TBTR: Clip drawing of template vehicles.
This fixes long templates running off the side of the window and/or obscuring the train length text.
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@@ -679,7 +679,7 @@ public:
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/* Draw the template */
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/* Draw the template */
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DrawTemplate(v, left + ScaleGUITrad(50), right, y);
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DrawTemplate(v, left + ScaleGUITrad(36), right - ScaleGUITrad(24), y);
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/* Draw a notification string for chains that are not runnable */
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/* Draw a notification string for chains that are not runnable */
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if (v->IsFreeWagonChain()) {
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if (v->IsFreeWagonChain()) {
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@@ -119,16 +119,26 @@ void DrawTemplate(const TemplateVehicle *tv, int left, int right, int y)
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{
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{
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if (!tv) return;
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if (!tv) return;
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DrawPixelInfo tmp_dpi, *old_dpi;
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int max_width = right - left + 1;
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int height = ScaleGUITrad(14);
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if (!FillDrawPixelInfo(&tmp_dpi, left, y, max_width, height)) return;
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old_dpi = _cur_dpi;
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_cur_dpi = &tmp_dpi;
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const TemplateVehicle *t = tv;
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const TemplateVehicle *t = tv;
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int offset = left;
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int offset = 0;
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while (t) {
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while (t) {
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PaletteID pal = GetEnginePalette(t->engine_type, _current_company);
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PaletteID pal = GetEnginePalette(t->engine_type, _current_company);
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DrawSprite(t->cur_image, pal, offset, y + ScaleGUITrad(11));
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DrawSprite(t->cur_image, pal, offset + t->image_width / 2, ScaleGUITrad(11));
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offset += t->image_width;
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offset += t->image_width;
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t = t->Next();
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t = t->Next();
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}
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}
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_cur_dpi = old_dpi;
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}
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}
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// copy important stuff from the virtual vehicle to the template
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// copy important stuff from the virtual vehicle to the template
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