(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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/* $Id$ */
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/** @file 32bpp_anim.cpp Implementation of the optimized 32 bpp blitter with animation support. */
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#include "../stdafx.h"
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#include "../core/alloc_func.hpp"
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#include "../gfx_func.h"
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/* $Id$ */
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/** @file 32bpp_anim.hpp */
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/** @file 32bpp_anim.hpp A 32 bpp blitter with animation support. */
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#ifndef BLITTER_32BPP_ANIM_HPP
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#define BLITTER_32BPP_ANIM_HPP
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/* $Id$ */
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/** @file 32bpp_base.cpp Implementation of base for 32 bpp blitters. */
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#include "../stdafx.h"
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#include "../gfx_func.h"
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#include "32bpp_base.hpp"
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/* $Id$ */
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/** @file 32bpp_base.hpp */
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/** @file 32bpp_base.hpp Base for all 32 bits blitters. */
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#ifndef BLITTER_32BPP_BASE_HPP
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#define BLITTER_32BPP_BASE_HPP
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/* $Id$ */
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/** @file 32bpp_optimized.cpp Implementation of the optimized 32 bpp blitter. */
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#include "../stdafx.h"
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#include "../zoom_func.h"
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#include "../gfx_func.h"
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/* $Id$ */
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/** @file 32bpp_optimized.hpp */
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/** @file 32bpp_optimized.hpp Optimized 32 bpp blitter. */
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#ifndef BLITTER_32BPP_OPTIMIZED_HPP
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#define BLITTER_32BPP_OPTIMIZED_HPP
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/* $Id$ */
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/** @file 32bpp_simple.cpp Implementation of the simple 32 bpp blitter. */
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#include "../stdafx.h"
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#include "../gfx_func.h"
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#include "../zoom_func.h"
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/* $Id$ */
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/** @file 32bpp_simple.hpp */
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/** @file 32bpp_simple.hpp Simple 32 bpp blitter. */
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#ifndef BLITTER_32BPP_SIMPLE_HPP
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#define BLITTER_32BPP_SIMPLE_HPP
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/* $Id$ */
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/** @file 8bpp_base.cpp Implementation of the base for all 8 bpp blitters. */
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#include "../stdafx.h"
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#include "../gfx_func.h"
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#include "8bpp_base.hpp"
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/* $Id$ */
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/** @file 8bpp_base.hpp */
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/** @file 8bpp_base.hpp Base for all 8 bpp blitters. */
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#ifndef BLITTER_8BPP_BASE_HPP
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#define BLITTER_8BPP_BASE_HPP
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/* $Id$ */
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/** @file 8bpp_debug.cpp */
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/** @file 8bpp_debug.cpp Implementation of 8 bpp debug blitter. */
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#include "../stdafx.h"
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#include "../zoom_func.h"
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/* $Id$ */
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/** @file 8bpp_debug.hpp */
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/** @file 8bpp_debug.hpp A 8 bpp blitter that uses random colours to show the drawn sprites. */
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#ifndef BLITTER_8BPP_DEBUG_HPP
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#define BLITTER_8BPP_DEBUG_HPP
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/* $Id$ */
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/** @file 8bpp_optimized.cpp */
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/** @file 8bpp_optimized.cpp Implementation of the optimized 8 bpp blitter. */
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#include "../stdafx.h"
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#include "../zoom_func.h"
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/* $Id$ */
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/** @file 8bpp_optimized.hpp */
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/** @file 8bpp_optimized.hpp An optimized 8 bpp blitter. */
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#ifndef BLITTER_8BPP_OPTIMIZED_HPP
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#define BLITTER_8BPP_OPTIMIZED_HPP
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/* $Id$ */
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/** @file 8bpp_simple.cpp */
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/** @file 8bpp_simple.cpp Implementation of the simple 8 bpp blitter. */
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#include "../stdafx.h"
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#include "../zoom_func.h"
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/* $Id$ */
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/** @file 8bpp_simple.hpp */
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/** @file 8bpp_simple.hpp Simple (and slow) 8 bpp blitter. */
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#ifndef BLITTER_8BPP_SIMPLE_HPP
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#define BLITTER_8BPP_SIMPLE_HPP
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/* $Id$ */
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/** @file base.hpp Base for all blitters. */
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#ifndef BLITTER_BASE_HPP
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#define BLITTER_BASE_HPP
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/* $Id$ */
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/** @file factory.hpp Factory to 'query' all available blitters. */
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#ifndef BLITTER_FACTORY_HPP
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#define BLITTER_FACTORY_HPP
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/* $Id$ */
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/** @file null.hpp */
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/** @file null.hpp The blitter that doesn't blit. */
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#ifndef BLITTER_NULL_HPP
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#define BLITTER_NULL_HPP
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