(svn r19760) -Change: use the {HEIGHT} command for the smallmap legend
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@@ -77,11 +77,11 @@ struct LegendAndColour {
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/** Legend text giving the colours to look for on the minimap */
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static LegendAndColour _legend_land_contours[] = {
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/* The colours for the following values are set at BuildLandLegend() based on each colour scheme. */
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MC(STR_SMALLMAP_LEGENDA_100M),
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MC(STR_SMALLMAP_LEGENDA_200M),
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MC(STR_SMALLMAP_LEGENDA_300M),
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MC(STR_SMALLMAP_LEGENDA_400M),
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MC(STR_SMALLMAP_LEGENDA_500M),
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MC(STR_TINY_BLACK_HEIGHT),
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MC(STR_TINY_BLACK_HEIGHT),
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MC(STR_TINY_BLACK_HEIGHT),
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MC(STR_TINY_BLACK_HEIGHT),
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MC(STR_TINY_BLACK_HEIGHT),
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MS(0xD7, STR_SMALLMAP_LEGENDA_ROADS),
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MK(0x0A, STR_SMALLMAP_LEGENDA_RAILROADS),
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@@ -1103,6 +1103,9 @@ public:
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GfxFillRect(x + blob_left, y + 1, x + blob_right, y + row_height - 1, 0); // Outer border of the legend colour
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}
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} else {
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if (this->map_type == SMT_CONTOUR) {
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SetDParam(0, (tbl - _legend_table[this->map_type] + 1) * 100);
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}
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/* Anything that is not an industry is using normal process */
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GfxFillRect(x + blob_left, y + 1, x + blob_right, y + row_height - 1, 0);
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DrawString(x + text_left, x + text_right, y, tbl->legend);
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