(svn r14104) -Feature: Add a window for waypoints, allowing to view all the trains having the selected waypoint in their orders.
Changing its name is also supported from the same new window. Gui based on work done by Satyap, on FS#2025.
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@@ -66,10 +66,6 @@ void HandleOnEditText(const char *str)
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_cmd_text = str;
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switch (_rename_what) {
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case 1: // Rename a waypoint
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if (*str == '\0') return;
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DoCommandP(0, id, 0, NULL, CMD_RENAME_WAYPOINT | CMD_MSG(STR_CANT_CHANGE_WAYPOINT_NAME));
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break;
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#ifdef ENABLE_NETWORK
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case 3: { // Give money, you can only give money in excess of loan
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const Player *p = GetPlayer(_current_player);
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@@ -131,23 +127,6 @@ void ShowNetworkGiveMoneyWindow(PlayerID player)
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}
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#endif /* ENABLE_NETWORK */
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void ShowRenameWaypointWindow(const Waypoint *wp)
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{
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int id = wp->index;
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/* Are we allowed to change the name of the waypoint? */
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if (!CheckTileOwnership(wp->xy)) {
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ShowErrorMessage(_error_message, STR_CANT_CHANGE_WAYPOINT_NAME,
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TileX(wp->xy) * TILE_SIZE, TileY(wp->xy) * TILE_SIZE);
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return;
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}
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_rename_id = id;
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_rename_what = 1;
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SetDParam(0, id);
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ShowQueryString(STR_WAYPOINT_RAW, STR_EDIT_WAYPOINT_NAME, MAX_LENGTH_WAYPOINT_NAME_BYTES, MAX_LENGTH_WAYPOINT_NAME_PIXELS, NULL, CS_ALPHANUMERAL);
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}
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/* Zooms a viewport in a window in or out */
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/* No button handling or what so ever */
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