Do not update viewport signs when running headlessly

This commit is contained in:
Jonathan G Rennison
2024-01-22 23:22:09 +00:00
parent 04e47eca9a
commit ced17a74e8
6 changed files with 9 additions and 1 deletions

View File

@@ -15,6 +15,7 @@
#include "strings_func.h"
#include "core/pool_func.hpp"
#include "viewport_kdtree.h"
#include "network/network.h"
#include "table/strings.h"
@@ -45,6 +46,7 @@ Sign::~Sign()
*/
void Sign::UpdateVirtCoord()
{
if (IsHeadless()) return;
Point pt = RemapCoords(this->x, this->y, this->z);
if (_viewport_sign_kdtree_valid && this->sign.kdtree_valid) _viewport_sign_kdtree.Remove(ViewportSignKdtreeItem::MakeSign(this->index));