care about the event, but the compiler does. */ + NSEvent *e = [ [ NSEvent alloc ] init ]; + [ driver->cocoaview mouseEntered:e ]; + [ e release ]; + } } @end diff --git a/src/video/cocoa/event.mm b/src/video/cocoa/event.mm index c8d10717e3..30b6563b68 100644 --- a/src/video/cocoa/event.mm +++ b/src/video/cocoa/event.mm @@ -100,10 +100,10 @@ static void QZ_WarpCursor(int x, int y) NSPoint p = NSMakePoint(x, y); CGPoint cgp = _cocoa_subdriver->PrivateLocalToCG(&p); - /* this is the magic call that fixes cursor "freezing" after warp */ - CGSetLocalEventsSuppressionInterval(0.0); /* Do the actual warp */ CGWarpMouseCursorPosition(cgp); + /* this is the magic call that fixes cursor "freezing" after warp */ + CGAssociateMouseAndMouseCursorPosition(true); } @@ -587,12 +587,12 @@ static bool QZ_PollEvent() while (_current_magnification >= 1.0f) { _current_magnification -= 1.0f; - _cursor.wheel++; + _cursor.wheel--; HandleMouseEvents(); } while (_current_magnification <= -1.0f) { _current_magnification += 1.0f; - _cursor.wheel--; + _cursor.wheel++; HandleMouseEvents(); } break; @@ -610,7 +610,7 @@ static bool QZ_PollEvent() * the mouse position programmatically, which would trigger OS X to show * the default arrow cursor if the events are propagated. */ if (_cursor.fix_at) break; - /* FALL THROUGH */ + FALLTHROUGH; default: [ NSApp sendEvent:event ]; diff --git a/src/video/cocoa/wnd_quartz.mm b/src/video/cocoa/wnd_quartz.mm index 795a311bc6..7bec27824a 100644 --- a/src/video/cocoa/wnd_quartz.mm +++ b/src/video/cocoa/wnd_quartz.mm @@ -333,7 +333,9 @@ bool WindowQuartzSubdriver::SetVideoMode(int width, int height, int bpp) [ this->window setAcceptsMouseMovedEvents:YES ]; [ this->window setViewsNeedDisplay:NO ]; - [ this->window useOptimizedDrawing:YES ]; +#if MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_10 + if ([ this->window respondsToSelector:@selector(useOptimizedDrawing:) ]) [ this->window useOptimizedDrawing:YES ]; +#endif delegate = [ [ OTTD_CocoaWindowDelegate alloc ] init ]; [ delegate setDriver:this ]; @@ -517,7 +519,16 @@ CGPoint WindowQuartzSubdriver::PrivateLocalToCG(NSPoint *p) p->y = this->window_height - p->y; *p = [ this->cocoaview convertPoint:*p toView:nil ]; - *p = [ this->window convertBaseToScreen:*p ]; +#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_7 + if ([ this->window respondsToSelector:@selector(convertRectToScreen:) ]) { + *p = [ this->window convertRectToScreen:NSMakeRect(p->x, p->y, 0, 0) ].origin; + } else +#endif + { +#if MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_7 + *p = [ this->window convertBaseToScreen:*p ]; +#endif + } p->y = this->device_height - p->y; CGPoint cgp; @@ -533,13 +544,15 @@ NSPoint WindowQuartzSubdriver::GetMouseLocation(NSEvent *event) if ( [ event window ] == nil) { #if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_7 - if ([ this->cocoaview respondsToSelector:@selector(convertRectFromScreen:) ]) { + if ([ [ this->cocoaview window ] respondsToSelector:@selector(convertRectFromScreen:) ]) { pt = [ this->cocoaview convertPoint:[ [ this->cocoaview window ] convertRectFromScreen:NSMakeRect([ event locationInWindow ].x, [ event locationInWindow ].y, 0, 0) ].origin fromView:nil ]; } else #endif { +#if MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_7 pt = [ this->cocoaview convertPoint:[ [ this->cocoaview window ] convertScreenToBase:[ event locationInWindow ] ] fromView:nil ]; +#endif } } else { pt = [ event locationInWindow ]; diff --git a/src/video/dedicated_v.cpp b/src/video/dedicated_v.cpp index 5e2be481c9..aaadd94614 100644 --- a/src/video/dedicated_v.cpp +++ b/src/video/dedicated_v.cpp @@ -57,16 +57,12 @@ static void OS2_SwitchToConsoleMode() } #endif -#if defined(UNIX) || defined(PSP) +#if defined(UNIX) # include /* gettimeofday */ # include # include # include # define STDIN 0 /* file descriptor for standard input */ -# if defined(PSP) -# include -# include -# endif /* PSP */ /* Signal handlers */ static void DedicatedSignalHandler(int sig) @@ -79,9 +75,7 @@ static void DedicatedSignalHandler(int sig) #if defined(WIN32) # include /* GetTickCount */ -# if !defined(WINCE) -# include -# endif +# include # include # include # include "../os/windows/win32.h" @@ -92,10 +86,6 @@ static char _win_console_thread_buffer[200]; /* Windows Console thread. Just loop and signal when input has been received */ static void WINAPI CheckForConsoleInput() { -#if defined(WINCE) - /* WinCE doesn't support console stuff */ - return; -#else SetWin32ThreadName(-1, "ottd:win-console"); DWORD nb; @@ -110,7 +100,6 @@ static void WINAPI CheckForConsoleInput() SetEvent(_hInputReady); WaitForSingleObject(_hWaitForInputHandling, INFINITE); } -#endif } static void CreateWindowsConsoleThread() @@ -161,9 +150,7 @@ const char *VideoDriver_Dedicated::Start(const char * const *parm) ScreenSizeChanged(); BlitterFactory::GetCurrentBlitter()->PostResize(); -#if defined(WINCE) - /* WinCE doesn't support console stuff */ -#elif defined(WIN32) +#if defined(WIN32) /* For win32 we need to allocate a console (debug mode does the same) */ CreateConsole(); CreateWindowsConsoleThread(); @@ -196,7 +183,7 @@ void VideoDriver_Dedicated::MakeDirty(int left, int top, int width, int height) bool VideoDriver_Dedicated::ChangeResolution(int w, int h) { return false; } bool VideoDriver_Dedicated::ToggleFullscreen(bool fs) { return false; } -#if defined(UNIX) || defined(__OS2__) || defined(PSP) +#if defined(UNIX) || defined(__OS2__) static bool InputWaiting() { struct timeval tv; @@ -242,7 +229,7 @@ static void DedicatedHandleKeyInput() if (_exit_game) return; -#if defined(UNIX) || defined(__OS2__) || defined(PSP) +#if defined(UNIX) || defined(__OS2__) if (fgets(input_line, lengthof(input_line), stdin) == NULL) return; #else /* Handle console input, and signal console thread, it can accept input again */ @@ -269,7 +256,7 @@ void VideoDriver_Dedicated::MainLoop() uint32 next_tick = cur_ticks + MILLISECONDS_PER_TICK; /* Signal handlers */ -#if defined(UNIX) || defined(PSP) +#if defined(UNIX) signal(SIGTERM, DedicatedSignalHandler); signal(SIGINT, DedicatedSignalHandler); signal(SIGQUIT, DedicatedSignalHandler); diff --git a/src/video/sdl_v.cpp b/src/video/sdl_v.cpp index 4ee96db778..81005ab044 100644 --- a/src/video/sdl_v.cpp +++ b/src/video/sdl_v.cpp @@ -323,7 +323,7 @@ bool VideoDriver_SDL::CreateMainSurface(uint w, uint h) want_hwpalette = _use_hwpalette; } - if (want_hwpalette) DEBUG(driver, 1, "SDL: requesting hardware palete"); + if (want_hwpalette) DEBUG(driver, 1, "SDL: requesting hardware palette"); /* Free any previously