Implement a 32bpp SSE2 palette animator. This is ~4x faster than 32bpp-anim's.

Create a new blitter mode: 32bpp-sse2-anim, which is 32bpp-anim + this.
32bpp-sse2-anim is now used by default where 32bpp-anim would have been.
Also use this with the 32bpp-sse4-anim blitter mode.

Fix memory leak in current 32bpp animated blitters.
This commit is contained in:
Jonathan G Rennison
2015-12-17 20:45:33 +00:00
parent db2f08f86e
commit d00fa4d25b
12 changed files with 251 additions and 53 deletions

View File

@@ -304,6 +304,9 @@ static bool SwitchNewGRFBlitter()
#endif
{ "8bpp-optimized", 2, 8, 8, 8, 8 },
{ "32bpp-optimized", 0, 8, 32, 8, 32 },
#ifdef WITH_SSE
{ "32bpp-sse2-anim", 1, 8, 32, 8, 32 },
#endif
{ "32bpp-anim", 1, 8, 32, 8, 32 },
};