(svn r6619) -Codechange: Use accessors for disabled_state.
Another step toward merging XTDwidget. The only two files not converted (window.h and widget.c) will be done at the very last commit)
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21
depot_gui.c
21
depot_gui.c
@@ -258,17 +258,20 @@ static void ShowDepotSellAllWindow(TileIndex tile, byte type)
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static void DrawDepotWindow(Window *w)
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{
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Vehicle **vl = WP(w, depot_d).vehicle_list;
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TileIndex tile;
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TileIndex tile = w->window_number;
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int x, y, i, hnum, max;
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uint16 num = WP(w, depot_d).engine_count;
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tile = w->window_number;
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bool is_localplayer = IsTileOwner(tile, _local_player);
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/* setup disabled buttons */
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w->disabled_state =
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IsTileOwner(tile, _local_player) ? 0 : ( (1 << DEPOT_WIDGET_STOP_ALL) | (1 << DEPOT_WIDGET_START_ALL) |
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(1 << DEPOT_WIDGET_SELL) | (1 << DEPOT_WIDGET_SELL_CHAIN) | (1 << DEPOT_WIDGET_SELL_ALL) |
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(1 << DEPOT_WIDGET_BUILD) | (1 << DEPOT_WIDGET_CLONE) | (1 << DEPOT_WIDGET_AUTOREPLACE));
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SetWindowWidgetDisabledState(w, DEPOT_WIDGET_STOP_ALL, !is_localplayer);
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SetWindowWidgetDisabledState(w, DEPOT_WIDGET_START_ALL, !is_localplayer);
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SetWindowWidgetDisabledState(w, DEPOT_WIDGET_SELL, !is_localplayer);
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SetWindowWidgetDisabledState(w, DEPOT_WIDGET_SELL_CHAIN, !is_localplayer);
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SetWindowWidgetDisabledState(w, DEPOT_WIDGET_SELL_ALL, !is_localplayer);
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SetWindowWidgetDisabledState(w, DEPOT_WIDGET_BUILD, !is_localplayer);
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SetWindowWidgetDisabledState(w, DEPOT_WIDGET_CLONE, !is_localplayer);
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SetWindowWidgetDisabledState(w, DEPOT_WIDGET_AUTOREPLACE, !is_localplayer);
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/* determine amount of items for scroller */
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if (WP(w, depot_d).type == VEH_Train) {
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@@ -740,14 +743,14 @@ static void DepotWndProc(Window *w, WindowEvent *e)
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} break;
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case DEPOT_WIDGET_SELL: case DEPOT_WIDGET_SELL_CHAIN:
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if (!HASBIT(w->disabled_state, DEPOT_WIDGET_SELL) &&
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if (!IsWindowWidgetDisabled(w, DEPOT_WIDGET_SELL) &&
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WP(w, depot_d).sel != INVALID_VEHICLE) {
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Vehicle *v;
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uint command;
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int sell_cmd;
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bool is_engine;
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if (HASBIT(w->disabled_state, e->we.click.widget)) return;
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if (IsWindowWidgetDisabled(w, e->we.click.widget)) return;
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if (WP(w, depot_d).sel == INVALID_VEHICLE) return;
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HandleButtonClick(w, e->we.click.widget);
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