allocated shadow surface */ if (_sdl_screen != NULL && _sdl_screen != _sdl_realscreen) SDL_CALL SDL_FreeSurface(_sdl_screen); @@ -404,19 +404,6 @@ bool VideoDriver_SDL::CreateMainSurface(uint w, uint h) blitter->PostResize(); InitPalette(); - switch (blitter->UsePaletteAnimation()) { - case Blitter::PALETTE_ANIMATION_NONE: - case Blitter::PALETTE_ANIMATION_VIDEO_BACKEND: - UpdatePalette(); - break; - - case Blitter::PALETTE_ANIMATION_BLITTER: - if (VideoDriver::GetInstance() != NULL) blitter->PaletteAnimate(_local_palette); - break; - - default: - NOT_REACHED(); - } seprintf(caption, lastof(caption), "OpenTTD %s", _openttd_revision); SDL_CALL SDL_WM_SetCaption(caption, caption); @@ -830,11 +817,18 @@ bool VideoDriver_SDL::ToggleFullscreen(bool fullscreen) } bool VideoDriver_SDL::AfterBlitterChange() +{ + return CreateMainSurface(_screen.width, _screen.height); +} + +void VideoDriver_SDL::AcquireBlitterLock() { if (_draw_mutex != NULL) _draw_mutex->BeginCritical(true); - bool ret = CreateMainSurface(_screen.width, _screen.height); +} + +void VideoDriver_SDL::ReleaseBlitterLock() +{ if (_draw_mutex != NULL) _draw_mutex->EndCritical(true); - return ret; } #endif /* WITH_SDL */ diff --git a/src/video/sdl_v.h b/src/video/sdl_v.h index 730f82b93f..8855c3566e 100644 --- a/src/video/sdl_v.h +++ b/src/video/sdl_v.h @@ -31,6 +31,10 @@ public: /* virtual */ bool AfterBlitterChange(); + /* virtual */ void AcquireBlitterLock(); + + /* virtual */ void ReleaseBlitterLock(); + /* virtual */ bool ClaimMousePointer(); /* virtual */ const char *GetName() const { return "sdl"; } diff --git a/src/video/video_driver.hpp b/src/video/video_driver.hpp index 916044d358..5cb3c6cc3f 100644 --- a/src/video/video_driver.hpp +++ b/src/video/video_driver.hpp @@ -49,6 +49,7 @@ public: /** * Callback invoked after the blitter was changed. + * This may only be called between AcquireBlitterLock and ReleaseBlitterLock. * @return True if no error. */ virtual bool AfterBlitterChange() @@ -56,6 +57,18 @@ public: return true; } + /** + * Acquire any lock(s) required to be held when changing blitters. + * These lock(s) may not be acquired recursively. + */ + virtual void AcquireBlitterLock() { } + + /** + * Release any lock(s) required to be held when changing blitters. + * These lock(s) may not be acquired recursively. + */ + virtual void ReleaseBlitterLock() { } + virtual bool ClaimMousePointer() { return true; diff --git a/src/video/win32_v.cpp b/src/video/win32_v.cpp index c37ebd7dd6..d1d4a4cd57 100644 --- a/src/video/win32_v.cpp +++ b/src/video/win32_v.cpp @@ -34,6 +34,13 @@ #define MAPVK_VK_TO_CHAR (2) #endif +#ifndef PM_QS_INPUT +#define PM_QS_INPUT 0x20000 +#endif + +typedef BOOL (WINAPI *PFNTRACKMOUSEEVENT)(LPTRACKMOUSEEVENT lpEventTrack); +static PFNTRACKMOUSEEVENT _pTrackMouseEvent = NULL; + static struct { HWND main_wnd; HBITMAP dib_sect; @@ -53,9 +60,7 @@ bool _force_full_redraw; bool _window_maximize; uint _display_hz; static Dimension _bck_resolution; -#if !defined(WINCE) || _WIN32_WCE >= 0x400 DWORD _imm_props; -#endif /** Whether the drawing is/may be done in a separate thread. */ static bool _draw_threaded; @@ -265,9 +270,6 @@ bool VideoDriver_Win32::MakeWindow(bool full_screen) _wnd.main_wnd = 0; } -#if defined(WINCE) - /* WinCE is always fullscreen */ -#else if (full_screen) { DEVMODE settings; @@ -311,7 +313,6 @@ bool VideoDriver_Win32::MakeWindow(bool full_screen) _wnd.width = _bck_resolution.width; _wnd.height = _bck_resolution.height; } -#endif { RECT r; @@ -330,9 +331,7 @@ bool VideoDriver_Win32::MakeWindow(bool full_screen) SetRect(&r, 0, 0, _wnd.width, _wnd.height); } -#if !defined(WINCE) AdjustWindowRect(&r, style, FALSE); -#endif w = r.right - r.left; h = r.bottom - r.top; @@ -490,7 +489,6 @@ static LRESULT HandleCharMsg(uint keycode, WChar charcode) return 0; } -#if !defined(WINCE) || _WIN32_WCE >= 0x400 /** Should we draw the composition string ourself, i.e is this a normal IME? */ static bool DrawIMECompositionString() { @@ -627,15 +625,6 @@ static void CancelIMEComposition(HWND hwnd) HandleTextInput(NULL, true); } -#else - -static bool DrawIMECompositionString() { return false; } -static void SetCompositionPos(HWND hwnd) {} -static void SetCandidatePos(HWND hwnd) {} -static void CancelIMEComposition(HWND hwnd) {} - -#endif /* !defined(WINCE) || _WIN32_WCE >= 0x400 */ - static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { static uint32 keycode = 0; @@ -646,9 +635,7 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP case WM_CREATE: SetTimer(hwnd, TID_POLLMOUSE, MOUSE_POLL_DELAY, (TIMERPROC)TrackMouseTimerProc); SetCompositionPos(hwnd); -#if !defined(WINCE) || _WIN32_WCE >= 0x400 _imm_props = ImmGetProperty(GetKeyboardLayout(0), IGP_PROPERTY); -#endif break; case WM_ENTERSIZEMOVE: @@ -680,7 +667,7 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP case WM_PALETTECHANGED: if ((HWND)wParam == hwnd) return 0; - /* FALL THROUGH */ + FALLTHROUGH; case WM_QUERYNEWPALETTE: { HDC hDC = GetWindowDC(hwnd); @@ -737,17 +724,36 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP case WM_MOUSEMOVE: { int x = (int16)LOWORD(lParam); int y = (int16)HIWORD(lParam); - POINT pt; /* If the mouse was not in the window and it has moved it means it has * come into the window, so start drawing the mouse. Also start * tracking the mouse for exiting the window */ if (!_cursor.in_window) { _cursor.in_window = true; - SetTimer(hwnd, TID_POLLMOUSE, MOUSE_POLL_DELAY, (TIMERPROC)TrackMouseTimerProc); + if (_pTrackMouseEvent != NULL) { + TRACKMOUSEEVENT tme; + tme.cbSize = sizeof(tme); + tme.dwFlags = TME_LEAVE; + tme.hwndTrack = hwnd; + + _pTrackMouseEvent(&tme); + } else { + SetTimer(hwnd, TID_POLLMOUSE, MOUSE_POLL_DELAY, (TIMERPROC)TrackMouseTimerProc); + } } - if (_cursor.UpdateCursorPosition(x, y, true)) { + if (_cursor.fix_at) { + /* Get all queued mouse events now in case we have to warp the cursor. In the + * end, we only care about the current mouse position and not bygone events. */ + MSG m; + while (PeekMessage(&m, hwnd, WM_MOUSEMOVE, WM_MOUSEMOVE, PM_REMOVE | PM_NOYIELD | PM_QS_INPUT)) { + x = (int16)LOWORD(m.lParam); + y = (int16)HIWORD(m.lParam); + } + } + + if (_cursor.UpdateCursorPosition(x, y, false)) { + POINT pt; pt.x = _cursor.pos.x; pt.y = _cursor.pos.y; ClientToScreen(hwnd, &pt); @@ -758,7 +764,6 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP return 0; } -#if !defined(WINCE) || _WIN32_WCE >= 0x400 case WM_INPUTLANGCHANGE: _imm_props = ImmGetProperty(GetKeyboardLayout(0), IGP_PROPERTY); break; @@ -794,7 +799,6 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP } HandleCharMsg(0, GB(wParam, 0, 8)); return 0; -#endif #endif case WM_DEADCHAR: @@ -888,7 +892,6 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP } return 0; -#if !defined(WINCE) case WM_SIZING: { RECT *r = (RECT*)lParam; RECT r2; @@ -946,7 +949,6 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP } return TRUE; } -#endif /* needed for wheel */ #if !defined(WM_MOUSEWHEEL) @@ -977,7 +979,6 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP _wnd.has_focus = false; break; -#if !defined(WINCE) case WM_ACTIVATE: { /* Don't do anything if we are closing openttd */ if (_exit_game) break; @@ -997,7 +998,6 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP } break; } -#endif } return DefWindowProc(hwnd, msg, wParam, lParam); @@ -1024,6 +1024,9 @@ static void RegisterWndClass() registered = true; if (!RegisterClass(&wnd)) usererror("RegisterClass failed"); + + /* Dynamically load mouse tracking, as it doesn't exist on Windows 95. */ + _pTrackMouseEvent = (PFNTRACKMOUSEEVENT)GetProcAddress(GetModuleHandle(_T("User32")), "TrackMouseEvent"); } } @@ -1083,10 +1086,6 @@ static const Dimension default_resolutions[] = { static void FindResolutions() { uint n = 0; -#if defined(WINCE) - /* EnumDisplaySettingsW is only supported in CE 4.2+ - * XXX -- One might argue that we assume 4.2+ on every system. Then we can use this function safely */ -#else uint i; DEVMODEA dm; @@ -1116,7 +1115,6 @@ static void FindResolutions() } } } -#endif /* We have found no resolutions, show the default list */ if (n == 0) { @@ -1162,9 +1160,7 @@ void VideoDriver_Win32::Stop() DeleteObject(_wnd.dib_sect); DestroyWindow(_wnd.main_wnd); -#if !defined(WINCE) if (_wnd.fullscreen) ChangeDisplaySettings(NULL, 0); -#endif MyShowCursor(true); } @@ -1266,10 +1262,8 @@ void VideoDriver_Win32::MainLoop() if (old_ctrl_pressed != _ctrl_pressed) HandleCtrlChanged(); -#if !defined(WINCE) /* Flush GDI buffer to ensure we don't conflict with the drawing thread. */ GdiFlush(); -#endif /* The game loop is the part that can run asynchronously. * The rest except sleeping can't. */ @@ -1282,10 +1276,8 @@ void VideoDriver_Win32::MainLoop() UpdateWindows(); CheckPaletteAnim(); } else { -#if !defined(WINCE) /* Flush GDI buffer to ensure we don't conflict with the drawing thread. */ GdiFlush(); -#endif /* Release the thread while sleeping */ if (_draw_threaded) _draw_mutex->EndCritical(); @@ -1333,11 +1325,18 @@ bool VideoDriver_Win32::ToggleFullscreen(bool full_screen) } bool VideoDriver_Win32::AfterBlitterChange() +{ + return AllocateDibSection(_screen.width, _screen.height, true) && this->MakeWindow(_fullscreen); +} + +void VideoDriver_Win32::AcquireBlitterLock() { if (_draw_mutex != NULL) _draw_mutex->BeginCritical(true); - bool ret = AllocateDibSection(_screen.width, _screen.height, true) && this->MakeWindow(_fullscreen); +} + +void VideoDriver_Win32::ReleaseBlitterLock() +{ if (_draw_mutex != NULL) _draw_mutex->EndCritical(true); - return ret; } void VideoDriver_Win32::EditBoxLostFocus() diff --git a/src/video/win32_v.h b/src/video/win32_v.h index 21d59185b9..7609d0422d 100644 --- a/src/video/win32_v.h +++ b/src/video/win32_v.h @@ -31,6 +31,10 @@ public: /* virtual */ bool AfterBlitterChange(); + /* virtual */ void AcquireBlitterLock(); + + /* virtual */ void ReleaseBlitterLock(); + /* virtual */ bool ClaimMousePointer(); /* virtual */ void EditBoxLostFocus(); diff --git a/src/viewport.cpp b/src/viewport.cpp index 2c353c7252..417454bd51 100644 --- a/src/viewport.cpp +++ b/src/viewport.cpp @@ -84,6 +84,9 @@ #include "linkgraph/linkgraph_gui.h" #include "viewport_sprite_sorter.h" #include "bridge_map.h" +#include "company_base.h" +#include "command_func.h" +#include "network/network_func.h" #include @@ -2634,7 +2637,7 @@ static int CalcHeightdiff(HighLightStyle style, uint distance, TileIndex start_t byte style_t = (byte)(TileX(end_tile) > TileX(start_tile)); start_tile = TILE_ADD(start_tile, ToTileIndexDiff(heightdiff_area_by_dir[style_t])); end_tile = TILE_ADD(end_tile, ToTileIndexDiff(heightdiff_area_by_dir[2 + style_t])); - /* FALL THROUGH */ + FALLTHROUGH; } case HT_POINT: @@ -2980,7 +2983,7 @@ void VpSelectTilesWithMethod(int x, int y, ViewportPlaceMethod method) case VPM_X_LIMITED: // Drag in X direction (limited size). limit = (_thd.sizelimit - 1) * TILE_SIZE; - /* FALL THROUGH */ + FALLTHROUGH; case VPM_FIX_X: // drag in Y direction x = sx; @@ -2989,7 +2992,7 @@ void VpSelectTilesWithMethod(int x, int y, ViewportPlaceMethod method) case VPM_Y_LIMITED: // Drag in Y direction (limited size). limit = (_thd.sizelimit - 1) * TILE_SIZE; - /* FALL THROUGH */ + FALLTHROUGH; case VPM_FIX_Y: // drag in X direction y = sy; @@ -3027,7 +3030,7 @@ calc_heightdiff_single_direction:; limit = (_thd.sizelimit - 1) * TILE_SIZE; x = sx + Clamp(x - sx, -limit, limit); y = sy + Clamp(y - sy, -limit, limit); - /* FALL THROUGH */ + FALLTHROUGH; case VPM_X_AND_Y: // drag an X by Y area if (_settings_client.gui.measure_tooltip) { @@ -3251,3 +3254,40 @@ void InitializeSpriteSorter() } assert(_vp_sprite_sorter != NULL); } + +/** + * Scroll players main viewport. + * @param tile tile to center viewport on + * @param flags type of operation + * @param p1 ViewportScrollTarget of scroll target + * @param p2 company or client id depending on the target + * @param text unused + * @return the cost of this operation or an error + */ +CommandCost CmdScrollViewport(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) +{ + if (_current_company != OWNER_DEITY) return CMD_ERROR; + ViewportScrollTarget target = (ViewportScrollTarget)p1; + switch (target) { + case VST_EVERYONE: + break; + case VST_COMPANY: + if (_local_company != (CompanyID)p2) return CommandCost(); + break; + case VST_CLIENT: +#ifdef ENABLE_NETWORK + if (_network_own_client_id != (ClientID)p2) return CommandCost(); + break; +#else + return CommandCost(); +#endif + default: + return CMD_ERROR; + } + + if (flags & DC_EXEC) { + ResetObjectToPlace(); + ScrollMainWindowToTile(tile); + } + return CommandCost(); +} diff --git a/src/viewport_gui.cpp b/src/viewport_gui.cpp index 90b0e1468f..9c89a85f84 100644 --- a/src/viewport_gui.cpp +++ b/src/viewport_gui.cpp @@ -71,7 +71,7 @@ public: pt.x = w->viewport->scrollpos_x + w->viewport->virtual_width / 2; pt.y = w->viewport->scrollpos_y + w->viewport->virtual_height / 2; } else { - pt = RemapCoords(TileX(tile) * TILE_SIZE + TILE_SIZE / 2, TileY(tile) * TILE_SIZE + TILE_SIZE / 2, TileHeight(tile)); + pt = RemapCoords(TileX(tile) * TILE_SIZE + TILE_SIZE / 2, TileY(tile) * TILE_SIZE + TILE_SIZE / 2, TilePixelHeight(tile)); } this->viewport->scrollpos_x = pt.x - this->viewport->virtual_width / 2; @@ -138,7 +138,7 @@ public: virtual void OnMouseWheel(int wheel) { - if (_settings_client.gui.scrollwheel_scrolling == 0) { + if (_settings_client.gui.scrollwheel_scrolling != 2) { ZoomInOrOutToCursorWindow(wheel < 0, this); } } diff --git a/src/viewport_sprite_sorter.h b/src/viewport_sprite_sorter.h index 19b903e152..324ece3020 100644 --- a/src/viewport_sprite_sorter.h +++ b/src/viewport_sprite_sorter.h @@ -37,7 +37,7 @@ struct ParentSpriteToDraw { int32 left; ///< minimal screen X coordinate of sprite (= x + sprite->x_offs), reference point for child sprites int32 top; ///< minimal screen Y coordinate of sprite (= y + sprite->y_offs), reference point for child sprites - int first_child; ///< the first child to draw. + int32 first_child; ///< the first child to draw. bool comparison_done; ///< Used during sprite sorting: true if sprite has been compared with all other sprites }; diff --git a/src/viewport_type.h b/src/viewport_type.h index 07485c3243..74cd88d95d 100644 --- a/src/viewport_type.h +++ b/src/viewport_type.h @@ -123,4 +123,14 @@ enum ViewportDragDropSelectionProcess { DDSP_REMOVE_TRUCKSTOP, ///< Road stop removal (trucks) }; + +/** + * Target of the viewport scrolling GS method + */ +enum ViewportScrollTarget { + VST_EVERYONE, ///< All players + VST_COMPANY, ///< All players in specific company + VST_CLIENT, ///< Single player +}; + #endif /* VIEWPORT_TYPE_H */ diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp index 4392eb2103..737257a823 100644 --- a/src/water_cmd.cpp +++ b/src/water_cmd.cpp @@ -73,7 +73,7 @@ static const uint8 _flood_from_dirs[] = { */ static inline void MarkTileDirtyIfCanalOrRiver(TileIndex tile) { - if (IsTileType(tile, MP_WATER) && (IsCanal(tile) || IsRiver(tile))) MarkTileDirtyByTile(tile); + if (IsValidTile(tile) && IsTileType(tile, MP_WATER) && (IsCanal(tile) || IsRiver(tile))) MarkTileDirtyByTile(tile); } /** @@ -437,7 +437,7 @@ CommandCost CmdBuildCanal(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 MakeSea(tile); break; } - /* FALL THROUGH */ + FALLTHROUGH; default: MakeCanal(tile, _current_company, Random()); @@ -1015,7 +1015,7 @@ FloodingBehaviour GetFloodingBehaviour(TileIndex tile) Slope tileh = GetTileSlope(tile); return (IsSlopeWithOneCornerRaised(tileh) ? FLOOD_ACTIVE : FLOOD_DRYUP); } - /* FALL THROUGH */ + FALLTHROUGH; case MP_STATION: case MP_INDUSTRY: case MP_OBJECT: @@ -1064,7 +1064,7 @@ void DoFloodTile(TileIndex target) flooded = true; break; } - /* FALL THROUGH */ + FALLTHROUGH; case MP_CLEAR: if (DoCommand(target, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR).Succeeded()) { @@ -1218,7 +1218,7 @@ void ConvertGroundTilesIntoWaterTiles() default: uint dir; FOR_EACH_SET_BIT(dir, _flood_from_dirs[slope & ~SLOPE_STEEP]) { - TileIndex dest = TILE_ADD(tile, TileOffsByDir((Direction)dir)); + TileIndex dest = TileAddByDir(tile, (Direction)dir); Slope slope_dest = GetTileSlope(dest) & ~SLOPE_STEEP; if (slope_dest == SLOPE_FLAT || IsSlopeWithOneCornerRaised(slope_dest)) { MakeShore(tile); @@ -1233,7 +1233,8 @@ void ConvertGroundTilesIntoWaterTiles() static TrackStatus GetTileTrackStatus_Water(TileIndex tile, TransportType mode, uint sub_mode, DiagDirection side) { - static const byte coast_tracks[] = {0, 32, 4, 0, 16, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0}; + static const TrackBits coast_tracks[] = {TRACK_BIT_NONE, TRACK_BIT_RIGHT, TRACK_BIT_UPPER, TRACK_BIT_NONE, TRACK_BIT_LEFT, TRACK_BIT_NONE, TRACK_BIT_NONE, + TRACK_BIT_NONE, TRACK_BIT_LOWER, TRACK_BIT_NONE, TRACK_BIT_NONE, TRACK_BIT_NONE, TRACK_BIT_NONE, TRACK_BIT_NONE, TRACK_BIT_NONE, TRACK_BIT_NONE}; TrackBits ts; @@ -1241,7 +1242,7 @@ static TrackStatus GetTileTrackStatus_Water(TileIndex tile, TransportType mode, switch (GetWaterTileType(tile)) { case WATER_TILE_CLEAR: ts = IsTileFlat(tile) ? TRACK_BIT_ALL : TRACK_BIT_NONE; break; - case WATER_TILE_COAST: ts = (TrackBits)coast_tracks[GetTileSlope(tile) & 0xF]; break; + case WATER_TILE_COAST: ts = coast_tracks[GetTileSlope(tile) & 0xF]; break; case WATER_TILE_LOCK: ts = DiagDirToDiagTrackBits(GetLockDirection(tile)); break; case WATER_TILE_DEPOT: ts = AxisToTrackBits(GetShipDepotAxis(tile)); break; default: return 0; diff --git a/src/waypoint_cmd.cpp b/src/waypoint_cmd.cpp index efa48003f2..54489fa457 100644 --- a/src/waypoint_cmd.cpp +++ b/src/waypoint_cmd.cpp @@ -324,6 +324,7 @@ CommandCost CmdBuildBuoy(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 if (wp->town == NULL) MakeDefaultName(wp); MakeBuoy(tile, wp->index, GetWaterClass(tile)); + MarkTileDirtyByTile(tile); wp->UpdateVirtCoord(); InvalidateWindowData(WC_WAYPOINT_VIEW, wp->index); diff --git a/src/widget.cpp b/src/widget.cpp index d59ca020e0..4e411ada23 100644 --- a/src/widget.cpp +++ b/src/widget.cpp @@ -221,7 +221,8 @@ static inline void DrawImageButtons(const Rect &r, WidgetType type, Colours colo DrawFrameRect(r.left, r.top, r.right, r.bottom, colour, (clicked) ? FR_LOWERED : FR_NONE); if ((type & WWT_MASK) == WWT_IMGBTN_2 && clicked) img++; // Show different image when clicked for #WWT_IMGBTN_2. - DrawSprite(img, PAL_NONE, r.left + WD_IMGBTN_LEFT + clicked, r.top + WD_IMGBTN_TOP + clicked); + Dimension d = GetSpriteSize(img); + DrawSprite(img, PAL_NONE, CenterBounds(r.left, r.right, d.width) + clicked, CenterBounds(r.top, r.bottom, d.height) + clicked); } /** @@ -459,8 +460,7 @@ static inline void DrawFrame(const Rect &r, Colours colour, StringID str) */ static inline void DrawShadeBox(const Rect &r, Colours colour, bool clicked) { - DrawFrameRect(r.left, r.top, r.right, r.bottom, colour, (clicked) ? FR_LOWERED : FR_NONE); - DrawSprite((clicked) ? SPR_WINDOW_SHADE : SPR_WINDOW_UNSHADE, PAL_NONE, r.left + WD_SHADEBOX_LEFT + clicked, r.top + WD_SHADEBOX_TOP + clicked); + DrawImageButtons(r, WWT_SHADEBOX, colour, clicked, clicked ? SPR_WINDOW_SHADE: SPR_WINDOW_UNSHADE); } /** @@ -471,8 +471,7 @@ static inline void DrawShadeBox(const Rect &r, Colours colour, bool clicked) */ static inline void DrawStickyBox(const Rect &r, Colours colour, bool clicked) { - DrawFrameRect(r.left, r.top, r.right, r.bottom, colour, (clicked) ? FR_LOWERED : FR_NONE); - DrawSprite((clicked) ? SPR_PIN_UP : SPR_PIN_DOWN, PAL_NONE, r.left + WD_STICKYBOX_LEFT + clicked, r.top + WD_STICKYBOX_TOP + clicked); + DrawImageButtons(r, WWT_STICKYBOX, colour, clicked, clicked ? SPR_PIN_UP : SPR_PIN_DOWN); } /** @@ -483,8 +482,7 @@ static inline void DrawStickyBox(const Rect &r, Colours colour, bool clicked) */ static inline void DrawDefSizeBox(const Rect &r, Colours colour, bool