(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.

This commit is contained in:
rubidium
2008-07-17 20:13:01 +00:00
parent c2d2f817de
commit d06529ef4d
42 changed files with 107 additions and 107 deletions

View File

@@ -454,7 +454,7 @@ static uint8 LiveryHelper(EngineID engine, const Vehicle *v)
const Livery *l;
if (v == NULL) {
if (!IsValidPlayer(_current_player)) return 0;
if (!IsValidPlayerID(_current_player)) return 0;
l = GetEngineLivery(engine, _current_player, INVALID_ENGINE, NULL);
} else if (v->type == VEH_TRAIN) {
l = GetEngineLivery((v->u.rail.first_engine != INVALID_ENGINE && (IsArticulatedPart(v) || UsesWagonOverride(v))) ? v->u.rail.first_engine : v->engine_type, v->owner, v->u.rail.first_engine, v);