(svn r26266) -Fix [FS#5860]: Update smallmap overlay if player joins different company and make sure company masks are valid

This commit is contained in:
fonsinchen
2014-01-19 09:26:56 +00:00
parent b4a889fcb4
commit ced1bfa60f
3 changed files with 21 additions and 4 deletions

View File

@@ -1049,7 +1049,7 @@ void SmallMapWindow::SetupWidgetData()
SmallMapWindow::SmallMapWindow(WindowDesc *desc, int window_number) : Window(desc), refresh(FORCE_REFRESH_PERIOD)
{
_smallmap_industry_highlight = INVALID_INDUSTRYTYPE;
this->overlay = new LinkGraphOverlay(this, WID_SM_MAP);
this->overlay = new LinkGraphOverlay(this, WID_SM_MAP, 0, this->GetOverlayCompanyMask(), 1);
this->InitNested(window_number);
this->LowerWidget(this->map_type + WID_SM_CONTOUR);
@@ -1530,7 +1530,14 @@ int SmallMapWindow::GetPositionOnLegend(Point pt)
/* Update the window every now and then */
if (--this->refresh != 0) return;
if (this->map_type == SMT_LINKSTATS) this->overlay->RebuildCache();
if (this->map_type == SMT_LINKSTATS) {
uint32 company_mask = this->GetOverlayCompanyMask();
if (this->overlay->GetCompanyMask() != company_mask) {
this->overlay->SetCompanyMask(company_mask);
} else {
this->overlay->RebuildCache();
}
}
_smallmap_industry_highlight_state = !_smallmap_industry_highlight_state;
this->refresh = _smallmap_industry_highlight != INVALID_INDUSTRYTYPE ? BLINK_PERIOD : FORCE_REFRESH_PERIOD;