clicked) { - DrawFrameRect(r.left, r.top, r.right, r.bottom, colour, (clicked) ? FR_LOWERED : FR_NONE); - DrawSprite(SPR_WINDOW_DEFSIZE, PAL_NONE, r.left + WD_DEFSIZEBOX_LEFT + clicked, r.top + WD_DEFSIZEBOX_TOP + clicked); + DrawImageButtons(r, WWT_DEFSIZEBOX, colour, clicked, SPR_WINDOW_DEFSIZE); } /** @@ -495,8 +493,7 @@ static inline void DrawDefSizeBox(const Rect &r, Colours colour, bool clicked) */ static inline void DrawDebugBox(const Rect &r, Colours colour, bool clicked) { - DrawFrameRect(r.left, r.top, r.right, r.bottom, colour, (clicked) ? FR_LOWERED : FR_NONE); - DrawSprite(SPR_WINDOW_DEBUG, PAL_NONE, r.left + WD_DEBUGBOX_LEFT + clicked, r.top + WD_DEBUGBOX_TOP + clicked); + DrawImageButtons(r, WWT_DEBUGBOX, colour, clicked, SPR_WINDOW_DEBUG); } /** @@ -510,11 +507,13 @@ static inline void DrawResizeBox(const Rect &r, Colours colour, bool at_left, bo { DrawFrameRect(r.left, r.top, r.right, r.bottom, colour, (clicked) ? FR_LOWERED : FR_NONE); if (at_left) { + Dimension d = GetSpriteSize(SPR_WINDOW_RESIZE_LEFT); DrawSprite(SPR_WINDOW_RESIZE_LEFT, PAL_NONE, r.left + WD_RESIZEBOX_RIGHT + clicked, - r.bottom - WD_RESIZEBOX_BOTTOM - GetSpriteSize(SPR_WINDOW_RESIZE_LEFT).height + clicked); + r.bottom + 1 - WD_RESIZEBOX_BOTTOM - d.height + clicked); } else { - DrawSprite(SPR_WINDOW_RESIZE_RIGHT, PAL_NONE, r.left + WD_RESIZEBOX_LEFT + clicked, - r.bottom - WD_RESIZEBOX_BOTTOM - GetSpriteSize(SPR_WINDOW_RESIZE_RIGHT).height + clicked); + Dimension d = GetSpriteSize(SPR_WINDOW_RESIZE_RIGHT); + DrawSprite(SPR_WINDOW_RESIZE_RIGHT, PAL_NONE, r.right + 1 - WD_RESIZEBOX_RIGHT - d.width + clicked, + r.bottom + 1 - WD_RESIZEBOX_BOTTOM - d.height + clicked); } } @@ -526,7 +525,9 @@ static inline void DrawResizeBox(const Rect &r, Colours colour, bool at_left, bo static inline void DrawCloseBox(const Rect &r, Colours colour) { if (colour != COLOUR_WHITE) DrawFrameRect(r.left, r.top, r.right, r.bottom, colour, FR_NONE); - DrawSprite(SPR_CLOSEBOX, (colour != COLOUR_WHITE ? TC_BLACK : TC_SILVER) | (1 << PALETTE_TEXT_RECOLOUR), r.left + WD_CLOSEBOX_LEFT, r.top + WD_CLOSEBOX_TOP); + Dimension d = GetSpriteSize(SPR_CLOSEBOX); + int s = UnScaleGUI(1); /* Offset to account for shadow of SPR_CLOSEBOX */ + DrawSprite(SPR_CLOSEBOX, (colour != COLOUR_WHITE ? TC_BLACK : TC_SILVER) | (1 << PALETTE_TEXT_RECOLOUR), CenterBounds(r.left, r.right, d.width - s), CenterBounds(r.top, r.bottom, d.height - s)); } /** @@ -2286,8 +2287,8 @@ void NWidgetLeaf::SetupSmallestSize(Window *w, bool init_array) Dimension sprite_size = GetSpriteSize(_current_text_dir == TD_RTL ? SPR_IMG_DELETE_RIGHT : SPR_IMG_DELETE_LEFT); size.width = max(size.width, 30 + sprite_size.width); size.height = max(sprite_size.height, GetStringBoundingBox("_").height + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM); - /* FALL THROUGH */ } + FALLTHROUGH; case WWT_PUSHBTN: { static const Dimension extra = {WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM}; padding = &extra; @@ -2393,15 +2394,22 @@ void NWidgetLeaf::Draw(const Window *w) { if (this->current_x == 0 || this->current_y == 0) return; + /* Setup a clipping rectangle... */ + DrawPixelInfo new_dpi; + if (!FillDrawPixelInfo(&new_dpi, this->pos_x, this->pos_y, this->current_x, this->current_y)) return; + /* ...but keep coordinates relative to the window. */ + new_dpi.left += this->pos_x; + new_dpi.top += this->pos_y; + + DrawPixelInfo *old_dpi = _cur_dpi; + _cur_dpi = &new_dpi; + Rect r; r.left = this->pos_x; r.right = this->pos_x + this->current_x - 1; r.top = this->pos_y; r.bottom = this->pos_y + this->current_y - 1; - const DrawPixelInfo *dpi = _cur_dpi; - if (dpi->left > r.right || dpi->left + dpi->width <= r.left || dpi->top > r.bottom || dpi->top + dpi->height <= r.top) return; - bool clicked = this->IsLowered(); switch (this->type) { case WWT_EMPTY: @@ -2512,6 +2520,8 @@ void NWidgetLeaf::Draw(const Window *w) if (this->IsDisabled()) { GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.bottom - 1, _colour_gradient[this->colour & 0xF][2], FILLRECT_CHECKER); } + + _cur_dpi = old_dpi; } /** diff --git a/src/widget_type.h b/src/widget_type.h index 39efbb4637..163d45800e 100644 --- a/src/widget_type.h +++ b/src/widget_type.h @@ -779,13 +779,13 @@ public: static void InvalidateDimensionCache(); static Dimension dropdown_dimension; ///< Cached size of a dropdown widget. + static Dimension resizebox_dimension; ///< Cached size of a resizebox widget. + static Dimension closebox_dimension; ///< Cached size of a closebox widget. private: static Dimension shadebox_dimension; ///< Cached size of a shadebox widget. static Dimension debugbox_dimension; ///< Cached size of a debugbox widget. static Dimension defsizebox_dimension; ///< Cached size of a defsizebox widget. static Dimension stickybox_dimension; ///< Cached size of a stickybox widget. - static Dimension resizebox_dimension; ///< Cached size of a resizebox widget. - static Dimension closebox_dimension; ///< Cached size of a closebox widget. }; /** diff --git a/src/widgets/autoreplace_widget.h b/src/widgets/autoreplace_widget.h index 7a98b6cd72..4b761ca45d 100644 --- a/src/widgets/autoreplace_widget.h +++ b/src/widgets/autoreplace_widget.h @@ -35,10 +35,8 @@ enum ReplaceVehicleWidgets { WID_RV_STOP_REPLACE, ///< Stop Replacing button. /* Train only widgets. */ - WID_RV_TRAIN_ENGINEWAGON_TOGGLE, ///< Button to toggle engines and/or wagons. - WID_RV_TRAIN_FLUFF_LEFT, ///< The fluff on the left. + WID_RV_TRAIN_ENGINEWAGON_DROPDOWN, ///< Dropdown to select engines and/or wagons. WID_RV_TRAIN_RAILTYPE_DROPDOWN, ///< Dropdown menu about the railtype. - WID_RV_TRAIN_FLUFF_RIGHT, ///< The fluff on the right. WID_RV_TRAIN_WAGONREMOVE_TOGGLE, ///< Button to toggle removing wagons. }; diff --git a/src/widgets/dropdown.cpp b/src/widgets/dropdown.cpp index e0ad96a87a..d4c229cb1f 100644 --- a/src/widgets/dropdown.cpp +++ b/src/widgets/dropdown.cpp @@ -363,18 +363,38 @@ void ShowDropDownListAt(Window *w, const DropDownList *list, int selected, int b /* Check if the dropdown will fully fit below the widget */ if (top + height + 4 >= screen_bottom) { /* If not, check if it will fit above the widget */ - if (w->top + wi_rect.top - height > GetMainViewTop()) { + int screen_top = GetMainViewTop(); + if (w->top + wi_rect.top > screen_top + height) { top = w->top + wi_rect.top - height - 4; } else { - /* ... and lastly if it won't, enable the scroll bar and fit the - * list in below the widget */ + /* If it doesn't fit above the widget, we need to enable a scrollbar... */ int avg_height = height / (int)list->Length(); - int