(svn r3909) [multistop]

-Codechange: No longer hijack the VS_STOPPED flag when waiting for a slot.
-Fix: Vehicles waiting for slots can still be controlled (sent to depot, orders modified, ...)
-Fix: Vehicles no longer stop on crossings and during overtake operations
This commit is contained in:
celestar
2006-03-16 16:47:39 +00:00
parent 7bd2b37fe7
commit d0908375f4
3 changed files with 23 additions and 12 deletions

View File

@@ -247,6 +247,8 @@ static void RoadVehViewWndProc(Window *w, WindowEvent *e)
str = STR_885C_BROKEN_DOWN;
} else if (v->vehstatus & VS_STOPPED) {
str = STR_8861_STOPPED;
} else if (v->vehstatus & VS_WAIT_FOR_SLOT) {
str = STR_8864_WAIT_FOR_SLOT;
} else {
switch (v->current_order.type) {
case OT_GOTO_STATION: {