Merge branch 'master' into jgrpp

# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/release-linux.yml
#	.github/workflows/release-macos.yml
#	.github/workflows/release-source.yml
#	.github/workflows/release.yml
#	CMakeLists.txt
#	COMPILING.md
#	src/ai/ai_core.cpp
#	src/ai/ai_gui.cpp
#	src/bridge_gui.cpp
#	src/company_gui.cpp
#	src/console_cmds.cpp
#	src/core/CMakeLists.txt
#	src/core/smallmap_type.hpp
#	src/disaster_vehicle.h
#	src/effectvehicle_base.h
#	src/fontcache.cpp
#	src/game/game_core.cpp
#	src/game/game_gui.cpp
#	src/gamelog.cpp
#	src/gamelog_internal.h
#	src/group_gui.cpp
#	src/linkgraph/linkgraph.h
#	src/misc.cpp
#	src/network/core/config.h
#	src/network/core/udp.cpp
#	src/network/network_chat_gui.cpp
#	src/network/network_content_gui.cpp
#	src/network/network_gui.cpp
#	src/newgrf.cpp
#	src/newgrf_gui.cpp
#	src/newgrf_profiling.cpp
#	src/newgrf_profiling.h
#	src/object_gui.cpp
#	src/openttd.cpp
#	src/openttd.h
#	src/order_gui.cpp
#	src/os/windows/font_win32.cpp
#	src/rail_gui.cpp
#	src/road.cpp
#	src/road_gui.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.h
#	src/script/api/script_controller.cpp
#	src/script/api/script_roadtypelist.cpp
#	src/script/script_config.cpp
#	src/script/script_config.hpp
#	src/script/script_instance.cpp
#	src/script/script_scanner.cpp
#	src/script/squirrel.cpp
#	src/script/squirrel_helper.hpp
#	src/settings_gui.cpp
#	src/settings_internal.h
#	src/settings_type.h
#	src/table/settings/network_private_settings.ini
#	src/timetable_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/window_gui.h
This commit is contained in:
Jonathan G Rennison
2023-07-01 01:08:35 +01:00
246 changed files with 2023 additions and 1211 deletions

View File

@@ -170,53 +170,41 @@ static void ParseHotkeys(Hotkey *hotkey, const char *value)
* by a '+'.
* @param keycode The keycode to convert to a string.
* @return A string representation of this keycode.
* @note The return value is a static buffer, stredup the result before calling
* this function again.
*/
static const char *KeycodeToString(uint16 keycode)
static std::string KeycodeToString(uint16 keycode)
{
static char buf[32];
buf[0] = '\0';
bool first = true;
std::string str;
if (keycode & WKC_GLOBAL_HOTKEY) {
strecat(buf, "GLOBAL", lastof(buf));
first = false;
str += "GLOBAL";
}
if (keycode & WKC_SHIFT) {
if (!first) strecat(buf, "+", lastof(buf));
strecat(buf, "SHIFT", lastof(buf));
first = false;
if (!str.empty()) str += "+";
str += "SHIFT";
}
if (keycode & WKC_CTRL) {
if (!first) strecat(buf, "+", lastof(buf));
strecat(buf, "CTRL", lastof(buf));
first = false;
if (!str.empty()) str += "+";
str += "CTRL";
}
if (keycode & WKC_ALT) {
if (!first) strecat(buf, "+", lastof(buf));
strecat(buf, "ALT", lastof(buf));
first = false;
if (!str.empty()) str += "+";
str += "ALT";
}
if (keycode & WKC_META) {
if (!first) strecat(buf, "+", lastof(buf));
strecat(buf, "META", lastof(buf));
first = false;
if (!str.empty()) str += "+";
str += "META";
}
if (!first) strecat(buf, "+", lastof(buf));
if (!str.empty()) str += "+";
keycode = keycode & ~WKC_SPECIAL_KEYS;
for (uint i = 0; i < lengthof(_keycode_to_name); i++) {
if (_keycode_to_name[i].keycode == keycode) {
strecat(buf, _keycode_to_name[i].name, lastof(buf));
return buf;
str += _keycode_to_name[i].name;
return str;
}
}
assert(keycode < 128);
char key[2];
key[0] = keycode;
key[1] = '\0';
strecat(buf, key, lastof(buf));
return buf;
str.push_back(keycode);
return str;
}
/**
@@ -224,19 +212,15 @@ static const char *KeycodeToString(uint16 keycode)
* keycodes are attached to the hotkey they are split by a comma.
* @param hotkey The keycodes of this hotkey need to be converted to a string.
* @return A string representation of all keycodes.
* @note The return value is a static buffer, stredup the result before calling
* this function again.
*/
const char *SaveKeycodes(const Hotkey *hotkey)
std::string SaveKeycodes(const Hotkey *hotkey)
{
static char buf[128];
buf[0] = '\0';
std::string str;
for (uint i = 0; i < hotkey->keycodes.size(); i++) {
const char *str = KeycodeToString(hotkey->keycodes[i]);
if (i > 0) strecat(buf, ",", lastof(buf));
strecat(buf, str, lastof(buf));
if (i > 0) str += ",";
str += KeycodeToString(hotkey->keycodes[i]);
}
return buf;
return str;
}
/**