rows = (screen_bottom - 4 - top) / avg_height; - height = rows * avg_height; scroll = true; + + /* ... and choose whether to put the list above or below the widget. */ + bool put_above = false; + int available_height = screen_bottom - w->top - wi_rect.bottom; + if (w->top + wi_rect.top - screen_top > available_height) { + // Put it above. + available_height = w->top + wi_rect.top - screen_top; + put_above = true; + } + + /* Check at least there is space for one item. */ + assert(available_height >= avg_height); + + /* And lastly, fit the list... */ + int rows = available_height / avg_height; + height = rows * avg_height; + /* Add space for the scroll bar if we automatically determined * the width of the list. */ max_item_width += NWidgetScrollbar::GetVerticalDimension().width; + + /* ... and set the top position if needed. */ + if (put_above) { + top = w->top + wi_rect.top - height - 4; + } } } diff --git a/src/widgets/group_widget.h b/src/widgets/group_widget.h index bd0d90486b..41e0bcd45a 100644 --- a/src/widgets/group_widget.h +++ b/src/widgets/group_widget.h @@ -32,6 +32,7 @@ enum GroupListWidgets { WID_GL_DELETE_GROUP, ///< Delete group button. WID_GL_RENAME_GROUP, ///< Rename group button. WID_GL_REPLACE_PROTECTION, ///< Replace protection button. + WID_GL_INFO, ///< Group info. }; #endif /* WIDGETS_GROUP_WIDGET_H */ diff --git a/src/widgets/intro_widget.h b/src/widgets/intro_widget.h index 6a67fe64ca..ae48827ed1 100644 --- a/src/widgets/intro_widget.h +++ b/src/widgets/intro_widget.h @@ -24,8 +24,10 @@ enum SelectGameIntroWidgets { WID_SGI_ARCTIC_LANDSCAPE, ///< Select arctic landscape button. WID_SGI_TROPIC_LANDSCAPE, ///< Select tropic landscape button. WID_SGI_TOYLAND_LANDSCAPE, ///< Select toyland landscape button. + WID_SGI_BASESET_SELECTION, ///< Baseset selection. + WID_SGI_BASESET, ///< Baseset errors. WID_SGI_TRANSLATION_SELECTION, ///< Translation selection. - WID_SGI_TRANSLATION, ///< Translation. + WID_SGI_TRANSLATION, ///< Translation errors. WID_SGI_OPTIONS, ///< Options button. WID_SGI_HIGHSCORE, ///< Highscore button. WID_SGI_SETTINGS_OPTIONS, ///< Settings button. diff --git a/src/widgets/music_widget.h b/src/widgets/music_widget.h index 3a99bc6150..c8e6a98186 100644 --- a/src/widgets/music_widget.h +++ b/src/widgets/music_widget.h @@ -14,9 +14,11 @@ /** Widgets of the #MusicTrackSelectionWindow class. */ enum MusicTrackSelectionWidgets { + WID_MTS_CAPTION, ///< Window caption. WID_MTS_LIST_LEFT, ///< Left button. WID_MTS_PLAYLIST, ///< Playlist. WID_MTS_LIST_RIGHT, ///< Right button. + WID_MTS_MUSICSET, ///< Music set selection. WID_MTS_ALL, ///< All button. WID_MTS_OLD, ///< Old button. WID_MTS_NEW, ///< New button. diff --git a/src/widgets/toolbar_widget.h b/src/widgets/toolbar_widget.h index 434a238acc..c317fc9574 100644 --- a/src/widgets/toolbar_widget.h +++ b/src/widgets/toolbar_widget.h @@ -33,7 +33,7 @@ enum ToolbarNormalWidgets { WID_TN_TRAINS = WID_TN_VEHICLE_START, ///< Train menu. WID_TN_ROADVEHS, ///< Road vehicle menu. WID_TN_SHIPS, ///< Ship menu. - WID_TN_AIRCRAFTS, ///< Aircraft menu. + WID_TN_AIRCRAFT, ///< Aircraft menu. WID_TN_ZOOM_IN, ///< Zoom in the main viewport. WID_TN_ZOOM_OUT, ///< Zoom out the main viewport. WID_TN_BUILDING_TOOLS_START, ///< Helper for the offset of the building tools diff --git a/src/window.cpp b/src/window.cpp index 24683d0a6a..f17fccf932 100644 --- a/src/window.cpp +++ b/src/window.cpp @@ -139,7 +139,7 @@ int16 WindowDesc::GetDefaultHeight() const void WindowDesc::LoadFromConfig() { IniFile *ini = new IniFile(); - ini->LoadFromDisk(_windows_file, BASE_DIR); + ini->LoadFromDisk(_windows_file, NO_DIRECTORY); for (WindowDesc **it = _window_descs->Begin(); it != _window_descs->End(); ++it) { if ((*it)->ini_key == NULL) continue; IniLoadWindowSettings(ini, (*it)->ini_key, *it); @@ -165,7 +165,7 @@ void WindowDesc::SaveToConfig() QSortT(_window_descs->Begin(), _window_descs->Length(), DescSorter); IniFile *ini = new IniFile(); - ini->LoadFromDisk(_windows_file, BASE_DIR); + ini->LoadFromDisk(_windows_file, NO_DIRECTORY); for (WindowDesc **it = _window_descs->Begin(); it != _window_descs->End(); ++it) { if ((*it)->ini_key == NULL) continue; IniSaveWindowSettings(ini, (*it)->ini_key, *it); @@ -772,7 +772,12 @@ static void DispatchRightClickEvent(Window *w, int x, int y) if (w->OnRightClick(pt, wid->index)) return; } - if (_settings_client.gui.hover_delay_ms == 0 && wid->tool_tip != 0) GuiShowTooltips(w, wid->tool_tip, 0, NULL, TCC_RIGHT_CLICK); + /* Right-click close is enabled and there is a closebox */ + if (_settings_client.gui.right_mouse_wnd_close && w->nested_root->GetWidgetOfType(WWT_CLOSEBOX)) { + delete w; + } else if (_settings_client.gui.hover_delay_ms == 0 && wid->tool_tip != 0) { + GuiShowTooltips(w, wid->tool_tip, 0, NULL, TCC_RIGHT_CLICK); + } } /** @@ -942,7 +947,7 @@ void DrawOverlappedWindowForAll(int left, int top, int right, int bottom) left < w->left + w->width && top < w->top + w->height) { /* Window w intersects with the rectangle => needs repaint */ - DrawOverlappedWindow(w, left, top, right, bottom); + DrawOverlappedWindow(w, max(left, w->left), max(top, w->top), min(right, w->left + w->width), min(bottom, w->top + w->height)); } } } @@ -1259,39 +1264,46 @@ static inline bool IsVitalWindow(const Window *w) * Get the z-priority for a given window. This is used in comparison with other z-priority values; * a window with a given z-priority will appear above other windows with a lower value, and below * those with a higher one (the ordering within z-priorities is arbitrary). - * @param w The window to get the z-priority for - * @pre w->window_class != WC_INVALID + * @param wc The window class of window to get the z-priority for + * @pre wc != WC_INVALID * @return The window's z-priority */ -static uint GetWindowZPriority(const Window *w) +static uint GetWindowZPriority(WindowClass wc) { - assert(w->window_class != WC_INVALID); + assert(wc != WC_INVALID); uint z_priority = 0; - switch (w->window_class) { + switch (wc) { case WC_ENDSCREEN: ++z_priority; + FALLTHROUGH; case WC_HIGHSCORE: ++z_priority; + FALLTHROUGH; case WC_TOOLTIPS: ++z_priority; + FALLTHROUGH; case WC_DROPDOWN_MENU: ++z_priority; + FALLTHROUGH; case WC_MAIN_TOOLBAR: case WC_STATUS_BAR: ++z_priority; + FALLTHROUGH; case WC_OSK: ++z_priority; + FALLTHROUGH; case WC_QUERY_STRING: case WC_SEND_NETWORK_MSG: ++z_priority; + FALLTHROUGH; case WC_ERRMSG: case WC_CONFIRM_POPUP_QUERY: @@ -1299,6 +1311,7 @@ static uint GetWindowZPriority(const Window *w) case WC_NETWORK_STATUS_WINDOW: case WC_SAVE_PRESET: ++z_priority; + FALLTHROUGH; case WC_GENERATE_LANDSCAPE: case WC_SAVELOAD: @@ -1310,15 +1323,19 @@ static uint GetWindowZPriority(const Window *w) case WC_AI_SETTINGS: case WC_TEXTFILE: ++z_priority; + FALLTHROUGH; case WC_CONSOLE: ++z_priority; + FALLTHROUGH; case WC_NEWS_WINDOW: ++z_priority; + FALLTHROUGH; default: ++z_priority; + FALLTHROUGH; case WC_MAIN_WINDOW: return z_priority; @@ -1341,11 +1358,11 @@ static void AddWindowToZOrdering(Window *w) /* Search down the z-ordering for its location. */ Window *v = _z_front_window; uint last_z_priority = UINT_MAX; - while (v != NULL && (v->window_class == WC_INVALID || GetWindowZPriority(v) > GetWindowZPriority(w))) { + while (v != NULL && (v->window_class == WC_INVALID || GetWindowZPriority(v->window_class) > GetWindowZPriority(w->window_class))) { if (v->window_class != WC_INVALID) { /* Sanity check z-ordering, while we're at it. */ - assert(last_z_priority >= GetWindowZPriority(v)); - last_z_priority = GetWindowZPriority(v); + assert(last_z_priority >= GetWindowZPriority(v->window_class)); + last_z_priority = GetWindowZPriority(v->window_class); } v = v->z_back; @@ -1538,16 +1555,16 @@ void Window::FindWindowPlacementAndResize(int def_width, int def_height) * @param top Top edge of the rectangle * @param width Width of the rectangle * @param height Height of the rectangle + * @param toolbar_y Height of main toolbar * @param pos If rectangle is good, use this parameter to return the top-left corner of the new window * @return Boolean indication that the rectangle is a good place for the new window */ -static bool IsGoodAutoPlace1(int left, int top, int width, int height, Point &pos) +static bool IsGoodAutoPlace1(int left, int top, int width, int height, int toolbar_y, Point &pos) { int right = width + left; int bottom = height + top; - const Window *main_toolbar = FindWindowByClass(WC_MAIN_TOOLBAR); - if (left < 0 || (main_toolbar != NULL && top < main_toolbar->height) || right > _screen.width || bottom > _screen.height) return false; + if (left < 0 || top < toolbar_y || right > _screen.width || bottom > _screen.height) return false; /* Make sure it is not obscured by any window. */ const Window *w; @@ -1575,17 +1592,25 @@ static bool IsGoodAutoPlace1(int left, int top, int width, int height, Point &po * @param top Top edge of the rectangle * @param width Width of the rectangle * @param height Height of the rectangle + * @param toolbar_y Height of main toolbar * @param pos If rectangle is good, use this parameter to return the top-left corner of the new window * @return Boolean indication that the rectangle is a good place for the new window */ -static bool IsGoodAutoPlace2(int left, int top, int width, int height, Point &pos) +static bool IsGoodAutoPlace2(int left, int top, int width, int height, int toolbar_y, Point &pos) { + bool rtl = _current_text_dir == TD_RTL; + /* Left part of the rectangle may be at most 1/4 off-screen, * right part of the rectangle may be at most 1/2 off-screen */ - if (left < -(width >> 2) || left > _screen.width - (width >> 1)) return false; + if (rtl) { + if (left < -(width >> 1) || left > _screen.width - (width >> 2)) return false; + } else { + if (left < -(width >> 2) || left > _screen.width - (width >> 1)) return false; + } + /* Bottom part of the rectangle may be at most 1/4 off-screen */ - if (top < 22 || top > _screen.height - (height >> 2)) return false; + if (top < toolbar_y || top > _screen.height - (height >> 2)) return false; /* Make sure it is not obscured by any window. */ const Window *w; @@ -1615,11 +1640,14 @@ static Point GetAutoPlacePosition(int width, int height) { Point pt; + bool rtl = _current_text_dir == TD_RTL; + /* First attempt, try top-left of the screen */ const Window *main_toolbar = FindWindowByClass(WC_MAIN_TOOLBAR); - if (IsGoodAutoPlace1(0, main_toolbar != NULL ? main_toolbar->height + 2 : 2, width, height, pt)) return pt; + const int toolbar_y = main_toolbar != NULL ? main_toolbar->height : 0; + if (IsGoodAutoPlace1(rtl ? _screen.width - width : 0, toolbar_y, width, height, toolbar_y, pt)) return pt; - /* Second attempt, try around all existing windows with a distance of 2 pixels. + /* Second attempt, try around all existing windows. * The new window must be entirely on-screen, and not overlap with an existing window. * Eight starting points are tried, two at each corner. */ @@ -1627,39 +1655,41 @@ static Point GetAutoPlacePosition(int width, int height) FOR_ALL_WINDOWS_FROM_BACK(w) { if (w->window_class == WC_MAIN_WINDOW) continue; - if (IsGoodAutoPlace1(w->left + w->width + 2, w->top, width, height, pt)) return pt; - if (IsGoodAutoPlace1(w->left - width - 2, w->top, width, height, pt)) return pt; - if (IsGoodAutoPlace1(w->left, w->top + w->height + 2, width, height, pt)) return pt; - if (IsGoodAutoPlace1(w->left, w->top - height - 2, width, height, pt)) return pt; - if (IsGoodAutoPlace1(w->left + w->width + 2, w->top + w->height - height, width, height, pt)) return pt; - if (IsGoodAutoPlace1(w->left - width - 2, w->top + w->height - height, width, height, pt)) return pt; - if (IsGoodAutoPlace1(w->left + w->width - width, w->top + w->height + 2, width, height, pt)) return pt; - if (IsGoodAutoPlace1(w->left + w->width - width, w->top - height - 2, width, height, pt)) return pt; + if (IsGoodAutoPlace1(w->left + w->width, w->top, width, height, toolbar_y, pt)) return pt; + if (IsGoodAutoPlace1(w->left - width, w->top, width, height, toolbar_y, pt)) return pt; + if (IsGoodAutoPlace1(w->left, w->top + w->height, width, height, toolbar_y, pt)) return pt; + if (IsGoodAutoPlace1(w->left, w->top - height, width, height, toolbar_y, pt)) return pt; + if (IsGoodAutoPlace1(w->left + w->width, w->top + w->height - height, width, height, toolbar_y, pt)) return pt; + if (IsGoodAutoPlace1(w->left - width, w->top + w->height - height, width, height, toolbar_y, pt)) return pt; + if (IsGoodAutoPlace1(w->left + w->width - width, w->top + w->height, width, height, toolbar_y, pt)) return pt; + if (IsGoodAutoPlace1(w->left + w->width - width, w->top - height, width, height, toolbar_y, pt)) return pt; } - /* Third attempt, try around all existing windows with a distance of 2 pixels. + /* Third attempt, try around all existing windows. * The new window may be partly off-screen, and must not overlap with an existing window. * Only four starting points are tried. */ FOR_ALL_WINDOWS_FROM_BACK(w) { if (w->window_class == WC_MAIN_WINDOW) continue; - if (IsGoodAutoPlace2(w->left + w->width + 2, w->top, width, height, pt)) return pt; - if (IsGoodAutoPlace2(w->left - width - 