Merge branch 'master' into jgrpp
# Conflicts: # src/autoreplace_cmd.cpp # src/company_base.h # src/company_gui.cpp # src/cpu.cpp # src/debug.h # src/group.h # src/group_cmd.cpp # src/house.h # src/industry.h # src/newgrf_house.cpp # src/news_type.h # src/openttd.cpp # src/saveload/company_sl.cpp # src/settings_type.h # src/sl/oldloader_sl.cpp # src/story.cpp # src/table/town_land.h # src/viewport.cpp
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@@ -641,7 +641,7 @@ void ShowSelectGameWindow();
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void SetupColoursAndInitialWindow()
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{
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for (uint i = 0; i != 16; i++) {
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const byte *b = GetNonSprite(PALETTE_RECOLOUR_START + i, SpriteType::Recolour);
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const byte *b = GetNonSprite(GENERAL_SPRITE_COLOUR(i), SpriteType::Recolour);
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assert(b);
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memcpy(_colour_gradient[i], b + 0xC6, sizeof(_colour_gradient[i]));
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