(svn r19201) -Codechange: airport tiles now have 4 random bits per tile.

This commit is contained in:
yexo
2010-02-22 14:17:33 +00:00
parent 2b871fe953
commit cfc1571931
2 changed files with 9 additions and 1 deletions

View File

@@ -2076,6 +2076,7 @@ CommandCost CmdBuildAirport(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
do {
TileIndex cur_tile = tile + ToTileIndexDiff(it->ti);
MakeAirport(cur_tile, st->owner, st->index, it->gfx);
SetStationTileRandomBits(cur_tile, GB(Random(), 0, 4));
st->airport.Add(cur_tile);
if (AirportTileSpec::Get(GetTranslatedAirportTileID(it->gfx))->animation_info != 0xFFFF) AddAnimatedTile(cur_tile);