2, w->top, width, height, pt)) return pt; - if (IsGoodAutoPlace2(w->left, w->top + w->height + 2, width, height, pt)) return pt; - if (IsGoodAutoPlace2(w->left, w->top - height - 2, width, height, pt)) return pt; + if (IsGoodAutoPlace2(w->left + w->width, w->top, width, height, toolbar_y, pt)) return pt; + if (IsGoodAutoPlace2(w->left - width, w->top, width, height, toolbar_y, pt)) return pt; + if (IsGoodAutoPlace2(w->left, w->top + w->height, width, height, toolbar_y, pt)) return pt; + if (IsGoodAutoPlace2(w->left, w->top - height, width, height, toolbar_y, pt)) return pt; } - /* Fourth and final attempt, put window at diagonal starting from (0, 24), try multiples - * of (+5, +5) + /* Fourth and final attempt, put window at diagonal starting from (0, toolbar_y), try multiples + * of the closebox */ - int left = 0, top = 24; + int left = rtl ? _screen.width - width : 0, top = toolbar_y; + int offset_x = rtl ? -(int)NWidgetLeaf::closebox_dimension.width : (int)NWidgetLeaf::closebox_dimension.width; + int offset_y = max(NWidgetLeaf::closebox_dimension.height, FONT_HEIGHT_NORMAL + WD_CAPTIONTEXT_TOP + WD_CAPTIONTEXT_BOTTOM); restart: FOR_ALL_WINDOWS_FROM_BACK(w) { if (w->left == left && w->top == top) { - left += 5; - top += 5; + left += offset_x; + top += offset_y; goto restart; } } @@ -1708,16 +1738,31 @@ static Point LocalGetWindowPlacement(const WindowDesc *desc, int16 sm_width, int int16 default_width = max(desc->GetDefaultWidth(), sm_width); int16 default_height = max(desc->GetDefaultHeight(), sm_height); - if (desc->parent_cls != 0 /* WC_MAIN_WINDOW */ && - (w = FindWindowById(desc->parent_cls, window_number)) != NULL && - w->left < _screen.width - 20 && w->left > -60 && w->top < _screen.height - 20) { - - pt.x = w->left + ((desc->parent_cls == WC_BUILD_TOOLBAR || desc->parent_cls == WC_SCEN_LAND_GEN) ? 0 : 10); - if (pt.x > _screen.width + 10 - default_width) { - pt.x = (_screen.width + 10 - default_width) - 20; + if (desc->parent_cls != 0 /* WC_MAIN_WINDOW */ && (w = FindWindowById(desc->parent_cls, window_number)) != NULL) { + bool rtl = _current_text_dir == TD_RTL; + if (desc->parent_cls == WC_BUILD_TOOLBAR || desc->parent_cls == WC_SCEN_LAND_GEN) { + pt.x = w->left + (rtl ? w->width - default_width : 0); + pt.y = w->top + w->height; + return pt; + } else { + /* Position child window with offset of closebox, but make sure that either closebox or resizebox is visible + * - Y position: closebox of parent + closebox of child + statusbar + * - X position: closebox on left/right, resizebox on right/left (depending on ltr/rtl) + */ + int indent_y = max(NWidgetLeaf::closebox_dimension.height, FONT_HEIGHT_NORMAL + WD_CAPTIONTEXT_TOP + WD_CAPTIONTEXT_BOTTOM); + if (w->top + 3 * indent_y < _screen.height) { + pt.y = w->top + indent_y; + int indent_close = NWidgetLeaf::closebox_dimension.width; + int indent_resize = NWidgetLeaf::resizebox_dimension.width; + if (_current_text_dir == TD_RTL) { + pt.x = max(w->left + w->width - default_width - indent_close, 0); + if (pt.x + default_width >= indent_close && pt.x + indent_resize <= _screen.width) return pt; + } else { + pt.x = min(w->left + indent_close, _screen.width - default_width); + if (pt.x + default_width >= indent_resize && pt.x + indent_close <= _screen.width) return pt; + } + } } - pt.y = w->top + ((desc->parent_cls == WC_BUILD_TOOLBAR || desc->parent_cls == WC_SCEN_LAND_GEN) ? w->height : 10); - return pt; } switch (desc->default_pos) { @@ -2397,7 +2442,7 @@ static EventState HandleViewportScroll() * outside of the window and should not left-mouse scroll anymore. */ if (_last_scroll_window == NULL) _last_scroll_window = FindWindowFromPt(_cursor.pos.x, _cursor.pos.y); - if (_last_scroll_window == NULL || !(_right_button_down || scrollwheel_scrolling || (_settings_client.gui.left_mouse_btn_scrolling && _left_button_down))) { + if (_last_scroll_window == NULL || !((_settings_client.gui.scroll_mode != VSM_MAP_LMB && _right_button_down) || scrollwheel_scrolling || (_settings_client.gui.scroll_mode == VSM_MAP_LMB && _left_button_down))) { _cursor.fix_at = false; _scrolling_viewport = false; _last_scroll_window = NULL; @@ -2412,7 +2457,7 @@ static EventState HandleViewportScroll() } Point delta; - if (_settings_client.gui.reverse_scroll || (_settings_client.gui.left_mouse_btn_scrolling && _left_button_down)) { + if (_settings_client.gui.scroll_mode != VSM_VIEWPORT_RMB_FIXED) { delta.x = -_cursor.delta.x; delta.y = -_cursor.delta.y; } else { @@ -2813,8 +2858,8 @@ static void MouseLoop(MouseClick click, int mousewheel) if (vp != NULL && (_game_mode == GM_MENU || HasModalProgress())) return; if (mousewheel != 0) { - /* Send mousewheel event to window */ - w->OnMouseWheel(mousewheel); + /* Send mousewheel event to window, unless we're scrolling a viewport or the map */ + if (!scrollwheel_scrolling || (vp == NULL && w->window_class != WC_SMALLMAP)) w->OnMouseWheel(mousewheel); /* Dispatch a MouseWheelEvent for widgets if it is not a viewport */ if (vp == NULL) DispatchMouseWheelEvent(w, w->nested_root->GetWidgetFromPos(x - w->left, y - w->top), mousewheel); @@ -2825,29 +2870,35 @@ static void MouseLoop(MouseClick click, int mousewheel) switch (click) { case MC_DOUBLE_LEFT: case MC_LEFT: - if (!HandleViewportClicked(vp, x, y) && - !(w->flags & WF_DISABLE_VP_SCROLL) && - _settings_client.gui.left_mouse_btn_scrolling) { + if (HandleViewportClicked(vp, x, y)) return; + if (!(w->flags & WF_DISABLE_VP_SCROLL) && + _settings_client.gui.scroll_mode == VSM_MAP_LMB) { _scrolling_viewport = true; _cursor.fix_at = false; + return; } break; case MC_RIGHT: - if (!(w->flags & WF_DISABLE_VP_SCROLL)) { + if (!(w->flags & WF_DISABLE_VP_SCROLL) && + _settings_client.gui.scroll_mode != VSM_MAP_LMB) { _scrolling_viewport = true; - _cursor.fix_at = true; + _cursor.fix_at = (_settings_client.gui.scroll_mode == VSM_VIEWPORT_RMB_FIXED || + _settings_client.gui.scroll_mode == VSM_MAP_RMB_FIXED); /* clear 2D scrolling caches before we start a 2D scroll */ _cursor.h_wheel = 0; _cursor.v_wheel = 0; + return; } break; default: break; } - } else { + } + + if (vp == NULL || (w->flags & WF_DISABLE_VP_SCROLL)) { switch (click) { case MC_LEFT: case MC_DOUBLE_LEFT: @@ -2858,7 +2909,7 @@ static void MouseLoop(MouseClick click, int mousewheel) if (!scrollwheel_scrolling || w == NULL || w->window_class != WC_SMALLMAP) break; /* We try to use the scrollwheel to scroll since we didn't touch any of the buttons. * Simulate a right button click so we can get started. */ - /* FALL THROUGH */ + FALLTHROUGH; case MC_RIGHT: DispatchRightClickEvent(w, x - w->left, y - w->top); break;