(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.

This commit is contained in:
rubidium
2008-05-06 15:11:33 +00:00
parent fb938a2cb3
commit d03994098b
360 changed files with 542 additions and 335 deletions

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@@ -1,5 +1,7 @@
/* $Id$ */
/** @file cocoa_s.cpp Sound driver for cocoa. */
/*****************************************************************************
* Cocoa sound driver *
* Known things left to do: *

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@@ -1,5 +1,7 @@
/* $Id$ */
/** @file cocoa_s.h Base for Cocoa sound handling. */
#ifndef SOUND_COCOA_H
#define SOUND_COCOA_H

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@@ -1,5 +1,7 @@
/* $Id$ */
/** @file null_s.cpp The sound driver that doesn't produce sound. */
#include "../stdafx.h"
#include "null_s.h"

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@@ -1,5 +1,7 @@
/* $Id$ */
/** @file null_s.h Base for the sound of silence. */
#ifndef SOUND_NULL_H
#define SOUND_NULL_H

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@@ -1,5 +1,7 @@
/* $Id$ */
/** @file sdl_s.cpp Playing sound via SDL. */
#ifdef WITH_SDL
#include "../stdafx.h"

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@@ -1,5 +1,7 @@
/* $Id$ */
/** @file sdl_s.h Base fo playing sound via SDL. */
#ifndef SOUND_SDL_H
#define SOUND_SDL_H

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@@ -1,5 +1,7 @@
/* $Id$ */
/** @file sound_driver.hpp Base for all sound drivers. */
#ifndef SOUND_SOUND_DRIVER_HPP
#define SOUND_SOUND_DRIVER_HPP

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@@ -1,5 +1,7 @@
/* $Id$ */
/** @file win32_s.cpp Handling of sound for Windows. */
#include "../stdafx.h"
#include "../openttd.h"
#include "../driver.h"

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@@ -1,5 +1,7 @@
/* $Id$ */
/** @file win32_s.h Base for Windows sound handling. */
#ifndef SOUND_WIN32_H
#define SOUND_WIN32_H