Merge branch 'master' into jgrpp
# Conflicts: # .github/workflows/ci-build.yml # .github/workflows/release-linux.yml # .github/workflows/release-macos.yml # .github/workflows/release-source.yml # .github/workflows/release.yml # CMakeLists.txt # COMPILING.md # src/ai/ai_core.cpp # src/ai/ai_gui.cpp # src/bridge_gui.cpp # src/company_gui.cpp # src/console_cmds.cpp # src/core/CMakeLists.txt # src/core/smallmap_type.hpp # src/disaster_vehicle.h # src/effectvehicle_base.h # src/fontcache.cpp # src/game/game_core.cpp # src/game/game_gui.cpp # src/gamelog.cpp # src/gamelog_internal.h # src/group_gui.cpp # src/linkgraph/linkgraph.h # src/misc.cpp # src/network/core/config.h # src/network/core/udp.cpp # src/network/network_chat_gui.cpp # src/network/network_content_gui.cpp # src/network/network_gui.cpp # src/newgrf.cpp # src/newgrf_gui.cpp # src/newgrf_profiling.cpp # src/newgrf_profiling.h # src/object_gui.cpp # src/openttd.cpp # src/openttd.h # src/order_gui.cpp # src/os/windows/font_win32.cpp # src/rail_gui.cpp # src/road.cpp # src/road_gui.cpp # src/saveload/afterload.cpp # src/saveload/saveload.h # src/script/api/script_controller.cpp # src/script/api/script_roadtypelist.cpp # src/script/script_config.cpp # src/script/script_config.hpp # src/script/script_instance.cpp # src/script/script_scanner.cpp # src/script/squirrel.cpp # src/script/squirrel_helper.hpp # src/settings_gui.cpp # src/settings_internal.h # src/settings_type.h # src/table/settings/network_private_settings.ini # src/timetable_gui.cpp # src/vehicle.cpp # src/vehicle_base.h # src/window_gui.h
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@@ -154,7 +154,7 @@ struct ScriptListWindow : public Window {
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SetDParam(0, selected_info->GetVersion());
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DrawString(tr, STR_AI_LIST_VERSION);
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tr.top += FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.vsep_normal;
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if (selected_info->GetURL() != nullptr) {
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if (!selected_info->GetURL().empty()) {
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SetDParamStr(0, selected_info->GetURL());
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DrawString(tr, STR_AI_LIST_URL);
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tr.top += FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.vsep_normal;
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@@ -174,7 +174,7 @@ struct ScriptListWindow : public Window {
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{
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if (_game_mode == GM_NORMAL && slot == OWNER_DEITY) Game::Uninitialize(false);
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if (this->selected == -1) {
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GetConfig(slot)->Change(nullptr);
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GetConfig(slot)->Change(std::nullopt);
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} else {
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ScriptInfoList::const_iterator it = this->info_list->cbegin();
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std::advance(it, this->selected);
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@@ -439,13 +439,13 @@ struct ScriptSettingsWindow : public Window {
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{
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switch (widget) {
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case WID_SCRS_BACKGROUND: {
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Rect r = this->GetWidget<NWidgetBase>(widget)->GetCurrentRect().Shrink(WidgetDimensions::scaled.matrix, RectPadding::zero);
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int num = (pt.y - r.top) / this->line_height + this->vscroll->GetPosition();
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if (num >= (int)this->visible_settings.size()) break;
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auto it = this->vscroll->GetScrolledItemFromWidget(this->visible_settings, pt.y, this, widget);
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if (it == this->visible_settings.end()) break;
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const ScriptConfigItem &config_item = *this->visible_settings[num];
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const ScriptConfigItem &config_item = **it;
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if (!this->IsEditableItem(config_item)) return;
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int num = it - this->visible_settings.begin();
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if (this->clicked_row != num) {
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this->DeleteChildWindows(WC_QUERY_STRING);
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HideDropDownMenu(this);
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@@ -455,6 +455,7 @@ struct ScriptSettingsWindow : public Window {
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bool bool_item = (config_item.flags & SCRIPTCONFIG_BOOLEAN) != 0;
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Rect r = this->GetWidget<NWidgetBase>(widget)->GetCurrentRect().Shrink(WidgetDimensions::scaled.matrix, RectPadding::zero);
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int x = pt.x - r.left;
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if (_current_text_dir == TD_RTL) x = r.Width() - 1 - x;
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@@ -711,7 +712,7 @@ struct ScriptDebugWindow : public Window {
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bool autoscroll; ///< Whether automatically scrolling should be enabled or not.
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bool show_break_box; ///< Whether the break/debug box is visible.
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static bool break_check_enabled; ///< Stop an AI when it prints a matching string
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static char break_string[MAX_BREAK_STR_STRING_LENGTH]; ///< The string to match to the AI output
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static std::string break_string; ///< The string to match to the AI output
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QueryString break_editbox; ///< Break editbox
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static StringFilter break_string_filter; ///< Log filter for break.
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static bool case_sensitive_break_check; ///< Is the matching done case-sensitive
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@@ -1044,7 +1045,7 @@ struct ScriptDebugWindow : public Window {
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if (wid != WID_SCRD_BREAK_STR_EDIT_BOX) return;
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/* Save the current string to static member so it can be restored next time the window is opened. */
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strecpy(this->break_string, this->break_editbox.text.buf, lastof(this->break_string));
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this->break_string = this->break_editbox.text.buf;
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break_string_filter.SetFilterTerm(this->break_string);
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}
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@@ -1121,7 +1122,7 @@ struct ScriptDebugWindow : public Window {
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};
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CompanyID ScriptDebugWindow::script_debug_company = INVALID_COMPANY;
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char ScriptDebugWindow::break_string[MAX_BREAK_STR_STRING_LENGTH] = "";
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std::string ScriptDebugWindow::break_string;
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bool ScriptDebugWindow::break_check_enabled = true;
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bool ScriptDebugWindow::case_sensitive_break_check = false;
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StringFilter ScriptDebugWindow::break_string_filter(&ScriptDebugWindow::case_sensitive_break_check);
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