Merge branch 'master' into jgrpp

# Conflicts:
#	src/autoreplace_cmd.cpp
#	src/company_base.h
#	src/company_gui.cpp
#	src/cpu.cpp
#	src/debug.h
#	src/group.h
#	src/group_cmd.cpp
#	src/house.h
#	src/industry.h
#	src/newgrf_house.cpp
#	src/news_type.h
#	src/openttd.cpp
#	src/saveload/company_sl.cpp
#	src/settings_type.h
#	src/sl/oldloader_sl.cpp
#	src/story.cpp
#	src/table/town_land.h
#	src/viewport.cpp
This commit is contained in:
Jonathan G Rennison
2024-02-09 18:11:42 +00:00
51 changed files with 553 additions and 839 deletions

View File

@@ -275,8 +275,8 @@ struct GUISettings : public TimeSettings {
bool show_progsig_ui; ///< Show programmable pre-signals feature in UI
bool show_noentrysig_ui; ///< Show no-entry signals feature in UI
uint8_t osk_activation; ///< Mouse gesture to trigger the OSK.
byte starting_colour; ///< default color scheme for the company to start a new game with
byte starting_colour_secondary; ///< default secondary color scheme for the company to start a new game with
Colours starting_colour; ///< default color scheme for the company to start a new game with
Colours starting_colour_secondary; ///< default secondary color scheme for the company to start a new game with
bool show_newgrf_name; ///< Show the name of the NewGRF in the build vehicle window
bool show_cargo_in_vehicle_lists; ///< Show the cargoes the vehicles can carry in the list windows
bool show_wagon_intro_year; ///< Show the introduction year for wagons in the build vehicle window