Merge branch 'master' into jgrpp
# Conflicts: # .github/workflows/ci-build.yml # .github/workflows/release-linux.yml # .github/workflows/release-macos.yml # .github/workflows/release-source.yml # .github/workflows/release.yml # CMakeLists.txt # COMPILING.md # src/ai/ai_core.cpp # src/ai/ai_gui.cpp # src/bridge_gui.cpp # src/company_gui.cpp # src/console_cmds.cpp # src/core/CMakeLists.txt # src/core/smallmap_type.hpp # src/disaster_vehicle.h # src/effectvehicle_base.h # src/fontcache.cpp # src/game/game_core.cpp # src/game/game_gui.cpp # src/gamelog.cpp # src/gamelog_internal.h # src/group_gui.cpp # src/linkgraph/linkgraph.h # src/misc.cpp # src/network/core/config.h # src/network/core/udp.cpp # src/network/network_chat_gui.cpp # src/network/network_content_gui.cpp # src/network/network_gui.cpp # src/newgrf.cpp # src/newgrf_gui.cpp # src/newgrf_profiling.cpp # src/newgrf_profiling.h # src/object_gui.cpp # src/openttd.cpp # src/openttd.h # src/order_gui.cpp # src/os/windows/font_win32.cpp # src/rail_gui.cpp # src/road.cpp # src/road_gui.cpp # src/saveload/afterload.cpp # src/saveload/saveload.h # src/script/api/script_controller.cpp # src/script/api/script_roadtypelist.cpp # src/script/script_config.cpp # src/script/script_config.hpp # src/script/script_instance.cpp # src/script/script_scanner.cpp # src/script/squirrel.cpp # src/script/squirrel_helper.hpp # src/settings_gui.cpp # src/settings_internal.h # src/settings_type.h # src/table/settings/network_private_settings.ini # src/timetable_gui.cpp # src/vehicle.cpp # src/vehicle_base.h # src/window_gui.h
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@@ -323,10 +323,10 @@ void DrawVehicleEngine(int left, int right, int preferred_x, int y, EngineID eng
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* @param el list to be sorted
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* @param compare function for evaluation of the quicksort
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*/
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void EngList_Sort(GUIEngineList *el, EngList_SortTypeFunction compare)
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void EngList_Sort(GUIEngineList &el, EngList_SortTypeFunction compare)
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{
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if (el->size() < 2) return;
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std::sort(el->begin(), el->end(), compare);
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if (el.size() < 2) return;
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std::sort(el.begin(), el.end(), compare);
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}
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/**
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@@ -336,11 +336,11 @@ void EngList_Sort(GUIEngineList *el, EngList_SortTypeFunction compare)
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* @param begin start of sorting
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* @param num_items count of items to be sorted
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*/
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void EngList_SortPartial(GUIEngineList *el, EngList_SortTypeFunction compare, size_t begin, size_t num_items)
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void EngList_SortPartial(GUIEngineList &el, EngList_SortTypeFunction compare, size_t begin, size_t num_items)
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{
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if (num_items < 2) return;
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assert(begin < el->size());
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assert(begin + num_items <= el->size());
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std::sort(el->begin() + begin, el->begin() + begin + num_items, compare);
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assert(begin < el.size());
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assert(begin + num_items <= el.size());
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std::sort(el.begin() + begin, el.begin() + begin + num_items, compare);
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}
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