Merge branch 'signal_tunnels_bridges-sx' into jgrpp

# Conflicts:
#	src/saveload/afterload.cpp
#	src/saveload/extended_ver_sl.cpp
#	src/signal.cpp
#	src/train_cmd.cpp
This commit is contained in:
Jonathan G Rennison
2016-02-21 12:16:11 +00:00
12 changed files with 243 additions and 35 deletions

View File

@@ -3181,6 +3181,18 @@ bool AfterLoadGame()
}
}
if (SlXvIsFeaturePresent(XSLFI_SIG_TUNNEL_BRIDGE, 1, 1)) {
/* set the semaphore bit to match what it would have been in v1 */
/* clear the PBS bit, update the end signal state */
for (TileIndex t = 0; t < map_size; t++) {
if (IsTileType(t, MP_TUNNELBRIDGE) && GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL && HasWormholeSignals(t)) {
SetTunnelBridgeSemaphore(t, _cur_year < _settings_client.gui.semaphore_build_before);
SetTunnelBridgePBS(t, false);
UpdateSignalsOnSegment(t, INVALID_DIAGDIR, GetTileOwner(t));
}
}
}
/* Station acceptance is some kind of cache */
if (IsSavegameVersionBefore(127)) {
Station *st;