Debug: Include x_offs/y_offs in vehicle debug window
This commit is contained in:
@@ -309,8 +309,8 @@ class NIHVehicle : public NIHelper {
|
||||
output.print(buffer);
|
||||
}
|
||||
|
||||
seprintf(buffer, lastof(buffer), " Cached sprite bounds: (%d, %d) to (%d, %d)",
|
||||
v->sprite_seq_bounds.left, v->sprite_seq_bounds.top, v->sprite_seq_bounds.right, v->sprite_seq_bounds.bottom);
|
||||
seprintf(buffer, lastof(buffer), " Cached sprite bounds: (%d, %d) to (%d, %d), offs: (%d, %d)",
|
||||
v->sprite_seq_bounds.left, v->sprite_seq_bounds.top, v->sprite_seq_bounds.right, v->sprite_seq_bounds.bottom, v->x_offs, v->y_offs);
|
||||
output.print(buffer);
|
||||
|
||||
if (HasBit(v->vehicle_flags, VF_SEPARATION_ACTIVE)) {
|
||||
|
Reference in New Issue
Block a user