(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.

This commit is contained in:
rubidium
2008-07-17 20:13:01 +00:00
parent c2d2f817de
commit d06529ef4d
42 changed files with 107 additions and 107 deletions

View File

@@ -467,11 +467,11 @@ static inline void ResetSets()
*
* @param owner player whose signals we are updating
* @return state of the first block from _globset
* @pre IsValidPlayer(owner)
* @pre IsValidPlayerID(owner)
*/
static SigSegState UpdateSignalsInBuffer(Owner owner)
{
assert(IsValidPlayer(owner));
assert(IsValidPlayerID(owner));
bool first = true; // first block?
SigSegState state = SIGSEG_FREE; // value to return