(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
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@@ -27,7 +27,7 @@ static inline bool IsLocalPlayer()
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return _local_player == _current_player;
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}
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static inline bool IsValidPlayer(PlayerID pi)
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static inline bool IsValidPlayerID(PlayerID pi)
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{
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return IsInsideBS(pi, PLAYER_FIRST, MAX_PLAYERS);
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}
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