(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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@@ -1,8 +1,5 @@
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/* $Id$ */
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#ifndef SPRITES_H
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#define SPRITES_H
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/** @file sprites.h
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* This file contails all sprite-related enums and defines. These consist mainly of
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* the sprite numbers and a bunch of masks and macros to handle sprites and to get
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@@ -32,6 +29,9 @@
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* @todo Split the "Sprites" enum into smaller chunks and document them
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*/
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#ifndef SPRITES_H
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#define SPRITES_H
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#include "../gfx_type.h"
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enum Sprites {
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