(svn r6979) Use the pool macros for the Industry pool
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20
industry.h
20
industry.h
@@ -80,7 +80,7 @@ typedef struct IndustrySpec {
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const IndustrySpec *GetIndustrySpec(IndustryType thistype);
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extern MemoryPool _industry_pool;
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DECLARE_POOL(Industry, Industry, 3, 8000)
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/**
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* Check if an Industry really exists.
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@@ -90,22 +90,6 @@ static inline bool IsValidIndustry(const Industry *industry)
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return industry->xy != 0;
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}
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/**
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* Get the pointer to the industry with index 'index'
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*/
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static inline Industry *GetIndustry(uint index)
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{
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return (Industry*)GetItemFromPool(&_industry_pool, index);
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}
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/**
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* Get the current size of the IndustryPool
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*/
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static inline uint16 GetIndustryPoolSize(void)
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{
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return _industry_pool.total_items;
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}
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VARDEF int _total_industries;
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static inline IndustryID GetIndustryArraySize(void)
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@@ -150,7 +134,7 @@ static inline void DeleteIndustry(Industry *i)
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i->xy = 0;
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}
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#define FOR_ALL_INDUSTRIES_FROM(i, start) for (i = GetIndustry(start); i != NULL; i = (i->index + 1 < GetIndustryPoolSize()) ? GetIndustry(i->index + 1) : NULL) if (IsValidIndustry(i))
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#define FOR_ALL_INDUSTRIES_FROM(i, start) for (i = GetIndustry(start); i != NULL; i = (i->index + 1U < GetIndustryPoolSize()) ? GetIndustry(i->index + 1U) : NULL) if (IsValidIndustry(i))
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#define FOR_ALL_INDUSTRIES(i) FOR_ALL_INDUSTRIES_FROM(i, 0)
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VARDEF const Industry** _industry_sort;
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